[Log version] 1 [Session] 39cab7f5-5e1e-4ebd-b5e2-97ed4e8288fd UTC time stamps 06:06:14.400 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2821 06:06:14.400 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2833 06:06:14.400 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2836 06:06:14.400 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2841 06:06:14.400 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2844 06:06:14.401 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2846 06:06:14.412 [RazerChroma] Setup Razer Chroma resources 06:06:14.412 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2854 06:06:14.423 [Window] Window => active 06:06:14.457 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2877 06:06:14.473 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2882 06:06:14.904 [EAC] Init client 110000105841eda 06:06:14.904 [EAC] EAC client initialized 06:06:14.904 warning: [EAC] Failed to initialize localization 06:06:14.905 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2891 06:06:14.909 [D3DRenderDevice] choosing adapter: 0 (Radeon RX 570 Series) 06:06:15.428 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2893 06:06:15.536 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2899 06:06:15.537 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2902 06:06:17.361 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2905 06:06:17.549 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2907 06:06:17.549 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2909 06:06:17.549 [Save] Save dir: `C:\Users\Hking\AppData\Roaming\fatshark\Vermintide 2` 06:06:17.549 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2923 06:06:17.549 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2942 06:06:17.704 [RazerChroma] Setup Razer Chroma 06:06:17.747 [LightFX ] Loaded DLL. 06:06:17.747 [LightFX ] Init() 06:06:17.749 [LightFX ] LightFX failed to initialize 06:06:17.796 [Lua] boot.lua start, os clock: 4.3959999999999999 06:06:17.796 [Lua] Active feature-flags: 06:06:17.796 [Lua] PLATFORM_win32 06:06:17.796 [Lua] FEATURE_store_onboarding 06:06:17.796 [Lua] FEATURE_warrior_priest 06:06:17.796 [Lua] FEATURE_amd_fsr 06:06:17.796 [Lua] 06:06:17.796 [Lua] Boot:setup() entered. time: 0 os-clock: 4.3970000000000002 06:06:17.796 [Lua] --- CPU CPU: AMD Ryzen 7 3800X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 00111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32693MB Available: 24852MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID a190a2a1-b3ef-4103-a50c-52d18da05589 --- Graphics Graphics card: Radeon RX 570 Series (DirectX 11.0, 8171MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): SteelSeries Arctis 7 06:06:17.797 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 3301 06:06:17.822 [SteamStats] RequestCurrentStats success: true 06:06:22.387 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.3905210681259632 os-clock: 8.9879999999999995 06:06:22.388 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 06:06:22.388 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 06:06:22.389 [Lua] Flushing: resource_packages/strings [ResourcePackage] 06:06:22.389 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 06:06:22.389 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 06:06:22.389 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 06:06:22.389 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 06:06:22.389 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 06:06:22.390 [Lua] Development.init_application_parameters 06:06:22.390 [Lua] ----------------------------------------------------------------- 06:06:22.390 [Lua] -- Application parameters -- 06:06:22.390 [Lua] ----------------------------------------------------------------- 06:06:22.390 [Lua] ***************************************************************** 06:06:22.390 [Lua] ** Initial contents of script_data ** 06:06:22.390 [Lua] script_data.beta_level_progression = false 06:06:22.390 [Lua] script_data.build_identifier = ac5eae0a8647 06:06:22.390 [Lua] script_data.debug_interactions = false 06:06:22.390 [Lua] script_data.disable_debug_draw = true 06:06:22.390 [Lua] script_data.disable_intro_trailer = false 06:06:22.390 [Lua] script_data.disable_store = false 06:06:22.390 [Lua] script_data.disable_tutorial_at_start = false 06:06:22.390 [Lua] script_data.eac-untrusted = false 06:06:22.390 [Lua] script_data.enable_detailed_tooltips = false 06:06:22.390 [Lua] script_data.force_debug_disabled = true 06:06:22.390 [Lua] script_data.force_steam = true 06:06:22.390 [Lua] script_data.hide_fps = true 06:06:22.390 [Lua] script_data.hide_version_info = true 06:06:22.390 [Lua] script_data.matchmaking_debug = true 06:06:22.390 [Lua] script_data.network_debug = true 06:06:22.390 [Lua] script_data.package_debug = true 06:06:22.390 [Lua] script_data.packaged_build = true 06:06:22.390 [Lua] script_data.qr_watermark = true 06:06:22.390 [Lua] script_data.settings = { } 06:06:22.390 [Lua] script_data.show_fps = false 06:06:22.390 [Lua] script_data.spawn_empty_chest = true 06:06:22.390 [Lua] script_data.telemetry_log_interval = 600 06:06:22.390 [Lua] script_data.text_watermark = true 06:06:22.390 [Lua] script_data.tobii_button = false 06:06:22.390 [Lua] script_data.use_beta_overlay = false 06:06:22.390 [Lua] script_data.use_local_backend = false 06:06:22.390 [Lua] script_data.use_tech_telemetry = true 06:06:22.390 [Lua] script_data.use_telemetry = true 06:06:22.390 [Lua] ***************************************************************** 06:06:22.390 [Lua] [Boot] use baked enemy meshes: false 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 06:06:22.390 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 06:06:22.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 06:06:22.521 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 06:06:22.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 06:06:23.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 06:06:23.147 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 06:06:23.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 06:06:23.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 06:06:23.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 06:06:23.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 06:06:23.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 06:06:23.547 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 06:06:23.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 06:06:23.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 06:06:23.881 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 06:06:23.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 06:06:24.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 06:06:24.096 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 06:06:24.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 06:06:24.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 06:06:24.174 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 06:06:24.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 06:06:24.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 06:06:24.654 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 06:06:24.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 06:06:24.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 06:06:24.855 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 06:06:24.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 06:06:25.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 06:06:25.028 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 06:06:25.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 06:06:25.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 06:06:25.267 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 06:06:25.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 06:06:25.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 06:06:25.841 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 06:06:25.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 06:06:25.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 06:06:25.907 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 06:06:25.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 06:06:26.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 06:06:26.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 06:06:26.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 06:06:26.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 06:06:26.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 06:06:26.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 06:06:26.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 06:06:26.974 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 06:06:26.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 06:06:27.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 06:06:27.054 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 06:06:27.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 06:06:27.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 06:06:27.934 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 06:06:27.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 06:06:28.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 06:06:28.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 06:06:28.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 06:06:28.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 06:06:28.227 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 06:06:28.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 06:06:28.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 06:06:28.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 06:06:28.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 06:06:28.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 06:06:28.561 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 06:06:28.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 06:06:28.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 06:06:28.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 06:06:28.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 06:06:28.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 06:06:28.921 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 06:06:28.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 06:06:29.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 06:06:29.083 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 06:06:29.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 06:06:29.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 06:06:29.201 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 06:06:29.222 [Lua] settings.steam: nil 06:06:29.222 [Lua] Steam: table: 00000000000625C0 06:06:29.222 [Lua] force_steam: true 06:06:29.222 [Lua] BUILD: release 06:06:29.222 [Lua] test_backend: nil 06:06:29.222 [Lua] DEDICATED_SERVER: false 06:06:29.222 [Lua] Using app_id '552500' to define backend 06:06:29.223 [Lua] PlayFab Title ID: 5107 06:06:29.269 [Lua] [1] = chaos_dummy_troll (string) 06:06:29.269 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 06:06:29.269 [Lua] [3] = skaven_rat_ogre (string) 06:06:29.269 [Lua] [4] = critter_rat (string) 06:06:29.269 [Lua] [5] = chaos_troll (string) 06:06:29.269 [Lua] [6] = beastmen_minotaur (string) 06:06:29.269 [Lua] [7] = skaven_storm_vermin_warlord (string) 06:06:29.269 [Lua] [8] = skaven_stormfiend (string) 06:06:29.269 [Lua] [9] = chaos_greed_pinata (string) 06:06:29.269 [Lua] [10] = skaven_stormfiend_demo (string) 06:06:29.269 [Lua] [11] = chaos_plague_wave_spawner (string) 06:06:29.269 [Lua] [12] = chaos_vortex (string) 06:06:29.269 [Lua] [13] = skaven_stormfiend_boss (string) 06:06:29.269 [Lua] [14] = chaos_spawn (string) 06:06:29.269 [Lua] [15] = skaven_storm_vermin_champion (string) 06:06:29.269 [Lua] [16] = chaos_tentacle (string) 06:06:29.269 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 06:06:29.269 [Lua] [18] = skaven_grey_seer (string) 06:06:29.269 [Lua] [19] = skaven_explosive_loot_rat (string) 06:06:29.269 [Lua] [20] = skaven_loot_rat (string) 06:06:29.269 [Lua] [21] = critter_pig (string) 06:06:29.269 [Lua] [22] = chaos_dummy_sorcerer (string) 06:06:29.269 [Lua] [23] = chaos_mutator_sorcerer (string) 06:06:29.269 [Lua] [24] = skaven_gutter_runner (string) 06:06:29.269 [Lua] [25] = skaven_pack_master (string) 06:06:29.269 [Lua] [26] = chaos_exalted_sorcerer (string) 06:06:29.269 [Lua] [27] = chaos_vortex_sorcerer (string) 06:06:29.269 [Lua] [28] = skaven_poison_wind_globadier (string) 06:06:29.269 [Lua] [29] = chaos_corruptor_sorcerer (string) 06:06:29.269 [Lua] [30] = chaos_warrior (string) 06:06:29.269 [Lua] [31] = skaven_warpfire_thrower (string) 06:06:29.269 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 06:06:29.269 [Lua] [33] = chaos_plague_sorcerer (string) 06:06:29.269 [Lua] [34] = curse_mutator_sorcerer (string) 06:06:29.269 [Lua] [35] = chaos_exalted_champion_warcamp (string) 06:06:29.269 [Lua] [36] = chaos_tentacle_sorcerer (string) 06:06:29.269 [Lua] [37] = skaven_ratling_gunner (string) 06:06:29.269 [Lua] [38] = chaos_exalted_champion_norsca (string) 06:06:29.269 [Lua] [39] = chaos_raider (string) 06:06:29.269 [Lua] [40] = chaos_berzerker (string) 06:06:29.269 [Lua] [41] = beastmen_ungor_dummy (string) 06:06:29.269 [Lua] [42] = skaven_storm_vermin (string) 06:06:29.269 [Lua] [43] = beastmen_standard_bearer_crater (string) 06:06:29.269 [Lua] [44] = chaos_raider_tutorial (string) 06:06:29.269 [Lua] [45] = beastmen_gor_dummy (string) 06:06:29.269 [Lua] [46] = beastmen_bestigor_dummy (string) 06:06:29.269 [Lua] [47] = skaven_storm_vermin_with_shield (string) 06:06:29.269 [Lua] [48] = beastmen_ungor (string) 06:06:29.269 [Lua] [49] = skaven_storm_vermin_commander (string) 06:06:29.269 [Lua] [50] = beastmen_ungor_archer (string) 06:06:29.269 [Lua] [51] = beastmen_standard_bearer (string) 06:06:29.269 [Lua] [52] = beastmen_gor (string) 06:06:29.269 [Lua] [53] = beastmen_bestigor (string) 06:06:29.269 [Lua] [54] = skaven_plague_monk (string) 06:06:29.269 [Lua] [55] = chaos_marauder (string) 06:06:29.269 [Lua] [56] = skaven_dummy_clan_rat (string) 06:06:29.269 [Lua] [57] = chaos_marauder_tutorial (string) 06:06:29.269 [Lua] [58] = skaven_clan_rat (string) 06:06:29.269 [Lua] [59] = chaos_zombie (string) 06:06:29.269 [Lua] [60] = chaos_fanatic (string) 06:06:29.269 [Lua] [61] = skaven_clan_rat_tutorial (string) 06:06:29.269 [Lua] [62] = chaos_marauder_with_shield (string) 06:06:29.269 [Lua] [63] = skaven_clan_rat_with_shield (string) 06:06:29.269 [Lua] [64] = skaven_slave (string) 06:06:29.269 [Lua] [65] = skaven_dummy_slave (string) 06:06:29.305 [Lua] [UIRenderer] Loading 06:06:29.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 06:06:29.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 06:06:29.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 06:06:29.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 06:06:29.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 06:06:29.318 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 06:06:29.363 [Lua] level display name sig_snare_d_nurgle_path1 06:06:29.363 [Lua] level display name sig_snare_d_khorne_path1 06:06:29.363 [Lua] level display name pat_mines_nurgle_path5 06:06:29.363 [Lua] level display name pat_forest_slaanesh_path2 06:06:29.363 [Lua] level display name sig_snare_c_wastes_path1 06:06:29.363 [Lua] level display name pat_tower_nurgle_path5 06:06:29.363 [Lua] level display name arena_citadel_tzeentch_path1 06:06:29.363 [Lua] level display name pat_mines_khorne_path5 06:06:29.363 [Lua] level display name sig_crag_wastes_path1 06:06:29.363 [Lua] level display name warcamp 06:06:29.363 [Lua] level display name pat_tower_slaanesh_path2 06:06:29.363 [Lua] level display name sig_volcano_wastes_path1 06:06:29.363 [Lua] level display name pat_mines_slaanesh_path2 06:06:29.363 [Lua] level display name pat_bay_tzeentch_path5 06:06:29.363 [Lua] level display name pat_tower_khorne_path5 06:06:29.363 [Lua] level display name sig_gorge_slaanesh_path2 06:06:29.363 [Lua] level display name sig_crag_nurgle_path5 06:06:29.363 [Lua] level display name arena_ice_tzeentch_path1 06:06:29.363 [Lua] level display name sig_volcano_nurgle_path2 06:06:29.363 [Lua] level display name pat_forest_wastes_path5 06:06:29.363 [Lua] level display name sig_gorge_slaanesh_path3 06:06:29.363 [Lua] level display name sig_citadel_slaanesh_path1 06:06:29.363 [Lua] level display name sig_volcano_khorne_path1 06:06:29.363 [Lua] level display name sig_mordrek_slaanesh_path5 06:06:29.363 [Lua] level display name prologue 06:06:29.363 [Lua] level display name military 06:06:29.363 [Lua] level display name skaven_stronghold 06:06:29.363 [Lua] level display name arena_cave_tzeentch_path1 06:06:29.363 [Lua] level display name pat_mines_nurgle_path1 06:06:29.363 [Lua] level display name ussingen 06:06:29.363 [Lua] level display name pat_forest_khorne_path2 06:06:29.364 [Lua] level display name sig_mordrek_nurgle_path3 06:06:29.364 [Lua] level display name fort 06:06:29.364 [Lua] level display name pat_tower_nurgle_path1 06:06:29.364 [Lua] level display name sig_crag_tzeentch_path3 06:06:29.364 [Lua] level display name ground_zero 06:06:29.364 [Lua] level display name sig_snare_a_khorne_path1 06:06:29.364 [Lua] level display name sig_mordrek_slaanesh_path3 06:06:29.364 [Lua] level display name sig_citadel_tzeentch_path1 06:06:29.364 [Lua] level display name pat_forest_nurgle_path3 06:06:29.364 [Lua] level display name elven_ruins 06:06:29.364 [Lua] level display name pat_bay_nurgle_path1 06:06:29.364 [Lua] level display name pat_bay_khorne_path2 06:06:29.364 [Lua] level display name pat_mines_tzeentch_path4 06:06:29.364 [Lua] level display name farmlands 06:06:29.364 [Lua] level display name pat_tower_tzeentch_path2 06:06:29.364 [Lua] level display name pat_town_wastes_path5 06:06:29.364 [Lua] level display name pat_mines_tzeentch_path2 06:06:29.364 [Lua] level display name sig_snare_d_slaanesh_path1 06:06:29.364 [Lua] level display name sig_gorge_wastes_path4 06:06:29.364 [Lua] level display name pat_mines_wastes_path4 06:06:29.364 [Lua] level display name sig_citadel_nurgle_path1 06:06:29.364 [Lua] level display name sig_mordrek_slaanesh_path1 06:06:29.364 [Lua] level display name pat_mountain_slaanesh_path3 06:06:29.364 [Lua] level display name sig_snare_c_khorne_path1 06:06:29.364 [Lua] level display name sig_mordrek_wastes_path5 06:06:29.364 [Lua] level display name pat_town_nurgle_path5 06:06:29.364 [Lua] level display name sig_snare_a_nurgle_path1 06:06:29.364 [Lua] level display name pat_mines_slaanesh_path5 06:06:29.364 [Lua] level display name plaza 06:06:29.364 [Lua] level display name pat_mountain_wastes_path5 06:06:29.364 [Lua] level display name pat_mountain_slaanesh_path1 06:06:29.364 [Lua] level display name pat_tower_wastes_path4 06:06:29.364 [Lua] level display name pat_town_tzeentch_path5 06:06:29.364 [Lua] level display name sig_mordrek_khorne_path4 06:06:29.364 [Lua] level display name sig_mordrek_wastes_path3 06:06:29.364 [Lua] level display name pat_town_tzeentch_path3 06:06:29.364 [Lua] level display name sig_mordrek_nurgle_path5 06:06:29.364 [Lua] level display name pat_town_wastes_path1 06:06:29.364 [Lua] level display name pat_tower_slaanesh_path5 06:06:29.364 [Lua] level display name sig_gorge_slaanesh_path5 06:06:29.364 [Lua] level display name mines 06:06:29.364 [Lua] level display name sig_snare_e_nurgle_path1 06:06:29.364 [Lua] level display name pat_bay_nurgle_path3 06:06:29.364 [Lua] level display name pat_mountain_khorne_path3 06:06:29.364 [Lua] level display name sig_mordrek_khorne_path2 06:06:29.364 [Lua] level display name sig_snare_d_wastes_path1 06:06:29.364 [Lua] level display name pat_forest_wastes_path1 06:06:29.364 [Lua] level display name sig_mordrek_nurgle_path1 06:06:29.364 [Lua] level display name arena_citadel_khorne_path1 06:06:29.364 [Lua] level display name sig_crag_khorne_path3 06:06:29.364 [Lua] level display name dlc_celebrate_crawl 06:06:29.364 [Lua] level display name arena_citadel_slaanesh_path1 06:06:29.364 [Lua] level display name magnus 06:06:29.364 [Lua] level display name sig_gorge_wastes_path3 06:06:29.364 [Lua] level display name pat_bay_slaanesh_path5 06:06:29.364 [Lua] level display name pat_bay_wastes_path4 06:06:29.364 [Lua] level display name pat_mountain_khorne_path1 06:06:29.364 [Lua] level display name pat_forest_nurgle_path5 06:06:29.364 [Lua] level display name arena_ice_nurgle_path1 06:06:29.364 [Lua] level display name pat_forest_tzeentch_path2 06:06:29.364 [Lua] level display name arena_cave_khorne_path1 06:06:29.364 [Lua] level display name sig_mordrek_tzeentch_path3 06:06:29.364 [Lua] level display name pat_mines_wastes_path3 06:06:29.364 [Lua] level display name sig_volcano_wastes_path4 06:06:29.364 [Lua] level display name sig_volcano_tzeentch_path2 06:06:29.364 [Lua] level display name sig_citadel_tzeentch_path3 06:06:29.364 [Lua] level display name pat_tower_wastes_path3 06:06:29.364 [Lua] level display name pat_mountain_khorne_path5 06:06:29.364 [Lua] level display name sig_citadel_khorne_path4 06:06:29.364 [Lua] level display name pat_forest_slaanesh_path3 06:06:29.364 [Lua] level display name sig_citadel_nurgle_path5 06:06:29.364 [Lua] level display name sig_mordrek_tzeentch_path1 06:06:29.364 [Lua] level display name crater 06:06:29.364 [Lua] level display name sig_volcano_wastes_path2 06:06:29.364 [Lua] level display name sig_gorge_khorne_path1 06:06:29.364 [Lua] level display name sig_crag_wastes_path2 06:06:29.364 [Lua] level display name pat_bay_wastes_path5 06:06:29.364 [Lua] level display name pat_tower_nurgle_path2 06:06:29.364 [Lua] level display name pat_forest_nurgle_path2 06:06:29.364 [Lua] level display name sig_crag_nurgle_path1 06:06:29.364 [Lua] level display name sig_citadel_khorne_path2 06:06:29.364 [Lua] level display name pat_forest_slaanesh_path1 06:06:29.364 [Lua] level display name sig_volcano_nurgle_path1 06:06:29.364 [Lua] level display name sig_volcano_khorne_path4 06:06:29.364 [Lua] level display name pat_mines_tzeentch_path5 06:06:29.364 [Lua] level display name pat_mountain_wastes_path3 06:06:29.364 [Lua] level display name pat_bay_nurgle_path5 06:06:29.364 [Lua] level display name pat_forest_wastes_path3 06:06:29.364 [Lua] level display name sig_crag_slaanesh_path3 06:06:29.364 [Lua] level display name sig_snare_b_tzeentch_path1 06:06:29.364 [Lua] level display name sig_crag_nurgle_path3 06:06:29.364 [Lua] level display name sig_snare_b_nurgle_path1 06:06:29.364 [Lua] level display name pat_forest_tzeentch_path4 06:06:29.364 [Lua] level display name sig_gorge_wastes_path1 06:06:29.364 [Lua] level display name sig_gorge_khorne_path5 06:06:29.364 [Lua] level display name sig_snare_b_khorne_path1 06:06:29.364 [Lua] level display name pat_tower_khorne_path4 06:06:29.364 [Lua] level display name pat_tower_tzeentch_path4 06:06:29.364 [Lua] level display name sig_citadel_tzeentch_path5 06:06:29.364 [Lua] level display name pat_forest_wastes_path4 06:06:29.364 [Lua] level display name pat_forest_khorne_path3 06:06:29.364 [Lua] level display name pat_town_khorne_path3 06:06:29.364 [Lua] level display name pat_mines_nurgle_path2 06:06:29.364 [Lua] level display name pat_bay_slaanesh_path1 06:06:29.365 [Lua] level display name bell 06:06:29.365 [Lua] level display name pat_mountain_tzeentch_path3 06:06:29.365 [Lua] level display name pat_mines_khorne_path2 06:06:29.365 [Lua] level display name pat_forest_khorne_path5 06:06:29.365 [Lua] level display name pat_mountain_tzeentch_path5 06:06:29.365 [Lua] level display name sig_citadel_slaanesh_path4 06:06:29.365 [Lua] level display name dlc_bastion 06:06:29.365 [Lua] level display name sig_citadel_nurgle_path3 06:06:29.365 [Lua] level display name arena_citadel_nurgle_path1 06:06:29.365 [Lua] level display name pat_mountain_nurgle_path5 06:06:29.365 [Lua] level display name sig_mordrek_slaanesh_path4 06:06:29.365 [Lua] level display name pat_town_nurgle_path1 06:06:29.365 [Lua] level display name sig_gorge_nurgle_path4 06:06:29.365 [Lua] level display name pat_mines_khorne_path4 06:06:29.365 [Lua] level display name arena_ruin_nurgle_path1 06:06:29.365 [Lua] level display name pat_town_slaanesh_path5 06:06:29.365 [Lua] level display name arena_ice_khorne_path1 06:06:29.365 [Lua] level display name sig_gorge_tzeentch_path4 06:06:29.365 [Lua] level display name sig_volcano_slaanesh_path5 06:06:29.365 [Lua] level display name sig_mordrek_slaanesh_path2 06:06:29.365 [Lua] level display name sig_gorge_nurgle_path1 06:06:29.365 [Lua] level display name pat_tower_slaanesh_path1 06:06:29.365 [Lua] level display name arena_ruin_tzeentch_path1 06:06:29.365 [Lua] level display name skittergate 06:06:29.365 [Lua] level display name pat_forest_wastes_path2 06:06:29.365 [Lua] level display name sig_gorge_tzeentch_path2 06:06:29.365 [Lua] level display name pat_forest_slaanesh_path5 06:06:29.365 [Lua] level display name pat_bay_tzeentch_path2 06:06:29.365 [Lua] level display name pat_tower_slaanesh_path3 06:06:29.365 [Lua] level display name arena_cave_nurgle_path1 06:06:29.365 [Lua] level display name sig_volcano_slaanesh_path3 06:06:29.365 [Lua] level display name dlc_bogenhafen_city 06:06:29.365 [Lua] level display name pat_forest_tzeentch_path3 06:06:29.365 [Lua] level display name pat_mountain_tzeentch_path2 06:06:29.365 [Lua] level display name pat_mines_nurgle_path4 06:06:29.365 [Lua] level display name pat_forest_nurgle_path1 06:06:29.365 [Lua] level display name pat_mines_slaanesh_path3 06:06:29.365 [Lua] level display name pat_bay_tzeentch_path4 06:06:29.365 [Lua] level display name sig_snare_a_wastes_path1 06:06:29.365 [Lua] level display name sig_gorge_wastes_path5 06:06:29.365 [Lua] level display name sig_crag_nurgle_path4 06:06:29.365 [Lua] level display name sig_volcano_slaanesh_path1 06:06:29.365 [Lua] level display name sig_gorge_nurgle_path2 06:06:29.365 [Lua] level display name sig_crag_tzeentch_path2 06:06:29.365 [Lua] level display name pat_town_slaanesh_path2 06:06:29.365 [Lua] level display name pat_town_khorne_path5 06:06:29.365 [Lua] level display name pat_town_tzeentch_path4 06:06:29.365 [Lua] level display name arena_ruin_slaanesh_path1 06:06:29.365 [Lua] level display name pat_mines_slaanesh_path4 06:06:29.365 [Lua] level display name pat_tower_khorne_path3 06:06:29.365 [Lua] level display name pat_tower_tzeentch_path1 06:06:29.365 [Lua] level display name pat_mountain_nurgle_path1 06:06:29.365 [Lua] level display name arena_ice_slaanesh_path1 06:06:29.365 [Lua] level display name pat_mines_wastes_path5 06:06:29.365 [Lua] level display name sig_gorge_khorne_path3 06:06:29.365 [Lua] level display name dlc_bogenhafen_slum 06:06:29.365 [Lua] level display name sig_crag_khorne_path4 06:06:29.365 [Lua] level display name pat_tower_tzeentch_path3 06:06:29.365 [Lua] level display name sig_crag_tzeentch_path1 06:06:29.365 [Lua] level display name sig_gorge_tzeentch_path1 06:06:29.365 [Lua] level display name sig_mordrek_wastes_path2 06:06:29.365 [Lua] level display name pat_town_nurgle_path4 06:06:29.365 [Lua] level display name arena_cave_slaanesh_path1 06:06:29.365 [Lua] level display name pat_forest_khorne_path1 06:06:29.365 [Lua] level display name sig_gorge_tzeentch_path3 06:06:29.365 [Lua] level display name sig_snare_e_khorne_path1 06:06:29.365 [Lua] level display name sig_mordrek_khorne_path5 06:06:29.365 [Lua] level display name sig_crag_wastes_path4 06:06:29.365 [Lua] level display name cemetery 06:06:29.365 [Lua] level display name pat_tower_slaanesh_path4 06:06:29.365 [Lua] level display name sig_gorge_slaanesh_path4 06:06:29.365 [Lua] level display name dlc_castle 06:06:29.365 [Lua] level display name pat_bay_khorne_path5 06:06:29.365 [Lua] level display name pat_mountain_tzeentch_path1 06:06:29.365 [Lua] level display name forest_ambush 06:06:29.365 [Lua] level display name pat_mines_wastes_path1 06:06:29.365 [Lua] level display name sig_crag_wastes_path5 06:06:29.365 [Lua] level display name pat_mountain_nurgle_path2 06:06:29.365 [Lua] level display name pat_tower_wastes_path5 06:06:29.365 [Lua] level display name sig_volcano_nurgle_path3 06:06:29.365 [Lua] level display name sig_mordrek_khorne_path3 06:06:29.365 [Lua] level display name pat_forest_slaanesh_path4 06:06:29.365 [Lua] level display name sig_snare_e_wastes_path1 06:06:29.365 [Lua] level display name nurgle 06:06:29.365 [Lua] level display name sig_crag_tzeentch_path5 06:06:29.365 [Lua] level display name pat_town_wastes_path2 06:06:29.365 [Lua] level display name sig_crag_tzeentch_path4 06:06:29.365 [Lua] level display name pat_town_wastes_path4 06:06:29.365 [Lua] level display name pat_bay_wastes_path3 06:06:29.365 [Lua] level display name sig_crag_khorne_path2 06:06:29.365 [Lua] level display name sig_volcano_wastes_path5 06:06:29.365 [Lua] level display name pat_bay_slaanesh_path3 06:06:29.365 [Lua] level display name pat_bay_nurgle_path2 06:06:29.365 [Lua] level display name sig_crag_slaanesh_path2 06:06:29.365 [Lua] level display name pat_town_tzeentch_path2 06:06:29.365 [Lua] level display name sig_crag_slaanesh_path1 06:06:29.365 [Lua] level display name sig_crag_nurgle_path2 06:06:29.365 [Lua] level display name sig_crag_khorne_path5 06:06:29.365 [Lua] level display name sig_crag_khorne_path1 06:06:29.365 [Lua] level display name sig_snare_e_tzeentch_path1 06:06:29.365 [Lua] level display name sig_snare_e_slaanesh_path1 06:06:29.365 [Lua] level display name pat_mountain_wastes_path4 06:06:29.365 [Lua] level display name pat_mountain_wastes_path2 06:06:29.366 [Lua] level display name pat_mountain_wastes_path1 06:06:29.366 [Lua] level display name pat_bay_slaanesh_path2 06:06:29.366 [Lua] level display name pat_mountain_slaanesh_path5 06:06:29.366 [Lua] level display name pat_bay_khorne_path1 06:06:29.366 [Lua] level display name pat_mountain_nurgle_path3 06:06:29.366 [Lua] level display name pat_mountain_slaanesh_path2 06:06:29.366 [Lua] level display name pat_mountain_nurgle_path4 06:06:29.366 [Lua] level display name sig_mordrek_nurgle_path2 06:06:29.366 [Lua] level display name pat_mountain_slaanesh_path4 06:06:29.366 [Lua] level display name pat_tower_wastes_path1 06:06:29.366 [Lua] level display name pat_town_tzeentch_path1 06:06:29.366 [Lua] level display name sig_crag_slaanesh_path5 06:06:29.366 [Lua] level display name arena_ruin_khorne_path1 06:06:29.366 [Lua] level display name pat_town_slaanesh_path3 06:06:29.366 [Lua] level display name pat_forest_nurgle_path4 06:06:29.366 [Lua] level display name pat_bay_khorne_path3 06:06:29.366 [Lua] level display name pat_mountain_khorne_path2 06:06:29.366 [Lua] level display name pat_tower_wastes_path2 06:06:29.366 [Lua] level display name sig_snare_b_slaanesh_path1 06:06:29.366 [Lua] level display name pat_mountain_khorne_path4 06:06:29.366 [Lua] level display name sig_mordrek_tzeentch_path2 06:06:29.366 [Lua] level display name pat_mines_wastes_path2 06:06:29.366 [Lua] level display name pat_mines_khorne_path3 06:06:29.366 [Lua] level display name sig_citadel_khorne_path3 06:06:29.366 [Lua] level display name pat_town_khorne_path1 06:06:29.366 [Lua] level display name sig_citadel_tzeentch_path2 06:06:29.366 [Lua] level display name sig_snare_a_slaanesh_path1 06:06:29.366 [Lua] level display name sig_volcano_nurgle_path5 06:06:29.366 [Lua] level display name sig_gorge_slaanesh_path1 06:06:29.366 [Lua] level display name pat_town_khorne_path4 06:06:29.366 [Lua] level display name pat_town_slaanesh_path1 06:06:29.366 [Lua] level display name sig_volcano_tzeentch_path1 06:06:29.366 [Lua] level display name pat_bay_wastes_path1 06:06:29.366 [Lua] level display name sig_snare_c_tzeentch_path1 06:06:29.366 [Lua] level display name sig_citadel_nurgle_path4 06:06:29.366 [Lua] level display name sig_volcano_tzeentch_path4 06:06:29.366 [Lua] level display name pat_forest_tzeentch_path1 06:06:29.366 [Lua] level display name sig_volcano_khorne_path5 06:06:29.366 [Lua] level display name sig_citadel_khorne_path1 06:06:29.366 [Lua] level display name pat_mines_nurgle_path3 06:06:29.366 [Lua] level display name sig_volcano_wastes_path3 06:06:29.366 [Lua] level display name pat_town_wastes_path3 06:06:29.366 [Lua] level display name sig_gorge_khorne_path4 06:06:29.366 [Lua] level display name pat_tower_khorne_path2 06:06:29.366 [Lua] level display name sig_gorge_nurgle_path5 06:06:29.366 [Lua] level display name sig_mordrek_khorne_path1 06:06:29.366 [Lua] level display name sig_crag_wastes_path3 06:06:29.366 [Lua] level display name pat_bay_slaanesh_path4 06:06:29.366 [Lua] level display name catacombs 06:06:29.366 [Lua] level display name sig_volcano_nurgle_path4 06:06:29.366 [Lua] level display name sig_mordrek_wastes_path1 06:06:29.366 [Lua] level display name pat_bay_khorne_path4 06:06:29.366 [Lua] level display name pat_bay_tzeentch_path3 06:06:29.366 [Lua] level display name sig_volcano_khorne_path3 06:06:29.366 [Lua] level display name sig_mordrek_tzeentch_path5 06:06:29.366 [Lua] level display name pat_town_nurgle_path3 06:06:29.366 [Lua] level display name pat_bay_nurgle_path4 06:06:29.366 [Lua] level display name sig_snare_d_tzeentch_path1 06:06:29.366 [Lua] level display name sig_citadel_khorne_path5 06:06:29.366 [Lua] level display name sig_gorge_nurgle_path3 06:06:29.366 [Lua] level display name sig_volcano_tzeentch_path5 06:06:29.366 [Lua] level display name pat_bay_tzeentch_path1 06:06:29.366 [Lua] level display name pat_town_khorne_path2 06:06:29.366 [Lua] level display name sig_mordrek_nurgle_path4 06:06:29.366 [Lua] level display name pat_mines_slaanesh_path1 06:06:29.366 [Lua] level display name pat_mines_tzeentch_path3 06:06:29.366 [Lua] level display name sig_mordrek_tzeentch_path4 06:06:29.366 [Lua] level display name sig_crag_slaanesh_path4 06:06:29.366 [Lua] level display name dlc_portals 06:06:29.366 [Lua] level display name pat_forest_tzeentch_path5 06:06:29.366 [Lua] level display name sig_gorge_wastes_path2 06:06:29.366 [Lua] level display name pat_tower_nurgle_path3 06:06:29.366 [Lua] level display name pat_mines_khorne_path1 06:06:29.366 [Lua] level display name sig_citadel_tzeentch_path4 06:06:29.366 [Lua] level display name sig_snare_c_nurgle_path1 06:06:29.366 [Lua] level display name pat_tower_tzeentch_path5 06:06:29.366 [Lua] level display name sig_volcano_slaanesh_path4 06:06:29.366 [Lua] level display name sig_volcano_tzeentch_path3 06:06:29.366 [Lua] level display name pat_mountain_tzeentch_path4 06:06:29.366 [Lua] level display name pat_town_nurgle_path2 06:06:29.366 [Lua] level display name sig_snare_c_slaanesh_path1 06:06:29.366 [Lua] level display name pat_town_slaanesh_path4 06:06:29.366 [Lua] level display name pat_tower_khorne_path1 06:06:29.366 [Lua] level display name pat_tower_nurgle_path4 06:06:29.366 [Lua] level display name pat_mines_tzeentch_path1 06:06:29.366 [Lua] level display name sig_volcano_khorne_path2 06:06:29.366 [Lua] level display name sig_snare_a_tzeentch_path1 06:06:29.366 [Lua] level display name sig_snare_b_wastes_path1 06:06:29.366 [Lua] level display name sig_gorge_tzeentch_path5 06:06:29.366 [Lua] level display name sig_volcano_slaanesh_path2 06:06:29.366 [Lua] level display name pat_bay_wastes_path2 06:06:29.366 [Lua] level display name sig_citadel_slaanesh_path5 06:06:29.366 [Lua] level display name pat_forest_khorne_path4 06:06:29.366 [Lua] level display name sig_mordrek_wastes_path4 06:06:29.366 [Lua] level display name sig_citadel_nurgle_path2 06:06:29.366 [Lua] level display name sig_gorge_khorne_path2 06:06:29.366 [Lua] level display name sig_citadel_slaanesh_path2 06:06:29.366 [Lua] level display name sig_citadel_slaanesh_path3 06:06:29.398 [Lua] TIME: 0.019 06:06:30.030 [Lua] [ConflictSettings] Contained breeds generated in: 0.58799999999999741 06:06:30.398 [Lua] <>realm = official<> 06:06:30.399 [Lua] [ModManager] Mods enabled: true // Bundled: true 06:06:30.399 [Lua] [ModManager] Fetching mod metadata ... 06:06:30.587 [Lua] [ModManager] Metadata request completed. success=true code=200 06:06:30.587 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 06:06:30.587 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 06:06:30.587 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 06:06:30.587 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 06:06:30.587 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z 06:06:30.587 [Lua] [ModManager] Metadata set: [1464907434] = 20211210T020000Z 06:06:30.587 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z 06:06:30.587 [Lua] [ModManager] Metadata set: [1467751760] = 20211210T020000Z 06:06:31.388 [Lua] 06:06:31.388 [Lua] [1459917022] = 15 (number) 06:06:31.388 [Lua] [1391228174] = 0 (number) 06:06:31.388 [Lua] [1389872347] = 8 (number) 06:06:31.388 [Lua] [1455893647] = 7 (number) 06:06:31.388 [Lua] [1495937978] = 11 (number) 06:06:31.388 [Lua] [1421155919] = 6 (number) 06:06:31.388 [Lua] [1464907434] = 17 (number) 06:06:31.388 [Lua] [1487862316] = 3 (number) 06:06:31.388 [Lua] [1448714756] = 1 (number) 06:06:31.388 [Lua] [1502859403] = 18 (number) 06:06:31.388 [Lua] [1374248490] = 13 (number) 06:06:31.388 [Lua] [1395453301] = 16 (number) 06:06:31.388 [Lua] [1393343095] = 9 (number) 06:06:31.388 [Lua] [1593460250] = 14 (number) 06:06:31.388 [Lua] [1369573612] = 12 (number) 06:06:31.388 [Lua] [1395655171] = 5 (number) 06:06:31.388 [Lua] [1397265260] = 2 (number) 06:06:31.388 [Lua] [1445717962] = 10 (number) 06:06:31.388 [Lua] [1498992606] = 4 (number) 06:06:31.388 [Lua] 06:06:31.388 [Lua] user_setting.mods => 06:06:31.388 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM") 06:06:31.388 [Lua] [ModManager] mods[2] = (id=1498992606, name="Countries in Lobby Browser", enabled="true", last_updated="5/6/2021 7:15:49 PM") 06:06:31.388 [Lua] [ModManager] mods[3] = (id=1487862316, name="Reroll Improvements", enabled="false", last_updated="12/11/2018 6:10:34 PM") 06:06:31.388 [Lua] [ModManager] mods[4] = (id=1502859403, name="Notice Key Pickup", enabled="false", last_updated="12/8/2021 8:05:01 PM") 06:06:31.388 [Lua] [ModManager] mods[5] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 06:06:31.388 [Lua] [ModManager] mods[6] = (id=1464907434, name="Armory", enabled="false", last_updated="12/24/2021 8:43:42 AM") 06:06:31.388 [Lua] [ModManager] mods[7] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 06:06:31.388 [Lua] [ModManager] mods[8] = (id=1391228174, name="UI Improvements", enabled="false", last_updated="8/20/2020 5:36:56 PM") 06:06:31.388 [Lua] [ModManager] mods[9] = (id=1395655171, name="Bot Improvements - Combat", enabled="false", last_updated="7/13/2021 4:56:41 PM") 06:06:31.388 [Lua] [ModManager] mods[10] = (id=1421155919, name="Mission timer", enabled="false", last_updated="10/29/2019 7:17:56 PM") 06:06:31.388 [Lua] [ModManager] mods[11] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM") 06:06:31.388 [Lua] [ModManager] mods[12] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 06:06:31.388 [Lua] [ModManager] mods[13] = (id=1455893647, name="Player List Plus", enabled="false", last_updated="6/17/2021 7:04:28 AM") 06:06:31.388 [Lua] [ModManager] mods[14] = (id=1374248490, name="Penlight Lua Libraries", enabled="false", last_updated="11/15/2021 5:30:27 PM") 06:06:31.388 [Lua] [ModManager] mods[15] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM") 06:06:31.388 [Lua] [ModManager] mods[16] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 06:06:31.388 [Lua] [ModManager] mods[17] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM") 06:06:31.388 [Lua] [ModManager] mods[18] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 06:06:31.388 [Lua] [ModManager] mods[19] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 06:06:31.392 [Lua] <>modded = true<> 06:06:31.392 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 06:06:31.441 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 06:06:31.467 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 06:06:31.468 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 06:06:31.468 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x13c931d0) 06:06:31.468 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x13c93650) 06:06:31.468 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x030198a0) 06:06:31.468 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0347eef0) 06:06:31.468 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0301cb40) 06:06:31.468 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0301caf0) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x15ee60b0) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x15ee63e0) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x15ee6290) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6400) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x13fbf570) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x13fb18d0) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x14cd8580) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x13fb1910) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x13fb18b0) 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 06:06:31.469 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0011b150) 06:06:31.499 [Lua] <>modded = true<> 06:06:31.499 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 06:06:31.547 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 06:06:31.560 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 06:06:31.561 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 06:06:31.561 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x153d5db0) 06:06:31.561 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x153d5dd0) 06:06:31.561 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 06:06:31.579 [Lua] <>modded = true<> 06:06:31.579 [Lua] <>Mod:1397265260:Numeric UI = true<> 06:06:31.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 06:06:31.627 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 06:06:31.627 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 06:06:31.627 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 06:06:31.628 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1409d8a0) 06:06:31.628 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1409dc30) 06:06:31.632 [Lua] <>modded = true<> 06:06:31.632 [Lua] <>Mod:1448714756:No Wobble = true<> 06:06:31.667 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 06:06:31.680 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 06:06:31.681 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 06:06:31.681 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 06:06:31.681 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0544bfa0) 06:06:31.681 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 06:06:31.685 [Lua] <>modded = true<> 06:06:31.685 [Lua] <>Mod:1389872347:Simple UI = true<> 06:06:31.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 06:06:31.734 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 06:06:31.734 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 06:06:31.734 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 06:06:31.734 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x13806260) 06:06:31.743 [Lua] <>modded = true<> 06:06:31.743 [Lua] <>Mod:1445717962:Loadout Manager = true<> 06:06:31.774 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 06:06:31.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 06:06:31.787 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 06:06:31.787 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x14d49530) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x15eddc30) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x15eddb40) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x14d499d0) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0548e750) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x055d94d0) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0548e810) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x055d9590) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c81bd0) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00986730) 06:06:31.788 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 06:06:31.792 [Lua] <>modded = true<> 06:06:31.792 [Lua] <>Mod:1495937978:Host your own game = true<> 06:06:31.814 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 06:06:31.827 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 06:06:31.827 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x138064b0) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x15307ab0) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x15307c70) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x15307c30) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x15307be0) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x158bc8f0) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x158bcad0) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x158bcc20) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x158bc980) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x153566d0) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x15356910) 06:06:31.828 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 06:06:31.832 [Lua] <>modded = true<> 06:06:31.832 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 06:06:31.867 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 06:06:31.894 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 06:06:31.894 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 06:06:31.894 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02d6da40) 06:06:31.894 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x13a823c0) 06:06:31.894 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x141f8f20) 06:06:31.894 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 06:06:31.898 [Lua] <>modded = true<> 06:06:31.898 [Lua] <>Mod:1459917022:Parry Indicator = true<> 06:06:31.947 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 06:06:31.961 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 06:06:31.961 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x14204f40) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01a23080) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01a230a0) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01a23150) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x022042e0) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x022045b0) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x022045e0) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0220f8c0) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02210130) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d01a10] (Origin: function: 0x00d01940) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d01a10] (Origin: function: 0x00d01a80) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d01a10] (Origin: function: 0x00d01aa0) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d01ea0] (Origin: function: 0x00d01dd0) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d01ea0] (Origin: function: 0x00d01f10) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d01ea0] (Origin: function: 0x00d01f30) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d027f0] (Origin: function: 0x00d02720) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d027f0] (Origin: function: 0x00d02860) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d027f0] (Origin: function: 0x00d02880) 06:06:31.961 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 06:06:31.965 [Lua] <>modded = true<> 06:06:31.965 [Lua] <>Mod:1395453301:Skip Intro = true<> 06:06:31.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 06:06:32.001 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 06:06:32.001 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 06:06:32.001 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02e92760) 06:06:32.001 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02e92810) 06:06:32.001 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 06:06:32.014 [Lua] <>project = vermintide 2<> 06:06:32.014 [Lua] <>build = release<> 06:06:32.014 [Lua] <>platform = win32<> 06:06:32.014 [Lua] <>dedicated_server = false<> 06:06:32.014 [Lua] <>title_id = 5107<> 06:06:32.014 [Lua] <>content_revision = 27558<> 06:06:32.014 [Lua] <>engine_revision = ac5eae0a8647<> 06:06:32.014 [Lua] <>release_version = 4.5.1<> 06:06:32.014 [Lua] <>rendering_backend = dx11<> 06:06:32.014 [Lua] <>teamcity_build_id = 131620<> 06:06:32.014 [Lua] <>steam_id = 110000105841eda<> 06:06:32.014 [Lua] <>steam_profile_name = Haruf<> 06:06:32.014 [Lua] <>steam_app_id = 552500<> 06:06:32.014 [Lua] <>machine_id = a190a2a1-b3ef-4103-a50c-52d18da05589<> 06:06:32.014 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 06:06:32.019 [Lua] Game:_handle_win32_graphics_quality() total time: 0.004999999999999 06:06:32.019 [Lua] save: 0.0049999999999990052 06:06:32.019 [Lua] 06:06:32.019 [Lua] unaccounted: 0 06:06:32.019 [Lua] [Boot] User ID: 110000105841eda Haruf 06:06:32.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 06:06:32.024 [Lua] initializing mechanism to: adventure 06:06:32.024 [Lua] Game:setup() total time: 0.009999999999998 06:06:32.024 [Lua] handle gfx quality: 0.0049999999999990052 06:06:32.024 [Lua] default settings: 0 06:06:32.024 [Lua] user settings: 0 06:06:32.024 [Lua] set frame times: 0 06:06:32.024 [Lua] init random: 0 06:06:32.024 [Lua] managers: 0.0049999999999990052 06:06:32.024 [Lua] 06:06:32.024 [Lua] unaccounted: 0 06:06:32.024 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 06:06:32.024 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 06:06:32.024 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 06:06:32.024 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 06:06:32.024 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 06:06:32.024 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 06:06:32.025 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 06:06:32.025 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 06:06:32.025 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 06:06:32.025 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 06:06:32.025 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 06:06:32.025 [Lua] [Testify] Ready! 06:06:32.025 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9fd0) 06:06:32.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 06:06:32.378 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 06:06:32.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 06:06:33.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 06:06:33.119 [Lua] [PackageManager] Force_load: resource_packages/title_screen 06:06:33.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 06:06:33.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 06:06:33.203 [Lua] [PackageManager] Force_load: resource_packages/menu 06:06:33.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 06:06:33.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 06:06:33.319 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 06:06:33.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 06:06:34.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 06:06:34.245 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 06:06:34.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 06:06:34.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 06:06:34.429 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 06:06:34.429 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 06:06:34.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 06:06:34.681 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 06:06:34.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 06:06:35.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 06:06:35.502 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 06:06:35.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 06:06:36.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 06:06:36.191 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 06:06:36.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 06:06:36.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 06:06:36.442 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 06:06:36.442 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 06:06:36.442 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02c5f210) 06:06:36.442 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02c5c630) 06:06:36.442 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02d09810) 06:06:36.442 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 06:06:36.442 [Lua] [Gamestate] Enter StateTitleScreen 06:06:36.443 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 06:06:36.443 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 06:06:36.443 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 06:06:36.443 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 06:06:36.443 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 06:06:36.445 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 06:06:36.461 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 06:06:36.461 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 06:06:36.461 [Save] Loading `save_data` 06:06:36.467 [Save] Load done 06:06:36.477 [Lua] [BackendManagerPlayFab] Backend Enabled 06:06:37.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 06:06:37.108 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 06:06:37.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 06:06:37.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 06:06:37.937 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 06:06:37.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 06:06:38.081 [Lua] <>playfab_id = CF47656713317717<> 06:06:38.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 06:06:38.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 06:06:38.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 06:06:38.396 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 06:06:38.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 06:06:38.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 06:06:38.617 [Save] Saving `save_data` 06:06:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 06:06:38.620 [Save] Save done 06:06:38.633 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 06:06:38.837 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 06:06:38.837 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 06:06:38.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 06:06:38.853 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 06:06:38.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 06:06:39.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 06:06:39.142 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 06:06:39.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 06:06:39.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 06:06:39.295 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 06:06:39.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 06:06:39.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 06:06:39.489 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 06:06:39.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 06:06:39.622 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 06:06:39.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 06:06:39.622 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 06:06:39.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 06:06:39.813 [Lua] [PackageManager] Force_load: resource_packages/inventory 06:06:39.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 06:06:39.814 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 06:06:39.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 06:06:39.827 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 06:06:39.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 06:06:39.980 [Lua] [PackageManager] Force_load: resource_packages/careers 06:06:39.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 06:06:40.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 06:06:40.048 [Lua] [PackageManager] Force_load: resource_packages/decals 06:06:40.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 06:06:40.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 06:06:40.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 06:06:40.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 06:06:40.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 06:06:40.167 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 06:06:40.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 06:06:40.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 06:06:40.337 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 06:06:40.353 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 06:06:40.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 06:06:40.796 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 06:06:40.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 06:06:40.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 06:06:40.982 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 06:06:40.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 06:06:41.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 06:06:41.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 06:06:41.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 06:06:41.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 06:06:41.423 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 06:06:41.440 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 06:06:41.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 06:06:41.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 06:06:41.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 06:06:41.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 06:06:41.853 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 06:06:41.864 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 06:06:42.034 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 06:06:42.034 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 06:06:42.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 06:06:42.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 06:06:42.085 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 06:06:42.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 06:06:42.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 06:06:42.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 06:06:42.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 06:06:42.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 06:06:42.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 06:06:42.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 06:06:42.780 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 06:06:42.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 06:06:42.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 06:06:42.967 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 06:06:42.967 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 06:06:42.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 06:06:43.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 06:06:43.153 [Lua] [PackageManager] Force_load: resource_packages/ingame 06:06:43.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 06:06:43.321 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 06:06:43.325 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 06:06:43.735 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 06:06:43.735 [Lua] ISI-> GET_ALL_ITEMS! 06:06:43.735 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 06:06:43.735 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "2fa1ea9070a67b2d", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "2fa1ea9070a67b2e", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "2fa1ea9071307232", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "2fa1ea9071307233", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "2fa1ea907130770b", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "2fa1ea907130770c", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "2fa1ea9071307895", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "2fa1ea9071307896", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "2fa1ea9071307a33", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "2fa1ea9071307a34", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "3041fa230971c15e", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "3041fa230971c15f", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "3041fa230971c160", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "3041fa230971c161", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "3041fa230971c162", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "3041fa230971c163", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "3041fa230971c164", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "3041fa230971c165", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "3041fa230971c166", "0", "1" 06:06:43.735 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "3041fa230971c167", "0", "1" 06:06:43.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 06:06:43.735 [Lua] 06:06:43.735 [Lua] [1] = 128 (number) 06:06:43.735 [Lua] [2] = 2fa1ea9070a67b2d (string) 06:06:43.735 [Lua] [3] = 0 (number) 06:06:43.735 [Lua] [4] = 1 (number) 06:06:43.735 [Lua] [5] = 129 (number) 06:06:43.735 [Lua] [6] = 2fa1ea9070a67b2e (string) 06:06:43.735 [Lua] [7] = 0 (number) 06:06:43.735 [Lua] [8] = 1 (number) 06:06:43.735 [Lua] [9] = 122 (number) 06:06:43.735 [Lua] [10] = 2fa1ea9071307232 (string) 06:06:43.735 [Lua] [11] = 0 (number) 06:06:43.735 [Lua] [12] = 1 (number) 06:06:43.735 [Lua] [13] = 123 (number) 06:06:43.735 [Lua] [14] = 2fa1ea9071307233 (string) 06:06:43.735 [Lua] [15] = 0 (number) 06:06:43.735 [Lua] [16] = 1 (number) 06:06:43.735 [Lua] [17] = 126 (number) 06:06:43.735 [Lua] [18] = 2fa1ea907130770b (string) 06:06:43.735 [Lua] [19] = 0 (number) 06:06:43.735 [Lua] [20] = 1 (number) 06:06:43.735 [Lua] [21] = 127 (number) 06:06:43.735 [Lua] [22] = 2fa1ea907130770c (string) 06:06:43.735 [Lua] [23] = 0 (number) 06:06:43.735 [Lua] [24] = 1 (number) 06:06:43.735 [Lua] [25] = 124 (number) 06:06:43.735 [Lua] [26] = 2fa1ea9071307895 (string) 06:06:43.735 [Lua] [27] = 0 (number) 06:06:43.735 [Lua] [28] = 1 (number) 06:06:43.735 [Lua] [29] = 125 (number) 06:06:43.735 [Lua] [30] = 2fa1ea9071307896 (string) 06:06:43.735 [Lua] [31] = 0 (number) 06:06:43.735 [Lua] [32] = 1 (number) 06:06:43.735 [Lua] [33] = 121 (number) 06:06:43.735 [Lua] [34] = 2fa1ea9071307a33 (string) 06:06:43.735 [Lua] [35] = 0 (number) 06:06:43.735 [Lua] [36] = 1 (number) 06:06:43.735 [Lua] [37] = 103 (number) 06:06:43.735 [Lua] [38] = 2fa1ea9071307a34 (string) 06:06:43.735 [Lua] [39] = 0 (number) 06:06:43.735 [Lua] [40] = 1 (number) 06:06:43.735 [Lua] [41] = 130 (number) 06:06:43.735 [Lua] [42] = 3041fa230971c15e (string) 06:06:43.735 [Lua] [43] = 0 (number) 06:06:43.735 [Lua] [44] = 1 (number) 06:06:43.735 [Lua] [45] = 131 (number) 06:06:43.735 [Lua] [46] = 3041fa230971c15f (string) 06:06:43.735 [Lua] [47] = 0 (number) 06:06:43.735 [Lua] [48] = 1 (number) 06:06:43.735 [Lua] [49] = 132 (number) 06:06:43.735 [Lua] [50] = 3041fa230971c160 (string) 06:06:43.735 [Lua] [51] = 0 (number) 06:06:43.735 [Lua] [52] = 1 (number) 06:06:43.735 [Lua] [53] = 133 (number) 06:06:43.735 [Lua] [54] = 3041fa230971c161 (string) 06:06:43.735 [Lua] [55] = 0 (number) 06:06:43.735 [Lua] [56] = 1 (number) 06:06:43.735 [Lua] [57] = 134 (number) 06:06:43.735 [Lua] [58] = 3041fa230971c162 (string) 06:06:43.735 [Lua] [59] = 0 (number) 06:06:43.735 [Lua] [60] = 1 (number) 06:06:43.735 [Lua] [61] = 135 (number) 06:06:43.735 [Lua] [62] = 3041fa230971c163 (string) 06:06:43.735 [Lua] [63] = 0 (number) 06:06:43.735 [Lua] [64] = 1 (number) 06:06:43.735 [Lua] [65] = 136 (number) 06:06:43.735 [Lua] [66] = 3041fa230971c164 (string) 06:06:43.735 [Lua] [67] = 0 (number) 06:06:43.735 [Lua] [68] = 1 (number) 06:06:43.735 [Lua] [69] = 137 (number) 06:06:43.735 [Lua] [70] = 3041fa230971c165 (string) 06:06:43.735 [Lua] [71] = 0 (number) 06:06:43.735 [Lua] [72] = 1 (number) 06:06:43.735 [Lua] [73] = 138 (number) 06:06:43.735 [Lua] [74] = 3041fa230971c166 (string) 06:06:43.735 [Lua] [75] = 0 (number) 06:06:43.735 [Lua] [76] = 1 (number) 06:06:43.735 [Lua] [77] = 139 (number) 06:06:43.735 [Lua] [78] = 3041fa230971c167 (string) 06:06:43.735 [Lua] [79] = 0 (number) 06:06:43.735 [Lua] [80] = 1 (number) 06:06:43.735 [Lua] 06:06:43.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 06:06:43.939 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 06:06:43.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 06:06:43.957 [Save] Saving `save_data` 06:06:43.957 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 06:06:43.957 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 06:06:43.957 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 06:06:43.957 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 06:06:43.957 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 06:06:43.957 [Lua] [SteamManager] request_item_prices 06:06:43.957 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 23 06:06:43.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 06:06:43.960 [Save] Save done 06:06:44.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 06:06:44.126 [Lua] [PackageManager] Force_load: resource_packages/pickups 06:06:44.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 06:06:44.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 06:06:44.278 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 06:06:44.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 06:06:44.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 06:06:44.378 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 06:06:44.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 06:06:44.480 [Lua] [SteamManager] on_price_result 1 EUR 06:06:44.480 [Lua] _refresh_steam_item_prices_cb 06:06:44.480 [Lua] Missing item masterlist item for steam_itemdefid: 30 06:06:44.538 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 06:06:44.538 [Lua] Player statistics loaded! 06:06:44.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 06:06:44.547 [Lua] [PackageManager] Force_load: resource_packages/breeds 06:06:44.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 06:06:44.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 06:06:44.717 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 06:06:44.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 06:06:44.939 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 06:06:44.951 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 06:06:44.953 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 06:06:45.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 06:06:45.072 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 06:06:45.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 06:06:45.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 06:06:45.139 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 06:06:45.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 06:06:45.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 06:06:45.647 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 06:06:45.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 23 06:06:45.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 23 06:06:45.882 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 06:06:46.914 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 06:06:46.915 [Lua] [Managers] Destroying manager group: 06:06:46.915 [Lua] [Gamestate] Enter state StateLoading 06:06:46.916 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 06:06:46.916 [Lua] [LobbyManager] Setting up network options 06:06:46.916 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 06:06:46.916 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 06:06:46.916 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 06:06:46.916 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 06:06:46.916 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 06:06:46.916 [Lua] LobbyManager:setup_network_options server_port: 27015 06:06:46.916 [Lua] state_loading_restart_network JOIN VIA STEAM 0 06:06:46.919 [Lua] registering RPCs 06:06:46.919 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 06:06:46.919 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 06:06:46.919 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 06:06:46.919 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 06:06:46.919 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1222805760, lt:load_next_level, extra_packages:{ }) 06:06:46.919 [Lua] [LevelTransitionHandler] promote_next_level_data 06:06:46.919 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:06:46.919 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: peers:0:0:0:0 = ["110000105841eda"] 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = inn_level 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 0 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = inn_level 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = inn 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = adventure 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = normal 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 0 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 1222805760 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:06:46.919 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:06:46.919 [SteamVoip] Creating room e37829b7bd06fbaa 06:06:46.919 [SteamVoip] Joining room e37829b7bd06fbaa 06:06:46.920 [EAC] EAC server 110000105841eda is initializing 06:06:46.924 [EAC] Server is also client 110000105841eda 06:06:46.924 [EACServer] [07:06:46:923][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6C6D57990 LogLevel: Info. 06:06:46.924 [Lua] ### Created peer state machine for 110000105841eda 06:06:46.924 [Lua] [PeerSM] 110000105841eda :: on_enter Connecting 06:06:46.924 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 06:06:46.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:06:46.924 warning: [Application] Application.update_render_world is deprecated. 06:06:46.932 [Lua] [LevelTransitionHandler] Level load completed! 06:06:46.932 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:06:46.932 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:06:46.932 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 06:06:46.932 [Lua] Set lobby begin: 06:06:46.932 [Lua] Set lobby end. 06:06:46.932 [Lua] [PSM] Peer 110000105841eda joined. Want to use profile index "1" and join party "nil" 06:06:46.932 [Lua] [LobbyHost] Changed state from 0 to creating 06:06:46.948 [Lua] [StateLoading] load_current_level 06:06:46.948 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 06:06:46.948 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 06:06:46.948 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 06:06:46.948 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 06:06:46.948 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 06:06:46.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:06:46.999 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:06:46.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 06:06:47.185 [Lua] [LobbyHost] Changed state from creating to joined 06:06:47.186 [Lua] [PartyManager] Leader is set to 110000105841eda 06:06:47.186 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105841eda my_peer_id:110000105841eda 06:06:47.186 [Lua] [ChatManager] Registering channel 1 06:06:47.186 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105841eda, own_peer_id=110000105841eda) 06:06:47.186 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105841eda, own_peer_id=110000105841eda) 06:06:47.186 [Lua] [PartyManager] network_context_created (server_peer_id=110000105841eda, own_peer_id=110000105841eda) 06:06:47.202 [Lua] [NetworkServer] Changing num_players from nil to 1 06:06:47.202 [Lua] Players: 1 06:06:47.202 [Lua] Set lobby begin: 06:06:47.202 [Lua] Lobby data mission_id = inn_level 06:06:47.202 [Lua] Lobby data mechanism = adventure 06:06:47.202 [Lua] Lobby data matchmaking_type = 3 06:06:47.202 [Lua] Lobby data eac_authorized = true 06:06:47.202 [Lua] Lobby data network_hash = 35577e51b360aa03 06:06:47.202 [Lua] Lobby data selected_mission_id = inn_level 06:06:47.202 [Lua] Lobby data num_players = 1 06:06:47.202 [Lua] Lobby data matchmaking = false 06:06:47.202 [Lua] Set lobby end. 06:06:48.946 [Lua] player (110000105841eda,1) was put into party 0 06:06:48.946 [Lua] [ProfileSynchronizer] Peer 110000105841eda entered session 06:06:48.946 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105841eda 06:06:48.946 [Lua] [PeerSM] 110000105841eda :: on_exit Connecting 06:06:48.946 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:06:49.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 06:06:49.751 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 06:06:49.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 06:06:54.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 06:06:54.827 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 06:06:54.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 06:06:54.894 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 06:06:54.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 06:06:54.928 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 06:06:54.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:06:55.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:06:55.114 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:06:55.132 [Lua] [LevelTransitionHandler] Level load completed! 06:06:55.132 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 06:06:55.134 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:06:55.134 [Lua] checking dlc's against conflict directors 06:06:55.134 [Lua] number of factions to include 2 06:06:55.134 [Lua] Updated list weights for random: 06:06:55.134 [Lua] skaven, 0.42 (0.00-0.42) 06:06:55.134 [Lua] chaos, 0.42 (0.42-0.83) 06:06:55.134 [Lua] beastmen, 0.17 (0.83-1.00) 06:06:55.134 [Lua] Rolled random faction: 0.27856689691543579 skaven 06:06:55.134 [Lua] Updated list weights for random: 06:06:55.134 [Lua] beastmen, 0.29 (0.00-0.29) 06:06:55.134 [Lua] chaos, 0.71 (0.29-1.00) 06:06:55.134 [Lua] Rolled random faction: 0.81953376531600952 chaos 06:06:55.134 [Lua] number of factions added 2 06:06:55.134 [Lua] --- --- --- 06:06:55.134 [Lua] Starting... difficulty 'normal' 06:06:55.134 [Lua] These are the starting conflict directors: 06:06:55.134 [Lua] inn_level 06:06:55.134 [Lua] --- --- --- 06:06:55.134 [Lua] 06:06:55.134 [Lua] DONE! Found the following directors: 06:06:55.134 [Lua] (free: 35), Master hash is: 06:06:55.134 [Lua] [EnemyPackageLoader] breed_lookup: { } 06:06:55.134 [Lua] load_startup_enemy_packages: -------------- 06:06:55.134 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:06:55.134 [Lua] critter_rat 06:06:55.148 [Lua] ### Received rpc_level_loaded 06:06:55.148 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 78 06:06:55.148 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:06:55.164 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:06:55.164 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:06:55.182 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:06:55.182 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:06:55.182 [Lua] ### Received rpc_level_loaded 06:06:55.182 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 78 06:06:55.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:06:55.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:06:55.250 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 06:06:55.250 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:06:55.250 [Lua] Starting async level spawning of levels/inn/world 06:06:55.251 [Umbra] Init version: 3.4.15 :: 16 threads 06:06:55.428 [Lua] Async level spawning done 06:06:55.428 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:06:56.418 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:06:56.418 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:06:56.418 [Lua] Set lobby begin: 06:06:56.418 [Lua] Lobby data selected_mission_id = inn_level 06:06:56.418 [Lua] Lobby data num_players = 1 06:06:56.418 [Lua] Lobby data matchmaking = false 06:06:56.418 [Lua] Lobby data host = 110000105841eda 06:06:56.418 [Lua] Lobby data mission_id = inn_level 06:06:56.418 [Lua] Lobby data matchmaking_type = 3 06:06:56.418 [Lua] Lobby data country_code = DE 06:06:56.418 [Lua] Lobby data network_hash = 35577e51b360aa03 06:06:56.418 [Lua] Lobby data unique_server_name = Haruf 06:06:56.418 [Lua] Lobby data mechanism = adventure 06:06:56.418 [Lua] Lobby data eac_authorized = true 06:06:56.418 [Lua] Set lobby end. 06:06:56.418 [Lua] [Managers] Destroying manager group: 06:06:56.419 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:06:56.419 [Lua] [Gamestate] Enter StateIngame HOST 06:06:56.419 [Lua] [Managers] Calling function on all managers: 06:06:56.419 [Lua] <>level = inn_level<> 06:06:56.419 [Lua] Set lobby begin: 06:06:56.419 [Lua] Lobby data selected_mission_id = inn_level 06:06:56.419 [Lua] Lobby data num_players = 1 06:06:56.419 [Lua] Lobby data matchmaking = false 06:06:56.419 [Lua] Lobby data host = 110000105841eda 06:06:56.419 [Lua] Lobby data mission_id = inn_level 06:06:56.419 [Lua] Lobby data matchmaking_type = 3 06:06:56.419 [Lua] Lobby data country_code = DE 06:06:56.419 [Lua] Lobby data network_hash = 35577e51b360aa03 06:06:56.419 [Lua] Lobby data unique_server_name = Haruf 06:06:56.420 [Lua] Lobby data mechanism = adventure 06:06:56.420 [Lua] Lobby data eac_authorized = true 06:06:56.420 [Lua] Set lobby end. 06:06:56.420 [Lua] [StateIngame] Server ingame 06:06:56.423 [Lua] Set lobby begin: 06:06:56.423 [Lua] Lobby data difficulty = normal 06:06:56.423 [Lua] Lobby data selected_mission_id = inn_level 06:06:56.423 [Lua] Lobby data difficulty_tweak = 0 06:06:56.423 [Lua] Lobby data num_players = 1 06:06:56.423 [Lua] Lobby data matchmaking = false 06:06:56.423 [Lua] Lobby data host = 110000105841eda 06:06:56.423 [Lua] Lobby data mission_id = inn_level 06:06:56.424 [Lua] Lobby data matchmaking_type = 3 06:06:56.424 [Lua] Lobby data country_code = DE 06:06:56.424 [Lua] Lobby data network_hash = 35577e51b360aa03 06:06:56.424 [Lua] Lobby data unique_server_name = Haruf 06:06:56.424 [Lua] Lobby data mechanism = adventure 06:06:56.424 [Lua] Lobby data eac_authorized = true 06:06:56.424 [Lua] Set lobby end. 06:06:56.424 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 06:06:56.424 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 06:06:56.424 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 06:06:56.424 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:06:56.424 [Lua] [Matchmaking] initializing 06:06:56.424 [Lua] [Matchmaking] my_peer_id: 110000105841eda, I am server 06:06:56.424 [Lua] [Matchmaking] register rpcs 06:06:56.424 [Lua] GameNetworkManager:init... creating game session 06:06:56.424 [Lua] Host GameSession.make_game_session_host with session: 06:06:56.424 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:06:56.424 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:06:56.424 [Lua] [GameNetworkManager] self.is_server = true 06:06:56.424 [Network] Setting artificial MTU limit to 65536 06:06:56.432 [Lua] Switching ConflictSettings: to: inn_level 06:06:56.432 [Lua] pacing=disabled 06:06:56.432 [Lua] roaming=nil 06:06:56.432 [Lua] disabled=false 06:06:56.432 [Lua] pack_spawning=disabled 06:06:56.432 [Lua] contained_breeds=nil 06:06:56.432 [Lua] boss=disabled 06:06:56.432 [Lua] horde=disabled 06:06:56.432 [Lua] specials=disabled 06:06:56.432 [Lua] name=inn_level 06:06:56.432 [Lua] intensity=disabled 06:06:56.432 [Lua] --- 06:06:56.432 [Lua] [LevelAnalysis] set_random_seed( 0) 06:06:56.436 [Lua] [AIInterestPointSystem] Level Seed: 0 06:06:56.436 [Lua] 06:06:56.436 [Lua] [entity_system_bag] = table 06:06:56.436 [Lua] [entity_system_bag] = metatable 06:06:56.436 [Lua] [startup_data] = table 06:06:56.436 [Lua] [entity_manager] = table 06:06:56.436 [Lua] [entity_manager] = metatable 06:06:56.436 [Lua] [unit_spawner] = table 06:06:56.436 [Lua] [unit_spawner] = metatable 06:06:56.436 [Lua] [unit_storage] = table 06:06:56.436 [Lua] [unit_storage] = metatable 06:06:56.436 [Lua] [dice_keeper] = table 06:06:56.436 [Lua] [dice_keeper] = metatable 06:06:56.436 [Lua] [is_server] = true (boolean) 06:06:56.436 [Lua] [world] = [World] 06:06:56.436 [Lua] [system_api] = table 06:06:56.436 [Lua] [entity_system] = table 06:06:56.436 [Lua] [entity_system] = metatable 06:06:56.436 [Lua] [network_lobby] = table 06:06:56.436 [Lua] [network_lobby] = metatable 06:06:56.436 [Lua] [profile_synchronizer] = table 06:06:56.436 [Lua] [profile_synchronizer] = metatable 06:06:56.436 [Lua] [level_transition_handler] = table 06:06:56.436 [Lua] [level_transition_handler] = metatable 06:06:56.436 [Lua] [num_local_human_players] = 1 (number) 06:06:56.436 [Lua] [statistics_db] = table 06:06:56.436 [Lua] [statistics_db] = metatable 06:06:56.436 [Lua] [network_server] = table 06:06:56.436 [Lua] [network_server] = metatable 06:06:56.436 [Lua] [input_manager] = table 06:06:56.436 [Lua] [input_manager] = metatable 06:06:56.436 [Lua] [network_clock] = table 06:06:56.436 [Lua] [network_clock] = metatable 06:06:56.436 [Lua] [network_transmit] = table 06:06:56.436 [Lua] [network_transmit] = metatable 06:06:56.436 [Lua] [free_flight_manager] = table 06:06:56.436 [Lua] [free_flight_manager] = metatable 06:06:56.436 [Lua] [network_manager] = table 06:06:56.436 [Lua] [network_manager] = metatable 06:06:56.436 [Lua] [network_event_delegate] = table 06:06:56.436 [Lua] [network_event_delegate] = metatable 06:06:56.436 [Lua] 06:06:56.436 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:06:56.436 [Lua] ignoring extension VersusInteractObjectiveExtension 06:06:56.436 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:06:56.436 [Lua] ignoring extension VersusSocketObjectiveExtension 06:06:56.436 [Lua] ignoring extension VersusTargetObjectiveExtension 06:06:56.436 [Lua] ignoring extension VersusMissionObjectiveExtension 06:06:56.437 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:06:56.445 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:06:56.446 [Lua] [AchievementManager] Achievements using the steam platform 06:06:56.446 [Lua] PlayerManager:add_player player_1 06:06:56.524 [Lua] [StateIngame] Level seed: 0 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_1, async-read, 06:06:56.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:06:56.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:06:56.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_5, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_4, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_1, async-read, 06:06:56.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 06:06:56.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3, async-read, 06:06:56.533 [Lua] [LevelAnalysis] set_random_seed( 0) 06:06:56.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 06:06:56.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 06:06:56.537 [Lua] [IngameUI] init 06:06:56.550 [SteamVoipClient] select_out(110000105841eda, off) 06:06:56.554 [Lua] cb_razer_chroma_setup 06:06:56.603 [Lua] [Matchmaking] Cancelling matchmaking 06:06:56.603 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:06:56.603 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:06:56.603 [Lua] Set lobby begin: 06:06:56.603 [Lua] Lobby data difficulty = normal 06:06:56.603 [Lua] Lobby data selected_mission_id = inn_level 06:06:56.603 [Lua] Lobby data power_level = 0 06:06:56.603 [Lua] Lobby data difficulty_tweak = 0 06:06:56.603 [Lua] Lobby data num_players = 1 06:06:56.603 [Lua] Lobby data matchmaking = false 06:06:56.603 [Lua] Lobby data host = 110000105841eda 06:06:56.603 [Lua] Lobby data mission_id = inn_level 06:06:56.603 [Lua] Lobby data matchmaking_type = 3 06:06:56.603 [Lua] Lobby data country_code = DE 06:06:56.603 [Lua] Lobby data network_hash = 35577e51b360aa03 06:06:56.603 [Lua] Lobby data unique_server_name = Haruf 06:06:56.603 [Lua] Lobby data mechanism = adventure 06:06:56.603 [Lua] Lobby data eac_authorized = true 06:06:56.603 [Lua] Set lobby end. 06:06:56.604 [Flow] complete_skittergate_legend true 06:06:56.604 [Flow] complete_all_helmgart_levels_recruit true 06:06:56.605 [Flow] WitchHunterLevel:35 06:06:56.605 [Flow] LeaderYes 06:06:56.605 [Flow] ALL PC XP:304250 06:06:56.605 [Flow] Has "bogenhafen" DLC:true 06:06:56.605 [Flow] WH XP:60850 06:06:56.605 [Flow] Number of crafted items:7657 06:06:56.605 [Flow] Has "pre_order" DLC:true 06:06:56.605 [Flow] Sum of Powe Levels:1500 06:06:56.605 [Flow] lodestone diff 1:false 06:06:56.605 [Flow] magnus and forest activated 06:06:56.605 [Flow] magnus and forest activated 06:06:56.606 [Flow] cemetery and forest activated 06:06:56.606 [Flow] magnus and cemetery 06:06:56.606 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:06:56.606 [Flow] ALL RUNES ACTIVATED 06:06:56.606 [Flow] magnus and forest activated 06:06:56.606 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:06:56.606 [Flow] ALL RUNES ACTIVATED 06:06:56.606 [Flow] cemetery and forest activated 06:06:56.606 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:06:56.606 [Flow] ALL RUNES ACTIVATED 06:06:56.606 [Flow] magnus and forest activated 06:06:56.606 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:06:56.606 [Flow] ALL RUNES ACTIVATED 06:06:56.606 [Flow] magnus and cemetery 06:06:56.606 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:06:56.606 [Flow] ALL RUNES ACTIVATED 06:06:56.606 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:06:56.608 [Lua] CurrentConflictSettings inn_level 06:06:56.608 [Lua] [ConflictDirector] conflict_director is ai_ready 06:06:56.608 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:06:56.608 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:06:56.609 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:06:56.609 [Lua] Forming navigation groups in one frame 06:06:56.609 [Lua] Forming navigation groups 06:06:56.626 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000003013 06:06:56.627 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 06:06:56.627 [Lua] number of nav groups: 42 06:06:56.628 [Lua] number of refined nav groups : 23 06:06:56.629 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 06:06:56.629 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 06:06:56.629 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:06:56.629 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:06:56.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:06:56.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:06:56.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:06:56.632 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 06:06:56.632 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:06:56.632 [Lua] [Managers] Calling function on all managers: 06:06:56.632 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:06:56.656 [Save] Saving `save_data` 06:06:56.659 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:06:56.659 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:06:56.660 [Save] Save done 06:06:56.665 [Lua] [UnlockManager] All unlocks ready 06:06:56.878 [Lua] player (110000105841eda,1) was put into party 1 06:06:56.878 [Lua] [IngamePlayerListUI] - Destroy 06:06:56.878 [Lua] [GamePadEquipmentUI] - Destroy 06:06:56.879 [Lua] [EquipmentUI] - Destroy 06:06:56.879 [Lua] [AbilityUI] - Destroy 06:06:56.879 [Lua] [GamePadAbilityUI] - Destroy 06:06:56.888 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000105841eda 06:06:56.888 [Lua] [SharedState] network_state_110000105841eda: profile_index_reservation:0:0:1:0 = 110000105841eda 06:06:56.888 [Lua] Set lobby begin: 06:06:56.888 [Lua] Lobby data selected_mission_id = inn_level 06:06:56.888 [Lua] Lobby data num_players = 1 06:06:56.888 [Lua] Lobby data difficulty_tweak = 0 06:06:56.888 [Lua] Lobby data host = 110000105841eda 06:06:56.888 [Lua] Lobby data matchmaking_type = 3 06:06:56.888 [Lua] Lobby data difficulty = normal 06:06:56.888 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:06:56.888 [Lua] Lobby data unique_server_name = Haruf 06:06:56.888 [Lua] Lobby data player_slot_4 = 0:0 06:06:56.889 [Lua] Lobby data country_code = DE 06:06:56.889 [Lua] Lobby data matchmaking = false 06:06:56.889 [Lua] Lobby data power_level = 0 06:06:56.889 [Lua] Lobby data mission_id = inn_level 06:06:56.889 [Lua] Lobby data mechanism = adventure 06:06:56.889 [Lua] Lobby data player_slot_5 = 0:0 06:06:56.889 [Lua] Lobby data player_slot_2 = 0:0 06:06:56.889 [Lua] Lobby data network_hash = 35577e51b360aa03 06:06:56.889 [Lua] Lobby data player_slot_3 = 0:0 06:06:56.889 [Lua] Lobby data eac_authorized = true 06:06:56.889 [Lua] Set lobby end. 06:06:56.889 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:1) to profile(1) career(3) 06:06:56.889 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"}] 06:06:56.889 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"wwise\/one_handed_axes":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":2009372672,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:06:56.890 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:06:56.890 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:06:56.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:06:56.890 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:06:56.890 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 06:06:56.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:06:56.991 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 06:06:56.991 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:06:56.991 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:06:56.991 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:06:57.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:06:57.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 06:06:57.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 06:06:57.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 06:06:57.529 [Flow] DISABLE 06:06:59.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 06:06:59.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 06:06:59.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 06:06:59.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 06:07:00.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 06:07:00.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 06:07:00.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 06:07:00.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 06:07:00.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 06:07:00.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 06:07:00.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 06:07:00.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 06:07:01.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 06:07:01.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 06:07:01.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 06:07:01.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 06:07:01.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 06:07:01.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 06:07:01.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 06:07:01.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:07:01.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:07:01.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:07:01.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 06:07:01.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:07:01.519 [Lua] [PlayFabMirrorBase] _commit_internal "1" 06:07:01.519 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:07:01.537 [Lua] generate_backend_stats 110000105841eda:1 06:07:01.602 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:07:01.602 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:07:01.603 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 06:07:01.603 [Lua] Set lobby begin: 06:07:01.603 [Lua] Lobby data selected_mission_id = inn_level 06:07:01.603 [Lua] Lobby data num_players = 1 06:07:01.603 [Lua] Lobby data difficulty_tweak = 0 06:07:01.603 [Lua] Lobby data host = 110000105841eda 06:07:01.603 [Lua] Lobby data matchmaking_type = 3 06:07:01.603 [Lua] Lobby data difficulty = normal 06:07:01.603 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:07:01.603 [Lua] Lobby data unique_server_name = Haruf 06:07:01.603 [Lua] Lobby data player_slot_4 = 0:0 06:07:01.603 [Lua] Lobby data country_code = DE 06:07:01.603 [Lua] Lobby data matchmaking = false 06:07:01.603 [Lua] Lobby data power_level = 835 06:07:01.603 [Lua] Lobby data mission_id = inn_level 06:07:01.603 [Lua] Lobby data mechanism = adventure 06:07:01.603 [Lua] Lobby data player_slot_5 = 0:0 06:07:01.603 [Lua] Lobby data player_slot_2 = 0:0 06:07:01.603 [Lua] Lobby data network_hash = 35577e51b360aa03 06:07:01.603 [Lua] Lobby data player_slot_3 = 0:0 06:07:01.603 [Lua] Lobby data eac_authorized = true 06:07:01.603 [Lua] Set lobby end. 06:07:01.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:07:01.606 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:07:01.607 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 06:07:01.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:07:01.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 06:07:01.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:07:01.804 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:07:01.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 06:07:01.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 06:07:01.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 06:07:02.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 06:07:02.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 06:07:02.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 06:07:02.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:07:02.017 [Lua] [PlayFabMirrorBase] commit result "success", "1" 06:07:02.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:07:02.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 06:07:02.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 06:07:02.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 06:07:02.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 06:07:02.278 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 06:07:02.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 06:07:02.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:07:02.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:07:02.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:07:02.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 06:07:02.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:07:02.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:07:02.585 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 06:07:02.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 06:07:02.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:07:02.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:07:02.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 06:07:02.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 06:07:02.728 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 06:07:02.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 06:07:02.870 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 06:07:02.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 06:07:03.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 06:07:03.249 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 06:07:03.249 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 06:07:03.485 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 06:07:03.485 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 06:07:03.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 06:07:03.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 06:07:03.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 06:07:03.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh 06:07:03.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh 06:07:03.910 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh 06:07:03.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:07:04.076 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:07:04.076 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:07:04.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:07:04.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:07:04.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 06:07:04.334 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 06:07:04.589 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 06:07:04.589 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 06:07:04.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 06:07:04.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 06:07:04.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 06:07:04.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:07:04.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:07:04.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 06:07:04.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 06:07:05.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 06:07:05.789 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 06:07:05.790 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 06:07:06.000 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 06:07:06.000 [Lua] [PackageManager] Force_load: wwise/crossbow 06:07:06.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 06:07:06.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 06:07:06.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 06:07:06.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:07:06.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:07:06.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 06:07:06.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 06:07:06.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 06:07:06.684 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 06:07:06.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot_skin_01/first_person_base/chr_first_person_mesh 06:07:06.849 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot_skin_01/first_person_base/chr_first_person_mesh 06:07:06.849 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot_skin_01/first_person_base/chr_first_person_mesh 06:07:06.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 06:07:06.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 06:07:06.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 06:07:06.991 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 06:07:07.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 06:07:07.321 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 06:07:07.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:07:07.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:07:07.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:07:07.463 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 2009372672 06:07:07.467 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 06:07:07.469 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:07:07.469 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:07:07.469 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:07:07.469 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:07:07.469 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:07:07.469 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:07:07.469 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:07:07.469 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:07:07.470 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:07:07.470 [Lua] TalentExtension:_send_rpc_sync_talents 42 06:07:07.470 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:07:07.470 [Lua] PlayerManager:assign_unit_ownership Haruf 110000105841eda 1 06:07:07.470 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 06:07:07.511 [Lua] Players are leaving the safe zone 06:07:07.947 [Lua] StateInGameRunning:_game_actually_starts() 06:07:07.947 [Lua] [IngameUI] menu view on_enter start_menu_view 06:07:07.949 [Lua] hero_fullscreen_menu_on_enter 06:07:07.949 [Lua] [GameModeInn] Start menu opened 06:07:07.949 [Lua] ################################################################################################################# 06:07:07.949 [Lua] [Loading Time]: 00:00:21 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:07:07.949 [Lua] ################################################################################################################# 06:07:07.949 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 06:07:07.949 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:07:07.952 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d41ddc0 06:07:07.953 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 06:07:07.958 [SteamVoipClient] select_out(110000105841eda, off) 06:07:07.962 [Lua] cb_razer_chroma_setup 06:07:07.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 06:07:07.976 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:07.976 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:07.976 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:07.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:07.977 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:07.977 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:07.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:07.977 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:07.977 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 06:07:08.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 06:07:08.166 [Lua] Commit load time data 06:07:08.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:07:08.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:07:08.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read, 06:07:08.454 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:07:08.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 06:07:08.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:07:08.483 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 06:07:08.483 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:07:08.500 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 06:07:08.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:07:08.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 06:07:08.511 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:07:08.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2, async-read, 06:07:08.526 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:07:08.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_1, async-read, 06:07:08.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:07:08.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 06:07:08.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 06:07:08.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:07:08.656 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 06:07:08.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:07:08.670 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_1, async-read, 06:07:08.670 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:07:08.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:07:08.899 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:07:08.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 06:07:08.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x76b, position: 0 06:07:09.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 06:07:09.115 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 06:07:09.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x76b, position: 27249 06:07:11.665 [Lua] [IngameUI] menu view on_exit start_menu_view 06:07:11.665 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 06:07:11.665 [Lua] hero_fullscreen_menu_on_exit 06:07:11.665 [Lua] [GameModeInn] Start menu closed 06:07:11.667 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d41ddc0 06:07:11.668 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 06:07:11.668 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 06:07:11.668 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 06:07:11.668 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 06:07:11.668 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 06:07:11.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 06:07:14.051 [Lua] [IngameUI] menu view on_enter hero_view 06:07:14.056 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d41b5e0 06:07:14.056 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:07:14.056 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x14d2caf0) 06:07:14.056 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x14d23910) 06:07:14.056 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x14d0cb50) 06:07:14.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:07:14.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:07:14.068 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:07:14.069 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:07:14.072 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:07:14.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:07:14.558 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:07:14.593 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.593 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.593 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.650 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.650 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:14.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:14.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:14.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:14.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:15.330 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:07:15.331 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:15.331 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:15.331 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:15.331 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:15.331 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:15.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:15.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:15.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:15.352 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:07:15.352 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 06:07:15.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:07:15.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:07:28.416 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 06:07:28.417 [Lua] TalentExtension:_send_rpc_sync_talents 42 06:07:28.417 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:07:28.418 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:07:28.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:07:28.424 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:07:28.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:07:28.736 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:07:28.771 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.771 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.771 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.811 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.811 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:28.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:28.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:28.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:28.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:32.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:32.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:32.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:32.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:32.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:32.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:44.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:44.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:44.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:44.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:44.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:44.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 06:07:46.617 [Lua] [IngameUI] menu view on_exit hero_view 06:07:46.621 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d41b5e0 06:07:46.621 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:07:46.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:07:46.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:07:46.621 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:46.621 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:46.621 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:46.621 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:46.621 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:46.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:46.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:46.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 06:07:46.645 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:07:46.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:07:46.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:07:56.395 [Window] Window => inactive 06:07:57.102 [Lua] [PlayFabMirrorBase] _commit_internal "2" 06:07:57.102 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:07:57.116 [Lua] generate_backend_stats 110000105841eda:1 06:07:57.180 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:07:57.180 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:07:57.187 [Lua] [PlayFabMirrorBase] commit result "success", "2" 06:07:59.456 [Window] Window => active 06:07:59.459 [Window] Window => active 06:08:03.026 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 06:08:04.019 [Lua] [Matchmaking] Cancelling matchmaking 06:08:04.019 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:08:04.038 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:193830096, lt:load_next_level, extra_packages:{ }) 06:08:04.038 [Lua] [LevelTransitionHandler] promote_next_level_data 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = morris_hub 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 0 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = disabled 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = inn_deus 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = normal 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 0 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 193830096 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:08:04.038 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:08:04.039 [Lua] TRANSITION nil nil load_next_level 06:08:04.039 [Lua] Transition type "load_next_level", is server: true 06:08:04.039 [Lua] [GameNetworkManager] Leaving game... 06:08:04.039 [Lua] [GameNetworkManager] Shutting down game session host. 06:08:04.039 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:08:04.039 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:08:04.039 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=66.68 06:08:04.059 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:08:04.548 [Lua] Set lobby begin: 06:08:04.548 [Lua] Lobby data selected_mission_id = inn_level 06:08:04.548 [Lua] Lobby data num_players = 1 06:08:04.548 [Lua] Lobby data difficulty_tweak = 0 06:08:04.548 [Lua] Lobby data host = 110000105841eda 06:08:04.548 [Lua] Lobby data matchmaking_type = 3 06:08:04.548 [Lua] Lobby data difficulty = normal 06:08:04.548 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:04.548 [Lua] Lobby data unique_server_name = Haruf 06:08:04.548 [Lua] Lobby data player_slot_4 = 0:0 06:08:04.548 [Lua] Lobby data country_code = DE 06:08:04.548 [Lua] Lobby data matchmaking = false 06:08:04.548 [Lua] Lobby data power_level = 0 06:08:04.549 [Lua] Lobby data mission_id = inn_level 06:08:04.549 [Lua] Lobby data mechanism = adventure 06:08:04.549 [Lua] Lobby data player_slot_5 = 0:0 06:08:04.549 [Lua] Lobby data player_slot_2 = 0:0 06:08:04.549 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:04.549 [Lua] Lobby data player_slot_3 = 0:0 06:08:04.549 [Lua] Lobby data eac_authorized = true 06:08:04.549 [Lua] Set lobby end. 06:08:06.048 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:08:06.048 [Lua] [Managers] Calling function on all managers: 06:08:06.048 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:08:06.048 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:08:06.048 [Lua] Clearing all global lookup lists 06:08:06.048 [Lua] [IngamePlayerListUI] - Destroy 06:08:06.049 [Lua] [GamePadEquipmentUI] - Destroy 06:08:06.049 [Lua] [EquipmentUI] - Destroy 06:08:06.049 [Lua] [AbilityUI] - Destroy 06:08:06.049 [Lua] [GamePadAbilityUI] - Destroy 06:08:06.049 [Lua] [IngameUI] destroy 06:08:06.050 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d4b846fda19803ca]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[f2df4597b512c84d]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[47dd4d8b38d29e47]' 06:08:06.069 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 06:08:06.069 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_kerillian_painting_wood_base_2 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_1 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_5 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_4 06:08:06.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 06:08:06.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 06:08:06.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 06:08:06.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_1 06:08:06.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 06:08:06.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3 06:08:06.113 [Lua] [Managers] Destroying manager group: 06:08:06.115 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2fdbfe80d4e2cc5b]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e70169f58e936e93]' child 5: '#ID[2170006167f328e4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[b465247f110d95b5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[c016018bc5f5e03a]' 06:08:06.118 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:08:06.212 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:08:06.212 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:08:06.212 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:08:06.213 [Lua] [Matchmaking] unregister rpcs 06:08:06.213 [Lua] ############### UNLOADING PACKAGES ############### 06:08:06.213 [Lua] [Managers] Calling function on all managers: 06:08:06.213 [Lua] [Managers] Destroying manager group: 06:08:06.213 [Lua] [Gamestate] Enter state StateLoading 06:08:06.214 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:08:06.214 [Lua] [Matchmaking] register rpcs 06:08:06.214 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:08:06.214 [Lua] registering RPCs 06:08:06.214 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:08:06.214 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:08:06.214 [Lua] Set lobby begin: 06:08:06.214 [Lua] Lobby data selected_mission_id = morris_hub 06:08:06.215 [Lua] Lobby data num_players = 1 06:08:06.215 [Lua] Lobby data difficulty_tweak = 0 06:08:06.215 [Lua] Lobby data host = 110000105841eda 06:08:06.215 [Lua] Lobby data matchmaking_type = 3 06:08:06.215 [Lua] Lobby data difficulty = normal 06:08:06.215 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:06.215 [Lua] Lobby data unique_server_name = Haruf 06:08:06.215 [Lua] Lobby data player_slot_4 = 0:0 06:08:06.215 [Lua] Lobby data country_code = DE 06:08:06.215 [Lua] Lobby data matchmaking = false 06:08:06.215 [Lua] Lobby data power_level = 0 06:08:06.215 [Lua] Lobby data mission_id = morris_hub 06:08:06.215 [Lua] Lobby data mechanism = deus 06:08:06.215 [Lua] Lobby data player_slot_5 = 0:0 06:08:06.215 [Lua] Lobby data player_slot_2 = 0:0 06:08:06.215 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:06.215 [Lua] Lobby data player_slot_3 = 0:0 06:08:06.215 [Lua] Lobby data eac_authorized = true 06:08:06.215 [Lua] Set lobby end. 06:08:06.215 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:08:06.219 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:08:06.219 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 06:08:06.219 [Lua] [StateLoading] load_current_level 06:08:06.219 [Lua] initializing mechanism to: deus 06:08:06.219 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "3" 06:08:06.219 [Lua] [PlayFabMirrorBase] _commit_internal "3" 06:08:06.219 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:08:06.219 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 06:08:06.219 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:08:06.219 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:08:06.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 06:08:06.219 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 06:08:06.220 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 06:08:06.220 [Umbra] Unload tome 06:08:06.220 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 06:08:06.276 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 06:08:06.285 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 06:08:06.285 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 06:08:06.285 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 06:08:06.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 06:08:06.292 [Lua] [PlayFabMirrorBase] commit result "success", "3" 06:08:06.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 06:08:06.347 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 06:08:06.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 06:08:06.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 06:08:08.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 06:08:08.015 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 06:08:08.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 06:08:10.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 06:08:10.798 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 06:08:10.814 [Lua] [LevelTransitionHandler] Level load completed! 06:08:10.814 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 06:08:10.814 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:08:10.814 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 06:08:10.814 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:08:10.814 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 06:08:10.825 [Lua] Async level spawning done 06:08:10.832 [Lua] ### Received rpc_level_loaded 06:08:10.832 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 228 06:08:10.832 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:08:10.848 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:08:10.848 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:08:10.865 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:08:10.865 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:08:10.866 [Lua] ### Received rpc_level_loaded 06:08:10.866 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 228 06:08:10.866 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:08:11.869 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:08:11.869 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:08:11.869 [Lua] [Matchmaking] unregister rpcs 06:08:11.869 [Lua] Set lobby begin: 06:08:11.869 [Lua] Lobby data selected_mission_id = morris_hub 06:08:11.869 [Lua] Lobby data num_players = 1 06:08:11.869 [Lua] Lobby data difficulty_tweak = 0 06:08:11.869 [Lua] Lobby data host = 110000105841eda 06:08:11.869 [Lua] Lobby data matchmaking_type = 3 06:08:11.869 [Lua] Lobby data difficulty = normal 06:08:11.869 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:11.869 [Lua] Lobby data unique_server_name = Haruf 06:08:11.869 [Lua] Lobby data player_slot_4 = 0:0 06:08:11.869 [Lua] Lobby data country_code = DE 06:08:11.869 [Lua] Lobby data matchmaking = false 06:08:11.869 [Lua] Lobby data power_level = 0 06:08:11.869 [Lua] Lobby data mission_id = morris_hub 06:08:11.870 [Lua] Lobby data mechanism = deus 06:08:11.870 [Lua] Lobby data player_slot_5 = 0:0 06:08:11.870 [Lua] Lobby data player_slot_2 = 0:0 06:08:11.870 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:11.870 [Lua] Lobby data player_slot_3 = 0:0 06:08:11.870 [Lua] Lobby data eac_authorized = true 06:08:11.870 [Lua] Set lobby end. 06:08:11.870 [Lua] [Managers] Destroying manager group: 06:08:11.871 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 06:08:11.871 [Lua] [Gamestate] Enter StateIngame HOST 06:08:11.871 [Lua] [Managers] Calling function on all managers: 06:08:11.871 [Lua] <>level = morris_hub<> 06:08:11.871 [Lua] [StateIngame] Server ingame 06:08:11.874 [Lua] Set lobby begin: 06:08:11.874 [Lua] Lobby data selected_mission_id = morris_hub 06:08:11.874 [Lua] Lobby data num_players = 1 06:08:11.874 [Lua] Lobby data difficulty_tweak = 0 06:08:11.874 [Lua] Lobby data host = 110000105841eda 06:08:11.874 [Lua] Lobby data matchmaking_type = 3 06:08:11.874 [Lua] Lobby data difficulty = normal 06:08:11.874 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:11.874 [Lua] Lobby data unique_server_name = Haruf 06:08:11.874 [Lua] Lobby data player_slot_4 = 0:0 06:08:11.874 [Lua] Lobby data country_code = DE 06:08:11.874 [Lua] Lobby data matchmaking = false 06:08:11.874 [Lua] Lobby data power_level = 0 06:08:11.874 [Lua] Lobby data mission_id = morris_hub 06:08:11.874 [Lua] Lobby data mechanism = deus 06:08:11.874 [Lua] Lobby data player_slot_5 = 0:0 06:08:11.874 [Lua] Lobby data player_slot_2 = 0:0 06:08:11.875 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:11.875 [Lua] Lobby data player_slot_3 = 0:0 06:08:11.875 [Lua] Lobby data eac_authorized = true 06:08:11.875 [Lua] Set lobby end. 06:08:11.875 [Lua] [Matchmaking] register rpcs 06:08:11.875 [Lua] GameNetworkManager:init... creating game session 06:08:11.875 [Lua] Host GameSession.make_game_session_host with session: 06:08:11.875 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:08:11.875 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:08:11.875 [Lua] [GameNetworkManager] self.is_server = true 06:08:11.875 [Network] Setting artificial MTU limit to 65536 06:08:11.883 [Lua] Switching ConflictSettings: to: disabled 06:08:11.883 [Lua] pacing=disabled 06:08:11.883 [Lua] roaming=nil 06:08:11.883 [Lua] specials=disabled 06:08:11.883 [Lua] debug_color=black 06:08:11.883 [Lua] pack_spawning=disabled 06:08:11.883 [Lua] contained_breeds=nil 06:08:11.883 [Lua] disabled=true 06:08:11.883 [Lua] boss=disabled 06:08:11.883 [Lua] horde=disabled 06:08:11.883 [Lua] name=disabled 06:08:11.883 [Lua] intensity=disabled 06:08:11.883 [Lua] --- 06:08:11.883 [Lua] [LevelAnalysis] set_random_seed( 0) 06:08:11.887 [Lua] [AIInterestPointSystem] Level Seed: 0 06:08:11.887 [Lua] 06:08:11.887 [Lua] [entity_system_bag] = table 06:08:11.887 [Lua] [entity_system_bag] = metatable 06:08:11.887 [Lua] [startup_data] = table 06:08:11.887 [Lua] [entity_manager] = table 06:08:11.887 [Lua] [entity_manager] = metatable 06:08:11.887 [Lua] [unit_spawner] = table 06:08:11.887 [Lua] [unit_spawner] = metatable 06:08:11.887 [Lua] [unit_storage] = table 06:08:11.887 [Lua] [unit_storage] = metatable 06:08:11.887 [Lua] [dice_keeper] = table 06:08:11.887 [Lua] [dice_keeper] = metatable 06:08:11.887 [Lua] [is_server] = true (boolean) 06:08:11.887 [Lua] [world] = [World] 06:08:11.887 [Lua] [system_api] = table 06:08:11.887 [Lua] [entity_system] = table 06:08:11.887 [Lua] [entity_system] = metatable 06:08:11.887 [Lua] [network_lobby] = table 06:08:11.887 [Lua] [network_lobby] = metatable 06:08:11.887 [Lua] [profile_synchronizer] = table 06:08:11.887 [Lua] [profile_synchronizer] = metatable 06:08:11.887 [Lua] [level_transition_handler] = table 06:08:11.887 [Lua] [level_transition_handler] = metatable 06:08:11.887 [Lua] [num_local_human_players] = 1 (number) 06:08:11.887 [Lua] [statistics_db] = table 06:08:11.887 [Lua] [statistics_db] = metatable 06:08:11.887 [Lua] [network_server] = table 06:08:11.887 [Lua] [network_server] = metatable 06:08:11.887 [Lua] [input_manager] = table 06:08:11.887 [Lua] [input_manager] = metatable 06:08:11.887 [Lua] [network_clock] = table 06:08:11.887 [Lua] [network_clock] = metatable 06:08:11.887 [Lua] [network_transmit] = table 06:08:11.887 [Lua] [network_transmit] = metatable 06:08:11.887 [Lua] [free_flight_manager] = table 06:08:11.887 [Lua] [free_flight_manager] = metatable 06:08:11.887 [Lua] [network_manager] = table 06:08:11.887 [Lua] [network_manager] = metatable 06:08:11.887 [Lua] [network_event_delegate] = table 06:08:11.887 [Lua] [network_event_delegate] = metatable 06:08:11.887 [Lua] 06:08:11.887 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:08:11.887 [Lua] ignoring extension VersusInteractObjectiveExtension 06:08:11.887 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:08:11.887 [Lua] ignoring extension VersusSocketObjectiveExtension 06:08:11.887 [Lua] ignoring extension VersusTargetObjectiveExtension 06:08:11.887 [Lua] ignoring extension VersusMissionObjectiveExtension 06:08:11.888 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:08:11.896 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:08:11.896 [Lua] [AchievementManager] Achievements using the steam platform 06:08:11.896 [Lua] PlayerManager:add_player player_1 06:08:11.964 [Lua] [StateIngame] Level seed: 0 06:08:11.965 [Lua] [LevelAnalysis] set_random_seed( 0) 06:08:11.966 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:08:11.966 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:08:11.967 [Lua] [IngameUI] init 06:08:11.981 [SteamVoipClient] select_out(110000105841eda, off) 06:08:11.984 [Lua] cb_razer_chroma_setup 06:08:12.032 [Lua] [Matchmaking] Cancelling matchmaking 06:08:12.032 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:08:12.032 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:08:12.033 [Lua] Set lobby begin: 06:08:12.033 [Lua] Lobby data selected_mission_id = morris_hub 06:08:12.033 [Lua] Lobby data num_players = 1 06:08:12.033 [Lua] Lobby data difficulty_tweak = 0 06:08:12.033 [Lua] Lobby data host = 110000105841eda 06:08:12.033 [Lua] Lobby data matchmaking_type = 3 06:08:12.033 [Lua] Lobby data difficulty = normal 06:08:12.033 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:12.033 [Lua] Lobby data unique_server_name = Haruf 06:08:12.033 [Lua] Lobby data player_slot_4 = 0:0 06:08:12.033 [Lua] Lobby data country_code = DE 06:08:12.033 [Lua] Lobby data matchmaking = false 06:08:12.033 [Lua] Lobby data power_level = 835 06:08:12.033 [Lua] Lobby data mission_id = morris_hub 06:08:12.033 [Lua] Lobby data mechanism = deus 06:08:12.033 [Lua] Lobby data player_slot_5 = 0:0 06:08:12.033 [Lua] Lobby data player_slot_2 = 0:0 06:08:12.033 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:12.033 [Lua] Lobby data player_slot_3 = 0:0 06:08:12.033 [Lua] Lobby data eac_authorized = true 06:08:12.033 [Lua] Set lobby end. 06:08:12.034 [Lua] CurrentConflictSettings disabled 06:08:12.034 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:08:12.034 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:08:12.034 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 06:08:12.034 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 06:08:12.034 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:08:12.034 [Lua] [Managers] Calling function on all managers: 06:08:12.034 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:08:12.040 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:08:12.040 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:08:12.077 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:08:12.077 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:08:12.116 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:08:12.116 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:08:12.116 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:08:12.118 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 06:08:12.121 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:08:12.121 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:08:12.121 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:08:12.121 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:08:12.121 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:08:12.121 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:08:12.121 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:08:12.121 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:08:12.121 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:08:12.122 [Lua] TalentExtension:_send_rpc_sync_talents 4 06:08:12.122 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:08:12.122 [Lua] PlayerManager:assign_unit_ownership Haruf 110000105841eda 1 06:08:12.122 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 06:08:12.439 [Lua] StateInGameRunning:_game_actually_starts() 06:08:12.439 [Lua] ################################################################################################################# 06:08:12.439 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:08:12.439 [Lua] ################################################################################################################# 06:08:12.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 06:08:12.439 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:08:12.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 06:08:12.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 06:08:12.655 [Lua] Commit load time data 06:08:25.242 [Lua] [IngameUI] menu view on_enter hero_view 06:08:25.258 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10449f10 06:08:25.258 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 06:08:25.276 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 06:08:25.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 06:08:25.496 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 06:08:26.776 [Lua] [IngameUI] menu view on_exit hero_view 06:08:26.778 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10449f10 06:08:26.778 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 06:08:26.789 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 06:08:28.589 [Lua] [IngameUI] menu view on_enter start_game_view 06:08:28.590 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1044dec0 06:08:28.590 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:08:28.613 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 06:08:28.613 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 06:08:28.614 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 06:08:28.614 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 06:08:28.614 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 06:08:30.803 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 06:08:30.803 [Lua] ............................................................................................................ 06:08:30.803 [Lua] ............................................................................................................ 06:08:30.803 [Lua] GAME START SETTINGS -> Level: journey_cave | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 06:08:30.803 [Lua] ............................................................................................................ 06:08:30.803 [Lua] ............................................................................................................ 06:08:30.803 [Lua] [Matchmaking] Cancelling matchmaking 06:08:30.803 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:08:30.827 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:08:30.827 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 06:08:30.829 [Lua] Set lobby begin: 06:08:30.829 [Lua] Lobby data selected_mission_id = morris_hub 06:08:30.829 [Lua] Lobby data num_players = 1 06:08:30.829 [Lua] Lobby data difficulty_tweak = 0 06:08:30.829 [Lua] Lobby data host = 110000105841eda 06:08:30.829 [Lua] Lobby data matchmaking_type = 3 06:08:30.829 [Lua] Lobby data difficulty = harder 06:08:30.829 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:30.830 [Lua] Lobby data unique_server_name = Haruf 06:08:30.830 [Lua] Lobby data player_slot_4 = 0:0 06:08:30.830 [Lua] Lobby data country_code = DE 06:08:30.830 [Lua] Lobby data matchmaking = false 06:08:30.830 [Lua] Lobby data power_level = 835 06:08:30.830 [Lua] Lobby data mission_id = morris_hub 06:08:30.830 [Lua] Lobby data mechanism = deus 06:08:30.830 [Lua] Lobby data player_slot_5 = 0:0 06:08:30.830 [Lua] Lobby data player_slot_2 = 0:0 06:08:30.830 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:30.830 [Lua] Lobby data player_slot_3 = 0:0 06:08:30.830 [Lua] Lobby data eac_authorized = true 06:08:30.830 [Lua] Set lobby end. 06:08:30.830 [Lua] [PartyManager] Leader is set to 110000105841eda 06:08:30.830 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_cave 0 06:08:30.830 [Lua] Set lobby begin: 06:08:30.830 [Lua] Lobby data twitch_enabled = false 06:08:30.830 [Lua] Lobby data selected_mission_id = journey_cave 06:08:30.830 [Lua] Lobby data num_players = 1 06:08:30.830 [Lua] Lobby data difficulty_tweak = 0 06:08:30.830 [Lua] Lobby data host = 110000105841eda 06:08:30.830 [Lua] Lobby data matchmaking_type = 2 06:08:30.830 [Lua] Lobby data match_started = true 06:08:30.830 [Lua] Lobby data difficulty = harder 06:08:30.830 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:30.830 [Lua] Lobby data player_slot_4 = 0:0 06:08:30.830 [Lua] Lobby data unique_server_name = Haruf 06:08:30.830 [Lua] Lobby data quick_game = false 06:08:30.830 [Lua] Lobby data country_code = DE 06:08:30.830 [Lua] Lobby data matchmaking = false 06:08:30.830 [Lua] Lobby data power_level = 835 06:08:30.830 [Lua] Lobby data mission_id = morris_hub 06:08:30.830 [Lua] Lobby data mechanism = deus 06:08:30.830 [Lua] Lobby data player_slot_5 = 0:0 06:08:30.830 [Lua] Lobby data player_slot_2 = 0:0 06:08:30.830 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:30.830 [Lua] Lobby data player_slot_3 = 0:0 06:08:30.830 [Lua] Lobby data eac_authorized = true 06:08:30.830 [Lua] Set lobby end. 06:08:30.830 [Lua] Set lobby begin: 06:08:30.830 [Lua] Lobby data twitch_enabled = false 06:08:30.830 [Lua] Lobby data selected_mission_id = journey_cave 06:08:30.830 [Lua] Lobby data num_players = 1 06:08:30.830 [Lua] Lobby data difficulty_tweak = 0 06:08:30.830 [Lua] Lobby data host = 110000105841eda 06:08:30.830 [Lua] Lobby data matchmaking_type = 2 06:08:30.830 [Lua] Lobby data is_private = true 06:08:30.830 [Lua] Lobby data match_started = true 06:08:30.830 [Lua] Lobby data difficulty = harder 06:08:30.831 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:30.831 [Lua] Lobby data player_slot_4 = 0:0 06:08:30.831 [Lua] Lobby data unique_server_name = Haruf 06:08:30.831 [Lua] Lobby data quick_game = false 06:08:30.831 [Lua] Lobby data country_code = DE 06:08:30.831 [Lua] Lobby data matchmaking = false 06:08:30.831 [Lua] Lobby data power_level = 835 06:08:30.831 [Lua] Lobby data mission_id = morris_hub 06:08:30.831 [Lua] Lobby data mechanism = deus 06:08:30.831 [Lua] Lobby data player_slot_5 = 0:0 06:08:30.831 [Lua] Lobby data player_slot_2 = 0:0 06:08:30.831 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:30.831 [Lua] Lobby data player_slot_3 = 0:0 06:08:30.831 [Lua] Lobby data eac_authorized = true 06:08:30.831 [Lua] Set lobby end. 06:08:30.831 [Lua] [ChatManager][1]System: Starting hosted game... 06:08:30.831 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 06:08:30.831 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 06:08:30.908 [Lua] [IngameUI] menu view on_exit start_game_view 06:08:30.909 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:08:30.909 [Save] Saving `save_data` 06:08:30.909 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 06:08:30.909 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 06:08:30.910 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 06:08:30.910 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 06:08:30.913 [Save] Save done 06:08:30.938 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1044dec0 06:08:37.321 [Lua] [IngameUI] menu view on_enter ingame_menu 06:08:38.473 [Lua] [IngameUI] menu view on_exit ingame_menu 06:08:38.473 [Lua] [IngameUI] menu view on_enter options_view 06:08:39.565 [Lua] [IngameUI] menu view on_exit options_view 06:08:39.566 [Lua] [IngameUI] menu view on_enter ingame_menu 06:08:39.843 [Lua] [IngameUI] menu view on_exit ingame_menu 06:08:40.423 [Lua] [Matchmaking] Cancelling matchmaking 06:08:40.423 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 06:08:40.423 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:08:40.423 [Lua] Set lobby begin: 06:08:40.423 [Lua] Lobby data twitch_enabled = false 06:08:40.423 [Lua] Lobby data selected_mission_id = morris_hub 06:08:40.423 [Lua] Lobby data num_players = 1 06:08:40.423 [Lua] Lobby data difficulty_tweak = 0 06:08:40.423 [Lua] Lobby data host = 110000105841eda 06:08:40.423 [Lua] Lobby data matchmaking_type = 3 06:08:40.423 [Lua] Lobby data is_private = true 06:08:40.423 [Lua] Lobby data match_started = true 06:08:40.423 [Lua] Lobby data difficulty = normal 06:08:40.423 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:40.423 [Lua] Lobby data player_slot_4 = 0:0 06:08:40.423 [Lua] Lobby data unique_server_name = Haruf 06:08:40.423 [Lua] Lobby data quick_game = false 06:08:40.423 [Lua] Lobby data country_code = DE 06:08:40.423 [Lua] Lobby data matchmaking = false 06:08:40.423 [Lua] Lobby data power_level = 835 06:08:40.423 [Lua] Lobby data mission_id = morris_hub 06:08:40.423 [Lua] Lobby data mechanism = deus 06:08:40.423 [Lua] Lobby data player_slot_5 = 0:0 06:08:40.423 [Lua] Lobby data player_slot_2 = 0:0 06:08:40.423 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:40.423 [Lua] Lobby data player_slot_3 = 0:0 06:08:40.423 [Lua] Lobby data eac_authorized = true 06:08:40.423 [Lua] Set lobby end. 06:08:40.425 [Lua] Set lobby begin: 06:08:40.425 [Lua] Lobby data twitch_enabled = false 06:08:40.425 [Lua] Lobby data selected_mission_id = morris_hub 06:08:40.425 [Lua] Lobby data num_players = 1 06:08:40.425 [Lua] Lobby data difficulty_tweak = 0 06:08:40.425 [Lua] Lobby data host = 110000105841eda 06:08:40.425 [Lua] Lobby data matchmaking_type = 3 06:08:40.425 [Lua] Lobby data is_private = true 06:08:40.425 [Lua] Lobby data match_started = true 06:08:40.425 [Lua] Lobby data difficulty = normal 06:08:40.425 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:08:40.426 [Lua] Lobby data player_slot_4 = 0:0 06:08:40.426 [Lua] Lobby data unique_server_name = Haruf 06:08:40.426 [Lua] Lobby data quick_game = false 06:08:40.426 [Lua] Lobby data country_code = DE 06:08:40.426 [Lua] Lobby data matchmaking = false 06:08:40.426 [Lua] Lobby data power_level = 835 06:08:40.426 [Lua] Lobby data mission_id = morris_hub 06:08:40.426 [Lua] Lobby data mechanism = deus 06:08:40.426 [Lua] Lobby data player_slot_5 = 0:0 06:08:40.426 [Lua] Lobby data player_slot_2 = 0:0 06:08:40.426 [Lua] Lobby data network_hash = 35577e51b360aa03 06:08:40.426 [Lua] Lobby data player_slot_3 = 0:0 06:08:40.426 [Lua] Lobby data eac_authorized = true 06:08:40.426 [Lua] Set lobby end. 06:08:40.426 [Lua] [PartyManager] Leader is set to 110000105841eda 06:08:40.954 [Lua] [IngameUI] menu view on_enter ingame_menu 06:08:41.919 [Lua] [PlayFabMirrorBase] _commit_internal "4" 06:08:41.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:08:41.933 [Lua] generate_backend_stats 110000105841eda:1 06:08:41.996 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:08:41.996 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:08:42.000 [Lua] [PlayFabMirrorBase] commit result "success", "4" 06:08:42.069 [Lua] [IngameUI] menu view on_exit ingame_menu 06:08:42.069 [Lua] [IngameUI] menu view on_enter options_view 06:08:42.641 [Window] Window => inactive 06:08:44.444 [Window] Window => active 06:08:44.455 [Window] Window => active 06:08:58.385 [Network] Setting artificial MTU limit to 65536 06:08:58.385 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue 06:08:58.385 [Save] Saving `save_data` 06:08:58.389 [Save] Save done 06:08:58.399 [Lua] [OptionsView] Triggering `on_game_options_changed` 06:08:59.855 [Lua] PopupManager:query_result returned result: continue 06:09:26.813 [Lua] [IngameUI] menu view on_exit options_view 06:09:26.813 [Lua] [IngameUI] menu view on_enter ingame_menu 06:09:27.468 [Lua] [IngameUI] menu view on_exit ingame_menu 06:09:30.351 [Lua] [IngameUI] menu view on_enter start_game_view 06:09:30.353 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1044dec0 06:09:30.353 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:09:30.377 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 06:09:30.377 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 06:09:30.377 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 06:09:30.378 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 06:09:30.378 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 06:09:32.175 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 06:09:32.175 [Lua] ............................................................................................................ 06:09:32.175 [Lua] ............................................................................................................ 06:09:32.175 [Lua] GAME START SETTINGS -> Level: journey_cave | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 06:09:32.175 [Lua] ............................................................................................................ 06:09:32.175 [Lua] ............................................................................................................ 06:09:32.175 [Lua] [Matchmaking] Cancelling matchmaking 06:09:32.175 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:09:32.201 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:09:32.201 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 06:09:32.204 [Lua] Set lobby begin: 06:09:32.204 [Lua] Lobby data twitch_enabled = false 06:09:32.204 [Lua] Lobby data selected_mission_id = morris_hub 06:09:32.204 [Lua] Lobby data num_players = 1 06:09:32.204 [Lua] Lobby data difficulty_tweak = 0 06:09:32.204 [Lua] Lobby data host = 110000105841eda 06:09:32.204 [Lua] Lobby data matchmaking_type = 3 06:09:32.204 [Lua] Lobby data is_private = true 06:09:32.204 [Lua] Lobby data match_started = true 06:09:32.204 [Lua] Lobby data difficulty = harder 06:09:32.204 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:32.204 [Lua] Lobby data player_slot_4 = 0:0 06:09:32.204 [Lua] Lobby data unique_server_name = Haruf 06:09:32.204 [Lua] Lobby data quick_game = false 06:09:32.204 [Lua] Lobby data country_code = DE 06:09:32.204 [Lua] Lobby data matchmaking = false 06:09:32.204 [Lua] Lobby data power_level = 835 06:09:32.204 [Lua] Lobby data mission_id = morris_hub 06:09:32.204 [Lua] Lobby data mechanism = deus 06:09:32.204 [Lua] Lobby data player_slot_5 = 0:0 06:09:32.204 [Lua] Lobby data player_slot_2 = 0:0 06:09:32.204 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:32.204 [Lua] Lobby data player_slot_3 = 0:0 06:09:32.204 [Lua] Lobby data eac_authorized = true 06:09:32.204 [Lua] Set lobby end. 06:09:32.204 [Lua] [PartyManager] Leader is set to 110000105841eda 06:09:32.204 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_cave 0 06:09:32.204 [Lua] Set lobby begin: 06:09:32.204 [Lua] Lobby data twitch_enabled = false 06:09:32.204 [Lua] Lobby data selected_mission_id = journey_cave 06:09:32.204 [Lua] Lobby data num_players = 1 06:09:32.204 [Lua] Lobby data difficulty_tweak = 0 06:09:32.204 [Lua] Lobby data host = 110000105841eda 06:09:32.204 [Lua] Lobby data matchmaking_type = 2 06:09:32.204 [Lua] Lobby data is_private = true 06:09:32.204 [Lua] Lobby data match_started = true 06:09:32.204 [Lua] Lobby data difficulty = harder 06:09:32.204 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:32.204 [Lua] Lobby data player_slot_4 = 0:0 06:09:32.204 [Lua] Lobby data unique_server_name = Haruf 06:09:32.204 [Lua] Lobby data quick_game = false 06:09:32.204 [Lua] Lobby data country_code = DE 06:09:32.204 [Lua] Lobby data matchmaking = false 06:09:32.204 [Lua] Lobby data power_level = 835 06:09:32.204 [Lua] Lobby data mission_id = morris_hub 06:09:32.204 [Lua] Lobby data mechanism = deus 06:09:32.204 [Lua] Lobby data player_slot_5 = 0:0 06:09:32.205 [Lua] Lobby data player_slot_2 = 0:0 06:09:32.205 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:32.205 [Lua] Lobby data player_slot_3 = 0:0 06:09:32.205 [Lua] Lobby data eac_authorized = true 06:09:32.205 [Lua] Set lobby end. 06:09:32.205 [Lua] Set lobby begin: 06:09:32.205 [Lua] Lobby data twitch_enabled = false 06:09:32.205 [Lua] Lobby data selected_mission_id = journey_cave 06:09:32.205 [Lua] Lobby data num_players = 1 06:09:32.205 [Lua] Lobby data difficulty_tweak = 0 06:09:32.205 [Lua] Lobby data host = 110000105841eda 06:09:32.205 [Lua] Lobby data matchmaking_type = 2 06:09:32.205 [Lua] Lobby data is_private = true 06:09:32.205 [Lua] Lobby data match_started = true 06:09:32.205 [Lua] Lobby data difficulty = harder 06:09:32.205 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:32.205 [Lua] Lobby data player_slot_4 = 0:0 06:09:32.205 [Lua] Lobby data unique_server_name = Haruf 06:09:32.205 [Lua] Lobby data quick_game = false 06:09:32.205 [Lua] Lobby data country_code = DE 06:09:32.205 [Lua] Lobby data matchmaking = false 06:09:32.205 [Lua] Lobby data power_level = 835 06:09:32.205 [Lua] Lobby data mission_id = morris_hub 06:09:32.205 [Lua] Lobby data mechanism = deus 06:09:32.205 [Lua] Lobby data player_slot_5 = 0:0 06:09:32.205 [Lua] Lobby data player_slot_2 = 0:0 06:09:32.205 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:32.205 [Lua] Lobby data player_slot_3 = 0:0 06:09:32.205 [Lua] Lobby data eac_authorized = true 06:09:32.205 [Lua] Set lobby end. 06:09:32.205 [Lua] [ChatManager][1]System: Starting hosted game... 06:09:32.205 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 06:09:32.205 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 06:09:32.308 [Lua] [IngameUI] menu view on_exit start_game_view 06:09:32.308 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:09:32.309 [Save] Saving `save_data` 06:09:32.309 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 06:09:32.309 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 06:09:32.309 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 06:09:32.309 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 06:09:32.312 [Save] Save done 06:09:32.337 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1044dec0 06:09:37.740 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 06:09:37.740 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 06:09:37.741 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_cave 0 06:09:37.741 [Lua] Set lobby begin: 06:09:37.741 [Lua] Lobby data twitch_enabled = false 06:09:37.741 [Lua] Lobby data selected_mission_id = journey_cave 06:09:37.741 [Lua] Lobby data num_players = 1 06:09:37.741 [Lua] Lobby data difficulty_tweak = 0 06:09:37.741 [Lua] Lobby data host = 110000105841eda 06:09:37.741 [Lua] Lobby data matchmaking_type = 2 06:09:37.741 [Lua] Lobby data is_private = true 06:09:37.741 [Lua] Lobby data match_started = true 06:09:37.741 [Lua] Lobby data difficulty = harder 06:09:37.741 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:37.741 [Lua] Lobby data player_slot_4 = 0:0 06:09:37.741 [Lua] Lobby data unique_server_name = Haruf 06:09:37.741 [Lua] Lobby data quick_game = false 06:09:37.741 [Lua] Lobby data country_code = DE 06:09:37.741 [Lua] Lobby data matchmaking = false 06:09:37.741 [Lua] Lobby data power_level = 835 06:09:37.741 [Lua] Lobby data mission_id = morris_hub 06:09:37.741 [Lua] Lobby data mechanism = deus 06:09:37.741 [Lua] Lobby data player_slot_5 = 0:0 06:09:37.741 [Lua] Lobby data player_slot_2 = 0:0 06:09:37.741 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:37.741 [Lua] Lobby data player_slot_3 = 0:0 06:09:37.741 [Lua] Lobby data eac_authorized = true 06:09:37.741 [Lua] Set lobby end. 06:09:37.741 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_cave, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:1029725696, lt:load_next_level, extra_packages:{ }) 06:09:37.741 [Lua] [NetworkServer] Entering post game 06:09:37.741 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:09:37.741 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 06:09:37.742 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:936: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:896: in function game_update [12] @scripts/boot.lua:630:in function [1] self = table: 0000000004E9C860 [2] self = table: 000000000D3EDF30; game_server_lobby_client = nil [3] self = table: 000000000D3EDF30 [4] self = table: 000000000D3EDF30; state_context = table: 000000000F991C60 [5] self = table: 0000000001DD2D50; new_state = table: 00000000137FE860; params = table: 00000000030E7A00; state_context = table: 000000000F991C60; reason = nil [6] self = table: 0000000001DD2D50; dt = 0.017405567690730095; t = 180.49189752037637; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137FE860; state_context = table: 000000000F991C60; reason = nil [7] func = [function]; self = table: 0000000001DD2D50; dt = 0.017405567690730095 [8] hook_chain = [function] [9] self = table: 00000000006B5AD0; dt = 0.017405567690730095; main_t = 180.49189752037637; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 83.529837736859918 [10] self = table: 00000000150D23C0; dt = 0.017405567690730095; t = 180.49189752037637 [11] self = table: 0000000000096840; real_world_dt = 0.017405567690730095; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017405567690730095; t = 180.49189752037637 [12] dt = 0.017405567690730095 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000000801180; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000C52AAE0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000C853A60; _disable_spawning_reasons = table: 0000000016191800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000014984BE0; _mutator_handler = table: 000000000AF9E2A0; network_server = table: 000000000186AED0; _game_mode = table: 0000000013D05970; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "morris_hub"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000105FCE0; is_server = true; network_event_delegate = table: 000000000C9A02E0; [2] _statistics_db = table: 0000000000801180; _lobby = table: 0000000004AAF960; _matchmaking_manager = table: 0000000001DD2D50; _network_transmit = table: 0000000013901910; state_context = table: 000000000F991C60; search_config = table: 000000000C856FE0; _network_server = table: 000000000186AED0; [3] _statistics_db = table: 0000000000801180; _lobby = table: 0000000004AAF960; _matchmaking_manager = table: 0000000001DD2D50; _network_transmit = table: 0000000013901910; state_context = table: 000000000F991C60; search_config = table: 000000000C856FE0; _network_server = table: 000000000186AED0; [4] _statistics_db = table: 0000000000801180; _lobby = table: 0000000004AAF960; _matchmaking_manager = table: 0000000001DD2D50; _network_transmit = table: 0000000013901910; state_context = table: 000000000F991C60; search_config = table: 000000000C856FE0; _network_server = table: 000000000186AED0; [5] peers_to_sync = table: 0000000001DD2C60; network_server = table: 000000000186AED0; network_event_delegate = table: 000000000C9A02E0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001DD2BD0; _state = table: 000000000D3EDF30; is_server = true; _power_level_timer = 182.1081762786489; lobby_finder = table: 00000000030E73E0; _level_weights = table: 0000000001DD2C30; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105841eda"; lobby_finder_timer = 0; lobby = table: 0000000004AAF960; profile_update_time = 0; params = table: 00000000030E7A00; profile_synchronizer = table: 0000000004E992E0; debug = table: 0000000001DCDC90; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F991C60; statistics_db = table: 0000000000801180; network_transmit = table: 0000000013901910; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 00000000037D7DC0; party_owned_dlcs = table: 0000000001DD2C00; [6] peers_to_sync = table: 0000000001DD2C60; network_server = table: 000000000186AED0; network_event_delegate = table: 000000000C9A02E0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001DD2BD0; _state = table: 000000000D3EDF30; is_server = true; _power_level_timer = 182.1081762786489; lobby_finder = table: 00000000030E73E0; _level_weights = table: 0000000001DD2C30; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105841eda"; lobby_finder_timer = 0; lobby = table: 0000000004AAF960; profile_update_time = 0; params = table: 00000000030E7A00; profile_synchronizer = table: 0000000004E992E0; debug = table: 0000000001DCDC90; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F991C60; statistics_db = table: 0000000000801180; network_transmit = table: 0000000013901910; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 00000000037D7DC0; party_owned_dlcs = table: 0000000001DD2C00; [7] peers_to_sync = table: 0000000001DD2C60; network_server = table: 000000000186AED0; network_event_delegate = table: 000000000C9A02E0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001DD2BD0; _state = table: 000000000D3EDF30; is_server = true; _power_level_timer = 182.1081762786489; lobby_finder = table: 00000000030E73E0; _level_weights = table: 0000000001DD2C30; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105841eda"; lobby_finder_timer = 0; lobby = table: 0000000004AAF960; profile_update_time = 0; params = table: 00000000030E7A00; profile_synchronizer = table: 0000000004E992E0; debug = table: 0000000001DCDC90; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F991C60; statistics_db = table: 0000000000801180; network_transmit = table: 0000000013901910; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 00000000037D7DC0; party_owned_dlcs = table: 0000000001DD2C00; [9] world_name = "level_world"; entity_system_bag = table: 0000000014343B00; network_server = table: 000000000186AED0; entity_system = table: 000000000131DCD0; parent = table: 0000000000096840; _level_flow_events = table: 000000000C5B09C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000001E41F0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FB3E340; num_local_human_players = 1; _ping_reporter = table: 000000000FF7CEA0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.017405567690730095; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C8718F0; network_event_delegate = table: 000000000C9A02E0; machines = table: 000000000FD0EAC0; _camera_carrier = table: 000000000FF7C870; free_flight_manager = table: 00000000037C8F20; network_transmit = table: 0000000013901910; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000000801180; _lobby_host = table: 0000000004AAF960; dice_keeper = table: 000000000B88BCB0; network_clock = table: 0000000001CA27F0; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000006B5AD0; [11] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 0000000001300090; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:09:37.745 [Lua] Generated node with: Level , level_seed <-916306144>, Run progress <0.6666> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-1864151041>, Run progress <0.49995> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-104817326>, Run progress <0.9999> 06:09:37.745 [Lua] Generated node with: Level , level_seed <115842185>, Run progress <0.16665> 06:09:37.745 [Lua] Generated node with: Level , level_seed <670137428>, Run progress <0.49995> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-1620067421>, Run progress <0.3333> 06:09:37.745 [Lua] Generated node with: Level , level_seed <751398054>, Run progress <0> 06:09:37.745 [Lua] Generated node with: Level , level_seed <1613339597>, Run progress <0.16665> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-375092536>, Run progress <0.49995> 06:09:37.745 [Lua] Generated node with: Level , level_seed <916303751>, Run progress <0.3333> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-91248838>, Run progress <0.16665> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-2029679279>, Run progress <0.83325> 06:09:37.745 [Lua] Generated node with: Level , level_seed <451831420>, Run progress <0> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-1719955541>, Run progress <0.83325> 06:09:37.745 [Lua] Generated node with: Level , level_seed <1252417806>, Run progress <0> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-873761515>, Run progress <0.6666> 06:09:37.745 [Lua] Generated node with: Level , level_seed <-686341264>, Run progress <0.83325> 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = start 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: telemetry_id:0:0:0:0 = CF47656713317717 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 169 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: peer_initialized:110000105841eda:0:0:0 = true 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"client_id":1584428288,"name":"talent_1_1","rarity":"exotic"},{"client_id":724771712,"name":"talent_2_2","rarity":"rare"},{"client_id":696120128,"name":"talent_3_1","rarity":"exotic"},{"client_id":691007424,"name":"talent_4_2","rarity":"rare"},{"client_id":904297984,"name":"talent_5_2","rarity":"rare"},{"client_id":2084524032,"name":"talent_6_2","rarity":"unique"}] 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: slot_melee:110000105841eda:1:1:3 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=450,rarity=plentiful 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: slot_ranged:110000105841eda:1:1:3 = item_key=deus_wh_crossbow,powerlevel=450,rarity=plentiful 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: profile_initialized:110000105841eda:1:1:3 = true 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 169 06:09:37.745 [Lua] [DeusRunController] starting with seed <127980752> on difficulty and dominant god 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:09:37.745 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:09:37.746 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 28 06:09:37.746 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = start 06:09:37.746 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:751398054, conflict:disabled, lckd_director_funcs:{}, diff:harder, diff_tweak:-10, id:2092352384, lt:load_next_level, extra_packages:{ }) 06:09:37.746 [Lua] [LevelTransitionHandler] promote_next_level_data 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = dlc_morris_map 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 751398054 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = disabled 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = map_deus 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = harder 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = -10 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 2092352384 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:09:37.746 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:09:37.746 [Lua] [NetworkServer] Entering post game 06:09:37.746 [Save] Saving `save_data` 06:09:37.746 [Lua] gm_event_end_conditions_met false false 06:09:37.747 [Lua] [PlayFabMirrorBase] Force commit 06:09:37.747 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:09:37.747 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:09:37.747 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:09:37.747 [Lua] TRANSITION nil nil load_next_level 06:09:37.747 [Lua] Transition type "load_next_level", is server: true 06:09:37.747 [Lua] [GameNetworkManager] Leaving game... 06:09:37.747 [Lua] [GameNetworkManager] Shutting down game session host. 06:09:37.747 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:09:37.747 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:09:37.747 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=85.53 06:09:37.750 [Save] Save done 06:09:37.750 [Save] Saving `save_data` 06:09:37.753 [Save] Save done 06:09:37.753 [Save] Saving `save_data` 06:09:37.756 [Save] Save done 06:09:37.760 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:09:37.761 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:09:37.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 28 06:09:37.761 [Lua] [PlayFabMirrorBase] commit result "success", "5" 06:09:38.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 28 06:09:39.368 [Lua] Set lobby begin: 06:09:39.368 [Lua] Lobby data twitch_enabled = false 06:09:39.368 [Lua] Lobby data selected_mission_id = journey_cave 06:09:39.368 [Lua] Lobby data num_players = 1 06:09:39.368 [Lua] Lobby data difficulty_tweak = 0 06:09:39.368 [Lua] Lobby data host = 110000105841eda 06:09:39.368 [Lua] Lobby data matchmaking_type = 2 06:09:39.368 [Lua] Lobby data is_private = true 06:09:39.368 [Lua] Lobby data match_started = true 06:09:39.368 [Lua] Lobby data difficulty = harder 06:09:39.368 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:39.368 [Lua] Lobby data player_slot_4 = 0:0 06:09:39.368 [Lua] Lobby data unique_server_name = Haruf 06:09:39.368 [Lua] Lobby data quick_game = false 06:09:39.368 [Lua] Lobby data country_code = DE 06:09:39.368 [Lua] Lobby data matchmaking = false 06:09:39.368 [Lua] Lobby data power_level = 0 06:09:39.368 [Lua] Lobby data mission_id = morris_hub 06:09:39.369 [Lua] Lobby data mechanism = deus 06:09:39.369 [Lua] Lobby data player_slot_5 = 0:0 06:09:39.369 [Lua] Lobby data player_slot_2 = 0:0 06:09:39.369 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:39.369 [Lua] Lobby data player_slot_3 = 0:0 06:09:39.369 [Lua] Lobby data eac_authorized = true 06:09:39.369 [Lua] Set lobby end. 06:09:39.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:09:39.764 [Lua] [Managers] Calling function on all managers: 06:09:39.764 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:09:39.764 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:09:39.764 [Lua] Clearing all global lookup lists 06:09:39.764 [Lua] [IngamePlayerListUI] - Destroy 06:09:39.765 [Lua] [GamePadEquipmentUI] - Destroy 06:09:39.765 [Lua] [EquipmentUI] - Destroy 06:09:39.765 [Lua] [AbilityUI] - Destroy 06:09:39.765 [Lua] [GamePadAbilityUI] - Destroy 06:09:39.765 [Lua] [IngameUI] destroy 06:09:39.766 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d4b846fda19803ca]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[f2df4597b512c84d]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[47dd4d8b38d29e47]' 06:09:39.772 [Lua] [Managers] Destroying manager group: 06:09:39.772 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2fdbfe80d4e2cc5b]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e70169f58e936e93]' child 5: '#ID[2170006167f328e4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[b465247f110d95b5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[c016018bc5f5e03a]' 06:09:39.773 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:09:39.773 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 06:09:39.773 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:09:39.773 [Lua] [Matchmaking] unregister rpcs 06:09:39.773 [Lua] ############### UNLOADING PACKAGES ############### 06:09:39.773 [Lua] [Managers] Calling function on all managers: 06:09:39.773 [Lua] [Managers] Destroying manager group: 06:09:39.773 [Lua] [Gamestate] Enter state StateLoading 06:09:39.775 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:09:39.775 [Lua] [Matchmaking] register rpcs 06:09:39.775 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 06:09:39.775 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:09:39.775 [Lua] registering RPCs 06:09:39.775 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:09:39.775 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:09:39.775 [Lua] Set lobby begin: 06:09:39.775 [Lua] Lobby data twitch_enabled = false 06:09:39.775 [Lua] Lobby data selected_mission_id = journey_cave 06:09:39.775 [Lua] Lobby data num_players = 1 06:09:39.775 [Lua] Lobby data difficulty_tweak = 0 06:09:39.775 [Lua] Lobby data host = 110000105841eda 06:09:39.775 [Lua] Lobby data matchmaking_type = 2 06:09:39.775 [Lua] Lobby data is_private = true 06:09:39.775 [Lua] Lobby data match_started = true 06:09:39.775 [Lua] Lobby data difficulty = harder 06:09:39.775 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:39.775 [Lua] Lobby data player_slot_4 = 0:0 06:09:39.775 [Lua] Lobby data unique_server_name = Haruf 06:09:39.775 [Lua] Lobby data quick_game = false 06:09:39.775 [Lua] Lobby data country_code = DE 06:09:39.775 [Lua] Lobby data matchmaking = false 06:09:39.775 [Lua] Lobby data power_level = 0 06:09:39.775 [Lua] Lobby data mission_id = dlc_morris_map 06:09:39.775 [Lua] Lobby data mechanism = deus 06:09:39.775 [Lua] Lobby data player_slot_5 = 0:0 06:09:39.776 [Lua] Lobby data player_slot_2 = 0:0 06:09:39.776 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:39.776 [Lua] Lobby data player_slot_3 = 0:0 06:09:39.776 [Lua] Lobby data eac_authorized = true 06:09:39.776 [Lua] Set lobby end. 06:09:39.776 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:09:39.782 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 06:09:39.782 [Lua] [StateLoading] load_current_level 06:09:39.782 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 06:09:39.823 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 06:09:39.831 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 06:09:39.831 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 06:09:39.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 06:09:39.867 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 06:09:39.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 06:09:40.131 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 06:09:41.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 06:09:41.127 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 06:09:41.144 [Lua] [LevelTransitionHandler] Level load completed! 06:09:41.144 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 751398054 - use_random_directors: false - conflict_director_name: disabled 06:09:41.144 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:09:41.145 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 06:09:41.145 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:09:41.145 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 06:09:41.151 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":253893440,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:09:41.152 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:09:41.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 06:09:41.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 06:09:41.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 06:09:41.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 06:09:41.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 06:09:41.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 06:09:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 06:09:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer 06:09:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 06:09:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 06:09:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer 06:09:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 06:09:41.162 [Lua] ### Received rpc_level_loaded 06:09:41.162 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 327 06:09:41.162 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:09:41.182 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:09:41.182 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:09:41.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 06:09:41.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 06:09:41.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 06:09:41.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 06:09:41.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 06:09:41.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 06:09:41.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 06:09:41.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 06:09:41.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 06:09:41.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 06:09:41.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 06:09:41.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 06:09:41.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 06:09:41.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 06:09:41.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 06:09:41.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 06:09:41.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 06:09:41.923 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 253893440 06:09:41.923 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:09:41.923 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:09:41.924 [Lua] ### Received rpc_level_loaded 06:09:41.924 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 327 06:09:41.924 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:09:41.924 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 06:09:41.924 [Umbra] Init version: 3.4.15 :: 16 threads 06:09:41.925 [Lua] Async level spawning done 06:09:41.925 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:09:42.924 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:09:42.924 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:09:42.924 [Lua] [Matchmaking] unregister rpcs 06:09:42.924 [Lua] Set lobby begin: 06:09:42.924 [Lua] Lobby data twitch_enabled = false 06:09:42.924 [Lua] Lobby data selected_mission_id = journey_cave 06:09:42.924 [Lua] Lobby data num_players = 1 06:09:42.924 [Lua] Lobby data difficulty_tweak = 0 06:09:42.924 [Lua] Lobby data host = 110000105841eda 06:09:42.924 [Lua] Lobby data matchmaking_type = 2 06:09:42.924 [Lua] Lobby data is_private = true 06:09:42.924 [Lua] Lobby data match_started = true 06:09:42.924 [Lua] Lobby data difficulty = harder 06:09:42.924 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:42.924 [Lua] Lobby data player_slot_4 = 0:0 06:09:42.924 [Lua] Lobby data unique_server_name = Haruf 06:09:42.924 [Lua] Lobby data quick_game = false 06:09:42.924 [Lua] Lobby data country_code = DE 06:09:42.924 [Lua] Lobby data matchmaking = false 06:09:42.924 [Lua] Lobby data power_level = 0 06:09:42.924 [Lua] Lobby data mission_id = dlc_morris_map 06:09:42.924 [Lua] Lobby data mechanism = deus 06:09:42.924 [Lua] Lobby data player_slot_5 = 0:0 06:09:42.924 [Lua] Lobby data player_slot_2 = 0:0 06:09:42.924 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:42.924 [Lua] Lobby data player_slot_3 = 0:0 06:09:42.924 [Lua] Lobby data eac_authorized = true 06:09:42.924 [Lua] Set lobby end. 06:09:42.924 [Lua] [Managers] Destroying manager group: 06:09:42.925 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 06:09:42.925 [Lua] [Gamestate] Enter StateIngame HOST 06:09:42.925 [Lua] [Managers] Calling function on all managers: 06:09:42.925 [Lua] <>level = dlc_morris_map<> 06:09:42.925 [Lua] [StateIngame] Server ingame 06:09:42.928 [Lua] Set lobby begin: 06:09:42.928 [Lua] Lobby data twitch_enabled = false 06:09:42.928 [Lua] Lobby data selected_mission_id = journey_cave 06:09:42.928 [Lua] Lobby data num_players = 1 06:09:42.928 [Lua] Lobby data difficulty_tweak = -10 06:09:42.928 [Lua] Lobby data host = 110000105841eda 06:09:42.928 [Lua] Lobby data matchmaking_type = 2 06:09:42.928 [Lua] Lobby data is_private = true 06:09:42.928 [Lua] Lobby data match_started = true 06:09:42.928 [Lua] Lobby data difficulty = harder 06:09:42.928 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:42.928 [Lua] Lobby data player_slot_4 = 0:0 06:09:42.928 [Lua] Lobby data unique_server_name = Haruf 06:09:42.928 [Lua] Lobby data quick_game = false 06:09:42.928 [Lua] Lobby data country_code = DE 06:09:42.928 [Lua] Lobby data matchmaking = false 06:09:42.928 [Lua] Lobby data power_level = 0 06:09:42.928 [Lua] Lobby data mission_id = dlc_morris_map 06:09:42.928 [Lua] Lobby data mechanism = deus 06:09:42.928 [Lua] Lobby data player_slot_5 = 0:0 06:09:42.928 [Lua] Lobby data player_slot_2 = 0:0 06:09:42.928 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:42.928 [Lua] Lobby data player_slot_3 = 0:0 06:09:42.928 [Lua] Lobby data eac_authorized = true 06:09:42.928 [Lua] Set lobby end. 06:09:42.928 [Lua] [Matchmaking] register rpcs 06:09:42.928 [Lua] GameNetworkManager:init... creating game session 06:09:42.928 [Lua] Host GameSession.make_game_session_host with session: 06:09:42.928 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:09:42.929 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:09:42.929 [Lua] [GameNetworkManager] self.is_server = true 06:09:42.929 [Network] Setting artificial MTU limit to 65536 06:09:42.931 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 1 06:09:42.939 [Lua] Switching ConflictSettings: to: disabled 06:09:42.939 [Lua] pacing=disabled 06:09:42.939 [Lua] roaming=nil 06:09:42.939 [Lua] specials=disabled 06:09:42.939 [Lua] debug_color=black 06:09:42.939 [Lua] pack_spawning=disabled 06:09:42.939 [Lua] contained_breeds=nil 06:09:42.939 [Lua] disabled=true 06:09:42.939 [Lua] boss=disabled 06:09:42.939 [Lua] horde=disabled 06:09:42.939 [Lua] name=disabled 06:09:42.939 [Lua] intensity=disabled 06:09:42.939 [Lua] --- 06:09:42.940 [Lua] [LevelAnalysis] set_random_seed( 751398054) 06:09:42.944 [Lua] [AIInterestPointSystem] Level Seed: 751398054 06:09:42.944 [Lua] 06:09:42.944 [Lua] [entity_system_bag] = table 06:09:42.944 [Lua] [entity_system_bag] = metatable 06:09:42.944 [Lua] [startup_data] = table 06:09:42.944 [Lua] [entity_manager] = table 06:09:42.944 [Lua] [entity_manager] = metatable 06:09:42.944 [Lua] [unit_spawner] = table 06:09:42.944 [Lua] [unit_spawner] = metatable 06:09:42.944 [Lua] [unit_storage] = table 06:09:42.944 [Lua] [unit_storage] = metatable 06:09:42.944 [Lua] [dice_keeper] = table 06:09:42.944 [Lua] [dice_keeper] = metatable 06:09:42.944 [Lua] [is_server] = true (boolean) 06:09:42.944 [Lua] [world] = [World] 06:09:42.944 [Lua] [system_api] = table 06:09:42.944 [Lua] [entity_system] = table 06:09:42.944 [Lua] [entity_system] = metatable 06:09:42.944 [Lua] [network_lobby] = table 06:09:42.944 [Lua] [network_lobby] = metatable 06:09:42.944 [Lua] [profile_synchronizer] = table 06:09:42.944 [Lua] [profile_synchronizer] = metatable 06:09:42.944 [Lua] [level_transition_handler] = table 06:09:42.944 [Lua] [level_transition_handler] = metatable 06:09:42.944 [Lua] [num_local_human_players] = 1 (number) 06:09:42.944 [Lua] [statistics_db] = table 06:09:42.944 [Lua] [statistics_db] = metatable 06:09:42.944 [Lua] [network_server] = table 06:09:42.944 [Lua] [network_server] = metatable 06:09:42.944 [Lua] [input_manager] = table 06:09:42.944 [Lua] [input_manager] = metatable 06:09:42.944 [Lua] [network_clock] = table 06:09:42.944 [Lua] [network_clock] = metatable 06:09:42.944 [Lua] [network_transmit] = table 06:09:42.944 [Lua] [network_transmit] = metatable 06:09:42.944 [Lua] [free_flight_manager] = table 06:09:42.944 [Lua] [free_flight_manager] = metatable 06:09:42.944 [Lua] [network_manager] = table 06:09:42.944 [Lua] [network_manager] = metatable 06:09:42.944 [Lua] [network_event_delegate] = table 06:09:42.944 [Lua] [network_event_delegate] = metatable 06:09:42.944 [Lua] 06:09:42.944 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:09:42.944 [Lua] ignoring extension VersusInteractObjectiveExtension 06:09:42.944 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:09:42.944 [Lua] ignoring extension VersusSocketObjectiveExtension 06:09:42.944 [Lua] ignoring extension VersusTargetObjectiveExtension 06:09:42.944 [Lua] ignoring extension VersusMissionObjectiveExtension 06:09:42.962 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:09:42.962 [Lua] [AchievementManager] Achievements using the steam platform 06:09:42.963 [Lua] PlayerManager:add_player player_1 06:09:43.026 [Lua] [StateIngame] Level seed: 751398054 06:09:43.026 [Lua] [LevelAnalysis] set_random_seed( 751398054) 06:09:43.027 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:09:43.027 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:09:43.027 [Lua] [IngameUI] init 06:09:43.034 [SteamVoipClient] select_out(110000105841eda, off) 06:09:43.038 [Lua] cb_razer_chroma_setup 06:09:43.068 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:09:43.068 [Lua] Set lobby begin: 06:09:43.068 [Lua] Lobby data twitch_enabled = false 06:09:43.068 [Lua] Lobby data selected_mission_id = journey_cave 06:09:43.068 [Lua] Lobby data num_players = 1 06:09:43.068 [Lua] Lobby data difficulty_tweak = -10 06:09:43.068 [Lua] Lobby data host = 110000105841eda 06:09:43.068 [Lua] Lobby data matchmaking_type = 2 06:09:43.068 [Lua] Lobby data is_private = true 06:09:43.068 [Lua] Lobby data match_started = true 06:09:43.068 [Lua] Lobby data difficulty = harder 06:09:43.068 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:09:43.068 [Lua] Lobby data player_slot_4 = 0:0 06:09:43.068 [Lua] Lobby data unique_server_name = Haruf 06:09:43.068 [Lua] Lobby data quick_game = false 06:09:43.068 [Lua] Lobby data country_code = DE 06:09:43.068 [Lua] Lobby data matchmaking = false 06:09:43.068 [Lua] Lobby data power_level = 715 06:09:43.068 [Lua] Lobby data mission_id = dlc_morris_map 06:09:43.068 [Lua] Lobby data mechanism = deus 06:09:43.068 [Lua] Lobby data player_slot_5 = 0:0 06:09:43.068 [Lua] Lobby data player_slot_2 = 0:0 06:09:43.068 [Lua] Lobby data network_hash = 35577e51b360aa03 06:09:43.068 [Lua] Lobby data player_slot_3 = 0:0 06:09:43.068 [Lua] Lobby data eac_authorized = true 06:09:43.068 [Lua] Set lobby end. 06:09:43.068 [Lua] CurrentConflictSettings disabled 06:09:43.068 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 06:09:43.068 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 06:09:43.069 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:09:43.069 [Lua] [Managers] Calling function on all managers: 06:09:43.069 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:09:43.069 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:09:43.069 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:09:43.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:09:43.076 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:09:43.076 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:09:43.104 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:09:43.104 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:09:43.136 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:09:43.136 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:09:43.137 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:09:43.453 [Lua] StateInGameRunning:_game_actually_starts() 06:09:43.453 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:09:43.453 [Lua] ################################################################################################################# 06:09:43.453 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:09:43.453 [Lua] ################################################################################################################# 06:09:43.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 06:09:43.453 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:09:43.468 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, start={ node_15=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_12=[Unit '#ID[eab9d113c7029403]'], node_16=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_9={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-104817326, power_ups=-1620067421, mutator=115842185, blessings=670137428, }, node_type="ingame", theme="wastes", layout_x=0.66251032360620121, level="sig_mordrek_wastes_path1", layout_y=0.68492863608695931, next={ "node_10", }, path=1, level_seed=-916306144, weapon_pickup_seed=-1864151041, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=115842185, power_ups=751398054, mutator=670137428, blessings=-1620067421, }, node_type="ingame", theme="nurgle", layout_x=0.57102611051650998, level="pat_tower_nurgle_path4", layout_y=1, next={ "node_9", }, path=4, level_seed=-1864151041, weapon_pickup_seed=-104817326, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=115842185, level_type="ARENA", layout_y=0.45503143443094901, next={ }, curse="curse_khorne_champions", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=670137428, power_ups=1613339597, mutator=-1620067421, blessings=751398054, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-104817326, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1620067421, power_ups=-375092536, mutator=751398054, blessings=1613339597, }, node_type="ingame", theme="wastes", layout_x=0.28430187332030149, level="pat_forest_wastes_path3", layout_y=0.5000945353615347, next={ "node_3", "node_13", }, path=3, level_seed=115842185, weapon_pickup_seed=670137428, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=751398054, power_ups=916303751, mutator=1613339597, blessings=-375092536, }, node_type="ingame", theme="tzeentch", layout_x=0.58388250949578346, level="pat_mines_tzeentch_path3", layout_y=0.14573594333813306, next={ "node_5", "node_9", }, path=3, level_seed=670137428, weapon_pickup_seed=-1620067421, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.79382525247237468, next={ "node_11", "node_14", }, weapon_pickup_seed=751398054, conflict_settings="disabled", path=0, system_seeds={ pickups=1613339597, power_ups=-91248838, mutator=-375092536, blessings=916303751, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1620067421, layout_x=0.41905895609494681, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44946429144038585, next={ "node_1", "node_15", }, weapon_pickup_seed=1613339597, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-375092536, power_ups=-2029679279, mutator=916303751, blessings=-91248838, }, node_type="start", mutators={ }, theme="wastes", level_seed=751398054, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=916303751, power_ups=451831420, mutator=-91248838, blessings=-2029679279, }, node_type="ingame", theme="wastes", layout_x=0.29163691672290798, level="pat_mountain_wastes_path2", layout_y=0, next={ "node_3", }, path=2, level_seed=1613339597, weapon_pickup_seed=-375092536, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-91248838, power_ups=-1719955541, mutator=-2029679279, blessings=451831420, }, node_type="ingame", theme="slaanesh", layout_x=0.52082456864328119, level="pat_bay_slaanesh_path1", layout_y=0.53002960133705901, next={ "node_9", }, path=1, level_seed=-375092536, weapon_pickup_seed=916303751, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.23654645408023664, next={ "node_4", "node_11", }, weapon_pickup_seed=-91248838, conflict_settings="disabled", path=0, system_seeds={ pickups=-2029679279, power_ups=1252417806, mutator=451831420, blessings=-1719955541, }, node_type="shop", mutators={ }, theme="wastes", level_seed=916303751, layout_x=0.41890310586805757, base_level="shop_fortune", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=451831420, power_ups=-873761515, mutator=-1719955541, blessings=1252417806, }, node_type="ingame", theme="wastes", layout_x=0.27874705232807223, level="pat_town_wastes_path3", layout_y=0.98698364044847098, next={ "node_13", }, path=3, level_seed=-91248838, weapon_pickup_seed=-2029679279, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1719955541, power_ups=-686341264, mutator=1252417806, blessings=-873761515, }, node_type="ingame", theme="khorne", layout_x=0.84226366823696597, level="sig_snare_a_khorne_path1", layout_y=0.43833519906427559, next={ "final", }, path=1, level_seed=-2029679279, weapon_pickup_seed=451831420, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1252417806, power_ups=57409551, mutator=-873761515, blessings=-686341264, }, node_type="ingame", theme="wastes", layout_x=0.15717393660720511, level="sig_crag_wastes_path5", layout_y=0.23955892226231604, next={ "node_2", "node_12", }, path=5, level_seed=451831420, weapon_pickup_seed=-1719955541, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-873761515, power_ups=1919413794, mutator=-686341264, blessings=57409551, }, node_type="ingame", theme="slaanesh", layout_x=0.89719870380544464, level="sig_volcano_slaanesh_path3", layout_y=0.10689864510924942, next={ "final", }, path=3, level_seed=-1719955541, weapon_pickup_seed=1252417806, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-686341264, power_ups=-1242982631, mutator=57409551, blessings=1919413794, }, node_type="ingame", theme="wastes", layout_x=0.14717173439474665, level="sig_gorge_wastes_path5", layout_y=0.729760299008403, next={ "node_12", "node_16", }, path=5, level_seed=1252417806, weapon_pickup_seed=-873761515, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.18147406269993452, next={ "node_6", "node_8", }, weapon_pickup_seed=-686341264, conflict_settings="disabled", path=0, system_seeds={ pickups=57409551, power_ups=1290835364, mutator=1919413794, blessings=-1242982631, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-873761515, layout_x=0.73970513707115715, base_level="shop_harmony", }, node_10={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.81813762547707425, next={ "final", }, weapon_pickup_seed=57409551, conflict_settings="disabled", path=0, system_seeds={ pickups=1919413794, power_ups=-1656101709, mutator=-1242982631, blessings=1290835364, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-686341264, layout_x=0.86247533116496933, base_level="shop_harmony", }, } 06:09:43.469 [Lua] [SharedState] deus_map_13656472_start: ready:0:0:0:0 = true 06:09:43.469 [Lua] [SharedState] deus_map_13656472_start: map_state:0:0:0:0 = STARTING 06:09:43.469 [Lua] [SharedState] deus_map_13656472_start: final_node_selected:0:0:0:0 = 06:09:43.469 [Lua] [SharedState] deus_map_13656472_start: vote:0:0:0:0 = 06:09:43.469 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:09:43.472 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 06:09:43.473 [Lua] [SharedState] deus_map_13656472_start: map_state:0:0:0:0 = WAITING 06:09:43.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 06:09:43.732 [Lua] Commit load time data 06:10:21.597 [Lua] [SharedState] deus_map_13656472_start: vote:0:0:0:0 = node_15 06:10:21.625 [Lua] [SharedState] deus_map_13656472_start: map_state:0:0:0:0 = VOTING 06:10:21.652 [Lua] [SharedState] deus_map_13656472_start: map_state:0:0:0:0 = VOTING_FINISHING 06:10:26.659 [Lua] [SharedState] deus_map_13656472_start: final_node_selected:0:0:0:0 = node_15 06:10:26.659 [Lua] [SharedState] deus_map_13656472_start: map_state:0:0:0:0 = FINISHING 06:10:26.659 [Lua] [SharedState] deus_run_state_13656472: twitch_vote:0:0:0:0 = 06:10:29.708 [Lua] [SharedState] deus_map_13656472_start: map_state:0:0:0:0 = FINISHED 06:10:29.708 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:10:30.734 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:10:30.734 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 06:10:30.759 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 06:10:30.759 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = node_15 06:10:30.759 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_wastes_path5, mc:deus, gm:deus, env:0, seed:1252417806, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:harder, diff_tweak:-10, id:1834283136, lt:load_next_level, extra_packages:{ }) 06:10:30.759 [Lua] [LevelTransitionHandler] promote_next_level_data 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = sig_gorge_wastes_path5 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 1252417806 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = deus_skaven_beastmen 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = deus 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = harder 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = -10 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 1834283136 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:10:30.759 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:10:30.759 [Lua] [NetworkServer] Entering post game 06:10:30.759 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:10:30.759 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 06:10:30.760 [Save] Saving `save_data` 06:10:30.760 [Lua] gm_event_end_conditions_met true false 06:10:30.761 [Lua] Game won 06:10:30.761 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:10:30.763 [Save] Save done 06:10:30.763 [Save] Saving `save_data` 06:10:30.767 [Save] Save done 06:10:30.776 [Lua] generate_backend_stats 110000105841eda:1 06:10:30.840 [Lua] [PlayFabMirrorBase] Force commit 06:10:30.840 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:10:30.840 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:10:30.840 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:10:30.840 [Save] Saving `save_data` 06:10:30.841 [Lua] TRANSITION nil nil load_next_level 06:10:30.841 [Lua] Transition type "load_next_level", is server: true 06:10:30.841 [Lua] [GameNetworkManager] Leaving game... 06:10:30.841 [Lua] [GameNetworkManager] Shutting down game session host. 06:10:30.841 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:10:30.841 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:10:30.841 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=49.61 06:10:30.844 [Save] Save done 06:10:30.845 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:10:30.845 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:10:30.845 [Lua] [PlayFabMirrorBase] commit result "success", "6" 06:10:30.845 [Lua] none table: 00000000049EA3D0 nil 06:10:32.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:10:32.660 [Lua] [Managers] Calling function on all managers: 06:10:32.661 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:10:32.661 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:10:32.661 [Lua] Clearing all global lookup lists 06:10:32.661 [Lua] [IngamePlayerListUI] - Destroy 06:10:32.661 [Lua] [IngameUI] destroy 06:10:32.664 [Lua] [Managers] Destroying manager group: 06:10:32.665 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:10:32.665 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 06:10:32.665 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:10:32.665 [Lua] [Matchmaking] unregister rpcs 06:10:32.665 [Lua] ############### UNLOADING PACKAGES ############### 06:10:32.665 [Lua] [Gamestate] Enter state StateLoading 06:10:32.667 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:10:32.667 [Lua] [Matchmaking] register rpcs 06:10:32.667 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:10:32.667 [Lua] Set lobby begin: 06:10:32.667 [Lua] Lobby data twitch_enabled = false 06:10:32.667 [Lua] Lobby data selected_mission_id = journey_cave 06:10:32.667 [Lua] Lobby data num_players = 1 06:10:32.667 [Lua] Lobby data difficulty_tweak = -10 06:10:32.667 [Lua] Lobby data host = 110000105841eda 06:10:32.667 [Lua] Lobby data matchmaking_type = 2 06:10:32.667 [Lua] Lobby data is_private = true 06:10:32.667 [Lua] Lobby data match_started = true 06:10:32.667 [Lua] Lobby data difficulty = harder 06:10:32.667 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:10:32.667 [Lua] Lobby data player_slot_4 = 0:0 06:10:32.667 [Lua] Lobby data unique_server_name = Haruf 06:10:32.667 [Lua] Lobby data quick_game = false 06:10:32.667 [Lua] Lobby data country_code = DE 06:10:32.667 [Lua] Lobby data matchmaking = false 06:10:32.667 [Lua] Lobby data power_level = 0 06:10:32.667 [Lua] Lobby data mission_id = dlc_morris_map 06:10:32.667 [Lua] Lobby data mechanism = deus 06:10:32.667 [Lua] Lobby data player_slot_5 = 0:0 06:10:32.668 [Lua] Lobby data player_slot_2 = 0:0 06:10:32.668 [Lua] Lobby data network_hash = 35577e51b360aa03 06:10:32.668 [Lua] Lobby data player_slot_3 = 0:0 06:10:32.668 [Lua] Lobby data eac_authorized = true 06:10:32.668 [Lua] Set lobby end. 06:10:32.668 [Lua] registering RPCs 06:10:32.668 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:10:32.668 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:10:32.668 [Lua] Set lobby begin: 06:10:32.668 [Lua] Lobby data twitch_enabled = false 06:10:32.668 [Lua] Lobby data selected_mission_id = journey_cave 06:10:32.668 [Lua] Lobby data num_players = 1 06:10:32.668 [Lua] Lobby data difficulty_tweak = -10 06:10:32.668 [Lua] Lobby data host = 110000105841eda 06:10:32.668 [Lua] Lobby data matchmaking_type = 2 06:10:32.668 [Lua] Lobby data is_private = true 06:10:32.668 [Lua] Lobby data match_started = true 06:10:32.668 [Lua] Lobby data difficulty = harder 06:10:32.668 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:10:32.668 [Lua] Lobby data player_slot_4 = 0:0 06:10:32.668 [Lua] Lobby data unique_server_name = Haruf 06:10:32.668 [Lua] Lobby data quick_game = false 06:10:32.668 [Lua] Lobby data country_code = DE 06:10:32.668 [Lua] Lobby data matchmaking = false 06:10:32.668 [Lua] Lobby data power_level = 0 06:10:32.668 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 06:10:32.668 [Lua] Lobby data mechanism = deus 06:10:32.668 [Lua] Lobby data player_slot_5 = 0:0 06:10:32.668 [Lua] Lobby data player_slot_2 = 0:0 06:10:32.668 [Lua] Lobby data network_hash = 35577e51b360aa03 06:10:32.668 [Lua] Lobby data player_slot_3 = 0:0 06:10:32.668 [Lua] Lobby data eac_authorized = true 06:10:32.668 [Lua] Set lobby end. 06:10:32.668 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:10:32.679 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 06:10:32.679 [Lua] [StateLoading] load_current_level 06:10:32.679 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_wastes_path5 0 06:10:32.702 [Umbra] Unload tome 06:10:32.704 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 06:10:32.704 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path5, async-read, 06:10:32.704 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path5, async-read, 06:10:32.704 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path5, async-read, 06:10:32.704 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path5, async-read, 06:10:32.704 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path5, async-read, 06:10:32.704 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path5, async-read, 06:10:32.704 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5, sig_gorge_wastes_path5, async-read, 06:10:32.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 06:10:32.813 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 06:10:32.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 06:10:34.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 06:10:34.643 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 06:10:34.643 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 06:10:35.012 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 06:10:35.012 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 06:10:35.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 06:10:39.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 06:10:39.811 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 06:10:39.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 06:10:40.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 06:10:40.249 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 06:10:40.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 06:10:40.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 06:10:40.635 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 06:10:40.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 06:10:41.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 06:10:41.037 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 06:10:41.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 06:10:41.192 [Umbra] Loading umbra tome '#ID[aea4b8398b33365a]' 06:10:41.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 06:10:41.275 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 06:10:41.289 [Lua] [LevelTransitionHandler] Level load completed! 06:10:41.289 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_wastes_path5 - level_seed: 1252417806 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 06:10:41.312 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:10:41.312 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, skaven_stormfiend=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 06:10:41.312 [Lua] load_startup_enemy_packages: -------------- 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] chaos_spawn 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] chaos_troll 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_rat_ogre 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_stormfiend 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] beastmen_minotaur 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] chaos_plague_sorcerer 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] chaos_corruptor_sorcerer 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_gutter_runner 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_pack_master 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_poison_wind_globadier 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_ratling_gunner 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_warpfire_thrower 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] chaos_vortex_sorcerer 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] beastmen_standard_bearer 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] chaos_vortex 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] critter_rat 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] critter_pig 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] beastmen_gor 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_storm_vermin 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] beastmen_ungor_archer 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] beastmen_ungor 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_clan_rat 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_loot_rat 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] beastmen_bestigor 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_storm_vermin_with_shield 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_plague_monk 06:10:41.312 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:10:41.312 [Lua] skaven_clan_rat_with_shield 06:10:41.314 [Lua] ### Received rpc_level_loaded 06:10:41.314 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 303 06:10:41.314 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:10:41.331 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:10:41.331 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:10:41.348 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:10:41.348 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:10:41.349 [Lua] ### Received rpc_level_loaded 06:10:41.349 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 303 06:10:41.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:10:41.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:10:41.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:10:42.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:10:42.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:10:42.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:10:42.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:10:42.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:10:42.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:10:42.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:10:42.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:10:42.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:10:43.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:10:43.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:10:43.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:10:43.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:10:43.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:10:43.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:10:43.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:10:43.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:10:43.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:10:44.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:10:44.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:10:44.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:10:44.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:10:44.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:10:44.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:10:44.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:10:44.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:10:44.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:10:45.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:10:45.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:10:45.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:10:45.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:10:45.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:10:45.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:10:45.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:10:45.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:10:45.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:10:46.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:10:46.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:10:46.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:10:46.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:10:46.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:10:46.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:10:46.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:10:46.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:10:46.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:10:46.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:10:46.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:10:46.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 06:10:47.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 06:10:47.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 06:10:47.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:10:47.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:10:47.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:10:47.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 06:10:48.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 06:10:48.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 06:10:48.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 06:10:48.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 06:10:48.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 06:10:48.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:10:48.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:10:48.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:10:48.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:10:49.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:10:49.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:10:49.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 06:10:50.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 06:10:50.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 06:10:50.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:10:50.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:10:50.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:10:50.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:10:50.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:10:50.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:10:50.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:10:51.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:10:51.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:10:51.062 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_wastes_path5 game_mode: deus 06:10:51.062 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:10:51.062 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 06:10:51.068 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1081447040,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:10:51.069 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:10:51.076 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 1081447040 06:10:51.077 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:10:51.077 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/wastes_path5/world 06:10:51.077 [Umbra] Init version: 3.4.15 :: 16 threads 06:10:51.286 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 06:10:51.286 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 06:10:51.286 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 06:10:51.286 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 06:10:51.286 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 06:10:51.298 [Lua] Async level spawning done 06:10:51.298 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:10:52.294 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:10:52.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:10:52.294 [Lua] [Matchmaking] unregister rpcs 06:10:52.294 [Lua] Set lobby begin: 06:10:52.294 [Lua] Lobby data twitch_enabled = false 06:10:52.294 [Lua] Lobby data selected_mission_id = journey_cave 06:10:52.294 [Lua] Lobby data num_players = 1 06:10:52.294 [Lua] Lobby data difficulty_tweak = -10 06:10:52.294 [Lua] Lobby data host = 110000105841eda 06:10:52.294 [Lua] Lobby data matchmaking_type = 2 06:10:52.294 [Lua] Lobby data is_private = true 06:10:52.294 [Lua] Lobby data match_started = true 06:10:52.294 [Lua] Lobby data difficulty = harder 06:10:52.294 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:10:52.294 [Lua] Lobby data player_slot_4 = 0:0 06:10:52.294 [Lua] Lobby data unique_server_name = Haruf 06:10:52.294 [Lua] Lobby data quick_game = false 06:10:52.294 [Lua] Lobby data country_code = DE 06:10:52.294 [Lua] Lobby data matchmaking = false 06:10:52.294 [Lua] Lobby data power_level = 0 06:10:52.294 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 06:10:52.294 [Lua] Lobby data mechanism = deus 06:10:52.294 [Lua] Lobby data player_slot_5 = 0:0 06:10:52.294 [Lua] Lobby data player_slot_2 = 0:0 06:10:52.294 [Lua] Lobby data network_hash = 35577e51b360aa03 06:10:52.294 [Lua] Lobby data player_slot_3 = 0:0 06:10:52.294 [Lua] Lobby data eac_authorized = true 06:10:52.294 [Lua] Set lobby end. 06:10:52.294 [Lua] [Managers] Destroying manager group: 06:10:52.295 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 06:10:52.295 [Lua] [Gamestate] Enter StateIngame HOST 06:10:52.295 [Lua] <>level = sig_gorge_wastes_path5<> 06:10:52.295 [Lua] [StateIngame] Server ingame 06:10:52.298 [Lua] Set lobby begin: 06:10:52.298 [Lua] Lobby data twitch_enabled = false 06:10:52.298 [Lua] Lobby data selected_mission_id = journey_cave 06:10:52.298 [Lua] Lobby data num_players = 1 06:10:52.298 [Lua] Lobby data difficulty_tweak = -10 06:10:52.298 [Lua] Lobby data host = 110000105841eda 06:10:52.298 [Lua] Lobby data matchmaking_type = 2 06:10:52.298 [Lua] Lobby data is_private = true 06:10:52.298 [Lua] Lobby data match_started = true 06:10:52.298 [Lua] Lobby data difficulty = harder 06:10:52.298 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:10:52.298 [Lua] Lobby data player_slot_4 = 0:0 06:10:52.298 [Lua] Lobby data unique_server_name = Haruf 06:10:52.298 [Lua] Lobby data quick_game = false 06:10:52.299 [Lua] Lobby data country_code = DE 06:10:52.299 [Lua] Lobby data matchmaking = false 06:10:52.299 [Lua] Lobby data power_level = 0 06:10:52.299 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 06:10:52.299 [Lua] Lobby data mechanism = deus 06:10:52.299 [Lua] Lobby data player_slot_5 = 0:0 06:10:52.299 [Lua] Lobby data player_slot_2 = 0:0 06:10:52.299 [Lua] Lobby data network_hash = 35577e51b360aa03 06:10:52.299 [Lua] Lobby data player_slot_3 = 0:0 06:10:52.299 [Lua] Lobby data eac_authorized = true 06:10:52.299 [Lua] Set lobby end. 06:10:52.299 [Lua] [Matchmaking] register rpcs 06:10:52.299 [Lua] GameNetworkManager:init... creating game session 06:10:52.299 [Lua] Host GameSession.make_game_session_host with session: 06:10:52.299 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:10:52.299 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:10:52.299 [Lua] [GameNetworkManager] self.is_server = true 06:10:52.299 [Network] Setting artificial MTU limit to 65536 06:10:52.299 [Lua] [Mutator] Initializing mutator 'increased_deus_soft_currency' 06:10:52.299 [Lua] [Mutator] Initializing mutator 'deus_more_monsters' 06:10:52.299 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 06:10:52.299 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 06:10:52.304 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 06:10:52.304 [Lua] pacing=deus_default 06:10:52.304 [Lua] locked_func_name=beastmen 06:10:52.304 [Lua] roaming=nil 06:10:52.304 [Lua] specials=deus_skaven_beastmen 06:10:52.304 [Lua] contained_breeds=nil 06:10:52.304 [Lua] debug_color=orange 06:10:52.304 [Lua] disabled=false 06:10:52.304 [Lua] pack_spawning=deus_skaven_beastmen 06:10:52.304 [Lua] factions=nil 06:10:52.304 [Lua] description=deus_conflict_director_skaven_beastmen_name 06:10:52.304 [Lua] boss=deus_skaven_beastmen 06:10:52.304 [Lua] horde=deus_beastmen 06:10:52.304 [Lua] name=deus_skaven_beastmen 06:10:52.304 [Lua] intensity=deus_default 06:10:52.304 [Lua] --- 06:10:52.304 [Lua] [LevelAnalysis] set_random_seed( 1252417806) 06:10:52.310 [Lua] [AIInterestPointSystem] Level Seed: 1252417806 06:10:52.310 [Lua] 06:10:52.310 [Lua] [entity_system_bag] = table 06:10:52.310 [Lua] [entity_system_bag] = metatable 06:10:52.310 [Lua] [startup_data] = table 06:10:52.310 [Lua] [entity_manager] = table 06:10:52.310 [Lua] [entity_manager] = metatable 06:10:52.310 [Lua] [unit_spawner] = table 06:10:52.310 [Lua] [unit_spawner] = metatable 06:10:52.310 [Lua] [unit_storage] = table 06:10:52.310 [Lua] [unit_storage] = metatable 06:10:52.310 [Lua] [dice_keeper] = table 06:10:52.310 [Lua] [dice_keeper] = metatable 06:10:52.310 [Lua] [is_server] = true (boolean) 06:10:52.310 [Lua] [world] = [World] 06:10:52.310 [Lua] [system_api] = table 06:10:52.310 [Lua] [entity_system] = table 06:10:52.310 [Lua] [entity_system] = metatable 06:10:52.310 [Lua] [network_lobby] = table 06:10:52.310 [Lua] [network_lobby] = metatable 06:10:52.310 [Lua] [profile_synchronizer] = table 06:10:52.310 [Lua] [profile_synchronizer] = metatable 06:10:52.310 [Lua] [level_transition_handler] = table 06:10:52.310 [Lua] [level_transition_handler] = metatable 06:10:52.310 [Lua] [num_local_human_players] = 1 (number) 06:10:52.310 [Lua] [statistics_db] = table 06:10:52.310 [Lua] [statistics_db] = metatable 06:10:52.310 [Lua] [network_server] = table 06:10:52.310 [Lua] [network_server] = metatable 06:10:52.310 [Lua] [input_manager] = table 06:10:52.310 [Lua] [input_manager] = metatable 06:10:52.310 [Lua] [network_clock] = table 06:10:52.310 [Lua] [network_clock] = metatable 06:10:52.310 [Lua] [network_transmit] = table 06:10:52.310 [Lua] [network_transmit] = metatable 06:10:52.310 [Lua] [free_flight_manager] = table 06:10:52.310 [Lua] [free_flight_manager] = metatable 06:10:52.310 [Lua] [network_manager] = table 06:10:52.310 [Lua] [network_manager] = metatable 06:10:52.310 [Lua] [network_event_delegate] = table 06:10:52.310 [Lua] [network_event_delegate] = metatable 06:10:52.310 [Lua] 06:10:52.311 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:10:52.311 [Lua] ignoring extension VersusInteractObjectiveExtension 06:10:52.311 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:10:52.311 [Lua] ignoring extension VersusSocketObjectiveExtension 06:10:52.311 [Lua] ignoring extension VersusTargetObjectiveExtension 06:10:52.311 [Lua] ignoring extension VersusMissionObjectiveExtension 06:10:52.312 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:10:52.333 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:10:52.333 [Lua] [AchievementManager] Achievements using the steam platform 06:10:52.333 [Lua] PlayerManager:add_player player_1 06:10:52.428 [Lua] respawn_unit_spawned with group id: terror_respawn 06:10:52.428 [Lua] respawn_unit_spawned with group id: terror_respawn 06:10:52.428 [Lua] respawn_unit_spawned with group id: terror_respawn 06:10:52.428 [Lua] [StateIngame] Level seed: 1252417806 06:10:52.440 [Lua] [LevelAnalysis] set_random_seed( 1252417806) 06:10:52.442 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:10:52.442 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:10:52.443 [Lua] [IngameUI] init 06:10:52.456 [SteamVoipClient] select_out(110000105841eda, off) 06:10:52.459 [Lua] cb_razer_chroma_setup 06:10:52.489 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:10:52.489 [Lua] Set lobby begin: 06:10:52.489 [Lua] Lobby data twitch_enabled = false 06:10:52.489 [Lua] Lobby data selected_mission_id = journey_cave 06:10:52.489 [Lua] Lobby data num_players = 1 06:10:52.489 [Lua] Lobby data difficulty_tweak = -10 06:10:52.490 [Lua] Lobby data host = 110000105841eda 06:10:52.490 [Lua] Lobby data matchmaking_type = 2 06:10:52.490 [Lua] Lobby data is_private = true 06:10:52.490 [Lua] Lobby data match_started = true 06:10:52.490 [Lua] Lobby data difficulty = harder 06:10:52.490 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:10:52.490 [Lua] Lobby data player_slot_4 = 0:0 06:10:52.490 [Lua] Lobby data unique_server_name = Haruf 06:10:52.490 [Lua] Lobby data quick_game = false 06:10:52.490 [Lua] Lobby data country_code = DE 06:10:52.490 [Lua] Lobby data matchmaking = false 06:10:52.490 [Lua] Lobby data power_level = 715 06:10:52.490 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 06:10:52.490 [Lua] Lobby data mechanism = deus 06:10:52.490 [Lua] Lobby data player_slot_5 = 0:0 06:10:52.490 [Lua] Lobby data player_slot_2 = 0:0 06:10:52.490 [Lua] Lobby data network_hash = 35577e51b360aa03 06:10:52.490 [Lua] Lobby data player_slot_3 = 0:0 06:10:52.490 [Lua] Lobby data eac_authorized = true 06:10:52.490 [Lua] Set lobby end. 06:10:52.490 [Lua] CurrentConflictSettings deus_skaven_beastmen 06:10:52.490 [Lua] [ConflictDirector] conflict_director is ai_ready 06:10:52.491 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:10:52.491 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:10:52.492 [Lua] NORMAL PATROL MAIN PATH 73.287559509277344 06:10:52.492 [Lua] [waypoints] = table 06:10:52.492 [Lua] [astar_points] = table 06:10:52.492 [Lua] [travel_dist] = 73.287563920021057 (number) 06:10:52.492 [Lua] [one_directional] = false (boolean) 06:10:52.492 [Lua] [id] = boss_1 (string) 06:10:52.492 [Lua] NORMAL PATROL MAIN PATH 215.69253540039063 06:10:52.492 [Lua] [waypoints] = table 06:10:52.492 [Lua] [astar_points] = table 06:10:52.492 [Lua] [travel_dist] = 215.69253659248352 (number) 06:10:52.492 [Lua] [one_directional] = false (boolean) 06:10:52.492 [Lua] [id] = boss_2 (string) 06:10:52.492 [Lua] NORMAL PATROL MAIN PATH 388.01461791992188 06:10:52.492 [Lua] [waypoints] = table 06:10:52.493 [Lua] [astar_points] = table 06:10:52.493 [Lua] [travel_dist] = 388.01459804177284 (number) 06:10:52.493 [Lua] [one_directional] = false (boolean) 06:10:52.493 [Lua] [id] = boss_3 (string) 06:10:52.493 [Lua] NORMAL PATROL MAIN PATH 616.08831787109375 06:10:52.493 [Lua] [waypoints] = table 06:10:52.493 [Lua] [astar_points] = table 06:10:52.493 [Lua] [travel_dist] = 616.08831959962845 (number) 06:10:52.493 [Lua] [one_directional] = false (boolean) 06:10:52.493 [Lua] [id] = boss_4 (string) 06:10:52.493 [Lua] NORMAL PATROL MAIN PATH 775.53680419921875 06:10:52.493 [Lua] [waypoints] = table 06:10:52.493 [Lua] [astar_points] = table 06:10:52.493 [Lua] [travel_dist] = 775.53684765100479 (number) 06:10:52.493 [Lua] [one_directional] = false (boolean) 06:10:52.493 [Lua] [id] = boss_5 (string) 06:10:52.493 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:10:52.493 [Lua] Forming navigation groups in one frame 06:10:52.493 [Lua] Forming navigation groups 06:10:52.515 [Lua] NavigationGroupManager -> calulation time A: 0.02199999999999136 06:10:52.633 [Lua] NavigationGroupManager -> calulation time B: 0.11700000000001864 06:10:52.633 [Lua] number of nav groups: 148 06:10:52.634 [Lua] number of refined nav groups : 96 06:10:52.637 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994 06:10:52.637 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.038855480402706 Normalized coefficient: 1.5689039483381608 06:10:52.639 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.826538297999655 Normalized coefficient: 1.2279228919042218 06:10:52.641 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 10.984627014398576 Normalized coefficient: 1.3928556681938178 06:10:52.645 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 06:10:52.646 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_wastes_path5 06:10:52.646 [Lua] [LevelAnalysis] This level has a total main-path length of 1075.893 meters. 06:10:52.646 [Lua] [LevelAnalysis] num_event_places_f: 0.68392836316426597 , num_event_places: 0 , trailing_event_fraction: 0.68392836316426597 , num_events: 0 06:10:52.646 [Lua] [LevelAnalysis] Level path distance: 1075.8925447463989 06:10:52.646 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:10:52.649 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 06:10:52.652 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:10:52.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 06:10:52.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:10:52.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 06:10:52.656 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:10:52.656 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65 06:10:52.656 [Lua] [Mutator] Activating mutator 'deus_more_monsters' 06:10:52.656 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 06:10:52.656 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 06:10:52.656 [Lua] Adding main path event: Vector3Box(277.212, 100.128, 96.035) boss_event_chaos_spawn 45 table: 000000000E734A30 06:10:52.656 [Lua] [Mutator] Activating mutator 'increased_deus_soft_currency' 06:10:52.656 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:10:52.656 [Lua] [Managers] Calling function on all managers: 06:10:52.656 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:10:52.656 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:10:52.656 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:10:52.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:10:52.666 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:10:52.666 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:10:52.668 [Lua] FIRST UPDATE @0.052444413304329 06:10:52.668 [Lua] player (110000105841eda,4) was put into party 1 06:10:52.708 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 06:10:52.709 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 06:10:52.709 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:4) to profile(3) career(2) 06:10:52.709 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 06:10:52.709 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:4:3:2 = [{"client_id":649388288,"name":"talent_1_1","rarity":"exotic"},{"client_id":585987648,"name":"talent_2_2","rarity":"rare"},{"client_id":189734080,"name":"talent_3_1","rarity":"exotic"},{"client_id":87925592,"name":"talent_4_2","rarity":"rare"},{"client_id":1690719744,"name":"talent_5_2","rarity":"rare"},{"client_id":692036096,"name":"talent_6_1","rarity":"unique"}] 06:10:52.709 [Lua] [SharedState] deus_run_state_13656472: slot_melee:110000105841eda:4:3:2 = item_key=deus_dr_2h_hammer,powerlevel=450,rarity=plentiful 06:10:52.709 [Lua] [SharedState] deus_run_state_13656472: slot_ranged:110000105841eda:4:3:2 = item_key=deus_dr_drakegun,powerlevel=450,rarity=plentiful 06:10:52.709 [Lua] [SharedState] deus_run_state_13656472: profile_initialized:110000105841eda:4:3:2 = true 06:10:52.709 [Lua] [SharedState] deus_run_state_13656472: spawned_once:110000105841eda:4:3:2 = true 06:10:52.714 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1678336768,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 06:10:52.715 [Lua] player (110000105841eda,6) was put into party 1 06:10:52.764 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 06:10:52.764 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=69 06:10:52.764 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:6) to profile(5) career(1) 06:10:52.764 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:10:52.764 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:6:5:1 = [{"client_id":548524928,"name":"talent_1_2","rarity":"exotic"},{"client_id":1237496960,"name":"talent_2_1","rarity":"rare"},{"client_id":322267904,"name":"talent_3_2","rarity":"exotic"},{"client_id":1422746752,"name":"talent_4_3","rarity":"rare"},{"client_id":245382624,"name":"talent_5_2","rarity":"rare"},{"client_id":1060947648,"name":"talent_6_2","rarity":"unique"}] 06:10:52.765 [Lua] [SharedState] deus_run_state_13656472: slot_melee:110000105841eda:6:5:1 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful 06:10:52.765 [Lua] [SharedState] deus_run_state_13656472: slot_ranged:110000105841eda:6:5:1 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful 06:10:52.765 [Lua] [SharedState] deus_run_state_13656472: profile_initialized:110000105841eda:6:5:1 = true 06:10:52.765 [Lua] [SharedState] deus_run_state_13656472: spawned_once:110000105841eda:6:5:1 = true 06:10:52.770 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/two_handed_swords":false,"wwise\/handgun":false},"inventory_id":1941902080,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/handgun":false}} 06:10:52.770 [Lua] player (110000105841eda,5) was put into party 1 06:10:52.815 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 06:10:52.815 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 06:10:52.815 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 06:10:52.815 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 06:10:52.815 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:5:4:4 = [{"client_id":1735180,"name":"talent_1_1","rarity":"exotic"},{"client_id":391935040,"name":"talent_2_3","rarity":"rare"},{"client_id":2141124224,"name":"talent_3_1","rarity":"exotic"},{"client_id":41942128,"name":"talent_4_3","rarity":"rare"},{"client_id":1682480768,"name":"talent_5_1","rarity":"rare"},{"client_id":486156512,"name":"talent_6_2","rarity":"unique"}] 06:10:52.816 [Lua] [SharedState] deus_run_state_13656472: slot_melee:110000105841eda:5:4:4 = item_key=deus_we_1h_sword,powerlevel=450,rarity=plentiful 06:10:52.816 [Lua] [SharedState] deus_run_state_13656472: slot_ranged:110000105841eda:5:4:4 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 06:10:52.816 [Lua] [SharedState] deus_run_state_13656472: profile_initialized:110000105841eda:5:4:4 = true 06:10:52.816 [Lua] [SharedState] deus_run_state_13656472: spawned_once:110000105841eda:5:4:4 = true 06:10:52.821 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":1087720960,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 06:10:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 06:10:52.848 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:10:52.849 [Lua] [SharedState] deus_run_state_13656472: spawned_once:110000105841eda:1:1:3 = true 06:10:52.849 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:10:52.849 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:10:52.858 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:10:52.858 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:10:52.858 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:10:53.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 06:10:53.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 06:10:53.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:10:53.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:10:53.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:10:53.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:10:54.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:10:54.082 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:10:54.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:10:54.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:10:54.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:10:54.203 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:10:54.377 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:10:54.377 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:10:54.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:10:54.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:10:54.481 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:10:54.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:10:54.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:10:54.788 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:10:54.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:10:54.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:10:54.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:10:54.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:10:55.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:10:55.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:10:55.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:10:55.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:10:55.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:10:55.231 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:10:55.361 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:10:55.361 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:10:55.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:10:55.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:10:55.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:10:55.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:10:55.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:10:55.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:10:55.614 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 06:10:55.827 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 06:10:55.827 [Lua] [PackageManager] Force_load: wwise/we_deus_01 06:10:55.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:10:55.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:10:55.954 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:10:55.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:10:56.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:10:56.232 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:10:56.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:10:56.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:10:56.507 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:10:56.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:10:56.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:10:56.630 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:10:56.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:10:56.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:10:56.739 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:10:56.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:10:56.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:10:56.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:10:56.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 06:10:57.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 06:10:57.497 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 06:10:57.498 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:10:57.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:10:57.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:10:57.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 06:10:58.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 06:10:58.040 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 06:10:58.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:10:58.204 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:10:58.204 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:10:58.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:10:58.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:10:58.522 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:10:58.522 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 06:10:58.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 06:10:58.680 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 06:10:58.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:10:58.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:10:58.789 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:10:58.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:10:58.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:10:58.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:10:58.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:10:59.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:10:59.068 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:10:59.068 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 06:10:59.201 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 06:10:59.201 [Lua] [PackageManager] Force_load: wwise/handgun 06:10:59.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:10:59.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:10:59.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:10:59.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:10:59.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:10:59.721 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:10:59.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 06:10:59.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 06:10:59.934 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 06:10:59.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:10:59.947 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:6:0:0 = 1941902080 06:11:00.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:11:00.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:11:00.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:11:00.120 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 1087720960 06:11:00.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:11:00.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:11:00.280 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:4:0:0 = 1678336768 06:11:00.281 [Lua] rpc_to_client_spawn_player 110000105841eda 1 06:11:00.282 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105841eda 4 06:11:00.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.284 [Lua] TalentExtension:_send_rpc_sync_talents 72 06:11:00.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:00.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 06:11:00.284 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105841eda 6 06:11:00.286 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.286 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.286 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.286 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.286 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.286 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.286 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.286 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.286 [Lua] TalentExtension:_send_rpc_sync_talents 74 06:11:00.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:00.286 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 06:11:00.287 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 06:11:00.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.288 [Lua] TalentExtension:_send_rpc_sync_talents 76 06:11:00.288 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:00.288 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 06:11:00.289 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 06:11:00.290 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(225.943, -77.1554, 96.2813), Vector4(0, 0, 0.879972, -0.475025)) 06:11:00.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:11:00.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:11:00.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:11:00.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:11:00.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:00.293 [Lua] TalentExtension:_send_rpc_sync_talents 78 06:11:00.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:00.293 [Lua] PlayerManager:assign_unit_ownership Haruf 110000105841eda 1 06:11:00.293 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 06:11:00.295 [Lua] [GameNetworkManager] destroying game object with go_id=77 06:11:00.295 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[3719182834cf35f3]' child 4: '#ID[5685b2752d023b13]' child 5: '#ID[40046c0656f4fe2f]' child 6: '#ID[b7439a060f8fc695]' 06:11:00.295 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2252441b0429abd4]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c46a40a5c564a459]' child 7: '#ID[0d7bb981eaa40870]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[359af53c6d2a32d5]' 06:11:00.296 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:11:00.296 [Lua] [Mutator] Activating mutator 'easier_packs' 06:11:00.296 [Lua] [Mutator] Initializing mutator 'no_roamers' 06:11:00.296 [Lua] [Mutator] Activating mutator 'no_roamers' 06:11:00.301 [Lua] Switching ConflictSettings: to: deus_beastmen 06:11:00.301 [Lua] pacing=deus_beastmen 06:11:00.301 [Lua] locked_func_name=beastmen 06:11:00.301 [Lua] roaming=nil 06:11:00.301 [Lua] specials=deus_beastmen 06:11:00.301 [Lua] debug_color=purple 06:11:00.301 [Lua] contained_breeds=nil 06:11:00.301 [Lua] pack_spawning=deus_beastmen 06:11:00.301 [Lua] disabled=false 06:11:00.301 [Lua] factions=nil 06:11:00.301 [Lua] boss=deus_beastmen 06:11:00.301 [Lua] horde=deus_beastmen 06:11:00.301 [Lua] name=deus_beastmen 06:11:00.301 [Lua] intensity=deus_default 06:11:00.301 [Lua] --- 06:11:00.301 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template 06:11:00.301 [Lua] updating bot weapon metadata for weapon: handgun_template_2 06:11:00.301 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1 06:11:00.301 [Lua] updating bot weapon metadata for weapon: handgun_template_1 06:11:00.311 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:11:00.311 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 06:11:00.311 [Lua] [GameNetworkManager] destroying game object with go_id=70 06:11:00.311 [Lua] [GameNetworkManager] destroying game object with go_id=71 06:11:00.312 [Lua] player (110000105841eda,5) was put into party 1 06:11:00.371 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 06:11:00.371 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=81 06:11:00.371 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 06:11:00.372 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 06:11:00.379 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":848209792,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 06:11:00.385 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 848209792 06:11:00.388 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 06:11:00.389 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.389 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.389 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.389 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.389 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 06:11:00.389 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:11:00.390 [Lua] TalentExtension:_send_rpc_sync_talents 83 06:11:00.390 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:00.390 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 06:11:00.399 [Lua] updating bot weapon metadata for weapon: we_one_hand_sword_template_1 06:11:00.399 [Lua] updating bot weapon metadata for weapon: we_deus_01_template_1 06:11:00.747 [Lua] StateInGameRunning:_game_actually_starts() 06:11:00.749 [Lua] ################################################################################################################# 06:11:00.749 [Lua] [Loading Time]: 00:00:28 [Transition]: dlc_morris_map-sig_gorge_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:11:00.749 [Lua] ################################################################################################################# 06:11:00.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 06:11:00.749 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:11:00.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 06:11:01.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 06:11:01.528 [Lua] Commit load time data 06:11:27.089 [Lua] [Mutator] Deactivating mutator 'no_roamers' 06:11:35.581 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 06:11:35.581 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 06:11:35.581 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:11:35.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 06:11:35.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 06:11:35.795 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 06:11:35.795 [Lua] [PackageManager] Force_load: wwise/pistol 06:11:35.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:11:35.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:11:35.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:11:35.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:11:35.991 [Lua] Players are leaving the safe zone 06:11:36.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:11:36.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:11:41.629 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 1 06:11:41.629 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 214 06:11:41.629 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 214 06:11:41.629 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 1 06:11:43.560 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:1:1:3 = potion_poison_proof_01 06:11:49.908 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:11:49.929 [Lua] Spline already found! 06:11:49.998 [Lua] Init group template: spline_patrol 06:12:06.628 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:12:06.652 [Lua] Spline already found! 06:12:06.714 [Lua] Init group template: spline_patrol 06:12:38.770 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.89333333333333331 06:12:40.704 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:12:40.722 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem 06:12:40.722 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:12:40.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 06:12:40.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 06:12:44.591 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 06:12:46.566 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 2 06:12:46.566 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 253 06:12:46.566 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 253 06:12:46.566 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 2 06:12:46.868 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.76000000000000001 06:12:53.510 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:12:59.764 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = grenade_fire_01 06:13:04.612 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.69833333333333336 06:13:08.420 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.59166666666666667 06:13:10.660 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:13:10.748 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 06:13:10.748 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 06:13:10.748 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:13:10.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 06:13:10.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 06:13:10.814 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 06:13:10.814 [Lua] [PackageManager] Force_load: wwise/pistol 06:13:10.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:13:10.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:13:10.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:13:10.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:13:10.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:13:10.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:13:12.844 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.9375 06:13:23.937 [Lua] Time for new HOOORDE! multi_first_wave 06:13:23.937 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 06:13:23.937 [Lua] horde requested: ambush 06:13:23.937 [Lua] setting up ambush-horde 06:13:23.937 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 06:13:23.937 [Lua] -> spawning: 14 06:13:23.937 [Lua] horde crated with id 3 of type ambush 06:13:23.937 [Lua] ambush horde has started 06:13:25.718 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:13:25.727 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem 06:13:25.727 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:13:25.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 06:13:25.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 06:13:27.966 [Lua] Init group template: horde 06:13:33.452 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.32500000000000001 06:13:35.969 [Lua] HORDE: last wave, reset to standard horde delay 06:13:35.969 [Lua] Time for new HOOORDE! multi_last_wave 06:13:35.969 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 06:13:35.969 [Lua] horde requested: ambush 06:13:35.969 [Lua] setting up ambush-horde 06:13:35.969 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 06:13:35.969 [Lua] -> spawning: 17 06:13:35.969 [Lua] horde crated with id 4 of type ambush 06:13:35.969 [Lua] ambush horde has started 06:13:35.973 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.058333333333333334 06:13:37.011 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.73333333333333328 06:13:39.624 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 36 06:13:40.973 [Lua] Init group template: horde 06:13:51.557 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:13:52.898 [Lua] Horde killed: ? 06:13:56.336 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:14:05.750 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 06:14:05.750 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 06:14:05.750 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:14:05.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 06:14:05.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 06:14:05.814 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 06:14:05.814 [Lua] [PackageManager] Force_load: wwise/pistol 06:14:05.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:14:05.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:14:05.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 06:14:05.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:14:05.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:14:05.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:14:07.230 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:14:10.516 [Lua] Horde killed: ? 06:14:12.026 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.7583333333333333 06:14:12.184 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:14:12.184 [Lua] [Mutator] Activating mutator 'easier_packs' 06:14:13.671 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:14:13.672 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:14:13.672 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:14:20.085 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.78333333333333333 06:14:23.295 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 3 06:14:23.295 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 289 06:14:23.295 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 289 06:14:23.295 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 3 06:14:24.609 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.875 06:14:34.562 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 8 06:14:44.897 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 06:14:45.704 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 06:14:50.164 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 4 06:14:50.164 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 338 06:14:50.165 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 338 06:14:50.165 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 4 06:14:51.711 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 1 06:15:01.114 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = 06:15:01.114 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = potion_healing_draught_01 06:15:01.271 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 06:15:01.271 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = 06:15:07.310 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:15:14.220 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 5 06:15:14.220 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 384 06:15:14.220 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 384 06:15:14.220 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 5 06:15:15.828 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:15:15.847 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem 06:15:15.847 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:15:15.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 06:15:15.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 06:15:21.033 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:1:1:3 = potion_friendly_murderer_01 06:15:22.062 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:4:3:2 = potion_poison_proof_01 06:15:24.656 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:15:24.681 [Lua] Spline already found! 06:15:24.744 [Lua] Init group template: spline_patrol 06:15:30.291 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 06:15:34.836 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:15:34.858 [Lua] Spline already found! 06:15:34.911 [Lua] Init group template: spline_patrol 06:15:38.505 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 6 06:15:38.505 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 428 06:15:38.505 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 428 06:15:38.505 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 6 06:15:40.380 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 7 06:15:40.380 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 469 06:15:40.380 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 469 06:15:40.380 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 7 06:15:48.412 [Lua] Time for new HOOORDE! multi_first_wave 06:15:48.412 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 06:15:48.412 [Lua] horde requested: ambush 06:15:48.412 [Lua] setting up ambush-horde 06:15:48.412 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 06:15:48.413 [Lua] -> spawning: 14 06:15:48.413 [Lua] horde crated with id 7 of type ambush 06:15:48.413 [Lua] ambush horde has started 06:15:48.730 [Lua] [Mutator] Initializing mutator 'no_roamers' 06:15:48.730 [Lua] [Mutator] Activating mutator 'no_roamers' 06:15:50.473 [Lua] main path terror event triggered: boss_event_chaos_spawn 06:15:50.473 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 06:15:50.520 [Lua] Boss gave [Unit '#ID[6432ab0ddbd3d248]'] initial aggro 06:15:50.522 [Lua] Init group template: boss_door_closers 06:15:52.096 [Lua] Init group template: horde 06:15:53.762 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 8 06:15:53.762 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 507 06:15:53.762 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 507 06:15:53.762 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 8 06:15:54.226 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:5:4:4 = potion_hold_my_beer_01 06:16:03.541 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.83333333333333337 06:16:04.173 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.80833333333333335 06:16:04.319 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.72833333333333339 06:16:04.432 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:16:10.146 [Lua] HORDE: last wave, reset to standard horde delay 06:16:10.146 [Lua] Time for new HOOORDE! multi_last_wave 06:16:10.146 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 06:16:10.146 [Lua] horde requested: ambush 06:16:10.146 [Lua] setting up ambush-horde 06:16:10.146 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 06:16:10.146 [Lua] -> spawning: 16 06:16:10.146 [Lua] horde crated with id 9 of type ambush 06:16:10.146 [Lua] ambush horde has started 06:16:13.558 [Lua] replace_hidden_spawners -> first try found: 3 cover points 06:16:13.558 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:16:13.558 [Lua] ->moving spawner 06:16:13.558 [Lua] ->moving spawner 06:16:13.558 [Lua] ->moving spawner 06:16:13.558 [Lua] ->moving spawner 06:16:13.558 [Lua] ->moving spawner 06:16:13.558 [Lua] ->moving spawner 06:16:13.558 [Lua] ->moving spawner 06:16:13.558 [Lua] ->moving spawner 06:16:13.582 [Lua] replace_hidden_spawners -> first try found: 0 cover points 06:16:13.582 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 06:16:13.582 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:16:13.582 [Lua] ->moving spawner 06:16:13.582 [Lua] ->moving spawner 06:16:13.582 [Lua] ->moving spawner 06:16:13.582 [Lua] ->moving spawner 06:16:13.582 [Lua] ->moving spawner 06:16:13.582 [Lua] ->moving spawner 06:16:13.582 [Lua] ->moving spawner 06:16:13.582 [Lua] ->moving spawner 06:16:13.617 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:16:14.357 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.66666666666666663 06:16:14.727 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.7533333333333333 06:16:15.127 [Lua] Init group template: horde 06:16:21.297 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:16:21.781 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.52000000000000002 06:16:23.506 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 9 06:16:23.506 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 605 06:16:23.506 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 605 06:16:23.507 [Lua] [SharedState] deus_run_state_13656472: monster_coins_picked_up:0:0:0:0 = 1 06:16:29.218 [Lua] Horde killed: ? 06:16:29.865 error: [Unit] Unit: '#ID[a9b416aa2fc562b7]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ffc2bfb4872547f9]' 06:16:29.865 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[176b0ed707df9d59]' 06:16:34.864 [Lua] Horde killed: ? 06:16:38.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 06:16:39.083 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 1252417806) 06:16:39.130 [Lua] Boss gave [Unit '#ID[a250fe27bd30c01a]'] initial aggro 06:16:59.375 [Lua] rat ogre died! 06:16:59.427 [Lua] [SharedState] deus_run_state_13656472: cursed_chests_purified:110000105841eda:0:0:0 = 1 06:17:00.842 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 10 06:17:00.842 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 676 06:17:00.842 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 676 06:17:00.842 [Lua] [SharedState] deus_run_state_13656472: monster_coins_picked_up:0:0:0:0 = 2 06:17:02.815 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 06:17:02.823 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1050eb70 06:17:06.849 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"rarity":"exotic","client_id":1584428288,"name":"talent_1_1"},{"rarity":"rare","client_id":724771712,"name":"talent_2_2"},{"rarity":"exotic","client_id":696120128,"name":"talent_3_1"},{"rarity":"rare","client_id":691007424,"name":"talent_4_2"},{"rarity":"rare","client_id":904297984,"name":"talent_5_2"},{"rarity":"unique","client_id":2084524032,"name":"talent_6_2"},{"client_id":1084679680,"name":"deus_grenade_multi_throw","rarity":"unique"}] 06:17:06.849 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 06:17:06.855 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1050eb70 06:17:15.854 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:4:3:2 = grenade_frag_01 06:17:16.312 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 11 06:17:16.312 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 711 06:17:16.312 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 711 06:17:16.312 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 9 06:17:40.904 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:17:52.846 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = grenade_frag_01 06:17:53.907 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:5:4:4 = grenade_fire_01 06:17:55.697 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 12 06:17:55.697 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 743 06:17:55.697 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 743 06:17:55.697 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 10 06:17:59.018 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:17:59.018 [Lua] [Mutator] Activating mutator 'easier_packs' 06:17:59.786 [Lua] [Mutator] Deactivating mutator 'no_roamers' 06:18:00.183 [Lua] players are progressing too fast, leave relax 06:18:05.484 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.77833333333333332 06:18:05.760 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 13 06:18:05.760 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 772 06:18:05.760 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 772 06:18:05.760 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 11 06:18:06.007 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 14 06:18:06.007 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 829 06:18:06.007 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 829 06:18:06.007 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 12 06:18:20.459 [Lua] rat ogre was despawned! 06:18:21.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:18:21.720 [Lua] Spline already found! 06:18:21.807 [Lua] Init group template: spline_patrol 06:18:27.353 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 15 06:18:27.353 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 883 06:18:27.353 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 883 06:18:27.353 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 13 06:18:28.193 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = healthkit_first_aid_kit_01 06:18:35.286 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:6:5:1 = potion_poison_proof_01 06:18:35.602 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.64500000000000002 06:18:44.251 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 1 06:18:44.281 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = 06:18:48.666 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 06:18:48.720 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.94666666666666666 06:18:49.340 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.89333333333333331 06:18:49.340 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.96944444444444444 06:18:49.723 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:18:50.025 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.83999999999999997 06:18:50.026 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.95138888888888884 06:18:50.191 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = potion_healing_draught_01 06:19:00.792 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 16 06:19:00.792 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 919 06:19:00.792 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 919 06:19:00.792 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 14 06:19:03.035 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:19:03.035 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:19:03.085 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:19:06.684 [Lua] Switching ConflictSettings: to: deus_skaven 06:19:06.684 [Lua] pacing=deus_default 06:19:06.684 [Lua] roaming=nil 06:19:06.684 [Lua] specials=deus_skaven 06:19:06.684 [Lua] contained_breeds=nil 06:19:06.684 [Lua] debug_color=orange 06:19:06.684 [Lua] disabled=false 06:19:06.684 [Lua] pack_spawning=skaven 06:19:06.684 [Lua] description=deus_conflict_director_skaven_chaos_name 06:19:06.684 [Lua] factions=nil 06:19:06.684 [Lua] boss=deus_skaven 06:19:06.684 [Lua] horde=deus_default 06:19:06.684 [Lua] name=deus_skaven 06:19:06.684 [Lua] intensity=deus_default 06:19:06.684 [Lua] --- 06:19:08.016 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 06:19:09.829 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 17 06:19:09.829 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 952 06:19:09.829 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 952 06:19:09.829 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 15 06:19:11.926 [Lua] Time for new HOOORDE! multi_first_wave 06:19:11.926 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 06:19:11.926 [Lua] horde requested: ambush 06:19:11.926 [Lua] setting up ambush-horde 06:19:11.926 [Lua] Composing horde 'medium' .. using variant 'plain' 06:19:11.926 [Lua] -> spawning: 38 06:19:11.926 [Lua] horde crated with id 11 of type ambush 06:19:11.926 [Lua] ambush horde has started 06:19:15.356 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 06:19:15.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:19:15.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:19:18.023 [Lua] Switching ConflictSettings: to: deus_beastmen 06:19:18.023 [Lua] pacing=deus_beastmen 06:19:18.023 [Lua] locked_func_name=beastmen 06:19:18.023 [Lua] roaming=nil 06:19:18.023 [Lua] specials=deus_beastmen 06:19:18.023 [Lua] debug_color=purple 06:19:18.023 [Lua] contained_breeds=nil 06:19:18.023 [Lua] pack_spawning=deus_beastmen 06:19:18.023 [Lua] disabled=false 06:19:18.023 [Lua] factions=nil 06:19:18.023 [Lua] boss=deus_beastmen 06:19:18.023 [Lua] horde=deus_beastmen 06:19:18.023 [Lua] name=deus_beastmen 06:19:18.023 [Lua] intensity=deus_default 06:19:18.023 [Lua] --- 06:19:20.956 [Lua] Init group template: horde 06:19:23.548 [Lua] Switching ConflictSettings: to: deus_skaven 06:19:23.548 [Lua] pacing=deus_default 06:19:23.548 [Lua] roaming=nil 06:19:23.548 [Lua] specials=deus_skaven 06:19:23.548 [Lua] contained_breeds=nil 06:19:23.548 [Lua] debug_color=orange 06:19:23.548 [Lua] disabled=false 06:19:23.548 [Lua] pack_spawning=skaven 06:19:23.548 [Lua] description=deus_conflict_director_skaven_chaos_name 06:19:23.548 [Lua] factions=nil 06:19:23.548 [Lua] boss=deus_skaven 06:19:23.548 [Lua] horde=deus_default 06:19:23.548 [Lua] name=deus_skaven 06:19:23.548 [Lua] intensity=deus_default 06:19:23.548 [Lua] --- 06:19:23.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xba35, position: 0 06:19:24.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xba96, position: 0 06:19:24.515 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.67333333333333334 06:19:24.616 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.54000000000000004 06:19:25.879 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:19:26.211 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40666666666666668 06:19:26.938 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 06:19:26.938 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:19:26.938 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 06:19:26.938 [Lua] horde requested: ambush 06:19:26.938 [Lua] setting up ambush-horde 06:19:26.938 [Lua] Composing horde 'medium' .. using variant 'plain' 06:19:26.938 [Lua] -> spawning: 40 06:19:26.938 [Lua] horde crated with id 12 of type ambush 06:19:26.938 [Lua] ambush horde has started 06:19:31.621 [Lua] Init group template: horde 06:19:32.718 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 06:19:33.329 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:33.354 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:33.450 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.23999999999999999 06:19:33.972 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:19:34.005 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:19:34.726 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 06:19:36.942 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' 06:19:36.943 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 06:19:39.735 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:39.970 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:19:40.415 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:19:40.437 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 06:19:40.951 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:19:41.501 [Lua] HORDE: Pushing horde in time; too many units out 62 06:19:41.866 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[63068713f1be46c5]' 06:19:41.866 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[63068713f1be46c5]' 06:19:42.024 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:19:42.366 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:42.638 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 06:19:42.638 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 06:19:43.173 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:43.430 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:19:43.729 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:19:44.534 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:44.556 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:44.896 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 06:19:44.896 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:44.896 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:45.617 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 06:19:45.618 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:19:46.328 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:19:46.477 [Lua] HORDE: last wave, reset to standard horde delay 06:19:46.477 [Lua] Time for new HOOORDE! multi_last_wave 06:19:46.477 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 06:19:46.477 [Lua] horde requested: ambush 06:19:46.477 [Lua] setting up ambush-horde 06:19:46.477 [Lua] Composing horde 'medium' .. using variant 'plain' 06:19:46.477 [Lua] -> spawning: 40 06:19:46.477 [Lua] horde crated with id 13 of type ambush 06:19:46.477 [Lua] ambush horde has started 06:19:46.544 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:46.545 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:19:46.948 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:19:48.257 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 06:19:48.257 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:49.274 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:19:51.499 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:51.820 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:51.820 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:19:51.837 [Lua] Horde killed: ? 06:19:52.911 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:52.912 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 06:19:52.913 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:19:52.913 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:19:53.577 [Lua] Init group template: horde 06:19:54.134 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:58.833 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 06:20:00.789 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.073333333333333334 06:20:00.909 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:20:01.141 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:20:01.141 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:20:01.141 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:20:02.077 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:20:04.118 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.67000000000000004 06:20:08.103 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 06:20:08.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:20:08.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 06:20:08.105 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 06:20:08.106 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:20:08.106 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:20:08.106 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 06:20:08.107 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 06:20:08.107 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d6c5c81d82ee86f9]' 06:20:10.436 [Lua] Horde killed: ? 06:20:13.462 [Lua] Horde killed: ? 06:20:13.463 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.69499999999999995 06:20:14.446 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 18 06:20:14.446 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 982 06:20:14.446 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 982 06:20:14.446 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 16 06:20:20.926 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:20:20.926 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:20:20.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 06:20:20.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 06:20:20.926 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:20:20.926 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:20:20.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 06:20:20.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:20:21.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 06:20:21.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 06:20:25.573 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:4:3:2 = potion_hold_my_beer_01 06:20:45.336 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 19 06:20:45.336 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1040 06:20:45.336 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1040 06:20:45.336 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 17 06:21:00.344 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 20 06:21:00.344 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1095 06:21:00.344 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1095 06:21:00.344 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 18 06:21:00.869 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:21:00.869 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:00.869 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:00.869 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:00.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 06:21:00.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:01.177 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:21:02.442 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:21:05.915 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:21:05.915 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:21:05.915 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:21:05.915 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:21:05.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 06:21:05.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:21:05.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 06:21:05.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 06:21:15.886 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:21:15.886 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:15.886 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:15.886 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:15.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 06:21:15.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:16.382 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 21 06:21:16.382 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1147 06:21:16.383 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1147 06:21:16.383 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 19 06:21:20.943 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:21:20.943 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:21:20.943 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:21:20.943 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:21:20.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 06:21:20.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:21:20.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 06:21:20.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 06:21:29.894 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:21:33.131 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = healthkit_first_aid_kit_01 06:21:34.220 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = potion_healing_draught_01 06:21:39.358 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 1 06:21:39.387 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = 06:21:39.683 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 06:21:39.683 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 06:21:47.044 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:6:5:1 = potion_pockets_full_of_bombs_01 06:21:48.410 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[ce3cb1190c9d76a7]' 06:21:49.129 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 22 06:21:49.129 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1196 06:21:49.129 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1196 06:21:49.129 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 20 06:21:54.300 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 16 06:21:54.562 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 15 06:21:55.239 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 14 06:21:55.497 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 13 06:21:56.107 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:21:56.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 06:21:56.107 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:56.107 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:21:56.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 06:21:56.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 06:21:56.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 06:21:59.283 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:21:59.306 [Lua] Spline already found! 06:21:59.357 [Lua] Init group template: spline_patrol 06:21:59.613 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 4 16 06:21:59.623 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[b69deb046d4cf430]' 06:21:59.772 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 2 15 06:21:59.780 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[6e9260e1c5989d23]' 06:22:04.949 [Lua] Override Player Respawning terror_respawn true 06:22:04.974 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1252417792) 06:22:06.806 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 23 06:22:06.806 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1242 06:22:06.806 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1242 06:22:06.806 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 21 06:22:09.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f8a, position: 0 06:22:10.278 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:22:10.805 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:22:15.047 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 06:22:16.720 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:22:20.105 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 06:22:23.748 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 06:22:23.748 [Flow] Socket 2 occupied 06:22:23.748 [Lua] [flow:Sockets occupied:] float=1.000000 06:22:25.024 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.71999999999999997 06:22:28.335 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:22:29.057 [Lua] event horde ends! 06:22:29.802 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 24 06:22:29.802 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1285 06:22:29.802 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1285 06:22:29.802 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 22 06:22:37.107 [Lua] event horde ends! 06:22:38.597 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.9375 06:22:52.235 [Lua] event horde ends! 06:22:52.256 [Lua] event horde ends! 06:22:53.715 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.745 06:22:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f8a, position: 0 06:22:58.617 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 06:22:58.617 [Flow] Socket 1 occupied 06:22:58.617 [Lua] [flow:Sockets occupied:] float=2.000000 06:23:00.375 [Lua] event horde ends! 06:23:05.842 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:23:08.417 [Lua] event horde ends! 06:23:16.297 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.83333333333333337 06:23:20.229 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.73333333333333328 06:23:20.409 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.6333333333333333 06:23:24.542 [Lua] event horde ends! 06:23:24.552 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.5 06:23:25.428 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.52500000000000002 06:23:27.501 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 25 06:23:27.501 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1356 06:23:27.501 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1356 06:23:27.501 [Lua] [SharedState] deus_run_state_13656472: monster_coins_picked_up:0:0:0:0 = 3 06:23:27.889 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:23:33.324 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 0.94999999999999996 06:23:33.494 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:23:36.824 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 0.90000000000000002 06:23:40.522 [Lua] event horde ends! 06:23:43.380 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 0.84999999999999998 06:23:44.089 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.79333333333333333 06:23:47.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2f8a, position: 0 06:23:48.982 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:23:49.512 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:23:49.945 [Lua] event horde ends! 06:23:52.875 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.9375 06:23:54.187 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.875 06:23:55.635 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.55000000000000004 06:23:56.468 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.0066666666666666671 06:23:57.959 [Lua] event horde ends! 06:23:58.027 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:23:58.733 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' child 1: '#ID[176b0ed707df9d59]' 06:24:08.770 [Lua] event horde ends! 06:24:08.793 [Lua] event horde ends! 06:24:10.138 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.57499999999999996 06:24:15.711 error: [Unit] Unit: '#ID[f208932fb2a058b2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[176b0ed707df9d59]' child 2: '#ID[176b0ed707df9d59]' 06:24:15.711 error: [Unit] Unit: '#ID[b52012b6d7e85bc8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:24:16.880 [Lua] event horde ends! 06:24:18.666 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[d494514ee8f06950]' 06:24:24.532 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 06:24:24.532 [Lua] [flow:Sockets occupied:] float=3.000000 06:24:24.532 [Flow] Socket 3 occupied 06:24:24.532 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 06:24:24.546 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 06:24:24.575 [Lua] Override Player Respawning terror_respawn false 06:24:24.919 [Lua] event horde ends! 06:24:30.522 warning: [Physics] Create Actor: Shape density varies. Using average. 06:24:30.522 warning: [Physics] Create Actor: Shape density varies. Using average. 06:24:30.522 warning: [Physics] Create Actor: Shape density varies. Using average. 06:24:30.522 warning: [Physics] Create Actor: Shape density varies. Using average. 06:24:30.523 warning: [Physics] Create Actor: Shape density varies. Using average. 06:24:30.523 warning: [Physics] Create Actor: Shape density varies. Using average. 06:24:30.523 warning: [Physics] Create Actor: Shape density varies. Using average. 06:24:30.523 warning: [Physics] Create Actor: Shape density varies. Using average. 06:24:33.126 [Lua] event horde ends! 06:24:33.751 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:24:33.751 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:24:33.751 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:24:33.751 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:24:35.140 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:24:35.140 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:24:36.335 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[176b0ed707df9d59]' 06:24:36.442 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 06:24:36.442 [Lua] pacing=deus_default 06:24:36.442 [Lua] locked_func_name=beastmen 06:24:36.442 [Lua] roaming=nil 06:24:36.442 [Lua] specials=deus_skaven_beastmen 06:24:36.442 [Lua] contained_breeds=nil 06:24:36.442 [Lua] debug_color=orange 06:24:36.442 [Lua] disabled=false 06:24:36.442 [Lua] pack_spawning=deus_skaven_beastmen 06:24:36.442 [Lua] factions=nil 06:24:36.442 [Lua] description=deus_conflict_director_skaven_beastmen_name 06:24:36.442 [Lua] boss=deus_skaven_beastmen 06:24:36.442 [Lua] horde=deus_beastmen 06:24:36.442 [Lua] name=deus_skaven_beastmen 06:24:36.442 [Lua] intensity=deus_default 06:24:36.442 [Lua] --- 06:24:37.024 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:24:37.024 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:24:41.083 [Lua] event horde ends! 06:24:41.498 [Lua] Switching ConflictSettings: to: deus_skaven 06:24:41.498 [Lua] pacing=deus_default 06:24:41.498 [Lua] roaming=nil 06:24:41.498 [Lua] specials=deus_skaven 06:24:41.498 [Lua] contained_breeds=nil 06:24:41.498 [Lua] debug_color=orange 06:24:41.498 [Lua] disabled=false 06:24:41.498 [Lua] pack_spawning=skaven 06:24:41.498 [Lua] description=deus_conflict_director_skaven_chaos_name 06:24:41.498 [Lua] factions=nil 06:24:41.498 [Lua] boss=deus_skaven 06:24:41.498 [Lua] horde=deus_default 06:24:41.498 [Lua] name=deus_skaven 06:24:41.498 [Lua] intensity=deus_default 06:24:41.498 [Lua] --- 06:24:42.982 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:24:42.982 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:24:43.038 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:24:43.038 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:24:43.039 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 06:24:43.341 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:24:43.341 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:24:43.341 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:24:43.341 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:24:46.050 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 06:24:46.050 [Lua] pacing=deus_default 06:24:46.050 [Lua] locked_func_name=beastmen 06:24:46.050 [Lua] roaming=nil 06:24:46.050 [Lua] specials=deus_skaven_beastmen 06:24:46.050 [Lua] contained_breeds=nil 06:24:46.050 [Lua] debug_color=orange 06:24:46.050 [Lua] disabled=false 06:24:46.050 [Lua] pack_spawning=deus_skaven_beastmen 06:24:46.050 [Lua] factions=nil 06:24:46.050 [Lua] description=deus_conflict_director_skaven_beastmen_name 06:24:46.050 [Lua] boss=deus_skaven_beastmen 06:24:46.050 [Lua] horde=deus_beastmen 06:24:46.050 [Lua] name=deus_skaven_beastmen 06:24:46.050 [Lua] intensity=deus_default 06:24:46.050 [Lua] --- 06:24:46.542 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:24:46.542 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:24:54.447 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 1 06:24:54.491 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 1 06:24:54.633 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 1 06:25:01.050 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:25:01.050 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:25:01.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 06:25:01.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:25:01.749 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 06:25:02.207 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:25:02.228 [Lua] Spline already found! 06:25:02.293 [Lua] Init group template: spline_patrol 06:25:04.830 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 26 06:25:04.830 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1396 06:25:04.830 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1396 06:25:04.830 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 23 06:25:05.123 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 27 06:25:05.123 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1450 06:25:05.123 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1450 06:25:05.123 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 24 06:25:12.772 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:25:13.791 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.9375 06:25:14.367 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 31 06:25:14.367 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 30 06:25:14.367 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 29 06:25:14.940 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 28 06:25:16.584 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.59999999999999998 06:25:17.238 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.875 06:25:18.219 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:25:18.317 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 25 06:25:18.340 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 11 24 06:25:18.667 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 0.94999999999999996 06:25:18.780 [Lua] -----Enter charged 06:25:19.763 [Lua] -----Exit charged 06:25:20.595 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 17 06:25:21.723 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 06:25:25.776 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 12 16 06:25:25.819 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 15 06:25:25.851 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:25:25.948 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 14 06:25:26.018 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.9375 06:25:26.087 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":true,"wwise\/two_handed_axes":true} 06:25:26.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 06:25:26.087 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 06:25:26.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 06:25:26.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 06:25:26.228 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 06:25:26.446 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 06:25:26.446 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 06:25:27.336 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.625 06:25:42.450 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 28 06:25:42.450 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1501 06:25:42.450 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1501 06:25:42.450 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 25 06:25:43.370 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 1 06:25:44.270 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 1 06:25:44.863 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 1 06:25:47.524 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.57833333333333337 06:25:53.679 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 16 06:25:53.943 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 15 06:25:53.987 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 14 06:26:06.974 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = healthkit_first_aid_kit_01 06:26:08.015 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 06:26:11.174 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:26:11.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 06:26:11.193 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 06:26:14.664 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 1 06:26:14.683 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = 06:26:15.247 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 06:26:15.247 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = 06:26:15.909 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 29 06:26:15.909 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1549 06:26:15.909 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1549 06:26:15.909 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 26 06:26:16.255 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 30 06:26:16.255 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1591 06:26:16.255 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1591 06:26:16.255 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 27 06:26:16.563 [Lua] Time for new HOOORDE! multi_first_wave 06:26:16.563 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 06:26:16.563 [Lua] horde requested: ambush 06:26:16.563 [Lua] setting up ambush-horde 06:26:16.563 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 06:26:16.563 [Lua] -> spawning: 15 06:26:16.563 [Lua] horde crated with id 16 of type ambush 06:26:16.563 [Lua] ambush horde has started 06:26:18.776 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.7466666666666667 06:26:20.200 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:26:20.378 [Lua] Init group template: horde 06:26:30.624 [Lua] Horde killed: ? 06:26:30.650 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 06:26:30.650 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:26:30.650 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 06:26:30.650 [Lua] horde requested: ambush 06:26:30.650 [Lua] setting up ambush-horde 06:26:30.650 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 06:26:30.650 [Lua] -> spawning: 16 06:26:30.650 [Lua] horde crated with id 17 of type ambush 06:26:30.650 [Lua] ambush horde has started 06:26:34.129 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:26:35.097 [Lua] Init group template: horde 06:26:39.129 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:26:39.489 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:26:41.397 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.018027028068900108; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.018027028068900108; t = 950.43076909612864; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012411030; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.018027028068900108; t = 950.43076909612864 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.018027028068900108; context = table: 000000000C8A0880; t = 950.43076909612864 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.43076909612864; dt = 0.018027028068900108; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.43076909612864 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.43076909612864; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.018027028068900108; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.018027028068900108 [11] self = table: 000000000D5B1570; dt = 0.018027028068900108; main_t = 1205.3704068593215; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.43076909612864; game_mode_ended = false [12] self = table: 00000000150D23C0; dt = 0.018027028068900108; t = 1205.3704068593215 [13] self = table: 0000000000096840; real_world_dt = 0.018027028068900108; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.018027028068900108; t = 1205.3704068593215 [14] dt = 0.018027028068900108 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018027028068900108; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.398 [Lua] [SharedState] deus_run_state_13656472: blessings_with_buyer:0:0:0:0 = {} 06:26:41.398 [Lua] [SharedState] deus_run_state_13656472: completed_level_count:0:0:0:0 = 1 06:26:41.398 [Lua] [SharedState] deus_run_state_13656472: traversed_nodes:0:0:0:0 = ["node_15"] 06:26:41.398 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1068356096, lt:load_next_level, extra_packages:{ }) 06:26:41.398 [Lua] [NetworkServer] Entering post game 06:26:41.398 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:26:41.398 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 06:26:41.398 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [0,0,0,0,0,0,0,2,0,0,0,0,0,2,3,0,132,110,10,137,2581,209.75,0,285.5,0,196.75,44,0,0] 06:26:41.398 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,63,61,1,8.75,1091.75,189.5,0,0,0,46.25,25,0,0] 06:26:41.398 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,2,152,91,34,221.25,4823.75,506.5,0,800.25,0,716.75,49,0,0] 06:26:41.398 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:1:0:0 = [0,0,0,0,0,0,0,2,0,0,0,0,0,1,0,1,140,130,5,660,3105.75,294.25,0,109.25,0,235.25,72,0,0] 06:26:41.399 [Save] Saving `save_data` 06:26:41.399 [Lua] gm_event_end_conditions_met true false 06:26:41.399 [Lua] Game won 06:26:41.399 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:26:41.402 [Save] Save done 06:26:41.402 [Save] Saving `save_data` 06:26:41.406 [Save] Save done 06:26:41.416 [Lua] generate_backend_stats 110000105841eda:1 06:26:41.480 [Lua] [SharedState] deus_run_state_13656472: party_power_ups:0:0:0:0 = [{"client_id":490218848,"name":"stamina","rarity":"rare"}] 06:26:41.481 [Lua] [PlayFabMirrorBase] Force commit 06:26:41.481 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:26:41.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 06:26:41.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:26:41.505 [Save] Saving `save_data` 06:26:41.510 [Save] Save done 06:26:41.511 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:26:41.512 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 2 06:26:41.516 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.01804804801940918; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.01804804801940918; t = 950.44881714414805; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BA550D0; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.01804804801940918; t = 950.44881714414805 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.01804804801940918; context = table: 000000000C8A0880; t = 950.44881714414805 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.44881714414805; dt = 0.01804804801940918; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.44881714414805 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.44881714414805; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.01804804801940918; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.01804804801940918 [11] self = table: 000000000D5B1570; dt = 0.01804804801940918; main_t = 1205.3884549073409; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.44881714414805; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.01804804801940918; t = 1205.3884549073409 [13] self = table: 0000000000096840; real_world_dt = 0.01804804801940918; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01804804801940918; t = 1205.3884549073409 [14] dt = 0.01804804801940918 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01804804801940918; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.528 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.018021807074546814; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.018021807074546814; t = 950.4668389512226; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009A35070; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.018021807074546814; t = 950.4668389512226 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.018021807074546814; context = table: 000000000C8A0880; t = 950.4668389512226 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.4668389512226; dt = 0.018021807074546814; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.4668389512226 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.4668389512226; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.018021807074546814; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.018021807074546814 [11] self = table: 000000000D5B1570; dt = 0.018021807074546814; main_t = 1205.4064767144155; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.4668389512226; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.018021807074546814; t = 1205.4064767144155 [13] self = table: 0000000000096840; real_world_dt = 0.018021807074546814; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.018021807074546814; t = 1205.4064767144155 [14] dt = 0.018021807074546814 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.018021807074546814; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.538 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017966490238904953; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017966490238904953; t = 950.4848054414615; all_inside = true; any_inside = true; players_outside_portal = table: 00000000129EE460; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017966490238904953; t = 950.4848054414615 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017966490238904953; context = table: 000000000C8A0880; t = 950.4848054414615 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.4848054414615; dt = 0.017966490238904953; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.4848054414615 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.4848054414615; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017966490238904953; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017966490238904953 [11] self = table: 000000000D5B1570; dt = 0.017966490238904953; main_t = 1205.4244432046544; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.4848054414615; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017966490238904953; t = 1205.4244432046544 [13] self = table: 0000000000096840; real_world_dt = 0.017966490238904953; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017966490238904953; t = 1205.4244432046544 [14] dt = 0.017966490238904953 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017966490238904953; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.558 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017834030091762543; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017834030091762543; t = 950.50263947155327; all_inside = true; any_inside = true; players_outside_portal = table: 00000000147A3C50; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017834030091762543; t = 950.50263947155327 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017834030091762543; context = table: 000000000C8A0880; t = 950.50263947155327 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.50263947155327; dt = 0.017834030091762543; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.50263947155327 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.50263947155327; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017834030091762543; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017834030091762543 [11] self = table: 000000000D5B1570; dt = 0.017834030091762543; main_t = 1205.4422772347461; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.50263947155327; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017834030091762543; t = 1205.4422772347461 [13] self = table: 0000000000096840; real_world_dt = 0.017834030091762543; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017834030091762543; t = 1205.4422772347461 [14] dt = 0.017834030091762543 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017834030091762543; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.572 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017749115824699402; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017749115824699402; t = 950.52038858737797; all_inside = true; any_inside = true; players_outside_portal = table: 00000000129DFD40; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017749115824699402; t = 950.52038858737797 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017749115824699402; context = table: 000000000C8A0880; t = 950.52038858737797 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.52038858737797; dt = 0.017749115824699402; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.52038858737797 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.52038858737797; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017749115824699402; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017749115824699402 [11] self = table: 000000000D5B1570; dt = 0.017749115824699402; main_t = 1205.4600263505708; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.52038858737797; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017749115824699402; t = 1205.4600263505708 [13] self = table: 0000000000096840; real_world_dt = 0.017749115824699402; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017749115824699402; t = 1205.4600263505708 [14] dt = 0.017749115824699402 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017749115824699402; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.590 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017624158412218094; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017624158412218094; t = 950.53801274579018; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B9E82D0; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017624158412218094; t = 950.53801274579018 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017624158412218094; context = table: 000000000C8A0880; t = 950.53801274579018 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.53801274579018; dt = 0.017624158412218094; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.53801274579018 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.53801274579018; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017624158412218094; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017624158412218094 [11] self = table: 000000000D5B1570; dt = 0.017624158412218094; main_t = 1205.4776505089831; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.53801274579018; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017624158412218094; t = 1205.4776505089831 [13] self = table: 0000000000096840; real_world_dt = 0.017624158412218094; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017624158412218094; t = 1205.4776505089831 [14] dt = 0.017624158412218094 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017624158412218094; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.607 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017454307526350021; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017454307526350021; t = 950.55546705331653; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F3814D0; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017454307526350021; t = 950.55546705331653 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017454307526350021; context = table: 000000000C8A0880; t = 950.55546705331653 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.55546705331653; dt = 0.017454307526350021; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.55546705331653 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.55546705331653; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017454307526350021; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017454307526350021 [11] self = table: 000000000D5B1570; dt = 0.017454307526350021; main_t = 1205.4951048165094; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.55546705331653; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017454307526350021; t = 1205.4951048165094 [13] self = table: 0000000000096840; real_world_dt = 0.017454307526350021; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017454307526350021; t = 1205.4951048165094 [14] dt = 0.017454307526350021 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017454307526350021; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.625 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017358187586069107; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017358187586069107; t = 950.5728252409026; all_inside = true; any_inside = true; players_outside_portal = table: 00000000101D5E70; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017358187586069107; t = 950.5728252409026 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017358187586069107; context = table: 000000000C8A0880; t = 950.5728252409026 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.5728252409026; dt = 0.017358187586069107; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.5728252409026 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.5728252409026; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017358187586069107; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017358187586069107 [11] self = table: 000000000D5B1570; dt = 0.017358187586069107; main_t = 1205.5124630040955; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.5728252409026; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017358187586069107; t = 1205.5124630040955 [13] self = table: 0000000000096840; real_world_dt = 0.017358187586069107; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017358187586069107; t = 1205.5124630040955 [14] dt = 0.017358187586069107 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017358187586069107; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.649 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017246441915631294; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017246441915631294; t = 950.59007168281823; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009A36D30; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017246441915631294; t = 950.59007168281823 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017246441915631294; context = table: 000000000C8A0880; t = 950.59007168281823 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.59007168281823; dt = 0.017246441915631294; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.59007168281823 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.59007168281823; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017246441915631294; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017246441915631294 [11] self = table: 000000000D5B1570; dt = 0.017246441915631294; main_t = 1205.5297094460111; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.59007168281823; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017246441915631294; t = 1205.5297094460111 [13] self = table: 0000000000096840; real_world_dt = 0.017246441915631294; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017246441915631294; t = 1205.5297094460111 [14] dt = 0.017246441915631294 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017246441915631294; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.659 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017201650887727737; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017201650887727737; t = 950.60727333370596; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A34B1A0; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017201650887727737; t = 950.60727333370596 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017201650887727737; context = table: 000000000C8A0880; t = 950.60727333370596 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.60727333370596; dt = 0.017201650887727737; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.60727333370596 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.60727333370596; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017201650887727737; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017201650887727737 [11] self = table: 000000000D5B1570; dt = 0.017201650887727737; main_t = 1205.5469110968988; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.60727333370596; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017201650887727737; t = 1205.5469110968988 [13] self = table: 0000000000096840; real_world_dt = 0.017201650887727737; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017201650887727737; t = 1205.5469110968988 [14] dt = 0.017201650887727737 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017201650887727737; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.681 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.017058461904525757; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.017058461904525757; t = 950.62433179561049; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C3051E0; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.017058461904525757; t = 950.62433179561049 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017058461904525757; context = table: 000000000C8A0880; t = 950.62433179561049 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.62433179561049; dt = 0.017058461904525757; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.62433179561049 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.62433179561049; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.017058461904525757; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.017058461904525757 [11] self = table: 000000000D5B1570; dt = 0.017058461904525757; main_t = 1205.5639695588034; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.62433179561049; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017058461904525757; t = 1205.5639695588034 [13] self = table: 0000000000096840; real_world_dt = 0.017058461904525757; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017058461904525757; t = 1205.5639695588034 [14] dt = 0.017058461904525757 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017058461904525757; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:41.695 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 00000000115381A0 [2] self = table: 000000000148AEA0; dt = 0.016929592937231064; all_inside = true [3] self = table: 000000000148AEA0; dt = 0.016929592937231064; t = 950.64126138854772; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E7CB560; buff_system = table: 0000000001728B20 [4] self = table: 000000000148AEA0; dt = 0.016929592937231064; t = 950.64126138854772 [5] self = table: 000000000148AEA0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016929592937231064; context = table: 000000000C8A0880; t = 950.64126138854772 [6] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.64126138854772; dt = 0.016929592937231064; update_list = table: 00000000114EC880; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000148AEA0 [7] self = table: 000000001151E740; context = table: 000000000C8A0880; t = 950.64126138854772 [8] self = table: 000000000CA0ECE0; entity_system_update_context = table: 000000000C8A0880; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000CA0F240; t = 950.64126138854772; i = 82; system = table: 000000001151E740 [9] self = table: 000000000C8A0850; update_func = "update"; dt = 0.016929592937231064; entity_system_update_context = table: 000000000C8A0880 [10] self = table: 000000000C8A0850; dt = 0.016929592937231064 [11] self = table: 000000000D5B1570; dt = 0.016929592937231064; main_t = 1205.5808991517406; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 950.64126138854772; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016929592937231064; t = 1205.5808991517406 [13] self = table: 0000000000096840; real_world_dt = 0.016929592937231064; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016929592937231064; t = 1205.5808991517406 [14] dt = 0.016929592937231064 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000009B05630; _initial_peers_ready = true; _object_set_names = table: 000000000FA152C0; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105AE330; _disable_spawning_reasons = table: 000000001152EB70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001152E860; _mutator_handler = table: 0000000011535A90; network_server = table: 000000000186AED0; _game_mode = table: 00000000115383F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_gorge_wastes_path5"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011535530; is_server = true; network_event_delegate = table: 000000000F61B100; [2] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.27545967698097229; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000001151E770; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000015915260; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000010F97C30; _player_distances = table: 000000000FBD53E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [7] profiler_names = table: 000000001151ECA0; entity_manager = table: 000000000C38C100; extension_init_context = table: 000000001151E770; NAME = "end_zone_system"; unit_storage = table: 000000000C8A6BE0; update_list = table: 00000000114EC880; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000114EC8B0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000001CF77F0; [8] num_systems = 0; systems_pre_update = table: 000000000CA0F270; systems = table: 000000000CA0ED10; systems_update = table: 000000000CA0F240; systems_post_update = table: 000000000FD06220; systems_physics_async_update = table: 000000000CA0F7A0; [9] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [10] entity_system_bag = table: 000000000CA0ECE0; startup_data = table: 0000000001CF77C0; entity_manager = table: 000000000C38C100; unit_spawner = table: 000000000CCAB9A0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 000000000C8A0880; network_transmit = table: 0000000013901910; network_clock = table: 00000000114F2920; dice_keeper = table: 000000000A751F00; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000CA0ECE0; network_server = table: 000000000186AED0; entity_system = table: 000000000C8A0850; parent = table: 0000000000096840; _level_flow_events = table: 000000000C839620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 950.6488171441481; input_manager = table: 000000000F4166C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000010A5740; num_local_human_players = 1; _ping_reporter = table: 000000000E735060; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016929592937231064; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000C3450B0; _gm_event_end_reason = "won"; machines = table: 000000000C838EA0; _camera_carrier = table: 000000000E734F00; _quit_game = false; network_clock = table: 00000000114F2920; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_gorge_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A751F00; network_event_delegate = table: 000000000F61B100; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000D5B1570; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000D5AFFF0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:26:42.295 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 06:26:42.295 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 06:26:42.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 06:26:42.799 [Lua] [PlayFabMirrorBase] commit result "success", "7" 06:26:42.799 [Lua] none table: 00000000103346D0 table: 00000000099D68C0 06:26:51.257 [Lua] ConflictDirector - destroy all units 06:26:51.263 [Lua] Horde killed: ? 06:26:51.274 [Lua] [LevelTransitionHandler] promote_next_level_data 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = dlc_morris_map 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 0 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = disabled 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = map_deus 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = normal 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 0 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 1068356096 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:26:51.274 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:26:51.274 [Lua] TRANSITION nil nil load_next_level 06:26:51.274 [Lua] Transition type "load_next_level", is server: true 06:26:51.274 [Lua] [GameNetworkManager] Leaving game... 06:26:51.274 [Lua] [GameNetworkManager] Shutting down game session host. 06:26:51.274 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:26:51.274 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:26:51.274 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=962.22 06:26:51.290 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:26:53.233 [Lua] Set lobby begin: 06:26:53.233 [Lua] Lobby data twitch_enabled = false 06:26:53.233 [Lua] Lobby data selected_mission_id = journey_cave 06:26:53.233 [Lua] Lobby data num_players = 1 06:26:53.233 [Lua] Lobby data difficulty_tweak = -10 06:26:53.233 [Lua] Lobby data host = 110000105841eda 06:26:53.233 [Lua] Lobby data matchmaking_type = 2 06:26:53.233 [Lua] Lobby data is_private = true 06:26:53.233 [Lua] Lobby data match_started = true 06:26:53.233 [Lua] Lobby data difficulty = harder 06:26:53.233 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:26:53.233 [Lua] Lobby data player_slot_4 = 0:0 06:26:53.233 [Lua] Lobby data unique_server_name = Haruf 06:26:53.233 [Lua] Lobby data quick_game = false 06:26:53.233 [Lua] Lobby data country_code = DE 06:26:53.233 [Lua] Lobby data matchmaking = false 06:26:53.233 [Lua] Lobby data power_level = 0 06:26:53.233 [Lua] Lobby data mission_id = sig_gorge_wastes_path5 06:26:53.233 [Lua] Lobby data mechanism = deus 06:26:53.233 [Lua] Lobby data player_slot_5 = 0:0 06:26:53.233 [Lua] Lobby data player_slot_2 = 0:0 06:26:53.233 [Lua] Lobby data network_hash = 35577e51b360aa03 06:26:53.233 [Lua] Lobby data player_slot_3 = 0:0 06:26:53.233 [Lua] Lobby data eac_authorized = true 06:26:53.233 [Lua] Set lobby end. 06:26:53.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:26:53.280 [Lua] [Managers] Calling function on all managers: 06:26:53.280 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:26:53.281 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:26:53.281 [Lua] Clearing all global lookup lists 06:26:53.281 [Lua] [IngamePlayerListUI] - Destroy 06:26:53.281 [Lua] [EquipmentUI] - Destroy 06:26:53.281 [Lua] [AbilityUI] - Destroy 06:26:53.281 [Lua] [GamePadEquipmentUI] - Destroy 06:26:53.281 [Lua] [GamePadAbilityUI] - Destroy 06:26:53.281 [Lua] [IngameUI] destroy 06:26:53.282 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,2,152,91,34,221.25,4823.75,506.5,0,800.25,0,716.75,49,0,0] 06:26:53.282 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:26:53.282 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 06:26:53.282 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [0,0,0,0,0,0,0,2,0,0,0,0,0,2,3,0,132,110,10,137,2581,209.75,0,285.5,0,196.75,44,0,0] 06:26:53.282 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 06:26:53.282 [Lua] PlayerManager:remove_player peer_id=110000105841eda 6 06:26:53.282 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,63,61,1,8.75,1091.75,189.5,0,0,0,46.25,25,0,0] 06:26:53.282 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"}] 06:26:53.282 [Lua] PlayerManager:remove_player peer_id=110000105841eda 4 06:26:53.282 [Lua] [Mutator] Deactivating mutator 'deus_more_monsters' 06:26:53.282 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 06:26:53.282 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 06:26:53.282 [Lua] [Mutator] Deactivating mutator 'increased_deus_soft_currency' 06:26:53.283 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[2b37bca301899671]' child 3: '#ID[0cfcaf644fa807b8]' child 4: '#ID[485f43d9ae015faf]' child 5: '#ID[8a3c816f7a955bf4]' child 6: '#ID[3d1c223596227d45]' child 7: '#ID[3719182834cf35f3]' child 8: '#ID[5685b2752d023b13]' child 9: '#ID[40046c0656f4fe2f]' child 10: '#ID[b7439a060f8fc695]' 06:26:53.283 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[0cfcaf644fa807b8]' child 2: '#ID[0d2ba1e66529f45b]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[1dac8f12643de343]' child 5: '#ID[ca0aa57f88d23f7d]' child 6: '#ID[246c528b70577843]' 06:26:53.284 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[f8cae640905170d7]' child 3: '#ID[59a4405d2022a58d]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[a1f06d8a46a32341]' child 6: '#ID[0979e34eaacf6a46]' child 7: '#ID[0979e34eaacf6a46]' child 8: '#ID[a63947aa9cf1b0ef]' 06:26:53.284 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[33f2350a5569735b]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[591e8680614ecb40]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[619b3d3019f207dc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[2252441b0429abd4]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[c46a40a5c564a459]' child 16: '#ID[0d7bb981eaa40870]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[359af53c6d2a32d5]' 06:26:53.284 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[61531f9ddccd81bc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[d124bf6b446813ca]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[1f164038e85b5a38]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[d705e91f7bddd5c5]' 06:26:53.284 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[04395d4ca0d9775e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[619b3d3019f207dc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[a4fa5e4dbf0c4e54]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[60a9466a5d1db0e3]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[60a9466a5d1db0e3]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[198756725522728c]' 06:26:53.286 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[f8cae640905170d7]' child 3: '#ID[0cfcaf644fa807b8]' child 4: '#ID[d4b846fda19803ca]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[d9a94188071508a5]' child 7: '#ID[762a8fd18be82fcd]' child 8: '#ID[9f8741a9c0586c73]' child 9: '#ID[7fb3582966489606]' child 10: '#ID[47dd4d8b38d29e47]' 06:26:53.287 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6867e460cafc6011]' child 1: '#ID[e67de8a749983b6d]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[2e844fac5405c9c8]' 06:26:53.287 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[9eb6a65db5c3b24a]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[d7d2cb36d7da85e7]' 06:26:53.287 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[d7d2cb36d7da85e7]' 06:26:53.288 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[9eb6a65db5c3b24a]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[5c1fdcfa699d80d0]' child 4: '#ID[d7d2cb36d7da85e7]' 06:26:53.289 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[701a45921bcb4210]' child 3: '#ID[6b736ace59717d18]' child 4: '#ID[1ab44e3c2cdb544a]' child 5: '#ID[74743409dea823d7]' 06:26:53.290 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[d5210d88db294cfb]' child 4: '#ID[74743409dea823d7]' 06:26:53.290 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[cde5736a52d0e877]' 06:26:53.290 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[fea0156ec571efc9]' child 3: '#ID[1ab44e3c2cdb544a]' child 4: '#ID[d5210d88db294cfb]' 06:26:53.290 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[36921ae46c6e2f21]' 06:26:53.291 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[78707fae03c83e70]' child 5: '#ID[cde5736a52d0e877]' 06:26:53.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:26:53.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:26:53.332 error: [Unit] Unit: '#ID[5574f1cb9cbb9e11]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:26:53.447 [Lua] [Managers] Destroying manager group: 06:26:53.449 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[181a7a0ad51f873d]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[04395d4ca0d9775e]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[61531f9ddccd81bc]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[619b3d3019f207dc]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[c3cc1c868b7317d3]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[e70169f58e936e93]' child 27: '#ID[d3662d44bc5caa13]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[24fde7a461d77a42]' child 30: '#ID[8b14d6d9ef7ee6c5]' child 31: '#ID[c016018bc5f5e03a]' 06:26:53.457 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:26:53.567 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:26:53.569 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 06:26:53.570 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:26:53.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:26:53.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:26:53.577 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:26:53.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:26:53.581 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 06:26:53.581 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:26:53.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:26:53.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:26:53.583 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:26:53.584 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:26:53.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:26:53.588 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:26:53.589 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:26:53.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:26:53.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:26:53.595 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:26:53.598 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 06:26:53.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:26:53.600 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:26:53.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:26:53.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:26:53.606 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 06:26:53.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:26:53.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:26:53.620 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:26:53.621 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 06:26:53.621 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:26:53.621 [Lua] [Matchmaking] unregister rpcs 06:26:53.621 [Lua] ############### UNLOADING PACKAGES ############### 06:26:53.621 [Lua] [Gamestate] Enter state StateLoading 06:26:53.623 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:26:53.623 [Lua] [Matchmaking] register rpcs 06:26:53.623 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:26:53.623 [Lua] registering RPCs 06:26:53.623 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:26:53.623 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:26:53.623 [Lua] Set lobby begin: 06:26:53.623 [Lua] Lobby data twitch_enabled = false 06:26:53.623 [Lua] Lobby data selected_mission_id = journey_cave 06:26:53.623 [Lua] Lobby data num_players = 1 06:26:53.623 [Lua] Lobby data difficulty_tweak = -10 06:26:53.623 [Lua] Lobby data host = 110000105841eda 06:26:53.623 [Lua] Lobby data matchmaking_type = 2 06:26:53.623 [Lua] Lobby data is_private = true 06:26:53.623 [Lua] Lobby data match_started = true 06:26:53.623 [Lua] Lobby data difficulty = harder 06:26:53.623 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:26:53.623 [Lua] Lobby data player_slot_4 = 0:0 06:26:53.623 [Lua] Lobby data unique_server_name = Haruf 06:26:53.624 [Lua] Lobby data quick_game = false 06:26:53.624 [Lua] Lobby data country_code = DE 06:26:53.624 [Lua] Lobby data matchmaking = false 06:26:53.624 [Lua] Lobby data power_level = 0 06:26:53.624 [Lua] Lobby data mission_id = dlc_morris_map 06:26:53.624 [Lua] Lobby data mechanism = deus 06:26:53.624 [Lua] Lobby data player_slot_5 = 0:0 06:26:53.624 [Lua] Lobby data player_slot_2 = 0:0 06:26:53.624 [Lua] Lobby data network_hash = 35577e51b360aa03 06:26:53.624 [Lua] Lobby data player_slot_3 = 0:0 06:26:53.624 [Lua] Lobby data eac_authorized = true 06:26:53.624 [Lua] Set lobby end. 06:26:53.624 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:26:53.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 06:26:53.634 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 06:26:53.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 06:26:53.634 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 06:26:53.634 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 06:26:53.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 06:26:53.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 06:26:53.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 06:26:53.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 06:26:53.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 06:26:53.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:26:53.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer 06:26:53.635 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:26:53.635 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 06:26:53.635 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 06:26:53.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 06:26:53.636 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:26:53.636 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 06:26:53.636 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 06:26:53.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer 06:26:53.638 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 06:26:53.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 06:26:53.643 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 06:26:53.650 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 06:26:53.650 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:26:53.655 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 06:26:53.655 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 06:26:53.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 06:26:53.655 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:26:53.656 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 06:26:53.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 06:26:53.657 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:26:53.658 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 06:26:53.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 06:26:53.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 06:26:53.659 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 06:26:53.659 [Lua] [StateLoading] load_current_level 06:26:53.659 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 06:26:53.659 [Umbra] Unload tome 06:26:53.660 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5, sig_gorge_wastes_path5 06:26:53.662 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path5 06:26:53.665 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path5 06:26:53.671 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path5 06:26:53.710 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path5 06:26:53.712 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path5 06:26:53.728 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path5 06:26:53.728 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 06:26:53.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 06:26:53.844 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 06:26:53.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 06:26:53.965 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 06:26:54.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 06:26:54.802 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 06:26:54.817 [Lua] [LevelTransitionHandler] Level load completed! 06:26:54.817 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 06:26:54.817 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:26:54.818 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 06:26:54.818 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:26:54.818 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 06:26:54.824 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1097410688,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:26:54.825 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:26:54.834 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 1097410688 06:26:54.834 [Lua] ### Received rpc_level_loaded 06:26:54.834 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 327 06:26:54.834 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:26:54.834 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:26:54.834 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 06:26:54.834 [Umbra] Init version: 3.4.15 :: 16 threads 06:26:54.836 [Lua] Async level spawning done 06:26:54.850 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:26:54.850 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:26:54.867 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:26:54.867 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:26:54.868 [Lua] ### Received rpc_level_loaded 06:26:54.868 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 327 06:26:54.884 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:26:55.898 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:26:55.898 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:26:55.898 [Lua] [Matchmaking] unregister rpcs 06:26:55.898 [Lua] Set lobby begin: 06:26:55.898 [Lua] Lobby data twitch_enabled = false 06:26:55.898 [Lua] Lobby data selected_mission_id = journey_cave 06:26:55.898 [Lua] Lobby data num_players = 1 06:26:55.898 [Lua] Lobby data difficulty_tweak = -10 06:26:55.898 [Lua] Lobby data host = 110000105841eda 06:26:55.898 [Lua] Lobby data matchmaking_type = 2 06:26:55.898 [Lua] Lobby data is_private = true 06:26:55.898 [Lua] Lobby data match_started = true 06:26:55.898 [Lua] Lobby data difficulty = harder 06:26:55.898 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:26:55.898 [Lua] Lobby data player_slot_4 = 0:0 06:26:55.898 [Lua] Lobby data unique_server_name = Haruf 06:26:55.898 [Lua] Lobby data quick_game = false 06:26:55.898 [Lua] Lobby data country_code = DE 06:26:55.898 [Lua] Lobby data matchmaking = false 06:26:55.898 [Lua] Lobby data power_level = 0 06:26:55.899 [Lua] Lobby data mission_id = dlc_morris_map 06:26:55.899 [Lua] Lobby data mechanism = deus 06:26:55.899 [Lua] Lobby data player_slot_5 = 0:0 06:26:55.899 [Lua] Lobby data player_slot_2 = 0:0 06:26:55.899 [Lua] Lobby data network_hash = 35577e51b360aa03 06:26:55.899 [Lua] Lobby data player_slot_3 = 0:0 06:26:55.899 [Lua] Lobby data eac_authorized = true 06:26:55.899 [Lua] Set lobby end. 06:26:55.899 [Lua] [Managers] Destroying manager group: 06:26:55.899 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 06:26:55.899 [Lua] [Gamestate] Enter StateIngame HOST 06:26:55.900 [Lua] <>level = dlc_morris_map<> 06:26:55.900 [Lua] [StateIngame] Server ingame 06:26:55.903 [Lua] Set lobby begin: 06:26:55.903 [Lua] Lobby data twitch_enabled = false 06:26:55.903 [Lua] Lobby data selected_mission_id = journey_cave 06:26:55.903 [Lua] Lobby data num_players = 1 06:26:55.903 [Lua] Lobby data difficulty_tweak = 0 06:26:55.903 [Lua] Lobby data host = 110000105841eda 06:26:55.903 [Lua] Lobby data matchmaking_type = 2 06:26:55.903 [Lua] Lobby data is_private = true 06:26:55.903 [Lua] Lobby data match_started = true 06:26:55.903 [Lua] Lobby data difficulty = normal 06:26:55.903 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:26:55.903 [Lua] Lobby data player_slot_4 = 0:0 06:26:55.903 [Lua] Lobby data unique_server_name = Haruf 06:26:55.903 [Lua] Lobby data quick_game = false 06:26:55.903 [Lua] Lobby data country_code = DE 06:26:55.903 [Lua] Lobby data matchmaking = false 06:26:55.903 [Lua] Lobby data power_level = 0 06:26:55.903 [Lua] Lobby data mission_id = dlc_morris_map 06:26:55.903 [Lua] Lobby data mechanism = deus 06:26:55.903 [Lua] Lobby data player_slot_5 = 0:0 06:26:55.903 [Lua] Lobby data player_slot_2 = 0:0 06:26:55.903 [Lua] Lobby data network_hash = 35577e51b360aa03 06:26:55.903 [Lua] Lobby data player_slot_3 = 0:0 06:26:55.903 [Lua] Lobby data eac_authorized = true 06:26:55.903 [Lua] Set lobby end. 06:26:55.903 [Lua] [Matchmaking] register rpcs 06:26:55.903 [Lua] GameNetworkManager:init... creating game session 06:26:55.903 [Lua] Host GameSession.make_game_session_host with session: 06:26:55.903 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:26:55.903 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:26:55.903 [Lua] [GameNetworkManager] self.is_server = true 06:26:55.903 [Network] Setting artificial MTU limit to 65536 06:26:55.906 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 1 06:26:55.917 [Lua] Switching ConflictSettings: to: disabled 06:26:55.917 [Lua] pacing=disabled 06:26:55.917 [Lua] roaming=nil 06:26:55.917 [Lua] specials=disabled 06:26:55.917 [Lua] debug_color=black 06:26:55.917 [Lua] pack_spawning=disabled 06:26:55.917 [Lua] contained_breeds=nil 06:26:55.917 [Lua] disabled=true 06:26:55.917 [Lua] boss=disabled 06:26:55.917 [Lua] horde=disabled 06:26:55.917 [Lua] name=disabled 06:26:55.917 [Lua] intensity=disabled 06:26:55.917 [Lua] --- 06:26:55.917 [Lua] [LevelAnalysis] set_random_seed( 0) 06:26:55.922 [Lua] [AIInterestPointSystem] Level Seed: 1252417806 06:26:55.923 [Lua] 06:26:55.923 [Lua] [entity_system_bag] = table 06:26:55.923 [Lua] [entity_system_bag] = metatable 06:26:55.923 [Lua] [startup_data] = table 06:26:55.923 [Lua] [entity_manager] = table 06:26:55.923 [Lua] [entity_manager] = metatable 06:26:55.923 [Lua] [unit_spawner] = table 06:26:55.923 [Lua] [unit_spawner] = metatable 06:26:55.923 [Lua] [unit_storage] = table 06:26:55.923 [Lua] [unit_storage] = metatable 06:26:55.923 [Lua] [dice_keeper] = table 06:26:55.923 [Lua] [dice_keeper] = metatable 06:26:55.923 [Lua] [is_server] = true (boolean) 06:26:55.923 [Lua] [world] = [World] 06:26:55.923 [Lua] [system_api] = table 06:26:55.923 [Lua] [entity_system] = table 06:26:55.923 [Lua] [entity_system] = metatable 06:26:55.923 [Lua] [network_lobby] = table 06:26:55.923 [Lua] [network_lobby] = metatable 06:26:55.923 [Lua] [profile_synchronizer] = table 06:26:55.923 [Lua] [profile_synchronizer] = metatable 06:26:55.923 [Lua] [level_transition_handler] = table 06:26:55.923 [Lua] [level_transition_handler] = metatable 06:26:55.923 [Lua] [num_local_human_players] = 1 (number) 06:26:55.923 [Lua] [statistics_db] = table 06:26:55.923 [Lua] [statistics_db] = metatable 06:26:55.923 [Lua] [network_server] = table 06:26:55.923 [Lua] [network_server] = metatable 06:26:55.923 [Lua] [input_manager] = table 06:26:55.923 [Lua] [input_manager] = metatable 06:26:55.923 [Lua] [network_clock] = table 06:26:55.923 [Lua] [network_clock] = metatable 06:26:55.923 [Lua] [network_transmit] = table 06:26:55.923 [Lua] [network_transmit] = metatable 06:26:55.923 [Lua] [free_flight_manager] = table 06:26:55.923 [Lua] [free_flight_manager] = metatable 06:26:55.923 [Lua] [network_manager] = table 06:26:55.923 [Lua] [network_manager] = metatable 06:26:55.923 [Lua] [network_event_delegate] = table 06:26:55.923 [Lua] [network_event_delegate] = metatable 06:26:55.923 [Lua] 06:26:55.923 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:26:55.923 [Lua] ignoring extension VersusInteractObjectiveExtension 06:26:55.923 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:26:55.923 [Lua] ignoring extension VersusSocketObjectiveExtension 06:26:55.923 [Lua] ignoring extension VersusTargetObjectiveExtension 06:26:55.923 [Lua] ignoring extension VersusMissionObjectiveExtension 06:26:55.938 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:26:55.939 [Lua] [AchievementManager] Achievements using the steam platform 06:26:55.939 [Lua] PlayerManager:add_player player_1 06:26:56.003 [Lua] [StateIngame] Level seed: 0 06:26:56.004 [Lua] [LevelAnalysis] set_random_seed( 1252417806) 06:26:56.004 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:26:56.004 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:26:56.004 [Lua] [IngameUI] init 06:26:56.012 [SteamVoipClient] select_out(110000105841eda, off) 06:26:56.016 [Lua] cb_razer_chroma_setup 06:26:56.048 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:26:56.048 [Lua] Set lobby begin: 06:26:56.048 [Lua] Lobby data twitch_enabled = false 06:26:56.048 [Lua] Lobby data selected_mission_id = journey_cave 06:26:56.048 [Lua] Lobby data num_players = 1 06:26:56.048 [Lua] Lobby data difficulty_tweak = 0 06:26:56.048 [Lua] Lobby data host = 110000105841eda 06:26:56.048 [Lua] Lobby data matchmaking_type = 2 06:26:56.048 [Lua] Lobby data is_private = true 06:26:56.048 [Lua] Lobby data match_started = true 06:26:56.048 [Lua] Lobby data difficulty = normal 06:26:56.048 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:26:56.048 [Lua] Lobby data player_slot_4 = 0:0 06:26:56.048 [Lua] Lobby data unique_server_name = Haruf 06:26:56.048 [Lua] Lobby data quick_game = false 06:26:56.048 [Lua] Lobby data country_code = DE 06:26:56.048 [Lua] Lobby data matchmaking = false 06:26:56.048 [Lua] Lobby data power_level = 715 06:26:56.048 [Lua] Lobby data mission_id = dlc_morris_map 06:26:56.048 [Lua] Lobby data mechanism = deus 06:26:56.048 [Lua] Lobby data player_slot_5 = 0:0 06:26:56.048 [Lua] Lobby data player_slot_2 = 0:0 06:26:56.048 [Lua] Lobby data network_hash = 35577e51b360aa03 06:26:56.048 [Lua] Lobby data player_slot_3 = 0:0 06:26:56.048 [Lua] Lobby data eac_authorized = true 06:26:56.048 [Lua] Set lobby end. 06:26:56.048 [Lua] CurrentConflictSettings disabled 06:26:56.048 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 06:26:56.048 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 06:26:56.048 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:26:56.049 [Lua] [Managers] Calling function on all managers: 06:26:56.049 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:26:56.049 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:26:56.049 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:26:56.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:26:56.052 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:26:56.052 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:26:56.076 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:26:56.076 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:26:56.114 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:26:56.114 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:26:56.115 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:26:56.441 [Lua] StateInGameRunning:_game_actually_starts() 06:26:56.441 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:26:56.441 [Lua] ################################################################################################################# 06:26:56.441 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_gorge_wastes_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:26:56.441 [Lua] ################################################################################################################# 06:26:56.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 06:26:56.441 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:26:56.459 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, start={ node_15=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_12=[Unit '#ID[eab9d113c7029403]'], node_16=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, } { "node_15", } { node_9={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-104817326, power_ups=-1620067421, mutator=115842185, blessings=670137428, }, node_type="ingame", theme="wastes", layout_x=0.66251032360620121, level="sig_mordrek_wastes_path1", layout_y=0.68492863608695931, next={ "node_10", }, path=1, level_seed=-916306144, weapon_pickup_seed=-1864151041, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=115842185, power_ups=751398054, mutator=670137428, blessings=-1620067421, }, node_type="ingame", theme="nurgle", layout_x=0.57102611051650998, level="pat_tower_nurgle_path4", layout_y=1, next={ "node_9", }, path=4, level_seed=-1864151041, weapon_pickup_seed=-104817326, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=115842185, level_type="ARENA", layout_y=0.45503143443094901, next={ }, curse="curse_khorne_champions", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=670137428, power_ups=1613339597, mutator=-1620067421, blessings=751398054, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-104817326, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1620067421, power_ups=-375092536, mutator=751398054, blessings=1613339597, }, node_type="ingame", theme="wastes", layout_x=0.28430187332030149, level="pat_forest_wastes_path3", layout_y=0.5000945353615347, next={ "node_3", "node_13", }, path=3, level_seed=115842185, weapon_pickup_seed=670137428, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=751398054, power_ups=916303751, mutator=1613339597, blessings=-375092536, }, node_type="ingame", theme="tzeentch", layout_x=0.58388250949578346, level="pat_mines_tzeentch_path3", layout_y=0.14573594333813306, next={ "node_5", "node_9", }, path=3, level_seed=670137428, weapon_pickup_seed=-1620067421, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.79382525247237468, next={ "node_11", "node_14", }, weapon_pickup_seed=751398054, conflict_settings="disabled", path=0, system_seeds={ pickups=1613339597, power_ups=-91248838, mutator=-375092536, blessings=916303751, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1620067421, layout_x=0.41905895609494681, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44946429144038585, next={ "node_1", "node_15", }, weapon_pickup_seed=1613339597, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-375092536, power_ups=-2029679279, mutator=916303751, blessings=-91248838, }, node_type="start", mutators={ }, theme="wastes", level_seed=751398054, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=916303751, power_ups=451831420, mutator=-91248838, blessings=-2029679279, }, node_type="ingame", theme="wastes", layout_x=0.29163691672290798, level="pat_mountain_wastes_path2", layout_y=0, next={ "node_3", }, path=2, level_seed=1613339597, weapon_pickup_seed=-375092536, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-91248838, power_ups=-1719955541, mutator=-2029679279, blessings=451831420, }, node_type="ingame", theme="slaanesh", layout_x=0.52082456864328119, level="pat_bay_slaanesh_path1", layout_y=0.53002960133705901, next={ "node_9", }, path=1, level_seed=-375092536, weapon_pickup_seed=916303751, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.23654645408023664, next={ "node_4", "node_11", }, weapon_pickup_seed=-91248838, conflict_settings="disabled", path=0, system_seeds={ pickups=-2029679279, power_ups=1252417806, mutator=451831420, blessings=-1719955541, }, node_type="shop", mutators={ }, theme="wastes", level_seed=916303751, layout_x=0.41890310586805757, base_level="shop_fortune", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=451831420, power_ups=-873761515, mutator=-1719955541, blessings=1252417806, }, node_type="ingame", theme="wastes", layout_x=0.27874705232807223, level="pat_town_wastes_path3", layout_y=0.98698364044847098, next={ "node_13", }, path=3, level_seed=-91248838, weapon_pickup_seed=-2029679279, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1719955541, power_ups=-686341264, mutator=1252417806, blessings=-873761515, }, node_type="ingame", theme="khorne", layout_x=0.84226366823696597, level="sig_snare_a_khorne_path1", layout_y=0.43833519906427559, next={ "final", }, path=1, level_seed=-2029679279, weapon_pickup_seed=451831420, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1252417806, power_ups=57409551, mutator=-873761515, blessings=-686341264, }, node_type="ingame", theme="wastes", layout_x=0.15717393660720511, level="sig_crag_wastes_path5", layout_y=0.23955892226231604, next={ "node_2", "node_12", }, path=5, level_seed=451831420, weapon_pickup_seed=-1719955541, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-873761515, power_ups=1919413794, mutator=-686341264, blessings=57409551, }, node_type="ingame", theme="slaanesh", layout_x=0.89719870380544464, level="sig_volcano_slaanesh_path3", layout_y=0.10689864510924942, next={ "final", }, path=3, level_seed=-1719955541, weapon_pickup_seed=1252417806, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-686341264, power_ups=-1242982631, mutator=57409551, blessings=1919413794, }, node_type="ingame", theme="wastes", layout_x=0.14717173439474665, level="sig_gorge_wastes_path5", layout_y=0.729760299008403, next={ "node_12", "node_16", }, path=5, level_seed=1252417806, weapon_pickup_seed=-873761515, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.18147406269993452, next={ "node_6", "node_8", }, weapon_pickup_seed=-686341264, conflict_settings="disabled", path=0, system_seeds={ pickups=57409551, power_ups=1290835364, mutator=1919413794, blessings=-1242982631, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-873761515, layout_x=0.73970513707115715, base_level="shop_harmony", }, node_10={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.81813762547707425, next={ "final", }, weapon_pickup_seed=57409551, conflict_settings="disabled", path=0, system_seeds={ pickups=1919413794, power_ups=-1656101709, mutator=-1242982631, blessings=1290835364, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-686341264, layout_x=0.86247533116496933, base_level="shop_harmony", }, } 06:26:56.459 [Lua] [SharedState] deus_map_13656472_node_15: ready:0:0:0:0 = true 06:26:56.459 [Lua] [SharedState] deus_map_13656472_node_15: map_state:0:0:0:0 = STARTING 06:26:56.459 [Lua] [SharedState] deus_map_13656472_node_15: final_node_selected:0:0:0:0 = 06:26:56.459 [Lua] [SharedState] deus_map_13656472_node_15: vote:0:0:0:0 = 06:26:56.460 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:26:56.463 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 06:26:56.464 [Lua] [SharedState] deus_map_13656472_node_15: map_state:0:0:0:0 = WAITING 06:26:56.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 06:26:56.663 [Lua] Commit load time data 06:27:20.464 [Lua] [SharedState] deus_map_13656472_node_15: vote:0:0:0:0 = node_16 06:27:20.492 [Lua] [SharedState] deus_map_13656472_node_15: map_state:0:0:0:0 = VOTING 06:27:20.519 [Lua] [SharedState] deus_map_13656472_node_15: map_state:0:0:0:0 = VOTING_FINISHING 06:27:25.541 [Lua] [SharedState] deus_map_13656472_node_15: final_node_selected:0:0:0:0 = node_16 06:27:25.541 [Lua] [SharedState] deus_map_13656472_node_15: map_state:0:0:0:0 = FINISHING 06:27:25.541 [Lua] [SharedState] deus_run_state_13656472: twitch_vote:0:0:0:0 = 06:27:28.584 [Lua] [SharedState] deus_map_13656472_node_15: map_state:0:0:0:0 = FINISHED 06:27:28.585 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:27:29.591 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:27:29.591 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 06:27:29.621 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 06:27:29.621 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = node_16 06:27:29.621 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_wastes_path3, mc:deus, gm:deus, env:0, seed:-91248838, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder, diff_tweak:-7, id:970107648, lt:load_next_level, extra_packages:{ }) 06:27:29.621 [Lua] [LevelTransitionHandler] promote_next_level_data 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = pat_town_wastes_path3 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = -91248838 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = deus_skaven_chaos 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = deus 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = harder 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = -7 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 970107648 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:27:29.621 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:27:29.621 [Lua] [NetworkServer] Entering post game 06:27:29.621 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:27:29.621 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 06:27:29.621 [Save] Saving `save_data` 06:27:29.621 [Lua] gm_event_end_conditions_met true false 06:27:29.622 [Lua] Game won 06:27:29.622 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:27:29.625 [Save] Save done 06:27:29.625 [Save] Saving `save_data` 06:27:29.628 [Save] Save done 06:27:29.638 [Lua] generate_backend_stats 110000105841eda:1 06:27:29.704 [Lua] [PlayFabMirrorBase] Force commit 06:27:29.704 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:27:29.704 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:27:29.704 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:27:29.704 [Save] Saving `save_data` 06:27:29.705 [Lua] TRANSITION nil nil load_next_level 06:27:29.705 [Lua] Transition type "load_next_level", is server: true 06:27:29.705 [Lua] [GameNetworkManager] Leaving game... 06:27:29.705 [Lua] [GameNetworkManager] Shutting down game session host. 06:27:29.705 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:27:29.705 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:27:29.705 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.54 06:27:29.706 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:27:29.706 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:27:29.707 [Lua] [PlayFabMirrorBase] commit result "success", "8" 06:27:29.707 [Lua] none table: 0000000007C5F000 nil 06:27:29.709 [Save] Save done 06:27:31.099 [Lua] Set lobby begin: 06:27:31.099 [Lua] Lobby data twitch_enabled = false 06:27:31.099 [Lua] Lobby data selected_mission_id = journey_cave 06:27:31.099 [Lua] Lobby data num_players = 1 06:27:31.099 [Lua] Lobby data difficulty_tweak = 0 06:27:31.099 [Lua] Lobby data host = 110000105841eda 06:27:31.099 [Lua] Lobby data matchmaking_type = 2 06:27:31.099 [Lua] Lobby data is_private = true 06:27:31.099 [Lua] Lobby data match_started = true 06:27:31.099 [Lua] Lobby data difficulty = normal 06:27:31.099 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:27:31.099 [Lua] Lobby data player_slot_4 = 0:0 06:27:31.099 [Lua] Lobby data unique_server_name = Haruf 06:27:31.099 [Lua] Lobby data quick_game = false 06:27:31.099 [Lua] Lobby data country_code = DE 06:27:31.099 [Lua] Lobby data matchmaking = false 06:27:31.100 [Lua] Lobby data power_level = 0 06:27:31.100 [Lua] Lobby data mission_id = dlc_morris_map 06:27:31.100 [Lua] Lobby data mechanism = deus 06:27:31.100 [Lua] Lobby data player_slot_5 = 0:0 06:27:31.100 [Lua] Lobby data player_slot_2 = 0:0 06:27:31.100 [Lua] Lobby data network_hash = 35577e51b360aa03 06:27:31.100 [Lua] Lobby data player_slot_3 = 0:0 06:27:31.100 [Lua] Lobby data eac_authorized = true 06:27:31.100 [Lua] Set lobby end. 06:27:31.544 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:27:31.544 [Lua] [Managers] Calling function on all managers: 06:27:31.544 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:27:31.545 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:27:31.545 [Lua] Clearing all global lookup lists 06:27:31.545 [Lua] [IngamePlayerListUI] - Destroy 06:27:31.545 [Lua] [IngameUI] destroy 06:27:31.547 [Lua] [Managers] Destroying manager group: 06:27:31.548 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:27:31.548 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 06:27:31.548 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:27:31.548 [Lua] [Matchmaking] unregister rpcs 06:27:31.548 [Lua] ############### UNLOADING PACKAGES ############### 06:27:31.548 [Lua] [Gamestate] Enter state StateLoading 06:27:31.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:27:31.550 [Lua] [Matchmaking] register rpcs 06:27:31.550 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:27:31.550 [Lua] registering RPCs 06:27:31.550 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:27:31.550 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:27:31.550 [Lua] Set lobby begin: 06:27:31.550 [Lua] Lobby data twitch_enabled = false 06:27:31.550 [Lua] Lobby data selected_mission_id = journey_cave 06:27:31.550 [Lua] Lobby data num_players = 1 06:27:31.550 [Lua] Lobby data difficulty_tweak = 0 06:27:31.550 [Lua] Lobby data host = 110000105841eda 06:27:31.550 [Lua] Lobby data matchmaking_type = 2 06:27:31.550 [Lua] Lobby data is_private = true 06:27:31.550 [Lua] Lobby data match_started = true 06:27:31.550 [Lua] Lobby data difficulty = normal 06:27:31.550 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:27:31.550 [Lua] Lobby data player_slot_4 = 0:0 06:27:31.550 [Lua] Lobby data unique_server_name = Haruf 06:27:31.550 [Lua] Lobby data quick_game = false 06:27:31.550 [Lua] Lobby data country_code = DE 06:27:31.550 [Lua] Lobby data matchmaking = false 06:27:31.550 [Lua] Lobby data power_level = 0 06:27:31.550 [Lua] Lobby data mission_id = pat_town_wastes_path3 06:27:31.550 [Lua] Lobby data mechanism = deus 06:27:31.550 [Lua] Lobby data player_slot_5 = 0:0 06:27:31.550 [Lua] Lobby data player_slot_2 = 0:0 06:27:31.550 [Lua] Lobby data network_hash = 35577e51b360aa03 06:27:31.550 [Lua] Lobby data player_slot_3 = 0:0 06:27:31.550 [Lua] Lobby data eac_authorized = true 06:27:31.550 [Lua] Set lobby end. 06:27:31.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:27:31.564 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 06:27:31.564 [Lua] [StateLoading] load_current_level 06:27:31.564 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path3 0 06:27:31.588 [Umbra] Unload tome 06:27:31.591 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 06:27:31.591 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_wastes_path3, async-read, 06:27:31.591 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_wastes_path3, async-read, 06:27:31.591 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path3, async-read, 06:27:31.591 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path3, async-read, 06:27:31.591 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path3, async-read, 06:27:31.591 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path3, async-read, 06:27:31.591 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_path3, pat_town_wastes_path3, async-read, 06:27:32.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 06:27:32.304 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 06:27:32.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 06:27:33.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 06:27:33.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 06:27:33.567 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 06:27:33.835 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 06:27:33.835 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 06:27:33.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 06:27:36.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 06:27:36.946 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 06:27:36.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 06:27:37.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 06:27:37.197 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 06:27:37.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 06:27:37.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 06:27:37.548 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 06:27:37.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 06:27:37.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 06:27:37.717 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_common 06:27:37.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_path3 06:27:37.872 [Umbra] Loading umbra tome '#ID[c7a14d5b0693bdf0]' 06:27:37.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_path3 06:27:37.935 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_path3 06:27:37.957 [Lua] [LevelTransitionHandler] Level load completed! 06:27:37.957 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path3 - level_seed: -91248838 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 06:27:37.972 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:27:37.972 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 06:27:37.972 [Lua] load_startup_enemy_packages: -------------- 06:27:37.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:27:37.972 [Lua] chaos_spawn 06:27:37.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_troll 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_rat_ogre 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_stormfiend 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] beastmen_minotaur 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_plague_sorcerer 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_corruptor_sorcerer 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_gutter_runner 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_pack_master 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_poison_wind_globadier 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_ratling_gunner 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_warpfire_thrower 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_vortex_sorcerer 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] beastmen_standard_bearer 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_vortex 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] critter_rat 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] critter_pig 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_storm_vermin_with_shield 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_storm_vermin 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_warrior 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_clan_rat 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_raider 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_slave 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_fanatic 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_marauder 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_marauder_with_shield 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_loot_rat 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_clan_rat_with_shield 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] chaos_berzerker 06:27:37.973 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:27:37.973 [Lua] skaven_plague_monk 06:27:37.975 [Lua] ### Received rpc_level_loaded 06:27:37.975 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 445 06:27:37.975 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:27:37.992 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:27:37.992 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:27:38.008 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:27:38.008 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:27:38.009 [Lua] ### Received rpc_level_loaded 06:27:38.009 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 445 06:27:38.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:27:38.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:27:38.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:27:38.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:27:38.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:27:38.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:27:38.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:27:38.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:27:38.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:27:38.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:27:38.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:27:38.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:27:39.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:27:39.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:27:39.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:27:39.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:27:39.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:27:39.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:27:39.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:27:39.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:27:39.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:27:39.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:27:39.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:27:39.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:27:39.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:27:39.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:27:39.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:27:40.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:27:40.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:27:40.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:27:40.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:27:40.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:27:40.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:27:40.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:27:40.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:27:40.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:27:40.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:27:40.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:27:40.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:27:40.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:27:40.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:27:40.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:27:41.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:27:41.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:27:41.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:27:41.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:27:41.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:27:41.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:27:41.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:27:41.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:27:41.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:27:41.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:27:41.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:27:41.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:27:41.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:27:41.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:27:41.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:27:42.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:27:42.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:27:42.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:27:42.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:27:42.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:27:42.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:27:42.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:27:42.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:27:42.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:27:42.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:27:42.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:27:42.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:27:43.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:27:43.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:27:43.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:27:43.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:27:43.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:27:43.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:27:43.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:27:43.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:27:43.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:27:43.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:27:43.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:27:43.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:27:44.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:27:44.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:27:44.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:27:44.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:27:44.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:27:44.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:27:44.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:27:44.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:27:44.567 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_wastes_path3 game_mode: deus 06:27:44.567 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:27:44.567 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 06:27:44.574 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":476916672,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:27:44.574 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:27:44.580 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 476916672 06:27:44.581 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:27:44.581 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path3/world 06:27:44.581 [Umbra] Init version: 3.4.15 :: 16 threads 06:27:44.750 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 06:27:44.750 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 06:27:44.768 [Lua] Async level spawning done 06:27:44.768 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:27:45.743 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:27:45.743 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:27:45.743 [Lua] [Matchmaking] unregister rpcs 06:27:45.743 [Lua] Set lobby begin: 06:27:45.743 [Lua] Lobby data twitch_enabled = false 06:27:45.743 [Lua] Lobby data selected_mission_id = journey_cave 06:27:45.743 [Lua] Lobby data num_players = 1 06:27:45.743 [Lua] Lobby data difficulty_tweak = 0 06:27:45.743 [Lua] Lobby data host = 110000105841eda 06:27:45.743 [Lua] Lobby data matchmaking_type = 2 06:27:45.743 [Lua] Lobby data is_private = true 06:27:45.743 [Lua] Lobby data match_started = true 06:27:45.743 [Lua] Lobby data difficulty = normal 06:27:45.743 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:27:45.744 [Lua] Lobby data player_slot_4 = 0:0 06:27:45.744 [Lua] Lobby data unique_server_name = Haruf 06:27:45.744 [Lua] Lobby data quick_game = false 06:27:45.744 [Lua] Lobby data country_code = DE 06:27:45.744 [Lua] Lobby data matchmaking = false 06:27:45.744 [Lua] Lobby data power_level = 0 06:27:45.744 [Lua] Lobby data mission_id = pat_town_wastes_path3 06:27:45.744 [Lua] Lobby data mechanism = deus 06:27:45.744 [Lua] Lobby data player_slot_5 = 0:0 06:27:45.744 [Lua] Lobby data player_slot_2 = 0:0 06:27:45.744 [Lua] Lobby data network_hash = 35577e51b360aa03 06:27:45.744 [Lua] Lobby data player_slot_3 = 0:0 06:27:45.744 [Lua] Lobby data eac_authorized = true 06:27:45.744 [Lua] Set lobby end. 06:27:45.744 [Lua] [Managers] Destroying manager group: 06:27:45.744 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 06:27:45.744 [Lua] [Gamestate] Enter StateIngame HOST 06:27:45.745 [Lua] <>level = pat_town_wastes_path3<> 06:27:45.745 [Lua] [StateIngame] Server ingame 06:27:45.748 [Lua] Set lobby begin: 06:27:45.748 [Lua] Lobby data twitch_enabled = false 06:27:45.748 [Lua] Lobby data selected_mission_id = journey_cave 06:27:45.748 [Lua] Lobby data num_players = 1 06:27:45.748 [Lua] Lobby data difficulty_tweak = -7 06:27:45.748 [Lua] Lobby data host = 110000105841eda 06:27:45.748 [Lua] Lobby data matchmaking_type = 2 06:27:45.748 [Lua] Lobby data is_private = true 06:27:45.748 [Lua] Lobby data match_started = true 06:27:45.748 [Lua] Lobby data difficulty = harder 06:27:45.748 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:27:45.748 [Lua] Lobby data player_slot_4 = 0:0 06:27:45.748 [Lua] Lobby data unique_server_name = Haruf 06:27:45.748 [Lua] Lobby data quick_game = false 06:27:45.748 [Lua] Lobby data country_code = DE 06:27:45.748 [Lua] Lobby data matchmaking = false 06:27:45.748 [Lua] Lobby data power_level = 0 06:27:45.748 [Lua] Lobby data mission_id = pat_town_wastes_path3 06:27:45.748 [Lua] Lobby data mechanism = deus 06:27:45.748 [Lua] Lobby data player_slot_5 = 0:0 06:27:45.748 [Lua] Lobby data player_slot_2 = 0:0 06:27:45.748 [Lua] Lobby data network_hash = 35577e51b360aa03 06:27:45.748 [Lua] Lobby data player_slot_3 = 0:0 06:27:45.748 [Lua] Lobby data eac_authorized = true 06:27:45.748 [Lua] Set lobby end. 06:27:45.748 [Lua] [Matchmaking] register rpcs 06:27:45.748 [Lua] GameNetworkManager:init... creating game session 06:27:45.748 [Lua] Host GameSession.make_game_session_host with session: 06:27:45.748 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:27:45.748 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:27:45.748 [Lua] [GameNetworkManager] self.is_server = true 06:27:45.748 [Network] Setting artificial MTU limit to 65536 06:27:45.749 [Lua] [Mutator] Initializing mutator 'increased_healing' 06:27:45.749 [Lua] [Mutator] Initializing mutator 'deus_more_elites' 06:27:45.749 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 06:27:45.749 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 06:27:45.754 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 06:27:45.754 [Lua] pacing=deus_default 06:27:45.754 [Lua] roaming=nil 06:27:45.754 [Lua] specials=deus_default 06:27:45.754 [Lua] contained_breeds=nil 06:27:45.754 [Lua] debug_color=maroon 06:27:45.754 [Lua] disabled=false 06:27:45.754 [Lua] pack_spawning=deus_default 06:27:45.754 [Lua] factions=nil 06:27:45.754 [Lua] description=deus_conflict_director_skaven_chaos_name 06:27:45.754 [Lua] boss=deus_default 06:27:45.754 [Lua] horde=deus_default 06:27:45.754 [Lua] name=deus_skaven_chaos 06:27:45.754 [Lua] intensity=deus_default 06:27:45.754 [Lua] --- 06:27:45.754 [Lua] [LevelAnalysis] set_random_seed( -91248838) 06:27:45.759 [Lua] [AIInterestPointSystem] Level Seed: -91248838 06:27:45.759 [Lua] 06:27:45.759 [Lua] [entity_system_bag] = table 06:27:45.759 [Lua] [entity_system_bag] = metatable 06:27:45.759 [Lua] [startup_data] = table 06:27:45.759 [Lua] [entity_manager] = table 06:27:45.760 [Lua] [entity_manager] = metatable 06:27:45.760 [Lua] [unit_spawner] = table 06:27:45.760 [Lua] [unit_spawner] = metatable 06:27:45.760 [Lua] [unit_storage] = table 06:27:45.760 [Lua] [unit_storage] = metatable 06:27:45.760 [Lua] [dice_keeper] = table 06:27:45.760 [Lua] [dice_keeper] = metatable 06:27:45.760 [Lua] [is_server] = true (boolean) 06:27:45.760 [Lua] [world] = [World] 06:27:45.760 [Lua] [system_api] = table 06:27:45.760 [Lua] [entity_system] = table 06:27:45.760 [Lua] [entity_system] = metatable 06:27:45.760 [Lua] [network_lobby] = table 06:27:45.760 [Lua] [network_lobby] = metatable 06:27:45.760 [Lua] [profile_synchronizer] = table 06:27:45.760 [Lua] [profile_synchronizer] = metatable 06:27:45.760 [Lua] [level_transition_handler] = table 06:27:45.760 [Lua] [level_transition_handler] = metatable 06:27:45.760 [Lua] [num_local_human_players] = 1 (number) 06:27:45.760 [Lua] [statistics_db] = table 06:27:45.760 [Lua] [statistics_db] = metatable 06:27:45.760 [Lua] [network_server] = table 06:27:45.760 [Lua] [network_server] = metatable 06:27:45.760 [Lua] [input_manager] = table 06:27:45.760 [Lua] [input_manager] = metatable 06:27:45.760 [Lua] [network_clock] = table 06:27:45.760 [Lua] [network_clock] = metatable 06:27:45.760 [Lua] [network_transmit] = table 06:27:45.760 [Lua] [network_transmit] = metatable 06:27:45.760 [Lua] [free_flight_manager] = table 06:27:45.760 [Lua] [free_flight_manager] = metatable 06:27:45.760 [Lua] [network_manager] = table 06:27:45.760 [Lua] [network_manager] = metatable 06:27:45.760 [Lua] [network_event_delegate] = table 06:27:45.760 [Lua] [network_event_delegate] = metatable 06:27:45.760 [Lua] 06:27:45.760 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:27:45.760 [Lua] ignoring extension VersusInteractObjectiveExtension 06:27:45.760 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:27:45.760 [Lua] ignoring extension VersusSocketObjectiveExtension 06:27:45.760 [Lua] ignoring extension VersusTargetObjectiveExtension 06:27:45.760 [Lua] ignoring extension VersusMissionObjectiveExtension 06:27:45.762 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:27:45.782 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:27:45.782 [Lua] [AchievementManager] Achievements using the steam platform 06:27:45.782 [Lua] PlayerManager:add_player player_1 06:27:45.872 [Lua] respawn_unit_spawned with group id: terror_event_respawn 06:27:45.872 [Lua] respawn_unit_spawned with group id: terror_event_respawn 06:27:45.872 [Lua] respawn_unit_spawned with group id: terror_event_respawn 06:27:45.879 [Lua] [StateIngame] Level seed: -91248838 06:27:45.895 [Lua] [LevelAnalysis] set_random_seed( -91248838) 06:27:45.898 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:27:45.898 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:27:45.898 [Lua] [IngameUI] init 06:27:45.913 [SteamVoipClient] select_out(110000105841eda, off) 06:27:45.917 [Lua] cb_razer_chroma_setup 06:27:45.949 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:27:45.950 [Lua] Set lobby begin: 06:27:45.950 [Lua] Lobby data twitch_enabled = false 06:27:45.950 [Lua] Lobby data selected_mission_id = journey_cave 06:27:45.950 [Lua] Lobby data num_players = 1 06:27:45.950 [Lua] Lobby data difficulty_tweak = -7 06:27:45.950 [Lua] Lobby data host = 110000105841eda 06:27:45.950 [Lua] Lobby data matchmaking_type = 2 06:27:45.950 [Lua] Lobby data is_private = true 06:27:45.950 [Lua] Lobby data match_started = true 06:27:45.950 [Lua] Lobby data difficulty = harder 06:27:45.950 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:27:45.950 [Lua] Lobby data player_slot_4 = 0:0 06:27:45.950 [Lua] Lobby data unique_server_name = Haruf 06:27:45.950 [Lua] Lobby data quick_game = false 06:27:45.950 [Lua] Lobby data country_code = DE 06:27:45.950 [Lua] Lobby data matchmaking = false 06:27:45.950 [Lua] Lobby data power_level = 715 06:27:45.950 [Lua] Lobby data mission_id = pat_town_wastes_path3 06:27:45.950 [Lua] Lobby data mechanism = deus 06:27:45.950 [Lua] Lobby data player_slot_5 = 0:0 06:27:45.950 [Lua] Lobby data player_slot_2 = 0:0 06:27:45.950 [Lua] Lobby data network_hash = 35577e51b360aa03 06:27:45.950 [Lua] Lobby data player_slot_3 = 0:0 06:27:45.950 [Lua] Lobby data eac_authorized = true 06:27:45.950 [Lua] Set lobby end. 06:27:45.950 [Lua] CurrentConflictSettings deus_skaven_chaos 06:27:45.950 [Lua] [ConflictDirector] conflict_director is ai_ready 06:27:45.951 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:27:45.951 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:27:45.952 [Lua] NORMAL PATROL MAIN PATH 128.30101013183594 06:27:45.952 [Lua] [waypoints] = table 06:27:45.952 [Lua] [astar_points] = table 06:27:45.952 [Lua] [travel_dist] = 128.30100753903389 (number) 06:27:45.952 [Lua] [one_directional] = false (boolean) 06:27:45.952 [Lua] [id] = boss_1 (string) 06:27:45.952 [Lua] NORMAL PATROL MAIN PATH 203.58502197265625 06:27:45.952 [Lua] [waypoints] = table 06:27:45.952 [Lua] [astar_points] = table 06:27:45.952 [Lua] [travel_dist] = 203.58501002192497 (number) 06:27:45.952 [Lua] [one_directional] = false (boolean) 06:27:45.952 [Lua] [id] = boss_2 (string) 06:27:45.952 [Lua] NORMAL PATROL MAIN PATH 481.5865478515625 06:27:45.952 [Lua] [waypoints] = table 06:27:45.952 [Lua] [astar_points] = table 06:27:45.952 [Lua] [travel_dist] = 481.58653596043587 (number) 06:27:45.952 [Lua] [one_directional] = false (boolean) 06:27:45.952 [Lua] [id] = boss_3 (string) 06:27:45.953 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:27:45.953 [Lua] Forming navigation groups in one frame 06:27:45.953 [Lua] Forming navigation groups 06:27:45.964 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258 06:27:46.057 [Lua] NavigationGroupManager -> calulation time B: 0.092999999999847205 06:27:46.057 [Lua] number of nav groups: 116 06:27:46.057 [Lua] number of refined nav groups : 79 06:27:46.060 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862 06:27:46.061 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.821033691801128 Normalized coefficient: 1.2284500905782576 06:27:46.063 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 1.1571339607238771 Normalized coefficient: 3.5000269091284912 06:27:46.069 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_wastes_path3 06:27:46.069 [Lua] [LevelAnalysis] This level has a total main-path length of 478.763 meters. 06:27:46.069 [Lua] [LevelAnalysis] num_event_places_f: 0.28584202257792157 , num_event_places: 0 , trailing_event_fraction: 0.28584202257792157 , num_events: 0 06:27:46.069 [Lua] [LevelAnalysis] Level path distance: 478.76303386688232 06:27:46.069 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:27:46.072 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 06:27:46.075 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:27:46.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 06:27:46.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 06:27:46.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:27:46.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 06:27:46.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:27:46.076 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39 06:27:46.076 [Lua] [Mutator] Activating mutator 'deus_more_elites' 06:27:46.076 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 06:27:46.076 [Lua] NORMAL PATROL MAIN PATH 203.58502197265625 06:27:46.076 [Lua] [waypoints] = table 06:27:46.076 [Lua] [astar_points] = table 06:27:46.076 [Lua] [travel_dist] = 203.58501002192497 (number) 06:27:46.076 [Lua] [one_directional] = false (boolean) 06:27:46.076 [Lua] [id] = boss_2 (string) 06:27:46.076 [Lua] Adding main path event: Vector3Box(53.4495, 25.7109, -4.728) boss_event_spline_patrol 45 table: 000000000C307B50 06:27:46.076 [Lua] [Mutator] Activating mutator 'increased_healing' 06:27:46.076 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 06:27:46.076 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:27:46.076 [Lua] [Managers] Calling function on all managers: 06:27:46.077 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:27:46.077 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:27:46.077 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:27:46.077 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:27:46.103 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:27:46.103 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:27:46.106 [Lua] player (110000105841eda,4) was put into party 1 06:27:46.149 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=40 06:27:46.149 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=41 06:27:46.149 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:4) to profile(3) career(2) 06:27:46.149 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 06:27:46.155 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1814828288,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 06:27:46.155 [Lua] player (110000105841eda,6) was put into party 1 06:27:46.202 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=42 06:27:46.202 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=43 06:27:46.202 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:6) to profile(5) career(1) 06:27:46.202 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:27:46.207 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/two_handed_swords":false,"wwise\/handgun":false},"inventory_id":1060816000,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/handgun":false}} 06:27:46.208 [Lua] player (110000105841eda,5) was put into party 1 06:27:46.260 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=44 06:27:46.260 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=45 06:27:46.260 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 06:27:46.260 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 06:27:46.266 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":1842195328,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 06:27:46.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 06:27:46.274 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:27:46.275 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:27:46.275 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:27:46.313 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:27:46.313 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:27:46.313 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:27:47.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 06:27:47.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 06:27:47.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:27:47.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:27:47.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:27:47.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:27:47.397 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:27:47.397 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:27:47.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:27:47.462 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:27:47.462 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:27:47.463 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:27:47.551 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:27:47.551 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:27:47.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 06:27:47.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 06:27:47.815 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 06:27:47.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:27:48.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:27:48.120 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:27:48.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:27:48.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:27:48.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:27:48.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:27:48.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:27:48.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:27:48.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:27:48.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:27:48.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:27:48.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:27:48.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:27:48.474 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:27:48.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:27:48.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:27:48.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:27:48.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:27:48.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:27:48.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:27:48.634 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 06:27:48.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 06:27:48.728 [Lua] [PackageManager] Force_load: wwise/we_deus_01 06:27:48.728 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:27:48.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:27:48.816 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:27:48.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:27:48.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:27:48.985 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:27:48.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:27:49.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:27:49.250 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:27:49.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:27:49.317 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:27:49.317 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:27:49.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:27:49.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:27:49.407 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:27:49.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:27:49.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:27:49.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:27:49.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 06:27:49.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 06:27:49.936 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 06:27:49.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:27:50.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:27:50.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:27:50.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:27:50.156 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:27:50.156 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:27:50.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:27:50.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:27:50.265 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:27:50.265 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:27:50.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:27:50.531 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:27:50.532 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 06:27:50.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 06:27:50.619 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 06:27:50.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:27:50.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:27:50.732 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:27:50.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:27:50.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:27:50.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:27:50.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:27:50.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:27:50.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:27:50.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:27:50.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:27:50.953 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:27:50.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:27:51.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:27:51.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:27:51.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 06:27:51.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 06:27:51.281 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 06:27:51.281 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 06:27:51.368 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 06:27:51.368 [Lua] [PackageManager] Force_load: wwise/handgun 06:27:51.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:27:51.392 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:6:0:0 = 1060816000 06:27:51.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:27:51.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:27:51.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:27:51.479 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 1842195328 06:27:51.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:27:51.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:27:51.523 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:4:0:0 = 1814828288 06:27:51.524 [Lua] rpc_to_client_spawn_player 110000105841eda 1 06:27:51.525 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105841eda 4 06:27:51.527 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_hold_my_beer_01", slot_grenade="grenade_frag_01", } 06:27:51.527 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:27:51.527 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_hold_my_beer_01", slot_grenade="grenade_frag_01", } 06:27:51.527 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:27:51.528 [Lua] TalentExtension:_send_rpc_sync_talents 46 06:27:51.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.95138888888888884) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:27:51.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 06:27:51.529 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105841eda 6 06:27:51.531 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_pockets_full_of_bombs_01", } 06:27:51.531 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:27:51.531 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_pockets_full_of_bombs_01", } 06:27:51.531 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:27:51.531 [Lua] TalentExtension:_send_rpc_sync_talents 48 06:27:51.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.7466666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:27:51.531 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 06:27:51.532 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 06:27:51.534 [Lua] TalentExtension:_send_rpc_sync_talents 50 06:27:51.534 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:27:51.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 06:27:51.534 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,2,152,91,34,221.25,4823.75,506.5,0,800.25,0,716.75,49,0,0] 06:27:51.536 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-92.7663, 102.703, -17.599), Vector4(0, 0, 0.894557, -0.446953)) 06:27:51.539 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_friendly_murderer_01", } 06:27:51.539 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:27:51.539 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:27:51.539 [Lua] TalentExtension:_send_rpc_sync_talents 52 06:27:51.539 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:27:51.539 [Lua] PlayerManager:assign_unit_ownership Haruf 110000105841eda 1 06:27:51.539 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 06:27:51.544 [Lua] [GameNetworkManager] destroying game object with go_id=51 06:27:51.545 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[2b37bca301899671]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[1ed35552da9d7ffd]' child 7: '#ID[3719182834cf35f3]' child 8: '#ID[5685b2752d023b13]' child 9: '#ID[40046c0656f4fe2f]' child 10: '#ID[b7439a060f8fc695]' 06:27:51.545 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[33f2350a5569735b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[ebbf722237b1bf85]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[2252441b0429abd4]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[c46a40a5c564a459]' child 15: '#ID[0d7bb981eaa40870]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[359af53c6d2a32d5]' 06:27:51.545 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:27:51.545 [Lua] [Mutator] Activating mutator 'easier_packs' 06:27:51.552 [Lua] Switching ConflictSettings: to: deus_chaos 06:27:51.552 [Lua] pacing=deus_chaos 06:27:51.552 [Lua] roaming=nil 06:27:51.552 [Lua] specials=deus_chaos 06:27:51.552 [Lua] debug_color=purple 06:27:51.552 [Lua] contained_breeds=nil 06:27:51.552 [Lua] pack_spawning=deus_chaos 06:27:51.552 [Lua] disabled=false 06:27:51.552 [Lua] factions=nil 06:27:51.552 [Lua] boss=deus_chaos 06:27:51.552 [Lua] horde=deus_chaos 06:27:51.552 [Lua] name=deus_chaos 06:27:51.552 [Lua] intensity=deus_default 06:27:51.552 [Lua] --- 06:27:51.563 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:27:51.563 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 06:27:51.563 [Lua] [GameNetworkManager] destroying game object with go_id=44 06:27:51.563 [Lua] [GameNetworkManager] destroying game object with go_id=45 06:27:51.564 [Lua] player (110000105841eda,5) was put into party 1 06:27:51.624 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 06:27:51.624 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 06:27:51.624 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 06:27:51.624 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 06:27:51.630 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":792694464,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 06:27:51.636 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 792694464 06:27:51.638 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5 06:27:51.639 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 06:27:51.642 [Lua] TalentExtension:_send_rpc_sync_talents 56 06:27:51.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:27:51.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 06:27:51.994 [Lua] StateInGameRunning:_game_actually_starts() 06:27:51.995 [Lua] ################################################################################################################# 06:27:51.995 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-pat_town_wastes_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:27:51.995 [Lua] ################################################################################################################# 06:27:51.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 06:27:51.996 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:27:52.015 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 06:27:52.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 06:27:52.216 [Lua] Commit load time data 06:28:14.534 [Lua] Players are leaving the safe zone 06:28:16.678 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_wh_2h_hammer_01\/wpn_wh_2h_hammer_01_3p":true} 06:28:16.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem, async-read, 06:28:16.678 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 06:28:16.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 06:28:16.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 06:28:16.832 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 06:28:17.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 06:28:17.068 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 06:28:24.633 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:28:26.340 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 31 06:28:26.340 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1623 06:28:26.340 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1623 06:28:26.340 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 28 06:28:27.744 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 32 06:28:27.744 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1675 06:28:27.744 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1675 06:28:27.744 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 29 06:28:28.082 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[3b1225029bb1ade9]' 06:28:28.082 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[6532e599e45ebf18]' 06:28:28.082 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[af3b3d17768c5e10]' 06:28:30.392 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 06:28:30.507 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[6e9260e1c5989d23]' 06:28:30.507 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[a408d7e1af12ecd4]' 06:28:30.507 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[1e087c03b21c0b89]' 06:28:30.636 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:28:30.637 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[25d8bb609b57b10c]' 06:28:30.637 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[82cc1ec3662612f9]' 06:28:31.738 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:28:31.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem 06:28:31.760 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 06:28:34.566 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.54666666666666663 06:28:34.566 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.80000000000000004 06:28:37.185 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[63068713f1be46c5]' 06:28:37.281 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[63068713f1be46c5]' 06:28:37.281 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[63068713f1be46c5]' 06:28:37.281 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[25d8bb609b57b10c]' 06:28:42.103 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 06:28:42.103 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 06:28:49.293 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46833333333333332 06:28:58.928 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[bd599339cbc18e39]' 06:28:58.929 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[c32c6b784164fd44]' 06:28:58.929 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[a408d7e1af12ecd4]' 06:29:02.772 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[c266e4325891574e]' 06:29:05.544 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[1e087c03b21c0b89]' 06:29:16.456 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.26833333333333331 06:29:16.875 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true} 06:29:16.875 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:29:16.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 06:29:16.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 06:29:16.875 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:29:19.572 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 33 06:29:19.572 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1716 06:29:19.572 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1716 06:29:19.572 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 30 06:29:22.325 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:6:5:1 = grenade_fire_01 06:29:31.887 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:29:31.887 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:29:31.887 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:29:41.285 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[d661ea9bc6d81b13]' 06:29:41.330 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:29:46.766 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -91248838) 06:29:46.816 [Lua] Boss gave [Unit '#ID[23881d88dce83df9]'] initial aggro 06:29:49.864 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[97e5c7c3868feb0b]' 06:29:49.864 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:29:49.864 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[b69deb046d4cf430]' 06:29:49.864 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[97e5c7c3868feb0b]' 06:29:50.418 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[63068713f1be46c5]' 06:29:50.418 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[25d1c548d6f54b52]' 06:29:50.418 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[c266e4325891574e]' 06:29:50.418 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[b5426619c1c1882a]' 06:29:55.161 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 06:29:55.162 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 06:29:58.272 [Lua] Time for new HOOORDE! multi_first_wave 06:29:58.272 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 06:29:58.272 [Lua] horde requested: vector_blob 06:29:58.272 [Lua] wants to spawn behind within distance: 60 06:29:58.272 [Lua] horde crated with id 1 of type vector_blob 06:29:58.272 [Lua] managed to spawn 20/20 horde enemies 06:29:58.272 [Lua] vector blob horde has started 06:29:58.754 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 06:29:58.775 [Lua] Init group template: horde 06:30:01.211 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[94b32754a3705548]' 06:30:01.212 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 06:30:01.231 [Lua] [SharedState] deus_run_state_13656472: cursed_chests_purified:110000105841eda:0:0:0 = 2 06:30:01.316 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 06:30:02.209 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 34 06:30:02.209 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1778 06:30:02.209 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1778 06:30:02.209 [Lua] [SharedState] deus_run_state_13656472: monster_coins_picked_up:0:0:0:0 = 4 06:30:06.393 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 06:30:06.400 [Lua] [IngameUI] menu view post_update_on_enter table: 0x108bca40 06:30:08.188 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 06:30:08.188 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:30:08.188 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 06:30:08.188 [Lua] horde requested: vector_blob 06:30:08.188 [Lua] wants to spawn behind within distance: 60 06:30:08.188 [Lua] horde crated with id 2 of type vector_blob 06:30:08.188 [Lua] managed to spawn 22/22 horde enemies 06:30:08.188 [Lua] vector blob horde has started 06:30:08.653 [Lua] Init group template: horde 06:30:19.044 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"name":"talent_1_1","rarity":"exotic","client_id":1584428288},{"name":"talent_2_2","rarity":"rare","client_id":724771712},{"name":"talent_3_1","rarity":"exotic","client_id":696120128},{"name":"talent_4_2","rarity":"rare","client_id":691007424},{"name":"talent_5_2","rarity":"rare","client_id":904297984},{"name":"talent_6_2","rarity":"unique","client_id":2084524032},{"rarity":"unique","client_id":1084679680,"name":"deus_grenade_multi_throw"},{"client_id":1119065216,"name":"barkskin","rarity":"rare"}] 06:30:19.044 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 06:30:19.051 [Lua] [IngameUI] menu view post_update_on_exit table: 0x108bca40 06:30:20.576 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 06:30:21.174 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:30:22.793 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:30:23.254 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[6532e599e45ebf18]' 06:30:23.254 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[63068713f1be46c5]' 06:30:23.254 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[97e5c7c3868feb0b]' 06:30:23.254 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:30:23.431 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:30:24.269 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 06:30:24.348 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[01eaa107ec5008c0]' 06:30:24.348 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[2c61f34c982ac1f7]' 06:30:24.348 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[97e5c7c3868feb0b]' 06:30:24.348 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[2c61f34c982ac1f7]' 06:30:24.535 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 06:30:24.550 [Lua] HORDE: last wave, reset to standard horde delay 06:30:24.550 [Lua] Time for new HOOORDE! multi_last_wave 06:30:24.550 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 06:30:24.550 [Lua] horde requested: vector_blob 06:30:24.550 [Lua] wants to spawn ahead within distance: 60 06:30:24.550 [Lua] horde crated with id 3 of type vector_blob 06:30:24.550 [Lua] managed to spawn 22/22 horde enemies 06:30:24.550 [Lua] vector blob horde has started 06:30:25.086 [Lua] Init group template: horde 06:30:25.309 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:30:25.309 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[ac2db0916ee1782f]' 06:30:25.309 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[bd599339cbc18e39]' 06:30:25.310 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[b5426619c1c1882a]' 06:30:26.675 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:30:26.698 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 06:30:30.429 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:30:31.994 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:30:31.994 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[a408d7e1af12ecd4]' 06:30:31.994 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[63068713f1be46c5]' 06:30:35.902 [Lua] Horde killed: ? 06:30:38.446 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:30:40.728 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.90694444444444444 06:30:41.151 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.89027777777777772 06:30:41.943 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_wh_2h_hammer_01\/wpn_wh_2h_hammer_01_3p":true} 06:30:41.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem, async-read, 06:30:41.943 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 06:30:42.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 06:30:42.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p 06:30:42.020 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 06:30:42.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 06:30:42.080 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 06:30:42.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:30:45.669 [Lua] Horde killed: ? 06:30:48.148 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:30:50.888 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:30:50.888 [Lua] [Mutator] Activating mutator 'easier_packs' 06:30:50.905 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:30:51.025 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.9375 06:30:51.205 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 06:30:51.205 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[c266e4325891574e]' 06:30:51.205 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[01eaa107ec5008c0]' 06:30:51.205 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[25d1c548d6f54b52]' 06:30:51.206 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[63068713f1be46c5]' 06:30:51.206 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[b69deb046d4cf430]' 06:30:51.206 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[ac2db0916ee1782f]' 06:30:51.232 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:30:51.232 [Lua] [Mutator] Activating mutator 'easier_packs' 06:30:51.259 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[b69deb046d4cf430]' 06:30:51.259 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[5fed0493603faf30]' 06:30:51.259 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[25d1c548d6f54b52]' 06:30:51.294 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:30:51.676 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:30:51.676 [Lua] [Mutator] Activating mutator 'easier_packs' 06:31:01.694 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:5:4:4 = disabled 06:31:01.872 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.9375 06:31:04.182 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.875 06:31:05.566 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.875 06:31:05.566 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:5:4:4 = alive 06:31:06.675 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:31:10.761 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:31:12.011 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:31:12.026 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 06:31:12.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_2h_hammer_01/wpn_wh_2h_hammer_01_3p, DeusChestPreloadSystem 06:31:16.301 [Lua] Horde killed: ? 06:31:18.730 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[1e087c03b21c0b89]' 06:31:18.730 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[b5426619c1c1882a]' 06:31:18.731 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[a408d7e1af12ecd4]' 06:31:22.087 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true} 06:31:22.087 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:31:22.087 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:31:26.822 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.068333333333333329 06:31:29.782 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:31:29.782 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[bb7dd2b9ad2ebc02]' 06:31:29.783 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[a408d7e1af12ecd4]' 06:31:30.826 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 35 06:31:30.827 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1808 06:31:30.827 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1808 06:31:30.827 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 31 06:31:32.080 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t1\/wpn_emp_crossbow_02_t1_3p":true,"wwise\/one_handed_swords":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:31:32.080 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:31:32.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 06:31:32.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:31:32.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 06:31:32.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 06:31:37.106 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true} 06:31:37.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 06:31:37.124 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:31:37.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:31:37.885 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[25d1c548d6f54b52]' 06:31:37.886 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[01eaa107ec5008c0]' 06:31:37.886 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[25d1c548d6f54b52]' 06:31:39.092 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 31 06:31:39.584 [Lua] main path terror event triggered: boss_event_spline_patrol 06:31:39.584 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 06:31:39.609 [Lua] > starting new spline, using new navbot: standard , id: boss_2 06:31:39.629 [Lua] > continuing spline boss_2 index: 2 retries: 0 06:31:39.657 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.657 [Lua] > continuing spline boss_2 index: 3 retries: 0 06:31:39.761 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.761 [Lua] > continuing spline boss_2 index: 4 retries: 0 06:31:39.783 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.783 [Lua] > continuing spline boss_2 index: 5 retries: 0 06:31:39.811 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.811 [Lua] > continuing spline boss_2 index: 6 retries: 0 06:31:39.828 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.828 [Lua] > continuing spline boss_2 index: 7 retries: 0 06:31:39.848 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.849 [Lua] > continuing spline boss_2 index: 8 retries: 0 06:31:39.875 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.875 [Lua] > continuing spline boss_2 index: 9 retries: 0 06:31:39.892 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.892 [Lua] > continuing spline boss_2 index: 10 retries: 0 06:31:39.914 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016780731966719031 boss_2 06:31:39.914 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.914 [Lua] > continuing spline boss_2 index: 11 retries: 0 06:31:39.938 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 06:31:39.938 [Lua] > spline completed boss_2 retries: 0 06:31:40.262 [Lua] Init group template: spline_patrol 06:31:40.465 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:31:40.465 [Lua] [Mutator] Activating mutator 'easier_packs' 06:31:42.968 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:31:47.860 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[ac2db0916ee1782f]' 06:31:47.861 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[7fadb19b82c32887]' 06:31:47.861 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[63068713f1be46c5]' 06:31:47.861 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[c32c6b784164fd44]' 06:31:48.265 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:31:48.265 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[6532e599e45ebf18]' 06:31:48.265 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[63068713f1be46c5]' 06:31:48.978 [Flow] destructible planks state 1 06:31:48.978 [Flow] destructible planks state 2 06:31:48.979 [Flow] destructible planks state 1 06:31:48.979 [Flow] destructible planks state 2 06:31:48.979 [Flow] destructible planks state 3 - destroyed 06:31:49.038 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 06:31:49.763 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[3b1225029bb1ade9]' 06:31:49.763 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[bb7dd2b9ad2ebc02]' 06:31:49.763 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[c32c6b784164fd44]' 06:31:53.129 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.82499999999999996 06:32:00.754 [Flow] destructible planks state 3 - destroyed 06:32:00.816 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 06:32:08.652 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = potion_healing_draught_01 06:32:08.998 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.84999999999999998 06:32:17.036 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 36 06:32:17.036 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1836 06:32:17.036 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1836 06:32:17.036 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 32 06:32:17.300 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t1\/wpn_emp_crossbow_02_t1_3p":true,"wwise\/one_handed_swords":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:32:17.300 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:32:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 06:32:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:32:17.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 06:32:17.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 06:32:24.164 [Lua] fence jumping 06:32:25.168 [Lua] ready to jump failed 06:32:27.035 [Lua] fence jumping 06:32:28.000 [Lua] ready to jump failed 06:32:28.760 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = 06:32:29.256 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = grenade_fire_01 06:32:29.256 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:5:4:4 = 06:32:32.218 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.8125 06:32:33.154 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:5:4:4 = disabled 06:32:33.763 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.83666666666666667 06:32:33.976 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.82666666666666666 06:32:34.277 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.75 06:32:34.277 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:5:4:4 = alive 06:32:36.162 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 06:32:36.163 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 06:32:36.163 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[d180562274076f1b]' 06:32:36.163 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 06:32:38.212 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 06:32:38.773 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[a408d7e1af12ecd4]' 06:32:38.774 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:32:38.774 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[b5426619c1c1882a]' 06:32:40.645 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 06:32:48.452 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 06:32:50.955 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:32:50.978 [Lua] Spline already found! 06:32:51.036 [Lua] Init group template: spline_patrol 06:32:51.293 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[a408d7e1af12ecd4]' 06:32:51.293 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[1e087c03b21c0b89]' 06:32:51.293 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[6e9260e1c5989d23]' 06:32:52.484 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.85166666666666668 06:32:52.513 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 06:32:55.111 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[a408d7e1af12ecd4]' 06:32:55.111 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[c32c6b784164fd44]' 06:32:55.111 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[6e9260e1c5989d23]' 06:32:55.305 [Lua] Time for new HOOORDE! multi_first_wave 06:32:55.305 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 06:32:55.305 [Lua] horde requested: vector_blob 06:32:55.305 [Lua] wants to spawn ahead within distance: 60 06:32:55.305 [Lua] could not, tries to spawnbehind 06:32:55.305 [Lua] horde crated with id 6 of type vector_blob 06:32:55.305 [Lua] managed to spawn 21/21 horde enemies 06:32:55.305 [Lua] vector blob horde has started 06:32:55.765 [Lua] Init group template: horde 06:32:59.085 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[63068713f1be46c5]' 06:32:59.085 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[c32c6b784164fd44]' 06:33:03.681 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[63068713f1be46c5]' 06:33:04.281 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 06:33:04.281 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:33:04.281 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 06:33:04.281 [Lua] horde requested: vector_blob 06:33:04.281 [Lua] wants to spawn behind within distance: 60 06:33:04.281 [Lua] horde crated with id 7 of type vector_blob 06:33:04.281 [Lua] managed to spawn 21/21 horde enemies 06:33:04.281 [Lua] vector blob horde has started 06:33:04.692 [Lua] Init group template: horde 06:33:07.062 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[25d8bb609b57b10c]' 06:33:11.792 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.87666666666666671 06:33:11.828 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[a7de3c11c38bb071]' child 2: '#ID[9087c7fd55704a53]' child 3: '#ID[491641d43abe46c8]' 06:33:11.828 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 06:33:11.854 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 06:33:12.382 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true} 06:33:12.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 06:33:12.396 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:33:12.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:33:12.744 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[2dbd783743b714eb]' 06:33:14.899 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[25d8bb609b57b10c]' 06:33:15.792 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 06:33:15.920 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[d661ea9bc6d81b13]' child 2: '#ID[9087c7fd55704a53]' child 3: '#ID[491641d43abe46c8]' 06:33:21.274 [Lua] Horde killed: ? 06:33:22.253 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:33:22.341 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t1\/wpn_emp_crossbow_02_t1_3p":true,"wwise\/one_handed_swords":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:33:22.341 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:33:22.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 06:33:22.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:33:22.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 06:33:22.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 06:33:28.499 [Lua] Horde killed: ? 06:33:28.527 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:33:29.207 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:33:29.207 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[a408d7e1af12ecd4]' 06:33:29.207 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[a408d7e1af12ecd4]' 06:33:41.218 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[a408d7e1af12ecd4]' 06:33:44.226 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[01eaa107ec5008c0]' 06:33:44.338 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[63068713f1be46c5]' 06:33:46.058 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 37 06:33:46.058 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1875 06:33:46.058 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1875 06:33:46.058 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 33 06:33:47.349 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 38 06:33:47.349 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1925 06:33:47.349 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1925 06:33:47.349 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 34 06:33:48.399 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[a408d7e1af12ecd4]' 06:33:48.514 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 1 06:33:54.792 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[25d8bb609b57b10c]' 06:33:58.125 [Lua] Switching ConflictSettings: to: deus_skaven 06:33:58.125 [Lua] pacing=deus_default 06:33:58.125 [Lua] roaming=nil 06:33:58.125 [Lua] specials=deus_skaven 06:33:58.125 [Lua] contained_breeds=nil 06:33:58.125 [Lua] debug_color=orange 06:33:58.125 [Lua] disabled=false 06:33:58.125 [Lua] pack_spawning=skaven 06:33:58.125 [Lua] description=deus_conflict_director_skaven_chaos_name 06:33:58.125 [Lua] factions=nil 06:33:58.125 [Lua] boss=deus_skaven 06:33:58.125 [Lua] horde=deus_default 06:33:58.125 [Lua] name=deus_skaven 06:33:58.125 [Lua] intensity=deus_default 06:33:58.125 [Lua] --- 06:33:58.137 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[25d8bb609b57b10c]' 06:34:01.339 [Lua] Override Player Respawning terror_event_respawn true 06:34:04.066 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:34:08.479 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:34:11.414 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = healthkit_first_aid_kit_01 06:34:12.033 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 06:34:12.033 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:34:14.862 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 1 06:34:14.862 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 06:34:15.279 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 06:34:16.681 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = 06:34:18.125 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 06:34:18.125 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 06:34:20.192 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:34:21.871 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 06:34:21.871 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 06:34:21.871 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[1cb0130da5e378f4]' 06:34:22.327 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 06:34:23.012 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 1 13 06:34:23.021 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[7fadb19b82c32887]' 06:34:24.608 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 39 06:34:24.608 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1973 06:34:24.608 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 1973 06:34:24.608 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 35 06:34:25.000 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 06:34:27.178 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 06:34:27.276 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:34:28.764 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 06:34:40.542 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -91248840) 06:34:44.085 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:34:44.086 [Lua] [Mutator] Activating mutator 'easier_packs' 06:34:44.094 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 06:34:44.094 [Lua] pacing=deus_default 06:34:44.094 [Lua] roaming=nil 06:34:44.094 [Lua] specials=deus_default 06:34:44.094 [Lua] contained_breeds=nil 06:34:44.094 [Lua] debug_color=maroon 06:34:44.094 [Lua] disabled=false 06:34:44.094 [Lua] pack_spawning=deus_default 06:34:44.094 [Lua] factions=nil 06:34:44.094 [Lua] description=deus_conflict_director_skaven_chaos_name 06:34:44.094 [Lua] boss=deus_default 06:34:44.094 [Lua] horde=deus_default 06:34:44.094 [Lua] name=deus_skaven_chaos 06:34:44.094 [Lua] intensity=deus_default 06:34:44.094 [Lua] --- 06:34:44.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x153d4, position: 0 06:34:47.415 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:34:47.415 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:34:47.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 06:34:47.434 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:34:47.434 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:34:47.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:34:50.916 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 2 47 06:34:50.927 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 06:34:50.965 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 12 46 06:34:50.976 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 06:34:52.986 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 06:34:54.196 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 06:34:58.786 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.90166666666666662 06:34:58.821 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 06:35:04.730 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 06:35:04.768 [Lua] event horde ends! 06:35:05.387 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 06:35:05.416 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 06:35:05.417 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6143501876f892b9]' 06:35:05.446 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 06:35:06.077 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 06:35:07.822 [Lua] Destroying unit since outside mesh or world 06:35:08.328 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:35:11.066 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:35:12.764 [Lua] event horde ends! 06:35:21.007 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:35:26.995 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 06:35:28.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x153d4, position: 2094545 06:35:33.552 [Lua] event horde ends! 06:35:33.718 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.92000000000000004 06:35:35.106 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:35:41.086 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 0.94999999999999996 06:35:44.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x153d4, position: 0 06:35:44.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x153d4, position: 2880005 06:35:52.369 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:35:57.707 [Lua] event horde ends! 06:36:05.954 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:36:11.906 [Lua] event horde ends! 06:36:12.792 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:36:22.892 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:36:30.087 [Lua] event horde ends! 06:36:31.202 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:36:34.785 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:36:38.102 [Lua] event horde ends! 06:36:43.974 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.72833333333333339 06:36:44.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x153d4, position: 0 06:36:44.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x153d4, position: 2880000 06:36:46.084 [Lua] event horde ends! 06:36:46.110 [Lua] event horde ends! 06:36:47.788 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:36:58.468 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:37:05.401 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 06:37:05.463 [Lua] event horde ends! 06:37:13.487 [Lua] event horde ends! 06:37:15.574 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 06:37:15.575 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:37:18.969 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:37:20.597 [Lua] Override Player Respawning terror_event_respawn false 06:37:20.608 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[94b32754a3705548]' 06:37:20.609 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:37:39.971 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 06:37:41.168 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[48e4a45905fde0f7]' child 3: '#ID[491641d43abe46c8]' 06:37:43.029 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"client_id":1584428288,"name":"talent_1_1","rarity":"exotic"},{"client_id":724771712,"name":"talent_2_2","rarity":"rare"},{"client_id":696120128,"name":"talent_3_1","rarity":"exotic"},{"client_id":691007424,"name":"talent_4_2","rarity":"rare"},{"client_id":904297984,"name":"talent_5_2","rarity":"rare"},{"client_id":2084524032,"name":"talent_6_2","rarity":"unique"},{"name":"deus_grenade_multi_throw","rarity":"unique","client_id":1084679680},{"rarity":"rare","client_id":1119065216,"name":"barkskin"},{"client_id":379432704,"name":"deus_push_increased_cleave","rarity":"unique"}] 06:37:43.029 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1773 06:37:43.029 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -200 06:37:43.029 [Lua] [SharedState] deus_run_state_13656472: power_up_chests_used:0:0:0:0 = 1 06:37:43.660 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 1 06:37:44.760 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:5:4:4 = grenade_fire_01 06:37:46.173 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 1 06:37:50.854 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 46 06:37:52.887 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 06:37:55.083 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 61 06:37:55.108 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 60 06:37:59.299 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.92666666666666664 06:38:00.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 3 75 06:38:00.564 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[ac2db0916ee1782f]' 06:38:01.462 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 06:38:02.478 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_3p":true} 06:38:02.478 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:38:02.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_3p, DeusChestPreloadSystem, async-read, 06:38:02.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_3p 06:38:02.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_3p 06:38:02.918 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 76 06:38:04.095 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 10 74 06:38:04.105 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[63068713f1be46c5]' 06:38:04.161 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 29 73 06:38:04.161 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 30 72 06:38:04.257 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = healthkit_first_aid_kit_01 06:38:04.439 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 27 71 06:38:04.687 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 26 70 06:38:04.711 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 28 69 06:38:04.711 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 31 68 06:38:04.876 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 5 67 06:38:04.886 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[b69deb046d4cf430]' 06:38:05.905 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 06:38:08.656 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 0.94999999999999996 06:38:08.876 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 06:38:17.064 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 1 06:38:17.089 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = 06:38:17.480 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 06:38:17.480 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = 06:38:22.602 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:38:23.687 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 34 51 06:38:23.874 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 33 50 06:38:24.312 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 47 06:38:27.463 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:38:41.690 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 06:38:41.691 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 06:38:42.462 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:38:58.382 [Lua] HORDE: last wave, reset to standard horde delay 06:38:58.382 [Lua] Time for new HOOORDE! multi_last_wave 06:38:58.382 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 06:38:58.382 [Lua] horde requested: vector_blob 06:38:58.382 [Lua] wants to spawn ahead within distance: 60 06:38:58.382 [Lua] horde crated with id 8 of type vector_blob 06:38:58.383 [Lua] managed to spawn 37/37 horde enemies 06:38:58.383 [Lua] vector blob horde has started 06:38:58.503 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 18 54 06:38:59.350 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.66666666666666663 06:38:59.350 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.59333333333333338 06:38:59.402 [Lua] Init group template: horde 06:39:06.616 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:39:07.043 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:39:07.511 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:39:07.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_3p, DeusChestPreloadSystem 06:39:07.530 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:39:10.663 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:39:11.023 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:39:12.508 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_3p":true} 06:39:12.508 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:39:12.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_3p, DeusChestPreloadSystem, async-read, 06:39:12.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_3p 06:39:12.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_3p 06:39:14.300 [Lua] Horde killed: ? 06:39:21.296 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = healthkit_first_aid_kit_01 06:39:23.222 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = potion_healing_draught_01 06:39:29.051 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:4:3:2 = potion_liquid_bravado_01 06:39:37.047 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 35 42 06:39:37.235 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 40 41 06:39:37.473 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 17 40 06:39:37.523 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:39:37.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_3p, DeusChestPreloadSystem 06:39:37.544 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:39:38.130 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 06:39:38.472 [Lua] specialspawn: rule: only_ahead --> 06:39:38.472 [Lua] FAIL: Special spawn no hidden pos found :/ 06:39:38.530 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[734cf05dfc226987]' 06:39:39.585 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 25 33 06:39:39.599 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1fa33bbc447b784e]' child 4: '#ID[d13431450e6fa316]' 06:39:39.745 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[e8394a44ce4980be]' child 5: '#ID[116455b60cd6a913]' 06:39:41.999 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 13 30 06:39:41.999 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 16 29 06:39:42.269 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 15 28 06:39:42.636 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[b5426619c1c1882a]' 06:39:42.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 24 26 06:39:42.851 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 25 06:39:42.858 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[c266e4325891574e]' 06:39:43.072 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 23 24 06:39:43.092 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 23 06:39:43.100 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[63068713f1be46c5]' 06:39:43.275 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 22 06:39:43.292 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 19 21 06:39:43.351 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 20 06:39:43.358 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[e8394a44ce4980be]' child 5: '#ID[116455b60cd6a913]' 06:39:43.536 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 19 06:39:43.596 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 15 18 06:39:43.605 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[734cf05dfc226987]' 06:39:43.637 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 12 17 06:39:43.657 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 16 06:39:43.664 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[86a01859214b5cf7]' 06:39:43.680 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.020465550944209099; all_inside = true [3] self = table: 000000000FB32510; dt = 0.020465550944209099; t = 718.56967969425023; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012B660E0; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.020465550944209099; t = 718.56967969425023 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.020465550944209099; context = table: 0000000011653AF0; t = 718.56967969425023 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.56967969425023; dt = 0.020465550944209099; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.56967969425023 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.56967969425023; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.020465550944209099; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.020465550944209099 [11] self = table: 000000001613C000; dt = 0.020465550944209099; main_t = 1988.1344377200585; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.56967969425023; game_mode_ended = false [12] self = table: 00000000150D23C0; dt = 0.020465550944209099; t = 1988.1344377200585 [13] self = table: 0000000000096840; real_world_dt = 0.020465550944209099; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.020465550944209099; t = 1988.1344377200585 [14] dt = 0.020465550944209099 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = false; world = [World]; dt = 0.020465550944209099; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.680 [Lua] [SharedState] deus_run_state_13656472: blessings_with_buyer:0:0:0:0 = {} 06:39:43.680 [Lua] [SharedState] deus_run_state_13656472: completed_level_count:0:0:0:0 = 2 06:39:43.680 [Lua] [SharedState] deus_run_state_13656472: traversed_nodes:0:0:0:0 = ["node_15","node_16"] 06:39:43.680 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1685642368, lt:load_next_level, extra_packages:{ }) 06:39:43.680 [Lua] [NetworkServer] Entering post game 06:39:43.680 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:39:43.680 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 06:39:43.680 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [0,0,0,0,0,0,2,2,1,1,0,0,0,3,3,0,222,189,12,276.25,4926.75,209.75,259,285.5,0,196.75,67,0,0] 06:39:43.680 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,0,0,0,0,0,0,1,0,0,1,0,1,0,0,0,115,111,2,29,2378.5,189.5,108.25,0,0,46.25,43,0,0] 06:39:43.681 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [0,1,0,0,2,1,3,1,0,0,1,1,1,1,0,2,239,168,41,367.5,7257.25,506.5,370.5,800.25,0,716.75,85,0,0] 06:39:43.681 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:1:0:0 = [0,1,0,0,4,3,6,2,0,0,0,0,1,2,0,1,286,255,14,965,7086.25,294.25,252.25,109.25,0,235.25,152,0,0] 06:39:43.681 [Save] Saving `save_data` 06:39:43.681 [Lua] gm_event_end_conditions_met true false 06:39:43.682 [Lua] Game won 06:39:43.682 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:39:43.685 [Save] Save done 06:39:43.685 [Save] Saving `save_data` 06:39:43.688 [Save] Save done 06:39:43.703 [Lua] generate_backend_stats 110000105841eda:1 06:39:43.772 [Lua] [SharedState] deus_run_state_13656472: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":490218848,"name":"stamina"},{"client_id":1749246208,"name":"ability_cooldown_reduction","rarity":"rare"}] 06:39:43.773 [Lua] [PlayFabMirrorBase] Force commit 06:39:43.773 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:39:43.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 34 06:39:43.801 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:39:43.801 [Save] Saving `save_data` 06:39:43.805 [Save] Save done 06:39:43.812 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:39:43.812 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 3 06:39:43.815 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.020541038364171982; all_inside = true [3] self = table: 000000000FB32510; dt = 0.020541038364171982; t = 718.5902207326144; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009463330; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.020541038364171982; t = 718.5902207326144 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.020541038364171982; context = table: 0000000011653AF0; t = 718.5902207326144 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.5902207326144; dt = 0.020541038364171982; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.5902207326144 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.5902207326144; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.020541038364171982; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.020541038364171982 [11] self = table: 000000001613C000; dt = 0.020541038364171982; main_t = 1988.1549787584227; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.5902207326144; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.020541038364171982; t = 1988.1549787584227 [13] self = table: 0000000000096840; real_world_dt = 0.020541038364171982; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.020541038364171982; t = 1988.1549787584227 [14] dt = 0.020541038364171982 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.020541038364171982; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.825 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.020542509853839874; all_inside = true [3] self = table: 000000000FB32510; dt = 0.020542509853839874; t = 718.61076324246824; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A1AB290; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.020542509853839874; t = 718.61076324246824 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.020542509853839874; context = table: 0000000011653AF0; t = 718.61076324246824 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.61076324246824; dt = 0.020542509853839874; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.61076324246824 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.61076324246824; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.020542509853839874; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.020542509853839874 [11] self = table: 000000001613C000; dt = 0.020542509853839874; main_t = 1988.1755212682765; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.61076324246824; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.020542509853839874; t = 1988.1755212682765 [13] self = table: 0000000000096840; real_world_dt = 0.020542509853839874; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.020542509853839874; t = 1988.1755212682765 [14] dt = 0.020542509853839874 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.020542509853839874; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.835 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.020451566204428673; all_inside = true [3] self = table: 000000000FB32510; dt = 0.020451566204428673; t = 718.63121480867267; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012289530; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.020451566204428673; t = 718.63121480867267 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.020451566204428673; context = table: 0000000011653AF0; t = 718.63121480867267 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.63121480867267; dt = 0.020451566204428673; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.63121480867267 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.63121480867267; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.020451566204428673; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.020451566204428673 [11] self = table: 000000001613C000; dt = 0.020451566204428673; main_t = 1988.1959728344809; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.63121480867267; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.020451566204428673; t = 1988.1959728344809 [13] self = table: 0000000000096840; real_world_dt = 0.020451566204428673; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.020451566204428673; t = 1988.1959728344809 [14] dt = 0.020451566204428673 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.020451566204428673; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.855 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.02026284858584404; all_inside = true [3] self = table: 000000000FB32510; dt = 0.02026284858584404; t = 718.65147765725851; all_inside = true; any_inside = true; players_outside_portal = table: 00000000061C6850; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.02026284858584404; t = 718.65147765725851 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.02026284858584404; context = table: 0000000011653AF0; t = 718.65147765725851 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.65147765725851; dt = 0.02026284858584404; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.65147765725851 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.65147765725851; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.02026284858584404; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.02026284858584404 [11] self = table: 000000001613C000; dt = 0.02026284858584404; main_t = 1988.2162356830668; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.65147765725851; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.02026284858584404; t = 1988.2162356830668 [13] self = table: 0000000000096840; real_world_dt = 0.02026284858584404; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.02026284858584404; t = 1988.2162356830668 [14] dt = 0.02026284858584404 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.02026284858584404; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.876 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.020100586116313934; all_inside = true [3] self = table: 000000000FB32510; dt = 0.020100586116313934; t = 718.67157824337482; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AD65940; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.020100586116313934; t = 718.67157824337482 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.020100586116313934; context = table: 0000000011653AF0; t = 718.67157824337482 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.67157824337482; dt = 0.020100586116313934; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.67157824337482 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.67157824337482; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.020100586116313934; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.020100586116313934 [11] self = table: 000000001613C000; dt = 0.020100586116313934; main_t = 1988.2363362691831; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.67157824337482; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.020100586116313934; t = 1988.2363362691831 [13] self = table: 0000000000096840; real_world_dt = 0.020100586116313934; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.020100586116313934; t = 1988.2363362691831 [14] dt = 0.020100586116313934 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.020100586116313934; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.894 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.019930537790060043; all_inside = true [3] self = table: 000000000FB32510; dt = 0.019930537790060043; t = 718.69150878116488; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011BE68B0; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.019930537790060043; t = 718.69150878116488 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019930537790060043; context = table: 0000000011653AF0; t = 718.69150878116488 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.69150878116488; dt = 0.019930537790060043; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.69150878116488 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.69150878116488; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.019930537790060043; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.019930537790060043 [11] self = table: 000000001613C000; dt = 0.019930537790060043; main_t = 1988.2562668069731; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.69150878116488; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019930537790060043; t = 1988.2562668069731 [13] self = table: 0000000000096840; real_world_dt = 0.019930537790060043; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019930537790060043; t = 1988.2562668069731 [14] dt = 0.019930537790060043 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019930537790060043; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.915 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.019805056974291801; all_inside = true [3] self = table: 000000000FB32510; dt = 0.019805056974291801; t = 718.71131383813918; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012558F20; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.019805056974291801; t = 718.71131383813918 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019805056974291801; context = table: 0000000011653AF0; t = 718.71131383813918 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.71131383813918; dt = 0.019805056974291801; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.71131383813918 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.71131383813918; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.019805056974291801; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.019805056974291801 [11] self = table: 000000001613C000; dt = 0.019805056974291801; main_t = 1988.2760718639474; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.71131383813918; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019805056974291801; t = 1988.2760718639474 [13] self = table: 0000000000096840; real_world_dt = 0.019805056974291801; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019805056974291801; t = 1988.2760718639474 [14] dt = 0.019805056974291801 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019805056974291801; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.938 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.01967228576540947; all_inside = true [3] self = table: 000000000FB32510; dt = 0.01967228576540947; t = 718.73098612390459; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A0CE600; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.01967228576540947; t = 718.73098612390459 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.01967228576540947; context = table: 0000000011653AF0; t = 718.73098612390459 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.73098612390459; dt = 0.01967228576540947; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.73098612390459 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.73098612390459; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.01967228576540947; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.01967228576540947 [11] self = table: 000000001613C000; dt = 0.01967228576540947; main_t = 1988.2957441497128; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.73098612390459; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.01967228576540947; t = 1988.2957441497128 [13] self = table: 0000000000096840; real_world_dt = 0.01967228576540947; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01967228576540947; t = 1988.2957441497128 [14] dt = 0.01967228576540947 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01967228576540947; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.952 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.019552791491150856; all_inside = true [3] self = table: 000000000FB32510; dt = 0.019552791491150856; t = 718.75053891539574; all_inside = true; any_inside = true; players_outside_portal = table: 00000000136C56B0; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.019552791491150856; t = 718.75053891539574 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019552791491150856; context = table: 0000000011653AF0; t = 718.75053891539574 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.75053891539574; dt = 0.019552791491150856; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.75053891539574 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.75053891539574; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.019552791491150856; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.019552791491150856 [11] self = table: 000000001613C000; dt = 0.019552791491150856; main_t = 1988.315296941204; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.75053891539574; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019552791491150856; t = 1988.315296941204 [13] self = table: 0000000000096840; real_world_dt = 0.019552791491150856; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019552791491150856; t = 1988.315296941204 [14] dt = 0.019552791491150856 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019552791491150856; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.972 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.019428562372922897; all_inside = true [3] self = table: 000000000FB32510; dt = 0.019428562372922897; t = 718.76996747776866; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D85E650; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.019428562372922897; t = 718.76996747776866 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019428562372922897; context = table: 0000000011653AF0; t = 718.76996747776866 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.76996747776866; dt = 0.019428562372922897; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.76996747776866 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.76996747776866; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.019428562372922897; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.019428562372922897 [11] self = table: 000000001613C000; dt = 0.019428562372922897; main_t = 1988.3347255035769; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.76996747776866; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019428562372922897; t = 1988.3347255035769 [13] self = table: 0000000000096840; real_world_dt = 0.019428562372922897; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019428562372922897; t = 1988.3347255035769 [14] dt = 0.019428562372922897 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019428562372922897; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:43.995 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000BA08EE0 [2] self = table: 000000000FB32510; dt = 0.019317170605063438; all_inside = true [3] self = table: 000000000FB32510; dt = 0.019317170605063438; t = 718.78928464837372; all_inside = true; any_inside = true; players_outside_portal = table: 00000000135A8F60; buff_system = table: 00000000129BB2C0 [4] self = table: 000000000FB32510; dt = 0.019317170605063438; t = 718.78928464837372 [5] self = table: 000000000FB32510; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019317170605063438; context = table: 0000000011653AF0; t = 718.78928464837372 [6] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.78928464837372; dt = 0.019317170605063438; update_list = table: 0000000007B6DF40; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000FB32510 [7] self = table: 0000000007B6D9E0; context = table: 0000000011653AF0; t = 718.78928464837372 [8] self = table: 0000000011649960; entity_system_update_context = table: 0000000011653AF0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001164E0B0; t = 718.78928464837372; i = 82; system = table: 0000000007B6D9E0 [9] self = table: 0000000011653440; update_func = "update"; dt = 0.019317170605063438; entity_system_update_context = table: 0000000011653AF0 [10] self = table: 0000000011653440; dt = 0.019317170605063438 [11] self = table: 000000001613C000; dt = 0.019317170605063438; main_t = 1988.354042674182; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 718.78928464837372; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019317170605063438; t = 1988.354042674182 [13] self = table: 0000000000096840; real_world_dt = 0.019317170605063438; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019317170605063438; t = 1988.354042674182 [14] dt = 0.019317170605063438 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000006959CB0; _initial_peers_ready = true; _object_set_names = table: 000000000BF1C680; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000001F1CEF0; _disable_spawning_reasons = table: 000000000BA92A80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BA92830; _mutator_handler = table: 000000000BA7BAB0; network_server = table: 000000000186AED0; _game_mode = table: 000000000BA0E7F0; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_town_wastes_path3"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000BA7A220; is_server = true; network_event_delegate = table: 000000000B8913E0; [2] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.9439022541046143; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000007B6DF10; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000BBC0B60; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000F93CA90; _player_distances = table: 000000000CA943B0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [7] profiler_names = table: 0000000010B8BD20; entity_manager = table: 0000000012979B20; extension_init_context = table: 0000000007B6DF10; NAME = "end_zone_system"; unit_storage = table: 00000000037395F0; update_list = table: 0000000007B6DF40; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000010B8BCF0; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000011653410; [8] num_systems = 0; systems_pre_update = table: 000000001164E0E0; systems = table: 0000000011649990; systems_update = table: 000000001164E0B0; systems_post_update = table: 000000001164B150; systems_physics_async_update = table: 000000001164B180; [9] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [10] entity_system_bag = table: 0000000011649960; startup_data = table: 000000001164E1B0; entity_manager = table: 0000000012979B20; unit_spawner = table: 0000000008B1C8E0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000011653AF0; network_transmit = table: 0000000013901910; network_clock = table: 000000000BAB9840; dice_keeper = table: 000000000D8F16F0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000011649960; network_server = table: 000000000186AED0; entity_system = table: 0000000011653440; parent = table: 0000000000096840; _level_flow_events = table: 00000000108DCC20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 718.79022073261444; input_manager = table: 000000001613C3C0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 00000000020C6D10; num_local_human_players = 1; _ping_reporter = table: 000000000E72E990; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019317170605063438; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000011A1E4C0; _gm_event_end_reason = "won"; machines = table: 0000000013FCC710; _camera_carrier = table: 000000000C307390; _quit_game = false; network_clock = table: 000000000BAB9840; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_town_wastes_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000D8F16F0; network_event_delegate = table: 000000000B8913E0; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000001613C000; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000001613B920; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:39:44.580 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 06:39:44.580 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34 06:39:45.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 34 06:39:45.062 [Lua] [PlayFabMirrorBase] commit result "success", "9" 06:39:45.062 [Lua] none table: 00000000073FA7E0 table: 00000000073FA810 06:39:53.532 [Lua] ConflictDirector - destroy all units 06:39:53.536 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1fa33bbc447b784e]' child 4: '#ID[86a01859214b5cf7]' 06:39:53.537 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[86a01859214b5cf7]' 06:39:53.537 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[67d008059c7c539e]' child 4: '#ID[d13431450e6fa316]' 06:39:53.537 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[a408d7e1af12ecd4]' 06:39:53.537 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[e8394a44ce4980be]' child 4: '#ID[bb7dd2b9ad2ebc02]' 06:39:53.537 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 06:39:53.538 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1f1afb5f53097141]' 06:39:53.538 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[ac2db0916ee1782f]' 06:39:53.538 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[63068713f1be46c5]' 06:39:53.555 [Lua] [LevelTransitionHandler] promote_next_level_data 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = dlc_morris_map 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 0 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = disabled 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = map_deus 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = normal 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 0 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 1685642368 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:39:53.555 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:39:53.555 [Lua] TRANSITION nil nil load_next_level 06:39:53.555 [Lua] Transition type "load_next_level", is server: true 06:39:53.555 [Lua] [GameNetworkManager] Leaving game... 06:39:53.555 [Lua] [GameNetworkManager] Shutting down game session host. 06:39:53.555 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:39:53.555 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:39:53.555 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=730.33 06:39:53.571 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:39:55.569 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:39:55.569 [Lua] [Managers] Calling function on all managers: 06:39:55.569 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:39:55.570 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:39:55.570 [Lua] Clearing all global lookup lists 06:39:55.570 [Lua] [IngamePlayerListUI] - Destroy 06:39:55.570 [Lua] [EquipmentUI] - Destroy 06:39:55.570 [Lua] [AbilityUI] - Destroy 06:39:55.570 [Lua] [GamePadEquipmentUI] - Destroy 06:39:55.570 [Lua] [GamePadAbilityUI] - Destroy 06:39:55.570 [Lua] [IngameUI] destroy 06:39:55.571 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [0,1,0,0,2,1,3,1,0,0,1,1,1,1,0,2,239,168,41,367.5,7257.25,506.5,370.5,800.25,0,716.75,85,0,0] 06:39:55.571 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:39:55.571 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 06:39:55.571 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [0,0,0,0,0,0,2,2,1,1,0,0,0,3,3,0,222,189,12,276.25,4926.75,209.75,259,285.5,0,196.75,67,0,0] 06:39:55.571 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 06:39:55.571 [Lua] PlayerManager:remove_player peer_id=110000105841eda 6 06:39:55.571 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,0,0,0,0,0,0,1,0,0,1,0,1,0,0,0,115,111,2,29,2378.5,189.5,108.25,0,0,46.25,43,0,0] 06:39:55.571 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"}] 06:39:55.571 [Lua] PlayerManager:remove_player peer_id=110000105841eda 4 06:39:55.571 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 06:39:55.571 [Lua] [Mutator] Deactivating mutator 'increased_healing' 06:39:55.571 [Lua] [Mutator] Deactivating mutator 'deus_more_elites' 06:39:55.571 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 06:39:55.572 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[2b37bca301899671]' child 2: '#ID[485f43d9ae015faf]' child 3: '#ID[8a3c816f7a955bf4]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[1ed35552da9d7ffd]' child 7: '#ID[3719182834cf35f3]' child 8: '#ID[5685b2752d023b13]' child 9: '#ID[40046c0656f4fe2f]' child 10: '#ID[b7439a060f8fc695]' 06:39:55.572 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[2b37bca301899671]' child 3: '#ID[0d2ba1e66529f45b]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[1dac8f12643de343]' child 7: '#ID[ca0aa57f88d23f7d]' child 8: '#ID[246c528b70577843]' 06:39:55.572 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[1ed35552da9d7ffd]' child 2: '#ID[59a4405d2022a58d]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[c0fdfd628f672028]' child 5: '#ID[f8cae640905170d7]' child 6: '#ID[a1f06d8a46a32341]' child 7: '#ID[0979e34eaacf6a46]' child 8: '#ID[0979e34eaacf6a46]' child 9: '#ID[a63947aa9cf1b0ef]' 06:39:55.573 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[33f2350a5569735b]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[591e8680614ecb40]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[61531f9ddccd81bc]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[ebbf722237b1bf85]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[2252441b0429abd4]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[c46a40a5c564a459]' child 17: '#ID[0d7bb981eaa40870]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[359af53c6d2a32d5]' 06:39:55.573 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[181a7a0ad51f873d]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[33f2350a5569735b]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[61531f9ddccd81bc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[d124bf6b446813ca]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[1f164038e85b5a38]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[d705e91f7bddd5c5]' 06:39:55.573 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ebbf722237b1bf85]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[619b3d3019f207dc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[181a7a0ad51f873d]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[04395d4ca0d9775e]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[a4fa5e4dbf0c4e54]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[60a9466a5d1db0e3]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[60a9466a5d1db0e3]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[198756725522728c]' 06:39:55.575 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[2b37bca301899671]' child 3: '#ID[d4b846fda19803ca]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[d9a94188071508a5]' child 7: '#ID[762a8fd18be82fcd]' child 8: '#ID[9f8741a9c0586c73]' child 9: '#ID[7fb3582966489606]' child 10: '#ID[47dd4d8b38d29e47]' 06:39:55.581 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 06:39:55.582 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 06:39:55.582 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 06:39:55.584 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 06:39:55.584 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 06:39:55.584 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 06:39:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:39:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:39:55.642 [Lua] [Managers] Destroying manager group: 06:39:55.644 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[181a7a0ad51f873d]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[33f2350a5569735b]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[619b3d3019f207dc]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[61531f9ddccd81bc]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[c3cc1c868b7317d3]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[e70169f58e936e93]' child 20: '#ID[d3662d44bc5caa13]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[24fde7a461d77a42]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[c016018bc5f5e03a]' 06:39:55.651 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:39:55.748 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:39:55.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:39:55.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:39:55.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:39:55.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:39:55.752 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:39:55.752 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:39:55.754 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:39:55.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:39:55.754 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:39:55.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:39:55.758 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:39:55.761 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:39:55.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:39:55.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:39:55.765 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:39:55.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:39:55.769 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:39:55.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:39:55.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:39:55.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:39:55.782 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:39:55.782 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:39:55.787 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:39:55.789 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:39:55.790 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:39:55.792 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:39:55.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:39:55.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:39:55.797 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:39:55.797 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 06:39:55.797 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:39:55.798 [Lua] [Matchmaking] unregister rpcs 06:39:55.798 [Lua] ############### UNLOADING PACKAGES ############### 06:39:55.798 [Lua] [Gamestate] Enter state StateLoading 06:39:55.800 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:39:55.800 [Lua] [Matchmaking] register rpcs 06:39:55.800 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:39:55.800 [Lua] Set lobby begin: 06:39:55.800 [Lua] Lobby data twitch_enabled = false 06:39:55.800 [Lua] Lobby data selected_mission_id = journey_cave 06:39:55.800 [Lua] Lobby data num_players = 1 06:39:55.800 [Lua] Lobby data difficulty_tweak = -7 06:39:55.800 [Lua] Lobby data host = 110000105841eda 06:39:55.800 [Lua] Lobby data matchmaking_type = 2 06:39:55.800 [Lua] Lobby data is_private = true 06:39:55.800 [Lua] Lobby data match_started = true 06:39:55.800 [Lua] Lobby data difficulty = harder 06:39:55.800 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:39:55.800 [Lua] Lobby data player_slot_4 = 0:0 06:39:55.800 [Lua] Lobby data unique_server_name = Haruf 06:39:55.800 [Lua] Lobby data quick_game = false 06:39:55.800 [Lua] Lobby data country_code = DE 06:39:55.800 [Lua] Lobby data matchmaking = false 06:39:55.800 [Lua] Lobby data power_level = 0 06:39:55.800 [Lua] Lobby data mission_id = pat_town_wastes_path3 06:39:55.800 [Lua] Lobby data mechanism = deus 06:39:55.800 [Lua] Lobby data player_slot_5 = 0:0 06:39:55.800 [Lua] Lobby data player_slot_2 = 0:0 06:39:55.800 [Lua] Lobby data network_hash = 35577e51b360aa03 06:39:55.800 [Lua] Lobby data player_slot_3 = 0:0 06:39:55.800 [Lua] Lobby data eac_authorized = true 06:39:55.800 [Lua] Set lobby end. 06:39:55.800 [Lua] registering RPCs 06:39:55.800 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:39:55.800 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:39:55.800 [Lua] Set lobby begin: 06:39:55.800 [Lua] Lobby data twitch_enabled = false 06:39:55.800 [Lua] Lobby data selected_mission_id = journey_cave 06:39:55.800 [Lua] Lobby data num_players = 1 06:39:55.800 [Lua] Lobby data difficulty_tweak = -7 06:39:55.800 [Lua] Lobby data host = 110000105841eda 06:39:55.800 [Lua] Lobby data matchmaking_type = 2 06:39:55.801 [Lua] Lobby data is_private = true 06:39:55.801 [Lua] Lobby data match_started = true 06:39:55.801 [Lua] Lobby data difficulty = harder 06:39:55.801 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:39:55.801 [Lua] Lobby data player_slot_4 = 0:0 06:39:55.801 [Lua] Lobby data unique_server_name = Haruf 06:39:55.801 [Lua] Lobby data quick_game = false 06:39:55.801 [Lua] Lobby data country_code = DE 06:39:55.801 [Lua] Lobby data matchmaking = false 06:39:55.801 [Lua] Lobby data power_level = 0 06:39:55.801 [Lua] Lobby data mission_id = dlc_morris_map 06:39:55.801 [Lua] Lobby data mechanism = deus 06:39:55.801 [Lua] Lobby data player_slot_5 = 0:0 06:39:55.801 [Lua] Lobby data player_slot_2 = 0:0 06:39:55.801 [Lua] Lobby data network_hash = 35577e51b360aa03 06:39:55.801 [Lua] Lobby data player_slot_3 = 0:0 06:39:55.801 [Lua] Lobby data eac_authorized = true 06:39:55.801 [Lua] Set lobby end. 06:39:55.801 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:39:55.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 06:39:55.817 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 06:39:55.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 06:39:55.817 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 06:39:55.818 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 06:39:55.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 06:39:55.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 06:39:55.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 06:39:55.818 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 06:39:55.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 06:39:55.819 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:39:55.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer 06:39:55.819 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:39:55.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 06:39:55.819 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 06:39:55.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 06:39:55.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:39:55.820 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 06:39:55.820 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 06:39:55.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer 06:39:55.822 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 06:39:55.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 06:39:55.826 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 06:39:55.834 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 06:39:55.834 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:39:55.838 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 06:39:55.838 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 06:39:55.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 06:39:55.839 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:39:55.839 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 06:39:55.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 06:39:55.841 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:39:55.841 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 06:39:55.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 06:39:55.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 06:39:55.842 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 06:39:55.842 [Lua] [StateLoading] load_current_level 06:39:55.842 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 06:39:55.842 [Umbra] Unload tome 06:39:55.843 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_path3, pat_town_wastes_path3 06:39:55.845 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path3 06:39:55.850 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path3 06:39:55.852 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path3 06:39:55.881 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path3 06:39:55.883 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_wastes_path3 06:39:55.900 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_wastes_path3 06:39:55.900 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 06:39:55.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 06:39:55.984 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 06:39:55.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 06:39:56.134 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 06:39:56.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 06:39:56.959 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 06:39:56.982 [Lua] [LevelTransitionHandler] Level load completed! 06:39:56.982 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 06:39:56.982 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:39:56.982 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 06:39:56.982 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:39:56.982 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 06:39:56.989 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":953690240,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:39:56.989 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:39:56.993 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 953690240 06:39:56.993 [Lua] ### Received rpc_level_loaded 06:39:56.993 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 327 06:39:56.993 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:39:56.993 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:39:56.993 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 06:39:56.993 [Umbra] Init version: 3.4.15 :: 16 threads 06:39:56.995 [Lua] Async level spawning done 06:39:57.010 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:39:57.010 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:39:57.027 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:39:57.027 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:39:57.027 [Lua] ### Received rpc_level_loaded 06:39:57.027 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 327 06:39:57.027 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:39:58.043 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:39:58.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:39:58.043 [Lua] [Matchmaking] unregister rpcs 06:39:58.043 [Lua] Set lobby begin: 06:39:58.043 [Lua] Lobby data twitch_enabled = false 06:39:58.044 [Lua] Lobby data selected_mission_id = journey_cave 06:39:58.044 [Lua] Lobby data num_players = 1 06:39:58.044 [Lua] Lobby data difficulty_tweak = -7 06:39:58.044 [Lua] Lobby data host = 110000105841eda 06:39:58.044 [Lua] Lobby data matchmaking_type = 2 06:39:58.044 [Lua] Lobby data is_private = true 06:39:58.044 [Lua] Lobby data match_started = true 06:39:58.044 [Lua] Lobby data difficulty = harder 06:39:58.044 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:39:58.044 [Lua] Lobby data player_slot_4 = 0:0 06:39:58.044 [Lua] Lobby data unique_server_name = Haruf 06:39:58.044 [Lua] Lobby data quick_game = false 06:39:58.044 [Lua] Lobby data country_code = DE 06:39:58.044 [Lua] Lobby data matchmaking = false 06:39:58.044 [Lua] Lobby data power_level = 0 06:39:58.044 [Lua] Lobby data mission_id = dlc_morris_map 06:39:58.044 [Lua] Lobby data mechanism = deus 06:39:58.044 [Lua] Lobby data player_slot_5 = 0:0 06:39:58.044 [Lua] Lobby data player_slot_2 = 0:0 06:39:58.044 [Lua] Lobby data network_hash = 35577e51b360aa03 06:39:58.044 [Lua] Lobby data player_slot_3 = 0:0 06:39:58.044 [Lua] Lobby data eac_authorized = true 06:39:58.044 [Lua] Set lobby end. 06:39:58.044 [Lua] [Managers] Destroying manager group: 06:39:58.045 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 06:39:58.045 [Lua] [Gamestate] Enter StateIngame HOST 06:39:58.045 [Lua] <>level = dlc_morris_map<> 06:39:58.045 [Lua] [StateIngame] Server ingame 06:39:58.048 [Lua] Set lobby begin: 06:39:58.048 [Lua] Lobby data twitch_enabled = false 06:39:58.048 [Lua] Lobby data selected_mission_id = journey_cave 06:39:58.048 [Lua] Lobby data num_players = 1 06:39:58.048 [Lua] Lobby data difficulty_tweak = 0 06:39:58.048 [Lua] Lobby data host = 110000105841eda 06:39:58.048 [Lua] Lobby data matchmaking_type = 2 06:39:58.048 [Lua] Lobby data is_private = true 06:39:58.048 [Lua] Lobby data match_started = true 06:39:58.048 [Lua] Lobby data difficulty = normal 06:39:58.048 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:39:58.048 [Lua] Lobby data player_slot_4 = 0:0 06:39:58.048 [Lua] Lobby data unique_server_name = Haruf 06:39:58.048 [Lua] Lobby data quick_game = false 06:39:58.048 [Lua] Lobby data country_code = DE 06:39:58.048 [Lua] Lobby data matchmaking = false 06:39:58.048 [Lua] Lobby data power_level = 0 06:39:58.048 [Lua] Lobby data mission_id = dlc_morris_map 06:39:58.048 [Lua] Lobby data mechanism = deus 06:39:58.048 [Lua] Lobby data player_slot_5 = 0:0 06:39:58.048 [Lua] Lobby data player_slot_2 = 0:0 06:39:58.048 [Lua] Lobby data network_hash = 35577e51b360aa03 06:39:58.048 [Lua] Lobby data player_slot_3 = 0:0 06:39:58.048 [Lua] Lobby data eac_authorized = true 06:39:58.049 [Lua] Set lobby end. 06:39:58.049 [Lua] [Matchmaking] register rpcs 06:39:58.049 [Lua] GameNetworkManager:init... creating game session 06:39:58.049 [Lua] Host GameSession.make_game_session_host with session: 06:39:58.049 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:39:58.049 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:39:58.049 [Lua] [GameNetworkManager] self.is_server = true 06:39:58.049 [Network] Setting artificial MTU limit to 65536 06:39:58.051 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 1 06:39:58.062 [Lua] Switching ConflictSettings: to: disabled 06:39:58.062 [Lua] pacing=disabled 06:39:58.062 [Lua] roaming=nil 06:39:58.062 [Lua] specials=disabled 06:39:58.062 [Lua] debug_color=black 06:39:58.062 [Lua] pack_spawning=disabled 06:39:58.062 [Lua] contained_breeds=nil 06:39:58.062 [Lua] disabled=true 06:39:58.062 [Lua] boss=disabled 06:39:58.062 [Lua] horde=disabled 06:39:58.062 [Lua] name=disabled 06:39:58.062 [Lua] intensity=disabled 06:39:58.062 [Lua] --- 06:39:58.062 [Lua] [LevelAnalysis] set_random_seed( 0) 06:39:58.067 [Lua] [AIInterestPointSystem] Level Seed: -91248838 06:39:58.067 [Lua] 06:39:58.067 [Lua] [entity_system_bag] = table 06:39:58.067 [Lua] [entity_system_bag] = metatable 06:39:58.067 [Lua] [startup_data] = table 06:39:58.067 [Lua] [entity_manager] = table 06:39:58.067 [Lua] [entity_manager] = metatable 06:39:58.067 [Lua] [unit_spawner] = table 06:39:58.067 [Lua] [unit_spawner] = metatable 06:39:58.067 [Lua] [unit_storage] = table 06:39:58.067 [Lua] [unit_storage] = metatable 06:39:58.067 [Lua] [dice_keeper] = table 06:39:58.067 [Lua] [dice_keeper] = metatable 06:39:58.067 [Lua] [is_server] = true (boolean) 06:39:58.067 [Lua] [world] = [World] 06:39:58.067 [Lua] [system_api] = table 06:39:58.067 [Lua] [entity_system] = table 06:39:58.067 [Lua] [entity_system] = metatable 06:39:58.067 [Lua] [network_lobby] = table 06:39:58.067 [Lua] [network_lobby] = metatable 06:39:58.067 [Lua] [profile_synchronizer] = table 06:39:58.067 [Lua] [profile_synchronizer] = metatable 06:39:58.067 [Lua] [level_transition_handler] = table 06:39:58.067 [Lua] [level_transition_handler] = metatable 06:39:58.067 [Lua] [num_local_human_players] = 1 (number) 06:39:58.067 [Lua] [statistics_db] = table 06:39:58.067 [Lua] [statistics_db] = metatable 06:39:58.067 [Lua] [network_server] = table 06:39:58.067 [Lua] [network_server] = metatable 06:39:58.067 [Lua] [input_manager] = table 06:39:58.067 [Lua] [input_manager] = metatable 06:39:58.067 [Lua] [network_clock] = table 06:39:58.067 [Lua] [network_clock] = metatable 06:39:58.067 [Lua] [network_transmit] = table 06:39:58.067 [Lua] [network_transmit] = metatable 06:39:58.067 [Lua] [free_flight_manager] = table 06:39:58.067 [Lua] [free_flight_manager] = metatable 06:39:58.067 [Lua] [network_manager] = table 06:39:58.067 [Lua] [network_manager] = metatable 06:39:58.067 [Lua] [network_event_delegate] = table 06:39:58.067 [Lua] [network_event_delegate] = metatable 06:39:58.067 [Lua] 06:39:58.067 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:39:58.067 [Lua] ignoring extension VersusInteractObjectiveExtension 06:39:58.067 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:39:58.067 [Lua] ignoring extension VersusSocketObjectiveExtension 06:39:58.067 [Lua] ignoring extension VersusTargetObjectiveExtension 06:39:58.067 [Lua] ignoring extension VersusMissionObjectiveExtension 06:39:58.083 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:39:58.084 [Lua] [AchievementManager] Achievements using the steam platform 06:39:58.084 [Lua] PlayerManager:add_player player_1 06:39:58.149 [Lua] [StateIngame] Level seed: 0 06:39:58.149 [Lua] [LevelAnalysis] set_random_seed( -91248838) 06:39:58.150 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:39:58.150 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:39:58.150 [Lua] [IngameUI] init 06:39:58.158 [SteamVoipClient] select_out(110000105841eda, off) 06:39:58.162 [Lua] cb_razer_chroma_setup 06:39:58.192 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:39:58.193 [Lua] Set lobby begin: 06:39:58.193 [Lua] Lobby data twitch_enabled = false 06:39:58.193 [Lua] Lobby data selected_mission_id = journey_cave 06:39:58.193 [Lua] Lobby data num_players = 1 06:39:58.193 [Lua] Lobby data difficulty_tweak = 0 06:39:58.193 [Lua] Lobby data host = 110000105841eda 06:39:58.193 [Lua] Lobby data matchmaking_type = 2 06:39:58.193 [Lua] Lobby data is_private = true 06:39:58.193 [Lua] Lobby data match_started = true 06:39:58.193 [Lua] Lobby data difficulty = normal 06:39:58.193 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:39:58.193 [Lua] Lobby data player_slot_4 = 0:0 06:39:58.193 [Lua] Lobby data unique_server_name = Haruf 06:39:58.193 [Lua] Lobby data quick_game = false 06:39:58.193 [Lua] Lobby data country_code = DE 06:39:58.193 [Lua] Lobby data matchmaking = false 06:39:58.193 [Lua] Lobby data power_level = 715 06:39:58.193 [Lua] Lobby data mission_id = dlc_morris_map 06:39:58.193 [Lua] Lobby data mechanism = deus 06:39:58.193 [Lua] Lobby data player_slot_5 = 0:0 06:39:58.193 [Lua] Lobby data player_slot_2 = 0:0 06:39:58.193 [Lua] Lobby data network_hash = 35577e51b360aa03 06:39:58.193 [Lua] Lobby data player_slot_3 = 0:0 06:39:58.193 [Lua] Lobby data eac_authorized = true 06:39:58.193 [Lua] Set lobby end. 06:39:58.193 [Lua] CurrentConflictSettings disabled 06:39:58.193 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 06:39:58.193 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 06:39:58.193 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:39:58.194 [Lua] [Managers] Calling function on all managers: 06:39:58.194 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:39:58.194 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:39:58.194 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:39:58.194 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:39:58.201 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:39:58.201 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:39:58.221 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:39:58.221 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:39:58.264 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:39:58.264 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:39:58.265 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:39:58.588 [Lua] StateInGameRunning:_game_actually_starts() 06:39:58.588 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:39:58.588 [Lua] ################################################################################################################# 06:39:58.589 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_wastes_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:39:58.589 [Lua] ################################################################################################################# 06:39:58.589 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 06:39:58.589 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:39:58.592 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, start={ node_15=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_12=[Unit '#ID[eab9d113c7029403]'], node_16=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, } { "node_15", "node_16", } { node_9={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-104817326, power_ups=-1620067421, mutator=115842185, blessings=670137428, }, node_type="ingame", theme="wastes", layout_x=0.66251032360620121, level="sig_mordrek_wastes_path1", layout_y=0.68492863608695931, next={ "node_10", }, path=1, level_seed=-916306144, weapon_pickup_seed=-1864151041, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=115842185, power_ups=751398054, mutator=670137428, blessings=-1620067421, }, node_type="ingame", theme="nurgle", layout_x=0.57102611051650998, level="pat_tower_nurgle_path4", layout_y=1, next={ "node_9", }, path=4, level_seed=-1864151041, weapon_pickup_seed=-104817326, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=115842185, level_type="ARENA", layout_y=0.45503143443094901, next={ }, curse="curse_khorne_champions", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=670137428, power_ups=1613339597, mutator=-1620067421, blessings=751398054, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-104817326, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1620067421, power_ups=-375092536, mutator=751398054, blessings=1613339597, }, node_type="ingame", theme="wastes", layout_x=0.28430187332030149, level="pat_forest_wastes_path3", layout_y=0.5000945353615347, next={ "node_3", "node_13", }, path=3, level_seed=115842185, weapon_pickup_seed=670137428, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=751398054, power_ups=916303751, mutator=1613339597, blessings=-375092536, }, node_type="ingame", theme="tzeentch", layout_x=0.58388250949578346, level="pat_mines_tzeentch_path3", layout_y=0.14573594333813306, next={ "node_5", "node_9", }, path=3, level_seed=670137428, weapon_pickup_seed=-1620067421, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.79382525247237468, next={ "node_11", "node_14", }, weapon_pickup_seed=751398054, conflict_settings="disabled", path=0, system_seeds={ pickups=1613339597, power_ups=-91248838, mutator=-375092536, blessings=916303751, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1620067421, layout_x=0.41905895609494681, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44946429144038585, next={ "node_1", "node_15", }, weapon_pickup_seed=1613339597, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-375092536, power_ups=-2029679279, mutator=916303751, blessings=-91248838, }, node_type="start", mutators={ }, theme="wastes", level_seed=751398054, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=916303751, power_ups=451831420, mutator=-91248838, blessings=-2029679279, }, node_type="ingame", theme="wastes", layout_x=0.29163691672290798, level="pat_mountain_wastes_path2", layout_y=0, next={ "node_3", }, path=2, level_seed=1613339597, weapon_pickup_seed=-375092536, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-91248838, power_ups=-1719955541, mutator=-2029679279, blessings=451831420, }, node_type="ingame", theme="slaanesh", layout_x=0.52082456864328119, level="pat_bay_slaanesh_path1", layout_y=0.53002960133705901, next={ "node_9", }, path=1, level_seed=-375092536, weapon_pickup_seed=916303751, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.23654645408023664, next={ "node_4", "node_11", }, weapon_pickup_seed=-91248838, conflict_settings="disabled", path=0, system_seeds={ pickups=-2029679279, power_ups=1252417806, mutator=451831420, blessings=-1719955541, }, node_type="shop", mutators={ }, theme="wastes", level_seed=916303751, layout_x=0.41890310586805757, base_level="shop_fortune", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=451831420, power_ups=-873761515, mutator=-1719955541, blessings=1252417806, }, node_type="ingame", theme="wastes", layout_x=0.27874705232807223, level="pat_town_wastes_path3", layout_y=0.98698364044847098, next={ "node_13", }, path=3, level_seed=-91248838, weapon_pickup_seed=-2029679279, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1719955541, power_ups=-686341264, mutator=1252417806, blessings=-873761515, }, node_type="ingame", theme="khorne", layout_x=0.84226366823696597, level="sig_snare_a_khorne_path1", layout_y=0.43833519906427559, next={ "final", }, path=1, level_seed=-2029679279, weapon_pickup_seed=451831420, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1252417806, power_ups=57409551, mutator=-873761515, blessings=-686341264, }, node_type="ingame", theme="wastes", layout_x=0.15717393660720511, level="sig_crag_wastes_path5", layout_y=0.23955892226231604, next={ "node_2", "node_12", }, path=5, level_seed=451831420, weapon_pickup_seed=-1719955541, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-873761515, power_ups=1919413794, mutator=-686341264, blessings=57409551, }, node_type="ingame", theme="slaanesh", layout_x=0.89719870380544464, level="sig_volcano_slaanesh_path3", layout_y=0.10689864510924942, next={ "final", }, path=3, level_seed=-1719955541, weapon_pickup_seed=1252417806, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-686341264, power_ups=-1242982631, mutator=57409551, blessings=1919413794, }, node_type="ingame", theme="wastes", layout_x=0.14717173439474665, level="sig_gorge_wastes_path5", layout_y=0.729760299008403, next={ "node_12", "node_16", }, path=5, level_seed=1252417806, weapon_pickup_seed=-873761515, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.18147406269993452, next={ "node_6", "node_8", }, weapon_pickup_seed=-686341264, conflict_settings="disabled", path=0, system_seeds={ pickups=57409551, power_ups=1290835364, mutator=1919413794, blessings=-1242982631, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-873761515, layout_x=0.73970513707115715, base_level="shop_harmony", }, node_10={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.81813762547707425, next={ "final", }, weapon_pickup_seed=57409551, conflict_settings="disabled", path=0, system_seeds={ pickups=1919413794, power_ups=-1656101709, mutator=-1242982631, blessings=1290835364, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-686341264, layout_x=0.86247533116496933, base_level="shop_harmony", }, } 06:39:58.592 [Lua] [SharedState] deus_map_13656472_node_16: ready:0:0:0:0 = true 06:39:58.592 [Lua] [SharedState] deus_map_13656472_node_16: map_state:0:0:0:0 = STARTING 06:39:58.592 [Lua] [SharedState] deus_map_13656472_node_16: final_node_selected:0:0:0:0 = 06:39:58.592 [Lua] [SharedState] deus_map_13656472_node_16: vote:0:0:0:0 = 06:39:58.593 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:39:58.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 06:39:58.611 [Lua] [SharedState] deus_map_13656472_node_16: map_state:0:0:0:0 = WAITING 06:39:58.807 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 06:39:58.807 [Lua] Commit load time data 06:40:06.508 [Lua] [SharedState] deus_map_13656472_node_16: vote:0:0:0:0 = node_13 06:40:06.533 [Lua] [SharedState] deus_map_13656472_node_16: map_state:0:0:0:0 = VOTING 06:40:06.563 [Lua] [SharedState] deus_map_13656472_node_16: map_state:0:0:0:0 = VOTING_FINISHING 06:40:06.621 [Lua] [SharedState] deus_map_13656472_node_16: vote:0:0:0:0 = node_13 06:40:11.558 [Lua] [SharedState] deus_map_13656472_node_16: final_node_selected:0:0:0:0 = node_13 06:40:11.558 [Lua] [SharedState] deus_map_13656472_node_16: map_state:0:0:0:0 = FINISHING 06:40:11.558 [Lua] [SharedState] deus_run_state_13656472: twitch_vote:0:0:0:0 = 06:40:14.609 [Lua] [SharedState] deus_map_13656472_node_16: map_state:0:0:0:0 = FINISHED 06:40:14.610 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:40:15.622 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:40:15.622 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = node_13 06:40:15.622 [Lua] [SharedState] deus_run_state_13656472: traversed_nodes:0:0:0:0 = ["node_15","node_16","node_13"] 06:40:15.622 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 3 06:40:15.653 [Lua] [SharedState] deus_shop_13656472: peer_state:0:0:0:0 = 1 06:40:15.653 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 2 06:40:15.656 [Lua] [PackageManager] Load: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer, async-read, 06:40:15.656 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 3 06:40:15.682 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 3 06:40:15.796 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_sigmar_01 06:40:15.796 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_sigmar_01 06:40:33.574 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"rarity":"exotic","client_id":1584428288,"name":"talent_1_1"},{"rarity":"rare","client_id":724771712,"name":"talent_2_2"},{"rarity":"exotic","client_id":696120128,"name":"talent_3_1"},{"rarity":"rare","client_id":691007424,"name":"talent_4_2"},{"rarity":"rare","client_id":904297984,"name":"talent_5_2"},{"rarity":"unique","client_id":2084524032,"name":"talent_6_2"},{"client_id":1084679680,"name":"deus_grenade_multi_throw","rarity":"unique"},{"name":"barkskin","rarity":"rare","client_id":1119065216},{"rarity":"unique","client_id":379432704,"name":"deus_push_increased_cleave"},{"client_id":1878652800,"name":"deus_target_full_health_damage_mult","rarity":"exotic"}] 06:40:33.574 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1523 06:40:33.574 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -450 06:40:33.574 [Lua] [SharedState] deus_run_state_13656472: bought_power_ups:0:0:0:0 = ["deus_target_full_health_damage_mult"] 06:40:34.297 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"name":"talent_1_1","rarity":"exotic","client_id":1584428288},{"name":"talent_2_2","rarity":"rare","client_id":724771712},{"name":"talent_3_1","rarity":"exotic","client_id":696120128},{"name":"talent_4_2","rarity":"rare","client_id":691007424},{"name":"talent_5_2","rarity":"rare","client_id":904297984},{"name":"talent_6_2","rarity":"unique","client_id":2084524032},{"rarity":"unique","client_id":1084679680,"name":"deus_grenade_multi_throw"},{"client_id":1119065216,"name":"barkskin","rarity":"rare"},{"name":"deus_push_increased_cleave","rarity":"unique","client_id":379432704},{"rarity":"exotic","client_id":1878652800,"name":"deus_target_full_health_damage_mult"},{"client_id":233308176,"name":"movement_speed_on_active_ability_use","rarity":"exotic"}] 06:40:34.297 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1273 06:40:34.297 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -700 06:40:34.297 [Lua] [SharedState] deus_run_state_13656472: bought_power_ups:0:0:0:0 = ["deus_target_full_health_damage_mult","movement_speed_on_active_ability_use"] 06:40:35.018 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"client_id":1584428288,"name":"talent_1_1","rarity":"exotic"},{"client_id":724771712,"name":"talent_2_2","rarity":"rare"},{"client_id":696120128,"name":"talent_3_1","rarity":"exotic"},{"client_id":691007424,"name":"talent_4_2","rarity":"rare"},{"client_id":904297984,"name":"talent_5_2","rarity":"rare"},{"client_id":2084524032,"name":"talent_6_2","rarity":"unique"},{"name":"deus_grenade_multi_throw","rarity":"unique","client_id":1084679680},{"rarity":"rare","client_id":1119065216,"name":"barkskin"},{"client_id":379432704,"name":"deus_push_increased_cleave","rarity":"unique"},{"name":"deus_target_full_health_damage_mult","rarity":"exotic","client_id":1878652800},{"rarity":"exotic","client_id":233308176,"name":"movement_speed_on_active_ability_use"},{"client_id":1157329536,"name":"deus_push_cost_reduction","rarity":"exotic"}] 06:40:35.018 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1023 06:40:35.018 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -950 06:40:35.018 [Lua] [SharedState] deus_run_state_13656472: bought_power_ups:0:0:0:0 = ["deus_target_full_health_damage_mult","movement_speed_on_active_ability_use","deus_push_cost_reduction"] 06:40:35.760 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"rarity":"exotic","client_id":1584428288,"name":"talent_1_1"},{"rarity":"rare","client_id":724771712,"name":"talent_2_2"},{"rarity":"exotic","client_id":696120128,"name":"talent_3_1"},{"rarity":"rare","client_id":691007424,"name":"talent_4_2"},{"rarity":"rare","client_id":904297984,"name":"talent_5_2"},{"rarity":"unique","client_id":2084524032,"name":"talent_6_2"},{"client_id":1084679680,"name":"deus_grenade_multi_throw","rarity":"unique"},{"name":"barkskin","rarity":"rare","client_id":1119065216},{"rarity":"unique","client_id":379432704,"name":"deus_push_increased_cleave"},{"client_id":1878652800,"name":"deus_target_full_health_damage_mult","rarity":"exotic"},{"name":"movement_speed_on_active_ability_use","rarity":"exotic","client_id":233308176},{"rarity":"exotic","client_id":1157329536,"name":"deus_push_cost_reduction"},{"client_id":37179852,"name":"deus_max_health","rarity":"exotic"}] 06:40:35.760 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 773 06:40:35.760 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -1200 06:40:35.760 [Lua] [SharedState] deus_run_state_13656472: bought_power_ups:0:0:0:0 = ["deus_target_full_health_damage_mult","movement_speed_on_active_ability_use","deus_push_cost_reduction","deus_max_health"] 06:40:37.320 [Lua] [SharedState] deus_run_state_13656472: blessings_with_buyer:0:0:0:0 = {"blessing_of_grimnir":"110000105841eda"} 06:40:37.320 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 573 06:40:37.321 [Lua] [SharedState] deus_run_state_13656472: bought_blessings:0:0:0:0 = ["blessing_of_grimnir"] 06:40:37.321 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -1400 06:40:38.219 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = holy_hand_grenade 06:40:38.219 [Lua] [SharedState] deus_run_state_13656472: blessings_with_buyer:0:0:0:0 = {"blessing_holy_hand_grenade":"110000105841eda","blessing_of_grimnir":"110000105841eda"} 06:40:38.219 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 373 06:40:38.219 [Lua] [SharedState] deus_run_state_13656472: bought_blessings:0:0:0:0 = ["blessing_of_grimnir","blessing_holy_hand_grenade"] 06:40:38.219 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -1600 06:40:40.951 [Lua] [SharedState] deus_shop_13656472: peer_state:0:0:0:0 = 2 06:40:40.969 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 4 06:40:45.994 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 5 06:40:45.997 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 4 06:40:47.081 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer 06:40:47.087 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 4 06:40:47.087 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:40:47.104 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, start={ node_15=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_12=[Unit '#ID[eab9d113c7029403]'], node_16=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, } { "node_15", "node_16", "node_13", } { node_9={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-104817326, power_ups=-1620067421, mutator=115842185, blessings=670137428, }, node_type="ingame", theme="wastes", layout_x=0.66251032360620121, level="sig_mordrek_wastes_path1", layout_y=0.68492863608695931, next={ "node_10", }, path=1, level_seed=-916306144, weapon_pickup_seed=-1864151041, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=115842185, power_ups=751398054, mutator=670137428, blessings=-1620067421, }, node_type="ingame", theme="nurgle", layout_x=0.57102611051650998, level="pat_tower_nurgle_path4", layout_y=1, next={ "node_9", }, path=4, level_seed=-1864151041, weapon_pickup_seed=-104817326, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=115842185, level_type="ARENA", layout_y=0.45503143443094901, next={ }, curse="curse_khorne_champions", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=670137428, power_ups=1613339597, mutator=-1620067421, blessings=751398054, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-104817326, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1620067421, power_ups=-375092536, mutator=751398054, blessings=1613339597, }, node_type="ingame", theme="wastes", layout_x=0.28430187332030149, level="pat_forest_wastes_path3", layout_y=0.5000945353615347, next={ "node_3", "node_13", }, path=3, level_seed=115842185, weapon_pickup_seed=670137428, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=751398054, power_ups=916303751, mutator=1613339597, blessings=-375092536, }, node_type="ingame", theme="tzeentch", layout_x=0.58388250949578346, level="pat_mines_tzeentch_path3", layout_y=0.14573594333813306, next={ "node_5", "node_9", }, path=3, level_seed=670137428, weapon_pickup_seed=-1620067421, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.79382525247237468, next={ "node_11", "node_14", }, weapon_pickup_seed=751398054, conflict_settings="disabled", path=0, system_seeds={ pickups=1613339597, power_ups=-91248838, mutator=-375092536, blessings=916303751, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1620067421, layout_x=0.41905895609494681, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44946429144038585, next={ "node_1", "node_15", }, weapon_pickup_seed=1613339597, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-375092536, power_ups=-2029679279, mutator=916303751, blessings=-91248838, }, node_type="start", mutators={ }, theme="wastes", level_seed=751398054, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=916303751, power_ups=451831420, mutator=-91248838, blessings=-2029679279, }, node_type="ingame", theme="wastes", layout_x=0.29163691672290798, level="pat_mountain_wastes_path2", layout_y=0, next={ "node_3", }, path=2, level_seed=1613339597, weapon_pickup_seed=-375092536, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-91248838, power_ups=-1719955541, mutator=-2029679279, blessings=451831420, }, node_type="ingame", theme="slaanesh", layout_x=0.52082456864328119, level="pat_bay_slaanesh_path1", layout_y=0.53002960133705901, next={ "node_9", }, path=1, level_seed=-375092536, weapon_pickup_seed=916303751, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.23654645408023664, next={ "node_4", "node_11", }, weapon_pickup_seed=-91248838, conflict_settings="disabled", path=0, system_seeds={ pickups=-2029679279, power_ups=1252417806, mutator=451831420, blessings=-1719955541, }, node_type="shop", mutators={ }, theme="wastes", level_seed=916303751, layout_x=0.41890310586805757, base_level="shop_fortune", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=451831420, power_ups=-873761515, mutator=-1719955541, blessings=1252417806, }, node_type="ingame", theme="wastes", layout_x=0.27874705232807223, level="pat_town_wastes_path3", layout_y=0.98698364044847098, next={ "node_13", }, path=3, level_seed=-91248838, weapon_pickup_seed=-2029679279, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1719955541, power_ups=-686341264, mutator=1252417806, blessings=-873761515, }, node_type="ingame", theme="khorne", layout_x=0.84226366823696597, level="sig_snare_a_khorne_path1", layout_y=0.43833519906427559, next={ "final", }, path=1, level_seed=-2029679279, weapon_pickup_seed=451831420, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1252417806, power_ups=57409551, mutator=-873761515, blessings=-686341264, }, node_type="ingame", theme="wastes", layout_x=0.15717393660720511, level="sig_crag_wastes_path5", layout_y=0.23955892226231604, next={ "node_2", "node_12", }, path=5, level_seed=451831420, weapon_pickup_seed=-1719955541, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-873761515, power_ups=1919413794, mutator=-686341264, blessings=57409551, }, node_type="ingame", theme="slaanesh", layout_x=0.89719870380544464, level="sig_volcano_slaanesh_path3", layout_y=0.10689864510924942, next={ "final", }, path=3, level_seed=-1719955541, weapon_pickup_seed=1252417806, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-686341264, power_ups=-1242982631, mutator=57409551, blessings=1919413794, }, node_type="ingame", theme="wastes", layout_x=0.14717173439474665, level="sig_gorge_wastes_path5", layout_y=0.729760299008403, next={ "node_12", "node_16", }, path=5, level_seed=1252417806, weapon_pickup_seed=-873761515, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.18147406269993452, next={ "node_6", "node_8", }, weapon_pickup_seed=-686341264, conflict_settings="disabled", path=0, system_seeds={ pickups=57409551, power_ups=1290835364, mutator=1919413794, blessings=-1242982631, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-873761515, layout_x=0.73970513707115715, base_level="shop_harmony", }, node_10={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.81813762547707425, next={ "final", }, weapon_pickup_seed=57409551, conflict_settings="disabled", path=0, system_seeds={ pickups=1919413794, power_ups=-1656101709, mutator=-1242982631, blessings=1290835364, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-686341264, layout_x=0.86247533116496933, base_level="shop_harmony", }, } 06:40:47.105 [Lua] [SharedState] deus_map_13656472_node_13: ready:0:0:0:0 = true 06:40:47.105 [Lua] [SharedState] deus_map_13656472_node_13: map_state:0:0:0:0 = STARTING 06:40:47.105 [Lua] [SharedState] deus_map_13656472_node_13: final_node_selected:0:0:0:0 = 06:40:47.105 [Lua] [SharedState] deus_map_13656472_node_13: vote:0:0:0:0 = 06:40:47.105 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:40:47.121 [Lua] [SharedState] deus_map_13656472_node_13: map_state:0:0:0:0 = WAITING 06:40:54.822 [Lua] [SharedState] deus_map_13656472_node_13: vote:0:0:0:0 = node_14 06:40:54.851 [Lua] [SharedState] deus_map_13656472_node_13: map_state:0:0:0:0 = VOTING 06:40:54.882 [Lua] [SharedState] deus_map_13656472_node_13: map_state:0:0:0:0 = VOTING_FINISHING 06:40:59.893 [Lua] [SharedState] deus_map_13656472_node_13: final_node_selected:0:0:0:0 = node_14 06:40:59.893 [Lua] [SharedState] deus_map_13656472_node_13: map_state:0:0:0:0 = FINISHING 06:40:59.893 [Lua] [SharedState] deus_run_state_13656472: twitch_vote:0:0:0:0 = 06:41:02.933 [Lua] [SharedState] deus_map_13656472_node_13: map_state:0:0:0:0 = FINISHED 06:41:02.934 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:41:03.945 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:41:03.945 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 06:41:03.969 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 06:41:03.969 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = node_14 06:41:03.969 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_tower_nurgle_path4, mc:deus, gm:deus, env:0, seed:-1864151041, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:791097920, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_rotten_miasma", }) 06:41:03.969 [Lua] [LevelTransitionHandler] promote_next_level_data 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = pat_tower_nurgle_path4 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = -1864151041 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = deus_skaven_chaos 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = deus 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = harder 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 0 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 791097920 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_rotten_miasma"] 06:41:03.969 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:41:03.969 [Lua] [NetworkServer] Entering post game 06:41:03.969 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:41:03.969 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 06:41:03.970 [Save] Saving `save_data` 06:41:03.970 [Lua] gm_event_end_conditions_met true false 06:41:03.971 [Lua] Game won 06:41:03.971 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:41:03.974 [Save] Save done 06:41:03.974 [Save] Saving `save_data` 06:41:03.977 [Save] Save done 06:41:03.987 [Lua] generate_backend_stats 110000105841eda:1 06:41:04.054 [Lua] [PlayFabMirrorBase] Force commit 06:41:04.054 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:41:04.054 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:41:04.054 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:41:04.054 [Save] Saving `save_data` 06:41:04.055 [Lua] TRANSITION nil nil load_next_level 06:41:04.055 [Lua] Transition type "load_next_level", is server: true 06:41:04.055 [Lua] [GameNetworkManager] Leaving game... 06:41:04.055 [Lua] [GameNetworkManager] Shutting down game session host. 06:41:04.055 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:41:04.055 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:41:04.055 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=67.59 06:41:04.057 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:41:04.057 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:41:04.057 [Lua] [PlayFabMirrorBase] commit result "success", "10" 06:41:04.057 [Lua] none table: 0000000012327370 nil 06:41:04.058 [Save] Save done 06:41:05.883 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:41:05.883 [Lua] [Managers] Calling function on all managers: 06:41:05.883 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:41:05.884 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:41:05.884 [Lua] Clearing all global lookup lists 06:41:05.884 [Lua] [IngamePlayerListUI] - Destroy 06:41:05.884 [Lua] [IngameUI] destroy 06:41:05.886 [Lua] [Managers] Destroying manager group: 06:41:05.886 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:41:05.887 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 06:41:05.887 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:41:05.887 [Lua] [Matchmaking] unregister rpcs 06:41:05.887 [Lua] ############### UNLOADING PACKAGES ############### 06:41:05.887 [Lua] [Gamestate] Enter state StateLoading 06:41:05.888 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:41:05.888 [Lua] [Matchmaking] register rpcs 06:41:05.888 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:41:05.888 [Lua] Set lobby begin: 06:41:05.888 [Lua] Lobby data twitch_enabled = false 06:41:05.888 [Lua] Lobby data selected_mission_id = journey_cave 06:41:05.888 [Lua] Lobby data num_players = 1 06:41:05.888 [Lua] Lobby data difficulty_tweak = 0 06:41:05.888 [Lua] Lobby data host = 110000105841eda 06:41:05.888 [Lua] Lobby data matchmaking_type = 2 06:41:05.889 [Lua] Lobby data is_private = true 06:41:05.889 [Lua] Lobby data match_started = true 06:41:05.889 [Lua] Lobby data difficulty = normal 06:41:05.889 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:41:05.889 [Lua] Lobby data player_slot_4 = 0:0 06:41:05.889 [Lua] Lobby data unique_server_name = Haruf 06:41:05.889 [Lua] Lobby data quick_game = false 06:41:05.889 [Lua] Lobby data country_code = DE 06:41:05.889 [Lua] Lobby data matchmaking = false 06:41:05.889 [Lua] Lobby data power_level = 0 06:41:05.889 [Lua] Lobby data mission_id = dlc_morris_map 06:41:05.889 [Lua] Lobby data mechanism = deus 06:41:05.889 [Lua] Lobby data player_slot_5 = 0:0 06:41:05.889 [Lua] Lobby data player_slot_2 = 0:0 06:41:05.889 [Lua] Lobby data network_hash = 35577e51b360aa03 06:41:05.889 [Lua] Lobby data player_slot_3 = 0:0 06:41:05.889 [Lua] Lobby data eac_authorized = true 06:41:05.889 [Lua] Set lobby end. 06:41:05.889 [Lua] registering RPCs 06:41:05.889 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:41:05.889 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:41:05.889 [Lua] Set lobby begin: 06:41:05.889 [Lua] Lobby data twitch_enabled = false 06:41:05.889 [Lua] Lobby data selected_mission_id = journey_cave 06:41:05.889 [Lua] Lobby data num_players = 1 06:41:05.889 [Lua] Lobby data difficulty_tweak = 0 06:41:05.889 [Lua] Lobby data host = 110000105841eda 06:41:05.889 [Lua] Lobby data matchmaking_type = 2 06:41:05.889 [Lua] Lobby data is_private = true 06:41:05.889 [Lua] Lobby data match_started = true 06:41:05.889 [Lua] Lobby data difficulty = normal 06:41:05.889 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:41:05.889 [Lua] Lobby data player_slot_4 = 0:0 06:41:05.889 [Lua] Lobby data unique_server_name = Haruf 06:41:05.889 [Lua] Lobby data quick_game = false 06:41:05.889 [Lua] Lobby data country_code = DE 06:41:05.889 [Lua] Lobby data matchmaking = false 06:41:05.889 [Lua] Lobby data power_level = 0 06:41:05.889 [Lua] Lobby data mission_id = pat_tower_nurgle_path4 06:41:05.889 [Lua] Lobby data mechanism = deus 06:41:05.889 [Lua] Lobby data player_slot_5 = 0:0 06:41:05.889 [Lua] Lobby data player_slot_2 = 0:0 06:41:05.889 [Lua] Lobby data network_hash = 35577e51b360aa03 06:41:05.889 [Lua] Lobby data player_slot_3 = 0:0 06:41:05.889 [Lua] Lobby data eac_authorized = true 06:41:05.889 [Lua] Set lobby end. 06:41:05.890 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:41:05.900 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized 06:41:05.900 [Lua] [StateLoading] load_current_level 06:41:05.900 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_nurgle_path4 0 06:41:05.924 [Umbra] Unload tome 06:41:05.927 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 06:41:05.927 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_rotten_miasma, pat_tower_nurgle_path4, async-read, 06:41:05.927 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_nurgle_path4, async-read, 06:41:05.927 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_nurgle_path4, async-read, 06:41:05.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_nurgle_path4, async-read, 06:41:05.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_nurgle_path4, async-read, 06:41:05.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, pat_tower_nurgle_path4, async-read, 06:41:05.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/nurgle_common, pat_tower_nurgle_path4, async-read, 06:41:05.927 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/nurgle_path4, pat_tower_nurgle_path4, async-read, 06:41:05.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower 06:41:05.996 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower 06:41:05.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_rotten_miasma 06:41:06.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_rotten_miasma 06:41:06.181 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_rotten_miasma 06:41:06.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 06:41:07.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 06:41:07.442 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 06:41:07.442 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 06:41:07.711 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 06:41:07.711 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 06:41:07.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower 06:41:11.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower 06:41:11.944 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower 06:41:11.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common 06:41:12.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common 06:41:12.279 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common 06:41:12.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 06:41:12.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 06:41:12.665 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 06:41:12.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/nurgle_common 06:41:13.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/nurgle_common 06:41:13.017 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/nurgle_common 06:41:13.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/nurgle_path4 06:41:13.239 [Umbra] Loading umbra tome '#ID[1a62836759839f29]' 06:41:13.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/nurgle_path4 06:41:13.322 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/nurgle_path4 06:41:13.338 [Lua] [LevelTransitionHandler] Level load completed! 06:41:13.339 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_nurgle_path4 - level_seed: -1864151041 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 06:41:13.348 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:41:13.348 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 06:41:13.348 [Lua] load_startup_enemy_packages: -------------- 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_spawn 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_troll 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_rat_ogre 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_stormfiend 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] beastmen_minotaur 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_plague_sorcerer 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_corruptor_sorcerer 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_gutter_runner 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_pack_master 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_poison_wind_globadier 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_ratling_gunner 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_warpfire_thrower 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_vortex_sorcerer 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] beastmen_standard_bearer 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_vortex 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] critter_rat 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] critter_pig 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_storm_vermin_with_shield 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_storm_vermin 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_warrior 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_clan_rat 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_raider 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_slave 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_fanatic 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_loot_rat 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_marauder_with_shield 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_berzerker 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_clan_rat_with_shield 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] chaos_marauder 06:41:13.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:41:13.348 [Lua] skaven_plague_monk 06:41:13.355 [Lua] ### Received rpc_level_loaded 06:41:13.355 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 494 06:41:13.355 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:41:13.372 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:41:13.372 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:41:13.389 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:41:13.389 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:41:13.389 [Lua] ### Received rpc_level_loaded 06:41:13.389 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 494 06:41:13.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:41:13.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:41:13.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:41:13.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:41:13.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:41:13.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:41:14.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:41:14.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:41:14.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:41:14.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:41:14.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:41:14.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:41:14.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:41:14.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:41:14.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:41:14.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:41:14.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:41:14.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:41:15.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:41:15.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:41:15.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:41:15.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:41:15.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:41:15.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:41:15.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:41:15.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:41:15.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:41:15.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:41:15.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:41:15.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:41:15.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:41:15.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:41:15.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:41:15.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:41:15.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:41:15.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:41:16.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:41:16.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:41:16.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:41:16.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:41:16.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:41:16.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:41:16.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:41:16.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:41:16.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:41:16.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:41:16.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:41:16.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:41:16.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:41:16.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:41:16.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:41:16.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:41:16.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:41:16.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:41:17.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:41:17.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:41:17.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:41:17.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:41:17.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:41:17.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:41:17.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:41:17.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:41:17.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:41:17.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:41:17.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:41:17.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:41:18.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:41:18.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:41:18.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:41:18.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:41:18.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:41:18.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:41:18.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:41:18.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:41:18.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:41:18.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:41:18.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:41:18.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:41:18.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:41:18.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:41:18.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:41:19.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:41:19.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:41:19.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:41:19.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:41:19.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:41:19.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:41:19.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:41:19.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:41:19.404 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_nurgle_path4 game_mode: deus 06:41:19.404 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:41:19.404 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 06:41:19.411 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":2078190464,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:41:19.411 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:41:19.423 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 2078190464 06:41:19.423 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:41:19.423 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/nurgle_path4/world 06:41:19.424 [Umbra] Init version: 3.4.15 :: 16 threads 06:41:19.785 [Lua] Async level spawning done 06:41:19.785 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:41:20.764 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:41:20.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:41:20.764 [Lua] [Matchmaking] unregister rpcs 06:41:20.764 [Lua] Set lobby begin: 06:41:20.764 [Lua] Lobby data twitch_enabled = false 06:41:20.764 [Lua] Lobby data selected_mission_id = journey_cave 06:41:20.764 [Lua] Lobby data num_players = 1 06:41:20.764 [Lua] Lobby data difficulty_tweak = 0 06:41:20.764 [Lua] Lobby data host = 110000105841eda 06:41:20.764 [Lua] Lobby data matchmaking_type = 2 06:41:20.764 [Lua] Lobby data is_private = true 06:41:20.764 [Lua] Lobby data match_started = true 06:41:20.764 [Lua] Lobby data difficulty = normal 06:41:20.765 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:41:20.765 [Lua] Lobby data player_slot_4 = 0:0 06:41:20.765 [Lua] Lobby data unique_server_name = Haruf 06:41:20.765 [Lua] Lobby data quick_game = false 06:41:20.765 [Lua] Lobby data country_code = DE 06:41:20.765 [Lua] Lobby data matchmaking = false 06:41:20.765 [Lua] Lobby data power_level = 0 06:41:20.765 [Lua] Lobby data mission_id = pat_tower_nurgle_path4 06:41:20.765 [Lua] Lobby data mechanism = deus 06:41:20.765 [Lua] Lobby data player_slot_5 = 0:0 06:41:20.765 [Lua] Lobby data player_slot_2 = 0:0 06:41:20.765 [Lua] Lobby data network_hash = 35577e51b360aa03 06:41:20.765 [Lua] Lobby data player_slot_3 = 0:0 06:41:20.765 [Lua] Lobby data eac_authorized = true 06:41:20.765 [Lua] Set lobby end. 06:41:20.765 [Lua] [Managers] Destroying manager group: 06:41:20.765 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens 06:41:20.765 [Lua] [Gamestate] Enter StateIngame HOST 06:41:20.766 [Lua] <>level = pat_tower_nurgle_path4<> 06:41:20.766 [Lua] [StateIngame] Server ingame 06:41:20.769 [Lua] Set lobby begin: 06:41:20.769 [Lua] Lobby data twitch_enabled = false 06:41:20.769 [Lua] Lobby data selected_mission_id = journey_cave 06:41:20.769 [Lua] Lobby data num_players = 1 06:41:20.769 [Lua] Lobby data difficulty_tweak = 0 06:41:20.769 [Lua] Lobby data host = 110000105841eda 06:41:20.769 [Lua] Lobby data matchmaking_type = 2 06:41:20.769 [Lua] Lobby data is_private = true 06:41:20.769 [Lua] Lobby data match_started = true 06:41:20.769 [Lua] Lobby data difficulty = harder 06:41:20.769 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:41:20.769 [Lua] Lobby data player_slot_4 = 0:0 06:41:20.769 [Lua] Lobby data unique_server_name = Haruf 06:41:20.769 [Lua] Lobby data quick_game = false 06:41:20.769 [Lua] Lobby data country_code = DE 06:41:20.769 [Lua] Lobby data matchmaking = false 06:41:20.769 [Lua] Lobby data power_level = 0 06:41:20.769 [Lua] Lobby data mission_id = pat_tower_nurgle_path4 06:41:20.769 [Lua] Lobby data mechanism = deus 06:41:20.769 [Lua] Lobby data player_slot_5 = 0:0 06:41:20.769 [Lua] Lobby data player_slot_2 = 0:0 06:41:20.769 [Lua] Lobby data network_hash = 35577e51b360aa03 06:41:20.769 [Lua] Lobby data player_slot_3 = 0:0 06:41:20.769 [Lua] Lobby data eac_authorized = true 06:41:20.769 [Lua] Set lobby end. 06:41:20.769 [Lua] [Matchmaking] register rpcs 06:41:20.769 [Lua] GameNetworkManager:init... creating game session 06:41:20.769 [Lua] Host GameSession.make_game_session_host with session: 06:41:20.769 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:41:20.770 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:41:20.770 [Lua] [GameNetworkManager] self.is_server = true 06:41:20.770 [Network] Setting artificial MTU limit to 65536 06:41:20.770 [Lua] [Mutator] Initializing mutator 'blessing_of_grimnir' 06:41:20.770 [Lua] [Mutator] Initializing mutator 'curse_rotten_miasma' 06:41:20.770 [Lua] [Mutator] Initializing mutator 'deus_less_specials' 06:41:20.770 [Lua] [Mutator] Initializing mutator 'deus_more_elites' 06:41:20.770 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 06:41:20.770 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 06:41:20.775 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 06:41:20.775 [Lua] pacing=deus_default 06:41:20.775 [Lua] roaming=nil 06:41:20.775 [Lua] specials=deus_default 06:41:20.775 [Lua] contained_breeds=nil 06:41:20.775 [Lua] debug_color=maroon 06:41:20.775 [Lua] disabled=false 06:41:20.775 [Lua] pack_spawning=deus_default 06:41:20.775 [Lua] factions=nil 06:41:20.775 [Lua] description=deus_conflict_director_skaven_chaos_name 06:41:20.775 [Lua] boss=deus_default 06:41:20.775 [Lua] horde=deus_default 06:41:20.775 [Lua] name=deus_skaven_chaos 06:41:20.775 [Lua] intensity=deus_default 06:41:20.775 [Lua] --- 06:41:20.776 [Lua] [LevelAnalysis] set_random_seed( -1864151041) 06:41:20.780 [Lua] [AIInterestPointSystem] Level Seed: -1864151041 06:41:20.780 [Lua] 06:41:20.780 [Lua] [entity_system_bag] = table 06:41:20.780 [Lua] [entity_system_bag] = metatable 06:41:20.780 [Lua] [startup_data] = table 06:41:20.780 [Lua] [entity_manager] = table 06:41:20.780 [Lua] [entity_manager] = metatable 06:41:20.780 [Lua] [unit_spawner] = table 06:41:20.780 [Lua] [unit_spawner] = metatable 06:41:20.780 [Lua] [unit_storage] = table 06:41:20.780 [Lua] [unit_storage] = metatable 06:41:20.780 [Lua] [dice_keeper] = table 06:41:20.780 [Lua] [dice_keeper] = metatable 06:41:20.780 [Lua] [is_server] = true (boolean) 06:41:20.780 [Lua] [world] = [World] 06:41:20.780 [Lua] [system_api] = table 06:41:20.780 [Lua] [entity_system] = table 06:41:20.780 [Lua] [entity_system] = metatable 06:41:20.780 [Lua] [network_lobby] = table 06:41:20.780 [Lua] [network_lobby] = metatable 06:41:20.780 [Lua] [profile_synchronizer] = table 06:41:20.780 [Lua] [profile_synchronizer] = metatable 06:41:20.780 [Lua] [level_transition_handler] = table 06:41:20.780 [Lua] [level_transition_handler] = metatable 06:41:20.780 [Lua] [num_local_human_players] = 1 (number) 06:41:20.780 [Lua] [statistics_db] = table 06:41:20.780 [Lua] [statistics_db] = metatable 06:41:20.780 [Lua] [network_server] = table 06:41:20.780 [Lua] [network_server] = metatable 06:41:20.780 [Lua] [input_manager] = table 06:41:20.780 [Lua] [input_manager] = metatable 06:41:20.780 [Lua] [network_clock] = table 06:41:20.780 [Lua] [network_clock] = metatable 06:41:20.780 [Lua] [network_transmit] = table 06:41:20.780 [Lua] [network_transmit] = metatable 06:41:20.780 [Lua] [free_flight_manager] = table 06:41:20.780 [Lua] [free_flight_manager] = metatable 06:41:20.780 [Lua] [network_manager] = table 06:41:20.780 [Lua] [network_manager] = metatable 06:41:20.780 [Lua] [network_event_delegate] = table 06:41:20.780 [Lua] [network_event_delegate] = metatable 06:41:20.780 [Lua] 06:41:20.780 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:41:20.780 [Lua] ignoring extension VersusInteractObjectiveExtension 06:41:20.780 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:41:20.780 [Lua] ignoring extension VersusSocketObjectiveExtension 06:41:20.780 [Lua] ignoring extension VersusTargetObjectiveExtension 06:41:20.780 [Lua] ignoring extension VersusMissionObjectiveExtension 06:41:20.781 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:41:20.801 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:41:20.801 [Lua] [AchievementManager] Achievements using the steam platform 06:41:20.802 [Lua] PlayerManager:add_player player_1 06:41:20.915 [Lua] [StateIngame] Level seed: -1864151041 06:41:20.929 [Lua] [LevelAnalysis] set_random_seed( -1864151041) 06:41:20.932 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:41:20.932 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:41:20.932 [Lua] [IngameUI] init 06:41:20.948 [SteamVoipClient] select_out(110000105841eda, off) 06:41:20.952 [Lua] cb_razer_chroma_setup 06:41:20.984 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:41:20.984 [Lua] Set lobby begin: 06:41:20.984 [Lua] Lobby data twitch_enabled = false 06:41:20.984 [Lua] Lobby data selected_mission_id = journey_cave 06:41:20.984 [Lua] Lobby data num_players = 1 06:41:20.984 [Lua] Lobby data difficulty_tweak = 0 06:41:20.984 [Lua] Lobby data host = 110000105841eda 06:41:20.984 [Lua] Lobby data matchmaking_type = 2 06:41:20.984 [Lua] Lobby data is_private = true 06:41:20.984 [Lua] Lobby data match_started = true 06:41:20.984 [Lua] Lobby data difficulty = harder 06:41:20.984 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:41:20.984 [Lua] Lobby data player_slot_4 = 0:0 06:41:20.984 [Lua] Lobby data unique_server_name = Haruf 06:41:20.984 [Lua] Lobby data quick_game = false 06:41:20.984 [Lua] Lobby data country_code = DE 06:41:20.984 [Lua] Lobby data matchmaking = false 06:41:20.985 [Lua] Lobby data power_level = 715 06:41:20.985 [Lua] Lobby data mission_id = pat_tower_nurgle_path4 06:41:20.985 [Lua] Lobby data mechanism = deus 06:41:20.985 [Lua] Lobby data player_slot_5 = 0:0 06:41:20.985 [Lua] Lobby data player_slot_2 = 0:0 06:41:20.985 [Lua] Lobby data network_hash = 35577e51b360aa03 06:41:20.985 [Lua] Lobby data player_slot_3 = 0:0 06:41:20.985 [Lua] Lobby data eac_authorized = true 06:41:20.985 [Lua] Set lobby end. 06:41:20.985 [Flow] **********************DEBUG************************island_03 OFF 06:41:20.985 [Flow] **********************DEBUG************************island_lowres_03 ON 06:41:20.985 [Flow] **********************DEBUG************************island_01 ON 06:41:20.986 [Flow] **********************DEBUG************************island_02 ON 06:41:20.986 [Flow] **********************DEBUG************************start_area ON 06:41:20.986 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:41:20.986 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:41:20.986 [Flow] **********************DEBUG************************startarea_lowres OFF 06:41:20.986 [Lua] CurrentConflictSettings deus_skaven_chaos 06:41:20.986 [Lua] [ConflictDirector] conflict_director is ai_ready 06:41:20.986 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:41:20.987 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:41:20.987 [Lua] NORMAL PATROL MAIN PATH 257.95333862304688 06:41:20.987 [Lua] [waypoints] = table 06:41:20.987 [Lua] [astar_points] = table 06:41:20.987 [Lua] [travel_dist] = 257.95334807038307 (number) 06:41:20.987 [Lua] [one_directional] = false (boolean) 06:41:20.987 [Lua] [id] = boss_1 (string) 06:41:20.987 [Lua] NORMAL PATROL MAIN PATH 408.291259765625 06:41:20.987 [Lua] [waypoints] = table 06:41:20.987 [Lua] [astar_points] = table 06:41:20.987 [Lua] [travel_dist] = 408.29127243161201 (number) 06:41:20.987 [Lua] [one_directional] = false (boolean) 06:41:20.987 [Lua] [id] = boss_2 (string) 06:41:20.987 [Lua] NORMAL PATROL MAIN PATH 454.66885375976563 06:41:20.987 [Lua] [waypoints] = table 06:41:20.987 [Lua] [astar_points] = table 06:41:20.987 [Lua] [travel_dist] = 454.66885653138161 (number) 06:41:20.987 [Lua] [one_directional] = false (boolean) 06:41:20.987 [Lua] [id] = boss_3 (string) 06:41:20.988 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:41:20.988 [Lua] Forming navigation groups in one frame 06:41:20.988 [Lua] Forming navigation groups 06:41:20.994 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999998581188 06:41:21.047 [Lua] NavigationGroupManager -> calulation time B: 0.052999999999883585 06:41:21.047 [Lua] number of nav groups: 75 06:41:21.047 [Lua] number of refined nav groups : 60 06:41:21.049 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 06:41:21.049 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.64121524691582 Normalized coefficient: 1.3529515317717997 06:41:21.052 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 6.9017991187865828 Normalized coefficient: 1.3692082075059611 06:41:21.054 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 06:41:21.055 [Lua] [LevelAnalysis] Generating boss paths for level: pat_tower_nurgle_path4 06:41:21.055 [Lua] [LevelAnalysis] This level has a total main-path length of 595.249 meters. 06:41:21.055 [Lua] [LevelAnalysis] num_event_places_f: 0.36349946069717409 , num_event_places: 0 , trailing_event_fraction: 0.36349946069717409 , num_events: 0 06:41:21.055 [Lua] [LevelAnalysis] Level path distance: 595.24919104576111 06:41:21.055 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:41:21.057 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 06:41:21.058 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:41:21.062 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 06:41:21.062 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:41:21.062 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 06:41:21.062 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:41:21.062 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=42 06:41:21.062 [Lua] [Mutator] Activating mutator 'deus_less_specials' 06:41:21.062 [Lua] [Mutator] Activating mutator 'curse_rotten_miasma' 06:41:21.062 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 06:41:21.062 [Lua] NORMAL PATROL MAIN PATH 257.95333862304688 06:41:21.062 [Lua] [waypoints] = table 06:41:21.062 [Lua] [astar_points] = table 06:41:21.062 [Lua] [travel_dist] = 257.95334807038307 (number) 06:41:21.062 [Lua] [one_directional] = false (boolean) 06:41:21.062 [Lua] [id] = boss_1 (string) 06:41:21.062 [Lua] Adding main path event: Vector3Box(20.8393, 45.0687, 8.289) boss_event_spline_patrol 45 table: 000000000F92DC90 06:41:21.062 [Lua] [Mutator] Activating mutator 'blessing_of_grimnir' 06:41:21.063 [Lua] Adding main path event: Vector3Box(21.9849, 44.5142, 8.33394) boss_event_storm_fiend 45 table: 000000000F92E0A0 06:41:21.063 [Lua] [Mutator] Activating mutator 'deus_more_elites' 06:41:21.063 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 06:41:21.063 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:41:21.063 [Lua] [Managers] Calling function on all managers: 06:41:21.063 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:41:21.063 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:41:21.063 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:41:21.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:41:21.081 [Flow] **********************DEBUG************************island_01 OFF 06:41:21.083 [Flow] **********************DEBUG************************island_02 OFF 06:41:21.083 [Flow] **********************DEBUG************************start_area ON 06:41:21.083 [Flow] **********************DEBUG************************island_lowres_01 ON 06:41:21.083 [Flow] **********************DEBUG************************island_lowres_02 ON 06:41:21.083 [Flow] **********************DEBUG************************startarea_lowres OFF 06:41:21.083 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:41:21.092 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:41:21.092 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:41:21.094 [Lua] player (110000105841eda,4) was put into party 1 06:41:21.139 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 06:41:21.139 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 06:41:21.139 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:4) to profile(3) career(2) 06:41:21.139 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 06:41:21.144 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":158787968,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 06:41:21.145 [Lua] player (110000105841eda,6) was put into party 1 06:41:21.193 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47 06:41:21.193 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48 06:41:21.193 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:6) to profile(5) career(1) 06:41:21.193 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:41:21.198 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/two_handed_swords":false,"wwise\/handgun":false},"inventory_id":1202777856,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/handgun":false}} 06:41:21.198 [Lua] player (110000105841eda,5) was put into party 1 06:41:21.251 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=49 06:41:21.251 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=50 06:41:21.251 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 06:41:21.251 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 06:41:21.259 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":467262848,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:41:21.276 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:41:21.276 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:41:21.335 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:41:21.335 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:41:21.335 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:41:21.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 06:41:21.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 06:41:21.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:41:21.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:41:21.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:41:21.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:41:21.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:41:21.924 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:41:21.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:41:21.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:41:21.978 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:41:21.979 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:41:22.037 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:41:22.037 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:41:22.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 06:41:22.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 06:41:22.289 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 06:41:22.289 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:41:22.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:41:22.595 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:41:22.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:41:22.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:41:22.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:41:22.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:41:22.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:41:22.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:41:22.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:41:22.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:41:22.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:41:22.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:41:22.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:41:22.884 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:41:22.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:41:22.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:41:22.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:41:22.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:41:23.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:41:23.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:41:23.028 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 06:41:23.082 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 06:41:23.082 [Lua] [PackageManager] Force_load: wwise/we_deus_01 06:41:23.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:41:23.177 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:41:23.177 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:41:23.177 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:41:23.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:41:23.336 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:41:23.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:41:23.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:41:23.613 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:41:23.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:41:23.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:41:23.664 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:41:23.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:41:23.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:41:23.743 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:41:23.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:41:23.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:41:23.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:41:23.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 06:41:24.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 06:41:24.270 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 06:41:24.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:41:24.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:41:24.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:41:24.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:41:24.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:41:24.453 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:41:24.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:41:24.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:41:24.569 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:41:24.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:41:24.818 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:41:24.818 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:41:24.818 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 06:41:24.910 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 06:41:24.910 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 06:41:24.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:41:25.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:41:25.016 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:41:25.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:41:25.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:41:25.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:41:25.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:41:25.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:41:25.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:41:25.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:41:25.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:41:25.198 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:41:25.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:41:25.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:41:25.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:41:25.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 06:41:25.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 06:41:25.506 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 06:41:25.506 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 06:41:25.584 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 06:41:25.584 [Lua] [PackageManager] Force_load: wwise/handgun 06:41:25.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:41:25.598 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:6:0:0 = 1202777856 06:41:25.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:41:25.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:41:25.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:41:25.692 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 467262848 06:41:25.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:41:25.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:41:25.724 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:4:0:0 = 158787968 06:41:25.726 [Lua] rpc_to_client_spawn_player 110000105841eda 1 06:41:25.727 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105841eda 4 06:41:25.729 [Lua] self.initial_inventory: { slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_liquid_bravado_01", } 06:41:25.729 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:41:25.729 [Lua] TalentExtension:_send_rpc_sync_talents 51 06:41:25.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.89027777777777772) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:41:25.730 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 06:41:25.730 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105841eda 6 06:41:25.732 [Lua] self.initial_inventory: { slot_grenade="grenade_fire_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_pockets_full_of_bombs_01", } 06:41:25.732 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:41:25.732 [Lua] TalentExtension:_send_rpc_sync_talents 53 06:41:25.732 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66666666666666663) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:41:25.732 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 06:41:25.733 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 06:41:25.735 [Lua] TalentExtension:_send_rpc_sync_talents 55 06:41:25.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59333333333333338) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:41:25.735 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 06:41:25.735 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [0,1,0,0,2,1,3,1,0,0,1,1,1,1,0,2,239,168,41,367.5,7257.25,506.5,370.5,800.25,0,716.75,85,0,0] 06:41:25.737 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-48.2719, -47.1815, 12.8959), Vector4(0.042368, -0.002437, 0.725531, -0.68688)) 06:41:25.740 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="holy_hand_grenade", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_friendly_murderer_01", } 06:41:25.740 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:41:25.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 06:41:25.740 [Lua] TalentExtension:_send_rpc_sync_talents 57 06:41:25.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 06:41:25.740 [Lua] PlayerManager:assign_unit_ownership Haruf 110000105841eda 1 06:41:25.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 06:41:25.742 [Lua] [GameNetworkManager] destroying game object with go_id=56 06:41:25.743 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[2b37bca301899671]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[1ed35552da9d7ffd]' child 7: '#ID[3719182834cf35f3]' child 8: '#ID[5685b2752d023b13]' child 9: '#ID[40046c0656f4fe2f]' child 10: '#ID[b7439a060f8fc695]' 06:41:25.743 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[33f2350a5569735b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[ebbf722237b1bf85]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[2252441b0429abd4]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[c46a40a5c564a459]' child 15: '#ID[0d7bb981eaa40870]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[359af53c6d2a32d5]' 06:41:25.743 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:41:25.743 [Lua] [Mutator] Activating mutator 'easier_packs' 06:41:25.751 [Lua] Switching ConflictSettings: to: deus_skaven 06:41:25.751 [Lua] pacing=deus_default 06:41:25.751 [Lua] roaming=nil 06:41:25.751 [Lua] specials=deus_skaven 06:41:25.751 [Lua] contained_breeds=nil 06:41:25.751 [Lua] debug_color=orange 06:41:25.751 [Lua] disabled=false 06:41:25.751 [Lua] pack_spawning=skaven 06:41:25.751 [Lua] description=deus_conflict_director_skaven_chaos_name 06:41:25.751 [Lua] factions=nil 06:41:25.751 [Lua] boss=deus_skaven 06:41:25.751 [Lua] horde=deus_default 06:41:25.751 [Lua] name=deus_skaven 06:41:25.751 [Lua] intensity=deus_default 06:41:25.751 [Lua] --- 06:41:25.754 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:41:25.754 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 06:41:25.754 [Lua] [GameNetworkManager] destroying game object with go_id=49 06:41:25.754 [Lua] [GameNetworkManager] destroying game object with go_id=50 06:41:25.755 [Lua] player (110000105841eda,5) was put into party 1 06:41:25.815 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 06:41:25.815 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 06:41:25.815 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 06:41:25.816 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 06:41:25.821 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":1206198528,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 06:41:25.834 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 1206198528 06:41:25.837 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5 06:41:25.838 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 06:41:25.841 [Lua] TalentExtension:_send_rpc_sync_talents 61 06:41:25.841 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59333333333333338) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:41:25.841 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 06:41:26.215 [Lua] StateInGameRunning:_game_actually_starts() 06:41:26.216 [Lua] ################################################################################################################# 06:41:26.217 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-pat_tower_nurgle_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:41:26.217 [Lua] ################################################################################################################# 06:41:26.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 06:41:26.217 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:41:26.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 06:41:26.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 06:41:26.999 [Lua] Commit load time data 06:41:47.849 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:41:47.878 [Lua] Spline already found! 06:41:47.959 [Lua] Init group template: spline_patrol 06:41:50.778 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:41:52.175 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[7fadb19b82c32887]' 06:41:52.176 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[25d1c548d6f54b52]' 06:41:52.176 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[63068713f1be46c5]' 06:41:52.176 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:41:54.678 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:41:57.295 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:42:12.393 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:42:12.410 [Lua] Spline already found! 06:42:12.490 [Lua] Init group template: spline_patrol 06:42:16.445 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:5:4:4 = potion_friendly_murderer_01 06:42:20.175 [Lua] FAIL INTEREST POINT SPAWN UNIT 06:42:20.604 [Lua] Players are leaving the safe zone 06:42:21.001 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:42:21.001 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:42:21.001 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:42:21.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:42:21.001 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:42:21.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:42:21.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:42:21.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:42:21.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:42:21.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:42:21.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:42:21.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:42:21.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:42:21.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:42:21.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:42:21.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:42:33.896 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 06:42:37.795 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = healthkit_first_aid_kit_01 06:42:45.806 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 1 06:42:45.833 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = 06:42:46.252 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 06:42:46.252 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = 06:42:48.256 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = potion_healing_draught_01 06:42:54.042 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 06:42:56.414 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.66000000000000003 06:43:01.098 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"wwise\/one_handed_swords":true} 06:43:01.098 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:43:01.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:43:01.098 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:43:01.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:43:01.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:43:05.067 [Flow] **********************DEBUG************************island_01 OFF 06:43:05.067 [Flow] **********************DEBUG************************island_02 OFF 06:43:05.067 [Flow] **********************DEBUG************************start_area OFF 06:43:05.067 [Flow] **********************DEBUG************************island_lowres_01 ON 06:43:05.067 [Flow] **********************DEBUG************************island_lowres_02 ON 06:43:05.067 [Flow] **********************DEBUG************************startarea_lowres ON 06:43:05.067 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:43:06.642 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 40 06:43:06.642 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 411 06:43:06.642 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2011 06:43:06.642 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 36 06:43:07.459 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 06:43:08.867 [Flow] **********************DEBUG************************island_01 OFF 06:43:08.867 [Flow] **********************DEBUG************************island_02 OFF 06:43:08.868 [Flow] **********************DEBUG************************start_area ON 06:43:08.868 [Flow] **********************DEBUG************************island_lowres_01 ON 06:43:08.868 [Flow] **********************DEBUG************************island_lowres_02 ON 06:43:08.868 [Flow] **********************DEBUG************************startarea_lowres OFF 06:43:08.868 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:43:14.571 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = grenade_frag_01 06:43:16.062 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:43:16.062 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:43:16.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:43:16.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:43:16.062 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:43:16.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:43:16.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:43:16.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:43:16.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:43:16.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:43:16.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:43:21.038 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"wwise\/one_handed_swords":true} 06:43:21.038 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:43:21.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:43:21.038 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:43:21.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:43:21.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:43:24.956 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -1864151041) 06:43:25.007 [Lua] Boss gave [Unit '#ID[046debdfa57428ea]'] initial aggro 06:43:25.008 [Lua] New enhanced breed spawned 06:43:26.009 [Flow] **********************DEBUG************************island_01 OFF 06:43:26.009 [Flow] **********************DEBUG************************island_02 OFF 06:43:26.009 [Flow] **********************DEBUG************************start_area OFF 06:43:26.009 [Flow] **********************DEBUG************************island_lowres_01 ON 06:43:26.009 [Flow] **********************DEBUG************************island_lowres_02 ON 06:43:26.009 [Flow] **********************DEBUG************************startarea_lowres ON 06:43:26.009 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:43:39.746 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 06:43:54.619 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6143501876f892b9]' 06:43:54.828 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.96666666666666667 06:43:55.441 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.875 06:43:55.487 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.94666666666666666 06:43:56.089 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.86250000000000004 06:43:56.141 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.92666666666666664 06:43:56.733 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.84999999999999998 06:43:56.777 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.90666666666666662 06:43:57.389 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.84444444444444444 06:43:57.435 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.87333333333333329 06:43:58.082 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.89833333333333332 06:43:59.442 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.86499999999999999 06:43:59.675 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.60833333333333328 06:44:00.014 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.57833333333333337 06:44:00.109 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.84499999999999997 06:44:00.354 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.54833333333333334 06:44:00.576 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.51833333333333331 06:44:00.756 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.82499999999999996 06:44:01.021 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.48833333333333334 06:44:01.348 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.45833333333333331 06:44:01.414 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.80500000000000005 06:44:01.575 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.42833333333333334 06:44:02.030 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.37666666666666665 06:44:02.076 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.77166666666666661 06:44:02.472 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.34666666666666668 06:44:02.697 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.31666666666666665 06:44:03.129 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.28666666666666668 06:44:03.261 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.91166666666666663 06:44:03.261 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 06:44:03.568 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.88166666666666671 06:44:03.998 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.85166666666666668 06:44:04.429 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.80000000000000004 06:44:04.640 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.77000000000000002 06:44:05.062 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.73999999999999999 06:44:05.502 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.70999999999999996 06:44:05.945 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.68000000000000005 06:44:06.379 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.65000000000000002 06:44:06.828 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.59833333333333338 06:44:08.560 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.73666666666666669 06:44:08.671 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.82499999999999996 06:44:09.261 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = 06:44:09.261 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 06:44:11.699 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.43166666666666664 06:44:11.898 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.40166666666666667 06:44:16.308 [Lua] Time for new HOOORDE! multi_first_wave 06:44:16.308 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 06:44:16.308 [Lua] horde requested: vector 06:44:16.308 [Lua] setting up vector-horde 06:44:16.308 [Lua] Composing horde 'large' .. using variant 'plain' 06:44:16.308 [Lua] --> horde wants to spawn behind players (0.8681781047799/0.67 06:44:16.308 [Lua] -> spawning: 54 06:44:16.308 [Lua] horde crated with id 3 of type vector 06:44:16.308 [Lua] vector horde has started 06:44:16.496 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.71999999999999997 06:44:17.140 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.69999999999999996 06:44:17.821 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.66666666666666663 06:44:17.959 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.34999999999999998 06:44:20.230 [Lua] ready to jump failed 06:44:22.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x28edc, position: 0 06:44:23.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x28f1f, position: 0 06:44:23.885 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46666666666666667 06:44:29.506 [Lua] Init group template: horde 06:44:34.338 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.71388888888888891 06:44:34.338 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.44833333333333331 06:44:34.960 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.65555555555555556 06:44:35.622 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' 06:44:36.900 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.63611111111111107 06:44:37.554 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.62361111111111112 06:44:38.889 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.61111111111111116 06:44:39.508 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.60138888888888886 06:44:42.415 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:6:5:1 = knocked_down 06:44:42.415 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0 06:44:43.010 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.36666666666666664 06:44:43.235 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.30333333333333334 06:44:45.817 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.27500000000000002 06:44:46.879 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.58611111111111114 06:44:46.915 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.24333333333333335 06:44:47.251 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:6:5:1 = alive 06:44:49.210 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.3888888888888889 06:44:49.588 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.35555555555555557 06:44:50.965 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30116959064327486 06:44:51.074 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.20760233918128654 06:44:53.840 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.625 06:44:53.840 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 06:44:54.796 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.2048611111111111 06:45:03.589 [Lua] Horde killed: ? 06:45:04.185 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.55694444444444446 06:45:04.320 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.60999999999999999 06:45:04.886 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.53888888888888886 06:45:05.029 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.58999999999999997 06:45:05.339 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.52083333333333337 06:45:05.665 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.50277777777777777 06:45:05.665 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.56999999999999995 06:45:05.858 [Lua] [SharedState] deus_run_state_13656472: persistent_buffs:110000105841eda:1:1:3 = ["blessing_of_grimnir_player_buff"] 06:45:05.858 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.26833333333333331 06:45:05.911 [Lua] [SharedState] deus_run_state_13656472: cursed_chests_purified:110000105841eda:0:0:0 = 3 06:45:06.308 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.55000000000000004 06:45:06.941 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.53833333333333333 06:45:07.411 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.52000000000000002 06:45:07.827 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.50166666666666671 06:45:08.279 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.47166666666666668 06:45:08.657 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.45333333333333331 06:45:09.061 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.435 06:45:09.448 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.41666666666666669 06:45:09.504 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.89333333333333331 06:45:09.504 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = 06:45:09.794 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.86333333333333329 06:45:09.877 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.39833333333333332 06:45:10.290 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.38 06:45:10.290 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.81166666666666665 06:45:10.815 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.78166666666666662 06:45:11.044 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 06:45:11.314 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.75166666666666671 06:45:11.845 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.72166666666666668 06:45:15.314 [Flow] **********************DEBUG************************island_01 OFF 06:45:15.314 [Flow] **********************DEBUG************************island_02 OFF 06:45:15.314 [Flow] **********************DEBUG************************start_area ON 06:45:15.314 [Flow] **********************DEBUG************************island_lowres_01 ON 06:45:15.314 [Flow] **********************DEBUG************************island_lowres_02 ON 06:45:15.314 [Flow] **********************DEBUG************************startarea_lowres OFF 06:45:15.314 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:45:20.827 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = holy_hand_grenade 06:45:21.039 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:45:21.039 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:45:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:45:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:45:21.039 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:45:21.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:45:21.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:45:21.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:45:21.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:45:21.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:45:21.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:45:24.310 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:6:5:1 = grenade_frag_01 06:45:30.147 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 06:45:30.156 [Lua] [IngameUI] menu view post_update_on_enter table: 0x069c8bf0 06:45:31.001 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"wwise\/one_handed_swords":true} 06:45:31.001 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:45:31.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:45:31.001 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:45:31.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:45:31.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:45:36.178 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 06:45:36.187 [Lua] [IngameUI] menu view post_update_on_exit table: 0x069c8bf0 06:46:01.537 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 06:46:02.714 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 06:46:02.722 [Lua] [IngameUI] menu view post_update_on_enter table: 0x069c8bf0 06:46:05.011 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"rarity":"unique","client_id":1084679680,"name":"deus_grenade_multi_throw"},{"name":"deus_push_increased_cleave","rarity":"unique","client_id":379432704},{"name":"talent_6_2","rarity":"unique","client_id":2084524032},{"rarity":"exotic","client_id":37179852,"name":"deus_max_health"},{"name":"deus_push_cost_reduction","rarity":"exotic","client_id":1157329536},{"rarity":"exotic","client_id":1878652800,"name":"deus_target_full_health_damage_mult"},{"client_id":233308176,"name":"movement_speed_on_active_ability_use","rarity":"exotic"},{"name":"talent_1_1","rarity":"exotic","client_id":1584428288},{"name":"talent_3_1","rarity":"exotic","client_id":696120128},{"client_id":1119065216,"name":"barkskin","rarity":"rare"},{"name":"talent_2_2","rarity":"rare","client_id":724771712},{"name":"talent_4_2","rarity":"rare","client_id":691007424},{"name":"talent_5_2","rarity":"rare","client_id":904297984},{"client_id":959030144,"name":"deus_uninterruptable_attacks","rarity":"exotic"}] 06:46:05.013 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 06:46:05.020 [Lua] [IngameUI] menu view post_update_on_exit table: 0x069c8bf0 06:46:06.804 [Flow] **********************DEBUG************************island_01 OFF 06:46:06.804 [Flow] **********************DEBUG************************island_02 OFF 06:46:06.804 [Flow] **********************DEBUG************************start_area OFF 06:46:06.804 [Flow] **********************DEBUG************************island_lowres_01 ON 06:46:06.804 [Flow] **********************DEBUG************************island_lowres_02 ON 06:46:06.804 [Flow] **********************DEBUG************************startarea_lowres ON 06:46:06.804 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:46:09.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source. 06:46:17.705 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 41 06:46:17.705 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 472 06:46:17.705 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2072 06:46:17.705 [Lua] [SharedState] deus_run_state_13656472: monster_coins_picked_up:0:0:0:0 = 5 06:46:20.224 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 06:46:23.735 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 06:46:30.818 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 42 06:46:30.818 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 514 06:46:30.818 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2114 06:46:30.818 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 37 06:46:31.281 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 43 06:46:31.281 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 545 06:46:31.281 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2145 06:46:31.281 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 38 06:46:34.653 [Lua] main path terror event triggered: boss_event_spline_patrol 06:46:34.653 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 06:46:34.682 [Lua] main path terror event triggered: boss_event_storm_fiend 06:46:34.682 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 06:46:34.685 [Lua] > starting new spline, using new navbot: standard , id: boss_1 06:46:34.713 [Lua] > continuing spline boss_1 index: 2 retries: 0 06:46:34.733 [Lua] Boss gave [Unit '#ID[23881d88dce83df9]'] initial aggro 06:46:34.736 [Lua] Init group template: boss_door_closers 06:46:34.736 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 06:46:34.736 [Lua] > continuing spline boss_1 index: 3 retries: 0 06:46:34.787 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 06:46:34.787 [Lua] > continuing spline boss_1 index: 4 retries: 0 06:46:34.814 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 06:46:34.814 [Lua] > continuing spline boss_1 index: 5 retries: 0 06:46:34.842 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 06:46:34.842 [Lua] > continuing spline boss_1 index: 6 retries: 0 06:46:34.870 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:46:34.870 [Lua] [Mutator] Activating mutator 'easier_packs' 06:46:34.949 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 06:46:34.949 [Lua] > spline completed boss_1 retries: 0 06:46:35.309 [Lua] Init group template: spline_patrol 06:46:35.370 [Flow] **********************DEBUG************************island_01 OFF 06:46:35.370 [Flow] **********************DEBUG************************island_02 OFF 06:46:35.370 [Flow] **********************DEBUG************************start_area ON 06:46:35.370 [Flow] **********************DEBUG************************island_lowres_01 ON 06:46:35.370 [Flow] **********************DEBUG************************island_lowres_02 ON 06:46:35.370 [Flow] **********************DEBUG************************startarea_lowres OFF 06:46:35.370 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:46:40.212 [Flow] **********************DEBUG************************island_01 OFF 06:46:40.212 [Flow] **********************DEBUG************************island_02 OFF 06:46:40.212 [Flow] **********************DEBUG************************start_area OFF 06:46:40.212 [Flow] **********************DEBUG************************island_lowres_01 ON 06:46:40.212 [Flow] **********************DEBUG************************island_lowres_02 ON 06:46:40.212 [Flow] **********************DEBUG************************startarea_lowres ON 06:46:40.212 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:46:41.915 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:46:43.111 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 06:46:51.789 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:46:51.789 [Lua] [Mutator] Activating mutator 'easier_packs' 06:46:52.159 [Flow] **********************DEBUG************************island_01 OFF 06:46:52.159 [Flow] **********************DEBUG************************island_02 OFF 06:46:52.159 [Flow] **********************DEBUG************************start_area ON 06:46:52.159 [Flow] **********************DEBUG************************island_lowres_01 ON 06:46:52.159 [Flow] **********************DEBUG************************island_lowres_02 ON 06:46:52.159 [Flow] **********************DEBUG************************startarea_lowres OFF 06:46:52.159 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:46:56.078 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:46:56.078 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:46:56.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:46:57.337 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 06:47:00.223 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.9375 06:47:01.040 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"wwise\/one_handed_swords":true} 06:47:01.040 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:47:01.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:47:01.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:47:01.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:47:01.109 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 06:47:01.109 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 06:47:02.717 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 06:47:03.003 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 06:47:03.253 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 06:47:06.064 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:47:06.064 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:47:06.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:47:06.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:47:06.064 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:47:06.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:47:06.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:47:06.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:47:06.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:47:06.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:47:06.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:47:11.090 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"wwise\/one_handed_swords":true} 06:47:11.090 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:47:11.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:47:11.090 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:47:11.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:47:11.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:47:11.928 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:47:11.958 [Lua] Spline already found! 06:47:12.025 [Lua] Init group template: spline_patrol 06:47:21.180 error: [Unit] Unit: '#ID[cedea8e40ec6df5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 06:47:23.400 [Flow] **********************DEBUG************************island_01 OFF 06:47:23.400 [Flow] **********************DEBUG************************island_02 OFF 06:47:23.400 [Flow] **********************DEBUG************************start_area OFF 06:47:23.400 [Flow] **********************DEBUG************************island_lowres_01 ON 06:47:23.400 [Flow] **********************DEBUG************************island_lowres_02 ON 06:47:23.400 [Flow] **********************DEBUG************************startarea_lowres ON 06:47:23.400 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:47:23.808 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:47:29.849 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 06:47:37.906 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:47:39.129 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.055882352941176473 06:47:39.625 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:47:41.522 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 44 06:47:41.522 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 589 06:47:41.522 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2189 06:47:41.522 [Lua] [SharedState] deus_run_state_13656472: monster_coins_picked_up:0:0:0:0 = 6 06:47:48.964 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.9375 06:47:49.624 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:47:49.624 [Lua] [Mutator] Activating mutator 'easier_packs' 06:47:49.909 [Lua] Time for new HOOORDE! multi_first_wave 06:47:49.909 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 06:47:49.909 [Lua] horde requested: ambush 06:47:49.909 [Lua] setting up ambush-horde 06:47:49.909 [Lua] Composing horde 'large' .. using variant 'plain' 06:47:49.909 [Lua] -> spawning: 52 06:47:49.909 [Lua] horde crated with id 7 of type ambush 06:47:49.909 [Lua] ambush horde has started 06:47:50.070 [Flow] **********************DEBUG************************island_01 OFF 06:47:50.070 [Flow] **********************DEBUG************************island_02 OFF 06:47:50.070 [Flow] **********************DEBUG************************start_area ON 06:47:50.070 [Flow] **********************DEBUG************************island_lowres_01 ON 06:47:50.070 [Flow] **********************DEBUG************************island_lowres_02 ON 06:47:50.070 [Flow] **********************DEBUG************************startarea_lowres OFF 06:47:50.070 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:47:54.953 [Lua] Init group template: horde 06:47:55.408 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 45 06:47:55.408 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 629 06:47:55.408 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2229 06:47:55.408 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 39 06:47:55.844 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:47:55.844 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:47:55.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:47:57.440 [Flow] **********************DEBUG************************island_01 OFF 06:47:57.440 [Flow] **********************DEBUG************************island_02 OFF 06:47:57.440 [Flow] **********************DEBUG************************start_area OFF 06:47:57.440 [Flow] **********************DEBUG************************island_lowres_01 ON 06:47:57.440 [Flow] **********************DEBUG************************island_lowres_02 ON 06:47:57.440 [Flow] **********************DEBUG************************startarea_lowres ON 06:47:57.440 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:02.618 [Flow] **********************DEBUG************************island_01 OFF 06:48:02.618 [Flow] **********************DEBUG************************island_02 OFF 06:48:02.618 [Flow] **********************DEBUG************************start_area ON 06:48:02.618 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:02.618 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:02.618 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:02.618 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:02.705 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 06:48:03.904 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' child 1: '#ID[74da6222e522f181]' 06:48:04.108 [Lua] HORDE: Pushing horde in time; too many units out 85 06:48:06.044 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:48:06.044 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:48:06.044 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:48:06.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:48:06.044 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:48:06.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:48:06.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:48:06.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:48:06.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:48:06.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:48:06.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:48:06.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:48:06.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:48:06.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:48:06.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:48:06.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:48:08.131 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 06:48:08.294 [Flow] **********************DEBUG************************island_01 OFF 06:48:08.294 [Flow] **********************DEBUG************************island_02 OFF 06:48:08.294 [Flow] **********************DEBUG************************start_area OFF 06:48:08.294 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:08.294 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:08.294 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:08.294 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:09.387 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 06:48:10.161 [Flow] **********************DEBUG************************island_01 OFF 06:48:10.161 [Flow] **********************DEBUG************************island_02 OFF 06:48:10.162 [Flow] **********************DEBUG************************start_area ON 06:48:10.162 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:10.162 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:10.162 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:10.162 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:10.455 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 06:48:10.482 [Flow] **********************DEBUG************************island_01 OFF 06:48:10.482 [Flow] **********************DEBUG************************island_02 OFF 06:48:10.482 [Flow] **********************DEBUG************************start_area OFF 06:48:10.482 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:10.482 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:10.482 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:10.482 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:11.197 [Lua] HORDE: Pushing horde in time; too many units out 79 06:48:12.276 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 46 06:48:12.276 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 658 06:48:12.276 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2258 06:48:12.276 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 40 06:48:13.994 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 06:48:14.983 [Flow] **********************DEBUG************************island_01 OFF 06:48:14.983 [Flow] **********************DEBUG************************island_02 OFF 06:48:14.983 [Flow] **********************DEBUG************************start_area ON 06:48:14.983 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:14.983 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:14.983 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:14.983 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:15.290 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 06:48:15.422 [Flow] **********************DEBUG************************island_01 OFF 06:48:15.422 [Flow] **********************DEBUG************************island_02 OFF 06:48:15.422 [Flow] **********************DEBUG************************start_area OFF 06:48:15.422 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:15.422 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:15.422 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:15.422 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:15.553 [Flow] **********************DEBUG************************island_01 OFF 06:48:15.553 [Flow] **********************DEBUG************************island_02 OFF 06:48:15.553 [Flow] **********************DEBUG************************start_area ON 06:48:15.553 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:15.553 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:15.553 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:15.553 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:15.894 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:48:16.129 [Flow] **********************DEBUG************************island_01 OFF 06:48:16.129 [Flow] **********************DEBUG************************island_02 OFF 06:48:16.130 [Flow] **********************DEBUG************************start_area OFF 06:48:16.130 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:16.130 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:16.130 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:16.130 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:16.256 [Lua] HORDE: Pushing horde in time; too many units out 69 06:48:16.912 [Flow] **********************DEBUG************************island_01 OFF 06:48:16.912 [Flow] **********************DEBUG************************island_02 OFF 06:48:16.913 [Flow] **********************DEBUG************************start_area ON 06:48:16.913 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:16.913 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:16.913 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:16.913 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:17.105 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.7466666666666667 06:48:17.571 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 06:48:18.889 [Flow] **********************DEBUG************************island_01 OFF 06:48:18.889 [Flow] **********************DEBUG************************island_02 OFF 06:48:18.890 [Flow] **********************DEBUG************************start_area OFF 06:48:18.890 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:18.890 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:18.890 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:18.890 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:21.169 [Lua] HORDE: Pushing horde in time; too many units out 62 06:48:24.650 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 06:48:26.259 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 06:48:26.259 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:48:26.259 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 06:48:26.259 [Lua] horde requested: ambush 06:48:26.259 [Lua] setting up ambush-horde 06:48:26.259 [Lua] Composing horde 'large' .. using variant 'plain' 06:48:26.259 [Lua] -> spawning: 52 06:48:26.259 [Lua] horde crated with id 8 of type ambush 06:48:26.259 [Lua] ambush horde has started 06:48:28.185 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:48:28.289 [Flow] **********************DEBUG************************island_01 OFF 06:48:28.289 [Flow] **********************DEBUG************************island_02 OFF 06:48:28.289 [Flow] **********************DEBUG************************start_area ON 06:48:28.289 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:28.289 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:28.289 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:28.289 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:28.598 [Flow] **********************DEBUG************************island_01 OFF 06:48:28.598 [Flow] **********************DEBUG************************island_02 OFF 06:48:28.598 [Flow] **********************DEBUG************************start_area OFF 06:48:28.598 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:28.598 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:28.598 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:28.598 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:30.329 [Flow] **********************DEBUG************************island_01 OFF 06:48:30.329 [Flow] **********************DEBUG************************island_02 OFF 06:48:30.330 [Flow] **********************DEBUG************************start_area ON 06:48:30.330 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:30.330 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:30.330 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:30.330 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:30.660 [Flow] **********************DEBUG************************island_01 OFF 06:48:30.660 [Flow] **********************DEBUG************************island_02 OFF 06:48:30.661 [Flow] **********************DEBUG************************start_area OFF 06:48:30.661 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:30.661 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:30.661 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:30.661 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:30.820 [Flow] **********************DEBUG************************island_01 OFF 06:48:30.820 [Flow] **********************DEBUG************************island_02 OFF 06:48:30.820 [Flow] **********************DEBUG************************start_area ON 06:48:30.820 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:30.820 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:30.820 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:30.820 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:31.143 [Flow] **********************DEBUG************************island_01 OFF 06:48:31.143 [Flow] **********************DEBUG************************island_02 OFF 06:48:31.143 [Flow] **********************DEBUG************************start_area OFF 06:48:31.143 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:31.143 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:31.143 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:31.143 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:31.508 [Lua] Init group template: horde 06:48:31.892 [Flow] **********************DEBUG************************island_01 OFF 06:48:31.892 [Flow] **********************DEBUG************************island_02 OFF 06:48:31.892 [Flow] **********************DEBUG************************start_area ON 06:48:31.892 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:31.892 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:31.892 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:31.892 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:31.959 [Flow] **********************DEBUG************************island_01 OFF 06:48:31.959 [Flow] **********************DEBUG************************island_02 OFF 06:48:31.959 [Flow] **********************DEBUG************************start_area OFF 06:48:31.959 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:31.959 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:31.959 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:31.959 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:32.457 [Flow] **********************DEBUG************************island_01 OFF 06:48:32.457 [Flow] **********************DEBUG************************island_02 OFF 06:48:32.458 [Flow] **********************DEBUG************************start_area ON 06:48:32.458 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:32.458 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:32.458 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:32.458 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:33.776 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 47 06:48:33.776 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 709 06:48:33.776 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2309 06:48:33.776 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 41 06:48:34.568 [Lua] Horde killed: ? 06:48:39.046 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:1:1:3 = 1 06:48:40.899 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:48:45.621 [Flow] **********************DEBUG************************island_01 OFF 06:48:45.621 [Flow] **********************DEBUG************************island_02 OFF 06:48:45.621 [Flow] **********************DEBUG************************start_area OFF 06:48:45.621 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:45.621 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:45.621 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:45.621 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:46.055 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:48:46.055 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:48:46.055 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:48:46.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:48:46.055 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:48:46.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:48:46.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:48:46.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:48:47.567 [Flow] **********************DEBUG************************island_01 OFF 06:48:47.567 [Flow] **********************DEBUG************************island_02 OFF 06:48:47.567 [Flow] **********************DEBUG************************start_area ON 06:48:47.567 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:47.567 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:47.567 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:47.567 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:52.761 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.37 06:48:56.846 [Lua] HORDE: last wave, reset to standard horde delay 06:48:56.846 [Lua] Time for new HOOORDE! multi_last_wave 06:48:56.847 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 06:48:56.847 [Lua] horde requested: ambush 06:48:56.847 [Lua] setting up ambush-horde 06:48:56.847 [Lua] Composing horde 'large' .. using variant 'plain' 06:48:56.847 [Lua] -> spawning: 55 06:48:56.847 [Lua] horde crated with id 9 of type ambush 06:48:56.847 [Lua] ambush horde has started 06:48:56.857 [Flow] **********************DEBUG************************island_01 OFF 06:48:56.857 [Flow] **********************DEBUG************************island_02 OFF 06:48:56.857 [Flow] **********************DEBUG************************start_area OFF 06:48:56.857 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:56.857 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:56.857 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:56.857 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:57.168 [Flow] **********************DEBUG************************island_01 OFF 06:48:57.168 [Flow] **********************DEBUG************************island_02 OFF 06:48:57.168 [Flow] **********************DEBUG************************start_area ON 06:48:57.168 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:57.168 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:57.168 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:57.168 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:48:57.269 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 06:48:57.592 [Flow] **********************DEBUG************************island_01 OFF 06:48:57.592 [Flow] **********************DEBUG************************island_02 OFF 06:48:57.592 [Flow] **********************DEBUG************************start_area OFF 06:48:57.592 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:57.592 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:57.592 [Flow] **********************DEBUG************************startarea_lowres ON 06:48:57.592 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:48:58.030 [Flow] **********************DEBUG************************island_01 OFF 06:48:58.030 [Flow] **********************DEBUG************************island_02 OFF 06:48:58.030 [Flow] **********************DEBUG************************start_area ON 06:48:58.030 [Flow] **********************DEBUG************************island_lowres_01 ON 06:48:58.030 [Flow] **********************DEBUG************************island_lowres_02 ON 06:48:58.030 [Flow] **********************DEBUG************************startarea_lowres OFF 06:48:58.030 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:49:07.157 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 06:49:07.234 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 06:49:18.152 [Lua] Horde killed: ? 06:49:20.670 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 06:49:22.451 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:49:24.453 [Flow] **********************DEBUG************************island_01 OFF 06:49:24.453 [Flow] **********************DEBUG************************island_02 OFF 06:49:24.454 [Flow] **********************DEBUG************************start_area OFF 06:49:24.454 [Flow] **********************DEBUG************************island_lowres_01 ON 06:49:24.454 [Flow] **********************DEBUG************************island_lowres_02 ON 06:49:24.454 [Flow] **********************DEBUG************************startarea_lowres ON 06:49:24.454 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:49:25.731 [Flow] **********************DEBUG************************island_01 OFF 06:49:25.731 [Flow] **********************DEBUG************************island_02 OFF 06:49:25.731 [Flow] **********************DEBUG************************start_area ON 06:49:25.731 [Flow] **********************DEBUG************************island_lowres_01 ON 06:49:25.731 [Flow] **********************DEBUG************************island_lowres_02 ON 06:49:25.731 [Flow] **********************DEBUG************************startarea_lowres OFF 06:49:25.731 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:49:26.153 [Flow] **********************DEBUG************************island_01 OFF 06:49:26.153 [Flow] **********************DEBUG************************island_02 OFF 06:49:26.153 [Flow] **********************DEBUG************************start_area OFF 06:49:26.153 [Flow] **********************DEBUG************************island_lowres_01 ON 06:49:26.153 [Flow] **********************DEBUG************************island_lowres_02 ON 06:49:26.153 [Flow] **********************DEBUG************************startarea_lowres ON 06:49:26.153 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:49:27.553 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.875 06:49:27.727 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"name":"deus_grenade_multi_throw","rarity":"unique","client_id":1084679680},{"client_id":379432704,"name":"deus_push_increased_cleave","rarity":"unique"},{"client_id":2084524032,"name":"talent_6_2","rarity":"unique"},{"name":"deus_max_health","rarity":"exotic","client_id":37179852},{"client_id":1157329536,"name":"deus_push_cost_reduction","rarity":"exotic"},{"name":"deus_target_full_health_damage_mult","rarity":"exotic","client_id":1878652800},{"rarity":"exotic","client_id":233308176,"name":"movement_speed_on_active_ability_use"},{"client_id":1584428288,"name":"talent_1_1","rarity":"exotic"},{"client_id":696120128,"name":"talent_3_1","rarity":"exotic"},{"rarity":"rare","client_id":1119065216,"name":"barkskin"},{"client_id":724771712,"name":"talent_2_2","rarity":"rare"},{"client_id":691007424,"name":"talent_4_2","rarity":"rare"},{"client_id":904297984,"name":"talent_5_2","rarity":"rare"},{"rarity":"exotic","client_id":959030144,"name":"deus_uninterruptable_attacks"},{"client_id":1978367616,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"}] 06:49:27.728 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 509 06:49:27.728 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -1800 06:49:27.728 [Lua] [SharedState] deus_run_state_13656472: power_up_chests_used:0:0:0:0 = 2 06:49:30.608 [Flow] **********************DEBUG************************island_01 OFF 06:49:30.608 [Flow] **********************DEBUG************************island_02 OFF 06:49:30.608 [Flow] **********************DEBUG************************start_area ON 06:49:30.608 [Flow] **********************DEBUG************************island_lowres_01 ON 06:49:30.608 [Flow] **********************DEBUG************************island_lowres_02 ON 06:49:30.608 [Flow] **********************DEBUG************************startarea_lowres OFF 06:49:30.608 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:49:32.021 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.8125 06:49:37.373 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:49:41.184 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:49:41.184 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:49:41.184 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:49:41.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:49:41.184 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:49:41.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:49:41.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:49:41.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:49:41.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:49:41.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:49:41.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:49:41.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:49:41.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:49:41.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:49:41.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:49:41.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:49:45.059 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:49:45.082 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = potion_healing_draught_01 06:49:45.374 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = potion_healing_draught_01 06:49:45.374 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = 06:49:46.189 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = 06:49:46.189 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 06:49:53.901 [Flow] **********************DEBUG************************island_01 OFF 06:49:53.901 [Flow] **********************DEBUG************************island_02 OFF 06:49:53.902 [Flow] **********************DEBUG************************start_area OFF 06:49:53.902 [Flow] **********************DEBUG************************island_lowres_01 ON 06:49:53.902 [Flow] **********************DEBUG************************island_lowres_02 ON 06:49:53.902 [Flow] **********************DEBUG************************startarea_lowres ON 06:49:53.902 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:49:54.100 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 48 06:49:54.100 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 558 06:49:54.100 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2358 06:49:54.100 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 42 06:49:54.663 [Flow] **********************DEBUG************************island_01 OFF 06:49:54.663 [Flow] **********************DEBUG************************island_02 OFF 06:49:54.663 [Flow] **********************DEBUG************************start_area ON 06:49:54.663 [Flow] **********************DEBUG************************island_lowres_01 ON 06:49:54.663 [Flow] **********************DEBUG************************island_lowres_02 ON 06:49:54.663 [Flow] **********************DEBUG************************startarea_lowres OFF 06:49:54.663 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:50:04.560 [Flow] **********************DEBUG************************island_01 ON 06:50:04.560 [Flow] **********************DEBUG************************island_02 ON 06:50:04.560 [Flow] **********************DEBUG************************start_area OFF 06:50:04.560 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:50:04.560 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:50:04.560 [Flow] **********************DEBUG************************startarea_lowres ON 06:50:04.560 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:50:04.802 [Flow] **********************DEBUG************************island_01 OFF 06:50:04.803 [Flow] **********************DEBUG************************island_02 OFF 06:50:04.803 [Flow] **********************DEBUG************************start_area OFF 06:50:04.803 [Flow] **********************DEBUG************************island_lowres_01 ON 06:50:04.803 [Flow] **********************DEBUG************************island_lowres_02 ON 06:50:04.803 [Flow] **********************DEBUG************************startarea_lowres ON 06:50:04.803 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:50:04.831 [Flow] **********************DEBUG************************island_01 OFF 06:50:04.831 [Flow] **********************DEBUG************************start_area OFF 06:50:04.831 [Flow] **********************DEBUG************************island_lowres_01 ON 06:50:04.831 [Flow] **********************DEBUG************************startarea_lowres ON 06:50:04.831 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:50:05.114 [Flow] **********************DEBUG************************island_01 ON 06:50:05.114 [Flow] **********************DEBUG************************island_02 ON 06:50:05.114 [Flow] **********************DEBUG************************start_area OFF 06:50:05.114 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:50:05.114 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:50:05.114 [Flow] **********************DEBUG************************startarea_lowres ON 06:50:05.114 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:50:11.308 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = healthkit_first_aid_kit_01 06:50:13.128 [Lua] [SharedState] deus_run_state_13656472: potion:110000105841eda:4:3:2 = potion_friendly_murderer_01 06:50:20.982 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:50:21.216 [Flow] **********************DEBUG************************island_01 OFF 06:50:21.216 [Flow] **********************DEBUG************************island_02 OFF 06:50:21.216 [Flow] **********************DEBUG************************start_area ON 06:50:21.216 [Flow] **********************DEBUG************************island_lowres_01 ON 06:50:21.216 [Flow] **********************DEBUG************************island_lowres_02 ON 06:50:21.216 [Flow] **********************DEBUG************************startarea_lowres OFF 06:50:21.216 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:50:27.007 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 06:50:27.009 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:50:27.010 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fad9d5eae8747e2a]' 06:50:28.520 [Flow] **********************DEBUG************************island_01 OFF 06:50:28.520 [Flow] **********************DEBUG************************island_02 OFF 06:50:28.520 [Flow] **********************DEBUG************************start_area OFF 06:50:28.520 [Flow] **********************DEBUG************************island_lowres_01 ON 06:50:28.520 [Flow] **********************DEBUG************************island_lowres_02 ON 06:50:28.520 [Flow] **********************DEBUG************************startarea_lowres ON 06:50:28.520 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:50:30.882 [Flow] **********************DEBUG************************island_01 OFF 06:50:30.882 [Flow] **********************DEBUG************************island_02 OFF 06:50:30.882 [Flow] **********************DEBUG************************start_area ON 06:50:30.882 [Flow] **********************DEBUG************************island_lowres_01 ON 06:50:30.882 [Flow] **********************DEBUG************************island_lowres_02 ON 06:50:30.882 [Flow] **********************DEBUG************************startarea_lowres OFF 06:50:30.882 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:50:31.345 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 1 06:50:31.368 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = 06:50:39.839 [Lua] Time for new HOOORDE! multi_first_wave 06:50:39.839 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 06:50:39.839 [Lua] horde requested: vector 06:50:39.839 [Lua] setting up vector-horde 06:50:39.839 [Lua] Composing horde 'large' .. using variant 'plain' 06:50:39.839 [Lua] --> horde wants to spawn ahead of players (0.25502886482886/0.67 06:50:39.840 [Lua] -> spawning: 55 06:50:39.840 [Lua] horde crated with id 10 of type vector 06:50:39.840 [Lua] vector horde has started 06:50:47.832 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 06:50:47.832 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:50:47.832 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 06:50:47.832 [Lua] horde requested: vector 06:50:47.832 [Lua] setting up vector-horde 06:50:47.832 [Lua] Composing horde 'large' .. using variant 'plain' 06:50:47.832 [Lua] --> horde wants to spawn ahead of players (0.23671252467132/0.67 06:50:47.832 [Lua] -> spawning: 53 06:50:47.832 [Lua] horde crated with id 11 of type vector 06:50:47.832 [Lua] vector horde has started 06:50:50.457 [Flow] **********************DEBUG************************island_01 OFF 06:50:50.457 [Flow] **********************DEBUG************************island_02 OFF 06:50:50.457 [Flow] **********************DEBUG************************start_area OFF 06:50:50.457 [Flow] **********************DEBUG************************island_lowres_01 ON 06:50:50.457 [Flow] **********************DEBUG************************island_lowres_02 ON 06:50:50.457 [Flow] **********************DEBUG************************startarea_lowres ON 06:50:50.457 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:50:53.685 [Flow] **********************DEBUG************************island_01 OFF 06:50:53.685 [Flow] **********************DEBUG************************island_02 OFF 06:50:53.685 [Flow] **********************DEBUG************************start_area ON 06:50:53.685 [Flow] **********************DEBUG************************island_lowres_01 ON 06:50:53.685 [Flow] **********************DEBUG************************island_lowres_02 ON 06:50:53.685 [Flow] **********************DEBUG************************startarea_lowres OFF 06:50:53.685 [Flow] **********************DEBUG************************startarea trigger TOUCH 06:50:55.754 [Lua] HORDE: last wave, reset to standard horde delay 06:50:55.754 [Lua] Time for new HOOORDE! multi_last_wave 06:50:55.754 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 06:50:55.754 [Lua] horde requested: vector 06:50:55.754 [Lua] setting up vector-horde 06:50:55.754 [Lua] Composing horde 'large' .. using variant 'plain' 06:50:55.754 [Lua] --> horde wants to spawn ahead of players (0.099340794920763/0.67 06:50:55.754 [Lua] -> spawning: 54 06:50:55.754 [Lua] horde crated with id 12 of type vector 06:50:55.754 [Lua] vector horde has started 06:50:58.300 [Lua] Init group template: horde 06:50:59.779 [Flow] **********************DEBUG************************island_01 OFF 06:50:59.779 [Flow] **********************DEBUG************************start_area OFF 06:50:59.779 [Flow] **********************DEBUG************************island_lowres_01 ON 06:50:59.779 [Flow] **********************DEBUG************************startarea_lowres ON 06:50:59.779 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:51:01.086 [Flow] **********************DEBUG************************island_01 ON 06:51:01.086 [Flow] **********************DEBUG************************island_02 ON 06:51:01.086 [Flow] **********************DEBUG************************start_area OFF 06:51:01.086 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:51:01.086 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:51:01.086 [Flow] **********************DEBUG************************startarea_lowres ON 06:51:01.086 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:51:01.815 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:51:02.415 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:51:02.415 [Lua] [Mutator] Activating mutator 'easier_packs' 06:51:05.262 [Lua] Init group template: horde 06:51:05.702 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 162 action: follow 06:51:06.171 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 06:51:08.057 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 06:51:08.110 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 06:51:09.357 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 146 action: follow 06:51:10.246 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 142 action: follow 06:51:10.374 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 84 size: 141 action: follow 06:51:11.141 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 97 size: 137 action: follow 06:51:11.173 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 104 size: 136 action: follow 06:51:11.353 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:51:12.541 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 108 size: 131 action: follow 06:51:12.875 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 130 action: follow 06:51:13.343 [Flow] **********************DEBUG************************island_01 OFF 06:51:13.343 [Flow] **********************DEBUG************************island_02 OFF 06:51:13.343 [Flow] **********************DEBUG************************start_area OFF 06:51:13.343 [Flow] **********************DEBUG************************island_lowres_01 ON 06:51:13.343 [Flow] **********************DEBUG************************island_lowres_02 ON 06:51:13.343 [Flow] **********************DEBUG************************startarea_lowres ON 06:51:13.343 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 06:51:13.550 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 51 size: 129 action: follow 06:51:13.660 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 128 action: follow 06:51:13.687 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 85 size: 127 action: follow 06:51:13.687 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 86 size: 126 action: follow 06:51:14.326 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 103 size: 124 action: follow 06:51:16.785 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 70 size: 112 action: follow 06:51:17.796 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 85 size: 110 action: follow 06:51:18.481 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 102 action: follow 06:51:19.963 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 75 size: 100 action: follow 06:51:19.986 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 99 action: nil 06:51:20.317 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 06:51:20.923 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 95 action: follow 06:51:20.937 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c266e4325891574e]' 06:51:21.046 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 94 action: nil 06:51:21.058 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 06:51:21.327 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 93 action: nil 06:51:21.340 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[86a01859214b5cf7]' 06:51:21.537 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 88 size: 92 action: follow 06:51:21.552 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 06:51:21.681 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 90 action: follow 06:51:21.681 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 89 action: follow 06:51:21.694 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 06:51:21.694 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d13431450e6fa316]' 06:51:23.065 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 84 action: follow 06:51:23.077 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 06:51:23.795 [Flow] **********************DEBUG************************island_01 ON 06:51:23.796 [Flow] **********************DEBUG************************island_02 ON 06:51:23.796 [Flow] **********************DEBUG************************start_area OFF 06:51:23.796 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:51:23.796 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:51:23.796 [Flow] **********************DEBUG************************startarea_lowres ON 06:51:23.796 [Flow] **********************DEBUG************************island_02 trigger TOUCH 06:51:23.982 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:51:25.049 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:6:5:1 = disabled 06:51:25.279 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:51:25.924 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true} 06:51:25.924 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 06:51:25.924 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:51:25.924 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:25.924 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:25.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:51:25.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:51:25.935 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:25.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:51:25.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:26.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:51:26.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:51:26.849 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:51:26.849 [Lua] [Mutator] Activating mutator 'easier_packs' 06:51:29.230 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:51:29.808 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:30.863 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:30.864 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 06:51:30.864 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:30.984 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:51:30.984 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:51:30.984 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:51:30.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:51:30.984 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:51:30.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:51:30.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:51:30.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:51:30.984 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:31.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem 06:51:31.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:51:31.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:51:31.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:51:31.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:51:31.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:51:31.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:51:31.150 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:51:31.150 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:51:31.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:32.315 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:32.460 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:6:5:1 = alive 06:51:33.003 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:51:33.253 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 06:51:34.099 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:34.154 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:34.182 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:51:34.235 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:34.866 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:51:34.975 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:51:35.901 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:35.973 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true} 06:51:35.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 06:51:35.973 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:51:35.973 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:35.973 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:35.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:51:35.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:51:35.987 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:35.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:51:35.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:36.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:51:36.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:51:36.440 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 06:51:37.077 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:51:39.301 [Flow] **********************DEBUG************************island_02 OFF 06:51:39.301 [Flow] **********************DEBUG************************start_area OFF 06:51:39.301 [Flow] **********************DEBUG************************island_lowres_02 ON 06:51:39.301 [Flow] **********************DEBUG************************startarea_lowres ON 06:51:39.301 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 06:51:39.993 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:40.556 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:40.624 [Flow] **********************DEBUG************************island_01 ON 06:51:40.624 [Flow] **********************DEBUG************************island_02 ON 06:51:40.624 [Flow] **********************DEBUG************************start_area OFF 06:51:40.624 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:51:40.624 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:51:40.624 [Flow] **********************DEBUG************************startarea_lowres ON 06:51:40.624 [Flow] **********************DEBUG************************island_02 trigger TOUCH 06:51:40.866 [Flow] **********************DEBUG************************island_02 OFF 06:51:40.866 [Flow] **********************DEBUG************************start_area OFF 06:51:40.866 [Flow] **********************DEBUG************************island_lowres_02 ON 06:51:40.866 [Flow] **********************DEBUG************************startarea_lowres ON 06:51:40.866 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 06:51:41.161 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:51:42.044 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 06:51:42.505 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[43937130bb8e1733]' 06:51:44.630 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 49 06:51:44.630 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 596 06:51:44.630 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2396 06:51:44.630 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 43 06:51:45.772 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:51:45.772 [Lua] [Mutator] Activating mutator 'easier_packs' 06:51:45.821 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:51:45.954 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:51:45.954 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:51:45.954 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:51:45.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:51:45.954 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:51:45.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:51:45.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:51:45.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:51:45.954 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:45.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem 06:51:46.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:51:46.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:51:46.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:51:46.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:51:46.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:51:46.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:51:46.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:51:46.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:51:50.737 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:51:50.738 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:51:50.738 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:51:50.738 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:51:50.946 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true} 06:51:50.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 06:51:50.946 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:51:50.946 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:50.946 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:50.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:51:50.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:51:50.964 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:50.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:51:50.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:51:51.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:51:51.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:51:56.973 [Lua] Horde killed: ? 06:51:59.973 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.75 06:51:59.991 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.90196078431372551 06:52:01.290 [Flow] **********************DEBUG************************island_01 OFF 06:52:01.290 [Flow] **********************DEBUG************************start_area OFF 06:52:01.290 [Flow] **********************DEBUG************************island_lowres_01 ON 06:52:01.290 [Flow] **********************DEBUG************************startarea_lowres ON 06:52:01.290 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:52:02.788 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 50 06:52:02.788 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 654 06:52:02.788 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2454 06:52:02.788 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 44 06:52:07.241 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.71499999999999997 06:52:09.869 [Flow] **********************DEBUG************************island_01 ON 06:52:09.869 [Flow] **********************DEBUG************************island_02 ON 06:52:09.869 [Flow] **********************DEBUG************************start_area OFF 06:52:09.869 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:52:09.869 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:52:09.869 [Flow] **********************DEBUG************************startarea_lowres ON 06:52:09.869 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:52:11.120 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.80392156862745101 06:52:11.439 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.58166666666666667 06:52:12.087 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.75686274509803919 06:52:21.799 [Lua] Horde killed: ? 06:52:25.925 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:52:25.925 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:52:25.925 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:52:25.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:52:25.925 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:52:25.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:52:25.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:52:25.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:52:25.925 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:25.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem 06:52:25.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:52:25.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:52:25.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:52:26.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:52:26.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:52:26.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:52:26.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:52:26.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:52:30.903 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true} 06:52:30.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 06:52:30.903 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:52:30.903 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:30.903 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:30.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:52:30.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:52:30.922 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:30.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:52:30.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:31.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:52:31.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:52:35.935 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:52:35.935 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:52:35.935 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:52:35.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:52:35.935 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:52:35.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:52:35.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:52:35.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:52:35.935 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:35.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem 06:52:35.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:52:35.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:52:35.983 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:52:36.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:52:36.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:52:36.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:52:36.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:52:36.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:52:39.753 [Flow] **********************DEBUG************************island_01 OFF 06:52:39.753 [Flow] **********************DEBUG************************start_area OFF 06:52:39.753 [Flow] **********************DEBUG************************island_lowres_01 ON 06:52:39.753 [Flow] **********************DEBUG************************startarea_lowres ON 06:52:39.753 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:52:40.909 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true} 06:52:40.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 06:52:40.909 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:52:40.909 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:40.909 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:40.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:52:40.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:52:40.922 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:40.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:52:40.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:52:41.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:52:41.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:52:47.205 [Flow] **********************DEBUG************************island_01 ON 06:52:47.205 [Flow] **********************DEBUG************************island_02 ON 06:52:47.205 [Flow] **********************DEBUG************************start_area OFF 06:52:47.205 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:52:47.205 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:52:47.205 [Flow] **********************DEBUG************************startarea_lowres ON 06:52:47.205 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:52:51.010 [Flow] **********************DEBUG************************island_01 OFF 06:52:51.010 [Flow] **********************DEBUG************************start_area OFF 06:52:51.010 [Flow] **********************DEBUG************************island_lowres_01 ON 06:52:51.010 [Flow] **********************DEBUG************************startarea_lowres ON 06:52:51.010 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:52:52.074 [Flow] **********************DEBUG************************island_01 ON 06:52:52.074 [Flow] **********************DEBUG************************island_02 ON 06:52:52.074 [Flow] **********************DEBUG************************start_area OFF 06:52:52.074 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:52:52.074 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:52:52.074 [Flow] **********************DEBUG************************startarea_lowres ON 06:52:52.074 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:52:55.627 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.995 06:52:55.627 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 06:53:04.414 [Flow] **********************DEBUG************************island_01 OFF 06:53:04.414 [Flow] **********************DEBUG************************start_area OFF 06:53:04.414 [Flow] **********************DEBUG************************island_lowres_01 ON 06:53:04.414 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:04.414 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:53:05.783 [Flow] **********************DEBUG************************island_01 ON 06:53:05.783 [Flow] **********************DEBUG************************island_02 ON 06:53:05.783 [Flow] **********************DEBUG************************start_area OFF 06:53:05.783 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:53:05.783 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:53:05.783 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:05.783 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:53:08.946 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 06:53:14.450 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 06:53:16.030 [Flow] **********************DEBUG************************island_01 OFF 06:53:16.030 [Flow] **********************DEBUG************************start_area OFF 06:53:16.030 [Flow] **********************DEBUG************************island_lowres_01 ON 06:53:16.030 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:16.030 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:53:17.372 [Flow] **********************DEBUG************************island_01 ON 06:53:17.372 [Flow] **********************DEBUG************************island_02 ON 06:53:17.372 [Flow] **********************DEBUG************************start_area OFF 06:53:17.372 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:53:17.372 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:53:17.372 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:17.372 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:53:21.455 [Flow] **********************DEBUG************************island_01 OFF 06:53:21.455 [Flow] **********************DEBUG************************start_area OFF 06:53:21.455 [Flow] **********************DEBUG************************island_lowres_01 ON 06:53:21.455 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:21.455 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:53:24.613 [Flow] **********************DEBUG************************island_01 ON 06:53:24.613 [Flow] **********************DEBUG************************island_02 ON 06:53:24.613 [Flow] **********************DEBUG************************start_area OFF 06:53:24.613 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:53:24.613 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:53:24.613 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:24.613 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:53:25.882 [Lua] WARNING: Override Player Respawning, bad group-id: 'terror_respawn'' (not registered). 06:53:30.874 [Flow] **********************DEBUG************************island_01 OFF 06:53:30.874 [Flow] **********************DEBUG************************start_area OFF 06:53:30.874 [Flow] **********************DEBUG************************island_lowres_01 ON 06:53:30.874 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:30.874 [Flow] **********************DEBUG************************island_01 trigger UNTOUCH 06:53:32.587 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 1 06:53:33.594 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 1 06:53:34.982 [Flow] **********************DEBUG************************island_01 ON 06:53:34.982 [Flow] **********************DEBUG************************island_02 ON 06:53:34.982 [Flow] **********************DEBUG************************start_area OFF 06:53:34.982 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:53:34.982 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:53:34.982 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:34.982 [Flow] **********************DEBUG************************island_01 trigger TOUCH 06:53:40.617 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:53:44.877 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_small (seed: 0) 06:53:49.130 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[67d008059c7c539e]' 06:53:49.320 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 1 size: 3 action: move_to_players 06:53:49.331 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 06:53:50.345 [Lua] FAIL INTEREST POINT SPAWN UNIT 06:53:50.861 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:53:50.861 [Lua] [Mutator] Activating mutator 'easier_packs' 06:53:50.895 [Flow] **********************DEBUG************************island_01 ON 06:53:50.895 [Flow] **********************DEBUG************************island_02 ON 06:53:50.895 [Flow] **********************DEBUG************************start_area OFF 06:53:50.895 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:53:50.895 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:53:50.895 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:50.895 [Flow] **********************DEBUG************************island_02 trigger TOUCH 06:53:51.701 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 51 06:53:51.701 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 700 06:53:51.701 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2500 06:53:51.701 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 45 06:53:56.018 [Flow] **********************DEBUG************************island_02 OFF 06:53:56.018 [Flow] **********************DEBUG************************start_area OFF 06:53:56.018 [Flow] **********************DEBUG************************island_lowres_02 ON 06:53:56.018 [Flow] **********************DEBUG************************startarea_lowres ON 06:53:56.018 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 06:53:57.003 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:53:57.051 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:53:57.051 [Lua] [Mutator] Activating mutator 'easier_packs' 06:53:57.133 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 06:53:57.240 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:53:57.615 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 06:54:07.187 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:54:07.187 [Lua] [Mutator] Activating mutator 'easier_packs' 06:54:07.456 [Flow] **********************DEBUG************************island_01 ON 06:54:07.456 [Flow] **********************DEBUG************************island_02 ON 06:54:07.456 [Flow] **********************DEBUG************************start_area OFF 06:54:07.456 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:54:07.456 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:54:07.456 [Flow] **********************DEBUG************************startarea_lowres ON 06:54:07.456 [Flow] **********************DEBUG************************island_02 trigger TOUCH 06:54:07.698 [Flow] **********************DEBUG************************island_02 OFF 06:54:07.698 [Flow] **********************DEBUG************************start_area OFF 06:54:07.698 [Flow] **********************DEBUG************************island_lowres_02 ON 06:54:07.698 [Flow] **********************DEBUG************************startarea_lowres ON 06:54:07.698 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 06:54:08.939 [Lua] event horde ends! 06:54:10.077 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.67843137254901964 06:54:10.143 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.63137254901960782 06:54:13.241 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 06:54:15.852 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_02_t2\/wpn_2h_sword_02_t2_3p":true} 06:54:15.852 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 06:54:15.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 06:54:15.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem 06:54:15.870 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:54:16.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 06:54:16.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 06:54:16.745 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:54:16.992 [Lua] event horde ends! 06:54:17.270 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:54:18.245 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:54:18.994 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:54:22.421 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:54:24.440 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.58823529411764708 06:54:24.997 [Lua] event horde ends! 06:54:30.781 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.52941176470588236 06:54:30.895 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 06:54:30.895 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 06:54:30.895 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:54:30.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:54:30.895 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:54:30.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 06:54:30.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 06:54:30.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 06:54:30.896 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:54:30.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem 06:54:30.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:54:30.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 06:54:30.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:54:30.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:54:30.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 06:54:30.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:54:31.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:54:31.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 06:54:32.639 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 06:54:33.273 [Lua] event horde ends! 06:54:33.420 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47058823529411764 06:54:37.152 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 52 06:54:37.152 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 735 06:54:37.152 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2535 06:54:37.152 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 46 06:54:37.745 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 06:54:40.850 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_02_t2\/wpn_2h_sword_02_t2_3p":true} 06:54:40.850 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 06:54:40.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 06:54:40.850 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:54:40.850 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:54:40.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 06:54:40.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 06:54:40.867 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:54:40.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:54:40.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 06:54:40.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 06:54:40.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 06:54:43.070 [Lua] WARNING: Override Player Respawning, bad group-id: 'terror_respawn'' (not registered). 06:54:45.842 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_hammers":true,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":true} 06:54:45.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem, async-read, 06:54:45.842 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:54:45.842 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:54:45.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem 06:54:45.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:54:45.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:54:46.519 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:54:50.839 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_02_t2\/wpn_2h_sword_02_t2_3p":true} 06:54:50.839 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 06:54:50.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 06:54:50.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, DeusChestPreloadSystem 06:54:50.857 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:54:50.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 06:54:50.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 06:54:53.041 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:55:08.967 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 53 06:55:08.967 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 774 06:55:08.967 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2574 06:55:08.967 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 47 06:55:13.488 [Flow] **********************DEBUG************************island_01 ON 06:55:13.489 [Flow] **********************DEBUG************************island_02 ON 06:55:13.489 [Flow] **********************DEBUG************************start_area OFF 06:55:13.489 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:55:13.489 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:55:13.489 [Flow] **********************DEBUG************************startarea_lowres ON 06:55:13.489 [Flow] **********************DEBUG************************island_02 trigger TOUCH 06:55:16.914 [Lua] [Mutator] Deactivating mutator 'easier_packs' 06:55:20.470 [Flow] **********************DEBUG************************island_02 OFF 06:55:20.470 [Flow] **********************DEBUG************************start_area OFF 06:55:20.470 [Flow] **********************DEBUG************************island_lowres_02 ON 06:55:20.470 [Flow] **********************DEBUG************************startarea_lowres ON 06:55:20.470 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 06:55:20.557 [Flow] **********************DEBUG************************island_01 ON 06:55:20.557 [Flow] **********************DEBUG************************island_02 ON 06:55:20.557 [Flow] **********************DEBUG************************start_area OFF 06:55:20.557 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:55:20.557 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:55:20.557 [Flow] **********************DEBUG************************startarea_lowres ON 06:55:20.557 [Flow] **********************DEBUG************************island_02 trigger TOUCH 06:55:21.609 [Flow] **********************DEBUG************************island_02 OFF 06:55:21.609 [Flow] **********************DEBUG************************start_area OFF 06:55:21.609 [Flow] **********************DEBUG************************island_lowres_02 ON 06:55:21.609 [Flow] **********************DEBUG************************startarea_lowres ON 06:55:21.609 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 06:55:24.126 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.9375 06:55:31.602 [Flow] **********************DEBUG************************island_01 ON 06:55:31.603 [Flow] **********************DEBUG************************island_02 ON 06:55:31.603 [Flow] **********************DEBUG************************start_area OFF 06:55:31.603 [Flow] **********************DEBUG************************island_lowres_01 OFF 06:55:31.603 [Flow] **********************DEBUG************************island_lowres_02 OFF 06:55:31.603 [Flow] **********************DEBUG************************startarea_lowres ON 06:55:31.603 [Flow] **********************DEBUG************************island_02 trigger TOUCH 06:55:33.859 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.60666666666666669 06:55:38.299 [Flow] **********************DEBUG************************island_02 OFF 06:55:38.299 [Flow] **********************DEBUG************************start_area OFF 06:55:38.299 [Flow] **********************DEBUG************************island_lowres_02 ON 06:55:38.299 [Flow] **********************DEBUG************************startarea_lowres ON 06:55:38.299 [Flow] **********************DEBUG************************island_02 trigger UNTOUCH 06:55:40.378 [Lua] ready to jump failed 06:55:47.087 [Lua] ready to jump failed 06:55:51.022 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 06:55:51.022 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:55:51.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem 06:55:51.475 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:5:4:4 = disabled 06:55:52.910 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:5:4:4 = alive 06:55:55.538 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 06:55:55.538 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 06:56:06.048 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_02_t2\/wpn_2h_sword_02_t2_3p":true} 06:56:06.048 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 06:56:06.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 06:56:06.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 06:56:06.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 06:56:09.967 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.017273072153329849; all_inside = true [3] self = table: 0000000001061100; dt = 0.017273072153329849; t = 891.33165926299989; all_inside = true; any_inside = true; players_outside_portal = table: 00000000067E9700; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.017273072153329849; t = 891.33165926299989 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017273072153329849; context = table: 0000000010FEB0D0; t = 891.33165926299989 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.33165926299989; dt = 0.017273072153329849; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.33165926299989 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.33165926299989; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.017273072153329849; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.017273072153329849 [11] self = table: 0000000009906FA0; dt = 0.017273072153329849; main_t = 2976.2415455009323; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.33165926299989; game_mode_ended = false [12] self = table: 00000000150D23C0; dt = 0.017273072153329849; t = 2976.2415455009323 [13] self = table: 0000000000096840; real_world_dt = 0.017273072153329849; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017273072153329849; t = 2976.2415455009323 [14] dt = 0.017273072153329849 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = false; world = [World]; dt = 0.017273072153329849; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:09.967 [Lua] [SharedState] deus_run_state_13656472: blessing_lifetimes:0:0:0:0 = {"blessing_holy_hand_grenade":-1} 06:56:09.967 [Lua] [SharedState] deus_run_state_13656472: blessing_lifetimes:0:0:0:0 = {"blessing_holy_hand_grenade":-1,"blessing_of_grimnir":-1} 06:56:09.967 [Lua] [SharedState] deus_run_state_13656472: blessings_with_buyer:0:0:0:0 = {} 06:56:09.967 [Lua] [SharedState] deus_run_state_13656472: completed_level_count:0:0:0:0 = 3 06:56:09.967 [Lua] [SharedState] deus_run_state_13656472: traversed_nodes:0:0:0:0 = ["node_15","node_16","node_13","node_14"] 06:56:09.967 [Lua] [SharedState] deus_run_state_13656472: cursed_levels_completed:110000105841eda:0:0:0 = 1 06:56:09.968 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1329779712, lt:load_next_level, extra_packages:{ }) 06:56:09.968 [Lua] [NetworkServer] Entering post game 06:56:09.968 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:56:09.968 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 06:56:09.968 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [1,1,0,6,0,0,2,2,1,2,1,1,1,3,3,0,376,321,16,701,7037.25,209.75,968.75,285.5,0,196.75,109,0,0] 06:56:09.968 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,4,2,1,0,0,0,1,1,0,1,0,1,0,0,0,181,171,6,215,3593,189.5,469.5,0,0,46.25,99,0,1] 06:56:09.968 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [2,4,3,1,2,1,3,1,0,1,1,1,3,1,0,2,394,298,45,821.25,11455.25,506.5,2442.5,800.25,0,716.75,168,0,0] 06:56:09.968 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:1:0:0 = [0,4,0,1,4,3,6,2,1,1,0,0,1,2,0,1,420,380,15,1521.75,9279.25,294.25,709.25,109.25,0,235.25,242,0,0] 06:56:09.969 [Save] Saving `save_data` 06:56:09.969 [Lua] gm_event_end_conditions_met true false 06:56:09.969 [Lua] Game won 06:56:09.969 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:56:09.972 [Save] Save done 06:56:09.972 [Save] Saving `save_data` 06:56:09.975 [Save] Save done 06:56:09.990 [Lua] generate_backend_stats 110000105841eda:1 06:56:10.061 [Lua] [SharedState] deus_run_state_13656472: party_power_ups:0:0:0:0 = [{"name":"stamina","rarity":"rare","client_id":490218848},{"rarity":"rare","client_id":1749246208,"name":"ability_cooldown_reduction"},{"client_id":2023047040,"name":"crit_chance","rarity":"rare"}] 06:56:10.061 [Lua] [PlayFabMirrorBase] Force commit 06:56:10.061 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:56:10.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37 06:56:10.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:56:10.091 [Save] Saving `save_data` 06:56:10.095 [Save] Save done 06:56:10.099 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:56:10.099 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 4 06:56:10.104 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.01726209744811058; all_inside = true [3] self = table: 0000000001061100; dt = 0.01726209744811058; t = 891.348921360448; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F3508D0; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.01726209744811058; t = 891.348921360448 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.01726209744811058; context = table: 0000000010FEB0D0; t = 891.348921360448 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.348921360448; dt = 0.01726209744811058; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.348921360448 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.348921360448; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.01726209744811058; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.01726209744811058 [11] self = table: 0000000009906FA0; dt = 0.01726209744811058; main_t = 2976.2588075983804; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.348921360448; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.01726209744811058; t = 2976.2588075983804 [13] self = table: 0000000000096840; real_world_dt = 0.01726209744811058; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01726209744811058; t = 2976.2588075983804 [14] dt = 0.01726209744811058 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01726209744811058; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.122 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.017244810238480568; all_inside = true [3] self = table: 0000000001061100; dt = 0.017244810238480568; t = 891.36616617068648; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E820900; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.017244810238480568; t = 891.36616617068648 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017244810238480568; context = table: 0000000010FEB0D0; t = 891.36616617068648 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.36616617068648; dt = 0.017244810238480568; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.36616617068648 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.36616617068648; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.017244810238480568; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.017244810238480568 [11] self = table: 0000000009906FA0; dt = 0.017244810238480568; main_t = 2976.2760524086189; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.36616617068648; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017244810238480568; t = 2976.2760524086189 [13] self = table: 0000000000096840; real_world_dt = 0.017244810238480568; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017244810238480568; t = 2976.2760524086189 [14] dt = 0.017244810238480568 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017244810238480568; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.133 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.017228089272975922; all_inside = true [3] self = table: 0000000001061100; dt = 0.017228089272975922; t = 891.38339425995946; all_inside = true; any_inside = true; players_outside_portal = table: 000000000E7E42C0; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.017228089272975922; t = 891.38339425995946 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017228089272975922; context = table: 0000000010FEB0D0; t = 891.38339425995946 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.38339425995946; dt = 0.017228089272975922; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.38339425995946 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.38339425995946; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.017228089272975922; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.017228089272975922 [11] self = table: 0000000009906FA0; dt = 0.017228089272975922; main_t = 2976.2932804978918; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.38339425995946; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017228089272975922; t = 2976.2932804978918 [13] self = table: 0000000000096840; real_world_dt = 0.017228089272975922; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017228089272975922; t = 2976.2932804978918 [14] dt = 0.017228089272975922 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017228089272975922; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.145 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.017190814018249512; all_inside = true [3] self = table: 0000000001061100; dt = 0.017190814018249512; t = 891.40058507397771; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D81D7D0; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.017190814018249512; t = 891.40058507397771 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.017190814018249512; context = table: 0000000010FEB0D0; t = 891.40058507397771 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.40058507397771; dt = 0.017190814018249512; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.40058507397771 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.40058507397771; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.017190814018249512; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.017190814018249512 [11] self = table: 0000000009906FA0; dt = 0.017190814018249512; main_t = 2976.3104713119101; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.40058507397771; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.017190814018249512; t = 2976.3104713119101 [13] self = table: 0000000000096840; real_world_dt = 0.017190814018249512; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.017190814018249512; t = 2976.3104713119101 [14] dt = 0.017190814018249512 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.017190814018249512; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.162 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.01707848347723484; all_inside = true [3] self = table: 0000000001061100; dt = 0.01707848347723484; t = 891.41766355745494; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D559DB0; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.01707848347723484; t = 891.41766355745494 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.01707848347723484; context = table: 0000000010FEB0D0; t = 891.41766355745494 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.41766355745494; dt = 0.01707848347723484; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.41766355745494 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.41766355745494; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.01707848347723484; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.01707848347723484 [11] self = table: 0000000009906FA0; dt = 0.01707848347723484; main_t = 2976.3275497953873; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.41766355745494; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.01707848347723484; t = 2976.3275497953873 [13] self = table: 0000000000096840; real_world_dt = 0.01707848347723484; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01707848347723484; t = 2976.3275497953873 [14] dt = 0.01707848347723484 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01707848347723484; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.183 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.016980098560452461; all_inside = true [3] self = table: 0000000001061100; dt = 0.016980098560452461; t = 891.4346436560154; all_inside = true; any_inside = true; players_outside_portal = table: 000000000990DA10; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.016980098560452461; t = 891.4346436560154 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016980098560452461; context = table: 0000000010FEB0D0; t = 891.4346436560154 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.4346436560154; dt = 0.016980098560452461; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.4346436560154 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.4346436560154; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.016980098560452461; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.016980098560452461 [11] self = table: 0000000009906FA0; dt = 0.016980098560452461; main_t = 2976.3445298939478; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.4346436560154; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016980098560452461; t = 2976.3445298939478 [13] self = table: 0000000000096840; real_world_dt = 0.016980098560452461; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016980098560452461; t = 2976.3445298939478 [14] dt = 0.016980098560452461 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016980098560452461; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.195 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.016956832259893417; all_inside = true [3] self = table: 0000000001061100; dt = 0.016956832259893417; t = 891.45160048827529; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CB15B10; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.016956832259893417; t = 891.45160048827529 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016956832259893417; context = table: 0000000010FEB0D0; t = 891.45160048827529 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.45160048827529; dt = 0.016956832259893417; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.45160048827529 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.45160048827529; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.016956832259893417; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.016956832259893417 [11] self = table: 0000000009906FA0; dt = 0.016956832259893417; main_t = 2976.3614867262077; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.45160048827529; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016956832259893417; t = 2976.3614867262077 [13] self = table: 0000000000096840; real_world_dt = 0.016956832259893417; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016956832259893417; t = 2976.3614867262077 [14] dt = 0.016956832259893417 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016956832259893417; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.216 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.016803888604044914; all_inside = true [3] self = table: 0000000001061100; dt = 0.016803888604044914; t = 891.46840437687933; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EC15320; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.016803888604044914; t = 891.46840437687933 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016803888604044914; context = table: 0000000010FEB0D0; t = 891.46840437687933 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.46840437687933; dt = 0.016803888604044914; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.46840437687933 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.46840437687933; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.016803888604044914; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.016803888604044914 [11] self = table: 0000000009906FA0; dt = 0.016803888604044914; main_t = 2976.3782906148117; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.46840437687933; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016803888604044914; t = 2976.3782906148117 [13] self = table: 0000000000096840; real_world_dt = 0.016803888604044914; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016803888604044914; t = 2976.3782906148117 [14] dt = 0.016803888604044914 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016803888604044914; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.231 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.016768824309110641; all_inside = true [3] self = table: 0000000001061100; dt = 0.016768824309110641; t = 891.48517320118845; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C21FD20; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.016768824309110641; t = 891.48517320118845 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016768824309110641; context = table: 0000000010FEB0D0; t = 891.48517320118845 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.48517320118845; dt = 0.016768824309110641; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.48517320118845 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.48517320118845; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.016768824309110641; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.016768824309110641 [11] self = table: 0000000009906FA0; dt = 0.016768824309110641; main_t = 2976.3950594391208; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.48517320118845; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016768824309110641; t = 2976.3950594391208 [13] self = table: 0000000000096840; real_world_dt = 0.016768824309110641; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016768824309110641; t = 2976.3950594391208 [14] dt = 0.016768824309110641 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016768824309110641; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.247 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.016672385856509209; all_inside = true [3] self = table: 0000000001061100; dt = 0.016672385856509209; t = 891.50184558704495; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000B461E0; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.016672385856509209; t = 891.50184558704495 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016672385856509209; context = table: 0000000010FEB0D0; t = 891.50184558704495 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.50184558704495; dt = 0.016672385856509209; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.50184558704495 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.50184558704495; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.016672385856509209; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.016672385856509209 [11] self = table: 0000000009906FA0; dt = 0.016672385856509209; main_t = 2976.4117318249773; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.50184558704495; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016672385856509209; t = 2976.4117318249773 [13] self = table: 0000000000096840; real_world_dt = 0.016672385856509209; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016672385856509209; t = 2976.4117318249773 [14] dt = 0.016672385856509209 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016672385856509209; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.264 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.016588065773248672; all_inside = true [3] self = table: 0000000001061100; dt = 0.016588065773248672; t = 891.5184336528182; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C202C50; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.016588065773248672; t = 891.5184336528182 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016588065773248672; context = table: 0000000010FEB0D0; t = 891.5184336528182 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.5184336528182; dt = 0.016588065773248672; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.5184336528182 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.5184336528182; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.016588065773248672; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.016588065773248672 [11] self = table: 0000000009906FA0; dt = 0.016588065773248672; main_t = 2976.4283198907506; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.5184336528182; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016588065773248672; t = 2976.4283198907506 [13] self = table: 0000000000096840; real_world_dt = 0.016588065773248672; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016588065773248672; t = 2976.4283198907506 [14] dt = 0.016588065773248672 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016588065773248672; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.282 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000016155A30 [2] self = table: 0000000001061100; dt = 0.016448739916086197; all_inside = true [3] self = table: 0000000001061100; dt = 0.016448739916086197; t = 891.53488239273429; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FDD20D0; buff_system = table: 0000000010B281E0 [4] self = table: 0000000001061100; dt = 0.016448739916086197; t = 891.53488239273429 [5] self = table: 0000000001061100; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016448739916086197; context = table: 0000000010FEB0D0; t = 891.53488239273429 [6] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.53488239273429; dt = 0.016448739916086197; update_list = table: 0000000003223D80; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000001061100 [7] self = table: 0000000003223D50; context = table: 0000000010FEB0D0; t = 891.53488239273429 [8] self = table: 00000000106A11F0; entity_system_update_context = table: 0000000010FEB0D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001419E020; t = 891.53488239273429; i = 82; system = table: 0000000003223D50 [9] self = table: 0000000011973600; update_func = "update"; dt = 0.016448739916086197; entity_system_update_context = table: 0000000010FEB0D0 [10] self = table: 0000000011973600; dt = 0.016448739916086197 [11] self = table: 0000000009906FA0; dt = 0.016448739916086197; main_t = 2976.4447686306667; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 891.53488239273429; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016448739916086197; t = 2976.4447686306667 [13] self = table: 0000000000096840; real_world_dt = 0.016448739916086197; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016448739916086197; t = 2976.4447686306667 [14] dt = 0.016448739916086197 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000F487230; _initial_peers_ready = true; _object_set_names = table: 000000001350B740; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000D778DA0; _disable_spawning_reasons = table: 0000000015424B70; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000143F7B80; _mutator_handler = table: 000000000F41CB90; network_server = table: 000000000186AED0; _game_mode = table: 0000000016155C10; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "pat_tower_nurgle_path4"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 000000000C7C2910; is_server = true; network_event_delegate = table: 00000000074A5350; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7915817499160767; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 000000000C0B46E0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001067E5C0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001232E5D0; _player_distances = table: 000000000BAF7A40; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [7] profiler_names = table: 0000000003225C40; entity_manager = table: 00000000064882D0; extension_init_context = table: 000000000C0B46E0; NAME = "end_zone_system"; unit_storage = table: 00000000107CDD70; update_list = table: 0000000003223D80; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 0000000003225C10; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000119735D0; [8] num_systems = 0; systems_pre_update = table: 000000001419E050; systems = table: 00000000106A1220; systems_update = table: 000000001419E020; systems_post_update = table: 000000000F466000; systems_physics_async_update = table: 000000000F466030; [9] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [10] entity_system_bag = table: 00000000106A11F0; startup_data = table: 00000000010C7840; entity_manager = table: 00000000064882D0; unit_spawner = table: 0000000011BEB320; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010FEB0D0; network_transmit = table: 0000000013901910; network_clock = table: 000000000B729CE0; dice_keeper = table: 000000000CE67910; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000106A11F0; network_server = table: 000000000186AED0; entity_system = table: 0000000011973600; parent = table: 0000000000096840; _level_flow_events = table: 000000000848B910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 891.54892136044805; input_manager = table: 0000000009907A60; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 0000000009425E20; num_local_human_players = 1; _ping_reporter = table: 000000000C79D340; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016448739916086197; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000ACDAFA0; _gm_event_end_reason = "won"; machines = table: 0000000012C7A890; _camera_carrier = table: 000000000C79D070; _quit_game = false; network_clock = table: 000000000B729CE0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "pat_tower_nurgle_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000CE67910; network_event_delegate = table: 00000000074A5350; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 0000000009906FA0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000099061D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 06:56:10.849 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 06:56:10.849 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37 06:56:11.372 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37 06:56:11.383 [Lua] [PlayFabMirrorBase] commit result "success", "11" 06:56:11.383 [Lua] none table: 0000000002651520 table: 0000000002651550 06:56:19.849 [Lua] ConflictDirector - destroy all units 06:56:19.854 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 06:56:19.865 [Lua] [LevelTransitionHandler] promote_next_level_data 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = dlc_morris_map 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 0 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = disabled 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = map_deus 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = normal 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 0 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 1329779712 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:56:19.865 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:56:19.865 [Lua] TRANSITION nil nil load_next_level 06:56:19.865 [Lua] Transition type "load_next_level", is server: true 06:56:19.865 [Lua] [GameNetworkManager] Leaving game... 06:56:19.865 [Lua] [GameNetworkManager] Shutting down game session host. 06:56:19.865 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:56:19.865 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:56:19.865 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=903.10 06:56:19.881 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:56:21.155 [Lua] Set lobby begin: 06:56:21.155 [Lua] Lobby data twitch_enabled = false 06:56:21.155 [Lua] Lobby data selected_mission_id = journey_cave 06:56:21.155 [Lua] Lobby data num_players = 1 06:56:21.155 [Lua] Lobby data difficulty_tweak = 0 06:56:21.155 [Lua] Lobby data host = 110000105841eda 06:56:21.155 [Lua] Lobby data matchmaking_type = 2 06:56:21.155 [Lua] Lobby data is_private = true 06:56:21.155 [Lua] Lobby data match_started = true 06:56:21.155 [Lua] Lobby data difficulty = harder 06:56:21.155 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:56:21.155 [Lua] Lobby data player_slot_4 = 0:0 06:56:21.155 [Lua] Lobby data unique_server_name = Haruf 06:56:21.155 [Lua] Lobby data quick_game = false 06:56:21.155 [Lua] Lobby data country_code = DE 06:56:21.155 [Lua] Lobby data matchmaking = false 06:56:21.155 [Lua] Lobby data power_level = 0 06:56:21.155 [Lua] Lobby data mission_id = pat_tower_nurgle_path4 06:56:21.155 [Lua] Lobby data mechanism = deus 06:56:21.156 [Lua] Lobby data player_slot_5 = 0:0 06:56:21.156 [Lua] Lobby data player_slot_2 = 0:0 06:56:21.156 [Lua] Lobby data network_hash = 35577e51b360aa03 06:56:21.156 [Lua] Lobby data player_slot_3 = 0:0 06:56:21.156 [Lua] Lobby data eac_authorized = true 06:56:21.156 [Lua] Set lobby end. 06:56:21.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:56:21.868 [Lua] [Managers] Calling function on all managers: 06:56:21.868 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:56:21.869 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:56:21.869 [Lua] Clearing all global lookup lists 06:56:21.869 [Lua] [IngamePlayerListUI] - Destroy 06:56:21.869 [Lua] [EquipmentUI] - Destroy 06:56:21.869 [Lua] [AbilityUI] - Destroy 06:56:21.869 [Lua] [GamePadEquipmentUI] - Destroy 06:56:21.869 [Lua] [GamePadAbilityUI] - Destroy 06:56:21.869 [Lua] [IngameUI] destroy 06:56:21.870 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [2,4,3,1,2,1,3,1,0,1,1,1,3,1,0,2,394,298,45,821.25,11455.25,506.5,2442.5,800.25,0,716.75,168,0,0] 06:56:21.870 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:56:21.870 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 06:56:21.870 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [1,1,0,6,0,0,2,2,1,2,1,1,1,3,3,0,376,321,16,701,7037.25,209.75,968.75,285.5,0,196.75,109,0,0] 06:56:21.870 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 06:56:21.870 [Lua] PlayerManager:remove_player peer_id=110000105841eda 6 06:56:21.870 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,4,2,1,0,0,0,1,1,0,1,0,1,0,0,0,181,171,6,215,3593,189.5,469.5,0,0,46.25,99,0,1] 06:56:21.870 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"}] 06:56:21.870 [Lua] PlayerManager:remove_player peer_id=110000105841eda 4 06:56:21.870 [Lua] [Mutator] Deactivating mutator 'deus_less_specials' 06:56:21.870 [Lua] [Mutator] Deactivating mutator 'curse_rotten_miasma' 06:56:21.870 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 06:56:21.870 [Lua] [Mutator] Deactivating mutator 'blessing_of_grimnir' 06:56:21.870 [Lua] [Mutator] Deactivating mutator 'deus_more_elites' 06:56:21.870 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 06:56:21.871 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[485f43d9ae015faf]' child 2: '#ID[8a3c816f7a955bf4]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[c0fdfd628f672028]' child 5: '#ID[2b37bca301899671]' child 6: '#ID[3719182834cf35f3]' child 7: '#ID[5685b2752d023b13]' child 8: '#ID[40046c0656f4fe2f]' child 9: '#ID[b7439a060f8fc695]' 06:56:21.871 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[f8cae640905170d7]' child 2: '#ID[0d2ba1e66529f45b]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[1dac8f12643de343]' child 6: '#ID[ca0aa57f88d23f7d]' child 7: '#ID[246c528b70577843]' 06:56:21.872 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[59a4405d2022a58d]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[f8cae640905170d7]' child 5: '#ID[a1f06d8a46a32341]' child 6: '#ID[0979e34eaacf6a46]' child 7: '#ID[0979e34eaacf6a46]' child 8: '#ID[a63947aa9cf1b0ef]' 06:56:21.872 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[61531f9ddccd81bc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[591e8680614ecb40]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[181a7a0ad51f873d]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[33f2350a5569735b]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[2252441b0429abd4]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[c46a40a5c564a459]' child 18: '#ID[0d7bb981eaa40870]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[359af53c6d2a32d5]' 06:56:21.872 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[181a7a0ad51f873d]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[04395d4ca0d9775e]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[61531f9ddccd81bc]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[d124bf6b446813ca]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[1f164038e85b5a38]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[d705e91f7bddd5c5]' 06:56:21.872 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[181a7a0ad51f873d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[04395d4ca0d9775e]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[a4fa5e4dbf0c4e54]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[60a9466a5d1db0e3]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[60a9466a5d1db0e3]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[198756725522728c]' 06:56:21.874 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec0e032b1bcdf3c8]' child 1: '#ID[d59989d9a2d9cc69]' child 2: '#ID[7136214f93b7ed7d]' child 3: '#ID[1ed35552da9d7ffd]' child 4: '#ID[d4b846fda19803ca]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[0cfcaf644fa807b8]' child 7: '#ID[d9a94188071508a5]' child 8: '#ID[762a8fd18be82fcd]' child 9: '#ID[9f8741a9c0586c73]' child 10: '#ID[7fb3582966489606]' child 11: '#ID[47dd4d8b38d29e47]' 06:56:21.875 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[1fa33bbc447b784e]' 06:56:21.875 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[e8394a44ce4980be]' 06:56:21.876 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[fa92662140c4085e]' 06:56:21.876 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1cb0130da5e378f4]' 06:56:21.876 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1fa33bbc447b784e]' 06:56:21.877 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1fa33bbc447b784e]' 06:56:21.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:56:21.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:56:21.879 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:56:21.882 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:56:21.882 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:56:21.884 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 06:56:21.895 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:56:21.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, DeusChestPreloadSystem 06:56:21.922 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' child 2: '#ID[212a00093b0f4bcb]' child 3: '#ID[212a00093b0f4bcb]' child 4: '#ID[212a00093b0f4bcb]' child 5: '#ID[212a00093b0f4bcb]' child 6: '#ID[212a00093b0f4bcb]' child 7: '#ID[212a00093b0f4bcb]' 06:56:21.923 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' child 2: '#ID[212a00093b0f4bcb]' child 3: '#ID[212a00093b0f4bcb]' child 4: '#ID[212a00093b0f4bcb]' 06:56:21.931 error: [Unit] Unit: '#ID[20fdf174c1fbac9e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[212a00093b0f4bcb]' child 1: '#ID[212a00093b0f4bcb]' child 2: '#ID[212a00093b0f4bcb]' child 3: '#ID[212a00093b0f4bcb]' child 4: '#ID[212a00093b0f4bcb]' 06:56:22.022 [Lua] [Managers] Destroying manager group: 06:56:22.024 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90ca1987097540cc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[176f2e50809d6401]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[f38bde1d253ff642]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[ebbf722237b1bf85]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[619b3d3019f207dc]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[61531f9ddccd81bc]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[c3cc1c868b7317d3]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[e70169f58e936e93]' child 30: '#ID[d3662d44bc5caa13]' child 31: '#ID[8b14d6d9ef7ee6c5]' child 32: '#ID[24fde7a461d77a42]' child 33: '#ID[8b14d6d9ef7ee6c5]' child 34: '#ID[c016018bc5f5e03a]' 06:56:22.035 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:56:22.171 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:56:22.173 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:56:22.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:56:22.175 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:56:22.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:56:22.176 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:56:22.176 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:56:22.177 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:56:22.177 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:56:22.178 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:56:22.178 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:56:22.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:56:22.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:56:22.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:56:22.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:56:22.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:56:22.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:56:22.193 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:56:22.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:56:22.196 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:56:22.199 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:56:22.206 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:56:22.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:56:22.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:56:22.211 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:56:22.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:56:22.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:56:22.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:56:22.218 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:56:22.219 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:56:22.220 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 06:56:22.220 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:56:22.220 [Lua] [Matchmaking] unregister rpcs 06:56:22.220 [Lua] ############### UNLOADING PACKAGES ############### 06:56:22.220 [Lua] [Gamestate] Enter state StateLoading 06:56:22.222 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:56:22.222 [Lua] [Matchmaking] register rpcs 06:56:22.222 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:56:22.222 [Lua] registering RPCs 06:56:22.222 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:56:22.222 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:56:22.222 [Lua] Set lobby begin: 06:56:22.222 [Lua] Lobby data twitch_enabled = false 06:56:22.222 [Lua] Lobby data selected_mission_id = journey_cave 06:56:22.222 [Lua] Lobby data num_players = 1 06:56:22.222 [Lua] Lobby data difficulty_tweak = 0 06:56:22.222 [Lua] Lobby data host = 110000105841eda 06:56:22.222 [Lua] Lobby data matchmaking_type = 2 06:56:22.222 [Lua] Lobby data is_private = true 06:56:22.222 [Lua] Lobby data match_started = true 06:56:22.222 [Lua] Lobby data difficulty = harder 06:56:22.222 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:56:22.222 [Lua] Lobby data player_slot_4 = 0:0 06:56:22.222 [Lua] Lobby data unique_server_name = Haruf 06:56:22.222 [Lua] Lobby data quick_game = false 06:56:22.222 [Lua] Lobby data country_code = DE 06:56:22.222 [Lua] Lobby data matchmaking = false 06:56:22.222 [Lua] Lobby data power_level = 0 06:56:22.222 [Lua] Lobby data mission_id = dlc_morris_map 06:56:22.222 [Lua] Lobby data mechanism = deus 06:56:22.222 [Lua] Lobby data player_slot_5 = 0:0 06:56:22.222 [Lua] Lobby data player_slot_2 = 0:0 06:56:22.222 [Lua] Lobby data network_hash = 35577e51b360aa03 06:56:22.222 [Lua] Lobby data player_slot_3 = 0:0 06:56:22.222 [Lua] Lobby data eac_authorized = true 06:56:22.222 [Lua] Set lobby end. 06:56:22.222 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:56:22.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 06:56:22.229 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 06:56:22.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 06:56:22.229 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 06:56:22.229 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 06:56:22.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 06:56:22.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 06:56:22.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 06:56:22.229 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 06:56:22.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 06:56:22.230 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:56:22.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer 06:56:22.230 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:56:22.230 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 06:56:22.231 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 06:56:22.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 06:56:22.231 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:56:22.231 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 06:56:22.231 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 06:56:22.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer 06:56:22.233 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 06:56:22.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 06:56:22.238 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 06:56:22.246 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 06:56:22.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:56:22.251 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 06:56:22.251 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 06:56:22.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 06:56:22.251 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:56:22.252 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 06:56:22.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 06:56:22.253 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:56:22.254 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 06:56:22.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 06:56:22.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 06:56:22.255 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 06:56:22.255 [Lua] [StateLoading] load_current_level 06:56:22.255 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 06:56:22.258 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_rotten_miasma, pat_tower_nurgle_path4 06:56:22.258 [Umbra] Unload tome 06:56:22.259 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/nurgle_path4, pat_tower_nurgle_path4 06:56:22.262 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/nurgle_common, pat_tower_nurgle_path4 06:56:22.265 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, pat_tower_nurgle_path4 06:56:22.268 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_nurgle_path4 06:56:22.293 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_nurgle_path4 06:56:22.295 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_tower_nurgle_path4 06:56:22.312 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_tower_nurgle_path4 06:56:22.312 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 06:56:22.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 06:56:22.421 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 06:56:22.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 06:56:22.536 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 06:56:23.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 06:56:23.364 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 06:56:23.381 [Lua] [LevelTransitionHandler] Level load completed! 06:56:23.381 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 06:56:23.381 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:56:23.381 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 06:56:23.382 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:56:23.382 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 06:56:23.389 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1527018496,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:56:23.389 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:56:23.398 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 1527018496 06:56:23.398 [Lua] ### Received rpc_level_loaded 06:56:23.398 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 327 06:56:23.398 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:56:23.398 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:56:23.398 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 06:56:23.398 [Umbra] Init version: 3.4.15 :: 16 threads 06:56:23.400 [Lua] Async level spawning done 06:56:23.415 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:56:23.415 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:56:23.432 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:56:23.432 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:56:23.433 [Lua] ### Received rpc_level_loaded 06:56:23.433 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 327 06:56:23.449 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:56:24.452 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:56:24.452 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:56:24.452 [Lua] [Matchmaking] unregister rpcs 06:56:24.452 [Lua] Set lobby begin: 06:56:24.452 [Lua] Lobby data twitch_enabled = false 06:56:24.452 [Lua] Lobby data selected_mission_id = journey_cave 06:56:24.452 [Lua] Lobby data num_players = 1 06:56:24.452 [Lua] Lobby data difficulty_tweak = 0 06:56:24.452 [Lua] Lobby data host = 110000105841eda 06:56:24.452 [Lua] Lobby data matchmaking_type = 2 06:56:24.452 [Lua] Lobby data is_private = true 06:56:24.452 [Lua] Lobby data match_started = true 06:56:24.452 [Lua] Lobby data difficulty = harder 06:56:24.452 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:56:24.452 [Lua] Lobby data player_slot_4 = 0:0 06:56:24.452 [Lua] Lobby data unique_server_name = Haruf 06:56:24.452 [Lua] Lobby data quick_game = false 06:56:24.452 [Lua] Lobby data country_code = DE 06:56:24.452 [Lua] Lobby data matchmaking = false 06:56:24.452 [Lua] Lobby data power_level = 0 06:56:24.452 [Lua] Lobby data mission_id = dlc_morris_map 06:56:24.452 [Lua] Lobby data mechanism = deus 06:56:24.452 [Lua] Lobby data player_slot_5 = 0:0 06:56:24.452 [Lua] Lobby data player_slot_2 = 0:0 06:56:24.452 [Lua] Lobby data network_hash = 35577e51b360aa03 06:56:24.452 [Lua] Lobby data player_slot_3 = 0:0 06:56:24.452 [Lua] Lobby data eac_authorized = true 06:56:24.452 [Lua] Set lobby end. 06:56:24.452 [Lua] [Managers] Destroying manager group: 06:56:24.453 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 06:56:24.453 [Lua] [Gamestate] Enter StateIngame HOST 06:56:24.453 [Lua] <>level = dlc_morris_map<> 06:56:24.453 [Lua] [StateIngame] Server ingame 06:56:24.456 [Lua] Set lobby begin: 06:56:24.456 [Lua] Lobby data twitch_enabled = false 06:56:24.456 [Lua] Lobby data selected_mission_id = journey_cave 06:56:24.457 [Lua] Lobby data num_players = 1 06:56:24.457 [Lua] Lobby data difficulty_tweak = 0 06:56:24.457 [Lua] Lobby data host = 110000105841eda 06:56:24.457 [Lua] Lobby data matchmaking_type = 2 06:56:24.457 [Lua] Lobby data is_private = true 06:56:24.457 [Lua] Lobby data match_started = true 06:56:24.457 [Lua] Lobby data difficulty = normal 06:56:24.457 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:56:24.457 [Lua] Lobby data player_slot_4 = 0:0 06:56:24.457 [Lua] Lobby data unique_server_name = Haruf 06:56:24.457 [Lua] Lobby data quick_game = false 06:56:24.457 [Lua] Lobby data country_code = DE 06:56:24.457 [Lua] Lobby data matchmaking = false 06:56:24.457 [Lua] Lobby data power_level = 0 06:56:24.457 [Lua] Lobby data mission_id = dlc_morris_map 06:56:24.457 [Lua] Lobby data mechanism = deus 06:56:24.457 [Lua] Lobby data player_slot_5 = 0:0 06:56:24.457 [Lua] Lobby data player_slot_2 = 0:0 06:56:24.457 [Lua] Lobby data network_hash = 35577e51b360aa03 06:56:24.457 [Lua] Lobby data player_slot_3 = 0:0 06:56:24.457 [Lua] Lobby data eac_authorized = true 06:56:24.457 [Lua] Set lobby end. 06:56:24.457 [Lua] [Matchmaking] register rpcs 06:56:24.457 [Lua] GameNetworkManager:init... creating game session 06:56:24.457 [Lua] Host GameSession.make_game_session_host with session: 06:56:24.457 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:56:24.457 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:56:24.457 [Lua] [GameNetworkManager] self.is_server = true 06:56:24.457 [Network] Setting artificial MTU limit to 65536 06:56:24.460 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 1 06:56:24.471 [Lua] Switching ConflictSettings: to: disabled 06:56:24.471 [Lua] pacing=disabled 06:56:24.471 [Lua] roaming=nil 06:56:24.471 [Lua] specials=disabled 06:56:24.471 [Lua] debug_color=black 06:56:24.471 [Lua] pack_spawning=disabled 06:56:24.471 [Lua] contained_breeds=nil 06:56:24.471 [Lua] disabled=true 06:56:24.471 [Lua] boss=disabled 06:56:24.471 [Lua] horde=disabled 06:56:24.471 [Lua] name=disabled 06:56:24.471 [Lua] intensity=disabled 06:56:24.471 [Lua] --- 06:56:24.471 [Lua] [LevelAnalysis] set_random_seed( 0) 06:56:24.477 [Lua] [AIInterestPointSystem] Level Seed: -1864151041 06:56:24.477 [Lua] 06:56:24.477 [Lua] [entity_system_bag] = table 06:56:24.477 [Lua] [entity_system_bag] = metatable 06:56:24.477 [Lua] [startup_data] = table 06:56:24.477 [Lua] [entity_manager] = table 06:56:24.477 [Lua] [entity_manager] = metatable 06:56:24.477 [Lua] [unit_spawner] = table 06:56:24.477 [Lua] [unit_spawner] = metatable 06:56:24.477 [Lua] [unit_storage] = table 06:56:24.477 [Lua] [unit_storage] = metatable 06:56:24.477 [Lua] [dice_keeper] = table 06:56:24.477 [Lua] [dice_keeper] = metatable 06:56:24.477 [Lua] [is_server] = true (boolean) 06:56:24.477 [Lua] [world] = [World] 06:56:24.477 [Lua] [system_api] = table 06:56:24.477 [Lua] [entity_system] = table 06:56:24.477 [Lua] [entity_system] = metatable 06:56:24.477 [Lua] [network_lobby] = table 06:56:24.477 [Lua] [network_lobby] = metatable 06:56:24.477 [Lua] [profile_synchronizer] = table 06:56:24.477 [Lua] [profile_synchronizer] = metatable 06:56:24.477 [Lua] [level_transition_handler] = table 06:56:24.477 [Lua] [level_transition_handler] = metatable 06:56:24.477 [Lua] [num_local_human_players] = 1 (number) 06:56:24.477 [Lua] [statistics_db] = table 06:56:24.477 [Lua] [statistics_db] = metatable 06:56:24.477 [Lua] [network_server] = table 06:56:24.477 [Lua] [network_server] = metatable 06:56:24.477 [Lua] [input_manager] = table 06:56:24.477 [Lua] [input_manager] = metatable 06:56:24.477 [Lua] [network_clock] = table 06:56:24.477 [Lua] [network_clock] = metatable 06:56:24.477 [Lua] [network_transmit] = table 06:56:24.477 [Lua] [network_transmit] = metatable 06:56:24.477 [Lua] [free_flight_manager] = table 06:56:24.477 [Lua] [free_flight_manager] = metatable 06:56:24.477 [Lua] [network_manager] = table 06:56:24.477 [Lua] [network_manager] = metatable 06:56:24.477 [Lua] [network_event_delegate] = table 06:56:24.477 [Lua] [network_event_delegate] = metatable 06:56:24.477 [Lua] 06:56:24.477 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:56:24.477 [Lua] ignoring extension VersusInteractObjectiveExtension 06:56:24.477 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:56:24.477 [Lua] ignoring extension VersusSocketObjectiveExtension 06:56:24.477 [Lua] ignoring extension VersusTargetObjectiveExtension 06:56:24.477 [Lua] ignoring extension VersusMissionObjectiveExtension 06:56:24.493 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:56:24.493 [Lua] [AchievementManager] Achievements using the steam platform 06:56:24.494 [Lua] PlayerManager:add_player player_1 06:56:24.559 [Lua] [StateIngame] Level seed: 0 06:56:24.559 [Lua] [LevelAnalysis] set_random_seed( -1864151041) 06:56:24.560 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:56:24.560 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:56:24.560 [Lua] [IngameUI] init 06:56:24.568 [SteamVoipClient] select_out(110000105841eda, off) 06:56:24.571 [Lua] cb_razer_chroma_setup 06:56:24.603 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:56:24.604 [Lua] Set lobby begin: 06:56:24.604 [Lua] Lobby data twitch_enabled = false 06:56:24.604 [Lua] Lobby data selected_mission_id = journey_cave 06:56:24.604 [Lua] Lobby data num_players = 1 06:56:24.604 [Lua] Lobby data difficulty_tweak = 0 06:56:24.604 [Lua] Lobby data host = 110000105841eda 06:56:24.604 [Lua] Lobby data matchmaking_type = 2 06:56:24.604 [Lua] Lobby data is_private = true 06:56:24.604 [Lua] Lobby data match_started = true 06:56:24.604 [Lua] Lobby data difficulty = normal 06:56:24.604 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:56:24.604 [Lua] Lobby data player_slot_4 = 0:0 06:56:24.604 [Lua] Lobby data unique_server_name = Haruf 06:56:24.604 [Lua] Lobby data quick_game = false 06:56:24.604 [Lua] Lobby data country_code = DE 06:56:24.604 [Lua] Lobby data matchmaking = false 06:56:24.604 [Lua] Lobby data power_level = 715 06:56:24.604 [Lua] Lobby data mission_id = dlc_morris_map 06:56:24.604 [Lua] Lobby data mechanism = deus 06:56:24.604 [Lua] Lobby data player_slot_5 = 0:0 06:56:24.604 [Lua] Lobby data player_slot_2 = 0:0 06:56:24.604 [Lua] Lobby data network_hash = 35577e51b360aa03 06:56:24.604 [Lua] Lobby data player_slot_3 = 0:0 06:56:24.604 [Lua] Lobby data eac_authorized = true 06:56:24.604 [Lua] Set lobby end. 06:56:24.604 [Lua] CurrentConflictSettings disabled 06:56:24.604 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 06:56:24.604 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 06:56:24.604 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:56:24.605 [Lua] [Managers] Calling function on all managers: 06:56:24.605 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:56:24.605 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:56:24.605 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:56:24.605 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:56:24.608 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:56:24.608 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:56:24.653 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:56:24.653 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:56:24.682 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:56:24.682 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:56:24.682 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:56:25.000 [Lua] StateInGameRunning:_game_actually_starts() 06:56:25.000 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:56:25.000 [Lua] ################################################################################################################# 06:56:25.000 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_tower_nurgle_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:56:25.000 [Lua] ################################################################################################################# 06:56:25.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 06:56:25.000 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:56:25.018 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, start={ node_15=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_12=[Unit '#ID[eab9d113c7029403]'], node_16=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, } { "node_15", "node_16", "node_13", "node_14", } { node_9={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-104817326, power_ups=-1620067421, mutator=115842185, blessings=670137428, }, node_type="ingame", theme="wastes", layout_x=0.66251032360620121, level="sig_mordrek_wastes_path1", layout_y=0.68492863608695931, next={ "node_10", }, path=1, level_seed=-916306144, weapon_pickup_seed=-1864151041, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=115842185, power_ups=751398054, mutator=670137428, blessings=-1620067421, }, node_type="ingame", theme="nurgle", layout_x=0.57102611051650998, level="pat_tower_nurgle_path4", layout_y=1, next={ "node_9", }, path=4, level_seed=-1864151041, weapon_pickup_seed=-104817326, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=115842185, level_type="ARENA", layout_y=0.45503143443094901, next={ }, curse="curse_khorne_champions", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=670137428, power_ups=1613339597, mutator=-1620067421, blessings=751398054, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-104817326, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1620067421, power_ups=-375092536, mutator=751398054, blessings=1613339597, }, node_type="ingame", theme="wastes", layout_x=0.28430187332030149, level="pat_forest_wastes_path3", layout_y=0.5000945353615347, next={ "node_3", "node_13", }, path=3, level_seed=115842185, weapon_pickup_seed=670137428, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=751398054, power_ups=916303751, mutator=1613339597, blessings=-375092536, }, node_type="ingame", theme="tzeentch", layout_x=0.58388250949578346, level="pat_mines_tzeentch_path3", layout_y=0.14573594333813306, next={ "node_5", "node_9", }, path=3, level_seed=670137428, weapon_pickup_seed=-1620067421, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.79382525247237468, next={ "node_11", "node_14", }, weapon_pickup_seed=751398054, conflict_settings="disabled", path=0, system_seeds={ pickups=1613339597, power_ups=-91248838, mutator=-375092536, blessings=916303751, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1620067421, layout_x=0.41905895609494681, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44946429144038585, next={ "node_1", "node_15", }, weapon_pickup_seed=1613339597, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-375092536, power_ups=-2029679279, mutator=916303751, blessings=-91248838, }, node_type="start", mutators={ }, theme="wastes", level_seed=751398054, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=916303751, power_ups=451831420, mutator=-91248838, blessings=-2029679279, }, node_type="ingame", theme="wastes", layout_x=0.29163691672290798, level="pat_mountain_wastes_path2", layout_y=0, next={ "node_3", }, path=2, level_seed=1613339597, weapon_pickup_seed=-375092536, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-91248838, power_ups=-1719955541, mutator=-2029679279, blessings=451831420, }, node_type="ingame", theme="slaanesh", layout_x=0.52082456864328119, level="pat_bay_slaanesh_path1", layout_y=0.53002960133705901, next={ "node_9", }, path=1, level_seed=-375092536, weapon_pickup_seed=916303751, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.23654645408023664, next={ "node_4", "node_11", }, weapon_pickup_seed=-91248838, conflict_settings="disabled", path=0, system_seeds={ pickups=-2029679279, power_ups=1252417806, mutator=451831420, blessings=-1719955541, }, node_type="shop", mutators={ }, theme="wastes", level_seed=916303751, layout_x=0.41890310586805757, base_level="shop_fortune", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=451831420, power_ups=-873761515, mutator=-1719955541, blessings=1252417806, }, node_type="ingame", theme="wastes", layout_x=0.27874705232807223, level="pat_town_wastes_path3", layout_y=0.98698364044847098, next={ "node_13", }, path=3, level_seed=-91248838, weapon_pickup_seed=-2029679279, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1719955541, power_ups=-686341264, mutator=1252417806, blessings=-873761515, }, node_type="ingame", theme="khorne", layout_x=0.84226366823696597, level="sig_snare_a_khorne_path1", layout_y=0.43833519906427559, next={ "final", }, path=1, level_seed=-2029679279, weapon_pickup_seed=451831420, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1252417806, power_ups=57409551, mutator=-873761515, blessings=-686341264, }, node_type="ingame", theme="wastes", layout_x=0.15717393660720511, level="sig_crag_wastes_path5", layout_y=0.23955892226231604, next={ "node_2", "node_12", }, path=5, level_seed=451831420, weapon_pickup_seed=-1719955541, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-873761515, power_ups=1919413794, mutator=-686341264, blessings=57409551, }, node_type="ingame", theme="slaanesh", layout_x=0.89719870380544464, level="sig_volcano_slaanesh_path3", layout_y=0.10689864510924942, next={ "final", }, path=3, level_seed=-1719955541, weapon_pickup_seed=1252417806, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-686341264, power_ups=-1242982631, mutator=57409551, blessings=1919413794, }, node_type="ingame", theme="wastes", layout_x=0.14717173439474665, level="sig_gorge_wastes_path5", layout_y=0.729760299008403, next={ "node_12", "node_16", }, path=5, level_seed=1252417806, weapon_pickup_seed=-873761515, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.18147406269993452, next={ "node_6", "node_8", }, weapon_pickup_seed=-686341264, conflict_settings="disabled", path=0, system_seeds={ pickups=57409551, power_ups=1290835364, mutator=1919413794, blessings=-1242982631, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-873761515, layout_x=0.73970513707115715, base_level="shop_harmony", }, node_10={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.81813762547707425, next={ "final", }, weapon_pickup_seed=57409551, conflict_settings="disabled", path=0, system_seeds={ pickups=1919413794, power_ups=-1656101709, mutator=-1242982631, blessings=1290835364, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-686341264, layout_x=0.86247533116496933, base_level="shop_harmony", }, } 06:56:25.018 [Lua] [SharedState] deus_map_13656472_node_14: ready:0:0:0:0 = true 06:56:25.018 [Lua] [SharedState] deus_map_13656472_node_14: map_state:0:0:0:0 = STARTING 06:56:25.018 [Lua] [SharedState] deus_map_13656472_node_14: final_node_selected:0:0:0:0 = 06:56:25.018 [Lua] [SharedState] deus_map_13656472_node_14: vote:0:0:0:0 = 06:56:25.019 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 06:56:25.027 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 06:56:25.028 [Lua] [SharedState] deus_map_13656472_node_14: map_state:0:0:0:0 = WAITING 06:56:25.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 06:56:25.232 [Lua] Commit load time data 06:56:34.730 [Lua] [SharedState] deus_map_13656472_node_14: vote:0:0:0:0 = node_9 06:56:34.764 [Lua] [SharedState] deus_map_13656472_node_14: map_state:0:0:0:0 = VOTING 06:56:34.787 [Lua] [SharedState] deus_map_13656472_node_14: map_state:0:0:0:0 = VOTING_FINISHING 06:56:39.780 [Lua] [SharedState] deus_map_13656472_node_14: final_node_selected:0:0:0:0 = node_9 06:56:39.780 [Lua] [SharedState] deus_map_13656472_node_14: map_state:0:0:0:0 = FINISHING 06:56:39.780 [Lua] [SharedState] deus_run_state_13656472: twitch_vote:0:0:0:0 = 06:56:42.804 [Lua] [SharedState] deus_map_13656472_node_14: map_state:0:0:0:0 = FINISHED 06:56:42.806 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:56:43.816 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 06:56:43.816 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 06:56:43.846 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 06:56:43.846 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = node_9 06:56:43.846 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_mordrek_wastes_path1, mc:deus, gm:deus, env:0, seed:-916306144, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:harder, diff_tweak:3, id:558891520, lt:load_next_level, extra_packages:{ }) 06:56:43.846 [Lua] [LevelTransitionHandler] promote_next_level_data 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = sig_mordrek_wastes_path1 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = -916306144 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = deus_skaven_beastmen 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = deus 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = harder 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 3 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 558891520 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 06:56:43.846 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 06:56:43.846 [Lua] [NetworkServer] Entering post game 06:56:43.846 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 06:56:43.846 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 06:56:43.847 [Save] Saving `save_data` 06:56:43.847 [Lua] gm_event_end_conditions_met true false 06:56:43.848 [Lua] Game won 06:56:43.848 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:56:43.850 [Save] Save done 06:56:43.850 [Save] Saving `save_data` 06:56:43.854 [Save] Save done 06:56:43.863 [Lua] generate_backend_stats 110000105841eda:1 06:56:43.927 [Lua] [PlayFabMirrorBase] Force commit 06:56:43.927 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:56:43.927 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:56:43.927 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:56:43.928 [Save] Saving `save_data` 06:56:43.928 [Lua] TRANSITION nil nil load_next_level 06:56:43.928 [Lua] Transition type "load_next_level", is server: true 06:56:43.928 [Lua] [GameNetworkManager] Leaving game... 06:56:43.928 [Lua] [GameNetworkManager] Shutting down game session host. 06:56:43.928 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:56:43.928 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:56:43.928 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.17 06:56:43.930 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 06:56:43.930 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:56:43.930 [Lua] [PlayFabMirrorBase] commit result "success", "12" 06:56:43.930 [Lua] none table: 00000000060A0090 nil 06:56:43.932 [Save] Save done 06:56:44.661 [Lua] Set lobby begin: 06:56:44.661 [Lua] Lobby data twitch_enabled = false 06:56:44.661 [Lua] Lobby data selected_mission_id = journey_cave 06:56:44.661 [Lua] Lobby data num_players = 1 06:56:44.661 [Lua] Lobby data difficulty_tweak = 0 06:56:44.661 [Lua] Lobby data host = 110000105841eda 06:56:44.661 [Lua] Lobby data matchmaking_type = 2 06:56:44.661 [Lua] Lobby data is_private = true 06:56:44.661 [Lua] Lobby data match_started = true 06:56:44.661 [Lua] Lobby data difficulty = normal 06:56:44.661 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:56:44.661 [Lua] Lobby data player_slot_4 = 0:0 06:56:44.662 [Lua] Lobby data unique_server_name = Haruf 06:56:44.662 [Lua] Lobby data quick_game = false 06:56:44.662 [Lua] Lobby data country_code = DE 06:56:44.662 [Lua] Lobby data matchmaking = false 06:56:44.662 [Lua] Lobby data power_level = 0 06:56:44.662 [Lua] Lobby data mission_id = dlc_morris_map 06:56:44.662 [Lua] Lobby data mechanism = deus 06:56:44.662 [Lua] Lobby data player_slot_5 = 0:0 06:56:44.662 [Lua] Lobby data player_slot_2 = 0:0 06:56:44.662 [Lua] Lobby data network_hash = 35577e51b360aa03 06:56:44.662 [Lua] Lobby data player_slot_3 = 0:0 06:56:44.662 [Lua] Lobby data eac_authorized = true 06:56:44.662 [Lua] Set lobby end. 06:56:45.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:56:45.754 [Lua] [Managers] Calling function on all managers: 06:56:45.755 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 06:56:45.755 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 06:56:45.755 [Lua] Clearing all global lookup lists 06:56:45.755 [Lua] [IngamePlayerListUI] - Destroy 06:56:45.755 [Lua] [IngameUI] destroy 06:56:45.757 [Lua] [Managers] Destroying manager group: 06:56:45.758 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:56:45.758 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 06:56:45.758 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 06:56:45.758 [Lua] [Matchmaking] unregister rpcs 06:56:45.758 [Lua] ############### UNLOADING PACKAGES ############### 06:56:45.758 [Lua] [Gamestate] Enter state StateLoading 06:56:45.760 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:56:45.760 [Lua] [Matchmaking] register rpcs 06:56:45.760 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:56:45.760 [Lua] registering RPCs 06:56:45.760 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:56:45.760 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:56:45.760 [Lua] Set lobby begin: 06:56:45.760 [Lua] Lobby data twitch_enabled = false 06:56:45.760 [Lua] Lobby data selected_mission_id = journey_cave 06:56:45.760 [Lua] Lobby data num_players = 1 06:56:45.760 [Lua] Lobby data difficulty_tweak = 0 06:56:45.760 [Lua] Lobby data host = 110000105841eda 06:56:45.760 [Lua] Lobby data matchmaking_type = 2 06:56:45.760 [Lua] Lobby data is_private = true 06:56:45.760 [Lua] Lobby data match_started = true 06:56:45.760 [Lua] Lobby data difficulty = normal 06:56:45.760 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:56:45.760 [Lua] Lobby data player_slot_4 = 0:0 06:56:45.760 [Lua] Lobby data unique_server_name = Haruf 06:56:45.760 [Lua] Lobby data quick_game = false 06:56:45.760 [Lua] Lobby data country_code = DE 06:56:45.760 [Lua] Lobby data matchmaking = false 06:56:45.760 [Lua] Lobby data power_level = 0 06:56:45.760 [Lua] Lobby data mission_id = sig_mordrek_wastes_path1 06:56:45.760 [Lua] Lobby data mechanism = deus 06:56:45.760 [Lua] Lobby data player_slot_5 = 0:0 06:56:45.760 [Lua] Lobby data player_slot_2 = 0:0 06:56:45.760 [Lua] Lobby data network_hash = 35577e51b360aa03 06:56:45.760 [Lua] Lobby data player_slot_3 = 0:0 06:56:45.760 [Lua] Lobby data eac_authorized = true 06:56:45.760 [Lua] Set lobby end. 06:56:45.760 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:56:45.774 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mordrek, global_loading_screens, async-read, prioritized 06:56:45.774 [Lua] [StateLoading] load_current_level 06:56:45.774 [Lua] [LevelTransitionHandler] load_current_level, loading sig_mordrek_wastes_path1 0 06:56:45.798 [Umbra] Unload tome 06:56:45.801 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 06:56:45.801 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_mordrek_wastes_path1, async-read, 06:56:45.801 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_mordrek_wastes_path1, async-read, 06:56:45.801 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_mordrek, sig_mordrek_wastes_path1, async-read, 06:56:45.801 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_mordrek/path_common, sig_mordrek_wastes_path1, async-read, 06:56:45.801 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_mordrek_wastes_path1, async-read, 06:56:45.801 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_common, sig_mordrek_wastes_path1, async-read, 06:56:45.801 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_path1, sig_mordrek_wastes_path1, async-read, 06:56:46.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mordrek 06:56:46.582 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mordrek 06:56:46.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 06:56:47.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 06:56:47.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 06:56:47.843 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 06:56:48.111 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 06:56:48.111 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 06:56:48.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_mordrek 06:56:52.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_mordrek 06:56:52.594 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_mordrek 06:56:52.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_mordrek/path_common 06:56:57.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_mordrek/path_common 06:56:57.994 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_mordrek/path_common 06:56:57.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 06:56:58.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 06:56:58.325 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 06:56:58.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_common 06:56:58.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_common 06:56:58.628 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_common 06:56:58.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_path1 06:56:58.871 [Umbra] Loading umbra tome '#ID[2895d474f51bf1f2]' 06:56:59.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_path1 06:56:59.251 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_path1 06:56:59.268 [Lua] [LevelTransitionHandler] Level load completed! 06:56:59.268 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_mordrek_wastes_path1 - level_seed: -916306144 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 06:56:59.291 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:56:59.291 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 06:56:59.291 [Lua] load_startup_enemy_packages: -------------- 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] chaos_spawn 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] chaos_troll 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_rat_ogre 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_stormfiend 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] beastmen_minotaur 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] chaos_plague_sorcerer 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] chaos_corruptor_sorcerer 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_gutter_runner 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_pack_master 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_poison_wind_globadier 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_ratling_gunner 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_warpfire_thrower 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] chaos_vortex_sorcerer 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] beastmen_standard_bearer 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] chaos_vortex 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] critter_rat 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] critter_pig 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] beastmen_gor 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_storm_vermin 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] beastmen_ungor_archer 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_clan_rat 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_loot_rat 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] beastmen_ungor 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] beastmen_bestigor 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_storm_vermin_with_shield 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_plague_monk 06:56:59.291 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:56:59.291 [Lua] skaven_clan_rat_with_shield 06:56:59.293 [Lua] ### Received rpc_level_loaded 06:56:59.293 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 456 06:56:59.293 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 06:56:59.310 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 06:56:59.310 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 06:56:59.327 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 06:56:59.327 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 06:56:59.328 [Lua] ### Received rpc_level_loaded 06:56:59.328 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 456 06:56:59.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:56:59.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:56:59.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:56:59.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:56:59.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:56:59.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:57:00.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:57:00.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:57:00.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:57:00.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:57:00.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:57:00.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:57:00.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:57:00.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:57:00.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:57:00.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:57:00.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:57:00.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:57:00.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:57:00.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:57:00.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:57:01.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:57:01.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:57:01.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:57:01.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:57:01.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:57:01.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:57:01.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:57:01.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:57:01.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:57:01.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:57:01.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:57:01.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:57:01.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:57:01.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:57:01.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:57:02.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:57:02.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:57:02.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:57:02.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:57:02.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:57:02.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:57:02.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:57:02.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:57:02.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:57:02.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:57:02.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:57:02.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:57:02.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:57:02.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:57:02.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 06:57:02.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 06:57:02.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 06:57:02.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:57:03.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:57:03.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:57:03.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 06:57:03.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 06:57:03.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 06:57:03.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:57:03.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:57:03.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:57:03.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:57:03.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:57:03.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:57:03.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 06:57:04.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 06:57:04.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 06:57:04.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 06:57:04.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 06:57:04.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 06:57:04.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:57:05.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:57:05.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:57:05.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:57:05.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:57:05.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:57:05.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:57:05.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:57:05.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:57:05.583 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_mordrek_wastes_path1 game_mode: deus 06:57:05.583 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:57:05.583 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 06:57:05.590 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1786455936,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:57:05.590 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:57:05.594 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 1786455936 06:57:05.594 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:57:05.594 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_mordrek/generated/wastes_path1/world 06:57:05.595 [Umbra] Init version: 3.4.15 :: 16 threads 06:57:05.902 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 06:57:05.902 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 06:57:05.904 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 06:57:05.905 [Lua] Async level spawning done 06:57:05.905 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:57:06.867 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:57:06.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:57:06.867 [Lua] [Matchmaking] unregister rpcs 06:57:06.868 [Lua] Set lobby begin: 06:57:06.868 [Lua] Lobby data twitch_enabled = false 06:57:06.868 [Lua] Lobby data selected_mission_id = journey_cave 06:57:06.868 [Lua] Lobby data num_players = 1 06:57:06.868 [Lua] Lobby data difficulty_tweak = 0 06:57:06.868 [Lua] Lobby data host = 110000105841eda 06:57:06.868 [Lua] Lobby data matchmaking_type = 2 06:57:06.868 [Lua] Lobby data is_private = true 06:57:06.868 [Lua] Lobby data match_started = true 06:57:06.868 [Lua] Lobby data difficulty = normal 06:57:06.868 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:57:06.868 [Lua] Lobby data player_slot_4 = 0:0 06:57:06.868 [Lua] Lobby data unique_server_name = Haruf 06:57:06.868 [Lua] Lobby data quick_game = false 06:57:06.868 [Lua] Lobby data country_code = DE 06:57:06.868 [Lua] Lobby data matchmaking = false 06:57:06.868 [Lua] Lobby data power_level = 0 06:57:06.868 [Lua] Lobby data mission_id = sig_mordrek_wastes_path1 06:57:06.868 [Lua] Lobby data mechanism = deus 06:57:06.868 [Lua] Lobby data player_slot_5 = 0:0 06:57:06.868 [Lua] Lobby data player_slot_2 = 0:0 06:57:06.868 [Lua] Lobby data network_hash = 35577e51b360aa03 06:57:06.868 [Lua] Lobby data player_slot_3 = 0:0 06:57:06.868 [Lua] Lobby data eac_authorized = true 06:57:06.868 [Lua] Set lobby end. 06:57:06.868 [Lua] [Managers] Destroying manager group: 06:57:06.869 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mordrek, global_loading_screens 06:57:06.869 [Lua] [Gamestate] Enter StateIngame HOST 06:57:06.869 [Lua] <>level = sig_mordrek_wastes_path1<> 06:57:06.869 [Lua] [StateIngame] Server ingame 06:57:06.872 [Lua] Set lobby begin: 06:57:06.872 [Lua] Lobby data twitch_enabled = false 06:57:06.872 [Lua] Lobby data selected_mission_id = journey_cave 06:57:06.872 [Lua] Lobby data num_players = 1 06:57:06.872 [Lua] Lobby data difficulty_tweak = 3 06:57:06.872 [Lua] Lobby data host = 110000105841eda 06:57:06.872 [Lua] Lobby data matchmaking_type = 2 06:57:06.872 [Lua] Lobby data is_private = true 06:57:06.872 [Lua] Lobby data match_started = true 06:57:06.872 [Lua] Lobby data difficulty = harder 06:57:06.872 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:57:06.872 [Lua] Lobby data player_slot_4 = 0:0 06:57:06.872 [Lua] Lobby data unique_server_name = Haruf 06:57:06.872 [Lua] Lobby data quick_game = false 06:57:06.872 [Lua] Lobby data country_code = DE 06:57:06.872 [Lua] Lobby data matchmaking = false 06:57:06.872 [Lua] Lobby data power_level = 0 06:57:06.872 [Lua] Lobby data mission_id = sig_mordrek_wastes_path1 06:57:06.872 [Lua] Lobby data mechanism = deus 06:57:06.872 [Lua] Lobby data player_slot_5 = 0:0 06:57:06.872 [Lua] Lobby data player_slot_2 = 0:0 06:57:06.872 [Lua] Lobby data network_hash = 35577e51b360aa03 06:57:06.872 [Lua] Lobby data player_slot_3 = 0:0 06:57:06.872 [Lua] Lobby data eac_authorized = true 06:57:06.872 [Lua] Set lobby end. 06:57:06.872 [Lua] [Matchmaking] register rpcs 06:57:06.872 [Lua] GameNetworkManager:init... creating game session 06:57:06.872 [Lua] Host GameSession.make_game_session_host with session: 06:57:06.872 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:57:06.873 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 06:57:06.873 [Lua] [GameNetworkManager] self.is_server = true 06:57:06.873 [Network] Setting artificial MTU limit to 65536 06:57:06.873 [Lua] [Mutator] Initializing mutator 'increased_deus_soft_currency' 06:57:06.873 [Lua] [Mutator] Initializing mutator 'deus_more_hordes' 06:57:06.873 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 06:57:06.873 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 06:57:06.879 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 06:57:06.879 [Lua] pacing=deus_default 06:57:06.879 [Lua] locked_func_name=beastmen 06:57:06.879 [Lua] roaming=nil 06:57:06.879 [Lua] specials=deus_skaven_beastmen 06:57:06.879 [Lua] contained_breeds=nil 06:57:06.879 [Lua] debug_color=orange 06:57:06.879 [Lua] disabled=false 06:57:06.879 [Lua] pack_spawning=deus_skaven_beastmen 06:57:06.879 [Lua] factions=nil 06:57:06.879 [Lua] description=deus_conflict_director_skaven_beastmen_name 06:57:06.879 [Lua] boss=deus_skaven_beastmen 06:57:06.879 [Lua] horde=deus_beastmen 06:57:06.879 [Lua] name=deus_skaven_beastmen 06:57:06.879 [Lua] intensity=deus_default 06:57:06.879 [Lua] --- 06:57:06.879 [Lua] [LevelAnalysis] set_random_seed( -916306144) 06:57:06.886 [Lua] [AIInterestPointSystem] Level Seed: -916306144 06:57:06.886 [Lua] 06:57:06.886 [Lua] [entity_system_bag] = table 06:57:06.886 [Lua] [entity_system_bag] = metatable 06:57:06.886 [Lua] [startup_data] = table 06:57:06.886 [Lua] [entity_manager] = table 06:57:06.886 [Lua] [entity_manager] = metatable 06:57:06.886 [Lua] [unit_spawner] = table 06:57:06.886 [Lua] [unit_spawner] = metatable 06:57:06.886 [Lua] [unit_storage] = table 06:57:06.886 [Lua] [unit_storage] = metatable 06:57:06.886 [Lua] [dice_keeper] = table 06:57:06.886 [Lua] [dice_keeper] = metatable 06:57:06.886 [Lua] [is_server] = true (boolean) 06:57:06.886 [Lua] [world] = [World] 06:57:06.886 [Lua] [system_api] = table 06:57:06.886 [Lua] [entity_system] = table 06:57:06.886 [Lua] [entity_system] = metatable 06:57:06.886 [Lua] [network_lobby] = table 06:57:06.886 [Lua] [network_lobby] = metatable 06:57:06.886 [Lua] [profile_synchronizer] = table 06:57:06.886 [Lua] [profile_synchronizer] = metatable 06:57:06.886 [Lua] [level_transition_handler] = table 06:57:06.886 [Lua] [level_transition_handler] = metatable 06:57:06.886 [Lua] [num_local_human_players] = 1 (number) 06:57:06.886 [Lua] [statistics_db] = table 06:57:06.886 [Lua] [statistics_db] = metatable 06:57:06.886 [Lua] [network_server] = table 06:57:06.886 [Lua] [network_server] = metatable 06:57:06.886 [Lua] [input_manager] = table 06:57:06.886 [Lua] [input_manager] = metatable 06:57:06.886 [Lua] [network_clock] = table 06:57:06.886 [Lua] [network_clock] = metatable 06:57:06.886 [Lua] [network_transmit] = table 06:57:06.886 [Lua] [network_transmit] = metatable 06:57:06.886 [Lua] [free_flight_manager] = table 06:57:06.886 [Lua] [free_flight_manager] = metatable 06:57:06.886 [Lua] [network_manager] = table 06:57:06.886 [Lua] [network_manager] = metatable 06:57:06.886 [Lua] [network_event_delegate] = table 06:57:06.886 [Lua] [network_event_delegate] = metatable 06:57:06.886 [Lua] 06:57:06.886 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:57:06.886 [Lua] ignoring extension VersusInteractObjectiveExtension 06:57:06.886 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:57:06.886 [Lua] ignoring extension VersusSocketObjectiveExtension 06:57:06.886 [Lua] ignoring extension VersusTargetObjectiveExtension 06:57:06.886 [Lua] ignoring extension VersusMissionObjectiveExtension 06:57:06.889 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:57:06.908 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:57:06.909 [Lua] [AchievementManager] Achievements using the steam platform 06:57:06.909 [Lua] PlayerManager:add_player player_1 06:57:07.018 [Lua] respawn_unit_spawned with group id: terror_respawn 06:57:07.018 [Lua] respawn_unit_spawned with group id: terror_respawn 06:57:07.018 [Lua] respawn_unit_spawned with group id: terror_respawn 06:57:07.021 [Lua] [StateIngame] Level seed: -916306144 06:57:07.036 [Lua] [LevelAnalysis] set_random_seed( -916306144) 06:57:07.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:57:07.040 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:57:07.040 [Lua] [IngameUI] init 06:57:07.055 [SteamVoipClient] select_out(110000105841eda, off) 06:57:07.060 [Lua] cb_razer_chroma_setup 06:57:07.092 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:57:07.092 [Lua] Set lobby begin: 06:57:07.092 [Lua] Lobby data twitch_enabled = false 06:57:07.092 [Lua] Lobby data selected_mission_id = journey_cave 06:57:07.092 [Lua] Lobby data num_players = 1 06:57:07.092 [Lua] Lobby data difficulty_tweak = 3 06:57:07.092 [Lua] Lobby data host = 110000105841eda 06:57:07.092 [Lua] Lobby data matchmaking_type = 2 06:57:07.092 [Lua] Lobby data is_private = true 06:57:07.092 [Lua] Lobby data match_started = true 06:57:07.092 [Lua] Lobby data difficulty = harder 06:57:07.092 [Lua] Lobby data player_slot_1 = 110000105841eda:1 06:57:07.092 [Lua] Lobby data player_slot_4 = 0:0 06:57:07.092 [Lua] Lobby data unique_server_name = Haruf 06:57:07.092 [Lua] Lobby data quick_game = false 06:57:07.092 [Lua] Lobby data country_code = DE 06:57:07.092 [Lua] Lobby data matchmaking = false 06:57:07.092 [Lua] Lobby data power_level = 715 06:57:07.092 [Lua] Lobby data mission_id = sig_mordrek_wastes_path1 06:57:07.092 [Lua] Lobby data mechanism = deus 06:57:07.092 [Lua] Lobby data player_slot_5 = 0:0 06:57:07.092 [Lua] Lobby data player_slot_2 = 0:0 06:57:07.092 [Lua] Lobby data network_hash = 35577e51b360aa03 06:57:07.092 [Lua] Lobby data player_slot_3 = 0:0 06:57:07.092 [Lua] Lobby data eac_authorized = true 06:57:07.092 [Lua] Set lobby end. 06:57:07.093 [Lua] CurrentConflictSettings deus_skaven_beastmen 06:57:07.093 [Lua] [ConflictDirector] conflict_director is ai_ready 06:57:07.093 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:57:07.094 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:57:07.095 [Lua] NORMAL PATROL MAIN PATH 106.80038452148438 06:57:07.095 [Lua] [waypoints] = table 06:57:07.095 [Lua] [astar_points] = table 06:57:07.095 [Lua] [travel_dist] = 106.80038118362427 (number) 06:57:07.095 [Lua] [one_directional] = false (boolean) 06:57:07.095 [Lua] [id] = boss_01 (string) 06:57:07.095 [Lua] NORMAL PATROL MAIN PATH 267.78860473632813 06:57:07.095 [Lua] [waypoints] = table 06:57:07.095 [Lua] [astar_points] = table 06:57:07.095 [Lua] [travel_dist] = 267.78861501812935 (number) 06:57:07.095 [Lua] [one_directional] = false (boolean) 06:57:07.095 [Lua] [id] = boss_02 (string) 06:57:07.095 [Lua] NORMAL PATROL MAIN PATH 529.220703125 06:57:07.095 [Lua] [waypoints] = table 06:57:07.095 [Lua] [astar_points] = table 06:57:07.095 [Lua] [travel_dist] = 529.22068712115288 (number) 06:57:07.095 [Lua] [one_directional] = false (boolean) 06:57:07.095 [Lua] [id] = boss_03 (string) 06:57:07.095 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:57:07.095 [Lua] Forming navigation groups in one frame 06:57:07.095 [Lua] Forming navigation groups 06:57:07.107 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000170985 06:57:07.253 [Lua] NavigationGroupManager -> calulation time B: 0.14600000000018554 06:57:07.253 [Lua] number of nav groups: 197 06:57:07.255 [Lua] number of refined nav groups : 126 06:57:07.259 [Lua] NavigationGroupManager -> calulation time C: 0.004999999999654392 06:57:07.259 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.504599516093732 Normalized coefficient: 1.4993432139768834 06:57:07.261 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 9.3961001962423314 Normalized coefficient: 1.3409818687373045 06:57:07.269 [Lua] [LevelAnalysis] Generating boss paths for level: sig_mordrek_wastes_path1 06:57:07.269 [Lua] [LevelAnalysis] This level has a total main-path length of 701.896 meters. 06:57:07.269 [Lua] [LevelAnalysis] num_event_places_f: 0.4345970794359843 , num_event_places: 0 , trailing_event_fraction: 0.4345970794359843 , num_events: 0 06:57:07.269 [Lua] [LevelAnalysis] Level path distance: 701.89561915397644 06:57:07.269 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:57:07.271 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 06:57:07.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 06:57:07.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 06:57:07.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:57:07.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 06:57:07.278 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:57:07.278 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64 06:57:07.278 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 06:57:07.278 [Lua] [Mutator] Activating mutator 'deus_more_hordes' 06:57:07.278 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 06:57:07.278 [Lua] NORMAL PATROL MAIN PATH 267.78860473632813 06:57:07.278 [Lua] [waypoints] = table 06:57:07.278 [Lua] [astar_points] = table 06:57:07.278 [Lua] [travel_dist] = 267.78861501812935 (number) 06:57:07.278 [Lua] [one_directional] = false (boolean) 06:57:07.278 [Lua] [id] = boss_02 (string) 06:57:07.278 [Lua] Adding main path event: Vector3Box(18.6939, -15.2965, 7.00645) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000FAE7920 06:57:07.278 [Lua] [Mutator] Activating mutator 'increased_deus_soft_currency' 06:57:07.278 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:57:07.278 [Lua] [Managers] Calling function on all managers: 06:57:07.278 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 06:57:07.278 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 06:57:07.278 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 06:57:07.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:57:07.299 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 06:57:07.299 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 06:57:07.301 [Lua] player (110000105841eda,4) was put into party 1 06:57:07.346 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 06:57:07.346 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66 06:57:07.346 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:4) to profile(3) career(2) 06:57:07.346 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 06:57:07.352 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1622795520,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 06:57:07.352 [Lua] player (110000105841eda,6) was put into party 1 06:57:07.401 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 06:57:07.401 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=68 06:57:07.401 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:6) to profile(5) career(1) 06:57:07.401 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:57:07.407 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/two_handed_swords":false,"wwise\/handgun":false},"inventory_id":1993827328,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/handgun":false}} 06:57:07.408 [Lua] player (110000105841eda,5) was put into party 1 06:57:07.459 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 06:57:07.459 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=70 06:57:07.459 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 06:57:07.459 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 06:57:07.464 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":1094955520,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:57:07.479 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:57:07.480 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 06:57:07.480 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 06:57:07.498 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 06:57:07.498 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 06:57:07.498 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 06:57:08.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 06:57:08.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 06:57:08.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:57:08.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:57:08.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 06:57:08.688 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:57:08.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:57:08.722 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 06:57:08.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:57:08.776 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:57:08.776 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 06:57:08.777 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:57:08.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:57:08.830 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:57:08.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 06:57:09.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 06:57:09.106 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 06:57:09.106 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:57:09.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:57:09.390 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:57:09.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:57:09.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:57:09.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 06:57:09.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:57:09.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:57:09.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:57:09.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:57:09.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:57:09.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 06:57:09.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:57:09.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:57:09.679 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 06:57:09.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:57:09.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:57:09.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 06:57:09.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:57:09.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:57:09.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 06:57:09.825 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 06:57:09.902 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 06:57:09.902 [Lua] [PackageManager] Force_load: wwise/we_deus_01 06:57:09.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:57:09.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:57:09.974 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 06:57:09.974 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:57:10.128 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:57:10.128 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:57:10.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:57:10.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:57:10.378 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:57:10.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:57:10.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:57:10.432 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 06:57:10.432 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:57:10.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:57:10.506 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:57:10.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:57:10.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:57:10.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 06:57:10.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 06:57:10.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 06:57:10.988 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 06:57:10.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:57:11.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:57:11.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 06:57:11.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:57:11.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:57:11.206 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:57:11.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:57:11.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:57:11.314 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 06:57:11.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:57:11.566 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:57:11.566 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 06:57:11.566 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 06:57:11.655 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 06:57:11.655 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 06:57:11.656 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:57:11.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:57:11.763 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 06:57:11.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:57:11.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:57:11.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 06:57:11.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:57:11.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:57:11.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 06:57:11.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:57:11.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:57:11.948 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 06:57:11.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:57:12.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:57:12.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 06:57:12.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 06:57:12.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 06:57:12.249 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 06:57:12.250 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 06:57:12.323 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 06:57:12.323 [Lua] [PackageManager] Force_load: wwise/handgun 06:57:12.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:57:12.341 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:6:0:0 = 1993827328 06:57:12.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:57:12.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 06:57:12.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:57:12.435 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 1094955520 06:57:12.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:57:12.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:57:12.474 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:4:0:0 = 1622795520 06:57:12.475 [Lua] rpc_to_client_spawn_player 110000105841eda 1 06:57:12.476 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105841eda 4 06:57:12.477 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", slot_grenade="grenade_frag_01", } 06:57:12.477 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:57:12.477 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", slot_grenade="grenade_frag_01", } 06:57:12.477 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:57:12.478 [Lua] TalentExtension:_send_rpc_sync_talents 71 06:57:12.478 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.50277777777777777) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:57:12.478 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 06:57:12.479 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105841eda 6 06:57:12.480 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_pockets_full_of_bombs_01", slot_grenade="grenade_frag_01", } 06:57:12.480 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:57:12.480 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_pockets_full_of_bombs_01", slot_grenade="grenade_frag_01", } 06:57:12.480 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:57:12.480 [Lua] TalentExtension:_send_rpc_sync_talents 73 06:57:12.480 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9375) 06:57:12.480 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 06:57:12.481 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 06:57:12.482 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", slot_grenade="grenade_fire_01", } 06:57:12.482 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:57:12.483 [Lua] TalentExtension:_send_rpc_sync_talents 75 06:57:12.483 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.60666666666666669) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:57:12.483 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 06:57:12.483 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [2,4,3,1,2,1,3,1,0,1,1,1,3,1,0,2,394,298,45,821.25,11455.25,506.5,2442.5,800.25,0,716.75,168,0,0] 06:57:12.485 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-113.182, 74.0246, 5.723), Vector4(0, 0, 0.953717, -0.300706)) 06:57:12.488 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="holy_hand_grenade", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_friendly_murderer_01", } 06:57:12.488 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:57:12.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:57:12.488 [Lua] TalentExtension:_send_rpc_sync_talents 77 06:57:12.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:57:12.488 [Lua] PlayerManager:assign_unit_ownership Haruf 110000105841eda 1 06:57:12.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 06:57:12.500 [Lua] [GameNetworkManager] destroying game object with go_id=76 06:57:12.500 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[2b37bca301899671]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[3719182834cf35f3]' child 7: '#ID[5685b2752d023b13]' child 8: '#ID[40046c0656f4fe2f]' child 9: '#ID[b7439a060f8fc695]' 06:57:12.500 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[33f2350a5569735b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[2252441b0429abd4]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c46a40a5c564a459]' child 13: '#ID[0d7bb981eaa40870]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[359af53c6d2a32d5]' 06:57:12.501 [Lua] [Mutator] Initializing mutator 'easier_packs' 06:57:12.501 [Lua] [Mutator] Activating mutator 'easier_packs' 06:57:12.501 [Lua] [Mutator] Initializing mutator 'no_roamers' 06:57:12.501 [Lua] [Mutator] Activating mutator 'no_roamers' 06:57:12.509 [Lua] Switching ConflictSettings: to: deus_beastmen 06:57:12.509 [Lua] pacing=deus_beastmen 06:57:12.509 [Lua] locked_func_name=beastmen 06:57:12.509 [Lua] roaming=nil 06:57:12.509 [Lua] specials=deus_beastmen 06:57:12.509 [Lua] debug_color=purple 06:57:12.509 [Lua] contained_breeds=nil 06:57:12.509 [Lua] pack_spawning=deus_beastmen 06:57:12.509 [Lua] disabled=false 06:57:12.509 [Lua] factions=nil 06:57:12.509 [Lua] boss=deus_beastmen 06:57:12.509 [Lua] horde=deus_beastmen 06:57:12.509 [Lua] name=deus_beastmen 06:57:12.509 [Lua] intensity=deus_default 06:57:12.509 [Lua] --- 06:57:12.509 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:57:12.519 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 06:57:12.519 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 06:57:12.519 [Lua] [GameNetworkManager] destroying game object with go_id=69 06:57:12.519 [Lua] [GameNetworkManager] destroying game object with go_id=70 06:57:12.519 [Lua] player (110000105841eda,5) was put into party 1 06:57:12.579 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 06:57:12.579 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=80 06:57:12.580 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 06:57:12.580 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 06:57:12.586 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":940517568,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 06:57:12.601 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 940517568 06:57:12.601 [Lua] Spline already found! 06:57:12.607 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5 06:57:12.608 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 06:57:12.609 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", slot_grenade="grenade_fire_01", } 06:57:12.609 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 06:57:12.610 [Lua] TalentExtension:_send_rpc_sync_talents 82 06:57:12.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.60666666666666669) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:57:12.610 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 06:57:12.663 [Lua] Init group template: spline_patrol 06:57:13.012 [Lua] StateInGameRunning:_game_actually_starts() 06:57:13.013 [Lua] ################################################################################################################# 06:57:13.013 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_morris_map-sig_mordrek_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:57:13.013 [Lua] ################################################################################################################# 06:57:13.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 06:57:13.013 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 06:57:13.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 06:57:13.235 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 06:57:13.235 [Lua] Commit load time data 06:57:23.407 [Lua] [Mutator] Deactivating mutator 'no_roamers' 06:57:33.405 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43725490196078431 06:57:36.060 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.63166666666666671 06:57:42.729 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 54 06:57:42.729 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 829 06:57:42.729 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2629 06:57:42.729 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 48 06:57:45.168 [Lua] Players are leaving the safe zone 06:57:51.221 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:57:51.248 [Lua] Spline already found! 06:57:51.319 [Lua] Init group template: spline_patrol 06:57:59.829 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 55 06:57:59.829 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 881 06:57:59.829 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2681 06:57:59.829 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 49 06:58:06.202 [Lua] Time for new HOOORDE! multi_first_wave 06:58:06.202 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 06:58:06.202 [Lua] horde requested: vector_blob 06:58:06.202 [Lua] wants to spawn ahead within distance: 60 06:58:06.202 [Lua] horde crated with id 3 of type vector_blob 06:58:06.202 [Lua] managed to spawn 21/21 horde enemies 06:58:06.203 [Lua] vector blob horde has started 06:58:06.645 [Lua] Init group template: horde 06:58:16.263 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 06:58:16.263 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:58:16.263 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 06:58:16.263 [Lua] horde requested: vector_blob 06:58:16.263 [Lua] wants to spawn ahead within distance: 60 06:58:16.263 [Lua] horde crated with id 4 of type vector_blob 06:58:16.263 [Lua] managed to spawn 21/21 horde enemies 06:58:16.263 [Lua] vector blob horde has started 06:58:16.750 [Lua] Init group template: horde 06:58:17.322 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 06:58:20.431 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:58:20.451 [Lua] Spline already found! 06:58:20.497 [Lua] Init group template: spline_patrol 06:58:27.136 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.65666666666666662 06:58:27.162 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:58:28.337 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = potion_healing_draught_01 06:58:28.337 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 06:58:30.374 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 56 06:58:30.374 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 915 06:58:30.374 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2715 06:58:30.374 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 50 06:58:33.763 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:58:33.939 [Lua] HORDE: last wave, reset to standard horde delay 06:58:33.939 [Lua] Time for new HOOORDE! multi_last_wave 06:58:33.939 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 06:58:33.939 [Lua] horde requested: vector_blob 06:58:33.939 [Lua] wants to spawn ahead within distance: 60 06:58:33.939 [Lua] horde crated with id 6 of type vector_blob 06:58:33.939 [Lua] managed to spawn 22/22 horde enemies 06:58:33.939 [Lua] vector blob horde has started 06:58:34.439 [Lua] Init group template: horde 06:58:37.747 [Lua] main_path_player_far_away_check started 06:58:39.232 [Lua] main_path_player_far_away_check started 06:58:40.215 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.95999999999999996 06:58:42.024 [Lua] Horde killed: ? 06:58:42.361 [Lua] main_path_player_far_away_check started 06:58:45.002 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 06:58:49.379 [Lua] Horde killed: ? 06:58:52.034 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.68166666666666664 06:58:52.361 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:58:53.511 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:58:54.843 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:58:55.285 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:59:00.171 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:59:00.316 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.9375 06:59:00.428 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:59:03.379 [Lua] Horde killed: ? 06:59:05.697 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.875 06:59:05.854 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:59:17.171 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:59:22.195 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 06:59:23.597 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.70666666666666667 06:59:28.608 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"client_id":1084679680,"name":"deus_grenade_multi_throw","rarity":"unique"},{"rarity":"unique","client_id":379432704,"name":"deus_push_increased_cleave"},{"rarity":"unique","client_id":2084524032,"name":"talent_6_2"},{"client_id":37179852,"name":"deus_max_health","rarity":"exotic"},{"rarity":"exotic","client_id":1157329536,"name":"deus_push_cost_reduction"},{"client_id":1878652800,"name":"deus_target_full_health_damage_mult","rarity":"exotic"},{"name":"movement_speed_on_active_ability_use","rarity":"exotic","client_id":233308176},{"rarity":"exotic","client_id":1584428288,"name":"talent_1_1"},{"rarity":"exotic","client_id":696120128,"name":"talent_3_1"},{"name":"barkskin","rarity":"rare","client_id":1119065216},{"rarity":"rare","client_id":724771712,"name":"talent_2_2"},{"rarity":"rare","client_id":691007424,"name":"talent_4_2"},{"rarity":"rare","client_id":904297984,"name":"talent_5_2"},{"name":"deus_uninterruptable_attacks","rarity":"exotic","client_id":959030144},{"rarity":"unique","client_id":1978367616,"name":"deus_knockdown_damage_immunity_aura"},{"client_id":788479360,"name":"deus_health_regeneration","rarity":"exotic"}] 06:59:28.609 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 715 06:59:28.609 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -2000 06:59:28.609 [Lua] [SharedState] deus_run_state_13656472: power_up_chests_used:0:0:0:0 = 3 06:59:30.775 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[45ad8c22eea5c67b]' child 4: '#ID[bd153dea6e9fc6e4]' 06:59:31.029 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' child 5: '#ID[bd153dea6e9fc6e4]' 06:59:31.554 [Lua] main_path_player_far_away_check started 06:59:31.672 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44509803921568625 06:59:32.880 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.8125 06:59:37.658 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46078431372549017 06:59:40.661 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46862745098039216 06:59:43.636 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47647058823529409 06:59:49.654 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49215686274509801 06:59:49.697 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 57 06:59:49.697 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 743 06:59:49.697 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2743 06:59:49.697 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 51 06:59:50.100 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 58 06:59:50.100 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 774 06:59:50.100 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2774 06:59:50.100 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 52 06:59:52.648 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5 06:59:55.649 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50784313725490193 06:59:57.435 [Lua] -----Enter charged 06:59:58.420 [Lua] -----Exit charged 06:59:58.622 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51568627450980398 07:00:00.099 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:00:00.445 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 07:00:00.446 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:00:03.212 [Lua] [Mutator] Deactivating mutator 'easier_packs' 07:00:04.611 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.52941176470588236 07:00:07.639 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53627450980392155 07:00:13.603 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.55000000000000004 07:00:16.586 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.55686274509803924 07:00:18.022 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true,"wwise\/crossbow":true,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 07:00:18.022 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 07:00:18.022 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 07:00:18.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 07:00:18.022 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 07:00:18.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 07:00:18.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 07:00:18.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 07:00:18.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 07:00:18.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 07:00:18.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 07:00:18.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 07:00:18.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 07:00:18.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 07:00:18.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 07:00:18.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 07:00:22.628 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.57058823529411762 07:00:25.628 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.57745098039215681 07:00:30.267 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 59 07:00:30.267 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 827 07:00:30.267 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2827 07:00:30.267 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 53 07:00:31.599 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5911764705882353 07:00:34.628 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.59803921568627449 07:00:38.896 [Lua] [DeusChestExtension] equipped: 07:00:38.896 [Lua] 07:00:38.896 [Lua] [backend_id] = wh_dual_wield_axe_falchion8f139794-83df-4f44-9e09-0657e8dc85e8 (string) 07:00:38.896 [Lua] [power_level] = 600 (number) 07:00:38.896 [Lua] [deus_item_key] = deus_wh_dual_wield_axe_falchion (string) 07:00:38.896 [Lua] [traits] = table 07:00:38.896 [Lua] [preferred_slot_name] = slot_melee (string) 07:00:38.896 [Lua] [skin] = wh_dual_wield_axe_falchion_skin_02 (string) 07:00:38.896 [Lua] [bypass_skin_ownership_check] = true (boolean) 07:00:38.896 [Lua] [properties] = table 07:00:38.896 [Lua] [key] = wh_dual_wield_axe_falchion (string) 07:00:38.896 [Lua] [rarity] = exotic (string) 07:00:38.896 [Lua] [data] = table 07:00:38.896 [Lua] 07:00:38.896 [Lua] [SharedState] deus_run_state_13656472: slot_melee:110000105841eda:1:1:3 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=600,rarity=exotic,skin=wh_dual_wield_axe_falchion_skin_02,property=stamina:62000,property=block_cost:91000,trait=melee_shield_on_assist 07:00:38.896 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 587 07:00:38.896 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -2240 07:00:38.896 [Lua] [SharedState] deus_run_state_13656472: upgrade_chests_used:0:0:0:0 = {"exotic":1} 07:00:38.911 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 07:00:38.912 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1349557760,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 07:00:38.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer, async-read, 07:00:38.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer, async-read, 07:00:38.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer, async-read, 07:00:38.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read, 07:00:38.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 07:00:38.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 07:00:38.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 07:00:38.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 07:00:39.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 07:00:39.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 07:00:39.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 07:00:39.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 07:00:39.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 07:00:39.954 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 1349557760 07:00:40.696 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.61176470588235299 07:00:42.685 [Lua] Set lobby begin: 07:00:42.685 [Lua] Lobby data twitch_enabled = false 07:00:42.686 [Lua] Lobby data selected_mission_id = journey_cave 07:00:42.686 [Lua] Lobby data num_players = 1 07:00:42.686 [Lua] Lobby data difficulty_tweak = 3 07:00:42.686 [Lua] Lobby data host = 110000105841eda 07:00:42.686 [Lua] Lobby data matchmaking_type = 2 07:00:42.686 [Lua] Lobby data is_private = true 07:00:42.686 [Lua] Lobby data match_started = true 07:00:42.686 [Lua] Lobby data difficulty = harder 07:00:42.686 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:00:42.686 [Lua] Lobby data player_slot_4 = 0:0 07:00:42.686 [Lua] Lobby data unique_server_name = Haruf 07:00:42.686 [Lua] Lobby data quick_game = false 07:00:42.686 [Lua] Lobby data country_code = DE 07:00:42.686 [Lua] Lobby data matchmaking = false 07:00:42.686 [Lua] Lobby data power_level = 745 07:00:42.686 [Lua] Lobby data mission_id = sig_mordrek_wastes_path1 07:00:42.686 [Lua] Lobby data mechanism = deus 07:00:42.686 [Lua] Lobby data player_slot_5 = 0:0 07:00:42.686 [Lua] Lobby data player_slot_2 = 0:0 07:00:42.686 [Lua] Lobby data network_hash = 35577e51b360aa03 07:00:42.686 [Lua] Lobby data player_slot_3 = 0:0 07:00:42.686 [Lua] Lobby data eac_authorized = true 07:00:42.686 [Lua] Set lobby end. 07:00:43.653 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.61862745098039218 07:00:46.663 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.62549019607843137 07:00:51.179 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:00:51.179 [Lua] [Mutator] Activating mutator 'no_roamers' 07:00:52.235 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:00:52.664 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.63921568627450975 07:00:52.961 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:00:52.961 [Lua] [Mutator] Activating mutator 'no_roamers' 07:00:55.617 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.64607843137254906 07:00:57.143 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 07:00:57.143 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 07:00:57.168 [Lua] > starting new spline, using new navbot: standard , id: boss_02 07:00:57.180 [Lua] > continuing spline boss_02 index: 2 retries: 0 07:00:57.216 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_02 07:00:57.216 [Lua] > continuing spline boss_02 index: 3 retries: 0 07:00:57.254 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_02 07:00:57.254 [Lua] > continuing spline boss_02 index: 4 retries: 0 07:00:57.297 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_02 07:00:57.297 [Lua] > continuing spline boss_02 index: 5 retries: 0 07:00:57.363 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_02 07:00:57.363 [Lua] > continuing spline boss_02 index: 6 retries: 0 07:00:57.409 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_02 07:00:57.410 [Lua] > spline completed boss_02 retries: 0 07:00:57.545 [Lua] Time for new HOOORDE! multi_first_wave 07:00:57.545 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 07:00:57.545 [Lua] horde requested: ambush 07:00:57.545 [Lua] setting up ambush-horde 07:00:57.545 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:00:57.545 [Lua] -> spawning: 18 07:00:57.545 [Lua] horde crated with id 8 of type ambush 07:00:57.545 [Lua] ambush horde has started 07:00:57.734 [Lua] Init group template: spline_patrol 07:00:59.946 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 60 07:00:59.946 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 634 07:00:59.946 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2874 07:00:59.946 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 54 07:01:01.677 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.65980392156862744 07:01:02.081 [Lua] Init group template: horde 07:01:04.643 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 61 07:01:04.643 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 684 07:01:04.643 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2924 07:01:04.643 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 55 07:01:04.644 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.66666666666666663 07:01:06.040 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:01:07.840 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:01:07.840 [Lua] [Mutator] Activating mutator 'no_roamers' 07:01:09.761 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 07:01:09.761 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:01:09.761 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 07:01:09.761 [Lua] horde requested: ambush 07:01:09.761 [Lua] setting up ambush-horde 07:01:09.761 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:01:09.761 [Lua] -> spawning: 19 07:01:09.762 [Lua] horde crated with id 9 of type ambush 07:01:09.762 [Lua] ambush horde has started 07:01:10.705 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.68039215686274512 07:01:13.703 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.68725490196078431 07:01:15.308 [Lua] Init group template: horde 07:01:19.727 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.7009803921568627 07:01:20.241 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.64117647058823535 07:01:22.669 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.52352941176470591 07:01:22.695 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5303921568627451 07:01:25.763 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53725490196078429 07:01:27.171 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41176470588235292 07:01:28.699 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.42058823529411765 07:01:31.454 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.88 07:01:31.659 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.42843137254901958 07:01:32.367 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 07:01:32.552 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.73166666666666669 07:01:34.698 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43627450980392157 07:01:35.500 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.31862745098039214 07:01:37.663 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.32745098039215687 07:01:38.363 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.46666666666666667 07:01:38.607 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.2627450980392157 07:01:38.607 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.84999999999999998 07:01:38.607 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.36833333333333335 07:01:39.180 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[dd89bdf39b551d1c]' child 2: '#ID[a0993a6cd3556b4f]' 07:01:39.181 error: [Unit] Unit: '#ID[4f7c1cc86a7f6af1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:01:40.118 [Lua] HORDE: last wave, reset to standard horde delay 07:01:40.118 [Lua] Time for new HOOORDE! multi_last_wave 07:01:40.118 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 07:01:40.118 [Lua] horde requested: ambush 07:01:40.118 [Lua] setting up ambush-horde 07:01:40.118 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:01:40.119 [Lua] -> spawning: 17 07:01:40.119 [Lua] horde crated with id 10 of type ambush 07:01:40.119 [Lua] ambush horde has started 07:01:40.538 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.70333333333333337 07:01:40.679 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.27156862745098037 07:01:42.293 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 07:01:42.293 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = potion_healing_draught_01 07:01:43.616 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.2803921568627451 07:01:43.872 [Lua] Horde killed: ? 07:01:45.116 [Lua] Init group template: horde 07:01:45.655 error: [Unit] Unit: '#ID[b52012b6d7e85bc8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:01:46.666 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.28921568627450983 07:01:49.576 [Lua] Horde killed: ? 07:01:49.577 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.29803921568627451 07:01:52.644 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30686274509803924 07:01:55.497 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.26862745098039215 07:01:55.638 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.27745098039215688 07:01:58.581 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.28627450980392155 07:01:59.399 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:01:59.400 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:02:01.604 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.29509803921568628 07:02:04.926 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:02:07.074 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 62 07:02:07.074 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 728 07:02:07.074 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 2968 07:02:07.074 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 56 07:02:07.487 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.31274509803921569 07:02:08.203 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.39333333333333331 07:02:08.682 [Lua] Coordinated attack! 07:02:10.510 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.32156862745098042 07:02:13.182 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":true,"wwise\/two_handed_axes":true} 07:02:13.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem, async-read, 07:02:13.182 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 07:02:13.182 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 07:02:13.182 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 07:02:13.182 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 07:02:13.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 07:02:13.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 07:02:13.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 07:02:13.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 07:02:13.337 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 07:02:13.404 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 07:02:13.404 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 07:02:13.497 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.33039215686274509 07:02:16.516 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.33921568627450982 07:02:17.509 [Lua] Time for new HOOORDE! multi_first_wave 07:02:17.509 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 07:02:17.509 [Lua] horde requested: ambush 07:02:17.509 [Lua] setting up ambush-horde 07:02:17.509 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:02:17.509 [Lua] -> spawning: 19 07:02:17.509 [Lua] horde crated with id 11 of type ambush 07:02:17.509 [Lua] ambush horde has started 07:02:18.413 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = healthkit_first_aid_kit_01 07:02:19.480 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.34803921568627449 07:02:21.088 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a0993a6cd3556b4f]' child 1: '#ID[701a45921bcb4210]' child 2: '#ID[dd89bdf39b551d1c]' child 3: '#ID[b57753e39eb69f8f]' child 4: '#ID[e7a53799157d632f]' child 5: '#ID[0d01322f8ef40649]' child 6: '#ID[cde5736a52d0e877]' 07:02:21.228 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a0993a6cd3556b4f]' child 1: '#ID[6c2582754cfa9119]' child 2: '#ID[701a45921bcb4210]' 07:02:21.275 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 07:02:21.552 [Lua] Init group template: horde 07:02:22.517 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.35686274509803922 07:02:23.079 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = potion_healing_draught_01 07:02:24.177 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 1 07:02:24.199 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = 07:02:24.360 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 07:02:24.360 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = 07:02:25.032 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = potion_healing_draught_01 07:02:25.032 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = 07:02:25.534 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.3656862745098039 07:02:25.554 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:02:25.554 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:02:25.554 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 07:02:25.554 [Lua] horde requested: ambush 07:02:25.554 [Lua] setting up ambush-horde 07:02:25.554 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:02:25.555 [Lua] -> spawning: 20 07:02:25.555 [Lua] horde crated with id 12 of type ambush 07:02:25.555 [Lua] ambush horde has started 07:02:28.050 [Lua] Horde killed: ? 07:02:28.069 [Lua] HORDE: last wave, reset to standard horde delay 07:02:28.069 [Lua] Time for new HOOORDE! multi_last_wave 07:02:28.069 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 07:02:28.069 [Lua] horde requested: ambush 07:02:28.069 [Lua] setting up ambush-horde 07:02:28.069 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:02:28.069 [Lua] -> spawning: 20 07:02:28.069 [Lua] horde crated with id 13 of type ambush 07:02:28.069 [Lua] ambush horde has started 07:02:29.142 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:02:31.058 [Lua] Init group template: horde 07:02:31.520 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:02:31.520 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.520 [Lua] ->moving spawner 07:02:31.525 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.38333333333333336 07:02:32.017 [Lua] Init group template: horde 07:02:32.834 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = potion_healing_draught_01 07:02:34.153 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:1:1:3 = disabled 07:02:34.225 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:1:1:3 = alive 07:02:34.225 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.875 07:02:34.255 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 07:02:34.532 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.39215686274509803 07:02:37.534 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40098039215686276 07:02:40.503 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40980392156862744 07:02:41.336 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:02:42.754 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:02:43.549 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41862745098039217 07:02:45.774 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:02:46.434 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.4264705882352941 07:02:48.996 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.73333333333333328 07:02:51.832 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 63 07:02:51.832 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 767 07:02:51.832 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3007 07:02:51.832 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 57 07:02:52.362 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 64 07:02:52.363 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 809 07:02:52.363 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3049 07:02:52.363 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 58 07:02:52.478 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44215686274509802 07:02:55.488 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45000000000000001 07:02:56.057 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.50666666666666671 07:02:58.468 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45784313725490194 07:02:59.234 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 07:02:59.259 [Lua] Spline already found! 07:02:59.306 [Lua] Init group template: spline_patrol 07:03:00.202 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.53166666666666662 07:03:00.550 [Lua] Coordinated attack! 07:03:01.496 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46568627450980393 07:03:07.449 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48137254901960785 07:03:10.509 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48921568627450979 07:03:10.918 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 07:03:10.918 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[1ab44e3c2cdb544a]' 07:03:10.918 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[6b736ace59717d18]' child 3: '#ID[2cdfe9dd93317c7c]' child 4: '#ID[d5210d88db294cfb]' child 5: '#ID[74743409dea823d7]' child 6: '#ID[28d6609f982ea944]' 07:03:13.495 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49705882352941178 07:03:18.299 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":true,"wwise\/one_handed_hammers":true} 07:03:18.299 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 07:03:18.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p, DeusChestPreloadSystem, async-read, 07:03:18.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, DeusChestPreloadSystem 07:03:18.316 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 07:03:19.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p 07:03:19.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p 07:03:19.474 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51274509803921564 07:03:20.607 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[fea0156ec571efc9]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[0d01322f8ef40649]' child 4: '#ID[74743409dea823d7]' 07:03:21.225 [Lua] [Mutator] Initializing mutator 'easier_packs' 07:03:21.225 [Lua] [Mutator] Activating mutator 'easier_packs' 07:03:22.444 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51960784313725494 07:03:23.281 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 65 07:03:23.281 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 861 07:03:23.281 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3101 07:03:23.281 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 59 07:03:25.448 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.52647058823529413 07:03:27.801 [Lua] Horde killed: ? 07:03:27.801 [Lua] Horde killed: ? 07:03:29.330 [Lua] Horde killed: ? 07:03:31.416 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.54019607843137252 07:03:34.440 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.54705882352941182 07:03:35.346 [Lua] [Mutator] Deactivating mutator 'easier_packs' 07:03:35.370 [Lua] [Mutator] Initializing mutator 'easier_packs' 07:03:35.370 [Lua] [Mutator] Activating mutator 'easier_packs' 07:03:36.063 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.8125 07:03:36.840 [Lua] [Mutator] Deactivating mutator 'easier_packs' 07:03:37.494 [Lua] [Mutator] Initializing mutator 'easier_packs' 07:03:37.494 [Lua] [Mutator] Activating mutator 'easier_packs' 07:03:40.122 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:03:40.490 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5607843137254902 07:03:41.146 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:03:41.146 [Lua] [Mutator] Activating mutator 'no_roamers' 07:03:41.239 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:03:41.416 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:03:41.416 [Lua] [Mutator] Activating mutator 'no_roamers' 07:03:41.598 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:03:42.996 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:03:42.996 [Lua] [Mutator] Activating mutator 'no_roamers' 07:03:43.437 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.56764705882352939 07:03:43.588 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:03:44.599 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:03:44.599 [Lua] [Mutator] Activating mutator 'no_roamers' 07:03:44.707 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:03:45.145 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:03:45.145 [Lua] [Mutator] Activating mutator 'no_roamers' 07:03:45.364 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:03:45.364 [Lua] Time for new HOOORDE! multi_first_wave 07:03:45.364 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 07:03:45.364 [Lua] horde requested: vector_blob 07:03:45.364 [Lua] wants to spawn behind within distance: 60 07:03:45.364 [Lua] could not, tries to spawnahead 07:03:45.364 [Lua] horde crated with id 15 of type vector_blob 07:03:45.364 [Lua] managed to spawn 19/19 horde enemies 07:03:45.364 [Lua] vector blob horde has started 07:03:45.793 [Lua] Init group template: horde 07:03:45.928 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:03:45.928 [Lua] [Mutator] Activating mutator 'no_roamers' 07:03:46.108 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:03:47.368 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:03:47.368 [Lua] [Mutator] Activating mutator 'no_roamers' 07:03:49.103 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 66 07:03:49.103 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 910 07:03:49.103 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3150 07:03:49.103 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 60 07:03:49.483 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.58137254901960789 07:03:49.556 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 1 07:03:52.454 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.58823529411764708 07:03:53.356 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 07:03:53.356 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:03:53.356 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 07:03:53.356 [Lua] horde requested: vector_blob 07:03:53.356 [Lua] wants to spawn ahead within distance: 60 07:03:53.356 [Lua] horde crated with id 16 of type vector_blob 07:03:53.356 [Lua] managed to spawn 19/19 horde enemies 07:03:53.356 [Lua] vector blob horde has started 07:03:53.725 [Lua] Init group template: horde 07:03:55.426 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.59509803921568627 07:03:59.556 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 67 07:03:59.556 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 956 07:03:59.556 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3196 07:03:59.556 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 61 07:03:59.788 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 68 07:03:59.788 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 999 07:03:59.788 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3239 07:03:59.788 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 62 07:04:01.470 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.60882352941176465 07:04:01.916 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.55666666666666664 07:04:02.091 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:04:04.522 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.61568627450980395 07:04:06.752 [Lua] [DeusChestExtension] equipped: 07:04:06.752 [Lua] 07:04:06.752 [Lua] [backend_id] = wh_1h_hammer2f4a790c-9f79-4a91-b100-0cbd91f19ea3 (string) 07:04:06.752 [Lua] [power_level] = 700 (number) 07:04:06.752 [Lua] [deus_item_key] = deus_wh_1h_hammer (string) 07:04:06.752 [Lua] [traits] = table 07:04:06.752 [Lua] [skin] = wh_1h_hammer_skin_02_runed_02 (string) 07:04:06.752 [Lua] [bypass_skin_ownership_check] = true (boolean) 07:04:06.752 [Lua] [properties] = table 07:04:06.752 [Lua] [key] = wh_1h_hammer (string) 07:04:06.752 [Lua] [rarity] = unique (string) 07:04:06.752 [Lua] [data] = table 07:04:06.752 [Lua] 07:04:06.752 [Lua] [SharedState] deus_run_state_13656472: slot_ranged:110000105841eda:1:1:3 = item_key=deus_wh_1h_hammer,powerlevel=700,rarity=unique,skin=wh_1h_hammer_skin_02_runed_02,property=push_block_arc:100000,property=power_vs_skaven:100000,trait=melee_heal_on_crit 07:04:06.752 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 839 07:04:06.752 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -2400 07:04:06.752 [Lua] [SharedState] deus_run_state_13656472: ranged_swap_chests_used:0:0:0:0 = {"unique":1} 07:04:06.778 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 07:04:06.778 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false},"inventory_id":1273582080,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false}} 07:04:06.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p, ProfileSynchronizer, async-read, 07:04:06.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed, ProfileSynchronizer, async-read, 07:04:06.818 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 07:04:06.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 07:04:06.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 07:04:06.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 07:04:06.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 07:04:07.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed 07:04:07.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed 07:04:07.539 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 1273582080 07:04:07.964 [Lua] Set lobby begin: 07:04:07.964 [Lua] Lobby data twitch_enabled = false 07:04:07.964 [Lua] Lobby data selected_mission_id = journey_cave 07:04:07.964 [Lua] Lobby data num_players = 1 07:04:07.964 [Lua] Lobby data difficulty_tweak = 3 07:04:07.964 [Lua] Lobby data host = 110000105841eda 07:04:07.964 [Lua] Lobby data matchmaking_type = 2 07:04:07.964 [Lua] Lobby data is_private = true 07:04:07.964 [Lua] Lobby data match_started = true 07:04:07.964 [Lua] Lobby data difficulty = harder 07:04:07.964 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:04:07.964 [Lua] Lobby data player_slot_4 = 0:0 07:04:07.964 [Lua] Lobby data unique_server_name = Haruf 07:04:07.964 [Lua] Lobby data quick_game = false 07:04:07.964 [Lua] Lobby data country_code = DE 07:04:07.965 [Lua] Lobby data matchmaking = false 07:04:07.965 [Lua] Lobby data power_level = 795 07:04:07.965 [Lua] Lobby data mission_id = sig_mordrek_wastes_path1 07:04:07.965 [Lua] Lobby data mechanism = deus 07:04:07.965 [Lua] Lobby data player_slot_5 = 0:0 07:04:07.965 [Lua] Lobby data player_slot_2 = 0:0 07:04:07.965 [Lua] Lobby data network_hash = 35577e51b360aa03 07:04:07.965 [Lua] Lobby data player_slot_3 = 0:0 07:04:07.965 [Lua] Lobby data eac_authorized = true 07:04:07.965 [Lua] Set lobby end. 07:04:08.225 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:04:10.482 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.62941176470588234 07:04:12.655 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 07:04:13.384 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 07:04:13.472 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.63627450980392153 07:04:15.737 [Window] Window => inactive 07:04:19.838 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.65000000000000002 07:04:20.099 [Lua] HORDE: last wave, reset to standard horde delay 07:04:20.099 [Lua] Time for new HOOORDE! multi_last_wave 07:04:20.099 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 07:04:20.099 [Lua] horde requested: vector_blob 07:04:20.099 [Lua] wants to spawn behind within distance: 60 07:04:20.099 [Lua] horde crated with id 17 of type vector_blob 07:04:20.099 [Lua] managed to spawn 21/21 horde enemies 07:04:20.099 [Lua] vector blob horde has started 07:04:20.393 [Lua] Init group template: horde 07:04:22.889 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.65686274509803921 07:04:23.436 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:04:26.694 [Window] Window => active 07:04:26.696 [Window] Window => active 07:04:30.642 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.6705882352941176 07:04:33.675 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.6774509803921569 07:04:33.997 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.62745098039215685 07:04:34.502 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:04:34.779 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.66333333333333333 07:04:37.817 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43823529411764706 07:04:38.382 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:04:39.626 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44607843137254904 07:04:42.136 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 07:04:43.952 [Lua] Horde killed: ? 07:04:45.535 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46176470588235297 07:04:45.632 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:04:45.632 [Lua] [Mutator] Activating mutator 'no_roamers' 07:04:46.015 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.75 07:04:48.584 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.4696078431372549 07:04:50.637 error: [Unit] Unit: '#ID[ec889b0c65cb1501]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:04:51.394 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.58166666666666667 07:04:51.574 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47745098039215689 07:04:51.645 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 201 will change to a manual source. 07:04:51.763 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.9375 07:04:52.733 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 07:04:54.664 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48529411764705882 07:04:56.105 [Lua] Horde killed: ? 07:04:58.638 [Lua] Horde killed: ? 07:05:00.572 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50098039215686274 07:05:03.554 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50882352941176467 07:05:04.888 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:05:06.546 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51666666666666672 07:05:08.761 [Lua] Coordinated attack! 07:05:08.900 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.54666666666666663 07:05:09.453 [Lua] [Mutator] Initializing mutator 'no_roamers' 07:05:09.453 [Lua] [Mutator] Activating mutator 'no_roamers' 07:05:09.474 [Lua] [Mutator] Deactivating mutator 'no_roamers' 07:05:12.610 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5303921568627451 07:05:14.778 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[dd89bdf39b551d1c]' child 2: '#ID[a0993a6cd3556b4f]' child 3: '#ID[28d6609f982ea944]' 07:05:15.607 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53725490196078429 07:05:21.164 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: -916306144) 07:05:21.219 [Lua] New enhanced breed spawned 07:05:21.634 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.55098039215686279 07:05:21.718 [Lua] Time for new HOOORDE! multi_first_wave 07:05:21.718 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 07:05:21.718 [Lua] horde requested: vector 07:05:21.718 [Lua] setting up vector-horde 07:05:21.718 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:05:21.718 [Lua] --> horde wants to spawn ahead of players (0.23557000602101/0.67 07:05:21.718 [Lua] -> spawning: 19 07:05:21.718 [Lua] horde crated with id 18 of type vector 07:05:21.718 [Lua] vector horde has started 07:05:23.110 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.39411764705882352 07:05:24.625 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40294117647058825 07:05:27.553 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41176470588235292 07:05:28.649 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 07:05:28.649 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:05:28.649 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 07:05:28.649 [Lua] horde requested: vector 07:05:28.649 [Lua] setting up vector-horde 07:05:28.649 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:05:28.649 [Lua] --> horde wants to spawn ahead of players (0.21788664447579/0.67 07:05:28.649 [Lua] -> spawning: 19 07:05:28.649 [Lua] horde crated with id 19 of type vector 07:05:28.649 [Lua] vector horde has started 07:05:30.576 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.42058823529411765 07:05:33.566 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.42843137254901958 07:05:36.506 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43627450980392157 07:05:37.380 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.57166666666666666 07:05:39.122 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.51166666666666671 07:05:42.479 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45196078431372549 07:05:45.498 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45980392156862743 07:05:45.802 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.31166666666666665 07:05:46.911 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 07:05:48.520 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46764705882352942 07:05:51.539 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47549019607843135 07:05:55.385 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.43666666666666665 07:05:55.406 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45000000000000001 07:05:57.372 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45784313725490194 07:06:00.505 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46568627450980393 07:06:00.612 [Lua] [SharedState] deus_run_state_13656472: cursed_chests_purified:110000105841eda:0:0:0 = 4 07:06:00.719 [Lua] [ChatManager][1]System: "Grudgebringer (Zealot)" objectives achieved. Finish the level to complete the challenge. 07:06:02.917 [Lua] HORDE: last wave, reset to standard horde delay 07:06:02.917 [Lua] Time for new HOOORDE! multi_last_wave 07:06:02.917 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 07:06:02.917 [Lua] horde requested: vector 07:06:02.917 [Lua] setting up vector-horde 07:06:02.917 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:06:02.917 [Lua] --> horde wants to spawn ahead of players (0.38491704734269/0.67 07:06:02.917 [Lua] -> spawning: 19 07:06:02.917 [Lua] horde crated with id 20 of type vector 07:06:02.917 [Lua] vector horde has started 07:06:03.033 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 69 07:06:03.033 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 883 07:06:03.033 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3283 07:06:03.033 [Lua] [SharedState] deus_run_state_13656472: monster_coins_picked_up:0:0:0:0 = 7 07:06:06.467 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48137254901960785 07:06:09.492 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48921568627450979 07:06:12.513 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49705882352941178 07:06:13.473 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 07:06:13.482 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a56390 07:06:16.382 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 07:06:18.481 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51274509803921564 07:06:21.476 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51960784313725494 07:06:22.020 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"rarity":"unique","client_id":1084679680,"name":"deus_grenade_multi_throw"},{"name":"deus_push_increased_cleave","rarity":"unique","client_id":379432704},{"name":"talent_6_2","rarity":"unique","client_id":2084524032},{"rarity":"exotic","client_id":37179852,"name":"deus_max_health"},{"name":"deus_push_cost_reduction","rarity":"exotic","client_id":1157329536},{"rarity":"exotic","client_id":1878652800,"name":"deus_target_full_health_damage_mult"},{"client_id":233308176,"name":"movement_speed_on_active_ability_use","rarity":"exotic"},{"name":"talent_1_1","rarity":"exotic","client_id":1584428288},{"name":"talent_3_1","rarity":"exotic","client_id":696120128},{"client_id":1119065216,"name":"barkskin","rarity":"rare"},{"name":"talent_2_2","rarity":"rare","client_id":724771712},{"name":"talent_4_2","rarity":"rare","client_id":691007424},{"name":"talent_5_2","rarity":"rare","client_id":904297984},{"client_id":959030144,"name":"deus_uninterruptable_attacks","rarity":"exotic"},{"name":"deus_knockdown_damage_immunity_aura","rarity":"unique","client_id":1978367616},{"rarity":"exotic","client_id":788479360,"name":"deus_health_regeneration"},{"client_id":154121552,"name":"attack_speed_per_cooldown","rarity":"exotic"}] 07:06:22.020 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 07:06:22.027 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a56390 07:06:22.921 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44117647058823528 07:06:24.375 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:1:1:3 = disabled 07:06:24.485 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44901960784313727 07:06:24.545 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:1:1:3 = alive 07:06:26.232 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.6875 07:06:27.475 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.4568627450980392 07:06:33.493 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47254901960784312 07:06:36.343 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 07:06:36.454 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48039215686274511 07:06:38.919 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 70 07:06:38.919 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 923 07:06:38.919 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3323 07:06:38.919 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 63 07:06:39.420 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48823529411764705 07:06:40.744 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 07:06:42.413 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49607843137254903 07:06:43.232 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 07:06:43.516 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 71 07:06:43.516 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 960 07:06:43.516 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3360 07:06:43.516 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 64 07:06:43.775 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[45ad8c22eea5c67b]' 07:06:48.392 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5117647058823529 07:06:48.755 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[cde5736a52d0e877]' 07:06:48.781 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[fea0156ec571efc9]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[74743409dea823d7]' child 5: '#ID[cde5736a52d0e877]' 07:06:50.634 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 07:06:50.634 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 07:06:51.352 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5186274509803922 07:06:54.304 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.36176470588235293 07:06:54.349 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.37058823529411766 07:06:56.018 [Lua] Switching ConflictSettings: to: deus_skaven 07:06:56.018 [Lua] pacing=deus_default 07:06:56.018 [Lua] roaming=nil 07:06:56.018 [Lua] specials=deus_skaven 07:06:56.018 [Lua] contained_breeds=nil 07:06:56.018 [Lua] debug_color=orange 07:06:56.018 [Lua] disabled=false 07:06:56.018 [Lua] pack_spawning=skaven 07:06:56.018 [Lua] description=deus_conflict_director_skaven_chaos_name 07:06:56.018 [Lua] factions=nil 07:06:56.018 [Lua] boss=deus_skaven 07:06:56.018 [Lua] horde=deus_default 07:06:56.018 [Lua] name=deus_skaven 07:06:56.018 [Lua] intensity=deus_default 07:06:56.018 [Lua] --- 07:06:56.270 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[cde5736a52d0e877]' 07:06:57.347 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.37941176470588234 07:06:58.503 [Lua] Switching ConflictSettings: to: deus_beastmen 07:06:58.503 [Lua] pacing=deus_beastmen 07:06:58.503 [Lua] locked_func_name=beastmen 07:06:58.503 [Lua] roaming=nil 07:06:58.503 [Lua] specials=deus_beastmen 07:06:58.503 [Lua] debug_color=purple 07:06:58.503 [Lua] contained_breeds=nil 07:06:58.503 [Lua] pack_spawning=deus_beastmen 07:06:58.503 [Lua] disabled=false 07:06:58.503 [Lua] factions=nil 07:06:58.503 [Lua] boss=deus_beastmen 07:06:58.503 [Lua] horde=deus_beastmen 07:06:58.503 [Lua] name=deus_beastmen 07:06:58.503 [Lua] intensity=deus_default 07:06:58.503 [Lua] --- 07:06:58.580 [Lua] Switching ConflictSettings: to: deus_skaven 07:06:58.580 [Lua] pacing=deus_default 07:06:58.580 [Lua] roaming=nil 07:06:58.580 [Lua] specials=deus_skaven 07:06:58.580 [Lua] contained_breeds=nil 07:06:58.580 [Lua] debug_color=orange 07:06:58.580 [Lua] disabled=false 07:06:58.580 [Lua] pack_spawning=skaven 07:06:58.580 [Lua] description=deus_conflict_director_skaven_chaos_name 07:06:58.580 [Lua] factions=nil 07:06:58.580 [Lua] boss=deus_skaven 07:06:58.580 [Lua] horde=deus_default 07:06:58.580 [Lua] name=deus_skaven 07:06:58.580 [Lua] intensity=deus_default 07:06:58.580 [Lua] --- 07:06:58.743 [Lua] Time for new HOOORDE! multi_first_wave 07:06:58.743 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 07:06:58.743 [Lua] horde requested: ambush 07:06:58.743 [Lua] setting up ambush-horde 07:06:58.743 [Lua] Composing horde 'large' .. using variant 'plain' 07:06:58.743 [Lua] -> spawning: 56 07:06:58.743 [Lua] horde crated with id 21 of type ambush 07:06:58.743 [Lua] ambush horde has started 07:06:58.953 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[28d6609f982ea944]' 07:07:00.327 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.38823529411764707 07:07:02.207 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 07:07:02.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 07:07:02.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 07:07:03.373 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.39705882352941174 07:07:03.417 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 72 07:07:03.417 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 991 07:07:03.417 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3391 07:07:03.417 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 65 07:07:03.628 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 73 07:07:03.628 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1025 07:07:03.628 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3425 07:07:03.628 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 66 07:07:03.897 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.33666666666666667 07:07:04.736 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[45ad8c22eea5c67b]' 07:07:05.318 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[28d6609f982ea944]' 07:07:06.311 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40588235294117647 07:07:06.687 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[45ad8c22eea5c67b]' 07:07:06.705 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[28d6609f982ea944]' 07:07:12.332 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.42058823529411765 07:07:12.974 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30294117647058821 07:07:15.316 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.31176470588235294 07:07:18.330 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.32058823529411767 07:07:18.375 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.20294117647058824 07:07:18.619 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:20.243 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.085294117647058826 07:07:21.567 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 07:07:21.567 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:07:21.567 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 07:07:21.567 [Lua] horde requested: ambush 07:07:21.567 [Lua] setting up ambush-horde 07:07:21.567 [Lua] Composing horde 'large' .. using variant 'plain' 07:07:21.567 [Lua] -> spawning: 56 07:07:21.567 [Lua] horde crated with id 22 of type ambush 07:07:21.567 [Lua] ambush horde has started 07:07:22.919 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:07:23.654 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:23.895 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:23.896 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:24.344 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.10294117647058823 07:07:24.576 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' 07:07:24.875 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:25.017 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:25.829 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:26.033 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 07:07:26.809 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:27.373 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.11176470588235295 07:07:28.256 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:07:30.177 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:30.339 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.12058823529411765 07:07:30.716 [Lua] HORDE: last wave, reset to standard horde delay 07:07:30.716 [Lua] Time for new HOOORDE! multi_last_wave 07:07:30.716 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 07:07:30.716 [Lua] horde requested: ambush 07:07:30.716 [Lua] setting up ambush-horde 07:07:30.716 [Lua] Composing horde 'large' .. using variant 'plain' 07:07:30.716 [Lua] -> spawning: 57 07:07:30.716 [Lua] horde crated with id 23 of type ambush 07:07:30.716 [Lua] ambush horde has started 07:07:31.858 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 07:07:31.859 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:07:32.079 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 07:07:32.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source. 07:07:33.061 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:33.266 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.12941176470588237 07:07:33.633 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:07:33.749 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' 07:07:33.796 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:33.796 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 07:07:34.093 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:07:34.390 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:36.300 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.13823529411764707 07:07:36.336 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:07:36.360 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:37.109 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 07:07:37.109 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:07:37.139 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:37.729 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:07:37.729 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:07:37.729 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 07:07:37.780 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:37.865 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' 07:07:38.094 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:38.519 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:38.589 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.625 07:07:38.984 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:39.322 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.14705882352941177 07:07:39.638 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:39.638 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:39.695 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:39.695 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:40.210 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 07:07:40.261 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:41.364 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:41.897 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:41.943 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:42.266 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.15588235294117647 07:07:42.346 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:42.609 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:43.376 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:43.821 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:44.629 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:44.865 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' 07:07:44.912 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:44.913 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:07:45.335 [Lua] Init group template: horde 07:07:46.582 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:07:48.317 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.17352941176470588 07:07:48.618 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:48.926 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:49.244 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:49.299 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:49.386 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:07:49.494 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:49.996 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:07:50.370 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:07:50.371 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:50.718 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:50.887 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 07:07:50.913 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:51.261 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.18235294117647058 07:07:51.476 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:07:51.525 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:07:53.185 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:53.210 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:54.256 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.19117647058823528 07:07:57.264 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.20000000000000001 07:07:59.835 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 07:07:59.858 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:07:59.859 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 07:07:59.859 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:07:59.859 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 07:07:59.860 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 07:08:00.187 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.20882352941176471 07:08:00.655 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.875 07:08:03.228 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.21764705882352942 07:08:06.217 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.22647058823529412 07:08:09.170 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.23529411764705882 07:08:10.642 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.5625 07:08:15.139 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.25294117647058822 07:08:16.230 [Lua] Horde killed: ? 07:08:18.177 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.26176470588235295 07:08:21.166 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.27058823529411763 07:08:22.146 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.36166666666666669 07:08:24.245 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.27941176470588236 07:08:26.296 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 74 07:08:26.296 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1053 07:08:26.296 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3453 07:08:26.296 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 67 07:08:27.193 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.28823529411764703 07:08:30.173 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.29705882352941176 07:08:33.172 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30588235294117649 07:08:35.379 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 75 07:08:35.379 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1109 07:08:35.379 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3509 07:08:35.379 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 68 07:08:36.431 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = healthkit_first_aid_kit_01 07:08:37.259 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.98666666666666669 07:08:37.259 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = 07:08:38.154 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:5:4:4 = potion_healing_draught_01 07:08:39.185 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.3235294117647059 07:08:39.322 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 1 07:08:39.322 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 07:08:40.761 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = healthkit_first_aid_kit_01 07:08:41.811 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 1 07:08:41.832 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = 07:08:42.184 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.33235294117647057 07:08:42.205 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:1:1:3 = potion_healing_draught_01 07:08:42.205 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = 07:08:45.185 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.3411764705882353 07:08:48.211 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.34999999999999998 07:08:51.224 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.35882352941176471 07:08:52.724 [Lua] [Mutator] Deactivating mutator 'easier_packs' 07:08:54.227 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.36764705882352944 07:08:57.217 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.37647058823529411 07:09:00.192 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.38529411764705884 07:09:00.435 [Lua] Override Player Respawning terror_respawn true 07:09:06.214 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40294117647058825 07:09:09.212 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41176470588235292 07:09:12.218 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.42058823529411765 07:09:12.616 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 76 07:09:12.616 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1147 07:09:12.616 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3547 07:09:12.616 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 69 07:09:13.330 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 1 1 07:09:15.270 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.42843137254901958 07:09:18.244 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43627450980392157 07:09:24.232 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45196078431372549 07:09:27.280 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45980392156862743 07:09:30.280 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46764705882352942 07:09:33.298 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47549019607843135 07:09:36.107 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -916306176) 07:09:39.250 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49117647058823527 07:09:41.905 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 07:09:42.302 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49901960784313726 07:09:42.927 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:09:43.457 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:09:45.315 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50686274509803919 07:09:51.340 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.52156862745098043 07:09:54.357 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.52843137254901962 07:09:55.028 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:09:57.340 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53529411764705881 07:09:58.855 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 07:09:58.883 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 07:10:00.341 [Lua] event horde ends! 07:10:02.955 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:03.087 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:03.350 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5490196078431373 07:10:04.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:10:04.129 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:10:04.175 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 07:10:04.379 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:05.032 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 07:10:05.727 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:05.755 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:10:05.774 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:06.358 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.55588235294117649 07:10:07.414 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:08.411 [Lua] event horde ends! 07:10:10.082 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 07:10:12.381 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.56960784313725488 07:10:13.134 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:10:13.135 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:10:13.135 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:13.136 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:10:15.321 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.57647058823529407 07:10:16.416 [Lua] event horde ends! 07:10:21.284 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.59019607843137256 07:10:24.380 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.59705882352941175 07:10:25.233 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:25.735 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:25.757 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:26.237 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:26.257 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 07:10:27.238 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:27.259 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:10:27.342 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 1 07:10:27.761 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:28.246 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:10:30.338 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.61078431372549025 07:10:32.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x399bd, position: 0 07:10:33.330 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.61764705882352944 07:10:34.593 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:34.652 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:10:34.653 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 07:10:36.592 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:36.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:36.765 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:37.377 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:37.837 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:39.419 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.63137254901960782 07:10:41.321 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:10:42.409 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.63823529411764701 07:10:42.726 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.60686274509803917 07:10:43.002 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:43.731 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.58823529411764708 07:10:44.704 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:10:45.173 [Lua] event horde ends! 07:10:45.328 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49019607843137253 07:10:45.376 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49803921568627452 07:10:45.916 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:10:45.986 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.4392156862745098 07:10:46.371 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:10:46.722 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:10:46.723 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:48.274 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:48.336 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44705882352941179 07:10:53.196 [Lua] event horde ends! 07:10:54.356 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46274509803921571 07:10:55.036 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:55.036 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 07:10:55.037 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 07:10:57.361 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47058823529411764 07:10:59.453 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:59.453 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:10:59.454 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:10:59.455 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 07:11:00.335 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47843137254901963 07:11:01.256 [Lua] event horde ends! 07:11:03.345 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48627450980392156 07:11:04.314 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:04.340 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:11:04.815 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:06.908 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:09.246 [Lua] simple los failed 07:11:09.351 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50196078431372548 07:11:12.348 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50980392156862742 07:11:15.379 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51764705882352946 07:11:16.409 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 07:11:17.574 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50196078431372548 07:11:17.772 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:17.773 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:18.372 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:18.388 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50980392156862742 07:11:19.052 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:19.053 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:11:20.308 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' 07:11:20.647 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:11:21.048 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 07:11:21.362 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51764705882352946 07:11:24.255 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47843137254901963 07:11:24.268 [Lua] event horde ends! 07:11:24.365 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48627450980392156 07:11:25.848 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46274509803921571 07:11:27.344 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47058823529411764 07:11:27.478 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 07:11:27.480 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:11:27.480 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:27.481 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:11:27.481 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:11:28.167 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43137254901960786 07:11:29.471 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 1 size: 8 action: nil 07:11:30.411 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.4392156862745098 07:11:32.292 [Lua] event horde ends! 07:11:32.653 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x399bd, position: 2880000 07:11:33.364 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44705882352941179 07:11:34.832 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:34.833 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:11:35.360 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:35.884 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:11:36.178 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:36.383 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 07:11:36.570 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 07:11:36.897 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:37.219 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 07:11:37.637 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 07:11:38.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 07:11:38.230 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 07:11:39.034 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 07:11:39.372 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46274509803921571 07:11:40.996 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 77 07:11:40.996 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1179 07:11:40.996 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3579 07:11:40.996 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 70 07:11:42.373 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47058823529411764 07:11:42.785 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 1 07:11:42.831 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 1 07:11:45.319 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47843137254901963 07:11:46.125 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40784313725490196 07:11:46.531 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.66666666666666663 07:11:46.783 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.69166666666666665 07:11:48.200 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:48.200 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 07:11:48.363 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41666666666666669 07:11:49.463 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 07:11:50.056 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 07:11:50.057 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 07:11:51.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5536f, position: 0 07:11:52.247 [Lua] event horde ends! 07:11:54.396 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43235294117647061 07:11:55.948 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:11:55.948 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:11:55.949 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:11:55.950 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:11:56.114 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40686274509803921 07:11:57.384 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41568627450980394 07:12:00.284 [Lua] event horde ends! 07:12:01.169 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.32549019607843138 07:12:02.009 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:12:02.031 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:12:05.550 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:12:05.574 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:12:06.327 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.34313725490196079 07:12:08.973 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30392156862745096 07:12:09.063 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.24509803921568626 07:12:09.547 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.23039215686274508 07:12:10.358 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.2068627450980392 07:12:11.621 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.1676470588235294 07:12:12.327 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.17647058823529413 07:12:15.378 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.18529411764705883 07:12:15.567 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.9375 07:12:15.637 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.96944444444444444 07:12:15.690 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.15392156862745099 07:12:16.409 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.13725490196078433 07:12:16.661 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.11862745098039215 07:12:17.162 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.83333333333333337 07:12:17.564 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.71666666666666667 07:12:18.331 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.12745098039215685 07:12:21.362 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.13627450980392156 07:12:21.476 [Lua] event horde ends! 07:12:23.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x399bd, position: 0 07:12:24.362 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.14509803921568629 07:12:25.558 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.875 07:12:29.635 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:12:29.688 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:12:29.733 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:12:30.177 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:12:30.329 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.16274509803921569 07:12:33.312 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.17156862745098039 07:12:35.369 [Lua] ready to jump failed 07:12:35.749 [Lua] ready to jump failed 07:12:36.314 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.1803921568627451 07:12:39.323 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.1892156862745098 07:12:42.306 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.1980392156862745 07:12:45.298 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.2068627450980392 07:12:48.296 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.21568627450980393 07:12:49.560 [Lua] event horde ends! 07:12:49.980 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.20098039215686275 07:12:54.296 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.21274509803921568 07:12:57.284 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.22156862745098038 07:13:00.284 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.23039215686274508 07:13:03.297 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.23921568627450981 07:13:06.278 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.24803921568627452 07:13:09.299 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.25686274509803919 07:13:12.302 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.26568627450980392 07:13:12.681 [Lua] Override Player Respawning terror_respawn false 07:13:12.682 [Flow] -------------- STOPPED FROM OPENING 07:13:12.682 [Flow] -------------- REAL STOPPED 07:13:12.682 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 07:13:12.682 [Flow] opening_stopped 07:13:12.682 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 07:13:12.682 [Flow] opening_stopped 07:13:18.341 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.28333333333333333 07:13:21.345 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.29215686274509806 07:13:22.330 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:13:22.986 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 1 07:13:24.343 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30098039215686273 07:13:25.576 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:13:25.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:13:25.969 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:13:27.322 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30980392156862746 07:13:30.331 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.31862745098039214 07:13:33.319 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.32745098039215687 07:13:36.314 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.3362745098039216 07:13:39.256 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.34509803921568627 07:13:40.317 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 78 07:13:40.317 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1208 07:13:40.317 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3608 07:13:40.317 [Lua] [SharedState] deus_run_state_13656472: ground_coins_picked_up:0:0:0:0 = 71 07:13:40.708 [Lua] Time for new HOOORDE! multi_first_wave 07:13:40.708 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 07:13:40.708 [Lua] horde requested: vector_blob 07:13:40.708 [Lua] wants to spawn ahead within distance: 60 07:13:40.709 [Lua] horde crated with id 24 of type vector_blob 07:13:40.709 [Lua] managed to spawn 55/55 horde enemies 07:13:40.709 [Lua] vector blob horde has started 07:13:40.760 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:13:40.776 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:13:40.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[e49b9a622520362d]' child 3: '#ID[74da6222e522f181]' 07:13:40.821 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:13:40.871 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:13:41.739 [Lua] Init group template: horde 07:13:45.380 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.36274509803921567 07:13:46.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 07:13:48.341 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.3715686274509804 07:13:49.781 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 07:13:49.781 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:13:49.781 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 07:13:49.781 [Lua] horde requested: vector_blob 07:13:49.781 [Lua] wants to spawn ahead within distance: 60 07:13:49.781 [Lua] horde crated with id 25 of type vector_blob 07:13:49.782 [Lua] managed to spawn 54/54 horde enemies 07:13:49.782 [Lua] vector blob horde has started 07:13:50.739 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:13:50.739 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:13:51.004 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 07:13:51.120 [Lua] Init group template: horde 07:13:51.398 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.38039215686274508 07:13:51.677 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[92ab1ce4280c25d7]' 07:13:51.677 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:13:51.701 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 07:13:51.725 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:13:52.078 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 07:13:52.079 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:13:52.079 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:13:52.103 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:13:52.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:13:52.668 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:13:52.669 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:13:52.669 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:13:54.419 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.38921568627450981 07:13:54.558 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:13:54.587 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:13:54.588 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:13:54.712 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 07:13:54.712 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:13:54.793 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:13:55.123 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:13:55.177 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:13:56.477 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:13:57.358 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.39803921568627448 07:13:57.526 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:13:58.935 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:13:59.288 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:13:59.705 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:13:59.729 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:13:59.730 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:14:00.368 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40686274509803921 07:14:00.820 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:14:01.153 [Lua] HORDE: last wave, reset to standard horde delay 07:14:01.153 [Lua] Time for new HOOORDE! multi_last_wave 07:14:01.153 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 07:14:01.153 [Lua] horde requested: vector_blob 07:14:01.153 [Lua] wants to spawn ahead within distance: 60 07:14:01.153 [Lua] horde crated with id 26 of type vector_blob 07:14:01.153 [Lua] managed to spawn 55/55 horde enemies 07:14:01.153 [Lua] vector blob horde has started 07:14:01.194 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:14:01.841 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 07:14:02.586 [Lua] Init group template: horde 07:14:02.764 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:02.989 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:03.117 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:03.117 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 07:14:03.390 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41568627450980394 07:14:03.758 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 07:14:03.758 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:14:03.758 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:14:04.435 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:14:04.608 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:04.720 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 07:14:04.739 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:05.085 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:05.112 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:05.278 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 07:14:05.749 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:06.016 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:14:06.017 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:14:06.034 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:14:06.035 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 07:14:06.758 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 07:14:09.290 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43137254901960786 07:14:11.136 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:11.137 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:14:11.137 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:14:11.386 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:14:12.261 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:12.262 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 07:14:12.381 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 07:14:12.382 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:14:12.421 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.4392156862745098 07:14:12.781 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 07:14:12.782 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:12.809 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:12.834 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' 07:14:13.213 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[43937130bb8e1733]' 07:14:13.213 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 07:14:13.214 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 07:14:13.214 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 07:14:13.215 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:14:13.215 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:14:13.272 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 07:14:13.721 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.9375 07:14:14.212 [Lua] specialspawn: rule: only_ahead --> 07:14:14.212 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:15.184 [Lua] specialspawn: rule: only_ahead --> 07:14:15.184 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:15.309 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44705882352941179 07:14:16.188 [Lua] specialspawn: rule: only_ahead --> 07:14:16.188 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:17.199 [Lua] specialspawn: rule: only_ahead --> 07:14:17.199 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:18.208 [Lua] specialspawn: random behind 07:14:18.208 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:19.257 [Lua] specialspawn: random infront 07:14:19.257 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:19.734 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:20.228 [Lua] specialspawn: random infront 07:14:20.228 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:21.247 [Lua] specialspawn: random infront 07:14:21.247 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:21.311 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.46274509803921571 07:14:22.248 [Lua] specialspawn: random behind 07:14:22.248 [Lua] FAIL: Special spawn no hidden pos found :/ 07:14:22.590 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.016034763306379318; all_inside = true [3] self = table: 000000000A484600; dt = 0.016034763306379318; t = 1033.8210264137015; all_inside = true; any_inside = true; players_outside_portal = table: 000000000879CD90; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.016034763306379318; t = 1033.8210264137015 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016034763306379318; context = table: 00000000092EF230; t = 1033.8210264137015 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8210264137015; dt = 0.016034763306379318; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8210264137015 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.8210264137015; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.016034763306379318; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.016034763306379318 [11] self = table: 00000000088E95B0; dt = 0.016034763306379318; main_t = 4066.7374217358883; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.8210264137015; game_mode_ended = false [12] self = table: 00000000150D23C0; dt = 0.016034763306379318; t = 4066.7374217358883 [13] self = table: 0000000000096840; real_world_dt = 0.016034763306379318; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016034763306379318; t = 4066.7374217358883 [14] dt = 0.016034763306379318 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016034763306379318; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.590 [Lua] [SharedState] deus_run_state_13656472: blessings_with_buyer:0:0:0:0 = {} 07:14:22.590 [Lua] [SharedState] deus_run_state_13656472: completed_level_count:0:0:0:0 = 4 07:14:22.590 [Lua] [SharedState] deus_run_state_13656472: traversed_nodes:0:0:0:0 = ["node_15","node_16","node_13","node_14","node_9"] 07:14:22.590 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1588980864, lt:load_next_level, extra_packages:{ }) 07:14:22.590 [Lua] [NetworkServer] Entering post game 07:14:22.590 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 07:14:22.590 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 07:14:22.590 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [1,4,3,10,0,0,2,7,2,2,3,1,1,3,4,1,721,639,20,1032.75,13823.25,209.75,968.75,285.5,0,895,211,0,0] 07:14:22.590 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,6,5,3,0,0,0,2,2,0,1,0,1,1,1,2,291,270,9,241.5,5979,189.5,469.5,0,0,260.25,141,0,1] 07:14:22.590 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [2,12,12,5,2,1,3,1,0,3,1,1,3,3,2,9,657,493,73,1528.25,19142.25,506.5,2442.5,800.25,0,1468.5,260,0,0] 07:14:22.590 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:1:0:0 = [0,9,7,2,4,3,6,2,2,2,2,0,1,2,0,1,640,572,15,3017.75,13609.25,294.25,709.25,109.25,0,971.25,361,0,0] 07:14:22.591 [Save] Saving `save_data` 07:14:22.591 [Lua] gm_event_end_conditions_met true false 07:14:22.592 [Lua] Game won 07:14:22.592 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:14:22.595 [Save] Save done 07:14:22.595 [Save] Saving `save_data` 07:14:22.598 [Save] Save done 07:14:22.615 [Lua] generate_backend_stats 110000105841eda:1 07:14:22.684 [Lua] [SharedState] deus_run_state_13656472: party_power_ups:0:0:0:0 = [{"client_id":490218848,"name":"stamina","rarity":"rare"},{"name":"ability_cooldown_reduction","rarity":"rare","client_id":1749246208},{"rarity":"rare","client_id":2023047040,"name":"crit_chance"},{"client_id":102415152,"name":"attack_speed","rarity":"rare"}] 07:14:22.684 [Lua] [PlayFabMirrorBase] Force commit 07:14:22.684 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 07:14:22.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 07:14:22.714 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:14:22.715 [Save] Saving `save_data` 07:14:22.719 [Save] Save done 07:14:22.722 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 07:14:22.722 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 5 07:14:22.727 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.016069218516349792; all_inside = true [3] self = table: 000000000A484600; dt = 0.016069218516349792; t = 1033.8370956322178; all_inside = true; any_inside = true; players_outside_portal = table: 00000000097E2020; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.016069218516349792; t = 1033.8370956322178 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.016069218516349792; context = table: 00000000092EF230; t = 1033.8370956322178 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8370956322178; dt = 0.016069218516349792; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8370956322178 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.8370956322178; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.016069218516349792; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.016069218516349792 [11] self = table: 00000000088E95B0; dt = 0.016069218516349792; main_t = 4066.7534909544047; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.8370956322178; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.016069218516349792; t = 4066.7534909544047 [13] self = table: 0000000000096840; real_world_dt = 0.016069218516349792; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016069218516349792; t = 4066.7534909544047 [14] dt = 0.016069218516349792 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016069218516349792; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.743 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015991240739822388; all_inside = true [3] self = table: 000000000A484600; dt = 0.015991240739822388; t = 1033.8530868729576; all_inside = true; any_inside = true; players_outside_portal = table: 00000000135EA7E0; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015991240739822388; t = 1033.8530868729576 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015991240739822388; context = table: 00000000092EF230; t = 1033.8530868729576 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8530868729576; dt = 0.015991240739822388; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8530868729576 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.8530868729576; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015991240739822388; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015991240739822388 [11] self = table: 00000000088E95B0; dt = 0.015991240739822388; main_t = 4066.7694821951445; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.8530868729576; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015991240739822388; t = 4066.7694821951445 [13] self = table: 0000000000096840; real_world_dt = 0.015991240739822388; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015991240739822388; t = 4066.7694821951445 [14] dt = 0.015991240739822388 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015991240739822388; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.758 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015969432890415192; all_inside = true [3] self = table: 000000000A484600; dt = 0.015969432890415192; t = 1033.8690563058481; all_inside = true; any_inside = true; players_outside_portal = table: 000000001444F390; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015969432890415192; t = 1033.8690563058481 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015969432890415192; context = table: 00000000092EF230; t = 1033.8690563058481 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8690563058481; dt = 0.015969432890415192; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8690563058481 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.8690563058481; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015969432890415192; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015969432890415192 [11] self = table: 00000000088E95B0; dt = 0.015969432890415192; main_t = 4066.7854516280349; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.8690563058481; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015969432890415192; t = 4066.7854516280349 [13] self = table: 0000000000096840; real_world_dt = 0.015969432890415192; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015969432890415192; t = 4066.7854516280349 [14] dt = 0.015969432890415192 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015969432890415192; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.774 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015895212069153786; all_inside = true [3] self = table: 000000000A484600; dt = 0.015895212069153786; t = 1033.8849515179172; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EA7BFD0; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015895212069153786; t = 1033.8849515179172 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015895212069153786; context = table: 00000000092EF230; t = 1033.8849515179172 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8849515179172; dt = 0.015895212069153786; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.8849515179172 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.8849515179172; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015895212069153786; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015895212069153786 [11] self = table: 00000000088E95B0; dt = 0.015895212069153786; main_t = 4066.8013468401041; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.8849515179172; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015895212069153786; t = 4066.8013468401041 [13] self = table: 0000000000096840; real_world_dt = 0.015895212069153786; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015895212069153786; t = 4066.8013468401041 [14] dt = 0.015895212069153786 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015895212069153786; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.785 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015869088470935822; all_inside = true [3] self = table: 000000000A484600; dt = 0.015869088470935822; t = 1033.9008206063882; all_inside = true; any_inside = true; players_outside_portal = table: 00000000077ABF10; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015869088470935822; t = 1033.9008206063882 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015869088470935822; context = table: 00000000092EF230; t = 1033.9008206063882 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9008206063882; dt = 0.015869088470935822; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9008206063882 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.9008206063882; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015869088470935822; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015869088470935822 [11] self = table: 00000000088E95B0; dt = 0.015869088470935822; main_t = 4066.817215928575; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.9008206063882; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015869088470935822; t = 4066.817215928575 [13] self = table: 0000000000096840; real_world_dt = 0.015869088470935822; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015869088470935822; t = 4066.817215928575 [14] dt = 0.015869088470935822 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015869088470935822; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.798 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015765378251671791; all_inside = true [3] self = table: 000000000A484600; dt = 0.015765378251671791; t = 1033.9165859846398; all_inside = true; any_inside = true; players_outside_portal = table: 00000000090839A0; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015765378251671791; t = 1033.9165859846398 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015765378251671791; context = table: 00000000092EF230; t = 1033.9165859846398 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9165859846398; dt = 0.015765378251671791; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9165859846398 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.9165859846398; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015765378251671791; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015765378251671791 [11] self = table: 00000000088E95B0; dt = 0.015765378251671791; main_t = 4066.8329813068267; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.9165859846398; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015765378251671791; t = 4066.8329813068267 [13] self = table: 0000000000096840; real_world_dt = 0.015765378251671791; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015765378251671791; t = 4066.8329813068267 [14] dt = 0.015765378251671791 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015765378251671791; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.811 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015672039240598679; all_inside = true [3] self = table: 000000000A484600; dt = 0.015672039240598679; t = 1033.9322580238804; all_inside = true; any_inside = true; players_outside_portal = table: 0000000014D5B1A0; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015672039240598679; t = 1033.9322580238804 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015672039240598679; context = table: 00000000092EF230; t = 1033.9322580238804 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9322580238804; dt = 0.015672039240598679; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9322580238804 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.9322580238804; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015672039240598679; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015672039240598679 [11] self = table: 00000000088E95B0; dt = 0.015672039240598679; main_t = 4066.8486533460673; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.9322580238804; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015672039240598679; t = 4066.8486533460673 [13] self = table: 0000000000096840; real_world_dt = 0.015672039240598679; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015672039240598679; t = 4066.8486533460673 [14] dt = 0.015672039240598679 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015672039240598679; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.824 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.0155444061383605; all_inside = true [3] self = table: 000000000A484600; dt = 0.0155444061383605; t = 1033.9478024300188; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010EBECC0; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.0155444061383605; t = 1033.9478024300188 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.0155444061383605; context = table: 00000000092EF230; t = 1033.9478024300188 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9478024300188; dt = 0.0155444061383605; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9478024300188 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.9478024300188; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.0155444061383605; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.0155444061383605 [11] self = table: 00000000088E95B0; dt = 0.0155444061383605; main_t = 4066.8641977522057; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.9478024300188; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.0155444061383605; t = 4066.8641977522057 [13] self = table: 0000000000096840; real_world_dt = 0.0155444061383605; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0155444061383605; t = 4066.8641977522057 [14] dt = 0.0155444061383605 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0155444061383605; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.840 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015415842644870281; all_inside = true [3] self = table: 000000000A484600; dt = 0.015415842644870281; t = 1033.9632182726637; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008446E40; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015415842644870281; t = 1033.9632182726637 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015415842644870281; context = table: 00000000092EF230; t = 1033.9632182726637 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9632182726637; dt = 0.015415842644870281; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9632182726637 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.9632182726637; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015415842644870281; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015415842644870281 [11] self = table: 00000000088E95B0; dt = 0.015415842644870281; main_t = 4066.8796135948505; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.9632182726637; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015415842644870281; t = 4066.8796135948505 [13] self = table: 0000000000096840; real_world_dt = 0.015415842644870281; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015415842644870281; t = 4066.8796135948505 [14] dt = 0.015415842644870281 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015415842644870281; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.854 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015305141918361187; all_inside = true [3] self = table: 000000000A484600; dt = 0.015305141918361187; t = 1033.978523414582; all_inside = true; any_inside = true; players_outside_portal = table: 00000000009B1D60; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015305141918361187; t = 1033.978523414582 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015305141918361187; context = table: 00000000092EF230; t = 1033.978523414582 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.978523414582; dt = 0.015305141918361187; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.978523414582 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.978523414582; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015305141918361187; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015305141918361187 [11] self = table: 00000000088E95B0; dt = 0.015305141918361187; main_t = 4066.8949187367689; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.978523414582; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015305141918361187; t = 4066.8949187367689 [13] self = table: 0000000000096840; real_world_dt = 0.015305141918361187; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015305141918361187; t = 4066.8949187367689 [14] dt = 0.015305141918361187 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015305141918361187; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.870 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015199596062302589; all_inside = true [3] self = table: 000000000A484600; dt = 0.015199596062302589; t = 1033.9937230106443; all_inside = true; any_inside = true; players_outside_portal = table: 00000000138C8920; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015199596062302589; t = 1033.9937230106443 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015199596062302589; context = table: 00000000092EF230; t = 1033.9937230106443 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9937230106443; dt = 0.015199596062302589; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1033.9937230106443 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1033.9937230106443; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015199596062302589; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015199596062302589 [11] self = table: 00000000088E95B0; dt = 0.015199596062302589; main_t = 4066.9101183328312; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1033.9937230106443; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015199596062302589; t = 4066.9101183328312 [13] self = table: 0000000000096840; real_world_dt = 0.015199596062302589; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015199596062302589; t = 4066.9101183328312 [14] dt = 0.015199596062302589 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015199596062302589; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.886 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015104603953659534; all_inside = true [3] self = table: 000000000A484600; dt = 0.015104603953659534; t = 1034.008827614598; all_inside = true; any_inside = true; players_outside_portal = table: 00000000117280E0; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015104603953659534; t = 1034.008827614598 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015104603953659534; context = table: 00000000092EF230; t = 1034.008827614598 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1034.008827614598; dt = 0.015104603953659534; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1034.008827614598 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1034.008827614598; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015104603953659534; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015104603953659534 [11] self = table: 00000000088E95B0; dt = 0.015104603953659534; main_t = 4066.9252229367848; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1034.008827614598; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015104603953659534; t = 4066.9252229367848 [13] self = table: 0000000000096840; real_world_dt = 0.015104603953659534; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015104603953659534; t = 4066.9252229367848 [14] dt = 0.015104603953659534 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015104603953659534; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:22.902 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 0000000011AE7E00 [2] self = table: 000000000A484600; dt = 0.015063006430864334; all_inside = true [3] self = table: 000000000A484600; dt = 0.015063006430864334; t = 1034.0238906210288; all_inside = true; any_inside = true; players_outside_portal = table: 00000000126527E0; buff_system = table: 0000000013D5F500 [4] self = table: 000000000A484600; dt = 0.015063006430864334; t = 1034.0238906210288 [5] self = table: 000000000A484600; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.015063006430864334; context = table: 00000000092EF230; t = 1034.0238906210288 [6] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1034.0238906210288; dt = 0.015063006430864334; update_list = table: 00000000145C4C20; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000A484600 [7] self = table: 0000000010B6EAA0; context = table: 00000000092EF230; t = 1034.0238906210288 [8] self = table: 0000000004B48430; entity_system_update_context = table: 00000000092EF230; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012174680; t = 1034.0238906210288; i = 82; system = table: 0000000010B6EAA0 [9] self = table: 00000000094BC1A0; update_func = "update"; dt = 0.015063006430864334; entity_system_update_context = table: 00000000092EF230 [10] self = table: 00000000094BC1A0; dt = 0.015063006430864334 [11] self = table: 00000000088E95B0; dt = 0.015063006430864334; main_t = 4066.9402859432157; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 1034.0238906210288; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.015063006430864334; t = 4066.9402859432157 [13] self = table: 0000000000096840; real_world_dt = 0.015063006430864334; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015063006430864334; t = 4066.9402859432157 [14] dt = 0.015063006430864334 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 00000000145C92E0; _initial_peers_ready = true; _object_set_names = table: 000000000C107C70; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000919E220; _disable_spawning_reasons = table: 000000000FB34510; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000FB34200; _mutator_handler = table: 00000000102D2D90; network_server = table: 000000000186AED0; _game_mode = table: 0000000011AE8110; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "sig_mordrek_wastes_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 00000000102D2830; is_server = true; network_event_delegate = table: 0000000011B0D370; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0215185880661011; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000013881A90; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000011B40FB0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000001106BC30; _player_distances = table: 000000000AE42B10; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [7] profiler_names = table: 0000000009B35430; entity_manager = table: 000000000EABADB0; extension_init_context = table: 0000000013881A90; NAME = "end_zone_system"; unit_storage = table: 0000000010E5E300; update_list = table: 00000000145C4C20; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000145C4C50; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 00000000094BC170; [8] num_systems = 0; systems_pre_update = table: 00000000121746B0; systems = table: 0000000004B48460; systems_update = table: 0000000012174680; systems_post_update = table: 0000000004B48990; systems_physics_async_update = table: 0000000004B489C0; [9] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [10] entity_system_bag = table: 0000000004B48430; startup_data = table: 0000000012174C10; entity_manager = table: 000000000EABADB0; unit_spawner = table: 0000000010E5CD70; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 00000000092EF230; network_transmit = table: 0000000013901910; network_clock = table: 00000000123A4CD0; dice_keeper = table: 000000000A1DD8A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 0000000004B48430; network_server = table: 000000000186AED0; entity_system = table: 00000000094BC1A0; parent = table: 0000000000096840; _level_flow_events = table: 000000000E8E22E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1034.0370956322179; input_manager = table: 0000000002807CE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000D8DD200; num_local_human_players = 1; _ping_reporter = table: 000000001226DC90; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015063006430864334; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 0000000012557F20; _gm_event_end_reason = "won"; machines = table: 00000000096C4D30; _camera_carrier = table: 000000001226D9E0; _quit_game = false; network_clock = table: 00000000123A4CD0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "sig_mordrek_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 000000000A1DD8A0; network_event_delegate = table: 0000000011B0D370; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000088E95B0; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 00000000121460B0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:14:23.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 07:14:23.442 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 07:14:23.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 07:14:23.934 [Lua] [PlayFabMirrorBase] commit result "success", "13" 07:14:23.934 [Lua] none table: 000000000C4872F0 table: 000000000BDDDD30 07:14:32.377 [Lua] ConflictDirector - destroy all units 07:14:32.381 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[734cf05dfc226987]' 07:14:32.381 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 07:14:32.382 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 07:14:32.382 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 07:14:32.382 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 07:14:32.382 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 07:14:32.382 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 07:14:32.383 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 07:14:32.383 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 07:14:32.383 [Lua] Horde killed: ? 07:14:32.383 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 07:14:32.383 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3a3bf7f1a06e080]' 07:14:32.383 [Lua] Horde killed: ? 07:14:32.383 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 07:14:32.383 [Lua] Horde killed: ? 07:14:32.384 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 07:14:32.391 [Lua] [LevelTransitionHandler] promote_next_level_data 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = dlc_morris_map 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 0 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = disabled 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = map_deus 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = normal 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 0 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 1588980864 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 07:14:32.391 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 07:14:32.391 [Lua] TRANSITION nil nil load_next_level 07:14:32.391 [Lua] Transition type "load_next_level", is server: true 07:14:32.391 [Lua] [GameNetworkManager] Leaving game... 07:14:32.391 [Lua] [GameNetworkManager] Shutting down game session host. 07:14:32.391 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:14:32.392 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:14:32.392 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1045.53 07:14:32.407 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:14:34.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:14:34.402 [Lua] [Managers] Calling function on all managers: 07:14:34.403 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 07:14:34.403 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 07:14:34.403 [Lua] Clearing all global lookup lists 07:14:34.403 [Lua] [IngamePlayerListUI] - Destroy 07:14:34.404 [Lua] [EquipmentUI] - Destroy 07:14:34.404 [Lua] [AbilityUI] - Destroy 07:14:34.404 [Lua] [GamePadEquipmentUI] - Destroy 07:14:34.404 [Lua] [GamePadAbilityUI] - Destroy 07:14:34.404 [Lua] [IngameUI] destroy 07:14:34.404 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [2,12,12,5,2,1,3,1,0,3,1,1,3,3,2,9,657,493,73,1528.25,19142.25,506.5,2442.5,800.25,0,1468.5,260,0,0] 07:14:34.404 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 07:14:34.404 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 07:14:34.404 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [1,4,3,10,0,0,2,7,2,2,3,1,1,3,4,1,721,639,20,1032.75,13823.25,209.75,968.75,285.5,0,895,211,0,0] 07:14:34.404 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 07:14:34.404 [Lua] PlayerManager:remove_player peer_id=110000105841eda 6 07:14:34.405 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,6,5,3,0,0,0,2,2,0,1,0,1,1,1,2,291,270,9,241.5,5979,189.5,469.5,0,0,260.25,141,0,1] 07:14:34.405 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"}] 07:14:34.405 [Lua] PlayerManager:remove_player peer_id=110000105841eda 4 07:14:34.405 [Lua] [Mutator] Deactivating mutator 'deus_more_hordes' 07:14:34.405 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 07:14:34.405 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 07:14:34.405 [Lua] [Mutator] Deactivating mutator 'increased_deus_soft_currency' 07:14:34.405 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[485f43d9ae015faf]' child 2: '#ID[8a3c816f7a955bf4]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[c0fdfd628f672028]' child 5: '#ID[2b37bca301899671]' child 6: '#ID[0cfcaf644fa807b8]' child 7: '#ID[3719182834cf35f3]' child 8: '#ID[5685b2752d023b13]' child 9: '#ID[40046c0656f4fe2f]' child 10: '#ID[b7439a060f8fc695]' 07:14:34.406 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[0d2ba1e66529f45b]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[f8cae640905170d7]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[1dac8f12643de343]' child 7: '#ID[ca0aa57f88d23f7d]' child 8: '#ID[246c528b70577843]' 07:14:34.406 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[59a4405d2022a58d]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[a1f06d8a46a32341]' child 6: '#ID[0979e34eaacf6a46]' child 7: '#ID[0979e34eaacf6a46]' child 8: '#ID[a63947aa9cf1b0ef]' 07:14:34.406 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[591e8680614ecb40]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[181a7a0ad51f873d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[33f2350a5569735b]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[61531f9ddccd81bc]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[2252441b0429abd4]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[c46a40a5c564a459]' child 17: '#ID[0d7bb981eaa40870]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[359af53c6d2a32d5]' 07:14:34.407 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[619b3d3019f207dc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[181a7a0ad51f873d]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[04395d4ca0d9775e]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[61531f9ddccd81bc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[d124bf6b446813ca]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[1f164038e85b5a38]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[d705e91f7bddd5c5]' 07:14:34.407 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[04395d4ca0d9775e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a4fa5e4dbf0c4e54]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[60a9466a5d1db0e3]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[60a9466a5d1db0e3]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[198756725522728c]' 07:14:34.409 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[c9b6e2bdd5ed6c07]' child 2: '#ID[4db6b1806e158af3]' child 3: '#ID[261217a21ffb9c3b]' child 4: '#ID[d4b846fda19803ca]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[d59989d9a2d9cc69]' child 7: '#ID[7136214f93b7ed7d]' child 8: '#ID[0cfcaf644fa807b8]' child 9: '#ID[47dd4d8b38d29e47]' 07:14:34.414 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 07:14:34.414 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:34.415 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 07:14:34.416 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 07:14:34.416 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 07:14:34.416 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 07:14:34.417 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:14:34.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 07:14:34.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 07:14:34.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 07:14:34.540 [Lua] [Managers] Destroying manager group: 07:14:34.542 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[142631729b1d7bc7]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[77b0d107412c5f42]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[cf4e9a8751d778b8]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[619b3d3019f207dc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[176f2e50809d6401]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[f38bde1d253ff642]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[61531f9ddccd81bc]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[c016018bc5f5e03a]' 07:14:34.551 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:14:34.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 07:14:34.684 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 07:14:34.686 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 07:14:34.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 07:14:34.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 07:14:34.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 07:14:34.688 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 07:14:34.691 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 07:14:34.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 07:14:34.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 07:14:34.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 07:14:34.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 07:14:34.704 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 07:14:34.706 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 07:14:34.707 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 07:14:34.709 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 07:14:34.710 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 07:14:34.711 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 07:14:34.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 07:14:34.720 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 07:14:34.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 07:14:34.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 07:14:34.724 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 07:14:34.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 07:14:34.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 07:14:34.735 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 07:14:34.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 07:14:34.738 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:14:34.739 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 07:14:34.739 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 07:14:34.739 [Lua] [Matchmaking] unregister rpcs 07:14:34.739 [Lua] ############### UNLOADING PACKAGES ############### 07:14:34.739 [Lua] [Gamestate] Enter state StateLoading 07:14:34.741 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:14:34.741 [Lua] [Matchmaking] register rpcs 07:14:34.741 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:14:34.741 [Lua] Set lobby begin: 07:14:34.741 [Lua] Lobby data twitch_enabled = false 07:14:34.741 [Lua] Lobby data selected_mission_id = journey_cave 07:14:34.741 [Lua] Lobby data num_players = 1 07:14:34.741 [Lua] Lobby data difficulty_tweak = 3 07:14:34.741 [Lua] Lobby data host = 110000105841eda 07:14:34.741 [Lua] Lobby data matchmaking_type = 2 07:14:34.741 [Lua] Lobby data is_private = true 07:14:34.741 [Lua] Lobby data match_started = true 07:14:34.741 [Lua] Lobby data difficulty = harder 07:14:34.741 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:14:34.741 [Lua] Lobby data player_slot_4 = 0:0 07:14:34.741 [Lua] Lobby data unique_server_name = Haruf 07:14:34.741 [Lua] Lobby data quick_game = false 07:14:34.741 [Lua] Lobby data country_code = DE 07:14:34.741 [Lua] Lobby data matchmaking = false 07:14:34.741 [Lua] Lobby data power_level = 0 07:14:34.741 [Lua] Lobby data mission_id = sig_mordrek_wastes_path1 07:14:34.741 [Lua] Lobby data mechanism = deus 07:14:34.741 [Lua] Lobby data player_slot_5 = 0:0 07:14:34.741 [Lua] Lobby data player_slot_2 = 0:0 07:14:34.741 [Lua] Lobby data network_hash = 35577e51b360aa03 07:14:34.741 [Lua] Lobby data player_slot_3 = 0:0 07:14:34.741 [Lua] Lobby data eac_authorized = true 07:14:34.741 [Lua] Set lobby end. 07:14:34.741 [Lua] registering RPCs 07:14:34.742 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:14:34.742 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:14:34.742 [Lua] Set lobby begin: 07:14:34.742 [Lua] Lobby data twitch_enabled = false 07:14:34.742 [Lua] Lobby data selected_mission_id = journey_cave 07:14:34.742 [Lua] Lobby data num_players = 1 07:14:34.742 [Lua] Lobby data difficulty_tweak = 3 07:14:34.742 [Lua] Lobby data host = 110000105841eda 07:14:34.742 [Lua] Lobby data matchmaking_type = 2 07:14:34.742 [Lua] Lobby data is_private = true 07:14:34.742 [Lua] Lobby data match_started = true 07:14:34.742 [Lua] Lobby data difficulty = harder 07:14:34.742 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:14:34.742 [Lua] Lobby data player_slot_4 = 0:0 07:14:34.742 [Lua] Lobby data unique_server_name = Haruf 07:14:34.742 [Lua] Lobby data quick_game = false 07:14:34.742 [Lua] Lobby data country_code = DE 07:14:34.742 [Lua] Lobby data matchmaking = false 07:14:34.742 [Lua] Lobby data power_level = 0 07:14:34.742 [Lua] Lobby data mission_id = dlc_morris_map 07:14:34.742 [Lua] Lobby data mechanism = deus 07:14:34.742 [Lua] Lobby data player_slot_5 = 0:0 07:14:34.742 [Lua] Lobby data player_slot_2 = 0:0 07:14:34.742 [Lua] Lobby data network_hash = 35577e51b360aa03 07:14:34.742 [Lua] Lobby data player_slot_3 = 0:0 07:14:34.742 [Lua] Lobby data eac_authorized = true 07:14:34.742 [Lua] Set lobby end. 07:14:34.742 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:14:34.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 07:14:34.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 07:14:34.750 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 07:14:34.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 07:14:34.751 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 07:14:34.751 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 07:14:34.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 07:14:34.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 07:14:34.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 07:14:34.751 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 07:14:34.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 07:14:34.752 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 07:14:34.753 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 07:14:34.753 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 07:14:34.753 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 07:14:34.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 07:14:34.754 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 07:14:34.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 07:14:34.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 07:14:34.760 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 07:14:34.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer 07:14:34.762 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 07:14:34.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 07:14:34.770 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 07:14:34.770 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 07:14:34.770 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 07:14:34.775 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 07:14:34.776 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 07:14:34.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 07:14:34.776 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 07:14:34.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer 07:14:34.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 07:14:34.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 07:14:34.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 07:14:34.779 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 07:14:34.779 [Lua] [StateLoading] load_current_level 07:14:34.779 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 07:14:34.779 [Umbra] Unload tome 07:14:34.780 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_path1, sig_mordrek_wastes_path1 07:14:34.780 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_mordrek/wastes_common, sig_mordrek_wastes_path1 07:14:34.783 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_mordrek_wastes_path1 07:14:34.786 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_mordrek/path_common, sig_mordrek_wastes_path1 07:14:34.823 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_mordrek, sig_mordrek_wastes_path1 07:14:34.826 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_mordrek_wastes_path1 07:14:34.842 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_mordrek_wastes_path1 07:14:34.842 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 07:14:34.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 07:14:34.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 07:14:34.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 07:14:35.078 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 07:14:35.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 07:14:35.909 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 07:14:35.926 [Lua] [LevelTransitionHandler] Level load completed! 07:14:35.926 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 07:14:35.926 [Lua] [EnemyPackageLoader] Load no enemies on this level 07:14:35.926 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 07:14:35.926 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 07:14:35.926 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 07:14:35.934 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false},"inventory_id":513333376,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false}} 07:14:35.934 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 07:14:35.943 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 513333376 07:14:35.943 [Lua] ### Received rpc_level_loaded 07:14:35.943 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 327 07:14:35.944 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 07:14:35.944 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 07:14:35.944 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 07:14:35.944 [Umbra] Init version: 3.4.15 :: 16 threads 07:14:35.945 [Lua] Async level spawning done 07:14:35.960 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 07:14:35.960 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 07:14:35.977 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 07:14:35.977 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 07:14:35.977 [Lua] ### Received rpc_level_loaded 07:14:35.977 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 327 07:14:35.977 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:14:36.978 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:14:36.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:14:36.979 [Lua] [Matchmaking] unregister rpcs 07:14:36.979 [Lua] Set lobby begin: 07:14:36.979 [Lua] Lobby data twitch_enabled = false 07:14:36.979 [Lua] Lobby data selected_mission_id = journey_cave 07:14:36.979 [Lua] Lobby data num_players = 1 07:14:36.979 [Lua] Lobby data difficulty_tweak = 3 07:14:36.979 [Lua] Lobby data host = 110000105841eda 07:14:36.979 [Lua] Lobby data matchmaking_type = 2 07:14:36.979 [Lua] Lobby data is_private = true 07:14:36.979 [Lua] Lobby data match_started = true 07:14:36.979 [Lua] Lobby data difficulty = harder 07:14:36.979 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:14:36.979 [Lua] Lobby data player_slot_4 = 0:0 07:14:36.979 [Lua] Lobby data unique_server_name = Haruf 07:14:36.979 [Lua] Lobby data quick_game = false 07:14:36.979 [Lua] Lobby data country_code = DE 07:14:36.979 [Lua] Lobby data matchmaking = false 07:14:36.979 [Lua] Lobby data power_level = 0 07:14:36.979 [Lua] Lobby data mission_id = dlc_morris_map 07:14:36.979 [Lua] Lobby data mechanism = deus 07:14:36.979 [Lua] Lobby data player_slot_5 = 0:0 07:14:36.979 [Lua] Lobby data player_slot_2 = 0:0 07:14:36.979 [Lua] Lobby data network_hash = 35577e51b360aa03 07:14:36.979 [Lua] Lobby data player_slot_3 = 0:0 07:14:36.979 [Lua] Lobby data eac_authorized = true 07:14:36.979 [Lua] Set lobby end. 07:14:36.979 [Lua] [Managers] Destroying manager group: 07:14:36.980 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 07:14:36.980 [Lua] [Gamestate] Enter StateIngame HOST 07:14:36.980 [Lua] <>level = dlc_morris_map<> 07:14:36.980 [Lua] [StateIngame] Server ingame 07:14:36.983 [Lua] Set lobby begin: 07:14:36.983 [Lua] Lobby data twitch_enabled = false 07:14:36.983 [Lua] Lobby data selected_mission_id = journey_cave 07:14:36.983 [Lua] Lobby data num_players = 1 07:14:36.983 [Lua] Lobby data difficulty_tweak = 0 07:14:36.983 [Lua] Lobby data host = 110000105841eda 07:14:36.983 [Lua] Lobby data matchmaking_type = 2 07:14:36.983 [Lua] Lobby data is_private = true 07:14:36.983 [Lua] Lobby data match_started = true 07:14:36.983 [Lua] Lobby data difficulty = normal 07:14:36.983 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:14:36.984 [Lua] Lobby data player_slot_4 = 0:0 07:14:36.984 [Lua] Lobby data unique_server_name = Haruf 07:14:36.984 [Lua] Lobby data quick_game = false 07:14:36.984 [Lua] Lobby data country_code = DE 07:14:36.984 [Lua] Lobby data matchmaking = false 07:14:36.984 [Lua] Lobby data power_level = 0 07:14:36.984 [Lua] Lobby data mission_id = dlc_morris_map 07:14:36.984 [Lua] Lobby data mechanism = deus 07:14:36.984 [Lua] Lobby data player_slot_5 = 0:0 07:14:36.984 [Lua] Lobby data player_slot_2 = 0:0 07:14:36.984 [Lua] Lobby data network_hash = 35577e51b360aa03 07:14:36.984 [Lua] Lobby data player_slot_3 = 0:0 07:14:36.984 [Lua] Lobby data eac_authorized = true 07:14:36.984 [Lua] Set lobby end. 07:14:36.984 [Lua] [Matchmaking] register rpcs 07:14:36.984 [Lua] GameNetworkManager:init... creating game session 07:14:36.984 [Lua] Host GameSession.make_game_session_host with session: 07:14:36.984 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:14:36.984 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 07:14:36.984 [Lua] [GameNetworkManager] self.is_server = true 07:14:36.984 [Network] Setting artificial MTU limit to 65536 07:14:36.986 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 1 07:14:36.999 [Lua] Switching ConflictSettings: to: disabled 07:14:36.999 [Lua] pacing=disabled 07:14:36.999 [Lua] roaming=nil 07:14:36.999 [Lua] specials=disabled 07:14:36.999 [Lua] debug_color=black 07:14:36.999 [Lua] pack_spawning=disabled 07:14:36.999 [Lua] contained_breeds=nil 07:14:36.999 [Lua] disabled=true 07:14:36.999 [Lua] boss=disabled 07:14:36.999 [Lua] horde=disabled 07:14:36.999 [Lua] name=disabled 07:14:36.999 [Lua] intensity=disabled 07:14:36.999 [Lua] --- 07:14:36.999 [Lua] [LevelAnalysis] set_random_seed( 0) 07:14:37.004 [Lua] [AIInterestPointSystem] Level Seed: -916306144 07:14:37.005 [Lua] 07:14:37.005 [Lua] [entity_system_bag] = table 07:14:37.005 [Lua] [entity_system_bag] = metatable 07:14:37.005 [Lua] [startup_data] = table 07:14:37.005 [Lua] [entity_manager] = table 07:14:37.005 [Lua] [entity_manager] = metatable 07:14:37.005 [Lua] [unit_spawner] = table 07:14:37.005 [Lua] [unit_spawner] = metatable 07:14:37.005 [Lua] [unit_storage] = table 07:14:37.005 [Lua] [unit_storage] = metatable 07:14:37.005 [Lua] [dice_keeper] = table 07:14:37.005 [Lua] [dice_keeper] = metatable 07:14:37.005 [Lua] [is_server] = true (boolean) 07:14:37.005 [Lua] [world] = [World] 07:14:37.005 [Lua] [system_api] = table 07:14:37.005 [Lua] [entity_system] = table 07:14:37.005 [Lua] [entity_system] = metatable 07:14:37.005 [Lua] [network_lobby] = table 07:14:37.005 [Lua] [network_lobby] = metatable 07:14:37.005 [Lua] [profile_synchronizer] = table 07:14:37.005 [Lua] [profile_synchronizer] = metatable 07:14:37.005 [Lua] [level_transition_handler] = table 07:14:37.005 [Lua] [level_transition_handler] = metatable 07:14:37.005 [Lua] [num_local_human_players] = 1 (number) 07:14:37.005 [Lua] [statistics_db] = table 07:14:37.005 [Lua] [statistics_db] = metatable 07:14:37.005 [Lua] [network_server] = table 07:14:37.005 [Lua] [network_server] = metatable 07:14:37.005 [Lua] [input_manager] = table 07:14:37.005 [Lua] [input_manager] = metatable 07:14:37.005 [Lua] [network_clock] = table 07:14:37.005 [Lua] [network_clock] = metatable 07:14:37.005 [Lua] [network_transmit] = table 07:14:37.005 [Lua] [network_transmit] = metatable 07:14:37.005 [Lua] [free_flight_manager] = table 07:14:37.005 [Lua] [free_flight_manager] = metatable 07:14:37.005 [Lua] [network_manager] = table 07:14:37.005 [Lua] [network_manager] = metatable 07:14:37.005 [Lua] [network_event_delegate] = table 07:14:37.005 [Lua] [network_event_delegate] = metatable 07:14:37.005 [Lua] 07:14:37.005 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:14:37.005 [Lua] ignoring extension VersusInteractObjectiveExtension 07:14:37.005 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:14:37.005 [Lua] ignoring extension VersusSocketObjectiveExtension 07:14:37.005 [Lua] ignoring extension VersusTargetObjectiveExtension 07:14:37.005 [Lua] ignoring extension VersusMissionObjectiveExtension 07:14:37.021 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 07:14:37.021 [Lua] [AchievementManager] Achievements using the steam platform 07:14:37.021 [Lua] PlayerManager:add_player player_1 07:14:37.086 [Lua] [StateIngame] Level seed: 0 07:14:37.087 [Lua] [LevelAnalysis] set_random_seed( -916306144) 07:14:37.087 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:14:37.087 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:14:37.088 [Lua] [IngameUI] init 07:14:37.095 [SteamVoipClient] select_out(110000105841eda, off) 07:14:37.099 [Lua] cb_razer_chroma_setup 07:14:37.130 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:14:37.130 [Lua] Set lobby begin: 07:14:37.130 [Lua] Lobby data twitch_enabled = false 07:14:37.130 [Lua] Lobby data selected_mission_id = journey_cave 07:14:37.130 [Lua] Lobby data num_players = 1 07:14:37.130 [Lua] Lobby data difficulty_tweak = 0 07:14:37.130 [Lua] Lobby data host = 110000105841eda 07:14:37.130 [Lua] Lobby data matchmaking_type = 2 07:14:37.130 [Lua] Lobby data is_private = true 07:14:37.130 [Lua] Lobby data match_started = true 07:14:37.130 [Lua] Lobby data difficulty = normal 07:14:37.130 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:14:37.130 [Lua] Lobby data player_slot_4 = 0:0 07:14:37.130 [Lua] Lobby data unique_server_name = Haruf 07:14:37.130 [Lua] Lobby data quick_game = false 07:14:37.130 [Lua] Lobby data country_code = DE 07:14:37.130 [Lua] Lobby data matchmaking = false 07:14:37.130 [Lua] Lobby data power_level = 795 07:14:37.131 [Lua] Lobby data mission_id = dlc_morris_map 07:14:37.131 [Lua] Lobby data mechanism = deus 07:14:37.131 [Lua] Lobby data player_slot_5 = 0:0 07:14:37.131 [Lua] Lobby data player_slot_2 = 0:0 07:14:37.131 [Lua] Lobby data network_hash = 35577e51b360aa03 07:14:37.131 [Lua] Lobby data player_slot_3 = 0:0 07:14:37.131 [Lua] Lobby data eac_authorized = true 07:14:37.131 [Lua] Set lobby end. 07:14:37.131 [Lua] CurrentConflictSettings disabled 07:14:37.131 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 07:14:37.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 07:14:37.131 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 07:14:37.131 [Lua] [Managers] Calling function on all managers: 07:14:37.131 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 07:14:37.131 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 07:14:37.131 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 07:14:37.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:14:37.135 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 07:14:37.135 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 07:14:37.159 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 07:14:37.159 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 07:14:37.196 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 07:14:37.196 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 07:14:37.197 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 07:14:37.518 [Lua] StateInGameRunning:_game_actually_starts() 07:14:37.518 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 07:14:37.518 [Lua] ################################################################################################################# 07:14:37.518 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_mordrek_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:14:37.518 [Lua] ################################################################################################################# 07:14:37.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 07:14:37.518 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 07:14:37.537 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, start={ node_15=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_12=[Unit '#ID[eab9d113c7029403]'], node_16=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, } { "node_15", "node_16", "node_13", "node_14", "node_9", } { node_9={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-104817326, power_ups=-1620067421, mutator=115842185, blessings=670137428, }, node_type="ingame", theme="wastes", layout_x=0.66251032360620121, level="sig_mordrek_wastes_path1", layout_y=0.68492863608695931, next={ "node_10", }, path=1, level_seed=-916306144, weapon_pickup_seed=-1864151041, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=115842185, power_ups=751398054, mutator=670137428, blessings=-1620067421, }, node_type="ingame", theme="nurgle", layout_x=0.57102611051650998, level="pat_tower_nurgle_path4", layout_y=1, next={ "node_9", }, path=4, level_seed=-1864151041, weapon_pickup_seed=-104817326, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=115842185, level_type="ARENA", layout_y=0.45503143443094901, next={ }, curse="curse_khorne_champions", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=670137428, power_ups=1613339597, mutator=-1620067421, blessings=751398054, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-104817326, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1620067421, power_ups=-375092536, mutator=751398054, blessings=1613339597, }, node_type="ingame", theme="wastes", layout_x=0.28430187332030149, level="pat_forest_wastes_path3", layout_y=0.5000945353615347, next={ "node_3", "node_13", }, path=3, level_seed=115842185, weapon_pickup_seed=670137428, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=751398054, power_ups=916303751, mutator=1613339597, blessings=-375092536, }, node_type="ingame", theme="tzeentch", layout_x=0.58388250949578346, level="pat_mines_tzeentch_path3", layout_y=0.14573594333813306, next={ "node_5", "node_9", }, path=3, level_seed=670137428, weapon_pickup_seed=-1620067421, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.79382525247237468, next={ "node_11", "node_14", }, weapon_pickup_seed=751398054, conflict_settings="disabled", path=0, system_seeds={ pickups=1613339597, power_ups=-91248838, mutator=-375092536, blessings=916303751, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1620067421, layout_x=0.41905895609494681, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44946429144038585, next={ "node_1", "node_15", }, weapon_pickup_seed=1613339597, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-375092536, power_ups=-2029679279, mutator=916303751, blessings=-91248838, }, node_type="start", mutators={ }, theme="wastes", level_seed=751398054, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=916303751, power_ups=451831420, mutator=-91248838, blessings=-2029679279, }, node_type="ingame", theme="wastes", layout_x=0.29163691672290798, level="pat_mountain_wastes_path2", layout_y=0, next={ "node_3", }, path=2, level_seed=1613339597, weapon_pickup_seed=-375092536, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-91248838, power_ups=-1719955541, mutator=-2029679279, blessings=451831420, }, node_type="ingame", theme="slaanesh", layout_x=0.52082456864328119, level="pat_bay_slaanesh_path1", layout_y=0.53002960133705901, next={ "node_9", }, path=1, level_seed=-375092536, weapon_pickup_seed=916303751, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.23654645408023664, next={ "node_4", "node_11", }, weapon_pickup_seed=-91248838, conflict_settings="disabled", path=0, system_seeds={ pickups=-2029679279, power_ups=1252417806, mutator=451831420, blessings=-1719955541, }, node_type="shop", mutators={ }, theme="wastes", level_seed=916303751, layout_x=0.41890310586805757, base_level="shop_fortune", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=451831420, power_ups=-873761515, mutator=-1719955541, blessings=1252417806, }, node_type="ingame", theme="wastes", layout_x=0.27874705232807223, level="pat_town_wastes_path3", layout_y=0.98698364044847098, next={ "node_13", }, path=3, level_seed=-91248838, weapon_pickup_seed=-2029679279, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1719955541, power_ups=-686341264, mutator=1252417806, blessings=-873761515, }, node_type="ingame", theme="khorne", layout_x=0.84226366823696597, level="sig_snare_a_khorne_path1", layout_y=0.43833519906427559, next={ "final", }, path=1, level_seed=-2029679279, weapon_pickup_seed=451831420, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1252417806, power_ups=57409551, mutator=-873761515, blessings=-686341264, }, node_type="ingame", theme="wastes", layout_x=0.15717393660720511, level="sig_crag_wastes_path5", layout_y=0.23955892226231604, next={ "node_2", "node_12", }, path=5, level_seed=451831420, weapon_pickup_seed=-1719955541, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-873761515, power_ups=1919413794, mutator=-686341264, blessings=57409551, }, node_type="ingame", theme="slaanesh", layout_x=0.89719870380544464, level="sig_volcano_slaanesh_path3", layout_y=0.10689864510924942, next={ "final", }, path=3, level_seed=-1719955541, weapon_pickup_seed=1252417806, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-686341264, power_ups=-1242982631, mutator=57409551, blessings=1919413794, }, node_type="ingame", theme="wastes", layout_x=0.14717173439474665, level="sig_gorge_wastes_path5", layout_y=0.729760299008403, next={ "node_12", "node_16", }, path=5, level_seed=1252417806, weapon_pickup_seed=-873761515, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.18147406269993452, next={ "node_6", "node_8", }, weapon_pickup_seed=-686341264, conflict_settings="disabled", path=0, system_seeds={ pickups=57409551, power_ups=1290835364, mutator=1919413794, blessings=-1242982631, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-873761515, layout_x=0.73970513707115715, base_level="shop_harmony", }, node_10={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.81813762547707425, next={ "final", }, weapon_pickup_seed=57409551, conflict_settings="disabled", path=0, system_seeds={ pickups=1919413794, power_ups=-1656101709, mutator=-1242982631, blessings=1290835364, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-686341264, layout_x=0.86247533116496933, base_level="shop_harmony", }, } 07:14:37.537 [Lua] [SharedState] deus_map_13656472_node_9: ready:0:0:0:0 = true 07:14:37.537 [Lua] [SharedState] deus_map_13656472_node_9: map_state:0:0:0:0 = STARTING 07:14:37.537 [Lua] [SharedState] deus_map_13656472_node_9: final_node_selected:0:0:0:0 = 07:14:37.537 [Lua] [SharedState] deus_map_13656472_node_9: vote:0:0:0:0 = 07:14:37.538 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 07:14:37.542 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 07:14:37.544 [Lua] [SharedState] deus_map_13656472_node_9: map_state:0:0:0:0 = WAITING 07:14:37.738 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 07:14:37.738 [Lua] Commit load time data 07:14:44.121 [Lua] [SharedState] deus_map_13656472_node_9: vote:0:0:0:0 = node_10 07:14:44.149 [Lua] [SharedState] deus_map_13656472_node_9: map_state:0:0:0:0 = VOTING 07:14:44.180 [Lua] [SharedState] deus_map_13656472_node_9: map_state:0:0:0:0 = VOTING_FINISHING 07:14:49.163 [Lua] [SharedState] deus_map_13656472_node_9: final_node_selected:0:0:0:0 = node_10 07:14:49.163 [Lua] [SharedState] deus_map_13656472_node_9: map_state:0:0:0:0 = FINISHING 07:14:49.163 [Lua] [SharedState] deus_run_state_13656472: twitch_vote:0:0:0:0 = 07:14:52.183 [Lua] [SharedState] deus_map_13656472_node_9: map_state:0:0:0:0 = FINISHED 07:14:52.184 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 07:14:53.205 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 07:14:53.205 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = node_10 07:14:53.205 [Lua] [SharedState] deus_run_state_13656472: traversed_nodes:0:0:0:0 = ["node_15","node_16","node_13","node_14","node_9","node_10"] 07:14:53.205 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 3 07:14:53.233 [Lua] [SharedState] deus_shop_13656472: peer_state:0:0:0:0 = 1 07:14:53.233 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 2 07:14:53.236 [Lua] [PackageManager] Load: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer, async-read, 07:14:53.236 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 3 07:14:53.264 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 3 07:14:53.305 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_sigmar_01 07:14:53.305 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_sigmar_01 07:15:05.869 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"name":"deus_grenade_multi_throw","rarity":"unique","client_id":1084679680},{"client_id":379432704,"name":"deus_push_increased_cleave","rarity":"unique"},{"client_id":2084524032,"name":"talent_6_2","rarity":"unique"},{"name":"deus_max_health","rarity":"exotic","client_id":37179852},{"client_id":1157329536,"name":"deus_push_cost_reduction","rarity":"exotic"},{"name":"deus_target_full_health_damage_mult","rarity":"exotic","client_id":1878652800},{"rarity":"exotic","client_id":233308176,"name":"movement_speed_on_active_ability_use"},{"client_id":1584428288,"name":"talent_1_1","rarity":"exotic"},{"client_id":696120128,"name":"talent_3_1","rarity":"exotic"},{"rarity":"rare","client_id":1119065216,"name":"barkskin"},{"client_id":724771712,"name":"talent_2_2","rarity":"rare"},{"client_id":691007424,"name":"talent_4_2","rarity":"rare"},{"client_id":904297984,"name":"talent_5_2","rarity":"rare"},{"rarity":"exotic","client_id":959030144,"name":"deus_uninterruptable_attacks"},{"client_id":1978367616,"name":"deus_knockdown_damage_immunity_aura","rarity":"unique"},{"name":"deus_health_regeneration","rarity":"exotic","client_id":788479360},{"rarity":"exotic","client_id":154121552,"name":"attack_speed_per_cooldown"},{"client_id":1194544896,"name":"talent_2_3","rarity":"rare"}] 07:15:05.870 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 1008 07:15:05.870 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -2600 07:15:05.870 [Lua] [SharedState] deus_run_state_13656472: bought_power_ups:0:0:0:0 = ["deus_target_full_health_damage_mult","movement_speed_on_active_ability_use","deus_push_cost_reduction","deus_max_health","talent_2_3"] 07:15:32.450 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"client_id":1084679680,"name":"deus_grenade_multi_throw","rarity":"unique"},{"rarity":"unique","client_id":379432704,"name":"deus_push_increased_cleave"},{"rarity":"unique","client_id":2084524032,"name":"talent_6_2"},{"client_id":37179852,"name":"deus_max_health","rarity":"exotic"},{"rarity":"exotic","client_id":1157329536,"name":"deus_push_cost_reduction"},{"client_id":1878652800,"name":"deus_target_full_health_damage_mult","rarity":"exotic"},{"name":"movement_speed_on_active_ability_use","rarity":"exotic","client_id":233308176},{"rarity":"exotic","client_id":1584428288,"name":"talent_1_1"},{"rarity":"exotic","client_id":696120128,"name":"talent_3_1"},{"name":"barkskin","rarity":"rare","client_id":1119065216},{"rarity":"rare","client_id":724771712,"name":"talent_2_2"},{"rarity":"rare","client_id":691007424,"name":"talent_4_2"},{"rarity":"rare","client_id":904297984,"name":"talent_5_2"},{"name":"deus_uninterruptable_attacks","rarity":"exotic","client_id":959030144},{"rarity":"unique","client_id":1978367616,"name":"deus_knockdown_damage_immunity_aura"},{"client_id":788479360,"name":"deus_health_regeneration","rarity":"exotic"},{"name":"attack_speed_per_cooldown","rarity":"exotic","client_id":154121552},{"rarity":"rare","client_id":1194544896,"name":"talent_2_3"},{"client_id":1259802752,"name":"deus_ranged_crit_explosion","rarity":"unique"}] 07:15:32.451 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 708 07:15:32.451 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -2900 07:15:32.451 [Lua] [SharedState] deus_run_state_13656472: bought_power_ups:0:0:0:0 = ["deus_target_full_health_damage_mult","movement_speed_on_active_ability_use","deus_push_cost_reduction","deus_max_health","talent_2_3","deus_ranged_crit_explosion"] 07:15:33.310 [Lua] [SharedState] deus_run_state_13656472: power_ups:110000105841eda:1:1:3 = [{"rarity":"unique","client_id":1084679680,"name":"deus_grenade_multi_throw"},{"name":"deus_push_increased_cleave","rarity":"unique","client_id":379432704},{"name":"talent_6_2","rarity":"unique","client_id":2084524032},{"rarity":"exotic","client_id":37179852,"name":"deus_max_health"},{"name":"deus_push_cost_reduction","rarity":"exotic","client_id":1157329536},{"rarity":"exotic","client_id":1878652800,"name":"deus_target_full_health_damage_mult"},{"client_id":233308176,"name":"movement_speed_on_active_ability_use","rarity":"exotic"},{"name":"talent_1_1","rarity":"exotic","client_id":1584428288},{"name":"talent_3_1","rarity":"exotic","client_id":696120128},{"client_id":1119065216,"name":"barkskin","rarity":"rare"},{"name":"talent_2_2","rarity":"rare","client_id":724771712},{"name":"talent_4_2","rarity":"rare","client_id":691007424},{"name":"talent_5_2","rarity":"rare","client_id":904297984},{"client_id":959030144,"name":"deus_uninterruptable_attacks","rarity":"exotic"},{"name":"deus_knockdown_damage_immunity_aura","rarity":"unique","client_id":1978367616},{"rarity":"exotic","client_id":788479360,"name":"deus_health_regeneration"},{"client_id":154121552,"name":"attack_speed_per_cooldown","rarity":"exotic"},{"name":"talent_2_3","rarity":"rare","client_id":1194544896},{"rarity":"unique","client_id":1259802752,"name":"deus_ranged_crit_explosion"},{"client_id":926034944,"name":"deus_consumable_extra_shot","rarity":"exotic"}] 07:15:33.310 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 458 07:15:33.310 [Lua] [SharedState] deus_run_state_13656472: coins_spent:0:0:0:0 = -3150 07:15:33.310 [Lua] [SharedState] deus_run_state_13656472: bought_power_ups:0:0:0:0 = ["deus_target_full_health_damage_mult","movement_speed_on_active_ability_use","deus_push_cost_reduction","deus_max_health","talent_2_3","deus_ranged_crit_explosion","deus_consumable_extra_shot"] 07:15:42.418 [Lua] [SharedState] deus_shop_13656472: peer_state:0:0:0:0 = 2 07:15:42.435 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 4 07:15:47.447 [Lua] [SharedState] deus_shop_13656472: shop_state:0:0:0:0 = 5 07:15:47.450 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 4 07:15:48.530 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer 07:15:48.534 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 4 07:15:48.534 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 07:15:48.557 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_9={ node_10=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_9=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_13=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_9=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_11=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, start={ node_15=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_11=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ node_13=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_12=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_12=[Unit '#ID[eab9d113c7029403]'], node_16=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ final=[Unit '#ID[eab9d113c7029403]'], }, } { "node_15", "node_16", "node_13", "node_14", "node_9", "node_10", } { node_9={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_hordes", }, run_progress=0.66659999999999997, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=-104817326, power_ups=-1620067421, mutator=115842185, blessings=670137428, }, node_type="ingame", theme="wastes", layout_x=0.66251032360620121, level="sig_mordrek_wastes_path1", layout_y=0.68492863608695931, next={ "node_10", }, path=1, level_seed=-916306144, weapon_pickup_seed=-1864151041, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=115842185, power_ups=751398054, mutator=670137428, blessings=-1620067421, }, node_type="ingame", theme="nurgle", layout_x=0.57102611051650998, level="pat_tower_nurgle_path4", layout_y=1, next={ "node_9", }, path=4, level_seed=-1864151041, weapon_pickup_seed=-104817326, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=115842185, level_type="ARENA", layout_y=0.45503143443094901, next={ }, curse="curse_khorne_champions", conflict_settings="deus_skaven_beastmen", path=1, system_seeds={ pickups=670137428, power_ups=1613339597, mutator=-1620067421, blessings=751398054, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-104817326, layout_x=1, base_level="arena_cave", }, node_12={ minor_modifier_group={ "deus_less_elites", "deus_more_specials", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-1620067421, power_ups=-375092536, mutator=751398054, blessings=1613339597, }, node_type="ingame", theme="wastes", layout_x=0.28430187332030149, level="pat_forest_wastes_path3", layout_y=0.5000945353615347, next={ "node_3", "node_13", }, path=3, level_seed=115842185, weapon_pickup_seed=670137428, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=751398054, power_ups=916303751, mutator=1613339597, blessings=-375092536, }, node_type="ingame", theme="tzeentch", layout_x=0.58388250949578346, level="pat_mines_tzeentch_path3", layout_y=0.14573594333813306, next={ "node_5", "node_9", }, path=3, level_seed=670137428, weapon_pickup_seed=-1620067421, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_chance", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, node_13={ level="shop_strife", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.79382525247237468, next={ "node_11", "node_14", }, weapon_pickup_seed=751398054, conflict_settings="disabled", path=0, system_seeds={ pickups=1613339597, power_ups=-91248838, mutator=-375092536, blessings=916303751, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1620067421, layout_x=0.41905895609494681, base_level="shop_strife", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.44946429144038585, next={ "node_1", "node_15", }, weapon_pickup_seed=1613339597, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=-375092536, power_ups=-2029679279, mutator=916303751, blessings=-91248838, }, node_type="start", mutators={ }, theme="wastes", level_seed=751398054, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=916303751, power_ups=451831420, mutator=-91248838, blessings=-2029679279, }, node_type="ingame", theme="wastes", layout_x=0.29163691672290798, level="pat_mountain_wastes_path2", layout_y=0, next={ "node_3", }, path=2, level_seed=1613339597, weapon_pickup_seed=-375092536, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-91248838, power_ups=-1719955541, mutator=-2029679279, blessings=451831420, }, node_type="ingame", theme="slaanesh", layout_x=0.52082456864328119, level="pat_bay_slaanesh_path1", layout_y=0.53002960133705901, next={ "node_9", }, path=1, level_seed=-375092536, weapon_pickup_seed=916303751, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="crit_boost", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.23654645408023664, next={ "node_4", "node_11", }, weapon_pickup_seed=-91248838, conflict_settings="disabled", path=0, system_seeds={ pickups=-2029679279, power_ups=1252417806, mutator=451831420, blessings=-1719955541, }, node_type="shop", mutators={ }, theme="wastes", level_seed=916303751, layout_x=0.41890310586805757, base_level="shop_fortune", }, node_16={ minor_modifier_group={ "increased_healing", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=451831420, power_ups=-873761515, mutator=-1719955541, blessings=1252417806, }, node_type="ingame", theme="wastes", layout_x=0.27874705232807223, level="pat_town_wastes_path3", layout_y=0.98698364044847098, next={ "node_13", }, path=3, level_seed=-91248838, weapon_pickup_seed=-2029679279, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, node_8={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1719955541, power_ups=-686341264, mutator=1252417806, blessings=-873761515, }, node_type="ingame", theme="khorne", layout_x=0.84226366823696597, level="sig_snare_a_khorne_path1", layout_y=0.43833519906427559, next={ "final", }, path=1, level_seed=-2029679279, weapon_pickup_seed=451831420, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_elites", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=1252417806, power_ups=57409551, mutator=-873761515, blessings=-686341264, }, node_type="ingame", theme="wastes", layout_x=0.15717393660720511, level="sig_crag_wastes_path5", layout_y=0.23955892226231604, next={ "node_2", "node_12", }, path=5, level_seed=451831420, weapon_pickup_seed=-1719955541, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-873761515, power_ups=1919413794, mutator=-686341264, blessings=57409551, }, node_type="ingame", theme="slaanesh", layout_x=0.89719870380544464, level="sig_volcano_slaanesh_path3", layout_y=0.10689864510924942, next={ "final", }, path=3, level_seed=-1719955541, weapon_pickup_seed=1252417806, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_monsters", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-686341264, power_ups=-1242982631, mutator=57409551, blessings=1919413794, }, node_type="ingame", theme="wastes", layout_x=0.14717173439474665, level="sig_gorge_wastes_path5", layout_y=0.729760299008403, next={ "node_12", "node_16", }, path=5, level_seed=1252417806, weapon_pickup_seed=-873761515, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_5={ level="shop_harmony", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.18147406269993452, next={ "node_6", "node_8", }, weapon_pickup_seed=-686341264, conflict_settings="disabled", path=0, system_seeds={ pickups=57409551, power_ups=1290835364, mutator=1919413794, blessings=-1242982631, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-873761515, layout_x=0.73970513707115715, base_level="shop_harmony", }, node_10={ level="shop_harmony", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.81813762547707425, next={ "final", }, weapon_pickup_seed=57409551, conflict_settings="disabled", path=0, system_seeds={ pickups=1919413794, power_ups=-1656101709, mutator=-1242982631, blessings=1290835364, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-686341264, layout_x=0.86247533116496933, base_level="shop_harmony", }, } 07:15:48.557 [Lua] [SharedState] deus_map_13656472_node_10: ready:0:0:0:0 = true 07:15:48.557 [Lua] [SharedState] deus_map_13656472_node_10: map_state:0:0:0:0 = STARTING 07:15:48.557 [Lua] [SharedState] deus_map_13656472_node_10: final_node_selected:0:0:0:0 = 07:15:48.557 [Lua] [SharedState] deus_map_13656472_node_10: vote:0:0:0:0 = 07:15:48.558 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 1 07:15:48.577 [Lua] [SharedState] deus_map_13656472_node_10: map_state:0:0:0:0 = WAITING 07:15:49.740 [Lua] [SharedState] deus_map_13656472_node_10: vote:0:0:0:0 = final 07:15:49.770 [Lua] [SharedState] deus_map_13656472_node_10: map_state:0:0:0:0 = VOTING 07:15:49.800 [Lua] [SharedState] deus_map_13656472_node_10: map_state:0:0:0:0 = VOTING_FINISHING 07:15:54.759 [Lua] [SharedState] deus_map_13656472_node_10: final_node_selected:0:0:0:0 = final 07:15:54.759 [Lua] [SharedState] deus_map_13656472_node_10: map_state:0:0:0:0 = FINISHING 07:15:54.759 [Lua] [SharedState] deus_run_state_13656472: twitch_vote:0:0:0:0 = 07:15:57.763 [Lua] [SharedState] deus_map_13656472_node_10: map_state:0:0:0:0 = FINISHED 07:15:57.764 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 07:15:58.779 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 2 07:15:58.779 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 07:15:58.806 [Lua] [SharedState] deus_game_mode_map_13656472: state:0:0:0:0 = 5 07:15:58.806 [Lua] [SharedState] deus_run_state_13656472: run_node_key:0:0:0:0 = final 07:15:58.806 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_cave_khorne_path1, mc:deus, gm:deus, env:0, seed:-104817326, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:harder, diff_tweak:10, id:1730823552, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_khorne_champions", }) 07:15:58.806 [Lua] [LevelTransitionHandler] promote_next_level_data 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = arena_cave_khorne_path1 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = -104817326 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = deus_skaven_beastmen 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = deus 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = harder 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 10 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 1730823552 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_khorne_champions"] 07:15:58.806 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 07:15:58.806 [Lua] [NetworkServer] Entering post game 07:15:58.806 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 07:15:58.806 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 07:15:58.807 [Save] Saving `save_data` 07:15:58.807 [Lua] gm_event_end_conditions_met true false 07:15:58.808 [Lua] Game won 07:15:58.808 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:15:58.811 [Save] Save done 07:15:58.811 [Save] Saving `save_data` 07:15:58.815 [Save] Save done 07:15:58.825 [Lua] generate_backend_stats 110000105841eda:1 07:15:58.890 [Lua] [PlayFabMirrorBase] Force commit 07:15:58.890 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 07:15:58.890 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:15:58.890 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:15:58.891 [Save] Saving `save_data` 07:15:58.891 [Lua] TRANSITION nil nil load_next_level 07:15:58.891 [Lua] Transition type "load_next_level", is server: true 07:15:58.891 [Lua] [GameNetworkManager] Leaving game... 07:15:58.891 [Lua] [GameNetworkManager] Shutting down game session host. 07:15:58.891 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:15:58.891 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:15:58.891 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=83.53 07:15:58.892 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 07:15:58.892 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:15:58.892 [Lua] [PlayFabMirrorBase] commit result "success", "14" 07:15:58.892 [Lua] none table: 0000000010E16A00 nil 07:15:58.895 [Save] Save done 07:16:00.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:16:00.758 [Lua] [Managers] Calling function on all managers: 07:16:00.758 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 07:16:00.758 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 07:16:00.758 [Lua] Clearing all global lookup lists 07:16:00.759 [Lua] [IngamePlayerListUI] - Destroy 07:16:00.759 [Lua] [IngameUI] destroy 07:16:00.761 [Lua] [Managers] Destroying manager group: 07:16:00.762 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:16:00.762 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 07:16:00.762 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 07:16:00.762 [Lua] [Matchmaking] unregister rpcs 07:16:00.762 [Lua] ############### UNLOADING PACKAGES ############### 07:16:00.762 [Lua] [Gamestate] Enter state StateLoading 07:16:00.764 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:16:00.764 [Lua] [Matchmaking] register rpcs 07:16:00.764 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:16:00.764 [Lua] Set lobby begin: 07:16:00.764 [Lua] Lobby data twitch_enabled = false 07:16:00.764 [Lua] Lobby data selected_mission_id = journey_cave 07:16:00.764 [Lua] Lobby data num_players = 1 07:16:00.764 [Lua] Lobby data difficulty_tweak = 0 07:16:00.764 [Lua] Lobby data host = 110000105841eda 07:16:00.764 [Lua] Lobby data matchmaking_type = 2 07:16:00.764 [Lua] Lobby data is_private = true 07:16:00.764 [Lua] Lobby data match_started = true 07:16:00.764 [Lua] Lobby data difficulty = normal 07:16:00.764 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:16:00.764 [Lua] Lobby data player_slot_4 = 0:0 07:16:00.764 [Lua] Lobby data unique_server_name = Haruf 07:16:00.764 [Lua] Lobby data quick_game = false 07:16:00.764 [Lua] Lobby data country_code = DE 07:16:00.764 [Lua] Lobby data matchmaking = false 07:16:00.764 [Lua] Lobby data power_level = 0 07:16:00.764 [Lua] Lobby data mission_id = dlc_morris_map 07:16:00.764 [Lua] Lobby data mechanism = deus 07:16:00.764 [Lua] Lobby data player_slot_5 = 0:0 07:16:00.764 [Lua] Lobby data player_slot_2 = 0:0 07:16:00.764 [Lua] Lobby data network_hash = 35577e51b360aa03 07:16:00.764 [Lua] Lobby data player_slot_3 = 0:0 07:16:00.764 [Lua] Lobby data eac_authorized = true 07:16:00.764 [Lua] Set lobby end. 07:16:00.764 [Lua] registering RPCs 07:16:00.764 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:16:00.764 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:16:00.764 [Lua] Set lobby begin: 07:16:00.764 [Lua] Lobby data twitch_enabled = false 07:16:00.764 [Lua] Lobby data selected_mission_id = journey_cave 07:16:00.764 [Lua] Lobby data num_players = 1 07:16:00.764 [Lua] Lobby data difficulty_tweak = 0 07:16:00.764 [Lua] Lobby data host = 110000105841eda 07:16:00.764 [Lua] Lobby data matchmaking_type = 2 07:16:00.764 [Lua] Lobby data is_private = true 07:16:00.764 [Lua] Lobby data match_started = true 07:16:00.764 [Lua] Lobby data difficulty = normal 07:16:00.764 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:16:00.764 [Lua] Lobby data player_slot_4 = 0:0 07:16:00.764 [Lua] Lobby data unique_server_name = Haruf 07:16:00.764 [Lua] Lobby data quick_game = false 07:16:00.764 [Lua] Lobby data country_code = DE 07:16:00.764 [Lua] Lobby data matchmaking = false 07:16:00.765 [Lua] Lobby data power_level = 0 07:16:00.765 [Lua] Lobby data mission_id = arena_cave_khorne_path1 07:16:00.765 [Lua] Lobby data mechanism = deus 07:16:00.765 [Lua] Lobby data player_slot_5 = 0:0 07:16:00.765 [Lua] Lobby data player_slot_2 = 0:0 07:16:00.765 [Lua] Lobby data network_hash = 35577e51b360aa03 07:16:00.765 [Lua] Lobby data player_slot_3 = 0:0 07:16:00.765 [Lua] Lobby data eac_authorized = true 07:16:00.765 [Lua] Set lobby end. 07:16:00.765 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:16:00.777 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave, global_loading_screens, async-read, prioritized 07:16:00.777 [Lua] [StateLoading] load_current_level 07:16:00.777 [Lua] [LevelTransitionHandler] load_current_level, loading arena_cave_khorne_path1 0 07:16:00.800 [Umbra] Unload tome 07:16:00.803 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 07:16:00.803 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_khorne_champions, arena_cave_khorne_path1, async-read, 07:16:00.803 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_cave_khorne_path1, async-read, 07:16:00.803 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_cave_khorne_path1, async-read, 07:16:00.803 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave, arena_cave_khorne_path1, async-read, 07:16:00.803 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/path_common, arena_cave_khorne_path1, async-read, 07:16:00.803 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, arena_cave_khorne_path1, async-read, 07:16:00.803 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/khorne_common, arena_cave_khorne_path1, async-read, 07:16:00.803 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1, arena_cave_khorne_path1, async-read, 07:16:00.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave 07:16:00.889 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave 07:16:00.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_khorne_champions 07:16:01.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_khorne_champions 07:16:01.140 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_khorne_champions 07:16:01.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 07:16:02.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 07:16:02.415 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 07:16:02.415 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 07:16:02.666 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 07:16:02.666 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 07:16:02.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave 07:16:05.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave 07:16:05.670 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave 07:16:05.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/path_common 07:16:06.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/path_common 07:16:06.122 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/path_common 07:16:06.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 07:16:06.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 07:16:06.737 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 07:16:06.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/khorne_common 07:16:06.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/khorne_common 07:16:06.899 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/khorne_common 07:16:06.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1 07:16:06.968 [Umbra] Loading umbra tome '#ID[795fda347c5312e9]' 07:16:07.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1 07:16:07.000 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1 07:16:07.022 [Lua] [LevelTransitionHandler] Level load completed! 07:16:07.022 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_cave_khorne_path1 - level_seed: -104817326 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 07:16:07.024 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:16:07.024 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_rat_ogre=true, skaven_loot_rat=true, chaos_warrior=true, chaos_vortex_sorcerer=true, beastmen_standard_bearer=true, skaven_stormfiend=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_warpfire_thrower=true, chaos_raider=true, chaos_marauder=true, } 07:16:07.024 [Lua] load_startup_enemy_packages: -------------- 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_spawn 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_troll 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_rat_ogre 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_stormfiend 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] beastmen_minotaur 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_plague_sorcerer 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_corruptor_sorcerer 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_gutter_runner 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_pack_master 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_poison_wind_globadier 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_ratling_gunner 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_warpfire_thrower 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_vortex_sorcerer 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] beastmen_standard_bearer 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_vortex 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] critter_rat 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] critter_pig 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_storm_vermin_with_shield 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] beastmen_gor 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_storm_vermin 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] beastmen_ungor_archer 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_plague_monk 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_loot_rat 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_warrior 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] beastmen_ungor 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_clan_rat 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_slave 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_fanatic 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_marauder_with_shield 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] skaven_clan_rat_with_shield 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_berzerker 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] beastmen_bestigor 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_raider 07:16:07.024 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 07:16:07.024 [Lua] chaos_marauder 07:16:07.037 [Lua] ### Received rpc_level_loaded 07:16:07.037 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 154 07:16:07.037 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 07:16:07.052 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 07:16:07.052 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 07:16:07.068 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 07:16:07.068 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 07:16:07.069 [Lua] ### Received rpc_level_loaded 07:16:07.069 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 154 07:16:07.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 07:16:07.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 07:16:07.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 07:16:07.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 07:16:07.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 07:16:07.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 07:16:07.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 07:16:07.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 07:16:07.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 07:16:08.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 07:16:08.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 07:16:08.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 07:16:08.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 07:16:08.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 07:16:08.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 07:16:08.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 07:16:08.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 07:16:08.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 07:16:08.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 07:16:08.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 07:16:08.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 07:16:08.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 07:16:08.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 07:16:08.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 07:16:09.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 07:16:09.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 07:16:09.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 07:16:09.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 07:16:09.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 07:16:09.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 07:16:09.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 07:16:09.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 07:16:09.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 07:16:09.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 07:16:09.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 07:16:09.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 07:16:09.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 07:16:09.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 07:16:09.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 07:16:10.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 07:16:10.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 07:16:10.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 07:16:10.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 07:16:10.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 07:16:10.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:16:10.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:16:10.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:16:10.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 07:16:10.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 07:16:10.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 07:16:10.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:16:10.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:16:10.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 07:16:10.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 07:16:10.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 07:16:10.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 07:16:10.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 07:16:11.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 07:16:11.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 07:16:11.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 07:16:11.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 07:16:11.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 07:16:11.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 07:16:11.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 07:16:11.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 07:16:11.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 07:16:11.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 07:16:11.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 07:16:11.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 07:16:12.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 07:16:12.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 07:16:12.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 07:16:12.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 07:16:12.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 07:16:12.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 07:16:12.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 07:16:12.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 07:16:12.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 07:16:12.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 07:16:12.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 07:16:12.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 07:16:13.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 07:16:13.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 07:16:13.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 07:16:13.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 07:16:13.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 07:16:13.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 07:16:13.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 07:16:13.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 07:16:13.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 07:16:13.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 07:16:13.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 07:16:13.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 07:16:14.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 07:16:14.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 07:16:14.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 07:16:14.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 07:16:14.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 07:16:14.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 07:16:14.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 07:16:14.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 07:16:14.702 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_cave_khorne_path1 game_mode: deus 07:16:14.702 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 07:16:14.702 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 07:16:14.710 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false},"inventory_id":1888237696,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false}} 07:16:14.710 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 07:16:14.718 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 1888237696 07:16:14.718 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 07:16:14.718 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_cave/generated/khorne_path1/world 07:16:14.718 [Umbra] Init version: 3.4.15 :: 16 threads 07:16:14.734 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 07:16:14.734 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 07:16:14.735 [Lua] Async level spawning done 07:16:14.735 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:16:15.724 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:16:15.724 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:16:15.724 [Lua] [Matchmaking] unregister rpcs 07:16:15.724 [Lua] Set lobby begin: 07:16:15.724 [Lua] Lobby data twitch_enabled = false 07:16:15.724 [Lua] Lobby data selected_mission_id = journey_cave 07:16:15.724 [Lua] Lobby data num_players = 1 07:16:15.724 [Lua] Lobby data difficulty_tweak = 0 07:16:15.724 [Lua] Lobby data host = 110000105841eda 07:16:15.724 [Lua] Lobby data matchmaking_type = 2 07:16:15.724 [Lua] Lobby data is_private = true 07:16:15.724 [Lua] Lobby data match_started = true 07:16:15.724 [Lua] Lobby data difficulty = normal 07:16:15.724 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:16:15.724 [Lua] Lobby data player_slot_4 = 0:0 07:16:15.724 [Lua] Lobby data unique_server_name = Haruf 07:16:15.724 [Lua] Lobby data quick_game = false 07:16:15.724 [Lua] Lobby data country_code = DE 07:16:15.724 [Lua] Lobby data matchmaking = false 07:16:15.725 [Lua] Lobby data power_level = 0 07:16:15.725 [Lua] Lobby data mission_id = arena_cave_khorne_path1 07:16:15.725 [Lua] Lobby data mechanism = deus 07:16:15.725 [Lua] Lobby data player_slot_5 = 0:0 07:16:15.725 [Lua] Lobby data player_slot_2 = 0:0 07:16:15.725 [Lua] Lobby data network_hash = 35577e51b360aa03 07:16:15.725 [Lua] Lobby data player_slot_3 = 0:0 07:16:15.725 [Lua] Lobby data eac_authorized = true 07:16:15.725 [Lua] Set lobby end. 07:16:15.725 [Lua] [Managers] Destroying manager group: 07:16:15.725 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave, global_loading_screens 07:16:15.725 [Lua] [Gamestate] Enter StateIngame HOST 07:16:15.726 [Lua] <>level = arena_cave_khorne_path1<> 07:16:15.726 [Lua] [StateIngame] Server ingame 07:16:15.729 [Lua] Set lobby begin: 07:16:15.729 [Lua] Lobby data twitch_enabled = false 07:16:15.729 [Lua] Lobby data selected_mission_id = journey_cave 07:16:15.729 [Lua] Lobby data num_players = 1 07:16:15.729 [Lua] Lobby data difficulty_tweak = 10 07:16:15.729 [Lua] Lobby data host = 110000105841eda 07:16:15.729 [Lua] Lobby data matchmaking_type = 2 07:16:15.729 [Lua] Lobby data is_private = true 07:16:15.729 [Lua] Lobby data match_started = true 07:16:15.729 [Lua] Lobby data difficulty = harder 07:16:15.729 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:16:15.729 [Lua] Lobby data player_slot_4 = 0:0 07:16:15.729 [Lua] Lobby data unique_server_name = Haruf 07:16:15.729 [Lua] Lobby data quick_game = false 07:16:15.729 [Lua] Lobby data country_code = DE 07:16:15.729 [Lua] Lobby data matchmaking = false 07:16:15.729 [Lua] Lobby data power_level = 0 07:16:15.729 [Lua] Lobby data mission_id = arena_cave_khorne_path1 07:16:15.729 [Lua] Lobby data mechanism = deus 07:16:15.729 [Lua] Lobby data player_slot_5 = 0:0 07:16:15.729 [Lua] Lobby data player_slot_2 = 0:0 07:16:15.729 [Lua] Lobby data network_hash = 35577e51b360aa03 07:16:15.729 [Lua] Lobby data player_slot_3 = 0:0 07:16:15.729 [Lua] Lobby data eac_authorized = true 07:16:15.729 [Lua] Set lobby end. 07:16:15.729 [Lua] [Matchmaking] register rpcs 07:16:15.729 [Lua] GameNetworkManager:init... creating game session 07:16:15.729 [Lua] Host GameSession.make_game_session_host with session: 07:16:15.729 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:16:15.729 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 07:16:15.729 [Lua] [GameNetworkManager] self.is_server = true 07:16:15.729 [Network] Setting artificial MTU limit to 65536 07:16:15.730 [Lua] [Mutator] Initializing mutator 'curse_khorne_champions' 07:16:15.730 [Lua] [Mutator] Initializing mutator 'no_sorcerers' 07:16:15.735 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 07:16:15.735 [Lua] pacing=deus_default 07:16:15.735 [Lua] locked_func_name=beastmen 07:16:15.735 [Lua] roaming=nil 07:16:15.735 [Lua] specials=deus_skaven_beastmen 07:16:15.735 [Lua] contained_breeds=nil 07:16:15.735 [Lua] debug_color=orange 07:16:15.735 [Lua] disabled=false 07:16:15.735 [Lua] pack_spawning=deus_skaven_beastmen 07:16:15.735 [Lua] factions=nil 07:16:15.735 [Lua] description=deus_conflict_director_skaven_beastmen_name 07:16:15.735 [Lua] boss=deus_skaven_beastmen 07:16:15.735 [Lua] horde=deus_beastmen 07:16:15.735 [Lua] name=deus_skaven_beastmen 07:16:15.735 [Lua] intensity=deus_default 07:16:15.735 [Lua] --- 07:16:15.735 [Lua] [LevelAnalysis] set_random_seed( -104817326) 07:16:15.738 [Lua] [AIInterestPointSystem] Level Seed: -104817326 07:16:15.738 [Lua] 07:16:15.738 [Lua] [entity_system_bag] = table 07:16:15.738 [Lua] [entity_system_bag] = metatable 07:16:15.738 [Lua] [startup_data] = table 07:16:15.738 [Lua] [entity_manager] = table 07:16:15.738 [Lua] [entity_manager] = metatable 07:16:15.738 [Lua] [unit_spawner] = table 07:16:15.738 [Lua] [unit_spawner] = metatable 07:16:15.738 [Lua] [unit_storage] = table 07:16:15.738 [Lua] [unit_storage] = metatable 07:16:15.738 [Lua] [dice_keeper] = table 07:16:15.738 [Lua] [dice_keeper] = metatable 07:16:15.738 [Lua] [is_server] = true (boolean) 07:16:15.739 [Lua] [world] = [World] 07:16:15.739 [Lua] [system_api] = table 07:16:15.739 [Lua] [entity_system] = table 07:16:15.739 [Lua] [entity_system] = metatable 07:16:15.739 [Lua] [network_lobby] = table 07:16:15.739 [Lua] [network_lobby] = metatable 07:16:15.739 [Lua] [profile_synchronizer] = table 07:16:15.739 [Lua] [profile_synchronizer] = metatable 07:16:15.739 [Lua] [level_transition_handler] = table 07:16:15.739 [Lua] [level_transition_handler] = metatable 07:16:15.739 [Lua] [num_local_human_players] = 1 (number) 07:16:15.739 [Lua] [statistics_db] = table 07:16:15.739 [Lua] [statistics_db] = metatable 07:16:15.739 [Lua] [network_server] = table 07:16:15.739 [Lua] [network_server] = metatable 07:16:15.739 [Lua] [input_manager] = table 07:16:15.739 [Lua] [input_manager] = metatable 07:16:15.739 [Lua] [network_clock] = table 07:16:15.739 [Lua] [network_clock] = metatable 07:16:15.739 [Lua] [network_transmit] = table 07:16:15.739 [Lua] [network_transmit] = metatable 07:16:15.739 [Lua] [free_flight_manager] = table 07:16:15.739 [Lua] [free_flight_manager] = metatable 07:16:15.739 [Lua] [network_manager] = table 07:16:15.739 [Lua] [network_manager] = metatable 07:16:15.739 [Lua] [network_event_delegate] = table 07:16:15.739 [Lua] [network_event_delegate] = metatable 07:16:15.739 [Lua] 07:16:15.739 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:16:15.739 [Lua] ignoring extension VersusInteractObjectiveExtension 07:16:15.739 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:16:15.739 [Lua] ignoring extension VersusSocketObjectiveExtension 07:16:15.739 [Lua] ignoring extension VersusTargetObjectiveExtension 07:16:15.739 [Lua] ignoring extension VersusMissionObjectiveExtension 07:16:15.740 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:16:15.759 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 07:16:15.760 [Lua] [AchievementManager] Achievements using the steam platform 07:16:15.760 [Lua] PlayerManager:add_player player_1 07:16:15.846 [Lua] [StateIngame] Level seed: -104817326 07:16:15.847 [Lua] [LevelAnalysis] set_random_seed( -104817326) 07:16:15.848 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:16:15.848 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:16:15.849 [Lua] [IngameUI] init 07:16:15.864 [SteamVoipClient] select_out(110000105841eda, off) 07:16:15.868 [Lua] cb_razer_chroma_setup 07:16:15.901 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:16:15.901 [Lua] Set lobby begin: 07:16:15.901 [Lua] Lobby data twitch_enabled = false 07:16:15.901 [Lua] Lobby data selected_mission_id = journey_cave 07:16:15.901 [Lua] Lobby data num_players = 1 07:16:15.901 [Lua] Lobby data difficulty_tweak = 10 07:16:15.902 [Lua] Lobby data host = 110000105841eda 07:16:15.902 [Lua] Lobby data matchmaking_type = 2 07:16:15.902 [Lua] Lobby data is_private = true 07:16:15.902 [Lua] Lobby data match_started = true 07:16:15.902 [Lua] Lobby data difficulty = harder 07:16:15.902 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:16:15.902 [Lua] Lobby data player_slot_4 = 0:0 07:16:15.902 [Lua] Lobby data unique_server_name = Haruf 07:16:15.902 [Lua] Lobby data quick_game = false 07:16:15.902 [Lua] Lobby data country_code = DE 07:16:15.902 [Lua] Lobby data matchmaking = false 07:16:15.902 [Lua] Lobby data power_level = 795 07:16:15.902 [Lua] Lobby data mission_id = arena_cave_khorne_path1 07:16:15.902 [Lua] Lobby data mechanism = deus 07:16:15.902 [Lua] Lobby data player_slot_5 = 0:0 07:16:15.902 [Lua] Lobby data player_slot_2 = 0:0 07:16:15.902 [Lua] Lobby data network_hash = 35577e51b360aa03 07:16:15.902 [Lua] Lobby data player_slot_3 = 0:0 07:16:15.902 [Lua] Lobby data eac_authorized = true 07:16:15.902 [Lua] Set lobby end. 07:16:15.902 [Lua] CurrentConflictSettings deus_skaven_beastmen 07:16:15.902 [Lua] [ConflictDirector] conflict_director is ai_ready 07:16:15.902 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:16:15.902 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:16:15.902 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:16:15.902 [Lua] Forming navigation groups in one frame 07:16:15.902 [Lua] Forming navigation groups 07:16:15.910 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000007203198 07:16:15.915 [Lua] NavigationGroupManager -> calulation time B: 0.0050000000001091394 07:16:15.915 [Lua] number of nav groups: 11 07:16:15.915 [Lua] number of refined nav groups : 10 07:16:15.916 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999929423211 07:16:15.916 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.7359590768814086 Normalized coefficient: 0.51844540115359139 07:16:15.917 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 07:16:15.917 [Lua] [LevelAnalysis] Generating boss paths for level: arena_cave_khorne_path1 07:16:15.917 [Lua] [LevelAnalysis] This level has a total main-path length of 29.201 meters. 07:16:15.917 [Lua] [LevelAnalysis] grouping spawners for event_patrol 07:16:15.917 [Lua] [LevelAnalysis] 07:16:15.917 [Lua] [LevelAnalysis] grouping spawners for event_boss 07:16:15.917 [Lua] [LevelAnalysis] 07:16:15.917 [Lua] [LevelAnalysis] Terror events added: 07:16:15.917 [Lua] [LevelAnalysis] num_event_places_f: -0.01386599349975586 , num_event_places: -1 , trailing_event_fraction: 0.98613400650024419 , num_events: 0 07:16:15.917 [Lua] [LevelAnalysis] Level path distance: 29.201009750366211 07:16:15.917 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 07:16:15.920 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 07:16:15.921 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:16:15.921 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:16:15.921 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=11 07:16:15.921 [Lua] [Mutator] Activating mutator 'no_sorcerers' 07:16:15.921 [Lua] [Mutator] Activating mutator 'curse_khorne_champions' 07:16:15.922 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 07:16:15.922 [Lua] [Managers] Calling function on all managers: 07:16:15.922 [Lua] [SharedState] deus_run_state_13656472: player_level:0:0:0:0 = 35 07:16:15.922 [Lua] [SharedState] deus_run_state_13656472: player_frame:0:0:0:0 = frame_0038 07:16:15.922 [Lua] [SharedState] deus_run_state_13656472: player_name:0:0:0:0 = Haruf 07:16:15.922 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:16:15.936 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 07:16:15.936 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 07:16:15.937 [Lua] player (110000105841eda,4) was put into party 1 07:16:15.986 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=12 07:16:15.986 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 07:16:15.986 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:4) to profile(3) career(2) 07:16:15.986 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 07:16:15.992 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":911903232,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_15":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}} 07:16:15.992 [Lua] player (110000105841eda,6) was put into party 1 07:16:16.046 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=14 07:16:16.046 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 07:16:16.046 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:6) to profile(5) career(1) 07:16:16.046 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 07:16:16.052 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/two_handed_swords":false,"wwise\/handgun":false},"inventory_id":1813820672,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/handgun":false}} 07:16:16.052 [Lua] player (110000105841eda,5) was put into party 1 07:16:16.102 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=16 07:16:16.102 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 07:16:16.102 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 07:16:16.102 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 07:16:16.108 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":877070208,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 07:16:16.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 07:16:16.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 07:16:16.113 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 07:16:16.113 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 07:16:16.113 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 07:16:16.113 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 07:16:16.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 07:16:16.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 07:16:16.114 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 07:16:16.114 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 07:16:16.123 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 07:16:16.123 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 07:16:16.124 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 07:16:17.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 07:16:17.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 07:16:17.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 07:16:17.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 07:16:17.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 07:16:17.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 07:16:17.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 07:16:17.857 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 07:16:17.857 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 07:16:18.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 07:16:18.037 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 07:16:18.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 07:16:18.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 07:16:18.338 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 07:16:18.339 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 07:16:18.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 07:16:18.646 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 07:16:18.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 07:16:18.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 07:16:18.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 07:16:18.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 07:16:18.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 07:16:18.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 07:16:18.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 07:16:18.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 07:16:18.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 07:16:18.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 07:16:19.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 07:16:19.014 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 07:16:19.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 07:16:19.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 07:16:19.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 07:16:19.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 07:16:19.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 07:16:19.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 07:16:19.200 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 07:16:19.297 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 07:16:19.297 [Lua] [PackageManager] Force_load: wwise/we_deus_01 07:16:19.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 07:16:19.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 07:16:19.404 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 07:16:19.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 07:16:19.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 07:16:19.585 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 07:16:19.586 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 07:16:19.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 07:16:19.847 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 07:16:19.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:16:19.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:16:19.924 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 07:16:19.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 07:16:20.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 07:16:20.031 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 07:16:20.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 07:16:20.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 07:16:20.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1 07:16:20.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 07:16:20.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 07:16:20.562 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 07:16:20.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 07:16:20.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 07:16:20.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 07:16:20.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:16:20.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:16:20.858 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 07:16:20.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 07:16:20.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 07:16:20.993 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 07:16:20.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 07:16:21.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 07:16:21.259 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 07:16:21.259 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 07:16:21.366 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 07:16:21.366 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 07:16:21.366 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 07:16:21.500 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 07:16:21.500 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 07:16:21.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 07:16:21.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 07:16:21.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 07:16:21.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 07:16:21.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 07:16:21.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 07:16:21.634 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 07:16:21.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 07:16:21.722 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 07:16:21.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 07:16:21.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 07:16:21.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 07:16:21.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 07:16:22.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 07:16:22.077 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 07:16:22.077 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 07:16:22.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 07:16:22.186 [Lua] [PackageManager] Force_load: wwise/handgun 07:16:22.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 07:16:22.213 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:6:0:0 = 1813820672 07:16:22.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 07:16:22.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 07:16:22.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 07:16:22.312 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 877070208 07:16:22.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 07:16:22.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 07:16:22.366 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:4:0:0 = 911903232 07:16:22.368 [Lua] rpc_to_client_spawn_player 110000105841eda 1 07:16:22.368 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105841eda 4 07:16:22.370 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", slot_grenade="grenade_frag_01", } 07:16:22.370 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 07:16:22.371 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_friendly_murderer_01", slot_grenade="grenade_frag_01", } 07:16:22.371 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 07:16:22.371 [Lua] TalentExtension:_send_rpc_sync_talents 18 07:16:22.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.96944444444444444) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9375) 07:16:22.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19 07:16:22.372 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000105841eda 6 07:16:22.374 [Lua] self.initial_inventory: { slot_grenade="grenade_frag_01", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="potion_pockets_full_of_bombs_01", } 07:16:22.374 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 07:16:22.375 [Lua] TalentExtension:_send_rpc_sync_talents 20 07:16:22.375 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.83333333333333337) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.375 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21 07:16:22.375 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 07:16:22.378 [Lua] TalentExtension:_send_rpc_sync_talents 22 07:16:22.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.71666666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.378 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23 07:16:22.378 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [2,12,12,5,2,1,3,1,0,3,1,1,3,3,2,9,657,493,73,1528.25,19142.25,506.5,2442.5,800.25,0,1468.5,260,0,0] 07:16:22.379 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-6.03813, -9.81386, 1.37756), Vector4(0, 0, 0, -1)) 07:16:22.382 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="holy_hand_grenade", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="potion_friendly_murderer_01", } 07:16:22.382 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 07:16:22.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.382 [Lua] TalentExtension:_send_rpc_sync_talents 24 07:16:22.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.382 [Lua] PlayerManager:assign_unit_ownership Haruf 110000105841eda 1 07:16:22.382 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 07:16:22.394 [Lua] [GameNetworkManager] destroying game object with go_id=23 07:16:22.394 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c0fdfd628f672028]' child 4: '#ID[2b37bca301899671]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[1ed35552da9d7ffd]' child 7: '#ID[3719182834cf35f3]' child 8: '#ID[5685b2752d023b13]' child 9: '#ID[40046c0656f4fe2f]' child 10: '#ID[b7439a060f8fc695]' 07:16:22.394 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[33f2350a5569735b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[61531f9ddccd81bc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[ebbf722237b1bf85]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[2252441b0429abd4]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[c46a40a5c564a459]' child 15: '#ID[0d7bb981eaa40870]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[359af53c6d2a32d5]' 07:16:22.395 [Lua] TerrorEventMixer.start_event: arena_cave_terror (seed: -104817328) 07:16:22.397 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 07:16:22.397 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 07:16:22.397 [Lua] [GameNetworkManager] destroying game object with go_id=16 07:16:22.397 [Lua] [GameNetworkManager] destroying game object with go_id=17 07:16:22.398 [Lua] player (110000105841eda,5) was put into party 1 07:16:22.464 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=26 07:16:22.464 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=27 07:16:22.464 [Lua] [ProfileSynchronizer] Assigning peer(110000105841eda:5) to profile(4) career(4) 07:16:22.464 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000105841eda"}] 07:16:22.470 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false},"inventory_id":1869768704,"first_person":{"resource_packages\/careers\/we_thornsister":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 07:16:22.476 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:5:0:0 = 1869768704 07:16:22.476 [Lua] Players are leaving the safe zone 07:16:22.479 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5 07:16:22.480 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105841eda 5 07:16:22.482 [Lua] TalentExtension:_send_rpc_sync_talents 28 07:16:22.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.71666666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 07:16:22.943 [Lua] StateInGameRunning:_game_actually_starts() 07:16:22.943 [Lua] ################################################################################################################# 07:16:22.944 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-arena_cave_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:16:22.944 [Lua] ################################################################################################################# 07:16:22.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 07:16:22.944 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 07:16:22.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 07:16:23.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 07:16:23.735 [Lua] Commit load time data 07:16:25.498 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.50784313725490193 07:16:28.457 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51568627450980398 07:16:34.470 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.52941176470588236 07:16:35.163 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = healthkit_first_aid_kit_01 07:16:37.115 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.7416666666666667 07:16:37.402 [Lua] TerrorEventMixer.start_event: arena_cave_terror_beastmen_special (seed: -104817328) 07:16:37.434 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53627450980392155 07:16:43.469 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.55000000000000004 07:16:46.421 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.55686274509803924 07:16:46.619 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.77666666666666662 07:16:51.653 [Lua] event horde ends! 07:16:52.462 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.57058823529411762 07:16:54.896 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.875 07:16:55.452 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.57745098039215681 07:16:58.736 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.83611111111111114 07:17:01.446 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5911764705882353 07:17:04.415 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.59803921568627449 07:17:05.483 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:17:10.431 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.61176470588235299 07:17:11.210 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.72499999999999998 07:17:11.677 [Lua] event horde ends! 07:17:12.034 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.58529411764705885 07:17:13.430 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5607843137254902 07:17:13.600 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53235294117647058 07:17:15.012 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.69999999999999996 07:17:16.406 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53921568627450978 07:17:18.640 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47843137254901963 07:17:19.389 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.48627450980392156 07:17:21.691 [Lua] event horde ends! 07:17:22.433 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.37745098039215685 07:17:23.062 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30196078431372547 07:17:25.002 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.59333333333333338 07:17:25.357 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.3107843137254902 07:17:25.420 error: [Unit] Unit: '#ID[2edf957451a24173]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:17:25.420 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:17:26.530 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.56999999999999995 07:17:28.375 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.31960784313725488 07:17:29.603 [Lua] New enhanced breed spawned 07:17:31.419 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.32843137254901961 07:17:31.699 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.9375 07:17:34.345 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.59499999999999997 07:17:34.372 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.33725490196078434 07:17:37.426 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.34607843137254901 07:17:43.306 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.36372549019607842 07:17:43.765 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 07:17:44.452 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 07:17:46.326 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.37254901960784315 07:17:49.400 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.38137254901960782 07:17:50.235 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.51833333333333331 07:17:50.626 [Lua] TerrorEventMixer.start_event: arena_cave_terror_beastmen_special (seed: -104817328) 07:17:52.373 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.39019607843137255 07:17:55.440 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.39901960784313728 07:17:56.287 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[28d6609f982ea944]' 07:17:57.243 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.39333333333333331 07:17:58.434 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40784313725490196 07:17:58.649 [Lua] event horde ends! 07:18:01.092 error: [Unit] Unit: '#ID[f3fc5c102d85be67]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:18:01.456 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41666666666666669 07:18:03.689 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 07:18:03.791 [Lua] event horde ends! 07:18:04.670 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.26000000000000001 07:18:07.432 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.43235294117647061 07:18:07.998 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.81111111111111112 07:18:10.437 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44019607843137254 07:18:12.226 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:18:13.162 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:4:3:2 = 0.75416666666666665 07:18:13.452 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.44803921568627453 07:18:13.764 [Lua] event horde ends! 07:18:15.824 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 07:18:16.523 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.45588235294117646 07:18:19.928 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.058333333333333334 07:18:22.531 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47156862745098038 07:18:24.450 error: [Unit] Unit: '#ID[94e8e1c8f38a4f21]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 07:18:25.453 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47941176470588237 07:18:26.129 [Lua] [SharedState] deus_run_state_13656472: coin_chests_collected:110000105841eda:0:0:0 = 79 07:18:26.129 [Lua] [SharedState] deus_run_state_13656472: soft_currency:110000105841eda:1:0:0 = 506 07:18:26.129 [Lua] [SharedState] deus_run_state_13656472: coins_earned:0:0:0:0 = 3656 07:18:26.129 [Lua] [SharedState] deus_run_state_13656472: monster_coins_picked_up:0:0:0:0 = 8 07:18:28.470 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.4872549019607843 07:18:31.481 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49509803921568629 07:18:37.468 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51078431372549016 07:18:38.893 error: [Unit] Unit: '#ID[d28076aa1c1c64a5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ffc2bfb4872547f9]' child 1: '#ID[ffc2bfb4872547f9]' child 2: '#ID[ffc2bfb4872547f9]' child 3: '#ID[ffc2bfb4872547f9]' 07:18:38.894 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[d494514ee8f06950]' 07:18:38.894 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 07:18:40.472 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.51764705882352946 07:18:44.168 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[701a45921bcb4210]' child 2: '#ID[28d6609f982ea944]' 07:18:46.137 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:18:46.365 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53137254901960784 07:18:48.069 [Lua] TerrorEventMixer.start_event: arena_cave_terror_beastmen_special (seed: -104817328) 07:18:49.359 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.53823529411764703 07:18:50.889 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' child 2: '#ID[d494514ee8f06950]' child 3: '#ID[d494514ee8f06950]' 07:18:52.383 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.54509803921568623 07:18:58.072 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[9c46d0ce7416b58b]' 07:18:58.135 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 07:18:58.136 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[9c46d0ce7416b58b]' 07:18:58.413 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.55882352941176472 07:19:00.224 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 07:19:01.457 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.56568627450980391 07:19:01.499 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 07:19:02.033 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[ee30d1a58181c034]' 07:19:03.847 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 07:19:04.091 [Lua] event horde ends! 07:19:07.346 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5794117647058824 07:19:10.069 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[d5210d88db294cfb]' child 4: '#ID[45ad8c22eea5c67b]' 07:19:10.428 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.5862745098039216 07:19:12.809 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 07:19:15.779 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:19:16.414 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.59999999999999998 07:19:19.392 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.60686274509803917 07:19:22.098 [Lua] TerrorEventMixer.start_event: arena_cave_terror_beastmen_special (seed: -104817328) 07:19:24.113 [Lua] event horde ends! 07:19:24.144 [Lua] event horde ends! 07:19:24.463 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 07:19:25.399 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.62058823529411766 07:19:27.916 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.4823529411764706 07:19:28.404 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49019607843137253 07:19:28.570 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 07:19:28.570 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' child 1: '#ID[176b0ed707df9d59]' child 2: '#ID[0c907ca2f09e88d5]' 07:19:31.024 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:6:5:1 = 0.875 07:19:31.426 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.49803921568627452 07:19:33.873 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.47450980392156861 07:19:34.271 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.40392156862745099 07:19:34.426 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.41274509803921566 07:19:34.779 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30294117647058821 07:19:35.387 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.19411764705882353 07:19:35.929 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.13235294117647059 07:19:35.930 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.46833333333333332 07:19:36.229 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.023529411764705882 07:19:36.229 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.36499999999999999 07:19:36.453 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.0039215686274509803 07:19:37.416 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.012745098039215686 07:19:37.589 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.22166666666666668 07:19:40.476 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.021568627450980392 07:19:41.787 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:19:43.442 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.030392156862745098 07:19:45.150 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:19:45.206 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.015686274509803921 07:19:49.468 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.033333333333333333 07:19:52.453 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.042156862745098042 07:19:55.430 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.050980392156862744 07:19:56.287 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:19:56.288 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 07:19:56.288 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 07:19:56.289 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 07:19:56.289 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 07:19:58.466 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.059803921568627454 07:19:59.666 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:20:01.454 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.068627450980392163 07:20:01.725 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:20:04.454 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.077450980392156865 07:20:04.825 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 07:20:04.825 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 07:20:05.302 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' 07:20:06.406 error: [Unit] Unit: '#ID[a48b3a9de5ae12a1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 07:20:07.435 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.086274509803921567 07:20:10.448 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.09509803921568627 07:20:11.348 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 07:20:14.355 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:20:15.111 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[fea0156ec571efc9]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[0d01322f8ef40649]' 07:20:16.419 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.11274509803921569 07:20:19.367 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[861f2e0b0fbad83a]' child 2: '#ID[6c2582754cfa9119]' 07:20:19.456 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.12156862745098039 07:20:19.580 [Lua] event horde ends! 07:20:19.611 [Lua] event horde ends! 07:20:19.642 [Lua] event horde ends! 07:20:22.444 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.13039215686274511 07:20:24.785 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 07:20:25.381 [Lua] TerrorEventMixer.start_event: arena_cave_terror_beastmen_special (seed: -104817328) 07:20:25.441 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.13921568627450981 07:20:28.457 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.14803921568627451 07:20:28.617 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 07:20:29.144 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 07:20:30.174 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[afed7a74495deac1]' 07:20:31.280 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 07:20:31.458 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.15686274509803921 07:20:32.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 07:20:32.993 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:20:33.977 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 07:20:34.483 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 07:20:34.512 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.16568627450980392 07:20:40.180 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0.013333333333333334 07:20:40.466 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.18333333333333332 07:20:43.510 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.19215686274509805 07:20:44.031 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:6:5:1 = knocked_down 07:20:44.031 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 0 07:20:46.518 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.20098039215686275 07:20:49.459 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.20980392156862746 07:20:50.400 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 07:20:51.110 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 07:20:51.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x67bdb, position: 0 07:20:52.451 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.21862745098039216 07:20:53.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x67caa, position: 0 07:20:53.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x67cf3, position: 0 07:20:55.407 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.22745098039215686 07:20:56.689 [Lua] [SharedState] deus_run_state_13656472: health_state:110000105841eda:6:5:1 = alive 07:20:58.448 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.23627450980392156 07:20:58.943 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 07:20:58.943 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 07:21:01.482 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.24509803921568626 07:21:05.655 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 0.24666666666666667 07:21:05.680 [Lua] [Mutator] Deactivating mutator 'curse_khorne_champions' 07:21:07.462 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.2627450980392157 07:21:07.999 [Lua] [SharedState] deus_run_state_13656472: ranged_ammo:110000105841eda:4:3:2 = 0.8125 07:21:10.429 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.27156862745098037 07:21:13.402 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.2803921568627451 07:21:14.060 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:6:5:1 = 1 07:21:14.084 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:6:5:1 = 07:21:16.337 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.28921568627450983 07:21:19.316 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.29803921568627451 07:21:20.922 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = 07:21:22.336 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.30686274509803924 07:21:25.314 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.31568627450980391 07:21:25.653 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:1:1:3 = grenade_fire_01 07:21:25.653 [Lua] [SharedState] deus_run_state_13656472: grenade:110000105841eda:5:4:4 = 07:21:30.336 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:5:4:4 = 1 07:21:30.358 [Lua] [SharedState] deus_run_state_13656472: healthkit:110000105841eda:4:3:2 = 07:21:31.320 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.33333333333333331 07:21:34.300 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.34215686274509804 07:21:37.278 [Lua] [SharedState] deus_run_state_13656472: health_percentage:110000105841eda:1:1:3 = 0.35098039215686272 07:21:37.788 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.019350338727235794; all_inside = true [3] self = table: 0000000007496330; dt = 0.019350338727235794; t = 322.10024623945355; all_inside = true; any_inside = true; players_outside_portal = table: 000000000753A320; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.019350338727235794; t = 322.10024623945355 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019350338727235794; context = table: 0000000010185B20; t = 322.10024623945355 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.10024623945355; dt = 0.019350338727235794; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.10024623945355 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.10024623945355; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.019350338727235794; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.019350338727235794 [11] self = table: 000000000F7D9020; dt = 0.019350338727235794; main_t = 4501.6714007665869; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.10024623945355; game_mode_ended = false [12] self = table: 00000000150D23C0; dt = 0.019350338727235794; t = 4501.6714007665869 [13] self = table: 0000000000096840; real_world_dt = 0.019350338727235794; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019350338727235794; t = 4501.6714007665869 [14] dt = 0.019350338727235794 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.019350338727235794; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: blessings_with_buyer:0:0:0:0 = {} 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: completed_level_count:0:0:0:0 = 5 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: traversed_nodes:0:0:0:0 = ["node_15","node_16","node_13","node_14","node_9","node_10","final"] 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: cursed_levels_completed:110000105841eda:0:0:0 = 2 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: run_ended:0:0:0:0 = true 07:21:37.789 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:176106352, lt:load_next_level, extra_packages:{ }) 07:21:37.789 [Lua] [NetworkServer] Entering post game 07:21:37.789 [Lua] [PeerSM] 110000105841eda :: on_exit InGame 07:21:37.789 [Lua] [PeerSM] 110000105841eda :: on_enter InPostGame 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [1,10,4,10,0,0,2,9,2,2,3,1,1,3,4,4,817,707,22,1770.5,19844.75,209.75,968.75,285.5,0,1400.25,273,0,0] 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,12,7,3,0,0,0,2,2,0,1,0,1,1,1,3,344,314,10,409.75,8831.25,189.5,469.5,0,0,693.25,196,0,1] 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [2,18,19,5,2,1,3,4,0,3,1,1,3,3,2,11,772,567,80,2010,27135.25,506.5,2442.5,800.25,0,2262,328,0,1] 07:21:37.789 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:1:0:0 = [0,16,7,2,4,3,6,2,2,2,2,0,1,2,0,5,720,631,18,4007.75,18576,294.25,709.25,109.25,0,1807.5,438,0,0] 07:21:37.790 [Save] Saving `save_data` 07:21:37.790 [Lua] gm_event_end_conditions_met true false 07:21:37.790 [Lua] Game won 07:21:37.790 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:21:37.793 [Save] Save done 07:21:37.793 [Save] Saving `save_data` 07:21:37.796 [Save] Save done 07:21:37.813 [Lua] generate_backend_stats 110000105841eda:1 07:21:37.883 [Lua] [PlayFabMirrorBase] Force commit 07:21:37.883 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 07:21:37.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 43 07:21:37.914 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:21:37.914 [Save] Saving `save_data` 07:21:37.918 [Save] Save done 07:21:37.922 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = false 07:21:37.922 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 43 6 07:21:37.926 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.019371209666132927; all_inside = true [3] self = table: 0000000007496330; dt = 0.019371209666132927; t = 322.11961744911969; all_inside = true; any_inside = true; players_outside_portal = table: 00000000122831D0; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.019371209666132927; t = 322.11961744911969 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019371209666132927; context = table: 0000000010185B20; t = 322.11961744911969 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.11961744911969; dt = 0.019371209666132927; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.11961744911969 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.11961744911969; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.019371209666132927; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.019371209666132927 [11] self = table: 000000000F7D9020; dt = 0.019371209666132927; main_t = 4501.690771976253; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.11961744911969; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019371209666132927; t = 4501.690771976253 [13] self = table: 0000000000096840; real_world_dt = 0.019371209666132927; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019371209666132927; t = 4501.690771976253 [14] dt = 0.019371209666132927 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019371209666132927; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:37.938 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.019389994442462921; all_inside = true [3] self = table: 0000000007496330; dt = 0.019389994442462921; t = 322.13900744356215; all_inside = true; any_inside = true; players_outside_portal = table: 00000000097ABAE0; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.019389994442462921; t = 322.13900744356215 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019389994442462921; context = table: 0000000010185B20; t = 322.13900744356215 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.13900744356215; dt = 0.019389994442462921; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.13900744356215 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.13900744356215; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.019389994442462921; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.019389994442462921 [11] self = table: 000000000F7D9020; dt = 0.019389994442462921; main_t = 4501.7101619706955; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.13900744356215; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019389994442462921; t = 4501.7101619706955 [13] self = table: 0000000000096840; real_world_dt = 0.019389994442462921; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019389994442462921; t = 4501.7101619706955 [14] dt = 0.019389994442462921 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019389994442462921; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:37.951 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.01933455653488636; all_inside = true [3] self = table: 0000000007496330; dt = 0.01933455653488636; t = 322.15834200009704; all_inside = true; any_inside = true; players_outside_portal = table: 00000000102A2B80; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.01933455653488636; t = 322.15834200009704 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.01933455653488636; context = table: 0000000010185B20; t = 322.15834200009704 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.15834200009704; dt = 0.01933455653488636; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.15834200009704 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.15834200009704; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.01933455653488636; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.01933455653488636 [11] self = table: 000000000F7D9020; dt = 0.01933455653488636; main_t = 4501.7294965272304; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.15834200009704; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.01933455653488636; t = 4501.7294965272304 [13] self = table: 0000000000096840; real_world_dt = 0.01933455653488636; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01933455653488636; t = 4501.7294965272304 [14] dt = 0.01933455653488636 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01933455653488636; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:37.974 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.019176933914422989; all_inside = true [3] self = table: 0000000007496330; dt = 0.019176933914422989; t = 322.17751893401146; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D61F450; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.019176933914422989; t = 322.17751893401146 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019176933914422989; context = table: 0000000010185B20; t = 322.17751893401146 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.17751893401146; dt = 0.019176933914422989; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.17751893401146 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.17751893401146; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.019176933914422989; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.019176933914422989 [11] self = table: 000000000F7D9020; dt = 0.019176933914422989; main_t = 4501.7486734611448; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.17751893401146; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019176933914422989; t = 4501.7486734611448 [13] self = table: 0000000000096840; real_world_dt = 0.019176933914422989; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019176933914422989; t = 4501.7486734611448 [14] dt = 0.019176933914422989 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019176933914422989; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:37.990 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.019107416272163391; all_inside = true [3] self = table: 0000000007496330; dt = 0.019107416272163391; t = 322.19662635028362; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BB58B80; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.019107416272163391; t = 322.19662635028362 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019107416272163391; context = table: 0000000010185B20; t = 322.19662635028362 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.19662635028362; dt = 0.019107416272163391; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.19662635028362 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.19662635028362; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.019107416272163391; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.019107416272163391 [11] self = table: 000000000F7D9020; dt = 0.019107416272163391; main_t = 4501.767780877417; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.19662635028362; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019107416272163391; t = 4501.767780877417 [13] self = table: 0000000000096840; real_world_dt = 0.019107416272163391; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019107416272163391; t = 4501.767780877417 [14] dt = 0.019107416272163391 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019107416272163391; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:38.010 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.019003767520189285; all_inside = true [3] self = table: 0000000007496330; dt = 0.019003767520189285; t = 322.21563011780381; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010D52C20; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.019003767520189285; t = 322.21563011780381 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.019003767520189285; context = table: 0000000010185B20; t = 322.21563011780381 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.21563011780381; dt = 0.019003767520189285; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.21563011780381 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.21563011780381; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.019003767520189285; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.019003767520189285 [11] self = table: 000000000F7D9020; dt = 0.019003767520189285; main_t = 4501.7867846449371; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.21563011780381; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.019003767520189285; t = 4501.7867846449371 [13] self = table: 0000000000096840; real_world_dt = 0.019003767520189285; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.019003767520189285; t = 4501.7867846449371 [14] dt = 0.019003767520189285 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.019003767520189285; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:38.027 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.018889807164669037; all_inside = true [3] self = table: 0000000007496330; dt = 0.018889807164669037; t = 322.23451992496848; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BED9290; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.018889807164669037; t = 322.23451992496848 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.018889807164669037; context = table: 0000000010185B20; t = 322.23451992496848 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.23451992496848; dt = 0.018889807164669037; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.23451992496848 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.23451992496848; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.018889807164669037; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.018889807164669037 [11] self = table: 000000000F7D9020; dt = 0.018889807164669037; main_t = 4501.8056744521018; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.23451992496848; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.018889807164669037; t = 4501.8056744521018 [13] self = table: 0000000000096840; real_world_dt = 0.018889807164669037; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.018889807164669037; t = 4501.8056744521018 [14] dt = 0.018889807164669037 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.018889807164669037; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:38.047 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.01876981183886528; all_inside = true [3] self = table: 0000000007496330; dt = 0.01876981183886528; t = 322.25328973680735; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EB57BF0; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.01876981183886528; t = 322.25328973680735 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.01876981183886528; context = table: 0000000010185B20; t = 322.25328973680735 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.25328973680735; dt = 0.01876981183886528; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.25328973680735 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.25328973680735; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.01876981183886528; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.01876981183886528 [11] self = table: 000000000F7D9020; dt = 0.01876981183886528; main_t = 4501.8244442639407; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.25328973680735; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.01876981183886528; t = 4501.8244442639407 [13] self = table: 0000000000096840; real_world_dt = 0.01876981183886528; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01876981183886528; t = 4501.8244442639407 [14] dt = 0.01876981183886528 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01876981183886528; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:38.071 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.018641974776983261; all_inside = true [3] self = table: 0000000007496330; dt = 0.018641974776983261; t = 322.27193171158433; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008B9CFB0; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.018641974776983261; t = 322.27193171158433 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.018641974776983261; context = table: 0000000010185B20; t = 322.27193171158433 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.27193171158433; dt = 0.018641974776983261; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.27193171158433 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.27193171158433; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.018641974776983261; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.018641974776983261 [11] self = table: 000000000F7D9020; dt = 0.018641974776983261; main_t = 4501.8430862387177; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.27193171158433; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.018641974776983261; t = 4501.8430862387177 [13] self = table: 0000000000096840; real_world_dt = 0.018641974776983261; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.018641974776983261; t = 4501.8430862387177 [14] dt = 0.018641974776983261 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.018641974776983261; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:38.085 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.018603721633553505; all_inside = true [3] self = table: 0000000007496330; dt = 0.018603721633553505; t = 322.29053543321788; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C001C20; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.018603721633553505; t = 322.29053543321788 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.018603721633553505; context = table: 0000000010185B20; t = 322.29053543321788 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.29053543321788; dt = 0.018603721633553505; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.29053543321788 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.29053543321788; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.018603721633553505; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.018603721633553505 [11] self = table: 000000000F7D9020; dt = 0.018603721633553505; main_t = 4501.8616899603512; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.29053543321788; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.018603721633553505; t = 4501.8616899603512 [13] self = table: 0000000000096840; real_world_dt = 0.018603721633553505; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.018603721633553505; t = 4501.8616899603512 [14] dt = 0.018603721633553505 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.018603721633553505; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:38.105 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:460: in function system_update [10] @scripts/entity_system/entity_system.lua:429: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:896: in function game_update [14] @scripts/boot.lua:630:in function [1] self = table: 000000000DCD02F0 [2] self = table: 0000000007496330; dt = 0.018508894369006157; all_inside = true [3] self = table: 0000000007496330; dt = 0.018508894369006157; t = 322.30904432758689; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010D4FCF0; buff_system = table: 0000000011CBFA50 [4] self = table: 0000000007496330; dt = 0.018508894369006157; t = 322.30904432758689 [5] self = table: 0000000007496330; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000001BA1E0; dt = 0.018508894369006157; context = table: 0000000010185B20; t = 322.30904432758689 [6] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.30904432758689; dt = 0.018508894369006157; update_list = table: 00000000151B6330; dummy_input = table: 00000000001BA1E0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000007496330 [7] self = table: 000000000D22FDA0; context = table: 0000000010185B20; t = 322.30904432758689 [8] self = table: 00000000119D3D90; entity_system_update_context = table: 0000000010185B20; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000092F7D30; t = 322.30904432758689; i = 82; system = table: 000000000D22FDA0 [9] self = table: 0000000009928E70; update_func = "update"; dt = 0.018508894369006157; entity_system_update_context = table: 0000000010185B20 [10] self = table: 0000000009928E70; dt = 0.018508894369006157 [11] self = table: 000000000F7D9020; dt = 0.018508894369006157; main_t = 4501.8801988547202; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 322.30904432758689; game_mode_ended = true [12] self = table: 00000000150D23C0; dt = 0.018508894369006157; t = 4501.8801988547202 [13] self = table: 0000000000096840; real_world_dt = 0.018508894369006157; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.018508894369006157; t = 4501.8801988547202 [14] dt = 0.018508894369006157 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F840690; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000011746940; _initial_peers_ready = true; _object_set_names = table: 000000000F371960; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000000A2B870; _disable_spawning_reasons = table: 0000000011C3BF80; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011C3BF50; _mutator_handler = table: 0000000011C36950; network_server = table: 000000000186AED0; _game_mode = table: 000000000DCD0320; _profile_synchronizer = table: 0000000004E992E0; _lobby_host = table: 0000000004AAF960; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000013901910; _flow_set_data = table: 0000000011C363F0; is_server = true; network_event_delegate = table: 00000000010E2F50; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2530295848846436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000060F15B0; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000DAC28B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000011BEF940; _player_distances = table: 000000000D73D5A0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [7] profiler_names = table: 00000000151B6390; entity_manager = table: 0000000011502DC0; extension_init_context = table: 00000000060F15B0; NAME = "end_zone_system"; unit_storage = table: 0000000004C436A0; update_list = table: 00000000151B6330; statistics_db = table: 000000000F840690; is_server = true; extensions = table: 00000000151B6360; network_transmit = table: 0000000013901910; world = [World]; name = "end_zone_system"; system_api = table: 0000000009928E40; [8] num_systems = 0; systems_pre_update = table: 000000000284CFA0; systems = table: 00000000119D3DC0; systems_update = table: 00000000092F7D30; systems_post_update = table: 00000000119D3DF0; systems_physics_async_update = table: 00000000092F7D60; [9] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [10] entity_system_bag = table: 00000000119D3D90; startup_data = table: 0000000009928EB0; entity_manager = table: 0000000011502DC0; unit_spawner = table: 00000000025548D0; statistics_db = table: 000000000F840690; is_server = true; system_update_context = table: 0000000010185B20; network_transmit = table: 0000000013901910; network_clock = table: 0000000002B941A0; dice_keeper = table: 0000000008B4FCE0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000119D3D90; network_server = table: 000000000186AED0; entity_system = table: 0000000009928E70; parent = table: 0000000000096840; _level_flow_events = table: 0000000010EC0710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 322.31961744911968; input_manager = table: 0000000009B59DE0; profile_synchronizer = table: 0000000004E992E0; _debug_gui = [Gui]; network_transmit = table: 0000000013901910; _max_local_players = 4; _fps_reporter = table: 000000000A5E8D80; num_local_human_players = 1; _ping_reporter = table: 000000000A1CCAF0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.018508894369006157; peer_id = "110000105841eda"; level = [Level]; network_timer_handler = table: 000000000A2C0AA0; _gm_event_end_reason = "won"; machines = table: 0000000006B5B5B0; _camera_carrier = table: 000000000DE6BBD0; _quit_game = false; network_clock = table: 0000000002B941A0; _onclose_called = false; _lobby_host = table: 0000000004AAF960; statistics_db = table: 000000000F840690; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000037C8F20; dice_keeper = table: 0000000008B4FCE0; network_event_delegate = table: 00000000010E2F50; [12] _params = table: 00000000150D1260; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 000000000F7D9020; [13] startup_package_handles = table: 000000000009AE50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; has_booted = true; loading_context = table: 000000000C26C000; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:21:38.689 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 07:21:38.689 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 43 07:21:39.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 43 07:21:39.187 [Lua] [PlayFabMirrorBase] commit result "success", "15" 07:21:39.187 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:21:39.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44 07:21:39.187 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 07:21:39.187 error: [ResourcePackage] Synchronous package load of '#ID[66f6c3e0]'. This is a blocking action and should be avoided. 07:21:39.365 [Lua] deus_victory table: 0000000013685740 nil 07:21:39.374 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 7 07:21:39.580 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 07:21:39.580 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44 07:21:40.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44 07:21:40.389 [Save] Saving `save_data` 07:21:40.393 [Save] Save done 07:21:40.393 [Save] Saving `save_data` 07:21:40.396 [Save] Save done 07:21:40.396 [Save] Saving `save_data` 07:21:40.399 [Save] Save done 07:21:40.399 [Save] Saving `save_data` 07:21:40.403 [Save] Save done 07:21:47.075 [Lua] ConflictDirector - destroy all units 07:21:47.094 [Lua] [LevelTransitionHandler] promote_next_level_data 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: level_key:0:0:0:0 = morris_hub 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: level_seed:0:0:0:0 = 0 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: conflict_director:0:0:0:0 = disabled 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: locked_director_functions:0:0:0:0 = {} 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: game_mode:0:0:0:0 = inn_deus 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: mechanism:0:0:0:0 = deus 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: environment_variation_id:0:0:0:0 = 0 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: difficulty:0:0:0:0 = normal 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: difficulty_tweak:0:0:0:0 = 0 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: level_session_id:0:0:0:0 = 176106352 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: level_transition_type:0:0:0:0 = load_next_level 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: extra_packages:0:0:0:0 = {} 07:21:47.094 [Lua] [SharedState] network_state_110000105841eda: name:set_level_data 07:21:47.094 [Lua] TRANSITION nil nil load_next_level 07:21:47.094 [Lua] Transition type "load_next_level", is server: true 07:21:47.094 [Lua] [GameNetworkManager] Leaving game... 07:21:47.094 [Lua] [GameNetworkManager] Shutting down game session host. 07:21:47.094 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:21:47.094 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:21:47.094 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=333.11 07:21:47.113 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:21:49.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:21:49.102 [Lua] [Managers] Calling function on all managers: 07:21:49.103 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 07:21:49.103 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 07:21:49.103 [Lua] Clearing all global lookup lists 07:21:49.103 [Lua] [IngamePlayerListUI] - Destroy 07:21:49.103 [Lua] [EquipmentUI] - Destroy 07:21:49.103 [Lua] [AbilityUI] - Destroy 07:21:49.103 [Lua] [GamePadEquipmentUI] - Destroy 07:21:49.103 [Lua] [GamePadAbilityUI] - Destroy 07:21:49.104 [Lua] [IngameUI] destroy 07:21:49.104 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:5:0:0 = [2,18,19,5,2,1,3,4,0,3,1,1,3,3,2,11,772,567,80,2010,27135.25,506.5,2442.5,800.25,0,2262,328,0,1] 07:21:49.104 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000105841eda"}] 07:21:49.104 [Lua] PlayerManager:remove_player peer_id=110000105841eda 5 07:21:49.104 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:6:0:0 = [1,10,4,10,0,0,2,9,2,2,3,1,1,3,4,4,817,707,22,1770.5,19844.75,209.75,968.75,285.5,0,1400.25,273,0,0] 07:21:49.104 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105841eda"}] 07:21:49.104 [Lua] PlayerManager:remove_player peer_id=110000105841eda 6 07:21:49.105 [Lua] [SharedState] deus_run_state_13656472: persisted_score:110000105841eda:4:0:0 = [0,12,7,3,0,0,0,2,2,0,1,0,1,1,1,3,344,314,10,409.75,8831.25,189.5,469.5,0,0,693.25,196,0,1] 07:21:49.105 [Lua] [SharedState] network_state_110000105841eda: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000105841eda"}] 07:21:49.105 [Lua] PlayerManager:remove_player peer_id=110000105841eda 4 07:21:49.105 [Lua] [Mutator] Deactivating mutator 'no_sorcerers' 07:21:49.105 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[485f43d9ae015faf]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[0cfcaf644fa807b8]' child 4: '#ID[1ed35552da9d7ffd]' child 5: '#ID[3719182834cf35f3]' child 6: '#ID[5685b2752d023b13]' child 7: '#ID[40046c0656f4fe2f]' child 8: '#ID[b7439a060f8fc695]' 07:21:49.106 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0d2ba1e66529f45b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[1dac8f12643de343]' child 6: '#ID[ca0aa57f88d23f7d]' child 7: '#ID[246c528b70577843]' 07:21:49.106 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[59a4405d2022a58d]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[a1f06d8a46a32341]' child 6: '#ID[0979e34eaacf6a46]' child 7: '#ID[0979e34eaacf6a46]' child 8: '#ID[a63947aa9cf1b0ef]' 07:21:49.106 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[ebbf722237b1bf85]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[2252441b0429abd4]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c46a40a5c564a459]' child 13: '#ID[0d7bb981eaa40870]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[359af53c6d2a32d5]' 07:21:49.106 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[04395d4ca0d9775e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[61531f9ddccd81bc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[d124bf6b446813ca]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[1f164038e85b5a38]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[d705e91f7bddd5c5]' 07:21:49.106 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[619b3d3019f207dc]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[181a7a0ad51f873d]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[04395d4ca0d9775e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[61531f9ddccd81bc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[a4fa5e4dbf0c4e54]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[60a9466a5d1db0e3]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[60a9466a5d1db0e3]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[198756725522728c]' 07:21:49.107 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[2b37bca301899671]' child 2: '#ID[d4b846fda19803ca]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[0cfcaf644fa807b8]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[c9b6e2bdd5ed6c07]' child 7: '#ID[4db6b1806e158af3]' child 8: '#ID[261217a21ffb9c3b]' child 9: '#ID[47dd4d8b38d29e47]' 07:21:49.107 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[74743409dea823d7]' child 3: '#ID[45ad8c22eea5c67b]' 07:21:49.108 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[cde5736a52d0e877]' 07:21:49.109 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[0d01322f8ef40649]' child 4: '#ID[28d6609f982ea944]' 07:21:49.109 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[36921ae46c6e2f21]' 07:21:49.111 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6867e460cafc6011]' child 1: '#ID[55f53543922e5248]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[d7d2cb36d7da85e7]' 07:21:49.111 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e67de8a749983b6d]' child 1: '#ID[07e0f12f2470f33e]' child 2: '#ID[9eb6a65db5c3b24a]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[d7d2cb36d7da85e7]' 07:21:49.113 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[120fa82ec80287d1]' child 5: '#ID[aff6689fb627f253]' child 6: '#ID[9f7338c4507cf386]' child 7: '#ID[1fa33bbc447b784e]' 07:21:49.114 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[fa92662140c4085e]' 07:21:49.114 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[e8394a44ce4980be]' 07:21:49.115 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[fa92662140c4085e]' 07:21:49.115 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[fa92662140c4085e]' 07:21:49.116 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 07:21:49.117 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 07:21:49.118 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 07:21:49.118 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 07:21:49.118 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 07:21:49.118 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 07:21:49.119 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 07:21:49.119 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[28d6609f982ea944]' 07:21:49.137 [Lua] [Managers] Destroying manager group: 07:21:49.139 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[33f2350a5569735b]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[61531f9ddccd81bc]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[ebbf722237b1bf85]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[142631729b1d7bc7]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[77b0d107412c5f42]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[cf4e9a8751d778b8]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[c016018bc5f5e03a]' 07:21:49.144 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:21:49.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 07:21:49.184 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 07:21:49.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 07:21:49.188 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 07:21:49.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 07:21:49.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 07:21:49.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 07:21:49.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 07:21:49.191 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 07:21:49.192 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 07:21:49.195 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 07:21:49.195 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 07:21:49.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 07:21:49.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 07:21:49.201 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 07:21:49.208 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 07:21:49.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 07:21:49.210 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 07:21:49.211 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 07:21:49.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 07:21:49.214 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 07:21:49.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 07:21:49.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 07:21:49.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 07:21:49.225 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 07:21:49.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 07:21:49.227 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 07:21:49.229 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 07:21:49.230 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 07:21:49.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 07:21:49.241 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 07:21:49.242 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 07:21:49.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 07:21:49.247 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:21:49.247 [Lua] [PeerSM] 110000105841eda :: on_exit InPostGame 07:21:49.247 [Lua] [PeerSM] 110000105841eda :: on_enter Loading 07:21:49.247 [Lua] [Matchmaking] unregister rpcs 07:21:49.247 [Lua] ############### UNLOADING PACKAGES ############### 07:21:49.247 [Lua] [Managers] Calling function on all managers: 07:21:49.247 [Lua] [Managers] Destroying manager group: 07:21:49.247 [Lua] [Gamestate] Enter state StateLoading 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] Found camera: end_screen_camera 07:21:49.253 [Lua] [EndViewState] Enter Substate EndViewStateSummary 07:21:49.255 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:21:49.255 [Lua] [Matchmaking] register rpcs 07:21:49.255 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:21:49.255 [Lua] Set lobby begin: 07:21:49.255 [Lua] Lobby data twitch_enabled = false 07:21:49.255 [Lua] Lobby data selected_mission_id = journey_cave 07:21:49.255 [Lua] Lobby data num_players = 1 07:21:49.255 [Lua] Lobby data difficulty_tweak = 10 07:21:49.255 [Lua] Lobby data host = 110000105841eda 07:21:49.255 [Lua] Lobby data matchmaking_type = 2 07:21:49.255 [Lua] Lobby data is_private = true 07:21:49.255 [Lua] Lobby data match_started = true 07:21:49.255 [Lua] Lobby data difficulty = harder 07:21:49.255 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:21:49.255 [Lua] Lobby data player_slot_4 = 0:0 07:21:49.255 [Lua] Lobby data unique_server_name = Haruf 07:21:49.255 [Lua] Lobby data quick_game = false 07:21:49.255 [Lua] Lobby data country_code = DE 07:21:49.255 [Lua] Lobby data matchmaking = false 07:21:49.255 [Lua] Lobby data power_level = 0 07:21:49.255 [Lua] Lobby data mission_id = arena_cave_khorne_path1 07:21:49.255 [Lua] Lobby data mechanism = deus 07:21:49.255 [Lua] Lobby data player_slot_5 = 0:0 07:21:49.255 [Lua] Lobby data player_slot_2 = 0:0 07:21:49.255 [Lua] Lobby data network_hash = 35577e51b360aa03 07:21:49.255 [Lua] Lobby data player_slot_3 = 0:0 07:21:49.255 [Lua] Lobby data eac_authorized = true 07:21:49.255 [Lua] Set lobby end. 07:21:49.255 [Lua] registering RPCs 07:21:49.255 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:21:49.255 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:21:49.255 [Lua] Set lobby begin: 07:21:49.255 [Lua] Lobby data twitch_enabled = false 07:21:49.255 [Lua] Lobby data selected_mission_id = morris_hub 07:21:49.255 [Lua] Lobby data num_players = 1 07:21:49.255 [Lua] Lobby data difficulty_tweak = 10 07:21:49.255 [Lua] Lobby data host = 110000105841eda 07:21:49.255 [Lua] Lobby data matchmaking_type = 3 07:21:49.255 [Lua] Lobby data is_private = true 07:21:49.255 [Lua] Lobby data match_started = true 07:21:49.256 [Lua] Lobby data difficulty = harder 07:21:49.256 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:21:49.256 [Lua] Lobby data player_slot_4 = 0:0 07:21:49.256 [Lua] Lobby data unique_server_name = Haruf 07:21:49.256 [Lua] Lobby data quick_game = false 07:21:49.256 [Lua] Lobby data country_code = DE 07:21:49.256 [Lua] Lobby data matchmaking = false 07:21:49.256 [Lua] Lobby data power_level = 0 07:21:49.256 [Lua] Lobby data mission_id = morris_hub 07:21:49.256 [Lua] Lobby data mechanism = deus 07:21:49.256 [Lua] Lobby data player_slot_5 = 0:0 07:21:49.256 [Lua] Lobby data player_slot_2 = 0:0 07:21:49.256 [Lua] Lobby data network_hash = 35577e51b360aa03 07:21:49.256 [Lua] Lobby data player_slot_3 = 0:0 07:21:49.256 [Lua] Lobby data eac_authorized = true 07:21:49.256 [Lua] Set lobby end. 07:21:49.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 07:21:49.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 07:21:49.280 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 07:21:49.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 07:21:49.282 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 07:21:49.282 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 07:21:49.282 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 07:21:49.282 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 07:21:49.283 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 07:21:49.283 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 07:21:49.283 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 07:21:49.283 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 07:21:49.288 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 07:21:49.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1, ProfileSynchronizer 07:21:49.291 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 07:21:49.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 07:21:49.299 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 07:21:49.299 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 07:21:49.299 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 07:21:49.304 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 07:21:49.304 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 07:21:49.304 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 07:21:49.305 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 07:21:49.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, ProfileSynchronizer 07:21:49.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 07:21:49.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 07:21:49.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 07:21:49.307 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 07:21:49.307 [Lua] [StateLoading] load_current_level 07:21:49.307 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 07:21:49.307 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_khorne_champions, arena_cave_khorne_path1 07:21:49.307 [Umbra] Unload tome 07:21:49.307 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1, arena_cave_khorne_path1 07:21:49.308 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/khorne_common, arena_cave_khorne_path1 07:21:49.311 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, arena_cave_khorne_path1 07:21:49.311 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/path_common, arena_cave_khorne_path1 07:21:49.337 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave, arena_cave_khorne_path1 07:21:49.339 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_cave_khorne_path1 07:21:49.357 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_cave_khorne_path1 07:21:49.357 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 07:21:49.357 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 07:21:49.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 07:21:49.447 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 07:21:49.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 07:21:51.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 07:21:51.136 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 07:21:51.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 07:21:53.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 07:21:53.522 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 07:21:53.539 [Lua] [LevelTransitionHandler] Level load completed! 07:21:53.539 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 07:21:53.539 [Lua] [EnemyPackageLoader] Load no enemies on this level 07:21:53.540 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 07:21:53.540 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 07:21:53.540 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105841eda:1) 07:21:53.541 [Lua] [SharedState] network_state_110000105841eda: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"wwise\/one_handed_axes":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":285423360,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_07":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 07:21:53.541 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 07:21:53.555 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 07:21:53.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 07:21:53.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 07:21:53.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 07:21:53.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 07:21:53.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 07:21:53.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 07:21:53.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 07:21:53.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 07:21:53.556 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 07:21:53.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p, ProfileSynchronizer 07:21:53.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer 07:21:53.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer 07:21:53.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed, ProfileSynchronizer 07:21:53.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer 07:21:53.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer 07:21:53.562 [Lua] ### Received rpc_level_loaded 07:21:53.562 [Lua] #### Has state machine: true, peer_id: 110000105841eda, level_id: 228 07:21:53.562 [Lua] Peer 110000105841eda has loaded the level and all enemies are loaded 07:21:53.572 [Lua] [PeerSM] 110000105841eda :: on_exit Loading 07:21:53.572 [Lua] [PeerSM] 110000105841eda :: on_enter LoadingProfilePackages 07:21:53.607 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 07:21:53.607 [Lua] [PackageManager] Force_load: wwise/crossbow 07:21:53.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 07:21:53.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 07:21:53.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 07:21:53.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:21:53.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:21:53.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 07:21:53.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 07:21:53.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 07:21:53.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 07:21:53.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 07:21:53.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 07:21:53.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 07:21:53.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 07:21:53.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 07:21:53.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 07:21:53.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 07:21:53.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 07:21:53.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 07:21:53.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:21:54.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:21:54.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 07:21:54.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:21:54.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:21:54.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 07:21:54.059 [Lua] [SharedState] network_state_110000105841eda: loaded_inventory_id:110000105841eda:1:0:0 = 285423360 07:21:54.059 [Lua] [PeerSM] 110000105841eda :: on_exit LoadingProfilePackages 07:21:54.059 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForEnterGame 07:21:54.060 [Lua] ### Received rpc_level_loaded 07:21:54.060 [Lua] #### Has state machine: false, peer_id: 110000105841eda, level_id: 228 07:21:54.060 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 07:21:54.060 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 07:21:54.072 [Lua] Async level spawning done 07:22:13.360 [Lua] [EndViewState] Exit Substate EndViewStateSummary 07:22:13.360 [Lua] [PlayState] Enter Substate EndViewStateChest 07:22:50.077 [Lua] [PlayState] Exit Substate EndViewStateChest 07:22:50.077 [Lua] [PlayState] Enter Substate EndViewStateScore 07:23:00.505 [Lua] [PlayState] Exit Substate EndViewStateScore 07:23:00.507 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:23:01.513 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:23:01.513 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 07:23:01.513 [Lua] [Matchmaking] unregister rpcs 07:23:01.513 [Lua] Set lobby begin: 07:23:01.513 [Lua] Lobby data twitch_enabled = false 07:23:01.513 [Lua] Lobby data selected_mission_id = morris_hub 07:23:01.513 [Lua] Lobby data num_players = 1 07:23:01.513 [Lua] Lobby data difficulty_tweak = 10 07:23:01.513 [Lua] Lobby data host = 110000105841eda 07:23:01.513 [Lua] Lobby data matchmaking_type = 3 07:23:01.513 [Lua] Lobby data is_private = true 07:23:01.513 [Lua] Lobby data match_started = true 07:23:01.513 [Lua] Lobby data difficulty = harder 07:23:01.513 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:23:01.513 [Lua] Lobby data player_slot_4 = 0:0 07:23:01.513 [Lua] Lobby data unique_server_name = Haruf 07:23:01.513 [Lua] Lobby data quick_game = false 07:23:01.513 [Lua] Lobby data country_code = DE 07:23:01.513 [Lua] Lobby data matchmaking = false 07:23:01.513 [Lua] Lobby data power_level = 0 07:23:01.513 [Lua] Lobby data mission_id = morris_hub 07:23:01.513 [Lua] Lobby data mechanism = deus 07:23:01.513 [Lua] Lobby data player_slot_5 = 0:0 07:23:01.513 [Lua] Lobby data player_slot_2 = 0:0 07:23:01.513 [Lua] Lobby data network_hash = 35577e51b360aa03 07:23:01.513 [Lua] Lobby data player_slot_3 = 0:0 07:23:01.513 [Lua] Lobby data eac_authorized = true 07:23:01.513 [Lua] Set lobby end. 07:23:01.513 [Lua] [Managers] Destroying manager group: 07:23:01.514 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 07:23:01.514 [Lua] [Gamestate] Enter StateIngame HOST 07:23:01.514 [Lua] [Managers] Calling function on all managers: 07:23:01.514 [Lua] <>level = morris_hub<> 07:23:01.514 [Lua] [StateIngame] Server ingame 07:23:01.517 [Lua] Set lobby begin: 07:23:01.517 [Lua] Lobby data twitch_enabled = false 07:23:01.517 [Lua] Lobby data selected_mission_id = morris_hub 07:23:01.517 [Lua] Lobby data num_players = 1 07:23:01.517 [Lua] Lobby data difficulty_tweak = 0 07:23:01.517 [Lua] Lobby data host = 110000105841eda 07:23:01.517 [Lua] Lobby data matchmaking_type = 3 07:23:01.517 [Lua] Lobby data is_private = true 07:23:01.518 [Lua] Lobby data match_started = true 07:23:01.518 [Lua] Lobby data difficulty = normal 07:23:01.518 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:23:01.518 [Lua] Lobby data player_slot_4 = 0:0 07:23:01.518 [Lua] Lobby data unique_server_name = Haruf 07:23:01.518 [Lua] Lobby data quick_game = false 07:23:01.518 [Lua] Lobby data country_code = DE 07:23:01.518 [Lua] Lobby data matchmaking = false 07:23:01.518 [Lua] Lobby data power_level = 0 07:23:01.518 [Lua] Lobby data mission_id = morris_hub 07:23:01.518 [Lua] Lobby data mechanism = deus 07:23:01.518 [Lua] Lobby data player_slot_5 = 0:0 07:23:01.518 [Lua] Lobby data player_slot_2 = 0:0 07:23:01.518 [Lua] Lobby data network_hash = 35577e51b360aa03 07:23:01.518 [Lua] Lobby data player_slot_3 = 0:0 07:23:01.518 [Lua] Lobby data eac_authorized = true 07:23:01.518 [Lua] Set lobby end. 07:23:01.518 [Lua] [Matchmaking] register rpcs 07:23:01.518 [Lua] GameNetworkManager:init... creating game session 07:23:01.518 [Lua] Host GameSession.make_game_session_host with session: 07:23:01.518 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:23:01.518 [Lua] [GameNetworkManager] My own peer_id = 110000105841eda 07:23:01.518 [Lua] [GameNetworkManager] self.is_server = true 07:23:01.518 [Network] Setting artificial MTU limit to 65536 07:23:01.529 [Lua] Switching ConflictSettings: to: disabled 07:23:01.529 [Lua] pacing=disabled 07:23:01.529 [Lua] roaming=nil 07:23:01.529 [Lua] specials=disabled 07:23:01.529 [Lua] debug_color=black 07:23:01.529 [Lua] pack_spawning=disabled 07:23:01.529 [Lua] contained_breeds=nil 07:23:01.529 [Lua] disabled=true 07:23:01.529 [Lua] boss=disabled 07:23:01.529 [Lua] horde=disabled 07:23:01.529 [Lua] name=disabled 07:23:01.529 [Lua] intensity=disabled 07:23:01.529 [Lua] --- 07:23:01.529 [Lua] [LevelAnalysis] set_random_seed( 0) 07:23:01.532 [Lua] [AIInterestPointSystem] Level Seed: 0 07:23:01.532 [Lua] 07:23:01.532 [Lua] [entity_system_bag] = table 07:23:01.532 [Lua] [entity_system_bag] = metatable 07:23:01.532 [Lua] [startup_data] = table 07:23:01.532 [Lua] [entity_manager] = table 07:23:01.532 [Lua] [entity_manager] = metatable 07:23:01.532 [Lua] [unit_spawner] = table 07:23:01.532 [Lua] [unit_spawner] = metatable 07:23:01.532 [Lua] [unit_storage] = table 07:23:01.532 [Lua] [unit_storage] = metatable 07:23:01.532 [Lua] [dice_keeper] = table 07:23:01.532 [Lua] [dice_keeper] = metatable 07:23:01.532 [Lua] [is_server] = true (boolean) 07:23:01.533 [Lua] [world] = [World] 07:23:01.533 [Lua] [system_api] = table 07:23:01.533 [Lua] [entity_system] = table 07:23:01.533 [Lua] [entity_system] = metatable 07:23:01.533 [Lua] [network_lobby] = table 07:23:01.533 [Lua] [network_lobby] = metatable 07:23:01.533 [Lua] [profile_synchronizer] = table 07:23:01.533 [Lua] [profile_synchronizer] = metatable 07:23:01.533 [Lua] [level_transition_handler] = table 07:23:01.533 [Lua] [level_transition_handler] = metatable 07:23:01.533 [Lua] [num_local_human_players] = 1 (number) 07:23:01.533 [Lua] [statistics_db] = table 07:23:01.533 [Lua] [statistics_db] = metatable 07:23:01.533 [Lua] [network_server] = table 07:23:01.533 [Lua] [network_server] = metatable 07:23:01.533 [Lua] [input_manager] = table 07:23:01.533 [Lua] [input_manager] = metatable 07:23:01.533 [Lua] [network_clock] = table 07:23:01.533 [Lua] [network_clock] = metatable 07:23:01.533 [Lua] [network_transmit] = table 07:23:01.533 [Lua] [network_transmit] = metatable 07:23:01.533 [Lua] [free_flight_manager] = table 07:23:01.533 [Lua] [free_flight_manager] = metatable 07:23:01.533 [Lua] [network_manager] = table 07:23:01.533 [Lua] [network_manager] = metatable 07:23:01.533 [Lua] [network_event_delegate] = table 07:23:01.533 [Lua] [network_event_delegate] = metatable 07:23:01.533 [Lua] 07:23:01.533 [Lua] ignoring extension VersusVolumeObjectiveExtension 07:23:01.533 [Lua] ignoring extension VersusInteractObjectiveExtension 07:23:01.533 [Lua] ignoring extension VersusPayloadObjectiveExtension 07:23:01.533 [Lua] ignoring extension VersusSocketObjectiveExtension 07:23:01.533 [Lua] ignoring extension VersusTargetObjectiveExtension 07:23:01.533 [Lua] ignoring extension VersusMissionObjectiveExtension 07:23:01.533 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:23:01.540 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 07:23:01.541 [Lua] [AchievementManager] Achievements using the steam platform 07:23:01.541 [Lua] PlayerManager:add_player player_1 07:23:01.624 [Lua] [StateIngame] Level seed: 0 07:23:01.626 [Lua] [LevelAnalysis] set_random_seed( 0) 07:23:01.627 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:23:01.627 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:23:01.627 [Lua] [IngameUI] init 07:23:01.644 [SteamVoipClient] select_out(110000105841eda, off) 07:23:01.649 [Lua] cb_razer_chroma_setup 07:23:01.705 [Lua] [Matchmaking] Cancelling matchmaking 07:23:01.705 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:23:01.705 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:23:01.705 [Lua] Set lobby begin: 07:23:01.705 [Lua] Lobby data twitch_enabled = false 07:23:01.705 [Lua] Lobby data selected_mission_id = morris_hub 07:23:01.705 [Lua] Lobby data num_players = 1 07:23:01.705 [Lua] Lobby data difficulty_tweak = 0 07:23:01.705 [Lua] Lobby data host = 110000105841eda 07:23:01.705 [Lua] Lobby data matchmaking_type = 3 07:23:01.705 [Lua] Lobby data is_private = true 07:23:01.705 [Lua] Lobby data match_started = true 07:23:01.705 [Lua] Lobby data difficulty = normal 07:23:01.705 [Lua] Lobby data player_slot_1 = 110000105841eda:1 07:23:01.705 [Lua] Lobby data player_slot_4 = 0:0 07:23:01.705 [Lua] Lobby data unique_server_name = Haruf 07:23:01.705 [Lua] Lobby data quick_game = false 07:23:01.705 [Lua] Lobby data country_code = DE 07:23:01.705 [Lua] Lobby data matchmaking = false 07:23:01.706 [Lua] Lobby data power_level = 835 07:23:01.706 [Lua] Lobby data mission_id = morris_hub 07:23:01.706 [Lua] Lobby data mechanism = deus 07:23:01.706 [Lua] Lobby data player_slot_5 = 0:0 07:23:01.706 [Lua] Lobby data player_slot_2 = 0:0 07:23:01.706 [Lua] Lobby data network_hash = 35577e51b360aa03 07:23:01.706 [Lua] Lobby data player_slot_3 = 0:0 07:23:01.706 [Lua] Lobby data eac_authorized = true 07:23:01.706 [Lua] Set lobby end. 07:23:01.707 [Lua] CurrentConflictSettings disabled 07:23:01.707 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 07:23:01.707 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:23:01.707 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 07:23:01.707 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 07:23:01.707 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 07:23:01.708 [Lua] [Managers] Calling function on all managers: 07:23:01.708 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 07:23:01.716 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForEnterGame 07:23:01.716 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForGameObjectSync 07:23:01.760 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForGameObjectSync 07:23:01.760 [Lua] [PeerSM] 110000105841eda :: on_enter WaitingForPlayers 07:23:01.790 [Lua] [PeerSM] 110000105841eda :: on_exit WaitingForPlayers 07:23:01.790 [Lua] [PeerSM] 110000105841eda :: on_enter InGame 07:23:01.790 [Lua] [SharedState] network_state_110000105841eda: peer_ingame:110000105841eda:0:0:0 = true 07:23:01.792 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 07:23:01.794 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 07:23:01.794 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 07:23:01.794 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 07:23:01.794 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 07:23:01.794 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 07:23:01.794 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 07:23:01.794 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 07:23:01.794 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 07:23:01.794 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:23:01.795 [Lua] TalentExtension:_send_rpc_sync_talents 4 07:23:01.795 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:23:01.795 [Lua] PlayerManager:assign_unit_ownership Haruf 110000105841eda 1 07:23:01.795 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 07:23:02.138 [Lua] StateInGameRunning:_game_actually_starts() 07:23:02.138 [Lua] ################################################################################################################# 07:23:02.138 [Lua] [Loading Time]: 00:01:13 [Transition]: arena_cave_khorne_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:23:02.138 [Lua] ################################################################################################################# 07:23:02.138 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 07:23:02.138 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = true 07:23:02.154 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 07:23:02.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 07:23:02.885 [Lua] Commit load time data 07:23:09.248 [Lua] [IngameUI] menu view on_enter hero_view 07:23:09.263 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11256620 07:23:09.263 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 07:23:10.109 [Lua] [HeroViewStateAchievements] Using search query: 07:23:11.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 46 07:23:11.623 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 46 8 07:23:11.840 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 07:23:11.840 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 46 07:23:12.473 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 46 07:23:12.490 [Lua] [HeroViewStateAchievements] Using search query: 07:23:13.707 [Lua] [HeroViewStateAchievements] Using search query: 07:23:14.350 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 47 07:23:14.365 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 47 9 07:23:14.563 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 07:23:14.563 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 47 07:23:15.179 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 47 07:23:15.196 [Lua] [HeroViewStateAchievements] Using search query: 07:23:17.509 [Lua] [PlayFabMirrorBase] _commit_internal "16" 07:23:17.509 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:23:17.531 [Lua] generate_backend_stats 110000105841eda:1 07:23:17.600 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 48 07:23:17.609 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:23:17.618 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 48 10 07:23:17.819 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 07:23:17.819 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 48 07:23:17.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 49 07:23:18.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 48 07:23:18.270 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 49 11 07:23:18.270 [Lua] [PlayFabMirrorBase] commit result "success", "16" 07:23:18.469 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 07:23:18.469 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 49 07:23:19.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 49 07:23:19.083 [Lua] [HeroViewStateAchievements] Using search query: 07:23:20.413 [Lua] [HeroViewStateAchievements] Using search query: 07:23:22.010 [Lua] [HeroViewStateAchievements] Using search query: 07:23:23.581 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 50 07:23:23.593 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 50 12 07:23:23.798 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 07:23:23.798 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 50 07:23:24.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 50 07:23:29.164 [Lua] [PlayFabMirrorBase] _commit_internal "17" 07:23:29.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:23:29.186 [Lua] generate_backend_stats 110000105841eda:1 07:23:29.255 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 51 07:23:29.263 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:23:29.276 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 51 13 07:23:29.314 [Lua] [HeroViewStateAchievements] Using search query: zealot 07:23:29.490 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 07:23:29.490 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 51 07:23:29.922 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 51 07:23:29.925 [Lua] [PlayFabMirrorBase] commit result "success", "17" 07:23:44.195 [Lua] [IngameUI] menu view on_exit hero_view 07:23:44.197 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11256620 07:23:44.197 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 07:23:47.643 [Lua] [IngameUI] menu view on_enter start_game_view 07:23:47.653 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12c61ad0 07:23:47.653 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 07:23:47.665 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 07:23:47.665 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 07:23:47.665 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 07:23:47.666 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 07:23:47.666 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 07:23:49.605 [Lua] [IngameUI] menu view on_exit start_game_view 07:23:49.605 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 07:23:49.606 [Save] Saving `save_data` 07:23:49.606 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 07:23:49.606 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 07:23:49.606 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 07:23:49.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 07:23:49.609 [Save] Save done 07:23:49.634 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12c61ad0 07:23:51.763 [Lua] [IngameUI] menu view on_enter hero_view 07:23:51.772 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11256620 07:23:51.772 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 07:23:51.787 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 07:23:51.787 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:23:51.789 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:23:51.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:23:51.794 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:23:52.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:23:52.052 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:23:52.077 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.077 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.117 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.117 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:23:52.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:23:52.510 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.510 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.510 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.510 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.510 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:23:52.521 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:23:52.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 07:23:52.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:23:52.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:23:59.440 [Lua] [PlayFabMirrorBase] _commit_internal "18" 07:23:59.440 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:23:59.461 [Lua] generate_backend_stats 110000105841eda:1 07:23:59.530 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:23:59.530 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:23:59.537 [Lua] [PlayFabMirrorBase] commit result "success", "18" 07:24:37.605 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 07:24:37.605 [Lua] TalentExtension:_send_rpc_sync_talents 4 07:24:37.605 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:24:37.606 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:24:37.607 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:24:37.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:24:37.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:24:37.884 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:24:37.910 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.910 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.910 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.941 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.941 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:37.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:37.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:37.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:37.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:41.646 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:24:41.647 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:41.647 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:41.647 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:41.647 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:41.647 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:41.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:41.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:41.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:41.654 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:24:41.654 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 07:24:41.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:24:41.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:24:42.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 07:24:42.046 [Lua] TalentExtension:_send_rpc_sync_talents 4 07:24:42.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:24:42.047 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:24:42.047 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:24:42.052 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:24:42.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:24:42.328 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:24:42.353 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.353 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.353 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.385 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.385 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:42.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:42.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:42.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:42.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 07:24:46.898 [Lua] [IngameUI] menu view on_exit hero_view 07:24:46.900 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11256620 07:24:46.900 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 07:24:46.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 07:24:46.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:24:46.900 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:46.900 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:46.900 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:46.900 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:46.900 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:46.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:46.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:46.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 07:24:46.917 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:24:46.918 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:24:46.918 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:25:01.897 [Lua] [PlayFabMirrorBase] _commit_internal "19" 07:25:01.897 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:25:01.920 [Lua] generate_backend_stats 110000105841eda:1 07:25:01.990 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:25:01.990 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:25:01.995 [Lua] [PlayFabMirrorBase] commit result "success", "19" 07:25:04.444 [Lua] [IngameUI] menu view on_enter hero_view 07:25:04.457 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11256620 07:25:04.457 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 07:25:04.473 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 07:25:04.474 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 07:25:04.474 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 07:25:04.475 [Lua] [PackageManager] Load: resource_packages/store/dlc_icons/bogenhafen/store_dlc_icons_bogenhafen, bogenhafen_1, async-read, 07:25:04.475 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_2, async-read, 07:25:04.475 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_3, async-read, 07:25:04.475 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_4, async-read, 07:25:04.476 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_5, async-read, 07:25:04.476 [Lua] hero_fullscreen_menu_on_enter 07:25:04.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/dlc_icons/bogenhafen/store_dlc_icons_bogenhafen 07:25:04.600 [Lua] [PackageManager] Force_load: resource_packages/store/dlc_icons/bogenhafen/store_dlc_icons_bogenhafen 07:25:04.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 07:25:04.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 07:25:04.695 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 07:25:04.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001 07:25:04.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001 07:25:04.735 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001 07:25:04.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral 07:25:04.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral 07:25:04.788 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral 07:25:04.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05 07:25:04.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05 07:25:04.855 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05 07:25:14.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request claimStoreRewards 52 07:25:14.527 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request claimStoreRewards 52 14 07:25:15.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 07:25:15.304 [Lua] [PlayFabRequestQueue] Sending Request claimStoreRewards 52 07:25:15.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript claimStoreRewards 52 07:25:15.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 53 07:25:15.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 53 07:25:16.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 53 07:25:32.811 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 07:25:32.811 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 07:25:32.812 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 07:25:32.812 [Lua] [HeroViewWindow] Enter Substate StoreWindowPathTitle 07:25:32.812 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 07:25:32.812 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryItemList 07:25:32.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_6, async-read, 07:25:32.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_7, async-read, 07:25:32.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_8, async-read, 07:25:32.853 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_9, async-read, 07:25:32.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_10, async-read, 07:25:32.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_11, async-read, 07:25:32.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_12, async-read, 07:25:32.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_13, async-read, 07:25:32.854 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_14, async-read, 07:25:32.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_15, async-read, 07:25:32.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_16, async-read, 07:25:32.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_17, async-read, 07:25:32.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_18, async-read, 07:25:32.855 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_19, async-read, 07:25:32.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_20, async-read, 07:25:32.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_21, async-read, 07:25:32.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_22, async-read, 07:25:32.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_23, async-read, 07:25:32.856 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_24, async-read, 07:25:32.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_25, async-read, 07:25:32.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_26, async-read, 07:25:32.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_27, async-read, 07:25:32.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_28, async-read, 07:25:32.857 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_29, async-read, 07:25:32.858 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_30, async-read, 07:25:32.858 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_31, async-read, 07:25:32.858 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_32, async-read, 07:25:32.858 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_33, async-read, 07:25:32.858 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_34, async-read, 07:25:32.858 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_35, async-read, 07:25:32.859 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_36, async-read, 07:25:32.859 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_37, async-read, 07:25:32.859 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_38, async-read, 07:25:32.859 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_39, async-read, 07:25:32.859 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_40, async-read, 07:25:32.859 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_41, async-read, 07:25:32.860 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_42, async-read, 07:25:32.860 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_43, async-read, 07:25:32.860 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_44, async-read, 07:25:32.860 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_45, async-read, 07:25:32.860 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_46, async-read, 07:25:32.861 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_47, async-read, 07:25:32.861 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_48, async-read, 07:25:32.861 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_49, async-read, 07:25:32.861 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_50, async-read, 07:25:32.861 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_51, async-read, 07:25:32.861 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_52, async-read, 07:25:32.862 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_53, async-read, 07:25:32.862 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_54, async-read, 07:25:32.862 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_55, async-read, 07:25:32.862 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_56, async-read, 07:25:32.862 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_57, async-read, 07:25:32.862 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_58, async-read, 07:25:32.863 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_59, async-read, 07:25:32.863 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_60, async-read, 07:25:32.863 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland, skin_wh_zealot_middenland_61, async-read, 07:25:32.863 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_62, async-read, 07:25:32.863 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_63, async-read, 07:25:32.863 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_64, async-read, 07:25:32.864 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_65, async-read, 07:25:32.864 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_66, async-read, 07:25:32.864 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_67, async-read, 07:25:32.864 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_68, async-read, 07:25:32.864 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_69, async-read, 07:25:32.864 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_70, async-read, 07:25:32.865 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_71, async-read, 07:25:32.865 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_72, async-read, 07:25:32.865 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_73, async-read, 07:25:32.865 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_74, async-read, 07:25:32.865 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_75, async-read, 07:25:32.866 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_76, async-read, 07:25:32.866 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_77, async-read, 07:25:32.866 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_78, async-read, 07:25:32.866 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_79, async-read, 07:25:32.866 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_80, async-read, 07:25:32.866 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_81, async-read, 07:25:32.867 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_82, async-read, 07:25:32.867 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_83, async-read, 07:25:32.867 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_84, async-read, 07:25:32.867 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02, bw_1h_mace_skin_05_runed_02_85, async-read, 07:25:32.867 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02, bw_dagger_skin_05_runed_02_86, async-read, 07:25:32.867 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02, bw_1h_flaming_sword_skin_02_runed_02_87, async-read, 07:25:32.868 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02, bw_beam_staff_skin_05_runed_02_88, async-read, 07:25:32.868 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02, bw_fireball_staff_skin_01_runed_02_89, async-read, 07:25:32.868 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02, bw_flamethrower_staff_skin_05_runed_02_90, async-read, 07:25:32.868 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02, bw_conflagration_staff_skin_02_runed_02_91, async-read, 07:25:32.868 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02, bw_spear_staff_skin_04_runed_02_92, async-read, 07:25:32.869 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02, bw_1h_sword_skin_02_runed_02_93, async-read, 07:25:32.869 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02, dw_1h_axe_skin_06_runed_02_94, async-read, 07:25:32.869 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02, dw_1h_hammer_skin_04_runed_02_95, async-read, 07:25:32.869 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02, dw_2h_axe_skin_06_runed_02_96, async-read, 07:25:32.869 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02, dw_2h_hammer_skin_04_runed_02_97, async-read, 07:25:32.869 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02, dw_2h_pick_skin_04_runed_02_98, async-read, 07:25:32.870 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_99, async-read, 07:25:32.870 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_100, async-read, 07:25:32.870 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_101, async-read, 07:25:32.870 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_102, async-read, 07:25:32.870 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_103, async-read, 07:25:32.870 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02, dw_1h_axe_shield_skin_05_runed_02_104, async-read, 07:25:32.871 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02, dw_1h_hammer_shield_skin_04_runed_02_105, async-read, 07:25:32.871 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02, es_1h_flail_skin_05_runed_02_106, async-read, 07:25:32.871 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_107, async-read, 07:25:32.871 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_108, async-read, 07:25:32.871 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_109, async-read, 07:25:32.871 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_110, async-read, 07:25:32.872 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_111, async-read, 07:25:32.872 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_112, async-read, 07:25:32.872 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_113, async-read, 07:25:32.872 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_114, async-read, 07:25:32.872 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_115, async-read, 07:25:32.872 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_116, async-read, 07:25:32.873 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_117, async-read, 07:25:32.873 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_118, async-read, 07:25:32.873 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_119, async-read, 07:25:32.873 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_120, async-read, 07:25:32.873 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_121, async-read, 07:25:32.874 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_122, async-read, 07:25:32.874 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_123, async-read, 07:25:32.874 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_124, async-read, 07:25:32.874 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_125, async-read, 07:25:32.874 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02, we_2h_axe_skin_05_runed_02_126, async-read, 07:25:32.874 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_127, async-read, 07:25:32.875 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_128, async-read, 07:25:32.875 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02, we_2h_sword_skin_06_runed_02_129, async-read, 07:25:32.875 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02, we_crossbow_skin_03_runed_02_130, async-read, 07:25:32.875 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02, we_dual_dagger_skin_02_runed_02_131, async-read, 07:25:32.875 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_132, async-read, 07:25:32.875 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_133, async-read, 07:25:32.876 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02, we_dual_sword_dagger_skin_01_runed_02_134, async-read, 07:25:32.876 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02, we_longbow_skin_06_runed_02_135, async-read, 07:25:32.876 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_136, async-read, 07:25:32.876 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02, we_hagbane_skin_04_runed_02_137, async-read, 07:25:32.876 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_138, async-read, 07:25:32.876 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_139, async-read, 07:25:32.877 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02, wh_1h_axe_skin_04_runed_02_140, async-read, 07:25:32.877 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02, wh_1h_falchion_skin_02_runed_02_141, async-read, 07:25:32.877 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02, wh_2h_sword_skin_05_runed_02_142, async-read, 07:25:32.877 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02, wh_brace_of_pistols_skin_03_runed_02_143, async-read, 07:25:32.877 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02, wh_crossbow_skin_04_runed_02_144, async-read, 07:25:32.877 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_145, async-read, 07:25:32.878 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_146, async-read, 07:25:32.878 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_147, async-read, 07:25:32.878 [Lua] [HeroViewStateStore] No steam_data for "scholar_hat_1001" 07:25:32.878 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_148, async-read, 07:25:32.878 [Lua] [HeroViewStateStore] No steam_data for "witchhunter_hat_1001" 07:25:32.878 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_149, async-read, 07:25:32.878 [Lua] [HeroViewStateStore] No steam_data for "unchained_hat_1001" 07:25:32.878 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_150, async-read, 07:25:32.878 [Lua] [HeroViewStateStore] No steam_data for "slayer_hat_1002" 07:25:32.878 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002, slayer_hat_1002_151, async-read, 07:25:32.878 [Lua] [HeroViewStateStore] No steam_data for "huntsman_hat_1005" 07:25:32.879 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_152, async-read, 07:25:32.879 [Lua] [HeroViewStateStore] No steam_data for "mercenary_hat_1001" 07:25:32.879 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_153, async-read, 07:25:32.879 [Lua] [HeroViewStateStore] No steam_data for "knight_hat_1001" 07:25:32.879 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_154, async-read, 07:25:32.879 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_155, async-read, 07:25:32.879 [Lua] [HeroViewStateStore] No steam_data for "bountyhunter_hat_1001" 07:25:32.879 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_156, async-read, 07:25:32.879 [Lua] [HeroViewStateStore] No steam_data for "huntsman_hat_1001" 07:25:32.879 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_157, async-read, 07:25:32.879 [Lua] [HeroViewStateStore] No steam_data for "ironbreaker_hat_1001" 07:25:32.879 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_158, async-read, 07:25:32.880 [Lua] [HeroViewStateStore] No steam_data for "slayer_hat_1001" 07:25:32.880 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_159, async-read, 07:25:32.880 [Lua] [HeroViewStateStore] No steam_data for "ranger_hat_1001" 07:25:32.880 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_160, async-read, 07:25:32.880 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_161, async-read, 07:25:32.880 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_162, async-read, 07:25:32.880 [Lua] [HeroViewStateStore] No steam_data for "maidenguard_hat_1001" 07:25:32.880 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_163, async-read, 07:25:32.880 [Lua] [HeroViewStateStore] No steam_data for "adept_hat_1002" 07:25:32.880 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1002, adept_hat_1002_164, async-read, 07:25:32.880 [Lua] [HeroViewStateStore] No steam_data for "maidenguard_hat_1004" 07:25:32.880 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004, maidenguard_hat_1004_165, async-read, 07:25:32.881 [Lua] [HeroViewStateStore] No steam_data for "shade_hat_1001" 07:25:32.881 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_166, async-read, 07:25:32.881 [Lua] [HeroViewStateStore] No steam_data for "scholar_hat_1002" 07:25:32.881 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002, scholar_hat_1002_167, async-read, 07:25:32.881 [Lua] [HeroViewStateStore] No steam_data for "bountyhunter_hat_1002" 07:25:32.881 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002, bountyhunter_hat_1002_168, async-read, 07:25:32.881 [Lua] [HeroViewStateStore] No steam_data for "ironbreaker_hat_1004" 07:25:32.881 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004, ironbreaker_hat_1004_169, async-read, 07:25:32.881 [Lua] [HeroViewStateStore] No steam_data for "mercenary_hat_1002" 07:25:32.881 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_170, async-read, 07:25:32.881 [Lua] [HeroViewStateStore] No steam_data for "zealot_hat_1002" 07:25:32.881 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002, zealot_hat_1002_171, async-read, 07:25:32.881 [Lua] [HeroViewStateStore] No steam_data for "shade_hat_1002" 07:25:32.881 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1002, shade_hat_1002_172, async-read, 07:25:32.882 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006, scholar_hat_0006_173, async-read, 07:25:32.882 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008, zealot_hat_0008_174, async-read, 07:25:32.882 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007, maidenguard_hat_0007_175, async-read, 07:25:32.882 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008, slayer_hat_0008_176, async-read, 07:25:32.882 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_177, async-read, 07:25:32.882 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_178, async-read, 07:25:32.882 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0005, adept_hat_0005_179, async-read, 07:25:32.883 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0008, shade_hat_0008_180, async-read, 07:25:32.883 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009, bountyhunter_hat_0009_181, async-read, 07:25:32.883 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011, ironbreaker_hat_0011_182, async-read, 07:25:32.883 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_183, async-read, 07:25:32.883 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010, waywatcher_hat_0010_184, async-read, 07:25:32.883 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013, ranger_hat_0013_185, async-read, 07:25:32.884 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005, witchhunter_hat_0005_186, async-read, 07:25:32.884 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001, unchained_hat_0001_187, async-read, 07:25:32.884 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_188, async-read, 07:25:32.884 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_189, async-read, 07:25:32.884 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_190, async-read, 07:25:32.884 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_191, async-read, 07:25:32.884 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_192, async-read, 07:25:32.884 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_193, async-read, 07:25:32.885 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_194, async-read, 07:25:32.885 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_195, async-read, 07:25:32.885 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_196, async-read, 07:25:32.885 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_197, async-read, 07:25:32.885 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_198, async-read, 07:25:32.885 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_199, async-read, 07:25:32.885 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_200, async-read, 07:25:32.886 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_201, async-read, 07:25:32.886 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_202, async-read, 07:25:32.886 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_203, async-read, 07:25:32.886 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_204, async-read, 07:25:32.886 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_205, async-read, 07:25:32.886 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_206, async-read, 07:25:32.887 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_207, async-read, 07:25:32.887 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_208, async-read, 07:25:32.887 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_209, async-read, 07:25:32.887 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_210, async-read, 07:25:32.887 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_211, async-read, 07:25:32.887 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_212, async-read, 07:25:32.887 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_213, async-read, 07:25:32.887 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_214, async-read, 07:25:32.888 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_215, async-read, 07:25:32.888 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_216, async-read, 07:25:32.888 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_217, async-read, 07:25:32.888 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_218, async-read, 07:25:32.888 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_219, async-read, 07:25:32.888 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_220, async-read, 07:25:32.888 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_221, async-read, 07:25:32.889 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_222, async-read, 07:25:32.889 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_223, async-read, 07:25:32.889 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_224, async-read, 07:25:32.889 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_225, async-read, 07:25:32.889 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_226, async-read, 07:25:32.889 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_227, async-read, 07:25:32.889 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_228, async-read, 07:25:32.890 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_229, async-read, 07:25:32.890 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_230, async-read, 07:25:32.890 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_231, async-read, 07:25:32.890 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_232, async-read, 07:25:32.890 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_233, async-read, 07:25:32.890 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_234, async-read, 07:25:32.890 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_235, async-read, 07:25:32.891 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_236, async-read, 07:25:32.891 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_237, async-read, 07:25:32.891 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_238, async-read, 07:25:32.891 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_239, async-read, 07:25:32.891 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_240, async-read, 07:25:32.891 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_241, async-read, 07:25:32.891 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_242, async-read, 07:25:32.891 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_243, async-read, 07:25:32.892 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_244, async-read, 07:25:32.892 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_245, async-read, 07:25:32.892 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_246, async-read, 07:25:32.892 [Lua] [HeroViewStateStore] No steam_data for "skin_bw_myrmidia" 07:25:32.892 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia, skin_bw_myrmidia_247, async-read, 07:25:32.892 [Lua] [HeroViewStateStore] No steam_data for "skin_es_mercenary_1001" 07:25:32.892 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_248, async-read, 07:25:32.892 [Lua] [HeroViewStateStore] No steam_data for "skin_dr_irondrake" 07:25:32.892 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_249, async-read, 07:25:32.892 [Lua] [HeroViewStateStore] No steam_data for "skin_es_longshark" 07:25:32.892 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_250, async-read, 07:25:32.893 [Lua] [HeroViewStateStore] No steam_data for "skin_bw_adept_1001" 07:25:32.893 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001, skin_bw_adept_1001_251, async-read, 07:25:32.893 [Lua] [HeroViewStateStore] No steam_data for "skin_dr_slayer_1001" 07:25:32.893 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001, skin_dr_slayer_1001_252, async-read, 07:25:32.893 [Lua] [HeroViewStateStore] No steam_data for "skin_wh_zealot_1001" 07:25:32.893 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001, skin_wh_zealot_1001_253, async-read, 07:25:32.893 [Lua] [HeroViewStateStore] No steam_data for "skin_ww_shade_1001" 07:25:32.893 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001, skin_ww_shade_1001_254, async-read, 07:25:32.893 [Lua] [HeroViewStateStore] No steam_data for "skin_ww_moonmantle" 07:25:32.893 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle, skin_ww_moonmantle_255, async-read, 07:25:32.893 [Lua] [HeroViewStateStore] No steam_data for "skin_wh_bountyhunter_1001" 07:25:32.893 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001, skin_wh_bountyhunter_1001_256, async-read, 07:25:32.893 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland, skin_wh_captain_middenland_257, async-read, 07:25:32.894 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_258, async-read, 07:25:32.894 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash, skin_bw_adept_ash_259, async-read, 07:25:32.894 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion, skin_ww_maidenguard_elyrion_260, async-read, 07:25:32.894 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing, skin_dr_slayer_wing_261, async-read, 07:25:32.894 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash, skin_bw_scholar_ash_262, async-read, 07:25:32.894 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr, skin_dr_ranger_barak_varr_263, async-read, 07:25:32.894 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_264, async-read, 07:25:32.895 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue, skin_dr_ironbreaker_blue_265, async-read, 07:25:32.895 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland, skin_wh_bountyhunter_middenland_266, async-read, 07:25:32.895 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_267, async-read, 07:25:32.895 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash, skin_bw_unchained_ash_268, async-read, 07:25:32.895 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth, skin_ww_waywatcher_atylwyth_269, async-read, 07:25:32.895 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_270, async-read, 07:25:32.895 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_271, async-read, 07:25:32.896 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_272, async-read, 07:25:32.896 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_273, async-read, 07:25:32.896 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_274, async-read, 07:25:32.896 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_275, async-read, 07:25:32.896 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_276, async-read, 07:25:32.896 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_277, async-read, 07:25:32.896 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_278, async-read, 07:25:32.896 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_279, async-read, 07:25:32.897 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_280, async-read, 07:25:32.897 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_281, async-read, 07:25:32.897 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_282, async-read, 07:25:32.897 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_283, async-read, 07:25:32.897 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_284, async-read, 07:25:32.897 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_285, async-read, 07:25:32.898 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_286, async-read, 07:25:32.898 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_287, async-read, 07:25:32.898 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_288, async-read, 07:25:32.898 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_289, async-read, 07:25:32.898 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_290, async-read, 07:25:32.898 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_291, async-read, 07:25:32.899 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_292, async-read, 07:25:32.899 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_293, async-read, 07:25:32.899 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_294, async-read, 07:25:32.899 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_295, async-read, 07:25:32.899 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_296, async-read, 07:25:32.899 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_297, async-read, 07:25:32.899 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_298, async-read, 07:25:32.900 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_299, async-read, 07:25:32.900 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_300, async-read, 07:25:32.900 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_301, async-read, 07:25:32.900 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_302, async-read, 07:25:32.900 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_303, async-read, 07:25:32.900 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_304, async-read, 07:25:32.901 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_305, async-read, 07:25:32.901 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_306, async-read, 07:25:32.901 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_307, async-read, 07:25:32.901 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_308, async-read, 07:25:32.901 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_309, async-read, 07:25:32.901 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_310, async-read, 07:25:32.902 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_311, async-read, 07:25:32.902 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_312, async-read, 07:25:32.902 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_313, async-read, 07:25:32.902 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_314, async-read, 07:25:32.902 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_315, async-read, 07:25:32.902 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_316, async-read, 07:25:32.902 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_317, async-read, 07:25:32.903 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_318, async-read, 07:25:32.903 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_319, async-read, 07:25:32.903 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_320, async-read, 07:25:32.903 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_321, async-read, 07:25:32.903 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_322, async-read, 07:25:32.903 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_323, async-read, 07:25:32.904 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_324, async-read, 07:25:32.904 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_325, async-read, 07:25:32.904 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_326, async-read, 07:25:32.904 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_327, async-read, 07:25:32.904 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_328, async-read, 07:25:32.904 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_329, async-read, 07:25:32.904 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_330, async-read, 07:25:32.905 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_331, async-read, 07:25:32.905 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_332, async-read, 07:25:32.905 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_333, async-read, 07:25:32.905 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_334, async-read, 07:25:32.905 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_335, async-read, 07:25:32.905 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_336, async-read, 07:25:32.906 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_337, async-read, 07:25:32.906 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_338, async-read, 07:25:32.906 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_339, async-read, 07:25:32.906 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_340, async-read, 07:25:32.906 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_341, async-read, 07:25:32.906 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_342, async-read, 07:25:32.907 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_343, async-read, 07:25:32.907 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_344, async-read, 07:25:32.907 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_345, async-read, 07:25:32.907 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_346, async-read, 07:25:32.907 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_347, async-read, 07:25:32.907 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_348, async-read, 07:25:32.907 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_349, async-read, 07:25:32.908 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_350, async-read, 07:25:32.908 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_351, async-read, 07:25:32.908 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_352, async-read, 07:25:32.908 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_353, async-read, 07:25:32.908 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_354, async-read, 07:25:32.908 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_355, async-read, 07:25:32.909 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_356, async-read, 07:25:32.909 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_357, async-read, 07:25:32.909 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_358, async-read, 07:25:32.909 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_359, async-read, 07:25:32.909 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_360, async-read, 07:25:32.909 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_361, async-read, 07:25:32.909 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_362, async-read, 07:25:32.910 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_363, async-read, 07:25:32.910 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_364, async-read, 07:25:32.910 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_365, async-read, 07:25:32.910 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_366, async-read, 07:25:32.910 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_367, async-read, 07:25:32.910 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_368, async-read, 07:25:32.911 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_369, async-read, 07:25:32.911 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_370, async-read, 07:25:32.911 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_371, async-read, 07:25:32.911 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_372, async-read, 07:25:32.911 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_373, async-read, 07:25:32.911 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_374, async-read, 07:25:32.911 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_375, async-read, 07:25:32.912 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_376, async-read, 07:25:32.912 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_377, async-read, 07:25:32.912 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_378, async-read, 07:25:32.912 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_379, async-read, 07:25:32.912 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_380, async-read, 07:25:32.912 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_381, async-read, 07:25:32.913 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_382, async-read, 07:25:32.913 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_383, async-read, 07:25:32.913 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_384, async-read, 07:25:32.913 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_385, async-read, 07:25:32.913 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_386, async-read, 07:25:32.913 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_387, async-read, 07:25:32.913 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_388, async-read, 07:25:32.914 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_389, async-read, 07:25:32.914 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_390, async-read, 07:25:32.914 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_391, async-read, 07:25:32.914 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_392, async-read, 07:25:32.914 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_393, async-read, 07:25:32.914 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_394, async-read, 07:25:32.915 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_395, async-read, 07:25:32.915 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_396, async-read, 07:25:32.915 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_397, async-read, 07:25:32.915 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_398, async-read, 07:25:32.915 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_399, async-read, 07:25:32.915 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_400, async-read, 07:25:32.916 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_401, async-read, 07:25:32.916 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_402, async-read, 07:25:32.916 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_403, async-read, 07:25:32.916 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_404, async-read, 07:25:32.916 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_405, async-read, 07:25:32.916 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_406, async-read, 07:25:32.916 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_407, async-read, 07:25:32.917 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_408, async-read, 07:25:32.917 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_409, async-read, 07:25:32.917 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_410, async-read, 07:25:32.917 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_411, async-read, 07:25:32.917 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_412, async-read, 07:25:32.917 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_413, async-read, 07:25:32.918 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_414, async-read, 07:25:32.918 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_415, async-read, 07:25:32.918 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_416, async-read, 07:25:32.918 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_417, async-read, 07:25:32.918 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_418, async-read, 07:25:32.918 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_419, async-read, 07:25:32.919 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_420, async-read, 07:25:32.919 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_421, async-read, 07:25:32.919 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_422, async-read, 07:25:32.919 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_423, async-read, 07:25:32.919 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_424, async-read, 07:25:32.919 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_425, async-read, 07:25:32.919 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_426, async-read, 07:25:32.920 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_427, async-read, 07:25:32.920 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_428, async-read, 07:25:32.920 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_429, async-read, 07:25:32.920 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_430, async-read, 07:25:32.920 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_431, async-read, 07:25:32.920 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_432, async-read, 07:25:32.921 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_433, async-read, 07:25:32.921 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_434, async-read, 07:25:32.921 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_435, async-read, 07:25:32.921 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_436, async-read, 07:25:32.921 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_437, async-read, 07:25:32.921 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_438, async-read, 07:25:32.922 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_439, async-read, 07:25:32.922 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_440, async-read, 07:25:32.922 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_441, async-read, 07:25:32.922 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_442, async-read, 07:25:32.922 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_443, async-read, 07:25:32.922 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_444, async-read, 07:25:32.922 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_445, async-read, 07:25:32.923 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_446, async-read, 07:25:32.923 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_447, async-read, 07:25:32.923 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_448, async-read, 07:25:32.923 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_449, async-read, 07:25:32.923 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_450, async-read, 07:25:32.923 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_451, async-read, 07:25:32.924 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_452, async-read, 07:25:32.924 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_453, async-read, 07:25:32.924 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_454, async-read, 07:25:32.924 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_455, async-read, 07:25:32.924 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_456, async-read, 07:25:32.924 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_457, async-read, 07:25:32.924 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_458, async-read, 07:25:32.925 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_459, async-read, 07:25:32.925 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_460, async-read, 07:25:32.925 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_461, async-read, 07:25:32.925 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_462, async-read, 07:25:32.925 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_463, async-read, 07:25:32.925 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_464, async-read, 07:25:32.926 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_465, async-read, 07:25:32.926 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_466, async-read, 07:25:32.926 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_467, async-read, 07:25:32.926 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_468, async-read, 07:25:32.926 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_469, async-read, 07:25:32.926 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_470, async-read, 07:25:32.927 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_471, async-read, 07:25:32.927 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_472, async-read, 07:25:32.927 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_473, async-read, 07:25:32.927 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_474, async-read, 07:25:32.927 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_475, async-read, 07:25:32.927 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_476, async-read, 07:25:32.927 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_477, async-read, 07:25:32.928 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_478, async-read, 07:25:32.928 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_479, async-read, 07:25:32.928 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_480, async-read, 07:25:32.928 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_481, async-read, 07:25:32.928 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_482, async-read, 07:25:32.928 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_483, async-read, 07:25:32.929 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_484, async-read, 07:25:32.929 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_485, async-read, 07:25:32.929 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_486, async-read, 07:25:32.929 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_487, async-read, 07:25:32.929 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_488, async-read, 07:25:32.929 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_489, async-read, 07:25:32.929 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_490, async-read, 07:25:32.930 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_491, async-read, 07:25:32.930 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_492, async-read, 07:25:32.930 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_493, async-read, 07:25:32.930 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_494, async-read, 07:25:32.930 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_495, async-read, 07:25:32.930 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_496, async-read, 07:25:32.931 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_497, async-read, 07:25:32.931 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_498, async-read, 07:25:32.931 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_499, async-read, 07:25:32.931 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_500, async-read, 07:25:32.931 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_501, async-read, 07:25:32.931 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_502, async-read, 07:25:32.931 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_503, async-read, 07:25:32.932 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_504, async-read, 07:25:32.932 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_505, async-read, 07:25:32.932 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_506, async-read, 07:25:32.932 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_507, async-read, 07:25:32.932 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_508, async-read, 07:25:32.932 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_509, async-read, 07:25:32.937 [Lua] [PackageManager] Unload: resource_packages/store/dlc_icons/bogenhafen/store_dlc_icons_bogenhafen, bogenhafen_1 07:25:32.947 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_2 07:25:32.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 07:25:32.950 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007 07:25:32.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 07:25:32.957 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_3 -> Package still referenced, NOT unloaded: 07:25:32.968 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_4 -> Package still referenced, NOT unloaded: 07:25:32.987 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_5 -> Package still referenced, NOT unloaded: 07:25:33.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 07:25:33.033 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009 07:25:33.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 07:25:33.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 07:25:33.117 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005 07:25:33.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 07:25:33.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 07:25:33.193 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010 07:25:33.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 07:25:33.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 07:25:33.273 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002 07:25:33.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 07:25:33.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 07:25:33.354 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011 07:25:33.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 07:25:33.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 07:25:33.435 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009 07:25:33.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 07:25:33.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 07:25:33.514 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006 07:25:33.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 07:25:33.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 07:25:33.594 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009 07:25:33.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 07:25:33.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 07:25:33.673 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006 07:25:33.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 07:25:33.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 07:25:33.752 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007 07:25:33.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 07:25:33.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 07:25:33.833 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003 07:25:33.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 07:25:33.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 07:25:33.886 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012 07:25:33.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 07:25:33.920 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 07:25:33.920 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 07:25:33.920 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 07:25:33.920 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 07:25:33.951 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_510, async-read, 07:25:33.951 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_511, async-read, 07:25:33.951 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_512, async-read, 07:25:33.951 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_513, async-read, 07:25:33.951 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_514, async-read, 07:25:33.952 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_515, async-read, 07:25:33.952 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_516, async-read, 07:25:33.952 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_517, async-read, 07:25:33.952 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_518, async-read, 07:25:33.952 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_519, async-read, 07:25:33.952 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_520, async-read, 07:25:33.952 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_521, async-read, 07:25:33.953 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_522, async-read, 07:25:33.953 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_523, async-read, 07:25:33.953 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_524, async-read, 07:25:33.953 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_525, async-read, 07:25:33.953 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_526, async-read, 07:25:33.953 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_527, async-read, 07:25:33.953 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_528, async-read, 07:25:33.954 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_529, async-read, 07:25:33.954 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_530, async-read, 07:25:33.954 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_531, async-read, 07:25:33.954 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_532, async-read, 07:25:33.954 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_533, async-read, 07:25:33.954 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_534, async-read, 07:25:33.954 [Lua] [HeroViewStateStore] No steam_data for "huntsman_hat_1001" 07:25:33.954 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_535, async-read, 07:25:33.955 [Lua] [HeroViewStateStore] No steam_data for "huntsman_hat_1005" 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_536, async-read, 07:25:33.955 [Lua] [HeroViewStateStore] No steam_data for "knight_hat_1001" 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_537, async-read, 07:25:33.955 [Lua] [HeroViewStateStore] No steam_data for "mercenary_hat_1002" 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_538, async-read, 07:25:33.955 [Lua] [HeroViewStateStore] No steam_data for "mercenary_hat_1001" 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_539, async-read, 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_540, async-read, 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_541, async-read, 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_542, async-read, 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_543, async-read, 07:25:33.955 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_544, async-read, 07:25:33.956 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_545, async-read, 07:25:33.956 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_546, async-read, 07:25:33.956 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_547, async-read, 07:25:33.956 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_548, async-read, 07:25:33.956 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_549, async-read, 07:25:33.956 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_550, async-read, 07:25:33.956 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_551, async-read, 07:25:33.957 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_552, async-read, 07:25:33.957 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_553, async-read, 07:25:33.957 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_554, async-read, 07:25:33.957 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_555, async-read, 07:25:33.957 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_556, async-read, 07:25:33.957 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_557, async-read, 07:25:33.957 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_558, async-read, 07:25:33.957 [Lua] [HeroViewStateStore] No steam_data for "skin_es_longshark" 07:25:33.957 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_559, async-read, 07:25:33.958 [Lua] [HeroViewStateStore] No steam_data for "skin_es_mercenary_1001" 07:25:33.958 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_560, async-read, 07:25:33.958 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_561, async-read, 07:25:33.958 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_562, async-read, 07:25:33.958 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_563, async-read, 07:25:33.958 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_564, async-read, 07:25:33.958 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_565, async-read, 07:25:33.958 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_566, async-read, 07:25:33.958 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_567, async-read, 07:25:33.959 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_568, async-read, 07:25:33.959 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_569, async-read, 07:25:33.959 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_570, async-read, 07:25:33.959 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_571, async-read, 07:25:33.959 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_572, async-read, 07:25:33.959 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_573, async-read, 07:25:33.960 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_574, async-read, 07:25:33.960 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_575, async-read, 07:25:33.960 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_576, async-read, 07:25:33.960 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_577, async-read, 07:25:33.960 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_578, async-read, 07:25:33.960 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_579, async-read, 07:25:33.960 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_580, async-read, 07:25:33.961 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_581, async-read, 07:25:33.961 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_582, async-read, 07:25:33.961 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_583, async-read, 07:25:33.961 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_584, async-read, 07:25:33.961 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_585, async-read, 07:25:33.961 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_586, async-read, 07:25:33.961 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_587, async-read, 07:25:33.962 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_588, async-read, 07:25:33.962 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_589, async-read, 07:25:33.962 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_590, async-read, 07:25:33.962 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_591, async-read, 07:25:33.962 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_592, async-read, 07:25:33.962 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_593, async-read, 07:25:33.962 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_594, async-read, 07:25:33.963 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_595, async-read, 07:25:33.963 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_596, async-read, 07:25:33.963 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_597, async-read, 07:25:33.963 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_598, async-read, 07:25:33.963 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_599, async-read, 07:25:33.963 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_600, async-read, 07:25:33.963 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_601, async-read, 07:25:33.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_602, async-read, 07:25:33.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_603, async-read, 07:25:33.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_604, async-read, 07:25:33.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_605, async-read, 07:25:33.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_606, async-read, 07:25:33.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_607, async-read, 07:25:33.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_608, async-read, 07:25:33.964 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_609, async-read, 07:25:33.965 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_610, async-read, 07:25:33.965 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_611, async-read, 07:25:33.967 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_60 07:25:33.979 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_71 07:25:33.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 07:25:33.993 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010 07:25:33.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008 07:25:33.998 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_100 07:25:34.026 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_281 07:25:34.051 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02, we_dual_dagger_skin_02_runed_02_131 07:25:34.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008 07:25:34.072 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008 07:25:34.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 07:25:34.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_509 07:25:34.108 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_508 07:25:34.131 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_507 07:25:34.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 07:25:34.153 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010 07:25:34.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 07:25:34.158 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_506 07:25:34.184 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_505 07:25:34.211 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_504 07:25:34.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 07:25:34.233 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005 07:25:34.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001 07:25:34.238 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_449 07:25:34.266 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_503 07:25:34.292 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_276 -> Package still referenced, NOT unloaded: 07:25:34.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001 07:25:34.313 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001 07:25:34.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 07:25:34.318 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_502 07:25:34.344 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002, scholar_hat_1002_167 07:25:34.372 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_500 07:25:34.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 07:25:34.393 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 07:25:34.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 07:25:34.398 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_441 07:25:34.426 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_69 -> Package still referenced, NOT unloaded: 07:25:34.451 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_363 07:25:34.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 07:25:34.472 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009 07:25:34.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 07:25:34.477 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_285 07:25:34.505 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_499 07:25:34.532 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_498 07:25:34.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 07:25:34.552 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010 07:25:34.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 07:25:34.558 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_497 07:25:34.587 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_496 07:25:34.611 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_495 07:25:34.638 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_494 07:25:34.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 07:25:34.659 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003 07:25:34.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 07:25:34.664 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_493 07:25:34.691 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_492 07:25:34.717 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_491 07:25:34.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 07:25:34.740 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003 07:25:34.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 07:25:34.745 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_490 07:25:34.771 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_489 07:25:34.797 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_227 07:25:34.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 07:25:34.819 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004 07:25:34.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 07:25:34.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_488 07:25:34.851 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_487 07:25:34.877 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_486 07:25:34.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 07:25:34.903 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008 07:25:34.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 07:25:34.908 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_485 07:25:34.937 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_484 07:25:34.958 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_74 07:25:34.984 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_125 07:25:35.014 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_483 07:25:35.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 07:25:35.032 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003 07:25:35.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 07:25:35.037 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_482 07:25:35.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_481 07:25:35.093 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_480 07:25:35.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 07:25:35.113 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009 07:25:35.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 07:25:35.119 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006, scholar_hat_0006_173 07:25:35.145 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_479 07:25:35.172 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_478 07:25:35.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 07:25:35.193 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004 07:25:35.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 07:25:35.198 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_477 07:25:35.224 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_476 07:25:35.251 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_122 -> Package still referenced, NOT unloaded: 07:25:35.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 07:25:35.272 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011 07:25:35.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 07:25:35.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_240 -> Package still referenced, NOT unloaded: 07:25:35.304 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_474 07:25:35.331 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_243 -> Package still referenced, NOT unloaded: 07:25:35.357 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_473 07:25:35.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 07:25:35.379 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008 07:25:35.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 07:25:35.384 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_67 07:25:35.412 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland, skin_wh_bountyhunter_middenland_266 07:25:35.438 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_177 -> Package still referenced, NOT unloaded: 07:25:35.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 07:25:35.459 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011 07:25:35.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 07:25:35.465 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_472 07:25:35.492 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_471 07:25:35.517 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_470 07:25:35.544 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_469 07:25:35.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 07:25:35.575 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009 07:25:35.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 07:25:35.580 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_468 07:25:35.599 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_223 07:25:35.624 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_467 07:25:35.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 07:25:35.646 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002 07:25:35.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 07:25:35.651 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_466 07:25:35.680 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_465 07:25:35.705 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_218 07:25:35.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 07:25:35.726 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012 07:25:35.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 07:25:35.731 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_464 07:25:35.757 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002, zealot_hat_1002_171 07:25:35.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_463 07:25:35.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 07:25:35.808 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010 07:25:35.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 07:25:35.813 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_462 07:25:35.840 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02, we_2h_axe_skin_05_runed_02_126 07:25:35.867 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_461 07:25:35.893 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_199 07:25:35.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 07:25:35.915 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006 07:25:35.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 07:25:35.920 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_369 07:25:35.946 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_287 07:25:35.973 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_458 07:25:35.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 07:25:35.996 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009 07:25:35.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 07:25:36.001 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_457 07:25:36.027 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_133 07:25:36.054 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_423 07:25:36.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 07:25:36.075 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004 07:25:36.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 07:25:36.080 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_456 07:25:36.107 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_190 07:25:36.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 07:25:36.128 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005 07:25:36.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 07:25:36.134 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_400 -> Package still referenced, NOT unloaded: 07:25:36.160 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_245 07:25:36.187 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_277 07:25:36.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 07:25:36.208 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009 07:25:36.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 07:25:36.214 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_431 07:25:36.240 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_225 07:25:36.266 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_296 07:25:36.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 07:25:36.288 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006 07:25:36.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002 07:25:36.293 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_280 07:25:36.320 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_63 -> Package still referenced, NOT unloaded: 07:25:36.350 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_452 07:25:36.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002 07:25:36.368 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002 07:25:36.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 07:25:36.390 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_16 07:25:36.417 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_34 07:25:36.427 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001, skin_wh_zealot_1001_253 07:25:36.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 07:25:36.448 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014 07:25:36.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 07:25:36.454 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_161 07:25:36.480 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_451 07:25:36.524 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_23 07:25:36.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 07:25:36.529 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008 07:25:36.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 07:25:36.534 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_448 07:25:36.560 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_447 07:25:36.591 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_391 -> Package still referenced, NOT unloaded: 07:25:36.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 07:25:36.608 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015 07:25:36.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 07:25:36.613 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_445 07:25:36.657 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_39 07:25:36.664 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_339 07:25:36.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 07:25:36.686 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009 07:25:36.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004 07:25:36.710 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_443 07:25:36.719 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_442 07:25:36.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004 07:25:36.740 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004 07:25:36.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008 07:25:36.745 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_440 07:25:36.774 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_112 -> Package still referenced, NOT unloaded: 07:25:36.797 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_325 07:25:36.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008 07:25:36.819 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008 07:25:36.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0011 07:25:36.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_439 07:25:36.852 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_430 07:25:36.878 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_238 07:25:36.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0011 07:25:36.900 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011 07:25:36.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 07:25:36.905 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009, bountyhunter_hat_0009_181 07:25:36.937 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011, ironbreaker_hat_0011_182 07:25:36.958 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_232 07:25:36.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 07:25:36.980 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005 07:25:36.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 07:25:36.985 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_437 07:25:37.011 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_436 07:25:37.038 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_435 07:25:37.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 07:25:37.060 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012 07:25:37.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 07:25:37.084 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_27 07:25:37.097 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_475 07:25:37.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 07:25:37.113 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001 07:25:37.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 07:25:37.118 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_109 -> Package still referenced, NOT unloaded: 07:25:37.145 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_433 07:25:37.171 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_432 07:25:37.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 07:25:37.193 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 07:25:37.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 07:25:37.198 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_453 07:25:37.224 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_438 07:25:37.253 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_429 07:25:37.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_234 07:25:37.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 07:25:37.300 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004 07:25:37.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland 07:25:37.305 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_428 07:25:37.332 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_427 07:25:37.358 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_426 07:25:37.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland 07:25:37.379 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland 07:25:37.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight 07:25:37.384 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001, skin_wh_bountyhunter_1001_256 07:25:37.413 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_425 07:25:37.438 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_107 -> Package still referenced, NOT unloaded: 07:25:37.464 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_233 07:25:37.492 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_212 07:25:37.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight 07:25:37.513 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight 07:25:37.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green 07:25:37.519 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_68 07:25:37.545 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_275 07:25:37.574 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_422 07:25:37.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green 07:25:37.593 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green 07:25:37.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg 07:25:37.598 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_421 07:25:37.624 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_229 -> Package still referenced, NOT unloaded: 07:25:37.651 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_286 07:25:37.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg 07:25:37.672 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg 07:25:37.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald 07:25:37.677 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_419 07:25:37.705 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0008, shade_hat_0008_180 07:25:37.731 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_416 -> Package still referenced, NOT unloaded: 07:25:37.759 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_220 -> Package still referenced, NOT unloaded: 07:25:37.784 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_311 07:25:37.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald 07:25:37.806 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald 07:25:37.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor 07:25:37.811 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_417 -> Package still referenced, NOT unloaded: 07:25:37.838 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_289 07:25:37.864 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_415 -> Package still referenced, NOT unloaded: 07:25:37.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor 07:25:37.886 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor 07:25:37.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green 07:25:37.891 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_414 -> Package still referenced, NOT unloaded: 07:25:37.938 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_162 07:25:37.948 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash, skin_bw_unchained_ash_268 07:25:37.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green 07:25:37.966 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green 07:25:37.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow 07:25:37.972 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_195 07:25:37.997 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_411 -> Package still referenced, NOT unloaded: 07:25:38.044 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_48 07:25:38.051 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_160 07:25:38.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow 07:25:38.072 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow 07:25:38.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white 07:25:38.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_154 -> Package still referenced, NOT unloaded: 07:25:38.128 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_37 07:25:38.135 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_188 07:25:38.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white 07:25:38.153 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white 07:25:38.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow 07:25:38.177 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_62 07:25:38.185 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_322 07:25:38.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow 07:25:38.206 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow 07:25:38.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar 07:25:38.211 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_408 -> Package still referenced, NOT unloaded: 07:25:38.238 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing, skin_dr_slayer_wing_261 07:25:38.264 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_407 -> Package still referenced, NOT unloaded: 07:25:38.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar 07:25:38.289 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar 07:25:38.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark 07:25:38.294 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001, skin_ww_shade_1001_254 07:25:38.318 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_406 -> Package still referenced, NOT unloaded: 07:25:38.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark 07:25:38.339 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark 07:25:38.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure 07:25:38.344 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_273 07:25:38.371 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_405 -> Package still referenced, NOT unloaded: 07:25:38.398 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_404 -> Package still referenced, NOT unloaded: 07:25:38.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure 07:25:38.419 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure 07:25:38.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white 07:25:38.425 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_403 -> Package still referenced, NOT unloaded: 07:25:38.455 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_246 07:25:38.477 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_146 07:25:38.504 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_402 -> Package still referenced, NOT unloaded: 07:25:38.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white 07:25:38.526 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white 07:25:38.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe 07:25:38.531 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_207 07:25:38.557 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001, skin_bw_adept_1001_251 07:25:38.584 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_454 07:25:38.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe 07:25:38.607 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe 07:25:38.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash 07:25:38.612 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_399 -> Package still referenced, NOT unloaded: 07:25:38.639 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_398 -> Package still referenced, NOT unloaded: 07:25:38.664 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02, bw_fireball_staff_skin_01_runed_02_89 07:25:38.691 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_397 -> Package still referenced, NOT unloaded: 07:25:38.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_196 -> Package still referenced, NOT unloaded: 07:25:38.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash 07:25:38.739 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash 07:25:38.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze 07:25:38.744 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_396 -> Package still referenced, NOT unloaded: 07:25:38.773 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_395 -> Package still referenced, NOT unloaded: 07:25:38.798 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_359 07:25:38.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze 07:25:38.819 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze 07:25:38.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white 07:25:38.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_393 -> Package still referenced, NOT unloaded: 07:25:38.852 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_392 -> Package still referenced, NOT unloaded: 07:25:38.878 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_446 07:25:38.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white 07:25:38.901 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white 07:25:38.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth 07:25:38.906 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_390 -> Package still referenced, NOT unloaded: 07:25:38.933 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_224 07:25:38.958 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_389 -> Package still referenced, NOT unloaded: 07:25:38.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth 07:25:38.982 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth 07:25:38.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold 07:25:38.987 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02, bw_conflagration_staff_skin_02_runed_02_91 07:25:39.013 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_388 -> Package still referenced, NOT unloaded: 07:25:39.057 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_79 07:25:39.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold 07:25:39.062 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold 07:25:39.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02 07:25:39.067 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_387 -> Package still referenced, NOT unloaded: 07:25:39.095 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_386 -> Package still referenced, NOT unloaded: 07:25:39.121 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_385 -> Package still referenced, NOT unloaded: 07:25:39.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02 07:25:39.142 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02 07:25:39.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02 07:25:39.147 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_384 -> Package still referenced, NOT unloaded: 07:25:39.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_321 07:25:39.200 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_383 -> Package still referenced, NOT unloaded: 07:25:39.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02 07:25:39.222 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02 07:25:39.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02 07:25:39.227 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_382 -> Package still referenced, NOT unloaded: 07:25:39.256 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010, waywatcher_hat_0010_184 07:25:39.280 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_235 07:25:39.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02 07:25:39.302 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02 07:25:39.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02 07:25:39.307 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_380 -> Package still referenced, NOT unloaded: 07:25:39.333 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_379 -> Package still referenced, NOT unloaded: 07:25:39.360 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_378 -> Package still referenced, NOT unloaded: 07:25:39.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02 07:25:39.382 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02 07:25:39.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02 07:25:39.388 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_377 -> Package still referenced, NOT unloaded: 07:25:39.414 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_376 -> Package still referenced, NOT unloaded: 07:25:39.446 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_375 -> Package still referenced, NOT unloaded: 07:25:39.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02 07:25:39.461 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02 07:25:39.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02 07:25:39.467 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_374 -> Package still referenced, NOT unloaded: 07:25:39.493 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_373 -> Package still referenced, NOT unloaded: 07:25:39.520 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_372 07:25:39.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02 07:25:39.542 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02 07:25:39.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02 07:25:39.547 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_371 07:25:39.573 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_370 07:25:39.604 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_460 07:25:39.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02 07:25:39.622 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02 07:25:39.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02 07:25:39.627 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_368 07:25:39.654 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_367 07:25:39.680 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_366 07:25:39.707 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_365 07:25:39.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02 07:25:39.728 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02 07:25:39.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02 07:25:39.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_364 07:25:39.764 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02, we_dual_sword_dagger_skin_01_runed_02_134 07:25:39.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_362 07:25:39.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02 07:25:39.808 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02 07:25:39.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02 07:25:39.813 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_145 07:25:39.839 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_361 07:25:39.864 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_360 07:25:39.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02 07:25:39.886 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02 07:25:39.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02 07:25:39.891 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_394 -> Package still referenced, NOT unloaded: 07:25:39.918 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_358 07:25:39.949 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_357 07:25:39.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02 07:25:39.966 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02 07:25:39.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02 07:25:39.972 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_356 07:25:39.997 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02, dw_1h_axe_shield_skin_05_runed_02_104 07:25:40.025 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_248 -> Package still referenced, NOT unloaded: 07:25:40.051 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_355 07:25:40.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02 07:25:40.073 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02 07:25:40.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 07:25:40.098 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_84 07:25:40.105 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_242 07:25:40.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 07:25:40.126 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 07:25:40.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 07:25:40.131 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_354 07:25:40.159 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_64 -> Package still referenced, NOT unloaded: 07:25:40.185 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia, skin_bw_myrmidia_247 07:25:40.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 07:25:40.206 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 07:25:40.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 07:25:40.212 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_353 07:25:40.239 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_352 07:25:40.264 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_351 07:25:40.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 07:25:40.290 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02 07:25:40.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 07:25:40.295 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_350 07:25:40.318 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_349 07:25:40.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_258 -> Package still referenced, NOT unloaded: 07:25:40.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 07:25:40.371 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 07:25:40.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02 07:25:40.376 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_348 07:25:40.417 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02, bw_1h_sword_skin_02_runed_02_93 07:25:40.425 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_346 07:25:40.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02 07:25:40.448 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02 07:25:40.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02 07:25:40.453 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_38 -> Package still referenced, NOT unloaded: 07:25:40.478 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_183 -> Package still referenced, NOT unloaded: 07:25:40.504 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_124 -> Package still referenced, NOT unloaded: 07:25:40.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02 07:25:40.525 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02 07:25:40.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02 07:25:40.530 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_231 -> Package still referenced, NOT unloaded: 07:25:40.557 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_342 07:25:40.584 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_341 07:25:40.584 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 07:25:40.584 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 07:25:40.585 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 07:25:40.585 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 07:25:40.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02 07:25:40.607 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02 07:25:40.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02 07:25:40.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_612, async-read, 07:25:40.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_613, async-read, 07:25:40.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_614, async-read, 07:25:40.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_615, async-read, 07:25:40.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_616, async-read, 07:25:40.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_617, async-read, 07:25:40.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_618, async-read, 07:25:40.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_619, async-read, 07:25:40.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_620, async-read, 07:25:40.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_621, async-read, 07:25:40.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_622, async-read, 07:25:40.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_623, async-read, 07:25:40.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_624, async-read, 07:25:40.617 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_625, async-read, 07:25:40.617 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_626, async-read, 07:25:40.617 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_627, async-read, 07:25:40.617 [Lua] [HeroViewStateStore] No steam_data for "knight_hat_1001" 07:25:40.617 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_628, async-read, 07:25:40.617 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_629, async-read, 07:25:40.617 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_630, async-read, 07:25:40.618 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_631, async-read, 07:25:40.618 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_632, async-read, 07:25:40.618 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_633, async-read, 07:25:40.618 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_634, async-read, 07:25:40.618 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_635, async-read, 07:25:40.619 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_636, async-read, 07:25:40.619 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_637, async-read, 07:25:40.619 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_638, async-read, 07:25:40.619 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_639, async-read, 07:25:40.619 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_640, async-read, 07:25:40.619 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_641, async-read, 07:25:40.620 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_642, async-read, 07:25:40.620 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_643, async-read, 07:25:40.620 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_644, async-read, 07:25:40.620 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_645, async-read, 07:25:40.620 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_646, async-read, 07:25:40.620 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_647, async-read, 07:25:40.621 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_648, async-read, 07:25:40.621 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_649, async-read, 07:25:40.621 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_650, async-read, 07:25:40.621 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_651, async-read, 07:25:40.621 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_652, async-read, 07:25:40.621 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_653, async-read, 07:25:40.621 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_654, async-read, 07:25:40.622 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_655, async-read, 07:25:40.622 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_656, async-read, 07:25:40.622 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_657, async-read, 07:25:40.622 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_658, async-read, 07:25:40.622 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_659, async-read, 07:25:40.622 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_660, async-read, 07:25:40.623 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_661, async-read, 07:25:40.623 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_662, async-read, 07:25:40.623 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_663, async-read, 07:25:40.623 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_664, async-read, 07:25:40.623 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_665, async-read, 07:25:40.623 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_666, async-read, 07:25:40.624 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_667, async-read, 07:25:40.624 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_668, async-read, 07:25:40.624 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_669, async-read, 07:25:40.624 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_670, async-read, 07:25:40.624 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_671, async-read, 07:25:40.624 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_672, async-read, 07:25:40.624 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_673, async-read, 07:25:40.625 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_674, async-read, 07:25:40.625 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_675, async-read, 07:25:40.625 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_676, async-read, 07:25:40.625 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_677, async-read, 07:25:40.625 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_678, async-read, 07:25:40.625 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_679, async-read, 07:25:40.627 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_565 -> Package still referenced, NOT unloaded: 07:25:40.657 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_515 07:25:40.665 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_532 07:25:40.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02 07:25:40.686 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02 07:25:40.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02 07:25:40.692 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_556 -> Package still referenced, NOT unloaded: 07:25:40.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_558 07:25:40.745 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_540 07:25:40.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02 07:25:40.766 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02 07:25:40.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02 07:25:40.772 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_593 -> Package still referenced, NOT unloaded: 07:25:40.800 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_513 -> Package still referenced, NOT unloaded: 07:25:40.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_584 -> Package still referenced, NOT unloaded: 07:25:40.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02 07:25:40.846 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02 07:25:40.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02 07:25:40.851 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_522 -> Package still referenced, NOT unloaded: 07:25:40.878 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_519 -> Package still referenced, NOT unloaded: 07:25:40.905 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_517 -> Package still referenced, NOT unloaded: 07:25:40.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02 07:25:40.926 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02 07:25:40.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02 07:25:40.932 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_554 -> Package still referenced, NOT unloaded: 07:25:40.958 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_609 -> Package still referenced, NOT unloaded: 07:25:40.987 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_551 07:25:41.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02 07:25:41.012 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02 07:25:41.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04 07:25:41.017 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_610 -> Package still referenced, NOT unloaded: 07:25:41.039 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_608 -> Package still referenced, NOT unloaded: 07:25:41.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_607 -> Package still referenced, NOT unloaded: 07:25:41.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04 07:25:41.089 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04 07:25:41.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03 07:25:41.094 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_604 -> Package still referenced, NOT unloaded: 07:25:41.118 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_537 -> Package still referenced, NOT unloaded: 07:25:41.144 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_601 07:25:41.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03 07:25:41.167 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03 07:25:41.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02 07:25:41.173 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_600 07:25:41.198 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_599 07:25:41.224 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_598 07:25:41.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02 07:25:41.246 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02 07:25:41.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 07:25:41.251 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_597 -> Package still referenced, NOT unloaded: 07:25:41.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_596 -> Package still referenced, NOT unloaded: 07:25:41.305 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_595 -> Package still referenced, NOT unloaded: 07:25:41.331 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_592 -> Package still referenced, NOT unloaded: 07:25:41.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 07:25:41.354 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02 07:25:41.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 07:25:41.359 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_591 -> Package still referenced, NOT unloaded: 07:25:41.385 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_589 -> Package still referenced, NOT unloaded: 07:25:41.411 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_544 07:25:41.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 07:25:41.432 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02 07:25:41.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02 07:25:41.437 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_590 -> Package still referenced, NOT unloaded: 07:25:41.464 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_588 -> Package still referenced, NOT unloaded: 07:25:41.491 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_586 -> Package still referenced, NOT unloaded: 07:25:41.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02 07:25:41.514 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02 07:25:41.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02 07:25:41.519 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_585 -> Package still referenced, NOT unloaded: 07:25:41.544 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_583 -> Package still referenced, NOT unloaded: 07:25:41.571 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_582 -> Package still referenced, NOT unloaded: 07:25:41.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02 07:25:41.592 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02 07:25:41.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02 07:25:41.598 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_581 -> Package still referenced, NOT unloaded: 07:25:41.625 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_580 -> Package still referenced, NOT unloaded: 07:25:41.651 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_579 -> Package still referenced, NOT unloaded: 07:25:41.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02 07:25:41.673 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02 07:25:41.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02 07:25:41.678 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_578 -> Package still referenced, NOT unloaded: 07:25:41.705 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_577 -> Package still referenced, NOT unloaded: 07:25:41.732 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_576 -> Package still referenced, NOT unloaded: 07:25:41.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02 07:25:41.753 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02 07:25:41.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04 07:25:41.758 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_575 -> Package still referenced, NOT unloaded: 07:25:41.784 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_573 -> Package still referenced, NOT unloaded: 07:25:41.811 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_572 -> Package still referenced, NOT unloaded: 07:25:41.838 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_571 -> Package still referenced, NOT unloaded: 07:25:41.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04 07:25:41.862 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04 07:25:41.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03 07:25:41.868 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_570 -> Package still referenced, NOT unloaded: 07:25:41.891 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_569 -> Package still referenced, NOT unloaded: 07:25:41.917 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_568 -> Package still referenced, NOT unloaded: 07:25:41.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03 07:25:41.939 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03 07:25:41.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06 07:25:41.944 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_567 -> Package still referenced, NOT unloaded: 07:25:41.971 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_566 -> Package still referenced, NOT unloaded: 07:25:41.998 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_587 -> Package still referenced, NOT unloaded: 07:25:42.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06 07:25:42.020 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06 07:25:42.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08 07:25:42.025 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_560 07:25:42.070 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_514 07:25:42.078 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_561 07:25:42.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08 07:25:42.099 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08 07:25:42.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02 07:25:42.124 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_510 07:25:42.135 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_542 -> Package still referenced, NOT unloaded: 07:25:42.177 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_533 07:25:42.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02 07:25:42.179 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02 07:25:42.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02 07:25:42.185 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_555 07:25:42.214 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_340 07:25:42.238 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_444 07:25:42.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02 07:25:42.259 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02 07:25:42.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03 07:25:42.264 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_282 07:25:42.291 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_338 07:25:42.318 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_337 07:25:42.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03 07:25:42.339 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03 07:25:42.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02 07:25:42.344 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_336 07:25:42.375 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_300 07:25:42.398 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_335 07:25:42.424 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_334 07:25:42.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02 07:25:42.445 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02 07:25:42.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02 07:25:42.451 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_333 07:25:42.479 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_332 07:25:42.505 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_331 07:25:42.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02 07:25:42.530 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02 07:25:42.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02 07:25:42.536 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_330 07:25:42.558 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_307 07:25:42.585 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_197 07:25:42.611 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_329 07:25:42.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02 07:25:42.633 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02 07:25:42.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02 07:25:42.638 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_328 07:25:42.665 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_327 07:25:42.692 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_301 07:25:42.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02 07:25:42.712 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02 07:25:42.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05 07:25:42.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_113 -> Package still referenced, NOT unloaded: 07:25:42.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_524 -> Package still referenced, NOT unloaded: 07:25:42.745 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_326 07:25:42.776 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02, wh_1h_axe_skin_04_runed_02_140 07:25:42.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05 07:25:42.793 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05 07:25:42.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02 07:25:42.798 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_323 07:25:42.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_559 -> Package still referenced, NOT unloaded: 07:25:42.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_250 07:25:42.851 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_320 07:25:42.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02 07:25:42.873 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02 07:25:42.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02 07:25:42.897 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_132 07:25:42.905 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_319 07:25:42.935 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_318 07:25:42.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02 07:25:42.953 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02 07:25:42.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02 07:25:42.958 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_317 07:25:42.985 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_316 07:25:43.015 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_315 07:25:43.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02 07:25:43.033 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02 07:25:43.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02 07:25:43.039 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_314 07:25:43.065 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_313 07:25:43.095 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_312 07:25:43.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02 07:25:43.114 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02 07:25:43.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02 07:25:43.119 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_310 07:25:43.145 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_309 07:25:43.191 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_52 07:25:43.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02 07:25:43.193 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02 07:25:43.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001 07:25:43.199 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_306 07:25:43.225 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_305 07:25:43.253 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_211 07:25:43.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001 07:25:43.273 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001 07:25:43.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 07:25:43.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_303 07:25:43.310 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_302 07:25:43.310 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 07:25:43.310 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 07:25:43.311 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 07:25:43.311 [Lua] [HeroViewWindow] Enter Substate StoreWindowItemList 07:25:43.311 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryItemList 07:25:43.311 [Lua] [HeroViewWindow] Enter Substate StoreWindowItemPreview 07:25:43.312 [Lua] Showing object set: nil 07:25:43.334 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_680, async-read, 07:25:43.334 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_681, async-read, 07:25:43.335 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_682, async-read, 07:25:43.335 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_683, async-read, 07:25:43.335 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_684, async-read, 07:25:43.335 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_685, async-read, 07:25:43.336 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_686, async-read, 07:25:43.336 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_687, async-read, 07:25:43.336 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_688, async-read, 07:25:43.336 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_689, async-read, 07:25:43.337 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_690, async-read, 07:25:43.337 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_691, async-read, 07:25:43.337 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_692, async-read, 07:25:43.337 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_693, async-read, 07:25:43.337 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_694, async-read, 07:25:43.338 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_695, async-read, 07:25:43.338 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_696, async-read, 07:25:43.338 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_697, async-read, 07:25:43.338 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_698, async-read, 07:25:43.338 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_699, async-read, 07:25:43.339 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_700, async-read, 07:25:43.339 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_701, async-read, 07:25:43.339 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_702, async-read, 07:25:43.339 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_703, async-read, 07:25:43.339 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_704, async-read, 07:25:43.339 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_705, async-read, 07:25:43.340 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_706, async-read, 07:25:43.340 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_707, async-read, 07:25:43.340 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_708, async-read, 07:25:43.340 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_709, async-read, 07:25:43.340 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_710, async-read, 07:25:43.340 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_711, async-read, 07:25:43.340 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_712, async-read, 07:25:43.341 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_713, async-read, 07:25:43.341 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_714, async-read, 07:25:43.341 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_715, async-read, 07:25:43.341 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_716, async-read, 07:25:43.341 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_717, async-read, 07:25:43.341 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_718, async-read, 07:25:43.342 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_719, async-read, 07:25:43.342 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_720, async-read, 07:25:43.342 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_721, async-read, 07:25:43.342 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_722, async-read, 07:25:43.342 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_723, async-read, 07:25:43.342 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_724, async-read, 07:25:43.343 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_725, async-read, 07:25:43.343 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_726, async-read, 07:25:43.343 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_727, async-read, 07:25:43.343 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_728, async-read, 07:25:43.343 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_729, async-read, 07:25:43.343 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_730, async-read, 07:25:43.343 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_731, async-read, 07:25:43.344 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_732, async-read, 07:25:43.344 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_733, async-read, 07:25:43.344 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_734, async-read, 07:25:43.344 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_735, async-read, 07:25:43.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_637 07:25:43.346 [Lua] Showing object set: flow_rune_weapon_lights 07:25:43.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 07:25:43.354 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001 07:25:43.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001 07:25:43.360 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_635 07:25:43.385 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_665 -> Package still referenced, NOT unloaded: 07:25:43.431 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_613 07:25:43.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001 07:25:43.439 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001 07:25:43.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002 07:25:43.444 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_656 -> Package still referenced, NOT unloaded: 07:25:43.465 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_619 -> Package still referenced, NOT unloaded: 07:25:43.492 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_616 -> Package still referenced, NOT unloaded: 07:25:43.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002 07:25:43.513 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002 07:25:43.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005 07:25:43.519 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_614 -> Package still referenced, NOT unloaded: 07:25:43.545 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_634 07:25:43.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005 07:25:43.567 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005 07:25:43.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 07:25:43.572 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_677 -> Package still referenced, NOT unloaded: 07:25:43.598 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_678 -> Package still referenced, NOT unloaded: 07:25:43.625 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_676 -> Package still referenced, NOT unloaded: 07:25:43.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 07:25:43.647 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001 07:25:43.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_1001 07:25:43.652 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_675 -> Package still referenced, NOT unloaded: 07:25:43.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, LootItemUnitPreviewer, async-read, 07:25:43.678 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_672 -> Package still referenced, NOT unloaded: 07:25:43.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001 07:25:43.727 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_628 07:25:43.735 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_669 -> Package still referenced, NOT unloaded: 07:25:43.764 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_668 -> Package still referenced, NOT unloaded: 07:25:43.786 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_667 -> Package still referenced, NOT unloaded: 07:25:43.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001 07:25:43.807 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001 07:25:43.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001 07:25:43.811 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_664 -> Package still referenced, NOT unloaded: 07:25:43.838 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_663 -> Package still referenced, NOT unloaded: 07:25:43.865 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_662 -> Package still referenced, NOT unloaded: 07:25:43.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001 07:25:43.887 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001 07:25:43.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001 07:25:43.892 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_661 -> Package still referenced, NOT unloaded: 07:25:43.922 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_660 -> Package still referenced, NOT unloaded: 07:25:43.945 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_658 -> Package still referenced, NOT unloaded: 07:25:43.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001 07:25:43.967 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001 07:25:43.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 07:25:43.972 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_657 -> Package still referenced, NOT unloaded: 07:25:44.001 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_655 -> Package still referenced, NOT unloaded: 07:25:44.025 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_654 -> Package still referenced, NOT unloaded: 07:25:44.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 07:25:44.047 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001 07:25:44.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001 07:25:44.052 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_653 -> Package still referenced, NOT unloaded: 07:25:44.081 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_652 -> Package still referenced, NOT unloaded: 07:25:44.106 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_651 -> Package still referenced, NOT unloaded: 07:25:44.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001 07:25:44.127 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001 07:25:44.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 07:25:44.132 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_650 -> Package still referenced, NOT unloaded: 07:25:44.158 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_649 -> Package still referenced, NOT unloaded: 07:25:44.185 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_647 -> Package still referenced, NOT unloaded: 07:25:44.211 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_648 -> Package still referenced, NOT unloaded: 07:25:44.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 07:25:44.235 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001 07:25:44.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_1002 07:25:44.240 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_645 -> Package still referenced, NOT unloaded: 07:25:44.265 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_644 -> Package still referenced, NOT unloaded: 07:25:44.292 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_643 -> Package still referenced, NOT unloaded: 07:25:44.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_1002 07:25:44.313 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_1002 07:25:44.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004 07:25:44.319 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_642 -> Package still referenced, NOT unloaded: 07:25:44.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_641 -> Package still referenced, NOT unloaded: 07:25:44.372 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_640 -> Package still referenced, NOT unloaded: 07:25:44.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004 07:25:44.393 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004 07:25:44.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_1001 07:25:44.398 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_639 -> Package still referenced, NOT unloaded: 07:25:44.428 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_638 -> Package still referenced, NOT unloaded: 07:25:44.452 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_659 -> Package still referenced, NOT unloaded: 07:25:44.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_1001 07:25:44.473 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001 07:25:44.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002 07:25:44.478 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_629 07:25:44.507 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_620 -> Package still referenced, NOT unloaded: 07:25:44.531 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_666 -> Package still referenced, NOT unloaded: 07:25:44.531 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_401 -> Package still referenced, NOT unloaded: 07:25:44.531 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_594 -> Package still referenced, NOT unloaded: 07:25:44.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002 07:25:44.552 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002 07:25:44.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004 07:25:44.557 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_298 07:25:44.584 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_297 07:25:44.610 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_120 -> Package still referenced, NOT unloaded: 07:25:44.610 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_530 -> Package still referenced, NOT unloaded: 07:25:44.610 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_626 -> Package still referenced, NOT unloaded: 07:25:44.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004 07:25:44.632 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004 07:25:44.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002 07:25:44.638 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_294 07:25:44.684 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_65 07:25:44.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_42 07:25:44.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002 07:25:44.713 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002 07:25:44.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_1002 07:25:44.718 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_293 07:25:44.764 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_136 07:25:44.775 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_291 07:25:44.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_1002 07:25:44.792 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_1002 07:25:44.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008 07:25:44.818 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_45 07:25:44.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_288 07:25:44.854 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_459 07:25:44.877 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_420 07:25:44.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008 07:25:44.899 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008 07:25:44.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007 07:25:44.904 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_284 07:25:44.930 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_283 07:25:44.978 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_102 07:25:44.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007 07:25:44.980 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007 07:25:44.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008 07:25:44.986 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_278 07:25:45.014 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_209 07:25:45.038 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_564 -> Package still referenced, NOT unloaded: 07:25:45.038 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_274 07:25:45.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008 07:25:45.059 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008 07:25:45.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002 07:25:45.084 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_73 07:25:45.091 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_272 07:25:45.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002 07:25:45.112 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002 07:25:45.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0005 07:25:45.118 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_547 -> Package still referenced, NOT unloaded: 07:25:45.118 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_206 07:25:45.144 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_271 07:25:45.191 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_25 07:25:45.218 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_156 07:25:45.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0005 07:25:45.220 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0005 07:25:45.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013 07:25:45.245 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_270 07:25:45.271 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004, maidenguard_hat_1004_165 07:25:45.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013 07:25:45.273 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013 07:25:45.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005 07:25:45.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_552 -> Package still referenced, NOT unloaded: 07:25:45.278 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_222 07:25:45.304 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_267 -> Package still referenced, NOT unloaded: 07:25:45.304 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_636 -> Package still referenced, NOT unloaded: 07:25:45.304 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_563 07:25:45.354 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_49 07:25:45.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005 07:25:45.356 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005 07:25:45.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001 07:25:45.361 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue, skin_dr_ironbreaker_blue_265 07:25:45.404 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0005, adept_hat_0005_179 07:25:45.434 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02, es_1h_flail_skin_05_runed_02_106 07:25:45.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001 07:25:45.436 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001 07:25:45.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 07:25:45.458 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_99 07:25:45.465 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash, skin_bw_scholar_ash_262 07:25:45.490 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion, skin_ww_maidenguard_elyrion_260 07:25:45.518 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_526 -> Package still referenced, NOT unloaded: 07:25:45.518 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_623 -> Package still referenced, NOT unloaded: 07:25:45.518 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_116 -> Package still referenced, NOT unloaded: 07:25:45.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 07:25:45.538 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001 07:25:45.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 07:25:45.544 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_117 -> Package still referenced, NOT unloaded: 07:25:45.544 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_624 -> Package still referenced, NOT unloaded: 07:25:45.544 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_527 -> Package still referenced, NOT unloaded: 07:25:45.571 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_119 -> Package still referenced, NOT unloaded: 07:25:45.571 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_625 -> Package still referenced, NOT unloaded: 07:25:45.571 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_529 -> Package still referenced, NOT unloaded: 07:25:45.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 07:25:45.600 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008 07:25:45.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 07:25:45.606 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_204 07:25:45.625 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_528 -> Package still referenced, NOT unloaded: 07:25:45.644 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_118 07:25:45.671 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_17 07:25:45.678 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_237 07:25:45.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 07:25:45.702 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001 07:25:45.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 07:25:45.707 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_521 -> Package still referenced, NOT unloaded: 07:25:45.707 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_618 -> Package still referenced, NOT unloaded: 07:25:45.707 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_111 -> Package still referenced, NOT unloaded: 07:25:45.751 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_46 07:25:45.758 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_343 07:25:45.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 07:25:45.782 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006 07:25:45.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 07:25:45.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_110 -> Package still referenced, NOT unloaded: 07:25:45.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_520 -> Package still referenced, NOT unloaded: 07:25:45.787 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_617 -> Package still referenced, NOT unloaded: 07:25:45.831 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_15 07:25:45.838 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_615 -> Package still referenced, NOT unloaded: 07:25:45.838 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_108 -> Package still referenced, NOT unloaded: 07:25:45.838 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_518 -> Package still referenced, NOT unloaded: 07:25:45.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 07:25:45.862 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001 07:25:45.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 07:25:45.884 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_83 07:25:45.911 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_128 07:25:45.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 07:25:45.913 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010 07:25:45.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 07:25:45.919 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_546 -> Package still referenced, NOT unloaded: 07:25:45.919 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_202 07:25:45.946 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_424 07:25:45.991 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_76 07:25:45.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 07:25:45.993 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002 07:25:45.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 07:25:45.998 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_249 07:25:46.024 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_210 -> Package still referenced, NOT unloaded: 07:25:46.024 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_548 -> Package still referenced, NOT unloaded: 07:25:46.024 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_632 07:25:46.051 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_434 07:25:46.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 07:25:46.072 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005 07:25:46.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 07:25:46.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_279 07:25:46.125 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_58 07:25:46.151 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_28 07:25:46.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 07:25:46.154 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006 07:25:46.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 07:25:46.159 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr, skin_dr_ranger_barak_varr_263 07:25:46.184 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_121 -> Package still referenced, NOT unloaded: 07:25:46.184 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_531 -> Package still referenced, NOT unloaded: 07:25:46.184 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_627 -> Package still referenced, NOT unloaded: 07:25:46.231 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_47 07:25:46.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 07:25:46.233 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009 07:25:46.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 07:25:46.258 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02, dw_2h_pick_skin_04_runed_02_98 07:25:46.288 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_191 07:25:46.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 07:25:46.290 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004 07:25:46.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 07:25:46.311 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_40 07:25:46.338 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02, dw_2h_hammer_skin_04_runed_02_97 07:25:46.365 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1002, adept_hat_1002_164 07:25:46.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 07:25:46.367 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004 07:25:46.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004 07:25:46.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02, dw_2h_axe_skin_06_runed_02_96 07:25:46.418 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02, dw_1h_axe_skin_06_runed_02_94 07:25:46.445 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_43 07:25:46.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004 07:25:46.447 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004 07:25:46.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 07:25:46.472 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02, bw_spear_staff_skin_04_runed_02_92 07:25:46.481 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_295 07:25:46.505 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_347 07:25:46.505 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 07:25:46.505 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 07:25:46.505 [Lua] [HeroViewWindow] Exit Substate StoreWindowItemList 07:25:46.505 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryList 07:25:46.506 [Lua] [HeroViewWindow] Exit Substate StoreWindowItemPreview 07:25:46.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, LootItemUnitPreviewer 07:25:46.506 [Lua] [HeroViewWindow] Enter Substate StoreWindowCategoryItemList 07:25:46.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 07:25:46.526 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003 07:25:46.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 07:25:46.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_736, async-read, 07:25:46.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_737, async-read, 07:25:46.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_738, async-read, 07:25:46.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_739, async-read, 07:25:46.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_740, async-read, 07:25:46.545 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_741, async-read, 07:25:46.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_742, async-read, 07:25:46.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_743, async-read, 07:25:46.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_744, async-read, 07:25:46.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_745, async-read, 07:25:46.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_746, async-read, 07:25:46.546 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_747, async-read, 07:25:46.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_748, async-read, 07:25:46.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_749, async-read, 07:25:46.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_750, async-read, 07:25:46.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_751, async-read, 07:25:46.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_752, async-read, 07:25:46.547 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_753, async-read, 07:25:46.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_754, async-read, 07:25:46.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_755, async-read, 07:25:46.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_756, async-read, 07:25:46.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_757, async-read, 07:25:46.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_758, async-read, 07:25:46.548 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_759, async-read, 07:25:46.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_760, async-read, 07:25:46.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_761, async-read, 07:25:46.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_762, async-read, 07:25:46.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_763, async-read, 07:25:46.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_764, async-read, 07:25:46.549 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_765, async-read, 07:25:46.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_766, async-read, 07:25:46.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_767, async-read, 07:25:46.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_768, async-read, 07:25:46.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_769, async-read, 07:25:46.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_770, async-read, 07:25:46.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_771, async-read, 07:25:46.550 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_772, async-read, 07:25:46.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_773, async-read, 07:25:46.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_774, async-read, 07:25:46.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_775, async-read, 07:25:46.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_776, async-read, 07:25:46.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_777, async-read, 07:25:46.551 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_778, async-read, 07:25:46.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_779, async-read, 07:25:46.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_780, async-read, 07:25:46.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_781, async-read, 07:25:46.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_782, async-read, 07:25:46.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_783, async-read, 07:25:46.552 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_784, async-read, 07:25:46.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_785, async-read, 07:25:46.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_786, async-read, 07:25:46.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_787, async-read, 07:25:46.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_788, async-read, 07:25:46.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_789, async-read, 07:25:46.553 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_790, async-read, 07:25:46.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland, skin_wh_zealot_middenland_791, async-read, 07:25:46.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_792, async-read, 07:25:46.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_793, async-read, 07:25:46.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_794, async-read, 07:25:46.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_795, async-read, 07:25:46.554 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_796, async-read, 07:25:46.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_797, async-read, 07:25:46.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_798, async-read, 07:25:46.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_799, async-read, 07:25:46.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_800, async-read, 07:25:46.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_801, async-read, 07:25:46.555 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_802, async-read, 07:25:46.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_803, async-read, 07:25:46.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_804, async-read, 07:25:46.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_805, async-read, 07:25:46.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_806, async-read, 07:25:46.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_807, async-read, 07:25:46.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_808, async-read, 07:25:46.556 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_809, async-read, 07:25:46.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_810, async-read, 07:25:46.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_811, async-read, 07:25:46.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_812, async-read, 07:25:46.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_813, async-read, 07:25:46.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_814, async-read, 07:25:46.557 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02, bw_1h_mace_skin_05_runed_02_815, async-read, 07:25:46.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02, bw_dagger_skin_05_runed_02_816, async-read, 07:25:46.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02, bw_1h_flaming_sword_skin_02_runed_02_817, async-read, 07:25:46.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02, bw_beam_staff_skin_05_runed_02_818, async-read, 07:25:46.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02, bw_fireball_staff_skin_01_runed_02_819, async-read, 07:25:46.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02, bw_flamethrower_staff_skin_05_runed_02_820, async-read, 07:25:46.558 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02, bw_conflagration_staff_skin_02_runed_02_821, async-read, 07:25:46.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02, bw_spear_staff_skin_04_runed_02_822, async-read, 07:25:46.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02, bw_1h_sword_skin_02_runed_02_823, async-read, 07:25:46.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02, dw_1h_axe_skin_06_runed_02_824, async-read, 07:25:46.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02, dw_1h_hammer_skin_04_runed_02_825, async-read, 07:25:46.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02, dw_2h_axe_skin_06_runed_02_826, async-read, 07:25:46.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02, dw_2h_hammer_skin_04_runed_02_827, async-read, 07:25:46.559 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02, dw_2h_pick_skin_04_runed_02_828, async-read, 07:25:46.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_829, async-read, 07:25:46.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_830, async-read, 07:25:46.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_831, async-read, 07:25:46.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_832, async-read, 07:25:46.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_833, async-read, 07:25:46.560 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02, dw_1h_axe_shield_skin_05_runed_02_834, async-read, 07:25:46.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02, dw_1h_hammer_shield_skin_04_runed_02_835, async-read, 07:25:46.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02, es_1h_flail_skin_05_runed_02_836, async-read, 07:25:46.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_837, async-read, 07:25:46.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_838, async-read, 07:25:46.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_839, async-read, 07:25:46.561 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_840, async-read, 07:25:46.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_841, async-read, 07:25:46.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_842, async-read, 07:25:46.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_843, async-read, 07:25:46.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_844, async-read, 07:25:46.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_845, async-read, 07:25:46.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_846, async-read, 07:25:46.562 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_847, async-read, 07:25:46.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_848, async-read, 07:25:46.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_849, async-read, 07:25:46.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_850, async-read, 07:25:46.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_851, async-read, 07:25:46.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_852, async-read, 07:25:46.563 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_853, async-read, 07:25:46.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_854, async-read, 07:25:46.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_855, async-read, 07:25:46.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02, we_2h_axe_skin_05_runed_02_856, async-read, 07:25:46.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_857, async-read, 07:25:46.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_858, async-read, 07:25:46.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02, we_2h_sword_skin_06_runed_02_859, async-read, 07:25:46.564 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02, we_crossbow_skin_03_runed_02_860, async-read, 07:25:46.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02, we_dual_dagger_skin_02_runed_02_861, async-read, 07:25:46.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_862, async-read, 07:25:46.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_863, async-read, 07:25:46.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02, we_dual_sword_dagger_skin_01_runed_02_864, async-read, 07:25:46.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02, we_longbow_skin_06_runed_02_865, async-read, 07:25:46.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_866, async-read, 07:25:46.565 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02, we_hagbane_skin_04_runed_02_867, async-read, 07:25:46.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_868, async-read, 07:25:46.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_869, async-read, 07:25:46.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02, wh_1h_axe_skin_04_runed_02_870, async-read, 07:25:46.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02, wh_1h_falchion_skin_02_runed_02_871, async-read, 07:25:46.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02, wh_2h_sword_skin_05_runed_02_872, async-read, 07:25:46.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02, wh_brace_of_pistols_skin_03_runed_02_873, async-read, 07:25:46.566 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02, wh_crossbow_skin_04_runed_02_874, async-read, 07:25:46.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_875, async-read, 07:25:46.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_876, async-read, 07:25:46.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_877, async-read, 07:25:46.567 [Lua] [HeroViewStateStore] No steam_data for "scholar_hat_1001" 07:25:46.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_878, async-read, 07:25:46.567 [Lua] [HeroViewStateStore] No steam_data for "witchhunter_hat_1001" 07:25:46.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_879, async-read, 07:25:46.567 [Lua] [HeroViewStateStore] No steam_data for "unchained_hat_1001" 07:25:46.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_880, async-read, 07:25:46.567 [Lua] [HeroViewStateStore] No steam_data for "slayer_hat_1002" 07:25:46.567 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002, slayer_hat_1002_881, async-read, 07:25:46.568 [Lua] [HeroViewStateStore] No steam_data for "huntsman_hat_1005" 07:25:46.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_882, async-read, 07:25:46.568 [Lua] [HeroViewStateStore] No steam_data for "mercenary_hat_1001" 07:25:46.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_883, async-read, 07:25:46.568 [Lua] [HeroViewStateStore] No steam_data for "knight_hat_1001" 07:25:46.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_884, async-read, 07:25:46.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_885, async-read, 07:25:46.568 [Lua] [HeroViewStateStore] No steam_data for "bountyhunter_hat_1001" 07:25:46.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_886, async-read, 07:25:46.568 [Lua] [HeroViewStateStore] No steam_data for "huntsman_hat_1001" 07:25:46.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_887, async-read, 07:25:46.568 [Lua] [HeroViewStateStore] No steam_data for "ironbreaker_hat_1001" 07:25:46.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_888, async-read, 07:25:46.568 [Lua] [HeroViewStateStore] No steam_data for "slayer_hat_1001" 07:25:46.568 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_889, async-read, 07:25:46.569 [Lua] [HeroViewStateStore] No steam_data for "ranger_hat_1001" 07:25:46.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_890, async-read, 07:25:46.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_891, async-read, 07:25:46.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_892, async-read, 07:25:46.569 [Lua] [HeroViewStateStore] No steam_data for "maidenguard_hat_1001" 07:25:46.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_893, async-read, 07:25:46.569 [Lua] [HeroViewStateStore] No steam_data for "adept_hat_1002" 07:25:46.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_1002, adept_hat_1002_894, async-read, 07:25:46.569 [Lua] [HeroViewStateStore] No steam_data for "maidenguard_hat_1004" 07:25:46.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004, maidenguard_hat_1004_895, async-read, 07:25:46.569 [Lua] [HeroViewStateStore] No steam_data for "shade_hat_1001" 07:25:46.569 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_896, async-read, 07:25:46.569 [Lua] [HeroViewStateStore] No steam_data for "scholar_hat_1002" 07:25:46.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002, scholar_hat_1002_897, async-read, 07:25:46.570 [Lua] [HeroViewStateStore] No steam_data for "bountyhunter_hat_1002" 07:25:46.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002, bountyhunter_hat_1002_898, async-read, 07:25:46.570 [Lua] [HeroViewStateStore] No steam_data for "ironbreaker_hat_1004" 07:25:46.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004, ironbreaker_hat_1004_899, async-read, 07:25:46.570 [Lua] [HeroViewStateStore] No steam_data for "mercenary_hat_1002" 07:25:46.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_900, async-read, 07:25:46.570 [Lua] [HeroViewStateStore] No steam_data for "zealot_hat_1002" 07:25:46.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002, zealot_hat_1002_901, async-read, 07:25:46.570 [Lua] [HeroViewStateStore] No steam_data for "shade_hat_1002" 07:25:46.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1002, shade_hat_1002_902, async-read, 07:25:46.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006, scholar_hat_0006_903, async-read, 07:25:46.570 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008, zealot_hat_0008_904, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007, maidenguard_hat_0007_905, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008, slayer_hat_0008_906, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_907, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_908, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0005, adept_hat_0005_909, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0008, shade_hat_0008_910, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009, bountyhunter_hat_0009_911, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011, ironbreaker_hat_0011_912, async-read, 07:25:46.571 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_913, async-read, 07:25:46.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010, waywatcher_hat_0010_914, async-read, 07:25:46.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013, ranger_hat_0013_915, async-read, 07:25:46.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005, witchhunter_hat_0005_916, async-read, 07:25:46.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001, unchained_hat_0001_917, async-read, 07:25:46.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_918, async-read, 07:25:46.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_919, async-read, 07:25:46.572 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_920, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_921, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_922, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_923, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_924, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_925, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_926, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_927, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_928, async-read, 07:25:46.573 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_929, async-read, 07:25:46.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_930, async-read, 07:25:46.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_931, async-read, 07:25:46.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_932, async-read, 07:25:46.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_933, async-read, 07:25:46.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_934, async-read, 07:25:46.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_935, async-read, 07:25:46.574 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_936, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_937, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_938, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_939, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_940, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_941, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_942, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_943, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_944, async-read, 07:25:46.575 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_945, async-read, 07:25:46.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_946, async-read, 07:25:46.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_947, async-read, 07:25:46.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_948, async-read, 07:25:46.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_949, async-read, 07:25:46.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_950, async-read, 07:25:46.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_951, async-read, 07:25:46.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_952, async-read, 07:25:46.576 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_953, async-read, 07:25:46.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_954, async-read, 07:25:46.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_955, async-read, 07:25:46.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_956, async-read, 07:25:46.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_957, async-read, 07:25:46.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_958, async-read, 07:25:46.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_959, async-read, 07:25:46.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_960, async-read, 07:25:46.577 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_961, async-read, 07:25:46.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_962, async-read, 07:25:46.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_963, async-read, 07:25:46.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_964, async-read, 07:25:46.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_965, async-read, 07:25:46.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_966, async-read, 07:25:46.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_967, async-read, 07:25:46.578 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_968, async-read, 07:25:46.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_969, async-read, 07:25:46.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_970, async-read, 07:25:46.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_971, async-read, 07:25:46.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_972, async-read, 07:25:46.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_973, async-read, 07:25:46.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_974, async-read, 07:25:46.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_975, async-read, 07:25:46.579 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_976, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_bw_myrmidia" 07:25:46.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia, skin_bw_myrmidia_977, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_es_mercenary_1001" 07:25:46.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_978, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_dr_irondrake" 07:25:46.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_979, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_es_longshark" 07:25:46.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_980, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_bw_adept_1001" 07:25:46.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001, skin_bw_adept_1001_981, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_dr_slayer_1001" 07:25:46.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001, skin_dr_slayer_1001_982, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_wh_zealot_1001" 07:25:46.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001, skin_wh_zealot_1001_983, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_ww_shade_1001" 07:25:46.580 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001, skin_ww_shade_1001_984, async-read, 07:25:46.580 [Lua] [HeroViewStateStore] No steam_data for "skin_ww_moonmantle" 07:25:46.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle, skin_ww_moonmantle_985, async-read, 07:25:46.581 [Lua] [HeroViewStateStore] No steam_data for "skin_wh_bountyhunter_1001" 07:25:46.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001, skin_wh_bountyhunter_1001_986, async-read, 07:25:46.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland, skin_wh_captain_middenland_987, async-read, 07:25:46.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_988, async-read, 07:25:46.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash, skin_bw_adept_ash_989, async-read, 07:25:46.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion, skin_ww_maidenguard_elyrion_990, async-read, 07:25:46.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing, skin_dr_slayer_wing_991, async-read, 07:25:46.581 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash, skin_bw_scholar_ash_992, async-read, 07:25:46.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr, skin_dr_ranger_barak_varr_993, async-read, 07:25:46.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_994, async-read, 07:25:46.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue, skin_dr_ironbreaker_blue_995, async-read, 07:25:46.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland, skin_wh_bountyhunter_middenland_996, async-read, 07:25:46.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_997, async-read, 07:25:46.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash, skin_bw_unchained_ash_998, async-read, 07:25:46.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth, skin_ww_waywatcher_atylwyth_999, async-read, 07:25:46.582 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_1000, async-read, 07:25:46.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_1001, async-read, 07:25:46.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_1002, async-read, 07:25:46.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_1003, async-read, 07:25:46.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_1004, async-read, 07:25:46.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_1005, async-read, 07:25:46.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_1006, async-read, 07:25:46.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_1007, async-read, 07:25:46.583 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_1008, async-read, 07:25:46.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_1009, async-read, 07:25:46.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_1010, async-read, 07:25:46.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_1011, async-read, 07:25:46.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_1012, async-read, 07:25:46.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_1013, async-read, 07:25:46.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_1014, async-read, 07:25:46.584 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_1015, async-read, 07:25:46.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_1016, async-read, 07:25:46.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_1017, async-read, 07:25:46.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_1018, async-read, 07:25:46.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_1019, async-read, 07:25:46.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_1020, async-read, 07:25:46.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_1021, async-read, 07:25:46.585 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_1022, async-read, 07:25:46.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_1023, async-read, 07:25:46.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_1024, async-read, 07:25:46.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_1025, async-read, 07:25:46.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_1026, async-read, 07:25:46.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_1027, async-read, 07:25:46.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_1028, async-read, 07:25:46.586 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_1029, async-read, 07:25:46.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_1030, async-read, 07:25:46.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_1031, async-read, 07:25:46.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_1032, async-read, 07:25:46.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_1033, async-read, 07:25:46.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_1034, async-read, 07:25:46.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_1035, async-read, 07:25:46.587 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_1036, async-read, 07:25:46.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_1037, async-read, 07:25:46.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_1038, async-read, 07:25:46.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_1039, async-read, 07:25:46.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_1040, async-read, 07:25:46.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_1041, async-read, 07:25:46.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_1042, async-read, 07:25:46.588 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_1043, async-read, 07:25:46.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_1044, async-read, 07:25:46.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_1045, async-read, 07:25:46.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_1046, async-read, 07:25:46.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_1047, async-read, 07:25:46.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_1048, async-read, 07:25:46.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_1049, async-read, 07:25:46.589 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_1050, async-read, 07:25:46.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_1051, async-read, 07:25:46.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_1052, async-read, 07:25:46.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_1053, async-read, 07:25:46.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_1054, async-read, 07:25:46.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_1055, async-read, 07:25:46.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_1056, async-read, 07:25:46.590 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_1057, async-read, 07:25:46.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_1058, async-read, 07:25:46.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_1059, async-read, 07:25:46.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_1060, async-read, 07:25:46.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_1061, async-read, 07:25:46.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_1062, async-read, 07:25:46.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_1063, async-read, 07:25:46.591 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_1064, async-read, 07:25:46.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_1065, async-read, 07:25:46.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_1066, async-read, 07:25:46.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_1067, async-read, 07:25:46.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_1068, async-read, 07:25:46.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_1069, async-read, 07:25:46.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_1070, async-read, 07:25:46.592 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_1071, async-read, 07:25:46.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_1072, async-read, 07:25:46.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_1073, async-read, 07:25:46.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_1074, async-read, 07:25:46.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_1075, async-read, 07:25:46.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_1076, async-read, 07:25:46.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_1077, async-read, 07:25:46.593 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_1078, async-read, 07:25:46.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_1079, async-read, 07:25:46.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_1080, async-read, 07:25:46.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_1081, async-read, 07:25:46.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_1082, async-read, 07:25:46.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_1083, async-read, 07:25:46.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_1084, async-read, 07:25:46.594 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_1085, async-read, 07:25:46.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_1086, async-read, 07:25:46.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_1087, async-read, 07:25:46.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_1088, async-read, 07:25:46.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_1089, async-read, 07:25:46.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_1090, async-read, 07:25:46.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_1091, async-read, 07:25:46.595 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_1092, async-read, 07:25:46.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_1093, async-read, 07:25:46.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_1094, async-read, 07:25:46.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_1095, async-read, 07:25:46.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_1096, async-read, 07:25:46.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_1097, async-read, 07:25:46.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_1098, async-read, 07:25:46.596 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_1099, async-read, 07:25:46.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_1100, async-read, 07:25:46.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_1101, async-read, 07:25:46.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_1102, async-read, 07:25:46.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_1103, async-read, 07:25:46.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_1104, async-read, 07:25:46.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_1105, async-read, 07:25:46.597 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_1106, async-read, 07:25:46.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_1107, async-read, 07:25:46.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_1108, async-read, 07:25:46.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_1109, async-read, 07:25:46.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_1110, async-read, 07:25:46.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_1111, async-read, 07:25:46.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_1112, async-read, 07:25:46.598 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_1113, async-read, 07:25:46.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_1114, async-read, 07:25:46.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_1115, async-read, 07:25:46.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_1116, async-read, 07:25:46.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_1117, async-read, 07:25:46.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_1118, async-read, 07:25:46.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_1119, async-read, 07:25:46.599 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_1120, async-read, 07:25:46.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_1121, async-read, 07:25:46.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_1122, async-read, 07:25:46.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_1123, async-read, 07:25:46.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_1124, async-read, 07:25:46.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_1125, async-read, 07:25:46.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_1126, async-read, 07:25:46.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_1127, async-read, 07:25:46.600 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_1128, async-read, 07:25:46.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_1129, async-read, 07:25:46.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_1130, async-read, 07:25:46.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_1131, async-read, 07:25:46.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_1132, async-read, 07:25:46.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_1133, async-read, 07:25:46.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_1134, async-read, 07:25:46.601 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_1135, async-read, 07:25:46.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_1136, async-read, 07:25:46.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_1137, async-read, 07:25:46.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_1138, async-read, 07:25:46.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_1139, async-read, 07:25:46.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_1140, async-read, 07:25:46.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_1141, async-read, 07:25:46.602 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_1142, async-read, 07:25:46.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_1143, async-read, 07:25:46.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_1144, async-read, 07:25:46.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_1145, async-read, 07:25:46.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_1146, async-read, 07:25:46.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_1147, async-read, 07:25:46.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_1148, async-read, 07:25:46.603 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_1149, async-read, 07:25:46.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_1150, async-read, 07:25:46.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_1151, async-read, 07:25:46.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_1152, async-read, 07:25:46.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_1153, async-read, 07:25:46.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_1154, async-read, 07:25:46.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_1155, async-read, 07:25:46.604 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_1156, async-read, 07:25:46.605 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_1157, async-read, 07:25:46.605 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_1158, async-read, 07:25:46.605 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_1159, async-read, 07:25:46.605 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_1160, async-read, 07:25:46.605 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_1161, async-read, 07:25:46.605 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_1162, async-read, 07:25:46.605 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_1163, async-read, 07:25:46.606 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_1164, async-read, 07:25:46.606 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_1165, async-read, 07:25:46.606 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_1166, async-read, 07:25:46.606 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_1167, async-read, 07:25:46.606 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_1168, async-read, 07:25:46.606 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_1169, async-read, 07:25:46.606 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_1170, async-read, 07:25:46.607 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_1171, async-read, 07:25:46.607 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_1172, async-read, 07:25:46.607 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_1173, async-read, 07:25:46.607 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_1174, async-read, 07:25:46.607 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_1175, async-read, 07:25:46.607 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_1176, async-read, 07:25:46.607 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_1177, async-read, 07:25:46.608 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_1178, async-read, 07:25:46.608 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_1179, async-read, 07:25:46.608 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_1180, async-read, 07:25:46.608 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_1181, async-read, 07:25:46.608 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_1182, async-read, 07:25:46.608 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_1183, async-read, 07:25:46.608 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_1184, async-read, 07:25:46.609 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_1185, async-read, 07:25:46.609 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_1186, async-read, 07:25:46.609 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_1187, async-read, 07:25:46.609 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_1188, async-read, 07:25:46.609 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_1189, async-read, 07:25:46.609 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_1190, async-read, 07:25:46.609 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_1191, async-read, 07:25:46.609 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_1192, async-read, 07:25:46.610 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_1193, async-read, 07:25:46.610 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_1194, async-read, 07:25:46.610 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_1195, async-read, 07:25:46.610 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_1196, async-read, 07:25:46.610 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_1197, async-read, 07:25:46.610 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_1198, async-read, 07:25:46.610 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_1199, async-read, 07:25:46.611 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_1200, async-read, 07:25:46.611 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_1201, async-read, 07:25:46.611 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_1202, async-read, 07:25:46.611 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_1203, async-read, 07:25:46.611 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_1204, async-read, 07:25:46.611 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_1205, async-read, 07:25:46.611 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_1206, async-read, 07:25:46.612 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_1207, async-read, 07:25:46.612 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_1208, async-read, 07:25:46.612 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_1209, async-read, 07:25:46.612 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_1210, async-read, 07:25:46.612 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_1211, async-read, 07:25:46.612 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_1212, async-read, 07:25:46.612 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_1213, async-read, 07:25:46.613 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_1214, async-read, 07:25:46.613 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_1215, async-read, 07:25:46.613 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_1216, async-read, 07:25:46.613 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_1217, async-read, 07:25:46.613 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_1218, async-read, 07:25:46.613 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_1219, async-read, 07:25:46.613 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_1220, async-read, 07:25:46.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_1221, async-read, 07:25:46.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_1222, async-read, 07:25:46.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_1223, async-read, 07:25:46.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_1224, async-read, 07:25:46.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_1225, async-read, 07:25:46.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_1226, async-read, 07:25:46.614 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_1227, async-read, 07:25:46.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_1228, async-read, 07:25:46.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_1229, async-read, 07:25:46.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_1230, async-read, 07:25:46.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_1231, async-read, 07:25:46.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_1232, async-read, 07:25:46.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_1233, async-read, 07:25:46.615 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_1234, async-read, 07:25:46.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_1235, async-read, 07:25:46.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_1236, async-read, 07:25:46.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_1237, async-read, 07:25:46.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_1238, async-read, 07:25:46.616 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_1239, async-read, 07:25:46.620 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_721 -> Package still referenced, NOT unloaded: 07:25:46.629 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_712 -> Package still referenced, NOT unloaded: 07:25:46.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 07:25:46.635 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001 07:25:46.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 07:25:46.641 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_685 -> Package still referenced, NOT unloaded: 07:25:46.649 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_682 -> Package still referenced, NOT unloaded: 07:25:46.666 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_680 -> Package still referenced, NOT unloaded: 07:25:46.692 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_733 -> Package still referenced, NOT unloaded: 07:25:46.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 07:25:46.712 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008 07:25:46.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 07:25:46.719 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_734 -> Package still referenced, NOT unloaded: 07:25:46.746 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_732 -> Package still referenced, NOT unloaded: 07:25:46.772 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_731 -> Package still referenced, NOT unloaded: 07:25:46.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 07:25:46.794 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006 07:25:46.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0002 07:25:46.801 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_728 -> Package still referenced, NOT unloaded: 07:25:46.826 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_725 -> Package still referenced, NOT unloaded: 07:25:46.853 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_724 -> Package still referenced, NOT unloaded: 07:25:46.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0002 07:25:46.873 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0002 07:25:46.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007 07:25:46.879 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_723 -> Package still referenced, NOT unloaded: 07:25:46.907 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_720 -> Package still referenced, NOT unloaded: 07:25:46.933 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_719 -> Package still referenced, NOT unloaded: 07:25:46.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007 07:25:46.954 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007 07:25:46.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001 07:25:46.960 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_718 -> Package still referenced, NOT unloaded: 07:25:46.989 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_717 -> Package still referenced, NOT unloaded: 07:25:47.012 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_716 -> Package still referenced, NOT unloaded: 07:25:47.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001 07:25:47.036 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001 07:25:47.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 07:25:47.043 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_714 -> Package still referenced, NOT unloaded: 07:25:47.070 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_713 -> Package still referenced, NOT unloaded: 07:25:47.093 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_711 -> Package still referenced, NOT unloaded: 07:25:47.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 07:25:47.113 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001 07:25:47.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 07:25:47.120 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_710 -> Package still referenced, NOT unloaded: 07:25:47.120 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 07:25:47.120 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 07:25:47.120 [Lua] [HeroViewWindow] Exit Substate StoreWindowPathTitle 07:25:47.120 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 07:25:47.121 [Lua] [PackageManager] Load: resource_packages/store/dlc_icons/bogenhafen/store_dlc_icons_bogenhafen, bogenhafen_1240, async-read, 07:25:47.122 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_1241, async-read, 07:25:47.122 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_1242, async-read, 07:25:47.122 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_1243, async-read, 07:25:47.122 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_1244, async-read, 07:25:47.122 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryList 07:25:47.122 [Lua] [HeroViewWindow] Exit Substate StoreWindowCategoryItemList 07:25:47.146 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0007, shade_hat_0007_790 07:25:47.170 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skaven, skin_dr_slayer_skaven_801 07:25:47.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 07:25:47.193 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006 07:25:47.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011 07:25:47.196 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_1173 -> Package still referenced, NOT unloaded: 07:25:47.223 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_1001, skin_wh_zealot_1001_983 07:25:47.249 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_830 07:25:47.298 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0006, unchained_hat_0006_948 07:25:47.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011 07:25:47.301 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011 07:25:47.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002 07:25:47.305 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_04, bw_1h_mace_skin_04_1011 07:25:47.329 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0001, slayer_hat_0001_937 07:25:47.356 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_02_runed_02, we_dual_dagger_skin_02_runed_02_861 07:25:47.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002 07:25:47.379 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002 07:25:47.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_adept_hat_0007 07:25:47.383 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_05, wh_repeating_pistol_skin_05_1239 07:25:47.409 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_03, wh_repeating_pistol_skin_03_1238 07:25:47.436 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_1237 07:25:47.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_adept_hat_0007 07:25:47.460 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_adept_hat_0007 07:25:47.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008 07:25:47.464 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_04, wh_repeating_pistol_skin_04_1236 07:25:47.489 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_1235 07:25:47.516 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_08, wh_fencing_sword_skin_08_1234 07:25:47.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008 07:25:47.539 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008 07:25:47.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 07:25:47.543 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_06, we_dual_sword_skin_06_1179 07:25:47.570 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_05, wh_fencing_sword_skin_05_1233 07:25:47.596 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_bronze, skin_es_knight_bronze_1006 07:25:47.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 07:25:47.620 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002 07:25:47.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0004 07:25:47.625 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_03, wh_fencing_sword_skin_03_1232 07:25:47.655 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1002, scholar_hat_1002_897 07:25:47.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_knight_hat_0004 07:25:47.672 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_knight_hat_0004 07:25:47.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 07:25:47.676 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_02, wh_fencing_sword_skin_02_1230 07:25:47.704 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_06, we_dual_dagger_skin_06_1171 07:25:47.730 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_yellow_and_green, skin_es_huntsman_yellow_and_green_799 07:25:47.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 07:25:47.752 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010 07:25:47.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003 07:25:47.756 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05, dw_1h_axe_shield_skin_05_1093 07:25:47.783 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_04, bw_dagger_skin_04_1015 07:25:47.812 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_1229 07:25:47.836 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_1228 07:25:47.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003 07:25:47.859 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003 07:25:47.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 07:25:47.863 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03, wh_repeating_crossbow_skin_03_1227 07:25:47.890 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_02, wh_repeating_crossbow_skin_02_1226 07:25:47.916 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_07, wh_crossbow_skin_07_1225 07:25:47.943 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04, wh_crossbow_skin_04_1224 07:25:47.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 07:25:47.967 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007 07:25:47.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 07:25:47.971 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_03, wh_crossbow_skin_03_1223 07:25:48.002 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_1222 07:25:48.024 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_01, wh_crossbow_skin_01_1221 07:25:48.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 07:25:48.045 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0005 07:25:48.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004 07:25:48.049 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_05, wh_brace_of_pistols_skin_05_1220 07:25:48.079 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_02, wh_brace_of_pistols_skin_02_1219 07:25:48.124 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0008, scholar_hat_0008_957 07:25:48.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004 07:25:48.126 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004 07:25:48.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 07:25:48.130 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03, wh_brace_of_pistols_skin_03_1218 07:25:48.159 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_04, wh_brace_of_pistols_skin_04_1217 07:25:48.183 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05, wh_2h_sword_skin_05_1216 07:25:48.209 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_04, wh_2h_sword_skin_04_1215 07:25:48.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 07:25:48.233 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007 07:25:48.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 07:25:48.237 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_02, wh_2h_sword_skin_02_1214 07:25:48.263 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_bronze, skin_bw_scholar_bronze_804 07:25:48.289 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05_runed_02, we_sword_skin_05_runed_02_855 07:25:48.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 07:25:48.316 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009 07:25:48.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 07:25:48.320 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_03, wh_2h_sword_skin_03_1213 07:25:48.343 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_04, wh_1h_falchion_skin_04_1212 07:25:48.371 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02, wh_1h_falchion_skin_02_1211 07:25:48.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 07:25:48.396 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001 07:25:48.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0001 07:25:48.400 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_03, wh_1h_falchion_skin_03_1210 07:25:48.422 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0006, scholar_hat_0006_903 07:25:48.450 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_03, wh_1h_axe_skin_03_1209 07:25:48.480 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04, wh_1h_axe_skin_04_1208 07:25:48.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0001 07:25:48.500 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0001 07:25:48.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 07:25:48.504 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_06, wh_1h_axe_skin_06_1207 07:25:48.529 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_02, wh_1h_axe_skin_02_1206 07:25:48.557 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_02, es_sword_shield_breton_skin_02_852 07:25:48.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 07:25:48.582 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 07:25:48.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_knight_hat_0008 07:25:48.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001 07:25:48.604 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0008, knight_hat_0008_970 07:25:48.612 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03, we_spear_skin_03_1204 07:25:48.641 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0006, huntsman_hat_0006_973 07:25:48.665 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_02, we_spear_skin_02_1203 07:25:48.693 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_green_and_yellow, skin_wh_zealot_green_and_yellow_797 07:25:48.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001 07:25:48.715 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001 07:25:48.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 07:25:48.719 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_middenland, skin_wh_bountyhunter_middenland_996 07:25:48.745 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0008, huntsman_hat_0008_907 07:25:48.772 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_04, we_spear_skin_04_1202 07:25:48.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 07:25:48.796 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008 07:25:48.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005 07:25:48.800 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_05, we_hagbane_skin_05_1201 07:25:48.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04, we_hagbane_skin_04_1200 07:25:48.852 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_03, we_hagbane_skin_03_1199 07:25:48.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005 07:25:48.875 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005 07:25:48.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012 07:25:48.879 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_02, we_hagbane_skin_02_1198 07:25:48.924 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0006, zealot_hat_0006_953 07:25:48.933 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_1197 07:25:48.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012 07:25:48.955 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012 07:25:48.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011 07:25:48.959 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04, we_shortbow_skin_04_1196 07:25:48.990 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_03, we_shortbow_skin_03_1195 07:25:49.012 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_792 07:25:49.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011 07:25:49.035 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011 07:25:49.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia 07:25:49.039 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_02, we_shortbow_skin_02_1194 07:25:49.070 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1002, zealot_hat_1002_901 07:25:49.092 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06, we_longbow_skin_06_1193 07:25:49.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia 07:25:49.115 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia 07:25:49.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001 07:25:49.119 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_08, we_longbow_skin_08_1192 07:25:49.145 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05_runed_02, we_2h_axe_skin_05_runed_02_856 07:25:49.172 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_04, we_longbow_skin_04_1191 07:25:49.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001 07:25:49.195 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001 07:25:49.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake 07:25:49.199 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0003, ironbreaker_hat_0003_929 07:25:49.229 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_02, es_1h_flail_skin_02_1099 07:25:49.253 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_05, bw_1h_flaming_sword_skin_05_1017 07:25:49.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake 07:25:49.275 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake 07:25:49.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_longshark 07:25:49.279 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_03, we_longbow_skin_03_1188 07:25:49.306 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_05, we_longbow_skin_05_1187 07:25:49.332 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_863 07:25:49.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_longshark 07:25:49.355 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_longshark 07:25:49.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001 07:25:49.359 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_06, we_sword_skin_06_1153 07:25:49.389 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_02, we_longbow_skin_02_1186 07:25:49.413 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0002, ironbreaker_hat_0002_920 07:25:49.438 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04, es_halberd_skin_04_1130 07:25:49.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001 07:25:49.459 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001 07:25:49.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001 07:25:49.484 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0012, scholar_hat_0012_975 07:25:49.492 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_iron, skin_dr_ironbreaker_iron_1007 07:25:49.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001 07:25:49.513 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001 07:25:49.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001 07:25:49.517 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_03, we_2h_sword_skin_03_1161 07:25:49.564 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0002, zealot_hat_0002_955 07:25:49.570 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_04, bw_beam_staff_skin_04_1026 07:25:49.596 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_03, bw_1h_mace_skin_03_1010 07:25:49.623 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_green, skin_es_knight_green_793 07:25:49.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001 07:25:49.646 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001 07:25:49.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle 07:25:49.650 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05, we_dual_sword_skin_05_1182 07:25:49.677 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0007, bountyhunter_hat_0007_746 07:25:49.704 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0011, waywatcher_hat_0011_764 07:25:49.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle 07:25:49.733 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle 07:25:49.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001 07:25:49.737 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_892 -> Package still referenced, NOT unloaded: 07:25:49.757 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1001, adept_hat_1001_891 07:25:49.784 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_03, we_dual_sword_skin_03_1181 07:25:49.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001 07:25:49.807 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001 07:25:49.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland 07:25:49.811 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_02, we_dual_sword_skin_02_1178 07:25:49.837 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_02, we_dual_sword_dagger_skin_02_1177 07:25:49.863 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_03, es_2h_sword_exe_skin_03_1121 07:25:49.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland 07:25:49.890 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland 07:25:49.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland 07:25:49.893 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01, we_dual_sword_dagger_skin_01_1175 07:25:49.917 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0012, ranger_hat_0012_769 07:25:49.943 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_03, dw_crossbow_skin_03_1069 07:25:49.974 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_04, we_dual_dagger_skin_04_1172 07:25:49.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland 07:25:49.993 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland 07:25:49.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash 07:25:49.997 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03, we_crossbow_skin_03_1170 07:25:50.044 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_02, es_bastard_sword_skin_02_842 07:25:50.051 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_06, dw_1h_hammer_skin_06_1055 07:25:50.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash 07:25:50.073 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash 07:25:50.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion 07:25:50.077 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_02, we_crossbow_skin_02_1169 07:25:50.104 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_05, we_2h_sword_skin_05_1160 07:25:50.151 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0001, shade_hat_0001_968 07:25:50.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion 07:25:50.153 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion 07:25:50.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing 07:25:50.157 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0009, bountyhunter_hat_0009_911 07:25:50.183 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0011, ironbreaker_hat_0011_912 07:25:50.231 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0007, witchhunter_hat_0007_962 07:25:50.239 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_08, we_2h_sword_skin_08_1167 07:25:50.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing 07:25:50.260 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing 07:25:50.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash 07:25:50.264 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06, we_2h_sword_skin_06_1166 07:25:50.290 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_04, we_2h_sword_skin_04_1165 07:25:50.320 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0003, waywatcher_hat_0003_757 07:25:50.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash 07:25:50.340 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash 07:25:50.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr 07:25:50.344 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_01, wh_1h_axe_skin_01_1205 07:25:50.391 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04_runed_02, es_2h_hammer_skin_04_runed_02_839 07:25:50.397 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_07, we_2h_sword_skin_07_1163 07:25:50.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr 07:25:50.419 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr 07:25:50.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland 07:25:50.423 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_02, we_2h_sword_skin_02_1162 07:25:50.450 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_1183 07:25:50.481 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_10, we_2h_sword_skin_10_1168 07:25:50.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland 07:25:50.499 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland 07:25:50.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue 07:25:50.504 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_02, we_2h_axe_skin_02_1159 07:25:50.551 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0004, bountyhunter_hat_0004_964 07:25:50.557 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_04, we_2h_axe_skin_04_1158 07:25:50.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue 07:25:50.579 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue 07:25:50.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland 07:25:50.584 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_03, we_2h_axe_skin_03_1157 07:25:50.618 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_05, we_2h_axe_skin_05_1156 07:25:50.657 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_1001, skin_wh_bountyhunter_1001_986 07:25:50.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland 07:25:50.660 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland 07:25:50.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash 07:25:50.664 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_1155 07:25:50.711 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02_runed_02, es_1h_mace_skin_02_runed_02_837 07:25:50.738 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0005, shade_hat_0005_963 07:25:50.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash 07:25:50.739 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash 07:25:50.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth 07:25:50.744 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0005, ironbreaker_hat_0005_942 07:25:50.770 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_brown_and_white, skin_bw_unchained_brown_and_white_798 07:25:50.797 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ostland, skin_bw_adept_ostland_1005 07:25:50.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth 07:25:50.819 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth 07:25:50.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow 07:25:50.823 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_04, we_sword_skin_04_1152 07:25:50.850 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_05, we_sword_skin_05_1151 07:25:50.897 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0004, knight_hat_0004_959 07:25:50.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow 07:25:50.900 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow 07:25:50.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow 07:25:50.904 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05, bw_dagger_skin_05_1016 07:25:50.930 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_02, we_sword_skin_02_1149 07:25:50.957 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0008, shade_hat_0008_910 07:25:50.983 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_01, es_1h_sword_shield_skin_01_1146 07:25:51.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow 07:25:51.005 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow 07:25:51.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green 07:25:51.031 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0007, huntsman_hat_0007_950 07:25:51.038 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_04, bw_1h_sword_skin_04_1041 07:25:51.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_04, es_1h_sword_shield_skin_04_1147 07:25:51.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green 07:25:51.087 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green 07:25:51.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland 07:25:51.090 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_07, bw_1h_flaming_sword_skin_07_1019 07:25:51.116 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03, es_1h_sword_shield_skin_03_1145 07:25:51.168 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03, es_repeating_handgun_skin_03_1144 07:25:51.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland 07:25:51.170 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland 07:25:51.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull 07:25:51.191 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_ash, skin_bw_unchained_ash_998 07:25:51.197 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0002, ranger_hat_0002_925 07:25:51.226 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_04, es_1h_mace_shield_skin_04_1141 07:25:51.249 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0014, ranger_hat_0014_778 07:25:51.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull 07:25:51.272 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull 07:25:51.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02 07:25:51.274 [Lua] [IngameUI] menu view on_exit hero_view 07:25:51.276 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11256620 07:25:51.276 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 07:25:51.276 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 07:25:51.276 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 07:25:51.277 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/dlc_icons/bogenhafen/store_dlc_icons_bogenhafen, bogenhafen_1240 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_1241 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_1001, waywatcher_hat_1001_1242 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_1243 -> Package still referenced, NOT unloaded: 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_05, we_dual_dagger_skin_05_1244 07:25:51.277 [Lua] hero_fullscreen_menu_on_exit 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_1001, ranger_hat_1001_890 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_1001, knight_hat_1001_884 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0009, adept_hat_0009_767 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0007, waywatcher_hat_0007_918 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04, dw_1h_hammer_skin_04_1052 07:25:51.277 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05, es_longbow_skin_05_1138 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_wing, skin_dr_slayer_wing_991 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_04, es_longbow_skin_04_1137 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_1001, skin_ww_shade_1001_984 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_03, es_longbow_skin_03_1136 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_green, skin_dr_ironbreaker_green_1003 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_02, es_longbow_skin_02_1135 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_05, es_handgun_skin_05_1134 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02, es_handgun_skin_02_1133 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0011, scholar_hat_0011_976 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_876 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_04, es_handgun_skin_04_1132 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0001, zealot_hat_0001_753 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_1001, skin_bw_adept_1001_981 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_07, we_dual_sword_dagger_skin_07_1184 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_03, es_halberd_skin_03_1129 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_02, es_halberd_skin_02_1128 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_01_runed_02, bw_fireball_staff_skin_01_runed_02_819 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02, es_blunderbuss_skin_02_1127 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0003, mercenary_hat_0003_926 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_05, es_blunderbuss_skin_05_1126 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_04, es_blunderbuss_skin_04_1125 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_1089 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05, es_2h_sword_exe_skin_05_1123 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_04, es_2h_sword_exe_skin_04_1122 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_01, we_dual_sword_skin_01_1176 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_02, es_2h_sword_exe_skin_02_1120 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0011, ranger_hat_0011_954 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04, es_2h_sword_skin_04_1119 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02_runed_02, bw_conflagration_staff_skin_02_runed_02_821 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_709 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_06, es_2h_sword_skin_06_1118 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_axe, skin_dr_slayer_axe_809 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_708 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_02, es_2h_sword_skin_02_1117 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_1116 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_05, es_2h_sword_skin_05_707 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_1115 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_03, es_2h_sword_skin_03_706 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_705 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_02, es_2h_hammer_skin_02_1114 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_02, dw_1h_hammer_skin_02_1051 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_704 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_04, es_2h_hammer_skin_04_1113 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_1112 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_06, es_2h_hammer_skin_06_703 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0010, waywatcher_hat_0010_914 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0007, ranger_hat_0007_965 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_1110 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_03, es_2h_hammer_skin_03_701 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_1109 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_04, es_1h_sword_skin_04_700 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_1108 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_02, es_1h_sword_skin_02_699 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_1107 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_03, es_1h_sword_skin_03_698 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_697 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_04, es_1h_mace_skin_04_1106 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_696 -> Package still referenced, NOT unloaded: 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_05, es_1h_mace_skin_05_1105 07:25:51.300 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_695 -> Package still referenced, NOT unloaded: 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_03, es_1h_mace_skin_03_1104 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_1103 -> Package still referenced, NOT unloaded: 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_skin_02, es_1h_mace_skin_02_694 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05, es_1h_flail_skin_05_1102 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_04, es_1h_flail_skin_04_1101 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_03, es_1h_flail_skin_03_1100 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_09, we_longbow_skin_09_1190 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_1098 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_05, dw_1h_hammer_shield_skin_05_1097 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_03, dw_1h_hammer_shield_skin_03_1096 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_02, dw_1h_hammer_shield_skin_02_1095 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_04, dw_1h_axe_shield_skin_04_1094 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_01_runed_02, we_dual_sword_dagger_skin_01_runed_02_864 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_1092 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_06, wh_crossbow_skin_06_875 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_02, dw_1h_axe_shield_skin_02_1091 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_03, dw_grudge_raker_skin_03_1090 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_715 -> Package still referenced, NOT unloaded: 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_01, es_blunderbuss_skin_01_1124 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05, dw_handgun_skin_05_1088 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_04, dw_handgun_skin_04_1087 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_02, dw_handgun_skin_02_1086 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_05_runed_02, dw_1h_axe_shield_skin_05_runed_02_834 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_1001, skin_es_mercenary_1001_978 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_03, dw_handgun_skin_03_1085 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_white_and_gold, skin_ww_maidenguard_white_and_gold_814 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0008, ironbreaker_hat_0008_972 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_1084 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_carroburg, skin_es_mercenary_carroburg_794 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_myrmidia, skin_bw_myrmidia_977 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_04, dw_dual_axe_skin_04_1083 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_02, dw_dual_axe_skin_02_1082 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_03, dw_dual_axe_skin_03_1081 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_07, dw_dual_axe_skin_07_1080 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_1079 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_988 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03, dw_drakegun_skin_03_1078 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02_runed_02, bw_1h_sword_skin_02_runed_02_823 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_1076 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0002, huntsman_hat_0002_768 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0007, knight_hat_0007_913 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_03, es_sword_shield_breton_skin_03_854 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0003, huntsman_hat_0003_961 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_05, dw_crossbow_skin_05_1072 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04, dw_crossbow_skin_04_1071 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_02, dw_crossbow_skin_02_1070 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_07, we_dual_dagger_skin_07_1174 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05, bw_1h_mace_skin_05_1012 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04, dw_2h_pick_skin_04_1068 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_03, dw_2h_pick_skin_03_1067 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_02, dw_2h_pick_skin_02_1066 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_03, bw_flamethrower_staff_skin_03_1030 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_06, dw_2h_hammer_skin_06_1065 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_05, dw_2h_hammer_skin_05_1064 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_02, dw_2h_hammer_skin_02_1063 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04, dw_2h_hammer_skin_04_1062 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_03, dw_2h_hammer_skin_03_1061 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_04, dw_2h_axe_skin_04_1060 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_05, bw_spear_staff_skin_05_1037 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0002, shade_hat_0002_927 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06, dw_2h_axe_skin_06_1059 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_05, dw_2h_axe_skin_05_1058 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_03, dw_2h_axe_skin_03_1057 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05, bw_flamethrower_staff_skin_05_1031 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_843 -> Package still referenced, NOT unloaded: 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_04, es_bastard_sword_skin_04_686 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_02, dw_2h_axe_skin_02_1056 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_axe_skin_04_runed_02, wh_1h_axe_skin_04_runed_02_870 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_03, dw_1h_hammer_skin_03_1053 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_longshark, skin_es_longshark_980 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06, dw_1h_axe_skin_06_1050 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_dagger_skin_03, we_dual_dagger_skin_03_862 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_04, dw_1h_axe_skin_04_1049 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_07, dw_1h_axe_skin_07_1048 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_05, dw_1h_axe_skin_05_1047 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_03, dw_1h_axe_skin_03_1046 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_02, dw_1h_axe_skin_02_1045 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_06, bw_1h_sword_skin_06_1044 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_08, bw_1h_sword_skin_08_1043 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_03, bw_1h_sword_skin_03_1042 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_07, bw_1h_sword_skin_07_1040 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_02, bw_1h_sword_skin_02_1039 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0004, zealot_hat_0004_782 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04, bw_spear_staff_skin_04_1036 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_03, bw_spear_staff_skin_03_1035 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_941 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_conflagration_staff_skin_02, bw_conflagration_staff_skin_02_1033 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_04, bw_flamethrower_staff_skin_04_1032 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_1131 -> Package still referenced, NOT unloaded: 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_01, es_handgun_skin_01_722 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_fireball_staff_skin_02, bw_fireball_staff_skin_02_1028 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05, bw_beam_staff_skin_05_1027 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_692 -> Package still referenced, NOT unloaded: 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_03_runed_02, es_repeating_handgun_skin_03_runed_02_850 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_02, bw_beam_staff_skin_02_1024 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_emerald, skin_ww_shade_emerald_795 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0009, scholar_hat_0009_772 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_06, bw_1h_flaming_sword_skin_06_1023 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_04_runed_02, we_shortbow_skin_04_runed_02_866 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_03, bw_1h_flaming_sword_skin_03_1021 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0009, maidenguard_hat_0009_775 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02, bw_1h_flaming_sword_skin_02_1018 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_1189 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_1150 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_03, bw_dagger_skin_03_1014 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_02, bw_dagger_skin_02_1013 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_handgun_skin_05_runed_02, dw_handgun_skin_05_runed_02_832 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_skull, skin_dr_slayer_skull_1008 07:25:51.301 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0007, scholar_hat_0007_939 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_ostland, skin_es_mercenary_ostland_1004 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_green_and_yellow, skin_wh_bountyhunter_green_and_yellow_803 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_brown_and_yellow, skin_bw_adept_brown_and_yellow_1002 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0005, huntsman_hat_0005_936 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_grey_and_yellow, skin_wh_captain_grey_and_yellow_1001 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0009, ranger_hat_0009_755 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1001, bountyhunter_hat_1001_886 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_cythral, skin_ww_waywatcher_cythral_1000 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1004, maidenguard_hat_1004_895 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0001, mercenary_hat_0001_952 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_knight_middenland, skin_es_knight_middenland_997 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0008, adept_hat_0008_779 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ironbreaker_blue, skin_dr_ironbreaker_blue_995 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0005, adept_hat_0005_909 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_flail_skin_05_runed_02, es_1h_flail_skin_05_runed_02_836 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_829 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_ash, skin_bw_scholar_ash_992 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_elyrion, skin_ww_maidenguard_elyrion_990 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_846 -> Package still referenced, NOT unloaded: 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_halberd_skin_04_runed_02, es_halberd_skin_04_runed_02_689 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_847 -> Package still referenced, NOT unloaded: 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_handgun_skin_02_runed_02, es_handgun_skin_02_runed_02_690 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_849 -> Package still referenced, NOT unloaded: 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03_runed_02, es_1h_mace_shield_skin_03_runed_02_691 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0007, unchained_hat_0007_934 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_longbow_skin_05_runed_02, es_longbow_skin_05_runed_02_848 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0003, scholar_hat_0003_747 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0001, ironbreaker_hat_0001_967 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_841 -> Package still referenced, NOT unloaded: 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_exe_skin_05_runed_02, es_2h_sword_exe_skin_05_runed_02_684 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0006, bountyhunter_hat_0006_776 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_03, dw_drake_pistol_skin_03_1073 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_683 -> Package still referenced, NOT unloaded: 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_sword_skin_04_runed_02, es_2h_sword_skin_04_runed_02_840 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0006, adept_hat_0006_745 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_681 -> Package still referenced, NOT unloaded: 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_skin_01_runed_02, es_1h_sword_skin_01_runed_02_838 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_tirsyth, skin_ww_waywatcher_tirsyth_813 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_08, we_2h_axe_skin_08_858 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0005, mercenary_hat_0005_932 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_1154 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_ostermark, skin_wh_captain_ostermark_806 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_979 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0009, knight_hat_0009_940 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_09, we_2h_sword_skin_09_1164 07:25:51.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_02, bw_1h_mace_skin_02_1009 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_788 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0003, slayer_hat_0003_758 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_barak_varr, skin_dr_ranger_barak_varr_993 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_851 -> Package still referenced, NOT unloaded: 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_03_runed_02, es_1h_sword_shield_skin_03_runed_02_693 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0002, maidenguard_hat_0002_777 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_pick_skin_04_runed_02, dw_2h_pick_skin_04_runed_02_828 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0008, bountyhunter_hat_0008_921 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0010, zealot_hat_0010_770 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_hammer_skin_04_runed_02, dw_2h_hammer_skin_04_runed_02_827 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_1002, adept_hat_1002_894 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_2h_axe_skin_06_runed_02, dw_2h_axe_skin_06_runed_02_826 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_skin_06_runed_02, dw_1h_axe_skin_06_runed_02_824 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0004, waywatcher_hat_0004_773 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_04_runed_02, bw_spear_staff_skin_04_runed_02_822 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_03, bw_beam_staff_skin_03_1025 07:25:51.302 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_01, dw_drakegun_skin_01_1077 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013, ranger_hat_0013_185 -> Package still referenced, NOT unloaded: 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0013, ranger_hat_0013_915 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_687 -> Package still referenced, NOT unloaded: 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_621 -> Package still referenced, NOT unloaded: 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_844 -> Package still referenced, NOT unloaded: 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_114 -> Package still referenced, NOT unloaded: 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_bastard_sword_skin_03, es_bastard_sword_skin_03_523 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02, bw_beam_staff_skin_05_runed_02_88 -> Package still referenced, NOT unloaded: 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_beam_staff_skin_05_runed_02, bw_beam_staff_skin_05_runed_02_818 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02, bw_dagger_skin_05_runed_02_816 -> Package still referenced, NOT unloaded: 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_dagger_skin_05_runed_02, bw_dagger_skin_05_runed_02_86 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02, bw_1h_mace_skin_05_runed_02_815 -> Package still referenced, NOT unloaded: 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_mace_skin_05_runed_02, bw_1h_mace_skin_05_runed_02_85 07:25:51.303 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_290 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_04, bw_1h_flaming_sword_skin_04_1020 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_70 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_brown_and_yellow, skin_dr_ranger_brown_and_yellow_800 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_748 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0012, ironbreaker_hat_0012_18 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_737 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0009, witchhunter_hat_0009_7 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_512 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_59 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0004, mercenary_hat_0004_789 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_833 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_103 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_810 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_ash, skin_ww_shade_ash_80 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_77 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_pure, skin_wh_zealot_pure_807 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_72 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_scholar_brown_and_white, skin_bw_scholar_brown_and_white_802 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_646 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_1111 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_702 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_574 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_2h_hammer_skin_01, es_2h_hammer_skin_01_381 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_11 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0011, zealot_hat_0011_741 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_602 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_670 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_409 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_1139 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_03, es_1h_mace_shield_skin_03_726 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_54 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_612 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_784 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0011, knight_hat_0011_511 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_760 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0008, witchhunter_hat_0008_30 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_6 -> Package still referenced, NOT unloaded: 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0007, zealot_hat_0007_736 07:25:51.321 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_761 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0003, unchained_hat_0003_31 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_877 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_147 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_831 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_101 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_786 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0012, slayer_hat_0012_56 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_752 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0005, bountyhunter_hat_0005_22 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_35 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0008, maidenguard_hat_0008_765 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_751 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0010, slayer_hat_0010_21 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_960 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0010, witchhunter_hat_0010_230 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_203 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0006, ironbreaker_hat_0006_933 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02, dw_1h_hammer_shield_skin_04_runed_02_835 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04_runed_02, dw_1h_hammer_shield_skin_04_runed_02_105 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_949 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_633 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_550 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0002, knight_hat_0002_219 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_29 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0004, shade_hat_0004_759 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_12 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0009, shade_hat_0009_742 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_766 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0011, slayer_hat_0011_36 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_14 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0009, unchained_hat_0009_744 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_885 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_1001, zealot_hat_1001_155 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_688 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_525 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_845 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_115 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_blunderbuss_skin_02_runed_02, es_blunderbuss_skin_02_runed_02_622 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_244 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0005, slayer_hat_0005_974 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_516 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_82 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_red_and_white, skin_es_huntsman_red_and_white_812 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_1038 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_sword_skin_05, bw_1h_sword_skin_05_308 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_739 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0010, ironbreaker_hat_0010_9 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02, dw_1h_hammer_skin_04_runed_02_825 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_04_runed_02, dw_1h_hammer_skin_04_runed_02_95 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_20 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0008, waywatcher_hat_0008_750 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02, we_longbow_skin_06_runed_02_865 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_06_runed_02, we_longbow_skin_06_runed_02_135 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_749 -> Package still referenced, NOT unloaded: 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0010, ranger_hat_0010_19 07:25:51.322 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_292 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_08, bw_1h_flaming_sword_skin_08_1022 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_900 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_170 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1002, mercenary_hat_1002_538 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_754 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_24 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_944 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0004, witchhunter_hat_0004_214 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02, we_hagbane_skin_04_runed_02_867 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_hagbane_skin_04_runed_02, we_hagbane_skin_04_runed_02_137 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_138 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_03_runed_02, we_spear_skin_03_runed_02_868 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_139 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_spear_skin_05, we_spear_skin_05_869 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_50 -> Package still referenced, NOT unloaded: 07:25:51.345 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0015, ranger_hat_0015_780 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_450 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_06, we_dual_sword_dagger_skin_06_1180 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_1054 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_skin_05, dw_1h_hammer_skin_05_324 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_66 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_maidenguard_caledor, skin_ww_maidenguard_caledor_796 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02, bw_flamethrower_staff_skin_05_runed_02_820 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_05_runed_02, bw_flamethrower_staff_skin_05_runed_02_90 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_908 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_541 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0002, mercenary_hat_0002_178 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_958 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0002, unchained_hat_0002_228 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_213 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0004, adept_hat_0004_943 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02, wh_2h_sword_skin_05_runed_02_142 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_2h_sword_skin_05_runed_02, wh_2h_sword_skin_05_runed_02_872 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02, wh_brace_of_pistols_skin_03_runed_02_873 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_brace_of_pistols_skin_03_runed_02, wh_brace_of_pistols_skin_03_runed_02_143 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02, wh_crossbow_skin_04_runed_02_874 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_04_runed_02, wh_crossbow_skin_04_runed_02_144 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_148 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_1001, scholar_hat_1001_878 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_26 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0010, scholar_hat_0010_756 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_345 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04, dw_drake_pistol_skin_04_1075 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_545 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_928 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_631 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0010, knight_hat_0010_198 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_149 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_1001, witchhunter_hat_1001_879 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_410 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_1140 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_603 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_671 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_01, es_1h_mace_shield_skin_01_727 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002, slayer_hat_1002_881 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1002, slayer_hat_1002_151 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_882 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_152 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1005, huntsman_hat_1005_536 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_539 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_153 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_883 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_55 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0005, zealot_hat_0005_785 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_880 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_1001, unchained_hat_1001_150 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_762 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0009, waywatcher_hat_0009_32 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_158 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_888 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_889 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_1001, slayer_hat_1001_159 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_730 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_413 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_674 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_1143 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_repeating_handgun_skin_02, es_repeating_handgun_skin_02_606 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_893 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_1001, maidenguard_hat_1001_163 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth, skin_ww_waywatcher_atylwyth_269 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_waywatcher_atylwyth, skin_ww_waywatcher_atylwyth_999 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_743 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0006, maidenguard_hat_0006_13 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_33 -> Package still referenced, NOT unloaded: 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0004, slayer_hat_0004_763 07:25:51.346 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_896 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_166 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_501 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_1231 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005, witchhunter_hat_0005_186 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0005, witchhunter_hat_0005_916 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02, bw_1h_flaming_sword_skin_02_runed_02_817 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_1h_flaming_sword_skin_02_runed_02, bw_1h_flaming_sword_skin_02_runed_02_87 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004, ironbreaker_hat_1004_899 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1004, ironbreaker_hat_1004_169 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1002, shade_hat_1002_172 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1002, shade_hat_1002_902 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008, zealot_hat_0008_904 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_zealot_hat_0008, zealot_hat_0008_174 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007, maidenguard_hat_0007_175 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0007, maidenguard_hat_0007_905 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02, wh_1h_falchion_skin_02_runed_02_871 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_1h_falchion_skin_02_runed_02, wh_1h_falchion_skin_02_runed_02_141 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_562 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_994 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_huntsman_middenland, skin_es_huntsman_middenland_264 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_735 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_1148 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_418 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_611 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_sword_shield_skin_05, es_1h_sword_shield_skin_05_679 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_344 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_02, dw_drake_pistol_skin_02_1074 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_51 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0009, ironbreaker_hat_0009_781 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_8 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0005, waywatcher_hat_0005_738 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_81 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_unchained_bronze, skin_bw_unchained_bronze_811 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash, skin_bw_adept_ash_989 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_bw_adept_ash, skin_bw_adept_ash_259 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_919 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0001, adept_hat_0001_189 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002, bountyhunter_hat_1002_898 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_1002, bountyhunter_hat_1002_168 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001, unchained_hat_0001_187 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0001, unchained_hat_0001_917 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_455 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_07, we_dual_sword_skin_07_1185 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_922 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0001, ranger_hat_0001_192 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_923 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0006, witchhunter_hat_0006_193 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_787 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_witchhunter_hat_0001, witchhunter_hat_0001_57 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_543 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_924 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_630 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_knight_hat_0001, knight_hat_0001_194 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_44 -> Package still referenced, NOT unloaded: 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_unchained_hat_0005, unchained_hat_0005_774 07:25:51.347 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland, skin_wh_captain_middenland_987 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_captain_middenland, skin_wh_captain_middenland_257 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_729 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_605 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_412 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_1142 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_673 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_930 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0002, slayer_hat_0002_200 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_201 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0005, ranger_hat_0005_931 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_75 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_ranger_zhufbar, skin_dr_ranger_zhufbar_805 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_205 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0009, slayer_hat_0009_935 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_127 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_06, we_2h_axe_skin_06_857 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02, we_crossbow_skin_03_runed_02_130 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_crossbow_skin_03_runed_02, we_crossbow_skin_03_runed_02_860 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_740 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0002, scholar_hat_0002_10 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle, skin_ww_moonmantle_255 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_moonmantle, skin_ww_moonmantle_985 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_208 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_0004, ironbreaker_hat_0004_938 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_157 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_535 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_1001, huntsman_hat_1001_887 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_217 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_549 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0008, mercenary_hat_0008_947 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_808 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_bountyhunter_brown_and_white, skin_wh_bountyhunter_brown_and_white_78 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_771 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0006, ranger_hat_0006_41 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_304 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_spear_staff_skin_02, bw_spear_staff_skin_02_1034 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_946 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_scholar_hat_0001, scholar_hat_0001_216 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_53 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ranger_hat_0008, ranger_hat_0008_783 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland, skin_wh_zealot_middenland_791 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_wh_zealot_middenland, skin_wh_zealot_middenland_61 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_951 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_221 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_huntsman_hat_0001, huntsman_hat_0001_553 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_956 -> Package still referenced, NOT unloaded: 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_adept_hat_0007, adept_hat_0007_226 07:25:51.348 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02, we_2h_sword_skin_06_runed_02_129 -> Package still referenced, NOT unloaded: 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_sword_skin_06_runed_02, we_2h_sword_skin_06_runed_02_859 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008, slayer_hat_0008_906 -> Package still referenced, NOT unloaded: 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_slayer_hat_0008, slayer_hat_0008_176 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_236 -> Package still referenced, NOT unloaded: 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_557 -> Package still referenced, NOT unloaded: 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_0009, mercenary_hat_0009_966 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_123 -> Package still referenced, NOT unloaded: 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_534 -> Package still referenced, NOT unloaded: 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_sword_shield_breton_skin_04, es_sword_shield_breton_skin_04_853 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_239 -> Package still referenced, NOT unloaded: 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_969 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_971 -> Package still referenced, NOT unloaded: 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_waywatcher_hat_0001, waywatcher_hat_0001_241 07:25:51.349 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_215 -> Package still referenced, NOT unloaded: 07:25:51.350 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0003, maidenguard_hat_0003_945 07:25:51.350 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_299 -> Package still referenced, NOT unloaded: 07:25:51.381 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bw_flamethrower_staff_skin_02, bw_flamethrower_staff_skin_02_1029 07:25:51.381 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001, skin_dr_slayer_1001_252 -> Package still referenced, NOT unloaded: 07:25:51.381 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_slayer_1001, skin_dr_slayer_1001_982 07:25:51.382 [Save] Saving `save_data` 07:25:51.386 [Save] Save done 07:25:59.347 [Window] Window => inactive 07:26:07.790 [Lua] [PlayFabMirrorBase] _commit_internal "20" 07:26:07.790 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:26:07.812 [Lua] generate_backend_stats 110000105841eda:1 07:26:07.886 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:26:07.886 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:26:07.890 [Lua] [PlayFabMirrorBase] commit result "success", "20" 07:30:40.580 [Window] Window => active 07:30:40.582 [Window] Window => active 07:30:44.769 [Window] Window => inactive 07:33:45.284 [Window] Window => active 07:33:45.286 [Window] Window => active 07:33:47.242 [Lua] [IngameUI] menu view on_enter ingame_menu 07:33:48.351 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 07:33:48.999 [Lua] PopupManager:query_result returned result: end_game 07:33:48.999 [ReturnCode] force silent exit code 07:33:48.999 [Lua] [PlayFabMirrorBase] Force commit 07:33:48.999 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 07:33:48.999 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:33:49.020 [Lua] generate_backend_stats 110000105841eda:1 07:33:49.091 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:33:49.091 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 07:33:49.094 [Lua] [PlayFabMirrorBase] commit result "success", "21" 07:33:49.094 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 54 07:33:49.098 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 54 07:33:49.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 54 07:33:49.874 [Lua] [Matchmaking] Doing transition quit_game from UI 07:33:49.874 [Lua] TRANSITION quit_game nil false 07:33:49.874 [Lua] [GameNetworkManager] Leaving game... 07:33:49.874 [Lua] [GameNetworkManager] Shutting down game session host. 07:33:49.874 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:33:49.874 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:33:49.874 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=569.13 07:33:49.887 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:33:51.879 [Application] Lua signals application exit. 07:33:51.930 [ReturnCode] force silent exit code 07:33:51.930 [Lua] <>shutdown = true<> 07:33:51.930 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 07:33:51.930 [Lua] [Managers] Calling function on all managers: 07:33:51.930 [Lua] PlayerManager:remove_player peer_id=110000105841eda 1 07:33:51.931 [Lua] [SharedState] network_state_110000105841eda: actually_ingame:110000105841eda:0:0:0 = false 07:33:51.931 [Lua] Clearing all global lookup lists 07:33:51.931 [Lua] [IngamePlayerListUI] - Destroy 07:33:51.931 [Lua] [GamePadEquipmentUI] - Destroy 07:33:51.931 [Lua] [EquipmentUI] - Destroy 07:33:51.931 [Lua] [AbilityUI] - Destroy 07:33:51.931 [Lua] [GamePadAbilityUI] - Destroy 07:33:51.932 [Lua] [IngameUI] destroy 07:33:51.932 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d4b846fda19803ca]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[f2df4597b512c84d]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[79e5043c697b6338]' child 5: '#ID[50a6545c35aefad1]' child 6: '#ID[47dd4d8b38d29e47]' 07:33:51.938 [Lua] [Managers] Destroying manager group: 07:33:51.939 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[2fdbfe80d4e2cc5b]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e70169f58e936e93]' child 5: '#ID[2170006167f328e4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[b465247f110d95b5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[c016018bc5f5e03a]' 07:33:51.940 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:33:51.940 [Lua] [Matchmaking] unregister rpcs 07:33:51.940 [Lua] [Matchmaking] destroying 07:33:51.940 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 07:33:51.940 [Lua] [ChatManager] Unregistering channel 1 07:33:51.940 [Lua] [EnemyPackageLoader] network_context_destroyed 07:33:51.940 [Lua] [PartyManager] network_context_destroyed 07:33:51.940 [Lua] [GameMechanismManager] network_context_destroyed 07:33:51.940 [SteamVoip] Leaving room e37829b7bd06fbaa 07:33:51.940 [SteamVoipClient] select_out(110000105841eda, off) 07:33:51.940 [SteamVoip] Destroying room e37829b7bd06fbaa 07:33:51.951 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 07:33:51.952 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 07:33:51.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 07:33:51.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 07:33:51.952 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 07:33:51.953 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 07:33:51.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 07:33:51.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 07:33:51.953 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer 07:33:51.954 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 07:33:51.954 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 07:33:51.955 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 07:33:51.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer 07:33:51.955 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 07:33:51.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer 07:33:51.967 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 07:33:51.972 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 07:33:51.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 07:33:51.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 07:33:51.972 [EACServer] [08:33:51:971][Windows][EAC Server] [Info][Destroy] Called 07:33:51.974 [Lua] [LobbyHost] Destroying 07:33:52.003 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 07:33:52.014 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 07:33:52.015 [Lua] ############### UNLOADING PACKAGES ############### 07:33:52.015 [Lua] [Managers] Calling function on all managers: 07:33:52.015 [Lua] [Managers] Destroying manager group: 07:33:52.015 [Lua] [Managers] Destroying manager group: 07:33:52.015 [Lua] [Managers] Destroying manager group: 07:33:52.015 [Lua] [Managers] Destroying manager group: 07:33:52.016 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1043: in function shutdown [12] @scripts/boot.lua:660:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 0000000002CC2500; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 0000000002CC2500; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 3; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000002CC2500 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; manager_group_order = table: 00000000000183A0; index = 57; alias = "mod"; manager = table: 0000000002D00AC0 [10] self = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; i = 1 [11] self = table: 0000000000096840; dt = nil [10] venture = ; state = ; package = table: 0000000000093480; mod = table: 0000000002D00AC0; curl = table: 000000000064E810; localizer = table: 0000000013F7FB70; [11] startup_package_handles = table: 000000000009AE50; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009A6D0; flow_return_table = table: 0000000000096870; _machine = table: 00000000150D23C0; quit_game = true; has_booted = true; loading_context = table: 000000000CC256D0; startup_timer = 14.863664876669645; bar_timer = 0; disable_loading_bar = true; 07:33:52.016 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 07:33:52.019 [Lua] VMF:ON_UNLOAD() 07:33:52.201 [Lua] [PackageManager] Destroy() 07:33:52.201 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 07:33:52.203 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 07:33:52.224 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 07:33:52.224 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 07:33:52.229 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 07:33:52.235 [Lua] [PackageManager] Unload: resource_packages/inventory, global 07:33:52.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 07:33:52.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 07:33:52.244 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 07:33:52.249 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 07:33:52.249 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 07:33:52.250 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 07:33:52.250 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 07:33:52.253 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 07:33:52.253 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 07:33:52.254 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 07:33:52.257 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 07:33:52.257 [Lua] [PackageManager] Unload: resource_packages/breeds, global 07:33:52.258 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 07:33:52.258 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 07:33:52.258 [Lua] [PackageManager] Unload: resource_packages/decals, global 07:33:52.263 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 07:33:52.263 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 07:33:52.263 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 07:33:52.264 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 07:33:52.264 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 07:33:52.264 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 07:33:52.266 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 07:33:52.270 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 07:33:52.270 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 07:33:52.270 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 07:33:52.272 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 07:33:52.273 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 07:33:52.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView 07:33:52.273 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 07:33:52.278 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 07:33:52.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 07:33:52.280 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 07:33:52.280 [Lua] [PackageManager] Unload: resource_packages/careers, global 07:33:52.280 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView 07:33:52.282 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 07:33:52.296 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 07:33:52.299 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 07:33:52.301 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 07:33:52.301 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 07:33:52.303 [Lua] [PackageManager] Unload: resource_packages/dlcs/bless, boot 07:33:52.305 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 07:33:52.305 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 07:33:52.305 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 07:33:52.306 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 07:33:52.306 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 07:33:52.310 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 07:33:52.310 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 07:33:52.310 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 07:33:52.351 [Lua] [PackageManager] Unload: resource_packages/ingame, global 07:33:52.351 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 07:33:52.363 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 07:33:52.387 [Lua] [PackageManager] Unload: resource_packages/pickups, global 07:33:52.387 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 07:33:52.676 [RazerChroma] Shutdown Razer Chroma 07:33:53.091 [EAC] Shutdown [Log end]