[Log version] 1
[Session] 7be7c695-5ce1-4b1e-ac3a-8bc3bc460751
UTC time stamps
14:14:26.459 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
14:14:26.459 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
14:14:26.459 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
14:14:26.459 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
14:14:26.459 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
14:14:26.460 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
14:14:26.496 [RazerChroma] Setup Razer Chroma resources
14:14:26.497 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
14:14:26.512 [Window] Window => active
14:14:26.544 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
14:14:26.575 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
14:14:27.366 [EAC] Init client 110000102b19409
14:14:27.366 [EAC] EAC client initialized
14:14:27.367 warning: [EAC] Failed to initialize localization
14:14:27.367 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
14:14:27.375 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2070)
14:14:30.332 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
14:14:30.489 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
14:14:31.029 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
14:14:31.031 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
14:14:31.173 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
14:14:31.173 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
14:14:31.173 [Save] Save dir: `C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2`
14:14:31.174 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
14:14:31.174 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
14:14:31.362 [RazerChroma] Setup Razer Chroma
14:14:31.457 [LightFX ] Loaded DLL.
14:14:31.457 [LightFX ] Init()
14:14:31.462 [LightFX ] LightFX failed to initialize
14:14:31.471 [Lua] boot.lua start, os clock: 7.5659999999999998
14:14:31.471 [Lua] Active feature-flags:
14:14:31.471 [Lua] FEATURE_thornsister
14:14:31.471 [Lua]
14:14:31.471 [Lua] LUA IS STRIPPED!
14:14:31.471 [Lua] Boot:setup() entered. time: 0 os-clock: 7.5659999999999998
14:14:31.471 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16302MB
Available: 8817MB
--- OS
Windows version 10.0 build 19043, 64 bit
Windows 10
Machine ID f04121b9-6db6-432c-9277-605670af1c9e
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 12.1, 8031MB) Driver version: 47111
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Windscribe Windtun420 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): Gaming Keyboard
Input device: Generic (17.0): USB Device
14:14:31.472 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
14:14:31.484 [SteamStats] RequestCurrentStats success: true
14:14:33.247 [Window] Window => inactive
14:14:36.269 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.0595903340727091 os-clock: 12.364000000000001
14:14:36.269 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
14:14:36.269 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
14:14:36.270 [Lua] Flushing: resource_packages/strings [ResourcePackage]
14:14:36.270 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
14:14:36.270 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
14:14:36.270 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
14:14:36.270 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
14:14:36.270 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
14:14:36.271 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
14:14:36.271 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
14:14:36.271 [Lua] Development.init_application_parameters
14:14:36.271 [Lua] -----------------------------------------------------------------
14:14:36.271 [Lua] -- Application parameters --
14:14:36.271 [Lua] -----------------------------------------------------------------
14:14:36.271 [Lua] *****************************************************************
14:14:36.271 [Lua] ** Initial contents of script_data **
14:14:36.271 [Lua] script_data.beta_level_progression = false
14:14:36.271 [Lua] script_data.build_identifier = 2003b9c18405
14:14:36.271 [Lua] script_data.debug_interactions = false
14:14:36.271 [Lua] script_data.disable_debug_draw = true
14:14:36.271 [Lua] script_data.disable_intro_trailer = false
14:14:36.271 [Lua] script_data.disable_store = false
14:14:36.271 [Lua] script_data.disable_tutorial_at_start = false
14:14:36.271 [Lua] script_data.eac-untrusted = false
14:14:36.271 [Lua] script_data.enable_detailed_tooltips = false
14:14:36.271 [Lua] script_data.force_debug_disabled = true
14:14:36.271 [Lua] script_data.force_steam = true
14:14:36.271 [Lua] script_data.hide_fps = true
14:14:36.271 [Lua] script_data.hide_version_info = true
14:14:36.271 [Lua] script_data.matchmaking_debug = true
14:14:36.271 [Lua] script_data.network_debug = true
14:14:36.271 [Lua] script_data.package_debug = true
14:14:36.271 [Lua] script_data.packaged_build = true
14:14:36.271 [Lua] script_data.qr_watermark = true
14:14:36.271 [Lua] script_data.settings = { }
14:14:36.271 [Lua] script_data.show_fps = false
14:14:36.271 [Lua] script_data.spawn_empty_chest = true
14:14:36.271 [Lua] script_data.telemetry_log_interval = 600
14:14:36.271 [Lua] script_data.text_watermark = true
14:14:36.271 [Lua] script_data.tobii_button = false
14:14:36.271 [Lua] script_data.use_beta_overlay = false
14:14:36.271 [Lua] script_data.use_local_backend = false
14:14:36.271 [Lua] script_data.use_tech_telemetry = true
14:14:36.271 [Lua] script_data.use_telemetry = true
14:14:36.271 [Lua] *****************************************************************
14:14:36.271 [Lua] [Boot] use baked enemy meshes: false
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
14:14:36.271 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
14:14:36.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
14:14:36.416 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
14:14:36.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
14:14:36.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
14:14:36.617 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
14:14:36.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
14:14:36.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
14:14:36.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
14:14:36.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
14:14:37.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
14:14:37.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
14:14:37.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
14:14:37.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
14:14:37.350 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
14:14:37.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
14:14:37.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
14:14:37.669 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
14:14:37.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
14:14:37.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
14:14:37.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
14:14:37.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
14:14:38.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
14:14:38.083 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
14:14:38.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
14:14:38.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
14:14:38.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
14:14:38.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
14:14:38.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
14:14:38.734 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
14:14:38.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
14:14:38.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
14:14:38.867 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
14:14:38.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
14:14:39.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
14:14:39.118 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
14:14:39.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
14:14:39.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
14:14:39.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
14:14:39.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
14:14:40.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
14:14:40.636 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
14:14:40.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
14:14:40.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
14:14:40.753 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
14:14:40.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
14:14:40.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
14:14:40.870 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
14:14:40.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
14:14:41.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
14:14:41.003 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
14:14:41.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
14:14:41.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
14:14:41.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
14:14:41.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
14:14:41.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
14:14:41.337 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
14:14:41.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
14:14:41.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
14:14:41.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
14:14:41.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
14:14:41.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
14:14:41.706 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
14:14:41.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
14:14:41.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
14:14:41.838 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
14:14:41.862 [Lua] settings.steam: nil
14:14:41.862 [Lua] Steam: table: 00000000000625D0
14:14:41.862 [Lua] force_steam: true
14:14:41.862 [Lua] BUILD: release
14:14:41.862 [Lua] test_backend: nil
14:14:41.862 [Lua] DEDICATED_SERVER: false
14:14:41.862 [Lua] Using app_id '552500' to define backend
14:14:41.862 [Lua] PlayFab Title ID: 5107
14:14:41.913 [Lua] [1] = chaos_dummy_troll (string)
14:14:41.913 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
14:14:41.913 [Lua] [3] = skaven_rat_ogre (string)
14:14:41.913 [Lua] [4] = critter_rat (string)
14:14:41.913 [Lua] [5] = chaos_troll (string)
14:14:41.913 [Lua] [6] = beastmen_minotaur (string)
14:14:41.913 [Lua] [7] = skaven_storm_vermin_warlord (string)
14:14:41.913 [Lua] [8] = skaven_stormfiend (string)
14:14:41.913 [Lua] [9] = chaos_greed_pinata (string)
14:14:41.913 [Lua] [10] = skaven_stormfiend_demo (string)
14:14:41.913 [Lua] [11] = chaos_plague_wave_spawner (string)
14:14:41.913 [Lua] [12] = chaos_vortex (string)
14:14:41.913 [Lua] [13] = skaven_stormfiend_boss (string)
14:14:41.913 [Lua] [14] = chaos_spawn (string)
14:14:41.913 [Lua] [15] = skaven_storm_vermin_champion (string)
14:14:41.913 [Lua] [16] = chaos_tentacle (string)
14:14:41.913 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
14:14:41.913 [Lua] [18] = skaven_grey_seer (string)
14:14:41.913 [Lua] [19] = skaven_explosive_loot_rat (string)
14:14:41.913 [Lua] [20] = skaven_loot_rat (string)
14:14:41.913 [Lua] [21] = critter_pig (string)
14:14:41.913 [Lua] [22] = chaos_dummy_sorcerer (string)
14:14:41.913 [Lua] [23] = chaos_mutator_sorcerer (string)
14:14:41.913 [Lua] [24] = skaven_gutter_runner (string)
14:14:41.913 [Lua] [25] = skaven_pack_master (string)
14:14:41.913 [Lua] [26] = chaos_exalted_sorcerer (string)
14:14:41.913 [Lua] [27] = chaos_vortex_sorcerer (string)
14:14:41.913 [Lua] [28] = skaven_poison_wind_globadier (string)
14:14:41.913 [Lua] [29] = chaos_corruptor_sorcerer (string)
14:14:41.913 [Lua] [30] = chaos_warrior (string)
14:14:41.913 [Lua] [31] = skaven_warpfire_thrower (string)
14:14:41.913 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
14:14:41.913 [Lua] [33] = chaos_plague_sorcerer (string)
14:14:41.913 [Lua] [34] = curse_mutator_sorcerer (string)
14:14:41.913 [Lua] [35] = chaos_exalted_champion_warcamp (string)
14:14:41.913 [Lua] [36] = chaos_tentacle_sorcerer (string)
14:14:41.913 [Lua] [37] = skaven_ratling_gunner (string)
14:14:41.913 [Lua] [38] = chaos_exalted_champion_norsca (string)
14:14:41.913 [Lua] [39] = chaos_raider (string)
14:14:41.913 [Lua] [40] = chaos_berzerker (string)
14:14:41.913 [Lua] [41] = beastmen_ungor_dummy (string)
14:14:41.913 [Lua] [42] = skaven_storm_vermin (string)
14:14:41.913 [Lua] [43] = beastmen_standard_bearer_crater (string)
14:14:41.913 [Lua] [44] = chaos_raider_tutorial (string)
14:14:41.913 [Lua] [45] = beastmen_gor_dummy (string)
14:14:41.913 [Lua] [46] = beastmen_bestigor_dummy (string)
14:14:41.913 [Lua] [47] = skaven_storm_vermin_with_shield (string)
14:14:41.913 [Lua] [48] = beastmen_ungor (string)
14:14:41.913 [Lua] [49] = skaven_storm_vermin_commander (string)
14:14:41.913 [Lua] [50] = beastmen_ungor_archer (string)
14:14:41.913 [Lua] [51] = beastmen_standard_bearer (string)
14:14:41.913 [Lua] [52] = beastmen_gor (string)
14:14:41.913 [Lua] [53] = beastmen_bestigor (string)
14:14:41.913 [Lua] [54] = skaven_plague_monk (string)
14:14:41.913 [Lua] [55] = chaos_marauder (string)
14:14:41.913 [Lua] [56] = skaven_dummy_clan_rat (string)
14:14:41.913 [Lua] [57] = chaos_marauder_tutorial (string)
14:14:41.913 [Lua] [58] = skaven_clan_rat (string)
14:14:41.913 [Lua] [59] = chaos_zombie (string)
14:14:41.913 [Lua] [60] = chaos_fanatic (string)
14:14:41.913 [Lua] [61] = skaven_clan_rat_tutorial (string)
14:14:41.913 [Lua] [62] = chaos_marauder_with_shield (string)
14:14:41.913 [Lua] [63] = skaven_clan_rat_with_shield (string)
14:14:41.913 [Lua] [64] = skaven_slave (string)
14:14:41.913 [Lua] [65] = skaven_dummy_slave (string)
14:14:41.953 [Lua] [UIRenderer] Loading
14:14:41.956 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
14:14:41.956 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
14:14:41.956 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
14:14:41.956 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
14:14:41.956 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
14:14:41.956 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
14:14:41.966 [Lua] level display name warcamp
14:14:41.966 [Lua] level display name prologue
14:14:41.966 [Lua] level display name military
14:14:41.966 [Lua] level display name skaven_stronghold
14:14:41.966 [Lua] level display name ussingen
14:14:41.966 [Lua] level display name fort
14:14:41.966 [Lua] level display name ground_zero
14:14:41.966 [Lua] level display name elven_ruins
14:14:41.966 [Lua] level display name farmlands
14:14:41.966 [Lua] level display name plaza
14:14:41.966 [Lua] level display name mines
14:14:41.966 [Lua] level display name magnus
14:14:41.966 [Lua] level display name crater
14:14:41.966 [Lua] level display name bell
14:14:41.966 [Lua] level display name dlc_bastion
14:14:41.966 [Lua] level display name skittergate
14:14:41.966 [Lua] level display name dlc_bogenhafen_city
14:14:41.966 [Lua] level display name dlc_bogenhafen_slum
14:14:41.966 [Lua] level display name cemetery
14:14:41.966 [Lua] level display name dlc_castle
14:14:41.966 [Lua] level display name forest_ambush
14:14:41.966 [Lua] level display name nurgle
14:14:41.966 [Lua] level display name catacombs
14:14:41.966 [Lua] level display name dlc_portals
14:14:42.008 [Lua] TIME: 0.026
14:14:42.935 [Lua] [ConflictSettings] Contained breeds generated in: 0.87000000000000099
14:14:43.058 [Lua] <>realm = official<>
14:14:43.060 warning: [ModManager] Mod with id 1649932827ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.060 warning: [ModManager] Mod with id 1672222699ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.060 warning: [ModManager] Mod with id 1644080133ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.060 warning: [ModManager] Mod with id 1653236575ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.061 warning: [ModManager] Mod with id 1423536193ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.061 warning: [ModManager] Mod with id 1630463908ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.061 warning: [ModManager] Mod with id 1604586168ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.061 warning: [ModManager] Mod with id 1627137774ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.061 warning: [ModManager] Mod with id 1603335870ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.107 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.107 warning: [ModManager] Mod with id 1567822520ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1567822520\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.107 warning: [ModManager] Mod with id 1404005283ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.107 warning: [ModManager] Mod with id 1405372792ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.107 warning: [ModManager] Mod with id 1454572219ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.107 warning: [ModManager] Mod with id 1477499789ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.108 warning: [ModManager] Mod with id 1496207483ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.108 warning: [ModManager] Mod with id 1542901373ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.229 warning: [ModManager] Mod with id 1393694530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.229 warning: [ModManager] Mod with id 1391975678ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.229 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.234 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.234 warning: [ModManager] Mod with id 1390558948ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.246 warning: [ModManager] Mod with id 1381145345ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.246 warning: [ModManager] Mod with id 1388991228ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.246 warning: [ModManager] Mod with id 1409485499ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.251 warning: [ModManager] Mod with id 2033320573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033320573\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.271 warning: [ModManager] Mod with id 2088889530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.271 warning: [ModManager] Mod with id 1498748049ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.412 warning: [ModManager] Mod with id 1501691114ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1501691114\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.440 warning: [ModManager] Mod with id 1678844573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.440 warning: [ModManager] Mod with id 2134634186ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.440 warning: [ModManager] Mod with id 2176605557ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.453 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.453 warning: [ModManager] Mod with id 1609917710ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.453 warning: [ModManager] Mod with id 1393616748ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.454 warning: [ModManager] Mod with id 1747045597ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.454 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.454 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.454 warning: [ModManager] Mod with id 1391113873ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.454 warning: [ModManager] Mod with id 1391114686ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.454 warning: [ModManager] Mod with id 2230551899ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2230551899\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.454 warning: [ModManager] Mod with id 1497861728ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.514 warning: [ModManager] Mod with id 1425249043ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.514 warning: [ModManager] Mod with id 1417461746ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.515 warning: [ModManager] Mod with id 2346717463ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.515 warning: [ModManager] Mod with id 1406006290ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.515 warning: [ModManager] Mod with id 2170475262ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.543 warning: [ModManager] Mod with id 2007374303ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.559 warning: [ModManager] Mod with id 1653213149ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653213149\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.560 warning: [ModManager] Mod with id 2437450232ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2437450232\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.560 warning: [ModManager] Mod with id 1835393505ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
14:14:43.728 [Lua]
14:14:43.728 [Lua] [1] = table
14:14:43.728 [Lua] [download_pending] = false (boolean)
14:14:43.728 [Lua] [id] = 1369573612 (string)
14:14:43.728 [Lua] [banned] = false (boolean)
14:14:43.728 [Lua] [author_id] = 58813412 (number)
14:14:43.728 [Lua] [tags] = table
14:14:43.728 [Lua] [1] = Tools (string)
14:14:43.728 [Lua] [2] = approved (string)
14:14:43.728 [Lua] [author] = bIbIbI(rus) (string)
14:14:43.728 [Lua] [sanctioned] = true (boolean)
14:14:43.728 [Lua] [out_of_date] = false (boolean)
14:14:43.728 [Lua] [downloading] = false (boolean)
14:14:43.728 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
14:14:43.728 [Lua] [num_children] = 0 (number)
14:14:43.728 [Lua] [ugc_status] = 3 (number)
14:14:43.728 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
14:14:43.728 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
14:14:43.728 [Lua] [installed] = true (boolean)
14:14:43.728 [Lua] [enabled] = true (boolean)
14:14:43.728 [Lua] [name] = Vermintide Mod Framework (string)
14:14:43.728 [Lua] [dependency_error] = (string)
14:14:43.728 [Lua] [2] = table
14:14:43.728 [Lua] [download_pending] = false (boolean)
14:14:43.728 [Lua] [id] = 1374248490 (string)
14:14:43.728 [Lua] [children] = table
14:14:43.728 [Lua] [1] = 1369573612 (string)
14:14:43.728 [Lua] [banned] = false (boolean)
14:14:43.728 [Lua] [author_id] = 45268594 (number)
14:14:43.728 [Lua] [tags] = table
14:14:43.728 [Lua] [1] = approved (string)
14:14:43.728 [Lua] [author] = prop joe (string)
14:14:43.728 [Lua] [sanctioned] = true (boolean)
14:14:43.728 [Lua] [out_of_date] = false (boolean)
14:14:43.728 [Lua] [downloading] = false (boolean)
14:14:43.728 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
14:14:43.728 [Lua] [num_children] = 1 (number)
14:14:43.728 [Lua] [ugc_status] = 3 (number)
14:14:43.728 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
14:14:43.728 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
14:14:43.728 [Lua] [installed] = true (boolean)
14:14:43.728 [Lua] [enabled] = true (boolean)
14:14:43.728 [Lua] [name] = Penlight Lua Libraries (string)
14:14:43.728 [Lua] [dependency_error] = (string)
14:14:43.728 [Lua] [3] = table
14:14:43.728 [Lua] [download_pending] = false (boolean)
14:14:43.728 [Lua] [id] = 1389872347 (string)
14:14:43.728 [Lua] [children] = table
14:14:43.728 [Lua] [1] = 1369573612 (string)
14:14:43.728 [Lua] [banned] = false (boolean)
14:14:43.728 [Lua] [author_id] = 4821406 (number)
14:14:43.728 [Lua] [tags] = table
14:14:43.728 [Lua] [1] = approved (string)
14:14:43.728 [Lua] [2] = UI (string)
14:14:43.729 [Lua] [author] = grasmann (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.729 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = true (boolean)
14:14:43.729 [Lua] [name] = Simple UI (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [4] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1649932827 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 44096463 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = Gamemodes (string)
14:14:43.729 [Lua] [author] = Zaphio (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.729 [Lua] [num_children] = 0 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1]
Given the nature of the changes, it is impossible to enable/disable from in-game. (string)
14:14:43.729 [Lua] [last_updated] = 3/3/2019 2:58:15 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = [Beta] Ubersreik Five (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [5] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1672222699 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 71964233 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [author] = raindish (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
14:14:43.729 [Lua] [num_children] = 0 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = /die - A chat command to kill youself (string)
14:14:43.729 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Suicide (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [6] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1644080133 (string)
14:14:43.729 [Lua] [banned] = true (boolean)
14:14:43.729 [Lua] [author_id] = 44096463 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = Misc (string)
14:14:43.729 [Lua] [author] = unknown (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = (string)
14:14:43.729 [Lua] [num_children] = 0 (number)
14:14:43.729 [Lua] [ugc_status] = 2 (number)
14:14:43.729 [Lua] [description] = (string)
14:14:43.729 [Lua] [last_updated] = (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Mod Request Pack (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [7] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1653236575 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 14284923 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = applied (string)
14:14:43.729 [Lua] [2] = UI (string)
14:14:43.729 [Lua] [3] = Misc (string)
14:14:43.729 [Lua] [author] = Fracticality (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
14:14:43.729 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Vermitannica Beta (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [8] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1423536193 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [2] = 1422758813 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 45268594 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [author] = prop joe (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
14:14:43.729 [Lua] [num_children] = 2 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.729 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Give All Hats, Skins And Paintings (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [9] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1609917710 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 88310447 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = QoL (string)
14:14:43.729 [Lua] [author] = Kainanteh (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
14:14:43.729 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = More Corpses (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [10] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1630463908 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 18741013 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = applied (string)
14:14:43.729 [Lua] [2] = Misc (string)
14:14:43.729 [Lua] [author] = SkacikPL (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1]
This mod adds separate idle animations for character inspection (X key) state.
[b]Please note that:[/b][list]
[*]Other players without the mod will NOT see your custom anims.
[*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input.
[*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible.
[/list]
This translates to:
This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string)
14:14:43.729 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Inspect Anims (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [11] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1604586168 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 107014304 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = applied (string)
14:14:43.729 [Lua] [2] = UI (string)
14:14:43.729 [Lua] [author] = Sir Aiedail (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] =
Add custom messages to your Social Wheel and receive messages from other mod users as visual popups.
[h1]How to use[/h1]
As of now, the Social Wheel can be configured via chat commands:
To add an additional message to the Social Wheel, type:
[code]
/social_wheel add I immediately regret my decision!
[/code]
Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied.
To remove a message, type:
[code]
/social_wheel remove 3
[/code]
where [i]3[/i] is the index of the message when counted from left to right.
Type
[code]
/social_wheel reset
[/code]
to reset the Social Wheel to its default state.
[h1]Planned Features[/h1]
[list]
[*] Add additional wheels to be triggered by different hotkeys
[*] Add a graphical menu to configure the Social Wheel more easily
[*] Allow chosing an icon when adding a message and add a collection of additional icons
[*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item
[/list]
[h1]Contributing[/h1]
If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below.
(string)
14:14:43.729 [Lua] [last_updated] = 2/25/2019 4:04:10 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Social Wheel Improvements (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [12] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1627137774 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 45192201 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [author] = Lewd Komi-san (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.729 [Lua] [num_children] = 0 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = TestMod description (string)
14:14:43.729 [Lua] [last_updated] = 1/17/2019 2:03:40 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = TestMod (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [13] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1603335870 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 18741013 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = QoL (string)
14:14:43.729 [Lua] [2] = MiscBalance/Tweaks (string)
14:14:43.729 [Lua] [author] = SkacikPL (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
14:14:43.729 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Flashlight (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [14] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1487862316 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 45268594 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = approved (string)
14:14:43.729 [Lua] [2] = UI (string)
14:14:43.729 [Lua] [3] = QoL (string)
14:14:43.729 [Lua] [author] = prop joe (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.729 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = true (boolean)
14:14:43.729 [Lua] [name] = Reroll Improvements (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [15] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1502859403 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 96578995 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = QoL (string)
14:14:43.729 [Lua] [2] = approved (string)
14:14:43.729 [Lua] [author] = NonzeroGeoduck7 (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
14:14:43.729 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = true (boolean)
14:14:43.729 [Lua] [name] = Notice Key Pickup (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [16] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1497664830 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [2] = 1389872347 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 155839973 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = approved (string)
14:14:43.729 [Lua] [2] = UI (string)
14:14:43.729 [Lua] [3] = QoL (string)
14:14:43.729 [Lua] [author] = Gohas (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
14:14:43.729 [Lua] [num_children] = 2 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
14:14:43.729 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Item Filter (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [17] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1569650837 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 81851809 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = approved (string)
14:14:43.729 [Lua] [2] = UI (string)
14:14:43.729 [Lua] [3] = QoL (string)
14:14:43.729 [Lua] [author] = Skwuruhl (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
14:14:43.729 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Crosshairs Fix (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [18] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1467945840 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 62047250 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = Approved (string)
14:14:43.729 [Lua] [2] = Cosmetic (string)
14:14:43.729 [Lua] [author] = ElCamino (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Adds blood to your weapons by default. (string)
14:14:43.729 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Blood for the blood god (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [19] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1498189723 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 81851809 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = approved (string)
14:14:43.729 [Lua] [2] = QoL (string)
14:14:43.729 [Lua] [author] = Skwuruhl (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
14:14:43.729 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = true (boolean)
14:14:43.729 [Lua] [name] = Customizable Zoom Sensitivity (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [20] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1460327284 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 96578995 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = approved (string)
14:14:43.729 [Lua] [2] = UI (string)
14:14:43.729 [Lua] [author] = NonzeroGeoduck7 (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
14:14:43.729 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = true (boolean)
14:14:43.729 [Lua] [name] = BossKillTimer (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [21] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1582230400 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = true (boolean)
14:14:43.729 [Lua] [author_id] = 18741013 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = Misc (string)
14:14:43.729 [Lua] [2] = approved (string)
14:14:43.729 [Lua] [author] = unknown (string)
14:14:43.729 [Lua] [sanctioned] = true (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 2 (number)
14:14:43.729 [Lua] [description] = (string)
14:14:43.729 [Lua] [last_updated] = (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Full Body Awareness (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [22] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1570226884 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 107014304 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = applied (string)
14:14:43.729 [Lua] [2] = UI (string)
14:14:43.729 [Lua] [3] = Art (string)
14:14:43.729 [Lua] [author] = Sir Aiedail (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort BrachsenbrГјcke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
14:14:43.729 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = More Loading Screens (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [23] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1567822520 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 44096463 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = Game Modes (string)
14:14:43.729 [Lua] [author] = Zaphio (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954096156715039752/D51DF0BAADDCBE0B50B36D0350959C0D604B3F34/ (string)
14:14:43.729 [Lua] [num_children] = 0 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Everything dies in one hit -- including YOU! (string)
14:14:43.729 [Lua] [last_updated] = 11/18/2018 9:51:27 AM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Fatality (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [24] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1404005283 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = true (boolean)
14:14:43.729 [Lua] [author_id] = 140415807 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [author] = unknown (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 2 (number)
14:14:43.729 [Lua] [description] = (string)
14:14:43.729 [Lua] [last_updated] = (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [25] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1405372792 (string)
14:14:43.729 [Lua] [children] = table
14:14:43.729 [Lua] [1] = 1369573612 (string)
14:14:43.729 [Lua] [banned] = false (boolean)
14:14:43.729 [Lua] [author_id] = 36135210 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.729 [Lua] [1] = applied (string)
14:14:43.729 [Lua] [author] = dragonman68 (string)
14:14:43.729 [Lua] [sanctioned] = false (boolean)
14:14:43.729 [Lua] [out_of_date] = false (boolean)
14:14:43.729 [Lua] [downloading] = false (boolean)
14:14:43.729 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string)
14:14:43.729 [Lua] [num_children] = 1 (number)
14:14:43.729 [Lua] [ugc_status] = 3 (number)
14:14:43.729 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues.
This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages.
Notes:
Once zoomed, will stay zoomed until the Charge keybind is released.
Once zoomed, the Weapon Special keybind will increase zoom level.
Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage.
Requires Vermintide Mod Framework
Adds a mod menu to configure or disable the features of this mod.
A restart is required to apply changes.
Tested to Work:
As Host
As Client
While not using bolt staff (i.e. should not break anything)
Issues
Charge speed does not affect bolt staff in vanilla Vermintide.
There is no camera transition from Zoom-In to No-Zoom. - Fixed!
Let me know if there are any other problems. (string)
14:14:43.729 [Lua] [last_updated] = 6/9/2018 11:38:38 PM (string)
14:14:43.729 [Lua] [installed] = true (boolean)
14:14:43.729 [Lua] [enabled] = false (boolean)
14:14:43.729 [Lua] [name] = Bolt Staff Tweaks (string)
14:14:43.729 [Lua] [dependency_error] = (string)
14:14:43.729 [Lua] [26] = table
14:14:43.729 [Lua] [download_pending] = false (boolean)
14:14:43.729 [Lua] [id] = 1454572219 (string)
14:14:43.729 [Lua] [banned] = true (boolean)
14:14:43.729 [Lua] [author_id] = 140415807 (number)
14:14:43.729 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = applied (string)
14:14:43.730 [Lua] [author] = unknown (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = (string)
14:14:43.730 [Lua] [num_children] = 0 (number)
14:14:43.730 [Lua] [ugc_status] = 2 (number)
14:14:43.730 [Lua] [description] = (string)
14:14:43.730 [Lua] [last_updated] = (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [27] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1495937978 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 96578995 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = approved (string)
14:14:43.730 [Lua] [2] = QoL (string)
14:14:43.730 [Lua] [author] = NonzeroGeoduck7 (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
14:14:43.730 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Host your own game (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [28] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1477499789 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 38895286 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = applied (string)
14:14:43.730 [Lua] [2] = QoL (string)
14:14:43.730 [Lua] [author] = Squatting Bear (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
14:14:43.730 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Bot Improvements - Impulse Control (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [29] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1438220125 (string)
14:14:43.730 [Lua] [installed] = false (boolean)
14:14:43.730 [Lua] [ugc_status] = 2 (number)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [banned] = true (boolean)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [name] = ... (string)
14:14:43.730 [Lua] [description] = (string)
14:14:43.730 [Lua] [url] = (string)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [last_updated] = (string)
14:14:43.730 [Lua] [author] = unknown (string)
14:14:43.730 [Lua] [30] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1496207483 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 96578995 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = applied (string)
14:14:43.730 [Lua] [2] = QoL (string)
14:14:43.730 [Lua] [author] = NonzeroGeoduck7 (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map.
This mod changes the algorithm to select all the maps in a random order.
You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url]
(string)
14:14:43.730 [Lua] [last_updated] = 2/15/2019 11:38:26 PM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Quick Play - select maps in random order (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [31] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1542901373 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 44096463 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = denied (string)
14:14:43.730 [Lua] [2] = QoL (string)
14:14:43.730 [Lua] [author] = Zaphio (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = [h1]Description[/h1]
Equip a random hat from your collection, because variety is the spice of life.
NOTE: You can roll into the hat you have already equipped.
[h1]How to use[/h1]
Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep).
You can also configure the mod to get a random hat whenever you spawn (mod options: F4).
[h1]Configuration[/h1]
[list]
[*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level.
[*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates.
[/list]
Got any comment or suggestion? Post it in the comments below!
Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string)
14:14:43.730 [Lua] [last_updated] = 10/20/2018 2:16:13 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Hat Randomizer (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [32] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1498992606 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 84308322 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = approved (string)
14:14:43.730 [Lua] [author] = pixaal (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
14:14:43.730 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Countries in Lobby Browser (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [33] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1498748049 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 140415807 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = applied (string)
14:14:43.730 [Lua] [author] = tour.dlang.org/ (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
14:14:43.730 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [34] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1516618647 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 96578995 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = approved (string)
14:14:43.730 [Lua] [2] = UI (string)
14:14:43.730 [Lua] [3] = QoL (string)
14:14:43.730 [Lua] [author] = NonzeroGeoduck7 (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
14:14:43.730 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Friendly Fire Indicator (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [35] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1393343095 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [2] = 1374248490 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 45268594 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = UI (string)
14:14:43.730 [Lua] [2] = approved (string)
14:14:43.730 [Lua] [author] = prop joe (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
14:14:43.730 [Lua] [num_children] = 2 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.730 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Scoreboard Tweaks (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [36] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1455893647 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 38895286 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = UI (string)
14:14:43.730 [Lua] [2] = QoL (string)
14:14:43.730 [Lua] [3] = approved (string)
14:14:43.730 [Lua] [author] = Squatting Bear (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
14:14:43.730 [Lua] [num_children] = 0 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
14:14:43.730 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Player List Plus (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [37] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1459917022 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 155839973 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = approved (string)
14:14:43.730 [Lua] [2] = UI (string)
14:14:43.730 [Lua] [3] = QoL (string)
14:14:43.730 [Lua] [author] = Gohas (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
14:14:43.730 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Parry Indicator (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [38] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1448714756 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 18741013 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = approved (string)
14:14:43.730 [Lua] [2] = QoL (string)
14:14:43.730 [Lua] [3] = Misc (string)
14:14:43.730 [Lua] [author] = SkacikPL (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
14:14:43.730 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = No Wobble (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [39] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1445717962 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [2] = 1389872347 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 38895286 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = UI (string)
14:14:43.730 [Lua] [2] = QoL (string)
14:14:43.730 [Lua] [3] = applied (string)
14:14:43.730 [Lua] [author] = Squatting Bear (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
14:14:43.730 [Lua] [num_children] = 2 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.4
Changelist:
1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career.
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
14:14:43.730 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Loadout Manager (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [40] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1383452616 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [2] = 1374248490 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 45268594 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = approved (string)
14:14:43.730 [Lua] [2] = UI (string)
14:14:43.730 [Lua] [3] = QoL (string)
14:14:43.730 [Lua] [author] = prop joe (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
14:14:43.730 [Lua] [num_children] = 2 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.730 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Killfeed Tweaks (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [41] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1464907434 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 14284923 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = UI (string)
14:14:43.730 [Lua] [2] = Misc (string)
14:14:43.730 [Lua] [3] = approved (string)
14:14:43.730 [Lua] [author] = Fracticality (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
14:14:43.730 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Armory (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [42] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1402971136 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 38300192 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = approved (string)
14:14:43.730 [Lua] [2] = UI (string)
14:14:43.730 [Lua] [3] = QoL (string)
14:14:43.730 [Lua] [author] = Tomoko (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
14:14:43.730 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Needii (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [43] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1402835022 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = true (boolean)
14:14:43.730 [Lua] [author_id] = 33103900 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = applied (string)
14:14:43.730 [Lua] [2] = approved (string)
14:14:43.730 [Lua] [3] = QoL (string)
14:14:43.730 [Lua] [author] = unknown (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 2 (number)
14:14:43.730 [Lua] [description] = (string)
14:14:43.730 [Lua] [last_updated] = (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = StickyGrim (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [44] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1431393962 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 14284923 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = UI (string)
14:14:43.730 [Lua] [2] = Misc (string)
14:14:43.730 [Lua] [3] = Approved (string)
14:14:43.730 [Lua] [author] = Fracticality (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
14:14:43.730 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = true (boolean)
14:14:43.730 [Lua] [name] = Vermitannica (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [45] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1391975678 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [2] = 1374248490 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 45268594 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [author] = prop joe (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
14:14:43.730 [Lua] [num_children] = 2 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
14:14:43.730 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Item Spawner (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [46] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1387894846 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 45268594 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = applied (string)
14:14:43.730 [Lua] [2] = QoL (string)
14:14:43.730 [Lua] [author] = prop joe (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
14:14:43.730 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Killbots (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [47] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1387440934 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 4821406 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = QoL (string)
14:14:43.730 [Lua] [2] = Cosmetic (string)
14:14:43.730 [Lua] [author] = grasmann (string)
14:14:43.730 [Lua] [sanctioned] = false (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.730 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Third Person Equipment (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [48] = table
14:14:43.730 [Lua] [download_pending] = false (boolean)
14:14:43.730 [Lua] [id] = 1388911015 (string)
14:14:43.730 [Lua] [children] = table
14:14:43.730 [Lua] [1] = 1369573612 (string)
14:14:43.730 [Lua] [banned] = false (boolean)
14:14:43.730 [Lua] [author_id] = 4821406 (number)
14:14:43.730 [Lua] [tags] = table
14:14:43.730 [Lua] [1] = approved (string)
14:14:43.730 [Lua] [author] = grasmann (string)
14:14:43.730 [Lua] [sanctioned] = true (boolean)
14:14:43.730 [Lua] [out_of_date] = false (boolean)
14:14:43.730 [Lua] [downloading] = false (boolean)
14:14:43.730 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
14:14:43.730 [Lua] [num_children] = 1 (number)
14:14:43.730 [Lua] [ugc_status] = 3 (number)
14:14:43.730 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.730 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
14:14:43.730 [Lua] [installed] = true (boolean)
14:14:43.730 [Lua] [enabled] = false (boolean)
14:14:43.730 [Lua] [name] = Chat Block (string)
14:14:43.730 [Lua] [dependency_error] = (string)
14:14:43.730 [Lua] [49] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1388882435 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 4821406 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = applied (string)
14:14:43.731 [Lua] [author] = grasmann (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.731 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Show Damage (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [50] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1390558948 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 4821406 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = applied (string)
14:14:43.731 [Lua] [author] = grasmann (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b]
Version 2.1.0
[h1]Settings[/h1]
Shows current heat generation as line or color coded rectangle.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
Walterr
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.731 [Lua] [last_updated] = 3/21/2019 10:28:34 AM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Heat Indicator (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [51] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1395132559 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 65038749 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [author] = Aussiemon (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:14:43.731 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Creature Spawner (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [52] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1395453301 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 58813412 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = Approved (string)
14:14:43.731 [Lua] [2] = QoL (string)
14:14:43.731 [Lua] [author] = bIbIbI(rus) (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
14:14:43.731 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = true (boolean)
14:14:43.731 [Lua] [name] = Skip Intro (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [53] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1381145345 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 4821406 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = applied (string)
14:14:43.731 [Lua] [author] = grasmann (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.731 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Third Person (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [54] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1388991228 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 4821406 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = applied (string)
14:14:43.731 [Lua] [author] = grasmann (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.731 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Healthbars (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [55] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1409485499 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 65038749 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = applied (string)
14:14:43.731 [Lua] [author] = Aussiemon (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:14:43.731 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Extra Potion Dialogue (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [56] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1397265260 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 26572404 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = UI (string)
14:14:43.731 [Lua] [2] = QoL (string)
14:14:43.731 [Lua] [3] = approved (string)
14:14:43.731 [Lua] [author] = Necrossin (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
14:14:43.731 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = true (boolean)
14:14:43.731 [Lua] [name] = Numeric UI (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [57] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1395655171 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 59593500 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = QoL (string)
14:14:43.731 [Lua] [2] = Balance/Tweaks (string)
14:14:43.731 [Lua] [3] = approved (string)
14:14:43.731 [Lua] [author] = Grimalackt (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
Having been recently updated, the mod now features 8 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
[b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different.
[b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range.
[b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range.
[b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby.
[b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed.
[b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend.
Each of these features can be independantly toggled on and off in the mod options. (string)
14:14:43.731 [Lua] [last_updated] = 6/17/2021 6:30:17 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = true (boolean)
14:14:43.731 [Lua] [name] = Bot Improvements - Combat (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [58] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1422758813 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 65038749 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [author] = Aussiemon (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
14:14:43.731 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = More Items Library (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [59] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1391113873 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 65038749 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = applied (string)
14:14:43.731 [Lua] [author] = Aussiemon (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:14:43.731 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = More Hats (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [60] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1391228174 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 4821406 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = UI (string)
14:14:43.731 [Lua] [2] = QoL (string)
14:14:43.731 [Lua] [3] = Approved (string)
14:14:43.731 [Lua] [author] = grasmann (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.731 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = true (boolean)
14:14:43.731 [Lua] [name] = UI Improvements (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [61] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1467751760 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [2] = 1374248490 (string)
14:14:43.731 [Lua] [3] = 1389872347 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 45268594 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = UI (string)
14:14:43.731 [Lua] [2] = QoL (string)
14:14:43.731 [Lua] [3] = approved (string)
14:14:43.731 [Lua] [author] = prop joe (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
14:14:43.731 [Lua] [num_children] = 3 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
14:14:43.731 [Lua] [last_updated] = 6/23/2021 6:12:59 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = true (boolean)
14:14:43.731 [Lua] [name] = UI Tweaks (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [62] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1504702573 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [2] = 1374248490 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 45268594 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = UI (string)
14:14:43.731 [Lua] [2] = approved (string)
14:14:43.731 [Lua] [author] = prop joe (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
14:14:43.731 [Lua] [num_children] = 2 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.731 [Lua] [last_updated] = 5/11/2021 6:44:52 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Info Dump For Streaming (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [63] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1384066089 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [2] = 1374248490 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 45268594 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = approved (string)
14:14:43.731 [Lua] [2] = QoL (string)
14:14:43.731 [Lua] [author] = prop joe (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
14:14:43.731 [Lua] [num_children] = 2 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.731 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = true (boolean)
14:14:43.731 [Lua] [name] = Neuter Ult Effects (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [64] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1421155919 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 75308424 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = Approved (string)
14:14:43.731 [Lua] [author] = th-om (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
14:14:43.731 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = true (boolean)
14:14:43.731 [Lua] [name] = Mission timer (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [65] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1384094638 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [2] = 1374248490 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 45268594 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = approved (string)
14:14:43.731 [Lua] [2] = UI (string)
14:14:43.731 [Lua] [3] = QoL (string)
14:14:43.731 [Lua] [author] = prop joe (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
14:14:43.731 [Lua] [num_children] = 2 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
14:14:43.731 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Crosshair Customization (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [66] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1479520507 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [banned] = true (boolean)
14:14:43.731 [Lua] [author_id] = 18741013 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [1] = applied (string)
14:14:43.731 [Lua] [2] = approved (string)
14:14:43.731 [Lua] [3] = UI (string)
14:14:43.731 [Lua] [4] = QoL (string)
14:14:43.731 [Lua] [5] = Misc (string)
14:14:43.731 [Lua] [author] = unknown (string)
14:14:43.731 [Lua] [sanctioned] = true (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = (string)
14:14:43.731 [Lua] [num_children] = 1 (number)
14:14:43.731 [Lua] [ugc_status] = 2 (number)
14:14:43.731 [Lua] [description] = (string)
14:14:43.731 [Lua] [last_updated] = (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = My Hero (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [67] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1425249043 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [2] = 1374248490 (string)
14:14:43.731 [Lua] [3] = 1389872347 (string)
14:14:43.731 [Lua] [4] = 1422758813 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 45268594 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [author] = prop joe (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
14:14:43.731 [Lua] [num_children] = 4 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.731 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string)
14:14:43.731 [Lua] [installed] = true (boolean)
14:14:43.731 [Lua] [enabled] = false (boolean)
14:14:43.731 [Lua] [name] = Give Weapon (string)
14:14:43.731 [Lua] [dependency_error] = (string)
14:14:43.731 [Lua] [68] = table
14:14:43.731 [Lua] [download_pending] = false (boolean)
14:14:43.731 [Lua] [id] = 1417461746 (string)
14:14:43.731 [Lua] [children] = table
14:14:43.731 [Lua] [1] = 1369573612 (string)
14:14:43.731 [Lua] [2] = 1374248490 (string)
14:14:43.731 [Lua] [banned] = false (boolean)
14:14:43.731 [Lua] [author_id] = 45268594 (number)
14:14:43.731 [Lua] [tags] = table
14:14:43.731 [Lua] [author] = prop joe (string)
14:14:43.731 [Lua] [sanctioned] = false (boolean)
14:14:43.731 [Lua] [out_of_date] = false (boolean)
14:14:43.731 [Lua] [downloading] = false (boolean)
14:14:43.731 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
14:14:43.731 [Lua] [num_children] = 2 (number)
14:14:43.731 [Lua] [ugc_status] = 3 (number)
14:14:43.731 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
14:14:43.731 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Any Weapon (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [69] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1393694530 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [2] = 1374248490 (string)
14:14:43.732 [Lua] [3] = 1389872347 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 45268594 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [author] = prop joe (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
14:14:43.732 [Lua] [num_children] = 3 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.732 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Spawn Tweaks (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [70] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1383542440 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 45268594 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = approved (string)
14:14:43.732 [Lua] [2] = UI (string)
14:14:43.732 [Lua] [author] = prop joe (string)
14:14:43.732 [Lua] [sanctioned] = true (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.732 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = true (boolean)
14:14:43.732 [Lua] [name] = Weapon Kill Counter (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [71] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1497861728 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 18741013 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Art (string)
14:14:43.732 [Lua] [2] = Tools (string)
14:14:43.732 [Lua] [3] = Misc (string)
14:14:43.732 [Lua] [author] = SkacikPL (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
14:14:43.732 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Photomode (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [72] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 2033320573 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 71964233 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = applied (string)
14:14:43.732 [Lua] [2] = QoL (string)
14:14:43.732 [Lua] [author] = raindish (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445895892090/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.732 [Lua] [num_children] = 0 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = It's just No Wobble (string)
14:14:43.732 [Lua] [last_updated] = 3/24/2020 3:43:57 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = New No Wobble (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [73] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 2088889530 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 150395328 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [author] = Press F (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string)
14:14:43.732 [Lua] [num_children] = 0 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside.
This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed.
Patch Notes for Weapon Rebalance Mod
Melee Weapons-------------------------------------------------------------------------
Kruber--------------------------------------------------------------------------------------
1H Sword (Kruber + Sienna)
Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies
1H Mace / 1H Hammer ( Kruber+ Bardin)
Light attacks 1 and 2 and push attack now have Tank hit mass multiplier
Light attacks 3 & 4 now have the same single target damage profile.
Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation.
2H Hammer (Kruber + Bardin)
The push attack now has the same damage profile as the heavy attacks. No tank hit mass count
Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug)
2H Sword (Kruber + Saltzpyre)
Move speed charging heavy attacks increased to 60% from 20%
Light attack animation speed sped up by approximately 10%
Mace + Shield/ Hammer + Shield (Kruber + Bardin)
Heavy Chain now begins with shield bash
Mace + Sword
Lights 1 and 2 now have the same damage profile as 1H Mace
Lights 3 and 4 now have the same damage profile as 1H Sword
Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy
Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count
Halberd
Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep
Intact Attack Chains:
Light chain and push-stab chain remains intact
Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact
New Attack Chains:
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat
Heavy stab(H1) chains into light stab(L2)->repeat
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy sweep (H2) chains into Light sweep (L2)
Weapon Changes:
Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order
Dodge range increased from 0.95(-5%) to 1.0 (0%)
Bardin-------------------------------------------------------------------------------------
1H Axe (Bardin + Saltzpyre)
Animation pause after Light 3 reduced from 0.42s to 0.3s
Light attack animation speed increased by roughly 8%
Move speed while performing light attacks increased (from 75% to 85%)
Heavy attack charge time reduced from 0.6s to 0.5s
Heavy attacks now share a damage profile with 2H Hammer light attacks
2H Axe
Heavy attacks now have linesman hit mass count
Light attack 3 now has the same damage profile as light attacks 1 and 2
Push attack now has linesman
Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields)
Axe + Shield
Light attacks sped up slightly
Charge time required for heavy attacks decreased slightly
Dual Axes
Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5)
Warpick
Linesman hit mass count added to light attacks
Kerillian----------------------------------------------------------------------------------
Elven 1H Sword
Light attack Finesse multiplier increased to ~2.0 from ~1.4
Heavy 2 changed to the damage profile of Crowbill Heavy 1
Light 3 armor damage increased by 20%
Elven 2H Axe (Glaive)
Reverted WoM nerf. Linesman added back to light attacks
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Elven Axe
Heavy attacks now share a damage profile with 2H Hammer Light Attacks
20% bonus critical strike chance added to push stab
Elven Dual Daggers
Removed bonus 10% crit from lights 1 and 2
Elven Dual Swords
Dual swords light attack damage increased by 25% against infantry.
Push-stab armor damage increased by 20%
Elven Greatsword
Light attack animation speed increased ~10%
Elven Spear
Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count.
Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2)
Elven Spear + Shield
Light 3 changed from a poke into a sweep, added linesman to light 3
Saltzpyre-----------------------------------------------------------------------------------
Axe + Falchion
Removed heavy linesman and bonus 20% crit from push attack
Increased dodge count from 3 to 4
Increased dodge distance from 1.1(10%) to 1.2(20%)
Falchion
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1
Light attack 3 now has the same damage profile as Heavy attacks 1 & 2
Flail
Lights 1 & 2 now have Tank hit mass count
Damage of Heavy attacks increased by 30%
Billhook
Increased dodge distance to 1.15(15%) from 1.1(10%)
Decreased dodge count from 99 to 3
Sienna-------------------------------------------------------------------------------------
Dagger (Sienna)
Now has 6 dodge count instead of 3
Mace (Sienna)
Max dodge count increased to 4 from 3
Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage)
Animation time of Heavy 1 sped up slightly
Range of Heavy 1 increased slightly
Damage of Heavies 2 & 3 increased by roughly 30%
Range of Heavies 2 & 3 increased slightly
Animation speed of Heavies 2 & 3 increased slightly
Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage)
Range of all light attacks increased slightly
Animation speed of all light attacks increased slightly
Move speed during all light attacks increased to 80% from 60%
Flaming Flail
The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour)
Ranged Weapons-----------------------------------------------------------------------------
Beam Staff
Overcharge generated by shotgun blast reduced significantly (~33%)
Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves)
Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast.
Drakefire Pistols
Overheat of the shotgun blast reduced ~33%
Dodge range buffed from 85% (-15%) to 100% (0%)
Empire Longbow
Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in)
25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff)
Handgun
Reload time reduced from 2.0s to 1.5s
Max ammo = 16, up from 12
Cleave buffed 50% to match crossbow
Repeater Pistol
Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons)
Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%)
Swiftbow
Increased armor damage by approximately 100% on charged shots
Increased monster damage by 30% on charged shots
Increased cleave by 100% for quick shots and 100% for charged shots
Throwing Axes
Increased monster and berserker damage by 30%
Volley Crossbow (Saltzpyre)
Ammo pool boosted by 50% (from 30 max ammo to 45)
Cleave increased by 150% to match crossbow
Reload time reduced from 5s to 4s
Dodge count increased to 3 from 1
Volley Crossbow (Shade)
Cleave increased by 150% to match crossbow
Here is a github page with a rationale behind the changes if you are interested:
https://rwaonrddosm.github.io/Rebalance/
(string)
14:14:43.732 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Weapon Rebalance (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [74] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 2007374303 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 75094395 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = UI (string)
14:14:43.732 [Lua] [2] = applied (string)
14:14:43.732 [Lua] [author] = Kaelus Von Sestiaf (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off.
Comes with three modes:
-[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay.
-[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots.
-[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery.
NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI.
This is my first mod! Please let me know if you find any issues.
Special thanks to all these patient, lovely people that helped me make this!
raindish
Zaphio
prop joe
SkacikPL
Sir Aiedail (string)
14:14:43.732 [Lua] [last_updated] = 1/8/2021 6:56:31 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Hide UI (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [75] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 2038263753 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 107014304 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Misc (string)
14:14:43.732 [Lua] [2] = approved (string)
14:14:43.732 [Lua] [author] = Sir Aiedail (string)
14:14:43.732 [Lua] [sanctioned] = true (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1012688131496598813/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = This mod hides hanged corpses. Physics interaction (e.g. blocking arrows) is left intact. (string)
14:14:43.732 [Lua] [last_updated] = 5/13/2020 2:46:13 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = true (boolean)
14:14:43.732 [Lua] [name] = Remove Hanged Corpses (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [76] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1593460250 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 84308322 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = approved (string)
14:14:43.732 [Lua] [2] = UI (string)
14:14:43.732 [Lua] [3] = QoL (string)
14:14:43.732 [Lua] [author] = pixaal (string)
14:14:43.732 [Lua] [sanctioned] = true (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
14:14:43.732 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = true (boolean)
14:14:43.732 [Lua] [name] = Crosshair Kill Confirmation (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [77] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1623948024 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 65038749 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Approved (string)
14:14:43.732 [Lua] [author] = Aussiemon (string)
14:14:43.732 [Lua] [sanctioned] = true (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions.
This mod was originally part of the Vermintide Mod Framework.
[url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url]
The issue / fix is the same for both games.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:14:43.732 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = true (boolean)
14:14:43.732 [Lua] [name] = Hi-Def UI Scaling (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [78] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1757271408 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 18741013 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Approved (string)
14:14:43.732 [Lua] [2] = UI (string)
14:14:43.732 [Lua] [3] = QoL (string)
14:14:43.732 [Lua] [author] = SkacikPL (string)
14:14:43.732 [Lua] [sanctioned] = true (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/793110129248359656/994924EF1685494D598996295819BBE301927C73/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = This mod adds a clock as a configurable HUD element.
It can be configured in numerous ways such as:[list]
[*]Size
[*]X/Y position (in screen percentage)
[*]Color
[*]Opacity
[*]Background opacity
[*]Format (12/24 hours)
[/list]
[u]As an added bonus background turns to red on Tuesdays to remind about Steam maintenance day.[/u] (string)
14:14:43.732 [Lua] [last_updated] = 11/15/2019 1:27:57 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = true (boolean)
14:14:43.732 [Lua] [name] = Clock (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [79] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1501691114 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 4821406 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = applied (string)
14:14:43.732 [Lua] [2] = QoL (string)
14:14:43.732 [Lua] [3] = Cosmetic (string)
14:14:43.732 [Lua] [author] = grasmann (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011527815315096353/A7EC49B78075B932A2C50AEC95941DF25D772EB6/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.4.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[u]Dwarf Weapon Position[/u]
Dwarf weapons can generally be shown on the back, the hip or on the backpack.
Some weapons can only be shown on the backpack.
[u]Dwarf One-handed Weapon Position[/u]
Dwarven one-handed weapons can be shownon the default dwarf weapon position, the hip or the back.
[u]Downscale big weapons[/u]
Some weapons in the game are very big and can be downscaled with this option.
[u]Support for Back to Ubersreik Weapons[/u]
As of version 2.2.0 the mod supports the weapons added by Back to Ubersreik.
[u]Redesigned System[/u]
As of version 2.2.0 the whole system has been redesigned to be more reliable and performace friendlier.
Hopefully also gets rid of crashes some people had on weapon equip.
[u]Special States Handling[/u]
As of version 2.4.0 special states where weapons are hidden are handled by the mod.
For example hanging on a ledge, being grabbed by a packmaster, picking up another player.
In these special states both weapons are shown on the character.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
14:14:43.732 [Lua] [last_updated] = 4/6/2019 12:53:03 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Third Person Equipment Beta (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [80] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 2134634186 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 71964233 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [author] = raindish (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.732 [Lua] [num_children] = 0 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string)
14:14:43.732 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Choose Weather (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [81] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1678844573 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 45268594 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Tools (string)
14:14:43.732 [Lua] [author] = prop joe (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
14:14:43.732 [Lua] [num_children] = 0 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.732 [Lua] [last_updated] = 5/9/2021 12:49:23 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Helpers (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [82] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 2176605557 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 18741013 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Misc (string)
14:14:43.732 [Lua] [2] = applied (string)
14:14:43.732 [Lua] [author] = SkacikPL (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string)
14:14:43.732 [Lua] [num_children] = 0 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1]
This mod adds Ubersreik 5 as NPCs to the keep.
NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters.
[u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u]
NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself.
[b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b]
Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string)
14:14:43.732 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Inhabitants (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [83] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1619024877 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 59593500 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Game Modes (string)
14:14:43.732 [Lua] [2] = applied (string)
14:14:43.732 [Lua] [author] = Grimalackt (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
14:14:43.732 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Onslaught (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [84] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1393616748 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 45268594 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [author] = prop joe (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:14:43.732 [Lua] [last_updated] = 4/28/2021 4:55:23 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Deed Mutators Selector (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [85] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1747045597 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 18741013 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Game Modes (string)
14:14:43.732 [Lua] [author] = SkacikPL (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1]
Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one.
Failure to complete a level will restart it with same parameters as you had on the prior run.
[u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u]
Protip#1: You can bring bombs and potions from the keep to make first level easier!
Protip#2: You can access the inventory via its default hotkey at the beginning of each mission.
Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health.
Order of levels is following:
[i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i]
(Screenshots on this page are in same order)
Bear in mind that you can start from any level you want as you normally would.
Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes!
[b]The save system:[/b]
Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands:
[i]/campaignsave[/i]
[i]/campaignload[/i]
[u]Save files are only compatible with people who participated in given campaign run.[/u]
Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i]
Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map.
[B]CREDITS:[/B][list]
[*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i]
[/list]
(string)
14:14:43.732 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Campaign (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [86] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 2230551899 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 152839367 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = applied (string)
14:14:43.732 [Lua] [author] = Mr.Chen (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1639829986618503633/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.732 [Lua] [num_children] = 0 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = Change the distance at which bots start teleporting to the player. The range can be set from 5 to 100. 1 Unit is roughly 2 medpacks long. Default game value is 40. Mod default is 10. (string)
14:14:43.732 [Lua] [last_updated] = 12/12/2020 9:11:21 PM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Sticky Bots (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [87] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1835393505 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 135496444 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = Game Modes (string)
14:14:43.732 [Lua] [2] = applied (string)
14:14:43.732 [Lua] [author] = RwAoNrDdOsM (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.732 [Lua] [num_children] = 0 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
14:14:43.732 [Lua] [last_updated] = 7/8/2021 2:35:45 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Cata 3 & Deathwish (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [88] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 1391114686 (string)
14:14:43.732 [Lua] [children] = table
14:14:43.732 [Lua] [1] = 1369573612 (string)
14:14:43.732 [Lua] [banned] = false (boolean)
14:14:43.732 [Lua] [author_id] = 65038749 (number)
14:14:43.732 [Lua] [tags] = table
14:14:43.732 [Lua] [1] = denied (string)
14:14:43.732 [Lua] [author] = Aussiemon (string)
14:14:43.732 [Lua] [sanctioned] = false (boolean)
14:14:43.732 [Lua] [out_of_date] = false (boolean)
14:14:43.732 [Lua] [downloading] = false (boolean)
14:14:43.732 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
14:14:43.732 [Lua] [num_children] = 1 (number)
14:14:43.732 [Lua] [ugc_status] = 3 (number)
14:14:43.732 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:14:43.732 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
14:14:43.732 [Lua] [installed] = true (boolean)
14:14:43.732 [Lua] [enabled] = false (boolean)
14:14:43.732 [Lua] [name] = Skip Cutscenes (string)
14:14:43.732 [Lua] [dependency_error] = (string)
14:14:43.732 [Lua] [89] = table
14:14:43.732 [Lua] [download_pending] = false (boolean)
14:14:43.732 [Lua] [id] = 2170475262 (string)
14:14:43.733 [Lua] [banned] = false (boolean)
14:14:43.733 [Lua] [author_id] = 73983654 (number)
14:14:43.733 [Lua] [tags] = table
14:14:43.733 [Lua] [author] = Ic∑Ωlator (string)
14:14:43.733 [Lua] [sanctioned] = false (boolean)
14:14:43.733 [Lua] [out_of_date] = false (boolean)
14:14:43.733 [Lua] [downloading] = false (boolean)
14:14:43.733 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.733 [Lua] [num_children] = 0 (number)
14:14:43.733 [Lua] [ugc_status] = 3 (number)
14:14:43.733 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
14:14:43.733 [Lua] [last_updated] = 5/20/2021 11:25:32 PM (string)
14:14:43.733 [Lua] [installed] = true (boolean)
14:14:43.733 [Lua] [enabled] = false (boolean)
14:14:43.733 [Lua] [name] = Beastmen Loader (string)
14:14:43.733 [Lua] [dependency_error] = (string)
14:14:43.733 [Lua] [90] = table
14:14:43.733 [Lua] [download_pending] = false (boolean)
14:14:43.733 [Lua] [id] = 1406006290 (string)
14:14:43.733 [Lua] [children] = table
14:14:43.733 [Lua] [1] = 1369573612 (string)
14:14:43.733 [Lua] [banned] = false (boolean)
14:14:43.733 [Lua] [author_id] = 65038749 (number)
14:14:43.733 [Lua] [tags] = table
14:14:43.733 [Lua] [author] = Aussiemon (string)
14:14:43.733 [Lua] [sanctioned] = false (boolean)
14:14:43.733 [Lua] [out_of_date] = false (boolean)
14:14:43.733 [Lua] [downloading] = false (boolean)
14:14:43.733 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
14:14:43.733 [Lua] [num_children] = 1 (number)
14:14:43.733 [Lua] [ugc_status] = 3 (number)
14:14:43.733 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
14:14:43.733 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
14:14:43.733 [Lua] [installed] = true (boolean)
14:14:43.733 [Lua] [enabled] = false (boolean)
14:14:43.733 [Lua] [name] = Flight (string)
14:14:43.733 [Lua] [dependency_error] = (string)
14:14:43.733 [Lua] [91] = table
14:14:43.733 [Lua] [download_pending] = false (boolean)
14:14:43.733 [Lua] [id] = 2346717463 (string)
14:14:43.733 [Lua] [banned] = false (boolean)
14:14:43.733 [Lua] [author_id] = 71964233 (number)
14:14:43.733 [Lua] [tags] = table
14:14:43.733 [Lua] [author] = raindish (string)
14:14:43.733 [Lua] [sanctioned] = false (boolean)
14:14:43.733 [Lua] [out_of_date] = false (boolean)
14:14:43.733 [Lua] [downloading] = false (boolean)
14:14:43.733 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1663483689477076364/5E4C9C6AC903CC6A89229962E1F9863844B3F766/ (string)
14:14:43.733 [Lua] [num_children] = 0 (number)
14:14:43.733 [Lua] [ugc_status] = 3 (number)
14:14:43.733 [Lua] [description] = Draws the hitboxes for most weapons and enemy attacks with various options (string)
14:14:43.733 [Lua] [last_updated] = 4/17/2021 12:25:55 AM (string)
14:14:43.733 [Lua] [installed] = true (boolean)
14:14:43.733 [Lua] [enabled] = false (boolean)
14:14:43.733 [Lua] [name] = Hitbox Debugger (string)
14:14:43.733 [Lua] [dependency_error] = (string)
14:14:43.733 [Lua] [92] = table
14:14:43.733 [Lua] [download_pending] = false (boolean)
14:14:43.733 [Lua] [id] = 1653213149 (string)
14:14:43.733 [Lua] [banned] = false (boolean)
14:14:43.733 [Lua] [author_id] = 135496444 (number)
14:14:43.733 [Lua] [tags] = table
14:14:43.733 [Lua] [1] = Balance/Tweaks (string)
14:14:43.733 [Lua] [author] = RwAoNrDdOsM (string)
14:14:43.733 [Lua] [sanctioned] = false (boolean)
14:14:43.733 [Lua] [out_of_date] = false (boolean)
14:14:43.733 [Lua] [downloading] = false (boolean)
14:14:43.733 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/939467435638169393/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.733 [Lua] [num_children] = 0 (number)
14:14:43.733 [Lua] [ugc_status] = 3 (number)
14:14:43.733 [Lua] [description] = Removes all undocumented passives that reduced ultimate cooldown when you hit an enemy and when you take damage.
Please report any cases of the passives staying as I haven't properly checked all of the careers.
This changes some of the core gameplay of Vermintide 2, for the better IMO.
These changes were also apart of the mod I'm slowly working on called Vermintide 2 Reworks (V2R). It's currently in Private Beta, hopefully will be released to the public... eventually... (string)
14:14:43.733 [Lua] [last_updated] = 2/12/2019 7:02:43 AM (string)
14:14:43.733 [Lua] [installed] = true (boolean)
14:14:43.733 [Lua] [enabled] = false (boolean)
14:14:43.733 [Lua] [name] = No Ultimate Cooldown Reduction Passives (string)
14:14:43.733 [Lua] [dependency_error] = (string)
14:14:43.733 [Lua] [93] = table
14:14:43.733 [Lua] [download_pending] = false (boolean)
14:14:43.733 [Lua] [id] = 2437450232 (string)
14:14:43.733 [Lua] [banned] = false (boolean)
14:14:43.733 [Lua] [author_id] = 71964233 (number)
14:14:43.733 [Lua] [tags] = table
14:14:43.733 [Lua] [author] = raindish (string)
14:14:43.733 [Lua] [sanctioned] = false (boolean)
14:14:43.733 [Lua] [out_of_date] = false (boolean)
14:14:43.733 [Lua] [downloading] = false (boolean)
14:14:43.733 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1733297034318181577/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
14:14:43.733 [Lua] [num_children] = 0 (number)
14:14:43.733 [Lua] [ugc_status] = 3 (number)
14:14:43.733 [Lua] [description] = April Fool joke 2021.
Imports de_dust2 from Counter Strike as a custom map and enabled friendly fire with melee.
Enter the chat command [code]/test_level[/code] to load into the map.
PSA: UI Tweaks mod and Engineers double bomb talent crash. I won't be fixing that.
[url=https://sketchfab.com/3d-models/de-dust2-cs-map-056008d59eb849a29c0ab6884c0c3d87]"de_dust2 - CS map"[/url] by vrchris is licensed under [url=http://creativecommons.org/licenses/by/4.0/]Creative Commons Attribution[/url]. (string)
14:14:43.733 [Lua] [last_updated] = 4/1/2021 7:41:32 AM (string)
14:14:43.733 [Lua] [installed] = true (boolean)
14:14:43.733 [Lua] [enabled] = false (boolean)
14:14:43.733 [Lua] [name] = Versus CLosed Beta test [LEAKED!!!] (string)
14:14:43.733 [Lua] [dependency_error] = (string)
14:14:43.733 [Lua]
14:14:43.733 [Lua]
14:14:43.733 [Lua] [1479520507] = 15 (number)
14:14:43.733 [Lua] [1582230400] = 27 (number)
14:14:43.733 [Lua] [1391228174] = 30 (number)
14:14:43.733 [Lua] [1516618647] = 6 (number)
14:14:43.733 [Lua] [1498189723] = 4 (number)
14:14:43.733 [Lua] [1569650837] = 2 (number)
14:14:43.733 [Lua] [1402971136] = 16 (number)
14:14:43.733 [Lua] [1431393962] = 33 (number)
14:14:43.733 [Lua] [1495937978] = 23 (number)
14:14:43.733 [Lua] [1623948024] = 26 (number)
14:14:43.733 [Lua] [1487862316] = 0 (number)
14:14:43.733 [Lua] [1502859403] = 29 (number)
14:14:43.733 [Lua] [1498992606] = 5 (number)
14:14:43.733 [Lua] [1464907434] = 39 (number)
14:14:43.733 [Lua] [1384094638] = 13 (number)
14:14:43.733 [Lua] [1387440934] = 18 (number)
14:14:43.733 [Lua] [1369573612] = 34 (number)
14:14:43.733 [Lua] [1467751760] = 37 (number)
14:14:43.733 [Lua] [1459917022] = 8 (number)
14:14:43.733 [Lua] [1388911015] = 19 (number)
14:14:43.733 [Lua] [1467945840] = 3 (number)
14:14:43.733 [Lua] [1389872347] = 21 (number)
14:14:43.733 [Lua] [1421155919] = 11 (number)
14:14:43.733 [Lua] [2038263753] = 24 (number)
14:14:43.733 [Lua] [1383542440] = 22 (number)
14:14:43.733 [Lua] [1383452616] = 12 (number)
14:14:43.733 [Lua] [1395655171] = 40 (number)
14:14:43.733 [Lua] [1445717962] = 38 (number)
14:14:43.733 [Lua] [1455893647] = 36 (number)
14:14:43.733 [Lua] [1504702573] = 32 (number)
14:14:43.733 [Lua] [1402835022] = 17 (number)
14:14:43.733 [Lua] [1384066089] = 10 (number)
14:14:43.733 [Lua] [1448714756] = 9 (number)
14:14:43.733 [Lua] [1395453301] = 20 (number)
14:14:43.733 [Lua] [1393343095] = 7 (number)
14:14:43.733 [Lua] [1593460250] = 25 (number)
14:14:43.733 [Lua] [1374248490] = 14 (number)
14:14:43.733 [Lua] [1497664830] = 1 (number)
14:14:43.733 [Lua] [1397265260] = 35 (number)
14:14:43.733 [Lua] [1757271408] = 28 (number)
14:14:43.733 [Lua] [1460327284] = 31 (number)
14:14:43.733 [Lua]
14:14:43.781 [Lua]
14:14:43.781 [Lua] [1479520507] = 15 (number)
14:14:43.781 [Lua] [1582230400] = 27 (number)
14:14:43.781 [Lua] [1391228174] = 30 (number)
14:14:43.781 [Lua] [1516618647] = 6 (number)
14:14:43.781 [Lua] [1498189723] = 4 (number)
14:14:43.781 [Lua] [1569650837] = 2 (number)
14:14:43.781 [Lua] [1402971136] = 16 (number)
14:14:43.781 [Lua] [1431393962] = 33 (number)
14:14:43.781 [Lua] [1495937978] = 23 (number)
14:14:43.781 [Lua] [1623948024] = 26 (number)
14:14:43.781 [Lua] [1487862316] = 0 (number)
14:14:43.781 [Lua] [1502859403] = 29 (number)
14:14:43.781 [Lua] [1498992606] = 5 (number)
14:14:43.781 [Lua] [1464907434] = 39 (number)
14:14:43.781 [Lua] [1384094638] = 13 (number)
14:14:43.781 [Lua] [1387440934] = 18 (number)
14:14:43.781 [Lua] [1369573612] = 34 (number)
14:14:43.781 [Lua] [1467751760] = 37 (number)
14:14:43.781 [Lua] [1459917022] = 8 (number)
14:14:43.781 [Lua] [1388911015] = 19 (number)
14:14:43.781 [Lua] [1467945840] = 3 (number)
14:14:43.781 [Lua] [1389872347] = 21 (number)
14:14:43.781 [Lua] [1421155919] = 11 (number)
14:14:43.781 [Lua] [2038263753] = 24 (number)
14:14:43.781 [Lua] [1383542440] = 22 (number)
14:14:43.781 [Lua] [1383452616] = 12 (number)
14:14:43.781 [Lua] [1395655171] = 40 (number)
14:14:43.781 [Lua] [1445717962] = 38 (number)
14:14:43.781 [Lua] [1455893647] = 36 (number)
14:14:43.781 [Lua] [1504702573] = 32 (number)
14:14:43.781 [Lua] [1402835022] = 17 (number)
14:14:43.781 [Lua] [1384066089] = 10 (number)
14:14:43.781 [Lua] [1448714756] = 9 (number)
14:14:43.781 [Lua] [1395453301] = 20 (number)
14:14:43.781 [Lua] [1393343095] = 7 (number)
14:14:43.781 [Lua] [1593460250] = 25 (number)
14:14:43.781 [Lua] [1374248490] = 14 (number)
14:14:43.781 [Lua] [1497664830] = 1 (number)
14:14:43.781 [Lua] [1397265260] = 35 (number)
14:14:43.781 [Lua] [1757271408] = 28 (number)
14:14:43.781 [Lua] [1460327284] = 31 (number)
14:14:43.781 [Lua]
14:14:43.781 [Lua] <>modded = true<>
14:14:43.781 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
14:14:43.824 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
14:14:43.857 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
14:14:43.857 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
14:14:43.860 [Lua] <>modded = true<>
14:14:43.860 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
14:14:43.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
14:14:43.924 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
14:14:43.924 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
14:14:43.924 [Lua] <>modded = true<>
14:14:43.924 [Lua] <>Mod:1389872347:Simple UI = true<>
14:14:43.956 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
14:14:43.990 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
14:14:43.990 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:14:43.990 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:14:43.990 [Lua] <>modded = true<>
14:14:43.990 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
14:14:44.023 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
14:14:44.040 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
14:14:44.040 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
14:14:44.040 [Lua] <>modded = true<>
14:14:44.040 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
14:14:44.073 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
14:14:44.090 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
14:14:44.090 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
14:14:44.091 [Lua] <>modded = true<>
14:14:44.091 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
14:14:44.123 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
14:14:44.140 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
14:14:44.140 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
14:14:44.140 [Lua] <>modded = true<>
14:14:44.140 [Lua] <>Mod:1460327284:BossKillTimer = true<>
14:14:44.173 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
14:14:44.189 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
14:14:44.189 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
14:14:44.190 [Lua] <>modded = true<>
14:14:44.190 [Lua] <>Mod:1495937978:Host your own game = true<>
14:14:44.223 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
14:14:44.240 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
14:14:44.240 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
14:14:44.241 [Lua] <>modded = true<>
14:14:44.241 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
14:14:44.273 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
14:14:44.291 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
14:14:44.291 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
14:14:44.291 [Lua] <>modded = true<>
14:14:44.291 [Lua] <>Mod:1455893647:Player List Plus = true<>
14:14:44.323 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
14:14:44.341 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
14:14:44.341 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
14:14:44.342 [Lua] <>modded = true<>
14:14:44.342 [Lua] <>Mod:1459917022:Parry Indicator = true<>
14:14:44.373 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
14:14:44.391 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
14:14:44.391 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
14:14:44.392 [Lua] <>modded = true<>
14:14:44.392 [Lua] <>Mod:1448714756:No Wobble = true<>
14:14:44.439 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
14:14:44.457 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
14:14:44.457 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
14:14:44.457 [Lua] <>modded = true<>
14:14:44.457 [Lua] <>Mod:1445717962:Loadout Manager = true<>
14:14:44.490 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
14:14:44.507 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
14:14:44.507 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
14:14:44.508 [Lua] <>modded = true<>
14:14:44.508 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
14:14:44.540 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
14:14:44.557 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
14:14:44.557 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
14:14:44.558 [Lua] <>modded = true<>
14:14:44.558 [Lua] <>Mod:1464907434:Armory = true<>
14:14:44.607 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
14:14:44.641 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
14:14:44.641 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
14:14:44.644 [Lua] <>modded = true<>
14:14:44.644 [Lua] <>Mod:1402971136:Needii = true<>
14:14:44.674 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
14:14:44.691 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
14:14:44.691 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
14:14:44.691 [Lua] <>modded = true<>
14:14:44.691 [Lua] <>Mod:1431393962:Vermitannica = true<>
14:14:44.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
14:14:44.774 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
14:14:44.774 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
14:14:44.777 [Lua] <>modded = true<>
14:14:44.777 [Lua] <>Mod:1395453301:Skip Intro = true<>
14:14:44.808 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
14:14:44.824 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
14:14:44.824 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
14:14:44.824 [Lua] <>modded = true<>
14:14:44.824 [Lua] <>Mod:1397265260:Numeric UI = true<>
14:14:44.875 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
14:14:44.891 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
14:14:44.891 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
14:14:44.892 [Lua] <>modded = true<>
14:14:44.892 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
14:14:44.924 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
14:14:44.959 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
14:14:44.959 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
14:14:44.960 [Lua] <>modded = true<>
14:14:44.960 [Lua] <>Mod:1391228174:UI Improvements = true<>
14:14:44.991 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
14:14:45.008 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
14:14:45.008 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
14:14:45.011 [Lua] <>modded = true<>
14:14:45.011 [Lua] <>Mod:1467751760:UI Tweaks = true<>
14:14:45.041 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
14:14:45.074 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
14:14:45.075 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
14:14:45.081 [Lua] <>modded = true<>
14:14:45.081 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
14:14:45.108 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
14:14:45.126 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
14:14:45.126 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
14:14:45.128 [Lua] <>modded = true<>
14:14:45.128 [Lua] <>Mod:1421155919:Mission timer = true<>
14:14:45.174 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
14:14:45.191 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
14:14:45.191 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
14:14:45.192 [Lua] <>modded = true<>
14:14:45.192 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
14:14:45.224 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
14:14:45.259 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
14:14:45.259 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
14:14:45.260 [Lua] <>modded = true<>
14:14:45.260 [Lua] <>Mod:2038263753:Remove Hanged Corpses = true<>
14:14:45.291 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[472a77b63d7775a0]`
14:14:45.309 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[472a77b63d7775a0].#ID[3fcdd69156a46417]`
14:14:45.309 [Lua] Init VMF mod 'remove_hanging_corpses' [workshop_name: 'Remove Hanged Corpses', workshop_id: 2038263753]
14:14:45.309 [Lua] <>modded = true<>
14:14:45.309 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
14:14:45.342 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
14:14:45.377 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
14:14:45.377 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
14:14:45.377 [Lua] <>modded = true<>
14:14:45.377 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<>
14:14:45.425 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024]
14:14:45.425 [Lua] <>modded = true<>
14:14:45.425 [Lua] <>Mod:1757271408:Clock = true<>
14:14:45.458 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b7ca8323b08ef1c9]`
14:14:45.475 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b7ca8323b08ef1c9].#ID[3fcdd69156a46417]`
14:14:45.475 [Lua] Init VMF mod 'Clock' [workshop_name: 'Clock', workshop_id: 1757271408]
14:14:45.475 [Lua] Error: scripts/mods/Clock/Clock.lua:75: attempt to index field 'debug_text' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Clock/Clock.lua:75:in function
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:113: in function mod_disabled_event
[7] @scripts/mods/vmf/modules/core/toggling.lua:18: in function set_mod_state
[8] @scripts/mods/vmf/modules/core/toggling.lua:45: in function initialize_mod_state
[9] @scripts/mods/vmf/modules/vmf_mod_manager.lua:128: in function new_mod
[10] return {
run = function()
fassert(rawget(_G, "new_mod"), "Clock must be lower than Vermintide Mod Framework in your launcher's load order.")
new_mod("Clock", {
mod_script = "scripts/mods/Clock/Clock",
mod_data = "scripts/mods/Clock/Clock_data",
mod_localization = "scripts/mods/Clock/Clock_localization"
})
end,
packages = {
"resource_packages/Clock/Clock"
}
}
:5: in function run
[11] @scripts/managers/mod/mod_manager.lua:120: in function update
[12] @scripts/boot.lua:438: in function booting_update
[13] @scripts/boot.lua:641:in function
[1] error_message = "scripts/mods/Clock/Clock.lua:75: attempt to index field \'debug_text\' (a nil value)"
[2] is_first_call = true
[4] mod = table: 00000000040695C0; error_prefix_data = "(event) on_disabled"; func = [function]
[5] mod = table: 00000000040695C0; event_name = "on_disabled"; event = [function]
[6] mod = table: 00000000040695C0; initial_call = true; event_name = "on_disabled"
[7] mod = table: 00000000040695C0; is_enabled = false; initial_call = true
[8] mod = table: 00000000040695C0; state = false
[9] mod_name = "Clock"; mod_resources = table: 0000000004069440; mod = table: 00000000040695C0
[11] self = table: 000000001AAE7830; dt = 0.016697699204087257; print_cache = table: 000000001AAE79B0; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 0000000002AC8070; next_index = 2; mod_data = table: 0000000000C17F10; on_loaded_func = nil
[12] self = table: 0000000000095930; dt = 0.016697699204087257; old_time = 13.698311595246196; has_loaded_packages = true
[13] dt = 0.016697699204087257
[11] _ui_time = 0.050091337412595749; _mod_load_index = 78; _settings = table: 000000001AAE78D0; _reload_data = table: 000000001AAE79E0; _state = "loading"; _mods = table: 000000001AAE7860; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _print_cache = table: 000000001AAE79B0; _num_mods = 93; _network_callbacks = table: 000000001AAE7A10;
[12] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; viewport = [Viewport]; startup_timer = 13.715009294450283; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
14:14:45.492 [Lua] <>project = vermintide 2<>
14:14:45.492 [Lua] <>build = release<>
14:14:45.492 [Lua] <>platform = win32<>
14:14:45.492 [Lua] <>dedicated_server = false<>
14:14:45.492 [Lua] <>title_id = 5107<>
14:14:45.492 [Lua] <>content_revision = 24198<>
14:14:45.492 [Lua] <>engine_revision = 2003b9c18405<>
14:14:45.492 [Lua] <>release_version = 4.4.0<>
14:14:45.492 [Lua] <>rendering_backend = dx12<>
14:14:45.492 [Lua] <>teamcity_build_id = 101691<>
14:14:45.492 [Lua] <>steam_id = 110000102b19409<>
14:14:45.492 [Lua] <>steam_profile_name = Lewd Komi-san<>
14:14:45.493 [Lua] <>machine_id = f04121b9-6db6-432c-9277-605670af1c9e<>
14:14:45.493 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
14:14:45.493 [Lua] [Boot] Application build: release
14:14:45.493 [Lua] [Boot] Content revision: 24198
14:14:45.493 [Lua] [Boot] Engine revision: 2003b9c18405
14:14:45.493 [Lua] [Boot] Release version: 4.4.0
14:14:45.493 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san
14:14:45.497 [Lua] [ModShim] %s
%s Function "_G.UIResolutionWidthFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments
[3] @scripts/mods/HiDefUIScaling/HiDefUIScaling.lua:45: in function UIResolutionScale
[4] @scripts/mods/HiDefUIScaling/HiDefUIScaling.lua:60: in function hook_chain
[5] @scripts/mods/vmf/modules/core/hooks.lua:180: in function UPDATE_RESOLUTION_LOOKUP
[6] @scripts/ui/ui_renderer.lua:250: in function func
[7] @scripts/mods/vmf/modules/gui/custom_textures.lua:228: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function create
[9] @scripts/ui/views/loading_icon_view.lua:27: in function init
[10] @foundation/scripts/util/class.lua:62: in function new
[11] @scripts/managers/transition/transition_manager.lua:16: in function init
[12] @foundation/scripts/util/class.lua:62: in function new
[13] @scripts/boot.lua:1667: in function _init_managers
[14] @scripts/boot.lua:1185: in function setup
[15] @scripts/boot.lua:493: in function booting_update
[16] @scripts/boot.lua:641:in function
[1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!"
[3] self = table: 0000000004061B80; width = 8; height = 8; width_scale = nil; height_scale = nil; max_scaling_factor = 1
[4] force_update = nil; optional_scale_multiplier = nil; resolution_lookup = table: 00000000002C9060; w = 8; h = 8; resolution_modified = false
[5] hook_chain = [function]
[6] world = [World]; gui = [Gui]; gui_retained = [Gui]
[7] func = [function]; world = [World]; is_modified = false; ui_renderer_creator = "loading_icon_view"; callstack = "stack traceback:\n\tscripts/mods/vmf/modules/gui/custom_textures.lua:184: in function \'hook_chain\'\n\tscripts/mods/vmf/modules/core/..."; i = 4; ui_renderer_materials = table: 00000000196B3FF0
[8] hook_chain = [function]
[9] self = table: 0000000019452860; world = [World]
[10] self = table: 00000000186D1EB0; object = table: 0000000019452860
[11] self = table: 00000000190B9610
[12] self = table: 00000000186D4FF0; object = table: 00000000190B9610
[13] self = table: 0000000000096640
[14] self = table: 0000000000096640; p = table: 0000000004076100; is_dev_debug = false; user_settings_time = nil
[15] self = table: 0000000000095930; dt = 0.016710579395294189; old_time = 13.715009294450283; has_loaded_packages = true; frame_table_start = 21.588000000000001; frame_table_end = 21.588000000000001; managers_start = 21.588000000000001; managers_end = 21.588000000000001; project_setup_start = 21.588000000000001
[16] dt = 0.016710579395294189
[3] _data = table: 00000000005462A0;
[9] _world = [World];
[10] ___is_class_metatable___ = true; __index = table: 00000000186D1EB0;
[11] _world = [World]; _world_name = "top_ingame_view"; _loading_icon_viewport = [Viewport]; _gui = [Gui];
[12] ___is_class_metatable___ = true; __index = table: 00000000186D4FF0;
[15] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; viewport = [Viewport]; startup_timer = 13.731719873845577; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
14:14:45.497 [Lua] [ModShim] %s
%s Function "_G.UIResolutionHeightFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments
[3] @scripts/mods/HiDefUIScaling/HiDefUIScaling.lua:46: in function UIResolutionScale
[4] @scripts/mods/HiDefUIScaling/HiDefUIScaling.lua:60: in function hook_chain
[5] @scripts/mods/vmf/modules/core/hooks.lua:180: in function UPDATE_RESOLUTION_LOOKUP
[6] @scripts/ui/ui_renderer.lua:250: in function func
[7] @scripts/mods/vmf/modules/gui/custom_textures.lua:228: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function create
[9] @scripts/ui/views/loading_icon_view.lua:27: in function init
[10] @foundation/scripts/util/class.lua:62: in function new
[11] @scripts/managers/transition/transition_manager.lua:16: in function init
[12] @foundation/scripts/util/class.lua:62: in function new
[13] @scripts/boot.lua:1667: in function _init_managers
[14] @scripts/boot.lua:1185: in function setup
[15] @scripts/boot.lua:493: in function booting_update
[16] @scripts/boot.lua:641:in function
[1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!"
[3] self = table: 0000000004061B80; width = 8; height = 8; width_scale = 0.0041666666666666666; height_scale = nil; max_scaling_factor = 1
[4] force_update = nil; optional_scale_multiplier = nil; resolution_lookup = table: 00000000002C9060; w = 8; h = 8; resolution_modified = false
[5] hook_chain = [function]
[6] world = [World]; gui = [Gui]; gui_retained = [Gui]
[7] func = [function]; world = [World]; is_modified = false; ui_renderer_creator = "loading_icon_view"; callstack = "stack traceback:\n\tscripts/mods/vmf/modules/gui/custom_textures.lua:184: in function \'hook_chain\'\n\tscripts/mods/vmf/modules/core/..."; i = 4; ui_renderer_materials = table: 00000000196B3FF0
[8] hook_chain = [function]
[9] self = table: 0000000019452860; world = [World]
[10] self = table: 00000000186D1EB0; object = table: 0000000019452860
[11] self = table: 00000000190B9610
[12] self = table: 00000000186D4FF0; object = table: 00000000190B9610
[13] self = table: 0000000000096640
[14] self = table: 0000000000096640; p = table: 0000000004076100; is_dev_debug = false; user_settings_time = nil
[15] self = table: 0000000000095930; dt = 0.016710579395294189; old_time = 13.715009294450283; has_loaded_packages = true; frame_table_start = 21.588000000000001; frame_table_end = 21.588000000000001; managers_start = 21.588000000000001; managers_end = 21.588000000000001; project_setup_start = 21.588000000000001
[16] dt = 0.016710579395294189
[3] _data = table: 00000000005462A0;
[9] _world = [World];
[10] ___is_class_metatable___ = true; __index = table: 00000000186D1EB0;
[11] _world = [World]; _world_name = "top_ingame_view"; _loading_icon_viewport = [Viewport]; _gui = [Gui];
[12] ___is_class_metatable___ = true; __index = table: 00000000186D4FF0;
[15] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; viewport = [Viewport]; startup_timer = 13.731719873845577; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
14:14:45.523 [Lua] initializing mechanism to: adventure
14:14:45.523 [Lua] Game:setup() total time: 0.030000000000001
14:14:45.523 [Lua] handle rev info: 0
14:14:45.523 [Lua] handle gfx quality: 0
14:14:45.523 [Lua] default settings: 0
14:14:45.523 [Lua] user settings: 0
14:14:45.523 [Lua] set frame times: 0
14:14:45.523 [Lua] init random: 0
14:14:45.523 [Lua] managers: 0.028999999999999915
14:14:45.523 [Lua]
14:14:45.523 [Lua] unaccounted: 0.0010000000000012221
14:14:45.523 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
14:14:45.524 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
14:14:45.524 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
14:14:45.524 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
14:14:45.524 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
14:14:45.524 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
14:14:45.524 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
14:14:45.578 [Lua] [Testify] Ready!
14:14:45.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
14:14:45.790 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
14:14:45.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
14:14:46.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
14:14:46.202 [Lua] [PackageManager] Force_load: resource_packages/title_screen
14:14:46.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
14:14:46.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
14:14:46.252 [Lua] [PackageManager] Force_load: resource_packages/menu
14:14:46.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
14:14:46.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
14:14:46.319 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
14:14:46.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
14:14:46.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
14:14:46.875 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
14:14:46.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
14:14:46.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
14:14:46.977 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
14:14:46.977 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
14:14:47.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
14:14:47.077 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
14:14:47.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
14:14:47.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
14:14:47.555 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
14:14:47.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
14:14:48.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
14:14:48.158 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
14:14:48.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
14:14:48.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
14:14:48.880 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
14:14:48.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
14:14:48.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
14:14:48.998 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
14:14:48.998 [Lua] [Gamestate] Enter StateTitleScreen
14:14:49.350 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
14:14:49.350 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
14:14:49.350 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
14:14:49.350 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
14:14:49.350 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
14:14:49.352 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
14:14:49.401 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
14:14:49.401 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
14:14:49.401 [Save] Loading `save_data`
14:14:49.407 [Save] Load done
14:14:49.419 [Lua] [BackendManagerPlayFab] Backend Enabled
14:14:49.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
14:14:49.864 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
14:14:49.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:14:50.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:14:50.267 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:14:50.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
14:14:50.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
14:14:50.609 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
14:14:50.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
14:14:50.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
14:14:50.725 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
14:14:50.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
14:14:50.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
14:14:50.844 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
14:14:50.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
14:14:51.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
14:14:51.281 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
14:14:51.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
14:14:51.310 [Lua] <>playfab_id = 48EB3E4AA729FC14<>
14:14:51.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
14:14:51.441 [Lua] [PackageManager] Force_load: resource_packages/inventory
14:14:51.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
14:14:51.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
14:14:51.553 [Lua] [PackageManager] Force_load: resource_packages/careers
14:14:51.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
14:14:51.553 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
14:14:51.553 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
14:14:51.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
14:14:51.587 [Lua] [PackageManager] Force_load: resource_packages/decals
14:14:51.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
14:14:51.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
14:14:51.708 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
14:14:51.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
14:14:51.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
14:14:51.894 [Save] Saving `save_data`
14:14:51.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
14:14:51.898 [Save] Save done
14:14:51.910 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
14:14:52.130 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
14:14:52.130 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
14:14:52.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
14:14:52.523 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
14:14:52.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
14:14:52.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
14:14:52.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
14:14:52.827 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
14:14:53.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
14:14:53.029 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
14:14:53.046 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
14:14:53.299 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
14:14:53.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
14:14:53.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
14:14:53.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
14:14:53.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
14:14:53.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
14:14:54.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
14:14:54.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
14:14:54.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
14:14:54.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
14:14:54.501 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
14:14:54.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
14:14:54.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
14:14:54.619 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
14:14:54.636 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
14:14:54.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
14:14:54.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
14:14:54.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
14:14:55.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
14:14:55.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
14:14:55.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
14:14:55.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
14:14:55.301 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
14:14:55.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
14:14:55.516 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
14:14:55.516 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
14:14:55.533 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
14:14:56.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
14:14:56.040 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
14:14:56.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
14:14:56.259 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
14:14:56.259 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
14:14:56.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
14:14:56.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
14:14:56.496 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
14:14:56.513 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
14:14:56.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
14:14:56.716 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
14:14:56.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
14:14:57.159 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
14:14:57.161 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
14:14:57.162 [Lua] steam item server: requesting user inventory
14:14:57.689 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
14:14:57.689 [Lua] ISI-> GET_ALL_ITEMS!
14:14:57.689 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
14:14:57.689 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
14:14:57.689 [Lua] Steam Item: ironbreaker_hat_1004 126 2f9dea906f9a9a18 0 1
14:14:57.689 [Lua] Steam Item: skin_dr_irondrake 127 2f9dea906f9a9a19 0 1
14:14:57.689 [Lua] Steam Item: mercenary_hat_1002 122 2f9dea906f9aa00a 0 1
14:14:57.689 [Lua] Steam Item: skin_es_mercenary_1001 123 2f9dea906f9aa00b 0 1
14:14:57.689 [Lua] Steam Item: scholar_hat_1002 128 2f9dea906f9aa0df 0 1
14:14:57.689 [Lua] Steam Item: skin_bw_myrmidia 129 2f9dea906f9aa0e0 0 1
14:14:57.689 [Lua] Steam Item: scholar_hat_1002 128 2f9dea906f9aa700 0 1
14:14:57.689 [Lua] Steam Item: skin_bw_myrmidia 129 2f9dea906f9abd06 0 1
14:14:57.689 [Lua] Steam Item: skin_ww_shade_1001 121 2f9dea906fd46a60 0 1
14:14:57.689 [Lua] Steam Item: shade_hat_1002 103 2f9dea906fd46a61 0 1
14:14:57.689 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 3bd5ea12bd54ba23 0 1
14:14:57.689 [Lua] Steam Item: bountyhunter_hat_1002 124 3bd5ea12bd54bbcf 0 1
14:14:57.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
14:14:57.689 [Lua]
14:14:57.689 [Lua] [1] = 126 (number)
14:14:57.689 [Lua] [2] = 2f9dea906f9a9a18 (string)
14:14:57.689 [Lua] [3] = 0 (number)
14:14:57.689 [Lua] [4] = 1 (number)
14:14:57.689 [Lua] [5] = 127 (number)
14:14:57.689 [Lua] [6] = 2f9dea906f9a9a19 (string)
14:14:57.689 [Lua] [7] = 0 (number)
14:14:57.689 [Lua] [8] = 1 (number)
14:14:57.689 [Lua] [9] = 122 (number)
14:14:57.689 [Lua] [10] = 2f9dea906f9aa00a (string)
14:14:57.689 [Lua] [11] = 0 (number)
14:14:57.689 [Lua] [12] = 1 (number)
14:14:57.690 [Lua] [13] = 123 (number)
14:14:57.690 [Lua] [14] = 2f9dea906f9aa00b (string)
14:14:57.690 [Lua] [15] = 0 (number)
14:14:57.690 [Lua] [16] = 1 (number)
14:14:57.690 [Lua] [17] = 128 (number)
14:14:57.690 [Lua] [18] = 2f9dea906f9aa0df (string)
14:14:57.690 [Lua] [19] = 0 (number)
14:14:57.690 [Lua] [20] = 1 (number)
14:14:57.690 [Lua] [21] = 129 (number)
14:14:57.690 [Lua] [22] = 2f9dea906f9aa0e0 (string)
14:14:57.690 [Lua] [23] = 0 (number)
14:14:57.690 [Lua] [24] = 1 (number)
14:14:57.690 [Lua] [25] = 128 (number)
14:14:57.690 [Lua] [26] = 2f9dea906f9aa700 (string)
14:14:57.690 [Lua] [27] = 0 (number)
14:14:57.690 [Lua] [28] = 1 (number)
14:14:57.690 [Lua] [29] = 129 (number)
14:14:57.690 [Lua] [30] = 2f9dea906f9abd06 (string)
14:14:57.690 [Lua] [31] = 0 (number)
14:14:57.690 [Lua] [32] = 1 (number)
14:14:57.690 [Lua] [33] = 121 (number)
14:14:57.690 [Lua] [34] = 2f9dea906fd46a60 (string)
14:14:57.690 [Lua] [35] = 0 (number)
14:14:57.690 [Lua] [36] = 1 (number)
14:14:57.690 [Lua] [37] = 103 (number)
14:14:57.690 [Lua] [38] = 2f9dea906fd46a61 (string)
14:14:57.690 [Lua] [39] = 0 (number)
14:14:57.690 [Lua] [40] = 1 (number)
14:14:57.690 [Lua] [41] = 125 (number)
14:14:57.690 [Lua] [42] = 3bd5ea12bd54ba23 (string)
14:14:57.690 [Lua] [43] = 0 (number)
14:14:57.690 [Lua] [44] = 1 (number)
14:14:57.690 [Lua] [45] = 124 (number)
14:14:57.690 [Lua] [46] = 3bd5ea12bd54bbcf (string)
14:14:57.690 [Lua] [47] = 0 (number)
14:14:57.690 [Lua] [48] = 1 (number)
14:14:57.690 [Lua]
14:14:57.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
14:14:57.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
14:14:57.724 [Lua] [PackageManager] Force_load: resource_packages/ingame
14:14:57.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
14:14:57.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
14:14:57.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
14:14:57.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
14:14:57.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
14:14:57.925 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
14:14:57.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
14:14:57.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
14:14:57.925 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
14:14:57.925 [Lua] [SteamManager] request_item_prices
14:14:57.927 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
14:14:58.520 [Lua] [SteamManager] on_price_result 1 RUB
14:14:58.520 [Lua] _refresh_steam_item_prices_cb
14:14:58.520 [Lua] Missing item masterlist item for steam_itemdefid: 30
14:14:58.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
14:14:58.645 [Lua] Player statistics loaded!
14:14:58.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
14:14:58.925 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
14:14:58.941 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
14:14:59.145 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
14:14:59.161 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
14:14:59.386 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
14:14:59.402 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
14:14:59.403 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
14:14:59.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
14:14:59.758 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
14:14:59.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
14:15:00.013 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
14:15:01.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
14:15:01.220 [Lua] [Managers] Destroying manager group:
14:15:01.220 [Lua] [Gamestate] Enter state StateLoading
14:15:01.222 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:15:01.222 [Lua] [LobbyManager] Setting up network options
14:15:01.222 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
14:15:01.222 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
14:15:01.222 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
14:15:01.222 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
14:15:01.222 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
14:15:01.222 [Lua] LobbyManager:setup_network_options server_port: 27015
14:15:01.222 [Lua] state_loading_restart_network JOIN VIA STEAM 0
14:15:01.226 [Lua] registering RPCs
14:15:01.226 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
14:15:01.226 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
14:15:01.226 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
14:15:01.226 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
14:15:01.227 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:192638240, lt:load_next_level, extra_packages:{
})
14:15:01.227 [Lua] [LevelTransitionHandler] promote_next_level_data
14:15:01.227 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:15:01.227 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: peers:0:0:0:0 = ["110000102b19409"]
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: name:set_level_data
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = inn_level_sonnstill
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = inn_level
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {}
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = inn
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = adventure
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 192638240
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {}
14:15:01.227 [Lua] [SharedState] [SharedState] network_state_110000102b19409: name:set_level_data
14:15:01.227 [SteamVoip] Creating room 13c3e96f183b0802
14:15:01.227 [SteamVoip] Joining room 13c3e96f183b0802
14:15:01.484 [EAC] EAC server 110000102b19409 is initializing
14:15:01.488 [EAC] Server is also client 110000102b19409
14:15:01.488 [EACServer] [17:15:01:487][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EFC07480 LogLevel: Info.
14:15:01.488 [Lua] ### Created peer state machine for 110000102b19409
14:15:01.488 [Lua] [PeerSM] 110000102b19409 :: on_enter Connecting
14:15:01.488 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
14:15:01.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:15:01.509 warning: [Application] Application.update_render_world is deprecated.
14:15:01.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
14:15:01.512 [Lua] [PackageManager] Force_load: resource_packages/pickups
14:15:01.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
14:15:01.574 [Lua] [LevelTransitionHandler] Level load completed!
14:15:01.574 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:15:01.574 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:15:01.574 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
14:15:01.574 [Lua] Set lobby begin:
14:15:01.574 [Lua] Set lobby end.
14:15:01.577 [Lua] [StateLoading] load_current_level
14:15:01.577 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0
14:15:01.577 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read,
14:15:01.577 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read,
14:15:01.577 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read,
14:15:01.577 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read,
14:15:01.577 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read,
14:15:01.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:15:01.676 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:15:01.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
14:15:01.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
14:15:01.860 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
14:15:01.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
14:15:01.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
14:15:01.962 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
14:15:01.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
14:15:02.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
14:15:02.095 [Lua] [PackageManager] Force_load: resource_packages/breeds
14:15:02.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
14:15:03.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
14:15:03.357 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
14:15:03.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
14:15:03.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
14:15:03.407 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
14:15:03.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
14:15:03.409 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "3" and join party "nil"
14:15:03.409 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "3" and join party "nil"
14:15:03.409 [Lua] [LobbyHost] Changed state from 0 to joined
14:15:03.409 [Lua] [PartyManager] Leader is set to 110000102b19409
14:15:03.409 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409
14:15:03.409 [Lua] [ChatManager] Registering channel 1
14:15:03.409 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
14:15:03.410 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
14:15:03.410 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
14:15:03.410 [Lua] [ModShim] %s
%s Function "_G.AccomodateViewport" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function AccomodateViewport
[3] @scripts/mods/HiDefUIScaling/HiDefUIScaling.lua:74: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function UPDATE_RESOLUTION_LOOKUP
[5] @scripts/ui/views/chat_gui.lua:1060: in function _apply_hud_scale
[6] @scripts/ui/views/chat_gui.lua:983: in function _draw_widgets
[7] @scripts/ui/views/chat_gui.lua:309: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[9] @foundation/scripts/managers/chat/chat_manager.lua:451: in function update
[10] @scripts/game_state/state_loading.lua:748: in function update
[11] @foundation/scripts/util/state_machine.lua:141: in function update
[12] @scripts/boot.lua:904: in function game_update
[13] @scripts/boot.lua:639:in function
[1] name = "_G.AccomodateViewport"; warning = "Function \"_G.AccomodateViewport\" is deprecated!"
[3] force_update = true; optional_scale_multiplier = 1; resolution_lookup = table: 00000000002C9060; w = 8; h = 8; resolution_modified = false; scale = 0.0041666666666666666; scale_modified = false
[4] hook_chain = [function]
[5] self = table: 0000000004510AB0; scale_modified = true; resolution_modified = nil; force_update = true; hud_scale_multiplier = 1
[6] self = table: 0000000004510AB0; dt = 0.016935700550675392; input_service = table: 00000000006352C0; chat_enabled = true; gamepad_active = false; chat_close_time = 5.9830642994493246; menu_active = false; render_settings = table: 00000000045457D0; ui_scenegraph = table: 0000000002CC3840; ui_renderer = table: 0000000001833540; ui_animations = table: 0000000002CC3810; window_widget = table: 00000000015C0E00; input_widget = table: 000000000169DF60; output_widget = table: 00000000015C88C0; scrollbar_widget = table: 00000000018E9B00; tab_widget = table: 0000000001932700; alpha_multiplier = 1
[7] self = table: 0000000004510AB0; dt = 0.016935700550675392; menu_active = false; menu_input_service = nil; no_unblock = nil; chat_enabled = true; show_new_messages = true; ui_scenegraph = table: 0000000002CC3840; ui_animations = table: 0000000002CC3810; input_manager = table: 0000000000890C50; input_service = table: 00000000006352C0; chat_focused = false; closed = false; close_time = 5.9830642994493246; input_service = table: 00000000006352C0
[8] hook_chain = [function]
[9] self = table: 0000000000A7EDF0; dt = 0.016935700550675392; t = 17.947671035304666; menu_active = false; menu_input_service = nil; no_unblock = nil
[10] self = table: 000000000091F3F0; dt = 0.016935700550675392; t = 17.947671035304666; level_transition_handler = table: 0000000003D44F10; menu_active = false; menu_input_service = nil
[11] self = table: 000000000352AD70; dt = 0.016935700550675392; t = 17.947671035304666
[12] self = table: 0000000000095930; real_world_dt = 0.016935700550675392; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\trazer_chroma\n...; dt = 0.016935700550675392; t = 17.947671035304666
[13] dt = 0.016935700550675392
[5] chat_output_widget = table: 00000000015C88C0; _hud_scale_multiplier = 1; chat_input_widget = table: 000000000169DF60; chat_manager = table: 0000000000A7EDF0; chat_window_widget = table: 00000000015C0E00; _scale_modified = true; _block_keystrokes = false; chat_close_time = 5.9830642994493246; _output_text_alpha_multiplier = 1; chat_focused = false; chat_closed = false; ui_renderer = table: 0000000001833540; _render_settings = table: 00000000045457D0; chat_messages = table: 0000000004545800; input_manager = table: 0000000000890C50; block_chat_activation_hack = 2.3645809236913919; _widgets = table: 0000000001932900; tab_widget = table: 0000000001932700; ui_scenegraph = table: 0000000002CC3840; chat_index = 1; ui_animations = table: 0000000002CC3810; chat_mode = "insert"; menu_active = false; scrollbar_widget = table: 00000000018E9B00; chat_message = "";
[6] chat_output_widget = table: 00000000015C88C0; _hud_scale_multiplier = 1; chat_input_widget = table: 000000000169DF60; chat_manager = table: 0000000000A7EDF0; chat_window_widget = table: 00000000015C0E00; _scale_modified = true; _block_keystrokes = false; chat_close_time = 5.9830642994493246; _output_text_alpha_multiplier = 1; chat_focused = false; chat_closed = false; ui_renderer = table: 0000000001833540; _render_settings = table: 00000000045457D0; chat_messages = table: 0000000004545800; input_manager = table: 0000000000890C50; block_chat_activation_hack = 2.3645809236913919; _widgets = table: 0000000001932900; tab_widget = table: 0000000001932700; ui_scenegraph = table: 0000000002CC3840; chat_index = 1; ui_animations = table: 0000000002CC3810; chat_mode = "insert"; menu_active = false; scrollbar_widget = table: 00000000018E9B00; chat_message = "";
[7] chat_output_widget = table: 00000000015C88C0; _hud_scale_multiplier = 1; chat_input_widget = table: 000000000169DF60; chat_manager = table: 0000000000A7EDF0; chat_window_widget = table: 00000000015C0E00; _scale_modified = true; _block_keystrokes = false; chat_close_time = 5.9830642994493246; _output_text_alpha_multiplier = 1; chat_focused = false; chat_closed = false; ui_renderer = table: 0000000001833540; _render_settings = table: 00000000045457D0; chat_messages = table: 0000000004545800; input_manager = table: 0000000000890C50; block_chat_activation_hack = 2.3645809236913919; _widgets = table: 0000000001932900; tab_widget = table: 0000000001932700; ui_scenegraph = table: 0000000002CC3840; chat_index = 1; ui_animations = table: 0000000002CC3810; chat_mode = "insert"; menu_active = false; scrollbar_widget = table: 00000000018E9B00; chat_message = "";
[9] message_targets_lut = table: 00000000199FBCF0; current_message_target_index = 1; user_to_simplified_user_lut = table: 0000000003FDA430; gui_enabled = true; alias_lut = table: 0000000003FDA460; host_peer_id = "110000102b19409"; message_targets = table: 00000000199934C0; chat_gui = table: 0000000004510AB0; peer_ignore_list = table: 00000000021ECCD0; _chat_enabled = true; chat_messages = table: 0000000004073260; my_peer_id = "110000102b19409"; is_server = true; _ui_top_renderer = table: 0000000001833540; recently_sent_messages = table: 00000000021ECCA0; channels = table: 0000000000A7EE20; global_messages = table: 0000000004073290; current_view_index = 1; network_event_delegate = table: 000000001825C220;
[10] _world_name = "loading_world"; _world = [World]; _level_spawned = false; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000095930; _loading_view = table: 0000000000913CA0; _loading_music_triggered = true; _lobby_host = table: 00000000198744B0; _wanted_state = table: 0000000018694570; _already_loaded_once = true; _machine = table: 00000000003AC9A0; _network_event_delegate = table: 000000001825C220; _registered_rpcs = true; _profile_synchronizer = table: 00000000044F8870; _input_manager = table: 0000000000890C50; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _permission_to_go_to_next_state = false; _network_server = table: 000000001848B840; _loading_view_setup_is_done = true; _has_invitation_error = false; _should_start_breed_loading = true; _level_key = "inn_level_sonnstill"; _network_transmit = table: 00000000044EAF60; _has_sent_level_loaded = false; _ui_loading_package_reference_name = "menu_assets"; _viewport_name = "loading_viewport";
[11] _params = table: 000000000352B0A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000091F3F0;
[12] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 000000000352AD70; has_booted = true; loading_context = table: 000000000352B030; startup_timer = 13.731719873845577; bar_timer = 0; disable_loading_bar = true;
14:15:03.424 [Lua] player (110000102b19409,1) was put into party 0
14:15:03.424 [Lua] [ProfileSynchronizer] Peer 110000102b19409 entered session
14:15:03.424 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102b19409
14:15:03.424 [Lua] [PeerSM] 110000102b19409 :: on_exit Connecting
14:15:03.424 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading
14:15:03.425 [Lua] [NetworkServer] Changing num_players from nil to 1
14:15:03.425 [Lua] Players: 1
14:15:03.425 [Lua] Set lobby begin:
14:15:03.425 [Lua] Lobby data mission_id = inn_level_sonnstill
14:15:03.425 [Lua] Lobby data mechanism = adventure
14:15:03.425 [Lua] Lobby data matchmaking_type = 3
14:15:03.425 [Lua] Lobby data eac_authorized = true
14:15:03.425 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:15:03.425 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
14:15:03.425 [Lua] Lobby data num_players = 1
14:15:03.425 [Lua] Lobby data matchmaking = false
14:15:03.425 [Lua] Set lobby end.
14:15:13.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
14:15:13.044 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
14:15:13.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:15:28.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:15:28.164 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:15:28.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill
14:15:28.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill
14:15:28.263 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill
14:15:28.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome
14:15:28.297 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]'
14:15:28.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome
14:15:28.347 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome
14:15:28.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:15:28.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:15:28.482 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:15:28.499 [Lua] [LevelTransitionHandler] Level load completed!
14:15:28.499 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
14:15:28.501 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:15:28.501 [Lua] checking dlc's against conflict directors
14:15:28.501 [Lua] number of factions to include 2
14:15:28.501 [Lua] Updated list weights for random:
14:15:28.501 [Lua] skaven, 0.42 (0.00-0.42)
14:15:28.501 [Lua] chaos, 0.42 (0.42-0.83)
14:15:28.501 [Lua] beastmen, 0.17 (0.83-1.00)
14:15:28.501 [Lua] Rolled random faction: 0.27856689691543579 skaven
14:15:28.501 [Lua] Updated list weights for random:
14:15:28.501 [Lua] beastmen, 0.29 (0.00-0.29)
14:15:28.501 [Lua] chaos, 0.71 (0.29-1.00)
14:15:28.501 [Lua] Rolled random faction: 0.81953376531600952 chaos
14:15:28.501 [Lua] number of factions added 2
14:15:28.501 [Lua] --- --- ---
14:15:28.501 [Lua] Starting... difficulty 'normal'
14:15:28.501 [Lua] These are the starting conflict directors:
14:15:28.501 [Lua] inn_level
14:15:28.501 [Lua] --- --- ---
14:15:28.501 [Lua]
14:15:28.501 [Lua] DONE! Found the following directors:
14:15:28.501 [Lua] (free: 35), Master hash is:
14:15:28.501 [Lua] [EnemyPackageLoader] breed_lookup: {
}
14:15:28.501 [Lua] load_startup_enemy_packages: --------------
14:15:28.501 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:15:28.501 [Lua] critter_rat
14:15:28.516 [Lua] ### Received rpc_level_loaded
14:15:28.516 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 204
14:15:28.516 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
14:15:28.533 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading
14:15:28.533 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages
14:15:28.549 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages
14:15:28.549 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame
14:15:28.550 [Lua] ### Received rpc_level_loaded
14:15:28.550 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 204
14:15:28.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:15:28.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:15:28.617 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn
14:15:28.617 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:15:28.617 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world
14:15:28.617 [Umbra] Init version: 3.4.15 :: 16 threads
14:15:29.248 [Lua] Async level spawning done
14:15:29.248 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:15:30.218 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:15:30.218 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:15:30.219 [Lua] Set lobby begin:
14:15:30.219 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
14:15:30.219 [Lua] Lobby data num_players = 1
14:15:30.219 [Lua] Lobby data matchmaking = false
14:15:30.219 [Lua] Lobby data host = 110000102b19409
14:15:30.219 [Lua] Lobby data mission_id = inn_level_sonnstill
14:15:30.219 [Lua] Lobby data matchmaking_type = 3
14:15:30.219 [Lua] Lobby data country_code = RU
14:15:30.219 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:15:30.219 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:15:30.219 [Lua] Lobby data mechanism = adventure
14:15:30.220 [Lua] Lobby data eac_authorized = true
14:15:30.220 [Lua] Set lobby end.
14:15:30.220 [Lua] [Managers] Destroying manager group:
14:15:30.223 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:15:30.223 [Lua] [Gamestate] Enter StateIngame HOST
14:15:30.223 [Lua] [Managers] Calling function on all managers:
14:15:30.224 [Lua] <>level = inn_level_sonnstill<>
14:15:30.224 [Lua] Set lobby begin:
14:15:30.224 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
14:15:30.224 [Lua] Lobby data num_players = 1
14:15:30.224 [Lua] Lobby data matchmaking = false
14:15:30.224 [Lua] Lobby data host = 110000102b19409
14:15:30.224 [Lua] Lobby data mission_id = inn_level_sonnstill
14:15:30.224 [Lua] Lobby data matchmaking_type = 3
14:15:30.224 [Lua] Lobby data country_code = RU
14:15:30.224 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:15:30.224 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:15:30.224 [Lua] Lobby data mechanism = adventure
14:15:30.224 [Lua] Lobby data eac_authorized = true
14:15:30.224 [Lua] Set lobby end.
14:15:30.225 [Lua] [StateIngame] Server ingame
14:15:30.228 [Lua] Set lobby begin:
14:15:30.228 [Lua] Lobby data difficulty = normal
14:15:30.228 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
14:15:30.228 [Lua] Lobby data difficulty_tweak = 0
14:15:30.228 [Lua] Lobby data num_players = 1
14:15:30.228 [Lua] Lobby data matchmaking = false
14:15:30.228 [Lua] Lobby data host = 110000102b19409
14:15:30.228 [Lua] Lobby data mission_id = inn_level_sonnstill
14:15:30.228 [Lua] Lobby data matchmaking_type = 3
14:15:30.229 [Lua] Lobby data country_code = RU
14:15:30.229 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:15:30.229 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:15:30.229 [Lua] Lobby data mechanism = adventure
14:15:30.229 [Lua] Lobby data eac_authorized = true
14:15:30.229 [Lua] Set lobby end.
14:15:30.229 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
14:15:30.229 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
14:15:30.229 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
14:15:30.229 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:15:30.229 [Lua] [Matchmaking] initializing
14:15:30.229 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server
14:15:30.229 [Lua] [Matchmaking] register rpcs
14:15:30.229 [Lua] GameNetworkManager:init... creating game session
14:15:30.229 [Lua] Host GameSession.make_game_session_host with session:
14:15:30.229 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:15:30.229 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
14:15:30.229 [Lua] [GameNetworkManager] self.is_server = true
14:15:30.229 [Network] Setting artificial MTU limit to 576
14:15:30.237 [Lua] Switching ConflictSettings: to: inn_level
14:15:30.237 [Lua] pacing=disabled
14:15:30.237 [Lua] roaming=nil
14:15:30.237 [Lua] disabled=false
14:15:30.237 [Lua] pack_spawning=disabled
14:15:30.237 [Lua] contained_breeds=nil
14:15:30.237 [Lua] boss=disabled
14:15:30.237 [Lua] horde=disabled
14:15:30.237 [Lua] specials=disabled
14:15:30.237 [Lua] name=inn_level
14:15:30.237 [Lua] intensity=disabled
14:15:30.237 [Lua] ---
14:15:30.238 [Lua] [LevelAnalysis] set_random_seed( 0)
14:15:30.283 warning: [GwNav] NavData resource not loaded
14:15:30.283 warning: [GwNav] levels/inn/event_decoration/sonnstill/world
14:15:30.283 [Lua] nested_level_name levels/inn/world
14:15:30.293 [Lua] [AIInterestPointSystem] Level Seed: 0
14:15:30.293 [Lua]
14:15:30.293 [Lua] [entity_system_bag] = table
14:15:30.293 [Lua] [entity_system_bag] = metatable
14:15:30.293 [Lua] [startup_data] = table
14:15:30.293 [Lua] [entity_manager] = table
14:15:30.293 [Lua] [entity_manager] = metatable
14:15:30.293 [Lua] [unit_spawner] = table
14:15:30.293 [Lua] [unit_spawner] = metatable
14:15:30.293 [Lua] [unit_storage] = table
14:15:30.293 [Lua] [unit_storage] = metatable
14:15:30.293 [Lua] [dice_keeper] = table
14:15:30.293 [Lua] [dice_keeper] = metatable
14:15:30.293 [Lua] [is_server] = true (boolean)
14:15:30.293 [Lua] [world] = [World]
14:15:30.293 [Lua] [system_api] = table
14:15:30.293 [Lua] [entity_system] = table
14:15:30.293 [Lua] [entity_system] = metatable
14:15:30.293 [Lua] [network_lobby] = table
14:15:30.293 [Lua] [network_lobby] = metatable
14:15:30.293 [Lua] [profile_synchronizer] = table
14:15:30.293 [Lua] [profile_synchronizer] = metatable
14:15:30.293 [Lua] [level_transition_handler] = table
14:15:30.293 [Lua] [level_transition_handler] = metatable
14:15:30.293 [Lua] [num_local_human_players] = 1 (number)
14:15:30.293 [Lua] [statistics_db] = table
14:15:30.293 [Lua] [statistics_db] = metatable
14:15:30.293 [Lua] [network_server] = table
14:15:30.293 [Lua] [network_server] = metatable
14:15:30.293 [Lua] [input_manager] = table
14:15:30.293 [Lua] [input_manager] = metatable
14:15:30.293 [Lua] [network_clock] = table
14:15:30.293 [Lua] [network_clock] = metatable
14:15:30.293 [Lua] [network_transmit] = table
14:15:30.293 [Lua] [network_transmit] = metatable
14:15:30.293 [Lua] [free_flight_manager] = table
14:15:30.293 [Lua] [free_flight_manager] = metatable
14:15:30.293 [Lua] [network_manager] = table
14:15:30.293 [Lua] [network_manager] = metatable
14:15:30.293 [Lua] [network_event_delegate] = table
14:15:30.293 [Lua] [network_event_delegate] = metatable
14:15:30.293 [Lua]
14:15:30.293 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:15:30.293 [Lua] ignoring extension VersusInteractObjectiveExtension
14:15:30.293 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:15:30.293 [Lua] ignoring extension VersusSocketObjectiveExtension
14:15:30.293 [Lua] ignoring extension VersusTargetObjectiveExtension
14:15:30.293 [Lua] ignoring extension VersusMissionObjectiveExtension
14:15:30.294 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:15:30.298 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
14:15:30.298 [Lua] [AchievementManager] Achievements using the steam platform
14:15:30.299 [Lua] PlayerManager:add_player player_1
14:15:30.350 [Lua] [StateIngame] Level seed: 0
14:15:30.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:15:30.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:15:30.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:15:30.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
14:15:30.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read,
14:15:30.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read,
14:15:30.384 [Lua] [LevelAnalysis] set_random_seed( 0)
14:15:30.387 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
14:15:30.387 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
14:15:30.395 [Lua] [IngameUI] init
14:15:30.408 [SteamVoipClient] select_out(110000102b19409, off)
14:15:30.411 [Lua] cb_razer_chroma_setup
14:15:30.478 [Lua] completed
14:15:30.478 [Lua] completed
14:15:30.478 [Lua] completed
14:15:30.478 [Lua] completed
14:15:30.491 [Lua] completed
14:15:30.492 [Lua] completed
14:15:30.492 [Lua] [Matchmaking] Cancelling matchmaking
14:15:30.492 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:15:30.492 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:15:30.492 [Lua] Set lobby begin:
14:15:30.492 [Lua] Lobby data difficulty = normal
14:15:30.492 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
14:15:30.492 [Lua] Lobby data power_level = 0
14:15:30.493 [Lua] Lobby data difficulty_tweak = 0
14:15:30.493 [Lua] Lobby data num_players = 1
14:15:30.493 [Lua] Lobby data matchmaking = false
14:15:30.493 [Lua] Lobby data host = 110000102b19409
14:15:30.493 [Lua] Lobby data mission_id = inn_level_sonnstill
14:15:30.493 [Lua] Lobby data matchmaking_type = 3
14:15:30.493 [Lua] Lobby data country_code = RU
14:15:30.493 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:15:30.493 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:15:30.493 [Lua] Lobby data mechanism = adventure
14:15:30.493 [Lua] Lobby data eac_authorized = true
14:15:30.493 [Lua] Set lobby end.
14:15:30.494 [Flow] complete_skittergate_legend true
14:15:30.494 [Flow] complete_all_helmgart_levels_recruit true
14:15:30.495 [Flow] WitchHunterLevel:35
14:15:30.495 [Flow] LeaderYes
14:15:30.495 [Flow] ALL PC XP:304250
14:15:30.495 [Flow] Has "bogenhafen" DLC:true
14:15:30.495 [Flow] WH XP:60850
14:15:30.495 [Flow] Number of crafted items:9518
14:15:30.495 [Flow] Has "pre_order" DLC:true
14:15:30.495 [Flow] Sum of Powe Levels:1500
14:15:30.495 [Flow] lodestone diff 1:false
14:15:30.495 [Flow] magnus and forest activated
14:15:30.495 [Flow] magnus and forest activated
14:15:30.496 [Flow] cemetery and forest activated
14:15:30.496 [Flow] magnus and cemetery
14:15:30.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:15:30.496 [Flow] ALL RUNES ACTIVATED
14:15:30.496 [Flow] magnus and forest activated
14:15:30.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:15:30.496 [Flow] ALL RUNES ACTIVATED
14:15:30.496 [Flow] cemetery and forest activated
14:15:30.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:15:30.496 [Flow] ALL RUNES ACTIVATED
14:15:30.496 [Flow] magnus and forest activated
14:15:30.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:15:30.496 [Flow] ALL RUNES ACTIVATED
14:15:30.496 [Flow] magnus and cemetery
14:15:30.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:15:30.496 [Flow] ALL RUNES ACTIVATED
14:15:30.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:15:30.497 [Lua] CurrentConflictSettings inn_level
14:15:30.497 [Lua] [ConflictDirector] conflict_director is ai_ready
14:15:30.497 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:15:30.497 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:15:30.499 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:15:30.499 [Lua] Forming navigation groups in one frame
14:15:30.499 [Lua] Forming navigation groups
14:15:30.515 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907
14:15:30.516 [Lua] NavigationGroupManager -> calulation time B: 0
14:15:30.516 [Lua] number of nav groups: 42
14:15:30.517 [Lua] number of refined nav groups : 23
14:15:30.518 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
14:15:30.518 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:15:30.519 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:15:30.519 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:15:30.522 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:15:30.522 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:15:30.522 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:15:30.522 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
14:15:30.522 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
14:15:30.522 [Lua] [Managers] Calling function on all managers:
14:15:30.522 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:15:30.522 [Save] Loading `ut_tweaks_presets`
14:15:30.522 warning: [Save] Missing filename `ut_tweaks_presets`
14:15:30.559 [Save] Saving `save_data`
14:15:30.562 [Save] Save done
14:15:30.565 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/HideBuffs/presets.lua:9: in function get_current_resolution
[4] @scripts/mods/HideBuffs/presets.lua:242: in function presets_update_func
[5] @scripts/mods/HideBuffs/presets.lua:229: in function update_func
[6] @scripts/mods/HideBuffs/mod_events.lua:79:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[10] @scripts/mods/vmf/modules/core/events.lua:49: in function mods_update_event
[11] @scripts/mods/vmf/vmf_loader.lua:59:in function
[12] =[C]: in function pcall
[13] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[14] @scripts/managers/mod/mod_manager.lua:142: in function update
[15] @scripts/boot.lua:857: in function game_update
[16] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[6] _ = 2; update_func = [function]
[8] mod = table: 0000000018D54D70; error_prefix_data = "(event) update"; func = [function]
[9] mod = table: 0000000018D54D70; event_name = "update"; event = [function]
[10] dt = 0.049245633184909821; event_name = "update"; _ = "HideBuffs"; mod = table: 0000000018D54D70
[11] self = table: 0000000002AE9750; dt = 0.049245633184909821
[13] self = table: 000000001AAE7830; mod = table: 0000000002A78F90; callback_name = "update"; object = table: 0000000002AE9750; cb = [function]
[14] self = table: 000000001AAE7830; dt = 0.049245633184909821; print_cache = table: 000000001AAE79B0; num_delayed_prints = 0; old_state = "done"; i = 1; mod = table: 0000000002A78F90
[15] self = table: 0000000000095930; real_world_dt = 0.049245633184909821; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.049245633184909821
[16] dt = 0.049245633184909821
[13] _ui_time = 0.016697699204087257; _num_mods = 93; _mod_load_index = 78; _settings = table: 000000001AAE78D0; _reload_data = table: 000000001AAE79E0; _my_peer_id = "110000102b19409"; _state = "done"; _mods = table: 000000001AAE7860; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "110000102b19409"; _print_cache = table: 000000001AAE79B0; _network_callbacks = table: 000000001AAE7A10; _is_server = true; _network_event_delegate = table: 0000000001634640;
[14] _ui_time = 0.016697699204087257; _num_mods = 93; _mod_load_index = 78; _settings = table: 000000001AAE78D0; _reload_data = table: 000000001AAE79E0; _my_peer_id = "110000102b19409"; _state = "done"; _mods = table: 000000001AAE7860; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "110000102b19409"; _print_cache = table: 000000001AAE79B0; _network_callbacks = table: 000000001AAE7A10; _is_server = true; _network_event_delegate = table: 0000000001634640;
[15] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 000000000352AD70; has_booted = true; loading_context = table: 0000000003E03670; startup_timer = 13.731719873845577; bar_timer = 0; disable_loading_bar = true;
14:15:30.567 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame
14:15:30.567 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync
14:15:30.607 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x026baf90
14:15:30.611 [Lua] [UnlockManager] All unlocks ready
14:15:31.544 [Lua] player (110000102b19409,1) was put into party 1
14:15:31.544 [Lua] [IngamePlayerListUI] - Destroy
14:15:31.544 [Lua] [GamePadEquipmentUI] - Destroy
14:15:31.544 [Lua] [EquipmentUI] - Destroy
14:15:31.544 [Lua] [GamePadAbilityUI] - Destroy
14:15:31.544 [Lua] [AbilityUI] - Destroy
14:15:31.552 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000102b19409
14:15:31.552 [Lua] [SharedState] [SharedState] network_state_110000102b19409: profile_index_reservation:0:0:3:0 = 110000102b19409
14:15:31.552 [Lua] Set lobby begin:
14:15:31.552 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
14:15:31.552 [Lua] Lobby data num_players = 1
14:15:31.552 [Lua] Lobby data difficulty_tweak = 0
14:15:31.552 [Lua] Lobby data host = 110000102b19409
14:15:31.552 [Lua] Lobby data matchmaking_type = 3
14:15:31.552 [Lua] Lobby data difficulty = normal
14:15:31.552 [Lua] Lobby data player_slot_1 = 0:0
14:15:31.552 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:15:31.552 [Lua] Lobby data player_slot_4 = 0:0
14:15:31.552 [Lua] Lobby data country_code = RU
14:15:31.553 [Lua] Lobby data matchmaking = false
14:15:31.553 [Lua] Lobby data power_level = 0
14:15:31.553 [Lua] Lobby data mission_id = inn_level_sonnstill
14:15:31.553 [Lua] Lobby data mechanism = adventure
14:15:31.553 [Lua] Lobby data player_slot_5 = 0:0
14:15:31.553 [Lua] Lobby data player_slot_2 = 0:0
14:15:31.553 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:15:31.553 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:15:31.553 [Lua] Lobby data eac_authorized = true
14:15:31.553 [Lua] Set lobby end.
14:15:31.553 [Lua] [ProfileSynchronizer] Assigning peer(110000102b19409:1) to profile(3) career(4)
14:15:31.553 [Lua] [SharedState] [SharedState] network_state_110000102b19409: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102b19409"}]
14:15:31.553 [Lua] [SharedState] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t1\/wpn_dw_2h_hammer_03_t1_3p":false},"inventory_id":2140569472,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t1\/wpn_dw_2h_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t1\/wpn_dw_2h_hammer_03_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false}}
14:15:31.553 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync
14:15:31.553 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers
14:15:31.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
14:15:31.553 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
14:15:31.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
14:15:31.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:15:31.555 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0f44a220
14:15:31.569 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
14:15:31.569 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers
14:15:31.569 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame
14:15:31.569 [Lua] [SharedState] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true
14:15:31.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:15:31.755 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:15:31.755 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
14:15:31.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
14:15:31.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
14:15:31.888 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
14:15:31.888 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:15:31.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:15:31.943 [Flow] DISABLE
14:15:31.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:15:31.972 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
14:15:31.972 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
14:15:31.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:15:32.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:15:32.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
14:15:32.072 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
14:15:32.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
14:15:32.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
14:15:32.129 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
14:15:32.129 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
14:15:32.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:15:32.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:15:32.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
14:15:32.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
14:15:32.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:15:32.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:15:32.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:15:32.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
14:15:32.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:15:32.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:15:32.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:15:32.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:15:32.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:15:32.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:15:32.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:15:32.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:15:32.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
14:15:32.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
14:15:32.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
14:15:32.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:15:32.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
14:15:32.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
14:15:32.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
14:15:32.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
14:15:32.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
14:15:32.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
14:15:32.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
14:15:32.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:15:32.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
14:15:32.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
14:15:32.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
14:15:32.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
14:15:32.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
14:15:32.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
14:15:32.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
14:15:32.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:15:32.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
14:15:32.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
14:15:32.987 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
14:15:32.987 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:15:32.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
14:15:33.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
14:15:33.180 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
14:15:33.181 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
14:15:33.281 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
14:15:33.281 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
14:15:33.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
14:15:33.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
14:15:33.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
14:15:33.564 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
14:15:33.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
14:15:33.647 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
14:15:33.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:15:34.023 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:15:34.023 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:15:34.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
14:15:34.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
14:15:34.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
14:15:34.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
14:15:34.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
14:15:34.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
14:15:34.483 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
14:15:34.599 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
14:15:34.599 [Lua] [PackageManager] Force_load: wwise/drakegun
14:15:34.599 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
14:15:34.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
14:15:34.751 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
14:15:34.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
14:15:34.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
14:15:34.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
14:15:34.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
14:15:35.116 [Lua] PlayFabMirrorBase:_commit_internal 1
14:15:35.116 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:15:35.120 [Lua] generate_backend_stats 110000102b19409:1
14:15:35.142 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:15:35.142 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:15:35.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
14:15:35.142 [Lua] Set lobby begin:
14:15:35.142 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
14:15:35.142 [Lua] Lobby data num_players = 1
14:15:35.142 [Lua] Lobby data difficulty_tweak = 0
14:15:35.142 [Lua] Lobby data host = 110000102b19409
14:15:35.142 [Lua] Lobby data matchmaking_type = 3
14:15:35.142 [Lua] Lobby data difficulty = normal
14:15:35.143 [Lua] Lobby data player_slot_1 = 0:0
14:15:35.143 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:15:35.143 [Lua] Lobby data player_slot_4 = 0:0
14:15:35.143 [Lua] Lobby data country_code = RU
14:15:35.143 [Lua] Lobby data matchmaking = false
14:15:35.143 [Lua] Lobby data power_level = 835
14:15:35.143 [Lua] Lobby data mission_id = inn_level_sonnstill
14:15:35.143 [Lua] Lobby data mechanism = adventure
14:15:35.143 [Lua] Lobby data player_slot_5 = 0:0
14:15:35.143 [Lua] Lobby data player_slot_2 = 0:0
14:15:35.143 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:15:35.143 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:15:35.143 [Lua] Lobby data eac_authorized = true
14:15:35.143 [Lua] Set lobby end.
14:15:35.151 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
14:15:35.434 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
14:15:35.434 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
14:15:35.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1
14:15:35.571 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
14:15:35.584 [Lua] commit result success 1
14:15:35.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
14:15:35.602 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
14:15:35.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1
14:15:35.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1
14:15:35.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:15:35.805 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
14:15:36.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:15:36.185 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:15:36.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
14:15:36.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
14:15:36.452 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
14:15:36.452 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
14:15:36.568 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
14:15:36.568 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
14:15:36.568 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
14:15:36.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
14:15:36.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
14:15:36.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
14:15:36.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
14:15:36.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
14:15:36.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
14:15:36.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
14:15:36.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
14:15:36.921 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
14:15:37.085 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
14:15:37.085 [Lua] [PackageManager] Force_load: wwise/flamethrower
14:15:37.103 [Lua] [SharedState] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 2140569472
14:15:37.107 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
14:15:37.155 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:15:37.155 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:15:37.155 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:15:37.155 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:15:37.155 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:15:37.155 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:15:37.155 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:15:37.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:15:37.156 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1
14:15:37.156 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43
14:15:37.156 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
14:15:37.195 [Lua] Players are leaving the safe zone
14:15:37.520 [Lua] StateInGameRunning:_game_actually_starts()
14:15:37.520 [Lua] [IngameUI] menu view on_enter start_menu_view
14:15:37.520 [Lua] hero_fullscreen_menu_on_enter
14:15:37.521 [Lua] #################################################################################################################
14:15:37.521 [Lua] [Loading Time]: 00:00:37 [Transition]: none-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:15:37.521 [Lua] #################################################################################################################
14:15:37.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26
14:15:37.521 [Lua] [SharedState] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true
14:15:37.525 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0196eb40
14:15:37.526 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
14:15:37.530 [SteamVoipClient] select_out(110000102b19409, off)
14:15:37.534 [Lua] cb_razer_chroma_setup
14:15:37.539 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26
14:15:37.543 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
14:15:37.543 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
14:15:37.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
14:15:37.544 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
14:15:37.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
14:15:37.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
14:15:37.648 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView
14:15:37.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
14:15:37.756 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26
14:15:37.756 [Lua] Commit load time data
14:15:38.564 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xae, position: 0
14:15:39.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xae, position: 27249
14:15:40.274 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read,
14:15:40.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:15:40.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:15:40.290 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:15:40.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
14:15:40.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:15:40.324 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
14:15:40.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:15:40.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
14:15:40.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:15:40.357 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
14:15:40.357 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:15:40.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
14:15:40.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:15:40.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:15:40.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:15:40.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read,
14:15:40.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:15:40.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
14:15:40.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:16:26.239 [Window] Window => active
14:16:26.244 [Window] Window => active
14:16:28.495 [Lua] [IngameUI] menu view on_exit start_menu_view
14:16:28.495 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
14:16:28.495 [Lua] hero_fullscreen_menu_on_exit
14:16:28.498 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0196eb40
14:16:28.573 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
14:16:28.573 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
14:16:28.573 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
14:16:28.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
14:16:32.078 [Window] Window => inactive
14:19:39.194 [Window] Window => active
14:19:39.196 [Window] Window => active
14:19:43.643 [Lua] [IngameUI] menu view on_enter hero_view
14:19:43.651 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0196bcf0
14:19:43.651 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:19:43.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:19:43.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:19:43.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:19:43.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:19:43.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:19:44.875 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:19:44.883 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:19:44.883 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
14:19:44.884 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
14:19:44.885 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:19:44.885 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
14:19:44.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:19:46.374 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
14:19:46.374 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
14:19:58.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 27
14:19:58.675 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 27 2
14:19:59.537 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
14:19:59.537 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 27
14:20:00.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 27
14:20:00.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
14:20:00.111 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
14:20:00.141 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102b19409:1)
14:20:00.142 [Lua] [SharedState] [SharedState] network_state_110000102b19409: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t2\/wpn_dw_2h_hammer_03_t2_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false},"inventory_id":1680482304,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t2\/wpn_dw_2h_hammer_03_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t2\/wpn_dw_2h_hammer_03_t2_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false}}
14:20:00.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer, async-read,
14:20:00.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer, async-read,
14:20:00.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1, ProfileSynchronizer
14:20:00.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p, ProfileSynchronizer
14:20:00.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:20:00.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:20:00.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:20:00.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
14:20:00.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:20:00.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:20:00.461 [Lua] [SharedState] [SharedState] network_state_110000102b19409: loaded_inventory_id:110000102b19409:1:0:0 = 1680482304
14:20:01.915 [Lua] [IngameUI] menu view on_exit hero_view
14:20:01.919 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0196bcf0
14:20:01.919 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:20:01.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:20:01.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
14:20:01.919 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
14:20:01.919 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
14:20:03.713 [Lua] PlayFabMirrorBase:_commit_internal 2
14:20:03.713 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:20:03.716 [Lua] generate_backend_stats 110000102b19409:1
14:20:03.738 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29
14:20:03.739 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:20:03.743 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 3
14:20:03.970 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
14:20:03.970 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29
14:20:04.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29
14:20:04.441 [Lua] commit result success 2
14:20:04.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
14:20:04.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
14:20:04.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
14:20:21.418 [Lua] [IngameUI] menu view on_enter hero_view
14:20:21.424 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0196bcf0
14:20:21.424 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
14:20:21.440 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
14:20:22.465 [Lua] [IngameUI] menu view on_exit hero_view
14:20:22.469 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0196bcf0
14:20:22.469 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
14:20:22.939 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
14:20:23.598 [Window] Window => inactive
14:20:28.186 [Lua] PlayFabMirrorBase:_commit_internal 3
14:20:28.186 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:20:28.189 [Lua] generate_backend_stats 110000102b19409:1
14:20:28.209 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:20:28.209 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:20:28.215 [Lua] commit result success 3
14:20:28.215 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
14:20:28.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
14:20:28.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
14:21:28.666 [Window] Window => active
14:21:28.668 [Window] Window => active
14:21:45.242 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
14:21:46.243 [Lua] [Matchmaking] Cancelling matchmaking
14:21:46.243 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:21:46.258 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1309828608, lt:load_next_level, extra_packages:{
})
14:21:46.258 [Lua] [LevelTransitionHandler] promote_next_level_data
14:21:46.258 [Lua] [SharedState] [SharedState] network_state_110000102b19409: name:set_level_data
14:21:46.258 [Lua] [SharedState] [SharedState] network_state_110000102b19409: level_key:0:0:0:0 = morris_hub
14:21:46.258 [Lua] [SharedState] [SharedState] network_state_110000102b19409: level_seed:0:0:0:0 = 0
14:21:46.258 [Lua] [SharedState] [SharedState] network_state_110000102b19409: conflict_director:0:0:0:0 = disabled
14:21:46.258 [Lua] [SharedState] [SharedState] network_state_110000102b19409: locked_director_functions:0:0:0:0 = {}
14:21:46.258 [Lua] [SharedState] [SharedState] network_state_110000102b19409: game_mode:0:0:0:0 = inn_deus
14:21:46.258 [Lua] [SharedState] [SharedState] network_state_110000102b19409: mechanism:0:0:0:0 = deus
14:21:46.259 [Lua] [SharedState] [SharedState] network_state_110000102b19409: environment_variation_id:0:0:0:0 = 0
14:21:46.259 [Lua] [SharedState] [SharedState] network_state_110000102b19409: difficulty:0:0:0:0 = normal
14:21:46.259 [Lua] [SharedState] [SharedState] network_state_110000102b19409: difficulty_tweak:0:0:0:0 = 0
14:21:46.259 [Lua] [SharedState] [SharedState] network_state_110000102b19409: level_session_id:0:0:0:0 = 1309828608
14:21:46.259 [Lua] [SharedState] [SharedState] network_state_110000102b19409: level_transition_type:0:0:0:0 = load_next_level
14:21:46.259 [Lua] [SharedState] [SharedState] network_state_110000102b19409: extra_packages:0:0:0:0 = {}
14:21:46.259 [Lua] [SharedState] [SharedState] network_state_110000102b19409: name:set_level_data
14:21:46.260 [Lua] TRANSITION nil nil load_next_level
14:21:46.260 [Lua] Transition type "load_next_level", is server: true
14:21:46.260 [Lua] [GameNetworkManager] Leaving game...
14:21:46.260 [Lua] [GameNetworkManager] Shutting down game session host.
14:21:46.260 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:21:46.260 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:21:46.260 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=374.46
14:21:46.274 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:21:46.671 [Window] Window => inactive
14:21:48.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:21:48.406 [Lua] [Managers] Calling function on all managers:
14:21:48.406 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1
14:21:48.406 [Lua] [SharedState] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false
14:21:48.406 [Lua] Clearing all global lookup lists
14:21:48.406 [Lua] [IngamePlayerListUI] - Destroy
14:21:48.406 [Lua] [GamePadEquipmentUI] - Destroy
14:21:48.406 [Lua] [EquipmentUI] - Destroy
14:21:48.406 [Lua] [GamePadAbilityUI] - Destroy
14:21:48.406 [Lua] [AbilityUI] - Destroy
14:21:48.407 [Lua] [IngameUI] destroy
14:21:48.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2
14:21:48.438 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
14:21:48.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
14:21:48.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
14:21:48.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
14:21:48.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1
14:21:48.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2
14:21:48.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
14:21:48.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
14:21:48.439 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
14:21:48.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
14:21:48.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1
14:21:48.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2
14:21:48.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
14:21:48.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1
14:21:48.440 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3
14:21:48.509 [Lua] [Managers] Destroying manager group:
14:21:48.513 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:21:48.575 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:21:48.575 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame
14:21:48.575 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading
14:21:48.575 [Lua] [Matchmaking] unregister rpcs
14:21:48.575 [Lua] ############### UNLOADING PACKAGES ###############
14:21:48.575 [Lua] [Managers] Calling function on all managers:
14:21:48.575 [Lua] [Managers] Destroying manager group:
14:21:48.575 [Lua] [Gamestate] Enter state StateLoading
14:21:48.577 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:21:48.577 [Lua] [Matchmaking] register rpcs
14:21:48.577 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:21:48.577 [Lua] Set lobby begin:
14:21:48.577 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
14:21:48.577 [Lua] Lobby data num_players = 1
14:21:48.577 [Lua] Lobby data difficulty_tweak = 0
14:21:48.577 [Lua] Lobby data host = 110000102b19409
14:21:48.577 [Lua] Lobby data matchmaking_type = 3
14:21:48.577 [Lua] Lobby data difficulty = normal
14:21:48.577 [Lua] Lobby data player_slot_1 = 0:0
14:21:48.577 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:21:48.577 [Lua] Lobby data player_slot_4 = 0:0
14:21:48.577 [Lua] Lobby data country_code = RU
14:21:48.578 [Lua] Lobby data matchmaking = false
14:21:48.578 [Lua] Lobby data power_level = 0
14:21:48.578 [Lua] Lobby data mission_id = inn_level_sonnstill
14:21:48.578 [Lua] Lobby data mechanism = adventure
14:21:48.578 [Lua] Lobby data player_slot_5 = 0:0
14:21:48.578 [Lua] Lobby data player_slot_2 = 0:0
14:21:48.578 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:21:48.578 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:21:48.578 [Lua] Lobby data eac_authorized = true
14:21:48.578 [Lua] Set lobby end.
14:21:48.578 [Lua] registering RPCs
14:21:48.578 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:21:48.578 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:21:48.578 [Lua] Set lobby begin:
14:21:48.578 [Lua] Lobby data selected_mission_id = morris_hub
14:21:48.578 [Lua] Lobby data num_players = 1
14:21:48.579 [Lua] Lobby data difficulty_tweak = 0
14:21:48.579 [Lua] Lobby data host = 110000102b19409
14:21:48.579 [Lua] Lobby data matchmaking_type = 3
14:21:48.579 [Lua] Lobby data difficulty = normal
14:21:48.579 [Lua] Lobby data player_slot_1 = 0:0
14:21:48.579 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:21:48.579 [Lua] Lobby data player_slot_4 = 0:0
14:21:48.579 [Lua] Lobby data country_code = RU
14:21:48.579 [Lua] Lobby data matchmaking = false
14:21:48.579 [Lua] Lobby data power_level = 0
14:21:48.579 [Lua] Lobby data mission_id = morris_hub
14:21:48.579 [Lua] Lobby data mechanism = deus
14:21:48.580 [Lua] Lobby data player_slot_5 = 0:0
14:21:48.580 [Lua] Lobby data player_slot_2 = 0:0
14:21:48.580 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:21:48.580 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:21:48.580 [Lua] Lobby data eac_authorized = true
14:21:48.580 [Lua] Set lobby end.
14:21:48.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:21:48.583 [Lua] [SharedState] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = false
14:21:48.583 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
14:21:48.583 [Lua] [StateLoading] load_current_level
14:21:48.583 [Lua] initializing mechanism to: deus
14:21:48.583 [Lua] FORCE COMMIT 4
14:21:48.583 [Lua] PlayFabMirrorBase:_commit_internal 4
14:21:48.583 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:21:48.583 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:21:48.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32
14:21:48.583 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
14:21:48.613 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill
14:21:48.613 [Umbra] Unload tome
14:21:48.614 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill
14:21:48.615 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill
14:21:48.735 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill
14:21:48.747 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill
14:21:48.747 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
14:21:48.747 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
14:21:48.758 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32
14:21:48.758 [Lua] commit result success 4
14:21:48.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
14:21:48.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
14:21:48.830 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
14:21:48.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
14:21:49.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32
14:21:49.609 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
14:21:49.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
14:21:50.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
14:21:50.996 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
14:21:50.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
14:21:54.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
14:21:54.412 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
14:21:54.428 [Lua] [LevelTransitionHandler] Level load completed!
14:21:54.428 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
14:21:54.428 [Lua] [EnemyPackageLoader] Load no enemies on this level
14:21:54.428 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
14:21:54.428 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:21:54.428 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
14:21:54.441 [Lua] Async level spawning done
14:21:54.446 [Lua] ### Received rpc_level_loaded
14:21:54.446 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 228
14:21:54.446 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
14:21:54.462 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading
14:21:54.462 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages
14:21:54.479 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages
14:21:54.479 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame
14:21:54.479 [Lua] ### Received rpc_level_loaded
14:21:54.479 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 228
14:21:54.479 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:21:55.486 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:21:55.486 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:21:55.486 [Lua] [Matchmaking] unregister rpcs
14:21:55.487 [Lua] Set lobby begin:
14:21:55.487 [Lua] Lobby data selected_mission_id = morris_hub
14:21:55.487 [Lua] Lobby data num_players = 1
14:21:55.487 [Lua] Lobby data difficulty_tweak = 0
14:21:55.487 [Lua] Lobby data host = 110000102b19409
14:21:55.487 [Lua] Lobby data matchmaking_type = 3
14:21:55.487 [Lua] Lobby data difficulty = normal
14:21:55.487 [Lua] Lobby data player_slot_1 = 0:0
14:21:55.487 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:21:55.487 [Lua] Lobby data player_slot_4 = 0:0
14:21:55.487 [Lua] Lobby data country_code = RU
14:21:55.488 [Lua] Lobby data matchmaking = false
14:21:55.488 [Lua] Lobby data power_level = 0
14:21:55.488 [Lua] Lobby data mission_id = morris_hub
14:21:55.488 [Lua] Lobby data mechanism = deus
14:21:55.488 [Lua] Lobby data player_slot_5 = 0:0
14:21:55.488 [Lua] Lobby data player_slot_2 = 0:0
14:21:55.488 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:21:55.488 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:21:55.488 [Lua] Lobby data eac_authorized = true
14:21:55.488 [Lua] Set lobby end.
14:21:55.488 [Lua] [Managers] Destroying manager group:
14:21:55.489 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
14:21:55.489 [Lua] [Gamestate] Enter StateIngame HOST
14:21:55.489 [Lua] [Managers] Calling function on all managers:
14:21:55.489 [Lua] <>level = morris_hub<>
14:21:55.489 [Lua] [StateIngame] Server ingame
14:21:55.493 [Lua] Set lobby begin:
14:21:55.493 [Lua] Lobby data selected_mission_id = morris_hub
14:21:55.493 [Lua] Lobby data num_players = 1
14:21:55.493 [Lua] Lobby data difficulty_tweak = 0
14:21:55.493 [Lua] Lobby data host = 110000102b19409
14:21:55.494 [Lua] Lobby data matchmaking_type = 3
14:21:55.494 [Lua] Lobby data difficulty = normal
14:21:55.494 [Lua] Lobby data player_slot_1 = 0:0
14:21:55.494 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:21:55.494 [Lua] Lobby data player_slot_4 = 0:0
14:21:55.494 [Lua] Lobby data country_code = RU
14:21:55.494 [Lua] Lobby data matchmaking = false
14:21:55.494 [Lua] Lobby data power_level = 0
14:21:55.494 [Lua] Lobby data mission_id = morris_hub
14:21:55.494 [Lua] Lobby data mechanism = deus
14:21:55.494 [Lua] Lobby data player_slot_5 = 0:0
14:21:55.495 [Lua] Lobby data player_slot_2 = 0:0
14:21:55.495 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:21:55.495 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:21:55.495 [Lua] Lobby data eac_authorized = true
14:21:55.495 [Lua] Set lobby end.
14:21:55.495 [Lua] [Matchmaking] register rpcs
14:21:55.495 [Lua] GameNetworkManager:init... creating game session
14:21:55.495 [Lua] Host GameSession.make_game_session_host with session:
14:21:55.495 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:21:55.495 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
14:21:55.495 [Lua] [GameNetworkManager] self.is_server = true
14:21:55.495 [Network] Setting artificial MTU limit to 576
14:21:55.505 [Lua] Switching ConflictSettings: to: disabled
14:21:55.505 [Lua] pacing=disabled
14:21:55.505 [Lua] roaming=nil
14:21:55.505 [Lua] specials=disabled
14:21:55.505 [Lua] debug_color=black
14:21:55.505 [Lua] pack_spawning=disabled
14:21:55.505 [Lua] contained_breeds=nil
14:21:55.505 [Lua] disabled=true
14:21:55.505 [Lua] boss=disabled
14:21:55.505 [Lua] horde=disabled
14:21:55.505 [Lua] name=disabled
14:21:55.505 [Lua] intensity=disabled
14:21:55.505 [Lua] ---
14:21:55.505 [Lua] [LevelAnalysis] set_random_seed( 0)
14:21:55.509 [Lua] [AIInterestPointSystem] Level Seed: 0
14:21:55.509 [Lua]
14:21:55.509 [Lua] [entity_system_bag] = table
14:21:55.509 [Lua] [entity_system_bag] = metatable
14:21:55.509 [Lua] [startup_data] = table
14:21:55.509 [Lua] [entity_manager] = table
14:21:55.509 [Lua] [entity_manager] = metatable
14:21:55.509 [Lua] [unit_spawner] = table
14:21:55.509 [Lua] [unit_spawner] = metatable
14:21:55.509 [Lua] [unit_storage] = table
14:21:55.509 [Lua] [unit_storage] = metatable
14:21:55.509 [Lua] [dice_keeper] = table
14:21:55.509 [Lua] [dice_keeper] = metatable
14:21:55.509 [Lua] [is_server] = true (boolean)
14:21:55.509 [Lua] [world] = [World]
14:21:55.509 [Lua] [system_api] = table
14:21:55.509 [Lua] [entity_system] = table
14:21:55.509 [Lua] [entity_system] = metatable
14:21:55.509 [Lua] [network_lobby] = table
14:21:55.509 [Lua] [network_lobby] = metatable
14:21:55.509 [Lua] [profile_synchronizer] = table
14:21:55.509 [Lua] [profile_synchronizer] = metatable
14:21:55.509 [Lua] [level_transition_handler] = table
14:21:55.509 [Lua] [level_transition_handler] = metatable
14:21:55.509 [Lua] [num_local_human_players] = 1 (number)
14:21:55.509 [Lua] [statistics_db] = table
14:21:55.509 [Lua] [statistics_db] = metatable
14:21:55.509 [Lua] [network_server] = table
14:21:55.509 [Lua] [network_server] = metatable
14:21:55.509 [Lua] [input_manager] = table
14:21:55.509 [Lua] [input_manager] = metatable
14:21:55.509 [Lua] [network_clock] = table
14:21:55.509 [Lua] [network_clock] = metatable
14:21:55.509 [Lua] [network_transmit] = table
14:21:55.509 [Lua] [network_transmit] = metatable
14:21:55.509 [Lua] [free_flight_manager] = table
14:21:55.509 [Lua] [free_flight_manager] = metatable
14:21:55.509 [Lua] [network_manager] = table
14:21:55.509 [Lua] [network_manager] = metatable
14:21:55.509 [Lua] [network_event_delegate] = table
14:21:55.509 [Lua] [network_event_delegate] = metatable
14:21:55.509 [Lua]
14:21:55.510 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:21:55.510 [Lua] ignoring extension VersusInteractObjectiveExtension
14:21:55.510 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:21:55.510 [Lua] ignoring extension VersusSocketObjectiveExtension
14:21:55.510 [Lua] ignoring extension VersusTargetObjectiveExtension
14:21:55.510 [Lua] ignoring extension VersusMissionObjectiveExtension
14:21:55.511 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:21:55.515 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
14:21:55.516 [Lua] [AchievementManager] Achievements using the steam platform
14:21:55.516 [Lua] PlayerManager:add_player player_1
14:21:55.544 [Lua] [StateIngame] Level seed: 0
14:21:55.546 [Lua] [LevelAnalysis] set_random_seed( 0)
14:21:55.547 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
14:21:55.547 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
14:21:55.547 [Lua] [IngameUI] init
14:21:55.563 [SteamVoipClient] select_out(110000102b19409, off)
14:21:55.566 [Lua] cb_razer_chroma_setup
14:21:55.606 [Lua] completed
14:21:55.606 [Lua] completed
14:21:55.606 [Lua] completed
14:21:55.606 [Lua] completed
14:21:55.623 [Lua] completed
14:21:55.623 [Lua] completed
14:21:55.624 [Lua] [Matchmaking] Cancelling matchmaking
14:21:55.624 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:21:55.624 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:21:55.625 [Lua] Set lobby begin:
14:21:55.625 [Lua] Lobby data selected_mission_id = morris_hub
14:21:55.625 [Lua] Lobby data num_players = 1
14:21:55.625 [Lua] Lobby data difficulty_tweak = 0
14:21:55.626 [Lua] Lobby data host = 110000102b19409
14:21:55.626 [Lua] Lobby data matchmaking_type = 3
14:21:55.626 [Lua] Lobby data difficulty = normal
14:21:55.626 [Lua] Lobby data player_slot_1 = 0:0
14:21:55.626 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:21:55.626 [Lua] Lobby data player_slot_4 = 0:0
14:21:55.626 [Lua] Lobby data country_code = RU
14:21:55.626 [Lua] Lobby data matchmaking = false
14:21:55.626 [Lua] Lobby data power_level = 835
14:21:55.626 [Lua] Lobby data mission_id = morris_hub
14:21:55.627 [Lua] Lobby data mechanism = deus
14:21:55.627 [Lua] Lobby data player_slot_5 = 0:0
14:21:55.627 [Lua] Lobby data player_slot_2 = 0:0
14:21:55.627 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:21:55.627 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:21:55.627 [Lua] Lobby data eac_authorized = true
14:21:55.627 [Lua] Set lobby end.
14:21:55.628 [Lua] CurrentConflictSettings disabled
14:21:55.628 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:21:55.629 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:21:55.629 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
14:21:55.629 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
14:21:55.629 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
14:21:55.629 [Lua] [Managers] Calling function on all managers:
14:21:55.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:21:55.629 [Save] Loading `ut_tweaks_presets`
14:21:55.629 warning: [Save] Missing filename `ut_tweaks_presets`
14:21:55.663 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame
14:21:55.663 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync
14:21:55.668 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x11b51490
14:21:55.710 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync
14:21:55.710 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers
14:21:55.716 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers
14:21:55.716 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame
14:21:55.716 [Lua] [SharedState] [SharedState] network_state_110000102b19409: peer_ingame:110000102b19409:0:0:0 = true
14:21:55.719 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
14:21:55.723 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:21:55.723 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:21:55.723 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:21:55.723 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:21:55.723 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:21:55.723 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:21:55.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:21:55.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:21:55.724 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1
14:21:55.724 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
14:21:55.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
14:21:56.033 [Lua] StateInGameRunning:_game_actually_starts()
14:21:56.033 [Lua] #################################################################################################################
14:21:56.033 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level_sonnstill-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:21:56.033 [Lua] #################################################################################################################
14:21:56.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
14:21:56.033 [Lua] [SharedState] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = true
14:21:56.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
14:21:56.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
14:21:56.284 [Lua] Commit load time data
14:24:37.989 [Window] Window => active
14:24:37.995 [Window] Window => active
14:24:40.581 [Lua] [IngameUI] menu view on_enter start_game_view
14:24:40.582 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1969d4e0
14:24:40.582 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:24:40.611 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
14:24:40.611 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
14:24:40.611 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
14:24:40.611 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
14:24:41.716 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
14:24:41.716 [Lua] ............................................................................................................
14:24:41.716 [Lua] ............................................................................................................
14:24:41.716 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
14:24:41.716 [Lua] ............................................................................................................
14:24:41.716 [Lua] ............................................................................................................
14:24:41.748 [Lua] [Matchmaking] Cancelling matchmaking
14:24:41.748 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:24:41.764 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:24:41.764 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
14:24:41.764 [Lua] [Matchmaking] Filter: Free slots = 1
14:24:41.764 [Lua] [Matchmaking] Filter: Distance = close
14:24:41.764 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
14:24:41.764 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
14:24:41.764 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=ee62f6c1cf799ec6
14:24:41.764 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
14:24:41.764 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
14:24:41.764 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
14:24:41.764 [Lua] [Matchmaking] Near Filter: power_level, value=835
14:24:41.764 [Lua] Set lobby begin:
14:24:41.764 [Lua] Lobby data selected_mission_id = morris_hub
14:24:41.764 [Lua] Lobby data num_players = 1
14:24:41.764 [Lua] Lobby data difficulty_tweak = 0
14:24:41.764 [Lua] Lobby data host = 110000102b19409
14:24:41.765 [Lua] Lobby data time_of_search = 1625927081
14:24:41.765 [Lua] Lobby data matchmaking_type = 3
14:24:41.765 [Lua] Lobby data difficulty = normal
14:24:41.765 [Lua] Lobby data player_slot_1 = 0:0
14:24:41.765 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:24:41.765 [Lua] Lobby data player_slot_4 = 0:0
14:24:41.765 [Lua] Lobby data country_code = RU
14:24:41.765 [Lua] Lobby data matchmaking = searching
14:24:41.765 [Lua] Lobby data power_level = 835
14:24:41.765 [Lua] Lobby data mission_id = morris_hub
14:24:41.765 [Lua] Lobby data mechanism = deus
14:24:41.765 [Lua] Lobby data player_slot_5 = 0:0
14:24:41.766 [Lua] Lobby data player_slot_2 = 0:0
14:24:41.766 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:24:41.766 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:24:41.766 [Lua] Lobby data eac_authorized = true
14:24:41.766 [Lua] Set lobby end.
14:24:41.766 [Lua] ===========LobbyFinder:refresh() _refresing=false
14:24:41.767 [Lua] [ChatManager][1]System: Starting search
14:24:41.767 [Lua] [ChatManager][1]System: Cataclysm
14:24:41.832 [Lua] [IngameUI] menu view on_exit start_game_view
14:24:41.832 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:24:41.833 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
14:24:41.833 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
14:24:41.833 [Save] Saving `save_data`
14:24:41.833 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
14:24:41.836 [Save] Save done
14:24:41.852 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1969d4e0
14:24:42.069 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 12
14:24:42.071 [Lua]
14:24:42.071 [Lua] [twitch_enabled] = false (string)
14:24:42.071 [Lua] [power_level] = 715 (string)
14:24:42.071 [Lua] [id] = 186000001951502 (string)
14:24:42.071 [Lua] [unique_server_name] = Nishtyak. (string)
14:24:42.071 [Lua] [difficulty_tweak] = -10 (string)
14:24:42.071 [Lua] [host] = 1100001063a230d (string)
14:24:42.071 [Lua] [matchmaking_type] = 2 (string)
14:24:42.071 [Lua] [is_private] = false (string)
14:24:42.071 [Lua] [selected_mission_id] = journey_ice (string)
14:24:42.071 [Lua] [name] = Lobby 186000001951502 (string)
14:24:42.071 [Lua] [difficulty] = cataclysm (string)
14:24:42.071 [Lua] [match_started] = true (string)
14:24:42.071 [Lua] [mechanism] = deus (string)
14:24:42.071 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.071 [Lua] [quick_game] = true (string)
14:24:42.071 [Lua] [num_players] = 2 (string)
14:24:42.071 [Lua] [matchmaking] = true (string)
14:24:42.071 [Lua] [player_slot_1] = 1100001063a230d:1 (string)
14:24:42.072 [Lua] [player_slot_4] = 0:0 (string)
14:24:42.072 [Lua] [mission_id] = sig_gorge_wastes_path5 (string)
14:24:42.072 [Lua] [player_slot_5] = 0:0 (string)
14:24:42.072 [Lua] [player_slot_2] = 0:0 (string)
14:24:42.072 [Lua] [country_code] = RU (string)
14:24:42.072 [Lua] [player_slot_3] = 1100001056fc813:1 (string)
14:24:42.072 [Lua] [eac_authorized] = true (string)
14:24:42.072 [Lua]
14:24:42.072 [Lua] =======================Found valid lobby!
14:24:42.074 [Lua]
14:24:42.074 [Lua] [twitch_enabled] = false (string)
14:24:42.074 [Lua] [power_level] = 765 (string)
14:24:42.074 [Lua] [id] = 1860000019314b7 (string)
14:24:42.074 [Lua] [unique_server_name] = МеняБьетМама (string)
14:24:42.074 [Lua] [difficulty_tweak] = 7 (string)
14:24:42.074 [Lua] [host] = 110000104a95e89 (string)
14:24:42.074 [Lua] [matchmaking_type] = 2 (string)
14:24:42.074 [Lua] [is_private] = false (string)
14:24:42.074 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.074 [Lua] [name] = Lobby 1860000019314b7 (string)
14:24:42.074 [Lua] [difficulty] = cataclysm (string)
14:24:42.074 [Lua] [match_started] = true (string)
14:24:42.074 [Lua] [mechanism] = deus (string)
14:24:42.074 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.074 [Lua] [quick_game] = false (string)
14:24:42.074 [Lua] [num_players] = 3 (string)
14:24:42.074 [Lua] [matchmaking] = true (string)
14:24:42.074 [Lua] [player_slot_1] = 0:0 (string)
14:24:42.074 [Lua] [player_slot_4] = 110000107fe5511:1 (string)
14:24:42.074 [Lua] [mission_id] = sig_citadel_slaanesh_path2 (string)
14:24:42.074 [Lua] [player_slot_5] = 11000010370142c:1 (string)
14:24:42.074 [Lua] [player_slot_2] = 110000104a95e89:1 (string)
14:24:42.074 [Lua] [country_code] = RU (string)
14:24:42.074 [Lua] [player_slot_3] = 1100001162f7e50:1 (string)
14:24:42.074 [Lua] [eac_authorized] = true (string)
14:24:42.074 [Lua]
14:24:42.074 [Lua] =======================Found valid lobby!
14:24:42.076 [Lua]
14:24:42.076 [Lua] [twitch_enabled] = false (string)
14:24:42.076 [Lua] [power_level] = 735 (string)
14:24:42.076 [Lua] [id] = 186000001933712 (string)
14:24:42.076 [Lua] [unique_server_name] = Midnight (string)
14:24:42.076 [Lua] [difficulty_tweak] = -7 (string)
14:24:42.076 [Lua] [host] = 110000103716d83 (string)
14:24:42.076 [Lua] [matchmaking_type] = 2 (string)
14:24:42.076 [Lua] [is_private] = false (string)
14:24:42.076 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.076 [Lua] [name] = Lobby 186000001933712 (string)
14:24:42.076 [Lua] [difficulty] = cataclysm (string)
14:24:42.076 [Lua] [match_started] = true (string)
14:24:42.076 [Lua] [mechanism] = deus (string)
14:24:42.076 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.076 [Lua] [quick_game] = false (string)
14:24:42.076 [Lua] [num_players] = 3 (string)
14:24:42.076 [Lua] [matchmaking] = true (string)
14:24:42.076 [Lua] [player_slot_1] = 110000103716d83:1 (string)
14:24:42.076 [Lua] [player_slot_4] = 11000010bcfeca7:1 (string)
14:24:42.076 [Lua] [mission_id] = pat_town_nurgle_path1 (string)
14:24:42.076 [Lua] [player_slot_5] = 0:0 (string)
14:24:42.076 [Lua] [player_slot_2] = 11000010000c2de:1 (string)
14:24:42.076 [Lua] [country_code] = DE (string)
14:24:42.076 [Lua] [player_slot_3] = 1100001024d10e2:1 (string)
14:24:42.076 [Lua] [eac_authorized] = true (string)
14:24:42.076 [Lua]
14:24:42.076 [Lua] =======================Found valid lobby!
14:24:42.077 [Lua]
14:24:42.077 [Lua] [twitch_enabled] = false (string)
14:24:42.077 [Lua] [power_level] = 715 (string)
14:24:42.077 [Lua] [id] = 18600000195b1dc (string)
14:24:42.077 [Lua] [num_players] = 3 (string)
14:24:42.077 [Lua] [difficulty_tweak] = -10 (string)
14:24:42.077 [Lua] [host] = 11000010cbf3041 (string)
14:24:42.077 [Lua] [time_of_search] = 1625926969 (string)
14:24:42.077 [Lua] [matchmaking_type] = 2 (string)
14:24:42.077 [Lua] [is_private] = false (string)
14:24:42.077 [Lua] [player_slot_4] = 110000106108738:1 (string)
14:24:42.077 [Lua] [name] = Lobby 18600000195b1dc (string)
14:24:42.077 [Lua] [difficulty] = cataclysm (string)
14:24:42.077 [Lua] [match_started] = true (string)
14:24:42.077 [Lua] [mechanism] = deus (string)
14:24:42.077 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.077 [Lua] [quick_game] = true (string)
14:24:42.077 [Lua] [selected_mission_id] = journey_ruin (string)
14:24:42.077 [Lua] [matchmaking] = true (string)
14:24:42.077 [Lua] [player_slot_1] = 0:0 (string)
14:24:42.077 [Lua] [country_code] = DE (string)
14:24:42.077 [Lua] [mission_id] = dlc_morris_map (string)
14:24:42.077 [Lua] [player_slot_5] = 1100001067a84e7:1 (string)
14:24:42.077 [Lua] [player_slot_2] = 0:0 (string)
14:24:42.077 [Lua] [unique_server_name] = wadderlou (string)
14:24:42.077 [Lua] [player_slot_3] = 11000010cbf3041:1 (string)
14:24:42.077 [Lua] [eac_authorized] = true (string)
14:24:42.077 [Lua]
14:24:42.077 [Lua] =======================Found valid lobby!
14:24:42.079 [Lua]
14:24:42.079 [Lua] [twitch_enabled] = false (string)
14:24:42.079 [Lua] [power_level] = 725 (string)
14:24:42.079 [Lua] [id] = 18600000192df16 (string)
14:24:42.079 [Lua] [num_players] = 1 (string)
14:24:42.079 [Lua] [difficulty_tweak] = -10 (string)
14:24:42.079 [Lua] [host] = 110000106168592 (string)
14:24:42.079 [Lua] [time_of_search] = 1625926614 (string)
14:24:42.079 [Lua] [matchmaking_type] = 2 (string)
14:24:42.079 [Lua] [is_private] = false (string)
14:24:42.079 [Lua] [player_slot_4] = 0:0 (string)
14:24:42.079 [Lua] [name] = Lobby 18600000192df16 (string)
14:24:42.079 [Lua] [difficulty] = cataclysm (string)
14:24:42.079 [Lua] [match_started] = true (string)
14:24:42.079 [Lua] [mechanism] = deus (string)
14:24:42.079 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.079 [Lua] [quick_game] = true (string)
14:24:42.079 [Lua] [selected_mission_id] = journey_ruin (string)
14:24:42.079 [Lua] [matchmaking] = true (string)
14:24:42.079 [Lua] [player_slot_1] = 0:0 (string)
14:24:42.079 [Lua] [country_code] = RU (string)
14:24:42.079 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string)
14:24:42.079 [Lua] [player_slot_5] = 0:0 (string)
14:24:42.079 [Lua] [player_slot_2] = 0:0 (string)
14:24:42.079 [Lua] [unique_server_name] = Sir.Gregor (string)
14:24:42.079 [Lua] [player_slot_3] = 110000106168592:1 (string)
14:24:42.079 [Lua] [eac_authorized] = true (string)
14:24:42.079 [Lua]
14:24:42.079 [Lua] =======================Found valid lobby!
14:24:42.081 [Lua]
14:24:42.081 [Lua] [twitch_enabled] = false (string)
14:24:42.081 [Lua] [power_level] = 706 (string)
14:24:42.081 [Lua] [id] = 1860000019288a3 (string)
14:24:42.081 [Lua] [unique_server_name] = Drk (string)
14:24:42.081 [Lua] [difficulty_tweak] = -10 (string)
14:24:42.081 [Lua] [host] = 1100001038080f7 (string)
14:24:42.081 [Lua] [matchmaking_type] = 2 (string)
14:24:42.081 [Lua] [is_private] = false (string)
14:24:42.081 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.081 [Lua] [name] = Lobby 1860000019288a3 (string)
14:24:42.081 [Lua] [difficulty] = cataclysm (string)
14:24:42.081 [Lua] [match_started] = true (string)
14:24:42.081 [Lua] [mechanism] = deus (string)
14:24:42.081 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.081 [Lua] [quick_game] = false (string)
14:24:42.081 [Lua] [num_players] = 3 (string)
14:24:42.081 [Lua] [matchmaking] = true (string)
14:24:42.081 [Lua] [player_slot_1] = 110000101c69202:1 (string)
14:24:42.081 [Lua] [player_slot_4] = 110000102c983be:1 (string)
14:24:42.081 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
14:24:42.081 [Lua] [player_slot_5] = 1100001038080f7:1 (string)
14:24:42.081 [Lua] [player_slot_2] = 0:0 (string)
14:24:42.081 [Lua] [country_code] = FR (string)
14:24:42.081 [Lua] [player_slot_3] = 110000104885dc6:1 (string)
14:24:42.081 [Lua] [eac_authorized] = true (string)
14:24:42.081 [Lua]
14:24:42.081 [Lua] =======================Found valid lobby!
14:24:42.083 [Lua]
14:24:42.083 [Lua] [twitch_enabled] = false (string)
14:24:42.083 [Lua] [power_level] = 765 (string)
14:24:42.083 [Lua] [id] = 1860000019332cb (string)
14:24:42.083 [Lua] [unique_server_name] = Martin Kratochvíl (string)
14:24:42.083 [Lua] [difficulty_tweak] = 0 (string)
14:24:42.083 [Lua] [host] = 110000113ee440c (string)
14:24:42.083 [Lua] [matchmaking_type] = 2 (string)
14:24:42.083 [Lua] [is_private] = false (string)
14:24:42.083 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.083 [Lua] [name] = Lobby 1860000019332cb (string)
14:24:42.083 [Lua] [difficulty] = cataclysm (string)
14:24:42.083 [Lua] [match_started] = true (string)
14:24:42.083 [Lua] [mechanism] = deus (string)
14:24:42.083 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.083 [Lua] [quick_game] = false (string)
14:24:42.083 [Lua] [num_players] = 2 (string)
14:24:42.083 [Lua] [matchmaking] = true (string)
14:24:42.083 [Lua] [player_slot_1] = 110000105779b68:1 (string)
14:24:42.083 [Lua] [player_slot_4] = 110000113ee440c:1 (string)
14:24:42.083 [Lua] [mission_id] = pat_tower_khorne_path1 (string)
14:24:42.083 [Lua] [player_slot_5] = 0:0 (string)
14:24:42.083 [Lua] [player_slot_2] = 11000010793d4f2:1 (string)
14:24:42.083 [Lua] [country_code] = CZ (string)
14:24:42.083 [Lua] [player_slot_3] = 0:0 (string)
14:24:42.083 [Lua] [eac_authorized] = true (string)
14:24:42.083 [Lua]
14:24:42.083 [Lua] =======================Found valid lobby!
14:24:42.085 [Lua]
14:24:42.085 [Lua] [twitch_enabled] = false (string)
14:24:42.085 [Lua] [power_level] = 740 (string)
14:24:42.085 [Lua] [id] = 18600000191b72e (string)
14:24:42.085 [Lua] [unique_server_name] = Killefitz (string)
14:24:42.085 [Lua] [difficulty_tweak] = -7 (string)
14:24:42.085 [Lua] [host] = 1100001056b5c9d (string)
14:24:42.085 [Lua] [matchmaking_type] = 2 (string)
14:24:42.085 [Lua] [is_private] = false (string)
14:24:42.085 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.085 [Lua] [name] = Lobby 18600000191b72e (string)
14:24:42.085 [Lua] [difficulty] = cataclysm (string)
14:24:42.085 [Lua] [match_started] = true (string)
14:24:42.085 [Lua] [mechanism] = deus (string)
14:24:42.085 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.085 [Lua] [quick_game] = false (string)
14:24:42.085 [Lua] [num_players] = 4 (string)
14:24:42.085 [Lua] [matchmaking] = true (string)
14:24:42.085 [Lua] [player_slot_1] = 110000102be2ae5:1 (string)
14:24:42.085 [Lua] [player_slot_4] = 1100001056b5c9d:1 (string)
14:24:42.085 [Lua] [mission_id] = pat_bay_khorne_path3 (string)
14:24:42.085 [Lua] [player_slot_5] = 11000013f6cfc4c:1 (string)
14:24:42.085 [Lua] [player_slot_2] = 0:0 (string)
14:24:42.085 [Lua] [country_code] = DE (string)
14:24:42.085 [Lua] [player_slot_3] = 11000010777a6ff:1 (string)
14:24:42.085 [Lua] [eac_authorized] = true (string)
14:24:42.085 [Lua]
14:24:42.085 [Lua] =======================Found valid lobby!
14:24:42.087 [Lua]
14:24:42.087 [Lua] [twitch_enabled] = false (string)
14:24:42.087 [Lua] [power_level] = 715 (string)
14:24:42.087 [Lua] [id] = 1860000019546c9 (string)
14:24:42.087 [Lua] [unique_server_name] = Thorfar (string)
14:24:42.087 [Lua] [difficulty_tweak] = -10 (string)
14:24:42.087 [Lua] [host] = 110000116a327d9 (string)
14:24:42.087 [Lua] [matchmaking_type] = 2 (string)
14:24:42.087 [Lua] [is_private] = false (string)
14:24:42.087 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.087 [Lua] [name] = Lobby 1860000019546c9 (string)
14:24:42.087 [Lua] [difficulty] = cataclysm (string)
14:24:42.087 [Lua] [match_started] = true (string)
14:24:42.087 [Lua] [mechanism] = deus (string)
14:24:42.087 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.087 [Lua] [quick_game] = false (string)
14:24:42.087 [Lua] [num_players] = 3 (string)
14:24:42.087 [Lua] [matchmaking] = true (string)
14:24:42.087 [Lua] [player_slot_1] = 0:0 (string)
14:24:42.087 [Lua] [player_slot_4] = 110000116a327d9:1 (string)
14:24:42.087 [Lua] [mission_id] = pat_mountain_khorne_path5 (string)
14:24:42.087 [Lua] [player_slot_5] = 110000105ab4a0e:1 (string)
14:24:42.087 [Lua] [player_slot_2] = 11000010b090ac9:1 (string)
14:24:42.087 [Lua] [country_code] = GB (string)
14:24:42.087 [Lua] [player_slot_3] = 0:0 (string)
14:24:42.087 [Lua] [eac_authorized] = true (string)
14:24:42.087 [Lua]
14:24:42.087 [Lua] =======================Found valid lobby!
14:24:42.088 [Lua]
14:24:42.088 [Lua] [twitch_enabled] = false (string)
14:24:42.088 [Lua] [power_level] = 715 (string)
14:24:42.088 [Lua] [id] = 18600000192f952 (string)
14:24:42.088 [Lua] [unique_server_name] = rubbRs- (string)
14:24:42.088 [Lua] [difficulty_tweak] = -10 (string)
14:24:42.088 [Lua] [host] = 1100001029d8ac6 (string)
14:24:42.088 [Lua] [matchmaking_type] = 2 (string)
14:24:42.088 [Lua] [is_private] = false (string)
14:24:42.088 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.088 [Lua] [name] = Lobby 18600000192f952 (string)
14:24:42.088 [Lua] [difficulty] = cataclysm (string)
14:24:42.088 [Lua] [match_started] = true (string)
14:24:42.088 [Lua] [mechanism] = deus (string)
14:24:42.088 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.088 [Lua] [quick_game] = false (string)
14:24:42.088 [Lua] [num_players] = 3 (string)
14:24:42.088 [Lua] [matchmaking] = true (string)
14:24:42.088 [Lua] [player_slot_1] = 110000105026e7b:1 (string)
14:24:42.088 [Lua] [player_slot_4] = 1100001029d8ac6:1 (string)
14:24:42.088 [Lua] [mission_id] = pat_town_wastes_path5 (string)
14:24:42.088 [Lua] [player_slot_5] = 0:0 (string)
14:24:42.088 [Lua] [player_slot_2] = 1100001053623c5:1 (string)
14:24:42.088 [Lua] [country_code] = CH (string)
14:24:42.088 [Lua] [player_slot_3] = 0:0 (string)
14:24:42.088 [Lua] [eac_authorized] = true (string)
14:24:42.088 [Lua]
14:24:42.088 [Lua] =======================Found valid lobby!
14:24:42.090 [Lua]
14:24:42.090 [Lua] [twitch_enabled] = false (string)
14:24:42.090 [Lua] [power_level] = 715 (string)
14:24:42.090 [Lua] [id] = 18600000195846b (string)
14:24:42.090 [Lua] [unique_server_name] = CourmacherGeert (string)
14:24:42.090 [Lua] [difficulty_tweak] = -10 (string)
14:24:42.090 [Lua] [host] = 11000010af603f1 (string)
14:24:42.090 [Lua] [matchmaking_type] = 2 (string)
14:24:42.090 [Lua] [is_private] = false (string)
14:24:42.090 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.090 [Lua] [name] = Lobby 18600000195846b (string)
14:24:42.090 [Lua] [difficulty] = cataclysm (string)
14:24:42.090 [Lua] [match_started] = true (string)
14:24:42.090 [Lua] [mechanism] = deus (string)
14:24:42.090 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.090 [Lua] [quick_game] = false (string)
14:24:42.090 [Lua] [num_players] = 2 (string)
14:24:42.090 [Lua] [matchmaking] = true (string)
14:24:42.090 [Lua] [player_slot_1] = 1100001071894a2:1 (string)
14:24:42.090 [Lua] [player_slot_4] = 11000010af603f1:1 (string)
14:24:42.090 [Lua] [mission_id] = sig_volcano_tzeentch_path5 (string)
14:24:42.090 [Lua] [player_slot_5] = 0:0 (string)
14:24:42.090 [Lua] [player_slot_2] = 0:0 (string)
14:24:42.090 [Lua] [country_code] = AT (string)
14:24:42.090 [Lua] [player_slot_3] = 0:0 (string)
14:24:42.090 [Lua] [eac_authorized] = true (string)
14:24:42.090 [Lua]
14:24:42.090 [Lua] =======================Found valid lobby!
14:24:42.092 [Lua]
14:24:42.092 [Lua] [twitch_enabled] = false (string)
14:24:42.092 [Lua] [power_level] = 0 (string)
14:24:42.092 [Lua] [id] = 18600000195c30a (string)
14:24:42.092 [Lua] [unique_server_name] = juliankg (string)
14:24:42.092 [Lua] [difficulty_tweak] = -10 (string)
14:24:42.092 [Lua] [host] = 110000114b04ffa (string)
14:24:42.092 [Lua] [matchmaking_type] = 2 (string)
14:24:42.092 [Lua] [is_private] = false (string)
14:24:42.092 [Lua] [selected_mission_id] = journey_citadel (string)
14:24:42.092 [Lua] [name] = Lobby 18600000195c30a (string)
14:24:42.092 [Lua] [difficulty] = cataclysm (string)
14:24:42.092 [Lua] [match_started] = true (string)
14:24:42.092 [Lua] [mechanism] = deus (string)
14:24:42.092 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:24:42.092 [Lua] [quick_game] = false (string)
14:24:42.092 [Lua] [num_players] = 1 (string)
14:24:42.092 [Lua] [matchmaking] = true (string)
14:24:42.092 [Lua] [player_slot_1] = 0:0 (string)
14:24:42.092 [Lua] [player_slot_4] = 110000114b04ffa:1 (string)
14:24:42.092 [Lua] [mission_id] = sig_crag_wastes_path4 (string)
14:24:42.092 [Lua] [player_slot_5] = 0:0 (string)
14:24:42.092 [Lua] [player_slot_2] = 0:0 (string)
14:24:42.092 [Lua] [country_code] = ES (string)
14:24:42.092 [Lua] [player_slot_3] = 0:0 (string)
14:24:42.092 [Lua] [eac_authorized] = true (string)
14:24:42.092 [Lua]
14:24:42.092 [Lua] =======================Found valid lobby!
14:24:42.092 [Lua] [Matchmaking] max_quick_play_search_range: close
14:24:42.092 [Lua]
14:24:42.092 [Lua] [1] = any (string)
14:24:42.092 [Lua]
14:24:42.093 [Lua] [Matchmaking] Lobby hosted by Nishtyak. discarded due to 'hero is unavailable'
14:24:42.093 [Lua] [Matchmaking] Lobby hosted by МеняБьетМама discarded due to 'hero is unavailable'
14:24:42.093 [Lua] [Matchmaking] Lobby hosted by Midnight discarded due to 'hero is unavailable'
14:24:42.094 [Lua] [Matchmaking] Lobby hosted by wadderlou discarded due to 'hero is unavailable'
14:24:42.094 [Lua] [Matchmaking] Lobby hosted by Sir.Gregor discarded due to 'hero is unavailable'
14:24:42.094 [Lua] [Matchmaking] Lobby hosted by Drk discarded due to 'hero is unavailable'
14:24:42.095 [Lua] [Matchmaking] Lobby hosted by Killefitz failed lobby match due to 'no empty slot'
14:24:42.102 [Lua] [ChatManager][1]System: Found game...
14:24:42.102 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
14:24:42.102 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
14:24:42.102 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
14:24:42.102 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
14:24:42.102 [Lua] [ChatManager][1]System: Connecting to game session.
14:24:42.109 [Lua] [LobbyClient] Changed state from nil to joining
14:24:42.368 [Lua] [LobbyClient] Changed state from joining to joined
14:24:42.368 [Lua] [PartyManager] Leader is set to 110000105779b68
14:24:42.368 [Lua] [LobbyClient] connected to lobby, id: 1860000019332cb
14:24:42.368 [Lua] ====== Looking for host: 110000105779b68
14:24:43.420 [Lua] LobbyInternal.open_channel lobby: userdata: 0x03f13998, to peer: 110000105779b68 channel: 1
14:24:43.420 [Lua] Connected to host: 110000105779b68, using channel: 1
14:24:43.420 [Lua] [Matchmaking] Joined lobby, checking network hash...
14:24:43.436 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Nesit1'...
14:24:45.368 [Channel] Channel 1 to peer 110000105779b68 in system game instance 1860000019332cb was denied.
14:24:51.143 [Lua] [LobbyMembers] Member left 1100001067bef64
14:24:57.449 [Lua] [LobbyMembers] Member joined 11000010366bf6f
14:25:13.516 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=1860000019332cb, host_id:Nesit1
14:25:13.516 [Lua] [Matchmaking] Adding broken lobby: 1860000019332cb Due to bad connection or something: true, ignoring it for 120 seconds
14:25:13.516 [Lua] LobbyClient close server channel 1 to 110000105779b68
14:25:13.516 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03f13998, channel: 1
14:25:13.516 [Lua] [ChatManager][1]System: Connection timeout
14:25:13.516 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
14:25:13.516 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
14:25:13.516 [Lua] [Matchmaking] Filter: Free slots = 1
14:25:13.516 [Lua] [Matchmaking] Filter: Distance = close
14:25:13.516 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
14:25:13.516 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
14:25:13.516 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=ee62f6c1cf799ec6
14:25:13.516 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
14:25:13.516 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
14:25:13.516 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
14:25:13.516 [Lua] [Matchmaking] Near Filter: power_level, value=835
14:25:13.516 [Lua] Set lobby begin:
14:25:13.516 [Lua] Lobby data selected_mission_id = morris_hub
14:25:13.516 [Lua] Lobby data num_players = 1
14:25:13.516 [Lua] Lobby data difficulty_tweak = 0
14:25:13.516 [Lua] Lobby data host = 110000102b19409
14:25:13.516 [Lua] Lobby data time_of_search = 1625927113
14:25:13.516 [Lua] Lobby data matchmaking_type = 3
14:25:13.517 [Lua] Lobby data difficulty = normal
14:25:13.517 [Lua] Lobby data player_slot_1 = 0:0
14:25:13.517 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:25:13.517 [Lua] Lobby data player_slot_4 = 0:0
14:25:13.517 [Lua] Lobby data country_code = RU
14:25:13.517 [Lua] Lobby data matchmaking = searching
14:25:13.517 [Lua] Lobby data power_level = 835
14:25:13.517 [Lua] Lobby data mission_id = morris_hub
14:25:13.517 [Lua] Lobby data mechanism = deus
14:25:13.517 [Lua] Lobby data player_slot_5 = 0:0
14:25:13.517 [Lua] Lobby data player_slot_2 = 0:0
14:25:13.517 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:25:13.517 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:25:13.517 [Lua] Lobby data eac_authorized = true
14:25:13.517 [Lua] Set lobby end.
14:25:13.517 [Lua] ===========LobbyFinder:refresh() _refresing=false
14:25:13.517 [Lua] [ChatManager][1]System: Starting search
14:25:13.517 [Lua] [ChatManager][1]System: Cataclysm
14:25:13.819 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 10
14:25:13.821 [Lua]
14:25:13.821 [Lua] [twitch_enabled] = false (string)
14:25:13.821 [Lua] [power_level] = 715 (string)
14:25:13.821 [Lua] [id] = 186000001951502 (string)
14:25:13.821 [Lua] [unique_server_name] = Nishtyak. (string)
14:25:13.821 [Lua] [difficulty_tweak] = -10 (string)
14:25:13.821 [Lua] [host] = 1100001063a230d (string)
14:25:13.821 [Lua] [matchmaking_type] = 2 (string)
14:25:13.821 [Lua] [is_private] = false (string)
14:25:13.821 [Lua] [selected_mission_id] = journey_ice (string)
14:25:13.821 [Lua] [name] = Lobby 186000001951502 (string)
14:25:13.821 [Lua] [difficulty] = cataclysm (string)
14:25:13.821 [Lua] [match_started] = true (string)
14:25:13.821 [Lua] [mechanism] = deus (string)
14:25:13.821 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.821 [Lua] [quick_game] = true (string)
14:25:13.821 [Lua] [num_players] = 2 (string)
14:25:13.821 [Lua] [matchmaking] = true (string)
14:25:13.821 [Lua] [player_slot_1] = 1100001063a230d:1 (string)
14:25:13.821 [Lua] [player_slot_4] = 0:0 (string)
14:25:13.821 [Lua] [mission_id] = sig_gorge_wastes_path5 (string)
14:25:13.821 [Lua] [player_slot_5] = 0:0 (string)
14:25:13.821 [Lua] [player_slot_2] = 0:0 (string)
14:25:13.821 [Lua] [country_code] = RU (string)
14:25:13.821 [Lua] [player_slot_3] = 1100001056fc813:1 (string)
14:25:13.821 [Lua] [eac_authorized] = true (string)
14:25:13.821 [Lua]
14:25:13.821 [Lua] =======================Found valid lobby!
14:25:13.823 [Lua]
14:25:13.823 [Lua] [twitch_enabled] = false (string)
14:25:13.823 [Lua] [power_level] = 735 (string)
14:25:13.823 [Lua] [id] = 186000001933712 (string)
14:25:13.823 [Lua] [unique_server_name] = Midnight (string)
14:25:13.823 [Lua] [difficulty_tweak] = -7 (string)
14:25:13.823 [Lua] [host] = 110000103716d83 (string)
14:25:13.823 [Lua] [matchmaking_type] = 2 (string)
14:25:13.823 [Lua] [is_private] = false (string)
14:25:13.823 [Lua] [selected_mission_id] = journey_citadel (string)
14:25:13.823 [Lua] [name] = Lobby 186000001933712 (string)
14:25:13.823 [Lua] [difficulty] = cataclysm (string)
14:25:13.823 [Lua] [match_started] = true (string)
14:25:13.823 [Lua] [mechanism] = deus (string)
14:25:13.823 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.823 [Lua] [quick_game] = false (string)
14:25:13.823 [Lua] [num_players] = 3 (string)
14:25:13.823 [Lua] [matchmaking] = true (string)
14:25:13.823 [Lua] [player_slot_1] = 110000103716d83:1 (string)
14:25:13.823 [Lua] [player_slot_4] = 11000010bcfeca7:1 (string)
14:25:13.823 [Lua] [mission_id] = pat_town_nurgle_path1 (string)
14:25:13.823 [Lua] [player_slot_5] = 0:0 (string)
14:25:13.823 [Lua] [player_slot_2] = 11000010000c2de:1 (string)
14:25:13.823 [Lua] [country_code] = DE (string)
14:25:13.823 [Lua] [player_slot_3] = 1100001024d10e2:1 (string)
14:25:13.823 [Lua] [eac_authorized] = true (string)
14:25:13.823 [Lua]
14:25:13.823 [Lua] =======================Found valid lobby!
14:25:13.825 [Lua]
14:25:13.825 [Lua] [twitch_enabled] = false (string)
14:25:13.825 [Lua] [power_level] = 715 (string)
14:25:13.825 [Lua] [id] = 18600000195b1dc (string)
14:25:13.825 [Lua] [num_players] = 3 (string)
14:25:13.825 [Lua] [difficulty_tweak] = -10 (string)
14:25:13.825 [Lua] [host] = 11000010cbf3041 (string)
14:25:13.825 [Lua] [time_of_search] = 1625926969 (string)
14:25:13.825 [Lua] [matchmaking_type] = 2 (string)
14:25:13.825 [Lua] [is_private] = false (string)
14:25:13.825 [Lua] [player_slot_4] = 110000106108738:1 (string)
14:25:13.825 [Lua] [name] = Lobby 18600000195b1dc (string)
14:25:13.825 [Lua] [difficulty] = cataclysm (string)
14:25:13.825 [Lua] [match_started] = true (string)
14:25:13.825 [Lua] [mechanism] = deus (string)
14:25:13.825 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.825 [Lua] [quick_game] = true (string)
14:25:13.825 [Lua] [selected_mission_id] = journey_ruin (string)
14:25:13.825 [Lua] [matchmaking] = true (string)
14:25:13.825 [Lua] [player_slot_1] = 0:0 (string)
14:25:13.825 [Lua] [country_code] = DE (string)
14:25:13.825 [Lua] [mission_id] = sig_crag_wastes_path3 (string)
14:25:13.825 [Lua] [player_slot_5] = 1100001067a84e7:1 (string)
14:25:13.825 [Lua] [player_slot_2] = 0:0 (string)
14:25:13.825 [Lua] [unique_server_name] = wadderlou (string)
14:25:13.825 [Lua] [player_slot_3] = 11000010cbf3041:1 (string)
14:25:13.825 [Lua] [eac_authorized] = true (string)
14:25:13.825 [Lua]
14:25:13.825 [Lua] =======================Found valid lobby!
14:25:13.827 [Lua]
14:25:13.827 [Lua] [twitch_enabled] = false (string)
14:25:13.827 [Lua] [power_level] = 725 (string)
14:25:13.827 [Lua] [id] = 18600000192df16 (string)
14:25:13.827 [Lua] [num_players] = 1 (string)
14:25:13.827 [Lua] [difficulty_tweak] = -10 (string)
14:25:13.827 [Lua] [host] = 110000106168592 (string)
14:25:13.827 [Lua] [time_of_search] = 1625926614 (string)
14:25:13.827 [Lua] [matchmaking_type] = 2 (string)
14:25:13.827 [Lua] [is_private] = false (string)
14:25:13.827 [Lua] [player_slot_4] = 0:0 (string)
14:25:13.827 [Lua] [name] = Lobby 18600000192df16 (string)
14:25:13.827 [Lua] [difficulty] = cataclysm (string)
14:25:13.827 [Lua] [match_started] = true (string)
14:25:13.827 [Lua] [mechanism] = deus (string)
14:25:13.827 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.827 [Lua] [quick_game] = true (string)
14:25:13.827 [Lua] [selected_mission_id] = journey_ruin (string)
14:25:13.827 [Lua] [matchmaking] = true (string)
14:25:13.827 [Lua] [player_slot_1] = 0:0 (string)
14:25:13.827 [Lua] [country_code] = RU (string)
14:25:13.827 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string)
14:25:13.827 [Lua] [player_slot_5] = 0:0 (string)
14:25:13.827 [Lua] [player_slot_2] = 0:0 (string)
14:25:13.827 [Lua] [unique_server_name] = Sir.Gregor (string)
14:25:13.827 [Lua] [player_slot_3] = 110000106168592:1 (string)
14:25:13.827 [Lua] [eac_authorized] = true (string)
14:25:13.827 [Lua]
14:25:13.827 [Lua] =======================Found valid lobby!
14:25:13.829 [Lua]
14:25:13.829 [Lua] [twitch_enabled] = false (string)
14:25:13.829 [Lua] [power_level] = 805 (string)
14:25:13.829 [Lua] [id] = 18600000195c538 (string)
14:25:13.829 [Lua] [num_players] = 2 (string)
14:25:13.829 [Lua] [difficulty_tweak] = 0 (string)
14:25:13.829 [Lua] [host] = 11000010030d046 (string)
14:25:13.829 [Lua] [time_of_search] = 1625927061 (string)
14:25:13.829 [Lua] [matchmaking_type] = 2 (string)
14:25:13.829 [Lua] [is_private] = false (string)
14:25:13.829 [Lua] [player_slot_4] = 1100001011a5041:1 (string)
14:25:13.829 [Lua] [name] = Lobby 18600000195c538 (string)
14:25:13.829 [Lua] [difficulty] = cataclysm (string)
14:25:13.829 [Lua] [match_started] = true (string)
14:25:13.829 [Lua] [mechanism] = deus (string)
14:25:13.829 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.829 [Lua] [quick_game] = false (string)
14:25:13.829 [Lua] [selected_mission_id] = journey_citadel (string)
14:25:13.829 [Lua] [matchmaking] = true (string)
14:25:13.829 [Lua] [player_slot_1] = 11000010030d046:1 (string)
14:25:13.829 [Lua] [country_code] = FR (string)
14:25:13.829 [Lua] [mission_id] = morris_hub (string)
14:25:13.829 [Lua] [player_slot_5] = 0:0 (string)
14:25:13.829 [Lua] [player_slot_2] = 0:0 (string)
14:25:13.829 [Lua] [unique_server_name] = Blakk (string)
14:25:13.829 [Lua] [player_slot_3] = 0:0 (string)
14:25:13.829 [Lua] [eac_authorized] = true (string)
14:25:13.829 [Lua]
14:25:13.829 [Lua] =======================Found valid lobby!
14:25:13.831 [Lua]
14:25:13.831 [Lua] [twitch_enabled] = false (string)
14:25:13.831 [Lua] [power_level] = 706 (string)
14:25:13.831 [Lua] [id] = 1860000019288a3 (string)
14:25:13.831 [Lua] [unique_server_name] = Drk (string)
14:25:13.831 [Lua] [difficulty_tweak] = -10 (string)
14:25:13.831 [Lua] [host] = 1100001038080f7 (string)
14:25:13.831 [Lua] [matchmaking_type] = 2 (string)
14:25:13.831 [Lua] [is_private] = false (string)
14:25:13.831 [Lua] [selected_mission_id] = journey_citadel (string)
14:25:13.831 [Lua] [name] = Lobby 1860000019288a3 (string)
14:25:13.831 [Lua] [difficulty] = cataclysm (string)
14:25:13.831 [Lua] [match_started] = true (string)
14:25:13.831 [Lua] [mechanism] = deus (string)
14:25:13.831 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.831 [Lua] [quick_game] = false (string)
14:25:13.831 [Lua] [num_players] = 3 (string)
14:25:13.831 [Lua] [matchmaking] = true (string)
14:25:13.831 [Lua] [player_slot_1] = 110000101c69202:1 (string)
14:25:13.831 [Lua] [player_slot_4] = 110000102c983be:1 (string)
14:25:13.831 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
14:25:13.831 [Lua] [player_slot_5] = 1100001038080f7:1 (string)
14:25:13.831 [Lua] [player_slot_2] = 0:0 (string)
14:25:13.831 [Lua] [country_code] = FR (string)
14:25:13.831 [Lua] [player_slot_3] = 110000104885dc6:1 (string)
14:25:13.831 [Lua] [eac_authorized] = true (string)
14:25:13.831 [Lua]
14:25:13.831 [Lua] =======================Found valid lobby!
14:25:13.833 [Lua]
14:25:13.833 [Lua] [twitch_enabled] = false (string)
14:25:13.833 [Lua] [power_level] = 765 (string)
14:25:13.833 [Lua] [id] = 1860000019332cb (string)
14:25:13.833 [Lua] [unique_server_name] = Martin Kratochvíl (string)
14:25:13.833 [Lua] [difficulty_tweak] = 0 (string)
14:25:13.833 [Lua] [host] = 110000113ee440c (string)
14:25:13.833 [Lua] [matchmaking_type] = 2 (string)
14:25:13.833 [Lua] [is_private] = false (string)
14:25:13.833 [Lua] [selected_mission_id] = journey_citadel (string)
14:25:13.833 [Lua] [name] = Lobby 1860000019332cb (string)
14:25:13.833 [Lua] [difficulty] = cataclysm (string)
14:25:13.833 [Lua] [match_started] = true (string)
14:25:13.833 [Lua] [mechanism] = deus (string)
14:25:13.833 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.833 [Lua] [quick_game] = false (string)
14:25:13.833 [Lua] [num_players] = 2 (string)
14:25:13.833 [Lua] [matchmaking] = true (string)
14:25:13.833 [Lua] [player_slot_1] = 110000105779b68:1 (string)
14:25:13.833 [Lua] [player_slot_4] = 110000113ee440c:1 (string)
14:25:13.833 [Lua] [mission_id] = pat_tower_khorne_path1 (string)
14:25:13.833 [Lua] [player_slot_5] = 0:0 (string)
14:25:13.833 [Lua] [player_slot_2] = 11000010793d4f2:1 (string)
14:25:13.833 [Lua] [country_code] = CZ (string)
14:25:13.833 [Lua] [player_slot_3] = 0:0 (string)
14:25:13.833 [Lua] [eac_authorized] = true (string)
14:25:13.833 [Lua]
14:25:13.833 [Lua] =======================Found valid lobby!
14:25:13.835 [Lua]
14:25:13.835 [Lua] [twitch_enabled] = false (string)
14:25:13.835 [Lua] [power_level] = 740 (string)
14:25:13.835 [Lua] [id] = 18600000191b72e (string)
14:25:13.835 [Lua] [unique_server_name] = Killefitz (string)
14:25:13.835 [Lua] [difficulty_tweak] = -7 (string)
14:25:13.835 [Lua] [host] = 1100001056b5c9d (string)
14:25:13.835 [Lua] [matchmaking_type] = 2 (string)
14:25:13.835 [Lua] [is_private] = false (string)
14:25:13.835 [Lua] [selected_mission_id] = journey_citadel (string)
14:25:13.835 [Lua] [name] = Lobby 18600000191b72e (string)
14:25:13.835 [Lua] [difficulty] = cataclysm (string)
14:25:13.835 [Lua] [match_started] = true (string)
14:25:13.835 [Lua] [mechanism] = deus (string)
14:25:13.835 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.835 [Lua] [quick_game] = false (string)
14:25:13.835 [Lua] [num_players] = 4 (string)
14:25:13.835 [Lua] [matchmaking] = true (string)
14:25:13.835 [Lua] [player_slot_1] = 110000102be2ae5:1 (string)
14:25:13.835 [Lua] [player_slot_4] = 1100001056b5c9d:1 (string)
14:25:13.835 [Lua] [mission_id] = pat_bay_khorne_path3 (string)
14:25:13.835 [Lua] [player_slot_5] = 11000013f6cfc4c:1 (string)
14:25:13.835 [Lua] [player_slot_2] = 0:0 (string)
14:25:13.835 [Lua] [country_code] = DE (string)
14:25:13.835 [Lua] [player_slot_3] = 11000010777a6ff:1 (string)
14:25:13.835 [Lua] [eac_authorized] = true (string)
14:25:13.835 [Lua]
14:25:13.835 [Lua] =======================Found valid lobby!
14:25:13.837 [Lua]
14:25:13.837 [Lua] [twitch_enabled] = false (string)
14:25:13.837 [Lua] [power_level] = 715 (string)
14:25:13.837 [Lua] [id] = 18600000195c30a (string)
14:25:13.837 [Lua] [unique_server_name] = juliankg (string)
14:25:13.837 [Lua] [difficulty_tweak] = -10 (string)
14:25:13.837 [Lua] [host] = 110000114b04ffa (string)
14:25:13.837 [Lua] [matchmaking_type] = 2 (string)
14:25:13.837 [Lua] [is_private] = false (string)
14:25:13.837 [Lua] [selected_mission_id] = journey_citadel (string)
14:25:13.837 [Lua] [name] = Lobby 18600000195c30a (string)
14:25:13.837 [Lua] [difficulty] = cataclysm (string)
14:25:13.837 [Lua] [match_started] = true (string)
14:25:13.837 [Lua] [mechanism] = deus (string)
14:25:13.837 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.837 [Lua] [quick_game] = false (string)
14:25:13.837 [Lua] [num_players] = 1 (string)
14:25:13.837 [Lua] [matchmaking] = true (string)
14:25:13.837 [Lua] [player_slot_1] = 0:0 (string)
14:25:13.837 [Lua] [player_slot_4] = 110000114b04ffa:1 (string)
14:25:13.837 [Lua] [mission_id] = sig_crag_wastes_path4 (string)
14:25:13.837 [Lua] [player_slot_5] = 0:0 (string)
14:25:13.837 [Lua] [player_slot_2] = 0:0 (string)
14:25:13.837 [Lua] [country_code] = ES (string)
14:25:13.837 [Lua] [player_slot_3] = 0:0 (string)
14:25:13.837 [Lua] [eac_authorized] = true (string)
14:25:13.837 [Lua]
14:25:13.837 [Lua] =======================Found valid lobby!
14:25:13.839 [Lua]
14:25:13.839 [Lua] [twitch_enabled] = false (string)
14:25:13.839 [Lua] [power_level] = 715 (string)
14:25:13.839 [Lua] [id] = 18600000195846b (string)
14:25:13.839 [Lua] [unique_server_name] = CourmacherGeert (string)
14:25:13.839 [Lua] [difficulty_tweak] = -10 (string)
14:25:13.839 [Lua] [host] = 11000010af603f1 (string)
14:25:13.839 [Lua] [matchmaking_type] = 2 (string)
14:25:13.839 [Lua] [is_private] = false (string)
14:25:13.839 [Lua] [selected_mission_id] = journey_citadel (string)
14:25:13.839 [Lua] [name] = Lobby 18600000195846b (string)
14:25:13.839 [Lua] [difficulty] = cataclysm (string)
14:25:13.839 [Lua] [match_started] = true (string)
14:25:13.839 [Lua] [mechanism] = deus (string)
14:25:13.839 [Lua] [network_hash] = ee62f6c1cf799ec6 (string)
14:25:13.839 [Lua] [quick_game] = false (string)
14:25:13.839 [Lua] [num_players] = 2 (string)
14:25:13.839 [Lua] [matchmaking] = true (string)
14:25:13.839 [Lua] [player_slot_1] = 1100001071894a2:1 (string)
14:25:13.839 [Lua] [player_slot_4] = 11000010af603f1:1 (string)
14:25:13.839 [Lua] [mission_id] = sig_volcano_tzeentch_path5 (string)
14:25:13.839 [Lua] [player_slot_5] = 0:0 (string)
14:25:13.839 [Lua] [player_slot_2] = 0:0 (string)
14:25:13.839 [Lua] [country_code] = AT (string)
14:25:13.839 [Lua] [player_slot_3] = 0:0 (string)
14:25:13.839 [Lua] [eac_authorized] = true (string)
14:25:13.839 [Lua]
14:25:13.839 [Lua] =======================Found valid lobby!
14:25:13.839 [Lua] [Matchmaking] max_quick_play_search_range: close
14:25:13.839 [Lua]
14:25:13.839 [Lua] [1] = any (string)
14:25:13.839 [Lua]
14:25:13.840 [Lua] [Matchmaking] Lobby hosted by Nishtyak. discarded due to 'hero is unavailable'
14:25:13.840 [Lua] [Matchmaking] Lobby hosted by Midnight discarded due to 'hero is unavailable'
14:25:13.840 [Lua] [Matchmaking] Lobby hosted by wadderlou discarded due to 'hero is unavailable'
14:25:13.841 [Lua] [Matchmaking] Lobby hosted by Sir.Gregor discarded due to 'hero is unavailable'
14:25:13.842 [Lua] [Matchmaking] Lobby hosted by Drk discarded due to 'hero is unavailable'
14:25:13.842 [Lua] [Matchmaking] Lobby hosted by Martin Kratochvíl failed lobby match due to 'lobby listed as broken'
14:25:13.842 [Lua] [Matchmaking] Lobby hosted by Killefitz failed lobby match due to 'no empty slot'
14:25:13.848 [Lua] [ChatManager][1]System: Found game...
14:25:13.848 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
14:25:13.848 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
14:25:13.849 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
14:25:13.849 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
14:25:13.849 [Lua] [ChatManager][1]System: Connecting to game session.
14:25:13.854 [Lua] [LobbyClient] Changed state from nil to joining
14:25:14.118 [Lua] [LobbyClient] Changed state from joining to joined
14:25:14.118 [Lua] [PartyManager] Leader is set to 11000010030d046
14:25:14.118 [Lua] [LobbyClient] connected to lobby, id: 18600000195c538
14:25:14.118 [Lua] ====== Looking for host: 11000010030d046
14:25:14.120 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0d133b68, to peer: 11000010030d046 channel: 2
14:25:14.120 [Lua] Connected to host: 11000010030d046, using channel: 2
14:25:14.120 [Lua] [Matchmaking] Joined lobby, checking network hash...
14:25:14.134 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Blakk'...
14:25:14.532 [Handshaker] Lost connection 19 to 110000105779b68
14:25:15.835 [Lua] [Matchmaking] Connected, requesting to join game...
14:25:15.835 [Lua] vermintide_1
14:25:15.835 [Lua] wom_beta
14:25:15.835 [Lua] bogenhafen
14:25:15.835 [Lua] lake_upgrade
14:25:15.835 [Lua] pre_order
14:25:15.835 [Lua] cog_upgrade
14:25:15.835 [Lua] holly
14:25:15.835 [Lua] woods
14:25:15.835 [Lua] scorpion
14:25:15.835 [Lua] lake
14:25:15.835 [Lua] cog
14:25:15.835 [Lua] woods_upgrade
14:25:15.835 [Lua] grass
14:25:15.936 [Lua] [Matchmaking] Successfully joined game after 0.10 seconds: lobby_id=18600000195c538 host_id:Blakk
14:25:15.936 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
14:25:15.936 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
14:25:15.936 [Lua] [ChatManager][1]System: Requesting profiles
14:25:16.034 [Lua] [Matchmaking] PROFILES DATA REPLY BY 2 REPLY wh:11000010030d046 | we:0 | dr:0 | bw:1100001011a5041 | es:0
14:25:16.035 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
14:25:16.035 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
14:25:16.036 [Lua] [ChatManager][1]System: Acquiring profiles
14:25:16.134 [Lua] [ChatManager][1]System: Joining game...
14:25:16.137 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
14:25:16.137 [Lua] TRANSITION start_lobby table: 0000000011C170C0 false
14:25:16.137 [Lua] [GameNetworkManager] Leaving game...
14:25:16.137 [Lua] [GameNetworkManager] Shutting down game session host.
14:25:16.137 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:25:16.137 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:25:16.137 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=200.92
14:25:16.152 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:25:17.604 [Lua] Set lobby begin:
14:25:17.604 [Lua] Lobby data selected_mission_id = morris_hub
14:25:17.604 [Lua] Lobby data num_players = 1
14:25:17.605 [Lua] Lobby data difficulty_tweak = 0
14:25:17.605 [Lua] Lobby data host = 110000102b19409
14:25:17.605 [Lua] Lobby data time_of_search = 1625927113
14:25:17.605 [Lua] Lobby data matchmaking_type = 3
14:25:17.605 [Lua] Lobby data difficulty = normal
14:25:17.605 [Lua] Lobby data player_slot_1 = 0:0
14:25:17.605 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:25:17.605 [Lua] Lobby data player_slot_4 = 0:0
14:25:17.605 [Lua] Lobby data country_code = RU
14:25:17.605 [Lua] Lobby data matchmaking = searching
14:25:17.605 [Lua] Lobby data power_level = 0
14:25:17.605 [Lua] Lobby data mission_id = morris_hub
14:25:17.605 [Lua] Lobby data mechanism = deus
14:25:17.605 [Lua] Lobby data player_slot_5 = 0:0
14:25:17.605 [Lua] Lobby data player_slot_2 = 0:0
14:25:17.605 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
14:25:17.605 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:25:17.605 [Lua] Lobby data eac_authorized = true
14:25:17.605 [Lua] Set lobby end.
14:25:17.803 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
14:25:18.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:25:18.139 [Lua] [Managers] Calling function on all managers:
14:25:18.139 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1
14:25:18.139 [Lua] [SharedState] [SharedState] network_state_110000102b19409: actually_ingame:110000102b19409:0:0:0 = false
14:25:18.139 [Lua] Clearing all global lookup lists
14:25:18.139 [Lua] [IngamePlayerListUI] - Destroy
14:25:18.139 [Lua] [GamePadEquipmentUI] - Destroy
14:25:18.139 [Lua] [EquipmentUI] - Destroy
14:25:18.139 [Lua] [AbilityUI] - Destroy
14:25:18.139 [Lua] [GamePadAbilityUI] - Destroy
14:25:18.140 [Lua] [IngameUI] destroy
14:25:18.146 [Lua] [Managers] Destroying manager group:
14:25:18.147 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:25:18.147 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame
14:25:18.147 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading
14:25:18.147 [Lua] [Matchmaking] unregister rpcs
14:25:18.147 [Lua] [Matchmaking] destroying
14:25:18.147 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
14:25:18.147 [Lua] [ChatManager] Unregistering channel 1
14:25:18.147 [Lua] [EnemyPackageLoader] network_context_destroyed
14:25:18.147 [Lua] [PartyManager] network_context_destroyed
14:25:18.147 [Lua] [GameMechanismManager] network_context_destroyed
14:25:18.147 [SteamVoip] Leaving room 13c3e96f183b0802
14:25:18.147 [SteamVoipClient] select_out(110000102b19409, off)
14:25:18.147 [SteamVoip] Destroying room 13c3e96f183b0802
14:25:18.162 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
14:25:18.162 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
14:25:18.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
14:25:18.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer
14:25:18.166 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
14:25:18.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
14:25:18.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
14:25:18.168 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
14:25:18.168 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer
14:25:18.171 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
14:25:18.194 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
14:25:18.202 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
14:25:18.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer
14:25:18.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer
14:25:18.202 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
14:25:18.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
14:25:18.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
14:25:18.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer
14:25:18.203 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
14:25:18.203 [EACServer] [17:25:18:202][Windows][EAC Server] [Info][Destroy] Called
14:25:18.233 [Lua] [LobbyHost] Destroying
14:25:18.234 [Lua] ############### UNLOADING PACKAGES ###############
14:25:18.234 [Lua] [Managers] Calling function on all managers:
14:25:18.234 [Lua] [Managers] Destroying manager group:
14:25:18.234 [Lua] [Gamestate] Enter state StateLoading
14:25:18.235 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:25:18.235 [Lua] registering RPCs
14:25:18.235 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000011C170C0
14:25:18.235 warning: [Lua] Setting up network client
14:25:18.235 [Lua] [NetworkClient] New State connecting (old state nil)
14:25:18.235 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peers:0:0:0:0 = ["11000010030d046","110000102b19409"]
14:25:18.235 [Lua] [NetworkClient] init - wanted_profile_index, 3, dwarf_ranger
14:25:18.235 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010030d046
14:25:18.235 [EAC] Connection reset
14:25:18.236 [EAC] Set platform user auth ticket
14:25:18.236 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010030d046 my_peer_id:110000102b19409
14:25:18.236 [Lua] [ChatManager] Registering channel 1
14:25:18.236 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010030d046, own_peer_id=110000102b19409)
14:25:18.236 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010030d046, own_peer_id=110000102b19409)
14:25:18.236 [Lua] [PartyManager] network_context_created (server_peer_id=11000010030d046, own_peer_id=110000102b19409)
14:25:18.236 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load
14:25:18.236 [Lua] [PartyManager] Leader is set to 11000010030d046
14:25:18.236 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:25:18.239 [Lua] [LobbyMembers] Member joined 110000101a2ca3f
14:25:18.240 [Lua] [LoadTimeManager] Member Joined
14:25:18.322 [EAC] Set host peer 11000010030d046 to state undetermined
14:25:18.322 [EAC] Validating host 11000010030d046
14:25:18.322 [Lua] [NetworkClient] New State connected (old state connecting)
14:25:18.322 [Lua] EAC debug check 2 nil
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peers:0:0:0:0 = ["11000010030d046","1100001011a5041","110000102b19409"]
14:25:18.406 [Lua] [EnemyPackageLoader] New connection established (2) (key=1)
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: mechanism:0:0:0:0 = deus
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: level_key:0:0:0:0 = morris_hub
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010030d046"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001011a5041"}]
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peers:0:0:0:0 = ["11000010030d046","1100001011a5041","110000102b19409"]
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: profile_index_reservation:0:0:1:0 = 11000010030d046
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: profile_index_reservation:0:0:3:0 = 110000102b19409
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: profile_index_reservation:0:0:4:0 = 1100001011a5041
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: profile_index_reservation:0:0:5:0 = 110000101a2ca3f
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: level_session_id:0:0:0:0 = 1266411392
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: conflict_director:0:0:0:0 = disabled
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: difficulty_tweak:0:0:0:0 = 0
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: locked_director_functions:0:0:0:0 = {}
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: level_seed:0:0:0:0 = 0
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: game_mode:0:0:0:0 = inn_deus
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: level_transition_type:0:0:0:0 = load_next_level
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: extra_packages:0:0:0:0 = {}
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: environment_variation_id:0:0:0:0 = 0
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: difficulty:0:0:0:0 = normal
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peer_ingame:11000010030d046:0:0:0 = true
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peer_ingame:1100001011a5041:0:0:0 = true
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/two_handed_axes":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":249676288,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/wh_bountyhunter":false}}
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:11000010030d046:1:0:0 = 249676288
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:1100001011a5041:1:0:0 = 118780888
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:11000010030d046:0:0:0 = true
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":118780888,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:11000010030d046:1:0:0 = 249676288
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:1100001011a5041:1:0:0 = 118780888
14:25:18.406 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:1100001011a5041:0:0:0 = true
14:25:18.406 [SteamVoip] Joining room 160a8963f8605f66
14:25:18.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
14:25:18.407 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
14:25:18.407 [Lua] [StateLoading] load_current_level
14:25:18.407 [Lua] [NetworkClient] New State loading (old state connected)
14:25:18.407 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
14:25:18.408 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
14:25:18.408 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:25:18.408 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
14:25:18.419 [Lua] Async level spawning done
14:25:18.424 [Lua] [NetworkClient] All level packages loaded!
14:25:18.424 [Lua] [NetworkClient] New State loaded (old state loading)
14:25:18.424 [Lua] [NetworkClient] on_level_loaded morris_hub
14:25:18.424 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
14:25:18.424 [Lua] [EnemyPackageLoader] Load no enemies on this level
14:25:18.424 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
14:25:18.492 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010030d046 1 1 1
14:25:18.492 [Lua] player (11000010030d046,1) was put into party 1
14:25:18.492 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001011a5041 1 1 2
14:25:18.492 [Lua] player (1100001011a5041,1) was put into party 1
14:25:18.492 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000102b19409 1 0 1
14:25:18.492 [Lua] player (110000102b19409,1) was put into party 0
14:25:18.492 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010030d046 local_player_id:1 profile_index:1 career_index:2 is_bot:false
14:25:18.492 [Lua] [SharedState] [SharedState] network_state_11000010030d046: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010030d046"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001011a5041"}]
14:25:18.492 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001011a5041 local_player_id:1 profile_index:4 career_index:2 is_bot:false
14:25:18.492 [Lua] [SharedState] [SharedState] network_state_11000010030d046: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010030d046"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001011a5041"}]
14:25:18.492 [Lua] Received new state from server inn_deus
14:25:18.525 [SteamVoipClient] select_out(11000010030d046, on)
14:25:18.536 [SteamVoipClient] select_out(1100001011a5041, on)
14:25:18.537 [SteamVoipClient] select_out(11000010030d046, on)
14:25:18.537 [SteamVoipClient] select_in(11000010030d046, on)
14:25:18.537 [SteamVoipClient] select_out(11000010030d046, off)
14:25:18.537 [SteamVoipClient] select_out(1100001011a5041, on)
14:25:18.537 [SteamVoipClient] select_in(1100001011a5041, on)
14:25:18.537 [SteamVoipClient] select_out(1100001011a5041, off)
14:25:18.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
14:25:18.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
14:25:18.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1
14:25:18.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
14:25:18.678 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
14:25:18.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
14:25:18.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
14:25:18.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
14:25:18.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
14:25:18.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
14:25:18.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
14:25:18.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
14:25:19.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
14:25:19.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
14:25:19.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
14:25:19.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
14:25:19.320 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
14:25:19.320 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
14:25:19.456 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
14:25:19.456 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
14:25:19.456 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
14:25:19.592 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
14:25:19.592 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
14:25:19.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
14:25:19.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
14:25:19.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
14:25:19.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:25:19.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:25:19.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:25:19.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
14:25:19.947 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
14:25:19.947 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
14:25:19.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:25:20.297 [EAC] EAC host 11000010030d046 validated and trusted
14:25:20.432 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:25:20.432 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:25:20.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
14:25:20.433 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peers:0:0:0:0 = ["11000010030d046","1100001011a5041","110000102b19409","110000101a2ca3f"]
14:25:20.487 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101a2ca3f 1 0 2
14:25:20.487 [Lua] player (110000101a2ca3f,1) was put into party 0
14:25:20.509 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
14:25:20.511 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:25:20.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
14:25:20.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
14:25:20.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
14:25:20.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
14:25:20.727 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
14:25:20.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
14:25:20.811 [SteamVoipClient] select_out(110000101a2ca3f, on)
14:25:20.824 [SteamVoipClient] select_out(110000101a2ca3f, on)
14:25:20.824 [SteamVoipClient] select_in(110000101a2ca3f, on)
14:25:20.824 [SteamVoipClient] select_out(110000101a2ca3f, off)
14:25:20.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
14:25:20.861 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
14:25:20.862 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:25:21.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:25:21.299 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:25:21.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
14:25:21.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
14:25:21.468 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
14:25:21.468 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
14:25:21.520 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:25:21.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:25:21.520 [Lua] [Managers] Destroying manager group:
14:25:21.520 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
14:25:21.520 [Lua] [Gamestate] Enter StateIngame CLIENT
14:25:21.520 [Lua] [Managers] Calling function on all managers:
14:25:21.521 [Lua] <>level = morris_hub<>
14:25:21.521 [Lua] [StateIngame] Client ingame
14:25:21.524 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
14:25:21.524 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
14:25:21.524 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
14:25:21.524 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:25:21.524 [Lua] [Matchmaking] initializing
14:25:21.524 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am client
14:25:21.524 [Lua] [Matchmaking] register rpcs
14:25:21.524 [Lua] GameNetworkManager:init... creating game session
14:25:21.524 [Lua] Joining GameSession userdata: 0x01d5e6e8 as a client through channel_id 2
14:25:21.524 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:25:21.524 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
14:25:21.524 [Lua] [GameNetworkManager] self.is_server = false
14:25:21.524 [Network] Setting artificial MTU limit to 576
14:25:21.532 [Lua] Switching ConflictSettings: to: disabled
14:25:21.532 [Lua] pacing=disabled
14:25:21.532 [Lua] roaming=nil
14:25:21.532 [Lua] specials=disabled
14:25:21.532 [Lua] debug_color=black
14:25:21.532 [Lua] pack_spawning=disabled
14:25:21.532 [Lua] contained_breeds=nil
14:25:21.532 [Lua] disabled=true
14:25:21.532 [Lua] boss=disabled
14:25:21.532 [Lua] horde=disabled
14:25:21.532 [Lua] name=disabled
14:25:21.532 [Lua] intensity=disabled
14:25:21.532 [Lua] ---
14:25:21.532 [Lua] [LevelAnalysis] set_random_seed( 0)
14:25:21.535 [Lua] [AIInterestPointSystem] Level Seed: 0
14:25:21.535 [Lua]
14:25:21.535 [Lua] [network_manager] = table
14:25:21.535 [Lua] [network_manager] = metatable
14:25:21.535 [Lua] [startup_data] = table
14:25:21.535 [Lua] [entity_manager] = table
14:25:21.535 [Lua] [entity_manager] = metatable
14:25:21.535 [Lua] [unit_spawner] = table
14:25:21.535 [Lua] [unit_spawner] = metatable
14:25:21.535 [Lua] [unit_storage] = table
14:25:21.535 [Lua] [unit_storage] = metatable
14:25:21.535 [Lua] [dice_keeper] = table
14:25:21.535 [Lua] [dice_keeper] = metatable
14:25:21.535 [Lua] [is_server] = false (boolean)
14:25:21.535 [Lua] [world] = [World]
14:25:21.535 [Lua] [system_api] = table
14:25:21.535 [Lua] [input_manager] = table
14:25:21.535 [Lua] [input_manager] = metatable
14:25:21.535 [Lua] [profile_synchronizer] = table
14:25:21.535 [Lua] [profile_synchronizer] = metatable
14:25:21.535 [Lua] [entity_system] = table
14:25:21.535 [Lua] [entity_system] = metatable
14:25:21.535 [Lua] [level_transition_handler] = table
14:25:21.535 [Lua] [level_transition_handler] = metatable
14:25:21.535 [Lua] [num_local_human_players] = 1 (number)
14:25:21.535 [Lua] [statistics_db] = table
14:25:21.535 [Lua] [statistics_db] = metatable
14:25:21.535 [Lua] [entity_system_bag] = table
14:25:21.535 [Lua] [entity_system_bag] = metatable
14:25:21.535 [Lua] [network_lobby] = table
14:25:21.535 [Lua] [network_lobby] = metatable
14:25:21.535 [Lua] [network_transmit] = table
14:25:21.535 [Lua] [network_transmit] = metatable
14:25:21.535 [Lua] [network_clock] = table
14:25:21.535 [Lua] [network_clock] = metatable
14:25:21.535 [Lua] [free_flight_manager] = table
14:25:21.535 [Lua] [free_flight_manager] = metatable
14:25:21.535 [Lua] [network_event_delegate] = table
14:25:21.535 [Lua] [network_event_delegate] = metatable
14:25:21.535 [Lua]
14:25:21.535 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:25:21.535 [Lua] ignoring extension VersusInteractObjectiveExtension
14:25:21.535 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:25:21.535 [Lua] ignoring extension VersusSocketObjectiveExtension
14:25:21.535 [Lua] ignoring extension VersusTargetObjectiveExtension
14:25:21.535 [Lua] ignoring extension VersusMissionObjectiveExtension
14:25:21.536 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:25:21.539 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
14:25:21.540 [Lua] [AchievementManager] Achievements using the steam platform
14:25:21.540 [Lua] PlayerManager:add_player player_1
14:25:21.561 [Lua] [StateIngame] Level seed: 0
14:25:21.564 [Lua] [IngameUI] init
14:25:21.576 [SteamVoipClient] select_out(11000010030d046, off)
14:25:21.576 [SteamVoipClient] select_out(1100001011a5041, off)
14:25:21.576 [SteamVoipClient] select_out(110000101a2ca3f, off)
14:25:21.576 [SteamVoipClient] select_out(110000102b19409, off)
14:25:21.579 [Lua] cb_razer_chroma_setup
14:25:21.615 [Lua] completed
14:25:21.615 [Lua] completed
14:25:21.615 [Lua] completed
14:25:21.615 [Lua] completed
14:25:21.626 [Lua] completed
14:25:21.626 [Lua] completed
14:25:21.628 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
14:25:21.628 [Lua] [Managers] Calling function on all managers:
14:25:21.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:25:21.628 [Save] Loading `ut_tweaks_presets`
14:25:21.629 warning: [Save] Missing filename `ut_tweaks_presets`
14:25:21.636 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x00bb1040
14:25:21.741 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
14:25:21.741 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
14:25:21.742 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
14:25:21.938 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
14:25:21.938 [Lua] [PackageManager] Force_load: wwise/we_deus_01
14:25:21.938 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
14:25:21.987 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:1100001011a5041:1:0:0 = 118780888
14:25:22.077 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
14:25:22.077 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
14:25:22.094 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:11000010030d046:1:0:0 = 249676288
14:25:22.227 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010030d046 go_type=player go_created_func_name=game_object_created_player
14:25:22.227 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010030d046 peer_id=11000010030d046
14:25:22.227 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010030d046, self.peer_id = 110000102b19409
14:25:22.227 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010030d046
14:25:22.227 [Lua] PlayerManager:add_remote_player 11000010030d046
14:25:22.239 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010030d046 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:25:22.239 [Lua] Adding player sync data to peer=11000010030d046 local_player_id=1
14:25:22.239 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010030d046 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
14:25:22.239 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010030d046 go_type=music_states go_created_func_name=game_object_created_music_states
14:25:22.239 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010030d046 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:25:22.240 [Lua] PlayerManager:assign_unit_ownership Blakk 11000010030d046 1
14:25:22.240 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010030d046 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:25:22.240 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010030d046 go_type=player go_created_func_name=game_object_created_player
14:25:22.240 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=11000010030d046 peer_id=1100001011a5041
14:25:22.240 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 1100001011a5041, self.peer_id = 110000102b19409
14:25:22.240 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001011a5041
14:25:22.240 [Lua] PlayerManager:add_remote_player 1100001011a5041
14:25:22.253 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001011a5041 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:25:22.253 [Lua] Adding player sync data to peer=1100001011a5041 local_player_id=1
14:25:22.253 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001011a5041 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:25:22.254 [Lua] PlayerManager:assign_unit_ownership Super Baguette Bird 1100001011a5041 1
14:25:22.254 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010030d046 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:25:22.256 [Lua] [TelemetryRPCListener] Receiving session id from server 1b91f780-f185-4bdf-add5-afc03868c38d
14:25:22.256 error: [Lua] SETTING ROUND ID
14:25:22.256 [Lua] [NetworkClient] rpc_game_started
14:25:22.256 [Lua] [NetworkClient] New State game_started (old state is_ingame)
14:25:22.256 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010030d046 go_type=player go_created_func_name=game_object_created_player
14:25:22.256 [Lua] [GameNetworkManager] game_object_created_player, go_id=8, owner_peer_id=11000010030d046 peer_id=110000102b19409
14:25:22.256 [Lua] [GameNetworkManager] PLAYER is local player
14:25:22.256 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
14:25:22.258 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
14:25:22.258 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000102b19409 1 1 3
14:25:22.258 [Lua] player (110000102b19409,1) was put into party 1
14:25:22.258 [Lua] [IngamePlayerListUI] - Destroy
14:25:22.258 [Lua] [GamePadEquipmentUI] - Destroy
14:25:22.258 [Lua] [EquipmentUI] - Destroy
14:25:22.258 [Lua] [AbilityUI] - Destroy
14:25:22.258 [Lua] [GamePadAbilityUI] - Destroy
14:25:22.264 [Lua] [SharedState] [SharedState] network_state_11000010030d046: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010030d046"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001011a5041"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102b19409"}]
14:25:22.264 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102b19409 local_player_id:1 profile_index:3 career_index:4 is_bot:false
14:25:22.265 [Lua] [SharedState] [SharedState] network_state_11000010030d046: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010030d046"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001011a5041"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102b19409"}]
14:25:22.265 [Lua] [SharedState] [SharedState] network_state_11000010030d046: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t2\/wpn_dw_2h_hammer_03_t2_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false},"inventory_id":1266140160,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t2\/wpn_dw_2h_hammer_03_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_03_t2\/wpn_dw_2h_hammer_03_t2_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false}}
14:25:22.265 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
14:25:22.265 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:25:22.265 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
14:25:22.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
14:25:22.265 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
14:25:22.266 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x165f0700
14:25:22.775 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:1100001011a5041:1:0:0 = 118780888
14:25:22.809 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:11000010030d046:1:0:0 = 249676288
14:25:23.044 [Lua] PlayFabMirrorBase:_commit_internal 5
14:25:23.044 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:25:23.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:25:23.061 [Lua] commit result success 5
14:25:23.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
14:25:23.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
14:25:23.226 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000102b19409:1:0:0 = 1266140160
14:25:23.749 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
14:25:23.749 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
14:25:23.750 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
14:25:23.831 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000102b19409:1:0:0 = 1266140160
14:25:23.833 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
14:25:23.833 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
14:25:23.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
14:25:23.897 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
14:25:24.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
14:25:24.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
14:25:24.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:25:24.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:25:24.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:25:24.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:25:24.210 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000102b19409:1:0:0 = 1266140160
14:25:24.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:25:24.512 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:25:24.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
14:25:24.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
14:25:24.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
14:25:24.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
14:25:24.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
14:25:24.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
14:25:24.762 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
14:25:24.895 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
14:25:24.895 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
14:25:24.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
14:25:25.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
14:25:25.013 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
14:25:25.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
14:25:25.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
14:25:25.212 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
14:25:25.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
14:25:25.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
14:25:25.730 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
14:25:25.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:25:26.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:25:26.164 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:25:26.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
14:25:26.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
14:25:26.198 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
14:25:26.198 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
14:25:26.330 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
14:25:26.330 [Lua] [PackageManager] Force_load: wwise/drakegun
14:25:26.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
14:25:26.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
14:25:26.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
14:25:26.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:25:26.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:25:26.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:25:26.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
14:25:26.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
14:25:26.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
14:25:26.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
14:25:26.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
14:25:26.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
14:25:26.598 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
14:25:26.697 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
14:25:26.697 [Lua] [PackageManager] Force_load: wwise/flamethrower
14:25:26.713 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000102b19409:1:0:0 = 1266140160
14:25:28.064 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010030d046 go_type=player go_created_func_name=game_object_created_player
14:25:28.064 [Lua] [GameNetworkManager] game_object_created_player, go_id=9, owner_peer_id=11000010030d046 peer_id=110000101a2ca3f
14:25:28.064 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 9, peer_id = 110000101a2ca3f, self.peer_id = 110000102b19409
14:25:28.064 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101a2ca3f
14:25:28.064 [Lua] PlayerManager:add_remote_player 110000101a2ca3f
14:25:28.080 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101a2ca3f 1 1 4
14:25:28.080 [Lua] player (110000101a2ca3f,1) was put into party 1
14:25:28.081 [Lua] [SharedState] [SharedState] network_state_11000010030d046: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010030d046"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001011a5041"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102b19409"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000101a2ca3f"}]
14:25:28.081 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101a2ca3f local_player_id:1 profile_index:5 career_index:1 is_bot:false
14:25:28.081 [Lua] [SharedState] [SharedState] network_state_11000010030d046: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"11000010030d046"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":2,"peer_id":"1100001011a5041"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102b19409"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000101a2ca3f"}]
14:25:28.081 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peer_ingame:110000102b19409:0:0:0 = true
14:25:28.081 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peer_ingame:110000101a2ca3f:0:0:0 = true
14:25:28.265 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101a2ca3f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:25:28.265 [Lua] Adding player sync data to peer=110000101a2ca3f local_player_id=1
14:25:28.265 [Lua] [SharedState] [SharedState] network_state_11000010030d046: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/skins\/ostermark\/chr_empire_soldier_mercenary_ostermark":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_3p":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_3p":false},"inventory_id":1834534144,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/ostermark\/chr_empire_soldier_mercenary_ostermark":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_3p":false}}
14:25:28.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read,
14:25:28.266 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
14:25:28.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, ProfileSynchronizer, async-read,
14:25:28.266 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
14:25:28.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer, async-read,
14:25:28.266 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
14:25:28.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read,
14:25:28.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
14:25:28.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read,
14:25:28.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
14:25:28.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
14:25:28.433 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
14:25:28.533 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
14:25:28.533 [Lua] [PackageManager] Force_load: wwise/handgun
14:25:28.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
14:25:28.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
14:25:28.650 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
14:25:28.650 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
14:25:28.733 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
14:25:28.733 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
14:25:28.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
14:25:28.900 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000101a2ca3f:1:0:0 = 1834534144
14:25:28.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
14:25:28.901 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
14:25:28.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
14:25:29.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
14:25:29.017 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
14:25:29.017 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
14:25:29.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
14:25:29.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
14:25:29.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
14:25:29.466 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000101a2ca3f:1:0:0 = 1834534144
14:25:29.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
14:25:29.634 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
14:25:29.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
14:25:29.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
14:25:29.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
14:25:29.750 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000101a2ca3f:1:0:0 = 1834534144
14:25:30.300 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000101a2ca3f:1:0:0 = 1834534144
14:25:30.300 [Lua] PlayerManager:rpc_to_client_spawn_player(2, 3, Vector3(2.08002, -14.1, 3.33997), Vector4(0.0232258, 0.0232258, 0.936775, 0.348387))
14:25:30.302 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:25:30.302 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:25:30.302 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:25:30.302 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:25:30.302 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
14:25:30.302 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
14:25:30.303 [Lua] TalentExtension:_send_rpc_sync_talents 2049
14:25:30.303 [Lua] PlayerManager:assign_unit_ownership Lewd Komi-san 110000102b19409 1
14:25:30.303 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=2050
14:25:30.417 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101a2ca3f go_type=player_unit go_created_func_name=game_object_created_player_unit
14:25:30.418 [Lua] PlayerManager:assign_unit_ownership Hege 110000101a2ca3f 1
14:25:30.418 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010030d046 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:25:30.450 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010030d046 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
14:25:30.618 [Lua] StateInGameRunning:_game_actually_starts()
14:25:30.618 [Lua] #################################################################################################################
14:25:30.618 [Lua] [Loading Time]: 00:00:13 [Transition]: morris_hub-morris_hub [Members joined]: 1 [Members Left]: 0 [Is Server]: unknown
14:25:30.618 [Lua] #################################################################################################################
14:25:30.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
14:25:30.618 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:110000102b19409:0:0:0 = true
14:25:30.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
14:25:30.700 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:110000101a2ca3f:0:0:0 = true
14:25:30.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
14:25:30.856 [Lua] Commit load time data
14:25:54.443 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
14:25:54.445 [Lua] Generated node with: Level , level_seed <-135156694>, Run progress <0.6666>
14:25:54.445 [Lua] Generated node with: Level , level_seed <-295211647>, Run progress <0.3333>
14:25:54.445 [Lua] Generated node with: Level , level_seed <1055516908>, Run progress <0.9999>
14:25:54.445 [Lua] Generated node with: Level , level_seed <1613352795>, Run progress <0.16665>
14:25:54.445 [Lua] Generated node with: Level , level_seed <118471934>, Run progress <0.49995>
14:25:54.445 [Lua] Generated node with: Level , level_seed <1381417029>, Run progress <0.3333>
14:25:54.445 [Lua] Generated node with: Level , level_seed <-1037093664>, Run progress <0>
14:25:54.445 [Lua] Generated node with: Level , level_seed <298181311>, Run progress <0.16665>
14:25:54.445 [Lua] Generated node with: Level , level_seed <544903442>, Run progress <0.49995>
14:25:54.445 [Lua] Generated node with: Level , level_seed <-482902711>, Run progress <0.3333>
14:25:54.445 [Lua] Generated node with: Level , level_seed <508323348>, Run progress <0>
14:25:54.445 [Lua] Generated node with: Level , level_seed <787487331>, Run progress <0.49995>
14:25:54.445 [Lua] Generated node with: Level , level_seed <-590431130>, Run progress <0>
14:25:54.445 [Lua] Generated node with: Level , level_seed <938813581>, Run progress <0.83325>
14:25:54.445 [Lua] Generated node with: Level , level_seed <-1211158392>, Run progress <0.49995>
14:25:54.445 [Lua] Generated node with: Level , level_seed <-594372025>, Run progress <0.6666>
14:25:54.445 [Lua] Generated node with: Level , level_seed <-364375302>, Run progress <0.3333>
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: run_node_key:0:0:0:0 = start
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: telemetry_id:0:0:0:0 = 48EB3E4AA729FC14
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: power_ups:110000102b19409:1:3:4 = [{"client_id":554625664,"name":"talent_1_2","rarity":"exotic"},{"client_id":570806080,"name":"talent_2_1","rarity":"rare"},{"client_id":1704460928,"name":"talent_3_3","rarity":"exotic"},{"client_id":399650528,"name":"talent_4_2","rarity":"rare"},{"client_id":654101568,"name":"talent_5_1","rarity":"rare"},{"client_id":1190626304,"name":"talent_6_3","rarity":"unique"}]
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_melee:110000102b19409:1:3:4 = item_key=deus_dr_2h_hammer,powerlevel=450,rarity=plentiful
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_ranged:110000102b19409:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01
14:25:54.445 [Lua] [DeusRunController] starting with seed <146528048> on difficulty and dominant god
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_level:0:0:0:0 = 35
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_frame:0:0:0:0 = frame_0101
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_name:0:0:0:0 = Lewd Komi-san
14:25:54.445 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 37
14:25:54.445 [Lua] [SharedState] [SharedState] deus_run_state_11325497: run_node_key:0:0:0:0 = start
14:25:54.445 [Lua] [SharedState] [SharedState] network_state_11000010030d046: level_key:0:0:0:0 = dlc_morris_map
14:25:54.445 [Lua] [SharedState] [SharedState] network_state_11000010030d046: level_seed:0:0:0:0 = -1037093664
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: conflict_director:0:0:0:0 = disabled
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: locked_director_functions:0:0:0:0 = {}
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: game_mode:0:0:0:0 = map_deus
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: mechanism:0:0:0:0 = deus
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: environment_variation_id:0:0:0:0 = 0
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: difficulty:0:0:0:0 = cataclysm
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: difficulty_tweak:0:0:0:0 = -10
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: level_session_id:0:0:0:0 = 583850240
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: level_transition_type:0:0:0:0 = load_next_level
14:25:54.446 [Lua] [SharedState] [SharedState] network_state_11000010030d046: extra_packages:0:0:0:0 = {}
14:25:54.446 [Lua] Received new state from server map_deus
14:25:54.446 [Save] Saving `save_data`
14:25:54.446 [Lua] gm_event_end_conditions_met false false
14:25:54.447 [Lua] PlayFabMirrorBase:_commit_internal nil
14:25:54.447 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:25:54.447 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:25:54.447 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101a2ca3f
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101a2ca3f
14:25:54.447 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=9 owner_peer_id=11000010030d046 peer_id=110000101a2ca3f
14:25:54.447 [Lua] PlayerManager:remove_player peer_id=110000101a2ca3f 1
14:25:54.447 [Lua] [GameNetworkManager] removing peer_id=110000101a2ca3f local_player_id=1
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=8 owner_peer_id=11000010030d046 peer_id=110000102b19409
14:25:54.447 [Lua] [GameNetworkManager] not removing peer_id=110000102b19409 local_player_id=1
14:25:54.447 [Lua] destroyed player game object with id 8 callback
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001011a5041
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001011a5041
14:25:54.447 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=11000010030d046 peer_id=1100001011a5041
14:25:54.447 [Lua] PlayerManager:remove_player peer_id=1100001011a5041 1
14:25:54.447 [Lua] [GameNetworkManager] removing peer_id=1100001011a5041 local_player_id=1
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] MUSIC object destroyed
14:25:54.447 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010030d046
14:25:54.447 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010030d046 peer_id=11000010030d046
14:25:54.447 [Lua] PlayerManager:remove_player peer_id=11000010030d046 1
14:25:54.447 [Lua] [GameNetworkManager] removing peer_id=11000010030d046 local_player_id=1
14:25:54.447 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010030d046
14:25:54.447 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peer_ingame:110000102b19409:0:0:0 = false
14:25:54.447 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peer_ingame:110000101a2ca3f:0:0:0 = false
14:25:54.447 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peer_ingame:11000010030d046:0:0:0 = false
14:25:54.447 [Lua] [SharedState] [SharedState] network_state_11000010030d046: peer_ingame:1100001011a5041:0:0:0 = false
14:25:54.448 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
14:25:54.449 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:25:54.449 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 37
14:25:54.449 [Lua] commit result success 6
14:25:54.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
14:25:54.449 [Lua] TRANSITION nil nil load_next_level
14:25:54.449 [Lua] Transition type "load_next_level", is server: false
14:25:54.449 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=34.96
14:25:54.449 [Save] Save done
14:25:54.449 [Save] Saving `save_data`
14:25:54.453 [Save] Save done
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: telemetry_id:0:0:0:0 = 75EEDD458BDBCFC0
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: soft_currency:1100001011a5041:1:0:0 = 0
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: peer_initialized:1100001011a5041:0:0:0 = true
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: coins_spent:0:0:0:0 = 0
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: power_ups:1100001011a5041:1:4:2 = [{"client_id":280644352,"name":"talent_1_2","rarity":"exotic"},{"client_id":92312104,"name":"talent_2_2","rarity":"rare"},{"client_id":1714358272,"name":"talent_3_3","rarity":"exotic"},{"client_id":1350043392,"name":"talent_4_1","rarity":"rare"},{"client_id":901004416,"name":"talent_5_2","rarity":"rare"},{"client_id":277299456,"name":"talent_6_1","rarity":"unique"}]
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_melee:1100001011a5041:1:4:2 = item_key=deus_we_dual_wield_sword_dagger,powerlevel=450,rarity=plentiful
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_ranged:1100001011a5041:1:4:2 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: profile_initialized:1100001011a5041:1:4:2 = true
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_level:0:0:0:0 = 35
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_frame:0:0:0:0 = frame_0096
14:25:54.510 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_name:0:0:0:0 = Super Baguette Bird
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: telemetry_id:0:0:0:0 = 22E643E6A6E4ED3F
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: soft_currency:110000101a2ca3f:1:0:0 = 0
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: peer_initialized:110000101a2ca3f:0:0:0 = true
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: coins_spent:0:0:0:0 = 0
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: power_ups:110000101a2ca3f:1:5:1 = [{"client_id":1421323904,"name":"talent_1_1","rarity":"exotic"},{"client_id":597889088,"name":"talent_2_3","rarity":"rare"},{"client_id":2060793856,"name":"talent_3_1","rarity":"exotic"},{"client_id":1292877184,"name":"talent_4_1","rarity":"rare"},{"client_id":1370676352,"name":"talent_5_2","rarity":"rare"},{"client_id":303559648,"name":"talent_6_3","rarity":"unique"}]
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_melee:110000101a2ca3f:1:5:1 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_ranged:110000101a2ca3f:1:5:1 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: profile_initialized:110000101a2ca3f:1:5:1 = true
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_level:0:0:0:0 = 35
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_frame:0:0:0:0 = frame_scorpion_complete_plaza_cataclysm
14:25:54.527 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_name:0:0:0:0 = Hege
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: soft_currency:110000102b19409:1:0:0 = 100
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: peer_initialized:110000102b19409:0:0:0 = true
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: coins_earned:0:0:0:0 = 100
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: power_ups:110000102b19409:1:3:4 = [{"client_id":923984384,"name":"talent_1_2","rarity":"exotic"},{"client_id":76403168,"name":"talent_2_1","rarity":"rare"},{"client_id":1510197248,"name":"talent_3_3","rarity":"exotic"},{"client_id":1022131776,"name":"talent_4_2","rarity":"rare"},{"client_id":1103981952,"name":"talent_5_1","rarity":"rare"},{"client_id":2123075840,"name":"talent_6_3","rarity":"unique"}]
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_melee:110000102b19409:1:3:4 = item_key=deus_dr_2h_hammer,powerlevel=450,rarity=plentiful
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_ranged:110000102b19409:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: profile_initialized:110000102b19409:1:3:4 = true
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: profile_initialized:1100001011a5041:1:4:2 = true
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: profile_initialized:110000102b19409:1:3:4 = true
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: profile_initialized:11000010030d046:1:1:2 = true
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: profile_initialized:110000101a2ca3f:1:5:1 = true
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_melee:1100001011a5041:1:4:2 = item_key=deus_we_dual_wield_sword_dagger,powerlevel=450,rarity=plentiful
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_melee:110000102b19409:1:3:4 = item_key=deus_dr_2h_hammer,powerlevel=450,rarity=plentiful
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_melee:11000010030d046:1:1:2 = item_key=deus_wh_2h_billhook,powerlevel=450,rarity=plentiful,skin=wh_2h_billhook_skin_01
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_melee:110000101a2ca3f:1:5:1 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: coins_spent:0:0:0:0 = 0
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: run_node_key:0:0:0:0 = start
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: soft_currency:1100001011a5041:1:0:0 = 0
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: soft_currency:110000102b19409:1:0:0 = 100
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: soft_currency:11000010030d046:1:0:0 = 0
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: soft_currency:110000101a2ca3f:1:0:0 = 0
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_ranged:1100001011a5041:1:4:2 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_ranged:110000102b19409:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01
14:25:54.560 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_ranged:11000010030d046:1:1:2 = item_key=deus_wh_crossbow_repeater,powerlevel=450,rarity=plentiful
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: slot_ranged:110000101a2ca3f:1:5:1 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: power_ups:1100001011a5041:1:4:2 = [{"client_id":280644352,"name":"talent_1_2","rarity":"exotic"},{"client_id":92312104,"name":"talent_2_2","rarity":"rare"},{"client_id":1714358272,"name":"talent_3_3","rarity":"exotic"},{"client_id":1350043392,"name":"talent_4_1","rarity":"rare"},{"client_id":901004416,"name":"talent_5_2","rarity":"rare"},{"client_id":277299456,"name":"talent_6_1","rarity":"unique"}]
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: power_ups:110000102b19409:1:3:4 = [{"client_id":923984384,"name":"talent_1_2","rarity":"exotic"},{"client_id":76403168,"name":"talent_2_1","rarity":"rare"},{"client_id":1510197248,"name":"talent_3_3","rarity":"exotic"},{"client_id":1022131776,"name":"talent_4_2","rarity":"rare"},{"client_id":1103981952,"name":"talent_5_1","rarity":"rare"},{"client_id":2123075840,"name":"talent_6_3","rarity":"unique"}]
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: power_ups:11000010030d046:1:1:2 = [{"client_id":1804037248,"name":"talent_1_2","rarity":"exotic"},{"client_id":482584480,"name":"talent_2_3","rarity":"rare"},{"client_id":1725054848,"name":"talent_3_3","rarity":"exotic"},{"client_id":1307084416,"name":"talent_4_1","rarity":"rare"},{"client_id":1431272448,"name":"talent_5_2","rarity":"rare"},{"client_id":1075688064,"name":"talent_6_2","rarity":"unique"}]
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: power_ups:110000101a2ca3f:1:5:1 = [{"client_id":1421323904,"name":"talent_1_1","rarity":"exotic"},{"client_id":597889088,"name":"talent_2_3","rarity":"rare"},{"client_id":2060793856,"name":"talent_3_1","rarity":"exotic"},{"client_id":1292877184,"name":"talent_4_1","rarity":"rare"},{"client_id":1370676352,"name":"talent_5_2","rarity":"rare"},{"client_id":303559648,"name":"talent_6_3","rarity":"unique"}]
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: peer_initialized:1100001011a5041:0:0:0 = true
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: peer_initialized:110000102b19409:0:0:0 = true
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: peer_initialized:11000010030d046:0:0:0 = true
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: peer_initialized:110000101a2ca3f:0:0:0 = true
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: coins_earned:0:0:0:0 = 100
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_frame:0:0:0:0 = frame_0096
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: telemetry_id:0:0:0:0 = 75EEDD458BDBCFC0
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_level:0:0:0:0 = 35
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_name:0:0:0:0 = Super Baguette Bird
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_3
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: telemetry_id:0:0:0:0 = 1C2FA26C3CBC681
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_level:0:0:0:0 = 35
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_name:0:0:0:0 = Blakk
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_frame:0:0:0:0 = frame_scorpion_complete_plaza_cataclysm
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: telemetry_id:0:0:0:0 = 22E643E6A6E4ED3F
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_level:0:0:0:0 = 35
14:25:54.561 [Lua] [SharedState] [SharedState] deus_run_state_11325497: player_name:0:0:0:0 = Hege
14:25:54.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 37
14:25:54.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
14:25:54.879 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
14:25:55.358 [Window] Window => inactive
14:25:56.491 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:11000010030d046:0:0:0 = false
14:25:56.557 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:1100001011a5041:0:0:0 = false
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:110000101a2ca3f:0:0:0 = false
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":118780888,"first_person":{"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/black_and_gold\/chr_way_watcher_maiden_guard_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:1100001011a5041:1:0:0 = 118780888
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000101a2ca3f:1:0:0 = 1834534144
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:11000010030d046:1:0:0 = 249676288
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000102b19409:1:0:0 = 1266140160
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:1100001011a5041:0:0:0 = false
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/skins\/ostermark\/chr_empire_soldier_mercenary_ostermark":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_3p":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_3p":false},"inventory_id":1834534144,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/ostermark\/chr_empire_soldier_mercenary_ostermark":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_3p":false}}
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:1100001011a5041:1:0:0 = 118780888
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000101a2ca3f:1:0:0 = 1834534144
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:11000010030d046:1:0:0 = 249676288
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: loaded_inventory_id:110000102b19409:1:0:0 = 1266140160
14:25:56.591 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:110000101a2ca3f:0:0:0 = false
14:25:56.675 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:25:56.675 [Lua] [Managers] Calling function on all managers:
14:25:56.676 [Lua] PlayerManager:remove_player peer_id=110000102b19409 1
14:25:56.676 [Lua] [SharedState] [SharedState] network_state_11000010030d046: actually_ingame:110000102b19409:0:0:0 = false
14:25:56.676 [Lua] Clearing all global lookup lists
14:25:56.676 [Lua] [IngamePlayerListUI] - Destroy
14:25:56.676 [Lua] [GamePadEquipmentUI] - Destroy
14:25:56.676 [Lua] [EquipmentUI] - Destroy
14:25:56.676 [Lua] [AbilityUI] - Destroy
14:25:56.676 [Lua] [GamePadAbilityUI] - Destroy
14:25:56.676 [Lua] [IngameUI] destroy
14:25:56.683 [Lua] [Managers] Destroying manager group:
14:25:56.684 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:25:56.684 [Lua] [Matchmaking] unregister rpcs
14:25:56.684 [Lua] ############### UNLOADING PACKAGES ###############
14:25:56.684 [Lua] [Managers] Calling function on all managers:
14:25:56.684 [Lua] [Managers] Destroying manager group:
14:25:56.684 [Lua] [Gamestate] Enter state StateLoading
14:25:56.685 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:25:56.685 [Lua] [Matchmaking] register rpcs
14:25:56.685 [Lua] registering RPCs
14:25:56.685 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:25:56.685 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:25:56.686 [Lua] [PartyManager] Leader is set to 11000010030d046
14:25:56.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:25:56.692 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
14:25:56.692 [Lua] [StateLoading] load_current_level
14:25:56.692 [Lua] [NetworkClient] New State loading (old state game_started)
14:25:56.692 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
14:25:56.727 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
14:25:56.733 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
14:25:56.733 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
14:25:56.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
14:25:56.804 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
14:25:56.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
14:25:56.971 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
14:25:57.467 [Lua] [SharedState] [SharedState] network_state_11000010030d046: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_01":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":28762988,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1":false,"resource_packages\/careers\/wh_bountyhunter":false}}
14:25:57.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read,
14:25:57.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer
14:25:57.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
14:25:57.635 [Lua] [SharedState] [SharedState] network_state_11000010030d046: