[Log version] 1
[Session] fcdaae6b-5079-44f6-91f1-105aae938081
UTC time stamps
20:20:18.312 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2938
20:20:18.312 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2950
20:20:18.312 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2953
20:20:18.312 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2958
20:20:18.312 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2961
20:20:18.313 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2963
20:20:18.318 [RazerChroma] Setup Razer Chroma resources
20:20:18.318 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2971
20:20:18.327 [Window] Window => active
20:20:18.344 [Application] STARTUP: make game, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2994
20:20:18.358 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2999
20:20:18.694 [EAC] Init client 110000104a15d6b
20:20:18.694 [EAC] EAC client initialized
20:20:18.694 warning: [EAC] Failed to initialize localization
20:20:18.694 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3008
20:20:18.725 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti)
20:20:22.105 [AFTERMATH] Initialized Aftermath
20:20:22.119 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3010
20:20:22.176 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3016
20:20:22.178 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3019
20:20:22.970 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3022
20:20:23.058 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3024
20:20:23.058 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3026
20:20:23.059 [Save] Save dir: `C:\Users\PC\AppData\Roaming\fatshark\Vermintide 2`
20:20:23.059 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3040
20:20:23.059 [Application] STARTUP: game init, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3059
20:20:23.111 [RazerChroma] Setup Razer Chroma
20:20:23.147 [LightFX ] Loaded DLL.
20:20:23.147 [LightFX ] Init()
20:20:23.150 [LightFX ] LightFX failed to initialize
20:20:23.157 [Lua] boot.lua start, os clock: 6.0170000000000003
20:20:23.157 [Lua] Active feature-flags:
20:20:23.157 [Application] TAGS: ********************************************************
20:20:23.157 [Application] FEATURE_belakor - TRUE
20:20:23.157 [Application] FEATURE_cosmetic_items_refactoring - TRUE
20:20:23.157 [Application] FEATURE_cosmetics_2022_q2 - TRUE
20:20:23.157 [Application] FEATURE_cosmetics_2022_q3 - TRUE
20:20:23.157 [Application] FEATURE_geheimnisnacht_2022 - TRUE
20:20:23.157 [Application] FEATURE_multi_bind - TRUE
20:20:23.157 [Application] FEATURE_new_hat_events - TRUE
20:20:23.157 [Application] FEATURE_nurgling_critter - TRUE
20:20:23.157 [Application] FEATURE_throttle_playfab_requests - TRUE
20:20:23.157 [Application] FEATURE_wizards_trail - TRUE
20:20:23.157 [Application] PLATFORM_win32 - TRUE
20:20:23.157 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE
20:20:23.157 [Application] ***************************************************************
20:20:23.157 [Lua]
20:20:23.157 [Lua] Boot:setup() entered. time: 0 os-clock: 6.0170000000000003
20:20:23.157 [Lua] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i7-12700K
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00001000 10000000 00001000 00000000
ECX: 11111111 11111010 11110011 10001011
EDX: 10111111 11001011 11111011 11111111
--- Memory
Physical Total: 32559MB
Available: 23373MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID 79014434-364c-4fe7-bba7-64656050ac1e
--- Graphics
Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 11.0, 8042MB) Driver version: 51295
Graphics card: Intel(R) UHD Graphics 770 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming KB
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): LianLi-UNI FAN-SL-v1.2
Input device: Generic (17.0): USB Audio
20:20:23.157 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3418
20:20:23.166 [SteamStats] RequestCurrentStats success: true
20:20:23.968 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.641395463666413 os-clock: 6.8280000000000003
20:20:23.968 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:20:23.969 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:20:23.969 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:20:23.969 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:20:23.969 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:20:23.969 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:20:23.969 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:20:23.969 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:20:23.969 [Lua] Development.init_application_parameters
20:20:23.969 [Lua] -----------------------------------------------------------------
20:20:23.969 [Lua] -- Application parameters --
20:20:23.969 [Lua] -----------------------------------------------------------------
20:20:23.970 [Lua] *****************************************************************
20:20:23.970 [Lua] ** Initial contents of script_data **
20:20:23.970 [Lua] script_data.beta_level_progression = false
20:20:23.970 [Lua] script_data.build_identifier = 5e8c95198fe9360418e0fe53a08916a496fa0c5f
20:20:23.970 [Lua] script_data.debug_interactions = false
20:20:23.970 [Lua] script_data.disable_debug_draw = true
20:20:23.970 [Lua] script_data.disable_intro_trailer = false
20:20:23.970 [Lua] script_data.disable_tutorial_at_start = false
20:20:23.970 [Lua] script_data.eac-untrusted = false
20:20:23.970 [Lua] script_data.force_debug_disabled = true
20:20:23.970 [Lua] script_data.force_steam = true
20:20:23.970 [Lua] script_data.hide_fps = true
20:20:23.970 [Lua] script_data.hide_version_info = true
20:20:23.970 [Lua] script_data.matchmaking_debug = true
20:20:23.970 [Lua] script_data.network_debug = true
20:20:23.970 [Lua] script_data.package_debug = true
20:20:23.970 [Lua] script_data.packaged_build = true
20:20:23.970 [Lua] script_data.qr_watermark = true
20:20:23.970 [Lua] script_data.settings = { }
20:20:23.970 [Lua] script_data.show_fps = false
20:20:23.970 [Lua] script_data.spawn_empty_chest = true
20:20:23.970 [Lua] script_data.telemetry_log_interval = 600
20:20:23.970 [Lua] script_data.tobii_button = false
20:20:23.970 [Lua] script_data.use_beta_overlay = false
20:20:23.970 [Lua] script_data.use_local_backend = false
20:20:23.970 [Lua] script_data.use_tech_telemetry = true
20:20:23.970 [Lua] script_data.use_telemetry = true
20:20:23.970 [Lua] *****************************************************************
20:20:23.970 [Lua] [Boot] use baked enemy meshes: false
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:20:23.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:20:23.973 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:20:23.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
20:20:24.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
20:20:24.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
20:20:24.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:20:24.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:20:24.232 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:20:24.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1
20:20:24.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1
20:20:24.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1
20:20:24.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:20:24.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:20:24.254 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:20:24.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:20:24.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:20:24.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:20:24.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:20:24.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:20:24.360 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:20:24.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1
20:20:24.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1
20:20:24.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1
20:20:24.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q3
20:20:24.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3
20:20:24.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3
20:20:24.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2
20:20:24.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2
20:20:24.379 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2
20:20:24.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
20:20:24.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
20:20:24.381 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
20:20:24.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
20:20:24.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
20:20:24.652 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
20:20:24.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor
20:20:24.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor
20:20:24.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor
20:20:24.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:20:24.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:20:24.773 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:20:24.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:20:24.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:20:24.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:20:24.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:20:24.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:20:24.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:20:24.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
20:20:25.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
20:20:25.115 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
20:20:25.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
20:20:25.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
20:20:25.146 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
20:20:25.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:20:25.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:20:25.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:20:25.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:20:25.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:20:25.274 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:20:25.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:20:25.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:20:25.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:20:25.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
20:20:25.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
20:20:25.572 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
20:20:25.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
20:20:26.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
20:20:26.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
20:20:26.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:20:26.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:20:26.040 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:20:26.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:20:26.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:20:26.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:20:26.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:20:26.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:20:26.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:20:26.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:20:26.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:20:26.133 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:20:26.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:20:26.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:20:26.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:20:26.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:20:26.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:20:26.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:20:26.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:20:26.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:20:26.289 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:20:26.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:20:26.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:20:26.319 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:20:26.335 [Lua] settings.steam: nil
20:20:26.335 [Lua] Steam: table: 00000000000627A0
20:20:26.335 [Lua] force_steam: true
20:20:26.335 [Lua] BUILD: release
20:20:26.335 [Lua] test_backend: nil
20:20:26.335 [Lua] DEDICATED_SERVER: false
20:20:26.335 [Lua] Using app_id '552500' to define backend
20:20:26.336 [Lua] PlayFab Title ID: 5107
20:20:26.377 [Lua] [1] = skaven_stormfiend_demo (string)
20:20:26.377 [Lua] [2] = skaven_stormfiend (string)
20:20:26.377 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
20:20:26.377 [Lua] [4] = skaven_loot_rat (string)
20:20:26.377 [Lua] [5] = skaven_rat_ogre (string)
20:20:26.377 [Lua] [6] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:20:26.377 [Lua] [7] = skaven_storm_vermin_champion (string)
20:20:26.377 [Lua] [8] = beastmen_minotaur (string)
20:20:26.377 [Lua] [9] = chaos_plague_wave_spawner (string)
20:20:26.377 [Lua] [10] = chaos_dummy_troll (string)
20:20:26.377 [Lua] [11] = skaven_explosive_loot_rat (string)
20:20:26.377 [Lua] [12] = chaos_dummy_sorcerer (string)
20:20:26.377 [Lua] [13] = skaven_storm_vermin_warlord (string)
20:20:26.377 [Lua] [14] = chaos_troll (string)
20:20:26.377 [Lua] [15] = skaven_stormfiend_boss (string)
20:20:26.377 [Lua] [16] = skaven_grey_seer (string)
20:20:26.377 [Lua] [17] = critter_nurgling (string)
20:20:26.377 [Lua] [18] = chaos_greed_pinata (string)
20:20:26.377 [Lua] [19] = chaos_tentacle (string)
20:20:26.377 [Lua] [20] = critter_pig (string)
20:20:26.377 [Lua] [21] = shadow_totem (string)
20:20:26.377 [Lua] [22] = shadow_skull (string)
20:20:26.377 [Lua] [23] = chaos_vortex (string)
20:20:26.377 [Lua] [24] = chaos_spawn (string)
20:20:26.377 [Lua] [25] = critter_rat (string)
20:20:26.377 [Lua] [26] = shadow_lieutenant (string)
20:20:26.377 [Lua] [27] = chaos_mutator_sorcerer (string)
20:20:26.377 [Lua] [28] = skaven_warpfire_thrower (string)
20:20:26.377 [Lua] [29] = chaos_exalted_champion_norsca (string)
20:20:26.377 [Lua] [30] = skaven_pack_master (string)
20:20:26.377 [Lua] [31] = chaos_vortex_sorcerer (string)
20:20:26.377 [Lua] [32] = chaos_exalted_champion_warcamp (string)
20:20:26.377 [Lua] [33] = chaos_plague_sorcerer (string)
20:20:26.377 [Lua] [34] = chaos_corruptor_sorcerer (string)
20:20:26.377 [Lua] [35] = chaos_warrior (string)
20:20:26.377 [Lua] [36] = skaven_poison_wind_globadier (string)
20:20:26.377 [Lua] [37] = skaven_ratling_gunner (string)
20:20:26.377 [Lua] [38] = curse_mutator_sorcerer (string)
20:20:26.377 [Lua] [39] = chaos_tentacle_sorcerer (string)
20:20:26.377 [Lua] [40] = skaven_gutter_runner (string)
20:20:26.377 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string)
20:20:26.377 [Lua] [42] = chaos_exalted_sorcerer (string)
20:20:26.377 [Lua] [43] = beastmen_standard_bearer_crater (string)
20:20:26.377 [Lua] [44] = chaos_raider (string)
20:20:26.377 [Lua] [45] = chaos_berzerker (string)
20:20:26.377 [Lua] [46] = beastmen_standard_bearer (string)
20:20:26.377 [Lua] [47] = beastmen_ungor_dummy (string)
20:20:26.377 [Lua] [48] = chaos_raider_tutorial (string)
20:20:26.377 [Lua] [49] = beastmen_bestigor_dummy (string)
20:20:26.377 [Lua] [50] = beastmen_gor (string)
20:20:26.377 [Lua] [51] = skaven_storm_vermin_with_shield (string)
20:20:26.377 [Lua] [52] = skaven_storm_vermin (string)
20:20:26.377 [Lua] [53] = beastmen_bestigor (string)
20:20:26.377 [Lua] [54] = beastmen_gor_dummy (string)
20:20:26.377 [Lua] [55] = beastmen_ungor_archer (string)
20:20:26.377 [Lua] [56] = skaven_plague_monk (string)
20:20:26.377 [Lua] [57] = beastmen_ungor (string)
20:20:26.377 [Lua] [58] = skaven_storm_vermin_commander (string)
20:20:26.377 [Lua] [59] = chaos_marauder_with_shield (string)
20:20:26.377 [Lua] [60] = skaven_clan_rat_with_shield (string)
20:20:26.377 [Lua] [61] = chaos_zombie (string)
20:20:26.377 [Lua] [62] = chaos_marauder (string)
20:20:26.377 [Lua] [63] = chaos_marauder_tutorial (string)
20:20:26.377 [Lua] [64] = skaven_clan_rat (string)
20:20:26.377 [Lua] [65] = skaven_dummy_clan_rat (string)
20:20:26.377 [Lua] [66] = skaven_clan_rat_tutorial (string)
20:20:26.377 [Lua] [67] = chaos_fanatic (string)
20:20:26.377 [Lua] [68] = skaven_dummy_slave (string)
20:20:26.377 [Lua] [69] = skaven_slave (string)
20:20:26.410 [Lua] [UIRenderer] Loading
20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:20:26.422 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:20:26.475 [Lua] level display name sig_snare_d_nurgle_path1
20:20:26.475 [Lua] level display name sig_snare_d_khorne_path1
20:20:26.475 [Lua] level display name pat_mines_nurgle_path5
20:20:26.475 [Lua] level display name pat_forest_slaanesh_path2
20:20:26.475 [Lua] level display name sig_snare_c_wastes_path1
20:20:26.475 [Lua] level display name pat_tower_khorne_path5
20:20:26.475 [Lua] level display name sig_crag_nurgle_path5
20:20:26.475 [Lua] level display name sig_citadel_slaanesh_path1
20:20:26.475 [Lua] level display name sig_volcano_khorne_path1
20:20:26.475 [Lua] level display name sig_mordrek_slaanesh_path5
20:20:26.475 [Lua] level display name pat_bay_belakor_path4
20:20:26.475 [Lua] level display name pat_forest_belakor_path3
20:20:26.475 [Lua] level display name pat_forest_khorne_path2
20:20:26.475 [Lua] level display name sig_snare_a_khorne_path1
20:20:26.475 [Lua] level display name sig_citadel_tzeentch_path1
20:20:26.475 [Lua] level display name pat_forest_nurgle_path3
20:20:26.475 [Lua] level display name pat_mines_tzeentch_path4
20:20:26.475 [Lua] level display name sig_snare_a_slaanesh_path1
20:20:26.475 [Lua] level display name sig_gorge_wastes_path4
20:20:26.475 [Lua] level display name pat_mines_wastes_path4
20:20:26.475 [Lua] level display name sig_citadel_nurgle_path1
20:20:26.475 [Lua] level display name sig_mordrek_slaanesh_path1
20:20:26.475 [Lua] level display name sig_crag_belakor_path5
20:20:26.475 [Lua] level display name pat_town_nurgle_path5
20:20:26.475 [Lua] level display name sig_snare_a_nurgle_path1
20:20:26.475 [Lua] level display name pat_mountain_wastes_path5
20:20:26.475 [Lua] level display name pat_mountain_slaanesh_path1
20:20:26.475 [Lua] level display name sig_mordrek_khorne_path4
20:20:26.475 [Lua] level display name sig_mordrek_wastes_path3
20:20:26.475 [Lua] level display name pat_town_tzeentch_path3
20:20:26.475 [Lua] level display name sig_mordrek_nurgle_path5
20:20:26.475 [Lua] level display name pat_town_wastes_path1
20:20:26.475 [Lua] level display name pat_tower_slaanesh_path5
20:20:26.475 [Lua] level display name sig_gorge_slaanesh_path5
20:20:26.475 [Lua] level display name pat_mountain_belakor_path2
20:20:26.475 [Lua] level display name pat_forest_wastes_path1
20:20:26.475 [Lua] level display name pat_bay_khorne_path4
20:20:26.476 [Lua] level display name sig_crag_khorne_path3
20:20:26.476 [Lua] level display name dlc_celebrate_crawl
20:20:26.476 [Lua] level display name arena_citadel_slaanesh_path1
20:20:26.476 [Lua] level display name magnus
20:20:26.476 [Lua] level display name sig_gorge_khorne_path4
20:20:26.476 [Lua] level display name pat_bay_wastes_path4
20:20:26.476 [Lua] level display name pat_mountain_khorne_path1
20:20:26.476 [Lua] level display name dlc_wizards_trail
20:20:26.476 [Lua] level display name pat_forest_tzeentch_path2
20:20:26.476 [Lua] level display name arena_cave_khorne_path1
20:20:26.476 [Lua] level display name sig_volcano_wastes_path4
20:20:26.476 [Lua] level display name sig_volcano_tzeentch_path2
20:20:26.476 [Lua] level display name sig_citadel_tzeentch_path3
20:20:26.476 [Lua] level display name pat_tower_wastes_path3
20:20:26.476 [Lua] level display name sig_citadel_khorne_path4
20:20:26.476 [Lua] level display name pat_forest_slaanesh_path3
20:20:26.476 [Lua] level display name sig_citadel_nurgle_path5
20:20:26.476 [Lua] level display name dlc_castle
20:20:26.476 [Lua] level display name sig_gorge_belakor_path2
20:20:26.476 [Lua] level display name sig_mordrek_wastes_path1
20:20:26.476 [Lua] level display name sig_snare_c_belakor_path1
20:20:26.476 [Lua] level display name pat_forest_nurgle_path2
20:20:26.476 [Lua] level display name sig_crag_nurgle_path1
20:20:26.476 [Lua] level display name pat_mines_slaanesh_path1
20:20:26.476 [Lua] level display name sig_volcano_nurgle_path1
20:20:26.476 [Lua] level display name military
20:20:26.476 [Lua] level display name pat_bay_nurgle_path5
20:20:26.476 [Lua] level display name sig_crag_slaanesh_path3
20:20:26.476 [Lua] level display name sig_snare_b_nurgle_path1
20:20:26.476 [Lua] level display name sig_gorge_wastes_path1
20:20:26.476 [Lua] level display name sig_snare_b_khorne_path1
20:20:26.476 [Lua] level display name sig_volcano_tzeentch_path4
20:20:26.476 [Lua] level display name sig_citadel_tzeentch_path5
20:20:26.476 [Lua] level display name pat_bay_nurgle_path1
20:20:26.476 [Lua] level display name pat_town_khorne_path3
20:20:26.476 [Lua] level display name pat_tower_khorne_path2
20:20:26.476 [Lua] level display name pat_mountain_tzeentch_path3
20:20:26.476 [Lua] level display name pat_forest_khorne_path5
20:20:26.476 [Lua] level display name sig_citadel_slaanesh_path4
20:20:26.476 [Lua] level display name dlc_bastion
20:20:26.476 [Lua] level display name pat_mountain_wastes_path1
20:20:26.476 [Lua] level display name pat_mountain_nurgle_path5
20:20:26.476 [Lua] level display name pat_tower_belakor_path4
20:20:26.476 [Lua] level display name sig_mordrek_slaanesh_path4
20:20:26.476 [Lua] level display name pat_town_nurgle_path1
20:20:26.476 [Lua] level display name sig_gorge_nurgle_path4
20:20:26.476 [Lua] level display name pat_mines_khorne_path4
20:20:26.476 [Lua] level display name arena_ruin_nurgle_path1
20:20:26.476 [Lua] level display name sig_gorge_tzeentch_path4
20:20:26.476 [Lua] level display name sig_mordrek_slaanesh_path2
20:20:26.476 [Lua] level display name pat_tower_slaanesh_path1
20:20:26.476 [Lua] level display name arena_ruin_tzeentch_path1
20:20:26.476 [Lua] level display name pat_forest_wastes_path2
20:20:26.476 [Lua] level display name pat_town_belakor_path3
20:20:26.476 [Lua] level display name pat_forest_slaanesh_path5
20:20:26.476 [Lua] level display name pat_bay_tzeentch_path2
20:20:26.476 [Lua] level display name arena_cave_nurgle_path1
20:20:26.476 [Lua] level display name sig_volcano_slaanesh_path3
20:20:26.476 [Lua] level display name sig_gorge_slaanesh_path3
20:20:26.476 [Lua] level display name pat_mountain_nurgle_path3
20:20:26.476 [Lua] level display name pat_mines_nurgle_path4
20:20:26.476 [Lua] level display name sig_crag_nurgle_path4
20:20:26.476 [Lua] level display name pat_mountain_belakor_path4
20:20:26.476 [Lua] level display name pat_town_khorne_path5
20:20:26.476 [Lua] level display name sig_crag_belakor_path1
20:20:26.476 [Lua] level display name pat_tower_tzeentch_path1
20:20:26.476 [Lua] level display name pat_tower_belakor_path5
20:20:26.476 [Lua] level display name arena_ice_slaanesh_path1
20:20:26.476 [Lua] level display name sig_gorge_tzeentch_path1
20:20:26.476 [Lua] level display name sig_crag_belakor_path4
20:20:26.477 [Lua] level display name pat_mountain_slaanesh_path2
20:20:26.477 [Lua] level display name sig_mordrek_khorne_path5
20:20:26.477 [Lua] level display name sig_gorge_slaanesh_path4
20:20:26.477 [Lua] level display name pat_tower_wastes_path5
20:20:26.477 [Lua] level display name sig_snare_e_wastes_path1
20:20:26.477 [Lua] level display name sig_snare_e_khorne_path1
20:20:26.477 [Lua] level display name pat_town_wastes_path4
20:20:26.477 [Lua] level display name sig_crag_khorne_path2
20:20:26.477 [Lua] level display name sig_volcano_belakor_path3
20:20:26.477 [Lua] level display name sig_gorge_belakor_path5
20:20:26.477 [Lua] level display name sig_mordrek_nurgle_path2
20:20:26.477 [Lua] level display name pat_mines_belakor_path1
20:20:26.477 [Lua] level display name sig_gorge_khorne_path3
20:20:26.477 [Lua] level display name pat_town_slaanesh_path3
20:20:26.477 [Lua] level display name pat_mountain_khorne_path2
20:20:26.477 [Lua] level display name pat_tower_wastes_path2
20:20:26.477 [Lua] level display name pat_mountain_khorne_path4
20:20:26.477 [Lua] level display name sig_gorge_nurgle_path3
20:20:26.477 [Lua] level display name pat_bay_slaanesh_path4
20:20:26.477 [Lua] level display name sig_volcano_nurgle_path5
20:20:26.477 [Lua] level display name pat_town_khorne_path4
20:20:26.477 [Lua] level display name dlc_portals
20:20:26.477 [Lua] level display name sig_volcano_tzeentch_path1
20:20:26.477 [Lua] level display name pat_forest_tzeentch_path1
20:20:26.477 [Lua] level display name sig_citadel_khorne_path1
20:20:26.477 [Lua] level display name pat_mines_nurgle_path3
20:20:26.477 [Lua] level display name sig_volcano_wastes_path3
20:20:26.477 [Lua] level display name pat_town_wastes_path3
20:20:26.477 [Lua] level display name sig_mordrek_khorne_path1
20:20:26.477 [Lua] level display name pat_tower_belakor_path3
20:20:26.477 [Lua] level display name catacombs
20:20:26.477 [Lua] level display name sig_volcano_khorne_path3
20:20:26.477 [Lua] level display name pat_bay_nurgle_path4
20:20:26.477 [Lua] level display name sig_citadel_khorne_path5
20:20:26.477 [Lua] level display name sig_volcano_nurgle_path4
20:20:26.477 [Lua] level display name sig_volcano_slaanesh_path4
20:20:26.477 [Lua] level display name pat_town_nurgle_path2
20:20:26.477 [Lua] level display name pat_town_slaanesh_path4
20:20:26.477 [Lua] level display name pat_tower_khorne_path1
20:20:26.477 [Lua] level display name pat_mines_tzeentch_path1
20:20:26.477 [Lua] level display name sig_snare_b_wastes_path1
20:20:26.477 [Lua] level display name sig_volcano_slaanesh_path2
20:20:26.477 [Lua] level display name pat_bay_wastes_path2
20:20:26.477 [Lua] level display name pat_mines_khorne_path3
20:20:26.477 [Lua] level display name pat_forest_khorne_path4
20:20:26.477 [Lua] level display name sig_mordrek_wastes_path4
20:20:26.477 [Lua] level display name sig_citadel_nurgle_path2
20:20:26.477 [Lua] level display name pat_mountain_wastes_path2
20:20:26.477 [Lua] level display name pat_tower_nurgle_path5
20:20:26.477 [Lua] level display name pat_bay_belakor_path1
20:20:26.477 [Lua] level display name arena_citadel_tzeentch_path1
20:20:26.477 [Lua] level display name pat_mines_khorne_path5
20:20:26.477 [Lua] level display name sig_crag_wastes_path1
20:20:26.477 [Lua] level display name pat_tower_slaanesh_path2
20:20:26.477 [Lua] level display name sig_volcano_wastes_path1
20:20:26.477 [Lua] level display name pat_bay_tzeentch_path5
20:20:26.477 [Lua] level display name sig_gorge_slaanesh_path2
20:20:26.477 [Lua] level display name pat_bay_belakor_path2
20:20:26.477 [Lua] level display name pat_forest_wastes_path5
20:20:26.477 [Lua] level display name sig_mordrek_belakor_path4
20:20:26.477 [Lua] level display name sig_mordrek_nurgle_path3
20:20:26.477 [Lua] level display name pat_tower_nurgle_path1
20:20:26.477 [Lua] level display name sig_crag_tzeentch_path3
20:20:26.477 [Lua] level display name sig_mordrek_slaanesh_path3
20:20:26.477 [Lua] level display name pat_tower_tzeentch_path2
20:20:26.477 [Lua] level display name pat_town_wastes_path5
20:20:26.477 [Lua] level display name pat_mines_tzeentch_path2
20:20:26.477 [Lua] level display name pat_mountain_slaanesh_path3
20:20:26.477 [Lua] level display name sig_snare_c_khorne_path1
20:20:26.477 [Lua] level display name sig_mordrek_wastes_path5
20:20:26.477 [Lua] level display name pat_mines_slaanesh_path5
20:20:26.477 [Lua] level display name plaza
20:20:26.478 [Lua] level display name pat_tower_wastes_path4
20:20:26.478 [Lua] level display name pat_forest_belakor_path5
20:20:26.478 [Lua] level display name sig_crag_wastes_path5
20:20:26.478 [Lua] level display name sig_snare_c_tzeentch_path1
20:20:26.478 [Lua] level display name mines
20:20:26.478 [Lua] level display name sig_snare_e_nurgle_path1
20:20:26.478 [Lua] level display name pat_bay_nurgle_path3
20:20:26.478 [Lua] level display name sig_mordrek_khorne_path2
20:20:26.478 [Lua] level display name sig_snare_d_wastes_path1
20:20:26.478 [Lua] level display name sig_volcano_belakor_path2
20:20:26.478 [Lua] level display name farmlands
20:20:26.478 [Lua] level display name sig_mordrek_belakor_path1
20:20:26.478 [Lua] level display name sig_snare_b_belakor_path1
20:20:26.478 [Lua] level display name sig_gorge_wastes_path3
20:20:26.478 [Lua] level display name pat_tower_belakor_path2
20:20:26.478 [Lua] level display name sig_crag_khorne_path1
20:20:26.478 [Lua] level display name sig_crag_slaanesh_path2
20:20:26.478 [Lua] level display name pat_forest_nurgle_path5
20:20:26.478 [Lua] level display name arena_ice_nurgle_path1
20:20:26.478 [Lua] level display name pat_mines_wastes_path3
20:20:26.478 [Lua] level display name pat_town_belakor_path1
20:20:26.478 [Lua] level display name sig_mordrek_tzeentch_path1
20:20:26.478 [Lua] level display name crater
20:20:26.478 [Lua] level display name sig_volcano_wastes_path2
20:20:26.478 [Lua] level display name sig_gorge_nurgle_path2
20:20:26.478 [Lua] level display name pat_forest_slaanesh_path1
20:20:26.478 [Lua] level display name sig_volcano_khorne_path4
20:20:26.478 [Lua] level display name pat_mountain_wastes_path3
20:20:26.478 [Lua] level display name pat_forest_wastes_path3
20:20:26.478 [Lua] level display name sig_crag_nurgle_path3
20:20:26.478 [Lua] level display name pat_forest_tzeentch_path4
20:20:26.478 [Lua] level display name sig_volcano_khorne_path2
20:20:26.478 [Lua] level display name pat_tower_khorne_path4
20:20:26.478 [Lua] level display name pat_tower_tzeentch_path4
20:20:26.478 [Lua] level display name pat_forest_wastes_path4
20:20:26.478 [Lua] level display name pat_forest_khorne_path3
20:20:26.478 [Lua] level display name pat_mines_nurgle_path2
20:20:26.478 [Lua] level display name pat_mountain_khorne_path3
20:20:26.478 [Lua] level display name bell
20:20:26.478 [Lua] level display name pat_mines_khorne_path2
20:20:26.478 [Lua] level display name sig_gorge_tzeentch_path2
20:20:26.478 [Lua] level display name pat_mountain_tzeentch_path5
20:20:26.478 [Lua] level display name pat_bay_wastes_path1
20:20:26.478 [Lua] level display name sig_citadel_nurgle_path3
20:20:26.478 [Lua] level display name arena_citadel_nurgle_path1
20:20:26.478 [Lua] level display name sig_mordrek_belakor_path5
20:20:26.478 [Lua] level display name sig_crag_slaanesh_path1
20:20:26.478 [Lua] level display name sig_gorge_khorne_path1
20:20:26.478 [Lua] level display name warcamp
20:20:26.478 [Lua] level display name sig_crag_wastes_path2
20:20:26.478 [Lua] level display name pat_mines_belakor_path4
20:20:26.478 [Lua] level display name pat_town_slaanesh_path5
20:20:26.478 [Lua] level display name arena_ice_khorne_path1
20:20:26.478 [Lua] level display name prologue
20:20:26.478 [Lua] level display name skaven_stronghold
20:20:26.478 [Lua] level display name sig_gorge_belakor_path4
20:20:26.478 [Lua] level display name sig_volcano_slaanesh_path5
20:20:26.478 [Lua] level display name ussingen
20:20:26.478 [Lua] level display name pat_town_tzeentch_path4
20:20:26.478 [Lua] level display name sig_gorge_nurgle_path1
20:20:26.478 [Lua] level display name ground_zero
20:20:26.478 [Lua] level display name elven_ruins
20:20:26.479 [Lua] level display name skittergate
20:20:26.479 [Lua] level display name sig_gorge_slaanesh_path1
20:20:26.479 [Lua] level display name pat_bay_tzeentch_path1
20:20:26.479 [Lua] level display name pat_tower_slaanesh_path3
20:20:26.479 [Lua] level display name pat_bay_belakor_path5
20:20:26.479 [Lua] level display name pat_forest_tzeentch_path3
20:20:26.479 [Lua] level display name pat_mountain_tzeentch_path2
20:20:26.479 [Lua] level display name pat_town_belakor_path4
20:20:26.479 [Lua] level display name pat_mines_slaanesh_path3
20:20:26.479 [Lua] level display name sig_snare_a_wastes_path1
20:20:26.479 [Lua] level display name sig_gorge_wastes_path5
20:20:26.479 [Lua] level display name sig_volcano_slaanesh_path1
20:20:26.479 [Lua] level display name sig_crag_tzeentch_path2
20:20:26.479 [Lua] level display name pat_mines_belakor_path5
20:20:26.479 [Lua] level display name pat_mines_slaanesh_path4
20:20:26.479 [Lua] level display name pat_mines_wastes_path5
20:20:26.479 [Lua] level display name pat_bay_tzeentch_path3
20:20:26.479 [Lua] level display name sig_gorge_khorne_path2
20:20:26.479 [Lua] level display name sig_gorge_tzeentch_path5
20:20:26.479 [Lua] level display name sig_crag_belakor_path3
20:20:26.479 [Lua] level display name dlc_bogenhafen_slum
20:20:26.479 [Lua] level display name sig_snare_b_tzeentch_path1
20:20:26.479 [Lua] level display name sig_crag_belakor_path2
20:20:26.479 [Lua] level display name pat_tower_tzeentch_path3
20:20:26.479 [Lua] level display name sig_volcano_belakor_path4
20:20:26.479 [Lua] level display name sig_mordrek_wastes_path2
20:20:26.479 [Lua] level display name pat_town_nurgle_path4
20:20:26.479 [Lua] level display name pat_mountain_belakor_path1
20:20:26.479 [Lua] level display name sig_mordrek_nurgle_path1
20:20:26.479 [Lua] level display name pat_mountain_tzeentch_path4
20:20:26.479 [Lua] level display name sig_volcano_wastes_path5
20:20:26.479 [Lua] level display name pat_tower_tzeentch_path5
20:20:26.479 [Lua] level display name sig_volcano_tzeentch_path3
20:20:26.479 [Lua] level display name cemetery
20:20:26.479 [Lua] level display name sig_snare_d_slaanesh_path1
20:20:26.479 [Lua] level display name sig_gorge_tzeentch_path3
20:20:26.479 [Lua] level display name pat_tower_khorne_path3
20:20:26.479 [Lua] level display name pat_forest_tzeentch_path5
20:20:26.479 [Lua] level display name sig_gorge_khorne_path5
20:20:26.479 [Lua] level display name sig_crag_slaanesh_path4
20:20:26.479 [Lua] level display name sig_crag_wastes_path4
20:20:26.479 [Lua] level display name pat_forest_belakor_path1
20:20:26.479 [Lua] level display name sig_mordrek_belakor_path3
20:20:26.479 [Lua] level display name pat_tower_slaanesh_path4
20:20:26.479 [Lua] level display name sig_mordrek_tzeentch_path5
20:20:26.479 [Lua] level display name pat_bay_belakor_path3
20:20:26.479 [Lua] level display name sig_gorge_belakor_path1
20:20:26.479 [Lua] level display name pat_bay_khorne_path5
20:20:26.479 [Lua] level display name forest_ambush
20:20:26.479 [Lua] level display name pat_mines_wastes_path1
20:20:26.479 [Lua] level display name pat_bay_slaanesh_path5
20:20:26.479 [Lua] level display name pat_mountain_nurgle_path2
20:20:26.479 [Lua] level display name sig_volcano_nurgle_path3
20:20:26.479 [Lua] level display name sig_mordrek_khorne_path3
20:20:26.479 [Lua] level display name pat_forest_slaanesh_path4
20:20:26.479 [Lua] level display name pat_town_belakor_path2
20:20:26.479 [Lua] level display name nurgle
20:20:26.479 [Lua] level display name sig_volcano_belakor_path5
20:20:26.479 [Lua] level display name sig_mordrek_belakor_path2
20:20:26.479 [Lua] level display name sig_snare_d_tzeentch_path1
20:20:26.479 [Lua] level display name pat_tower_wastes_path1
20:20:26.479 [Lua] level display name sig_volcano_nurgle_path2
20:20:26.479 [Lua] level display name pat_bay_slaanesh_path3
20:20:26.479 [Lua] level display name pat_bay_nurgle_path2
20:20:26.480 [Lua] level display name pat_mines_belakor_path2
20:20:26.480 [Lua] level display name pat_town_tzeentch_path2
20:20:26.480 [Lua] level display name pat_bay_slaanesh_path1
20:20:26.480 [Lua] level display name sig_volcano_khorne_path5
20:20:26.480 [Lua] level display name pat_mines_tzeentch_path5
20:20:26.480 [Lua] level display name pat_forest_belakor_path4
20:20:26.480 [Lua] level display name sig_snare_a_tzeentch_path1
20:20:26.480 [Lua] level display name pat_mountain_slaanesh_path5
20:20:26.480 [Lua] level display name pat_mountain_nurgle_path1
20:20:26.480 [Lua] level display name arena_citadel_khorne_path1
20:20:26.480 [Lua] level display name sig_snare_c_slaanesh_path1
20:20:26.480 [Lua] level display name arena_ruin_khorne_path1
20:20:26.480 [Lua] level display name sig_mordrek_nurgle_path4
20:20:26.480 [Lua] level display name pat_forest_nurgle_path1
20:20:26.480 [Lua] level display name sig_snare_b_slaanesh_path1
20:20:26.480 [Lua] level display name sig_snare_c_nurgle_path1
20:20:26.480 [Lua] level display name pat_bay_khorne_path1
20:20:26.480 [Lua] level display name pat_mountain_slaanesh_path4
20:20:26.480 [Lua] level display name pat_town_belakor_path5
20:20:26.480 [Lua] level display name pat_bay_slaanesh_path2
20:20:26.480 [Lua] level display name pat_bay_khorne_path3
20:20:26.480 [Lua] level display name pat_tower_belakor_path1
20:20:26.480 [Lua] level display name sig_crag_slaanesh_path5
20:20:26.480 [Lua] level display name pat_town_tzeentch_path1
20:20:26.480 [Lua] level display name sig_snare_a_belakor_path1
20:20:26.480 [Lua] level display name pat_forest_nurgle_path4
20:20:26.480 [Lua] level display name pat_town_nurgle_path3
20:20:26.480 [Lua] level display name pat_town_slaanesh_path2
20:20:26.480 [Lua] level display name pat_mines_nurgle_path1
20:20:26.480 [Lua] level display name pat_mines_belakor_path3
20:20:26.480 [Lua] level display name pat_town_tzeentch_path5
20:20:26.480 [Lua] level display name sig_mordrek_tzeentch_path2
20:20:26.480 [Lua] level display name pat_mines_wastes_path2
20:20:26.480 [Lua] level display name sig_snare_d_belakor_path1
20:20:26.480 [Lua] level display name sig_citadel_khorne_path3
20:20:26.480 [Lua] level display name sig_citadel_slaanesh_path2
20:20:26.480 [Lua] level display name sig_citadel_slaanesh_path3
20:20:26.480 [Lua] level display name sig_citadel_tzeentch_path2
20:20:26.480 [Lua] level display name arena_belakor
20:20:26.480 [Lua] level display name sig_crag_khorne_path4
20:20:26.480 [Lua] level display name pat_town_slaanesh_path1
20:20:26.480 [Lua] level display name arena_ruin_slaanesh_path1
20:20:26.480 [Lua] level display name pat_town_wastes_path2
20:20:26.480 [Lua] level display name sig_gorge_belakor_path3
20:20:26.480 [Lua] level display name pat_mountain_tzeentch_path1
20:20:26.480 [Lua] level display name sig_citadel_nurgle_path4
20:20:26.480 [Lua] level display name pat_mountain_belakor_path3
20:20:26.480 [Lua] level display name pat_mountain_belakor_path5
20:20:26.480 [Lua] level display name pat_bay_wastes_path5
20:20:26.480 [Lua] level display name pat_forest_khorne_path1
20:20:26.480 [Lua] level display name arena_cave_slaanesh_path1
20:20:26.480 [Lua] level display name arena_cave_tzeentch_path1
20:20:26.480 [Lua] level display name sig_snare_e_slaanesh_path1
20:20:26.480 [Lua] level display name sig_snare_e_tzeentch_path1
20:20:26.480 [Lua] level display name sig_crag_wastes_path3
20:20:26.480 [Lua] level display name sig_crag_khorne_path5
20:20:26.480 [Lua] level display name sig_mordrek_tzeentch_path3
20:20:26.480 [Lua] level display name fort
20:20:26.480 [Lua] level display name pat_tower_nurgle_path4
20:20:26.480 [Lua] level display name sig_crag_tzeentch_path1
20:20:26.480 [Lua] level display name sig_crag_tzeentch_path4
20:20:26.480 [Lua] level display name pat_forest_belakor_path2
20:20:26.480 [Lua] level display name pat_bay_tzeentch_path4
20:20:26.480 [Lua] level display name sig_crag_tzeentch_path5
20:20:26.480 [Lua] level display name sig_citadel_khorne_path2
20:20:26.480 [Lua] level display name sig_snare_e_belakor_path1
20:20:26.480 [Lua] level display name dlc_bogenhafen_city
20:20:26.480 [Lua] level display name pat_mountain_wastes_path4
20:20:26.480 [Lua] level display name pat_mountain_nurgle_path4
20:20:26.480 [Lua] level display name pat_town_khorne_path1
20:20:26.480 [Lua] level display name sig_volcano_tzeentch_path5
20:20:26.480 [Lua] level display name pat_town_khorne_path2
20:20:26.480 [Lua] level display name pat_bay_wastes_path3
20:20:26.481 [Lua] level display name pat_mines_tzeentch_path3
20:20:26.481 [Lua] level display name sig_mordrek_tzeentch_path4
20:20:26.481 [Lua] level display name pat_bay_khorne_path2
20:20:26.481 [Lua] level display name sig_volcano_belakor_path1
20:20:26.481 [Lua] level display name sig_gorge_wastes_path2
20:20:26.481 [Lua] level display name pat_tower_nurgle_path3
20:20:26.481 [Lua] level display name pat_mines_khorne_path1
20:20:26.481 [Lua] level display name sig_citadel_tzeentch_path4
20:20:26.481 [Lua] level display name pat_tower_nurgle_path2
20:20:26.481 [Lua] level display name sig_gorge_nurgle_path5
20:20:26.481 [Lua] level display name pat_mountain_khorne_path5
20:20:26.481 [Lua] level display name arena_ice_tzeentch_path1
20:20:26.481 [Lua] level display name sig_crag_nurgle_path2
20:20:26.481 [Lua] level display name sig_citadel_slaanesh_path5
20:20:26.481 [Lua] level display name pat_mines_slaanesh_path2
20:20:26.510 [Lua] TIME: 0.013000000000002
20:20:26.556 [Lua] [ConflictSettings] Contained breeds generated in: 0.0020000000000006679
20:20:26.836 [Lua] <>realm = official<>
20:20:26.836 [Lua] [ModManager] Mods enabled: true // Bundled: true
20:20:26.836 [Lua] [ModManager] Fetching mod metadata ...
20:20:27.089 [Lua] [ModManager] Metadata request completed. success=true code=200
20:20:27.089 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z
20:20:27.089 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z
20:20:27.089 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z
20:20:27.089 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z
20:20:27.089 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z
20:20:27.089 [Lua] [ModManager] Metadata set: [1464907434] = 20211210T020000Z
20:20:27.089 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z
20:20:27.089 [Lua] [ModManager] Metadata set: [1467751760] = 20220614T020000Z
20:20:27.089 [Lua] [ModManager] Metadata set: [1569650837] = 20220310T020000Z
20:20:27.089 warning: [ModManager] Mod with id 1419192731ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1419192731\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.089 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.089 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.089 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.089 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.090 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.122 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.122 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.122 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.122 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
20:20:27.125 [Lua]
20:20:27.125 [Lua] [1467751760] = 21 (number)
20:20:27.125 [Lua] [1395655171] = 29 (number)
20:20:27.125 [Lua] [1569650837] = 28 (number)
20:20:27.125 [Lua] [1459917022] = 18 (number)
20:20:27.125 [Lua] [1391228174] = 9 (number)
20:20:27.125 [Lua] [1516618647] = 27 (number)
20:20:27.125 [Lua] [1502859403] = 26 (number)
20:20:27.125 [Lua] [1498992606] = 25 (number)
20:20:27.125 [Lua] [1445717962] = 16 (number)
20:20:27.125 [Lua] [1389872347] = 8 (number)
20:20:27.125 [Lua] [1421155919] = 14 (number)
20:20:27.125 [Lua] [1402971136] = 13 (number)
20:20:27.125 [Lua] [1431393962] = 15 (number)
20:20:27.125 [Lua] [1383542440] = 4 (number)
20:20:27.125 [Lua] [1383452616] = 3 (number)
20:20:27.125 [Lua] [1495937978] = 23 (number)
20:20:27.125 [Lua] [1388911015] = 7 (number)
20:20:27.125 [Lua] [1464907434] = 20 (number)
20:20:27.125 [Lua] [1487862316] = 22 (number)
20:20:27.125 [Lua] [1448714756] = 17 (number)
20:20:27.125 [Lua] [1497664830] = 24 (number)
20:20:27.125 [Lua] [1374248490] = 1 (number)
20:20:27.125 [Lua] [1395453301] = 11 (number)
20:20:27.125 [Lua] [1393343095] = 10 (number)
20:20:27.125 [Lua] [1387440934] = 6 (number)
20:20:27.125 [Lua] [1369573612] = 0 (number)
20:20:27.125 [Lua] [1384094638] = 5 (number)
20:20:27.125 [Lua] [1397265260] = 12 (number)
20:20:27.125 [Lua] [1383433646] = 2 (number)
20:20:27.125 [Lua] [1460327284] = 19 (number)
20:20:27.125 [Lua]
20:20:27.125 [Lua] user_setting.mods =>
20:20:27.125 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Tourney Balance Testing" with id 2545022878 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Savagery" with id 1419192731 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Spawn Tweaks" with id 1393694530 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Skip Cutscenes Please" with id 1619611242 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Item Spawner" with id 1391975678 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Console" with id 1524365529 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder.
20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.125 [Lua] [ModManager] id=1569650837 last_updated=20220316T220544Z metadata=20220310T020000Z
20:20:27.126 [Lua] [ModManager] id=1467751760 last_updated=20220712T153354Z metadata=20220614T020000Z
20:20:27.126 [Lua] [ModManager] id=1464907434 last_updated=20211224T084342Z metadata=20211210T020000Z
20:20:27.126 [Lua] [ModManager][warning] Mod "Beastmen Loader" with id 2170475262 was not found in the workshop folder.
20:20:27.126 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
20:20:27.126 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="6/30/2022 1:16:17 PM")
20:20:27.126 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM")
20:20:27.126 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI (Abandoned)", enabled="true", last_updated="10/31/2019 9:17:26 AM")
20:20:27.126 [Lua] [ModManager] mods[4] = (id=1619024877, name="Onslaught", enabled="false", last_updated="11/14/2022 3:19:12 AM")
20:20:27.126 [Lua] [ModManager] mods[5] = (id=2545022878, name="Tourney Balance Testing", enabled="false", last_updated="10/27/2022 9:08:17 PM")
20:20:27.126 [Lua] [ModManager] mods[6] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="10/26/2022 12:49:22 PM")
20:20:27.126 [Lua] [ModManager] mods[7] = (id=1419192731, name="Savagery", enabled="false", last_updated="12/27/2018 5:35:59 AM")
20:20:27.126 [Lua] [ModManager] mods[8] = (id=1393694530, name="Spawn Tweaks", enabled="false", last_updated="5/2/2021 9:50:37 AM")
20:20:27.126 [Lua] [ModManager] mods[9] = (id=1619611242, name="Skip Cutscenes Please", enabled="false", last_updated="2/24/2019 7:53:58 PM")
20:20:27.126 [Lua] [ModManager] mods[10] = (id=1391975678, name="Item Spawner", enabled="false", last_updated="5/24/2019 4:03:43 PM")
20:20:27.126 [Lua] [ModManager] mods[11] = (id=1524365529, name="Console", enabled="false", last_updated="")
20:20:27.126 [Lua] [ModManager] mods[12] = (id=1384087820, name="True Solo QoL Tweaks", enabled="false", last_updated="11/14/2021 6:40:24 PM")
20:20:27.126 [Lua] [ModManager] mods[13] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM")
20:20:27.126 [Lua] [ModManager] mods[14] = (id=1395132559, name="Creature Spawner", enabled="false", last_updated="10/24/2022 9:08:33 PM")
20:20:27.126 [Lua] [ModManager] mods[15] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="3/16/2022 10:05:44 PM")
20:20:27.126 [Lua] [ModManager] mods[16] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM")
20:20:27.126 [Lua] [ModManager] mods[17] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="12/8/2021 8:05:01 PM")
20:20:27.126 [Lua] [ModManager] mods[18] = (id=1498992606, name="Countries in Lobby Browser", enabled="true", last_updated="5/6/2021 7:15:49 PM")
20:20:27.126 [Lua] [ModManager] mods[19] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM")
20:20:27.126 [Lua] [ModManager] mods[20] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM")
20:20:27.126 [Lua] [ModManager] mods[21] = (id=1487862316, name="Reroll Improvements", enabled="false", last_updated="12/11/2018 6:10:34 PM")
20:20:27.126 [Lua] [ModManager] mods[22] = (id=1467751760, name="UI Tweaks", enabled="true", last_updated="7/12/2022 3:33:54 PM")
20:20:27.126 [Lua] [ModManager] mods[23] = (id=1464907434, name="Armory", enabled="true", last_updated="12/24/2021 8:43:42 AM")
20:20:27.126 [Lua] [ModManager] mods[24] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/8/2021 8:07:11 PM")
20:20:27.126 [Lua] [ModManager] mods[25] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM")
20:20:27.126 [Lua] [ModManager] mods[26] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM")
20:20:27.126 [Lua] [ModManager] mods[27] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM")
20:20:27.126 [Lua] [ModManager] mods[28] = (id=1431393962, name="Bestiary", enabled="true", last_updated="11/15/2021 9:02:27 AM")
20:20:27.126 [Lua] [ModManager] mods[29] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM")
20:20:27.126 [Lua] [ModManager] mods[30] = (id=1402971136, name="Needii", enabled="true", last_updated="7/27/2018 5:38:16 PM")
20:20:27.126 [Lua] [ModManager] mods[31] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM")
20:20:27.126 [Lua] [ModManager] mods[32] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM")
20:20:27.126 [Lua] [ModManager] mods[33] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM")
20:20:27.126 [Lua] [ModManager] mods[34] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM")
20:20:27.126 [Lua] [ModManager] mods[35] = (id=1391228174, name="UI Improvements (Abandoned)", enabled="false", last_updated="8/20/2020 5:36:56 PM")
20:20:27.126 [Lua] [ModManager] mods[36] = (id=1388911015, name="Chat Block (Abandoned)", enabled="true", last_updated="4/6/2019 11:15:24 AM")
20:20:27.126 [Lua] [ModManager] mods[37] = (id=1387440934, name="Third Person Equipment (Abandoned)", enabled="false", last_updated="11/8/2018 5:28:49 PM")
20:20:27.126 [Lua] [ModManager] mods[38] = (id=1384094638, name="Crosshair Customization", enabled="true", last_updated="11/22/2019 6:31:06 PM")
20:20:27.126 [Lua] [ModManager] mods[39] = (id=1383542440, name="Weapon Kill Counter", enabled="true", last_updated="10/24/2019 1:57:30 PM")
20:20:27.126 [Lua] [ModManager] mods[40] = (id=1383452616, name="[OBSOLETE] Killfeed Tweaks", enabled="false", last_updated="8/19/2019 8:58:36 AM")
20:20:27.126 [Lua] [ModManager] mods[41] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM")
20:20:27.126 [Lua] [ModManager] mods[42] = (id=2170475262, name="Beastmen Loader", enabled="false", last_updated="10/26/2022 8:04:06 PM")
20:20:27.126 [Lua] <>modded = true<>
20:20:27.126 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:20:27.138 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:20:27.167 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:20:27.167 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x060a4380)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x060a4800)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ee6d70)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03489940)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02ed8a30)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02f01c60)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x084d6c40)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x084d78b0)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x084d77e0)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d8ee0)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x063e76d0)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x063d9a30)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x071b2eb0)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x063d9a70)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x063d9a10)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x067ea690)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x067ea890)
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x001a64a0)
20:20:27.170 [Lua] <>modded = true<>
20:20:27.170 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:20:27.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:20:27.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:20:27.205 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
20:20:27.205 [Lua] <>modded = true<>
20:20:27.205 [Lua] <>Mod:1389872347:Simple UI (Abandoned) = true<>
20:20:27.220 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:20:27.230 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:20:27.230 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
20:20:27.230 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347]
20:20:27.230 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x05bfa7b0)
20:20:27.231 [Lua] <>modded = true<>
20:20:27.231 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
20:20:27.245 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
20:20:27.254 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
20:20:27.254 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
20:20:27.254 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x06625af0)
20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625e30)
20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625c60)
20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625c80)
20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625ca0)
20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x06625d20)
20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x06625d40)
20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
20:20:27.254 [Lua] <>modded = true<>
20:20:27.254 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
20:20:27.269 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
20:20:27.278 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
20:20:27.278 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
20:20:27.278 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x065ba6b0)
20:20:27.278 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:20:27.278 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:20:27.279 [Lua] <>modded = true<>
20:20:27.279 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
20:20:27.293 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
20:20:27.299 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
20:20:27.299 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
20:20:27.299 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.299 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x036a9820)
20:20:27.299 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01a520e0)
20:20:27.299 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01a52010)
20:20:27.300 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed.
20:20:27.300 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x06612c60)
20:20:27.300 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
20:20:27.300 [Lua] <>modded = true<>
20:20:27.300 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
20:20:27.318 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
20:20:27.324 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
20:20:27.325 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
20:20:27.325 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0796c3e0)
20:20:27.325 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0796c400)
20:20:27.325 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
20:20:27.325 [Lua] <>modded = true<>
20:20:27.325 [Lua] <>Mod:1495937978:Host your own game = true<>
20:20:27.341 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
20:20:27.349 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
20:20:27.349 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x05bfaa00)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0789e080)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0789e240)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0789e200)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0789e1b0)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x07e8e310)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x07e8e4f0)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x07e8e640)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x07e8e3a0)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x078ecca0)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x078ecee0)
20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
20:20:27.350 [Lua] <>modded = true<>
20:20:27.350 [Lua] <>Mod:1467751760:UI Tweaks = true<>
20:20:27.366 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
20:20:27.381 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
20:20:27.381 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x064c6db0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x064c74d0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x064c7210)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x064c75c0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x064c6f50)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x064c7310)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x064c75e0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x064c76a0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x000234c0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x064c7c20)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x064c8f60)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x064c7a90)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_apply_crosshair_position' from [EnergyBarUI] (Origin: function: 0x067cefe0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x067bcd10)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x065fc5a0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x065fc670)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x065fc940)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x06612e80)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x06429dd0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x05867b40)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x067ea980)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01aad9f0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01a20f90)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0221abf0)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x066e8060)
20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x06588570)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0640b4a0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x060c8070)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x064c7df0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x064cfa50)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x064cfe10)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x064d4510)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x06534750)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x064f9080)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x064f9150)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x064cf7b0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x064cf9f0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x064cf980)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x064cf9a0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x029e5bc0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x037a4530)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x0360c780)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x0360c5e0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x064f8ec0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0652c3e0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x064f8bf0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0652c440)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x064cf960)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x019e8a90)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x02504380)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x025041a0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00099d30)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x064cfba0)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x06631c70)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x06631940)
20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x06631960)
20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x06418a70)
20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x06418740)
20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x067ea850)
20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
20:20:27.385 [Lua] <>modded = true<>
20:20:27.385 [Lua] <>Mod:1464907434:Armory = true<>
20:20:27.406 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
20:20:27.418 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
20:20:27.419 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
20:20:27.420 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x069e8880)
20:20:27.420 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0786f0a0)
20:20:27.420 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x05e756a0)
20:20:27.420 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x05c03840)
20:20:27.420 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x072ab6c0)
20:20:27.420 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x072ab1a0)
20:20:27.420 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02e74c30)
20:20:27.421 [Lua] <>modded = true<>
20:20:27.421 [Lua] <>Mod:1460327284:BossKillTimer = true<>
20:20:27.439 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
20:20:27.448 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
20:20:27.448 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
20:20:27.448 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x036a9820)
20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x084d77e0)
20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x000255f0)
20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x019cc3b0)
20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x05bcb9d0)
20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
20:20:27.448 [Lua] <>modded = true<>
20:20:27.448 [Lua] <>Mod:1459917022:Parry Indicator = true<>
20:20:27.466 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
20:20:27.472 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
20:20:27.473 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x06631c50)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x019ad1c0)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x019ad1e0)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x019ad2a0)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x021ad190)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x021ad460)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x021ad490)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x021b88b0)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x021b9120)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e00b30] (Origin: function: 0x00e00a60)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e00b30] (Origin: function: 0x00e00ba0)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e00b30] (Origin: function: 0x00e00bc0)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e00fc0] (Origin: function: 0x00e00ef0)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e00fc0] (Origin: function: 0x00e01030)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e00fc0] (Origin: function: 0x00e01050)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e01910] (Origin: function: 0x00e01840)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e01910] (Origin: function: 0x00e01980)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e01910] (Origin: function: 0x00e019a0)
20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
20:20:27.473 [Lua] <>modded = true<>
20:20:27.473 [Lua] <>Mod:1448714756:No Wobble = true<>
20:20:27.489 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:20:27.497 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:20:27.497 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:20:27.497 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.497 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x056c2220)
20:20:27.497 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:20:27.498 [Lua] <>modded = true<>
20:20:27.498 [Lua] <>Mod:1445717962:Loadout Manager = true<>
20:20:27.513 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
20:20:27.522 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
20:20:27.522 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x072ab180)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x084cecb0)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x084cebc0)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x072ab660)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x05708ad0)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x05866170)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x05708b90)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x05866230)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00d7daa0)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00a655e0)
20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
20:20:27.523 [Lua] <>modded = true<>
20:20:27.523 [Lua] <>Mod:1431393962:Bestiary = true<>
20:20:27.539 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
20:20:27.557 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
20:20:27.557 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x069e8880)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0786f0a0)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x0495cb20)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x0495cb40)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x049e1850)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0389a410)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0389a490)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x019cc3b0)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x019e8920)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x038a9b50)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x038a9c00)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x05e756a0)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x072ab6c0)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x072ab1a0)
20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02e74c30)
20:20:27.559 [Lua] <>modded = true<>
20:20:27.559 [Lua] <>Mod:1421155919:Mission timer = true<>
20:20:27.574 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
20:20:27.581 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
20:20:27.581 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
20:20:27.581 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x019c5ee0)
20:20:27.581 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x06087c60)
20:20:27.581 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0859c020)
20:20:27.581 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
20:20:27.581 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
20:20:27.582 [Lua] <>modded = true<>
20:20:27.582 [Lua] <>Mod:1402971136:Needii = true<>
20:20:27.602 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
20:20:27.611 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
20:20:27.611 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
20:20:27.611 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.611 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x065b7a40)
20:20:27.611 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:20:27.611 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:20:27.611 [Lua] <>modded = true<>
20:20:27.612 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:20:27.629 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:20:27.635 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:20:27.635 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:20:27.635 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.636 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x064c7c20)
20:20:27.636 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x064c8ad0)
20:20:27.636 [Lua] <>modded = true<>
20:20:27.636 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
20:20:27.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
20:20:27.657 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
20:20:27.657 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x023fb580)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02263000)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x023fb3d0)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x023f6030)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0230e160)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02d721e0)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02d72d70)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02d71e60)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x00784e10)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0230deb0)
20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0230d560] (Origin: function: 0x0230d590)
20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0230d560] (Origin: function: 0x0230d940)
20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0230d560] (Origin: function: 0x0230d960)
20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0230d560] (Origin: function: 0x0230d9e0)
20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0230d560] (Origin: function: 0x0230dae0)
20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0230d560] (Origin: function: 0x0230da10)
20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0230d560] (Origin: function: 0x0230dc90)
20:20:27.658 [Lua] <>modded = true<>
20:20:27.658 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:20:27.676 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:20:27.686 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:20:27.686 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:20:27.686 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02e47890)
20:20:27.686 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02e47940)
20:20:27.686 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:20:27.687 [Lua] <>modded = true<>
20:20:27.687 [Lua] <>Mod:1388911015:Chat Block (Abandoned) = true<>
20:20:27.699 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:20:27.712 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:20:27.712 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block (Abandoned)', workshop_id: 1388911015]
20:20:27.712 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02515ad0)
20:20:27.712 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:20:27.712 [Lua] <>modded = true<>
20:20:27.712 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
20:20:27.727 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
20:20:27.734 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
20:20:27.734 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x06625ab0)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625ce0)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625cc0)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625e30)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625c80)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625c60)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625ca0)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x06625a90)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02d0da90)
20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x06625a70)
20:20:27.734 [Lua] <>modded = true<>
20:20:27.734 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
20:20:27.752 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
20:20:27.759 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
20:20:27.759 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
20:20:27.759 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x038a9b50)
20:20:27.759 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x034ed350] (Origin: function: 0x034ed440)
20:20:27.759 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
20:20:27.759 [Lua] <>modded = true<>
20:20:27.759 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
20:20:27.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
20:20:27.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
20:20:27.780 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x064f8ec0)
20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0652c3e0)
20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x064f8bf0)
20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0652c440)
20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
20:20:27.788 [Lua] <>project = vermintide 2<>
20:20:27.788 [Lua] <>build = release<>
20:20:27.788 [Lua] <>platform = win32<>
20:20:27.788 [Lua] <>dedicated_server = false<>
20:20:27.788 [Lua] <>title_id = 5107<>
20:20:27.788 [Lua] <>content_revision = 31774<>
20:20:27.788 [Lua] <>engine_revision = 5e8c95198fe9360418e0fe53a08916a496fa0c5f<>
20:20:27.788 [Lua] <>release_version = 4.8.1<>
20:20:27.788 [Lua] <>rendering_backend = dx11<>
20:20:27.788 [Lua] <>teamcity_build_id = 235764<>
20:20:27.788 [Lua] <>steam_id = 110000104a15d6b<>
20:20:27.788 [Lua] <>steam_profile_name = Lift, Laugh, Love<>
20:20:27.788 [Lua] <>steam_app_id = 552500<>
20:20:27.789 [Lua] <>machine_id = 79014434-364c-4fe7-bba7-64656050ac1e<>
20:20:27.789 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
20:20:27.801 [Lua] Game:_handle_win32_graphics_quality() total time: 0.011999999999999
20:20:27.801 [Lua] save: 0.011999999999998678
20:20:27.801 [Lua]
20:20:27.801 [Lua] unaccounted: 0
20:20:27.801 [Lua] [Boot] User ID: 110000104a15d6b Lift, Laugh, Love
20:20:27.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:20:27.809 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
20:20:27.809 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
20:20:27.809 [Lua] initializing mechanism to: adventure
20:20:27.809 [Lua] [PartyManager] Clear parties. sync_to_clients: "false"
20:20:27.809 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
20:20:27.809 [Lua] [PartyManager] Register parties
20:20:27.809 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
20:20:27.809 [Lua] Game:setup() total time: 0.020999999999999
20:20:27.809 [Lua] handle gfx quality: 0.011999999999998678
20:20:27.809 [Lua] default settings: 0
20:20:27.809 [Lua] user settings: 0
20:20:27.809 [Lua] set frame times: 0
20:20:27.809 [Lua] init random: 0
20:20:27.809 [Lua] managers: 0.0079999999999991189
20:20:27.809 [Lua]
20:20:27.809 [Lua] unaccounted: 0.0010000000000012221
20:20:27.810 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:20:27.810 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:20:27.810 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:20:27.810 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:20:27.810 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:20:27.810 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:20:27.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:20:27.823 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
20:20:27.823 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
20:20:27.823 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
20:20:27.823 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
20:20:27.823 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed.
20:20:27.823 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:20:27.823 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:20:27.823 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:20:27.823 [Lua] [Testify] Ready!
20:20:27.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ecab0)
20:20:27.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:20:27.865 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:20:27.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:20:28.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:20:28.030 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:20:28.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:20:28.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:20:28.078 [Lua] [PackageManager] Force_load: resource_packages/menu
20:20:28.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:20:28.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:20:28.145 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:20:28.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:20:28.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:20:28.665 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:20:28.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:20:28.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:20:28.751 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
20:20:28.751 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:20:28.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:20:28.784 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:20:28.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:20:28.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:20:28.953 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:20:28.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:20:29.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:20:29.106 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:20:29.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:20:29.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:20:29.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:20:29.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:20:29.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:20:29.578 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:20:29.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:20:29.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:20:29.698 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:20:29.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:20:29.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:20:29.798 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:20:29.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:20:29.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:20:29.866 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:20:29.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:20:29.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:20:29.934 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:20:29.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:20:30.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:20:30.198 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:20:30.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:20:30.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:20:30.255 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:20:30.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:20:30.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:20:30.318 [Lua] [PackageManager] Force_load: resource_packages/careers
20:20:30.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:20:30.351 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:20:30.351 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:20:30.351 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
20:20:30.351 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01ff6f30)
20:20:30.351 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x021a3da0)
20:20:30.351 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02bd5cd0)
20:20:30.351 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0253e8c0)
20:20:30.351 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x00e9c180)
20:20:30.351 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x031d30c0)
20:20:30.351 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:20:30.351 [Lua] [Gamestate] Enter StateTitleScreen
20:20:30.352 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:20:30.352 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:20:30.352 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:20:30.352 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:20:30.352 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:20:30.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:20:30.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:20:30.368 [Lua] [PackageManager] Force_load: resource_packages/decals
20:20:30.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:20:30.368 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:20:30.368 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:20:30.368 [Save] Loading `save_data`
20:20:30.369 [Save] Load done
20:20:30.385 [Lua] [BackendManagerPlayFab] Backend Enabled
20:20:30.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:20:30.435 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:20:30.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:20:30.536 [Window] Window => inactive
20:20:30.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:20:30.940 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:20:30.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:20:31.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:20:31.549 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:20:31.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:20:31.557 [Lua] <>playfab_id = E56DD0CEC2ADE134<>
20:20:31.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1
20:20:31.712 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1
20:20:31.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1
20:20:31.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2
20:20:31.899 [Window] Window => active
20:20:31.907 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2
20:20:32.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2
20:20:32.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3
20:20:32.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:20:32.219 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:20:32.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:20:32.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3
20:20:32.378 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3
20:20:32.379 [Save] Saving `save_data`
20:20:32.379 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4
20:20:32.383 [Save] Save done
20:20:32.394 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1
20:20:32.488 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
20:20:32.488 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4
20:20:33.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4
20:20:33.076 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5
20:20:33.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5
20:20:33.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:20:33.145 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:20:33.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:20:33.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5
20:20:33.180 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6
20:20:33.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6
20:20:33.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:20:33.218 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:20:33.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:20:33.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:20:33.247 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:20:33.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
20:20:33.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
20:20:33.314 [Lua] [PackageManager] Force_load: resource_packages/breeds
20:20:33.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
20:20:33.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6
20:20:33.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7
20:20:33.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7
20:20:33.418 [Window] Window => inactive
20:20:33.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7
20:20:33.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8
20:20:33.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8
20:20:33.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
20:20:33.766 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
20:20:33.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:20:33.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:20:33.817 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:20:34.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8
20:20:34.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9
20:20:34.085 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9
20:20:34.371 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9
20:20:34.371 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 10
20:20:34.388 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 10
20:20:34.439 [Window] Window => active
20:20:34.448 [Window] Window => active
20:20:35.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 10
20:20:35.123 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 11
20:20:35.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
20:20:35.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
20:20:35.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 12
20:20:35.242 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 12
20:20:35.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 12
20:20:35.397 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 13
20:20:35.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 13
20:20:35.494 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 13
20:20:35.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 14
20:20:35.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 14
20:20:35.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 14
20:20:35.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 15
20:20:35.612 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 15
20:20:36.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 15
20:20:36.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 16
20:20:36.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 16
20:20:36.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 16
20:20:36.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 17
20:20:36.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 18
20:20:36.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 17
20:20:36.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 17
20:20:36.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 19
20:20:36.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 18
20:20:36.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 18
20:20:36.338 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 19
20:20:36.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 19
20:20:36.438 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 20
20:20:36.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 20
20:20:36.748 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 20
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin
20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin
20:20:36.751 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
20:20:37.059 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:20:37.059 [Lua] ISI-> GET_ALL_ITEMS!
20:20:37.059 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:20:37.059 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "30de010f14e26661", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "30de010f14e26662", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "30de010f14e26663", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "30de010f14e26664", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "30de010f14e26665", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "30de010f14e26666", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "30de010f14e26667", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "30de010f14e26668", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "30de010f14e26669", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "30de010f14e2666a", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "30de010f14e274b4", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "30de010f14e274b5", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "30de010f14e274b6", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "30de010f14e274b7", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "30de010f14e274b8", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "30de010f14e274b9", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "30de010f14e274ba", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "30de010f14e274bb", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "30de010f14e274bc", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "30de010f14e274bd", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "3202088e72d69aeb", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "3202088e72d69aec", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "3202088e72d69aed", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "3202088e72d69aee", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "3202088e72d69aef", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "3202088e72d69af0", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "3202088e72d69af1", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "3202088e72d69af2", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "3202088e72d69af3", "0", "1"
20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items
20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "3202088e72d69af4", "0", "1"
20:20:37.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 21
20:20:37.059 [Lua]
20:20:37.059 [Lua] [1] = 124 (number)
20:20:37.059 [Lua] [2] = 30de010f14e26661 (string)
20:20:37.059 [Lua] [3] = 0 (number)
20:20:37.059 [Lua] [4] = 1 (number)
20:20:37.059 [Lua] [5] = 125 (number)
20:20:37.059 [Lua] [6] = 30de010f14e26662 (string)
20:20:37.059 [Lua] [7] = 0 (number)
20:20:37.059 [Lua] [8] = 1 (number)
20:20:37.059 [Lua] [9] = 122 (number)
20:20:37.059 [Lua] [10] = 30de010f14e26663 (string)
20:20:37.059 [Lua] [11] = 0 (number)
20:20:37.059 [Lua] [12] = 1 (number)
20:20:37.059 [Lua] [13] = 123 (number)
20:20:37.059 [Lua] [14] = 30de010f14e26664 (string)
20:20:37.059 [Lua] [15] = 0 (number)
20:20:37.060 [Lua] [16] = 1 (number)
20:20:37.060 [Lua] [17] = 126 (number)
20:20:37.060 [Lua] [18] = 30de010f14e26665 (string)
20:20:37.060 [Lua] [19] = 0 (number)
20:20:37.060 [Lua] [20] = 1 (number)
20:20:37.060 [Lua] [21] = 127 (number)
20:20:37.060 [Lua] [22] = 30de010f14e26666 (string)
20:20:37.060 [Lua] [23] = 0 (number)
20:20:37.060 [Lua] [24] = 1 (number)
20:20:37.060 [Lua] [25] = 121 (number)
20:20:37.060 [Lua] [26] = 30de010f14e26667 (string)
20:20:37.060 [Lua] [27] = 0 (number)
20:20:37.060 [Lua] [28] = 1 (number)
20:20:37.060 [Lua] [29] = 103 (number)
20:20:37.060 [Lua] [30] = 30de010f14e26668 (string)
20:20:37.060 [Lua] [31] = 0 (number)
20:20:37.060 [Lua] [32] = 1 (number)
20:20:37.060 [Lua] [33] = 128 (number)
20:20:37.060 [Lua] [34] = 30de010f14e26669 (string)
20:20:37.060 [Lua] [35] = 0 (number)
20:20:37.060 [Lua] [36] = 1 (number)
20:20:37.060 [Lua] [37] = 129 (number)
20:20:37.060 [Lua] [38] = 30de010f14e2666a (string)
20:20:37.060 [Lua] [39] = 0 (number)
20:20:37.060 [Lua] [40] = 1 (number)
20:20:37.060 [Lua] [41] = 130 (number)
20:20:37.060 [Lua] [42] = 30de010f14e274b4 (string)
20:20:37.060 [Lua] [43] = 0 (number)
20:20:37.060 [Lua] [44] = 1 (number)
20:20:37.060 [Lua] [45] = 131 (number)
20:20:37.060 [Lua] [46] = 30de010f14e274b5 (string)
20:20:37.060 [Lua] [47] = 0 (number)
20:20:37.060 [Lua] [48] = 1 (number)
20:20:37.060 [Lua] [49] = 132 (number)
20:20:37.060 [Lua] [50] = 30de010f14e274b6 (string)
20:20:37.060 [Lua] [51] = 0 (number)
20:20:37.060 [Lua] [52] = 1 (number)
20:20:37.060 [Lua] [53] = 133 (number)
20:20:37.060 [Lua] [54] = 30de010f14e274b7 (string)
20:20:37.060 [Lua] [55] = 0 (number)
20:20:37.060 [Lua] [56] = 1 (number)
20:20:37.060 [Lua] [57] = 134 (number)
20:20:37.060 [Lua] [58] = 30de010f14e274b8 (string)
20:20:37.060 [Lua] [59] = 0 (number)
20:20:37.060 [Lua] [60] = 1 (number)
20:20:37.060 [Lua] [61] = 135 (number)
20:20:37.060 [Lua] [62] = 30de010f14e274b9 (string)
20:20:37.060 [Lua] [63] = 0 (number)
20:20:37.060 [Lua] [64] = 1 (number)
20:20:37.060 [Lua] [65] = 136 (number)
20:20:37.060 [Lua] [66] = 30de010f14e274ba (string)
20:20:37.060 [Lua] [67] = 0 (number)
20:20:37.060 [Lua] [68] = 1 (number)
20:20:37.060 [Lua] [69] = 137 (number)
20:20:37.060 [Lua] [70] = 30de010f14e274bb (string)
20:20:37.060 [Lua] [71] = 0 (number)
20:20:37.060 [Lua] [72] = 1 (number)
20:20:37.060 [Lua] [73] = 138 (number)
20:20:37.060 [Lua] [74] = 30de010f14e274bc (string)
20:20:37.060 [Lua] [75] = 0 (number)
20:20:37.060 [Lua] [76] = 1 (number)
20:20:37.060 [Lua] [77] = 139 (number)
20:20:37.060 [Lua] [78] = 30de010f14e274bd (string)
20:20:37.060 [Lua] [79] = 0 (number)
20:20:37.060 [Lua] [80] = 1 (number)
20:20:37.060 [Lua] [81] = 146 (number)
20:20:37.060 [Lua] [82] = 3202088e72d69aeb (string)
20:20:37.060 [Lua] [83] = 0 (number)
20:20:37.060 [Lua] [84] = 1 (number)
20:20:37.060 [Lua] [85] = 147 (number)
20:20:37.060 [Lua] [86] = 3202088e72d69aec (string)
20:20:37.060 [Lua] [87] = 0 (number)
20:20:37.060 [Lua] [88] = 1 (number)
20:20:37.060 [Lua] [89] = 140 (number)
20:20:37.060 [Lua] [90] = 3202088e72d69aed (string)
20:20:37.060 [Lua] [91] = 0 (number)
20:20:37.060 [Lua] [92] = 1 (number)
20:20:37.060 [Lua] [93] = 141 (number)
20:20:37.060 [Lua] [94] = 3202088e72d69aee (string)
20:20:37.060 [Lua] [95] = 0 (number)
20:20:37.060 [Lua] [96] = 1 (number)
20:20:37.060 [Lua] [97] = 142 (number)
20:20:37.060 [Lua] [98] = 3202088e72d69aef (string)
20:20:37.060 [Lua] [99] = 0 (number)
20:20:37.060 [Lua] [100] = 1 (number)
20:20:37.060 [Lua] [101] = 143 (number)
20:20:37.060 [Lua] [102] = 3202088e72d69af0 (string)
20:20:37.060 [Lua] [103] = 0 (number)
20:20:37.060 [Lua] [104] = 1 (number)
20:20:37.060 [Lua] [105] = 144 (number)
20:20:37.060 [Lua] [106] = 3202088e72d69af1 (string)
20:20:37.060 [Lua] [107] = 0 (number)
20:20:37.060 [Lua] [108] = 1 (number)
20:20:37.060 [Lua] [109] = 145 (number)
20:20:37.060 [Lua] [110] = 3202088e72d69af2 (string)
20:20:37.060 [Lua] [111] = 0 (number)
20:20:37.060 [Lua] [112] = 1 (number)
20:20:37.060 [Lua] [113] = 148 (number)
20:20:37.060 [Lua] [114] = 3202088e72d69af3 (string)
20:20:37.060 [Lua] [115] = 0 (number)
20:20:37.060 [Lua] [116] = 1 (number)
20:20:37.060 [Lua] [117] = 149 (number)
20:20:37.060 [Lua] [118] = 3202088e72d69af4 (string)
20:20:37.060 [Lua] [119] = 0 (number)
20:20:37.060 [Lua] [120] = 1 (number)
20:20:37.060 [Lua]
20:20:37.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 21
20:20:37.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 21
20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 22
20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 23
20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 24
20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 25
20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 26
20:20:37.193 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:20:37.193 [Lua] [SteamManager] request_item_prices
20:20:37.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 27
20:20:37.195 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 22
20:20:37.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 22
20:20:37.736 [Lua] Player statistics loaded!
20:20:37.747 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 23
20:20:37.747 [Lua] [SteamManager] on_price_result 1 USD
20:20:37.747 [Lua] _refresh_steam_item_prices_cb
20:20:37.747 [Lua] Missing item masterlist item for steam_itemdefid: 30
20:20:37.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 23
20:20:37.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 24
20:20:37.967 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 24
20:20:37.975 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 564 item(s) to the peddler stock
20:20:37.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 25
20:20:38.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 25
20:20:38.267 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 26
20:20:38.402 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 26
20:20:38.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 27
20:20:38.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 27
20:20:38.553 [Window] Window => inactive
20:20:38.555 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:20:39.578 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:20:39.578 [Lua] [Managers] Destroying manager group:
20:20:39.578 [Lua] [Gamestate] Enter state StateLoading
20:20:39.579 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:20:39.579 [Lua] [LobbyManager] Setting up network options
20:20:39.579 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:20:39.579 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:20:39.579 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:20:39.579 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:20:39.579 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:20:39.579 [Lua] LobbyManager:setup_network_options server_port: 27015
20:20:39.579 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:20:39.581 [Lua] registering RPCs
20:20:39.581 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:20:39.581 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
20:20:39.581 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
20:20:39.581 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2
20:20:39.581 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:1154456, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:478126912, lt:load_next_level, extra_packages:{
})
20:20:39.581 [Lua] [LevelTransitionHandler] promote_next_level_data
20:20:39.581 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:20:39.582 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"]
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 1154456
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {}
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 478126912
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {}
20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:20:39.582 [SteamVoip] Creating room b917f16ac03071c1
20:20:39.582 [SteamVoip] Joining room b917f16ac03071c1
20:20:39.582 [EAC] EAC server 110000104a15d6b is initializing
20:20:39.586 [EAC] Server is also client 110000104a15d6b
20:20:39.586 [EACServer] [14:20:39:585] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF79BD084F0 LogLevel: Info.
20:20:39.586 [Lua] ### Created peer state machine for 110000104a15d6b
20:20:39.586 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting
20:20:39.586 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:20:39.586 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:20:39.586 warning: [Application] Application.update_render_world is deprecated.
20:20:39.595 [Lua] [LevelTransitionHandler] Level load completed!
20:20:39.595 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:20:39.595 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:20:39.595 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:20:39.595 [Lua] Set lobby begin:
20:20:39.595 [Lua] Set lobby end.
20:20:39.595 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4" and join party "nil"
20:20:39.595 [Lua] [LobbyHost] Changed state from 0 to creating
20:20:39.612 [Lua] [StateLoading] load_current_level
20:20:39.612 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
20:20:39.612 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
20:20:39.612 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
20:20:39.612 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
20:20:39.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
20:20:39.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:20:39.628 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:20:39.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
20:20:39.763 [Lua] [LobbyHost] Changed state from creating to joined
20:20:39.763 [Lua] [PartyManager] Leader set to "110000104a15d6b"
20:20:39.764 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b
20:20:39.764 [Lua] [ChatManager] Registering channel 1
20:20:39.764 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:20:39.764 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:20:39.764 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:20:39.777 [Lua] [NetworkServer] Changing num_players from nil to 1
20:20:39.777 [Lua] Players: 1
20:20:39.777 [Lua] Set lobby begin:
20:20:39.777 [Lua] Lobby data matchmaking_type = 3
20:20:39.777 [Lua] Lobby data mission_id = inn_level
20:20:39.777 [Lua] Lobby data selected_mission_id = inn_level
20:20:39.777 [Lua] Lobby data eac_authorized = true
20:20:39.777 [Lua] Lobby data network_hash = b792654f4865fbe2
20:20:39.777 [Lua] Lobby data mechanism = adventure
20:20:39.777 [Lua] Lobby data num_players = 1
20:20:39.777 [Lua] Lobby data matchmaking = false
20:20:39.777 [Lua] Set lobby end.
20:20:41.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
20:20:41.152 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
20:20:41.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:20:41.599 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0)
20:20:41.599 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:20:41.599 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session
20:20:41.599 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b
20:20:41.599 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting
20:20:41.599 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading
20:20:46.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:20:46.038 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:20:46.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:20:46.072 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:20:46.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:20:46.106 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:20:46.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:46.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:46.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:20:46.233 [Lua] [LevelTransitionHandler] Level load completed!
20:20:46.233 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1154456 - use_random_directors: true - conflict_director_name: inn_level
20:20:46.235 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:20:46.235 [Lua] checking dlc's against conflict directors
20:20:46.235 [Lua] number of factions to include 2
20:20:46.235 [Lua] Updated list weights for random:
20:20:46.235 [Lua] skaven, 0.42 (0.00-0.42)
20:20:46.235 [Lua] chaos, 0.42 (0.42-0.83)
20:20:46.235 [Lua] beastmen, 0.17 (0.83-1.00)
20:20:46.235 [Lua] Rolled random faction: 0.78448218107223511 chaos
20:20:46.235 [Lua] Updated list weights for random:
20:20:46.235 [Lua] skaven, 0.71 (0.00-0.71)
20:20:46.235 [Lua] beastmen, 0.29 (0.71-1.00)
20:20:46.235 [Lua] Rolled random faction: 0.39278605580329895 skaven
20:20:46.235 [Lua] number of factions added 2
20:20:46.235 [Lua] --- --- ---
20:20:46.235 [Lua] Starting... difficulty 'normal'
20:20:46.235 [Lua] These are the starting conflict directors:
20:20:46.235 [Lua] inn_level
20:20:46.235 [Lua] --- --- ---
20:20:46.235 [Lua]
20:20:46.235 [Lua] DONE! Found the following directors:
20:20:46.235 [Lua] (free: 35), Master hash is:
20:20:46.235 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:20:46.235 [Lua] load_startup_enemy_packages: --------------
20:20:46.235 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:20:46.235 [Lua] critter_rat
20:20:46.250 [Lua] ### Received rpc_level_loaded
20:20:46.250 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 334
20:20:46.250 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
20:20:46.268 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading
20:20:46.268 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages
20:20:46.284 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages
20:20:46.284 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame
20:20:46.284 [Lua] ### Received rpc_level_loaded
20:20:46.284 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 334
20:20:46.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:20:46.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:20:46.301 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:20:46.301 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:20:46.301 [Lua] Starting async level spawning of levels/inn/world
20:20:46.301 [Umbra] Init version: 3.4.15 :: 16 threads
20:20:46.446 [Lua] Async level spawning done
20:20:46.446 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:20:47.426 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:20:47.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:20:47.426 [Lua] Set lobby begin:
20:20:47.426 [Lua] Lobby data selected_mission_id = inn_level
20:20:47.426 [Lua] Lobby data num_players = 1
20:20:47.426 [Lua] Lobby data matchmaking = false
20:20:47.426 [Lua] Lobby data host = 110000104a15d6b
20:20:47.426 [Lua] Lobby data mission_id = inn_level
20:20:47.426 [Lua] Lobby data matchmaking_type = 3
20:20:47.426 [Lua] Lobby data country_code = US
20:20:47.426 [Lua] Lobby data network_hash = b792654f4865fbe2
20:20:47.426 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:20:47.426 [Lua] Lobby data mechanism = adventure
20:20:47.427 [Lua] Lobby data eac_authorized = true
20:20:47.427 [Lua] Set lobby end.
20:20:47.427 [Lua] [Managers] Destroying manager group:
20:20:47.427 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:20:47.427 [Lua] [Gamestate] Enter StateIngame HOST
20:20:47.427 [Lua] [Managers] Calling function on all managers:
20:20:47.427 [Lua] <>level = inn_level<>
20:20:47.427 [Lua] Set lobby begin:
20:20:47.427 [Lua] Lobby data selected_mission_id = inn_level
20:20:47.427 [Lua] Lobby data num_players = 1
20:20:47.427 [Lua] Lobby data matchmaking = false
20:20:47.427 [Lua] Lobby data host = 110000104a15d6b
20:20:47.427 [Lua] Lobby data mission_id = inn_level
20:20:47.427 [Lua] Lobby data matchmaking_type = 3
20:20:47.427 [Lua] Lobby data country_code = US
20:20:47.427 [Lua] Lobby data network_hash = b792654f4865fbe2
20:20:47.427 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:20:47.427 [Lua] Lobby data mechanism = adventure
20:20:47.427 [Lua] Lobby data eac_authorized = true
20:20:47.428 [Lua] Set lobby end.
20:20:47.428 [Lua] [StateIngame] Server ingame
20:20:47.430 [Lua] Set lobby begin:
20:20:47.430 [Lua] Lobby data difficulty = normal
20:20:47.430 [Lua] Lobby data selected_mission_id = inn_level
20:20:47.430 [Lua] Lobby data difficulty_tweak = 0
20:20:47.430 [Lua] Lobby data num_players = 1
20:20:47.430 [Lua] Lobby data matchmaking = false
20:20:47.430 [Lua] Lobby data host = 110000104a15d6b
20:20:47.430 [Lua] Lobby data mission_id = inn_level
20:20:47.430 [Lua] Lobby data matchmaking_type = 3
20:20:47.430 [Lua] Lobby data country_code = US
20:20:47.430 [Lua] Lobby data network_hash = b792654f4865fbe2
20:20:47.430 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:20:47.430 [Lua] Lobby data mechanism = adventure
20:20:47.430 [Lua] Lobby data eac_authorized = true
20:20:47.430 [Lua] Set lobby end.
20:20:47.430 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
20:20:47.430 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2
20:20:47.430 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:20:47.430 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:20:47.430 [Lua] [Matchmaking] initializing
20:20:47.430 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server
20:20:47.430 [Lua] [Matchmaking] register rpcs
20:20:47.430 [Lua] GameNetworkManager:init... creating game session
20:20:47.430 [Lua] Host GameSession.make_game_session_host with session:
20:20:47.430 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:20:47.430 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
20:20:47.430 [Lua] [GameNetworkManager] self.is_server = true
20:20:47.430 [Network] Setting artificial MTU limit to 65536
20:20:47.435 [Lua] Switching ConflictSettings: to: inn_level
20:20:47.435 [Lua] pacing=disabled
20:20:47.435 [Lua] roaming=nil
20:20:47.435 [Lua] disabled=false
20:20:47.435 [Lua] pack_spawning=disabled
20:20:47.435 [Lua] contained_breeds=nil
20:20:47.435 [Lua] boss=disabled
20:20:47.435 [Lua] horde=disabled
20:20:47.435 [Lua] specials=disabled
20:20:47.435 [Lua] name=inn_level
20:20:47.435 [Lua] intensity=disabled
20:20:47.435 [Lua] ---
20:20:47.435 [Lua] [LevelAnalysis] set_random_seed( 1154456)
20:20:47.438 [Lua] [AIInterestPointSystem] Level Seed: 1154456
20:20:47.438 [Lua]
20:20:47.438 [Lua] [entity_system_bag] = table
20:20:47.438 [Lua] [entity_system_bag] = metatable
20:20:47.438 [Lua] [startup_data] = table
20:20:47.438 [Lua] [entity_manager] = table
20:20:47.438 [Lua] [entity_manager] = metatable
20:20:47.438 [Lua] [unit_spawner] = table
20:20:47.438 [Lua] [unit_spawner] = metatable
20:20:47.438 [Lua] [unit_storage] = table
20:20:47.438 [Lua] [unit_storage] = metatable
20:20:47.438 [Lua] [dice_keeper] = table
20:20:47.438 [Lua] [dice_keeper] = metatable
20:20:47.438 [Lua] [is_server] = true (boolean)
20:20:47.438 [Lua] [world] = [World]
20:20:47.438 [Lua] [system_api] = table
20:20:47.438 [Lua] [entity_system] = table
20:20:47.438 [Lua] [entity_system] = metatable
20:20:47.438 [Lua] [network_lobby] = table
20:20:47.438 [Lua] [network_lobby] = metatable
20:20:47.438 [Lua] [profile_synchronizer] = table
20:20:47.438 [Lua] [profile_synchronizer] = metatable
20:20:47.438 [Lua] [level_transition_handler] = table
20:20:47.438 [Lua] [level_transition_handler] = metatable
20:20:47.438 [Lua] [num_local_human_players] = 1 (number)
20:20:47.438 [Lua] [statistics_db] = table
20:20:47.438 [Lua] [statistics_db] = metatable
20:20:47.438 [Lua] [network_server] = table
20:20:47.438 [Lua] [network_server] = metatable
20:20:47.438 [Lua] [input_manager] = table
20:20:47.438 [Lua] [input_manager] = metatable
20:20:47.438 [Lua] [network_clock] = table
20:20:47.438 [Lua] [network_clock] = metatable
20:20:47.438 [Lua] [network_transmit] = table
20:20:47.438 [Lua] [network_transmit] = metatable
20:20:47.438 [Lua] [free_flight_manager] = table
20:20:47.438 [Lua] [free_flight_manager] = metatable
20:20:47.438 [Lua] [network_manager] = table
20:20:47.438 [Lua] [network_manager] = metatable
20:20:47.438 [Lua] [network_event_delegate] = table
20:20:47.438 [Lua] [network_event_delegate] = metatable
20:20:47.438 [Lua]
20:20:47.439 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:20:47.443 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:20:47.443 [Lua] [AchievementManager] Achievements using the steam platform
20:20:47.443 [Lua] PlayerManager:add_player player_1
20:20:47.499 [Lua] [StateIngame] Level seed: 1154456
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read,
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read,
20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read,
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read,
20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read,
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read,
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read,
20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:20:47.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
20:20:47.506 [Lua] [LevelAnalysis] set_random_seed( 1154456)
20:20:47.508 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
20:20:47.509 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8
20:20:47.509 [Lua] [IngameUI] init
20:20:47.522 [SteamVoipClient] select_out(110000104a15d6b, off)
20:20:47.525 [Lua] cb_razer_chroma_setup
20:20:47.557 [Lua] completed
20:20:47.557 [Lua] completed
20:20:47.558 [Lua] completed
20:20:47.558 [Lua] completed
20:20:47.569 [Lua] completed
20:20:47.572 [Lua] completed
20:20:47.574 [Lua] [Matchmaking] Cancelling matchmaking
20:20:47.574 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:20:47.574 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:20:47.574 [Lua] Set lobby begin:
20:20:47.574 [Lua] Lobby data difficulty = normal
20:20:47.574 [Lua] Lobby data selected_mission_id = inn_level
20:20:47.574 [Lua] Lobby data power_level = 0
20:20:47.574 [Lua] Lobby data difficulty_tweak = 0
20:20:47.574 [Lua] Lobby data num_players = 1
20:20:47.574 [Lua] Lobby data matchmaking = false
20:20:47.574 [Lua] Lobby data host = 110000104a15d6b
20:20:47.574 [Lua] Lobby data mission_id = inn_level
20:20:47.574 [Lua] Lobby data matchmaking_type = 3
20:20:47.574 [Lua] Lobby data country_code = US
20:20:47.574 [Lua] Lobby data network_hash = b792654f4865fbe2
20:20:47.574 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:20:47.574 [Lua] Lobby data mechanism = adventure
20:20:47.574 [Lua] Lobby data eac_authorized = true
20:20:47.574 [Lua] Set lobby end.
20:20:47.575 [Flow] complete_skittergate_legend true
20:20:47.575 [Flow] complete_all_helmgart_levels_recruit true
20:20:47.576 [Flow] WitchHunterLevel:35
20:20:47.576 [Flow] LeaderYes
20:20:47.576 [Flow] ALL PC XP:304250
20:20:47.576 [Flow] Has "bogenhafen" DLC:true
20:20:47.576 [Flow] WH XP:60850
20:20:47.576 [Flow] Number of crafted items:5809
20:20:47.576 [Flow] Has "pre_order" DLC:true
20:20:47.576 [Flow] Sum of Powe Levels:1500
20:20:47.576 [Flow] lodestone diff 1:false
20:20:47.577 [Flow] magnus and forest activated
20:20:47.577 [Flow] magnus and forest activated
20:20:47.577 [Flow] cemetery and forest activated
20:20:47.577 [Flow] magnus and cemetery
20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:47.577 [Flow] ALL RUNES ACTIVATED
20:20:47.577 [Flow] magnus and forest activated
20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:47.577 [Flow] ALL RUNES ACTIVATED
20:20:47.577 [Flow] cemetery and forest activated
20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:47.577 [Flow] ALL RUNES ACTIVATED
20:20:47.577 [Flow] magnus and forest activated
20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:47.577 [Flow] ALL RUNES ACTIVATED
20:20:47.577 [Flow] magnus and cemetery
20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:47.577 [Flow] ALL RUNES ACTIVATED
20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:47.578 [Lua] CurrentConflictSettings inn_level
20:20:47.578 [Lua] [ConflictDirector] conflict_director is ai_ready
20:20:47.579 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:20:47.579 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:20:47.580 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:20:47.580 [Lua] Forming navigation groups in one frame
20:20:47.580 [Lua] Forming navigation groups
20:20:47.591 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999999233
20:20:47.591 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221
20:20:47.591 [Lua] number of nav groups: 42
20:20:47.592 [Lua] number of refined nav groups : 23
20:20:47.593 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999999766942
20:20:47.593 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:20:47.593 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:20:47.593 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:20:47.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:20:47.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:20:47.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:20:47.595 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29
20:20:47.595 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:20:47.595 [Lua] [Managers] Calling function on all managers:
20:20:47.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:20:47.595 [Save] Loading `ut_tweaks_presets`
20:20:47.596 [Save] Load done
20:20:47.614 [Save] Saving `save_data`
20:20:47.620 [Save] Save done
20:20:47.621 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame
20:20:47.621 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync
20:20:47.624 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x01c90810
20:20:47.627 [Lua] [UnlockManager] All unlocks ready
20:20:48.062 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1)
20:20:48.062 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:20:48.062 [Lua] [IngamePlayerListUI] - Destroy
20:20:48.062 [Lua] [GamePadEquipmentUI] - Destroy
20:20:48.062 [Lua] [EquipmentUI] - Destroy
20:20:48.062 [Lua] [AbilityUI] - Destroy
20:20:48.062 [Lua] [GamePadAbilityUI] - Destroy
20:20:48.070 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104a15d6b
20:20:48.070 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000104a15d6b
20:20:48.070 [Lua] Set lobby begin:
20:20:48.070 [Lua] Lobby data selected_mission_id = inn_level
20:20:48.070 [Lua] Lobby data num_players = 1
20:20:48.070 [Lua] Lobby data difficulty_tweak = 0
20:20:48.070 [Lua] Lobby data host = 110000104a15d6b
20:20:48.070 [Lua] Lobby data matchmaking_type = 3
20:20:48.070 [Lua] Lobby data difficulty = normal
20:20:48.070 [Lua] Lobby data player_slot_1 = 0:0
20:20:48.071 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:20:48.071 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:20:48.071 [Lua] Lobby data country_code = US
20:20:48.071 [Lua] Lobby data matchmaking = false
20:20:48.071 [Lua] Lobby data power_level = 0
20:20:48.071 [Lua] Lobby data mission_id = inn_level
20:20:48.071 [Lua] Lobby data mechanism = adventure
20:20:48.071 [Lua] Lobby data player_slot_5 = 0:0
20:20:48.071 [Lua] Lobby data player_slot_2 = 0:0
20:20:48.071 [Lua] Lobby data network_hash = b792654f4865fbe2
20:20:48.071 [Lua] Lobby data player_slot_3 = 0:0
20:20:48.071 [Lua] Lobby data eac_authorized = true
20:20:48.071 [Lua] Set lobby end.
20:20:48.071 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(4) career(1)
20:20:48.071 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}]
20:20:48.072 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":280764032,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
20:20:48.072 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync
20:20:48.072 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers
20:20:48.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:20:48.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:20:48.072 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:20:48.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:20:48.072 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0b0b40e0
20:20:48.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:20:48.100 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
20:20:48.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
20:20:48.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read,
20:20:48.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read,
20:20:48.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:20:48.100 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers
20:20:48.100 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame
20:20:48.100 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true
20:20:48.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:20:48.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:20:48.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:20:48.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:20:48.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:20:48.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
20:20:48.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:20:48.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:20:48.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:20:48.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:20:48.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:20:48.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:20:48.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:20:48.311 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:20:48.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:20:48.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:20:48.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:20:48.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:20:48.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:20:48.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:20:48.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:20:48.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:20:48.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:20:48.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:20:48.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:20:48.391 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:20:48.391 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:20:48.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:20:48.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:20:48.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:20:48.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:20:48.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:20:48.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:20:48.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:20:48.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:20:48.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:20:48.461 [Flow] DISABLE
20:20:48.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:20:48.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:20:48.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:20:48.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:20:48.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:20:48.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:20:48.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:20:48.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
20:20:48.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
20:20:48.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
20:20:48.661 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:20:48.697 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:20:48.697 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:20:48.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:20:48.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:20:48.917 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:20:48.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white
20:20:49.024 [Window] Window => active
20:20:49.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white
20:20:49.059 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white
20:20:49.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
20:20:49.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
20:20:49.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
20:20:49.121 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:20:49.158 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:20:49.158 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:20:49.158 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:20:49.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:20:49.243 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:20:49.243 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:20:49.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:20:49.262 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:20:49.262 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:20:49.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:20:49.290 [Lua] [PackageManager] Force_load: wwise/bow
20:20:49.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:20:49.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:20:49.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:20:49.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:20:49.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:20:49.620 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:20:49.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:20:49.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:20:49.836 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:20:49.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:20:49.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:20:49.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:20:49.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
20:20:49.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
20:20:49.958 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
20:20:49.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
20:20:50.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
20:20:50.058 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
20:20:50.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
20:20:50.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
20:20:50.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
20:20:50.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:20:50.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:20:50.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:20:50.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
20:20:50.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
20:20:50.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
20:20:50.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:20:50.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:20:50.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:20:50.285 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032
20:20:50.287 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
20:20:50.289 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:20:50.289 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:20:50.289 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:20:50.289 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:20:50.289 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:20:50.289 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:20:50.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:20:50.290 [Lua] TalentExtension:_send_rpc_sync_talents 42
20:20:50.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:20:50.290 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1
20:20:50.290 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b092580
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b092580
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b0918f0
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b0918f0
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b093c40
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b093c40
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b093440
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b093440
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b091ac0
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b091ac0
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b0931e0
20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b0931e0
20:20:50.301 [Lua] Players are leaving the safe zone
20:20:50.496 [Lua] StateInGameRunning:_game_actually_starts()
20:20:50.496 [Lua] [IngameUI] menu view on_enter start_menu_view
20:20:50.497 [Lua] hero_fullscreen_menu_on_enter
20:20:50.497 [Lua] [GameModeInn] Start menu opened
20:20:50.497 [Lua] #################################################################################################################
20:20:50.497 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:20:50.497 [Lua] #################################################################################################################
20:20:50.497 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
20:20:50.497 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true
20:20:50.500 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d6eff0
20:20:50.501 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:20:50.504 [SteamVoipClient] select_out(110000104a15d6b, off)
20:20:50.507 [Lua] cb_razer_chroma_setup
20:20:50.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
20:20:50.514 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:20:50.514 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:20:50.514 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:20:50.514 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:20:50.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:20:50.515 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:20:50.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:20:50.515 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:20:50.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
20:20:50.648 [Lua] Commit load time data
20:20:50.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:20:50.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:20:50.678 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
20:20:50.698 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
20:20:50.698 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
20:20:51.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x75, position: 0
20:20:52.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x75, position: 27249
20:20:52.946 [Lua] [PlayFabMirrorBase] _commit_internal "1"
20:20:52.946 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:20:52.954 [Lua] generate_backend_stats 110000104a15d6b:1
20:20:53.016 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:20:53.016 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:20:53.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
20:20:53.017 [Lua] Set lobby begin:
20:20:53.017 [Lua] Lobby data selected_mission_id = inn_level
20:20:53.017 [Lua] Lobby data num_players = 1
20:20:53.017 [Lua] Lobby data difficulty_tweak = 0
20:20:53.017 [Lua] Lobby data host = 110000104a15d6b
20:20:53.017 [Lua] Lobby data matchmaking_type = 3
20:20:53.017 [Lua] Lobby data difficulty = normal
20:20:53.017 [Lua] Lobby data player_slot_1 = 0:0
20:20:53.017 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:20:53.017 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:20:53.017 [Lua] Lobby data country_code = US
20:20:53.017 [Lua] Lobby data matchmaking = false
20:20:53.018 [Lua] Lobby data power_level = 835
20:20:53.018 [Lua] Lobby data mission_id = inn_level
20:20:53.018 [Lua] Lobby data mechanism = adventure
20:20:53.018 [Lua] Lobby data player_slot_5 = 0:0
20:20:53.018 [Lua] Lobby data player_slot_2 = 0:0
20:20:53.018 [Lua] Lobby data network_hash = b792654f4865fbe2
20:20:53.018 [Lua] Lobby data player_slot_3 = 0:0
20:20:53.018 [Lua] Lobby data eac_authorized = true
20:20:53.018 [Lua] Set lobby end.
20:20:53.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
20:20:53.144 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read,
20:20:53.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:20:53.155 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:20:53.155 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:20:53.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
20:20:53.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:20:53.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read,
20:20:53.172 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:20:53.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read,
20:20:53.186 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:20:53.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read,
20:20:53.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:20:53.281 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
20:20:53.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:20:53.299 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
20:20:53.299 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
20:20:53.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
20:20:53.336 [Lua] [PlayFabMirrorBase] commit result "success", "1"
20:20:56.775 [Network] Setting artificial MTU limit to 65536
20:20:56.776 [Save] Saving `save_data`
20:20:56.781 [Save] Save done
20:20:56.788 [Application] apply_user_settings
20:20:57.462 [Lua] [OptionsView] Triggering `on_game_options_changed`
20:20:57.462 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
20:20:58.684 [Lua] PopupManager:query_result returned result: keep_changes
20:21:02.458 [Network] Setting artificial MTU limit to 65536
20:21:02.458 [Save] Saving `save_data`
20:21:02.463 [Save] Save done
20:21:02.470 [Application] apply_user_settings
20:21:03.544 [Lua] [OptionsView] Triggering `on_game_options_changed`
20:21:03.544 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
20:21:04.508 [Lua] PopupManager:query_result returned result: keep_changes
20:21:04.797 [Application] set exit code policy to silent_limited
20:21:04.797 [Application] setting exit code to 0xfa730001
20:21:04.797 [Lua] <>
<>[OptionsView]<>
<>triggering on_exit() without triggering exit()<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/ui/views/options_view.lua:1536: in function on_exit
[3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:687: in function exit_current_view
[4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:663: in function exit
[5] @scripts/ui/views/options_view.lua:2647: in function on_exit_pressed
[6] @scripts/ui/views/options_view.lua:2612: in function update
[7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:179: in function update
[8] @foundation/scripts/util/state_machine.lua:141: in function update
[9] @scripts/ui/views/start_menu_view/start_menu_view.lua:247: in function update
[10] @scripts/ui/views/ingame_ui.lua:567: in function hook_chain
[11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[12] @scripts/managers/ui/ui_manager.lua:119: in function update
[13] @scripts/game_state/state_ingame.lua:692:in function
[14] =[C]: in function update_animations_with_callback
[15] @foundation/scripts/util/script_world.lua:361: in function update
[16] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[17] @scripts/boot.lua:890: in function game_update
[18] @scripts/boot.lua:612:in function
[1] system = "[OptionsView]"; message_format = "triggering on_exit() without triggering exit()"; fmt_ok = true; message = "triggering on_exit() without triggering exit()"
[2] self = table: 000000000877C600
[3] self = table: 0000000004C2FA30; active_view = "options_view"; views = table: 000000000506D7C0
[5] self = table: 000000000877C600
[6] self = table: 000000000877C600; dt = 0.005228748545050621; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 00000000015A2330; ui_scenegraph = table: 00000000017C1910; input_manager = table: 000000000519EA10; input_service = table: 0000000004C6BAB0; gamepad_active = false; mouse_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000AC356C0
[7] self = table: 0000000004C2FA30; dt = 0.005228748545050621; t = 43.243672528187744; active_view = "options_view"
[8] self = table: 0000000004C2FE80; dt = 0.005228748545050621; t = 43.243672528187744
[9] self = table: 0000000009D6EFF0; dt = 0.005228748545050621; t = 43.243672528187744; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000000519EA10; gamepad_active = false; input_blocked = nil; input_service = table: 0000000009D6F020; transitioning = false
[10] self = table: 000000000303BD80; dt = 0.005228748545050621; t = 43.243672528187744; disable_ingame_ui = false; end_of_level_ui = nil; views = table: 0000000001FBAB50; is_in_inn = true; input_service = table: 00000000015A41D0; ingame_hud = table: 000000000287B180; transition_manager = table: 0000000003033040; end_screen = table: 000000000A21C820; disable_toggle_menu = false; current_view = "start_menu_view"
[11] hook_chain = [function]
[12] self = table: 000000000303BD50; ingame_ui = table: 000000000303BD80; t = 43.243672528187744; dt = 0.005228748545050621; disable_ingame_ui = false; level_end_view_wrapper = nil; level_end_view = nil
[15] world = [World]; dt = 0.005228748545050621; anim_callback = [function]; scene_callback = [function]
[16] self = table: 000000000301EF30; dt = 0.005228748545050621; t = 33.768487820401788; _ = 2; world = [World]
[17] self = table: 0000000000098310; real_world_dt = 0.005228748545050621; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.005228748545050621; t = 33.768487820401788
[18] dt = 0.005228748545050621
[2] active = true; original_keymaps = table: 000000000694BBD0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001656120; voip = table: 000000000590C4E0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000015A2330; apply_button = table: 000000000AD50A90; ui_animations = table: 0000000006443A60; input_manager = table: 000000000519EA10; controller_cooldown = 0; changed_user_settings = table: 00000000028CA770; render_settings = table: 0000000004C6B8D0; original_user_settings = table: 0000000006A7AB60; speed_multiplier = 1; _input_functions = table: 000000000122CD90; disable_all_input = false; scroll_field_widget = table: 0000000001F83600; exit_button = table: 0000000000506F00; session_bot_spawn_priority = table: 000000000796F6B0; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000AD975B0; selected_settings_list = table: 0000000005D9EFE0; original_render_settings = table: 0000000006A7AAC0; session_keymaps = table: 000000000509D130; original_bot_spawn_priority = table: 0000000002995B20; draw_gamepad_tooltip = false; ui_top_renderer = table: 00000000015A2920; menu_input_description = table: 00000000026CBF10; ui_calibration_view = table: 0000000001CDCB20; selected_title = 2; ingame_ui = table: 000000000303BD80; reset_to_default = table: 000000000AD76330; settings_lists = table: 0000000003238EB0; safe_rect_widget = table: 0000000002CAA520; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000766D3C0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 00000000057891F0; keybind_info_widget = table: 0000000001FF7CB0; title_buttons = table: 00000000077CBD10; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000017C1910; background_widgets = table: 0000000004C42070;
[3] _widgets_by_name = table: 0000000005D3E000; parent = table: 0000000009D6EFF0; local_player = table: 000000000060BDD0; statistics_db = table: 0000000004F6B240; is_server = true; platform = "win32"; _views = table: 000000000506D7C0; ui_renderer = table: 00000000015A2330; ui_animator = table: 00000000067537C0; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; render_settings = table: 000000000506F370; _hero_name = "wood_elf"; _player_portrait_widget = table: 0000000000610610; career_index = 1; _ui_animations = table: 000000000506E3F0; _active_view = "options_view"; local_player_id = 1; _stats_id = "110000104a15d6b:1"; ui_top_renderer = table: 00000000015A2920; peer_id = "110000104a15d6b"; world_previewer = table: 0000000009D70F80; wwise_world = [WwiseWorld]; _widgets = table: 0000000005D44B70; _animations = table: 000000000506EBA0; menu_input_description = table: 000000000643C8A0; player_manager = table: 000000000303C120; use_user_skins = true; ingame_ui_context = table: 000000000983C580; _available_profiles = table: 000000000506DAE0; ui_scenegraph = table: 000000000365DF40; _console_cursor = table: 0000000006753A80;
[5] active = true; original_keymaps = table: 000000000694BBD0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001656120; voip = table: 000000000590C4E0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000015A2330; apply_button = table: 000000000AD50A90; ui_animations = table: 0000000006443A60; input_manager = table: 000000000519EA10; controller_cooldown = 0; changed_user_settings = table: 00000000028CA770; render_settings = table: 0000000004C6B8D0; original_user_settings = table: 0000000006A7AB60; speed_multiplier = 1; _input_functions = table: 000000000122CD90; disable_all_input = false; scroll_field_widget = table: 0000000001F83600; exit_button = table: 0000000000506F00; session_bot_spawn_priority = table: 000000000796F6B0; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000AD975B0; selected_settings_list = table: 0000000005D9EFE0; original_render_settings = table: 0000000006A7AAC0; session_keymaps = table: 000000000509D130; original_bot_spawn_priority = table: 0000000002995B20; draw_gamepad_tooltip = false; ui_top_renderer = table: 00000000015A2920; menu_input_description = table: 00000000026CBF10; ui_calibration_view = table: 0000000001CDCB20; selected_title = 2; ingame_ui = table: 000000000303BD80; reset_to_default = table: 000000000AD76330; settings_lists = table: 0000000003238EB0; safe_rect_widget = table: 0000000002CAA520; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000766D3C0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 00000000057891F0; keybind_info_widget = table: 0000000001FF7CB0; title_buttons = table: 00000000077CBD10; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000017C1910; background_widgets = table: 0000000004C42070;
[6] active = true; original_keymaps = table: 000000000694BBD0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001656120; voip = table: 000000000590C4E0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000015A2330; apply_button = table: 000000000AD50A90; ui_animations = table: 0000000006443A60; input_manager = table: 000000000519EA10; controller_cooldown = 0; changed_user_settings = table: 00000000028CA770; render_settings = table: 0000000004C6B8D0; original_user_settings = table: 0000000006A7AB60; speed_multiplier = 1; _input_functions = table: 000000000122CD90; disable_all_input = false; scroll_field_widget = table: 0000000001F83600; exit_button = table: 0000000000506F00; session_bot_spawn_priority = table: 000000000796F6B0; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000AD975B0; selected_settings_list = table: 0000000005D9EFE0; original_render_settings = table: 0000000006A7AAC0; session_keymaps = table: 000000000509D130; original_bot_spawn_priority = table: 0000000002995B20; draw_gamepad_tooltip = false; ui_top_renderer = table: 00000000015A2920; menu_input_description = table: 00000000026CBF10; ui_calibration_view = table: 0000000001CDCB20; selected_title = 2; ingame_ui = table: 000000000303BD80; reset_to_default = table: 000000000AD76330; settings_lists = table: 0000000003238EB0; safe_rect_widget = table: 0000000002CAA520; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000766D3C0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 00000000057891F0; keybind_info_widget = table: 0000000001FF7CB0; title_buttons = table: 00000000077CBD10; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000017C1910; background_widgets = table: 0000000004C42070;
[7] _widgets_by_name = table: 0000000005D3E000; parent = table: 0000000009D6EFF0; local_player = table: 000000000060BDD0; statistics_db = table: 0000000004F6B240; is_server = true; platform = "win32"; _views = table: 000000000506D7C0; ui_renderer = table: 00000000015A2330; ui_animator = table: 00000000067537C0; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; render_settings = table: 000000000506F370; _hero_name = "wood_elf"; _player_portrait_widget = table: 0000000000610610; career_index = 1; _ui_animations = table: 000000000506E3F0; _active_view = "options_view"; local_player_id = 1; _stats_id = "110000104a15d6b:1"; ui_top_renderer = table: 00000000015A2920; peer_id = "110000104a15d6b"; world_previewer = table: 0000000009D70F80; wwise_world = [WwiseWorld]; _widgets = table: 0000000005D44B70; _animations = table: 000000000506EBA0; menu_input_description = table: 000000000643C8A0; player_manager = table: 000000000303C120; use_user_skins = true; ingame_ui_context = table: 000000000983C580; _available_profiles = table: 000000000506DAE0; ui_scenegraph = table: 000000000365DF40; _console_cursor = table: 0000000006753A80;
[8] _params = table: 0000000009D71EC0; _profiling_debugging_enabled = false; _parent = table: 0000000009D6EFF0; _state = table: 0000000004C2FA30;
[9] _draw_menu_world = true; _machine = table: 0000000004C2FE80; _exit_button_widget = table: 00000000068536B0; ui_animator = table: 000000000288F100; local_player_id = 1; _static_widgets = table: 0000000003503DE0; wwise_world = [WwiseWorld]; world_manager = table: 000000000301EF30; exit_to_game = true; units = table: 0000000009D71EF0; is_server = true; player_manager = table: 000000000303C120; ui_animations = table: 0000000009D709A0; world = [World]; ingame_ui_context = table: 000000000983C580; viewport_widget = table: 0000000004C350A0; attachment_units = table: 0000000009D71F20; ui_renderer = table: 00000000015A2330; world_previewer = table: 0000000009D70F80; _console_cursor_widget = table: 00000000062AB820; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; voting_manager = table: 0000000001DBD810; ui_top_renderer = table: 00000000015A2920; _state_machine_params = table: 0000000009D71EC0; is_in_inn = true; _hero_name = "wood_elf"; ingame_ui = table: 000000000303BD80; unit_states = table: 0000000009D71F50; peer_id = "110000104a15d6b"; ui_scenegraph = table: 00000000068211D0;
[10] popups_by_name = table: 0000000001FBAF40; fps = 0; world_manager = table: 000000000301EF30; ingame_hud = table: 000000000287B180; is_server = true; last_resolution_x = 2560; initial_profile_view = true; top_world = [World]; ui_renderer = table: 00000000015A2330; telemetry_time_view_enter = 0; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; blocked_transitions = table: 00000000084D71D0; cutscene_system = table: 000000000871FAA0; text_popup_ui = table: 000000000A2349E0; local_player_id = 1; unlock_manager = table: 0000000003038880; last_resolution_y = 1440; _previous_transition = "initial_start_menu_view_force"; ui_top_renderer = table: 00000000015A2920; _fps_cooldown = 0; end_screen = table: 000000000A21C820; world = [World]; peer_id = "110000104a15d6b"; current_view = "start_menu_view"; _profile_requester = table: 0000000000174010; camera_manager = table: 00000000005074E0; ingame_ui_context = table: 000000000983C580; views = table: 0000000001FBAB50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000006821730; is_in_inn = true; _disable_ingame_ui = false; _player = table: 000000000060BDD0; hotkey_mapping = table: 00000000084D6010; weave_onboarding = table: 000000000A21CC70; popup_handler = table: 000000000A234820; network_event_delegate = table: 00000000008F5680;
[12] _ingame_ui = table: 000000000303BD80; _ui_enabled = true; _ui_update_initialized = true; _ingame_ui_context = table: 000000000983C580;
[16] locked = true; _scene_update_callbacks = table: 000000000301F460; _worlds = table: 000000000301EF60; _update_queue = table: 00000000062A4F10; _disabled_worlds = table: 000000000301F2C0; _wwise_worlds = table: 000000000301F320; _queued_worlds_to_release = table: 000000000301F280; _anim_update_callbacks = table: 000000000301F430;
[17] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 00000000030A9BC0; has_booted = true; loading_context = table: 000000000091D650; startup_timer = 5.3987333518452942; bar_timer = 0; disable_loading_bar = true;
<>
<>
20:21:07.037 [Lua] [IngameUI] menu view on_exit start_menu_view
20:21:07.037 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:21:07.037 [Lua] hero_fullscreen_menu_on_exit
20:21:07.037 [Lua] [GameModeInn] Start menu closed
20:21:07.039 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d6eff0
20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:21:07.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:21:10.513 [Lua] [IngameUI] menu view on_enter hero_view
20:21:10.516 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d6d9b0
20:21:10.516 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
20:21:10.527 [Lua] completed
20:21:10.527 [Lua] completed
20:21:10.527 [Lua] completed
20:21:10.527 [Lua] completed
20:21:11.471 [Lua] [HeroViewStateAchievements] Using search query:
20:21:14.149 [Lua] [HeroViewStateAchievements] Using search query:
20:21:14.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 30
20:21:14.910 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 30 2
20:21:15.019 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
20:21:15.019 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 30
20:21:15.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 30
20:21:15.474 [Lua] [HeroViewStateAchievements] Using search query:
20:21:17.962 [Lua] [IngameUI] menu view on_exit hero_view
20:21:17.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d6d9b0
20:21:17.964 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
20:21:19.796 [Lua] [IngameUI] menu view on_enter start_game_view
20:21:19.797 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d709d0
20:21:19.797 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:21:19.799 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
20:21:19.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:21:19.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
20:21:19.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
20:21:22.395 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
20:21:22.395 [Lua] ............................................................................................................
20:21:22.395 [Lua] ............................................................................................................
20:21:22.395 [Lua] GAME START SETTINGS -> Level: dlc_wizards_trail | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
20:21:22.395 [Lua] ............................................................................................................
20:21:22.395 [Lua] ............................................................................................................
20:21:22.403 [Lua] [Matchmaking] Cancelling matchmaking
20:21:22.403 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:21:22.407 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:21:22.407 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:21:22.409 [Lua] Set lobby begin:
20:21:22.409 [Lua] Lobby data selected_mission_id = inn_level
20:21:22.409 [Lua] Lobby data num_players = 1
20:21:22.409 [Lua] Lobby data difficulty_tweak = 0
20:21:22.409 [Lua] Lobby data host = 110000104a15d6b
20:21:22.409 [Lua] Lobby data matchmaking_type = 3
20:21:22.409 [Lua] Lobby data difficulty = cataclysm
20:21:22.409 [Lua] Lobby data player_slot_1 = 0:0
20:21:22.409 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:22.409 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:22.409 [Lua] Lobby data country_code = US
20:21:22.409 [Lua] Lobby data matchmaking = false
20:21:22.409 [Lua] Lobby data power_level = 835
20:21:22.409 [Lua] Lobby data mission_id = inn_level
20:21:22.409 [Lua] Lobby data mechanism = adventure
20:21:22.410 [Lua] Lobby data player_slot_5 = 0:0
20:21:22.410 [Lua] Lobby data player_slot_2 = 0:0
20:21:22.410 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:22.410 [Lua] Lobby data player_slot_3 = 0:0
20:21:22.410 [Lua] Lobby data eac_authorized = true
20:21:22.410 [Lua] Set lobby end.
20:21:22.410 [Lua] [PartyManager] Leader set to "110000104a15d6b"
20:21:22.410 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0
20:21:22.410 [Lua] Set lobby begin:
20:21:22.410 [Lua] Lobby data twitch_enabled = false
20:21:22.410 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:22.410 [Lua] Lobby data num_players = 1
20:21:22.410 [Lua] Lobby data difficulty_tweak = 0
20:21:22.410 [Lua] Lobby data host = 110000104a15d6b
20:21:22.410 [Lua] Lobby data matchmaking_type = 2
20:21:22.410 [Lua] Lobby data match_started = true
20:21:22.410 [Lua] Lobby data difficulty = cataclysm
20:21:22.410 [Lua] Lobby data player_slot_1 = 0:0
20:21:22.410 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:22.410 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:22.411 [Lua] Lobby data quick_game = false
20:21:22.411 [Lua] Lobby data country_code = US
20:21:22.411 [Lua] Lobby data matchmaking = true
20:21:22.411 [Lua] Lobby data power_level = 835
20:21:22.411 [Lua] Lobby data mission_id = inn_level
20:21:22.411 [Lua] Lobby data mechanism = adventure
20:21:22.411 [Lua] Lobby data player_slot_5 = 0:0
20:21:22.411 [Lua] Lobby data player_slot_2 = 0:0
20:21:22.411 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:22.411 [Lua] Lobby data player_slot_3 = 0:0
20:21:22.411 [Lua] Lobby data eac_authorized = true
20:21:22.411 [Lua] Set lobby end.
20:21:22.411 [Lua] Set lobby begin:
20:21:22.411 [Lua] Lobby data twitch_enabled = false
20:21:22.411 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:22.411 [Lua] Lobby data num_players = 1
20:21:22.411 [Lua] Lobby data difficulty_tweak = 0
20:21:22.411 [Lua] Lobby data host = 110000104a15d6b
20:21:22.411 [Lua] Lobby data matchmaking_type = 2
20:21:22.411 [Lua] Lobby data is_private = false
20:21:22.411 [Lua] Lobby data match_started = true
20:21:22.411 [Lua] Lobby data difficulty = cataclysm
20:21:22.411 [Lua] Lobby data player_slot_1 = 0:0
20:21:22.411 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:22.412 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:22.412 [Lua] Lobby data quick_game = false
20:21:22.412 [Lua] Lobby data country_code = US
20:21:22.412 [Lua] Lobby data matchmaking = true
20:21:22.412 [Lua] Lobby data power_level = 835
20:21:22.412 [Lua] Lobby data mission_id = inn_level
20:21:22.412 [Lua] Lobby data mechanism = adventure
20:21:22.412 [Lua] Lobby data player_slot_5 = 0:0
20:21:22.412 [Lua] Lobby data player_slot_2 = 0:0
20:21:22.412 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:22.412 [Lua] Lobby data player_slot_3 = 0:0
20:21:22.412 [Lua] Lobby data eac_authorized = true
20:21:22.412 [Lua] Set lobby end.
20:21:22.412 [Lua] [ChatManager][1]System: Starting hosted game...
20:21:22.412 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:21:22.412 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:21:22.509 [Lua] [IngameUI] menu view on_exit start_game_view
20:21:22.509 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:21:22.509 [Save] Saving `save_data`
20:21:22.510 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:21:22.510 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
20:21:22.510 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
20:21:22.513 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d709d0
20:21:22.516 [Save] Save done
20:21:22.911 [Window] Window => inactive
20:21:26.712 [Lua] [PlayFabMirrorBase] _commit_internal "2"
20:21:26.712 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:21:26.719 [Lua] generate_backend_stats 110000104a15d6b:1
20:21:26.779 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31
20:21:26.782 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:21:26.785 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 3
20:21:26.879 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
20:21:26.879 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31
20:21:27.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31
20:21:27.114 [Lua] [PlayFabMirrorBase] commit result "success", "2"
20:21:27.902 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:21:27.902 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:21:27.907 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0
20:21:27.907 [Lua] Set lobby begin:
20:21:27.907 [Lua] Lobby data twitch_enabled = false
20:21:27.907 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:27.907 [Lua] Lobby data num_players = 1
20:21:27.907 [Lua] Lobby data difficulty_tweak = 0
20:21:27.908 [Lua] Lobby data host = 110000104a15d6b
20:21:27.908 [Lua] Lobby data matchmaking_type = 2
20:21:27.908 [Lua] Lobby data is_private = false
20:21:27.908 [Lua] Lobby data match_started = true
20:21:27.908 [Lua] Lobby data difficulty = cataclysm
20:21:27.908 [Lua] Lobby data player_slot_1 = 0:0
20:21:27.908 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:27.908 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:27.908 [Lua] Lobby data quick_game = false
20:21:27.908 [Lua] Lobby data country_code = US
20:21:27.908 [Lua] Lobby data matchmaking = true
20:21:27.908 [Lua] Lobby data power_level = 835
20:21:27.908 [Lua] Lobby data mission_id = inn_level
20:21:27.908 [Lua] Lobby data mechanism = adventure
20:21:27.908 [Lua] Lobby data player_slot_5 = 0:0
20:21:27.908 [Lua] Lobby data player_slot_2 = 0:0
20:21:27.908 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:27.908 [Lua] Lobby data player_slot_3 = 0:0
20:21:27.908 [Lua] Lobby data eac_authorized = true
20:21:27.908 [Lua] Set lobby end.
20:21:27.908 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:21:27.908 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_wizards_trail, mc:adventure, gm:adventure, env:0, seed:1487726, conflict:no_patrols, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1867149568, lt:load_next_level, extra_packages:{
})
20:21:27.908 [Lua] [NetworkServer] Entering post game
20:21:27.908 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame
20:21:27.908 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame
20:21:27.909 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:934: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:882: in function game_update
[11] @scripts/boot.lua:612:in function
[1] self = table: 000000000379FFF0
[2] self = table: 00000000030DEF70; game_server_lobby_client = nil
[3] self = table: 00000000030DEF70
[4] self = table: 00000000030DEF70; dt = nil; t = nil; verify_dlc_data = table: 0000000000DE7A70; active_peers = table: 0000000005BF3020; is_done = true; success = true
[5] self = table: 0000000001D6BC70; dt = 0.00194639025721699; t = 54.627890149829909; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 0000000001D6BC70; dt = 0.00194639025721699
[7] hook_chain = [function]
[8] self = table: 00000000069BF300; dt = 0.00194639025721699; main_t = 54.627890149829909; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 35.108507002471015
[9] self = table: 00000000030A9BC0; dt = 0.00194639025721699; t = 54.627890149829909
[10] self = table: 0000000000098310; real_world_dt = 0.00194639025721699; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.00194639025721699; t = 54.627890149829909
[11] dt = 0.00194639025721699
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000004F6B240; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000208C5C0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000208C590; _disable_spawning_reasons = table: 0000000002B24FC0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002B24F90; _mutator_handler = table: 0000000002348E20; network_server = table: 000000000301D5B0; _game_mode = table: 00000000037A0020; _profile_synchronizer = table: 0000000000C4D7A0; _lobby_host = table: 00000000022D0750; _level_key = "inn_level"; _network_transmit = table: 0000000007910780; _flow_set_data = table: 0000000003505370; is_server = true; network_event_delegate = table: 00000000008F5680;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BC70; search_config = table: 0000000009C6D510; _verify_dlc_data = table: 0000000000DE7A70; _network_server = table: 000000000301D5B0; _lobby = table: 00000000022D0750; _statistics_db = table: 0000000004F6B240; _network_transmit = table: 0000000007910780; state_context = table: 000000000AEF52C0;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BC70; search_config = table: 0000000009C6D510; _verify_dlc_data = table: 0000000000DE7A70; _network_server = table: 000000000301D5B0; _lobby = table: 00000000022D0750; _statistics_db = table: 0000000004F6B240; _network_transmit = table: 0000000007910780; state_context = table: 000000000AEF52C0;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BC70; search_config = table: 0000000009C6D510; _verify_dlc_data = table: 0000000000DE7A70; _network_server = table: 000000000301D5B0; _lobby = table: 00000000022D0750; _statistics_db = table: 0000000004F6B240; _network_transmit = table: 0000000007910780; state_context = table: 000000000AEF52C0;
[5] network_server = table: 000000000301D5B0; network_event_delegate = table: 00000000008F5680; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6BE30; _state = table: 00000000030DEF70; is_server = true; _power_level_timer = 59.577518527861685; lobby_finder = table: 0000000001D6BCD0; peers_to_sync = table: 0000000001D6BCA0; _level_weights = table: 0000000001D6BE90; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 00000000022D0750; profile_update_time = 0; params = table: 0000000000E76DA0; profile_synchronizer = table: 0000000000C4D7A0; debug = table: 0000000001D6BBC0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000AEF52C0; statistics_db = table: 0000000004F6B240; network_transmit = table: 0000000007910780; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 0000000004D3D800; party_owned_dlcs = table: 0000000001D6BE60;
[6] network_server = table: 000000000301D5B0; network_event_delegate = table: 00000000008F5680; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6BE30; _state = table: 00000000030DEF70; is_server = true; _power_level_timer = 59.577518527861685; lobby_finder = table: 0000000001D6BCD0; peers_to_sync = table: 0000000001D6BCA0; _level_weights = table: 0000000001D6BE90; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 00000000022D0750; profile_update_time = 0; params = table: 0000000000E76DA0; profile_synchronizer = table: 0000000000C4D7A0; debug = table: 0000000001D6BBC0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000AEF52C0; statistics_db = table: 0000000004F6B240; network_transmit = table: 0000000007910780; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 0000000004D3D800; party_owned_dlcs = table: 0000000001D6BE60;
[8] world_name = "level_world"; entity_system_bag = table: 00000000030F2CF0; network_server = table: 000000000301D5B0; entity_system = table: 0000000004D141B0; parent = table: 0000000000098310; _level_flow_events = table: 000000000589CA60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008780850; num_local_human_players = 1; _ping_reporter = table: 000000000AD7F530; _gm_event_end_conditions_met = false; world = [World]; dt = 0.00194639025721699; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 00000000002E4BC0; network_event_delegate = table: 00000000008F5680; machines = table: 000000000287E6A0; _camera_carrier = table: 0000000001F590C0; free_flight_manager = table: 000000000303C4C0; network_transmit = table: 0000000007910780; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004F6B240; _lobby_host = table: 00000000022D0750; dice_keeper = table: 0000000001AC19C0; network_clock = table: 00000000077120B0; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 00000000030A9B50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 00000000069BF300;
[10] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 00000000030A9BC0; has_booted = true; loading_context = table: 000000000091D650; startup_timer = 5.3987333518452942; bar_timer = 0; disable_loading_bar = true;
20:21:27.909 [Lua] [LevelTransitionHandler] promote_next_level_data
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = dlc_wizards_trail
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 1487726
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = no_patrols
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {}
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1867149568
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {}
20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:21:27.909 [Lua] [NetworkServer] Entering post game
20:21:27.910 [Save] Saving `save_data`
20:21:27.910 [Lua] gm_event_end_conditions_met false false
20:21:27.910 [Lua] [PlayFabMirrorBase] Force commit
20:21:27.910 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
20:21:27.910 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:21:27.910 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:21:27.910 [Lua] TRANSITION nil nil load_next_level
20:21:27.910 [Lua] Transition type "load_next_level", is server: true
20:21:27.910 [Lua] [GameNetworkManager] Leaving game...
20:21:27.910 [Lua] [GameNetworkManager] Shutting down game session host.
20:21:27.910 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:21:27.910 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:21:27.910 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=37.11
20:21:27.913 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false
20:21:27.913 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:21:27.913 [Lua] [PlayFabMirrorBase] commit result "success", "3"
20:21:27.917 [Save] Save done
20:21:27.917 [Save] Saving `save_data`
20:21:27.924 [Save] Save done
20:21:27.924 [Save] Saving `save_data`
20:21:27.931 [Save] Save done
20:21:29.962 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:21:29.962 [Lua] [Managers] Calling function on all managers:
20:21:29.962 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1
20:21:29.963 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false
20:21:29.963 [Lua] Clearing all global lookup lists
20:21:29.963 [Lua] [IngamePlayerListUI] - Destroy
20:21:29.963 [Lua] [GamePadEquipmentUI] - Destroy
20:21:29.963 [Lua] [EquipmentUI] - Destroy
20:21:29.963 [Lua] [AbilityUI] - Destroy
20:21:29.963 [Lua] [GamePadAbilityUI] - Destroy
20:21:29.963 [Lua] [IngameUI] destroy
20:21:29.964 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[84fa5ba89fa22fbf]'
child 1: '#ID[c0f2e7d6b2780b11]'
child 2: '#ID[061f1765bc5b5e4e]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[c0f2e7d6b2780b11]'
child 5: '#ID[d0f2efd9a21cd2fe]'
child 6: '#ID[2586f7958031dbc8]'
child 7: '#ID[b200c957903cc5e3]'
child 8: '#ID[9eb878aacad0897c]'
20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2
20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1
20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2
20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1
20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1
20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2
20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5
20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2
20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1
20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1
20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
20:21:30.097 [Lua] [Managers] Destroying manager group:
20:21:30.097 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ccce0e86589c14ae]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5c00bc1da5dd080a]'
child 3: '#ID[619b3d3019f207dc]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[ccce0e86589c14ae]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[c53bfa7d896bd905]'
child 8: '#ID[7aed6506e637766d]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[9c655f9dd6198600]'
child 11: '#ID[8b14d6d9ef7ee6c5]'
child 12: '#ID[c47cbe99c51844df]'
20:21:30.100 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:21:30.143 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:21:30.143 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame
20:21:30.143 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading
20:21:30.143 [Lua] [Matchmaking] unregister rpcs
20:21:30.143 [Lua] ############### UNLOADING PACKAGES ###############
20:21:30.143 [Lua] [Managers] Calling function on all managers:
20:21:30.143 [Lua] [Managers] Destroying manager group:
20:21:30.143 [Lua] [Gamestate] Enter state StateLoading
20:21:30.144 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:21:30.144 [Lua] [Matchmaking] register rpcs
20:21:30.145 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
20:21:30.145 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:21:30.145 [Lua] Set lobby begin:
20:21:30.145 [Lua] Lobby data twitch_enabled = false
20:21:30.145 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:30.145 [Lua] Lobby data num_players = 1
20:21:30.145 [Lua] Lobby data difficulty_tweak = 0
20:21:30.145 [Lua] Lobby data host = 110000104a15d6b
20:21:30.145 [Lua] Lobby data matchmaking_type = 2
20:21:30.145 [Lua] Lobby data is_private = false
20:21:30.145 [Lua] Lobby data match_started = true
20:21:30.145 [Lua] Lobby data difficulty = cataclysm
20:21:30.145 [Lua] Lobby data player_slot_1 = 0:0
20:21:30.145 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:30.145 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:30.145 [Lua] Lobby data quick_game = false
20:21:30.145 [Lua] Lobby data country_code = US
20:21:30.145 [Lua] Lobby data matchmaking = true
20:21:30.145 [Lua] Lobby data power_level = 0
20:21:30.145 [Lua] Lobby data mission_id = inn_level
20:21:30.145 [Lua] Lobby data mechanism = adventure
20:21:30.145 [Lua] Lobby data player_slot_5 = 0:0
20:21:30.145 [Lua] Lobby data player_slot_2 = 0:0
20:21:30.145 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:30.146 [Lua] Lobby data player_slot_3 = 0:0
20:21:30.146 [Lua] Lobby data eac_authorized = true
20:21:30.146 [Lua] Set lobby end.
20:21:30.146 [Lua] registering RPCs
20:21:30.146 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:21:30.146 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:21:30.146 [Lua] Set lobby begin:
20:21:30.146 [Lua] Lobby data twitch_enabled = false
20:21:30.146 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:30.146 [Lua] Lobby data num_players = 1
20:21:30.146 [Lua] Lobby data difficulty_tweak = 0
20:21:30.146 [Lua] Lobby data host = 110000104a15d6b
20:21:30.146 [Lua] Lobby data matchmaking_type = 2
20:21:30.146 [Lua] Lobby data is_private = false
20:21:30.146 [Lua] Lobby data match_started = true
20:21:30.146 [Lua] Lobby data difficulty = cataclysm
20:21:30.146 [Lua] Lobby data player_slot_1 = 0:0
20:21:30.146 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:30.146 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:30.146 [Lua] Lobby data quick_game = false
20:21:30.146 [Lua] Lobby data country_code = US
20:21:30.146 [Lua] Lobby data matchmaking = true
20:21:30.146 [Lua] Lobby data power_level = 0
20:21:30.146 [Lua] Lobby data mission_id = dlc_wizards_trail
20:21:30.146 [Lua] Lobby data mechanism = adventure
20:21:30.146 [Lua] Lobby data player_slot_5 = 0:0
20:21:30.146 [Lua] Lobby data player_slot_2 = 0:0
20:21:30.147 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:30.147 [Lua] Lobby data player_slot_3 = 0:0
20:21:30.147 [Lua] Lobby data eac_authorized = true
20:21:30.147 [Lua] Set lobby end.
20:21:30.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:21:30.148 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_30, global_loading_screens, async-read, prioritized
20:21:30.148 [Lua] [StateLoading] load_current_level
20:21:30.148 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_wizards_trail 0
20:21:30.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
20:21:30.149 [Umbra] Unload tome
20:21:30.149 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
20:21:30.207 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
20:21:30.216 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
20:21:30.216 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail, async-read,
20:21:30.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_30
20:21:30.285 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_30
20:21:30.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail
20:21:30.444 [Umbra] Loading umbra tome '#ID[94d6e138d2a8e109]'
20:21:36.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail
20:21:36.884 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail
20:21:36.901 [Lua] [LevelTransitionHandler] Level load completed!
20:21:36.901 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_wizards_trail - level_seed: 1487726 - use_random_directors: true - conflict_director_name: no_patrols
20:21:36.922 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
20:21:36.922 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 9
20:21:36.922 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
20:21:36.922 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
20:21:36.922 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 11
20:21:36.922 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 12
20:21:36.922 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 13
20:21:36.922 [Lua] checking dlc's against conflict directors
20:21:36.922 [Lua] number of factions to include 3
20:21:36.922 [Lua] number of factions added 3
20:21:36.922 [Lua] --- --- ---
20:21:36.922 [Lua] Starting... difficulty 'cataclysm'
20:21:36.922 [Lua] These are the starting conflict directors:
20:21:36.922 [Lua] skaven
20:21:36.922 [Lua] chaos
20:21:36.922 [Lua] --- --- ---
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: beastmen
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: default
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> re-used the same breeds
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: skaven
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> re-used the same breeds
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: beastmen
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> re-used the same breeds
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: beastmen
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> re-used the same breeds
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: beastmen
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> re-used the same breeds
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: beastmen
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> re-used the same breeds
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: chaos
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> re-used the same breeds
20:21:36.922 [Lua]
20:21:36.922 [Lua] Looking for a new director:
20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] ->trying director: default
20:21:36.922 [Lua] --> success!
20:21:36.922 [Lua] --> re-used the same breeds
20:21:36.922 [Lua]
20:21:36.922 [Lua] DONE! Found the following directors:
20:21:36.922 [Lua] beastmen
20:21:36.922 [Lua] default
20:21:36.922 [Lua] skaven
20:21:36.922 [Lua] beastmen
20:21:36.922 [Lua] beastmen
20:21:36.922 [Lua] beastmen
20:21:36.922 [Lua] beastmen
20:21:36.922 [Lua] chaos
20:21:36.922 [Lua] default
20:21:36.922 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder
20:21:36.922 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_storm_vermin_with_shield=true,
skaven_rat_ogre=true,
skaven_plague_monk=true,
chaos_warrior=true,
beastmen_ungor=true,
beastmen_standard_bearer=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_poison_wind_globadier=true,
chaos_raider=true,
chaos_marauder=true,
}
20:21:36.922 [Lua] load_startup_enemy_packages: --------------
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_spawn
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_troll
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_rat_ogre
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_stormfiend
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] beastmen_minotaur
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_plague_sorcerer
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_corruptor_sorcerer
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_gutter_runner
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_pack_master
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_poison_wind_globadier
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_ratling_gunner
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_warpfire_thrower
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_vortex_sorcerer
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] beastmen_standard_bearer
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_vortex
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] critter_rat
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] critter_pig
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] beastmen_gor
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_storm_vermin
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] beastmen_ungor_archer
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_storm_vermin_with_shield
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_plague_monk
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_warrior
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] beastmen_ungor
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_clan_rat_with_shield
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_clan_rat
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_loot_rat
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] skaven_slave
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_fanatic
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_marauder_with_shield
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_berzerker
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] beastmen_bestigor
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_raider
20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:21:36.922 [Lua] chaos_marauder
20:21:36.925 [Lua] ### Received rpc_level_loaded
20:21:36.925 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 72
20:21:36.925 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
20:21:36.942 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading
20:21:36.942 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages
20:21:36.958 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages
20:21:36.958 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame
20:21:36.958 [Lua] ### Received rpc_level_loaded
20:21:36.958 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 72
20:21:37.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:21:37.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:21:37.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:21:37.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:21:37.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:21:37.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:21:37.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:21:37.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:21:37.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:21:37.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:21:37.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:21:37.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:21:37.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:21:37.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:21:37.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:21:38.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:21:38.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:21:38.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:21:38.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:21:38.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:21:38.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:21:38.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:21:38.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:21:38.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:21:38.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:21:38.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:21:38.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:21:38.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:21:38.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:21:38.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:21:38.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:21:38.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:21:38.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:21:39.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:21:39.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:21:39.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:21:39.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:21:39.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:21:39.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:21:39.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:21:39.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:21:39.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:21:39.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:21:39.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:21:39.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:21:39.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:21:39.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:21:39.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:21:39.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:21:39.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:21:39.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:21:40.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:21:40.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:21:40.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:21:40.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:21:40.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:21:40.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:21:40.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:21:40.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:21:40.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:21:40.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:21:40.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:21:40.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:21:41.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:21:41.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:21:41.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:21:41.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:21:41.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:21:41.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:21:41.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:21:41.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:21:41.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:21:41.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:21:41.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:21:41.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:21:42.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:21:42.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:21:42.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:21:42.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:21:42.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:21:42.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:21:42.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:21:42.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:21:42.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:21:42.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:21:42.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:21:42.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:21:43.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:21:43.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:21:43.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:21:43.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:21:43.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:21:43.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:21:43.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:21:43.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:21:43.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:21:43.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:21:43.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:21:43.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:21:44.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:21:44.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:21:44.173 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_wizards_trail game_mode: adventure
20:21:44.173 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:21:44.173 [Lua] Starting async level spawning of levels/honduras_dlcs/wizards/dlc_wizards_trail/world
20:21:44.173 [Umbra] Init version: 3.4.15 :: 16 threads
20:21:45.396 [Lua] Async level spawning done
20:21:45.396 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:21:46.371 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:21:46.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:21:46.371 [Lua] [Matchmaking] unregister rpcs
20:21:46.371 [Lua] Set lobby begin:
20:21:46.371 [Lua] Lobby data twitch_enabled = false
20:21:46.371 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:46.371 [Lua] Lobby data num_players = 1
20:21:46.371 [Lua] Lobby data difficulty_tweak = 0
20:21:46.371 [Lua] Lobby data host = 110000104a15d6b
20:21:46.371 [Lua] Lobby data matchmaking_type = 2
20:21:46.371 [Lua] Lobby data is_private = false
20:21:46.371 [Lua] Lobby data match_started = true
20:21:46.371 [Lua] Lobby data difficulty = cataclysm
20:21:46.371 [Lua] Lobby data player_slot_1 = 0:0
20:21:46.371 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:46.371 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:46.371 [Lua] Lobby data quick_game = false
20:21:46.371 [Lua] Lobby data country_code = US
20:21:46.372 [Lua] Lobby data matchmaking = true
20:21:46.372 [Lua] Lobby data power_level = 0
20:21:46.372 [Lua] Lobby data mission_id = dlc_wizards_trail
20:21:46.372 [Lua] Lobby data mechanism = adventure
20:21:46.372 [Lua] Lobby data player_slot_5 = 0:0
20:21:46.372 [Lua] Lobby data player_slot_2 = 0:0
20:21:46.372 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:46.372 [Lua] Lobby data player_slot_3 = 0:0
20:21:46.372 [Lua] Lobby data eac_authorized = true
20:21:46.372 [Lua] Set lobby end.
20:21:46.372 [Lua] [Managers] Destroying manager group:
20:21:46.372 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_30, global_loading_screens
20:21:46.372 [Lua] [Gamestate] Enter StateIngame HOST
20:21:46.372 [Lua] [Managers] Calling function on all managers:
20:21:46.372 [Lua] <>level = dlc_wizards_trail<>
20:21:46.372 [Lua] Set lobby begin:
20:21:46.372 [Lua] Lobby data twitch_enabled = false
20:21:46.372 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:46.372 [Lua] Lobby data num_players = 1
20:21:46.372 [Lua] Lobby data difficulty_tweak = 0
20:21:46.372 [Lua] Lobby data host = 110000104a15d6b
20:21:46.373 [Lua] Lobby data matchmaking_type = 2
20:21:46.373 [Lua] Lobby data is_private = false
20:21:46.373 [Lua] Lobby data match_started = true
20:21:46.373 [Lua] Lobby data difficulty = cataclysm
20:21:46.373 [Lua] Lobby data player_slot_1 = 0:0
20:21:46.373 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:46.373 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:46.373 [Lua] Lobby data quick_game = false
20:21:46.373 [Lua] Lobby data country_code = US
20:21:46.373 [Lua] Lobby data matchmaking = true
20:21:46.373 [Lua] Lobby data power_level = 0
20:21:46.373 [Lua] Lobby data mission_id = dlc_wizards_trail
20:21:46.373 [Lua] Lobby data mechanism = adventure
20:21:46.373 [Lua] Lobby data player_slot_5 = 0:0
20:21:46.373 [Lua] Lobby data player_slot_2 = 0:0
20:21:46.373 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:46.373 [Lua] Lobby data player_slot_3 = 0:0
20:21:46.373 [Lua] Lobby data eac_authorized = true
20:21:46.373 [Lua] Set lobby end.
20:21:46.373 [Lua] [StateIngame] Server ingame
20:21:46.375 [Lua] Set lobby begin:
20:21:46.375 [Lua] Lobby data twitch_enabled = false
20:21:46.375 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:46.375 [Lua] Lobby data num_players = 1
20:21:46.375 [Lua] Lobby data difficulty_tweak = 0
20:21:46.375 [Lua] Lobby data host = 110000104a15d6b
20:21:46.375 [Lua] Lobby data matchmaking_type = 2
20:21:46.375 [Lua] Lobby data is_private = false
20:21:46.375 [Lua] Lobby data match_started = true
20:21:46.375 [Lua] Lobby data difficulty = cataclysm
20:21:46.375 [Lua] Lobby data player_slot_1 = 0:0
20:21:46.375 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:46.375 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:46.375 [Lua] Lobby data quick_game = false
20:21:46.375 [Lua] Lobby data country_code = US
20:21:46.375 [Lua] Lobby data matchmaking = true
20:21:46.375 [Lua] Lobby data power_level = 0
20:21:46.375 [Lua] Lobby data mission_id = dlc_wizards_trail
20:21:46.375 [Lua] Lobby data mechanism = adventure
20:21:46.375 [Lua] Lobby data player_slot_5 = 0:0
20:21:46.375 [Lua] Lobby data player_slot_2 = 0:0
20:21:46.375 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:46.375 [Lua] Lobby data player_slot_3 = 0:0
20:21:46.375 [Lua] Lobby data eac_authorized = true
20:21:46.375 [Lua] Set lobby end.
20:21:46.375 [Lua] [Matchmaking] register rpcs
20:21:46.375 [Lua] GameNetworkManager:init... creating game session
20:21:46.375 [Lua] Host GameSession.make_game_session_host with session:
20:21:46.375 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:21:46.376 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
20:21:46.376 [Lua] [GameNetworkManager] self.is_server = true
20:21:46.376 [Network] Setting artificial MTU limit to 65536
20:21:46.381 [Lua] Switching ConflictSettings: to: no_patrols
20:21:46.381 [Lua] pacing=default
20:21:46.381 [Lua] roaming=nil
20:21:46.381 [Lua] specials=default
20:21:46.381 [Lua] debug_color=maroon
20:21:46.381 [Lua] pack_spawning=default
20:21:46.381 [Lua] contained_breeds=nil
20:21:46.381 [Lua] disabled=false
20:21:46.381 [Lua] boss=no_patrols
20:21:46.381 [Lua] horde=default
20:21:46.381 [Lua] name=no_patrols
20:21:46.381 [Lua] intensity=default
20:21:46.381 [Lua] ---
20:21:46.381 [Lua] [LevelAnalysis] set_random_seed( 1487726)
20:21:46.389 [Lua] [AIInterestPointSystem] Level Seed: 1487726
20:21:46.389 [Lua]
20:21:46.389 [Lua] [entity_system_bag] = table
20:21:46.389 [Lua] [entity_system_bag] = metatable
20:21:46.389 [Lua] [startup_data] = table
20:21:46.389 [Lua] [entity_manager] = table
20:21:46.389 [Lua] [entity_manager] = metatable
20:21:46.389 [Lua] [unit_spawner] = table
20:21:46.389 [Lua] [unit_spawner] = metatable
20:21:46.389 [Lua] [unit_storage] = table
20:21:46.389 [Lua] [unit_storage] = metatable
20:21:46.389 [Lua] [dice_keeper] = table
20:21:46.389 [Lua] [dice_keeper] = metatable
20:21:46.389 [Lua] [is_server] = true (boolean)
20:21:46.389 [Lua] [world] = [World]
20:21:46.389 [Lua] [system_api] = table
20:21:46.389 [Lua] [entity_system] = table
20:21:46.389 [Lua] [entity_system] = metatable
20:21:46.389 [Lua] [network_lobby] = table
20:21:46.389 [Lua] [network_lobby] = metatable
20:21:46.389 [Lua] [profile_synchronizer] = table
20:21:46.389 [Lua] [profile_synchronizer] = metatable
20:21:46.389 [Lua] [level_transition_handler] = table
20:21:46.389 [Lua] [level_transition_handler] = metatable
20:21:46.389 [Lua] [num_local_human_players] = 1 (number)
20:21:46.389 [Lua] [statistics_db] = table
20:21:46.389 [Lua] [statistics_db] = metatable
20:21:46.389 [Lua] [network_server] = table
20:21:46.389 [Lua] [network_server] = metatable
20:21:46.389 [Lua] [input_manager] = table
20:21:46.389 [Lua] [input_manager] = metatable
20:21:46.389 [Lua] [network_clock] = table
20:21:46.389 [Lua] [network_clock] = metatable
20:21:46.389 [Lua] [network_transmit] = table
20:21:46.389 [Lua] [network_transmit] = metatable
20:21:46.389 [Lua] [free_flight_manager] = table
20:21:46.389 [Lua] [free_flight_manager] = metatable
20:21:46.389 [Lua] [network_manager] = table
20:21:46.389 [Lua] [network_manager] = metatable
20:21:46.389 [Lua] [network_event_delegate] = table
20:21:46.389 [Lua] [network_event_delegate] = metatable
20:21:46.389 [Lua]
20:21:46.392 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:21:46.404 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:21:46.404 [Lua] [AchievementManager] Achievements using the steam platform
20:21:46.405 [Lua] PlayerManager:add_player player_1
20:21:46.460 [Lua] respawn_unit_spawned with group id: respawn_finale
20:21:46.460 [Lua] respawn_unit_spawned with group id: respawn_finale
20:21:46.460 [Lua] respawn_unit_spawned with group id: respawn_finale
20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties
20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties
20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties
20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties
20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties
20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties
20:21:46.461 [Lua] respawn_unit_spawned with group id: hogties_mid_event
20:21:46.461 [Lua] respawn_unit_spawned with group id: hogties_mid_event
20:21:46.461 [Lua] respawn_unit_spawned with group id: hogties_mid_event
20:21:46.465 [Lua] respawn_unit_spawned with group id: hogties_mid_event
20:21:46.465 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery
20:21:46.465 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery
20:21:46.466 [Lua] respawn_unit_spawned with group id: snowstorm_hogties
20:21:46.479 [Lua] [StateIngame] Level seed: 1487726
20:21:46.488 [Flow] interaction enabled
20:21:46.489 [Flow] interaction enabled
20:21:46.491 [Flow] interaction enabled
20:21:46.509 [Flow] interaction enabled
20:21:46.509 [Flow] interaction enabled
20:21:46.509 [Flow] interaction enabled
20:21:46.517 [Lua] [LevelAnalysis] set_random_seed( 1487726)
20:21:46.522 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:21:46.522 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:21:46.523 [Lua] [IngameUI] init
20:21:46.533 [SteamVoipClient] select_out(110000104a15d6b, off)
20:21:46.537 [Lua] cb_razer_chroma_setup
20:21:46.565 [Lua] completed
20:21:46.568 [Lua] completed
20:21:46.570 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:21:46.570 [Lua] Set lobby begin:
20:21:46.570 [Lua] Lobby data twitch_enabled = false
20:21:46.571 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:21:46.571 [Lua] Lobby data num_players = 1
20:21:46.571 [Lua] Lobby data difficulty_tweak = 0
20:21:46.571 [Lua] Lobby data host = 110000104a15d6b
20:21:46.571 [Lua] Lobby data matchmaking_type = 2
20:21:46.571 [Lua] Lobby data is_private = false
20:21:46.571 [Lua] Lobby data match_started = true
20:21:46.571 [Lua] Lobby data difficulty = cataclysm
20:21:46.571 [Lua] Lobby data player_slot_1 = 0:0
20:21:46.571 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:21:46.571 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:21:46.571 [Lua] Lobby data quick_game = false
20:21:46.571 [Lua] Lobby data country_code = US
20:21:46.571 [Lua] Lobby data matchmaking = true
20:21:46.571 [Lua] Lobby data power_level = 835
20:21:46.571 [Lua] Lobby data mission_id = dlc_wizards_trail
20:21:46.571 [Lua] Lobby data mechanism = adventure
20:21:46.571 [Lua] Lobby data player_slot_5 = 0:0
20:21:46.571 [Lua] Lobby data player_slot_2 = 0:0
20:21:46.571 [Lua] Lobby data network_hash = b792654f4865fbe2
20:21:46.571 [Lua] Lobby data player_slot_3 = 0:0
20:21:46.571 [Lua] Lobby data eac_authorized = true
20:21:46.571 [Lua] Set lobby end.
20:21:46.571 [Lua] Override Player Respawning respawn_finale false
20:21:46.571 [Lua] Setting player respawning group enabled respawn_finale false
20:21:46.571 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:21:46.571 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:21:46.572 [Lua] Override Player Respawning snowstorm_hogties false
20:21:46.572 [Lua] Setting player respawning group enabled snowstorm_hogties false
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 [Flow] DISABLE
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:21:46.576 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:21:46.577 [Flow] DISABLE
20:21:46.577 [Flow] DISABLE
20:21:46.577 [Lua] CurrentConflictSettings no_patrols
20:21:46.577 [Lua] [ConflictDirector] conflict_director is ai_ready
20:21:46.579 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
20:21:46.579 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 9
20:21:46.579 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
20:21:46.579 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
20:21:46.579 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 11
20:21:46.579 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 12
20:21:46.579 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 13
20:21:46.579 [Lua] [1] = table
20:21:46.579 [Lua] [2] = table
20:21:46.579 [Lua] [3] = table
20:21:46.579 [Lua] [4] = table
20:21:46.579 [Lua] [5] = table
20:21:46.579 [Lua] [1] = table
20:21:46.579 [Lua] [2] = table
20:21:46.579 [Lua] [3] = table
20:21:46.579 [Lua] [4] = table
20:21:46.579 [Lua] [5] = table
20:21:46.579 [Lua] [1] = table
20:21:46.579 [Lua] [2] = table
20:21:46.579 [Lua] [3] = table
20:21:46.579 [Lua] [4] = table
20:21:46.580 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:21:46.584 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:21:46.584 [Lua] Forming navigation groups in one frame
20:21:46.584 [Lua] Forming navigation groups
20:21:46.600 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000005343
20:21:46.787 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512
20:21:46.789 [Lua] NavigationGroupManager -> calulation time B: 0.18899999999999295
20:21:46.789 [Lua] number of nav groups: 642
20:21:46.793 [Lua] number of refined nav groups : 386
20:21:46.799 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000005116
20:21:46.799 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.2724223092198397 Normalized coefficient: 1.9039163392862797
20:21:46.800 [Lua] Warning: missing nodes! in zones
20:21:46.801 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8992466282099496 Normalized coefficient: 1.591030165378152
20:21:46.803 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.905367703735831 Normalized coefficient: 1.1326561321904907
20:21:46.805 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 4.7190487414598463 Normalized coefficient: 1.5257312213674379
20:21:46.811 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
20:21:46.811 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
20:21:46.815 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_wizards_trail
20:21:46.815 [Lua] [LevelAnalysis] This level has a total main-path length of 1278.277 meters.
20:21:46.815 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:21:46.815 [Lua] [LevelAnalysis]
20:21:46.815 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:21:46.815 [Lua] [LevelAnalysis]
20:21:46.815 [Lua] [LevelAnalysis] Terror events added:
20:21:46.815 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
20:21:46.815 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:21:46.815 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
20:21:46.815 [Lua] NORMAL PATROL MAIN PATH 798.626708984375
20:21:46.815 [Lua] [waypoints] = table
20:21:46.815 [Lua] [astar_points] = table
20:21:46.815 [Lua] [travel_dist] = 798.62672036886215 (number)
20:21:46.815 [Lua] [one_directional] = false (boolean)
20:21:46.815 [Lua] [id] = boss_patrol_small_ms02 (string)
20:21:46.815 [Lua] ----> using boss spline path!
20:21:46.815 [Lua] Adding main path event: Vector3Box(117.125, 68.2686, 351.179) boss_event_skaven_spline_patrol 45 table: 000000000F35C580
20:21:46.815 [Lua] ----> using boss gizmo!
20:21:46.815 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 17, forbidden-dist: -416.4 start-travel-dist: 1225.1, end-travel-dist: 1086.7 spawn_distance 798.6
20:21:46.815 [Lua] Adding main path event: Vector3Box(23.6548, -74.6145, 349.007) boss_event_storm_fiend 45 table: 000000000F35CD70
20:21:46.815 [Lua] [LevelAnalysis] num_event_places_f: 0.81885122362772622 , num_event_places: 0 , trailing_event_fraction: 0.81885122362772622 , num_events: 1
20:21:46.815 [Lua] [LevelAnalysis] Level path distance: 1278.2768354415894
20:21:46.815 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1278.2768354415894 forbidden_dist: -1178.2768354415894
20:21:46.815 [Lua] [LevelAnalysis] wanted_distance: 342.76452900125247
20:21:46.815 [Lua] [LevelAnalysis] Terror events added:
20:21:46.815 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:21:46.815 [Lua] Adding main path event: Vector3Box(117.159, -152.221, 387.21) rare_event_loot_rat 45 table: 000000000F35D260
20:21:46.816 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:21:46.819 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
20:21:46.821 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:21:46.822 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:21:46.823 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:21:46.823 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:21:46.825 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=73
20:21:46.831 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=74
20:21:46.838 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=75
20:21:46.838 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=76
20:21:46.838 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:21:46.839 [Lua] [Managers] Calling function on all managers:
20:21:46.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:21:46.839 [Save] Loading `ut_tweaks_presets`
20:21:46.839 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x00e823d0
20:21:46.839 [Save] Load done
20:21:46.853 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame
20:21:46.853 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync
20:21:46.856 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1)
20:21:46.856 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:21:46.895 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77
20:21:46.895 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=78
20:21:46.895 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2)
20:21:46.895 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}]
20:21:46.895 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1734512512,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
20:21:46.895 [Lua] [PartyManager] Player (110000104a15d6b:6) was put into party heroes (1)
20:21:46.895 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:21:46.935 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79
20:21:46.935 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=80
20:21:46.935 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:6) to profile(5) career(1)
20:21:46.936 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}]
20:21:46.936 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":273141408,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}}
20:21:46.936 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1)
20:21:46.936 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:21:46.975 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81
20:21:46.975 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=82
20:21:46.975 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1)
20:21:46.975 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}]
20:21:46.975 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1026837632,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:21:46.983 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}]
20:21:46.983 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2
20:21:46.983 [Lua] [GameNetworkManager] destroying game object with go_id=81
20:21:46.983 [Lua] [GameNetworkManager] destroying game object with go_id=82
20:21:46.983 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync
20:21:46.983 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers
20:21:46.985 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1)
20:21:46.985 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:21:47.025 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83
20:21:47.025 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=84
20:21:47.025 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1)
20:21:47.025 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}]
20:21:47.025 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1136248576,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
20:21:47.131 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers
20:21:47.131 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame
20:21:47.131 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true
20:21:47.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
20:21:47.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
20:21:47.284 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
20:21:47.295 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
20:21:47.295 [Lua] [PackageManager] Force_load: wwise/pistol
20:21:47.295 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.349 [Flow] DISABLE
20:21:47.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:21:47.365 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:21:47.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p
20:21:47.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p
20:21:47.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p
20:21:47.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:21:47.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:21:47.454 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:21:47.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:21:47.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:21:47.563 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:21:47.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:21:47.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:21:47.784 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:21:47.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:21:47.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:21:47.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:21:47.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:21:47.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:21:47.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
20:21:47.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:21:47.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:21:47.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01
20:21:47.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:21:47.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:21:47.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:21:47.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:21:47.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:21:47.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:21:47.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p
20:21:47.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p
20:21:47.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p
20:21:47.963 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:21:48.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:21:48.014 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:21:48.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:21:48.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:21:48.232 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
20:21:48.232 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
20:21:48.241 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
20:21:48.241 [Lua] [PackageManager] Force_load: wwise/handgun
20:21:48.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed
20:21:48.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed
20:21:48.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed
20:21:48.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
20:21:48.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
20:21:48.413 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
20:21:48.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:21:48.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:21:48.473 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:21:48.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:21:48.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:21:48.486 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:21:48.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:21:48.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:21:48.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:21:48.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
20:21:48.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
20:21:48.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
20:21:48.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:21:48.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:21:48.567 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:21:48.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:21:48.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:21:48.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:21:48.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed
20:21:48.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed
20:21:48.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed
20:21:48.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:21:48.893 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:21:48.893 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:21:48.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:21:48.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:21:48.984 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
20:21:48.984 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:21:48.997 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:21:48.997 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:21:48.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:21:49.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:21:49.070 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:21:49.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:21:49.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:21:49.113 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:21:49.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:21:49.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:21:49.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
20:21:49.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
20:21:49.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
20:21:49.185 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
20:21:49.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:21:49.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:21:49.274 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:21:49.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:21:49.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:21:49.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:21:49.297 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
20:21:49.305 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
20:21:49.305 [Lua] [PackageManager] Force_load: wwise/es_deus_01
20:21:49.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:21:49.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 273141408
20:21:49.361 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:21:49.361 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
20:21:49.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:21:49.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:21:49.410 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:21:49.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:21:49.413 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1136248576
20:21:49.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:21:49.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
20:21:49.422 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1734512512
20:21:49.423 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4
20:21:49.424 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.424 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.424 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.424 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.424 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.424 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.424 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.424 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.425 [Lua] TalentExtension:_send_rpc_sync_talents 85
20:21:49.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:49.425 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86
20:21:49.425 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 6
20:21:49.426 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.426 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.426 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.426 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.426 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.426 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.426 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.426 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.427 [Lua] TalentExtension:_send_rpc_sync_talents 87
20:21:49.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:49.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
20:21:49.427 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2
20:21:49.428 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.428 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.428 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.428 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.428 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.428 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.428 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:21:49.428 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.429 [Lua] TalentExtension:_send_rpc_sync_talents 89
20:21:49.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:49.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
20:21:49.431 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(277.818, 84.0872, 392.922), Vector4(0, 0, -0.702986, -0.711204))
20:21:49.432 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:21:49.432 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.432 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:21:49.432 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.432 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:21:49.432 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:21:49.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:49.433 [Lua] TalentExtension:_send_rpc_sync_talents 91
20:21:49.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:21:49.433 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1
20:21:49.433 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92
20:21:49.440 [Lua] Switching ConflictSettings: to: skaven
20:21:49.440 [Lua] pacing=default
20:21:49.440 [Lua] roaming=nil
20:21:49.440 [Lua] specials=skaven
20:21:49.440 [Lua] debug_color=orange
20:21:49.440 [Lua] contained_breeds=nil
20:21:49.440 [Lua] pack_spawning=skaven
20:21:49.440 [Lua] disabled=false
20:21:49.440 [Lua] factions=nil
20:21:49.440 [Lua] boss=skaven
20:21:49.440 [Lua] horde=default
20:21:49.440 [Lua] name=skaven
20:21:49.440 [Lua] intensity=default
20:21:49.440 [Lua] ---
20:21:49.441 [Lua] updating bot weapon metadata for weapon: es_deus_01_template
20:21:49.441 [Lua] updating bot weapon metadata for weapon: handgun_template_1
20:21:49.441 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template
20:21:49.441 [Lua] updating bot weapon metadata for weapon: handgun_template_2
20:21:49.441 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
20:21:49.441 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0148fed0
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0148fed0
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01fc0d90
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01fc0d90
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01fbb790
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01fbb790
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0152fa30
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0152fa30
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01fc0e30
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01fc0e30
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01fbfe10
20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01fbfe10
20:21:49.527 [Lua] StateInGameRunning:_game_actually_starts()
20:21:49.527 [Lua] #################################################################################################################
20:21:49.527 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-dlc_wizards_trail [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:21:49.527 [Lua] #################################################################################################################
20:21:49.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32
20:21:49.527 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true
20:21:49.531 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32
20:21:49.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32
20:21:49.636 [Lua] Commit load time data
20:22:15.773 [Window] Window => active
20:22:15.777 [Window] Window => active
20:22:20.692 [Lua] [LobbyMembers] Member joined 11000010066156f
20:22:20.697 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:22:20.697 [Lua] Players: 2
20:22:20.697 [Lua] Set lobby begin:
20:22:20.697 [Lua] Lobby data twitch_enabled = false
20:22:20.697 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:22:20.697 [Lua] Lobby data num_players = 2
20:22:20.698 [Lua] Lobby data difficulty_tweak = 0
20:22:20.698 [Lua] Lobby data host = 110000104a15d6b
20:22:20.698 [Lua] Lobby data matchmaking_type = 2
20:22:20.698 [Lua] Lobby data is_private = false
20:22:20.698 [Lua] Lobby data match_started = true
20:22:20.698 [Lua] Lobby data difficulty = cataclysm
20:22:20.698 [Lua] Lobby data player_slot_1 = 0:0
20:22:20.698 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:22:20.698 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:22:20.698 [Lua] Lobby data quick_game = false
20:22:20.698 [Lua] Lobby data country_code = US
20:22:20.698 [Lua] Lobby data matchmaking = true
20:22:20.698 [Lua] Lobby data power_level = 835
20:22:20.698 [Lua] Lobby data mission_id = dlc_wizards_trail
20:22:20.698 [Lua] Lobby data mechanism = adventure
20:22:20.699 [Lua] Lobby data player_slot_5 = 0:0
20:22:20.699 [Lua] Lobby data player_slot_2 = 0:0
20:22:20.699 [Lua] Lobby data network_hash = b792654f4865fbe2
20:22:20.699 [Lua] Lobby data player_slot_3 = 0:0
20:22:20.699 [Lua] Lobby data eac_authorized = true
20:22:20.699 [Lua] Set lobby end.
20:22:22.141 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_mid (seed: 0)
20:22:22.534 [Lua] GOT approve_channel 1 11000010066156f 1860000770ad85f
20:22:22.534 [EAC] EAC server has client 11000010066156f and channel 1 (and owner 11000010066156f)
20:22:22.534 [EACServer] [14:22:22:533] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010066156F PlayerGUID: 76561197966955887 PlayerIP: 0.0.0.0 OwnerGUID: 76561197966955887 PlayerName: Vikings
20:22:22.534 [Lua] Client with peer_id 11000010066156f got APPROVED by server
20:22:22.535 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010066156f'
20:22:22.535 [Lua] [ChatManager][1]System: Vikings is joining the game
20:22:22.535 [Lua] [NetworkServer] Peer 11000010066156f joined server lobby.
20:22:22.535 [Lua] [NetworkServer] Creating peer info.
20:22:22.535 [Lua] [PeerSM] 11000010066156f :: on_enter Connecting
20:22:22.637 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000770ad85f from 11000010066156f, replying lobby_ok
20:22:22.689 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010066156f REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:0
20:22:22.692 [EACServer] [14:22:22:692] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established.
20:22:22.749 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010066156f
20:22:22.749 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 11000010066156f
20:22:22.749 [Lua] Set lobby begin:
20:22:22.749 [Lua] Lobby data twitch_enabled = false
20:22:22.749 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:22:22.749 [Lua] Lobby data num_players = 2
20:22:22.749 [Lua] Lobby data difficulty_tweak = 0
20:22:22.749 [Lua] Lobby data host = 110000104a15d6b
20:22:22.749 [Lua] Lobby data matchmaking_type = 2
20:22:22.749 [Lua] Lobby data is_private = false
20:22:22.749 [Lua] Lobby data match_started = true
20:22:22.750 [Lua] Lobby data difficulty = cataclysm
20:22:22.750 [Lua] Lobby data player_slot_1 = 0:0
20:22:22.750 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:22:22.750 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:22:22.750 [Lua] Lobby data quick_game = false
20:22:22.750 [Lua] Lobby data country_code = US
20:22:22.750 [Lua] Lobby data matchmaking = true
20:22:22.750 [Lua] Lobby data power_level = 835
20:22:22.750 [Lua] Lobby data mission_id = dlc_wizards_trail
20:22:22.750 [Lua] Lobby data mechanism = adventure
20:22:22.750 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:22:22.750 [Lua] Lobby data player_slot_2 = 0:0
20:22:22.750 [Lua] Lobby data network_hash = b792654f4865fbe2
20:22:22.750 [Lua] Lobby data player_slot_3 = 0:0
20:22:22.750 [Lua] Lobby data eac_authorized = true
20:22:22.750 [Lua] Set lobby end.
20:22:25.180 [Lua] ### CLEARING PEER STATE FOR 11000010066156f
20:22:25.180 [Lua] [PeerSM] 11000010066156f :: on_exit Connecting
20:22:25.180 [Lua] [PeerSM] 11000010066156f :: on_enter Connecting
20:22:25.226 [Lua] [NetworkServer] Peer 11000010066156f has sent rpc_notify_lobby_joined
20:22:25.226 [Lua] [PSM] Peer 11000010066156f joined. Want to use profile index "5" and join party "0"
20:22:25.226 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f"]
20:22:25.226 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010066156f, connection_key=0)
20:22:25.226 [Lua] Sync dynamic to client:
20:22:25.405 [Lua] ### Received rpc_level_load_started
20:22:25.405 [Lua] #### Has state machine: true, peer_id: 11000010066156f, level_session_id: 1867149568
20:22:25.405 [Lua] [PartyManager] Player (11000010066156f:1) was put into party undecided (0)
20:22:25.405 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:22:25.405 [Lua] [ProfileSynchronizer] Peer 11000010066156f entered session
20:22:25.405 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010066156f
20:22:25.405 [Lua] Mechanism says: a client has initialized the mechanism! 11000010066156f
20:22:25.658 [SteamVoipClient] select_out(11000010066156f, on)
20:22:25.666 [SteamVoipClient] select_out(11000010066156f, on)
20:22:25.666 [SteamVoipClient] select_in(11000010066156f, on)
20:22:25.666 [SteamVoipClient] select_out(11000010066156f, off)
20:22:25.880 [EACServer] [14:22:25:879] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010066156F Session: 1 Status: Client Authenticated Message: Client authenticated.
20:22:25.880 [EAC] Peer 11000010066156f switched EAC state to ClientAuthenticatedLocal
20:22:26.993 [EACServer] [14:22:26:993] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010066156F.
20:22:27.333 [Lua] [NetworkServer] Peer 11000010066156f has sent rpc_post_game_notified
20:22:27.333 [Lua] [PeerSM] 11000010066156f :: on_exit Connecting
20:22:27.333 [Lua] [PeerSM] 11000010066156f :: on_enter Loading
20:22:27.394 [EACServer] [14:22:27:393] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010066156F
20:22:27.394 [EACServer] [14:22:27:393] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010066156F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:22:27.398 [EAC] Peer 11000010066156f switched EAC state to ClientAuthenticatedRemote
20:22:28.811 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 273141408
20:22:28.982 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1136248576
20:22:29.684 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032
20:22:29.710 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1734512512
20:22:38.009 [Lua] ### Received rpc_level_loaded
20:22:38.009 [Lua] #### Has state machine: true, peer_id: 11000010066156f, level_id: 72
20:22:38.009 [Lua] Peer 11000010066156f has loaded the level but not all enemies, so we wait
20:22:42.086 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:22:42.483 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:22:42.483 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:22:42.483 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:22:44.078 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:22:45.375 [Lua] Players are leaving the safe zone
20:22:45.863 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010066156f, connection_key=0)
20:22:45.863 [Lua] [PeerSM] 11000010066156f :: on_exit Loading
20:22:45.863 [Lua] [PeerSM] 11000010066156f :: on_enter LoadingProfilePackages
20:22:45.870 [Lua] [PeerSM] 11000010066156f :: on_exit LoadingProfilePackages
20:22:45.870 [Lua] [PeerSM] 11000010066156f :: on_enter WaitingForEnterGame
20:22:50.432 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:22:50.450 [Lua] [PeerSM] 11000010066156f :: on_exit WaitingForEnterGame
20:22:50.450 [Lua] [PeerSM] 11000010066156f :: on_enter WaitingForGameObjectSync
20:22:50.456 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010066156f
20:22:50.470 [Lua] Breedfreezer (server) starting a hot join sync
20:22:50.470 [Lua] packing 0 units of breed chaos_marauder
20:22:50.470 [Lua] packing 0 units of breed skaven_clan_rat
20:22:50.470 [Lua] packing 0 units of breed skaven_storm_vermin
20:22:50.470 [Lua] packing 0 units of breed skaven_slave
20:22:50.470 [Lua] packing 0 units of breed chaos_fanatic
20:22:50.470 [Lua] packing 0 units of breed beastmen_ungor_archer
20:22:50.470 [Lua] packing 0 units of breed chaos_raider
20:22:50.470 [Lua] packing 0 units of breed chaos_warrior
20:22:50.470 [Lua] packing 0 units of breed chaos_berzerker
20:22:50.470 [Lua] packing 0 units of breed beastmen_bestigor
20:22:50.470 [Lua] packing 0 units of breed beastmen_ungor
20:22:50.470 [Lua] packing 0 units of breed skaven_plague_monk
20:22:50.470 [Lua] packing 0 units of breed beastmen_gor
20:22:50.470 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:22:50.470 [Lua]
20:22:50.470 [Lua] [1] = 1 (number)
20:22:50.470 [Lua] [2] = 0 (number)
20:22:50.470 [Lua] [3] = 2 (number)
20:22:50.470 [Lua] [4] = 0 (number)
20:22:50.470 [Lua] [5] = 1 (number)
20:22:50.470 [Lua] [6] = 0 (number)
20:22:50.470 [Lua] [7] = 1 (number)
20:22:50.470 [Lua] [8] = 0 (number)
20:22:50.470 [Lua] [9] = 1 (number)
20:22:50.470 [Lua] [10] = 0 (number)
20:22:50.470 [Lua] [11] = 1 (number)
20:22:50.470 [Lua] [12] = 0 (number)
20:22:50.470 [Lua] [13] = 1 (number)
20:22:50.470 [Lua] [14] = 0 (number)
20:22:50.470 [Lua] [15] = 1 (number)
20:22:50.470 [Lua] [16] = 0 (number)
20:22:50.470 [Lua] [17] = 1 (number)
20:22:50.470 [Lua] [18] = 0 (number)
20:22:50.470 [Lua] [19] = 1 (number)
20:22:50.470 [Lua] [20] = 0 (number)
20:22:50.470 [Lua] [21] = 1 (number)
20:22:50.470 [Lua] [22] = 0 (number)
20:22:50.470 [Lua] [23] = 1 (number)
20:22:50.470 [Lua] [24] = 0 (number)
20:22:50.470 [Lua] [25] = 1 (number)
20:22:50.470 [Lua] [26] = 0 (number)
20:22:50.470 [Lua]
20:22:50.470 [Lua]
20:22:50.470 [Lua]
20:22:50.470 [Lua] PlayerManager:add_remote_player 11000010066156f
20:22:50.470 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=167
20:22:50.470 [Lua] RemotePlayer:create_game_object( ) 167
20:22:50.510 [Lua] [ProfileSynchronizer] Assigning peer(11000010066156f:1) to profile(5) career(3)
20:22:50.510 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"}]
20:22:50.510 [Lua] [PeerSM] 11000010066156f :: on_exit WaitingForGameObjectSync
20:22:50.510 [Lua] [PeerSM] 11000010066156f :: on_enter WaitingForPlayers
20:22:50.517 [Lua] [PeerSM] 11000010066156f :: on_exit WaitingForPlayers
20:22:50.517 [Lua] [PeerSM] 11000010066156f :: on_enter InGame
20:22:50.517 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010066156f:0:0:0 = true
20:22:51.000 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010066156f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:22:51.000 [Lua] Adding player sync data to peer=11000010066156f local_player_id=1
20:22:51.001 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_09":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/skins\/middenland\/chr_empire_soldier_knight_middenland":false},"inventory_id":1577339136,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_09":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/empire_soldier_knight\/skins\/middenland\/chr_empire_soldier_knight_middenland":false}}
20:22:51.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:22:51.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer, async-read,
20:22:51.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
20:22:51.146 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
20:22:51.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
20:22:51.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
20:22:51.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
20:22:51.160 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:22:51.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:22:51.219 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:22:51.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:22:51.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:22:51.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:22:51.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:22:51.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:22:51.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:22:51.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
20:22:51.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
20:22:51.284 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
20:22:51.284 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:22:51.306 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:22:51.306 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:22:51.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
20:22:51.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
20:22:51.375 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
20:22:51.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
20:22:51.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
20:22:51.407 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
20:22:51.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
20:22:51.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
20:22:51.507 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
20:22:51.514 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136
20:22:53.227 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136
20:22:53.229 [Lua] [PartyManager] Player (11000010066156f:1) was put into party heroes (1)
20:22:53.229 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:22:53.235 [Lua] [GameNetworkManager] destroying game object with go_id=88
20:22:53.235 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f78ce8191c529f4f]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[1dac8f12643de343]'
child 3: '#ID[f611d4da52a22707]'
child 4: '#ID[ca838e4566a6932b]'
child 5: '#ID[0985c824f8668331]'
20:22:53.235 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[d124bf6b446813ca]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[2dd019557feb8422]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[529cdbb19696c5bd]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[2e95dbdcce3cdc2e]'
20:22:53.237 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"}]
20:22:53.237 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 6
20:22:53.237 [Lua] [GameNetworkManager] destroying game object with go_id=79
20:22:53.237 [Lua] [GameNetworkManager] destroying game object with go_id=80
20:22:53.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer
20:22:53.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:22:53.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer
20:22:53.247 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
20:22:53.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer
20:22:53.247 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer
20:22:53.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer
20:22:53.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer
20:22:53.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:22:53.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer
20:22:53.248 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
20:22:53.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer
20:22:53.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer
20:22:53.346 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010066156f go_type=player_unit go_created_func_name=game_object_created_player_unit
20:22:53.346 [Lua] [NetworkServer] Peer 11000010066156f spawned player.
20:22:53.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=169
20:22:53.346 [Lua] PlayerManager:assign_unit_ownership Vikings 11000010066156f 1
20:22:53.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:22:53.347 [Lua] TalentSystem:rpc_sync_talents 1 1025
20:22:53.632 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010066156f:0:0:0 = true
20:22:54.838 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[afed7a74495deac1]'
20:23:01.558 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:23:02.113 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:23:05.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcc8, position: 0
20:23:08.022 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:23:09.068 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:23:10.340 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:23:28.011 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:23:28.011 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
20:23:28.011 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
20:23:28.011 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
20:23:31.060 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:23:35.303 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0)
20:23:41.047 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:23:41.047 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:23:47.049 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
20:23:51.306 [Flow] destructible planks state 1
20:23:57.353 [Flow] destructible planks state 2
20:24:03.435 [Flow] destructible planks state 3 - destroyed
20:24:03.463 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
20:24:10.586 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
20:24:10.587 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:24:10.587 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:24:14.599 [Lua] [ChatManager][1]System: Vikings picked up a Tome
20:24:15.661 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
20:24:15.677 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:24:17.631 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 11
20:24:18.767 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 4 10
20:24:18.773 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:24:34.983 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
20:24:34.995 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:24:37.464 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 8
20:24:37.464 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 7
20:24:39.146 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:24:39.154 [Lua] Spline already found!
20:24:39.178 [Lua] Init group template: spline_patrol
20:24:43.501 [Lua] main path terror event triggered: rare_event_loot_rat
20:24:43.501 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
20:24:44.086 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:24:44.761 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:24:46.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:24:46.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:24:46.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:24:47.891 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
20:24:47.891 [Lua] Time for new HOOORDE! multi_first_wave
20:24:47.891 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
20:24:47.891 [Lua] horde requested: vector_blob
20:24:47.891 [Lua] wants to spawn behind within distance: 60
20:24:47.891 [Lua] horde crated with id 2 of type vector_blob
20:24:47.891 [Lua] managed to spawn 63/63 horde enemies
20:24:47.891 [Lua] vector blob horde has started
20:24:48.409 [Lua] Init group template: horde
20:24:51.238 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:24:58.759 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:25:02.036 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:25:02.384 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:25:02.741 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:25:04.259 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:25:06.789 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:25:11.722 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:25:13.350 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[488e122664039720]'
20:25:13.903 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[d041a03fd8ecfbaf]'
20:25:14.735 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[52cdb0cd0dd540cc]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[670c5888c0a79e05]'
child 3: '#ID[0169f0d1b5e35ac9]'
child 4: '#ID[67d008059c7c539e]'
20:25:15.220 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[1cb0130da5e378f4]'
20:25:19.216 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
20:25:20.224 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
20:25:20.906 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:25:20.906 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:25:20.906 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
20:25:20.906 [Lua] horde requested: vector_blob
20:25:20.906 [Lua] wants to spawn ahead within distance: 60
20:25:20.906 [Lua] horde crated with id 3 of type vector_blob
20:25:20.906 [Lua] managed to spawn 61/61 horde enemies
20:25:20.906 [Lua] vector blob horde has started
20:25:21.584 [Lua] Init group template: horde
20:25:22.772 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
20:25:27.798 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die (1)
20:25:27.798 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die
20:25:29.100 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
20:25:29.100 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:25:36.886 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:36.972 [Lua] PlayerManager:assign_unit_ownership Vikings 11000010066156f 1
20:25:37.310 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f
20:25:39.257 [Lua] HORDE: last wave, reset to standard horde delay
20:25:39.257 [Lua] Time for new HOOORDE! multi_last_wave
20:25:39.257 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
20:25:39.257 [Lua] horde requested: vector_blob
20:25:39.257 [Lua] wants to spawn ahead within distance: 60
20:25:39.257 [Lua] horde crated with id 4 of type vector_blob
20:25:39.257 [Lua] managed to spawn 59/59 horde enemies
20:25:39.257 [Lua] vector blob horde has started
20:25:39.297 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
20:25:39.997 [Lua] Init group template: horde
20:25:41.457 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
20:25:41.913 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
20:25:42.342 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
20:25:42.760 [Lua] Horde killed: ?
20:25:43.148 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:43.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[e4f16916413f80d3]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[68b1dd10510e5a98]'
child 4: '#ID[49da4b8c8272104d]'
child 5: '#ID[9f7338c4507cf386]'
child 6: '#ID[9c46d0ce7416b58b]'
20:25:43.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
20:25:43.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[fa92662140c4085e]'
20:25:43.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[e4f16916413f80d3]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[9c46d0ce7416b58b]'
20:25:43.831 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:43.916 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f
20:25:44.767 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:45.360 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:46.057 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:47.124 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:47.605 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:48.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:48.905 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:49.347 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:49.405 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
20:25:49.669 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
20:25:50.016 [Lua] [ChatManager][1]System: Vikings picked up a key
20:25:53.060 [Lua] Horde killed: ?
20:25:55.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x69ee, position: 0
20:25:56.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x69ee, position: 0
20:25:58.970 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
20:25:59.360 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:26:00.022 [Lua] [ChatManager][1]System: Vikings picked up a piece of Ravaged Art
20:26:00.166 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[43937130bb8e1733]'
20:26:00.167 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
20:26:00.167 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:26:01.239 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:26:04.528 [Lua] fence jumping
20:26:05.000 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
20:26:05.016 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:26:05.630 [Lua] ready to jump failed
20:26:10.537 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[d824e344f36ffdfb]'
child 5: '#ID[116455b60cd6a913]'
20:26:19.752 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:26:21.350 [Lua] Horde killed: ?
20:26:25.693 [Flow] interaction disable
20:26:28.203 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:26:32.040 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[e8394a44ce4980be]'
child 4: '#ID[a408d7e1af12ecd4]'
20:26:33.251 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:26:39.089 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
20:26:39.427 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[1cb0130da5e378f4]'
20:26:40.878 [Lua] main_path_player_far_away_check started
20:26:41.452 [Lua] [LobbyMembers] Member joined 110000102f57ac0
20:26:41.460 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:26:41.460 [Lua] Players: 3
20:26:41.460 [Lua] Set lobby begin:
20:26:41.460 [Lua] Lobby data twitch_enabled = false
20:26:41.460 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:26:41.460 [Lua] Lobby data num_players = 3
20:26:41.460 [Lua] Lobby data difficulty_tweak = 0
20:26:41.460 [Lua] Lobby data host = 110000104a15d6b
20:26:41.460 [Lua] Lobby data matchmaking_type = 2
20:26:41.460 [Lua] Lobby data is_private = false
20:26:41.460 [Lua] Lobby data match_started = true
20:26:41.460 [Lua] Lobby data difficulty = cataclysm
20:26:41.460 [Lua] Lobby data player_slot_1 = 0:0
20:26:41.460 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:26:41.460 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:26:41.460 [Lua] Lobby data quick_game = false
20:26:41.460 [Lua] Lobby data country_code = US
20:26:41.460 [Lua] Lobby data matchmaking = true
20:26:41.460 [Lua] Lobby data power_level = 835
20:26:41.460 [Lua] Lobby data mission_id = dlc_wizards_trail
20:26:41.461 [Lua] Lobby data mechanism = adventure
20:26:41.461 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:26:41.461 [Lua] Lobby data player_slot_2 = 0:0
20:26:41.461 [Lua] Lobby data network_hash = b792654f4865fbe2
20:26:41.461 [Lua] Lobby data player_slot_3 = 0:0
20:26:41.461 [Lua] Lobby data eac_authorized = true
20:26:41.461 [Lua] Set lobby end.
20:26:42.796 [Lua] main_path_player_far_away_check started
20:26:42.974 [Lua] GOT approve_channel 4 110000102f57ac0 1860000770ad85f
20:26:42.975 [EAC] EAC server has client 110000102f57ac0 and channel 4 (and owner 110000102f57ac0)
20:26:42.975 [EACServer] [14:26:42:974] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000102F57AC0 PlayerGUID: 76561198009907904 PlayerIP: 0.0.0.0 OwnerGUID: 76561198009907904 PlayerName: ITG Ripper
20:26:42.975 [Lua] Client with peer_id 110000102f57ac0 got APPROVED by server
20:26:42.975 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102f57ac0'
20:26:42.975 [Lua] [ChatManager][1]System: ITG Ripper is joining the game
20:26:42.975 [Lua] [NetworkServer] Peer 110000102f57ac0 joined server lobby.
20:26:42.975 [Lua] [NetworkServer] Creating peer info.
20:26:42.975 [Lua] [PeerSM] 110000102f57ac0 :: on_enter Connecting
20:26:43.079 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000770ad85f from 110000102f57ac0, replying lobby_ok
20:26:43.139 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102f57ac0 REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:11000010066156f
20:26:43.199 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000102f57ac0
20:26:43.199 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 110000102f57ac0
20:26:43.199 [Lua] Set lobby begin:
20:26:43.199 [Lua] Lobby data twitch_enabled = false
20:26:43.199 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:26:43.200 [Lua] Lobby data num_players = 3
20:26:43.200 [Lua] Lobby data difficulty_tweak = 0
20:26:43.200 [Lua] Lobby data host = 110000104a15d6b
20:26:43.200 [Lua] Lobby data matchmaking_type = 2
20:26:43.200 [Lua] Lobby data is_private = false
20:26:43.200 [Lua] Lobby data match_started = true
20:26:43.200 [Lua] Lobby data difficulty = cataclysm
20:26:43.200 [Lua] Lobby data player_slot_1 = 0:0
20:26:43.200 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:26:43.200 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:26:43.200 [Lua] Lobby data quick_game = false
20:26:43.200 [Lua] Lobby data country_code = US
20:26:43.200 [Lua] Lobby data matchmaking = true
20:26:43.200 [Lua] Lobby data power_level = 835
20:26:43.200 [Lua] Lobby data mission_id = dlc_wizards_trail
20:26:43.200 [Lua] Lobby data mechanism = adventure
20:26:43.200 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:26:43.200 [Lua] Lobby data player_slot_2 = 0:0
20:26:43.200 [Lua] Lobby data network_hash = b792654f4865fbe2
20:26:43.200 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:26:43.200 [Lua] Lobby data eac_authorized = true
20:26:43.201 [Lua] Set lobby end.
20:26:44.439 [Lua] main_path_player_far_away_check started
20:26:45.454 [Lua] ### CLEARING PEER STATE FOR 110000102f57ac0
20:26:45.454 [Lua] [PeerSM] 110000102f57ac0 :: on_exit Connecting
20:26:45.454 [Lua] [PeerSM] 110000102f57ac0 :: on_enter Connecting
20:26:45.537 [Lua] [NetworkServer] Peer 110000102f57ac0 has sent rpc_notify_lobby_joined
20:26:45.537 [Lua] [PSM] Peer 110000102f57ac0 joined. Want to use profile index "3" and join party "0"
20:26:45.537 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f","110000102f57ac0"]
20:26:45.537 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102f57ac0, connection_key=1)
20:26:45.537 [Lua] Sync dynamic to client:
20:26:45.714 [Lua] ### Received rpc_level_load_started
20:26:45.714 [Lua] #### Has state machine: true, peer_id: 110000102f57ac0, level_session_id: 1867149568
20:26:45.714 [Lua] [PartyManager] Player (110000102f57ac0:1) was put into party undecided (0)
20:26:45.714 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:26:45.714 [Lua] [ProfileSynchronizer] Peer 110000102f57ac0 entered session
20:26:45.714 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102f57ac0
20:26:45.714 [Lua] Mechanism says: a client has initialized the mechanism! 110000102f57ac0
20:26:45.959 [SteamVoipClient] select_out(110000102f57ac0, on)
20:26:45.967 [SteamVoipClient] select_out(110000102f57ac0, on)
20:26:45.967 [SteamVoipClient] select_in(110000102f57ac0, on)
20:26:45.967 [SteamVoipClient] select_out(110000102f57ac0, off)
20:26:46.121 [EACServer] [14:26:46:121] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000102F57AC0 Session: 2 Status: Client Authenticated Message: Client authenticated.
20:26:46.122 [EAC] Peer 110000102f57ac0 switched EAC state to ClientAuthenticatedLocal
20:26:46.345 [EACServer] [14:26:46:344] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000102F57AC0.
20:26:46.746 [EACServer] [14:26:46:745] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000102F57AC0
20:26:46.746 [EACServer] [14:26:46:745] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000102F57AC0 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:26:46.751 [EAC] Peer 110000102f57ac0 switched EAC state to ClientAuthenticatedRemote
20:26:47.468 [Lua] main_path_player_far_away_check started
20:26:47.673 [Lua] [NetworkServer] Peer 110000102f57ac0 has sent rpc_post_game_notified
20:26:47.673 [Lua] [PeerSM] 110000102f57ac0 :: on_exit Connecting
20:26:47.673 [Lua] [PeerSM] 110000102f57ac0 :: on_enter Loading
20:26:48.424 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 2 size: 15 action: lurk
20:26:48.430 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0ba5019a02792c5c]'
20:26:49.400 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136
20:26:49.597 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1136248576
20:26:50.208 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032
20:26:50.239 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1734512512
20:26:57.325 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:26:57.794 [Lua] ### Received rpc_level_loaded
20:26:57.794 [Lua] #### Has state machine: true, peer_id: 110000102f57ac0, level_id: 72
20:26:57.794 [Lua] Peer 110000102f57ac0 has loaded the level but not all enemies, so we wait
20:27:01.764 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "true" when it's already "true"
20:27:02.752 [Lua] fence jumping
20:27:03.411 [Lua] simple los failed
20:27:04.536 [Lua] fence jumping
20:27:05.313 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102f57ac0, connection_key=1)
20:27:05.313 [Lua] [PeerSM] 110000102f57ac0 :: on_exit Loading
20:27:05.313 [Lua] [PeerSM] 110000102f57ac0 :: on_enter LoadingProfilePackages
20:27:05.320 [Lua] [PeerSM] 110000102f57ac0 :: on_exit LoadingProfilePackages
20:27:05.320 [Lua] [PeerSM] 110000102f57ac0 :: on_enter WaitingForEnterGame
20:27:05.890 [Lua] ready to jump failed
20:27:08.501 [Lua] [PeerSM] 110000102f57ac0 :: on_exit WaitingForEnterGame
20:27:08.501 [Lua] [PeerSM] 110000102f57ac0 :: on_enter WaitingForGameObjectSync
20:27:08.508 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102f57ac0
20:27:08.525 [Lua] Breedfreezer (server) starting a hot join sync
20:27:08.525 [Lua] packing 0 units of breed chaos_marauder
20:27:08.525 [Lua] packing 21 units of breed skaven_clan_rat
20:27:08.525 [Lua] packing 0 units of breed skaven_storm_vermin
20:27:08.525 [Lua] packing 50 units of breed skaven_slave
20:27:08.525 [Lua] packing 0 units of breed chaos_fanatic
20:27:08.525 [Lua] packing 0 units of breed beastmen_ungor_archer
20:27:08.525 [Lua] packing 0 units of breed chaos_raider
20:27:08.525 [Lua] packing 0 units of breed chaos_warrior
20:27:08.525 [Lua] packing 0 units of breed chaos_berzerker
20:27:08.525 [Lua] packing 0 units of breed beastmen_bestigor
20:27:08.525 [Lua] packing 1 units of breed beastmen_ungor
20:27:08.525 [Lua] packing 0 units of breed skaven_plague_monk
20:27:08.525 [Lua] packing 1 units of breed beastmen_gor
20:27:08.525 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:27:08.525 [Lua]
20:27:08.525 [Lua] [1] = 1 (number)
20:27:08.525 [Lua] [2] = 0 (number)
20:27:08.525 [Lua] [3] = 26 (number)
20:27:08.525 [Lua] [4] = 21 (number)
20:27:08.525 [Lua] [5] = 1 (number)
20:27:08.525 [Lua] [6] = 0 (number)
20:27:08.525 [Lua] [7] = 7 (number)
20:27:08.525 [Lua] [8] = 50 (number)
20:27:08.525 [Lua] [9] = 1 (number)
20:27:08.525 [Lua] [10] = 0 (number)
20:27:08.525 [Lua] [11] = 1 (number)
20:27:08.525 [Lua] [12] = 0 (number)
20:27:08.525 [Lua] [13] = 1 (number)
20:27:08.525 [Lua] [14] = 0 (number)
20:27:08.525 [Lua] [15] = 1 (number)
20:27:08.525 [Lua] [16] = 0 (number)
20:27:08.525 [Lua] [17] = 1 (number)
20:27:08.525 [Lua] [18] = 0 (number)
20:27:08.525 [Lua] [19] = 1 (number)
20:27:08.525 [Lua] [20] = 0 (number)
20:27:08.525 [Lua] [21] = 3 (number)
20:27:08.525 [Lua] [22] = 1 (number)
20:27:08.525 [Lua] [23] = 3 (number)
20:27:08.525 [Lua] [24] = 0 (number)
20:27:08.525 [Lua] [25] = 3 (number)
20:27:08.525 [Lua] [26] = 1 (number)
20:27:08.525 [Lua]
20:27:08.525 [Lua]
20:27:08.525 [Lua] [1] = 130 (number)
20:27:08.525 [Lua] [2] = 97 (number)
20:27:08.525 [Lua] [3] = 160 (number)
20:27:08.525 [Lua] [4] = 342 (number)
20:27:08.525 [Lua] [5] = 143 (number)
20:27:08.525 [Lua] [6] = 122 (number)
20:27:08.525 [Lua] [7] = 339 (number)
20:27:08.525 [Lua] [8] = 321 (number)
20:27:08.526 [Lua] [9] = 162 (number)
20:27:08.526 [Lua] [10] = 156 (number)
20:27:08.526 [Lua] [11] = 320 (number)
20:27:08.526 [Lua] [12] = 123 (number)
20:27:08.526 [Lua] [13] = 142 (number)
20:27:08.526 [Lua] [14] = 347 (number)
20:27:08.526 [Lua] [15] = 161 (number)
20:27:08.526 [Lua] [16] = 344 (number)
20:27:08.526 [Lua] [17] = 337 (number)
20:27:08.526 [Lua] [18] = 159 (number)
20:27:08.526 [Lua] [19] = 302 (number)
20:27:08.526 [Lua] [20] = 114 (number)
20:27:08.526 [Lua] [21] = 151 (number)
20:27:08.526 [Lua] [22] = 287 (number)
20:27:08.526 [Lua] [23] = 364 (number)
20:27:08.526 [Lua] [24] = 379 (number)
20:27:08.526 [Lua] [25] = 291 (number)
20:27:08.526 [Lua] [26] = 387 (number)
20:27:08.526 [Lua] [27] = 376 (number)
20:27:08.526 [Lua] [28] = 269 (number)
20:27:08.526 [Lua] [29] = 371 (number)
20:27:08.526 [Lua] [30] = 365 (number)
20:27:08.526 [Lua] [31] = 394 (number)
20:27:08.526 [Lua] [32] = 381 (number)
20:27:08.526 [Lua] [33] = 382 (number)
20:27:08.526 [Lua] [34] = 372 (number)
20:27:08.526 [Lua] [35] = 270 (number)
20:27:08.526 [Lua] [36] = 275 (number)
20:27:08.526 [Lua] [37] = 370 (number)
20:27:08.526 [Lua] [38] = 368 (number)
20:27:08.526 [Lua] [39] = 305 (number)
20:27:08.526 [Lua] [40] = 389 (number)
20:27:08.526 [Lua] [41] = 392 (number)
20:27:08.526 [Lua] [42] = 297 (number)
20:27:08.526 [Lua] [43] = 383 (number)
20:27:08.526 [Lua] [44] = 264 (number)
20:27:08.526 [Lua] [45] = 295 (number)
20:27:08.526 [Lua] [46] = 292 (number)
20:27:08.526 [Lua] [47] = 300 (number)
20:27:08.526 [Lua] [48] = 290 (number)
20:27:08.526 [Lua] [49] = 266 (number)
20:27:08.526 [Lua] [50] = 307 (number)
20:27:08.526 [Lua] [51] = 388 (number)
20:27:08.526 [Lua] [52] = 359 (number)
20:27:08.526 [Lua] [53] = 362 (number)
20:27:08.526 [Lua] [54] = 274 (number)
20:27:08.526 [Lua] [55] = 311 (number)
20:27:08.526 [Lua] [56] = 375 (number)
20:27:08.526 [Lua] [57] = 385 (number)
20:27:08.526 [Lua] [58] = 267 (number)
20:27:08.526 [Lua] [59] = 272 (number)
20:27:08.526 [Lua] [60] = 304 (number)
20:27:08.526 [Lua] [61] = 258 (number)
20:27:08.526 [Lua] [62] = 262 (number)
20:27:08.526 [Lua] [63] = 374 (number)
20:27:08.526 [Lua] [64] = 310 (number)
20:27:08.526 [Lua] [65] = 260 (number)
20:27:08.526 [Lua] [66] = 296 (number)
20:27:08.526 [Lua] [67] = 309 (number)
20:27:08.526 [Lua] [68] = 259 (number)
20:27:08.526 [Lua] [69] = 299 (number)
20:27:08.526 [Lua] [70] = 289 (number)
20:27:08.526 [Lua] [71] = 285 (number)
20:27:08.526 [Lua] [72] = 459 (number)
20:27:08.526 [Lua] [73] = 460 (number)
20:27:08.526 [Lua]
20:27:08.526 [Lua] PlayerManager:add_remote_player 110000102f57ac0
20:27:08.526 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=479
20:27:08.526 [Lua] RemotePlayer:create_game_object( ) 479
20:27:08.566 [Lua] [ProfileSynchronizer] Assigning peer(110000102f57ac0:1) to profile(3) career(2)
20:27:08.566 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"}]
20:27:08.566 [Lua] [PeerSM] 110000102f57ac0 :: on_exit WaitingForGameObjectSync
20:27:08.566 [Lua] [PeerSM] 110000102f57ac0 :: on_enter WaitingForPlayers
20:27:08.574 [Lua] [PeerSM] 110000102f57ac0 :: on_exit WaitingForPlayers
20:27:08.574 [Lua] [PeerSM] 110000102f57ac0 :: on_enter InGame
20:27:08.575 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000102f57ac0:0:0:0 = true
20:27:09.027 [Lua] [MOD][VMF][INFO] Added 110000102f57ac0 to the VMF users list.
20:27:09.027 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102f57ac0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:27:09.027 [Lua] Adding player sync data to peer=110000102f57ac0 local_player_id=1
20:27:09.069 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_10":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":294829856,"first_person":{"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_10":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}}
20:27:09.069 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
20:27:09.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read,
20:27:09.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, ProfileSynchronizer, async-read,
20:27:09.069 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:27:09.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read,
20:27:09.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer, async-read,
20:27:09.069 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
20:27:09.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
20:27:09.103 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
20:27:09.103 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
20:27:09.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
20:27:09.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
20:27:09.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
20:27:09.149 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10
20:27:09.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10
20:27:09.201 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10
20:27:09.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:27:09.244 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:27:09.244 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
20:27:09.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
20:27:09.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
20:27:09.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
20:27:09.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
20:27:09.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
20:27:09.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
20:27:09.356 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
20:27:09.371 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
20:27:09.371 [Lua] [PackageManager] Force_load: wwise/coghammer
20:27:09.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:27:09.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:27:09.494 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:27:09.502 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856
20:27:09.685 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856
20:27:10.047 [Lua] Set lobby begin:
20:27:10.047 [Lua] Lobby data twitch_enabled = false
20:27:10.047 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:27:10.047 [Lua] Lobby data num_players = 3
20:27:10.047 [Lua] Lobby data difficulty_tweak = 0
20:27:10.047 [Lua] Lobby data host = 110000104a15d6b
20:27:10.047 [Lua] Lobby data matchmaking_type = 2
20:27:10.047 [Lua] Lobby data is_private = false
20:27:10.047 [Lua] Lobby data match_started = true
20:27:10.047 [Lua] Lobby data difficulty = cataclysm
20:27:10.047 [Lua] Lobby data player_slot_1 = 0:0
20:27:10.047 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:27:10.047 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:27:10.047 [Lua] Lobby data quick_game = false
20:27:10.047 [Lua] Lobby data country_code = US
20:27:10.047 [Lua] Lobby data matchmaking = true
20:27:10.047 [Lua] Lobby data power_level = 556
20:27:10.047 [Lua] Lobby data mission_id = dlc_wizards_trail
20:27:10.047 [Lua] Lobby data mechanism = adventure
20:27:10.047 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:27:10.048 [Lua] Lobby data player_slot_2 = 0:0
20:27:10.048 [Lua] Lobby data network_hash = b792654f4865fbe2
20:27:10.048 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:27:10.048 [Lua] Lobby data eac_authorized = true
20:27:10.048 [Lua] Set lobby end.
20:27:10.906 [Lua] fence jumping
20:27:12.140 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856
20:27:12.143 [Lua] [PartyManager] Player (110000102f57ac0:1) was put into party heroes (1)
20:27:12.143 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:27:12.150 [Lua] [GameNetworkManager] destroying game object with go_id=86
20:27:12.151 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[3a6e70f9d18ac769]'
child 1: '#ID[1ed35552da9d7ffd]'
child 2: '#ID[a977235fa72408ce]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[b88b6b3896aa7495]'
child 5: '#ID[0979e34eaacf6a46]'
child 6: '#ID[0979e34eaacf6a46]'
child 7: '#ID[a63947aa9cf1b0ef]'
20:27:12.151 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[407761a3e7a04b8d]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[ebbf722237b1bf85]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[619b3d3019f207dc]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[34b7f98a9b55e9df]'
child 11: '#ID[8b14d6d9ef7ee6c5]'
child 12: '#ID[60a9466a5d1db0e3]'
child 13: '#ID[8b14d6d9ef7ee6c5]'
child 14: '#ID[60a9466a5d1db0e3]'
child 15: '#ID[8b14d6d9ef7ee6c5]'
child 16: '#ID[198756725522728c]'
20:27:12.153 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"}]
20:27:12.153 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4
20:27:12.153 [Lua] [GameNetworkManager] destroying game object with go_id=77
20:27:12.153 [Lua] [GameNetworkManager] destroying game object with go_id=78
20:27:12.165 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
20:27:12.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:27:12.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer
20:27:12.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
20:27:12.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
20:27:12.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer
20:27:12.166 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
20:27:12.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer
20:27:12.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
20:27:12.170 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
20:27:12.275 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102f57ac0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:27:12.275 [Lua] [NetworkServer] Peer 110000102f57ac0 spawned player.
20:27:12.275 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=482
20:27:12.276 [Lua] PlayerManager:assign_unit_ownership ITG Ripper 110000102f57ac0 1
20:27:12.276 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:27:12.277 [Lua] TalentSystem:rpc_sync_talents 4 2049
20:27:12.468 [Lua] ready to jump failed
20:27:12.491 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000102f57ac0:0:0:0 = true
20:27:13.675 [Lua] TerrorEventMixer.start_event: trail_drawbridge_wallbreaker (seed: 0)
20:27:15.501 [Lua] Set lobby begin:
20:27:15.501 [Lua] Lobby data twitch_enabled = false
20:27:15.501 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:27:15.501 [Lua] Lobby data num_players = 3
20:27:15.501 [Lua] Lobby data difficulty_tweak = 0
20:27:15.501 [Lua] Lobby data host = 110000104a15d6b
20:27:15.501 [Lua] Lobby data matchmaking_type = 2
20:27:15.501 [Lua] Lobby data is_private = false
20:27:15.501 [Lua] Lobby data match_started = true
20:27:15.501 [Lua] Lobby data difficulty = cataclysm
20:27:15.501 [Lua] Lobby data player_slot_1 = 0:0
20:27:15.501 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:27:15.502 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:27:15.502 [Lua] Lobby data quick_game = false
20:27:15.502 [Lua] Lobby data country_code = US
20:27:15.502 [Lua] Lobby data matchmaking = true
20:27:15.502 [Lua] Lobby data power_level = 835
20:27:15.502 [Lua] Lobby data mission_id = dlc_wizards_trail
20:27:15.502 [Lua] Lobby data mechanism = adventure
20:27:15.502 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:27:15.502 [Lua] Lobby data player_slot_2 = 0:0
20:27:15.502 [Lua] Lobby data network_hash = b792654f4865fbe2
20:27:15.502 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:27:15.502 [Lua] Lobby data eac_authorized = true
20:27:15.502 [Lua] Set lobby end.
20:27:18.039 [Lua] fence jumping
20:27:19.615 [Lua] ready to jump failed
20:27:20.450 [Lua] fence jumping
20:27:27.115 [Lua] Coordinated attack!
20:27:50.557 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:27:55.937 [Lua] simple los failed
20:28:03.258 [Lua] fence jumping
20:28:04.723 [Lua] ready to jump failed
20:28:06.268 [Lua] HORDE: Chosing horde wave composition skaven_huge
20:28:06.268 [Lua] Time for new HOOORDE! multi_first_wave
20:28:06.268 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
20:28:06.268 [Lua] horde requested: vector
20:28:06.268 [Lua] setting up vector-horde
20:28:06.268 [Lua] Composing horde 'huge' .. using variant 'plain'
20:28:06.268 [Lua] --> horde wants to spawn ahead of players (0.28849770106616/0.67
20:28:06.269 [Lua] -> spawning: 57
20:28:06.269 [Lua] horde crated with id 5 of type vector
20:28:06.269 [Lua] vector horde has started
20:28:07.933 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:28:08.911 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:09.652 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:28:13.622 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:28:13.622 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:28:13.622 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
20:28:13.622 [Lua] horde requested: vector
20:28:13.622 [Lua] setting up vector-horde
20:28:13.622 [Lua] Composing horde 'huge' .. using variant 'plain'
20:28:13.622 [Lua] --> horde wants to spawn ahead of players (0.10132493393681/0.67
20:28:13.622 [Lua] -> spawning: 56
20:28:13.622 [Lua] horde crated with id 6 of type vector
20:28:13.622 [Lua] vector horde has started
20:28:23.322 [Lua] Init group template: horde
20:28:23.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0
20:28:24.361 [Lua] HORDE: Pushing horde in time; too many units out 68
20:28:25.523 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:28:26.045 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:28:26.991 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:28:27.064 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:28:29.660 [Lua] HORDE: Pushing horde in time; too many units out 71
20:28:32.052 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:28:33.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:28:35.064 [Lua] HORDE: last wave, reset to standard horde delay
20:28:35.064 [Lua] Time for new HOOORDE! multi_last_wave
20:28:35.064 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
20:28:35.064 [Lua] horde requested: vector
20:28:35.064 [Lua] setting up vector-horde
20:28:35.064 [Lua] Composing horde 'huge' .. using variant 'plain'
20:28:35.064 [Lua] --> horde wants to spawn behind players (0.7051841233609/0.67
20:28:35.064 [Lua] -> spawning: 57
20:28:35.064 [Lua] horde crated with id 7 of type vector
20:28:35.064 [Lua] vector horde has started
20:28:40.606 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:28:41.844 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:28:41.844 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:28:41.971 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:28:44.472 [Lua] Init group template: horde
20:28:44.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9646, position: 0
20:28:48.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0
20:28:48.625 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 1212304
20:28:53.232 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:28:53.669 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:28:55.255 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
child 1: '#ID[05249677bd6c2cc5]'
20:29:01.118 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[0c907ca2f09e88d5]'
20:29:02.144 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
20:29:02.958 [Lua] Horde killed: ?
20:29:03.956 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
20:29:04.588 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
20:29:06.595 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
20:29:07.085 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[488e122664039720]'
20:29:11.369 [Lua] ready to jump failed
20:29:11.684 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:29:12.212 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:29:12.458 [Lua] Horde killed: ?
20:29:13.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0
20:29:13.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 1212304
20:29:15.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0
20:29:15.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0
20:29:17.287 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:29:17.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882
20:29:17.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882
20:29:17.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882
20:29:17.535 [Lua] Override Player Respawning hogties_mid_event true
20:29:17.542 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_light (seed: 0)
20:29:17.623 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:29:25.298 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 17 size: 28 action: move_to_players
20:29:25.303 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0ba5019a02792c5c]'
20:29:28.108 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 2 size: 24 action: move_to_players
20:29:28.113 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0ba5019a02792c5c]'
20:29:30.395 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 19 size: 20 action: nil
20:29:31.114 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:31.682 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:29:35.433 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:29:35.433 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:29:35.434 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:29:37.008 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:29:41.859 [Lua] TerrorEventMixer.start_event: trail_grim_path_ambush (seed: 0)
20:29:46.146 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:29:46.535 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:29:46.709 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:29:47.264 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:29:48.409 [Flow] Path A2
20:29:48.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:29:49.210 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:29:50.810 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:30:04.419 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
20:30:07.397 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
20:30:07.397 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
20:30:07.406 [Lua] > starting new spline, using new navbot: standard , id: boss_patrol_small_ms02
20:30:07.416 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0044241608120501041 boss_patrol_small_ms02
20:30:07.416 [Lua] > continuing spline boss_patrol_small_ms02 index: 2 retries: 0
20:30:07.431 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02
20:30:07.431 [Lua] > continuing spline boss_patrol_small_ms02 index: 3 retries: 0
20:30:07.438 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02
20:30:07.438 [Lua] > continuing spline boss_patrol_small_ms02 index: 4 retries: 0
20:30:07.454 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 4.76837158203125e-07 boss_patrol_small_ms02
20:30:07.454 [Lua] > continuing spline boss_patrol_small_ms02 index: 5 retries: 0
20:30:07.463 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02
20:30:07.463 [Lua] > continuing spline boss_patrol_small_ms02 index: 6 retries: 0
20:30:07.472 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02
20:30:07.472 [Lua] > continuing spline boss_patrol_small_ms02 index: 7 retries: 0
20:30:07.488 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02
20:30:07.488 [Lua] > continuing spline boss_patrol_small_ms02 index: 8 retries: 0
20:30:07.496 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02
20:30:07.496 [Lua] > spline completed boss_patrol_small_ms02 retries: 0
20:30:07.708 [Lua] Init group template: spline_patrol
20:30:16.738 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:30:17.765 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
20:30:18.733 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
20:30:21.251 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[16c408352d889a31]'
child 6: '#ID[ac2db0916ee1782f]'
20:30:27.934 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:30:27.943 [Lua] Spline already found!
20:30:28.014 [Lua] Init group template: spline_patrol
20:30:30.455 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:31.079 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:30:33.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:30:33.047 [Lua] Spline already found!
20:30:33.082 [Lua] Init group template: spline_patrol
20:30:34.916 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:35.401 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:30:36.956 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:30:38.419 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:38.969 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
20:30:39.129 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
child 1: '#ID[92ab1ce4280c25d7]'
20:30:39.319 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:30:45.900 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
child 1: '#ID[05249677bd6c2cc5]'
20:30:46.337 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
20:30:55.253 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:31:08.601 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 36 action: nil
20:31:08.714 [Lua] [LobbyMembers] Member joined 11000010d905c7e
20:31:08.724 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:31:08.724 [Lua] Players: 4
20:31:08.724 [Lua] Set lobby begin:
20:31:08.724 [Lua] Lobby data twitch_enabled = false
20:31:08.724 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:31:08.724 [Lua] Lobby data num_players = 4
20:31:08.724 [Lua] Lobby data difficulty_tweak = 0
20:31:08.724 [Lua] Lobby data host = 110000104a15d6b
20:31:08.724 [Lua] Lobby data matchmaking_type = 2
20:31:08.724 [Lua] Lobby data is_private = false
20:31:08.724 [Lua] Lobby data match_started = true
20:31:08.724 [Lua] Lobby data difficulty = cataclysm
20:31:08.724 [Lua] Lobby data player_slot_1 = 0:0
20:31:08.724 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:31:08.724 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:31:08.724 [Lua] Lobby data quick_game = false
20:31:08.724 [Lua] Lobby data country_code = US
20:31:08.724 [Lua] Lobby data matchmaking = true
20:31:08.724 [Lua] Lobby data power_level = 835
20:31:08.724 [Lua] Lobby data mission_id = dlc_wizards_trail
20:31:08.724 [Lua] Lobby data mechanism = adventure
20:31:08.724 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:31:08.724 [Lua] Lobby data player_slot_2 = 0:0
20:31:08.725 [Lua] Lobby data network_hash = b792654f4865fbe2
20:31:08.725 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:31:08.725 [Lua] Lobby data eac_authorized = true
20:31:08.725 [Lua] Set lobby end.
20:31:08.955 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
20:31:09.736 [Lua] GOT approve_channel 7 11000010d905c7e 1860000770ad85f
20:31:09.736 [EAC] EAC server has client 11000010d905c7e and channel 7 (and owner 11000010d905c7e)
20:31:09.736 [EACServer] [14:31:09:736] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010D905C7E PlayerGUID: 76561198187830398 PlayerIP: 0.0.0.0 OwnerGUID: 76561198187830398 PlayerName: SpicyFish
20:31:09.736 [Lua] Client with peer_id 11000010d905c7e got APPROVED by server
20:31:09.737 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010d905c7e'
20:31:09.737 [Lua] [ChatManager][1]System: SpicyFish is joining the game
20:31:09.737 [Lua] [NetworkServer] Peer 11000010d905c7e joined server lobby.
20:31:09.737 [Lua] [NetworkServer] Creating peer info.
20:31:09.737 [Lua] [PeerSM] 11000010d905c7e :: on_enter Connecting
20:31:09.881 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000770ad85f from 11000010d905c7e, replying lobby_ok
20:31:09.952 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010d905c7e REPLY wh:0 | we:110000104a15d6b | dr:110000102f57ac0 | bw:0 | es:11000010066156f
20:31:10.033 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010d905c7e
20:31:10.033 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 11000010d905c7e
20:31:10.033 [Lua] Set lobby begin:
20:31:10.033 [Lua] Lobby data twitch_enabled = false
20:31:10.033 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:31:10.033 [Lua] Lobby data num_players = 4
20:31:10.033 [Lua] Lobby data difficulty_tweak = 0
20:31:10.033 [Lua] Lobby data host = 110000104a15d6b
20:31:10.033 [Lua] Lobby data matchmaking_type = 2
20:31:10.033 [Lua] Lobby data is_private = false
20:31:10.033 [Lua] Lobby data match_started = true
20:31:10.033 [Lua] Lobby data difficulty = cataclysm
20:31:10.034 [Lua] Lobby data player_slot_1 = 11000010d905c7e:1
20:31:10.034 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:31:10.034 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:31:10.034 [Lua] Lobby data quick_game = false
20:31:10.034 [Lua] Lobby data country_code = US
20:31:10.034 [Lua] Lobby data matchmaking = true
20:31:10.034 [Lua] Lobby data power_level = 835
20:31:10.034 [Lua] Lobby data mission_id = dlc_wizards_trail
20:31:10.034 [Lua] Lobby data mechanism = adventure
20:31:10.034 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:31:10.034 [Lua] Lobby data player_slot_2 = 0:0
20:31:10.034 [Lua] Lobby data network_hash = b792654f4865fbe2
20:31:10.034 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:31:10.034 [Lua] Lobby data eac_authorized = true
20:31:10.034 [Lua] Set lobby end.
20:31:10.496 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
20:31:12.223 [Lua] ### CLEARING PEER STATE FOR 11000010d905c7e
20:31:12.223 [Lua] [PeerSM] 11000010d905c7e :: on_exit Connecting
20:31:12.223 [Lua] [PeerSM] 11000010d905c7e :: on_enter Connecting
20:31:12.293 [Lua] [NetworkServer] Peer 11000010d905c7e has sent rpc_notify_lobby_joined
20:31:12.293 [Lua] [PSM] Peer 11000010d905c7e joined. Want to use profile index "1" and join party "0"
20:31:12.293 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f","110000102f57ac0","11000010d905c7e"]
20:31:12.294 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010d905c7e, connection_key=2)
20:31:12.294 [Lua] Sync dynamic to client:
20:31:12.448 [Lua] ### Received rpc_level_load_started
20:31:12.448 [Lua] #### Has state machine: true, peer_id: 11000010d905c7e, level_session_id: 1867149568
20:31:12.448 [Lua] [PartyManager] Player (11000010d905c7e:1) was put into party undecided (0)
20:31:12.448 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:31:12.448 [Lua] [ProfileSynchronizer] Peer 11000010d905c7e entered session
20:31:12.448 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010d905c7e
20:31:12.448 [Lua] Mechanism says: a client has initialized the mechanism! 11000010d905c7e
20:31:12.760 [SteamVoipClient] select_out(11000010d905c7e, on)
20:31:12.769 [SteamVoipClient] select_out(11000010d905c7e, on)
20:31:12.769 [SteamVoipClient] select_in(11000010d905c7e, on)
20:31:12.769 [SteamVoipClient] select_out(11000010d905c7e, off)
20:31:13.945 [EACServer] [14:31:13:945] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010D905C7E Session: 3 Status: Client Authenticated Message: Client authenticated.
20:31:13.946 [EAC] Peer 11000010d905c7e switched EAC state to ClientAuthenticatedLocal
20:31:14.234 [EACServer] [14:31:14:234] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010D905C7E.
20:31:14.455 [Lua] [NetworkServer] Peer 11000010d905c7e has sent rpc_post_game_notified
20:31:14.456 [Lua] [PeerSM] 11000010d905c7e :: on_exit Connecting
20:31:14.456 [Lua] [PeerSM] 11000010d905c7e :: on_enter Loading
20:31:14.502 [Lua] Override Player Respawning hogties_mid_event true
20:31:14.507 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:31:14.535 [EACServer] [14:31:14:534] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010D905C7E
20:31:14.535 [EACServer] [14:31:14:534] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010D905C7E Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:31:14.546 [EAC] Peer 11000010d905c7e switched EAC state to ClientAuthenticatedRemote
20:31:15.770 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1136248576
20:31:15.835 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856
20:31:15.878 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136
20:31:16.174 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032
20:31:16.709 [Lua] TerrorEventMixer.start_event: trail_mid_event_01 (seed: 0)
20:31:18.795 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:18.997 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
20:31:19.077 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:31:19.301 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:31:21.480 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 19 size: 46 action: nil
20:31:22.049 [Lua] ### Received rpc_level_loaded
20:31:22.050 [Lua] #### Has state machine: true, peer_id: 11000010d905c7e, level_id: 72
20:31:22.050 [Lua] Peer 11000010d905c7e has loaded the level but not all enemies, so we wait
20:31:23.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xea70, position: 0
20:31:23.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xea6f, position: 0
20:31:23.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xea6f, position: 0
20:31:24.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xeb03, position: 0
20:31:28.193 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010d905c7e, connection_key=2)
20:31:28.194 [Lua] [PeerSM] 11000010d905c7e :: on_exit Loading
20:31:28.194 [Lua] [PeerSM] 11000010d905c7e :: on_enter LoadingProfilePackages
20:31:28.203 [Lua] [PeerSM] 11000010d905c7e :: on_exit LoadingProfilePackages
20:31:28.203 [Lua] [PeerSM] 11000010d905c7e :: on_enter WaitingForEnterGame
20:31:30.731 [Lua] [PeerSM] 11000010d905c7e :: on_exit WaitingForEnterGame
20:31:30.731 [Lua] [PeerSM] 11000010d905c7e :: on_enter WaitingForGameObjectSync
20:31:30.740 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010d905c7e
20:31:30.760 [Lua] Breedfreezer (server) starting a hot join sync
20:31:30.760 [Lua] packing 0 units of breed chaos_marauder
20:31:30.760 [Lua] packing 10 units of breed skaven_clan_rat
20:31:30.760 [Lua] packing 16 units of breed skaven_storm_vermin
20:31:30.760 [Lua] packing 37 units of breed skaven_slave
20:31:30.760 [Lua] packing 0 units of breed chaos_fanatic
20:31:30.760 [Lua] packing 1 units of breed beastmen_ungor_archer
20:31:30.760 [Lua] packing 1 units of breed chaos_raider
20:31:30.760 [Lua] packing 0 units of breed chaos_warrior
20:31:30.760 [Lua] packing 0 units of breed chaos_berzerker
20:31:30.760 [Lua] packing 0 units of breed beastmen_bestigor
20:31:30.760 [Lua] packing 3 units of breed beastmen_ungor
20:31:30.760 [Lua] packing 0 units of breed skaven_plague_monk
20:31:30.760 [Lua] packing 3 units of breed beastmen_gor
20:31:30.760 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:31:30.760 [Lua]
20:31:30.760 [Lua] [1] = 1 (number)
20:31:30.760 [Lua] [2] = 0 (number)
20:31:30.760 [Lua] [3] = 16 (number)
20:31:30.760 [Lua] [4] = 10 (number)
20:31:30.760 [Lua] [5] = 1 (number)
20:31:30.760 [Lua] [6] = 16 (number)
20:31:30.760 [Lua] [7] = 44 (number)
20:31:30.760 [Lua] [8] = 37 (number)
20:31:30.760 [Lua] [9] = 1 (number)
20:31:30.760 [Lua] [10] = 0 (number)
20:31:30.760 [Lua] [11] = 1 (number)
20:31:30.760 [Lua] [12] = 1 (number)
20:31:30.760 [Lua] [13] = 2 (number)
20:31:30.760 [Lua] [14] = 1 (number)
20:31:30.760 [Lua] [15] = 1 (number)
20:31:30.760 [Lua] [16] = 0 (number)
20:31:30.760 [Lua] [17] = 1 (number)
20:31:30.760 [Lua] [18] = 0 (number)
20:31:30.760 [Lua] [19] = 1 (number)
20:31:30.760 [Lua] [20] = 0 (number)
20:31:30.760 [Lua] [21] = 5 (number)
20:31:30.760 [Lua] [22] = 3 (number)
20:31:30.760 [Lua] [23] = 1 (number)
20:31:30.760 [Lua] [24] = 0 (number)
20:31:30.760 [Lua] [25] = 5 (number)
20:31:30.760 [Lua] [26] = 3 (number)
20:31:30.760 [Lua]
20:31:30.760 [Lua]
20:31:30.760 [Lua] [1] = 130 (number)
20:31:30.760 [Lua] [2] = 125 (number)
20:31:30.760 [Lua] [3] = 97 (number)
20:31:30.760 [Lua] [4] = 161 (number)
20:31:30.760 [Lua] [5] = 105 (number)
20:31:30.760 [Lua] [6] = 143 (number)
20:31:30.760 [Lua] [7] = 151 (number)
20:31:30.760 [Lua] [8] = 176 (number)
20:31:30.760 [Lua] [9] = 94 (number)
20:31:30.760 [Lua] [10] = 122 (number)
20:31:30.760 [Lua] [11] = 661 (number)
20:31:30.760 [Lua] [12] = 652 (number)
20:31:30.760 [Lua] [13] = 654 (number)
20:31:30.760 [Lua] [14] = 656 (number)
20:31:30.760 [Lua] [15] = 645 (number)
20:31:30.760 [Lua] [16] = 648 (number)
20:31:30.760 [Lua] [17] = 651 (number)
20:31:30.760 [Lua] [18] = 650 (number)
20:31:30.760 [Lua] [19] = 647 (number)
20:31:30.760 [Lua] [20] = 658 (number)
20:31:30.760 [Lua] [21] = 660 (number)
20:31:30.760 [Lua] [22] = 659 (number)
20:31:30.760 [Lua] [23] = 649 (number)
20:31:30.760 [Lua] [24] = 657 (number)
20:31:30.760 [Lua] [25] = 662 (number)
20:31:30.760 [Lua] [26] = 653 (number)
20:31:30.760 [Lua] [27] = 291 (number)
20:31:30.760 [Lua] [28] = 300 (number)
20:31:30.760 [Lua] [29] = 371 (number)
20:31:30.760 [Lua] [30] = 264 (number)
20:31:30.760 [Lua] [31] = 275 (number)
20:31:30.760 [Lua] [32] = 304 (number)
20:31:30.760 [Lua] [33] = 383 (number)
20:31:30.760 [Lua] [34] = 566 (number)
20:31:30.760 [Lua] [35] = 564 (number)
20:31:30.760 [Lua] [36] = 262 (number)
20:31:30.760 [Lua] [37] = 307 (number)
20:31:30.760 [Lua] [38] = 296 (number)
20:31:30.760 [Lua] [39] = 299 (number)
20:31:30.760 [Lua] [40] = 368 (number)
20:31:30.760 [Lua] [41] = 285 (number)
20:31:30.760 [Lua] [42] = 571 (number)
20:31:30.760 [Lua] [43] = 258 (number)
20:31:30.760 [Lua] [44] = 290 (number)
20:31:30.760 [Lua] [45] = 266 (number)
20:31:30.760 [Lua] [46] = 563 (number)
20:31:30.760 [Lua] [47] = 568 (number)
20:31:30.760 [Lua] [48] = 562 (number)
20:31:30.760 [Lua] [49] = 362 (number)
20:31:30.760 [Lua] [50] = 292 (number)
20:31:30.760 [Lua] [51] = 267 (number)
20:31:30.760 [Lua] [52] = 270 (number)
20:31:30.760 [Lua] [53] = 569 (number)
20:31:30.760 [Lua] [54] = 297 (number)
20:31:30.760 [Lua] [55] = 392 (number)
20:31:30.760 [Lua] [56] = 274 (number)
20:31:30.760 [Lua] [57] = 572 (number)
20:31:30.760 [Lua] [58] = 269 (number)
20:31:30.760 [Lua] [59] = 364 (number)
20:31:30.760 [Lua] [60] = 289 (number)
20:31:30.760 [Lua] [61] = 259 (number)
20:31:30.760 [Lua] [62] = 305 (number)
20:31:30.760 [Lua] [63] = 379 (number)
20:31:30.760 [Lua] [64] = 614 (number)
20:31:30.760 [Lua] [65] = 736 (number)
20:31:30.760 [Lua] [66] = 615 (number)
20:31:30.760 [Lua] [67] = 616 (number)
20:31:30.760 [Lua] [68] = 459 (number)
20:31:30.760 [Lua] [69] = 620 (number)
20:31:30.760 [Lua] [70] = 460 (number)
20:31:30.760 [Lua] [71] = 609 (number)
20:31:30.760 [Lua]
20:31:30.761 [Lua] PlayerManager:add_remote_player 11000010d905c7e
20:31:30.761 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=758
20:31:30.761 [Lua] RemotePlayer:create_game_object( ) 758
20:31:30.799 [Lua] [ProfileSynchronizer] Assigning peer(11000010d905c7e:1) to profile(1) career(3)
20:31:30.799 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010d905c7e"}]
20:31:30.799 [Lua] [PeerSM] 11000010d905c7e :: on_exit WaitingForGameObjectSync
20:31:30.799 [Lua] [PeerSM] 11000010d905c7e :: on_enter WaitingForPlayers
20:31:30.808 [Lua] [PeerSM] 11000010d905c7e :: on_exit WaitingForPlayers
20:31:30.808 [Lua] [PeerSM] 11000010d905c7e :: on_enter InGame
20:31:30.809 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010d905c7e:0:0:0 = true
20:31:31.274 [Lua] [MOD][VMF][INFO] Added 11000010d905c7e to the VMF users list.
20:31:31.274 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010d905c7e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:31:31.274 [Lua] Adding player sync data to peer=11000010d905c7e local_player_id=1
20:31:31.335 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_10_face":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_10":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":43107808,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_10_face":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_10":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
20:31:31.336 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read,
20:31:31.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, ProfileSynchronizer, async-read,
20:31:31.336 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
20:31:31.336 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:31:31.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, ProfileSynchronizer, async-read,
20:31:31.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:31:31.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer, async-read,
20:31:31.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
20:31:31.372 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:31:31.372 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:31:31.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10
20:31:31.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10
20:31:31.412 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10
20:31:31.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
20:31:31.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
20:31:31.491 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
20:31:31.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:31:31.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:31:31.535 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:31:31.535 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face
20:31:31.557 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face
20:31:31.557 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face
20:31:31.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh
20:31:31.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh
20:31:31.730 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh
20:31:31.730 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:31:31.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:31:31.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:31:31.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:31:31.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:31:31.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:31:31.812 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010d905c7e:1:0:0 = 43107808
20:31:31.984 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010d905c7e:1:0:0 = 43107808
20:31:32.030 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010d905c7e:1:0:0 = 43107808
20:31:32.531 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010d905c7e:1:0:0 = 43107808
20:31:32.535 [Lua] [PartyManager] Player (11000010d905c7e:1) was put into party heroes (1)
20:31:32.536 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:31:32.543 [Lua] [GameNetworkManager] destroying game object with go_id=90
20:31:32.543 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[27f3aa9d4817c6e6]'
child 1: '#ID[49e64c90e8ec390f]'
child 2: '#ID[bb9f47859723a2b1]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[487cfe6169a122ef]'
child 5: '#ID[487cfe6169a122ef]'
child 6: '#ID[1b57eca64771a921]'
child 7: '#ID[b218d76d2fd6f9b9]'
child 8: '#ID[ef4bc887f71c182e]'
20:31:32.543 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5a95e75498103668]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8413aae383fa7acb]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[619b3d3019f207dc]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[9bd41d670a5128e3]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[9bd41d670a5128e3]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[59225eae1711a340]'
child 12: '#ID[8b14d6d9ef7ee6c5]'
child 13: '#ID[94d79ba7966c09ec]'
child 14: '#ID[8b14d6d9ef7ee6c5]'
child 15: '#ID[cfb93656319fad65]'
20:31:32.547 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010d905c7e"}]
20:31:32.547 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2
20:31:32.547 [Lua] [GameNetworkManager] destroying game object with go_id=83
20:31:32.547 [Lua] [GameNetworkManager] destroying game object with go_id=84
20:31:32.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
20:31:32.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:31:32.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer
20:31:32.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:31:32.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
20:31:32.563 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer
20:31:32.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer
20:31:32.567 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
20:31:32.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
20:31:32.702 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010d905c7e go_type=player_unit go_created_func_name=game_object_created_player_unit
20:31:32.702 [Lua] [NetworkServer] Peer 11000010d905c7e spawned player.
20:31:32.703 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=761
20:31:32.703 [Lua] PlayerManager:assign_unit_ownership SpicyFish 11000010d905c7e 1
20:31:32.703 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0) temporary_health_percentage (0.21333333333333335) melee slot ammo (1) ranged slot ammo (1)
20:31:32.703 [Lua] TalentSystem:rpc_sync_talents 7 3073
20:31:32.963 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010d905c7e:0:0:0 = true
20:31:33.151 [Flow] ENABLE
20:31:33.151 [Flow] ENABLE
20:31:34.005 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
20:31:34.016 [Lua] Set lobby begin:
20:31:34.016 [Lua] Lobby data twitch_enabled = false
20:31:34.016 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:31:34.016 [Lua] Lobby data num_players = 4
20:31:34.016 [Lua] Lobby data difficulty_tweak = 0
20:31:34.016 [Lua] Lobby data host = 110000104a15d6b
20:31:34.016 [Lua] Lobby data matchmaking_type = 2
20:31:34.016 [Lua] Lobby data is_private = false
20:31:34.016 [Lua] Lobby data match_started = true
20:31:34.016 [Lua] Lobby data difficulty = cataclysm
20:31:34.016 [Lua] Lobby data player_slot_1 = 11000010d905c7e:1
20:31:34.016 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:31:34.016 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:31:34.016 [Lua] Lobby data quick_game = false
20:31:34.016 [Lua] Lobby data country_code = US
20:31:34.016 [Lua] Lobby data matchmaking = true
20:31:34.016 [Lua] Lobby data power_level = 626
20:31:34.016 [Lua] Lobby data mission_id = dlc_wizards_trail
20:31:34.016 [Lua] Lobby data mechanism = adventure
20:31:34.016 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:31:34.016 [Lua] Lobby data player_slot_2 = 0:0
20:31:34.016 [Lua] Lobby data network_hash = b792654f4865fbe2
20:31:34.016 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:31:34.016 [Lua] Lobby data eac_authorized = true
20:31:34.016 [Lua] Set lobby end.
20:31:36.249 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
20:31:36.391 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
20:31:36.508 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:31:36.539 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
20:31:36.586 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6571b9e5f8518958]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
20:31:36.634 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 13 size: 42 action: lurk
20:31:36.643 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0ba5019a02792c5c]'
20:31:37.465 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:31:37.465 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:31:39.438 [Lua] Set lobby begin:
20:31:39.438 [Lua] Lobby data twitch_enabled = false
20:31:39.438 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:31:39.438 [Lua] Lobby data num_players = 4
20:31:39.438 [Lua] Lobby data difficulty_tweak = 0
20:31:39.439 [Lua] Lobby data host = 110000104a15d6b
20:31:39.439 [Lua] Lobby data matchmaking_type = 2
20:31:39.439 [Lua] Lobby data is_private = false
20:31:39.439 [Lua] Lobby data match_started = true
20:31:39.439 [Lua] Lobby data difficulty = cataclysm
20:31:39.439 [Lua] Lobby data player_slot_1 = 11000010d905c7e:1
20:31:39.439 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:31:39.439 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:31:39.439 [Lua] Lobby data quick_game = false
20:31:39.439 [Lua] Lobby data country_code = US
20:31:39.439 [Lua] Lobby data matchmaking = true
20:31:39.439 [Lua] Lobby data power_level = 835
20:31:39.439 [Lua] Lobby data mission_id = dlc_wizards_trail
20:31:39.439 [Lua] Lobby data mechanism = adventure
20:31:39.439 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:31:39.439 [Lua] Lobby data player_slot_2 = 0:0
20:31:39.439 [Lua] Lobby data network_hash = b792654f4865fbe2
20:31:39.439 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:31:39.439 [Lua] Lobby data eac_authorized = true
20:31:39.439 [Lua] Set lobby end.
20:31:39.567 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:31:42.220 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:31:43.040 [Lua] event horde ends!
20:31:43.049 [Lua] event horde ends!
20:31:44.039 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:31:45.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:31:45.448 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:45.733 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:31:45.974 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:31:47.243 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
20:31:47.849 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:47.849 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:47.849 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:47.914 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
20:31:48.215 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:31:48.215 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:31:48.284 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:31:52.148 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
20:32:00.021 [Flow] DISABLE
20:32:02.012 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:32:03.268 [Flow] ENABLE
20:32:03.721 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:32:05.349 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:32:19.024 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:32:19.280 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:19.281 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:19.281 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:19.517 [Lua] event horde ends!
20:32:19.572 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 26 action: nil
20:32:19.645 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:19.645 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:19.680 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:19.710 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:20.041 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:20.484 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]']
20:32:22.509 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:22.903 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
20:32:22.903 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:32:23.181 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:32:28.379 [Flow] DISABLE
20:32:29.927 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:32:30.406 [Lua] event horde ends!
20:32:30.589 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[d6c5c81d82ee86f9]'
20:32:31.625 [Flow] ENABLE
20:32:36.470 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
20:32:36.480 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
20:32:37.899 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:38.230 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:32:38.420 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:32:41.078 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:41.078 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:41.078 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:41.166 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:32:41.447 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:41.447 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:41.613 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:32:41.812 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:42.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1242c, position: 0
20:32:42.647 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:42.647 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:42.647 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:43.048 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:43.111 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:43.112 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:43.112 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:43.143 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:43.204 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:43.609 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:43.609 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:43.609 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:43.609 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:43.644 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:43.644 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:44.012 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:44.012 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:44.143 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:46.242 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:46.242 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:46.242 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:46.683 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:46.683 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:47.176 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:49.734 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:49.887 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[762a8fd18be82fcd]'
20:32:50.190 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:32:51.012 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:51.013 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:51.013 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:51.415 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:51.415 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:51.447 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:51.495 [Lua] event horde ends!
20:32:51.504 [Lua] event horde ends!
20:32:52.981 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:52.981 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:52.981 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:53.414 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:53.414 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:53.414 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e
20:32:59.871 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:33:00.016 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[762a8fd18be82fcd]'
20:33:00.016 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:33:01.397 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:33:01.616 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:33:02.007 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010d905c7e
20:33:02.007 [Lua] [ChatManager][1]System: SpicyFish has left the game
20:33:02.007 [Lua] [PeerSM] 11000010d905c7e :: on_exit InGame
20:33:02.007 [Lua] [PeerSM] 11000010d905c7e :: on_enter Disconnecting
20:33:02.007 [Lua] [PSM] Disconnecting peer 11000010d905c7e
20:33:02.007 [Lua] [PSM] Disconnected peer 11000010d905c7e is being removed from session.
20:33:02.007 [Lua] [NetworkServer] Peer 11000010d905c7e despawned player.
20:33:02.007 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d905c7e
20:33:02.007 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d905c7e
20:33:02.007 [Lua] [MOD][VMF][INFO] Removed 11000010d905c7e from the VMF users list.
20:33:02.007 [Lua] PlayerManager:remove_player peer_id=11000010d905c7e 1
20:33:02.007 [Lua] [GameNetworkManager] destroying game object with go_id=758
20:33:02.008 [Lua] [PeerSM] 11000010d905c7e :: on_exit Disconnecting
20:33:02.008 [Lua] [PeerSM] 11000010d905c7e :: on_enter Disconnected
20:33:02.008 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010d905c7e)
20:33:02.008 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f","110000102f57ac0"]
20:33:02.008 [Lua] [SharedState] network_state_110000104a15d6b: 11000010d905c7e
20:33:02.008 [Lua] [SharedState] deus_chest_preload: 11000010d905c7e
20:33:02.008 [Lua] [SharedState] deus_chest_preload: 11000010d905c7e
20:33:02.008 [Lua] [ProfileSynchronizer] Peer 11000010d905c7e left session
20:33:02.008 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"}]
20:33:02.008 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 =
20:33:02.008 [Lua] Set lobby begin:
20:33:02.008 [Lua] Lobby data twitch_enabled = false
20:33:02.008 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:33:02.008 [Lua] Lobby data num_players = 4
20:33:02.008 [Lua] Lobby data difficulty_tweak = 0
20:33:02.008 [Lua] Lobby data host = 110000104a15d6b
20:33:02.008 [Lua] Lobby data matchmaking_type = 2
20:33:02.008 [Lua] Lobby data is_private = false
20:33:02.009 [Lua] Lobby data match_started = true
20:33:02.009 [Lua] Lobby data difficulty = cataclysm
20:33:02.009 [Lua] Lobby data player_slot_1 = 0:0
20:33:02.009 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:33:02.009 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:33:02.009 [Lua] Lobby data quick_game = false
20:33:02.009 [Lua] Lobby data country_code = US
20:33:02.009 [Lua] Lobby data matchmaking = true
20:33:02.009 [Lua] Lobby data power_level = 835
20:33:02.009 [Lua] Lobby data mission_id = dlc_wizards_trail
20:33:02.009 [Lua] Lobby data mechanism = adventure
20:33:02.009 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:33:02.009 [Lua] Lobby data player_slot_2 = 0:0
20:33:02.009 [Lua] Lobby data network_hash = b792654f4865fbe2
20:33:02.009 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:33:02.009 [Lua] Lobby data eac_authorized = true
20:33:02.009 [Lua] Set lobby end.
20:33:02.009 [Lua] GOT close_channel 7 11000010d905c7e
20:33:02.009 [EAC] EAC server lost client 11000010d905c7e
20:33:02.009 [EACServer] [14:33:02:008] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010D905C7E PlayerGUID: 76561198187830398
20:33:02.009 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c5ce88, channel: 7
20:33:02.009 [SteamVoipClient] select_out(11000010d905c7e, off)
20:33:02.009 [SteamVoipClient] select_in(11000010d905c7e, off)
20:33:02.009 [Lua] [GameNetworkManager] destroying game object with go_id=761
20:33:02.010 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[dd0f347598012a26]'
child 1: '#ID[762a8fd18be82fcd]'
child 2: '#ID[5a7fad8017a8a801]'
child 3: '#ID[c5231c67b4d1a663]'
20:33:02.011 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1)
20:33:02.011 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:33:02.054 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=829
20:33:02.054 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=830
20:33:02.054 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1)
20:33:02.054 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}]
20:33:02.054 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":642977472,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
20:33:02.061 [Connection] Dropped game chunk from 11000010d905c7e because channel 7 can't communicate
20:33:02.061 [Connection] Dropped game_session chunk from 11000010d905c7e because channel 7 can't communicate
20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read,
20:33:02.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read,
20:33:02.082 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer
20:33:02.085 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer
20:33:02.085 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:33:02.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
20:33:02.085 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, ProfileSynchronizer
20:33:02.090 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
20:33:02.090 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, ProfileSynchronizer
20:33:02.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer
20:33:02.098 [Lua] going to make a rush intervention, since loneliness_value= 30.132526110074238 and dist= 805.717529296875
20:33:02.098 [Lua] rush intervention - ambush horde!
20:33:02.098 [Lua] setting up ambush-horde
20:33:02.098 [Lua] Composing horde 'huge' .. using variant 'plain'
20:33:02.099 [Lua] -> spawning: 61
20:33:02.099 [Lua] horde crated with id 11 of type ambush
20:33:02.099 [Lua] ambush horde has started
20:33:02.099 [Lua] rush intervention - spawning skaven_ratling_gunner
20:33:02.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:33:02.196 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:33:02.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:33:02.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:33:02.276 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:33:02.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:33:02.298 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:33:02.298 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:33:02.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:33:02.383 [Lua] event horde ends!
20:33:02.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:33:02.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
20:33:02.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:33:02.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:33:02.491 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:33:02.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:33:02.597 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 642977472
20:33:02.640 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 642977472
20:33:02.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:33:02.707 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
20:33:02.707 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:33:02.800 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:33:02.800 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh
20:33:02.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:33:02.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:33:02.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:33:02.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:33:02.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:33:02.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:33:02.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:33:03.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:33:03.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
20:33:03.024 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 642977472
20:33:03.026 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2
20:33:03.028 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="wpn_side_objective_tome_01",
slot_potion="potion_damage_boost_01",
}
20:33:03.028 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:33:03.028 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="wpn_side_objective_tome_01",
slot_potion="potion_damage_boost_01",
}
20:33:03.028 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:33:03.028 [Lua] TalentExtension:_send_rpc_sync_talents 832
20:33:03.028 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.17777777777777778) temporary_health_percentage (0.12916666666666668) melee slot ammo (0.77952754497528076) ranged slot ammo (0.77952754497528076)
20:33:03.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=833
20:33:03.538 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:33:04.308 [Handshaker] Lost connection 127 to 11000010d905c7e
20:33:04.519 [Lua] [LobbyMembers] Member left 11000010d905c7e
20:33:04.528 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:33:04.528 [Lua] Players: 3
20:33:04.528 [Lua] Set lobby begin:
20:33:04.528 [Lua] Lobby data twitch_enabled = false
20:33:04.528 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:33:04.528 [Lua] Lobby data num_players = 3
20:33:04.528 [Lua] Lobby data difficulty_tweak = 0
20:33:04.528 [Lua] Lobby data host = 110000104a15d6b
20:33:04.528 [Lua] Lobby data matchmaking_type = 2
20:33:04.529 [Lua] Lobby data is_private = false
20:33:04.529 [Lua] Lobby data match_started = true
20:33:04.529 [Lua] Lobby data difficulty = cataclysm
20:33:04.529 [Lua] Lobby data player_slot_1 = 0:0
20:33:04.529 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:33:04.529 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:33:04.529 [Lua] Lobby data quick_game = false
20:33:04.529 [Lua] Lobby data country_code = US
20:33:04.529 [Lua] Lobby data matchmaking = true
20:33:04.529 [Lua] Lobby data power_level = 835
20:33:04.529 [Lua] Lobby data mission_id = dlc_wizards_trail
20:33:04.529 [Lua] Lobby data mechanism = adventure
20:33:04.529 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:33:04.529 [Lua] Lobby data player_slot_2 = 0:0
20:33:04.529 [Lua] Lobby data network_hash = b792654f4865fbe2
20:33:04.529 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:33:04.529 [Lua] Lobby data eac_authorized = true
20:33:04.529 [Lua] Set lobby end.
20:33:05.821 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:33:05.821 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
20:33:05.821 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.821 [Lua] ->moving spawner
20:33:05.854 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[762a8fd18be82fcd]'
child 2: '#ID[762a8fd18be82fcd]'
20:33:09.017 [Lua] Init group template: horde
20:33:12.602 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
20:33:16.670 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
child 1: '#ID[45d71104f4329bc3]'
20:33:17.119 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
20:33:19.037 [Lua] specialspawn: behind == lonliest -->
20:33:19.037 [Lua] FAIL: Special spawn no hidden pos found :/
20:33:19.638 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 6 size: 97 action: move_to_players
20:33:19.646 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0ba5019a02792c5c]'
20:33:20.339 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[488e122664039720]'
20:33:21.227 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
20:33:26.351 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[d6c5c81d82ee86f9]'
20:33:28.623 [Lua] event horde ends!
20:33:28.634 [Lua] event horde ends!
20:33:30.551 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[d6c5c81d82ee86f9]'
20:33:31.823 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:33:35.378 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:33:35.435 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
child 1: '#ID[488e122664039720]'
20:33:38.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x15588, position: 0
20:33:41.396 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[d041a03fd8ecfbaf]'
20:33:44.219 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
20:33:44.671 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
20:33:51.570 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]']
20:33:51.570 [Lua] [ObjectiveSocketUnitExtension]: No sockets open
20:33:51.789 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]']
20:33:51.789 [Lua] Override Player Respawning hogties_mid_event false
20:33:51.879 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
20:33:51.880 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
20:33:51.880 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
20:33:51.880 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
20:33:51.881 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
20:33:51.881 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[afed7a74495deac1]'
20:33:59.588 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:34:01.755 [Lua] TerrorEventMixer.start_event: trail_mid_event_04 (seed: 0)
20:34:02.904 [Lua] simple los failed
20:34:14.621 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:15.379 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:34:24.986 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
20:34:25.461 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:25.567 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 6 size: 50 action: move_to_players
20:34:25.574 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0ba5019a02792c5c]'
20:34:25.928 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:34:27.465 [Lua] event horde ends!
20:34:29.322 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:29.683 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:34:29.683 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:34:29.684 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:34:29.684 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[d041a03fd8ecfbaf]'
20:34:29.684 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:34:29.685 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:34:30.006 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f
20:34:31.616 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
20:34:36.571 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:37.026 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:34:38.134 [Lua] event horde ends!
20:34:41.203 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:41.397 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[488e122664039720]'
20:34:41.397 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
20:34:41.398 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
child 1: '#ID[05249677bd6c2cc5]'
20:34:41.708 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:34:43.509 [Lua] event horde ends!
20:34:45.144 [Lua] Horde killed: ?
20:34:49.729 [Lua] event horde ends!
20:34:49.739 [Lua] event horde ends!
20:34:51.760 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
child 1: '#ID[488e122664039720]'
20:34:52.495 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
20:34:55.434 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:34:55.575 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:34:56.263 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 33
20:34:57.048 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 31
20:34:57.793 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:58.442 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:34:59.786 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[c52a458fcc87bad4]'
child 3: '#ID[1fa33bbc447b784e]'
20:34:59.786 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[670c5888c0a79e05]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[67d008059c7c539e]'
20:35:00.863 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[d824e344f36ffdfb]'
20:35:12.005 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[670c5888c0a79e05]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[d824e344f36ffdfb]'
20:35:15.133 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:35:16.922 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
20:35:18.530 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:35:21.380 [Lua] TerrorEventMixer.stop_event: trail_mid_event_01
20:35:30.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x196af, position: 0
20:35:31.936 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:32.400 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:35:34.640 [Lua] Override Player Respawning hogties_mid_event false
20:35:36.765 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:35:36.802 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:36.931 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:35:37.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:35:37.047 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
20:35:37.048 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[d041a03fd8ecfbaf]'
20:35:37.358 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:35:37.896 [Lua] event horde ends!
20:35:41.466 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:35:47.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:35:48.673 warning: [Physics] Create Actor: Shape density varies. Using average.
20:35:48.673 warning: [Physics] Create Actor: Shape density varies. Using average.
20:35:48.673 warning: [Physics] Create Actor: Shape density varies. Using average.
20:35:48.673 warning: [Physics] Create Actor: Shape density varies. Using average.
20:35:49.715 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:36:03.720 [Lua] Switching ConflictSettings: to: beastmen
20:36:03.720 [Lua] pacing=beastmen
20:36:03.720 [Lua] locked_func_name=beastmen
20:36:03.720 [Lua] roaming=nil
20:36:03.720 [Lua] specials=beastmen
20:36:03.720 [Lua] debug_color=purple
20:36:03.720 [Lua] contained_breeds=nil
20:36:03.720 [Lua] pack_spawning=beastmen
20:36:03.720 [Lua] disabled=false
20:36:03.720 [Lua] factions=nil
20:36:03.720 [Lua] boss=beastmen
20:36:03.720 [Lua] horde=beastmen
20:36:03.720 [Lua] name=beastmen
20:36:03.720 [Lua] intensity=default
20:36:03.720 [Lua] ---
20:36:05.954 [Lua] Switching ConflictSettings: to: default
20:36:05.954 [Lua] pacing=default
20:36:05.954 [Lua] roaming=nil
20:36:05.954 [Lua] specials=default
20:36:05.954 [Lua] debug_color=maroon
20:36:05.954 [Lua] contained_breeds=nil
20:36:05.954 [Lua] pack_spawning=default
20:36:05.954 [Lua] disabled=false
20:36:05.954 [Lua] factions=nil
20:36:05.954 [Lua] boss=default
20:36:05.954 [Lua] horde=default
20:36:05.954 [Lua] name=default
20:36:05.954 [Lua] intensity=default
20:36:05.954 [Lua] ---
20:36:06.015 [Lua] Switching ConflictSettings: to: beastmen
20:36:06.015 [Lua] pacing=beastmen
20:36:06.015 [Lua] locked_func_name=beastmen
20:36:06.015 [Lua] roaming=nil
20:36:06.015 [Lua] specials=beastmen
20:36:06.015 [Lua] debug_color=purple
20:36:06.015 [Lua] contained_breeds=nil
20:36:06.015 [Lua] pack_spawning=beastmen
20:36:06.015 [Lua] disabled=false
20:36:06.015 [Lua] factions=nil
20:36:06.015 [Lua] boss=beastmen
20:36:06.015 [Lua] horde=beastmen
20:36:06.015 [Lua] name=beastmen
20:36:06.015 [Lua] intensity=default
20:36:06.015 [Lua] ---
20:36:08.437 [Lua] Switching ConflictSettings: to: default
20:36:08.437 [Lua] pacing=default
20:36:08.437 [Lua] roaming=nil
20:36:08.437 [Lua] specials=default
20:36:08.437 [Lua] debug_color=maroon
20:36:08.437 [Lua] contained_breeds=nil
20:36:08.437 [Lua] pack_spawning=default
20:36:08.437 [Lua] disabled=false
20:36:08.437 [Lua] factions=nil
20:36:08.437 [Lua] boss=default
20:36:08.437 [Lua] horde=default
20:36:08.437 [Lua] name=default
20:36:08.437 [Lua] intensity=default
20:36:08.437 [Lua] ---
20:36:09.164 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0)
20:36:18.107 [Lua] Switching ConflictSettings: to: skaven
20:36:18.107 [Lua] pacing=default
20:36:18.107 [Lua] roaming=nil
20:36:18.107 [Lua] specials=skaven
20:36:18.107 [Lua] debug_color=orange
20:36:18.107 [Lua] contained_breeds=nil
20:36:18.107 [Lua] pack_spawning=skaven
20:36:18.107 [Lua] disabled=false
20:36:18.107 [Lua] factions=nil
20:36:18.107 [Lua] boss=skaven
20:36:18.107 [Lua] horde=default
20:36:18.107 [Lua] name=skaven
20:36:18.107 [Lua] intensity=default
20:36:18.107 [Lua] ---
20:36:20.325 [Lua] main path terror event triggered: boss_event_storm_fiend
20:36:20.325 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.339 [Flow] Boss DoorStormfiend
20:36:20.340 [Flow] Boss DoorStormfiend
20:36:20.340 [Lua] Boss gave [Unit '#ID[d8c756be81dd6082]'] initial aggro
20:36:20.341 [Lua] Init group template: boss_door_closers
20:36:31.499 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:36:33.080 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:33.257 [Lua] PlayerManager:assign_unit_ownership ITG Ripper 110000102f57ac0 1
20:36:33.597 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:36:34.281 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:35.078 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:36:38.046 [Flow] ENABLE
20:36:38.046 [Flow] ENABLE
20:36:38.057 [Flow] INTER SUC
20:36:38.057 [Flow] DISABLE
20:36:39.665 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:40.385 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:36:44.529 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:36:45.385 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:45.863 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:36:46.499 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
20:36:50.791 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:50.985 [Lua] [ChatManager][1]System: Stormfiend died after 27 seconds.
20:36:50.988 [Lua] stormfiend died!
20:36:51.301 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:36:51.992 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:36:52.597 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die (2)
20:36:52.597 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die
20:37:04.965 [Lua] Switching ConflictSettings: to: beastmen
20:37:04.965 [Lua] pacing=beastmen
20:37:04.965 [Lua] locked_func_name=beastmen
20:37:04.965 [Lua] roaming=nil
20:37:04.965 [Lua] specials=beastmen
20:37:04.965 [Lua] debug_color=purple
20:37:04.965 [Lua] contained_breeds=nil
20:37:04.965 [Lua] pack_spawning=beastmen
20:37:04.965 [Lua] disabled=false
20:37:04.965 [Lua] factions=nil
20:37:04.965 [Lua] boss=beastmen
20:37:04.965 [Lua] horde=beastmen
20:37:04.965 [Lua] name=beastmen
20:37:04.965 [Lua] intensity=default
20:37:04.965 [Lua] ---
20:37:05.145 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor
20:37:05.145 [Lua] Time for new HOOORDE! multi_first_wave
20:37:05.145 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
20:37:05.145 [Lua] horde requested: ambush
20:37:05.145 [Lua] setting up ambush-horde
20:37:05.145 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
20:37:05.145 [Lua] -> spawning: 25
20:37:05.145 [Lua] horde crated with id 13 of type ambush
20:37:05.145 [Lua] ambush horde has started
20:37:06.430 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:37:06.438 [Lua] Spline already found!
20:37:06.462 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[67d008059c7c539e]'
20:37:06.466 [Lua] Init group template: spline_patrol
20:37:06.485 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[aff6689fb627f253]'
child 4: '#ID[c52a458fcc87bad4]'
child 5: '#ID[d824e344f36ffdfb]'
20:37:09.090 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[67d008059c7c539e]'
20:37:09.622 [Lua] Init group template: horde
20:37:14.662 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:37:14.782 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[d041a03fd8ecfbaf]'
20:37:15.923 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[f612c70f70b04e81]'
child 2: '#ID[595ccc0e0ca7b11c]'
20:37:18.679 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 6 4 47
20:37:18.686 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[571425d56cff86e8]'
20:37:19.524 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:37:19.524 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:37:19.524 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
20:37:19.524 [Lua] horde requested: ambush
20:37:19.524 [Lua] setting up ambush-horde
20:37:19.524 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
20:37:19.525 [Lua] -> spawning: 26
20:37:19.525 [Lua] horde crated with id 15 of type ambush
20:37:19.525 [Lua] ambush horde has started
20:37:22.917 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f85977b29dfaf7db]'
20:37:23.286 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[aff6689fb627f253]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[d824e344f36ffdfb]'
20:37:23.286 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[45d71104f4329bc3]'
20:37:23.405 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:37:23.405 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
20:37:23.405 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:37:23.405 [Lua] ->moving spawner
20:37:23.405 [Lua] ->moving spawner
20:37:23.405 [Lua] ->moving spawner
20:37:23.405 [Lua] ->moving spawner
20:37:23.405 [Lua] ->moving spawner
20:37:23.405 [Lua] ->moving spawner
20:37:23.405 [Lua] ->moving spawner
20:37:23.405 [Lua] ->moving spawner
20:37:23.405 [Lua] ->moving spawner
20:37:25.236 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 25 62
20:37:26.304 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 31 63
20:37:28.176 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 38 59
20:37:28.716 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 57
20:37:30.536 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 29 51
20:37:30.585 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 5 1 50
20:37:30.592 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[571425d56cff86e8]'
20:37:31.093 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 22 49
20:37:31.274 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 5 48
20:37:31.274 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 8 47
20:37:31.315 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 28 46
20:37:31.324 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 34 45
20:37:31.406 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 33 44
20:37:31.506 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 36 43
20:37:31.833 [Lua] HORDE: last wave, reset to standard horde delay
20:37:31.833 [Lua] Time for new HOOORDE! multi_last_wave
20:37:31.833 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
20:37:31.833 [Lua] horde requested: ambush
20:37:31.833 [Lua] setting up ambush-horde
20:37:31.833 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
20:37:31.833 [Lua] -> spawning: 29
20:37:31.833 [Lua] horde crated with id 16 of type ambush
20:37:31.833 [Lua] ambush horde has started
20:37:32.697 [Lua] Horde killed: ?
20:37:37.861 [Lua] Init group template: horde
20:37:39.364 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 35 65
20:37:40.641 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 36 64
20:37:40.853 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 23 67
20:37:40.900 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 38 66
20:37:41.114 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 3 66
20:37:41.163 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 20 65
20:37:41.207 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 34 64
20:37:41.809 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 26 62
20:37:44.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
20:37:44.763 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[488e122664039720]'
child 1: '#ID[488e122664039720]'
20:37:48.295 [Lua] state dead despawn
20:37:48.304 [Lua] [GameNetworkManager] destroying game object with go_id=833
20:37:48.304 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bb9f47859723a2b1]'
child 1: '#ID[487cfe6169a122ef]'
child 2: '#ID[487cfe6169a122ef]'
child 3: '#ID[1b57eca64771a921]'
child 4: '#ID[b218d76d2fd6f9b9]'
child 5: '#ID[ef4bc887f71c182e]'
20:37:48.304 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[9bd41d670a5128e3]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[9bd41d670a5128e3]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[59225eae1711a340]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[94d79ba7966c09ec]'
child 11: '#ID[8b14d6d9ef7ee6c5]'
child 12: '#ID[cfb93656319fad65]'
20:37:48.345 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 34 41
20:37:48.490 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 23 40
20:37:48.710 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 38 39
20:37:49.943 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:50.197 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 27 38
20:37:50.206 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 28 37
20:37:50.274 [Lua] PlayerManager:assign_unit_ownership Vikings 11000010066156f 1
20:37:50.583 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f
20:37:50.634 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 24 36
20:37:51.307 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:51.791 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:37:52.705 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 12 29
20:37:52.853 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 23 28
20:37:53.204 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 2 27
20:37:53.333 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 2 25
20:37:54.503 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 8 22
20:37:59.357 [Lua] [ChatManager][1]System: ITG Ripper picked up a Tome
20:37:59.974 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 6 18
20:38:03.819 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fea0156ec571efc9]'
child 1: '#ID[e7a53799157d632f]'
child 2: '#ID[78707fae03c83e70]'
child 3: '#ID[45ad8c22eea5c67b]'
20:38:05.198 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b57753e39eb69f8f]'
child 1: '#ID[2cdfe9dd93317c7c]'
child 2: '#ID[0d01322f8ef40649]'
child 3: '#ID[45ad8c22eea5c67b]'
20:38:06.840 [Lua] Horde killed: ?
20:38:16.654 [Lua] [RespawnHandler] Picking spawn point at 1150.74, params: min_dist 896.00, max_dist inf, ahead_unit_travel_dist 1050.90
20:38:16.654 [Lua] [RespawnHandler] Ahead player position Vector3(14.8053, -150.047, 347.892)
20:38:16.662 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2
20:38:16.663 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:38:16.663 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:16.663 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:38:16.663 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:16.663 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:38:16.663 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:16.663 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:38:16.663 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:16.663 [Lua] TalentExtension:_send_rpc_sync_talents 332
20:38:16.663 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96666666666666667)
20:38:16.663 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=333
20:38:20.727 [Lua] [LobbyMembers] Member joined 1100001079d6193
20:38:20.736 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:38:20.736 [Lua] Players: 4
20:38:20.736 [Lua] Set lobby begin:
20:38:20.736 [Lua] Lobby data twitch_enabled = false
20:38:20.736 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:38:20.736 [Lua] Lobby data num_players = 4
20:38:20.736 [Lua] Lobby data difficulty_tweak = 0
20:38:20.736 [Lua] Lobby data host = 110000104a15d6b
20:38:20.736 [Lua] Lobby data matchmaking_type = 2
20:38:20.737 [Lua] Lobby data is_private = false
20:38:20.737 [Lua] Lobby data match_started = true
20:38:20.737 [Lua] Lobby data difficulty = cataclysm
20:38:20.737 [Lua] Lobby data player_slot_1 = 0:0
20:38:20.737 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:38:20.737 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:38:20.737 [Lua] Lobby data quick_game = false
20:38:20.737 [Lua] Lobby data country_code = US
20:38:20.737 [Lua] Lobby data matchmaking = true
20:38:20.737 [Lua] Lobby data power_level = 835
20:38:20.737 [Lua] Lobby data mission_id = dlc_wizards_trail
20:38:20.737 [Lua] Lobby data mechanism = adventure
20:38:20.737 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:38:20.737 [Lua] Lobby data player_slot_2 = 0:0
20:38:20.737 [Lua] Lobby data network_hash = b792654f4865fbe2
20:38:20.737 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:38:20.737 [Lua] Lobby data eac_authorized = true
20:38:20.737 [Lua] Set lobby end.
20:38:21.866 [Lua] GOT approve_channel 10 1100001079d6193 1860000770ad85f
20:38:21.866 [EAC] EAC server has client 1100001079d6193 and channel 10 (and owner 1100001079d6193)
20:38:21.866 [EACServer] [14:38:21:866] [Windows] [EAC Server] [Info] [RegisterClient] Client: 01100001079D6193 PlayerGUID: 76561198088020371 PlayerIP: 0.0.0.0 OwnerGUID: 76561198088020371 PlayerName: Zoso
20:38:21.866 [Lua] Client with peer_id 1100001079d6193 got APPROVED by server
20:38:21.866 [EACServer] [14:38:21:866] [Windows] [EAC Server] [Err!] [Cerberus] [Backend] Connection timed out, response delay was: 102 s.
20:38:21.866 [EACServer] [14:38:21:866] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task.
20:38:21.866 [EACServer] [14:38:21:866] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected.
20:38:21.867 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001079d6193'
20:38:21.867 [Lua] [ChatManager][1]System: Zoso is joining the game
20:38:21.867 [Lua] [NetworkServer] Peer 1100001079d6193 joined server lobby.
20:38:21.867 [Lua] [NetworkServer] Creating peer info.
20:38:21.867 [Lua] [PeerSM] 1100001079d6193 :: on_enter Connecting
20:38:22.058 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000770ad85f from 1100001079d6193, replying lobby_ok
20:38:22.144 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001079d6193 REPLY wh:0 | we:110000104a15d6b | dr:110000102f57ac0 | bw:0 | es:11000010066156f
20:38:22.223 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001079d6193
20:38:22.223 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 1100001079d6193
20:38:22.223 [Lua] Set lobby begin:
20:38:22.223 [Lua] Lobby data twitch_enabled = false
20:38:22.223 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:38:22.223 [Lua] Lobby data num_players = 4
20:38:22.223 [Lua] Lobby data difficulty_tweak = 0
20:38:22.223 [Lua] Lobby data host = 110000104a15d6b
20:38:22.223 [Lua] Lobby data matchmaking_type = 2
20:38:22.224 [Lua] Lobby data is_private = false
20:38:22.224 [Lua] Lobby data match_started = true
20:38:22.224 [Lua] Lobby data difficulty = cataclysm
20:38:22.224 [Lua] Lobby data player_slot_1 = 1100001079d6193:1
20:38:22.224 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:38:22.224 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:38:22.224 [Lua] Lobby data quick_game = false
20:38:22.224 [Lua] Lobby data country_code = US
20:38:22.224 [Lua] Lobby data matchmaking = true
20:38:22.224 [Lua] Lobby data power_level = 835
20:38:22.224 [Lua] Lobby data mission_id = dlc_wizards_trail
20:38:22.224 [Lua] Lobby data mechanism = adventure
20:38:22.224 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:38:22.224 [Lua] Lobby data player_slot_2 = 0:0
20:38:22.224 [Lua] Lobby data network_hash = b792654f4865fbe2
20:38:22.224 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:38:22.224 [Lua] Lobby data eac_authorized = true
20:38:22.224 [Lua] Set lobby end.
20:38:24.531 [Lua] ### CLEARING PEER STATE FOR 1100001079d6193
20:38:24.531 [Lua] [PeerSM] 1100001079d6193 :: on_exit Connecting
20:38:24.531 [Lua] [PeerSM] 1100001079d6193 :: on_enter Connecting
20:38:24.613 [Lua] [NetworkServer] Peer 1100001079d6193 has sent rpc_notify_lobby_joined
20:38:24.613 [Lua] [PSM] Peer 1100001079d6193 joined. Want to use profile index "1" and join party "0"
20:38:24.613 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f","110000102f57ac0","1100001079d6193"]
20:38:24.613 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001079d6193, connection_key=3)
20:38:24.613 [Lua] Sync dynamic to client:
20:38:24.812 [Lua] ### Received rpc_level_load_started
20:38:24.812 [Lua] #### Has state machine: true, peer_id: 1100001079d6193, level_session_id: 1867149568
20:38:24.812 [Lua] [PartyManager] Player (1100001079d6193:1) was put into party undecided (0)
20:38:24.812 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:38:24.812 [Lua] [ProfileSynchronizer] Peer 1100001079d6193 entered session
20:38:24.812 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001079d6193
20:38:24.812 [Lua] Mechanism says: a client has initialized the mechanism! 1100001079d6193
20:38:25.107 [SteamVoipClient] select_out(1100001079d6193, on)
20:38:25.115 [SteamVoipClient] select_out(1100001079d6193, on)
20:38:25.115 [SteamVoipClient] select_in(1100001079d6193, on)
20:38:25.115 [SteamVoipClient] select_out(1100001079d6193, off)
20:38:26.004 [EACServer] [14:38:26:004] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001079D6193 Session: 4 Status: Client Authenticated Message: Client authenticated.
20:38:26.005 [EAC] Peer 1100001079d6193 switched EAC state to ClientAuthenticatedLocal
20:38:26.302 [EACServer] [14:38:26:302] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 01100001079D6193.
20:38:26.702 [EACServer] [14:38:26:701] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 01100001079D6193
20:38:26.702 [EACServer] [14:38:26:701] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001079D6193 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:38:26.708 [EAC] Peer 1100001079d6193 switched EAC state to ClientAuthenticatedRemote
20:38:26.882 [Lua] [NetworkServer] Peer 1100001079d6193 has sent rpc_post_game_notified
20:38:26.883 [Lua] [PeerSM] 1100001079d6193 :: on_exit Connecting
20:38:26.883 [Lua] [PeerSM] 1100001079d6193 :: on_enter Loading
20:38:28.203 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 642977472
20:38:28.234 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856
20:38:28.270 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136
20:38:28.384 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032
20:38:34.684 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:35.570 [Lua] Coordinated attack!
20:38:35.639 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:38:36.412 [Lua] ### Received rpc_level_loaded
20:38:36.412 [Lua] #### Has state machine: true, peer_id: 1100001079d6193, level_id: 72
20:38:36.412 [Lua] Peer 1100001079d6193 has loaded the level but not all enemies, so we wait
20:38:39.587 [EACServer] [14:38:39:586] [Windows] [EAC Server] [Warn] [Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:38:44.951 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001079d6193, connection_key=3)
20:38:44.952 [Lua] [PeerSM] 1100001079d6193 :: on_exit Loading
20:38:44.952 [Lua] [PeerSM] 1100001079d6193 :: on_enter LoadingProfilePackages
20:38:44.960 [Lua] [PeerSM] 1100001079d6193 :: on_exit LoadingProfilePackages
20:38:44.960 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForEnterGame
20:38:48.163 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForEnterGame
20:38:48.163 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForGameObjectSync
20:38:48.173 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001079d6193
20:38:48.195 [Lua] Breedfreezer (server) starting a hot join sync
20:38:48.195 [Lua] packing 1 units of breed chaos_marauder
20:38:48.195 [Lua] packing 32 units of breed skaven_clan_rat
20:38:48.195 [Lua] packing 16 units of breed skaven_storm_vermin
20:38:48.195 [Lua] packing 50 units of breed skaven_slave
20:38:48.195 [Lua] packing 0 units of breed chaos_fanatic
20:38:48.195 [Lua] packing 1 units of breed beastmen_ungor_archer
20:38:48.195 [Lua] packing 1 units of breed chaos_raider
20:38:48.195 [Lua] packing 0 units of breed chaos_warrior
20:38:48.195 [Lua] packing 0 units of breed chaos_berzerker
20:38:48.195 [Lua] packing 3 units of breed beastmen_bestigor
20:38:48.195 [Lua] packing 23 units of breed beastmen_ungor
20:38:48.195 [Lua] --> rpc-package size reached, sending rpc now
20:38:48.195 [Lua] packing 6 units of breed skaven_plague_monk
20:38:48.195 [Lua] packing 29 units of breed beastmen_gor
20:38:48.195 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:38:48.195 [Lua]
20:38:48.195 [Lua] [1] = 3 (number)
20:38:48.195 [Lua] [2] = 6 (number)
20:38:48.195 [Lua] [3] = 17 (number)
20:38:48.195 [Lua] [4] = 29 (number)
20:38:48.195 [Lua]
20:38:48.195 [Lua]
20:38:48.195 [Lua] [1] = 797 (number)
20:38:48.195 [Lua] [2] = 800 (number)
20:38:48.195 [Lua] [3] = 413 (number)
20:38:48.195 [Lua] [4] = 799 (number)
20:38:48.195 [Lua] [5] = 412 (number)
20:38:48.195 [Lua] [6] = 798 (number)
20:38:48.195 [Lua] [7] = 148 (number)
20:38:48.195 [Lua] [8] = 103 (number)
20:38:48.195 [Lua] [9] = 132 (number)
20:38:48.195 [Lua] [10] = 153 (number)
20:38:48.195 [Lua] [11] = 170 (number)
20:38:48.195 [Lua] [12] = 93 (number)
20:38:48.195 [Lua] [13] = 609 (number)
20:38:48.195 [Lua] [14] = 134 (number)
20:38:48.195 [Lua] [15] = 136 (number)
20:38:48.195 [Lua] [16] = 150 (number)
20:38:48.195 [Lua] [17] = 51 (number)
20:38:48.195 [Lua] [18] = 104 (number)
20:38:48.195 [Lua] [19] = 111 (number)
20:38:48.195 [Lua] [20] = 460 (number)
20:38:48.195 [Lua] [21] = 17 (number)
20:38:48.195 [Lua] [22] = 137 (number)
20:38:48.195 [Lua] [23] = 185 (number)
20:38:48.195 [Lua] [24] = 175 (number)
20:38:48.195 [Lua] [25] = 135 (number)
20:38:48.195 [Lua] [26] = 6 (number)
20:38:48.195 [Lua] [27] = 96 (number)
20:38:48.195 [Lua] [28] = 154 (number)
20:38:48.195 [Lua] [29] = 87 (number)
20:38:48.195 [Lua] [30] = 81 (number)
20:38:48.195 [Lua] [31] = 1022 (number)
20:38:48.195 [Lua] [32] = 216 (number)
20:38:48.195 [Lua] [33] = 172 (number)
20:38:48.195 [Lua] [34] = 110 (number)
20:38:48.195 [Lua] [35] = 146 (number)
20:38:48.195 [Lua]
20:38:48.196 [Lua] PlayerManager:add_remote_player 1100001079d6193
20:38:48.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=335
20:38:48.196 [Lua] RemotePlayer:create_game_object( ) 335
20:38:48.232 [Lua] [ProfileSynchronizer] Assigning peer(1100001079d6193:1) to profile(1) career(2)
20:38:48.232 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}]
20:38:48.232 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForGameObjectSync
20:38:48.232 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForPlayers
20:38:48.243 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForPlayers
20:38:48.243 [Lua] [PeerSM] 1100001079d6193 :: on_enter InGame
20:38:48.243 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:1100001079d6193:0:0:0 = true
20:38:48.913 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001079d6193 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:48.913 [Lua] Adding player sync data to peer=1100001079d6193 local_player_id=1
20:38:48.939 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_axe_03_t1\/wpn_axe_03_t1_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":247656256,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"units\/weapons\/player\/wpn_axe_03_t1\/wpn_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_axe_03_t1\/wpn_axe_03_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false}}
20:38:48.940 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, ProfileSynchronizer, async-read,
20:38:48.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
20:38:48.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11
20:38:48.959 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11
20:38:48.959 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
20:38:48.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:38:48.995 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:38:48.995 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
20:38:49.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
20:38:49.080 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
20:38:49.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:38:49.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:38:49.121 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
20:38:49.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:38:49.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:38:49.186 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:38:49.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
20:38:49.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
20:38:49.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
20:38:49.214 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:38:49.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:38:49.252 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:38:49.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
20:38:49.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
20:38:49.367 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
20:38:49.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
20:38:49.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
20:38:49.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
20:38:49.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:38:49.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:38:49.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:38:49.401 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 247656256
20:38:49.674 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 247656256
20:38:49.885 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 247656256
20:38:51.351 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[488e122664039720]'
20:38:51.527 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 247656256
20:38:51.530 [Lua] [PartyManager] Player (1100001079d6193:1) was put into party heroes (1)
20:38:51.530 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:38:51.557 [Lua] [GameNetworkManager] destroying game object with go_id=333
20:38:51.558 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bb9f47859723a2b1]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[487cfe6169a122ef]'
child 3: '#ID[487cfe6169a122ef]'
child 4: '#ID[1b57eca64771a921]'
child 5: '#ID[b218d76d2fd6f9b9]'
child 6: '#ID[ef4bc887f71c182e]'
20:38:51.558 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[9bd41d670a5128e3]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[9bd41d670a5128e3]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[59225eae1711a340]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[94d79ba7966c09ec]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[cfb93656319fad65]'
20:38:51.560 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}]
20:38:51.560 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2
20:38:51.560 [Lua] [GameNetworkManager] destroying game object with go_id=829
20:38:51.560 [Lua] [GameNetworkManager] destroying game object with go_id=830
20:38:51.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
20:38:51.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:38:51.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer
20:38:51.591 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
20:38:51.591 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:38:51.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
20:38:51.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
20:38:51.592 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
20:38:51.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
20:38:51.593 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
20:38:51.593 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer
20:38:51.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer
20:38:51.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
20:38:51.674 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:51.674 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player.
20:38:51.675 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=338
20:38:51.675 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1
20:38:51.675 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5) ranged slot ammo (0.5)
20:38:51.675 [Lua] TalentSystem:rpc_sync_talents 10 4097
20:38:51.997 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:1100001079d6193:0:0:0 = true
20:38:52.553 [Lua] Set lobby begin:
20:38:52.553 [Lua] Lobby data twitch_enabled = false
20:38:52.553 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:38:52.553 [Lua] Lobby data num_players = 4
20:38:52.553 [Lua] Lobby data difficulty_tweak = 0
20:38:52.553 [Lua] Lobby data host = 110000104a15d6b
20:38:52.553 [Lua] Lobby data matchmaking_type = 2
20:38:52.553 [Lua] Lobby data is_private = false
20:38:52.553 [Lua] Lobby data match_started = true
20:38:52.553 [Lua] Lobby data difficulty = cataclysm
20:38:52.553 [Lua] Lobby data player_slot_1 = 1100001079d6193:1
20:38:52.553 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:38:52.553 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:38:52.553 [Lua] Lobby data quick_game = false
20:38:52.554 [Lua] Lobby data country_code = US
20:38:52.554 [Lua] Lobby data matchmaking = true
20:38:52.554 [Lua] Lobby data power_level = 626
20:38:52.554 [Lua] Lobby data mission_id = dlc_wizards_trail
20:38:52.554 [Lua] Lobby data mechanism = adventure
20:38:52.554 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:38:52.554 [Lua] Lobby data player_slot_2 = 0:0
20:38:52.554 [Lua] Lobby data network_hash = b792654f4865fbe2
20:38:52.554 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:38:52.554 [Lua] Lobby data eac_authorized = true
20:38:52.554 [Lua] Set lobby end.
20:38:53.975 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "true" when it's already "true"
20:38:58.208 [Lua] Set lobby begin:
20:38:58.208 [Lua] Lobby data twitch_enabled = false
20:38:58.208 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:38:58.208 [Lua] Lobby data num_players = 4
20:38:58.209 [Lua] Lobby data difficulty_tweak = 0
20:38:58.209 [Lua] Lobby data host = 110000104a15d6b
20:38:58.209 [Lua] Lobby data matchmaking_type = 2
20:38:58.209 [Lua] Lobby data is_private = false
20:38:58.209 [Lua] Lobby data match_started = true
20:38:58.209 [Lua] Lobby data difficulty = cataclysm
20:38:58.209 [Lua] Lobby data player_slot_1 = 1100001079d6193:1
20:38:58.209 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:38:58.209 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:38:58.209 [Lua] Lobby data quick_game = false
20:38:58.209 [Lua] Lobby data country_code = US
20:38:58.209 [Lua] Lobby data matchmaking = true
20:38:58.209 [Lua] Lobby data power_level = 835
20:38:58.209 [Lua] Lobby data mission_id = dlc_wizards_trail
20:38:58.209 [Lua] Lobby data mechanism = adventure
20:38:58.209 [Lua] Lobby data player_slot_5 = 11000010066156f:1
20:38:58.209 [Lua] Lobby data player_slot_2 = 0:0
20:38:58.209 [Lua] Lobby data network_hash = b792654f4865fbe2
20:38:58.210 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:38:58.210 [Lua] Lobby data eac_authorized = true
20:38:58.210 [Lua] Set lobby end.
20:39:03.862 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:04.466 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0
20:39:20.131 [Lua] Switching ConflictSettings: to: chaos
20:39:20.131 [Lua] pacing=chaos
20:39:20.131 [Lua] roaming=nil
20:39:20.131 [Lua] specials=chaos
20:39:20.131 [Lua] debug_color=purple
20:39:20.131 [Lua] contained_breeds=nil
20:39:20.131 [Lua] pack_spawning=chaos
20:39:20.131 [Lua] disabled=false
20:39:20.131 [Lua] factions=nil
20:39:20.131 [Lua] boss=chaos
20:39:20.131 [Lua] horde=chaos
20:39:20.131 [Lua] name=chaos
20:39:20.131 [Lua] intensity=default
20:39:20.131 [Lua] ---
20:39:21.530 [Lua] Coordinated attack!
20:39:21.537 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[28d6609f982ea944]'
20:39:22.723 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:39:25.750 [Lua] Switching ConflictSettings: to: default
20:39:25.750 [Lua] pacing=default
20:39:25.750 [Lua] roaming=nil
20:39:25.750 [Lua] specials=default
20:39:25.750 [Lua] debug_color=maroon
20:39:25.750 [Lua] contained_breeds=nil
20:39:25.750 [Lua] pack_spawning=default
20:39:25.750 [Lua] disabled=false
20:39:25.750 [Lua] factions=nil
20:39:25.750 [Lua] boss=default
20:39:25.750 [Lua] horde=default
20:39:25.750 [Lua] name=default
20:39:25.750 [Lua] intensity=default
20:39:25.750 [Lua] ---
20:39:41.206 [Lua] HORDE: Chosing horde wave composition skaven_huge
20:39:41.206 [Lua] Time for new HOOORDE! multi_first_wave
20:39:41.206 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
20:39:41.206 [Lua] horde requested: vector_blob
20:39:41.206 [Lua] wants to spawn ahead within distance: 60
20:39:41.206 [Lua] horde crated with id 17 of type vector_blob
20:39:41.206 [Lua] managed to spawn 63/63 horde enemies
20:39:41.206 [Lua] vector blob horde has started
20:39:41.207 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8
20:39:41.215 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8
20:39:41.223 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 8
20:39:41.238 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 9
20:39:41.246 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 9
20:39:41.262 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 9
20:39:41.280 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 10
20:39:41.280 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 9
20:39:41.285 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6c2582754cfa9119]'
child 1: '#ID[b57753e39eb69f8f]'
child 2: '#ID[2cdfe9dd93317c7c]'
child 3: '#ID[78707fae03c83e70]'
20:39:41.288 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 9
20:39:41.296 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 9
20:39:41.304 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9
20:39:41.312 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 9
20:39:41.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 9
20:39:41.337 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 10
20:39:41.337 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9
20:39:41.346 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 9
20:39:41.355 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 9
20:39:41.364 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 9
20:39:41.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 9
20:39:41.380 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:41.380 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:41.380 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:41.382 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 9
20:39:41.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 10
20:39:41.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9
20:39:41.406 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 9
20:39:41.414 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 9
20:39:41.422 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9
20:39:41.432 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 9
20:39:41.439 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 9
20:39:41.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 9
20:39:41.458 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 8
20:39:41.470 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8
20:39:41.470 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 7
20:39:41.478 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 7
20:39:41.486 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 7
20:39:41.499 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 7
20:39:41.533 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 8
20:39:41.544 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 8
20:39:41.552 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 8
20:39:41.560 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 8
20:39:41.568 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 8
20:39:41.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 8
20:39:41.584 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8
20:39:41.593 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 8
20:39:41.600 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 8
20:39:41.609 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 8
20:39:41.630 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 8
20:39:41.640 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 8
20:39:41.648 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8
20:39:41.658 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 8
20:39:41.666 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 8
20:39:41.675 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.684 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.692 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.700 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.716 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.724 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 7
20:39:41.732 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.740 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.749 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.760 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 7
20:39:41.768 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 7
20:39:41.774 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:39:41.774 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:39:41.775 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:39:41.776 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7
20:39:41.777 [Lua] Init group template: horde
20:39:41.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.789 [Lua] Horde killed: ?
20:39:41.792 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:39:41.792 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:39:41.792 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
20:39:41.792 [Lua] horde requested: vector_blob
20:39:41.792 [Lua] wants to spawn ahead within distance: 60
20:39:41.792 [Lua] horde crated with id 18 of type vector_blob
20:39:41.792 [Lua] managed to spawn 64/64 horde enemies
20:39:41.792 [Lua] vector blob horde has started
20:39:41.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.801 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.809 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:41.818 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:41.829 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.865 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.873 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.882 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:41.890 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.898 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.914 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.922 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.930 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:41.938 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:41.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:41.983 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:41.993 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.005 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.030 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.046 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.064 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.079 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.087 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.096 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.104 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.112 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.123 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.131 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.139 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.148 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.157 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.166 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.188 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.210 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.219 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.242 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.252 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.261 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.269 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.281 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.292 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.302 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.324 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6
20:39:42.339 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.348 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.365 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.374 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.407 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.426 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.434 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6
20:39:42.435 [Lua] Init group template: horde
20:39:42.439 [Lua] Horde killed: ?
20:39:42.442 [Lua] HORDE: last wave, reset to standard horde delay
20:39:42.442 [Lua] Time for new HOOORDE! multi_last_wave
20:39:42.442 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
20:39:42.442 [Lua] horde requested: vector_blob
20:39:42.442 [Lua] wants to spawn behind within distance: 60
20:39:42.442 [Lua] horde crated with id 19 of type vector_blob
20:39:42.442 [Lua] managed to spawn 64/64 horde enemies
20:39:42.442 [Lua] vector blob horde has started
20:39:42.472 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6b736ace59717d18]'
child 1: '#ID[1ab44e3c2cdb544a]'
child 2: '#ID[36921ae46c6e2f21]'
20:39:42.480 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[28d6609f982ea944]'
20:39:42.489 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b57753e39eb69f8f]'
child 1: '#ID[1ab44e3c2cdb544a]'
child 2: '#ID[ee30d1a58181c034]'
child 3: '#ID[78707fae03c83e70]'
child 4: '#ID[cde5736a52d0e877]'
20:39:42.498 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b57753e39eb69f8f]'
child 1: '#ID[1ab44e3c2cdb544a]'
child 2: '#ID[28d6609f982ea944]'
20:39:42.506 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6c2582754cfa9119]'
child 1: '#ID[b57753e39eb69f8f]'
child 2: '#ID[2cdfe9dd93317c7c]'
child 3: '#ID[28d6609f982ea944]'
20:39:42.515 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6c2582754cfa9119]'
child 1: '#ID[fea0156ec571efc9]'
child 2: '#ID[1ab44e3c2cdb544a]'
child 3: '#ID[0d01322f8ef40649]'
child 4: '#ID[28d6609f982ea944]'
20:39:42.704 [Lua] [ChatManager][1]System: Icicles destroyed: 1/10
20:39:43.162 [Lua] Init group template: horde
20:39:45.457 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[701a45921bcb4210]'
child 1: '#ID[6c2582754cfa9119]'
20:39:47.784 [Lua] ready to jump failed
20:39:47.914 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fea0156ec571efc9]'
child 1: '#ID[2cdfe9dd93317c7c]'
child 2: '#ID[78707fae03c83e70]'
child 3: '#ID[45ad8c22eea5c67b]'
20:39:51.214 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
20:39:52.358 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fea0156ec571efc9]'
child 1: '#ID[1ab44e3c2cdb544a]'
child 2: '#ID[ee30d1a58181c034]'
child 3: '#ID[36921ae46c6e2f21]'
20:39:54.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0
20:39:54.625 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:54.659 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[dd89bdf39b551d1c]'
child 1: '#ID[b57753e39eb69f8f]'
child 2: '#ID[1ab44e3c2cdb544a]'
child 3: '#ID[ee30d1a58181c034]'
child 4: '#ID[36921ae46c6e2f21]'
20:39:55.016 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:40:00.525 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:40:00.604 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
20:40:01.945 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b57753e39eb69f8f]'
child 1: '#ID[2cdfe9dd93317c7c]'
child 2: '#ID[ee30d1a58181c034]'
child 3: '#ID[78707fae03c83e70]'
child 4: '#ID[cde5736a52d0e877]'
20:40:02.213 [Lua] [ChatManager][1]System: Icicles destroyed: 2/10
20:40:02.224 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:02.224 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:02.224 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:02.371 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[762a8fd18be82fcd]'
child 2: '#ID[762a8fd18be82fcd]'
20:40:02.750 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:40:02.819 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:40:02.859 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:40:03.324 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:40:08.686 [Lua] TerrorEventMixer.start_event: trail_intro_disable_pacing_end (seed: 0)
20:40:10.925 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
20:40:16.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0
20:40:16.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0
20:40:18.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882
20:40:18.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882
20:40:18.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882
20:40:19.377 [Lua] Horde killed: ?
20:40:26.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x722586207, playing_id: 0x21987, position: 0
20:40:37.159 [Lua] main_path_player_far_away_check started
20:40:38.519 [Lua] main_path_player_far_away_check started
20:40:39.750 [EACServer] [14:40:39:749] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established.
20:40:40.340 [Lua] main_path_player_far_away_check started
20:40:41.679 [Lua] main_path_player_far_away_check started
20:40:43.518 [Lua] main_path_player_far_away_check started
20:40:44.858 [Lua] main_path_player_far_away_check started
20:40:46.669 [Lua] main_path_player_far_away_check started
20:40:47.997 [Lua] main_path_player_far_away_check started
20:40:49.829 [Lua] main_path_player_far_away_check started
20:40:51.238 [Lua] main_path_player_far_away_check started
20:40:51.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x722586207, playing_id: 0x21987, position: 1227120
20:40:53.130 [Lua] main_path_player_far_away_check started
20:40:54.588 [Lua] main_path_player_far_away_check started
20:40:56.402 [Lua] main_path_player_far_away_check started
20:40:57.732 [Lua] main_path_player_far_away_check started
20:40:59.479 [Lua] main_path_player_far_away_check started
20:41:00.876 [Lua] main_path_player_far_away_check started
20:41:02.635 [Lua] main_path_player_far_away_check started
20:41:04.005 [Lua] main_path_player_far_away_check started
20:41:05.097 [Lua] [ChatManager][1]System: ITG Ripper picked up a Grimoire
20:41:05.779 [Lua] main_path_player_far_away_check started
20:41:07.140 [Lua] main_path_player_far_away_check started
20:41:08.891 [Lua] main_path_player_far_away_check started
20:41:10.260 [Lua] main_path_player_far_away_check started
20:41:12.003 [Lua] main_path_player_far_away_check started
20:41:13.407 [Lua] main_path_player_far_away_check started
20:41:15.153 [Lua] main_path_player_far_away_check started
20:41:16.533 [Lua] main_path_player_far_away_check started
20:41:18.290 [Lua] main_path_player_far_away_check started
20:41:19.789 [Lua] main_path_player_far_away_check started
20:41:21.524 [Lua] main_path_player_far_away_check started
20:41:22.895 [Lua] main_path_player_far_away_check started
20:41:24.654 [Lua] main_path_player_far_away_check started
20:41:26.025 [Lua] main_path_player_far_away_check started
20:41:27.146 [Lua] Setting player respawning group enabled hogties_pre_cemetery false
20:41:27.146 [Lua] Override Player Respawning snowstorm_hogties true
20:41:27.782 [Lua] main_path_player_far_away_check started
20:41:29.236 [Lua] main_path_player_far_away_check started
20:41:30.986 [Lua] main_path_player_far_away_check started
20:41:32.371 [Lua] main_path_player_far_away_check started
20:41:33.917 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false"
20:41:34.224 [Lua] main_path_player_far_away_check started
20:41:35.621 [Lua] main_path_player_far_away_check started
20:41:37.406 [Lua] main_path_player_far_away_check started
20:41:38.276 [Lua] main_path_player_far_away_check started
20:41:38.784 [Lua] main_path_player_far_away_check started
20:41:40.505 [Lua] main_path_player_far_away_check started
20:41:41.358 [Lua] main_path_player_far_away_check started
20:41:41.956 [Lua] main_path_player_far_away_check started
20:41:43.692 [Lua] main_path_player_far_away_check started
20:41:44.565 [Lua] main_path_player_far_away_check started
20:41:45.095 [Lua] main_path_player_far_away_check started
20:41:46.551 [Lua] [ChatManager][1]System: Icicles destroyed: 3/10
20:41:46.968 [Lua] main_path_player_far_away_check started
20:41:47.741 [Lua] main_path_player_far_away_check started
20:41:47.848 [Lua] main_path_player_far_away_check started
20:41:48.488 [Lua] main_path_player_far_away_check started
20:41:50.150 [Lua] main_path_player_far_away_check started
20:41:50.985 [Lua] main_path_player_far_away_check started
20:41:51.065 [Lua] main_path_player_far_away_check started
20:41:51.675 [Lua] main_path_player_far_away_check started
20:41:53.412 [Lua] main_path_player_far_away_check started
20:41:54.220 [Lua] main_path_player_far_away_check started
20:41:54.292 [Lua] main_path_player_far_away_check started
20:41:54.856 [Lua] main_path_player_far_away_check started
20:41:56.603 [Lua] main_path_player_far_away_check started
20:41:57.449 [Lua] main_path_player_far_away_check started
20:41:57.522 [Lua] main_path_player_far_away_check started
20:41:58.074 [Lua] main_path_player_far_away_check started
20:41:59.824 [Lua] main_path_player_far_away_check started
20:42:00.336 [Lua] [ChatManager][1]System: Vikings discarded a Tome
20:42:00.658 [Lua] main_path_player_far_away_check started
20:42:00.724 [Lua] main_path_player_far_away_check started
20:42:01.295 [Lua] main_path_player_far_away_check started
20:42:02.192 [Lua] [ChatManager][1]System: Vikings picked up a Tome
20:42:03.044 [Lua] main_path_player_far_away_check started
20:42:03.909 [Lua] main_path_player_far_away_check started
20:42:03.969 [Lua] main_path_player_far_away_check started
20:42:04.534 [Lua] main_path_player_far_away_check started
20:42:06.241 [Lua] main_path_player_far_away_check started
20:42:07.047 [Lua] main_path_player_far_away_check started
20:42:07.117 [Lua] main_path_player_far_away_check started
20:42:07.670 [Lua] main_path_player_far_away_check started
20:42:08.582 [Lua] Switching ConflictSettings: to: chaos
20:42:08.582 [Lua] pacing=chaos
20:42:08.582 [Lua] roaming=nil
20:42:08.582 [Lua] specials=chaos
20:42:08.582 [Lua] debug_color=purple
20:42:08.582 [Lua] contained_breeds=nil
20:42:08.582 [Lua] pack_spawning=chaos
20:42:08.582 [Lua] disabled=false
20:42:08.582 [Lua] factions=nil
20:42:08.582 [Lua] boss=chaos
20:42:08.582 [Lua] horde=chaos
20:42:08.582 [Lua] name=chaos
20:42:08.582 [Lua] intensity=default
20:42:08.582 [Lua] ---
20:42:09.417 [Lua] main_path_player_far_away_check started
20:42:11.032 [Lua] [ChatManager][1]System: ITG Ripper discarded a Grimoire
20:42:35.989 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false"
20:42:36.776 [Window] Window => inactive
20:42:45.532 [Window] Window => active
20:42:45.546 [Window] Window => active
20:43:15.081 [Lua] TerrorEventMixer.start_event: trail_end_event_first_wave (seed: 0)
20:43:18.838 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0)
20:43:18.851 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
20:43:21.421 [Lua] fence jumping
20:43:22.615 [Lua] ready to jump failed
20:43:23.960 [Lua] fence jumping
20:43:25.068 [Lua] ready to jump failed
20:43:33.924 [Lua] fence jumping
20:43:34.311 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:34.311 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:34.312 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:34.547 [Lua] simple los failed
20:43:34.744 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:43:34.744 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:43:34.744 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:43:35.922 [Lua] fence jumping
20:43:36.908 [Lua] simple los failed
20:43:38.209 [Lua] fence jumping
20:43:39.270 [Lua] simple los failed
20:43:40.409 [Lua] TerrorEventMixer.start_event: trail_end_event_urn_guards_01 (seed: 0)
20:43:40.410 [Lua] TerrorEventMixer.start_event: trail_end_event_01 (seed: 0)
20:43:41.711 [Lua] event horde ends!
20:43:41.711 [Lua] event horde ends!
20:43:43.247 [Lua] ready to jump failed
20:43:46.021 [Lua] fence jumping
20:43:50.235 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:50.235 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:50.235 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:50.607 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:43:50.648 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:43:50.648 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:43:52.338 [Lua] fence jumping
20:43:52.626 [Lua] event horde ends!
20:43:53.505 [Lua] ready to jump failed
20:43:55.117 [Lua] ready to jump failed
20:44:06.443 [Lua] event horde ends!
20:44:06.455 [Lua] event horde ends!
20:44:06.455 [Lua] event horde ends!
20:44:06.493 [Lua] event horde ends!
20:44:07.698 [Lua] [NetworkServer] Peer 1100001079d6193 despawned player.
20:44:07.698 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079d6193
20:44:07.699 [Lua] [GameNetworkManager] destroying game object with go_id=338
20:44:07.699 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a963b15bc9cfcf9c]'
child 1: '#ID[e69980641bedd9ea]'
child 2: '#ID[07a1f837556de7db]'
20:44:09.585 [Lua] event horde ends!
20:44:10.371 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[488e122664039720]'
20:44:13.290 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0)
20:44:13.312 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
20:44:19.367 [Lua] [NetworkServer] Peer 110000102f57ac0 despawned player.
20:44:19.367 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f57ac0
20:44:19.368 [Lua] [GameNetworkManager] destroying game object with go_id=482
20:44:19.368 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7fca86d6df62cda4]'
child 1: '#ID[ee66e675b251e03c]'
child 2: '#ID[a63947aa9cf1b0ef]'
20:44:20.670 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
20:44:34.130 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1390.92
20:44:34.130 [Lua] [RespawnHandler] Ahead player position Vector3(-171.426, 22.2951, 346.222)
20:44:34.246 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:44:34.246 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player.
20:44:34.247 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=561
20:44:34.247 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1
20:44:34.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.67716532945632935)
20:44:34.248 [Lua] TalentSystem:rpc_sync_talents 10 4111
20:44:43.274 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:43.534 [Lua] PlayerManager:assign_unit_ownership Vikings 11000010066156f 1
20:44:43.847 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f
20:44:45.560 [Lua] state dead despawn
20:44:45.571 [Lua] [GameNetworkManager] destroying game object with go_id=92
20:44:45.572 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[84fa5ba89fa22fbf]'
child 1: '#ID[c0f2e7d6b2780b11]'
child 2: '#ID[061f1765bc5b5e4e]'
child 3: '#ID[c0f2e7d6b2780b11]'
child 4: '#ID[d0f2efd9a21cd2fe]'
child 5: '#ID[2586f7958031dbc8]'
child 6: '#ID[b200c957903cc5e3]'
child 7: '#ID[9eb878aacad0897c]'
20:44:45.572 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[ccce0e86589c14ae]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[5c00bc1da5dd080a]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[ccce0e86589c14ae]'
child 12: '#ID[8b14d6d9ef7ee6c5]'
child 13: '#ID[c53bfa7d896bd905]'
child 14: '#ID[7aed6506e637766d]'
child 15: '#ID[8b14d6d9ef7ee6c5]'
child 16: '#ID[9c655f9dd6198600]'
child 17: '#ID[8b14d6d9ef7ee6c5]'
child 18: '#ID[c47cbe99c51844df]'
20:44:45.589 [Lua] Switching ConflictSettings: to: default
20:44:45.589 [Lua] pacing=default
20:44:45.589 [Lua] roaming=nil
20:44:45.589 [Lua] specials=default
20:44:45.589 [Lua] debug_color=maroon
20:44:45.589 [Lua] contained_breeds=nil
20:44:45.589 [Lua] pack_spawning=default
20:44:45.589 [Lua] disabled=false
20:44:45.589 [Lua] factions=nil
20:44:45.589 [Lua] boss=default
20:44:45.589 [Lua] horde=default
20:44:45.589 [Lua] name=default
20:44:45.589 [Lua] intensity=default
20:44:45.589 [Lua] ---
20:44:45.746 [Lua] [RespawnHandler] Picking spawn point at 1382.62, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1354.93
20:44:45.746 [Lua] [RespawnHandler] Ahead player position Vector3(-140.383, 22.6147, 346.199)
20:44:45.868 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102f57ac0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:44:45.868 [Lua] [NetworkServer] Peer 110000102f57ac0 spawned player.
20:44:45.868 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=575
20:44:45.868 [Lua] PlayerManager:assign_unit_ownership ITG Ripper 110000102f57ac0 1
20:44:45.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0)
20:44:45.869 [Lua] TalentSystem:rpc_sync_talents 4 2075
20:44:49.176 [Lua] Switching ConflictSettings: to: chaos
20:44:49.176 [Lua] pacing=chaos
20:44:49.176 [Lua] roaming=nil
20:44:49.176 [Lua] specials=chaos
20:44:49.176 [Lua] debug_color=purple
20:44:49.176 [Lua] contained_breeds=nil
20:44:49.176 [Lua] pack_spawning=chaos
20:44:49.176 [Lua] disabled=false
20:44:49.176 [Lua] factions=nil
20:44:49.176 [Lua] boss=chaos
20:44:49.176 [Lua] horde=chaos
20:44:49.176 [Lua] name=chaos
20:44:49.176 [Lua] intensity=default
20:44:49.176 [Lua] ---
20:44:49.989 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0)
20:44:51.138 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:44:51.240 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:44:51.403 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:44:55.226 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
20:45:01.853 [Lua] [NetworkServer] Peer 1100001079d6193 despawned player.
20:45:01.853 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079d6193
20:45:01.853 [Lua] [GameNetworkManager] destroying game object with go_id=561
20:45:01.854 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a963b15bc9cfcf9c]'
child 1: '#ID[e69980641bedd9ea]'
child 2: '#ID[07a1f837556de7db]'
20:45:12.631 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1386.14
20:45:12.631 [Lua] [RespawnHandler] Ahead player position Vector3(-165.978, 24.7229, 345.969)
20:45:12.650 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:45:12.650 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:45:12.650 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:45:12.650 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:45:12.650 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:45:12.650 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:45:12.650 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47058823529411764)
20:45:12.650 [Lua] TalentExtension:_send_rpc_sync_talents 591
20:45:12.650 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47058823529411764)
20:45:12.650 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1
20:45:12.651 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=590
20:45:14.011 [Lua] event horde ends!
20:45:27.694 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0)
20:45:28.438 [Lua] [NetworkServer] Peer 110000102f57ac0 despawned player.
20:45:28.438 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f57ac0
20:45:28.439 [Lua] [GameNetworkManager] destroying game object with go_id=575
20:45:28.440 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7fca86d6df62cda4]'
child 1: '#ID[ee66e675b251e03c]'
child 2: '#ID[a63947aa9cf1b0ef]'
20:45:28.469 [Lua] Switching ConflictSettings: to: default
20:45:28.469 [Lua] pacing=default
20:45:28.469 [Lua] roaming=nil
20:45:28.469 [Lua] specials=default
20:45:28.469 [Lua] debug_color=maroon
20:45:28.469 [Lua] contained_breeds=nil
20:45:28.469 [Lua] pack_spawning=default
20:45:28.469 [Lua] disabled=false
20:45:28.469 [Lua] factions=nil
20:45:28.469 [Lua] boss=default
20:45:28.469 [Lua] horde=default
20:45:28.469 [Lua] name=default
20:45:28.469 [Lua] intensity=default
20:45:28.469 [Lua] ---
20:45:29.091 [Lua] [RespawnHandler] Picking spawn point at 1382.62, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1354.71
20:45:29.091 [Lua] [RespawnHandler] Ahead player position Vector3(-140.152, 21.3326, 345.839)
20:45:29.203 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:45:29.203 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player.
20:45:29.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=565
20:45:29.204 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1
20:45:29.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
20:45:29.205 [Lua] TalentSystem:rpc_sync_talents 10 4112
20:45:32.856 [Lua] Switching ConflictSettings: to: chaos
20:45:32.856 [Lua] pacing=chaos
20:45:32.856 [Lua] roaming=nil
20:45:32.856 [Lua] specials=chaos
20:45:32.856 [Lua] debug_color=purple
20:45:32.856 [Lua] contained_breeds=nil
20:45:32.856 [Lua] pack_spawning=chaos
20:45:32.856 [Lua] disabled=false
20:45:32.856 [Lua] factions=nil
20:45:32.856 [Lua] boss=chaos
20:45:32.856 [Lua] horde=chaos
20:45:32.856 [Lua] name=chaos
20:45:32.856 [Lua] intensity=default
20:45:32.856 [Lua] ---
20:45:35.737 [Lua] event horde ends!
20:45:38.918 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
20:45:40.106 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:45:45.599 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 19 size: 109 action: skulk_approach
20:45:45.607 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
20:45:50.389 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:45:52.180 [Lua] state dead despawn
20:45:52.189 [Lua] [GameNetworkManager] destroying game object with go_id=590
20:45:52.190 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[84fa5ba89fa22fbf]'
child 1: '#ID[c0f2e7d6b2780b11]'
child 2: '#ID[061f1765bc5b5e4e]'
child 3: '#ID[c0f2e7d6b2780b11]'
child 4: '#ID[d0f2efd9a21cd2fe]'
child 5: '#ID[2586f7958031dbc8]'
child 6: '#ID[b200c957903cc5e3]'
child 7: '#ID[9eb878aacad0897c]'
20:45:52.190 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ccce0e86589c14ae]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5c00bc1da5dd080a]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[ccce0e86589c14ae]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[c53bfa7d896bd905]'
child 7: '#ID[7aed6506e637766d]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[9c655f9dd6198600]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[c47cbe99c51844df]'
20:45:55.625 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1394.34
20:45:55.625 [Lua] [RespawnHandler] Ahead player position Vector3(-176.64, 17.0916, 346.918)
20:45:55.751 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102f57ac0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:45:55.751 [Lua] [NetworkServer] Peer 110000102f57ac0 spawned player.
20:45:55.752 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=374
20:45:55.752 [Lua] PlayerManager:assign_unit_ownership ITG Ripper 110000102f57ac0 1
20:45:55.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.57480317354202271)
20:45:55.753 [Lua] TalentSystem:rpc_sync_talents 4 2076
20:45:56.880 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[491641d43abe46c8]'
20:45:57.240 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
child 1: '#ID[491641d43abe46c8]'
20:46:02.115 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:02.115 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:02.115 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:02.560 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:02.560 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:02.592 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:05.252 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0)
20:46:12.199 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:12.199 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:12.199 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:12.600 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:12.600 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:12.672 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:16.124 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
20:46:17.248 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:17.248 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:17.248 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:17.340 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
20:46:17.652 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:17.652 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:17.652 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:18.916 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:18.916 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:18.917 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:19.294 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1366.04
20:46:19.294 [Lua] [RespawnHandler] Ahead player position Vector3(-150.442, -14.3794, 347.417)
20:46:19.309 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:19.315 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:46:19.315 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:46:19.315 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:46:19.315 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:46:19.315 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
20:46:19.315 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:46:19.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.79411764705882348)
20:46:19.316 [Lua] TalentExtension:_send_rpc_sync_talents 612
20:46:19.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.79411764705882348)
20:46:19.316 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1
20:46:19.316 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=611
20:46:19.323 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:19.323 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:46:21.807 [Lua] event horde ends!
20:46:28.858 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:46:30.141 [Lua] [NetworkServer] Peer 1100001079d6193 despawned player.
20:46:30.141 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079d6193
20:46:30.142 [Lua] [GameNetworkManager] destroying game object with go_id=565
20:46:30.142 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a963b15bc9cfcf9c]'
child 1: '#ID[e69980641bedd9ea]'
child 2: '#ID[07a1f837556de7db]'
20:46:30.162 [Lua] Switching ConflictSettings: to: default
20:46:30.162 [Lua] pacing=default
20:46:30.162 [Lua] roaming=nil
20:46:30.162 [Lua] specials=default
20:46:30.162 [Lua] debug_color=maroon
20:46:30.162 [Lua] contained_breeds=nil
20:46:30.162 [Lua] pack_spawning=default
20:46:30.162 [Lua] disabled=false
20:46:30.162 [Lua] factions=nil
20:46:30.162 [Lua] boss=default
20:46:30.162 [Lua] horde=default
20:46:30.162 [Lua] name=default
20:46:30.162 [Lua] intensity=default
20:46:30.162 [Lua] ---
20:46:35.944 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:46:38.291 [Lua] Switching ConflictSettings: to: chaos
20:46:38.291 [Lua] pacing=chaos
20:46:38.291 [Lua] roaming=nil
20:46:38.291 [Lua] specials=chaos
20:46:38.291 [Lua] debug_color=purple
20:46:38.291 [Lua] contained_breeds=nil
20:46:38.291 [Lua] pack_spawning=chaos
20:46:38.291 [Lua] disabled=false
20:46:38.291 [Lua] factions=nil
20:46:38.291 [Lua] boss=chaos
20:46:38.291 [Lua] horde=chaos
20:46:38.291 [Lua] name=chaos
20:46:38.291 [Lua] intensity=default
20:46:38.291 [Lua] ---
20:46:42.919 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0)
20:46:43.125 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[491641d43abe46c8]'
20:46:43.151 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[491641d43abe46c8]'
20:46:44.775 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:46:44.959 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:46:45.549 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:46:49.831 [Lua] ready to jump failed
20:46:54.450 [Lua] fence jumping
20:46:55.141 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
20:46:55.573 [Lua] ready to jump failed
20:46:55.860 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
20:46:57.443 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1385.21
20:46:57.443 [Lua] [RespawnHandler] Ahead player position Vector3(-167.889, 11.7732, 346.141)
20:46:57.557 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:46:57.557 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player.
20:46:57.558 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=683
20:46:57.558 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1
20:46:57.558 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
20:46:57.558 [Lua] TalentSystem:rpc_sync_talents 10 4125
20:46:58.994 [Lua] [NetworkServer] Peer 110000102f57ac0 despawned player.
20:46:58.994 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f57ac0
20:46:58.995 [Lua] [GameNetworkManager] destroying game object with go_id=374
20:46:58.995 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7fca86d6df62cda4]'
child 1: '#ID[ee66e675b251e03c]'
child 2: '#ID[a63947aa9cf1b0ef]'
20:46:59.482 [Lua] fence jumping
20:47:02.162 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
20:47:08.157 [Lua] fence jumping
20:47:08.508 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:47:09.260 [Lua] ready to jump failed
20:47:10.415 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:47:10.512 [Lua] event horde ends!
20:47:11.862 [Lua] state dead despawn
20:47:11.874 [Lua] [GameNetworkManager] destroying game object with go_id=611
20:47:11.875 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[84fa5ba89fa22fbf]'
child 1: '#ID[c0f2e7d6b2780b11]'
child 2: '#ID[061f1765bc5b5e4e]'
child 3: '#ID[c0f2e7d6b2780b11]'
child 4: '#ID[d0f2efd9a21cd2fe]'
child 5: '#ID[2586f7958031dbc8]'
child 6: '#ID[b200c957903cc5e3]'
child 7: '#ID[9eb878aacad0897c]'
20:47:11.875 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ccce0e86589c14ae]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5c00bc1da5dd080a]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[ccce0e86589c14ae]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[c53bfa7d896bd905]'
child 7: '#ID[7aed6506e637766d]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[9c655f9dd6198600]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[c47cbe99c51844df]'
20:47:11.895 [Lua] Switching ConflictSettings: to: default
20:47:11.895 [Lua] pacing=default
20:47:11.895 [Lua] roaming=nil
20:47:11.895 [Lua] specials=default
20:47:11.895 [Lua] debug_color=maroon
20:47:11.895 [Lua] contained_breeds=nil
20:47:11.895 [Lua] pack_spawning=default
20:47:11.895 [Lua] disabled=false
20:47:11.895 [Lua] factions=nil
20:47:11.895 [Lua] boss=default
20:47:11.895 [Lua] horde=default
20:47:11.895 [Lua] name=default
20:47:11.895 [Lua] intensity=default
20:47:11.895 [Lua] ---
20:47:12.778 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:12.778 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:12.778 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:13.155 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:13.155 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:13.155 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:13.270 [Lua] [GameNetworkManager] game object created go_id=4129, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:13.270 [Lua] [GameNetworkManager] game object created go_id=4130, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:13.270 [Lua] [GameNetworkManager] game object created go_id=4131, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:13.574 [Lua] [GameNetworkManager] game object was destroyed id=4131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:13.612 [Lua] [GameNetworkManager] game object was destroyed id=4129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:13.613 [Lua] [GameNetworkManager] game object was destroyed id=4130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:13.703 [Lua] [GameNetworkManager] game object created go_id=4132, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:13.704 [Lua] [GameNetworkManager] game object created go_id=4133, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:13.704 [Lua] [GameNetworkManager] game object created go_id=4134, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:14.004 [Lua] [GameNetworkManager] game object was destroyed id=4133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:14.004 [Lua] [GameNetworkManager] game object was destroyed id=4132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:14.040 [Lua] [GameNetworkManager] game object was destroyed id=4134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193
20:47:15.430 [Lua] [IngameUI] menu view on_enter ingame_menu
20:47:16.716 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
20:47:16.737 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010066156f
20:47:16.737 [Lua] [ChatManager][1]System: Vikings has left the game
20:47:16.737 [Lua] [PeerSM] 11000010066156f :: on_exit InGame
20:47:16.737 [Lua] [PeerSM] 11000010066156f :: on_enter Disconnecting
20:47:16.737 [Lua] [PSM] Disconnecting peer 11000010066156f
20:47:16.737 [Lua] [PSM] Disconnected peer 11000010066156f is being removed from session.
20:47:16.737 [Lua] [NetworkServer] Peer 11000010066156f despawned player.
20:47:16.737 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010066156f
20:47:16.737 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010066156f
20:47:16.737 [Lua] PlayerManager:remove_player peer_id=11000010066156f 1
20:47:16.737 [Lua] [GameNetworkManager] destroying game object with go_id=167
20:47:16.737 [Lua] [PeerSM] 11000010066156f :: on_exit Disconnecting
20:47:16.737 [Lua] [PeerSM] 11000010066156f :: on_enter Disconnected
20:47:16.737 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010066156f)
20:47:16.738 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","1100001079d6193","110000102f57ac0"]
20:47:16.738 [Lua] [SharedState] network_state_110000104a15d6b: 11000010066156f
20:47:16.738 [Lua] [SharedState] deus_chest_preload: 11000010066156f
20:47:16.738 [Lua] [SharedState] deus_chest_preload: 11000010066156f
20:47:16.738 [Lua] [ProfileSynchronizer] Peer 11000010066156f left session
20:47:16.738 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}]
20:47:16.738 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 =
20:47:16.738 [Lua] Set lobby begin:
20:47:16.738 [Lua] Lobby data twitch_enabled = false
20:47:16.738 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
20:47:16.738 [Lua] Lobby data num_players = 4
20:47:16.738 [Lua] Lobby data difficulty_tweak = 0
20:47:16.738 [Lua] Lobby data host = 110000104a15d6b
20:47:16.738 [Lua] Lobby data matchmaking_type = 2
20:47:16.738 [Lua] Lobby data is_private = false
20:47:16.738 [Lua] Lobby data match_started = true
20:47:16.738 [Lua] Lobby data difficulty = cataclysm
20:47:16.738 [Lua] Lobby data player_slot_1 = 1100001079d6193:1
20:47:16.738 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:47:16.738 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:47:16.738 [Lua] Lobby data quick_game = false
20:47:16.738 [Lua] Lobby data country_code = US
20:47:16.739 [Lua] Lobby data matchmaking = true
20:47:16.739 [Lua] Lobby data power_level = 835
20:47:16.739 [Lua] Lobby data mission_id = dlc_wizards_trail
20:47:16.739 [Lua] Lobby data mechanism = adventure
20:47:16.739 [Lua] Lobby data player_slot_5 = 0:0
20:47:16.739 [Lua] Lobby data player_slot_2 = 0:0
20:47:16.739 [Lua] Lobby data network_hash = b792654f4865fbe2
20:47:16.739 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1
20:47:16.739 [Lua] Lobby data eac_authorized = true
20:47:16.739 [Lua] Set lobby end.
20:47:16.739 [Lua] GOT close_channel 1 11000010066156f
20:47:16.739 [EAC] EAC server lost client 11000010066156f
20:47:16.739 [EACServer] [14:47:16:738] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010066156F PlayerGUID: 76561197966955887
20:47:16.739 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c5ce88, channel: 1
20:47:16.739 [SteamVoipClient] select_out(11000010066156f, off)
20:47:16.739 [SteamVoipClient] select_in(11000010066156f, off)
20:47:16.739 [Lua] [GameNetworkManager] destroying game object with go_id=169
20:47:16.739 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8a15ba1f1470b2bf]'
child 1: '#ID[5470cf1edb3ab8d2]'
child 2: '#ID[657adaa1054e924b]'
20:47:16.742 [Lua] [PartyManager] Player (110000104a15d6b:6) was put into party heroes (1)
20:47:16.742 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:47:16.777 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=682
20:47:16.777 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=522
20:47:16.777 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:6) to profile(5) career(1)
20:47:16.777 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}]
20:47:16.777 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":214129584,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}}
20:47:16.782 [Connection] Dropped game chunk from 11000010066156f because channel 1 can't communicate
20:47:16.782 [Connection] Dropped game_session chunk from 11000010066156f because channel 1 can't communicate
20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:47:16.783 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
20:47:16.794 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:47:16.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer
20:47:16.795 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer
20:47:16.795 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
20:47:16.796 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
20:47:16.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer
20:47:16.799 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
20:47:16.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer
20:47:16.799 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer
20:47:16.802 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer
20:47:16.843 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[491641d43abe46c8]'
20:47:16.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
20:47:16.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
20:47:16.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:47:16.973 [Lua] PopupManager:query_result returned result: leave_game
20:47:16.988 [Lua] [Matchmaking] Doing transition leave_game from UI
20:47:16.988 [Lua] TRANSITION leave_game nil false
20:47:16.988 [Lua] [GameNetworkManager] Leaving game...
20:47:16.988 [Lua] [GameNetworkManager] Shutting down game session host.
20:47:16.988 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:47:16.988 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:47:16.988 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=1415.17
20:47:16.988 [Lua] [IngameUI] menu view on_exit ingame_menu
20:47:17.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:47:17.030 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
20:47:17.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p
20:47:17.030 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:47:17.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p
20:47:17.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p
20:47:17.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:47:17.187 [Window] Window => inactive
20:47:17.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:47:17.546 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
20:47:17.547 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:47:17.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:47:17.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:47:17.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
20:47:17.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
20:47:17.651 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
20:47:17.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed
20:47:17.660 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 214129584
20:47:17.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed
20:47:17.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed
20:47:17.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p
20:47:17.739 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 214129584
20:47:17.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p
20:47:17.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p
20:47:17.766 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:47:17.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:47:17.824 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
20:47:17.824 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
20:47:17.840 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
20:47:17.840 [Lua] [PackageManager] Force_load: wwise/handgun
20:47:17.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed
20:47:17.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed
20:47:17.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed
20:47:17.887 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:47:17.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:47:17.896 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
20:47:17.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:47:17.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:47:17.977 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:47:17.978 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
20:47:17.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
20:47:17.992 [Lua] [PackageManager] Force_load: wwise/es_deus_01
20:47:17.996 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 214129584
20:47:19.213 [Handshaker] Lost connection 125 to 11000010066156f
20:47:19.320 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
20:47:19.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:47:19.334 [Lua] [Managers] Calling function on all managers:
20:47:19.335 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1
20:47:19.336 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false
20:47:19.336 [Lua] Clearing all global lookup lists
20:47:19.336 [Lua] [IngamePlayerListUI] - Destroy
20:47:19.336 [Lua] [GamePadEquipmentUI] - Destroy
20:47:19.336 [Lua] [EquipmentUI] - Destroy
20:47:19.336 [Lua] [AbilityUI] - Destroy
20:47:19.336 [Lua] [GamePadAbilityUI] - Destroy
20:47:19.336 [Lua] [IngameUI] destroy
20:47:19.336 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}]
20:47:19.336 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 6
20:47:19.337 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
20:47:19.339 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[75ef4b4166144d5e]'
child 1: '#ID[e152a7430fc4f4df]'
20:47:19.339 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[75ef4b4166144d5e]'
child 1: '#ID[e152a7430fc4f4df]'
20:47:19.340 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd9b6c52dd283bac]'
child 1: '#ID[1ab685658ee69bce]'
20:47:19.340 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd9b6c52dd283bac]'
child 1: '#ID[27a54af46fb336af]'
20:47:19.341 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a836c291a846f30f]'
child 1: '#ID[19a5d6dfc372888f]'
20:47:19.343 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fc36bb062fad707b]'
20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[ff3acb4cd2c1881e]'
20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[19a5d6dfc372888f]'
20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[5ec2f7ea88d79140]'
20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a836c291a846f30f]'
child 1: '#ID[186f88d80aae9d8c]'
20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[60098d403761e539]'
20:47:19.345 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fc36bb062fad707b]'
20:47:19.345 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd9b6c52dd283bac]'
child 1: '#ID[1f1afb5f53097141]'
20:47:19.346 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[762a8fd18be82fcd]'
child 2: '#ID[76f3a856c6ade282]'
child 3: '#ID[a836c291a846f30f]'
child 4: '#ID[491641d43abe46c8]'
20:47:19.346 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7c2ce940af7baf12]'
child 1: '#ID[ff3acb4cd2c1881e]'
20:47:19.346 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1ab685658ee69bce]'
20:47:19.346 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[63f7015e7d85d09e]'
20:47:19.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd9b6c52dd283bac]'
child 1: '#ID[ff3acb4cd2c1881e]'
20:47:19.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[80cf02c4151ed0f8]'
20:47:19.347 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5426619c1c1882a]'
20:47:19.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[80cf02c4151ed0f8]'
20:47:19.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[186f88d80aae9d8c]'
20:47:19.348 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1cb41446c50bae3f]'
child 1: '#ID[66cb50a018461710]'
20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd9b6c52dd283bac]'
child 1: '#ID[ff3acb4cd2c1881e]'
20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[5fb6e2fb7ea90e16]'
20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[5fb6e2fb7ea90e16]'
20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[df148b2fd02e70d8]'
child 1: '#ID[bd9b6c52dd283bac]'
child 2: '#ID[491641d43abe46c8]'
20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a836c291a846f30f]'
child 1: '#ID[5fb6e2fb7ea90e16]'
20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[63f7015e7d85d09e]'
20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[1f1afb5f53097141]'
20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9087c7fd55704a53]'
child 1: '#ID[80cf02c4151ed0f8]'
20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[04e19a2283116db3]'
20:47:19.349 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[3b1225029bb1ade9]'
20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a836c291a846f30f]'
child 1: '#ID[1ab685658ee69bce]'
20:47:19.350 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[186f88d80aae9d8c]'
20:47:19.350 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[762a8fd18be82fcd]'
child 2: '#ID[491641d43abe46c8]'
20:47:19.350 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2b52f7bd57c91cd2]'
child 1: '#ID[53742a2bffb3c847]'
20:47:19.350 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2b52f7bd57c91cd2]'
child 1: '#ID[2b52f7bd57c91cd2]'
20:47:19.350 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[ff3acb4cd2c1881e]'
20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f07d437bd037d0e7]'
child 1: '#ID[e621f3455504efbd]'
20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[5ec2f7ea88d79140]'
20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a836c291a846f30f]'
child 1: '#ID[e621f3455504efbd]'
20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a836c291a846f30f]'
child 1: '#ID[f2b8e90f12af1b2a]'
20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[1f1afb5f53097141]'
20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0761472b4e01087b]'
child 1: '#ID[9d4a4ea9fb86b3d5]'
child 2: '#ID[491641d43abe46c8]'
20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f07d437bd037d0e7]'
child 1: '#ID[60098d403761e539]'
20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd9b6c52dd283bac]'
child 1: '#ID[19a5d6dfc372888f]'
20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[491641d43abe46c8]'
20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[e621f3455504efbd]'
20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7c2ce940af7baf12]'
child 1: '#ID[04e19a2283116db3]'
20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f07d437bd037d0e7]'
child 1: '#ID[491641d43abe46c8]'
20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd9b6c52dd283bac]'
child 1: '#ID[491641d43abe46c8]'
20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[76f3a856c6ade282]'
child 1: '#ID[1fc9d3c2d6b727f9]'
child 2: '#ID[491641d43abe46c8]'
20:47:19.353 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[63068713f1be46c5]'
20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a836c291a846f30f]'
child 1: '#ID[27a54af46fb336af]'
20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d4a4ea9fb86b3d5]'
child 1: '#ID[e621f3455504efbd]'
20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[762a8fd18be82fcd]'
child 2: '#ID[19a5d6dfc372888f]'
20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2bbebc464ca36e66]'
child 1: '#ID[1fc9d3c2d6b727f9]'
child 2: '#ID[491641d43abe46c8]'
20:47:19.354 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1fc9d3c2d6b727f9]'
child 1: '#ID[1ab685658ee69bce]'
20:47:19.354 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
20:47:19.354 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
20:47:19.354 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a836c291a846f30f]'
child 1: '#ID[63f7015e7d85d09e]'
20:47:19.354 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fc36bb062fad707b]'
20:47:19.354 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2b52f7bd57c91cd2]'
child 1: '#ID[53742a2bffb3c847]'
20:47:19.355 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[32ec2ed1924d32bb]'
20:47:19.355 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
20:47:19.355 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2b52f7bd57c91cd2]'
child 1: '#ID[53742a2bffb3c847]'
20:47:19.355 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[53742a2bffb3c847]'
child 1: '#ID[2b52f7bd57c91cd2]'
20:47:19.355 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[53742a2bffb3c847]'
child 1: '#ID[53742a2bffb3c847]'
20:47:19.356 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f07d437bd037d0e7]'
child 1: '#ID[ff3acb4cd2c1881e]'
20:47:19.357 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[80cf02c4151ed0f8]'
20:47:19.358 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1f10cd7f42cefe7b]'
child 1: '#ID[762a8fd18be82fcd]'
child 2: '#ID[e69980641bedd9ea]'
child 3: '#ID[07a1f837556de7db]'
20:47:19.376 [Lua] PlayerManager:remove_player peer_id=1100001079d6193 1
20:47:19.376 [Lua] [MOD][VMF][INFO] Removed 110000102f57ac0 from the VMF users list.
20:47:19.376 [Lua] PlayerManager:remove_player peer_id=110000102f57ac0 1
20:47:19.522 error: [Unit] Unit: '#ID[4f16adb42e3bded4]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e84b9947268bd6aa]'
20:47:19.609 error: [Unit] Unit: '#ID[2f67d1312dfd0c31]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[085504a31015fcf6]'
20:47:19.751 error: [Unit] Unit: '#ID[760233d3a4bead7e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e3409b5e4823c14e]'
20:47:19.759 [Lua] [Managers] Destroying manager group:
20:47:19.784 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:47:19.955 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:47:19.957 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:47:19.961 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:47:19.964 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:47:19.965 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:47:19.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:47:19.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:47:19.967 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:47:19.968 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:47:19.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:47:19.971 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:47:19.974 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:47:19.975 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:47:19.975 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:47:19.978 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:47:19.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:47:19.983 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:47:19.985 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:47:19.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:47:19.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:47:19.990 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:47:19.991 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:47:19.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:47:19.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:47:20.000 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:47:20.001 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:47:20.002 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:47:20.050 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:47:20.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:47:20.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:47:20.060 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:47:20.060 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:47:20.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:47:20.066 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:47:20.066 [Lua] [PeerSM] 110000102f57ac0 :: on_exit InGame
20:47:20.066 [Lua] [PeerSM] 110000102f57ac0 :: on_enter Loading
20:47:20.066 [Lua] [PeerSM] 1100001079d6193 :: on_exit InGame
20:47:20.066 [Lua] [PeerSM] 1100001079d6193 :: on_enter Loading
20:47:20.066 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame
20:47:20.066 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading
20:47:20.066 [Lua] [Matchmaking] unregister rpcs
20:47:20.066 [Lua] [Matchmaking] destroying
20:47:20.066 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
20:47:20.066 [Lua] [ChatManager] Unregistering channel 1
20:47:20.066 [Lua] [EnemyPackageLoader] network_context_destroyed
20:47:20.066 [Lua] [PartyManager] network_context_created
20:47:20.066 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
20:47:20.066 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
20:47:20.066 [Lua] [GameMechanismManager] network_context_destroyed
20:47:20.066 [SteamVoip] Leaving room b917f16ac03071c1
20:47:20.066 [SteamVoipClient] select_out(110000102f57ac0, off)
20:47:20.066 [SteamVoipClient] select_out(110000104a15d6b, off)
20:47:20.066 [SteamVoipClient] select_out(1100001079d6193, off)
20:47:20.066 [SteamVoip] Destroying room b917f16ac03071c1
20:47:20.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer
20:47:20.066 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer
20:47:20.067 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:47:20.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer
20:47:20.067 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer
20:47:20.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer
20:47:20.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer
20:47:20.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer
20:47:20.070 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer
20:47:20.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer
20:47:20.070 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, ProfileSynchronizer
20:47:20.073 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer
20:47:20.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, ProfileSynchronizer
20:47:20.073 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
20:47:20.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer
20:47:20.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer
20:47:20.076 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
20:47:20.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer
20:47:20.078 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
20:47:20.079 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:47:20.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
20:47:20.079 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
20:47:20.079 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer
20:47:20.079 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
20:47:20.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer
20:47:20.079 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
20:47:20.085 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
20:47:20.086 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer
20:47:20.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer
20:47:20.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer
20:47:20.086 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer
20:47:20.086 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:47:20.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer
20:47:20.087 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
20:47:20.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer
20:47:20.089 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
20:47:20.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer
20:47:20.089 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
20:47:20.090 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
20:47:20.090 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer
20:47:20.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer
20:47:20.091 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
20:47:20.095 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer
20:47:20.095 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:47:20.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer
20:47:20.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer
20:47:20.096 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
20:47:20.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:47:20.109 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
20:47:20.109 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer
20:47:20.109 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
20:47:20.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer
20:47:20.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer
20:47:20.110 [Lua] GOT close_channel 4 110000102f57ac0
20:47:20.110 [EAC] EAC server lost client 110000102f57ac0
20:47:20.110 [EACServer] [14:47:20:109] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000102F57AC0 PlayerGUID: 76561198009907904
20:47:20.110 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c5ce88, channel: 4
20:47:20.110 [Lua] GOT close_channel 10 1100001079d6193
20:47:20.110 [EAC] EAC server lost client 1100001079d6193
20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 01100001079D6193 PlayerGUID: 76561198088020371
20:47:20.110 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c5ce88, channel: 10
20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting.
20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [Destroy] Called
20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task.
20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected.
20:47:20.112 [Lua] [LobbyHost] Destroying
20:47:20.112 [Connection] Dropped game chunk from 1100001079d6193 because channel 10 can't communicate
20:47:20.112 [Connection] Dropped channel chunk from 1100001079d6193 because channel 11 can't communicate
20:47:20.112 [Connection] Dropped channel chunk from 1100001079d6193 because channel 12 can't communicate
20:47:20.112 [Connection] Dropped channel chunk from 1100001079d6193 because channel 10 can't communicate
20:47:20.112 [Connection] Dropped game chunk from 110000102f57ac0 because channel 4 can't communicate
20:47:20.112 [Connection] Dropped channel chunk from 110000102f57ac0 because channel 5 can't communicate
20:47:20.112 [Connection] Dropped channel chunk from 110000102f57ac0 because channel 6 can't communicate
20:47:20.112 [Connection] Dropped channel chunk from 110000102f57ac0 because channel 4 can't communicate
20:47:20.113 [Lua] ############### UNLOADING PACKAGES ###############
20:47:20.113 [Lua] [Managers] Calling function on all managers:
20:47:20.113 [Lua] [Managers] Destroying manager group:
20:47:20.113 [Lua] [Gamestate] Enter state StateLoading
20:47:20.114 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:47:20.114 [Lua] [LobbyManager] Setting up network options
20:47:20.114 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:47:20.114 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:47:20.114 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:47:20.114 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:47:20.114 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:47:20.114 [Lua] LobbyManager:setup_network_options server_port: 27015
20:47:20.114 [Lua] registering RPCs
20:47:20.114 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:47:20.114 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
20:47:20.114 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
20:47:20.114 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2
20:47:20.116 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:790029, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:176867552, lt:load_next_level, extra_packages:{
})
20:47:20.116 [Lua] [LevelTransitionHandler] promote_next_level_data
20:47:20.116 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"]
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 790029
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {}
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 176867552
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {}
20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
20:47:20.116 [SteamVoip] Creating room 22d8d8608908303f
20:47:20.116 [SteamVoip] Joining room 22d8d8608908303f
20:47:20.118 [EAC] EAC server 110000104a15d6b is initializing
20:47:20.121 [EAC] Server is also client 110000104a15d6b
20:47:20.121 [EACServer] [14:47:20:121] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF79BD084F0 LogLevel: Info.
20:47:20.121 [Lua] ### Created peer state machine for 110000104a15d6b
20:47:20.121 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting
20:47:20.121 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:47:20.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:47:20.123 [Steam] Connection 68702b3c to remote 110000102f57ac0 rejected, reason 1000
20:47:20.126 [Steam] Connection ad0b78cc to remote 1100001079d6193 rejected, reason 1000
20:47:20.132 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:47:20.132 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:47:20.132 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:47:20.132 [Lua] Set lobby begin:
20:47:20.132 [Lua] Set lobby end.
20:47:20.132 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4" and join party "nil"
20:47:20.132 [Lua] [LobbyHost] Changed state from 0 to creating
20:47:20.140 [Lua] [StateLoading] load_current_level
20:47:20.140 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
20:47:20.140 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
20:47:20.140 [Lua] [PartyManager] Register parties
20:47:20.140 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
20:47:20.140 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
20:47:20.143 [Umbra] Unload tome
20:47:20.222 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail
20:47:20.222 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
20:47:20.222 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
20:47:20.222 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
20:47:20.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
20:47:20.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:47:20.230 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:47:20.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
20:47:20.308 [Lua] [LobbyHost] Changed state from creating to joined
20:47:20.309 [Lua] [PartyManager] Leader set to "110000104a15d6b"
20:47:20.309 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b
20:47:20.309 [Lua] [ChatManager] Registering channel 1
20:47:20.309 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:47:20.309 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:47:20.309 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b)
20:47:20.325 [Handshaker] Lost connection 126 to 110000102f57ac0
20:47:20.325 [Handshaker] Lost connection 128 to 1100001079d6193
20:47:20.325 [Lua] [NetworkServer] Changing num_players from nil to 1
20:47:20.325 [Lua] Players: 1
20:47:20.325 [Lua] Set lobby begin:
20:47:20.325 [Lua] Lobby data matchmaking_type = 3
20:47:20.325 [Lua] Lobby data mission_id = inn_level
20:47:20.325 [Lua] Lobby data selected_mission_id = inn_level
20:47:20.325 [Lua] Lobby data eac_authorized = true
20:47:20.325 [Lua] Lobby data network_hash = b792654f4865fbe2
20:47:20.325 [Lua] Lobby data mechanism = adventure
20:47:20.325 [Lua] Lobby data num_players = 1
20:47:20.325 [Lua] Lobby data matchmaking = false
20:47:20.325 [Lua] Set lobby end.
20:47:21.352 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0)
20:47:21.352 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:47:21.352 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session
20:47:21.352 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b
20:47:21.352 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting
20:47:21.352 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading
20:47:21.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
20:47:21.588 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
20:47:21.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:47:26.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:47:26.604 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:47:26.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:47:26.638 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:47:26.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:47:26.672 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:47:26.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:47:26.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:47:26.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:47:26.825 [Lua] [LevelTransitionHandler] Level load completed!
20:47:26.825 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 790029 - use_random_directors: true - conflict_director_name: inn_level
20:47:26.827 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:47:26.827 [Lua] checking dlc's against conflict directors
20:47:26.827 [Lua] number of factions to include 2
20:47:26.827 [Lua] Updated list weights for random:
20:47:26.827 [Lua] skaven, 0.42 (0.00-0.42)
20:47:26.827 [Lua] chaos, 0.42 (0.42-0.83)
20:47:26.827 [Lua] beastmen, 0.17 (0.83-1.00)
20:47:26.827 [Lua] Rolled random faction: 0.88345503807067871 beastmen
20:47:26.827 [Lua] Updated list weights for random:
20:47:26.827 [Lua] skaven, 0.50 (0.00-0.50)
20:47:26.827 [Lua] chaos, 0.50 (0.50-1.00)
20:47:26.827 [Lua] Rolled random faction: 0.2112220823764801 skaven
20:47:26.827 [Lua] number of factions added 2
20:47:26.827 [Lua] --- --- ---
20:47:26.827 [Lua] Starting... difficulty 'normal'
20:47:26.827 [Lua] These are the starting conflict directors:
20:47:26.827 [Lua] inn_level
20:47:26.827 [Lua] --- --- ---
20:47:26.827 [Lua]
20:47:26.827 [Lua] DONE! Found the following directors:
20:47:26.827 [Lua] (free: 35), Master hash is:
20:47:26.827 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:47:26.827 [Lua] load_startup_enemy_packages: --------------
20:47:26.827 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:47:26.827 [Lua] critter_rat
20:47:26.842 [Lua] ### Received rpc_level_loaded
20:47:26.842 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 334
20:47:26.842 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded
20:47:26.860 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading
20:47:26.860 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages
20:47:26.873 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages
20:47:26.873 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame
20:47:26.874 [Lua] ### Received rpc_level_loaded
20:47:26.874 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 334
20:47:26.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:47:26.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:47:26.890 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:47:26.890 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:47:26.890 [Lua] Starting async level spawning of levels/inn/world
20:47:26.891 [Umbra] Init version: 3.4.15 :: 16 threads
20:47:27.031 [Lua] Async level spawning done
20:47:27.031 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:47:28.017 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:47:28.017 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:47:28.017 [Lua] Set lobby begin:
20:47:28.017 [Lua] Lobby data selected_mission_id = inn_level
20:47:28.017 [Lua] Lobby data num_players = 1
20:47:28.017 [Lua] Lobby data matchmaking = false
20:47:28.017 [Lua] Lobby data host = 110000104a15d6b
20:47:28.017 [Lua] Lobby data mission_id = inn_level
20:47:28.017 [Lua] Lobby data matchmaking_type = 3
20:47:28.017 [Lua] Lobby data country_code = US
20:47:28.017 [Lua] Lobby data network_hash = b792654f4865fbe2
20:47:28.017 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:47:28.017 [Lua] Lobby data mechanism = adventure
20:47:28.017 [Lua] Lobby data eac_authorized = true
20:47:28.017 [Lua] Set lobby end.
20:47:28.017 [Lua] [Managers] Destroying manager group:
20:47:28.018 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:47:28.018 [Lua] [Gamestate] Enter StateIngame HOST
20:47:28.018 [Lua] [Managers] Calling function on all managers:
20:47:28.018 [Lua] <>level = inn_level<>
20:47:28.018 [Lua] Set lobby begin:
20:47:28.018 [Lua] Lobby data selected_mission_id = inn_level
20:47:28.018 [Lua] Lobby data num_players = 1
20:47:28.018 [Lua] Lobby data matchmaking = false
20:47:28.018 [Lua] Lobby data host = 110000104a15d6b
20:47:28.018 [Lua] Lobby data mission_id = inn_level
20:47:28.018 [Lua] Lobby data matchmaking_type = 3
20:47:28.018 [Lua] Lobby data country_code = US
20:47:28.018 [Lua] Lobby data network_hash = b792654f4865fbe2
20:47:28.018 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:47:28.018 [Lua] Lobby data mechanism = adventure
20:47:28.019 [Lua] Lobby data eac_authorized = true
20:47:28.019 [Lua] Set lobby end.
20:47:28.019 [Lua] [StateIngame] Server ingame
20:47:28.020 [Lua] Set lobby begin:
20:47:28.020 [Lua] Lobby data difficulty = normal
20:47:28.020 [Lua] Lobby data selected_mission_id = inn_level
20:47:28.020 [Lua] Lobby data difficulty_tweak = 0
20:47:28.020 [Lua] Lobby data num_players = 1
20:47:28.020 [Lua] Lobby data matchmaking = false
20:47:28.021 [Lua] Lobby data host = 110000104a15d6b
20:47:28.021 [Lua] Lobby data mission_id = inn_level
20:47:28.021 [Lua] Lobby data matchmaking_type = 3
20:47:28.021 [Lua] Lobby data country_code = US
20:47:28.021 [Lua] Lobby data network_hash = b792654f4865fbe2
20:47:28.021 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:47:28.021 [Lua] Lobby data mechanism = adventure
20:47:28.021 [Lua] Lobby data eac_authorized = true
20:47:28.021 [Lua] Set lobby end.
20:47:28.021 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
20:47:28.021 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2
20:47:28.021 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:47:28.021 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:47:28.021 [Lua] [Matchmaking] initializing
20:47:28.021 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server
20:47:28.021 [Lua] [Matchmaking] register rpcs
20:47:28.021 [Lua] GameNetworkManager:init... creating game session
20:47:28.021 [Lua] Host GameSession.make_game_session_host with session:
20:47:28.021 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:47:28.021 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b
20:47:28.021 [Lua] [GameNetworkManager] self.is_server = true
20:47:28.021 [Network] Setting artificial MTU limit to 65536
20:47:28.028 [Lua] Switching ConflictSettings: to: inn_level
20:47:28.028 [Lua] pacing=disabled
20:47:28.028 [Lua] roaming=nil
20:47:28.028 [Lua] disabled=false
20:47:28.028 [Lua] pack_spawning=disabled
20:47:28.028 [Lua] contained_breeds=nil
20:47:28.028 [Lua] boss=disabled
20:47:28.028 [Lua] horde=disabled
20:47:28.028 [Lua] specials=disabled
20:47:28.028 [Lua] name=inn_level
20:47:28.028 [Lua] intensity=disabled
20:47:28.028 [Lua] ---
20:47:28.028 [Lua] [LevelAnalysis] set_random_seed( 790029)
20:47:28.030 [Lua] [AIInterestPointSystem] Level Seed: 790029
20:47:28.031 [Lua]
20:47:28.031 [Lua] [entity_system_bag] = table
20:47:28.031 [Lua] [entity_system_bag] = metatable
20:47:28.031 [Lua] [startup_data] = table
20:47:28.031 [Lua] [entity_manager] = table
20:47:28.031 [Lua] [entity_manager] = metatable
20:47:28.031 [Lua] [unit_spawner] = table
20:47:28.031 [Lua] [unit_spawner] = metatable
20:47:28.031 [Lua] [unit_storage] = table
20:47:28.031 [Lua] [unit_storage] = metatable
20:47:28.031 [Lua] [dice_keeper] = table
20:47:28.031 [Lua] [dice_keeper] = metatable
20:47:28.031 [Lua] [is_server] = true (boolean)
20:47:28.031 [Lua] [world] = [World]
20:47:28.031 [Lua] [system_api] = table
20:47:28.031 [Lua] [entity_system] = table
20:47:28.031 [Lua] [entity_system] = metatable
20:47:28.031 [Lua] [network_lobby] = table
20:47:28.031 [Lua] [network_lobby] = metatable
20:47:28.031 [Lua] [profile_synchronizer] = table
20:47:28.031 [Lua] [profile_synchronizer] = metatable
20:47:28.031 [Lua] [level_transition_handler] = table
20:47:28.031 [Lua] [level_transition_handler] = metatable
20:47:28.031 [Lua] [num_local_human_players] = 1 (number)
20:47:28.031 [Lua] [statistics_db] = table
20:47:28.031 [Lua] [statistics_db] = metatable
20:47:28.031 [Lua] [network_server] = table
20:47:28.031 [Lua] [network_server] = metatable
20:47:28.031 [Lua] [input_manager] = table
20:47:28.031 [Lua] [input_manager] = metatable
20:47:28.031 [Lua] [network_clock] = table
20:47:28.031 [Lua] [network_clock] = metatable
20:47:28.031 [Lua] [network_transmit] = table
20:47:28.031 [Lua] [network_transmit] = metatable
20:47:28.031 [Lua] [free_flight_manager] = table
20:47:28.031 [Lua] [free_flight_manager] = metatable
20:47:28.031 [Lua] [network_manager] = table
20:47:28.031 [Lua] [network_manager] = metatable
20:47:28.031 [Lua] [network_event_delegate] = table
20:47:28.031 [Lua] [network_event_delegate] = metatable
20:47:28.031 [Lua]
20:47:28.031 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:47:28.037 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:47:28.037 [Lua] [AchievementManager] Achievements using the steam platform
20:47:28.037 [Lua] PlayerManager:add_player player_1
20:47:28.119 [Lua] [StateIngame] Level seed: 790029
20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read,
20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read,
20:47:28.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read,
20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read,
20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read,
20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read,
20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read,
20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
20:47:28.127 [Lua] [LevelAnalysis] set_random_seed( 790029)
20:47:28.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
20:47:28.130 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8
20:47:28.131 [Lua] [IngameUI] init
20:47:28.143 [SteamVoipClient] select_out(110000104a15d6b, off)
20:47:28.147 [Lua] cb_razer_chroma_setup
20:47:28.182 [Lua] completed
20:47:28.182 [Lua] completed
20:47:28.182 [Lua] completed
20:47:28.182 [Lua] completed
20:47:28.197 [Lua] completed
20:47:28.202 [Lua] completed
20:47:28.206 [Lua] [Matchmaking] Cancelling matchmaking
20:47:28.206 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:47:28.206 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:47:28.206 [Lua] Set lobby begin:
20:47:28.206 [Lua] Lobby data difficulty = normal
20:47:28.206 [Lua] Lobby data selected_mission_id = inn_level
20:47:28.206 [Lua] Lobby data power_level = 0
20:47:28.206 [Lua] Lobby data difficulty_tweak = 0
20:47:28.206 [Lua] Lobby data num_players = 1
20:47:28.206 [Lua] Lobby data matchmaking = false
20:47:28.206 [Lua] Lobby data host = 110000104a15d6b
20:47:28.206 [Lua] Lobby data mission_id = inn_level
20:47:28.206 [Lua] Lobby data matchmaking_type = 3
20:47:28.206 [Lua] Lobby data country_code = US
20:47:28.206 [Lua] Lobby data network_hash = b792654f4865fbe2
20:47:28.206 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:47:28.207 [Lua] Lobby data mechanism = adventure
20:47:28.207 [Lua] Lobby data eac_authorized = true
20:47:28.207 [Lua] Set lobby end.
20:47:28.207 [Flow] complete_skittergate_legend true
20:47:28.207 [Flow] complete_all_helmgart_levels_recruit true
20:47:28.208 [Flow] WitchHunterLevel:35
20:47:28.208 [Flow] LeaderYes
20:47:28.208 [Flow] ALL PC XP:304250
20:47:28.208 [Flow] Has "bogenhafen" DLC:true
20:47:28.208 [Flow] WH XP:60850
20:47:28.208 [Flow] Number of crafted items:5809
20:47:28.208 [Flow] Has "pre_order" DLC:true
20:47:28.208 [Flow] Sum of Powe Levels:1500
20:47:28.208 [Flow] lodestone diff 1:false
20:47:28.208 [Flow] magnus and forest activated
20:47:28.208 [Flow] magnus and forest activated
20:47:28.208 [Flow] cemetery and forest activated
20:47:28.208 [Flow] magnus and cemetery
20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:28.208 [Flow] ALL RUNES ACTIVATED
20:47:28.208 [Flow] magnus and forest activated
20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:28.208 [Flow] ALL RUNES ACTIVATED
20:47:28.208 [Flow] cemetery and forest activated
20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:28.208 [Flow] ALL RUNES ACTIVATED
20:47:28.208 [Flow] magnus and forest activated
20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:28.208 [Flow] ALL RUNES ACTIVATED
20:47:28.208 [Flow] magnus and cemetery
20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:28.208 [Flow] ALL RUNES ACTIVATED
20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:47:28.210 [Lua] CurrentConflictSettings inn_level
20:47:28.210 [Lua] [ConflictDirector] conflict_director is ai_ready
20:47:28.210 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:47:28.210 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:47:28.211 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:47:28.211 [Lua] Forming navigation groups in one frame
20:47:28.211 [Lua] Forming navigation groups
20:47:28.222 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258
20:47:28.223 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:47:28.223 [Lua] number of nav groups: 42
20:47:28.223 [Lua] number of refined nav groups : 23
20:47:28.224 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314
20:47:28.224 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:47:28.224 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:47:28.224 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:47:28.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:47:28.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:47:28.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:47:28.226 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29
20:47:28.226 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:47:28.227 [Lua] [Managers] Calling function on all managers:
20:47:28.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:47:28.227 [Save] Loading `ut_tweaks_presets`
20:47:28.227 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x13bbcfa0
20:47:28.227 [Save] Load done
20:47:28.244 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame
20:47:28.244 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync
20:47:28.406 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1)
20:47:28.406 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
20:47:28.406 [Lua] [IngamePlayerListUI] - Destroy
20:47:28.407 [Lua] [GamePadEquipmentUI] - Destroy
20:47:28.407 [Lua] [EquipmentUI] - Destroy
20:47:28.407 [Lua] [AbilityUI] - Destroy
20:47:28.407 [Lua] [GamePadAbilityUI] - Destroy
20:47:28.413 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104a15d6b
20:47:28.414 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000104a15d6b
20:47:28.414 [Lua] Set lobby begin:
20:47:28.414 [Lua] Lobby data selected_mission_id = inn_level
20:47:28.414 [Lua] Lobby data num_players = 1
20:47:28.414 [Lua] Lobby data difficulty_tweak = 0
20:47:28.414 [Lua] Lobby data host = 110000104a15d6b
20:47:28.414 [Lua] Lobby data matchmaking_type = 3
20:47:28.414 [Lua] Lobby data difficulty = normal
20:47:28.414 [Lua] Lobby data player_slot_1 = 0:0
20:47:28.414 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:47:28.414 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:47:28.414 [Lua] Lobby data country_code = US
20:47:28.414 [Lua] Lobby data matchmaking = false
20:47:28.414 [Lua] Lobby data power_level = 0
20:47:28.414 [Lua] Lobby data mission_id = inn_level
20:47:28.414 [Lua] Lobby data mechanism = adventure
20:47:28.414 [Lua] Lobby data player_slot_5 = 0:0
20:47:28.414 [Lua] Lobby data player_slot_2 = 0:0
20:47:28.414 [Lua] Lobby data network_hash = b792654f4865fbe2
20:47:28.414 [Lua] Lobby data player_slot_3 = 0:0
20:47:28.414 [Lua] Lobby data eac_authorized = true
20:47:28.414 [Lua] Set lobby end.
20:47:28.414 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(4) career(1)
20:47:28.414 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}]
20:47:28.414 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":2012621440,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}}
20:47:28.414 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync
20:47:28.414 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers
20:47:28.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:47:28.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
20:47:28.415 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:47:28.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:47:28.415 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x13d0e6c0
20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:47:28.419 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers
20:47:28.419 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame
20:47:28.419 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true
20:47:28.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:47:28.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk
20:47:28.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:47:28.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:47:28.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:47:28.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
20:47:28.430 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:47:28.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:47:28.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:47:28.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:47:28.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:47:28.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:47:28.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:47:28.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:47:28.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:47:28.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:47:28.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:47:28.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:47:28.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:47:28.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:47:28.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:47:28.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:47:28.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:47:28.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:47:28.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:47:28.466 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:47:28.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:47:28.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:47:28.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:47:28.473 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:47:28.473 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:47:28.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:47:28.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:47:28.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:47:28.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:47:28.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:47:28.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:47:28.487 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:47:28.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:47:28.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:47:28.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:47:28.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:47:28.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:47:28.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
20:47:28.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
20:47:28.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
20:47:28.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:47:28.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:47:28.563 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
20:47:28.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:47:28.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:47:28.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
20:47:28.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:47:28.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:47:28.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:47:28.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:47:28.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:47:28.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
20:47:28.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
20:47:28.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
20:47:28.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
20:47:28.687 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:47:28.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:47:28.708 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:47:28.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:47:28.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:47:28.907 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:47:28.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white
20:47:28.922 [Flow] DISABLE
20:47:28.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white
20:47:28.969 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white
20:47:28.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
20:47:29.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
20:47:29.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
20:47:29.008 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:47:29.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:47:29.033 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:47:29.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:47:29.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:47:29.105 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
20:47:29.105 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:47:29.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:47:29.141 [Lua] [PackageManager] Force_load: wwise/bow
20:47:29.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:47:29.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:47:29.398 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:47:29.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
20:47:29.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
20:47:29.481 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
20:47:29.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
20:47:29.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
20:47:29.560 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh
20:47:29.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:47:29.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:47:29.770 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
20:47:29.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
20:47:29.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
20:47:29.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
20:47:29.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:47:29.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:47:29.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
20:47:29.812 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 2012621440
20:47:29.813 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
20:47:29.815 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:47:29.815 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:47:29.815 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:47:29.815 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:47:29.815 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:47:29.815 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:47:29.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:47:29.816 [Lua] TalentExtension:_send_rpc_sync_talents 42
20:47:29.816 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:47:29.816 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1
20:47:29.816 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e68ae40
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e68ae40
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e9f1520
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e9f1520
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e37b6f0
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e37b6f0
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e3ed410
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e3ed410
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e7bd650
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e7bd650
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e68b230
20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e68b230
20:47:29.822 [Lua] Players are leaving the safe zone
20:47:29.883 [Lua] StateInGameRunning:_game_actually_starts()
20:47:29.883 [Lua] [GameModeInn] Start menu closed
20:47:29.883 [Lua] [GameModeInn] Start menu opened
20:47:29.883 [Lua] #################################################################################################################
20:47:29.883 [Lua] [Loading Time]: 00:00:10 [Transition]: dlc_wizards_trail-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:47:29.883 [Lua] #################################################################################################################
20:47:29.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
20:47:29.883 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true
20:47:29.887 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
20:47:30.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
20:47:30.200 [Lua] Commit load time data
20:47:30.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read,
20:47:30.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:47:30.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read,
20:47:30.355 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:47:30.357 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read,
20:47:30.357 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:47:30.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read,
20:47:30.360 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:47:30.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read,
20:47:30.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:47:30.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read,
20:47:30.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:47:30.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read,
20:47:30.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:47:33.147 [Lua] [PlayFabMirrorBase] _commit_internal "4"
20:47:33.147 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:47:33.163 [Lua] generate_backend_stats 110000104a15d6b:1
20:47:33.234 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:47:33.234 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:47:33.234 [Lua] Set lobby begin:
20:47:33.234 [Lua] Lobby data selected_mission_id = inn_level
20:47:33.234 [Lua] Lobby data num_players = 1
20:47:33.234 [Lua] Lobby data difficulty_tweak = 0
20:47:33.234 [Lua] Lobby data host = 110000104a15d6b
20:47:33.234 [Lua] Lobby data matchmaking_type = 3
20:47:33.234 [Lua] Lobby data difficulty = normal
20:47:33.234 [Lua] Lobby data player_slot_1 = 0:0
20:47:33.234 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
20:47:33.235 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
20:47:33.235 [Lua] Lobby data country_code = US
20:47:33.235 [Lua] Lobby data matchmaking = false
20:47:33.235 [Lua] Lobby data power_level = 835
20:47:33.235 [Lua] Lobby data mission_id = inn_level
20:47:33.235 [Lua] Lobby data mechanism = adventure
20:47:33.235 [Lua] Lobby data player_slot_5 = 0:0
20:47:33.235 [Lua] Lobby data player_slot_2 = 0:0
20:47:33.235 [Lua] Lobby data network_hash = b792654f4865fbe2
20:47:33.235 [Lua] Lobby data player_slot_3 = 0:0
20:47:33.235 [Lua] Lobby data eac_authorized = true
20:47:33.235 [Lua] Set lobby end.
20:47:33.238 [Lua] [PlayFabMirrorBase] commit result "success", "4"
21:41:39.793 [Window] Window => active
21:41:39.798 [Window] Window => active
21:41:50.252 [Lua] [IngameUI] menu view on_enter start_game_view
21:41:50.253 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e684bb0
21:41:50.253 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:41:50.255 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
21:41:50.255 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:41:50.255 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
21:41:50.255 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
21:41:52.503 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
21:41:52.503 [Lua] ............................................................................................................
21:41:52.503 [Lua] ............................................................................................................
21:41:52.503 [Lua] GAME START SETTINGS -> Level: dlc_wizards_trail | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
21:41:52.503 [Lua] ............................................................................................................
21:41:52.503 [Lua] ............................................................................................................
21:41:52.512 [Lua] [Matchmaking] Cancelling matchmaking
21:41:52.512 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:41:52.517 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:41:52.517 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:41:52.518 [Lua] Set lobby begin:
21:41:52.518 [Lua] Lobby data selected_mission_id = inn_level
21:41:52.519 [Lua] Lobby data num_players = 1
21:41:52.519 [Lua] Lobby data difficulty_tweak = 0
21:41:52.519 [Lua] Lobby data host = 110000104a15d6b
21:41:52.519 [Lua] Lobby data matchmaking_type = 3
21:41:52.519 [Lua] Lobby data difficulty = cataclysm
21:41:52.519 [Lua] Lobby data player_slot_1 = 0:0
21:41:52.519 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
21:41:52.519 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
21:41:52.519 [Lua] Lobby data country_code = US
21:41:52.519 [Lua] Lobby data matchmaking = false
21:41:52.519 [Lua] Lobby data power_level = 835
21:41:52.519 [Lua] Lobby data mission_id = inn_level
21:41:52.519 [Lua] Lobby data mechanism = adventure
21:41:52.519 [Lua] Lobby data player_slot_5 = 0:0
21:41:52.519 [Lua] Lobby data player_slot_2 = 0:0
21:41:52.519 [Lua] Lobby data network_hash = b792654f4865fbe2
21:41:52.519 [Lua] Lobby data player_slot_3 = 0:0
21:41:52.519 [Lua] Lobby data eac_authorized = true
21:41:52.520 [Lua] Set lobby end.
21:41:52.520 [Lua] [PartyManager] Leader set to "110000104a15d6b"
21:41:52.520 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0
21:41:52.520 [Lua] Set lobby begin:
21:41:52.520 [Lua] Lobby data twitch_enabled = false
21:41:52.520 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
21:41:52.520 [Lua] Lobby data num_players = 1
21:41:52.520 [Lua] Lobby data difficulty_tweak = 0
21:41:52.520 [Lua] Lobby data host = 110000104a15d6b
21:41:52.520 [Lua] Lobby data matchmaking_type = 2
21:41:52.520 [Lua] Lobby data match_started = true
21:41:52.520 [Lua] Lobby data difficulty = cataclysm
21:41:52.520 [Lua] Lobby data player_slot_1 = 0:0
21:41:52.520 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
21:41:52.520 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
21:41:52.520 [Lua] Lobby data quick_game = false
21:41:52.520 [Lua] Lobby data country_code = US
21:41:52.520 [Lua] Lobby data matchmaking = false
21:41:52.520 [Lua] Lobby data power_level = 835
21:41:52.520 [Lua] Lobby data mission_id = inn_level
21:41:52.520 [Lua] Lobby data mechanism = adventure
21:41:52.520 [Lua] Lobby data player_slot_5 = 0:0
21:41:52.521 [Lua] Lobby data player_slot_2 = 0:0
21:41:52.521 [Lua] Lobby data network_hash = b792654f4865fbe2
21:41:52.521 [Lua] Lobby data player_slot_3 = 0:0
21:41:52.521 [Lua] Lobby data eac_authorized = true
21:41:52.521 [Lua] Set lobby end.
21:41:52.521 [Lua] Set lobby begin:
21:41:52.521 [Lua] Lobby data twitch_enabled = false
21:41:52.521 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
21:41:52.521 [Lua] Lobby data num_players = 1
21:41:52.521 [Lua] Lobby data difficulty_tweak = 0
21:41:52.521 [Lua] Lobby data host = 110000104a15d6b
21:41:52.521 [Lua] Lobby data matchmaking_type = 2
21:41:52.521 [Lua] Lobby data is_private = true
21:41:52.521 [Lua] Lobby data match_started = true
21:41:52.521 [Lua] Lobby data difficulty = cataclysm
21:41:52.521 [Lua] Lobby data player_slot_1 = 0:0
21:41:52.521 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
21:41:52.521 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
21:41:52.521 [Lua] Lobby data quick_game = false
21:41:52.521 [Lua] Lobby data country_code = US
21:41:52.521 [Lua] Lobby data matchmaking = false
21:41:52.522 [Lua] Lobby data power_level = 835
21:41:52.522 [Lua] Lobby data mission_id = inn_level
21:41:52.522 [Lua] Lobby data mechanism = adventure
21:41:52.522 [Lua] Lobby data player_slot_5 = 0:0
21:41:52.522 [Lua] Lobby data player_slot_2 = 0:0
21:41:52.522 [Lua] Lobby data network_hash = b792654f4865fbe2
21:41:52.522 [Lua] Lobby data player_slot_3 = 0:0
21:41:52.522 [Lua] Lobby data eac_authorized = true
21:41:52.522 [Lua] Set lobby end.
21:41:52.522 [Lua] [ChatManager][1]System: Starting hosted game...
21:41:52.522 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:41:52.522 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:41:52.614 [Lua] [IngameUI] menu view on_exit start_game_view
21:41:52.615 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:41:52.615 [Save] Saving `save_data`
21:41:52.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:41:52.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
21:41:52.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
21:41:52.618 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e684bb0
21:41:52.622 [Save] Save done
21:41:57.275 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:41:57.275 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:41:57.283 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0
21:41:57.283 [Lua] Set lobby begin:
21:41:57.283 [Lua] Lobby data twitch_enabled = false
21:41:57.283 [Lua] Lobby data selected_mission_id = dlc_wizards_trail
21:41:57.283 [Lua] Lobby data num_players = 1
21:41:57.283 [Lua] Lobby data difficulty_tweak = 0
21:41:57.283 [Lua] Lobby data host = 110000104a15d6b
21:41:57.283 [Lua] Lobby data matchmaking_type = 2
21:41:57.283 [Lua] Lobby data is_private = true
21:41:57.283 [Lua] Lobby data match_started = true
21:41:57.284 [Lua] Lobby data difficulty = cataclysm
21:41:57.284 [Lua] Lobby data player_slot_1 = 0:0
21:41:57.284 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1
21:41:57.284 [Lua] Lobby data unique_server_name = Lift, Laugh, Love
21:41:57.284 [Lua] Lobby data quick_game = false
21:41:57.284 [Lua] Lobby data country_code = US
21:41:57.284 [Lua] Lobby data matchmaking = false
21:41:57.284 [Lua] Lobby data power_level = 835
21:41:57.284 [Lua] Lobby data mission_id = inn_level
21:41:57.284 [Lua] Lobby data mechanism = adventure
21:41:57.284 [Lua] Lobby data player_slot_5 = 0:0
21:41:57.284 [Lua] Lobby data player_slot_2 = 0:0
21:41:57.284 [Lua] Lobby data network_hash = b792654f4865fbe2
21:41:57.284 [Lua] Lobby data player_slot_3 = 0:0
21:41:57.284 [Lua] Lobby data eac_authorized = true
21:41:57.284 [Lua] Set lobby end.
21:41:57.284 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:41:57.284 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_wizards_trail, mc:adventure, gm:adventure, env:0, seed:3263275, conflict:no_patrols, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1400161536, lt:load_next_level, extra_packages:{
})
21:41:57.284 [Lua] [NetworkServer] Entering post game
21:41:57.284 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame
21:41:57.284 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame
21:41:57.285 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:934: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:882: in function game_update
[11] @scripts/boot.lua:612:in function
[1] self = table: 000000000A45B9E0
[2] self = table: 000000000F6362A0; game_server_lobby_client = nil
[3] self = table: 000000000F6362A0
[4] self = table: 000000000F6362A0; dt = nil; t = nil; verify_dlc_data = table: 000000000F5E3360; active_peers = table: 0000000005BF3020; is_done = true; success = true
[5] self = table: 000000000A6B3DA0; dt = 0.0041342638432979584; t = 4606.7704191305675; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 000000000A6B3DA0; dt = 0.0041342638432979584
[7] hook_chain = [function]
[8] self = table: 000000000DC6BA70; dt = 0.0041342638432979584; main_t = 4606.7704191305675; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 3110.1745953229256
[9] self = table: 00000000030A9BC0; dt = 0.0041342638432979584; t = 4606.7704191305675
[10] self = table: 0000000000098310; real_world_dt = 0.0041342638432979584; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0041342638432979584; t = 4606.7704191305675
[11] dt = 0.0041342638432979584
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000DC6F6A0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000001166B770; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000FB49C50; _disable_spawning_reasons = table: 000000000A25C6C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A25C620; _mutator_handler = table: 000000000A25BFE0; network_server = table: 00000000102BCAC0; _game_mode = table: 000000000A45BA80; _profile_synchronizer = table: 000000000E345670; _lobby_host = table: 000000000CA49DE0; _level_key = "inn_level"; _network_transmit = table: 000000001255DAD0; _flow_set_data = table: 000000000A25BE00; is_server = true; network_event_delegate = table: 000000000E4D9050;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 000000000A6B3DA0; search_config = table: 000000001122A3B0; _verify_dlc_data = table: 000000000F5E3360; _network_server = table: 00000000102BCAC0; _lobby = table: 000000000CA49DE0; _statistics_db = table: 000000000DC6F6A0; _network_transmit = table: 000000001255DAD0; state_context = table: 000000001062E940;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 000000000A6B3DA0; search_config = table: 000000001122A3B0; _verify_dlc_data = table: 000000000F5E3360; _network_server = table: 00000000102BCAC0; _lobby = table: 000000000CA49DE0; _statistics_db = table: 000000000DC6F6A0; _network_transmit = table: 000000001255DAD0; state_context = table: 000000001062E940;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 000000000A6B3DA0; search_config = table: 000000001122A3B0; _verify_dlc_data = table: 000000000F5E3360; _network_server = table: 00000000102BCAC0; _lobby = table: 000000000CA49DE0; _statistics_db = table: 000000000DC6F6A0; _network_transmit = table: 000000001255DAD0; state_context = table: 000000001062E940;
[5] network_server = table: 00000000102BCAC0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000A6B3E40; _state = table: 000000000F6362A0; _level_weights = table: 000000000A6B3F80; statistics_db = table: 000000000DC6F6A0; is_server = true; lobby_finder = table: 000000000A6B4480; network_event_delegate = table: 000000000E4D9050; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000000CA49DE0; profile_update_time = 0; debug = table: 000000000A6B4980; params = table: 000000000A6B3D00; profile_synchronizer = table: 000000000E345670; _power_level_timer = 4607.467640346149; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001062E940; party_owned_dlcs = table: 000000000A6B3EE0; network_transmit = table: 000000001255DAD0; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 000000000A070460; peers_to_sync = table: 000000000A6B42A0;
[6] network_server = table: 00000000102BCAC0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000A6B3E40; _state = table: 000000000F6362A0; _level_weights = table: 000000000A6B3F80; statistics_db = table: 000000000DC6F6A0; is_server = true; lobby_finder = table: 000000000A6B4480; network_event_delegate = table: 000000000E4D9050; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000000CA49DE0; profile_update_time = 0; debug = table: 000000000A6B4980; params = table: 000000000A6B3D00; profile_synchronizer = table: 000000000E345670; _power_level_timer = 4607.467640346149; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001062E940; party_owned_dlcs = table: 000000000A6B3EE0; network_transmit = table: 000000001255DAD0; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 000000000A070460; peers_to_sync = table: 000000000A6B42A0;
[8] world_name = "level_world"; entity_system_bag = table: 0000000013C2D840; network_server = table: 00000000102BCAC0; entity_system = table: 000000001155D220; parent = table: 0000000000098310; _level_flow_events = table: 0000000010D36D00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000DC800F0; profile_synchronizer = table: 000000000E345670; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C1F3330; num_local_human_players = 1; _ping_reporter = table: 00000000103B5670; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0041342638432979584; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000013980160; network_event_delegate = table: 000000000E4D9050; machines = table: 0000000009F7EF70; _camera_carrier = table: 00000000103B5600; free_flight_manager = table: 000000000303C4C0; network_transmit = table: 000000001255DAD0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000DC6F6A0; _lobby_host = table: 000000000CA49DE0; dice_keeper = table: 0000000008D01180; network_clock = table: 000000000A6B36A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 00000000030A9B50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 000000000DC6BA70;
[10] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 00000000030A9BC0; has_booted = true; loading_context = table: 000000000DD62C70; startup_timer = 5.3987333518452942; bar_timer = 0; disable_loading_bar = true;
21:41:57.285 [Lua] [LevelTransitionHandler] promote_next_level_data
21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data
21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = dlc_wizards_trail
21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: