[Log version] 1 [Session] fcdaae6b-5079-44f6-91f1-105aae938081 UTC time stamps 20:20:18.312 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2938 20:20:18.312 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2950 20:20:18.312 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2953 20:20:18.312 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2958 20:20:18.312 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2961 20:20:18.313 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2963 20:20:18.318 [RazerChroma] Setup Razer Chroma resources 20:20:18.318 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2971 20:20:18.327 [Window] Window => active 20:20:18.344 [Application] STARTUP: make game, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2994 20:20:18.358 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2999 20:20:18.694 [EAC] Init client 110000104a15d6b 20:20:18.694 [EAC] EAC client initialized 20:20:18.694 warning: [EAC] Failed to initialize localization 20:20:18.694 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3008 20:20:18.725 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti) 20:20:22.105 [AFTERMATH] Initialized Aftermath 20:20:22.119 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3010 20:20:22.176 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3016 20:20:22.178 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3019 20:20:22.970 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3022 20:20:23.058 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3024 20:20:23.058 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3026 20:20:23.059 [Save] Save dir: `C:\Users\PC\AppData\Roaming\fatshark\Vermintide 2` 20:20:23.059 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3040 20:20:23.059 [Application] STARTUP: game init, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3059 20:20:23.111 [RazerChroma] Setup Razer Chroma 20:20:23.147 [LightFX ] Loaded DLL. 20:20:23.147 [LightFX ] Init() 20:20:23.150 [LightFX ] LightFX failed to initialize 20:20:23.157 [Lua] boot.lua start, os clock: 6.0170000000000003 20:20:23.157 [Lua] Active feature-flags: 20:20:23.157 [Application] TAGS: ******************************************************** 20:20:23.157 [Application] FEATURE_belakor - TRUE 20:20:23.157 [Application] FEATURE_cosmetic_items_refactoring - TRUE 20:20:23.157 [Application] FEATURE_cosmetics_2022_q2 - TRUE 20:20:23.157 [Application] FEATURE_cosmetics_2022_q3 - TRUE 20:20:23.157 [Application] FEATURE_geheimnisnacht_2022 - TRUE 20:20:23.157 [Application] FEATURE_multi_bind - TRUE 20:20:23.157 [Application] FEATURE_new_hat_events - TRUE 20:20:23.157 [Application] FEATURE_nurgling_critter - TRUE 20:20:23.157 [Application] FEATURE_throttle_playfab_requests - TRUE 20:20:23.157 [Application] FEATURE_wizards_trail - TRUE 20:20:23.157 [Application] PLATFORM_win32 - TRUE 20:20:23.157 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE 20:20:23.157 [Application] *************************************************************** 20:20:23.157 [Lua] 20:20:23.157 [Lua] Boot:setup() entered. time: 0 os-clock: 6.0170000000000003 20:20:23.157 [Lua] --- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700K Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 10000000 00001000 00000000 ECX: 11111111 11111010 11110011 10001011 EDX: 10111111 11001011 11111011 11111111 --- Memory Physical Total: 32559MB Available: 23373MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 79014434-364c-4fe7-bba7-64656050ac1e --- Graphics Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 11.0, 8042MB) Driver version: 51295 Graphics card: Intel(R) UHD Graphics 770 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): LianLi-UNI FAN-SL-v1.2 Input device: Generic (17.0): USB Audio 20:20:23.157 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3418 20:20:23.166 [SteamStats] RequestCurrentStats success: true 20:20:23.968 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.641395463666413 os-clock: 6.8280000000000003 20:20:23.968 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:20:23.969 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:20:23.969 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:20:23.969 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:20:23.969 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:20:23.969 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:20:23.969 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:20:23.969 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:20:23.969 [Lua] Development.init_application_parameters 20:20:23.969 [Lua] ----------------------------------------------------------------- 20:20:23.969 [Lua] -- Application parameters -- 20:20:23.969 [Lua] ----------------------------------------------------------------- 20:20:23.970 [Lua] ***************************************************************** 20:20:23.970 [Lua] ** Initial contents of script_data ** 20:20:23.970 [Lua] script_data.beta_level_progression = false 20:20:23.970 [Lua] script_data.build_identifier = 5e8c95198fe9360418e0fe53a08916a496fa0c5f 20:20:23.970 [Lua] script_data.debug_interactions = false 20:20:23.970 [Lua] script_data.disable_debug_draw = true 20:20:23.970 [Lua] script_data.disable_intro_trailer = false 20:20:23.970 [Lua] script_data.disable_tutorial_at_start = false 20:20:23.970 [Lua] script_data.eac-untrusted = false 20:20:23.970 [Lua] script_data.force_debug_disabled = true 20:20:23.970 [Lua] script_data.force_steam = true 20:20:23.970 [Lua] script_data.hide_fps = true 20:20:23.970 [Lua] script_data.hide_version_info = true 20:20:23.970 [Lua] script_data.matchmaking_debug = true 20:20:23.970 [Lua] script_data.network_debug = true 20:20:23.970 [Lua] script_data.package_debug = true 20:20:23.970 [Lua] script_data.packaged_build = true 20:20:23.970 [Lua] script_data.qr_watermark = true 20:20:23.970 [Lua] script_data.settings = { } 20:20:23.970 [Lua] script_data.show_fps = false 20:20:23.970 [Lua] script_data.spawn_empty_chest = true 20:20:23.970 [Lua] script_data.telemetry_log_interval = 600 20:20:23.970 [Lua] script_data.tobii_button = false 20:20:23.970 [Lua] script_data.use_beta_overlay = false 20:20:23.970 [Lua] script_data.use_local_backend = false 20:20:23.970 [Lua] script_data.use_tech_telemetry = true 20:20:23.970 [Lua] script_data.use_telemetry = true 20:20:23.970 [Lua] ***************************************************************** 20:20:23.970 [Lua] [Boot] use baked enemy meshes: false 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:20:23.970 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:20:23.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:20:23.973 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:20:23.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 20:20:24.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 20:20:24.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 20:20:24.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:20:24.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:20:24.232 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:20:24.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1 20:20:24.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1 20:20:24.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1 20:20:24.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:20:24.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:20:24.254 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:20:24.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:20:24.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:20:24.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:20:24.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:20:24.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:20:24.360 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:20:24.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1 20:20:24.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1 20:20:24.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1 20:20:24.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q3 20:20:24.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3 20:20:24.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3 20:20:24.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2 20:20:24.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2 20:20:24.379 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2 20:20:24.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 20:20:24.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 20:20:24.381 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 20:20:24.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 20:20:24.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 20:20:24.652 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 20:20:24.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor 20:20:24.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor 20:20:24.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor 20:20:24.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:20:24.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:20:24.773 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:20:24.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:20:24.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:20:24.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:20:24.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:20:24.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:20:24.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:20:24.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 20:20:25.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 20:20:25.115 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 20:20:25.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 20:20:25.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 20:20:25.146 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 20:20:25.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:20:25.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:20:25.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:20:25.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:20:25.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:20:25.274 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:20:25.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:20:25.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:20:25.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:20:25.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 20:20:25.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 20:20:25.572 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 20:20:25.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 20:20:26.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 20:20:26.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 20:20:26.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:20:26.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:20:26.040 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:20:26.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:20:26.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:20:26.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:20:26.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:20:26.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:20:26.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:20:26.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:20:26.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:20:26.133 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:20:26.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:20:26.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:20:26.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:20:26.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:20:26.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:20:26.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:20:26.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:20:26.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:20:26.289 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:20:26.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:20:26.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:20:26.319 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:20:26.335 [Lua] settings.steam: nil 20:20:26.335 [Lua] Steam: table: 00000000000627A0 20:20:26.335 [Lua] force_steam: true 20:20:26.335 [Lua] BUILD: release 20:20:26.335 [Lua] test_backend: nil 20:20:26.335 [Lua] DEDICATED_SERVER: false 20:20:26.335 [Lua] Using app_id '552500' to define backend 20:20:26.336 [Lua] PlayFab Title ID: 5107 20:20:26.377 [Lua] [1] = skaven_stormfiend_demo (string) 20:20:26.377 [Lua] [2] = skaven_stormfiend (string) 20:20:26.377 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 20:20:26.377 [Lua] [4] = skaven_loot_rat (string) 20:20:26.377 [Lua] [5] = skaven_rat_ogre (string) 20:20:26.377 [Lua] [6] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:20:26.377 [Lua] [7] = skaven_storm_vermin_champion (string) 20:20:26.377 [Lua] [8] = beastmen_minotaur (string) 20:20:26.377 [Lua] [9] = chaos_plague_wave_spawner (string) 20:20:26.377 [Lua] [10] = chaos_dummy_troll (string) 20:20:26.377 [Lua] [11] = skaven_explosive_loot_rat (string) 20:20:26.377 [Lua] [12] = chaos_dummy_sorcerer (string) 20:20:26.377 [Lua] [13] = skaven_storm_vermin_warlord (string) 20:20:26.377 [Lua] [14] = chaos_troll (string) 20:20:26.377 [Lua] [15] = skaven_stormfiend_boss (string) 20:20:26.377 [Lua] [16] = skaven_grey_seer (string) 20:20:26.377 [Lua] [17] = critter_nurgling (string) 20:20:26.377 [Lua] [18] = chaos_greed_pinata (string) 20:20:26.377 [Lua] [19] = chaos_tentacle (string) 20:20:26.377 [Lua] [20] = critter_pig (string) 20:20:26.377 [Lua] [21] = shadow_totem (string) 20:20:26.377 [Lua] [22] = shadow_skull (string) 20:20:26.377 [Lua] [23] = chaos_vortex (string) 20:20:26.377 [Lua] [24] = chaos_spawn (string) 20:20:26.377 [Lua] [25] = critter_rat (string) 20:20:26.377 [Lua] [26] = shadow_lieutenant (string) 20:20:26.377 [Lua] [27] = chaos_mutator_sorcerer (string) 20:20:26.377 [Lua] [28] = skaven_warpfire_thrower (string) 20:20:26.377 [Lua] [29] = chaos_exalted_champion_norsca (string) 20:20:26.377 [Lua] [30] = skaven_pack_master (string) 20:20:26.377 [Lua] [31] = chaos_vortex_sorcerer (string) 20:20:26.377 [Lua] [32] = chaos_exalted_champion_warcamp (string) 20:20:26.377 [Lua] [33] = chaos_plague_sorcerer (string) 20:20:26.377 [Lua] [34] = chaos_corruptor_sorcerer (string) 20:20:26.377 [Lua] [35] = chaos_warrior (string) 20:20:26.377 [Lua] [36] = skaven_poison_wind_globadier (string) 20:20:26.377 [Lua] [37] = skaven_ratling_gunner (string) 20:20:26.377 [Lua] [38] = curse_mutator_sorcerer (string) 20:20:26.377 [Lua] [39] = chaos_tentacle_sorcerer (string) 20:20:26.377 [Lua] [40] = skaven_gutter_runner (string) 20:20:26.377 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string) 20:20:26.377 [Lua] [42] = chaos_exalted_sorcerer (string) 20:20:26.377 [Lua] [43] = beastmen_standard_bearer_crater (string) 20:20:26.377 [Lua] [44] = chaos_raider (string) 20:20:26.377 [Lua] [45] = chaos_berzerker (string) 20:20:26.377 [Lua] [46] = beastmen_standard_bearer (string) 20:20:26.377 [Lua] [47] = beastmen_ungor_dummy (string) 20:20:26.377 [Lua] [48] = chaos_raider_tutorial (string) 20:20:26.377 [Lua] [49] = beastmen_bestigor_dummy (string) 20:20:26.377 [Lua] [50] = beastmen_gor (string) 20:20:26.377 [Lua] [51] = skaven_storm_vermin_with_shield (string) 20:20:26.377 [Lua] [52] = skaven_storm_vermin (string) 20:20:26.377 [Lua] [53] = beastmen_bestigor (string) 20:20:26.377 [Lua] [54] = beastmen_gor_dummy (string) 20:20:26.377 [Lua] [55] = beastmen_ungor_archer (string) 20:20:26.377 [Lua] [56] = skaven_plague_monk (string) 20:20:26.377 [Lua] [57] = beastmen_ungor (string) 20:20:26.377 [Lua] [58] = skaven_storm_vermin_commander (string) 20:20:26.377 [Lua] [59] = chaos_marauder_with_shield (string) 20:20:26.377 [Lua] [60] = skaven_clan_rat_with_shield (string) 20:20:26.377 [Lua] [61] = chaos_zombie (string) 20:20:26.377 [Lua] [62] = chaos_marauder (string) 20:20:26.377 [Lua] [63] = chaos_marauder_tutorial (string) 20:20:26.377 [Lua] [64] = skaven_clan_rat (string) 20:20:26.377 [Lua] [65] = skaven_dummy_clan_rat (string) 20:20:26.377 [Lua] [66] = skaven_clan_rat_tutorial (string) 20:20:26.377 [Lua] [67] = chaos_fanatic (string) 20:20:26.377 [Lua] [68] = skaven_dummy_slave (string) 20:20:26.377 [Lua] [69] = skaven_slave (string) 20:20:26.410 [Lua] [UIRenderer] Loading 20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:20:26.422 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:20:26.422 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:20:26.475 [Lua] level display name sig_snare_d_nurgle_path1 20:20:26.475 [Lua] level display name sig_snare_d_khorne_path1 20:20:26.475 [Lua] level display name pat_mines_nurgle_path5 20:20:26.475 [Lua] level display name pat_forest_slaanesh_path2 20:20:26.475 [Lua] level display name sig_snare_c_wastes_path1 20:20:26.475 [Lua] level display name pat_tower_khorne_path5 20:20:26.475 [Lua] level display name sig_crag_nurgle_path5 20:20:26.475 [Lua] level display name sig_citadel_slaanesh_path1 20:20:26.475 [Lua] level display name sig_volcano_khorne_path1 20:20:26.475 [Lua] level display name sig_mordrek_slaanesh_path5 20:20:26.475 [Lua] level display name pat_bay_belakor_path4 20:20:26.475 [Lua] level display name pat_forest_belakor_path3 20:20:26.475 [Lua] level display name pat_forest_khorne_path2 20:20:26.475 [Lua] level display name sig_snare_a_khorne_path1 20:20:26.475 [Lua] level display name sig_citadel_tzeentch_path1 20:20:26.475 [Lua] level display name pat_forest_nurgle_path3 20:20:26.475 [Lua] level display name pat_mines_tzeentch_path4 20:20:26.475 [Lua] level display name sig_snare_a_slaanesh_path1 20:20:26.475 [Lua] level display name sig_gorge_wastes_path4 20:20:26.475 [Lua] level display name pat_mines_wastes_path4 20:20:26.475 [Lua] level display name sig_citadel_nurgle_path1 20:20:26.475 [Lua] level display name sig_mordrek_slaanesh_path1 20:20:26.475 [Lua] level display name sig_crag_belakor_path5 20:20:26.475 [Lua] level display name pat_town_nurgle_path5 20:20:26.475 [Lua] level display name sig_snare_a_nurgle_path1 20:20:26.475 [Lua] level display name pat_mountain_wastes_path5 20:20:26.475 [Lua] level display name pat_mountain_slaanesh_path1 20:20:26.475 [Lua] level display name sig_mordrek_khorne_path4 20:20:26.475 [Lua] level display name sig_mordrek_wastes_path3 20:20:26.475 [Lua] level display name pat_town_tzeentch_path3 20:20:26.475 [Lua] level display name sig_mordrek_nurgle_path5 20:20:26.475 [Lua] level display name pat_town_wastes_path1 20:20:26.475 [Lua] level display name pat_tower_slaanesh_path5 20:20:26.475 [Lua] level display name sig_gorge_slaanesh_path5 20:20:26.475 [Lua] level display name pat_mountain_belakor_path2 20:20:26.475 [Lua] level display name pat_forest_wastes_path1 20:20:26.475 [Lua] level display name pat_bay_khorne_path4 20:20:26.476 [Lua] level display name sig_crag_khorne_path3 20:20:26.476 [Lua] level display name dlc_celebrate_crawl 20:20:26.476 [Lua] level display name arena_citadel_slaanesh_path1 20:20:26.476 [Lua] level display name magnus 20:20:26.476 [Lua] level display name sig_gorge_khorne_path4 20:20:26.476 [Lua] level display name pat_bay_wastes_path4 20:20:26.476 [Lua] level display name pat_mountain_khorne_path1 20:20:26.476 [Lua] level display name dlc_wizards_trail 20:20:26.476 [Lua] level display name pat_forest_tzeentch_path2 20:20:26.476 [Lua] level display name arena_cave_khorne_path1 20:20:26.476 [Lua] level display name sig_volcano_wastes_path4 20:20:26.476 [Lua] level display name sig_volcano_tzeentch_path2 20:20:26.476 [Lua] level display name sig_citadel_tzeentch_path3 20:20:26.476 [Lua] level display name pat_tower_wastes_path3 20:20:26.476 [Lua] level display name sig_citadel_khorne_path4 20:20:26.476 [Lua] level display name pat_forest_slaanesh_path3 20:20:26.476 [Lua] level display name sig_citadel_nurgle_path5 20:20:26.476 [Lua] level display name dlc_castle 20:20:26.476 [Lua] level display name sig_gorge_belakor_path2 20:20:26.476 [Lua] level display name sig_mordrek_wastes_path1 20:20:26.476 [Lua] level display name sig_snare_c_belakor_path1 20:20:26.476 [Lua] level display name pat_forest_nurgle_path2 20:20:26.476 [Lua] level display name sig_crag_nurgle_path1 20:20:26.476 [Lua] level display name pat_mines_slaanesh_path1 20:20:26.476 [Lua] level display name sig_volcano_nurgle_path1 20:20:26.476 [Lua] level display name military 20:20:26.476 [Lua] level display name pat_bay_nurgle_path5 20:20:26.476 [Lua] level display name sig_crag_slaanesh_path3 20:20:26.476 [Lua] level display name sig_snare_b_nurgle_path1 20:20:26.476 [Lua] level display name sig_gorge_wastes_path1 20:20:26.476 [Lua] level display name sig_snare_b_khorne_path1 20:20:26.476 [Lua] level display name sig_volcano_tzeentch_path4 20:20:26.476 [Lua] level display name sig_citadel_tzeentch_path5 20:20:26.476 [Lua] level display name pat_bay_nurgle_path1 20:20:26.476 [Lua] level display name pat_town_khorne_path3 20:20:26.476 [Lua] level display name pat_tower_khorne_path2 20:20:26.476 [Lua] level display name pat_mountain_tzeentch_path3 20:20:26.476 [Lua] level display name pat_forest_khorne_path5 20:20:26.476 [Lua] level display name sig_citadel_slaanesh_path4 20:20:26.476 [Lua] level display name dlc_bastion 20:20:26.476 [Lua] level display name pat_mountain_wastes_path1 20:20:26.476 [Lua] level display name pat_mountain_nurgle_path5 20:20:26.476 [Lua] level display name pat_tower_belakor_path4 20:20:26.476 [Lua] level display name sig_mordrek_slaanesh_path4 20:20:26.476 [Lua] level display name pat_town_nurgle_path1 20:20:26.476 [Lua] level display name sig_gorge_nurgle_path4 20:20:26.476 [Lua] level display name pat_mines_khorne_path4 20:20:26.476 [Lua] level display name arena_ruin_nurgle_path1 20:20:26.476 [Lua] level display name sig_gorge_tzeentch_path4 20:20:26.476 [Lua] level display name sig_mordrek_slaanesh_path2 20:20:26.476 [Lua] level display name pat_tower_slaanesh_path1 20:20:26.476 [Lua] level display name arena_ruin_tzeentch_path1 20:20:26.476 [Lua] level display name pat_forest_wastes_path2 20:20:26.476 [Lua] level display name pat_town_belakor_path3 20:20:26.476 [Lua] level display name pat_forest_slaanesh_path5 20:20:26.476 [Lua] level display name pat_bay_tzeentch_path2 20:20:26.476 [Lua] level display name arena_cave_nurgle_path1 20:20:26.476 [Lua] level display name sig_volcano_slaanesh_path3 20:20:26.476 [Lua] level display name sig_gorge_slaanesh_path3 20:20:26.476 [Lua] level display name pat_mountain_nurgle_path3 20:20:26.476 [Lua] level display name pat_mines_nurgle_path4 20:20:26.476 [Lua] level display name sig_crag_nurgle_path4 20:20:26.476 [Lua] level display name pat_mountain_belakor_path4 20:20:26.476 [Lua] level display name pat_town_khorne_path5 20:20:26.476 [Lua] level display name sig_crag_belakor_path1 20:20:26.476 [Lua] level display name pat_tower_tzeentch_path1 20:20:26.476 [Lua] level display name pat_tower_belakor_path5 20:20:26.476 [Lua] level display name arena_ice_slaanesh_path1 20:20:26.476 [Lua] level display name sig_gorge_tzeentch_path1 20:20:26.476 [Lua] level display name sig_crag_belakor_path4 20:20:26.477 [Lua] level display name pat_mountain_slaanesh_path2 20:20:26.477 [Lua] level display name sig_mordrek_khorne_path5 20:20:26.477 [Lua] level display name sig_gorge_slaanesh_path4 20:20:26.477 [Lua] level display name pat_tower_wastes_path5 20:20:26.477 [Lua] level display name sig_snare_e_wastes_path1 20:20:26.477 [Lua] level display name sig_snare_e_khorne_path1 20:20:26.477 [Lua] level display name pat_town_wastes_path4 20:20:26.477 [Lua] level display name sig_crag_khorne_path2 20:20:26.477 [Lua] level display name sig_volcano_belakor_path3 20:20:26.477 [Lua] level display name sig_gorge_belakor_path5 20:20:26.477 [Lua] level display name sig_mordrek_nurgle_path2 20:20:26.477 [Lua] level display name pat_mines_belakor_path1 20:20:26.477 [Lua] level display name sig_gorge_khorne_path3 20:20:26.477 [Lua] level display name pat_town_slaanesh_path3 20:20:26.477 [Lua] level display name pat_mountain_khorne_path2 20:20:26.477 [Lua] level display name pat_tower_wastes_path2 20:20:26.477 [Lua] level display name pat_mountain_khorne_path4 20:20:26.477 [Lua] level display name sig_gorge_nurgle_path3 20:20:26.477 [Lua] level display name pat_bay_slaanesh_path4 20:20:26.477 [Lua] level display name sig_volcano_nurgle_path5 20:20:26.477 [Lua] level display name pat_town_khorne_path4 20:20:26.477 [Lua] level display name dlc_portals 20:20:26.477 [Lua] level display name sig_volcano_tzeentch_path1 20:20:26.477 [Lua] level display name pat_forest_tzeentch_path1 20:20:26.477 [Lua] level display name sig_citadel_khorne_path1 20:20:26.477 [Lua] level display name pat_mines_nurgle_path3 20:20:26.477 [Lua] level display name sig_volcano_wastes_path3 20:20:26.477 [Lua] level display name pat_town_wastes_path3 20:20:26.477 [Lua] level display name sig_mordrek_khorne_path1 20:20:26.477 [Lua] level display name pat_tower_belakor_path3 20:20:26.477 [Lua] level display name catacombs 20:20:26.477 [Lua] level display name sig_volcano_khorne_path3 20:20:26.477 [Lua] level display name pat_bay_nurgle_path4 20:20:26.477 [Lua] level display name sig_citadel_khorne_path5 20:20:26.477 [Lua] level display name sig_volcano_nurgle_path4 20:20:26.477 [Lua] level display name sig_volcano_slaanesh_path4 20:20:26.477 [Lua] level display name pat_town_nurgle_path2 20:20:26.477 [Lua] level display name pat_town_slaanesh_path4 20:20:26.477 [Lua] level display name pat_tower_khorne_path1 20:20:26.477 [Lua] level display name pat_mines_tzeentch_path1 20:20:26.477 [Lua] level display name sig_snare_b_wastes_path1 20:20:26.477 [Lua] level display name sig_volcano_slaanesh_path2 20:20:26.477 [Lua] level display name pat_bay_wastes_path2 20:20:26.477 [Lua] level display name pat_mines_khorne_path3 20:20:26.477 [Lua] level display name pat_forest_khorne_path4 20:20:26.477 [Lua] level display name sig_mordrek_wastes_path4 20:20:26.477 [Lua] level display name sig_citadel_nurgle_path2 20:20:26.477 [Lua] level display name pat_mountain_wastes_path2 20:20:26.477 [Lua] level display name pat_tower_nurgle_path5 20:20:26.477 [Lua] level display name pat_bay_belakor_path1 20:20:26.477 [Lua] level display name arena_citadel_tzeentch_path1 20:20:26.477 [Lua] level display name pat_mines_khorne_path5 20:20:26.477 [Lua] level display name sig_crag_wastes_path1 20:20:26.477 [Lua] level display name pat_tower_slaanesh_path2 20:20:26.477 [Lua] level display name sig_volcano_wastes_path1 20:20:26.477 [Lua] level display name pat_bay_tzeentch_path5 20:20:26.477 [Lua] level display name sig_gorge_slaanesh_path2 20:20:26.477 [Lua] level display name pat_bay_belakor_path2 20:20:26.477 [Lua] level display name pat_forest_wastes_path5 20:20:26.477 [Lua] level display name sig_mordrek_belakor_path4 20:20:26.477 [Lua] level display name sig_mordrek_nurgle_path3 20:20:26.477 [Lua] level display name pat_tower_nurgle_path1 20:20:26.477 [Lua] level display name sig_crag_tzeentch_path3 20:20:26.477 [Lua] level display name sig_mordrek_slaanesh_path3 20:20:26.477 [Lua] level display name pat_tower_tzeentch_path2 20:20:26.477 [Lua] level display name pat_town_wastes_path5 20:20:26.477 [Lua] level display name pat_mines_tzeentch_path2 20:20:26.477 [Lua] level display name pat_mountain_slaanesh_path3 20:20:26.477 [Lua] level display name sig_snare_c_khorne_path1 20:20:26.477 [Lua] level display name sig_mordrek_wastes_path5 20:20:26.477 [Lua] level display name pat_mines_slaanesh_path5 20:20:26.477 [Lua] level display name plaza 20:20:26.478 [Lua] level display name pat_tower_wastes_path4 20:20:26.478 [Lua] level display name pat_forest_belakor_path5 20:20:26.478 [Lua] level display name sig_crag_wastes_path5 20:20:26.478 [Lua] level display name sig_snare_c_tzeentch_path1 20:20:26.478 [Lua] level display name mines 20:20:26.478 [Lua] level display name sig_snare_e_nurgle_path1 20:20:26.478 [Lua] level display name pat_bay_nurgle_path3 20:20:26.478 [Lua] level display name sig_mordrek_khorne_path2 20:20:26.478 [Lua] level display name sig_snare_d_wastes_path1 20:20:26.478 [Lua] level display name sig_volcano_belakor_path2 20:20:26.478 [Lua] level display name farmlands 20:20:26.478 [Lua] level display name sig_mordrek_belakor_path1 20:20:26.478 [Lua] level display name sig_snare_b_belakor_path1 20:20:26.478 [Lua] level display name sig_gorge_wastes_path3 20:20:26.478 [Lua] level display name pat_tower_belakor_path2 20:20:26.478 [Lua] level display name sig_crag_khorne_path1 20:20:26.478 [Lua] level display name sig_crag_slaanesh_path2 20:20:26.478 [Lua] level display name pat_forest_nurgle_path5 20:20:26.478 [Lua] level display name arena_ice_nurgle_path1 20:20:26.478 [Lua] level display name pat_mines_wastes_path3 20:20:26.478 [Lua] level display name pat_town_belakor_path1 20:20:26.478 [Lua] level display name sig_mordrek_tzeentch_path1 20:20:26.478 [Lua] level display name crater 20:20:26.478 [Lua] level display name sig_volcano_wastes_path2 20:20:26.478 [Lua] level display name sig_gorge_nurgle_path2 20:20:26.478 [Lua] level display name pat_forest_slaanesh_path1 20:20:26.478 [Lua] level display name sig_volcano_khorne_path4 20:20:26.478 [Lua] level display name pat_mountain_wastes_path3 20:20:26.478 [Lua] level display name pat_forest_wastes_path3 20:20:26.478 [Lua] level display name sig_crag_nurgle_path3 20:20:26.478 [Lua] level display name pat_forest_tzeentch_path4 20:20:26.478 [Lua] level display name sig_volcano_khorne_path2 20:20:26.478 [Lua] level display name pat_tower_khorne_path4 20:20:26.478 [Lua] level display name pat_tower_tzeentch_path4 20:20:26.478 [Lua] level display name pat_forest_wastes_path4 20:20:26.478 [Lua] level display name pat_forest_khorne_path3 20:20:26.478 [Lua] level display name pat_mines_nurgle_path2 20:20:26.478 [Lua] level display name pat_mountain_khorne_path3 20:20:26.478 [Lua] level display name bell 20:20:26.478 [Lua] level display name pat_mines_khorne_path2 20:20:26.478 [Lua] level display name sig_gorge_tzeentch_path2 20:20:26.478 [Lua] level display name pat_mountain_tzeentch_path5 20:20:26.478 [Lua] level display name pat_bay_wastes_path1 20:20:26.478 [Lua] level display name sig_citadel_nurgle_path3 20:20:26.478 [Lua] level display name arena_citadel_nurgle_path1 20:20:26.478 [Lua] level display name sig_mordrek_belakor_path5 20:20:26.478 [Lua] level display name sig_crag_slaanesh_path1 20:20:26.478 [Lua] level display name sig_gorge_khorne_path1 20:20:26.478 [Lua] level display name warcamp 20:20:26.478 [Lua] level display name sig_crag_wastes_path2 20:20:26.478 [Lua] level display name pat_mines_belakor_path4 20:20:26.478 [Lua] level display name pat_town_slaanesh_path5 20:20:26.478 [Lua] level display name arena_ice_khorne_path1 20:20:26.478 [Lua] level display name prologue 20:20:26.478 [Lua] level display name skaven_stronghold 20:20:26.478 [Lua] level display name sig_gorge_belakor_path4 20:20:26.478 [Lua] level display name sig_volcano_slaanesh_path5 20:20:26.478 [Lua] level display name ussingen 20:20:26.478 [Lua] level display name pat_town_tzeentch_path4 20:20:26.478 [Lua] level display name sig_gorge_nurgle_path1 20:20:26.478 [Lua] level display name ground_zero 20:20:26.478 [Lua] level display name elven_ruins 20:20:26.479 [Lua] level display name skittergate 20:20:26.479 [Lua] level display name sig_gorge_slaanesh_path1 20:20:26.479 [Lua] level display name pat_bay_tzeentch_path1 20:20:26.479 [Lua] level display name pat_tower_slaanesh_path3 20:20:26.479 [Lua] level display name pat_bay_belakor_path5 20:20:26.479 [Lua] level display name pat_forest_tzeentch_path3 20:20:26.479 [Lua] level display name pat_mountain_tzeentch_path2 20:20:26.479 [Lua] level display name pat_town_belakor_path4 20:20:26.479 [Lua] level display name pat_mines_slaanesh_path3 20:20:26.479 [Lua] level display name sig_snare_a_wastes_path1 20:20:26.479 [Lua] level display name sig_gorge_wastes_path5 20:20:26.479 [Lua] level display name sig_volcano_slaanesh_path1 20:20:26.479 [Lua] level display name sig_crag_tzeentch_path2 20:20:26.479 [Lua] level display name pat_mines_belakor_path5 20:20:26.479 [Lua] level display name pat_mines_slaanesh_path4 20:20:26.479 [Lua] level display name pat_mines_wastes_path5 20:20:26.479 [Lua] level display name pat_bay_tzeentch_path3 20:20:26.479 [Lua] level display name sig_gorge_khorne_path2 20:20:26.479 [Lua] level display name sig_gorge_tzeentch_path5 20:20:26.479 [Lua] level display name sig_crag_belakor_path3 20:20:26.479 [Lua] level display name dlc_bogenhafen_slum 20:20:26.479 [Lua] level display name sig_snare_b_tzeentch_path1 20:20:26.479 [Lua] level display name sig_crag_belakor_path2 20:20:26.479 [Lua] level display name pat_tower_tzeentch_path3 20:20:26.479 [Lua] level display name sig_volcano_belakor_path4 20:20:26.479 [Lua] level display name sig_mordrek_wastes_path2 20:20:26.479 [Lua] level display name pat_town_nurgle_path4 20:20:26.479 [Lua] level display name pat_mountain_belakor_path1 20:20:26.479 [Lua] level display name sig_mordrek_nurgle_path1 20:20:26.479 [Lua] level display name pat_mountain_tzeentch_path4 20:20:26.479 [Lua] level display name sig_volcano_wastes_path5 20:20:26.479 [Lua] level display name pat_tower_tzeentch_path5 20:20:26.479 [Lua] level display name sig_volcano_tzeentch_path3 20:20:26.479 [Lua] level display name cemetery 20:20:26.479 [Lua] level display name sig_snare_d_slaanesh_path1 20:20:26.479 [Lua] level display name sig_gorge_tzeentch_path3 20:20:26.479 [Lua] level display name pat_tower_khorne_path3 20:20:26.479 [Lua] level display name pat_forest_tzeentch_path5 20:20:26.479 [Lua] level display name sig_gorge_khorne_path5 20:20:26.479 [Lua] level display name sig_crag_slaanesh_path4 20:20:26.479 [Lua] level display name sig_crag_wastes_path4 20:20:26.479 [Lua] level display name pat_forest_belakor_path1 20:20:26.479 [Lua] level display name sig_mordrek_belakor_path3 20:20:26.479 [Lua] level display name pat_tower_slaanesh_path4 20:20:26.479 [Lua] level display name sig_mordrek_tzeentch_path5 20:20:26.479 [Lua] level display name pat_bay_belakor_path3 20:20:26.479 [Lua] level display name sig_gorge_belakor_path1 20:20:26.479 [Lua] level display name pat_bay_khorne_path5 20:20:26.479 [Lua] level display name forest_ambush 20:20:26.479 [Lua] level display name pat_mines_wastes_path1 20:20:26.479 [Lua] level display name pat_bay_slaanesh_path5 20:20:26.479 [Lua] level display name pat_mountain_nurgle_path2 20:20:26.479 [Lua] level display name sig_volcano_nurgle_path3 20:20:26.479 [Lua] level display name sig_mordrek_khorne_path3 20:20:26.479 [Lua] level display name pat_forest_slaanesh_path4 20:20:26.479 [Lua] level display name pat_town_belakor_path2 20:20:26.479 [Lua] level display name nurgle 20:20:26.479 [Lua] level display name sig_volcano_belakor_path5 20:20:26.479 [Lua] level display name sig_mordrek_belakor_path2 20:20:26.479 [Lua] level display name sig_snare_d_tzeentch_path1 20:20:26.479 [Lua] level display name pat_tower_wastes_path1 20:20:26.479 [Lua] level display name sig_volcano_nurgle_path2 20:20:26.479 [Lua] level display name pat_bay_slaanesh_path3 20:20:26.479 [Lua] level display name pat_bay_nurgle_path2 20:20:26.480 [Lua] level display name pat_mines_belakor_path2 20:20:26.480 [Lua] level display name pat_town_tzeentch_path2 20:20:26.480 [Lua] level display name pat_bay_slaanesh_path1 20:20:26.480 [Lua] level display name sig_volcano_khorne_path5 20:20:26.480 [Lua] level display name pat_mines_tzeentch_path5 20:20:26.480 [Lua] level display name pat_forest_belakor_path4 20:20:26.480 [Lua] level display name sig_snare_a_tzeentch_path1 20:20:26.480 [Lua] level display name pat_mountain_slaanesh_path5 20:20:26.480 [Lua] level display name pat_mountain_nurgle_path1 20:20:26.480 [Lua] level display name arena_citadel_khorne_path1 20:20:26.480 [Lua] level display name sig_snare_c_slaanesh_path1 20:20:26.480 [Lua] level display name arena_ruin_khorne_path1 20:20:26.480 [Lua] level display name sig_mordrek_nurgle_path4 20:20:26.480 [Lua] level display name pat_forest_nurgle_path1 20:20:26.480 [Lua] level display name sig_snare_b_slaanesh_path1 20:20:26.480 [Lua] level display name sig_snare_c_nurgle_path1 20:20:26.480 [Lua] level display name pat_bay_khorne_path1 20:20:26.480 [Lua] level display name pat_mountain_slaanesh_path4 20:20:26.480 [Lua] level display name pat_town_belakor_path5 20:20:26.480 [Lua] level display name pat_bay_slaanesh_path2 20:20:26.480 [Lua] level display name pat_bay_khorne_path3 20:20:26.480 [Lua] level display name pat_tower_belakor_path1 20:20:26.480 [Lua] level display name sig_crag_slaanesh_path5 20:20:26.480 [Lua] level display name pat_town_tzeentch_path1 20:20:26.480 [Lua] level display name sig_snare_a_belakor_path1 20:20:26.480 [Lua] level display name pat_forest_nurgle_path4 20:20:26.480 [Lua] level display name pat_town_nurgle_path3 20:20:26.480 [Lua] level display name pat_town_slaanesh_path2 20:20:26.480 [Lua] level display name pat_mines_nurgle_path1 20:20:26.480 [Lua] level display name pat_mines_belakor_path3 20:20:26.480 [Lua] level display name pat_town_tzeentch_path5 20:20:26.480 [Lua] level display name sig_mordrek_tzeentch_path2 20:20:26.480 [Lua] level display name pat_mines_wastes_path2 20:20:26.480 [Lua] level display name sig_snare_d_belakor_path1 20:20:26.480 [Lua] level display name sig_citadel_khorne_path3 20:20:26.480 [Lua] level display name sig_citadel_slaanesh_path2 20:20:26.480 [Lua] level display name sig_citadel_slaanesh_path3 20:20:26.480 [Lua] level display name sig_citadel_tzeentch_path2 20:20:26.480 [Lua] level display name arena_belakor 20:20:26.480 [Lua] level display name sig_crag_khorne_path4 20:20:26.480 [Lua] level display name pat_town_slaanesh_path1 20:20:26.480 [Lua] level display name arena_ruin_slaanesh_path1 20:20:26.480 [Lua] level display name pat_town_wastes_path2 20:20:26.480 [Lua] level display name sig_gorge_belakor_path3 20:20:26.480 [Lua] level display name pat_mountain_tzeentch_path1 20:20:26.480 [Lua] level display name sig_citadel_nurgle_path4 20:20:26.480 [Lua] level display name pat_mountain_belakor_path3 20:20:26.480 [Lua] level display name pat_mountain_belakor_path5 20:20:26.480 [Lua] level display name pat_bay_wastes_path5 20:20:26.480 [Lua] level display name pat_forest_khorne_path1 20:20:26.480 [Lua] level display name arena_cave_slaanesh_path1 20:20:26.480 [Lua] level display name arena_cave_tzeentch_path1 20:20:26.480 [Lua] level display name sig_snare_e_slaanesh_path1 20:20:26.480 [Lua] level display name sig_snare_e_tzeentch_path1 20:20:26.480 [Lua] level display name sig_crag_wastes_path3 20:20:26.480 [Lua] level display name sig_crag_khorne_path5 20:20:26.480 [Lua] level display name sig_mordrek_tzeentch_path3 20:20:26.480 [Lua] level display name fort 20:20:26.480 [Lua] level display name pat_tower_nurgle_path4 20:20:26.480 [Lua] level display name sig_crag_tzeentch_path1 20:20:26.480 [Lua] level display name sig_crag_tzeentch_path4 20:20:26.480 [Lua] level display name pat_forest_belakor_path2 20:20:26.480 [Lua] level display name pat_bay_tzeentch_path4 20:20:26.480 [Lua] level display name sig_crag_tzeentch_path5 20:20:26.480 [Lua] level display name sig_citadel_khorne_path2 20:20:26.480 [Lua] level display name sig_snare_e_belakor_path1 20:20:26.480 [Lua] level display name dlc_bogenhafen_city 20:20:26.480 [Lua] level display name pat_mountain_wastes_path4 20:20:26.480 [Lua] level display name pat_mountain_nurgle_path4 20:20:26.480 [Lua] level display name pat_town_khorne_path1 20:20:26.480 [Lua] level display name sig_volcano_tzeentch_path5 20:20:26.480 [Lua] level display name pat_town_khorne_path2 20:20:26.480 [Lua] level display name pat_bay_wastes_path3 20:20:26.481 [Lua] level display name pat_mines_tzeentch_path3 20:20:26.481 [Lua] level display name sig_mordrek_tzeentch_path4 20:20:26.481 [Lua] level display name pat_bay_khorne_path2 20:20:26.481 [Lua] level display name sig_volcano_belakor_path1 20:20:26.481 [Lua] level display name sig_gorge_wastes_path2 20:20:26.481 [Lua] level display name pat_tower_nurgle_path3 20:20:26.481 [Lua] level display name pat_mines_khorne_path1 20:20:26.481 [Lua] level display name sig_citadel_tzeentch_path4 20:20:26.481 [Lua] level display name pat_tower_nurgle_path2 20:20:26.481 [Lua] level display name sig_gorge_nurgle_path5 20:20:26.481 [Lua] level display name pat_mountain_khorne_path5 20:20:26.481 [Lua] level display name arena_ice_tzeentch_path1 20:20:26.481 [Lua] level display name sig_crag_nurgle_path2 20:20:26.481 [Lua] level display name sig_citadel_slaanesh_path5 20:20:26.481 [Lua] level display name pat_mines_slaanesh_path2 20:20:26.510 [Lua] TIME: 0.013000000000002 20:20:26.556 [Lua] [ConflictSettings] Contained breeds generated in: 0.0020000000000006679 20:20:26.836 [Lua] <>realm = official<> 20:20:26.836 [Lua] [ModManager] Mods enabled: true // Bundled: true 20:20:26.836 [Lua] [ModManager] Fetching mod metadata ... 20:20:27.089 [Lua] [ModManager] Metadata request completed. success=true code=200 20:20:27.089 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 20:20:27.089 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 20:20:27.089 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 20:20:27.089 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 20:20:27.089 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z 20:20:27.089 [Lua] [ModManager] Metadata set: [1464907434] = 20211210T020000Z 20:20:27.089 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z 20:20:27.089 [Lua] [ModManager] Metadata set: [1467751760] = 20220614T020000Z 20:20:27.089 [Lua] [ModManager] Metadata set: [1569650837] = 20220310T020000Z 20:20:27.089 warning: [ModManager] Mod with id 1419192731ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1419192731\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.089 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.089 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.089 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.089 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.090 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.122 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.122 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.122 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.122 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 20:20:27.125 [Lua] 20:20:27.125 [Lua] [1467751760] = 21 (number) 20:20:27.125 [Lua] [1395655171] = 29 (number) 20:20:27.125 [Lua] [1569650837] = 28 (number) 20:20:27.125 [Lua] [1459917022] = 18 (number) 20:20:27.125 [Lua] [1391228174] = 9 (number) 20:20:27.125 [Lua] [1516618647] = 27 (number) 20:20:27.125 [Lua] [1502859403] = 26 (number) 20:20:27.125 [Lua] [1498992606] = 25 (number) 20:20:27.125 [Lua] [1445717962] = 16 (number) 20:20:27.125 [Lua] [1389872347] = 8 (number) 20:20:27.125 [Lua] [1421155919] = 14 (number) 20:20:27.125 [Lua] [1402971136] = 13 (number) 20:20:27.125 [Lua] [1431393962] = 15 (number) 20:20:27.125 [Lua] [1383542440] = 4 (number) 20:20:27.125 [Lua] [1383452616] = 3 (number) 20:20:27.125 [Lua] [1495937978] = 23 (number) 20:20:27.125 [Lua] [1388911015] = 7 (number) 20:20:27.125 [Lua] [1464907434] = 20 (number) 20:20:27.125 [Lua] [1487862316] = 22 (number) 20:20:27.125 [Lua] [1448714756] = 17 (number) 20:20:27.125 [Lua] [1497664830] = 24 (number) 20:20:27.125 [Lua] [1374248490] = 1 (number) 20:20:27.125 [Lua] [1395453301] = 11 (number) 20:20:27.125 [Lua] [1393343095] = 10 (number) 20:20:27.125 [Lua] [1387440934] = 6 (number) 20:20:27.125 [Lua] [1369573612] = 0 (number) 20:20:27.125 [Lua] [1384094638] = 5 (number) 20:20:27.125 [Lua] [1397265260] = 12 (number) 20:20:27.125 [Lua] [1383433646] = 2 (number) 20:20:27.125 [Lua] [1460327284] = 19 (number) 20:20:27.125 [Lua] 20:20:27.125 [Lua] user_setting.mods => 20:20:27.125 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Tourney Balance Testing" with id 2545022878 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Savagery" with id 1419192731 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Spawn Tweaks" with id 1393694530 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Skip Cutscenes Please" with id 1619611242 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Item Spawner" with id 1391975678 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Console" with id 1524365529 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder. 20:20:27.125 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.125 [Lua] [ModManager] id=1569650837 last_updated=20220316T220544Z metadata=20220310T020000Z 20:20:27.126 [Lua] [ModManager] id=1467751760 last_updated=20220712T153354Z metadata=20220614T020000Z 20:20:27.126 [Lua] [ModManager] id=1464907434 last_updated=20211224T084342Z metadata=20211210T020000Z 20:20:27.126 [Lua] [ModManager][warning] Mod "Beastmen Loader" with id 2170475262 was not found in the workshop folder. 20:20:27.126 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:20:27.126 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="6/30/2022 1:16:17 PM") 20:20:27.126 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM") 20:20:27.126 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI (Abandoned)", enabled="true", last_updated="10/31/2019 9:17:26 AM") 20:20:27.126 [Lua] [ModManager] mods[4] = (id=1619024877, name="Onslaught", enabled="false", last_updated="11/14/2022 3:19:12 AM") 20:20:27.126 [Lua] [ModManager] mods[5] = (id=2545022878, name="Tourney Balance Testing", enabled="false", last_updated="10/27/2022 9:08:17 PM") 20:20:27.126 [Lua] [ModManager] mods[6] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="10/26/2022 12:49:22 PM") 20:20:27.126 [Lua] [ModManager] mods[7] = (id=1419192731, name="Savagery", enabled="false", last_updated="12/27/2018 5:35:59 AM") 20:20:27.126 [Lua] [ModManager] mods[8] = (id=1393694530, name="Spawn Tweaks", enabled="false", last_updated="5/2/2021 9:50:37 AM") 20:20:27.126 [Lua] [ModManager] mods[9] = (id=1619611242, name="Skip Cutscenes Please", enabled="false", last_updated="2/24/2019 7:53:58 PM") 20:20:27.126 [Lua] [ModManager] mods[10] = (id=1391975678, name="Item Spawner", enabled="false", last_updated="5/24/2019 4:03:43 PM") 20:20:27.126 [Lua] [ModManager] mods[11] = (id=1524365529, name="Console", enabled="false", last_updated="") 20:20:27.126 [Lua] [ModManager] mods[12] = (id=1384087820, name="True Solo QoL Tweaks", enabled="false", last_updated="11/14/2021 6:40:24 PM") 20:20:27.126 [Lua] [ModManager] mods[13] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM") 20:20:27.126 [Lua] [ModManager] mods[14] = (id=1395132559, name="Creature Spawner", enabled="false", last_updated="10/24/2022 9:08:33 PM") 20:20:27.126 [Lua] [ModManager] mods[15] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="3/16/2022 10:05:44 PM") 20:20:27.126 [Lua] [ModManager] mods[16] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM") 20:20:27.126 [Lua] [ModManager] mods[17] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="12/8/2021 8:05:01 PM") 20:20:27.126 [Lua] [ModManager] mods[18] = (id=1498992606, name="Countries in Lobby Browser", enabled="true", last_updated="5/6/2021 7:15:49 PM") 20:20:27.126 [Lua] [ModManager] mods[19] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM") 20:20:27.126 [Lua] [ModManager] mods[20] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 20:20:27.126 [Lua] [ModManager] mods[21] = (id=1487862316, name="Reroll Improvements", enabled="false", last_updated="12/11/2018 6:10:34 PM") 20:20:27.126 [Lua] [ModManager] mods[22] = (id=1467751760, name="UI Tweaks", enabled="true", last_updated="7/12/2022 3:33:54 PM") 20:20:27.126 [Lua] [ModManager] mods[23] = (id=1464907434, name="Armory", enabled="true", last_updated="12/24/2021 8:43:42 AM") 20:20:27.126 [Lua] [ModManager] mods[24] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/8/2021 8:07:11 PM") 20:20:27.126 [Lua] [ModManager] mods[25] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 20:20:27.126 [Lua] [ModManager] mods[26] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 20:20:27.126 [Lua] [ModManager] mods[27] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 20:20:27.126 [Lua] [ModManager] mods[28] = (id=1431393962, name="Bestiary", enabled="true", last_updated="11/15/2021 9:02:27 AM") 20:20:27.126 [Lua] [ModManager] mods[29] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM") 20:20:27.126 [Lua] [ModManager] mods[30] = (id=1402971136, name="Needii", enabled="true", last_updated="7/27/2018 5:38:16 PM") 20:20:27.126 [Lua] [ModManager] mods[31] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 20:20:27.126 [Lua] [ModManager] mods[32] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM") 20:20:27.126 [Lua] [ModManager] mods[33] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 20:20:27.126 [Lua] [ModManager] mods[34] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM") 20:20:27.126 [Lua] [ModManager] mods[35] = (id=1391228174, name="UI Improvements (Abandoned)", enabled="false", last_updated="8/20/2020 5:36:56 PM") 20:20:27.126 [Lua] [ModManager] mods[36] = (id=1388911015, name="Chat Block (Abandoned)", enabled="true", last_updated="4/6/2019 11:15:24 AM") 20:20:27.126 [Lua] [ModManager] mods[37] = (id=1387440934, name="Third Person Equipment (Abandoned)", enabled="false", last_updated="11/8/2018 5:28:49 PM") 20:20:27.126 [Lua] [ModManager] mods[38] = (id=1384094638, name="Crosshair Customization", enabled="true", last_updated="11/22/2019 6:31:06 PM") 20:20:27.126 [Lua] [ModManager] mods[39] = (id=1383542440, name="Weapon Kill Counter", enabled="true", last_updated="10/24/2019 1:57:30 PM") 20:20:27.126 [Lua] [ModManager] mods[40] = (id=1383452616, name="[OBSOLETE] Killfeed Tweaks", enabled="false", last_updated="8/19/2019 8:58:36 AM") 20:20:27.126 [Lua] [ModManager] mods[41] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM") 20:20:27.126 [Lua] [ModManager] mods[42] = (id=2170475262, name="Beastmen Loader", enabled="false", last_updated="10/26/2022 8:04:06 PM") 20:20:27.126 [Lua] <>modded = true<> 20:20:27.126 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:20:27.138 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:20:27.167 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:20:27.167 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x060a4380) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x060a4800) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ee6d70) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03489940) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02ed8a30) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02f01c60) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x084d6c40) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x084d78b0) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x084d77e0) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d8ee0) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x063e76d0) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x063d9a30) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x071b2eb0) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x063d9a70) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x063d9a10) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x067ea690) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x067ea890) 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:20:27.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x001a64a0) 20:20:27.170 [Lua] <>modded = true<> 20:20:27.170 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:20:27.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:20:27.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:20:27.205 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:20:27.205 [Lua] <>modded = true<> 20:20:27.205 [Lua] <>Mod:1389872347:Simple UI (Abandoned) = true<> 20:20:27.220 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:20:27.230 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:20:27.230 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347] 20:20:27.230 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347] 20:20:27.230 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x05bfa7b0) 20:20:27.231 [Lua] <>modded = true<> 20:20:27.231 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 20:20:27.245 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 20:20:27.254 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 20:20:27.254 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 20:20:27.254 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x06625af0) 20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625e30) 20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625c60) 20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625c80) 20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625ca0) 20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x06625d20) 20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x06625d40) 20:20:27.254 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 20:20:27.254 [Lua] <>modded = true<> 20:20:27.254 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 20:20:27.269 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 20:20:27.278 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 20:20:27.278 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 20:20:27.278 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x065ba6b0) 20:20:27.278 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:20:27.278 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:20:27.279 [Lua] <>modded = true<> 20:20:27.279 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 20:20:27.293 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 20:20:27.299 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 20:20:27.299 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 20:20:27.299 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.299 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x036a9820) 20:20:27.299 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01a520e0) 20:20:27.299 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01a52010) 20:20:27.300 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed. 20:20:27.300 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x06612c60) 20:20:27.300 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 20:20:27.300 [Lua] <>modded = true<> 20:20:27.300 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 20:20:27.318 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 20:20:27.324 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 20:20:27.325 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 20:20:27.325 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x0796c3e0) 20:20:27.325 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x0796c400) 20:20:27.325 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 20:20:27.325 [Lua] <>modded = true<> 20:20:27.325 [Lua] <>Mod:1495937978:Host your own game = true<> 20:20:27.341 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 20:20:27.349 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 20:20:27.349 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x05bfaa00) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0789e080) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0789e240) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0789e200) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0789e1b0) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x07e8e310) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x07e8e4f0) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x07e8e640) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x07e8e3a0) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x078ecca0) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x078ecee0) 20:20:27.349 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 20:20:27.350 [Lua] <>modded = true<> 20:20:27.350 [Lua] <>Mod:1467751760:UI Tweaks = true<> 20:20:27.366 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 20:20:27.381 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 20:20:27.381 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x064c6db0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x064c74d0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x064c7210) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x064c75c0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x064c6f50) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x064c7310) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x064c75e0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x064c76a0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x000234c0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x064c7c20) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x064c8f60) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x064c7a90) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_apply_crosshair_position' from [EnergyBarUI] (Origin: function: 0x067cefe0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x067bcd10) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x065fc5a0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x065fc670) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x065fc940) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x06612e80) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x06429dd0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x05867b40) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x067ea980) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01aad9f0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01a20f90) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0221abf0) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x066e8060) 20:20:27.382 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x06588570) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0640b4a0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x060c8070) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x064c7df0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x064cfa50) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x064cfe10) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x064d4510) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x06534750) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x064f9080) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x064f9150) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x064cf7b0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x064cf9f0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x064cf980) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x064cf9a0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x029e5bc0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x037a4530) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x0360c780) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x0360c5e0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x064f8ec0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0652c3e0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x064f8bf0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0652c440) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x064cf960) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x019e8a90) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x02504380) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x025041a0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00099d30) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x064cfba0) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x06631c70) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x06631940) 20:20:27.383 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x06631960) 20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x06418a70) 20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x06418740) 20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x067ea850) 20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 20:20:27.385 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 20:20:27.385 [Lua] <>modded = true<> 20:20:27.385 [Lua] <>Mod:1464907434:Armory = true<> 20:20:27.406 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 20:20:27.418 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 20:20:27.419 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 20:20:27.420 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x069e8880) 20:20:27.420 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0786f0a0) 20:20:27.420 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x05e756a0) 20:20:27.420 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x05c03840) 20:20:27.420 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x072ab6c0) 20:20:27.420 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x072ab1a0) 20:20:27.420 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02e74c30) 20:20:27.421 [Lua] <>modded = true<> 20:20:27.421 [Lua] <>Mod:1460327284:BossKillTimer = true<> 20:20:27.439 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 20:20:27.448 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 20:20:27.448 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 20:20:27.448 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x036a9820) 20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x084d77e0) 20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x000255f0) 20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x019cc3b0) 20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x05bcb9d0) 20:20:27.448 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 20:20:27.448 [Lua] <>modded = true<> 20:20:27.448 [Lua] <>Mod:1459917022:Parry Indicator = true<> 20:20:27.466 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 20:20:27.472 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 20:20:27.473 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x06631c50) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x019ad1c0) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x019ad1e0) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x019ad2a0) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x021ad190) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x021ad460) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x021ad490) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x021b88b0) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x021b9120) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e00b30] (Origin: function: 0x00e00a60) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e00b30] (Origin: function: 0x00e00ba0) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e00b30] (Origin: function: 0x00e00bc0) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e00fc0] (Origin: function: 0x00e00ef0) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e00fc0] (Origin: function: 0x00e01030) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e00fc0] (Origin: function: 0x00e01050) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e01910] (Origin: function: 0x00e01840) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e01910] (Origin: function: 0x00e01980) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e01910] (Origin: function: 0x00e019a0) 20:20:27.473 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 20:20:27.473 [Lua] <>modded = true<> 20:20:27.473 [Lua] <>Mod:1448714756:No Wobble = true<> 20:20:27.489 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:20:27.497 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:20:27.497 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:20:27.497 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.497 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x056c2220) 20:20:27.497 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:20:27.498 [Lua] <>modded = true<> 20:20:27.498 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:20:27.513 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:20:27.522 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:20:27.522 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x072ab180) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x084cecb0) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x084cebc0) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x072ab660) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x05708ad0) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x05866170) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x05708b90) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x05866230) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00d7daa0) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00a655e0) 20:20:27.522 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:20:27.523 [Lua] <>modded = true<> 20:20:27.523 [Lua] <>Mod:1431393962:Bestiary = true<> 20:20:27.539 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:20:27.557 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:20:27.557 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x069e8880) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0786f0a0) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x0495cb20) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x0495cb40) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x049e1850) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0389a410) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0389a490) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x019cc3b0) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x019e8920) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x038a9b50) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x038a9c00) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x05e756a0) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x072ab6c0) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x072ab1a0) 20:20:27.559 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02e74c30) 20:20:27.559 [Lua] <>modded = true<> 20:20:27.559 [Lua] <>Mod:1421155919:Mission timer = true<> 20:20:27.574 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:20:27.581 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:20:27.581 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 20:20:27.581 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x019c5ee0) 20:20:27.581 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x06087c60) 20:20:27.581 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0859c020) 20:20:27.581 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 20:20:27.581 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 20:20:27.582 [Lua] <>modded = true<> 20:20:27.582 [Lua] <>Mod:1402971136:Needii = true<> 20:20:27.602 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 20:20:27.611 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 20:20:27.611 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 20:20:27.611 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.611 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x065b7a40) 20:20:27.611 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:20:27.611 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:20:27.611 [Lua] <>modded = true<> 20:20:27.612 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:20:27.629 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:20:27.635 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:20:27.635 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:20:27.635 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.636 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x064c7c20) 20:20:27.636 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x064c8ad0) 20:20:27.636 [Lua] <>modded = true<> 20:20:27.636 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:20:27.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:20:27.657 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:20:27.657 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x023fb580) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02263000) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x023fb3d0) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x023f6030) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0230e160) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02d721e0) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02d72d70) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02d71e60) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x00784e10) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0230deb0) 20:20:27.657 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0230d560] (Origin: function: 0x0230d590) 20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0230d560] (Origin: function: 0x0230d940) 20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0230d560] (Origin: function: 0x0230d960) 20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0230d560] (Origin: function: 0x0230d9e0) 20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0230d560] (Origin: function: 0x0230dae0) 20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0230d560] (Origin: function: 0x0230da10) 20:20:27.658 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0230d560] (Origin: function: 0x0230dc90) 20:20:27.658 [Lua] <>modded = true<> 20:20:27.658 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:20:27.676 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:20:27.686 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:20:27.686 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:20:27.686 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02e47890) 20:20:27.686 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02e47940) 20:20:27.686 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:20:27.687 [Lua] <>modded = true<> 20:20:27.687 [Lua] <>Mod:1388911015:Chat Block (Abandoned) = true<> 20:20:27.699 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:20:27.712 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:20:27.712 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block (Abandoned)', workshop_id: 1388911015] 20:20:27.712 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02515ad0) 20:20:27.712 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:20:27.712 [Lua] <>modded = true<> 20:20:27.712 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 20:20:27.727 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 20:20:27.734 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 20:20:27.734 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x06625ab0) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625ce0) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625cc0) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625e30) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625c80) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625c60) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06625ca0) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x06625a90) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02d0da90) 20:20:27.734 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x06625a70) 20:20:27.734 [Lua] <>modded = true<> 20:20:27.734 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:20:27.752 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:20:27.759 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:20:27.759 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:20:27.759 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x038a9b50) 20:20:27.759 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x034ed350] (Origin: function: 0x034ed440) 20:20:27.759 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 20:20:27.759 [Lua] <>modded = true<> 20:20:27.759 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 20:20:27.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 20:20:27.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 20:20:27.780 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x064f8ec0) 20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0652c3e0) 20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x064f8bf0) 20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0652c440) 20:20:27.780 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 20:20:27.788 [Lua] <>project = vermintide 2<> 20:20:27.788 [Lua] <>build = release<> 20:20:27.788 [Lua] <>platform = win32<> 20:20:27.788 [Lua] <>dedicated_server = false<> 20:20:27.788 [Lua] <>title_id = 5107<> 20:20:27.788 [Lua] <>content_revision = 31774<> 20:20:27.788 [Lua] <>engine_revision = 5e8c95198fe9360418e0fe53a08916a496fa0c5f<> 20:20:27.788 [Lua] <>release_version = 4.8.1<> 20:20:27.788 [Lua] <>rendering_backend = dx11<> 20:20:27.788 [Lua] <>teamcity_build_id = 235764<> 20:20:27.788 [Lua] <>steam_id = 110000104a15d6b<> 20:20:27.788 [Lua] <>steam_profile_name = Lift, Laugh, Love<> 20:20:27.788 [Lua] <>steam_app_id = 552500<> 20:20:27.789 [Lua] <>machine_id = 79014434-364c-4fe7-bba7-64656050ac1e<> 20:20:27.789 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 20:20:27.801 [Lua] Game:_handle_win32_graphics_quality() total time: 0.011999999999999 20:20:27.801 [Lua] save: 0.011999999999998678 20:20:27.801 [Lua] 20:20:27.801 [Lua] unaccounted: 0 20:20:27.801 [Lua] [Boot] User ID: 110000104a15d6b Lift, Laugh, Love 20:20:27.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:20:27.809 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 20:20:27.809 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 20:20:27.809 [Lua] initializing mechanism to: adventure 20:20:27.809 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 20:20:27.809 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 20:20:27.809 [Lua] [PartyManager] Register parties 20:20:27.809 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 20:20:27.809 [Lua] Game:setup() total time: 0.020999999999999 20:20:27.809 [Lua] handle gfx quality: 0.011999999999998678 20:20:27.809 [Lua] default settings: 0 20:20:27.809 [Lua] user settings: 0 20:20:27.809 [Lua] set frame times: 0 20:20:27.809 [Lua] init random: 0 20:20:27.809 [Lua] managers: 0.0079999999999991189 20:20:27.809 [Lua] 20:20:27.809 [Lua] unaccounted: 0.0010000000000012221 20:20:27.810 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:20:27.810 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:20:27.810 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:20:27.810 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:20:27.810 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:20:27.810 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:20:27.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:20:27.823 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 20:20:27.823 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 20:20:27.823 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 20:20:27.823 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 20:20:27.823 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): [ChatManager.add_local_system_message] needs to be delayed. 20:20:27.823 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:20:27.823 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:20:27.823 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:20:27.823 [Lua] [Testify] Ready! 20:20:27.824 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ecab0) 20:20:27.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:20:27.865 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:20:27.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:20:28.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:20:28.030 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:20:28.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:20:28.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:20:28.078 [Lua] [PackageManager] Force_load: resource_packages/menu 20:20:28.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:20:28.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:20:28.145 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:20:28.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:20:28.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:20:28.665 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:20:28.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:20:28.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:20:28.751 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 20:20:28.751 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:20:28.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:20:28.784 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:20:28.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:20:28.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:20:28.953 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:20:28.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:20:29.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:20:29.106 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:20:29.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:20:29.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:20:29.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:20:29.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:20:29.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:20:29.578 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:20:29.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:20:29.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:20:29.698 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:20:29.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:20:29.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:20:29.798 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:20:29.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:20:29.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:20:29.866 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:20:29.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:20:29.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:20:29.934 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:20:29.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:20:30.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:20:30.198 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:20:30.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:20:30.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:20:30.255 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:20:30.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:20:30.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:20:30.318 [Lua] [PackageManager] Force_load: resource_packages/careers 20:20:30.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:20:30.351 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:20:30.351 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:20:30.351 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 20:20:30.351 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x01ff6f30) 20:20:30.351 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x021a3da0) 20:20:30.351 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02bd5cd0) 20:20:30.351 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0253e8c0) 20:20:30.351 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x00e9c180) 20:20:30.351 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x031d30c0) 20:20:30.351 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:20:30.351 [Lua] [Gamestate] Enter StateTitleScreen 20:20:30.352 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:20:30.352 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:20:30.352 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:20:30.352 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:20:30.352 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:20:30.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:20:30.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:20:30.368 [Lua] [PackageManager] Force_load: resource_packages/decals 20:20:30.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:20:30.368 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:20:30.368 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:20:30.368 [Save] Loading `save_data` 20:20:30.369 [Save] Load done 20:20:30.385 [Lua] [BackendManagerPlayFab] Backend Enabled 20:20:30.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:20:30.435 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:20:30.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:20:30.536 [Window] Window => inactive 20:20:30.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:20:30.940 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:20:30.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:20:31.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:20:31.549 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:20:31.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:20:31.557 [Lua] <>playfab_id = E56DD0CEC2ADE134<> 20:20:31.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1 20:20:31.712 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1 20:20:31.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1 20:20:31.812 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2 20:20:31.899 [Window] Window => active 20:20:31.907 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2 20:20:32.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2 20:20:32.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3 20:20:32.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:20:32.219 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:20:32.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:20:32.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3 20:20:32.378 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3 20:20:32.379 [Save] Saving `save_data` 20:20:32.379 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4 20:20:32.383 [Save] Save done 20:20:32.394 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1 20:20:32.488 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 20:20:32.488 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4 20:20:33.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4 20:20:33.076 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5 20:20:33.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5 20:20:33.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:20:33.145 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:20:33.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:20:33.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5 20:20:33.180 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6 20:20:33.196 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6 20:20:33.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:20:33.218 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:20:33.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:20:33.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:20:33.247 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:20:33.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 20:20:33.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 20:20:33.314 [Lua] [PackageManager] Force_load: resource_packages/breeds 20:20:33.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 20:20:33.348 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6 20:20:33.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7 20:20:33.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7 20:20:33.418 [Window] Window => inactive 20:20:33.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7 20:20:33.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8 20:20:33.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8 20:20:33.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 20:20:33.766 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 20:20:33.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:20:33.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:20:33.817 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:20:34.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8 20:20:34.070 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9 20:20:34.085 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9 20:20:34.371 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9 20:20:34.371 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 10 20:20:34.388 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 10 20:20:34.439 [Window] Window => active 20:20:34.448 [Window] Window => active 20:20:35.123 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 10 20:20:35.123 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 11 20:20:35.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11 20:20:35.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11 20:20:35.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 12 20:20:35.242 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 12 20:20:35.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 12 20:20:35.397 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 13 20:20:35.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 13 20:20:35.494 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 13 20:20:35.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 14 20:20:35.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 14 20:20:35.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 14 20:20:35.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 15 20:20:35.612 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 15 20:20:36.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 15 20:20:36.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 16 20:20:36.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 16 20:20:36.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 16 20:20:36.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 17 20:20:36.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 18 20:20:36.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 17 20:20:36.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 17 20:20:36.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 19 20:20:36.235 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 18 20:20:36.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 18 20:20:36.338 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 19 20:20:36.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 19 20:20:36.438 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 20 20:20:36.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 20 20:20:36.748 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 20 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 20:20:36.750 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 20:20:36.751 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 20:20:37.059 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:20:37.059 [Lua] ISI-> GET_ALL_ITEMS! 20:20:37.059 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:20:37.059 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1002", "124", "30de010f14e26661", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1001", "125", "30de010f14e26662", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "30de010f14e26663", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "30de010f14e26664", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1004", "126", "30de010f14e26665", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_irondrake", "127", "30de010f14e26666", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "30de010f14e26667", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "30de010f14e26668", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "30de010f14e26669", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "30de010f14e2666a", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "30de010f14e274b4", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "30de010f14e274b5", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "30de010f14e274b6", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "30de010f14e274b7", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "30de010f14e274b8", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "30de010f14e274b9", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "30de010f14e274ba", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "30de010f14e274bb", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "30de010f14e274bc", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "30de010f14e274bd", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "3202088e72d69aeb", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "3202088e72d69aec", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "3202088e72d69aed", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "3202088e72d69aee", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "3202088e72d69aef", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "3202088e72d69af0", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "3202088e72d69af1", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "3202088e72d69af2", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "3202088e72d69af3", "0", "1" 20:20:37.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface items 20:20:37.059 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "3202088e72d69af4", "0", "1" 20:20:37.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 21 20:20:37.059 [Lua] 20:20:37.059 [Lua] [1] = 124 (number) 20:20:37.059 [Lua] [2] = 30de010f14e26661 (string) 20:20:37.059 [Lua] [3] = 0 (number) 20:20:37.059 [Lua] [4] = 1 (number) 20:20:37.059 [Lua] [5] = 125 (number) 20:20:37.059 [Lua] [6] = 30de010f14e26662 (string) 20:20:37.059 [Lua] [7] = 0 (number) 20:20:37.059 [Lua] [8] = 1 (number) 20:20:37.059 [Lua] [9] = 122 (number) 20:20:37.059 [Lua] [10] = 30de010f14e26663 (string) 20:20:37.059 [Lua] [11] = 0 (number) 20:20:37.059 [Lua] [12] = 1 (number) 20:20:37.059 [Lua] [13] = 123 (number) 20:20:37.059 [Lua] [14] = 30de010f14e26664 (string) 20:20:37.059 [Lua] [15] = 0 (number) 20:20:37.060 [Lua] [16] = 1 (number) 20:20:37.060 [Lua] [17] = 126 (number) 20:20:37.060 [Lua] [18] = 30de010f14e26665 (string) 20:20:37.060 [Lua] [19] = 0 (number) 20:20:37.060 [Lua] [20] = 1 (number) 20:20:37.060 [Lua] [21] = 127 (number) 20:20:37.060 [Lua] [22] = 30de010f14e26666 (string) 20:20:37.060 [Lua] [23] = 0 (number) 20:20:37.060 [Lua] [24] = 1 (number) 20:20:37.060 [Lua] [25] = 121 (number) 20:20:37.060 [Lua] [26] = 30de010f14e26667 (string) 20:20:37.060 [Lua] [27] = 0 (number) 20:20:37.060 [Lua] [28] = 1 (number) 20:20:37.060 [Lua] [29] = 103 (number) 20:20:37.060 [Lua] [30] = 30de010f14e26668 (string) 20:20:37.060 [Lua] [31] = 0 (number) 20:20:37.060 [Lua] [32] = 1 (number) 20:20:37.060 [Lua] [33] = 128 (number) 20:20:37.060 [Lua] [34] = 30de010f14e26669 (string) 20:20:37.060 [Lua] [35] = 0 (number) 20:20:37.060 [Lua] [36] = 1 (number) 20:20:37.060 [Lua] [37] = 129 (number) 20:20:37.060 [Lua] [38] = 30de010f14e2666a (string) 20:20:37.060 [Lua] [39] = 0 (number) 20:20:37.060 [Lua] [40] = 1 (number) 20:20:37.060 [Lua] [41] = 130 (number) 20:20:37.060 [Lua] [42] = 30de010f14e274b4 (string) 20:20:37.060 [Lua] [43] = 0 (number) 20:20:37.060 [Lua] [44] = 1 (number) 20:20:37.060 [Lua] [45] = 131 (number) 20:20:37.060 [Lua] [46] = 30de010f14e274b5 (string) 20:20:37.060 [Lua] [47] = 0 (number) 20:20:37.060 [Lua] [48] = 1 (number) 20:20:37.060 [Lua] [49] = 132 (number) 20:20:37.060 [Lua] [50] = 30de010f14e274b6 (string) 20:20:37.060 [Lua] [51] = 0 (number) 20:20:37.060 [Lua] [52] = 1 (number) 20:20:37.060 [Lua] [53] = 133 (number) 20:20:37.060 [Lua] [54] = 30de010f14e274b7 (string) 20:20:37.060 [Lua] [55] = 0 (number) 20:20:37.060 [Lua] [56] = 1 (number) 20:20:37.060 [Lua] [57] = 134 (number) 20:20:37.060 [Lua] [58] = 30de010f14e274b8 (string) 20:20:37.060 [Lua] [59] = 0 (number) 20:20:37.060 [Lua] [60] = 1 (number) 20:20:37.060 [Lua] [61] = 135 (number) 20:20:37.060 [Lua] [62] = 30de010f14e274b9 (string) 20:20:37.060 [Lua] [63] = 0 (number) 20:20:37.060 [Lua] [64] = 1 (number) 20:20:37.060 [Lua] [65] = 136 (number) 20:20:37.060 [Lua] [66] = 30de010f14e274ba (string) 20:20:37.060 [Lua] [67] = 0 (number) 20:20:37.060 [Lua] [68] = 1 (number) 20:20:37.060 [Lua] [69] = 137 (number) 20:20:37.060 [Lua] [70] = 30de010f14e274bb (string) 20:20:37.060 [Lua] [71] = 0 (number) 20:20:37.060 [Lua] [72] = 1 (number) 20:20:37.060 [Lua] [73] = 138 (number) 20:20:37.060 [Lua] [74] = 30de010f14e274bc (string) 20:20:37.060 [Lua] [75] = 0 (number) 20:20:37.060 [Lua] [76] = 1 (number) 20:20:37.060 [Lua] [77] = 139 (number) 20:20:37.060 [Lua] [78] = 30de010f14e274bd (string) 20:20:37.060 [Lua] [79] = 0 (number) 20:20:37.060 [Lua] [80] = 1 (number) 20:20:37.060 [Lua] [81] = 146 (number) 20:20:37.060 [Lua] [82] = 3202088e72d69aeb (string) 20:20:37.060 [Lua] [83] = 0 (number) 20:20:37.060 [Lua] [84] = 1 (number) 20:20:37.060 [Lua] [85] = 147 (number) 20:20:37.060 [Lua] [86] = 3202088e72d69aec (string) 20:20:37.060 [Lua] [87] = 0 (number) 20:20:37.060 [Lua] [88] = 1 (number) 20:20:37.060 [Lua] [89] = 140 (number) 20:20:37.060 [Lua] [90] = 3202088e72d69aed (string) 20:20:37.060 [Lua] [91] = 0 (number) 20:20:37.060 [Lua] [92] = 1 (number) 20:20:37.060 [Lua] [93] = 141 (number) 20:20:37.060 [Lua] [94] = 3202088e72d69aee (string) 20:20:37.060 [Lua] [95] = 0 (number) 20:20:37.060 [Lua] [96] = 1 (number) 20:20:37.060 [Lua] [97] = 142 (number) 20:20:37.060 [Lua] [98] = 3202088e72d69aef (string) 20:20:37.060 [Lua] [99] = 0 (number) 20:20:37.060 [Lua] [100] = 1 (number) 20:20:37.060 [Lua] [101] = 143 (number) 20:20:37.060 [Lua] [102] = 3202088e72d69af0 (string) 20:20:37.060 [Lua] [103] = 0 (number) 20:20:37.060 [Lua] [104] = 1 (number) 20:20:37.060 [Lua] [105] = 144 (number) 20:20:37.060 [Lua] [106] = 3202088e72d69af1 (string) 20:20:37.060 [Lua] [107] = 0 (number) 20:20:37.060 [Lua] [108] = 1 (number) 20:20:37.060 [Lua] [109] = 145 (number) 20:20:37.060 [Lua] [110] = 3202088e72d69af2 (string) 20:20:37.060 [Lua] [111] = 0 (number) 20:20:37.060 [Lua] [112] = 1 (number) 20:20:37.060 [Lua] [113] = 148 (number) 20:20:37.060 [Lua] [114] = 3202088e72d69af3 (string) 20:20:37.060 [Lua] [115] = 0 (number) 20:20:37.060 [Lua] [116] = 1 (number) 20:20:37.060 [Lua] [117] = 149 (number) 20:20:37.060 [Lua] [118] = 3202088e72d69af4 (string) 20:20:37.060 [Lua] [119] = 0 (number) 20:20:37.060 [Lua] [120] = 1 (number) 20:20:37.060 [Lua] 20:20:37.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 21 20:20:37.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 21 20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 22 20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 23 20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 24 20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 25 20:20:37.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 26 20:20:37.193 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:20:37.193 [Lua] [SteamManager] request_item_prices 20:20:37.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 27 20:20:37.195 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 22 20:20:37.736 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 22 20:20:37.736 [Lua] Player statistics loaded! 20:20:37.747 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 23 20:20:37.747 [Lua] [SteamManager] on_price_result 1 USD 20:20:37.747 [Lua] _refresh_steam_item_prices_cb 20:20:37.747 [Lua] Missing item masterlist item for steam_itemdefid: 30 20:20:37.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 23 20:20:37.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 24 20:20:37.967 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 24 20:20:37.975 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 564 item(s) to the peddler stock 20:20:37.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 25 20:20:38.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 25 20:20:38.267 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 26 20:20:38.402 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 26 20:20:38.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 27 20:20:38.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 27 20:20:38.553 [Window] Window => inactive 20:20:38.555 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:20:39.578 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:20:39.578 [Lua] [Managers] Destroying manager group: 20:20:39.578 [Lua] [Gamestate] Enter state StateLoading 20:20:39.579 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:20:39.579 [Lua] [LobbyManager] Setting up network options 20:20:39.579 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:20:39.579 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:20:39.579 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:20:39.579 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:20:39.579 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:20:39.579 [Lua] LobbyManager:setup_network_options server_port: 27015 20:20:39.579 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:20:39.581 [Lua] registering RPCs 20:20:39.581 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:20:39.581 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:20:39.581 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 20:20:39.581 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2 20:20:39.581 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:1154456, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:478126912, lt:load_next_level, extra_packages:{ }) 20:20:39.581 [Lua] [LevelTransitionHandler] promote_next_level_data 20:20:39.581 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:20:39.582 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 1154456 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 478126912 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 20:20:39.582 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:20:39.582 [SteamVoip] Creating room b917f16ac03071c1 20:20:39.582 [SteamVoip] Joining room b917f16ac03071c1 20:20:39.582 [EAC] EAC server 110000104a15d6b is initializing 20:20:39.586 [EAC] Server is also client 110000104a15d6b 20:20:39.586 [EACServer] [14:20:39:585] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF79BD084F0 LogLevel: Info. 20:20:39.586 [Lua] ### Created peer state machine for 110000104a15d6b 20:20:39.586 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 20:20:39.586 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:20:39.586 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:20:39.586 warning: [Application] Application.update_render_world is deprecated. 20:20:39.595 [Lua] [LevelTransitionHandler] Level load completed! 20:20:39.595 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:20:39.595 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:20:39.595 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:20:39.595 [Lua] Set lobby begin: 20:20:39.595 [Lua] Set lobby end. 20:20:39.595 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4" and join party "nil" 20:20:39.595 [Lua] [LobbyHost] Changed state from 0 to creating 20:20:39.612 [Lua] [StateLoading] load_current_level 20:20:39.612 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 20:20:39.612 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 20:20:39.612 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 20:20:39.612 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 20:20:39.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 20:20:39.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:20:39.628 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:20:39.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:20:39.763 [Lua] [LobbyHost] Changed state from creating to joined 20:20:39.763 [Lua] [PartyManager] Leader set to "110000104a15d6b" 20:20:39.764 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 20:20:39.764 [Lua] [ChatManager] Registering channel 1 20:20:39.764 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:20:39.764 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:20:39.764 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:20:39.777 [Lua] [NetworkServer] Changing num_players from nil to 1 20:20:39.777 [Lua] Players: 1 20:20:39.777 [Lua] Set lobby begin: 20:20:39.777 [Lua] Lobby data matchmaking_type = 3 20:20:39.777 [Lua] Lobby data mission_id = inn_level 20:20:39.777 [Lua] Lobby data selected_mission_id = inn_level 20:20:39.777 [Lua] Lobby data eac_authorized = true 20:20:39.777 [Lua] Lobby data network_hash = b792654f4865fbe2 20:20:39.777 [Lua] Lobby data mechanism = adventure 20:20:39.777 [Lua] Lobby data num_players = 1 20:20:39.777 [Lua] Lobby data matchmaking = false 20:20:39.777 [Lua] Set lobby end. 20:20:41.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:20:41.152 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:20:41.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:20:41.599 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 20:20:41.599 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:20:41.599 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 20:20:41.599 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 20:20:41.599 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 20:20:41.599 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 20:20:46.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:20:46.038 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:20:46.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:20:46.072 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:20:46.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:20:46.106 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:20:46.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:46.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:46.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:20:46.233 [Lua] [LevelTransitionHandler] Level load completed! 20:20:46.233 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1154456 - use_random_directors: true - conflict_director_name: inn_level 20:20:46.235 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:20:46.235 [Lua] checking dlc's against conflict directors 20:20:46.235 [Lua] number of factions to include 2 20:20:46.235 [Lua] Updated list weights for random: 20:20:46.235 [Lua] skaven, 0.42 (0.00-0.42) 20:20:46.235 [Lua] chaos, 0.42 (0.42-0.83) 20:20:46.235 [Lua] beastmen, 0.17 (0.83-1.00) 20:20:46.235 [Lua] Rolled random faction: 0.78448218107223511 chaos 20:20:46.235 [Lua] Updated list weights for random: 20:20:46.235 [Lua] skaven, 0.71 (0.00-0.71) 20:20:46.235 [Lua] beastmen, 0.29 (0.71-1.00) 20:20:46.235 [Lua] Rolled random faction: 0.39278605580329895 skaven 20:20:46.235 [Lua] number of factions added 2 20:20:46.235 [Lua] --- --- --- 20:20:46.235 [Lua] Starting... difficulty 'normal' 20:20:46.235 [Lua] These are the starting conflict directors: 20:20:46.235 [Lua] inn_level 20:20:46.235 [Lua] --- --- --- 20:20:46.235 [Lua] 20:20:46.235 [Lua] DONE! Found the following directors: 20:20:46.235 [Lua] (free: 35), Master hash is: 20:20:46.235 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:20:46.235 [Lua] load_startup_enemy_packages: -------------- 20:20:46.235 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:20:46.235 [Lua] critter_rat 20:20:46.250 [Lua] ### Received rpc_level_loaded 20:20:46.250 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 334 20:20:46.250 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 20:20:46.268 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 20:20:46.268 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 20:20:46.284 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 20:20:46.284 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 20:20:46.284 [Lua] ### Received rpc_level_loaded 20:20:46.284 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 334 20:20:46.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:20:46.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:20:46.301 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:20:46.301 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:20:46.301 [Lua] Starting async level spawning of levels/inn/world 20:20:46.301 [Umbra] Init version: 3.4.15 :: 16 threads 20:20:46.446 [Lua] Async level spawning done 20:20:46.446 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:20:47.426 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:20:47.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:20:47.426 [Lua] Set lobby begin: 20:20:47.426 [Lua] Lobby data selected_mission_id = inn_level 20:20:47.426 [Lua] Lobby data num_players = 1 20:20:47.426 [Lua] Lobby data matchmaking = false 20:20:47.426 [Lua] Lobby data host = 110000104a15d6b 20:20:47.426 [Lua] Lobby data mission_id = inn_level 20:20:47.426 [Lua] Lobby data matchmaking_type = 3 20:20:47.426 [Lua] Lobby data country_code = US 20:20:47.426 [Lua] Lobby data network_hash = b792654f4865fbe2 20:20:47.426 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:20:47.426 [Lua] Lobby data mechanism = adventure 20:20:47.427 [Lua] Lobby data eac_authorized = true 20:20:47.427 [Lua] Set lobby end. 20:20:47.427 [Lua] [Managers] Destroying manager group: 20:20:47.427 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:20:47.427 [Lua] [Gamestate] Enter StateIngame HOST 20:20:47.427 [Lua] [Managers] Calling function on all managers: 20:20:47.427 [Lua] <>level = inn_level<> 20:20:47.427 [Lua] Set lobby begin: 20:20:47.427 [Lua] Lobby data selected_mission_id = inn_level 20:20:47.427 [Lua] Lobby data num_players = 1 20:20:47.427 [Lua] Lobby data matchmaking = false 20:20:47.427 [Lua] Lobby data host = 110000104a15d6b 20:20:47.427 [Lua] Lobby data mission_id = inn_level 20:20:47.427 [Lua] Lobby data matchmaking_type = 3 20:20:47.427 [Lua] Lobby data country_code = US 20:20:47.427 [Lua] Lobby data network_hash = b792654f4865fbe2 20:20:47.427 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:20:47.427 [Lua] Lobby data mechanism = adventure 20:20:47.427 [Lua] Lobby data eac_authorized = true 20:20:47.428 [Lua] Set lobby end. 20:20:47.428 [Lua] [StateIngame] Server ingame 20:20:47.430 [Lua] Set lobby begin: 20:20:47.430 [Lua] Lobby data difficulty = normal 20:20:47.430 [Lua] Lobby data selected_mission_id = inn_level 20:20:47.430 [Lua] Lobby data difficulty_tweak = 0 20:20:47.430 [Lua] Lobby data num_players = 1 20:20:47.430 [Lua] Lobby data matchmaking = false 20:20:47.430 [Lua] Lobby data host = 110000104a15d6b 20:20:47.430 [Lua] Lobby data mission_id = inn_level 20:20:47.430 [Lua] Lobby data matchmaking_type = 3 20:20:47.430 [Lua] Lobby data country_code = US 20:20:47.430 [Lua] Lobby data network_hash = b792654f4865fbe2 20:20:47.430 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:20:47.430 [Lua] Lobby data mechanism = adventure 20:20:47.430 [Lua] Lobby data eac_authorized = true 20:20:47.430 [Lua] Set lobby end. 20:20:47.430 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 20:20:47.430 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2 20:20:47.430 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:20:47.430 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:20:47.430 [Lua] [Matchmaking] initializing 20:20:47.430 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 20:20:47.430 [Lua] [Matchmaking] register rpcs 20:20:47.430 [Lua] GameNetworkManager:init... creating game session 20:20:47.430 [Lua] Host GameSession.make_game_session_host with session: 20:20:47.430 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:20:47.430 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 20:20:47.430 [Lua] [GameNetworkManager] self.is_server = true 20:20:47.430 [Network] Setting artificial MTU limit to 65536 20:20:47.435 [Lua] Switching ConflictSettings: to: inn_level 20:20:47.435 [Lua] pacing=disabled 20:20:47.435 [Lua] roaming=nil 20:20:47.435 [Lua] disabled=false 20:20:47.435 [Lua] pack_spawning=disabled 20:20:47.435 [Lua] contained_breeds=nil 20:20:47.435 [Lua] boss=disabled 20:20:47.435 [Lua] horde=disabled 20:20:47.435 [Lua] specials=disabled 20:20:47.435 [Lua] name=inn_level 20:20:47.435 [Lua] intensity=disabled 20:20:47.435 [Lua] --- 20:20:47.435 [Lua] [LevelAnalysis] set_random_seed( 1154456) 20:20:47.438 [Lua] [AIInterestPointSystem] Level Seed: 1154456 20:20:47.438 [Lua] 20:20:47.438 [Lua] [entity_system_bag] = table 20:20:47.438 [Lua] [entity_system_bag] = metatable 20:20:47.438 [Lua] [startup_data] = table 20:20:47.438 [Lua] [entity_manager] = table 20:20:47.438 [Lua] [entity_manager] = metatable 20:20:47.438 [Lua] [unit_spawner] = table 20:20:47.438 [Lua] [unit_spawner] = metatable 20:20:47.438 [Lua] [unit_storage] = table 20:20:47.438 [Lua] [unit_storage] = metatable 20:20:47.438 [Lua] [dice_keeper] = table 20:20:47.438 [Lua] [dice_keeper] = metatable 20:20:47.438 [Lua] [is_server] = true (boolean) 20:20:47.438 [Lua] [world] = [World] 20:20:47.438 [Lua] [system_api] = table 20:20:47.438 [Lua] [entity_system] = table 20:20:47.438 [Lua] [entity_system] = metatable 20:20:47.438 [Lua] [network_lobby] = table 20:20:47.438 [Lua] [network_lobby] = metatable 20:20:47.438 [Lua] [profile_synchronizer] = table 20:20:47.438 [Lua] [profile_synchronizer] = metatable 20:20:47.438 [Lua] [level_transition_handler] = table 20:20:47.438 [Lua] [level_transition_handler] = metatable 20:20:47.438 [Lua] [num_local_human_players] = 1 (number) 20:20:47.438 [Lua] [statistics_db] = table 20:20:47.438 [Lua] [statistics_db] = metatable 20:20:47.438 [Lua] [network_server] = table 20:20:47.438 [Lua] [network_server] = metatable 20:20:47.438 [Lua] [input_manager] = table 20:20:47.438 [Lua] [input_manager] = metatable 20:20:47.438 [Lua] [network_clock] = table 20:20:47.438 [Lua] [network_clock] = metatable 20:20:47.438 [Lua] [network_transmit] = table 20:20:47.438 [Lua] [network_transmit] = metatable 20:20:47.438 [Lua] [free_flight_manager] = table 20:20:47.438 [Lua] [free_flight_manager] = metatable 20:20:47.438 [Lua] [network_manager] = table 20:20:47.438 [Lua] [network_manager] = metatable 20:20:47.438 [Lua] [network_event_delegate] = table 20:20:47.438 [Lua] [network_event_delegate] = metatable 20:20:47.438 [Lua] 20:20:47.439 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:20:47.443 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:20:47.443 [Lua] [AchievementManager] Achievements using the steam platform 20:20:47.443 [Lua] PlayerManager:add_player player_1 20:20:47.499 [Lua] [StateIngame] Level seed: 1154456 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:20:47.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 20:20:47.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:20:47.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 20:20:47.506 [Lua] [LevelAnalysis] set_random_seed( 1154456) 20:20:47.508 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 20:20:47.509 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 20:20:47.509 [Lua] [IngameUI] init 20:20:47.522 [SteamVoipClient] select_out(110000104a15d6b, off) 20:20:47.525 [Lua] cb_razer_chroma_setup 20:20:47.557 [Lua] completed 20:20:47.557 [Lua] completed 20:20:47.558 [Lua] completed 20:20:47.558 [Lua] completed 20:20:47.569 [Lua] completed 20:20:47.572 [Lua] completed 20:20:47.574 [Lua] [Matchmaking] Cancelling matchmaking 20:20:47.574 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:20:47.574 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:20:47.574 [Lua] Set lobby begin: 20:20:47.574 [Lua] Lobby data difficulty = normal 20:20:47.574 [Lua] Lobby data selected_mission_id = inn_level 20:20:47.574 [Lua] Lobby data power_level = 0 20:20:47.574 [Lua] Lobby data difficulty_tweak = 0 20:20:47.574 [Lua] Lobby data num_players = 1 20:20:47.574 [Lua] Lobby data matchmaking = false 20:20:47.574 [Lua] Lobby data host = 110000104a15d6b 20:20:47.574 [Lua] Lobby data mission_id = inn_level 20:20:47.574 [Lua] Lobby data matchmaking_type = 3 20:20:47.574 [Lua] Lobby data country_code = US 20:20:47.574 [Lua] Lobby data network_hash = b792654f4865fbe2 20:20:47.574 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:20:47.574 [Lua] Lobby data mechanism = adventure 20:20:47.574 [Lua] Lobby data eac_authorized = true 20:20:47.574 [Lua] Set lobby end. 20:20:47.575 [Flow] complete_skittergate_legend true 20:20:47.575 [Flow] complete_all_helmgart_levels_recruit true 20:20:47.576 [Flow] WitchHunterLevel:35 20:20:47.576 [Flow] LeaderYes 20:20:47.576 [Flow] ALL PC XP:304250 20:20:47.576 [Flow] Has "bogenhafen" DLC:true 20:20:47.576 [Flow] WH XP:60850 20:20:47.576 [Flow] Number of crafted items:5809 20:20:47.576 [Flow] Has "pre_order" DLC:true 20:20:47.576 [Flow] Sum of Powe Levels:1500 20:20:47.576 [Flow] lodestone diff 1:false 20:20:47.577 [Flow] magnus and forest activated 20:20:47.577 [Flow] magnus and forest activated 20:20:47.577 [Flow] cemetery and forest activated 20:20:47.577 [Flow] magnus and cemetery 20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:47.577 [Flow] ALL RUNES ACTIVATED 20:20:47.577 [Flow] magnus and forest activated 20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:47.577 [Flow] ALL RUNES ACTIVATED 20:20:47.577 [Flow] cemetery and forest activated 20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:47.577 [Flow] ALL RUNES ACTIVATED 20:20:47.577 [Flow] magnus and forest activated 20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:47.577 [Flow] ALL RUNES ACTIVATED 20:20:47.577 [Flow] magnus and cemetery 20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:47.577 [Flow] ALL RUNES ACTIVATED 20:20:47.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:47.578 [Lua] CurrentConflictSettings inn_level 20:20:47.578 [Lua] [ConflictDirector] conflict_director is ai_ready 20:20:47.579 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:20:47.579 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:20:47.580 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:20:47.580 [Lua] Forming navigation groups in one frame 20:20:47.580 [Lua] Forming navigation groups 20:20:47.591 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999999233 20:20:47.591 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 20:20:47.591 [Lua] number of nav groups: 42 20:20:47.592 [Lua] number of refined nav groups : 23 20:20:47.593 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999999766942 20:20:47.593 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:20:47.593 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:20:47.593 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:20:47.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:20:47.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:20:47.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:20:47.595 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 20:20:47.595 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:20:47.595 [Lua] [Managers] Calling function on all managers: 20:20:47.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:20:47.595 [Save] Loading `ut_tweaks_presets` 20:20:47.596 [Save] Load done 20:20:47.614 [Save] Saving `save_data` 20:20:47.620 [Save] Save done 20:20:47.621 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 20:20:47.621 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 20:20:47.624 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x01c90810 20:20:47.627 [Lua] [UnlockManager] All unlocks ready 20:20:48.062 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 20:20:48.062 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:20:48.062 [Lua] [IngamePlayerListUI] - Destroy 20:20:48.062 [Lua] [GamePadEquipmentUI] - Destroy 20:20:48.062 [Lua] [EquipmentUI] - Destroy 20:20:48.062 [Lua] [AbilityUI] - Destroy 20:20:48.062 [Lua] [GamePadAbilityUI] - Destroy 20:20:48.070 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104a15d6b 20:20:48.070 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000104a15d6b 20:20:48.070 [Lua] Set lobby begin: 20:20:48.070 [Lua] Lobby data selected_mission_id = inn_level 20:20:48.070 [Lua] Lobby data num_players = 1 20:20:48.070 [Lua] Lobby data difficulty_tweak = 0 20:20:48.070 [Lua] Lobby data host = 110000104a15d6b 20:20:48.070 [Lua] Lobby data matchmaking_type = 3 20:20:48.070 [Lua] Lobby data difficulty = normal 20:20:48.070 [Lua] Lobby data player_slot_1 = 0:0 20:20:48.071 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:20:48.071 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:20:48.071 [Lua] Lobby data country_code = US 20:20:48.071 [Lua] Lobby data matchmaking = false 20:20:48.071 [Lua] Lobby data power_level = 0 20:20:48.071 [Lua] Lobby data mission_id = inn_level 20:20:48.071 [Lua] Lobby data mechanism = adventure 20:20:48.071 [Lua] Lobby data player_slot_5 = 0:0 20:20:48.071 [Lua] Lobby data player_slot_2 = 0:0 20:20:48.071 [Lua] Lobby data network_hash = b792654f4865fbe2 20:20:48.071 [Lua] Lobby data player_slot_3 = 0:0 20:20:48.071 [Lua] Lobby data eac_authorized = true 20:20:48.071 [Lua] Set lobby end. 20:20:48.071 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(4) career(1) 20:20:48.071 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 20:20:48.072 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":280764032,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 20:20:48.072 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 20:20:48.072 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 20:20:48.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:20:48.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:20:48.072 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:20:48.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:20:48.072 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0b0b40e0 20:20:48.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 20:20:48.099 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:20:48.100 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 20:20:48.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 20:20:48.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 20:20:48.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 20:20:48.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:20:48.100 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 20:20:48.100 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 20:20:48.100 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 20:20:48.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:20:48.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:20:48.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:20:48.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:20:48.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:20:48.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:20:48.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:20:48.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:20:48.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:20:48.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:20:48.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:20:48.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:20:48.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:20:48.311 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:20:48.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:20:48.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:20:48.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:20:48.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:20:48.341 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:20:48.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:20:48.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:20:48.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:20:48.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:20:48.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:20:48.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:20:48.391 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:20:48.391 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:20:48.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:20:48.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:20:48.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:20:48.421 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:20:48.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:20:48.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:20:48.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:20:48.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:20:48.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:20:48.461 [Flow] DISABLE 20:20:48.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:20:48.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:20:48.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:20:48.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:20:48.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:20:48.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:20:48.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:20:48.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:20:48.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:20:48.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:20:48.661 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:20:48.697 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:20:48.697 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:20:48.697 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:20:48.917 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:20:48.917 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:20:48.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 20:20:49.024 [Window] Window => active 20:20:49.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 20:20:49.059 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 20:20:49.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:20:49.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:20:49.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:20:49.121 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:20:49.158 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:20:49.158 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:20:49.158 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:20:49.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:20:49.243 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:20:49.243 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 20:20:49.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 20:20:49.262 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 20:20:49.262 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:20:49.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:20:49.290 [Lua] [PackageManager] Force_load: wwise/bow 20:20:49.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:20:49.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:20:49.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:20:49.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:20:49.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:20:49.620 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:20:49.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:20:49.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:20:49.836 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:20:49.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:20:49.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:20:49.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:20:49.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 20:20:49.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 20:20:49.958 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 20:20:49.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:20:50.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:20:50.058 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:20:50.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:20:50.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:20:50.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:20:50.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:20:50.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:20:50.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:20:50.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 20:20:50.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 20:20:50.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 20:20:50.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:20:50.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:20:50.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:20:50.285 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032 20:20:50.287 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:20:50.289 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:20:50.289 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:20:50.289 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:20:50.289 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:20:50.289 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:20:50.289 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:20:50.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:20:50.290 [Lua] TalentExtension:_send_rpc_sync_talents 42 20:20:50.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:20:50.290 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 20:20:50.290 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b092580 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b092580 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b0918f0 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b0918f0 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b093c40 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b093c40 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b093440 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b093440 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b091ac0 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b091ac0 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b0931e0 20:20:50.294 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b0931e0 20:20:50.301 [Lua] Players are leaving the safe zone 20:20:50.496 [Lua] StateInGameRunning:_game_actually_starts() 20:20:50.496 [Lua] [IngameUI] menu view on_enter start_menu_view 20:20:50.497 [Lua] hero_fullscreen_menu_on_enter 20:20:50.497 [Lua] [GameModeInn] Start menu opened 20:20:50.497 [Lua] ################################################################################################################# 20:20:50.497 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:20:50.497 [Lua] ################################################################################################################# 20:20:50.497 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 20:20:50.497 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 20:20:50.500 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d6eff0 20:20:50.501 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:20:50.504 [SteamVoipClient] select_out(110000104a15d6b, off) 20:20:50.507 [Lua] cb_razer_chroma_setup 20:20:50.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 20:20:50.514 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:20:50.514 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:20:50.514 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:20:50.514 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:20:50.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:20:50.515 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:20:50.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:20:50.515 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:20:50.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 20:20:50.648 [Lua] Commit load time data 20:20:50.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:20:50.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:20:50.678 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:20:50.698 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:20:50.698 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:20:51.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x75, position: 0 20:20:52.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x75, position: 27249 20:20:52.946 [Lua] [PlayFabMirrorBase] _commit_internal "1" 20:20:52.946 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:20:52.954 [Lua] generate_backend_stats 110000104a15d6b:1 20:20:53.016 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:20:53.016 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:20:53.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 20:20:53.017 [Lua] Set lobby begin: 20:20:53.017 [Lua] Lobby data selected_mission_id = inn_level 20:20:53.017 [Lua] Lobby data num_players = 1 20:20:53.017 [Lua] Lobby data difficulty_tweak = 0 20:20:53.017 [Lua] Lobby data host = 110000104a15d6b 20:20:53.017 [Lua] Lobby data matchmaking_type = 3 20:20:53.017 [Lua] Lobby data difficulty = normal 20:20:53.017 [Lua] Lobby data player_slot_1 = 0:0 20:20:53.017 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:20:53.017 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:20:53.017 [Lua] Lobby data country_code = US 20:20:53.017 [Lua] Lobby data matchmaking = false 20:20:53.018 [Lua] Lobby data power_level = 835 20:20:53.018 [Lua] Lobby data mission_id = inn_level 20:20:53.018 [Lua] Lobby data mechanism = adventure 20:20:53.018 [Lua] Lobby data player_slot_5 = 0:0 20:20:53.018 [Lua] Lobby data player_slot_2 = 0:0 20:20:53.018 [Lua] Lobby data network_hash = b792654f4865fbe2 20:20:53.018 [Lua] Lobby data player_slot_3 = 0:0 20:20:53.018 [Lua] Lobby data eac_authorized = true 20:20:53.018 [Lua] Set lobby end. 20:20:53.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 20:20:53.144 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 20:20:53.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:20:53.155 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:20:53.155 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:20:53.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 20:20:53.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:20:53.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 20:20:53.172 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:20:53.186 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 20:20:53.186 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:20:53.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 20:20:53.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:20:53.281 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 20:20:53.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:20:53.299 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 20:20:53.299 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 20:20:53.327 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 20:20:53.336 [Lua] [PlayFabMirrorBase] commit result "success", "1" 20:20:56.775 [Network] Setting artificial MTU limit to 65536 20:20:56.776 [Save] Saving `save_data` 20:20:56.781 [Save] Save done 20:20:56.788 [Application] apply_user_settings 20:20:57.462 [Lua] [OptionsView] Triggering `on_game_options_changed` 20:20:57.462 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 20:20:58.684 [Lua] PopupManager:query_result returned result: keep_changes 20:21:02.458 [Network] Setting artificial MTU limit to 65536 20:21:02.458 [Save] Saving `save_data` 20:21:02.463 [Save] Save done 20:21:02.470 [Application] apply_user_settings 20:21:03.544 [Lua] [OptionsView] Triggering `on_game_options_changed` 20:21:03.544 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 20:21:04.508 [Lua] PopupManager:query_result returned result: keep_changes 20:21:04.797 [Application] set exit code policy to silent_limited 20:21:04.797 [Application] setting exit code to 0xfa730001 20:21:04.797 [Lua] <> <>[OptionsView]<> <>triggering on_exit() without triggering exit()<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/ui/views/options_view.lua:1536: in function on_exit [3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:687: in function exit_current_view [4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:663: in function exit [5] @scripts/ui/views/options_view.lua:2647: in function on_exit_pressed [6] @scripts/ui/views/options_view.lua:2612: in function update [7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:179: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/ui/views/start_menu_view/start_menu_view.lua:247: in function update [10] @scripts/ui/views/ingame_ui.lua:567: in function hook_chain [11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [12] @scripts/managers/ui/ui_manager.lua:119: in function update [13] @scripts/game_state/state_ingame.lua:692:in function [14] =[C]: in function update_animations_with_callback [15] @foundation/scripts/util/script_world.lua:361: in function update [16] @foundation/scripts/managers/world/world_manager.lua:102: in function update [17] @scripts/boot.lua:890: in function game_update [18] @scripts/boot.lua:612:in function [1] system = "[OptionsView]"; message_format = "triggering on_exit() without triggering exit()"; fmt_ok = true; message = "triggering on_exit() without triggering exit()" [2] self = table: 000000000877C600 [3] self = table: 0000000004C2FA30; active_view = "options_view"; views = table: 000000000506D7C0 [5] self = table: 000000000877C600 [6] self = table: 000000000877C600; dt = 0.005228748545050621; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 00000000015A2330; ui_scenegraph = table: 00000000017C1910; input_manager = table: 000000000519EA10; input_service = table: 0000000004C6BAB0; gamepad_active = false; mouse_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000AC356C0 [7] self = table: 0000000004C2FA30; dt = 0.005228748545050621; t = 43.243672528187744; active_view = "options_view" [8] self = table: 0000000004C2FE80; dt = 0.005228748545050621; t = 43.243672528187744 [9] self = table: 0000000009D6EFF0; dt = 0.005228748545050621; t = 43.243672528187744; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000000519EA10; gamepad_active = false; input_blocked = nil; input_service = table: 0000000009D6F020; transitioning = false [10] self = table: 000000000303BD80; dt = 0.005228748545050621; t = 43.243672528187744; disable_ingame_ui = false; end_of_level_ui = nil; views = table: 0000000001FBAB50; is_in_inn = true; input_service = table: 00000000015A41D0; ingame_hud = table: 000000000287B180; transition_manager = table: 0000000003033040; end_screen = table: 000000000A21C820; disable_toggle_menu = false; current_view = "start_menu_view" [11] hook_chain = [function] [12] self = table: 000000000303BD50; ingame_ui = table: 000000000303BD80; t = 43.243672528187744; dt = 0.005228748545050621; disable_ingame_ui = false; level_end_view_wrapper = nil; level_end_view = nil [15] world = [World]; dt = 0.005228748545050621; anim_callback = [function]; scene_callback = [function] [16] self = table: 000000000301EF30; dt = 0.005228748545050621; t = 33.768487820401788; _ = 2; world = [World] [17] self = table: 0000000000098310; real_world_dt = 0.005228748545050621; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.005228748545050621; t = 33.768487820401788 [18] dt = 0.005228748545050621 [2] active = true; original_keymaps = table: 000000000694BBD0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001656120; voip = table: 000000000590C4E0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000015A2330; apply_button = table: 000000000AD50A90; ui_animations = table: 0000000006443A60; input_manager = table: 000000000519EA10; controller_cooldown = 0; changed_user_settings = table: 00000000028CA770; render_settings = table: 0000000004C6B8D0; original_user_settings = table: 0000000006A7AB60; speed_multiplier = 1; _input_functions = table: 000000000122CD90; disable_all_input = false; scroll_field_widget = table: 0000000001F83600; exit_button = table: 0000000000506F00; session_bot_spawn_priority = table: 000000000796F6B0; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000AD975B0; selected_settings_list = table: 0000000005D9EFE0; original_render_settings = table: 0000000006A7AAC0; session_keymaps = table: 000000000509D130; original_bot_spawn_priority = table: 0000000002995B20; draw_gamepad_tooltip = false; ui_top_renderer = table: 00000000015A2920; menu_input_description = table: 00000000026CBF10; ui_calibration_view = table: 0000000001CDCB20; selected_title = 2; ingame_ui = table: 000000000303BD80; reset_to_default = table: 000000000AD76330; settings_lists = table: 0000000003238EB0; safe_rect_widget = table: 0000000002CAA520; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000766D3C0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 00000000057891F0; keybind_info_widget = table: 0000000001FF7CB0; title_buttons = table: 00000000077CBD10; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000017C1910; background_widgets = table: 0000000004C42070; [3] _widgets_by_name = table: 0000000005D3E000; parent = table: 0000000009D6EFF0; local_player = table: 000000000060BDD0; statistics_db = table: 0000000004F6B240; is_server = true; platform = "win32"; _views = table: 000000000506D7C0; ui_renderer = table: 00000000015A2330; ui_animator = table: 00000000067537C0; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; render_settings = table: 000000000506F370; _hero_name = "wood_elf"; _player_portrait_widget = table: 0000000000610610; career_index = 1; _ui_animations = table: 000000000506E3F0; _active_view = "options_view"; local_player_id = 1; _stats_id = "110000104a15d6b:1"; ui_top_renderer = table: 00000000015A2920; peer_id = "110000104a15d6b"; world_previewer = table: 0000000009D70F80; wwise_world = [WwiseWorld]; _widgets = table: 0000000005D44B70; _animations = table: 000000000506EBA0; menu_input_description = table: 000000000643C8A0; player_manager = table: 000000000303C120; use_user_skins = true; ingame_ui_context = table: 000000000983C580; _available_profiles = table: 000000000506DAE0; ui_scenegraph = table: 000000000365DF40; _console_cursor = table: 0000000006753A80; [5] active = true; original_keymaps = table: 000000000694BBD0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001656120; voip = table: 000000000590C4E0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000015A2330; apply_button = table: 000000000AD50A90; ui_animations = table: 0000000006443A60; input_manager = table: 000000000519EA10; controller_cooldown = 0; changed_user_settings = table: 00000000028CA770; render_settings = table: 0000000004C6B8D0; original_user_settings = table: 0000000006A7AB60; speed_multiplier = 1; _input_functions = table: 000000000122CD90; disable_all_input = false; scroll_field_widget = table: 0000000001F83600; exit_button = table: 0000000000506F00; session_bot_spawn_priority = table: 000000000796F6B0; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000AD975B0; selected_settings_list = table: 0000000005D9EFE0; original_render_settings = table: 0000000006A7AAC0; session_keymaps = table: 000000000509D130; original_bot_spawn_priority = table: 0000000002995B20; draw_gamepad_tooltip = false; ui_top_renderer = table: 00000000015A2920; menu_input_description = table: 00000000026CBF10; ui_calibration_view = table: 0000000001CDCB20; selected_title = 2; ingame_ui = table: 000000000303BD80; reset_to_default = table: 000000000AD76330; settings_lists = table: 0000000003238EB0; safe_rect_widget = table: 0000000002CAA520; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000766D3C0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 00000000057891F0; keybind_info_widget = table: 0000000001FF7CB0; title_buttons = table: 00000000077CBD10; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000017C1910; background_widgets = table: 0000000004C42070; [6] active = true; original_keymaps = table: 000000000694BBD0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001656120; voip = table: 000000000590C4E0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000015A2330; apply_button = table: 000000000AD50A90; ui_animations = table: 0000000006443A60; input_manager = table: 000000000519EA10; controller_cooldown = 0; changed_user_settings = table: 00000000028CA770; render_settings = table: 0000000004C6B8D0; original_user_settings = table: 0000000006A7AB60; speed_multiplier = 1; _input_functions = table: 000000000122CD90; disable_all_input = false; scroll_field_widget = table: 0000000001F83600; exit_button = table: 0000000000506F00; session_bot_spawn_priority = table: 000000000796F6B0; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000AD975B0; selected_settings_list = table: 0000000005D9EFE0; original_render_settings = table: 0000000006A7AAC0; session_keymaps = table: 000000000509D130; original_bot_spawn_priority = table: 0000000002995B20; draw_gamepad_tooltip = false; ui_top_renderer = table: 00000000015A2920; menu_input_description = table: 00000000026CBF10; ui_calibration_view = table: 0000000001CDCB20; selected_title = 2; ingame_ui = table: 000000000303BD80; reset_to_default = table: 000000000AD76330; settings_lists = table: 0000000003238EB0; safe_rect_widget = table: 0000000002CAA520; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000766D3C0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 00000000057891F0; keybind_info_widget = table: 0000000001FF7CB0; title_buttons = table: 00000000077CBD10; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000017C1910; background_widgets = table: 0000000004C42070; [7] _widgets_by_name = table: 0000000005D3E000; parent = table: 0000000009D6EFF0; local_player = table: 000000000060BDD0; statistics_db = table: 0000000004F6B240; is_server = true; platform = "win32"; _views = table: 000000000506D7C0; ui_renderer = table: 00000000015A2330; ui_animator = table: 00000000067537C0; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; render_settings = table: 000000000506F370; _hero_name = "wood_elf"; _player_portrait_widget = table: 0000000000610610; career_index = 1; _ui_animations = table: 000000000506E3F0; _active_view = "options_view"; local_player_id = 1; _stats_id = "110000104a15d6b:1"; ui_top_renderer = table: 00000000015A2920; peer_id = "110000104a15d6b"; world_previewer = table: 0000000009D70F80; wwise_world = [WwiseWorld]; _widgets = table: 0000000005D44B70; _animations = table: 000000000506EBA0; menu_input_description = table: 000000000643C8A0; player_manager = table: 000000000303C120; use_user_skins = true; ingame_ui_context = table: 000000000983C580; _available_profiles = table: 000000000506DAE0; ui_scenegraph = table: 000000000365DF40; _console_cursor = table: 0000000006753A80; [8] _params = table: 0000000009D71EC0; _profiling_debugging_enabled = false; _parent = table: 0000000009D6EFF0; _state = table: 0000000004C2FA30; [9] _draw_menu_world = true; _machine = table: 0000000004C2FE80; _exit_button_widget = table: 00000000068536B0; ui_animator = table: 000000000288F100; local_player_id = 1; _static_widgets = table: 0000000003503DE0; wwise_world = [WwiseWorld]; world_manager = table: 000000000301EF30; exit_to_game = true; units = table: 0000000009D71EF0; is_server = true; player_manager = table: 000000000303C120; ui_animations = table: 0000000009D709A0; world = [World]; ingame_ui_context = table: 000000000983C580; viewport_widget = table: 0000000004C350A0; attachment_units = table: 0000000009D71F20; ui_renderer = table: 00000000015A2330; world_previewer = table: 0000000009D70F80; _console_cursor_widget = table: 00000000062AB820; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; voting_manager = table: 0000000001DBD810; ui_top_renderer = table: 00000000015A2920; _state_machine_params = table: 0000000009D71EC0; is_in_inn = true; _hero_name = "wood_elf"; ingame_ui = table: 000000000303BD80; unit_states = table: 0000000009D71F50; peer_id = "110000104a15d6b"; ui_scenegraph = table: 00000000068211D0; [10] popups_by_name = table: 0000000001FBAF40; fps = 0; world_manager = table: 000000000301EF30; ingame_hud = table: 000000000287B180; is_server = true; last_resolution_x = 2560; initial_profile_view = true; top_world = [World]; ui_renderer = table: 00000000015A2330; telemetry_time_view_enter = 0; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; blocked_transitions = table: 00000000084D71D0; cutscene_system = table: 000000000871FAA0; text_popup_ui = table: 000000000A2349E0; local_player_id = 1; unlock_manager = table: 0000000003038880; last_resolution_y = 1440; _previous_transition = "initial_start_menu_view_force"; ui_top_renderer = table: 00000000015A2920; _fps_cooldown = 0; end_screen = table: 000000000A21C820; world = [World]; peer_id = "110000104a15d6b"; current_view = "start_menu_view"; _profile_requester = table: 0000000000174010; camera_manager = table: 00000000005074E0; ingame_ui_context = table: 000000000983C580; views = table: 0000000001FBAB50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000006821730; is_in_inn = true; _disable_ingame_ui = false; _player = table: 000000000060BDD0; hotkey_mapping = table: 00000000084D6010; weave_onboarding = table: 000000000A21CC70; popup_handler = table: 000000000A234820; network_event_delegate = table: 00000000008F5680; [12] _ingame_ui = table: 000000000303BD80; _ui_enabled = true; _ui_update_initialized = true; _ingame_ui_context = table: 000000000983C580; [16] locked = true; _scene_update_callbacks = table: 000000000301F460; _worlds = table: 000000000301EF60; _update_queue = table: 00000000062A4F10; _disabled_worlds = table: 000000000301F2C0; _wwise_worlds = table: 000000000301F320; _queued_worlds_to_release = table: 000000000301F280; _anim_update_callbacks = table: 000000000301F430; [17] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 00000000030A9BC0; has_booted = true; loading_context = table: 000000000091D650; startup_timer = 5.3987333518452942; bar_timer = 0; disable_loading_bar = true; <> <> 20:21:07.037 [Lua] [IngameUI] menu view on_exit start_menu_view 20:21:07.037 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:21:07.037 [Lua] hero_fullscreen_menu_on_exit 20:21:07.037 [Lua] [GameModeInn] Start menu closed 20:21:07.039 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d6eff0 20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:21:07.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:21:07.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:21:10.513 [Lua] [IngameUI] menu view on_enter hero_view 20:21:10.516 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d6d9b0 20:21:10.516 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:21:10.527 [Lua] completed 20:21:10.527 [Lua] completed 20:21:10.527 [Lua] completed 20:21:10.527 [Lua] completed 20:21:11.471 [Lua] [HeroViewStateAchievements] Using search query: 20:21:14.149 [Lua] [HeroViewStateAchievements] Using search query: 20:21:14.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 30 20:21:14.910 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 30 2 20:21:15.019 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 20:21:15.019 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 30 20:21:15.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 30 20:21:15.474 [Lua] [HeroViewStateAchievements] Using search query: 20:21:17.962 [Lua] [IngameUI] menu view on_exit hero_view 20:21:17.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d6d9b0 20:21:17.964 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:21:19.796 [Lua] [IngameUI] menu view on_enter start_game_view 20:21:19.797 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d709d0 20:21:19.797 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:21:19.799 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:21:19.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:21:19.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:21:19.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:21:22.395 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 20:21:22.395 [Lua] ............................................................................................................ 20:21:22.395 [Lua] ............................................................................................................ 20:21:22.395 [Lua] GAME START SETTINGS -> Level: dlc_wizards_trail | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 20:21:22.395 [Lua] ............................................................................................................ 20:21:22.395 [Lua] ............................................................................................................ 20:21:22.403 [Lua] [Matchmaking] Cancelling matchmaking 20:21:22.403 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:21:22.407 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:21:22.407 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:21:22.409 [Lua] Set lobby begin: 20:21:22.409 [Lua] Lobby data selected_mission_id = inn_level 20:21:22.409 [Lua] Lobby data num_players = 1 20:21:22.409 [Lua] Lobby data difficulty_tweak = 0 20:21:22.409 [Lua] Lobby data host = 110000104a15d6b 20:21:22.409 [Lua] Lobby data matchmaking_type = 3 20:21:22.409 [Lua] Lobby data difficulty = cataclysm 20:21:22.409 [Lua] Lobby data player_slot_1 = 0:0 20:21:22.409 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:22.409 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:22.409 [Lua] Lobby data country_code = US 20:21:22.409 [Lua] Lobby data matchmaking = false 20:21:22.409 [Lua] Lobby data power_level = 835 20:21:22.409 [Lua] Lobby data mission_id = inn_level 20:21:22.409 [Lua] Lobby data mechanism = adventure 20:21:22.410 [Lua] Lobby data player_slot_5 = 0:0 20:21:22.410 [Lua] Lobby data player_slot_2 = 0:0 20:21:22.410 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:22.410 [Lua] Lobby data player_slot_3 = 0:0 20:21:22.410 [Lua] Lobby data eac_authorized = true 20:21:22.410 [Lua] Set lobby end. 20:21:22.410 [Lua] [PartyManager] Leader set to "110000104a15d6b" 20:21:22.410 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0 20:21:22.410 [Lua] Set lobby begin: 20:21:22.410 [Lua] Lobby data twitch_enabled = false 20:21:22.410 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:22.410 [Lua] Lobby data num_players = 1 20:21:22.410 [Lua] Lobby data difficulty_tweak = 0 20:21:22.410 [Lua] Lobby data host = 110000104a15d6b 20:21:22.410 [Lua] Lobby data matchmaking_type = 2 20:21:22.410 [Lua] Lobby data match_started = true 20:21:22.410 [Lua] Lobby data difficulty = cataclysm 20:21:22.410 [Lua] Lobby data player_slot_1 = 0:0 20:21:22.410 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:22.410 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:22.411 [Lua] Lobby data quick_game = false 20:21:22.411 [Lua] Lobby data country_code = US 20:21:22.411 [Lua] Lobby data matchmaking = true 20:21:22.411 [Lua] Lobby data power_level = 835 20:21:22.411 [Lua] Lobby data mission_id = inn_level 20:21:22.411 [Lua] Lobby data mechanism = adventure 20:21:22.411 [Lua] Lobby data player_slot_5 = 0:0 20:21:22.411 [Lua] Lobby data player_slot_2 = 0:0 20:21:22.411 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:22.411 [Lua] Lobby data player_slot_3 = 0:0 20:21:22.411 [Lua] Lobby data eac_authorized = true 20:21:22.411 [Lua] Set lobby end. 20:21:22.411 [Lua] Set lobby begin: 20:21:22.411 [Lua] Lobby data twitch_enabled = false 20:21:22.411 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:22.411 [Lua] Lobby data num_players = 1 20:21:22.411 [Lua] Lobby data difficulty_tweak = 0 20:21:22.411 [Lua] Lobby data host = 110000104a15d6b 20:21:22.411 [Lua] Lobby data matchmaking_type = 2 20:21:22.411 [Lua] Lobby data is_private = false 20:21:22.411 [Lua] Lobby data match_started = true 20:21:22.411 [Lua] Lobby data difficulty = cataclysm 20:21:22.411 [Lua] Lobby data player_slot_1 = 0:0 20:21:22.411 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:22.412 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:22.412 [Lua] Lobby data quick_game = false 20:21:22.412 [Lua] Lobby data country_code = US 20:21:22.412 [Lua] Lobby data matchmaking = true 20:21:22.412 [Lua] Lobby data power_level = 835 20:21:22.412 [Lua] Lobby data mission_id = inn_level 20:21:22.412 [Lua] Lobby data mechanism = adventure 20:21:22.412 [Lua] Lobby data player_slot_5 = 0:0 20:21:22.412 [Lua] Lobby data player_slot_2 = 0:0 20:21:22.412 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:22.412 [Lua] Lobby data player_slot_3 = 0:0 20:21:22.412 [Lua] Lobby data eac_authorized = true 20:21:22.412 [Lua] Set lobby end. 20:21:22.412 [Lua] [ChatManager][1]System: Starting hosted game... 20:21:22.412 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:21:22.412 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:21:22.509 [Lua] [IngameUI] menu view on_exit start_game_view 20:21:22.509 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:21:22.509 [Save] Saving `save_data` 20:21:22.510 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:21:22.510 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:21:22.510 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:21:22.513 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d709d0 20:21:22.516 [Save] Save done 20:21:22.911 [Window] Window => inactive 20:21:26.712 [Lua] [PlayFabMirrorBase] _commit_internal "2" 20:21:26.712 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:21:26.719 [Lua] generate_backend_stats 110000104a15d6b:1 20:21:26.779 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 20:21:26.782 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:21:26.785 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 3 20:21:26.879 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 20:21:26.879 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 20:21:27.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 20:21:27.114 [Lua] [PlayFabMirrorBase] commit result "success", "2" 20:21:27.902 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:21:27.902 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:21:27.907 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0 20:21:27.907 [Lua] Set lobby begin: 20:21:27.907 [Lua] Lobby data twitch_enabled = false 20:21:27.907 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:27.907 [Lua] Lobby data num_players = 1 20:21:27.907 [Lua] Lobby data difficulty_tweak = 0 20:21:27.908 [Lua] Lobby data host = 110000104a15d6b 20:21:27.908 [Lua] Lobby data matchmaking_type = 2 20:21:27.908 [Lua] Lobby data is_private = false 20:21:27.908 [Lua] Lobby data match_started = true 20:21:27.908 [Lua] Lobby data difficulty = cataclysm 20:21:27.908 [Lua] Lobby data player_slot_1 = 0:0 20:21:27.908 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:27.908 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:27.908 [Lua] Lobby data quick_game = false 20:21:27.908 [Lua] Lobby data country_code = US 20:21:27.908 [Lua] Lobby data matchmaking = true 20:21:27.908 [Lua] Lobby data power_level = 835 20:21:27.908 [Lua] Lobby data mission_id = inn_level 20:21:27.908 [Lua] Lobby data mechanism = adventure 20:21:27.908 [Lua] Lobby data player_slot_5 = 0:0 20:21:27.908 [Lua] Lobby data player_slot_2 = 0:0 20:21:27.908 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:27.908 [Lua] Lobby data player_slot_3 = 0:0 20:21:27.908 [Lua] Lobby data eac_authorized = true 20:21:27.908 [Lua] Set lobby end. 20:21:27.908 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:21:27.908 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_wizards_trail, mc:adventure, gm:adventure, env:0, seed:1487726, conflict:no_patrols, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1867149568, lt:load_next_level, extra_packages:{ }) 20:21:27.908 [Lua] [NetworkServer] Entering post game 20:21:27.908 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 20:21:27.908 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 20:21:27.909 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:882: in function game_update [11] @scripts/boot.lua:612:in function [1] self = table: 000000000379FFF0 [2] self = table: 00000000030DEF70; game_server_lobby_client = nil [3] self = table: 00000000030DEF70 [4] self = table: 00000000030DEF70; dt = nil; t = nil; verify_dlc_data = table: 0000000000DE7A70; active_peers = table: 0000000005BF3020; is_done = true; success = true [5] self = table: 0000000001D6BC70; dt = 0.00194639025721699; t = 54.627890149829909; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 0000000001D6BC70; dt = 0.00194639025721699 [7] hook_chain = [function] [8] self = table: 00000000069BF300; dt = 0.00194639025721699; main_t = 54.627890149829909; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 35.108507002471015 [9] self = table: 00000000030A9BC0; dt = 0.00194639025721699; t = 54.627890149829909 [10] self = table: 0000000000098310; real_world_dt = 0.00194639025721699; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.00194639025721699; t = 54.627890149829909 [11] dt = 0.00194639025721699 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000004F6B240; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000208C5C0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000208C590; _disable_spawning_reasons = table: 0000000002B24FC0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002B24F90; _mutator_handler = table: 0000000002348E20; network_server = table: 000000000301D5B0; _game_mode = table: 00000000037A0020; _profile_synchronizer = table: 0000000000C4D7A0; _lobby_host = table: 00000000022D0750; _level_key = "inn_level"; _network_transmit = table: 0000000007910780; _flow_set_data = table: 0000000003505370; is_server = true; network_event_delegate = table: 00000000008F5680; [2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BC70; search_config = table: 0000000009C6D510; _verify_dlc_data = table: 0000000000DE7A70; _network_server = table: 000000000301D5B0; _lobby = table: 00000000022D0750; _statistics_db = table: 0000000004F6B240; _network_transmit = table: 0000000007910780; state_context = table: 000000000AEF52C0; [3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BC70; search_config = table: 0000000009C6D510; _verify_dlc_data = table: 0000000000DE7A70; _network_server = table: 000000000301D5B0; _lobby = table: 00000000022D0750; _statistics_db = table: 0000000004F6B240; _network_transmit = table: 0000000007910780; state_context = table: 000000000AEF52C0; [4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000001D6BC70; search_config = table: 0000000009C6D510; _verify_dlc_data = table: 0000000000DE7A70; _network_server = table: 000000000301D5B0; _lobby = table: 00000000022D0750; _statistics_db = table: 0000000004F6B240; _network_transmit = table: 0000000007910780; state_context = table: 000000000AEF52C0; [5] network_server = table: 000000000301D5B0; network_event_delegate = table: 00000000008F5680; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6BE30; _state = table: 00000000030DEF70; is_server = true; _power_level_timer = 59.577518527861685; lobby_finder = table: 0000000001D6BCD0; peers_to_sync = table: 0000000001D6BCA0; _level_weights = table: 0000000001D6BE90; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 00000000022D0750; profile_update_time = 0; params = table: 0000000000E76DA0; profile_synchronizer = table: 0000000000C4D7A0; debug = table: 0000000001D6BBC0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000AEF52C0; statistics_db = table: 0000000004F6B240; network_transmit = table: 0000000007910780; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 0000000004D3D800; party_owned_dlcs = table: 0000000001D6BE60; [6] network_server = table: 000000000301D5B0; network_event_delegate = table: 00000000008F5680; _waystone_is_active = false; _host_matchmaking_data = table: 0000000001D6BE30; _state = table: 00000000030DEF70; is_server = true; _power_level_timer = 59.577518527861685; lobby_finder = table: 0000000001D6BCD0; peers_to_sync = table: 0000000001D6BCA0; _level_weights = table: 0000000001D6BE90; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 00000000022D0750; profile_update_time = 0; params = table: 0000000000E76DA0; profile_synchronizer = table: 0000000000C4D7A0; debug = table: 0000000001D6BBC0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000AEF52C0; statistics_db = table: 0000000004F6B240; network_transmit = table: 0000000007910780; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 0000000004D3D800; party_owned_dlcs = table: 0000000001D6BE60; [8] world_name = "level_world"; entity_system_bag = table: 00000000030F2CF0; network_server = table: 000000000301D5B0; entity_system = table: 0000000004D141B0; parent = table: 0000000000098310; _level_flow_events = table: 000000000589CA60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000519EA10; profile_synchronizer = table: 0000000000C4D7A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008780850; num_local_human_players = 1; _ping_reporter = table: 000000000AD7F530; _gm_event_end_conditions_met = false; world = [World]; dt = 0.00194639025721699; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 00000000002E4BC0; network_event_delegate = table: 00000000008F5680; machines = table: 000000000287E6A0; _camera_carrier = table: 0000000001F590C0; free_flight_manager = table: 000000000303C4C0; network_transmit = table: 0000000007910780; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004F6B240; _lobby_host = table: 00000000022D0750; dice_keeper = table: 0000000001AC19C0; network_clock = table: 00000000077120B0; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000030A9B50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 00000000069BF300; [10] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 00000000030A9BC0; has_booted = true; loading_context = table: 000000000091D650; startup_timer = 5.3987333518452942; bar_timer = 0; disable_loading_bar = true; 20:21:27.909 [Lua] [LevelTransitionHandler] promote_next_level_data 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = dlc_wizards_trail 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 1487726 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = no_patrols 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1867149568 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 20:21:27.909 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:21:27.909 [Lua] [NetworkServer] Entering post game 20:21:27.910 [Save] Saving `save_data` 20:21:27.910 [Lua] gm_event_end_conditions_met false false 20:21:27.910 [Lua] [PlayFabMirrorBase] Force commit 20:21:27.910 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:21:27.910 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:21:27.910 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:21:27.910 [Lua] TRANSITION nil nil load_next_level 20:21:27.910 [Lua] Transition type "load_next_level", is server: true 20:21:27.910 [Lua] [GameNetworkManager] Leaving game... 20:21:27.910 [Lua] [GameNetworkManager] Shutting down game session host. 20:21:27.910 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:21:27.910 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:21:27.910 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=37.11 20:21:27.913 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 20:21:27.913 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:21:27.913 [Lua] [PlayFabMirrorBase] commit result "success", "3" 20:21:27.917 [Save] Save done 20:21:27.917 [Save] Saving `save_data` 20:21:27.924 [Save] Save done 20:21:27.924 [Save] Saving `save_data` 20:21:27.931 [Save] Save done 20:21:29.962 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:21:29.962 [Lua] [Managers] Calling function on all managers: 20:21:29.962 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 20:21:29.963 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 20:21:29.963 [Lua] Clearing all global lookup lists 20:21:29.963 [Lua] [IngamePlayerListUI] - Destroy 20:21:29.963 [Lua] [GamePadEquipmentUI] - Destroy 20:21:29.963 [Lua] [EquipmentUI] - Destroy 20:21:29.963 [Lua] [AbilityUI] - Destroy 20:21:29.963 [Lua] [GamePadAbilityUI] - Destroy 20:21:29.963 [Lua] [IngameUI] destroy 20:21:29.964 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[84fa5ba89fa22fbf]' child 1: '#ID[c0f2e7d6b2780b11]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[c0f2e7d6b2780b11]' child 5: '#ID[d0f2efd9a21cd2fe]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[9eb878aacad0897c]' 20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 20:21:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 20:21:29.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 20:21:30.097 [Lua] [Managers] Destroying manager group: 20:21:30.097 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ccce0e86589c14ae]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[ccce0e86589c14ae]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c53bfa7d896bd905]' child 8: '#ID[7aed6506e637766d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9c655f9dd6198600]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c47cbe99c51844df]' 20:21:30.100 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:21:30.143 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:21:30.143 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 20:21:30.143 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 20:21:30.143 [Lua] [Matchmaking] unregister rpcs 20:21:30.143 [Lua] ############### UNLOADING PACKAGES ############### 20:21:30.143 [Lua] [Managers] Calling function on all managers: 20:21:30.143 [Lua] [Managers] Destroying manager group: 20:21:30.143 [Lua] [Gamestate] Enter state StateLoading 20:21:30.144 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:21:30.144 [Lua] [Matchmaking] register rpcs 20:21:30.145 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 20:21:30.145 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:21:30.145 [Lua] Set lobby begin: 20:21:30.145 [Lua] Lobby data twitch_enabled = false 20:21:30.145 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:30.145 [Lua] Lobby data num_players = 1 20:21:30.145 [Lua] Lobby data difficulty_tweak = 0 20:21:30.145 [Lua] Lobby data host = 110000104a15d6b 20:21:30.145 [Lua] Lobby data matchmaking_type = 2 20:21:30.145 [Lua] Lobby data is_private = false 20:21:30.145 [Lua] Lobby data match_started = true 20:21:30.145 [Lua] Lobby data difficulty = cataclysm 20:21:30.145 [Lua] Lobby data player_slot_1 = 0:0 20:21:30.145 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:30.145 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:30.145 [Lua] Lobby data quick_game = false 20:21:30.145 [Lua] Lobby data country_code = US 20:21:30.145 [Lua] Lobby data matchmaking = true 20:21:30.145 [Lua] Lobby data power_level = 0 20:21:30.145 [Lua] Lobby data mission_id = inn_level 20:21:30.145 [Lua] Lobby data mechanism = adventure 20:21:30.145 [Lua] Lobby data player_slot_5 = 0:0 20:21:30.145 [Lua] Lobby data player_slot_2 = 0:0 20:21:30.145 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:30.146 [Lua] Lobby data player_slot_3 = 0:0 20:21:30.146 [Lua] Lobby data eac_authorized = true 20:21:30.146 [Lua] Set lobby end. 20:21:30.146 [Lua] registering RPCs 20:21:30.146 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:21:30.146 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:21:30.146 [Lua] Set lobby begin: 20:21:30.146 [Lua] Lobby data twitch_enabled = false 20:21:30.146 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:30.146 [Lua] Lobby data num_players = 1 20:21:30.146 [Lua] Lobby data difficulty_tweak = 0 20:21:30.146 [Lua] Lobby data host = 110000104a15d6b 20:21:30.146 [Lua] Lobby data matchmaking_type = 2 20:21:30.146 [Lua] Lobby data is_private = false 20:21:30.146 [Lua] Lobby data match_started = true 20:21:30.146 [Lua] Lobby data difficulty = cataclysm 20:21:30.146 [Lua] Lobby data player_slot_1 = 0:0 20:21:30.146 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:30.146 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:30.146 [Lua] Lobby data quick_game = false 20:21:30.146 [Lua] Lobby data country_code = US 20:21:30.146 [Lua] Lobby data matchmaking = true 20:21:30.146 [Lua] Lobby data power_level = 0 20:21:30.146 [Lua] Lobby data mission_id = dlc_wizards_trail 20:21:30.146 [Lua] Lobby data mechanism = adventure 20:21:30.146 [Lua] Lobby data player_slot_5 = 0:0 20:21:30.146 [Lua] Lobby data player_slot_2 = 0:0 20:21:30.147 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:30.147 [Lua] Lobby data player_slot_3 = 0:0 20:21:30.147 [Lua] Lobby data eac_authorized = true 20:21:30.147 [Lua] Set lobby end. 20:21:30.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:21:30.148 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_30, global_loading_screens, async-read, prioritized 20:21:30.148 [Lua] [StateLoading] load_current_level 20:21:30.148 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_wizards_trail 0 20:21:30.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 20:21:30.149 [Umbra] Unload tome 20:21:30.149 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 20:21:30.207 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 20:21:30.216 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 20:21:30.216 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail, async-read, 20:21:30.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_30 20:21:30.285 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_30 20:21:30.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 20:21:30.444 [Umbra] Loading umbra tome '#ID[94d6e138d2a8e109]' 20:21:36.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 20:21:36.884 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 20:21:36.901 [Lua] [LevelTransitionHandler] Level load completed! 20:21:36.901 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_wizards_trail - level_seed: 1487726 - use_random_directors: true - conflict_director_name: no_patrols 20:21:36.922 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 20:21:36.922 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 9 20:21:36.922 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 20:21:36.922 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 20:21:36.922 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 11 20:21:36.922 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 12 20:21:36.922 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 13 20:21:36.922 [Lua] checking dlc's against conflict directors 20:21:36.922 [Lua] number of factions to include 3 20:21:36.922 [Lua] number of factions added 3 20:21:36.922 [Lua] --- --- --- 20:21:36.922 [Lua] Starting... difficulty 'cataclysm' 20:21:36.922 [Lua] These are the starting conflict directors: 20:21:36.922 [Lua] skaven 20:21:36.922 [Lua] chaos 20:21:36.922 [Lua] --- --- --- 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: beastmen 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: default 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> re-used the same breeds 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: skaven 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> re-used the same breeds 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: beastmen 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> re-used the same breeds 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: beastmen 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> re-used the same breeds 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: beastmen 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> re-used the same breeds 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: beastmen 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> re-used the same breeds 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: chaos 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> re-used the same breeds 20:21:36.922 [Lua] 20:21:36.922 [Lua] Looking for a new director: 20:21:36.922 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] ->trying director: default 20:21:36.922 [Lua] --> success! 20:21:36.922 [Lua] --> re-used the same breeds 20:21:36.922 [Lua] 20:21:36.922 [Lua] DONE! Found the following directors: 20:21:36.922 [Lua] beastmen 20:21:36.922 [Lua] default 20:21:36.922 [Lua] skaven 20:21:36.922 [Lua] beastmen 20:21:36.922 [Lua] beastmen 20:21:36.922 [Lua] beastmen 20:21:36.922 [Lua] beastmen 20:21:36.922 [Lua] chaos 20:21:36.922 [Lua] default 20:21:36.922 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier chaos_raider chaos_marauder 20:21:36.922 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_storm_vermin_with_shield=true, skaven_rat_ogre=true, skaven_plague_monk=true, chaos_warrior=true, beastmen_ungor=true, beastmen_standard_bearer=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_poison_wind_globadier=true, chaos_raider=true, chaos_marauder=true, } 20:21:36.922 [Lua] load_startup_enemy_packages: -------------- 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_spawn 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_troll 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_rat_ogre 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_stormfiend 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] beastmen_minotaur 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_plague_sorcerer 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_corruptor_sorcerer 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_gutter_runner 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_pack_master 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_poison_wind_globadier 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_ratling_gunner 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_warpfire_thrower 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_vortex_sorcerer 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] beastmen_standard_bearer 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_vortex 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] critter_rat 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] critter_pig 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] beastmen_gor 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_storm_vermin 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] beastmen_ungor_archer 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_storm_vermin_with_shield 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_plague_monk 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_warrior 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] beastmen_ungor 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_clan_rat_with_shield 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_clan_rat 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_loot_rat 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] skaven_slave 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_fanatic 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_marauder_with_shield 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_berzerker 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] beastmen_bestigor 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_raider 20:21:36.922 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:21:36.922 [Lua] chaos_marauder 20:21:36.925 [Lua] ### Received rpc_level_loaded 20:21:36.925 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 72 20:21:36.925 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 20:21:36.942 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 20:21:36.942 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 20:21:36.958 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 20:21:36.958 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 20:21:36.958 [Lua] ### Received rpc_level_loaded 20:21:36.958 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 72 20:21:37.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:21:37.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:21:37.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:21:37.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:21:37.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:21:37.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:21:37.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:21:37.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:21:37.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:21:37.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:21:37.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:21:37.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:21:37.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:21:37.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:21:37.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:21:38.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:21:38.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:21:38.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:21:38.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:21:38.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:21:38.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:21:38.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:21:38.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:21:38.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:21:38.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:21:38.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:21:38.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:21:38.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:21:38.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:21:38.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:21:38.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:21:38.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:21:38.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:21:39.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:21:39.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:21:39.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:21:39.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:21:39.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:21:39.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:21:39.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:21:39.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:21:39.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:21:39.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:21:39.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:21:39.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:21:39.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:21:39.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:21:39.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:21:39.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:21:39.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:21:39.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:21:40.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:21:40.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:21:40.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:21:40.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:21:40.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:21:40.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:21:40.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:21:40.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:21:40.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:21:40.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:21:40.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:21:40.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:21:41.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:21:41.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:21:41.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:21:41.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:21:41.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:21:41.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:21:41.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:21:41.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:21:41.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:21:41.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:21:41.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:21:41.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:21:42.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:21:42.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:21:42.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:21:42.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:21:42.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:21:42.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:21:42.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:21:42.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:21:42.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:21:42.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:21:42.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:21:42.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:21:43.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:21:43.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:21:43.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:21:43.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:21:43.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:21:43.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:21:43.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:21:43.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:21:43.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:21:43.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:21:43.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:21:43.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:21:44.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:21:44.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:21:44.173 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_wizards_trail game_mode: adventure 20:21:44.173 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:21:44.173 [Lua] Starting async level spawning of levels/honduras_dlcs/wizards/dlc_wizards_trail/world 20:21:44.173 [Umbra] Init version: 3.4.15 :: 16 threads 20:21:45.396 [Lua] Async level spawning done 20:21:45.396 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:21:46.371 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:21:46.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:21:46.371 [Lua] [Matchmaking] unregister rpcs 20:21:46.371 [Lua] Set lobby begin: 20:21:46.371 [Lua] Lobby data twitch_enabled = false 20:21:46.371 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:46.371 [Lua] Lobby data num_players = 1 20:21:46.371 [Lua] Lobby data difficulty_tweak = 0 20:21:46.371 [Lua] Lobby data host = 110000104a15d6b 20:21:46.371 [Lua] Lobby data matchmaking_type = 2 20:21:46.371 [Lua] Lobby data is_private = false 20:21:46.371 [Lua] Lobby data match_started = true 20:21:46.371 [Lua] Lobby data difficulty = cataclysm 20:21:46.371 [Lua] Lobby data player_slot_1 = 0:0 20:21:46.371 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:46.371 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:46.371 [Lua] Lobby data quick_game = false 20:21:46.371 [Lua] Lobby data country_code = US 20:21:46.372 [Lua] Lobby data matchmaking = true 20:21:46.372 [Lua] Lobby data power_level = 0 20:21:46.372 [Lua] Lobby data mission_id = dlc_wizards_trail 20:21:46.372 [Lua] Lobby data mechanism = adventure 20:21:46.372 [Lua] Lobby data player_slot_5 = 0:0 20:21:46.372 [Lua] Lobby data player_slot_2 = 0:0 20:21:46.372 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:46.372 [Lua] Lobby data player_slot_3 = 0:0 20:21:46.372 [Lua] Lobby data eac_authorized = true 20:21:46.372 [Lua] Set lobby end. 20:21:46.372 [Lua] [Managers] Destroying manager group: 20:21:46.372 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_30, global_loading_screens 20:21:46.372 [Lua] [Gamestate] Enter StateIngame HOST 20:21:46.372 [Lua] [Managers] Calling function on all managers: 20:21:46.372 [Lua] <>level = dlc_wizards_trail<> 20:21:46.372 [Lua] Set lobby begin: 20:21:46.372 [Lua] Lobby data twitch_enabled = false 20:21:46.372 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:46.372 [Lua] Lobby data num_players = 1 20:21:46.372 [Lua] Lobby data difficulty_tweak = 0 20:21:46.372 [Lua] Lobby data host = 110000104a15d6b 20:21:46.373 [Lua] Lobby data matchmaking_type = 2 20:21:46.373 [Lua] Lobby data is_private = false 20:21:46.373 [Lua] Lobby data match_started = true 20:21:46.373 [Lua] Lobby data difficulty = cataclysm 20:21:46.373 [Lua] Lobby data player_slot_1 = 0:0 20:21:46.373 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:46.373 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:46.373 [Lua] Lobby data quick_game = false 20:21:46.373 [Lua] Lobby data country_code = US 20:21:46.373 [Lua] Lobby data matchmaking = true 20:21:46.373 [Lua] Lobby data power_level = 0 20:21:46.373 [Lua] Lobby data mission_id = dlc_wizards_trail 20:21:46.373 [Lua] Lobby data mechanism = adventure 20:21:46.373 [Lua] Lobby data player_slot_5 = 0:0 20:21:46.373 [Lua] Lobby data player_slot_2 = 0:0 20:21:46.373 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:46.373 [Lua] Lobby data player_slot_3 = 0:0 20:21:46.373 [Lua] Lobby data eac_authorized = true 20:21:46.373 [Lua] Set lobby end. 20:21:46.373 [Lua] [StateIngame] Server ingame 20:21:46.375 [Lua] Set lobby begin: 20:21:46.375 [Lua] Lobby data twitch_enabled = false 20:21:46.375 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:46.375 [Lua] Lobby data num_players = 1 20:21:46.375 [Lua] Lobby data difficulty_tweak = 0 20:21:46.375 [Lua] Lobby data host = 110000104a15d6b 20:21:46.375 [Lua] Lobby data matchmaking_type = 2 20:21:46.375 [Lua] Lobby data is_private = false 20:21:46.375 [Lua] Lobby data match_started = true 20:21:46.375 [Lua] Lobby data difficulty = cataclysm 20:21:46.375 [Lua] Lobby data player_slot_1 = 0:0 20:21:46.375 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:46.375 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:46.375 [Lua] Lobby data quick_game = false 20:21:46.375 [Lua] Lobby data country_code = US 20:21:46.375 [Lua] Lobby data matchmaking = true 20:21:46.375 [Lua] Lobby data power_level = 0 20:21:46.375 [Lua] Lobby data mission_id = dlc_wizards_trail 20:21:46.375 [Lua] Lobby data mechanism = adventure 20:21:46.375 [Lua] Lobby data player_slot_5 = 0:0 20:21:46.375 [Lua] Lobby data player_slot_2 = 0:0 20:21:46.375 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:46.375 [Lua] Lobby data player_slot_3 = 0:0 20:21:46.375 [Lua] Lobby data eac_authorized = true 20:21:46.375 [Lua] Set lobby end. 20:21:46.375 [Lua] [Matchmaking] register rpcs 20:21:46.375 [Lua] GameNetworkManager:init... creating game session 20:21:46.375 [Lua] Host GameSession.make_game_session_host with session: 20:21:46.375 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:21:46.376 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 20:21:46.376 [Lua] [GameNetworkManager] self.is_server = true 20:21:46.376 [Network] Setting artificial MTU limit to 65536 20:21:46.381 [Lua] Switching ConflictSettings: to: no_patrols 20:21:46.381 [Lua] pacing=default 20:21:46.381 [Lua] roaming=nil 20:21:46.381 [Lua] specials=default 20:21:46.381 [Lua] debug_color=maroon 20:21:46.381 [Lua] pack_spawning=default 20:21:46.381 [Lua] contained_breeds=nil 20:21:46.381 [Lua] disabled=false 20:21:46.381 [Lua] boss=no_patrols 20:21:46.381 [Lua] horde=default 20:21:46.381 [Lua] name=no_patrols 20:21:46.381 [Lua] intensity=default 20:21:46.381 [Lua] --- 20:21:46.381 [Lua] [LevelAnalysis] set_random_seed( 1487726) 20:21:46.389 [Lua] [AIInterestPointSystem] Level Seed: 1487726 20:21:46.389 [Lua] 20:21:46.389 [Lua] [entity_system_bag] = table 20:21:46.389 [Lua] [entity_system_bag] = metatable 20:21:46.389 [Lua] [startup_data] = table 20:21:46.389 [Lua] [entity_manager] = table 20:21:46.389 [Lua] [entity_manager] = metatable 20:21:46.389 [Lua] [unit_spawner] = table 20:21:46.389 [Lua] [unit_spawner] = metatable 20:21:46.389 [Lua] [unit_storage] = table 20:21:46.389 [Lua] [unit_storage] = metatable 20:21:46.389 [Lua] [dice_keeper] = table 20:21:46.389 [Lua] [dice_keeper] = metatable 20:21:46.389 [Lua] [is_server] = true (boolean) 20:21:46.389 [Lua] [world] = [World] 20:21:46.389 [Lua] [system_api] = table 20:21:46.389 [Lua] [entity_system] = table 20:21:46.389 [Lua] [entity_system] = metatable 20:21:46.389 [Lua] [network_lobby] = table 20:21:46.389 [Lua] [network_lobby] = metatable 20:21:46.389 [Lua] [profile_synchronizer] = table 20:21:46.389 [Lua] [profile_synchronizer] = metatable 20:21:46.389 [Lua] [level_transition_handler] = table 20:21:46.389 [Lua] [level_transition_handler] = metatable 20:21:46.389 [Lua] [num_local_human_players] = 1 (number) 20:21:46.389 [Lua] [statistics_db] = table 20:21:46.389 [Lua] [statistics_db] = metatable 20:21:46.389 [Lua] [network_server] = table 20:21:46.389 [Lua] [network_server] = metatable 20:21:46.389 [Lua] [input_manager] = table 20:21:46.389 [Lua] [input_manager] = metatable 20:21:46.389 [Lua] [network_clock] = table 20:21:46.389 [Lua] [network_clock] = metatable 20:21:46.389 [Lua] [network_transmit] = table 20:21:46.389 [Lua] [network_transmit] = metatable 20:21:46.389 [Lua] [free_flight_manager] = table 20:21:46.389 [Lua] [free_flight_manager] = metatable 20:21:46.389 [Lua] [network_manager] = table 20:21:46.389 [Lua] [network_manager] = metatable 20:21:46.389 [Lua] [network_event_delegate] = table 20:21:46.389 [Lua] [network_event_delegate] = metatable 20:21:46.389 [Lua] 20:21:46.392 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:21:46.404 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:21:46.404 [Lua] [AchievementManager] Achievements using the steam platform 20:21:46.405 [Lua] PlayerManager:add_player player_1 20:21:46.460 [Lua] respawn_unit_spawned with group id: respawn_finale 20:21:46.460 [Lua] respawn_unit_spawned with group id: respawn_finale 20:21:46.460 [Lua] respawn_unit_spawned with group id: respawn_finale 20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 20:21:46.460 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 20:21:46.461 [Lua] respawn_unit_spawned with group id: hogties_mid_event 20:21:46.461 [Lua] respawn_unit_spawned with group id: hogties_mid_event 20:21:46.461 [Lua] respawn_unit_spawned with group id: hogties_mid_event 20:21:46.465 [Lua] respawn_unit_spawned with group id: hogties_mid_event 20:21:46.465 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery 20:21:46.465 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery 20:21:46.466 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 20:21:46.479 [Lua] [StateIngame] Level seed: 1487726 20:21:46.488 [Flow] interaction enabled 20:21:46.489 [Flow] interaction enabled 20:21:46.491 [Flow] interaction enabled 20:21:46.509 [Flow] interaction enabled 20:21:46.509 [Flow] interaction enabled 20:21:46.509 [Flow] interaction enabled 20:21:46.517 [Lua] [LevelAnalysis] set_random_seed( 1487726) 20:21:46.522 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:21:46.522 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:21:46.523 [Lua] [IngameUI] init 20:21:46.533 [SteamVoipClient] select_out(110000104a15d6b, off) 20:21:46.537 [Lua] cb_razer_chroma_setup 20:21:46.565 [Lua] completed 20:21:46.568 [Lua] completed 20:21:46.570 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:21:46.570 [Lua] Set lobby begin: 20:21:46.570 [Lua] Lobby data twitch_enabled = false 20:21:46.571 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:21:46.571 [Lua] Lobby data num_players = 1 20:21:46.571 [Lua] Lobby data difficulty_tweak = 0 20:21:46.571 [Lua] Lobby data host = 110000104a15d6b 20:21:46.571 [Lua] Lobby data matchmaking_type = 2 20:21:46.571 [Lua] Lobby data is_private = false 20:21:46.571 [Lua] Lobby data match_started = true 20:21:46.571 [Lua] Lobby data difficulty = cataclysm 20:21:46.571 [Lua] Lobby data player_slot_1 = 0:0 20:21:46.571 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:21:46.571 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:21:46.571 [Lua] Lobby data quick_game = false 20:21:46.571 [Lua] Lobby data country_code = US 20:21:46.571 [Lua] Lobby data matchmaking = true 20:21:46.571 [Lua] Lobby data power_level = 835 20:21:46.571 [Lua] Lobby data mission_id = dlc_wizards_trail 20:21:46.571 [Lua] Lobby data mechanism = adventure 20:21:46.571 [Lua] Lobby data player_slot_5 = 0:0 20:21:46.571 [Lua] Lobby data player_slot_2 = 0:0 20:21:46.571 [Lua] Lobby data network_hash = b792654f4865fbe2 20:21:46.571 [Lua] Lobby data player_slot_3 = 0:0 20:21:46.571 [Lua] Lobby data eac_authorized = true 20:21:46.571 [Lua] Set lobby end. 20:21:46.571 [Lua] Override Player Respawning respawn_finale false 20:21:46.571 [Lua] Setting player respawning group enabled respawn_finale false 20:21:46.571 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:21:46.571 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:21:46.572 [Lua] Override Player Respawning snowstorm_hogties false 20:21:46.572 [Lua] Setting player respawning group enabled snowstorm_hogties false 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 [Flow] DISABLE 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:21:46.572 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:21:46.576 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:21:46.577 [Flow] DISABLE 20:21:46.577 [Flow] DISABLE 20:21:46.577 [Lua] CurrentConflictSettings no_patrols 20:21:46.577 [Lua] [ConflictDirector] conflict_director is ai_ready 20:21:46.579 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 20:21:46.579 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 9 20:21:46.579 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 20:21:46.579 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 20:21:46.579 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 11 20:21:46.579 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 12 20:21:46.579 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 13 20:21:46.579 [Lua] [1] = table 20:21:46.579 [Lua] [2] = table 20:21:46.579 [Lua] [3] = table 20:21:46.579 [Lua] [4] = table 20:21:46.579 [Lua] [5] = table 20:21:46.579 [Lua] [1] = table 20:21:46.579 [Lua] [2] = table 20:21:46.579 [Lua] [3] = table 20:21:46.579 [Lua] [4] = table 20:21:46.579 [Lua] [5] = table 20:21:46.579 [Lua] [1] = table 20:21:46.579 [Lua] [2] = table 20:21:46.579 [Lua] [3] = table 20:21:46.579 [Lua] [4] = table 20:21:46.580 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:21:46.584 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:21:46.584 [Lua] Forming navigation groups in one frame 20:21:46.584 [Lua] Forming navigation groups 20:21:46.600 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000005343 20:21:46.787 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512 20:21:46.789 [Lua] NavigationGroupManager -> calulation time B: 0.18899999999999295 20:21:46.789 [Lua] number of nav groups: 642 20:21:46.793 [Lua] number of refined nav groups : 386 20:21:46.799 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000005116 20:21:46.799 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.2724223092198397 Normalized coefficient: 1.9039163392862797 20:21:46.800 [Lua] Warning: missing nodes! in zones 20:21:46.801 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8992466282099496 Normalized coefficient: 1.591030165378152 20:21:46.803 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.905367703735831 Normalized coefficient: 1.1326561321904907 20:21:46.805 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 4.7190487414598463 Normalized coefficient: 1.5257312213674379 20:21:46.811 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 20:21:46.811 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 20:21:46.815 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_wizards_trail 20:21:46.815 [Lua] [LevelAnalysis] This level has a total main-path length of 1278.277 meters. 20:21:46.815 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:21:46.815 [Lua] [LevelAnalysis] 20:21:46.815 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:21:46.815 [Lua] [LevelAnalysis] 20:21:46.815 [Lua] [LevelAnalysis] Terror events added: 20:21:46.815 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 20:21:46.815 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:21:46.815 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 20:21:46.815 [Lua] NORMAL PATROL MAIN PATH 798.626708984375 20:21:46.815 [Lua] [waypoints] = table 20:21:46.815 [Lua] [astar_points] = table 20:21:46.815 [Lua] [travel_dist] = 798.62672036886215 (number) 20:21:46.815 [Lua] [one_directional] = false (boolean) 20:21:46.815 [Lua] [id] = boss_patrol_small_ms02 (string) 20:21:46.815 [Lua] ----> using boss spline path! 20:21:46.815 [Lua] Adding main path event: Vector3Box(117.125, 68.2686, 351.179) boss_event_skaven_spline_patrol 45 table: 000000000F35C580 20:21:46.815 [Lua] ----> using boss gizmo! 20:21:46.815 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 17, forbidden-dist: -416.4 start-travel-dist: 1225.1, end-travel-dist: 1086.7 spawn_distance 798.6 20:21:46.815 [Lua] Adding main path event: Vector3Box(23.6548, -74.6145, 349.007) boss_event_storm_fiend 45 table: 000000000F35CD70 20:21:46.815 [Lua] [LevelAnalysis] num_event_places_f: 0.81885122362772622 , num_event_places: 0 , trailing_event_fraction: 0.81885122362772622 , num_events: 1 20:21:46.815 [Lua] [LevelAnalysis] Level path distance: 1278.2768354415894 20:21:46.815 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1278.2768354415894 forbidden_dist: -1178.2768354415894 20:21:46.815 [Lua] [LevelAnalysis] wanted_distance: 342.76452900125247 20:21:46.815 [Lua] [LevelAnalysis] Terror events added: 20:21:46.815 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:21:46.815 [Lua] Adding main path event: Vector3Box(117.159, -152.221, 387.21) rare_event_loot_rat 45 table: 000000000F35D260 20:21:46.816 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:21:46.819 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 20:21:46.821 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:21:46.822 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:21:46.823 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:21:46.823 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:21:46.825 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=73 20:21:46.831 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=74 20:21:46.838 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=75 20:21:46.838 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=76 20:21:46.838 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:21:46.839 [Lua] [Managers] Calling function on all managers: 20:21:46.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:21:46.839 [Save] Loading `ut_tweaks_presets` 20:21:46.839 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x00e823d0 20:21:46.839 [Save] Load done 20:21:46.853 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 20:21:46.853 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 20:21:46.856 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 20:21:46.856 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:21:46.895 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 20:21:46.895 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=78 20:21:46.895 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 20:21:46.895 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 20:21:46.895 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1734512512,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 20:21:46.895 [Lua] [PartyManager] Player (110000104a15d6b:6) was put into party heroes (1) 20:21:46.895 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:21:46.935 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 20:21:46.935 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=80 20:21:46.935 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:6) to profile(5) career(1) 20:21:46.936 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 20:21:46.936 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":273141408,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}} 20:21:46.936 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 20:21:46.936 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:21:46.975 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=81 20:21:46.975 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=82 20:21:46.975 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 20:21:46.975 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 20:21:46.975 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1026837632,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:21:46.983 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 20:21:46.983 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 20:21:46.983 [Lua] [GameNetworkManager] destroying game object with go_id=81 20:21:46.983 [Lua] [GameNetworkManager] destroying game object with go_id=82 20:21:46.983 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 20:21:46.983 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 20:21:46.985 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 20:21:46.985 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:21:47.025 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 20:21:47.025 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=84 20:21:47.025 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 20:21:47.025 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 20:21:47.025 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1136248576,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:21:47.131 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 20:21:47.131 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 20:21:47.131 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 20:21:47.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:21:47.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:21:47.284 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 20:21:47.295 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 20:21:47.295 [Lua] [PackageManager] Force_load: wwise/pistol 20:21:47.295 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.349 [Flow] DISABLE 20:21:47.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:21:47.365 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:21:47.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 20:21:47.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 20:21:47.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 20:21:47.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:21:47.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:21:47.454 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:21:47.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:21:47.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:21:47.563 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:21:47.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:21:47.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:21:47.784 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:21:47.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:21:47.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:21:47.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:21:47.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:21:47.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:21:47.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 20:21:47.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:21:47.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:21:47.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 20:21:47.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:21:47.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:21:47.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:21:47.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:21:47.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:21:47.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:21:47.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:21:47.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:21:47.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:21:47.963 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:21:48.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:21:48.014 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:21:48.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:21:48.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:21:48.232 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:21:48.232 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:21:48.241 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:21:48.241 [Lua] [PackageManager] Force_load: wwise/handgun 20:21:48.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 20:21:48.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 20:21:48.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 20:21:48.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:21:48.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:21:48.413 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:21:48.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:21:48.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:21:48.473 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:21:48.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:21:48.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:21:48.486 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:21:48.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:21:48.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:21:48.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:21:48.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:21:48.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:21:48.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 20:21:48.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:21:48.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:21:48.567 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:21:48.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:21:48.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:21:48.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:21:48.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 20:21:48.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 20:21:48.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 20:21:48.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:21:48.893 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:21:48.893 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:21:48.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:21:48.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:21:48.984 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 20:21:48.984 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:21:48.997 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:21:48.997 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:21:48.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:21:49.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:21:49.070 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:21:49.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:21:49.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:21:49.113 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:21:49.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:21:49.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:21:49.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 20:21:49.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:21:49.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:21:49.185 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:21:49.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:21:49.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:21:49.274 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:21:49.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:21:49.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:21:49.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:21:49.297 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 20:21:49.305 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 20:21:49.305 [Lua] [PackageManager] Force_load: wwise/es_deus_01 20:21:49.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:21:49.308 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 273141408 20:21:49.361 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:21:49.361 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 20:21:49.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:21:49.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:21:49.410 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:21:49.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:21:49.413 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1136248576 20:21:49.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:21:49.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 20:21:49.422 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1734512512 20:21:49.423 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 20:21:49.424 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.424 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.424 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.424 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.424 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.424 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.424 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.424 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.425 [Lua] TalentExtension:_send_rpc_sync_talents 85 20:21:49.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:49.425 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 20:21:49.425 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 6 20:21:49.426 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.426 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.426 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.426 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.426 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.426 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.426 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.426 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.427 [Lua] TalentExtension:_send_rpc_sync_talents 87 20:21:49.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:49.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 20:21:49.427 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 20:21:49.428 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.428 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.428 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.428 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:21:49.428 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.429 [Lua] TalentExtension:_send_rpc_sync_talents 89 20:21:49.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:49.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 20:21:49.431 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(277.818, 84.0872, 392.922), Vector4(0, 0, -0.702986, -0.711204)) 20:21:49.432 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:21:49.432 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.432 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:21:49.432 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.432 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:21:49.432 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:21:49.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:49.433 [Lua] TalentExtension:_send_rpc_sync_talents 91 20:21:49.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:21:49.433 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 20:21:49.433 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92 20:21:49.440 [Lua] Switching ConflictSettings: to: skaven 20:21:49.440 [Lua] pacing=default 20:21:49.440 [Lua] roaming=nil 20:21:49.440 [Lua] specials=skaven 20:21:49.440 [Lua] debug_color=orange 20:21:49.440 [Lua] contained_breeds=nil 20:21:49.440 [Lua] pack_spawning=skaven 20:21:49.440 [Lua] disabled=false 20:21:49.440 [Lua] factions=nil 20:21:49.440 [Lua] boss=skaven 20:21:49.440 [Lua] horde=default 20:21:49.440 [Lua] name=skaven 20:21:49.440 [Lua] intensity=default 20:21:49.440 [Lua] --- 20:21:49.441 [Lua] updating bot weapon metadata for weapon: es_deus_01_template 20:21:49.441 [Lua] updating bot weapon metadata for weapon: handgun_template_1 20:21:49.441 [Lua] updating bot weapon metadata for weapon: dual_wield_hammers_template 20:21:49.441 [Lua] updating bot weapon metadata for weapon: handgun_template_2 20:21:49.441 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 20:21:49.441 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0148fed0 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0148fed0 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01fc0d90 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01fc0d90 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01fbb790 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01fbb790 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0152fa30 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0152fa30 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01fc0e30 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01fc0e30 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01fbfe10 20:21:49.443 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01fbfe10 20:21:49.527 [Lua] StateInGameRunning:_game_actually_starts() 20:21:49.527 [Lua] ################################################################################################################# 20:21:49.527 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-dlc_wizards_trail [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:21:49.527 [Lua] ################################################################################################################# 20:21:49.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 20:21:49.527 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 20:21:49.531 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 20:21:49.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 20:21:49.636 [Lua] Commit load time data 20:22:15.773 [Window] Window => active 20:22:15.777 [Window] Window => active 20:22:20.692 [Lua] [LobbyMembers] Member joined 11000010066156f 20:22:20.697 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:22:20.697 [Lua] Players: 2 20:22:20.697 [Lua] Set lobby begin: 20:22:20.697 [Lua] Lobby data twitch_enabled = false 20:22:20.697 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:22:20.697 [Lua] Lobby data num_players = 2 20:22:20.698 [Lua] Lobby data difficulty_tweak = 0 20:22:20.698 [Lua] Lobby data host = 110000104a15d6b 20:22:20.698 [Lua] Lobby data matchmaking_type = 2 20:22:20.698 [Lua] Lobby data is_private = false 20:22:20.698 [Lua] Lobby data match_started = true 20:22:20.698 [Lua] Lobby data difficulty = cataclysm 20:22:20.698 [Lua] Lobby data player_slot_1 = 0:0 20:22:20.698 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:22:20.698 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:22:20.698 [Lua] Lobby data quick_game = false 20:22:20.698 [Lua] Lobby data country_code = US 20:22:20.698 [Lua] Lobby data matchmaking = true 20:22:20.698 [Lua] Lobby data power_level = 835 20:22:20.698 [Lua] Lobby data mission_id = dlc_wizards_trail 20:22:20.698 [Lua] Lobby data mechanism = adventure 20:22:20.699 [Lua] Lobby data player_slot_5 = 0:0 20:22:20.699 [Lua] Lobby data player_slot_2 = 0:0 20:22:20.699 [Lua] Lobby data network_hash = b792654f4865fbe2 20:22:20.699 [Lua] Lobby data player_slot_3 = 0:0 20:22:20.699 [Lua] Lobby data eac_authorized = true 20:22:20.699 [Lua] Set lobby end. 20:22:22.141 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_mid (seed: 0) 20:22:22.534 [Lua] GOT approve_channel 1 11000010066156f 1860000770ad85f 20:22:22.534 [EAC] EAC server has client 11000010066156f and channel 1 (and owner 11000010066156f) 20:22:22.534 [EACServer] [14:22:22:533] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010066156F PlayerGUID: 76561197966955887 PlayerIP: 0.0.0.0 OwnerGUID: 76561197966955887 PlayerName: Vikings 20:22:22.534 [Lua] Client with peer_id 11000010066156f got APPROVED by server 20:22:22.535 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010066156f' 20:22:22.535 [Lua] [ChatManager][1]System: Vikings is joining the game 20:22:22.535 [Lua] [NetworkServer] Peer 11000010066156f joined server lobby. 20:22:22.535 [Lua] [NetworkServer] Creating peer info. 20:22:22.535 [Lua] [PeerSM] 11000010066156f :: on_enter Connecting 20:22:22.637 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000770ad85f from 11000010066156f, replying lobby_ok 20:22:22.689 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010066156f REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:0 20:22:22.692 [EACServer] [14:22:22:692] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 20:22:22.749 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010066156f 20:22:22.749 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 11000010066156f 20:22:22.749 [Lua] Set lobby begin: 20:22:22.749 [Lua] Lobby data twitch_enabled = false 20:22:22.749 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:22:22.749 [Lua] Lobby data num_players = 2 20:22:22.749 [Lua] Lobby data difficulty_tweak = 0 20:22:22.749 [Lua] Lobby data host = 110000104a15d6b 20:22:22.749 [Lua] Lobby data matchmaking_type = 2 20:22:22.749 [Lua] Lobby data is_private = false 20:22:22.749 [Lua] Lobby data match_started = true 20:22:22.750 [Lua] Lobby data difficulty = cataclysm 20:22:22.750 [Lua] Lobby data player_slot_1 = 0:0 20:22:22.750 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:22:22.750 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:22:22.750 [Lua] Lobby data quick_game = false 20:22:22.750 [Lua] Lobby data country_code = US 20:22:22.750 [Lua] Lobby data matchmaking = true 20:22:22.750 [Lua] Lobby data power_level = 835 20:22:22.750 [Lua] Lobby data mission_id = dlc_wizards_trail 20:22:22.750 [Lua] Lobby data mechanism = adventure 20:22:22.750 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:22:22.750 [Lua] Lobby data player_slot_2 = 0:0 20:22:22.750 [Lua] Lobby data network_hash = b792654f4865fbe2 20:22:22.750 [Lua] Lobby data player_slot_3 = 0:0 20:22:22.750 [Lua] Lobby data eac_authorized = true 20:22:22.750 [Lua] Set lobby end. 20:22:25.180 [Lua] ### CLEARING PEER STATE FOR 11000010066156f 20:22:25.180 [Lua] [PeerSM] 11000010066156f :: on_exit Connecting 20:22:25.180 [Lua] [PeerSM] 11000010066156f :: on_enter Connecting 20:22:25.226 [Lua] [NetworkServer] Peer 11000010066156f has sent rpc_notify_lobby_joined 20:22:25.226 [Lua] [PSM] Peer 11000010066156f joined. Want to use profile index "5" and join party "0" 20:22:25.226 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f"] 20:22:25.226 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010066156f, connection_key=0) 20:22:25.226 [Lua] Sync dynamic to client: 20:22:25.405 [Lua] ### Received rpc_level_load_started 20:22:25.405 [Lua] #### Has state machine: true, peer_id: 11000010066156f, level_session_id: 1867149568 20:22:25.405 [Lua] [PartyManager] Player (11000010066156f:1) was put into party undecided (0) 20:22:25.405 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:22:25.405 [Lua] [ProfileSynchronizer] Peer 11000010066156f entered session 20:22:25.405 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010066156f 20:22:25.405 [Lua] Mechanism says: a client has initialized the mechanism! 11000010066156f 20:22:25.658 [SteamVoipClient] select_out(11000010066156f, on) 20:22:25.666 [SteamVoipClient] select_out(11000010066156f, on) 20:22:25.666 [SteamVoipClient] select_in(11000010066156f, on) 20:22:25.666 [SteamVoipClient] select_out(11000010066156f, off) 20:22:25.880 [EACServer] [14:22:25:879] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010066156F Session: 1 Status: Client Authenticated Message: Client authenticated. 20:22:25.880 [EAC] Peer 11000010066156f switched EAC state to ClientAuthenticatedLocal 20:22:26.993 [EACServer] [14:22:26:993] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010066156F. 20:22:27.333 [Lua] [NetworkServer] Peer 11000010066156f has sent rpc_post_game_notified 20:22:27.333 [Lua] [PeerSM] 11000010066156f :: on_exit Connecting 20:22:27.333 [Lua] [PeerSM] 11000010066156f :: on_enter Loading 20:22:27.394 [EACServer] [14:22:27:393] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010066156F 20:22:27.394 [EACServer] [14:22:27:393] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010066156F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:22:27.398 [EAC] Peer 11000010066156f switched EAC state to ClientAuthenticatedRemote 20:22:28.811 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 273141408 20:22:28.982 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1136248576 20:22:29.684 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032 20:22:29.710 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1734512512 20:22:38.009 [Lua] ### Received rpc_level_loaded 20:22:38.009 [Lua] #### Has state machine: true, peer_id: 11000010066156f, level_id: 72 20:22:38.009 [Lua] Peer 11000010066156f has loaded the level but not all enemies, so we wait 20:22:42.086 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:22:42.483 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:22:42.483 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:22:42.483 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:22:44.078 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:22:45.375 [Lua] Players are leaving the safe zone 20:22:45.863 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010066156f, connection_key=0) 20:22:45.863 [Lua] [PeerSM] 11000010066156f :: on_exit Loading 20:22:45.863 [Lua] [PeerSM] 11000010066156f :: on_enter LoadingProfilePackages 20:22:45.870 [Lua] [PeerSM] 11000010066156f :: on_exit LoadingProfilePackages 20:22:45.870 [Lua] [PeerSM] 11000010066156f :: on_enter WaitingForEnterGame 20:22:50.432 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:22:50.450 [Lua] [PeerSM] 11000010066156f :: on_exit WaitingForEnterGame 20:22:50.450 [Lua] [PeerSM] 11000010066156f :: on_enter WaitingForGameObjectSync 20:22:50.456 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010066156f 20:22:50.470 [Lua] Breedfreezer (server) starting a hot join sync 20:22:50.470 [Lua] packing 0 units of breed chaos_marauder 20:22:50.470 [Lua] packing 0 units of breed skaven_clan_rat 20:22:50.470 [Lua] packing 0 units of breed skaven_storm_vermin 20:22:50.470 [Lua] packing 0 units of breed skaven_slave 20:22:50.470 [Lua] packing 0 units of breed chaos_fanatic 20:22:50.470 [Lua] packing 0 units of breed beastmen_ungor_archer 20:22:50.470 [Lua] packing 0 units of breed chaos_raider 20:22:50.470 [Lua] packing 0 units of breed chaos_warrior 20:22:50.470 [Lua] packing 0 units of breed chaos_berzerker 20:22:50.470 [Lua] packing 0 units of breed beastmen_bestigor 20:22:50.470 [Lua] packing 0 units of breed beastmen_ungor 20:22:50.470 [Lua] packing 0 units of breed skaven_plague_monk 20:22:50.470 [Lua] packing 0 units of breed beastmen_gor 20:22:50.470 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:22:50.470 [Lua] 20:22:50.470 [Lua] [1] = 1 (number) 20:22:50.470 [Lua] [2] = 0 (number) 20:22:50.470 [Lua] [3] = 2 (number) 20:22:50.470 [Lua] [4] = 0 (number) 20:22:50.470 [Lua] [5] = 1 (number) 20:22:50.470 [Lua] [6] = 0 (number) 20:22:50.470 [Lua] [7] = 1 (number) 20:22:50.470 [Lua] [8] = 0 (number) 20:22:50.470 [Lua] [9] = 1 (number) 20:22:50.470 [Lua] [10] = 0 (number) 20:22:50.470 [Lua] [11] = 1 (number) 20:22:50.470 [Lua] [12] = 0 (number) 20:22:50.470 [Lua] [13] = 1 (number) 20:22:50.470 [Lua] [14] = 0 (number) 20:22:50.470 [Lua] [15] = 1 (number) 20:22:50.470 [Lua] [16] = 0 (number) 20:22:50.470 [Lua] [17] = 1 (number) 20:22:50.470 [Lua] [18] = 0 (number) 20:22:50.470 [Lua] [19] = 1 (number) 20:22:50.470 [Lua] [20] = 0 (number) 20:22:50.470 [Lua] [21] = 1 (number) 20:22:50.470 [Lua] [22] = 0 (number) 20:22:50.470 [Lua] [23] = 1 (number) 20:22:50.470 [Lua] [24] = 0 (number) 20:22:50.470 [Lua] [25] = 1 (number) 20:22:50.470 [Lua] [26] = 0 (number) 20:22:50.470 [Lua] 20:22:50.470 [Lua] 20:22:50.470 [Lua] 20:22:50.470 [Lua] PlayerManager:add_remote_player 11000010066156f 20:22:50.470 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=167 20:22:50.470 [Lua] RemotePlayer:create_game_object( ) 167 20:22:50.510 [Lua] [ProfileSynchronizer] Assigning peer(11000010066156f:1) to profile(5) career(3) 20:22:50.510 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"}] 20:22:50.510 [Lua] [PeerSM] 11000010066156f :: on_exit WaitingForGameObjectSync 20:22:50.510 [Lua] [PeerSM] 11000010066156f :: on_enter WaitingForPlayers 20:22:50.517 [Lua] [PeerSM] 11000010066156f :: on_exit WaitingForPlayers 20:22:50.517 [Lua] [PeerSM] 11000010066156f :: on_enter InGame 20:22:50.517 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010066156f:0:0:0 = true 20:22:51.000 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010066156f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:22:51.000 [Lua] Adding player sync data to peer=11000010066156f local_player_id=1 20:22:51.001 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_09":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/skins\/middenland\/chr_empire_soldier_knight_middenland":false},"inventory_id":1577339136,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_09":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_runed_01":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/empire_soldier_knight\/skins\/middenland\/chr_empire_soldier_knight_middenland":false}} 20:22:51.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:22:51.001 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer, async-read, 20:22:51.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 20:22:51.146 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 20:22:51.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 20:22:51.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 20:22:51.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 20:22:51.160 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:22:51.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:22:51.219 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:22:51.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:22:51.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:22:51.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:22:51.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:22:51.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:22:51.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:22:51.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 20:22:51.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 20:22:51.284 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 20:22:51.284 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:22:51.306 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:22:51.306 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:22:51.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 20:22:51.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 20:22:51.375 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 20:22:51.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 20:22:51.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 20:22:51.407 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 20:22:51.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 20:22:51.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 20:22:51.507 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 20:22:51.514 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136 20:22:53.227 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136 20:22:53.229 [Lua] [PartyManager] Player (11000010066156f:1) was put into party heroes (1) 20:22:53.229 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:22:53.235 [Lua] [GameNetworkManager] destroying game object with go_id=88 20:22:53.235 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1dac8f12643de343]' child 3: '#ID[f611d4da52a22707]' child 4: '#ID[ca838e4566a6932b]' child 5: '#ID[0985c824f8668331]' 20:22:53.235 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[d124bf6b446813ca]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2dd019557feb8422]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[529cdbb19696c5bd]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e95dbdcce3cdc2e]' 20:22:53.237 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"}] 20:22:53.237 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 6 20:22:53.237 [Lua] [GameNetworkManager] destroying game object with go_id=79 20:22:53.237 [Lua] [GameNetworkManager] destroying game object with go_id=80 20:22:53.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 20:22:53.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:22:53.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer 20:22:53.247 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 20:22:53.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 20:22:53.247 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 20:22:53.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 20:22:53.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer 20:22:53.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:22:53.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer 20:22:53.248 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:22:53.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 20:22:53.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer 20:22:53.346 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010066156f go_type=player_unit go_created_func_name=game_object_created_player_unit 20:22:53.346 [Lua] [NetworkServer] Peer 11000010066156f spawned player. 20:22:53.346 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=169 20:22:53.346 [Lua] PlayerManager:assign_unit_ownership Vikings 11000010066156f 1 20:22:53.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:22:53.347 [Lua] TalentSystem:rpc_sync_talents 1 1025 20:22:53.632 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010066156f:0:0:0 = true 20:22:54.838 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[afed7a74495deac1]' 20:23:01.558 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:23:02.113 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:23:05.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xcc8, position: 0 20:23:08.022 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:23:09.068 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:23:10.340 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:23:28.011 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:23:28.011 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 20:23:28.011 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 20:23:28.011 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 20:23:31.060 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:23:35.303 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0) 20:23:41.047 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:23:41.047 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:23:47.049 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 20:23:51.306 [Flow] destructible planks state 1 20:23:57.353 [Flow] destructible planks state 2 20:24:03.435 [Flow] destructible planks state 3 - destroyed 20:24:03.463 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 20:24:10.586 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 20:24:10.587 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:24:10.587 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:24:14.599 [Lua] [ChatManager][1]System: Vikings picked up a Tome 20:24:15.661 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 20:24:15.677 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:24:17.631 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 11 20:24:18.767 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 4 10 20:24:18.773 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:24:34.983 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 20:24:34.995 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:24:37.464 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 8 20:24:37.464 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 7 20:24:39.146 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:24:39.154 [Lua] Spline already found! 20:24:39.178 [Lua] Init group template: spline_patrol 20:24:43.501 [Lua] main path terror event triggered: rare_event_loot_rat 20:24:43.501 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 20:24:44.086 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:24:44.761 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:24:46.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:24:46.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:24:46.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:24:47.891 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 20:24:47.891 [Lua] Time for new HOOORDE! multi_first_wave 20:24:47.891 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 20:24:47.891 [Lua] horde requested: vector_blob 20:24:47.891 [Lua] wants to spawn behind within distance: 60 20:24:47.891 [Lua] horde crated with id 2 of type vector_blob 20:24:47.891 [Lua] managed to spawn 63/63 horde enemies 20:24:47.891 [Lua] vector blob horde has started 20:24:48.409 [Lua] Init group template: horde 20:24:51.238 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:24:58.759 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:25:02.036 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:25:02.384 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:25:02.741 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:25:04.259 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:25:06.789 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:25:11.722 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:25:13.350 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 20:25:13.903 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 20:25:14.735 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' 20:25:15.220 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 20:25:19.216 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 20:25:20.224 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 20:25:20.906 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:25:20.906 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:25:20.906 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 20:25:20.906 [Lua] horde requested: vector_blob 20:25:20.906 [Lua] wants to spawn ahead within distance: 60 20:25:20.906 [Lua] horde crated with id 3 of type vector_blob 20:25:20.906 [Lua] managed to spawn 61/61 horde enemies 20:25:20.906 [Lua] vector blob horde has started 20:25:21.584 [Lua] Init group template: horde 20:25:22.772 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 20:25:27.798 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die (1) 20:25:27.798 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die 20:25:29.100 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 20:25:29.100 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:25:36.886 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:36.972 [Lua] PlayerManager:assign_unit_ownership Vikings 11000010066156f 1 20:25:37.310 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f 20:25:39.257 [Lua] HORDE: last wave, reset to standard horde delay 20:25:39.257 [Lua] Time for new HOOORDE! multi_last_wave 20:25:39.257 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 20:25:39.257 [Lua] horde requested: vector_blob 20:25:39.257 [Lua] wants to spawn ahead within distance: 60 20:25:39.257 [Lua] horde crated with id 4 of type vector_blob 20:25:39.257 [Lua] managed to spawn 59/59 horde enemies 20:25:39.257 [Lua] vector blob horde has started 20:25:39.297 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 20:25:39.997 [Lua] Init group template: horde 20:25:41.457 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 20:25:41.913 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 20:25:42.342 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 20:25:42.760 [Lua] Horde killed: ? 20:25:43.148 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:43.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[9c46d0ce7416b58b]' 20:25:43.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 20:25:43.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 20:25:43.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 20:25:43.831 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:43.916 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f 20:25:44.767 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:45.360 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:46.057 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:47.124 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:47.605 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:48.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:48.905 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:49.347 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:49.405 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:25:49.669 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 20:25:50.016 [Lua] [ChatManager][1]System: Vikings picked up a key 20:25:53.060 [Lua] Horde killed: ? 20:25:55.995 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x69ee, position: 0 20:25:56.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x69ee, position: 0 20:25:58.970 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 20:25:59.360 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:26:00.022 [Lua] [ChatManager][1]System: Vikings picked up a piece of Ravaged Art 20:26:00.166 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 20:26:00.167 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:26:00.167 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:26:01.239 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:26:04.528 [Lua] fence jumping 20:26:05.000 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 20:26:05.016 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:26:05.630 [Lua] ready to jump failed 20:26:10.537 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[116455b60cd6a913]' 20:26:19.752 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:26:21.350 [Lua] Horde killed: ? 20:26:25.693 [Flow] interaction disable 20:26:28.203 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:26:32.040 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[e8394a44ce4980be]' child 4: '#ID[a408d7e1af12ecd4]' 20:26:33.251 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:26:39.089 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 20:26:39.427 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 20:26:40.878 [Lua] main_path_player_far_away_check started 20:26:41.452 [Lua] [LobbyMembers] Member joined 110000102f57ac0 20:26:41.460 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:26:41.460 [Lua] Players: 3 20:26:41.460 [Lua] Set lobby begin: 20:26:41.460 [Lua] Lobby data twitch_enabled = false 20:26:41.460 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:26:41.460 [Lua] Lobby data num_players = 3 20:26:41.460 [Lua] Lobby data difficulty_tweak = 0 20:26:41.460 [Lua] Lobby data host = 110000104a15d6b 20:26:41.460 [Lua] Lobby data matchmaking_type = 2 20:26:41.460 [Lua] Lobby data is_private = false 20:26:41.460 [Lua] Lobby data match_started = true 20:26:41.460 [Lua] Lobby data difficulty = cataclysm 20:26:41.460 [Lua] Lobby data player_slot_1 = 0:0 20:26:41.460 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:26:41.460 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:26:41.460 [Lua] Lobby data quick_game = false 20:26:41.460 [Lua] Lobby data country_code = US 20:26:41.460 [Lua] Lobby data matchmaking = true 20:26:41.460 [Lua] Lobby data power_level = 835 20:26:41.460 [Lua] Lobby data mission_id = dlc_wizards_trail 20:26:41.461 [Lua] Lobby data mechanism = adventure 20:26:41.461 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:26:41.461 [Lua] Lobby data player_slot_2 = 0:0 20:26:41.461 [Lua] Lobby data network_hash = b792654f4865fbe2 20:26:41.461 [Lua] Lobby data player_slot_3 = 0:0 20:26:41.461 [Lua] Lobby data eac_authorized = true 20:26:41.461 [Lua] Set lobby end. 20:26:42.796 [Lua] main_path_player_far_away_check started 20:26:42.974 [Lua] GOT approve_channel 4 110000102f57ac0 1860000770ad85f 20:26:42.975 [EAC] EAC server has client 110000102f57ac0 and channel 4 (and owner 110000102f57ac0) 20:26:42.975 [EACServer] [14:26:42:974] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000102F57AC0 PlayerGUID: 76561198009907904 PlayerIP: 0.0.0.0 OwnerGUID: 76561198009907904 PlayerName: ITG Ripper 20:26:42.975 [Lua] Client with peer_id 110000102f57ac0 got APPROVED by server 20:26:42.975 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102f57ac0' 20:26:42.975 [Lua] [ChatManager][1]System: ITG Ripper is joining the game 20:26:42.975 [Lua] [NetworkServer] Peer 110000102f57ac0 joined server lobby. 20:26:42.975 [Lua] [NetworkServer] Creating peer info. 20:26:42.975 [Lua] [PeerSM] 110000102f57ac0 :: on_enter Connecting 20:26:43.079 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000770ad85f from 110000102f57ac0, replying lobby_ok 20:26:43.139 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102f57ac0 REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:11000010066156f 20:26:43.199 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000102f57ac0 20:26:43.199 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 110000102f57ac0 20:26:43.199 [Lua] Set lobby begin: 20:26:43.199 [Lua] Lobby data twitch_enabled = false 20:26:43.199 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:26:43.200 [Lua] Lobby data num_players = 3 20:26:43.200 [Lua] Lobby data difficulty_tweak = 0 20:26:43.200 [Lua] Lobby data host = 110000104a15d6b 20:26:43.200 [Lua] Lobby data matchmaking_type = 2 20:26:43.200 [Lua] Lobby data is_private = false 20:26:43.200 [Lua] Lobby data match_started = true 20:26:43.200 [Lua] Lobby data difficulty = cataclysm 20:26:43.200 [Lua] Lobby data player_slot_1 = 0:0 20:26:43.200 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:26:43.200 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:26:43.200 [Lua] Lobby data quick_game = false 20:26:43.200 [Lua] Lobby data country_code = US 20:26:43.200 [Lua] Lobby data matchmaking = true 20:26:43.200 [Lua] Lobby data power_level = 835 20:26:43.200 [Lua] Lobby data mission_id = dlc_wizards_trail 20:26:43.200 [Lua] Lobby data mechanism = adventure 20:26:43.200 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:26:43.200 [Lua] Lobby data player_slot_2 = 0:0 20:26:43.200 [Lua] Lobby data network_hash = b792654f4865fbe2 20:26:43.200 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:26:43.200 [Lua] Lobby data eac_authorized = true 20:26:43.201 [Lua] Set lobby end. 20:26:44.439 [Lua] main_path_player_far_away_check started 20:26:45.454 [Lua] ### CLEARING PEER STATE FOR 110000102f57ac0 20:26:45.454 [Lua] [PeerSM] 110000102f57ac0 :: on_exit Connecting 20:26:45.454 [Lua] [PeerSM] 110000102f57ac0 :: on_enter Connecting 20:26:45.537 [Lua] [NetworkServer] Peer 110000102f57ac0 has sent rpc_notify_lobby_joined 20:26:45.537 [Lua] [PSM] Peer 110000102f57ac0 joined. Want to use profile index "3" and join party "0" 20:26:45.537 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f","110000102f57ac0"] 20:26:45.537 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102f57ac0, connection_key=1) 20:26:45.537 [Lua] Sync dynamic to client: 20:26:45.714 [Lua] ### Received rpc_level_load_started 20:26:45.714 [Lua] #### Has state machine: true, peer_id: 110000102f57ac0, level_session_id: 1867149568 20:26:45.714 [Lua] [PartyManager] Player (110000102f57ac0:1) was put into party undecided (0) 20:26:45.714 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:26:45.714 [Lua] [ProfileSynchronizer] Peer 110000102f57ac0 entered session 20:26:45.714 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102f57ac0 20:26:45.714 [Lua] Mechanism says: a client has initialized the mechanism! 110000102f57ac0 20:26:45.959 [SteamVoipClient] select_out(110000102f57ac0, on) 20:26:45.967 [SteamVoipClient] select_out(110000102f57ac0, on) 20:26:45.967 [SteamVoipClient] select_in(110000102f57ac0, on) 20:26:45.967 [SteamVoipClient] select_out(110000102f57ac0, off) 20:26:46.121 [EACServer] [14:26:46:121] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000102F57AC0 Session: 2 Status: Client Authenticated Message: Client authenticated. 20:26:46.122 [EAC] Peer 110000102f57ac0 switched EAC state to ClientAuthenticatedLocal 20:26:46.345 [EACServer] [14:26:46:344] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000102F57AC0. 20:26:46.746 [EACServer] [14:26:46:745] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000102F57AC0 20:26:46.746 [EACServer] [14:26:46:745] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000102F57AC0 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:26:46.751 [EAC] Peer 110000102f57ac0 switched EAC state to ClientAuthenticatedRemote 20:26:47.468 [Lua] main_path_player_far_away_check started 20:26:47.673 [Lua] [NetworkServer] Peer 110000102f57ac0 has sent rpc_post_game_notified 20:26:47.673 [Lua] [PeerSM] 110000102f57ac0 :: on_exit Connecting 20:26:47.673 [Lua] [PeerSM] 110000102f57ac0 :: on_enter Loading 20:26:48.424 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 2 size: 15 action: lurk 20:26:48.430 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:26:49.400 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136 20:26:49.597 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1136248576 20:26:50.208 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032 20:26:50.239 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 1734512512 20:26:57.325 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:26:57.794 [Lua] ### Received rpc_level_loaded 20:26:57.794 [Lua] #### Has state machine: true, peer_id: 110000102f57ac0, level_id: 72 20:26:57.794 [Lua] Peer 110000102f57ac0 has loaded the level but not all enemies, so we wait 20:27:01.764 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "true" when it's already "true" 20:27:02.752 [Lua] fence jumping 20:27:03.411 [Lua] simple los failed 20:27:04.536 [Lua] fence jumping 20:27:05.313 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102f57ac0, connection_key=1) 20:27:05.313 [Lua] [PeerSM] 110000102f57ac0 :: on_exit Loading 20:27:05.313 [Lua] [PeerSM] 110000102f57ac0 :: on_enter LoadingProfilePackages 20:27:05.320 [Lua] [PeerSM] 110000102f57ac0 :: on_exit LoadingProfilePackages 20:27:05.320 [Lua] [PeerSM] 110000102f57ac0 :: on_enter WaitingForEnterGame 20:27:05.890 [Lua] ready to jump failed 20:27:08.501 [Lua] [PeerSM] 110000102f57ac0 :: on_exit WaitingForEnterGame 20:27:08.501 [Lua] [PeerSM] 110000102f57ac0 :: on_enter WaitingForGameObjectSync 20:27:08.508 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102f57ac0 20:27:08.525 [Lua] Breedfreezer (server) starting a hot join sync 20:27:08.525 [Lua] packing 0 units of breed chaos_marauder 20:27:08.525 [Lua] packing 21 units of breed skaven_clan_rat 20:27:08.525 [Lua] packing 0 units of breed skaven_storm_vermin 20:27:08.525 [Lua] packing 50 units of breed skaven_slave 20:27:08.525 [Lua] packing 0 units of breed chaos_fanatic 20:27:08.525 [Lua] packing 0 units of breed beastmen_ungor_archer 20:27:08.525 [Lua] packing 0 units of breed chaos_raider 20:27:08.525 [Lua] packing 0 units of breed chaos_warrior 20:27:08.525 [Lua] packing 0 units of breed chaos_berzerker 20:27:08.525 [Lua] packing 0 units of breed beastmen_bestigor 20:27:08.525 [Lua] packing 1 units of breed beastmen_ungor 20:27:08.525 [Lua] packing 0 units of breed skaven_plague_monk 20:27:08.525 [Lua] packing 1 units of breed beastmen_gor 20:27:08.525 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:27:08.525 [Lua] 20:27:08.525 [Lua] [1] = 1 (number) 20:27:08.525 [Lua] [2] = 0 (number) 20:27:08.525 [Lua] [3] = 26 (number) 20:27:08.525 [Lua] [4] = 21 (number) 20:27:08.525 [Lua] [5] = 1 (number) 20:27:08.525 [Lua] [6] = 0 (number) 20:27:08.525 [Lua] [7] = 7 (number) 20:27:08.525 [Lua] [8] = 50 (number) 20:27:08.525 [Lua] [9] = 1 (number) 20:27:08.525 [Lua] [10] = 0 (number) 20:27:08.525 [Lua] [11] = 1 (number) 20:27:08.525 [Lua] [12] = 0 (number) 20:27:08.525 [Lua] [13] = 1 (number) 20:27:08.525 [Lua] [14] = 0 (number) 20:27:08.525 [Lua] [15] = 1 (number) 20:27:08.525 [Lua] [16] = 0 (number) 20:27:08.525 [Lua] [17] = 1 (number) 20:27:08.525 [Lua] [18] = 0 (number) 20:27:08.525 [Lua] [19] = 1 (number) 20:27:08.525 [Lua] [20] = 0 (number) 20:27:08.525 [Lua] [21] = 3 (number) 20:27:08.525 [Lua] [22] = 1 (number) 20:27:08.525 [Lua] [23] = 3 (number) 20:27:08.525 [Lua] [24] = 0 (number) 20:27:08.525 [Lua] [25] = 3 (number) 20:27:08.525 [Lua] [26] = 1 (number) 20:27:08.525 [Lua] 20:27:08.525 [Lua] 20:27:08.525 [Lua] [1] = 130 (number) 20:27:08.525 [Lua] [2] = 97 (number) 20:27:08.525 [Lua] [3] = 160 (number) 20:27:08.525 [Lua] [4] = 342 (number) 20:27:08.525 [Lua] [5] = 143 (number) 20:27:08.525 [Lua] [6] = 122 (number) 20:27:08.525 [Lua] [7] = 339 (number) 20:27:08.525 [Lua] [8] = 321 (number) 20:27:08.526 [Lua] [9] = 162 (number) 20:27:08.526 [Lua] [10] = 156 (number) 20:27:08.526 [Lua] [11] = 320 (number) 20:27:08.526 [Lua] [12] = 123 (number) 20:27:08.526 [Lua] [13] = 142 (number) 20:27:08.526 [Lua] [14] = 347 (number) 20:27:08.526 [Lua] [15] = 161 (number) 20:27:08.526 [Lua] [16] = 344 (number) 20:27:08.526 [Lua] [17] = 337 (number) 20:27:08.526 [Lua] [18] = 159 (number) 20:27:08.526 [Lua] [19] = 302 (number) 20:27:08.526 [Lua] [20] = 114 (number) 20:27:08.526 [Lua] [21] = 151 (number) 20:27:08.526 [Lua] [22] = 287 (number) 20:27:08.526 [Lua] [23] = 364 (number) 20:27:08.526 [Lua] [24] = 379 (number) 20:27:08.526 [Lua] [25] = 291 (number) 20:27:08.526 [Lua] [26] = 387 (number) 20:27:08.526 [Lua] [27] = 376 (number) 20:27:08.526 [Lua] [28] = 269 (number) 20:27:08.526 [Lua] [29] = 371 (number) 20:27:08.526 [Lua] [30] = 365 (number) 20:27:08.526 [Lua] [31] = 394 (number) 20:27:08.526 [Lua] [32] = 381 (number) 20:27:08.526 [Lua] [33] = 382 (number) 20:27:08.526 [Lua] [34] = 372 (number) 20:27:08.526 [Lua] [35] = 270 (number) 20:27:08.526 [Lua] [36] = 275 (number) 20:27:08.526 [Lua] [37] = 370 (number) 20:27:08.526 [Lua] [38] = 368 (number) 20:27:08.526 [Lua] [39] = 305 (number) 20:27:08.526 [Lua] [40] = 389 (number) 20:27:08.526 [Lua] [41] = 392 (number) 20:27:08.526 [Lua] [42] = 297 (number) 20:27:08.526 [Lua] [43] = 383 (number) 20:27:08.526 [Lua] [44] = 264 (number) 20:27:08.526 [Lua] [45] = 295 (number) 20:27:08.526 [Lua] [46] = 292 (number) 20:27:08.526 [Lua] [47] = 300 (number) 20:27:08.526 [Lua] [48] = 290 (number) 20:27:08.526 [Lua] [49] = 266 (number) 20:27:08.526 [Lua] [50] = 307 (number) 20:27:08.526 [Lua] [51] = 388 (number) 20:27:08.526 [Lua] [52] = 359 (number) 20:27:08.526 [Lua] [53] = 362 (number) 20:27:08.526 [Lua] [54] = 274 (number) 20:27:08.526 [Lua] [55] = 311 (number) 20:27:08.526 [Lua] [56] = 375 (number) 20:27:08.526 [Lua] [57] = 385 (number) 20:27:08.526 [Lua] [58] = 267 (number) 20:27:08.526 [Lua] [59] = 272 (number) 20:27:08.526 [Lua] [60] = 304 (number) 20:27:08.526 [Lua] [61] = 258 (number) 20:27:08.526 [Lua] [62] = 262 (number) 20:27:08.526 [Lua] [63] = 374 (number) 20:27:08.526 [Lua] [64] = 310 (number) 20:27:08.526 [Lua] [65] = 260 (number) 20:27:08.526 [Lua] [66] = 296 (number) 20:27:08.526 [Lua] [67] = 309 (number) 20:27:08.526 [Lua] [68] = 259 (number) 20:27:08.526 [Lua] [69] = 299 (number) 20:27:08.526 [Lua] [70] = 289 (number) 20:27:08.526 [Lua] [71] = 285 (number) 20:27:08.526 [Lua] [72] = 459 (number) 20:27:08.526 [Lua] [73] = 460 (number) 20:27:08.526 [Lua] 20:27:08.526 [Lua] PlayerManager:add_remote_player 110000102f57ac0 20:27:08.526 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=479 20:27:08.526 [Lua] RemotePlayer:create_game_object( ) 479 20:27:08.566 [Lua] [ProfileSynchronizer] Assigning peer(110000102f57ac0:1) to profile(3) career(2) 20:27:08.566 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"}] 20:27:08.566 [Lua] [PeerSM] 110000102f57ac0 :: on_exit WaitingForGameObjectSync 20:27:08.566 [Lua] [PeerSM] 110000102f57ac0 :: on_enter WaitingForPlayers 20:27:08.574 [Lua] [PeerSM] 110000102f57ac0 :: on_exit WaitingForPlayers 20:27:08.574 [Lua] [PeerSM] 110000102f57ac0 :: on_enter InGame 20:27:08.575 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000102f57ac0:0:0:0 = true 20:27:09.027 [Lua] [MOD][VMF][INFO] Added 110000102f57ac0 to the VMF users list. 20:27:09.027 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102f57ac0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:27:09.027 [Lua] Adding player sync data to peer=110000102f57ac0 local_player_id=1 20:27:09.069 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_10":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":294829856,"first_person":{"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_10":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}} 20:27:09.069 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 20:27:09.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read, 20:27:09.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, ProfileSynchronizer, async-read, 20:27:09.069 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:27:09.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 20:27:09.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer, async-read, 20:27:09.069 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 20:27:09.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 20:27:09.103 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 20:27:09.103 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 20:27:09.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:27:09.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:27:09.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 20:27:09.149 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10 20:27:09.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10 20:27:09.201 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10 20:27:09.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:27:09.244 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:27:09.244 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:27:09.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:27:09.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:27:09.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:27:09.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 20:27:09.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 20:27:09.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 20:27:09.356 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:27:09.371 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:27:09.371 [Lua] [PackageManager] Force_load: wwise/coghammer 20:27:09.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:27:09.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:27:09.494 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:27:09.502 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856 20:27:09.685 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856 20:27:10.047 [Lua] Set lobby begin: 20:27:10.047 [Lua] Lobby data twitch_enabled = false 20:27:10.047 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:27:10.047 [Lua] Lobby data num_players = 3 20:27:10.047 [Lua] Lobby data difficulty_tweak = 0 20:27:10.047 [Lua] Lobby data host = 110000104a15d6b 20:27:10.047 [Lua] Lobby data matchmaking_type = 2 20:27:10.047 [Lua] Lobby data is_private = false 20:27:10.047 [Lua] Lobby data match_started = true 20:27:10.047 [Lua] Lobby data difficulty = cataclysm 20:27:10.047 [Lua] Lobby data player_slot_1 = 0:0 20:27:10.047 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:27:10.047 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:27:10.047 [Lua] Lobby data quick_game = false 20:27:10.047 [Lua] Lobby data country_code = US 20:27:10.047 [Lua] Lobby data matchmaking = true 20:27:10.047 [Lua] Lobby data power_level = 556 20:27:10.047 [Lua] Lobby data mission_id = dlc_wizards_trail 20:27:10.047 [Lua] Lobby data mechanism = adventure 20:27:10.047 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:27:10.048 [Lua] Lobby data player_slot_2 = 0:0 20:27:10.048 [Lua] Lobby data network_hash = b792654f4865fbe2 20:27:10.048 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:27:10.048 [Lua] Lobby data eac_authorized = true 20:27:10.048 [Lua] Set lobby end. 20:27:10.906 [Lua] fence jumping 20:27:12.140 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856 20:27:12.143 [Lua] [PartyManager] Player (110000102f57ac0:1) was put into party heroes (1) 20:27:12.143 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:27:12.150 [Lua] [GameNetworkManager] destroying game object with go_id=86 20:27:12.151 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3a6e70f9d18ac769]' child 1: '#ID[1ed35552da9d7ffd]' child 2: '#ID[a977235fa72408ce]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[b88b6b3896aa7495]' child 5: '#ID[0979e34eaacf6a46]' child 6: '#ID[0979e34eaacf6a46]' child 7: '#ID[a63947aa9cf1b0ef]' 20:27:12.151 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[407761a3e7a04b8d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ebbf722237b1bf85]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[619b3d3019f207dc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[34b7f98a9b55e9df]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[60a9466a5d1db0e3]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[60a9466a5d1db0e3]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[198756725522728c]' 20:27:12.153 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"}] 20:27:12.153 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 20:27:12.153 [Lua] [GameNetworkManager] destroying game object with go_id=77 20:27:12.153 [Lua] [GameNetworkManager] destroying game object with go_id=78 20:27:12.165 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:27:12.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:27:12.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 20:27:12.165 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 20:27:12.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 20:27:12.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 20:27:12.166 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 20:27:12.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 20:27:12.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 20:27:12.170 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 20:27:12.275 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102f57ac0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:27:12.275 [Lua] [NetworkServer] Peer 110000102f57ac0 spawned player. 20:27:12.275 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=482 20:27:12.276 [Lua] PlayerManager:assign_unit_ownership ITG Ripper 110000102f57ac0 1 20:27:12.276 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:27:12.277 [Lua] TalentSystem:rpc_sync_talents 4 2049 20:27:12.468 [Lua] ready to jump failed 20:27:12.491 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000102f57ac0:0:0:0 = true 20:27:13.675 [Lua] TerrorEventMixer.start_event: trail_drawbridge_wallbreaker (seed: 0) 20:27:15.501 [Lua] Set lobby begin: 20:27:15.501 [Lua] Lobby data twitch_enabled = false 20:27:15.501 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:27:15.501 [Lua] Lobby data num_players = 3 20:27:15.501 [Lua] Lobby data difficulty_tweak = 0 20:27:15.501 [Lua] Lobby data host = 110000104a15d6b 20:27:15.501 [Lua] Lobby data matchmaking_type = 2 20:27:15.501 [Lua] Lobby data is_private = false 20:27:15.501 [Lua] Lobby data match_started = true 20:27:15.501 [Lua] Lobby data difficulty = cataclysm 20:27:15.501 [Lua] Lobby data player_slot_1 = 0:0 20:27:15.501 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:27:15.502 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:27:15.502 [Lua] Lobby data quick_game = false 20:27:15.502 [Lua] Lobby data country_code = US 20:27:15.502 [Lua] Lobby data matchmaking = true 20:27:15.502 [Lua] Lobby data power_level = 835 20:27:15.502 [Lua] Lobby data mission_id = dlc_wizards_trail 20:27:15.502 [Lua] Lobby data mechanism = adventure 20:27:15.502 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:27:15.502 [Lua] Lobby data player_slot_2 = 0:0 20:27:15.502 [Lua] Lobby data network_hash = b792654f4865fbe2 20:27:15.502 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:27:15.502 [Lua] Lobby data eac_authorized = true 20:27:15.502 [Lua] Set lobby end. 20:27:18.039 [Lua] fence jumping 20:27:19.615 [Lua] ready to jump failed 20:27:20.450 [Lua] fence jumping 20:27:27.115 [Lua] Coordinated attack! 20:27:50.557 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:27:55.937 [Lua] simple los failed 20:28:03.258 [Lua] fence jumping 20:28:04.723 [Lua] ready to jump failed 20:28:06.268 [Lua] HORDE: Chosing horde wave composition skaven_huge 20:28:06.268 [Lua] Time for new HOOORDE! multi_first_wave 20:28:06.268 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 20:28:06.268 [Lua] horde requested: vector 20:28:06.268 [Lua] setting up vector-horde 20:28:06.268 [Lua] Composing horde 'huge' .. using variant 'plain' 20:28:06.268 [Lua] --> horde wants to spawn ahead of players (0.28849770106616/0.67 20:28:06.269 [Lua] -> spawning: 57 20:28:06.269 [Lua] horde crated with id 5 of type vector 20:28:06.269 [Lua] vector horde has started 20:28:07.933 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:28:08.911 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:09.652 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:28:13.622 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:28:13.622 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:28:13.622 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 20:28:13.622 [Lua] horde requested: vector 20:28:13.622 [Lua] setting up vector-horde 20:28:13.622 [Lua] Composing horde 'huge' .. using variant 'plain' 20:28:13.622 [Lua] --> horde wants to spawn ahead of players (0.10132493393681/0.67 20:28:13.622 [Lua] -> spawning: 56 20:28:13.622 [Lua] horde crated with id 6 of type vector 20:28:13.622 [Lua] vector horde has started 20:28:23.322 [Lua] Init group template: horde 20:28:23.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0 20:28:24.361 [Lua] HORDE: Pushing horde in time; too many units out 68 20:28:25.523 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:28:26.045 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:28:26.991 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:28:27.064 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:28:29.660 [Lua] HORDE: Pushing horde in time; too many units out 71 20:28:32.052 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:28:33.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:28:35.064 [Lua] HORDE: last wave, reset to standard horde delay 20:28:35.064 [Lua] Time for new HOOORDE! multi_last_wave 20:28:35.064 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 20:28:35.064 [Lua] horde requested: vector 20:28:35.064 [Lua] setting up vector-horde 20:28:35.064 [Lua] Composing horde 'huge' .. using variant 'plain' 20:28:35.064 [Lua] --> horde wants to spawn behind players (0.7051841233609/0.67 20:28:35.064 [Lua] -> spawning: 57 20:28:35.064 [Lua] horde crated with id 7 of type vector 20:28:35.064 [Lua] vector horde has started 20:28:40.606 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:28:41.844 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:28:41.844 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:28:41.971 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:28:44.472 [Lua] Init group template: horde 20:28:44.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9646, position: 0 20:28:48.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0 20:28:48.625 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 1212304 20:28:53.232 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:28:53.669 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:28:55.255 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[05249677bd6c2cc5]' 20:29:01.118 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[0c907ca2f09e88d5]' 20:29:02.144 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 20:29:02.958 [Lua] Horde killed: ? 20:29:03.956 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 20:29:04.588 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 20:29:06.595 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 20:29:07.085 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 20:29:11.369 [Lua] ready to jump failed 20:29:11.684 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:29:12.212 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:29:12.458 [Lua] Horde killed: ? 20:29:13.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0 20:29:13.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 1212304 20:29:15.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0 20:29:15.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0 20:29:17.287 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:29:17.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882 20:29:17.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882 20:29:17.494 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882 20:29:17.535 [Lua] Override Player Respawning hogties_mid_event true 20:29:17.542 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_light (seed: 0) 20:29:17.623 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:29:25.298 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 17 size: 28 action: move_to_players 20:29:25.303 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:29:28.108 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 2 size: 24 action: move_to_players 20:29:28.113 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:29:30.395 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 19 size: 20 action: nil 20:29:31.114 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:31.682 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:29:35.433 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:29:35.433 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:29:35.434 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:29:37.008 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:41.859 [Lua] TerrorEventMixer.start_event: trail_grim_path_ambush (seed: 0) 20:29:46.146 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:46.535 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:46.709 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:47.264 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:48.409 [Flow] Path A2 20:29:48.409 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:29:49.210 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:50.810 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:30:04.419 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 20:30:07.397 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 20:30:07.397 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 20:30:07.406 [Lua] > starting new spline, using new navbot: standard , id: boss_patrol_small_ms02 20:30:07.416 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0044241608120501041 boss_patrol_small_ms02 20:30:07.416 [Lua] > continuing spline boss_patrol_small_ms02 index: 2 retries: 0 20:30:07.431 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02 20:30:07.431 [Lua] > continuing spline boss_patrol_small_ms02 index: 3 retries: 0 20:30:07.438 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02 20:30:07.438 [Lua] > continuing spline boss_patrol_small_ms02 index: 4 retries: 0 20:30:07.454 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 4.76837158203125e-07 boss_patrol_small_ms02 20:30:07.454 [Lua] > continuing spline boss_patrol_small_ms02 index: 5 retries: 0 20:30:07.463 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02 20:30:07.463 [Lua] > continuing spline boss_patrol_small_ms02 index: 6 retries: 0 20:30:07.472 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02 20:30:07.472 [Lua] > continuing spline boss_patrol_small_ms02 index: 7 retries: 0 20:30:07.488 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02 20:30:07.488 [Lua] > continuing spline boss_patrol_small_ms02 index: 8 retries: 0 20:30:07.496 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_small_ms02 20:30:07.496 [Lua] > spline completed boss_patrol_small_ms02 retries: 0 20:30:07.708 [Lua] Init group template: spline_patrol 20:30:16.738 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:30:17.765 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 20:30:18.733 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:30:21.251 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[ac2db0916ee1782f]' 20:30:27.934 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:30:27.943 [Lua] Spline already found! 20:30:28.014 [Lua] Init group template: spline_patrol 20:30:30.455 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:31.079 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:30:33.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:30:33.047 [Lua] Spline already found! 20:30:33.082 [Lua] Init group template: spline_patrol 20:30:34.916 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:35.401 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:30:36.956 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:30:38.419 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:38.969 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 20:30:39.129 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:30:39.319 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:30:45.900 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[05249677bd6c2cc5]' 20:30:46.337 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:30:55.253 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:31:08.601 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 36 action: nil 20:31:08.714 [Lua] [LobbyMembers] Member joined 11000010d905c7e 20:31:08.724 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:31:08.724 [Lua] Players: 4 20:31:08.724 [Lua] Set lobby begin: 20:31:08.724 [Lua] Lobby data twitch_enabled = false 20:31:08.724 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:31:08.724 [Lua] Lobby data num_players = 4 20:31:08.724 [Lua] Lobby data difficulty_tweak = 0 20:31:08.724 [Lua] Lobby data host = 110000104a15d6b 20:31:08.724 [Lua] Lobby data matchmaking_type = 2 20:31:08.724 [Lua] Lobby data is_private = false 20:31:08.724 [Lua] Lobby data match_started = true 20:31:08.724 [Lua] Lobby data difficulty = cataclysm 20:31:08.724 [Lua] Lobby data player_slot_1 = 0:0 20:31:08.724 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:31:08.724 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:31:08.724 [Lua] Lobby data quick_game = false 20:31:08.724 [Lua] Lobby data country_code = US 20:31:08.724 [Lua] Lobby data matchmaking = true 20:31:08.724 [Lua] Lobby data power_level = 835 20:31:08.724 [Lua] Lobby data mission_id = dlc_wizards_trail 20:31:08.724 [Lua] Lobby data mechanism = adventure 20:31:08.724 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:31:08.724 [Lua] Lobby data player_slot_2 = 0:0 20:31:08.725 [Lua] Lobby data network_hash = b792654f4865fbe2 20:31:08.725 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:31:08.725 [Lua] Lobby data eac_authorized = true 20:31:08.725 [Lua] Set lobby end. 20:31:08.955 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 20:31:09.736 [Lua] GOT approve_channel 7 11000010d905c7e 1860000770ad85f 20:31:09.736 [EAC] EAC server has client 11000010d905c7e and channel 7 (and owner 11000010d905c7e) 20:31:09.736 [EACServer] [14:31:09:736] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010D905C7E PlayerGUID: 76561198187830398 PlayerIP: 0.0.0.0 OwnerGUID: 76561198187830398 PlayerName: SpicyFish 20:31:09.736 [Lua] Client with peer_id 11000010d905c7e got APPROVED by server 20:31:09.737 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010d905c7e' 20:31:09.737 [Lua] [ChatManager][1]System: SpicyFish is joining the game 20:31:09.737 [Lua] [NetworkServer] Peer 11000010d905c7e joined server lobby. 20:31:09.737 [Lua] [NetworkServer] Creating peer info. 20:31:09.737 [Lua] [PeerSM] 11000010d905c7e :: on_enter Connecting 20:31:09.881 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000770ad85f from 11000010d905c7e, replying lobby_ok 20:31:09.952 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010d905c7e REPLY wh:0 | we:110000104a15d6b | dr:110000102f57ac0 | bw:0 | es:11000010066156f 20:31:10.033 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010d905c7e 20:31:10.033 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 11000010d905c7e 20:31:10.033 [Lua] Set lobby begin: 20:31:10.033 [Lua] Lobby data twitch_enabled = false 20:31:10.033 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:31:10.033 [Lua] Lobby data num_players = 4 20:31:10.033 [Lua] Lobby data difficulty_tweak = 0 20:31:10.033 [Lua] Lobby data host = 110000104a15d6b 20:31:10.033 [Lua] Lobby data matchmaking_type = 2 20:31:10.033 [Lua] Lobby data is_private = false 20:31:10.033 [Lua] Lobby data match_started = true 20:31:10.033 [Lua] Lobby data difficulty = cataclysm 20:31:10.034 [Lua] Lobby data player_slot_1 = 11000010d905c7e:1 20:31:10.034 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:31:10.034 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:31:10.034 [Lua] Lobby data quick_game = false 20:31:10.034 [Lua] Lobby data country_code = US 20:31:10.034 [Lua] Lobby data matchmaking = true 20:31:10.034 [Lua] Lobby data power_level = 835 20:31:10.034 [Lua] Lobby data mission_id = dlc_wizards_trail 20:31:10.034 [Lua] Lobby data mechanism = adventure 20:31:10.034 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:31:10.034 [Lua] Lobby data player_slot_2 = 0:0 20:31:10.034 [Lua] Lobby data network_hash = b792654f4865fbe2 20:31:10.034 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:31:10.034 [Lua] Lobby data eac_authorized = true 20:31:10.034 [Lua] Set lobby end. 20:31:10.496 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 20:31:12.223 [Lua] ### CLEARING PEER STATE FOR 11000010d905c7e 20:31:12.223 [Lua] [PeerSM] 11000010d905c7e :: on_exit Connecting 20:31:12.223 [Lua] [PeerSM] 11000010d905c7e :: on_enter Connecting 20:31:12.293 [Lua] [NetworkServer] Peer 11000010d905c7e has sent rpc_notify_lobby_joined 20:31:12.293 [Lua] [PSM] Peer 11000010d905c7e joined. Want to use profile index "1" and join party "0" 20:31:12.293 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f","110000102f57ac0","11000010d905c7e"] 20:31:12.294 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010d905c7e, connection_key=2) 20:31:12.294 [Lua] Sync dynamic to client: 20:31:12.448 [Lua] ### Received rpc_level_load_started 20:31:12.448 [Lua] #### Has state machine: true, peer_id: 11000010d905c7e, level_session_id: 1867149568 20:31:12.448 [Lua] [PartyManager] Player (11000010d905c7e:1) was put into party undecided (0) 20:31:12.448 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:31:12.448 [Lua] [ProfileSynchronizer] Peer 11000010d905c7e entered session 20:31:12.448 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010d905c7e 20:31:12.448 [Lua] Mechanism says: a client has initialized the mechanism! 11000010d905c7e 20:31:12.760 [SteamVoipClient] select_out(11000010d905c7e, on) 20:31:12.769 [SteamVoipClient] select_out(11000010d905c7e, on) 20:31:12.769 [SteamVoipClient] select_in(11000010d905c7e, on) 20:31:12.769 [SteamVoipClient] select_out(11000010d905c7e, off) 20:31:13.945 [EACServer] [14:31:13:945] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010D905C7E Session: 3 Status: Client Authenticated Message: Client authenticated. 20:31:13.946 [EAC] Peer 11000010d905c7e switched EAC state to ClientAuthenticatedLocal 20:31:14.234 [EACServer] [14:31:14:234] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010D905C7E. 20:31:14.455 [Lua] [NetworkServer] Peer 11000010d905c7e has sent rpc_post_game_notified 20:31:14.456 [Lua] [PeerSM] 11000010d905c7e :: on_exit Connecting 20:31:14.456 [Lua] [PeerSM] 11000010d905c7e :: on_enter Loading 20:31:14.502 [Lua] Override Player Respawning hogties_mid_event true 20:31:14.507 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:31:14.535 [EACServer] [14:31:14:534] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010D905C7E 20:31:14.535 [EACServer] [14:31:14:534] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010D905C7E Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:31:14.546 [EAC] Peer 11000010d905c7e switched EAC state to ClientAuthenticatedRemote 20:31:15.770 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1136248576 20:31:15.835 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856 20:31:15.878 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136 20:31:16.174 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032 20:31:16.709 [Lua] TerrorEventMixer.start_event: trail_mid_event_01 (seed: 0) 20:31:18.795 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:18.997 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:31:19.077 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:19.301 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:31:21.480 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 19 size: 46 action: nil 20:31:22.049 [Lua] ### Received rpc_level_loaded 20:31:22.050 [Lua] #### Has state machine: true, peer_id: 11000010d905c7e, level_id: 72 20:31:22.050 [Lua] Peer 11000010d905c7e has loaded the level but not all enemies, so we wait 20:31:23.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xea70, position: 0 20:31:23.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xea6f, position: 0 20:31:23.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xea6f, position: 0 20:31:24.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xeb03, position: 0 20:31:28.193 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010d905c7e, connection_key=2) 20:31:28.194 [Lua] [PeerSM] 11000010d905c7e :: on_exit Loading 20:31:28.194 [Lua] [PeerSM] 11000010d905c7e :: on_enter LoadingProfilePackages 20:31:28.203 [Lua] [PeerSM] 11000010d905c7e :: on_exit LoadingProfilePackages 20:31:28.203 [Lua] [PeerSM] 11000010d905c7e :: on_enter WaitingForEnterGame 20:31:30.731 [Lua] [PeerSM] 11000010d905c7e :: on_exit WaitingForEnterGame 20:31:30.731 [Lua] [PeerSM] 11000010d905c7e :: on_enter WaitingForGameObjectSync 20:31:30.740 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010d905c7e 20:31:30.760 [Lua] Breedfreezer (server) starting a hot join sync 20:31:30.760 [Lua] packing 0 units of breed chaos_marauder 20:31:30.760 [Lua] packing 10 units of breed skaven_clan_rat 20:31:30.760 [Lua] packing 16 units of breed skaven_storm_vermin 20:31:30.760 [Lua] packing 37 units of breed skaven_slave 20:31:30.760 [Lua] packing 0 units of breed chaos_fanatic 20:31:30.760 [Lua] packing 1 units of breed beastmen_ungor_archer 20:31:30.760 [Lua] packing 1 units of breed chaos_raider 20:31:30.760 [Lua] packing 0 units of breed chaos_warrior 20:31:30.760 [Lua] packing 0 units of breed chaos_berzerker 20:31:30.760 [Lua] packing 0 units of breed beastmen_bestigor 20:31:30.760 [Lua] packing 3 units of breed beastmen_ungor 20:31:30.760 [Lua] packing 0 units of breed skaven_plague_monk 20:31:30.760 [Lua] packing 3 units of breed beastmen_gor 20:31:30.760 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:31:30.760 [Lua] 20:31:30.760 [Lua] [1] = 1 (number) 20:31:30.760 [Lua] [2] = 0 (number) 20:31:30.760 [Lua] [3] = 16 (number) 20:31:30.760 [Lua] [4] = 10 (number) 20:31:30.760 [Lua] [5] = 1 (number) 20:31:30.760 [Lua] [6] = 16 (number) 20:31:30.760 [Lua] [7] = 44 (number) 20:31:30.760 [Lua] [8] = 37 (number) 20:31:30.760 [Lua] [9] = 1 (number) 20:31:30.760 [Lua] [10] = 0 (number) 20:31:30.760 [Lua] [11] = 1 (number) 20:31:30.760 [Lua] [12] = 1 (number) 20:31:30.760 [Lua] [13] = 2 (number) 20:31:30.760 [Lua] [14] = 1 (number) 20:31:30.760 [Lua] [15] = 1 (number) 20:31:30.760 [Lua] [16] = 0 (number) 20:31:30.760 [Lua] [17] = 1 (number) 20:31:30.760 [Lua] [18] = 0 (number) 20:31:30.760 [Lua] [19] = 1 (number) 20:31:30.760 [Lua] [20] = 0 (number) 20:31:30.760 [Lua] [21] = 5 (number) 20:31:30.760 [Lua] [22] = 3 (number) 20:31:30.760 [Lua] [23] = 1 (number) 20:31:30.760 [Lua] [24] = 0 (number) 20:31:30.760 [Lua] [25] = 5 (number) 20:31:30.760 [Lua] [26] = 3 (number) 20:31:30.760 [Lua] 20:31:30.760 [Lua] 20:31:30.760 [Lua] [1] = 130 (number) 20:31:30.760 [Lua] [2] = 125 (number) 20:31:30.760 [Lua] [3] = 97 (number) 20:31:30.760 [Lua] [4] = 161 (number) 20:31:30.760 [Lua] [5] = 105 (number) 20:31:30.760 [Lua] [6] = 143 (number) 20:31:30.760 [Lua] [7] = 151 (number) 20:31:30.760 [Lua] [8] = 176 (number) 20:31:30.760 [Lua] [9] = 94 (number) 20:31:30.760 [Lua] [10] = 122 (number) 20:31:30.760 [Lua] [11] = 661 (number) 20:31:30.760 [Lua] [12] = 652 (number) 20:31:30.760 [Lua] [13] = 654 (number) 20:31:30.760 [Lua] [14] = 656 (number) 20:31:30.760 [Lua] [15] = 645 (number) 20:31:30.760 [Lua] [16] = 648 (number) 20:31:30.760 [Lua] [17] = 651 (number) 20:31:30.760 [Lua] [18] = 650 (number) 20:31:30.760 [Lua] [19] = 647 (number) 20:31:30.760 [Lua] [20] = 658 (number) 20:31:30.760 [Lua] [21] = 660 (number) 20:31:30.760 [Lua] [22] = 659 (number) 20:31:30.760 [Lua] [23] = 649 (number) 20:31:30.760 [Lua] [24] = 657 (number) 20:31:30.760 [Lua] [25] = 662 (number) 20:31:30.760 [Lua] [26] = 653 (number) 20:31:30.760 [Lua] [27] = 291 (number) 20:31:30.760 [Lua] [28] = 300 (number) 20:31:30.760 [Lua] [29] = 371 (number) 20:31:30.760 [Lua] [30] = 264 (number) 20:31:30.760 [Lua] [31] = 275 (number) 20:31:30.760 [Lua] [32] = 304 (number) 20:31:30.760 [Lua] [33] = 383 (number) 20:31:30.760 [Lua] [34] = 566 (number) 20:31:30.760 [Lua] [35] = 564 (number) 20:31:30.760 [Lua] [36] = 262 (number) 20:31:30.760 [Lua] [37] = 307 (number) 20:31:30.760 [Lua] [38] = 296 (number) 20:31:30.760 [Lua] [39] = 299 (number) 20:31:30.760 [Lua] [40] = 368 (number) 20:31:30.760 [Lua] [41] = 285 (number) 20:31:30.760 [Lua] [42] = 571 (number) 20:31:30.760 [Lua] [43] = 258 (number) 20:31:30.760 [Lua] [44] = 290 (number) 20:31:30.760 [Lua] [45] = 266 (number) 20:31:30.760 [Lua] [46] = 563 (number) 20:31:30.760 [Lua] [47] = 568 (number) 20:31:30.760 [Lua] [48] = 562 (number) 20:31:30.760 [Lua] [49] = 362 (number) 20:31:30.760 [Lua] [50] = 292 (number) 20:31:30.760 [Lua] [51] = 267 (number) 20:31:30.760 [Lua] [52] = 270 (number) 20:31:30.760 [Lua] [53] = 569 (number) 20:31:30.760 [Lua] [54] = 297 (number) 20:31:30.760 [Lua] [55] = 392 (number) 20:31:30.760 [Lua] [56] = 274 (number) 20:31:30.760 [Lua] [57] = 572 (number) 20:31:30.760 [Lua] [58] = 269 (number) 20:31:30.760 [Lua] [59] = 364 (number) 20:31:30.760 [Lua] [60] = 289 (number) 20:31:30.760 [Lua] [61] = 259 (number) 20:31:30.760 [Lua] [62] = 305 (number) 20:31:30.760 [Lua] [63] = 379 (number) 20:31:30.760 [Lua] [64] = 614 (number) 20:31:30.760 [Lua] [65] = 736 (number) 20:31:30.760 [Lua] [66] = 615 (number) 20:31:30.760 [Lua] [67] = 616 (number) 20:31:30.760 [Lua] [68] = 459 (number) 20:31:30.760 [Lua] [69] = 620 (number) 20:31:30.760 [Lua] [70] = 460 (number) 20:31:30.760 [Lua] [71] = 609 (number) 20:31:30.760 [Lua] 20:31:30.761 [Lua] PlayerManager:add_remote_player 11000010d905c7e 20:31:30.761 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=758 20:31:30.761 [Lua] RemotePlayer:create_game_object( ) 758 20:31:30.799 [Lua] [ProfileSynchronizer] Assigning peer(11000010d905c7e:1) to profile(1) career(3) 20:31:30.799 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010d905c7e"}] 20:31:30.799 [Lua] [PeerSM] 11000010d905c7e :: on_exit WaitingForGameObjectSync 20:31:30.799 [Lua] [PeerSM] 11000010d905c7e :: on_enter WaitingForPlayers 20:31:30.808 [Lua] [PeerSM] 11000010d905c7e :: on_exit WaitingForPlayers 20:31:30.808 [Lua] [PeerSM] 11000010d905c7e :: on_enter InGame 20:31:30.809 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010d905c7e:0:0:0 = true 20:31:31.274 [Lua] [MOD][VMF][INFO] Added 11000010d905c7e to the VMF users list. 20:31:31.274 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010d905c7e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:31:31.274 [Lua] Adding player sync data to peer=11000010d905c7e local_player_id=1 20:31:31.335 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_10_face":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_10":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":43107808,"first_person":{"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_10_face":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_10":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:31:31.336 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 20:31:31.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, ProfileSynchronizer, async-read, 20:31:31.336 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 20:31:31.336 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:31:31.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, ProfileSynchronizer, async-read, 20:31:31.336 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:31:31.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer, async-read, 20:31:31.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:31:31.372 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:31:31.372 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:31:31.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 20:31:31.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 20:31:31.412 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10 20:31:31.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:31:31.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:31:31.491 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:31:31.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:31:31.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:31:31.535 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:31:31.535 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 20:31:31.557 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 20:31:31.557 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face 20:31:31.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 20:31:31.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 20:31:31.730 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 20:31:31.730 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:31:31.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:31:31.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:31:31.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:31:31.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:31:31.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:31:31.812 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010d905c7e:1:0:0 = 43107808 20:31:31.984 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010d905c7e:1:0:0 = 43107808 20:31:32.030 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010d905c7e:1:0:0 = 43107808 20:31:32.531 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010d905c7e:1:0:0 = 43107808 20:31:32.535 [Lua] [PartyManager] Player (11000010d905c7e:1) was put into party heroes (1) 20:31:32.536 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:31:32.543 [Lua] [GameNetworkManager] destroying game object with go_id=90 20:31:32.543 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[49e64c90e8ec390f]' child 2: '#ID[bb9f47859723a2b1]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[487cfe6169a122ef]' child 5: '#ID[487cfe6169a122ef]' child 6: '#ID[1b57eca64771a921]' child 7: '#ID[b218d76d2fd6f9b9]' child 8: '#ID[ef4bc887f71c182e]' 20:31:32.543 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8413aae383fa7acb]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[619b3d3019f207dc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[9bd41d670a5128e3]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[9bd41d670a5128e3]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[59225eae1711a340]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[94d79ba7966c09ec]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[cfb93656319fad65]' 20:31:32.547 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000010d905c7e"}] 20:31:32.547 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 20:31:32.547 [Lua] [GameNetworkManager] destroying game object with go_id=83 20:31:32.547 [Lua] [GameNetworkManager] destroying game object with go_id=84 20:31:32.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 20:31:32.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:31:32.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 20:31:32.562 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:31:32.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 20:31:32.563 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 20:31:32.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 20:31:32.567 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 20:31:32.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 20:31:32.702 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010d905c7e go_type=player_unit go_created_func_name=game_object_created_player_unit 20:31:32.702 [Lua] [NetworkServer] Peer 11000010d905c7e spawned player. 20:31:32.703 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=761 20:31:32.703 [Lua] PlayerManager:assign_unit_ownership SpicyFish 11000010d905c7e 1 20:31:32.703 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0) temporary_health_percentage (0.21333333333333335) melee slot ammo (1) ranged slot ammo (1) 20:31:32.703 [Lua] TalentSystem:rpc_sync_talents 7 3073 20:31:32.963 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010d905c7e:0:0:0 = true 20:31:33.151 [Flow] ENABLE 20:31:33.151 [Flow] ENABLE 20:31:34.005 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 20:31:34.016 [Lua] Set lobby begin: 20:31:34.016 [Lua] Lobby data twitch_enabled = false 20:31:34.016 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:31:34.016 [Lua] Lobby data num_players = 4 20:31:34.016 [Lua] Lobby data difficulty_tweak = 0 20:31:34.016 [Lua] Lobby data host = 110000104a15d6b 20:31:34.016 [Lua] Lobby data matchmaking_type = 2 20:31:34.016 [Lua] Lobby data is_private = false 20:31:34.016 [Lua] Lobby data match_started = true 20:31:34.016 [Lua] Lobby data difficulty = cataclysm 20:31:34.016 [Lua] Lobby data player_slot_1 = 11000010d905c7e:1 20:31:34.016 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:31:34.016 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:31:34.016 [Lua] Lobby data quick_game = false 20:31:34.016 [Lua] Lobby data country_code = US 20:31:34.016 [Lua] Lobby data matchmaking = true 20:31:34.016 [Lua] Lobby data power_level = 626 20:31:34.016 [Lua] Lobby data mission_id = dlc_wizards_trail 20:31:34.016 [Lua] Lobby data mechanism = adventure 20:31:34.016 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:31:34.016 [Lua] Lobby data player_slot_2 = 0:0 20:31:34.016 [Lua] Lobby data network_hash = b792654f4865fbe2 20:31:34.016 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:31:34.016 [Lua] Lobby data eac_authorized = true 20:31:34.016 [Lua] Set lobby end. 20:31:36.249 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:31:36.391 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 20:31:36.508 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:31:36.539 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:31:36.586 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 20:31:36.634 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 13 size: 42 action: lurk 20:31:36.643 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:31:37.465 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:31:37.465 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:31:39.438 [Lua] Set lobby begin: 20:31:39.438 [Lua] Lobby data twitch_enabled = false 20:31:39.438 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:31:39.438 [Lua] Lobby data num_players = 4 20:31:39.438 [Lua] Lobby data difficulty_tweak = 0 20:31:39.439 [Lua] Lobby data host = 110000104a15d6b 20:31:39.439 [Lua] Lobby data matchmaking_type = 2 20:31:39.439 [Lua] Lobby data is_private = false 20:31:39.439 [Lua] Lobby data match_started = true 20:31:39.439 [Lua] Lobby data difficulty = cataclysm 20:31:39.439 [Lua] Lobby data player_slot_1 = 11000010d905c7e:1 20:31:39.439 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:31:39.439 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:31:39.439 [Lua] Lobby data quick_game = false 20:31:39.439 [Lua] Lobby data country_code = US 20:31:39.439 [Lua] Lobby data matchmaking = true 20:31:39.439 [Lua] Lobby data power_level = 835 20:31:39.439 [Lua] Lobby data mission_id = dlc_wizards_trail 20:31:39.439 [Lua] Lobby data mechanism = adventure 20:31:39.439 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:31:39.439 [Lua] Lobby data player_slot_2 = 0:0 20:31:39.439 [Lua] Lobby data network_hash = b792654f4865fbe2 20:31:39.439 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:31:39.439 [Lua] Lobby data eac_authorized = true 20:31:39.439 [Lua] Set lobby end. 20:31:39.567 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:31:42.220 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:31:43.040 [Lua] event horde ends! 20:31:43.049 [Lua] event horde ends! 20:31:44.039 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:31:45.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:31:45.448 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:45.733 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:31:45.974 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:31:47.243 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 20:31:47.849 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:47.849 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:47.849 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:47.914 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 20:31:48.215 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:31:48.215 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:31:48.284 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:31:52.148 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 20:32:00.021 [Flow] DISABLE 20:32:02.012 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:32:03.268 [Flow] ENABLE 20:32:03.721 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:32:05.349 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:32:19.024 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:32:19.280 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:19.281 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:19.281 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:19.517 [Lua] event horde ends! 20:32:19.572 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 26 action: nil 20:32:19.645 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:19.645 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:19.680 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:19.710 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:20.041 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:20.484 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]'] 20:32:22.509 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:22.903 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 20:32:22.903 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:32:23.181 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:32:28.379 [Flow] DISABLE 20:32:29.927 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:32:30.406 [Lua] event horde ends! 20:32:30.589 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 20:32:31.625 [Flow] ENABLE 20:32:36.470 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 20:32:36.480 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 20:32:37.899 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:38.230 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:32:38.420 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:32:41.078 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:41.078 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:41.078 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:41.166 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:32:41.447 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:41.447 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:41.613 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:32:41.812 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:42.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1242c, position: 0 20:32:42.647 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:42.647 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:42.647 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:43.048 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:43.111 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:43.112 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:43.112 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:43.143 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:43.204 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:43.609 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:43.609 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:43.609 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:43.609 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:43.644 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:43.644 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:44.012 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:44.012 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:44.143 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:46.242 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:46.242 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:46.242 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:46.683 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:46.683 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:47.176 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:49.734 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:49.887 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' 20:32:50.190 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:32:51.012 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:51.013 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:51.013 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:51.415 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:51.415 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:51.447 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:51.495 [Lua] event horde ends! 20:32:51.504 [Lua] event horde ends! 20:32:52.981 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:52.981 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:52.981 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010d905c7e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:53.414 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:53.414 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:53.414 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d905c7e 20:32:59.871 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:33:00.016 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' 20:33:00.016 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:33:01.397 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:33:01.616 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:33:02.007 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010d905c7e 20:33:02.007 [Lua] [ChatManager][1]System: SpicyFish has left the game 20:33:02.007 [Lua] [PeerSM] 11000010d905c7e :: on_exit InGame 20:33:02.007 [Lua] [PeerSM] 11000010d905c7e :: on_enter Disconnecting 20:33:02.007 [Lua] [PSM] Disconnecting peer 11000010d905c7e 20:33:02.007 [Lua] [PSM] Disconnected peer 11000010d905c7e is being removed from session. 20:33:02.007 [Lua] [NetworkServer] Peer 11000010d905c7e despawned player. 20:33:02.007 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d905c7e 20:33:02.007 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d905c7e 20:33:02.007 [Lua] [MOD][VMF][INFO] Removed 11000010d905c7e from the VMF users list. 20:33:02.007 [Lua] PlayerManager:remove_player peer_id=11000010d905c7e 1 20:33:02.007 [Lua] [GameNetworkManager] destroying game object with go_id=758 20:33:02.008 [Lua] [PeerSM] 11000010d905c7e :: on_exit Disconnecting 20:33:02.008 [Lua] [PeerSM] 11000010d905c7e :: on_enter Disconnected 20:33:02.008 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010d905c7e) 20:33:02.008 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f","110000102f57ac0"] 20:33:02.008 [Lua] [SharedState] network_state_110000104a15d6b: 11000010d905c7e 20:33:02.008 [Lua] [SharedState] deus_chest_preload: 11000010d905c7e 20:33:02.008 [Lua] [SharedState] deus_chest_preload: 11000010d905c7e 20:33:02.008 [Lua] [ProfileSynchronizer] Peer 11000010d905c7e left session 20:33:02.008 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"}] 20:33:02.008 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 20:33:02.008 [Lua] Set lobby begin: 20:33:02.008 [Lua] Lobby data twitch_enabled = false 20:33:02.008 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:33:02.008 [Lua] Lobby data num_players = 4 20:33:02.008 [Lua] Lobby data difficulty_tweak = 0 20:33:02.008 [Lua] Lobby data host = 110000104a15d6b 20:33:02.008 [Lua] Lobby data matchmaking_type = 2 20:33:02.008 [Lua] Lobby data is_private = false 20:33:02.009 [Lua] Lobby data match_started = true 20:33:02.009 [Lua] Lobby data difficulty = cataclysm 20:33:02.009 [Lua] Lobby data player_slot_1 = 0:0 20:33:02.009 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:33:02.009 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:33:02.009 [Lua] Lobby data quick_game = false 20:33:02.009 [Lua] Lobby data country_code = US 20:33:02.009 [Lua] Lobby data matchmaking = true 20:33:02.009 [Lua] Lobby data power_level = 835 20:33:02.009 [Lua] Lobby data mission_id = dlc_wizards_trail 20:33:02.009 [Lua] Lobby data mechanism = adventure 20:33:02.009 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:33:02.009 [Lua] Lobby data player_slot_2 = 0:0 20:33:02.009 [Lua] Lobby data network_hash = b792654f4865fbe2 20:33:02.009 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:33:02.009 [Lua] Lobby data eac_authorized = true 20:33:02.009 [Lua] Set lobby end. 20:33:02.009 [Lua] GOT close_channel 7 11000010d905c7e 20:33:02.009 [EAC] EAC server lost client 11000010d905c7e 20:33:02.009 [EACServer] [14:33:02:008] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010D905C7E PlayerGUID: 76561198187830398 20:33:02.009 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c5ce88, channel: 7 20:33:02.009 [SteamVoipClient] select_out(11000010d905c7e, off) 20:33:02.009 [SteamVoipClient] select_in(11000010d905c7e, off) 20:33:02.009 [Lua] [GameNetworkManager] destroying game object with go_id=761 20:33:02.010 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd0f347598012a26]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[5a7fad8017a8a801]' child 3: '#ID[c5231c67b4d1a663]' 20:33:02.011 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 20:33:02.011 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:33:02.054 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=829 20:33:02.054 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=830 20:33:02.054 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 20:33:02.054 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 20:33:02.054 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":642977472,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 20:33:02.061 [Connection] Dropped game chunk from 11000010d905c7e because channel 7 can't communicate 20:33:02.061 [Connection] Dropped game_session chunk from 11000010d905c7e because channel 7 can't communicate 20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 20:33:02.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 20:33:02.082 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 20:33:02.085 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer 20:33:02.085 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:33:02.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:33:02.085 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10_face, ProfileSynchronizer 20:33:02.090 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 20:33:02.090 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_10, ProfileSynchronizer 20:33:02.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer 20:33:02.098 [Lua] going to make a rush intervention, since loneliness_value= 30.132526110074238 and dist= 805.717529296875 20:33:02.098 [Lua] rush intervention - ambush horde! 20:33:02.098 [Lua] setting up ambush-horde 20:33:02.098 [Lua] Composing horde 'huge' .. using variant 'plain' 20:33:02.099 [Lua] -> spawning: 61 20:33:02.099 [Lua] horde crated with id 11 of type ambush 20:33:02.099 [Lua] ambush horde has started 20:33:02.099 [Lua] rush intervention - spawning skaven_ratling_gunner 20:33:02.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:33:02.196 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:33:02.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:33:02.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:33:02.276 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 20:33:02.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:33:02.298 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:33:02.298 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:33:02.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:33:02.383 [Lua] event horde ends! 20:33:02.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:33:02.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 20:33:02.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:33:02.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:33:02.491 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:33:02.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:33:02.597 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 642977472 20:33:02.640 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 642977472 20:33:02.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:33:02.707 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:33:02.707 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:33:02.800 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:33:02.800 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 20:33:02.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:33:02.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:33:02.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 20:33:02.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:33:02.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:33:02.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 20:33:02.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:33:03.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:33:03.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 20:33:03.024 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 642977472 20:33:03.026 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 20:33:03.028 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="wpn_side_objective_tome_01", slot_potion="potion_damage_boost_01", } 20:33:03.028 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:33:03.028 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="wpn_side_objective_tome_01", slot_potion="potion_damage_boost_01", } 20:33:03.028 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:33:03.028 [Lua] TalentExtension:_send_rpc_sync_talents 832 20:33:03.028 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.17777777777777778) temporary_health_percentage (0.12916666666666668) melee slot ammo (0.77952754497528076) ranged slot ammo (0.77952754497528076) 20:33:03.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=833 20:33:03.538 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:33:04.308 [Handshaker] Lost connection 127 to 11000010d905c7e 20:33:04.519 [Lua] [LobbyMembers] Member left 11000010d905c7e 20:33:04.528 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:33:04.528 [Lua] Players: 3 20:33:04.528 [Lua] Set lobby begin: 20:33:04.528 [Lua] Lobby data twitch_enabled = false 20:33:04.528 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:33:04.528 [Lua] Lobby data num_players = 3 20:33:04.528 [Lua] Lobby data difficulty_tweak = 0 20:33:04.528 [Lua] Lobby data host = 110000104a15d6b 20:33:04.528 [Lua] Lobby data matchmaking_type = 2 20:33:04.529 [Lua] Lobby data is_private = false 20:33:04.529 [Lua] Lobby data match_started = true 20:33:04.529 [Lua] Lobby data difficulty = cataclysm 20:33:04.529 [Lua] Lobby data player_slot_1 = 0:0 20:33:04.529 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:33:04.529 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:33:04.529 [Lua] Lobby data quick_game = false 20:33:04.529 [Lua] Lobby data country_code = US 20:33:04.529 [Lua] Lobby data matchmaking = true 20:33:04.529 [Lua] Lobby data power_level = 835 20:33:04.529 [Lua] Lobby data mission_id = dlc_wizards_trail 20:33:04.529 [Lua] Lobby data mechanism = adventure 20:33:04.529 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:33:04.529 [Lua] Lobby data player_slot_2 = 0:0 20:33:04.529 [Lua] Lobby data network_hash = b792654f4865fbe2 20:33:04.529 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:33:04.529 [Lua] Lobby data eac_authorized = true 20:33:04.529 [Lua] Set lobby end. 20:33:05.821 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:33:05.821 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 20:33:05.821 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.821 [Lua] ->moving spawner 20:33:05.854 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[762a8fd18be82fcd]' 20:33:09.017 [Lua] Init group template: horde 20:33:12.602 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 20:33:16.670 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[45d71104f4329bc3]' 20:33:17.119 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 20:33:19.037 [Lua] specialspawn: behind == lonliest --> 20:33:19.037 [Lua] FAIL: Special spawn no hidden pos found :/ 20:33:19.638 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 6 size: 97 action: move_to_players 20:33:19.646 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:33:20.339 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 20:33:21.227 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 20:33:26.351 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[d6c5c81d82ee86f9]' 20:33:28.623 [Lua] event horde ends! 20:33:28.634 [Lua] event horde ends! 20:33:30.551 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 20:33:31.823 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:33:35.378 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:33:35.435 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[488e122664039720]' 20:33:38.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x15588, position: 0 20:33:41.396 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 20:33:44.219 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 20:33:44.671 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:33:51.570 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]'] 20:33:51.570 [Lua] [ObjectiveSocketUnitExtension]: No sockets open 20:33:51.789 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]'] 20:33:51.789 [Lua] Override Player Respawning hogties_mid_event false 20:33:51.879 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:33:51.880 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 20:33:51.880 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:33:51.880 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:33:51.881 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 20:33:51.881 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[afed7a74495deac1]' 20:33:59.588 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:34:01.755 [Lua] TerrorEventMixer.start_event: trail_mid_event_04 (seed: 0) 20:34:02.904 [Lua] simple los failed 20:34:14.621 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:15.379 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:34:24.986 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 20:34:25.461 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.567 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 6 size: 50 action: move_to_players 20:34:25.574 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:34:25.928 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:34:27.465 [Lua] event horde ends! 20:34:29.322 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:29.683 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:34:29.683 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:34:29.684 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:34:29.684 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 20:34:29.684 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:34:29.685 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:34:30.006 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f 20:34:31.616 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 20:34:36.571 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:37.026 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:34:38.134 [Lua] event horde ends! 20:34:41.203 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:41.397 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 20:34:41.397 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 20:34:41.398 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[05249677bd6c2cc5]' 20:34:41.708 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:34:43.509 [Lua] event horde ends! 20:34:45.144 [Lua] Horde killed: ? 20:34:49.729 [Lua] event horde ends! 20:34:49.739 [Lua] event horde ends! 20:34:51.760 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[488e122664039720]' 20:34:52.495 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 20:34:55.434 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 20:34:55.575 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:34:56.263 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 33 20:34:57.048 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 31 20:34:57.793 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:58.442 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:34:59.786 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1fa33bbc447b784e]' 20:34:59.786 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[67d008059c7c539e]' 20:35:00.863 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' 20:35:12.005 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[d824e344f36ffdfb]' 20:35:15.133 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:35:16.922 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 20:35:18.530 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:35:21.380 [Lua] TerrorEventMixer.stop_event: trail_mid_event_01 20:35:30.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x196af, position: 0 20:35:31.936 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:32.400 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:35:34.640 [Lua] Override Player Respawning hogties_mid_event false 20:35:36.765 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:35:36.802 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:36.931 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:35:37.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:35:37.047 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:35:37.048 error: [Unit] Unit: '#ID[9e66a935010bdf16]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 20:35:37.358 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:35:37.896 [Lua] event horde ends! 20:35:41.466 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:35:47.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:35:48.673 warning: [Physics] Create Actor: Shape density varies. Using average. 20:35:48.673 warning: [Physics] Create Actor: Shape density varies. Using average. 20:35:48.673 warning: [Physics] Create Actor: Shape density varies. Using average. 20:35:48.673 warning: [Physics] Create Actor: Shape density varies. Using average. 20:35:49.715 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:36:03.720 [Lua] Switching ConflictSettings: to: beastmen 20:36:03.720 [Lua] pacing=beastmen 20:36:03.720 [Lua] locked_func_name=beastmen 20:36:03.720 [Lua] roaming=nil 20:36:03.720 [Lua] specials=beastmen 20:36:03.720 [Lua] debug_color=purple 20:36:03.720 [Lua] contained_breeds=nil 20:36:03.720 [Lua] pack_spawning=beastmen 20:36:03.720 [Lua] disabled=false 20:36:03.720 [Lua] factions=nil 20:36:03.720 [Lua] boss=beastmen 20:36:03.720 [Lua] horde=beastmen 20:36:03.720 [Lua] name=beastmen 20:36:03.720 [Lua] intensity=default 20:36:03.720 [Lua] --- 20:36:05.954 [Lua] Switching ConflictSettings: to: default 20:36:05.954 [Lua] pacing=default 20:36:05.954 [Lua] roaming=nil 20:36:05.954 [Lua] specials=default 20:36:05.954 [Lua] debug_color=maroon 20:36:05.954 [Lua] contained_breeds=nil 20:36:05.954 [Lua] pack_spawning=default 20:36:05.954 [Lua] disabled=false 20:36:05.954 [Lua] factions=nil 20:36:05.954 [Lua] boss=default 20:36:05.954 [Lua] horde=default 20:36:05.954 [Lua] name=default 20:36:05.954 [Lua] intensity=default 20:36:05.954 [Lua] --- 20:36:06.015 [Lua] Switching ConflictSettings: to: beastmen 20:36:06.015 [Lua] pacing=beastmen 20:36:06.015 [Lua] locked_func_name=beastmen 20:36:06.015 [Lua] roaming=nil 20:36:06.015 [Lua] specials=beastmen 20:36:06.015 [Lua] debug_color=purple 20:36:06.015 [Lua] contained_breeds=nil 20:36:06.015 [Lua] pack_spawning=beastmen 20:36:06.015 [Lua] disabled=false 20:36:06.015 [Lua] factions=nil 20:36:06.015 [Lua] boss=beastmen 20:36:06.015 [Lua] horde=beastmen 20:36:06.015 [Lua] name=beastmen 20:36:06.015 [Lua] intensity=default 20:36:06.015 [Lua] --- 20:36:08.437 [Lua] Switching ConflictSettings: to: default 20:36:08.437 [Lua] pacing=default 20:36:08.437 [Lua] roaming=nil 20:36:08.437 [Lua] specials=default 20:36:08.437 [Lua] debug_color=maroon 20:36:08.437 [Lua] contained_breeds=nil 20:36:08.437 [Lua] pack_spawning=default 20:36:08.437 [Lua] disabled=false 20:36:08.437 [Lua] factions=nil 20:36:08.437 [Lua] boss=default 20:36:08.437 [Lua] horde=default 20:36:08.437 [Lua] name=default 20:36:08.437 [Lua] intensity=default 20:36:08.437 [Lua] --- 20:36:09.164 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0) 20:36:18.107 [Lua] Switching ConflictSettings: to: skaven 20:36:18.107 [Lua] pacing=default 20:36:18.107 [Lua] roaming=nil 20:36:18.107 [Lua] specials=skaven 20:36:18.107 [Lua] debug_color=orange 20:36:18.107 [Lua] contained_breeds=nil 20:36:18.107 [Lua] pack_spawning=skaven 20:36:18.107 [Lua] disabled=false 20:36:18.107 [Lua] factions=nil 20:36:18.107 [Lua] boss=skaven 20:36:18.107 [Lua] horde=default 20:36:18.107 [Lua] name=skaven 20:36:18.107 [Lua] intensity=default 20:36:18.107 [Lua] --- 20:36:20.325 [Lua] main path terror event triggered: boss_event_storm_fiend 20:36:20.325 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.339 [Flow] Boss DoorStormfiend 20:36:20.340 [Flow] Boss DoorStormfiend 20:36:20.340 [Lua] Boss gave [Unit '#ID[d8c756be81dd6082]'] initial aggro 20:36:20.341 [Lua] Init group template: boss_door_closers 20:36:31.499 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:36:33.080 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:33.257 [Lua] PlayerManager:assign_unit_ownership ITG Ripper 110000102f57ac0 1 20:36:33.597 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:36:34.281 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:35.078 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:36:38.046 [Flow] ENABLE 20:36:38.046 [Flow] ENABLE 20:36:38.057 [Flow] INTER SUC 20:36:38.057 [Flow] DISABLE 20:36:39.665 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:40.385 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:36:44.529 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:36:45.385 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:45.863 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:36:46.499 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 20:36:50.791 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:50.985 [Lua] [ChatManager][1]System: Stormfiend died after 27 seconds. 20:36:50.988 [Lua] stormfiend died! 20:36:51.301 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:36:51.992 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:36:52.597 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die (2) 20:36:52.597 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die 20:37:04.965 [Lua] Switching ConflictSettings: to: beastmen 20:37:04.965 [Lua] pacing=beastmen 20:37:04.965 [Lua] locked_func_name=beastmen 20:37:04.965 [Lua] roaming=nil 20:37:04.965 [Lua] specials=beastmen 20:37:04.965 [Lua] debug_color=purple 20:37:04.965 [Lua] contained_breeds=nil 20:37:04.965 [Lua] pack_spawning=beastmen 20:37:04.965 [Lua] disabled=false 20:37:04.965 [Lua] factions=nil 20:37:04.965 [Lua] boss=beastmen 20:37:04.965 [Lua] horde=beastmen 20:37:04.965 [Lua] name=beastmen 20:37:04.965 [Lua] intensity=default 20:37:04.965 [Lua] --- 20:37:05.145 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 20:37:05.145 [Lua] Time for new HOOORDE! multi_first_wave 20:37:05.145 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 20:37:05.145 [Lua] horde requested: ambush 20:37:05.145 [Lua] setting up ambush-horde 20:37:05.145 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:37:05.145 [Lua] -> spawning: 25 20:37:05.145 [Lua] horde crated with id 13 of type ambush 20:37:05.145 [Lua] ambush horde has started 20:37:06.430 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:37:06.438 [Lua] Spline already found! 20:37:06.462 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[67d008059c7c539e]' 20:37:06.466 [Lua] Init group template: spline_patrol 20:37:06.485 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[d824e344f36ffdfb]' 20:37:09.090 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[67d008059c7c539e]' 20:37:09.622 [Lua] Init group template: horde 20:37:14.662 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:37:14.782 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 20:37:15.923 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[f612c70f70b04e81]' child 2: '#ID[595ccc0e0ca7b11c]' 20:37:18.679 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 6 4 47 20:37:18.686 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 20:37:19.524 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:37:19.524 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:37:19.524 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 20:37:19.524 [Lua] horde requested: ambush 20:37:19.524 [Lua] setting up ambush-horde 20:37:19.524 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:37:19.525 [Lua] -> spawning: 26 20:37:19.525 [Lua] horde crated with id 15 of type ambush 20:37:19.525 [Lua] ambush horde has started 20:37:22.917 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 20:37:23.286 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[d824e344f36ffdfb]' 20:37:23.286 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 20:37:23.405 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:37:23.405 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 20:37:23.405 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:37:23.405 [Lua] ->moving spawner 20:37:23.405 [Lua] ->moving spawner 20:37:23.405 [Lua] ->moving spawner 20:37:23.405 [Lua] ->moving spawner 20:37:23.405 [Lua] ->moving spawner 20:37:23.405 [Lua] ->moving spawner 20:37:23.405 [Lua] ->moving spawner 20:37:23.405 [Lua] ->moving spawner 20:37:23.405 [Lua] ->moving spawner 20:37:25.236 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 25 62 20:37:26.304 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 31 63 20:37:28.176 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 38 59 20:37:28.716 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 23 57 20:37:30.536 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 29 51 20:37:30.585 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 5 1 50 20:37:30.592 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 20:37:31.093 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 22 49 20:37:31.274 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 5 48 20:37:31.274 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 8 47 20:37:31.315 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 28 46 20:37:31.324 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 34 45 20:37:31.406 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 33 44 20:37:31.506 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 36 43 20:37:31.833 [Lua] HORDE: last wave, reset to standard horde delay 20:37:31.833 [Lua] Time for new HOOORDE! multi_last_wave 20:37:31.833 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 20:37:31.833 [Lua] horde requested: ambush 20:37:31.833 [Lua] setting up ambush-horde 20:37:31.833 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 20:37:31.833 [Lua] -> spawning: 29 20:37:31.833 [Lua] horde crated with id 16 of type ambush 20:37:31.833 [Lua] ambush horde has started 20:37:32.697 [Lua] Horde killed: ? 20:37:37.861 [Lua] Init group template: horde 20:37:39.364 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 35 65 20:37:40.641 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 36 64 20:37:40.853 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 23 67 20:37:40.900 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 38 66 20:37:41.114 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 3 66 20:37:41.163 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 20 65 20:37:41.207 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 34 64 20:37:41.809 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 26 62 20:37:44.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 20:37:44.763 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 20:37:48.295 [Lua] state dead despawn 20:37:48.304 [Lua] [GameNetworkManager] destroying game object with go_id=833 20:37:48.304 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[487cfe6169a122ef]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[1b57eca64771a921]' child 4: '#ID[b218d76d2fd6f9b9]' child 5: '#ID[ef4bc887f71c182e]' 20:37:48.304 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9bd41d670a5128e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[9bd41d670a5128e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[59225eae1711a340]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[94d79ba7966c09ec]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[cfb93656319fad65]' 20:37:48.345 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 34 41 20:37:48.490 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 23 40 20:37:48.710 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 38 39 20:37:49.943 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:50.197 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 27 38 20:37:50.206 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 28 37 20:37:50.274 [Lua] PlayerManager:assign_unit_ownership Vikings 11000010066156f 1 20:37:50.583 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f 20:37:50.634 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 24 36 20:37:51.307 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:51.791 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:37:52.705 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 12 29 20:37:52.853 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 23 28 20:37:53.204 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 2 27 20:37:53.333 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 2 25 20:37:54.503 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 8 22 20:37:59.357 [Lua] [ChatManager][1]System: ITG Ripper picked up a Tome 20:37:59.974 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 6 18 20:38:03.819 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[78707fae03c83e70]' child 3: '#ID[45ad8c22eea5c67b]' 20:38:05.198 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[45ad8c22eea5c67b]' 20:38:06.840 [Lua] Horde killed: ? 20:38:16.654 [Lua] [RespawnHandler] Picking spawn point at 1150.74, params: min_dist 896.00, max_dist inf, ahead_unit_travel_dist 1050.90 20:38:16.654 [Lua] [RespawnHandler] Ahead player position Vector3(14.8053, -150.047, 347.892) 20:38:16.662 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 20:38:16.663 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:38:16.663 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:16.663 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:38:16.663 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:16.663 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:38:16.663 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:16.663 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:38:16.663 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:16.663 [Lua] TalentExtension:_send_rpc_sync_talents 332 20:38:16.663 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96666666666666667) 20:38:16.663 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=333 20:38:20.727 [Lua] [LobbyMembers] Member joined 1100001079d6193 20:38:20.736 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:38:20.736 [Lua] Players: 4 20:38:20.736 [Lua] Set lobby begin: 20:38:20.736 [Lua] Lobby data twitch_enabled = false 20:38:20.736 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:38:20.736 [Lua] Lobby data num_players = 4 20:38:20.736 [Lua] Lobby data difficulty_tweak = 0 20:38:20.736 [Lua] Lobby data host = 110000104a15d6b 20:38:20.736 [Lua] Lobby data matchmaking_type = 2 20:38:20.737 [Lua] Lobby data is_private = false 20:38:20.737 [Lua] Lobby data match_started = true 20:38:20.737 [Lua] Lobby data difficulty = cataclysm 20:38:20.737 [Lua] Lobby data player_slot_1 = 0:0 20:38:20.737 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:38:20.737 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:38:20.737 [Lua] Lobby data quick_game = false 20:38:20.737 [Lua] Lobby data country_code = US 20:38:20.737 [Lua] Lobby data matchmaking = true 20:38:20.737 [Lua] Lobby data power_level = 835 20:38:20.737 [Lua] Lobby data mission_id = dlc_wizards_trail 20:38:20.737 [Lua] Lobby data mechanism = adventure 20:38:20.737 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:38:20.737 [Lua] Lobby data player_slot_2 = 0:0 20:38:20.737 [Lua] Lobby data network_hash = b792654f4865fbe2 20:38:20.737 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:38:20.737 [Lua] Lobby data eac_authorized = true 20:38:20.737 [Lua] Set lobby end. 20:38:21.866 [Lua] GOT approve_channel 10 1100001079d6193 1860000770ad85f 20:38:21.866 [EAC] EAC server has client 1100001079d6193 and channel 10 (and owner 1100001079d6193) 20:38:21.866 [EACServer] [14:38:21:866] [Windows] [EAC Server] [Info] [RegisterClient] Client: 01100001079D6193 PlayerGUID: 76561198088020371 PlayerIP: 0.0.0.0 OwnerGUID: 76561198088020371 PlayerName: Zoso 20:38:21.866 [Lua] Client with peer_id 1100001079d6193 got APPROVED by server 20:38:21.866 [EACServer] [14:38:21:866] [Windows] [EAC Server] [Err!] [Cerberus] [Backend] Connection timed out, response delay was: 102 s. 20:38:21.866 [EACServer] [14:38:21:866] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 20:38:21.866 [EACServer] [14:38:21:866] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 20:38:21.867 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001079d6193' 20:38:21.867 [Lua] [ChatManager][1]System: Zoso is joining the game 20:38:21.867 [Lua] [NetworkServer] Peer 1100001079d6193 joined server lobby. 20:38:21.867 [Lua] [NetworkServer] Creating peer info. 20:38:21.867 [Lua] [PeerSM] 1100001079d6193 :: on_enter Connecting 20:38:22.058 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000770ad85f from 1100001079d6193, replying lobby_ok 20:38:22.144 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001079d6193 REPLY wh:0 | we:110000104a15d6b | dr:110000102f57ac0 | bw:0 | es:11000010066156f 20:38:22.223 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001079d6193 20:38:22.223 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 1100001079d6193 20:38:22.223 [Lua] Set lobby begin: 20:38:22.223 [Lua] Lobby data twitch_enabled = false 20:38:22.223 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:38:22.223 [Lua] Lobby data num_players = 4 20:38:22.223 [Lua] Lobby data difficulty_tweak = 0 20:38:22.223 [Lua] Lobby data host = 110000104a15d6b 20:38:22.223 [Lua] Lobby data matchmaking_type = 2 20:38:22.224 [Lua] Lobby data is_private = false 20:38:22.224 [Lua] Lobby data match_started = true 20:38:22.224 [Lua] Lobby data difficulty = cataclysm 20:38:22.224 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 20:38:22.224 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:38:22.224 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:38:22.224 [Lua] Lobby data quick_game = false 20:38:22.224 [Lua] Lobby data country_code = US 20:38:22.224 [Lua] Lobby data matchmaking = true 20:38:22.224 [Lua] Lobby data power_level = 835 20:38:22.224 [Lua] Lobby data mission_id = dlc_wizards_trail 20:38:22.224 [Lua] Lobby data mechanism = adventure 20:38:22.224 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:38:22.224 [Lua] Lobby data player_slot_2 = 0:0 20:38:22.224 [Lua] Lobby data network_hash = b792654f4865fbe2 20:38:22.224 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:38:22.224 [Lua] Lobby data eac_authorized = true 20:38:22.224 [Lua] Set lobby end. 20:38:24.531 [Lua] ### CLEARING PEER STATE FOR 1100001079d6193 20:38:24.531 [Lua] [PeerSM] 1100001079d6193 :: on_exit Connecting 20:38:24.531 [Lua] [PeerSM] 1100001079d6193 :: on_enter Connecting 20:38:24.613 [Lua] [NetworkServer] Peer 1100001079d6193 has sent rpc_notify_lobby_joined 20:38:24.613 [Lua] [PSM] Peer 1100001079d6193 joined. Want to use profile index "1" and join party "0" 20:38:24.613 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010066156f","110000102f57ac0","1100001079d6193"] 20:38:24.613 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001079d6193, connection_key=3) 20:38:24.613 [Lua] Sync dynamic to client: 20:38:24.812 [Lua] ### Received rpc_level_load_started 20:38:24.812 [Lua] #### Has state machine: true, peer_id: 1100001079d6193, level_session_id: 1867149568 20:38:24.812 [Lua] [PartyManager] Player (1100001079d6193:1) was put into party undecided (0) 20:38:24.812 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:38:24.812 [Lua] [ProfileSynchronizer] Peer 1100001079d6193 entered session 20:38:24.812 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001079d6193 20:38:24.812 [Lua] Mechanism says: a client has initialized the mechanism! 1100001079d6193 20:38:25.107 [SteamVoipClient] select_out(1100001079d6193, on) 20:38:25.115 [SteamVoipClient] select_out(1100001079d6193, on) 20:38:25.115 [SteamVoipClient] select_in(1100001079d6193, on) 20:38:25.115 [SteamVoipClient] select_out(1100001079d6193, off) 20:38:26.004 [EACServer] [14:38:26:004] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001079D6193 Session: 4 Status: Client Authenticated Message: Client authenticated. 20:38:26.005 [EAC] Peer 1100001079d6193 switched EAC state to ClientAuthenticatedLocal 20:38:26.302 [EACServer] [14:38:26:302] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 01100001079D6193. 20:38:26.702 [EACServer] [14:38:26:701] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 01100001079D6193 20:38:26.702 [EACServer] [14:38:26:701] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001079D6193 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:38:26.708 [EAC] Peer 1100001079d6193 switched EAC state to ClientAuthenticatedRemote 20:38:26.882 [Lua] [NetworkServer] Peer 1100001079d6193 has sent rpc_post_game_notified 20:38:26.883 [Lua] [PeerSM] 1100001079d6193 :: on_exit Connecting 20:38:26.883 [Lua] [PeerSM] 1100001079d6193 :: on_enter Loading 20:38:28.203 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 642977472 20:38:28.234 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000102f57ac0:1:0:0 = 294829856 20:38:28.270 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010066156f:1:0:0 = 1577339136 20:38:28.384 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 280764032 20:38:34.684 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:35.570 [Lua] Coordinated attack! 20:38:35.639 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:38:36.412 [Lua] ### Received rpc_level_loaded 20:38:36.412 [Lua] #### Has state machine: true, peer_id: 1100001079d6193, level_id: 72 20:38:36.412 [Lua] Peer 1100001079d6193 has loaded the level but not all enemies, so we wait 20:38:39.587 [EACServer] [14:38:39:586] [Windows] [EAC Server] [Warn] [Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:38:44.951 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001079d6193, connection_key=3) 20:38:44.952 [Lua] [PeerSM] 1100001079d6193 :: on_exit Loading 20:38:44.952 [Lua] [PeerSM] 1100001079d6193 :: on_enter LoadingProfilePackages 20:38:44.960 [Lua] [PeerSM] 1100001079d6193 :: on_exit LoadingProfilePackages 20:38:44.960 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForEnterGame 20:38:48.163 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForEnterGame 20:38:48.163 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForGameObjectSync 20:38:48.173 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001079d6193 20:38:48.195 [Lua] Breedfreezer (server) starting a hot join sync 20:38:48.195 [Lua] packing 1 units of breed chaos_marauder 20:38:48.195 [Lua] packing 32 units of breed skaven_clan_rat 20:38:48.195 [Lua] packing 16 units of breed skaven_storm_vermin 20:38:48.195 [Lua] packing 50 units of breed skaven_slave 20:38:48.195 [Lua] packing 0 units of breed chaos_fanatic 20:38:48.195 [Lua] packing 1 units of breed beastmen_ungor_archer 20:38:48.195 [Lua] packing 1 units of breed chaos_raider 20:38:48.195 [Lua] packing 0 units of breed chaos_warrior 20:38:48.195 [Lua] packing 0 units of breed chaos_berzerker 20:38:48.195 [Lua] packing 3 units of breed beastmen_bestigor 20:38:48.195 [Lua] packing 23 units of breed beastmen_ungor 20:38:48.195 [Lua] --> rpc-package size reached, sending rpc now 20:38:48.195 [Lua] packing 6 units of breed skaven_plague_monk 20:38:48.195 [Lua] packing 29 units of breed beastmen_gor 20:38:48.195 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:38:48.195 [Lua] 20:38:48.195 [Lua] [1] = 3 (number) 20:38:48.195 [Lua] [2] = 6 (number) 20:38:48.195 [Lua] [3] = 17 (number) 20:38:48.195 [Lua] [4] = 29 (number) 20:38:48.195 [Lua] 20:38:48.195 [Lua] 20:38:48.195 [Lua] [1] = 797 (number) 20:38:48.195 [Lua] [2] = 800 (number) 20:38:48.195 [Lua] [3] = 413 (number) 20:38:48.195 [Lua] [4] = 799 (number) 20:38:48.195 [Lua] [5] = 412 (number) 20:38:48.195 [Lua] [6] = 798 (number) 20:38:48.195 [Lua] [7] = 148 (number) 20:38:48.195 [Lua] [8] = 103 (number) 20:38:48.195 [Lua] [9] = 132 (number) 20:38:48.195 [Lua] [10] = 153 (number) 20:38:48.195 [Lua] [11] = 170 (number) 20:38:48.195 [Lua] [12] = 93 (number) 20:38:48.195 [Lua] [13] = 609 (number) 20:38:48.195 [Lua] [14] = 134 (number) 20:38:48.195 [Lua] [15] = 136 (number) 20:38:48.195 [Lua] [16] = 150 (number) 20:38:48.195 [Lua] [17] = 51 (number) 20:38:48.195 [Lua] [18] = 104 (number) 20:38:48.195 [Lua] [19] = 111 (number) 20:38:48.195 [Lua] [20] = 460 (number) 20:38:48.195 [Lua] [21] = 17 (number) 20:38:48.195 [Lua] [22] = 137 (number) 20:38:48.195 [Lua] [23] = 185 (number) 20:38:48.195 [Lua] [24] = 175 (number) 20:38:48.195 [Lua] [25] = 135 (number) 20:38:48.195 [Lua] [26] = 6 (number) 20:38:48.195 [Lua] [27] = 96 (number) 20:38:48.195 [Lua] [28] = 154 (number) 20:38:48.195 [Lua] [29] = 87 (number) 20:38:48.195 [Lua] [30] = 81 (number) 20:38:48.195 [Lua] [31] = 1022 (number) 20:38:48.195 [Lua] [32] = 216 (number) 20:38:48.195 [Lua] [33] = 172 (number) 20:38:48.195 [Lua] [34] = 110 (number) 20:38:48.195 [Lua] [35] = 146 (number) 20:38:48.195 [Lua] 20:38:48.196 [Lua] PlayerManager:add_remote_player 1100001079d6193 20:38:48.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=335 20:38:48.196 [Lua] RemotePlayer:create_game_object( ) 335 20:38:48.232 [Lua] [ProfileSynchronizer] Assigning peer(1100001079d6193:1) to profile(1) career(2) 20:38:48.232 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}] 20:38:48.232 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForGameObjectSync 20:38:48.232 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForPlayers 20:38:48.243 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForPlayers 20:38:48.243 [Lua] [PeerSM] 1100001079d6193 :: on_enter InGame 20:38:48.243 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:1100001079d6193:0:0:0 = true 20:38:48.913 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001079d6193 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:48.913 [Lua] Adding player sync data to peer=1100001079d6193 local_player_id=1 20:38:48.939 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_axe_03_t1\/wpn_axe_03_t1_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":247656256,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"units\/weapons\/player\/wpn_axe_03_t1\/wpn_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_axe_03_t1\/wpn_axe_03_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false}} 20:38:48.940 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, ProfileSynchronizer, async-read, 20:38:48.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:38:48.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 20:38:48.959 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 20:38:48.959 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 20:38:48.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:38:48.995 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:38:48.995 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 20:38:49.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 20:38:49.080 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 20:38:49.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:38:49.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:38:49.121 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 20:38:49.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:38:49.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:38:49.186 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:38:49.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 20:38:49.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 20:38:49.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 20:38:49.214 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:38:49.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:38:49.252 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:38:49.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 20:38:49.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 20:38:49.367 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 20:38:49.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 20:38:49.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 20:38:49.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 20:38:49.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:49.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:49.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:49.401 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 247656256 20:38:49.674 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 247656256 20:38:49.885 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 247656256 20:38:51.351 error: [Unit] Unit: '#ID[a1c5439f01e4ace3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 20:38:51.527 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 247656256 20:38:51.530 [Lua] [PartyManager] Player (1100001079d6193:1) was put into party heroes (1) 20:38:51.530 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:38:51.557 [Lua] [GameNetworkManager] destroying game object with go_id=333 20:38:51.558 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[487cfe6169a122ef]' child 4: '#ID[1b57eca64771a921]' child 5: '#ID[b218d76d2fd6f9b9]' child 6: '#ID[ef4bc887f71c182e]' 20:38:51.558 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[9bd41d670a5128e3]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9bd41d670a5128e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[59225eae1711a340]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[94d79ba7966c09ec]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 20:38:51.560 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"11000010066156f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}] 20:38:51.560 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 20:38:51.560 [Lua] [GameNetworkManager] destroying game object with go_id=829 20:38:51.560 [Lua] [GameNetworkManager] destroying game object with go_id=830 20:38:51.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 20:38:51.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:38:51.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 20:38:51.591 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 20:38:51.591 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:38:51.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 20:38:51.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 20:38:51.592 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 20:38:51.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 20:38:51.593 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 20:38:51.593 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 20:38:51.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 20:38:51.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 20:38:51.674 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:51.674 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player. 20:38:51.675 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=338 20:38:51.675 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1 20:38:51.675 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5) ranged slot ammo (0.5) 20:38:51.675 [Lua] TalentSystem:rpc_sync_talents 10 4097 20:38:51.997 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:1100001079d6193:0:0:0 = true 20:38:52.553 [Lua] Set lobby begin: 20:38:52.553 [Lua] Lobby data twitch_enabled = false 20:38:52.553 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:38:52.553 [Lua] Lobby data num_players = 4 20:38:52.553 [Lua] Lobby data difficulty_tweak = 0 20:38:52.553 [Lua] Lobby data host = 110000104a15d6b 20:38:52.553 [Lua] Lobby data matchmaking_type = 2 20:38:52.553 [Lua] Lobby data is_private = false 20:38:52.553 [Lua] Lobby data match_started = true 20:38:52.553 [Lua] Lobby data difficulty = cataclysm 20:38:52.553 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 20:38:52.553 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:38:52.553 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:38:52.553 [Lua] Lobby data quick_game = false 20:38:52.554 [Lua] Lobby data country_code = US 20:38:52.554 [Lua] Lobby data matchmaking = true 20:38:52.554 [Lua] Lobby data power_level = 626 20:38:52.554 [Lua] Lobby data mission_id = dlc_wizards_trail 20:38:52.554 [Lua] Lobby data mechanism = adventure 20:38:52.554 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:38:52.554 [Lua] Lobby data player_slot_2 = 0:0 20:38:52.554 [Lua] Lobby data network_hash = b792654f4865fbe2 20:38:52.554 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:38:52.554 [Lua] Lobby data eac_authorized = true 20:38:52.554 [Lua] Set lobby end. 20:38:53.975 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "true" when it's already "true" 20:38:58.208 [Lua] Set lobby begin: 20:38:58.208 [Lua] Lobby data twitch_enabled = false 20:38:58.208 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:38:58.208 [Lua] Lobby data num_players = 4 20:38:58.209 [Lua] Lobby data difficulty_tweak = 0 20:38:58.209 [Lua] Lobby data host = 110000104a15d6b 20:38:58.209 [Lua] Lobby data matchmaking_type = 2 20:38:58.209 [Lua] Lobby data is_private = false 20:38:58.209 [Lua] Lobby data match_started = true 20:38:58.209 [Lua] Lobby data difficulty = cataclysm 20:38:58.209 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 20:38:58.209 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:38:58.209 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:38:58.209 [Lua] Lobby data quick_game = false 20:38:58.209 [Lua] Lobby data country_code = US 20:38:58.209 [Lua] Lobby data matchmaking = true 20:38:58.209 [Lua] Lobby data power_level = 835 20:38:58.209 [Lua] Lobby data mission_id = dlc_wizards_trail 20:38:58.209 [Lua] Lobby data mechanism = adventure 20:38:58.209 [Lua] Lobby data player_slot_5 = 11000010066156f:1 20:38:58.209 [Lua] Lobby data player_slot_2 = 0:0 20:38:58.209 [Lua] Lobby data network_hash = b792654f4865fbe2 20:38:58.210 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:38:58.210 [Lua] Lobby data eac_authorized = true 20:38:58.210 [Lua] Set lobby end. 20:39:03.862 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102f57ac0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:04.466 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f57ac0 20:39:20.131 [Lua] Switching ConflictSettings: to: chaos 20:39:20.131 [Lua] pacing=chaos 20:39:20.131 [Lua] roaming=nil 20:39:20.131 [Lua] specials=chaos 20:39:20.131 [Lua] debug_color=purple 20:39:20.131 [Lua] contained_breeds=nil 20:39:20.131 [Lua] pack_spawning=chaos 20:39:20.131 [Lua] disabled=false 20:39:20.131 [Lua] factions=nil 20:39:20.131 [Lua] boss=chaos 20:39:20.131 [Lua] horde=chaos 20:39:20.131 [Lua] name=chaos 20:39:20.131 [Lua] intensity=default 20:39:20.131 [Lua] --- 20:39:21.530 [Lua] Coordinated attack! 20:39:21.537 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:39:22.723 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:39:25.750 [Lua] Switching ConflictSettings: to: default 20:39:25.750 [Lua] pacing=default 20:39:25.750 [Lua] roaming=nil 20:39:25.750 [Lua] specials=default 20:39:25.750 [Lua] debug_color=maroon 20:39:25.750 [Lua] contained_breeds=nil 20:39:25.750 [Lua] pack_spawning=default 20:39:25.750 [Lua] disabled=false 20:39:25.750 [Lua] factions=nil 20:39:25.750 [Lua] boss=default 20:39:25.750 [Lua] horde=default 20:39:25.750 [Lua] name=default 20:39:25.750 [Lua] intensity=default 20:39:25.750 [Lua] --- 20:39:41.206 [Lua] HORDE: Chosing horde wave composition skaven_huge 20:39:41.206 [Lua] Time for new HOOORDE! multi_first_wave 20:39:41.206 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 20:39:41.206 [Lua] horde requested: vector_blob 20:39:41.206 [Lua] wants to spawn ahead within distance: 60 20:39:41.206 [Lua] horde crated with id 17 of type vector_blob 20:39:41.206 [Lua] managed to spawn 63/63 horde enemies 20:39:41.206 [Lua] vector blob horde has started 20:39:41.207 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8 20:39:41.215 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 20:39:41.223 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 8 20:39:41.238 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 9 20:39:41.246 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 9 20:39:41.262 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 9 20:39:41.280 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 10 20:39:41.280 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 9 20:39:41.285 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[78707fae03c83e70]' 20:39:41.288 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 9 20:39:41.296 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 8 9 20:39:41.304 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9 20:39:41.312 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 9 20:39:41.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 9 20:39:41.337 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 10 20:39:41.337 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9 20:39:41.346 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 9 20:39:41.355 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 9 20:39:41.364 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 9 20:39:41.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 9 20:39:41.380 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:41.380 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:41.380 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:41.382 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 9 20:39:41.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 10 20:39:41.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9 20:39:41.406 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 9 20:39:41.414 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 9 20:39:41.422 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9 20:39:41.432 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 9 20:39:41.439 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 9 20:39:41.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 9 20:39:41.458 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 8 20:39:41.470 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 20:39:41.470 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 7 20:39:41.478 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 7 20:39:41.486 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 7 20:39:41.499 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 7 20:39:41.533 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 8 20:39:41.544 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 8 20:39:41.552 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 8 20:39:41.560 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 8 20:39:41.568 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 8 20:39:41.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 8 20:39:41.584 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8 20:39:41.593 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 8 20:39:41.600 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 8 20:39:41.609 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 8 20:39:41.630 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 8 20:39:41.640 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 8 20:39:41.648 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8 20:39:41.658 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 8 20:39:41.666 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 8 20:39:41.675 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.684 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.692 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.700 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.716 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.724 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 7 20:39:41.732 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.740 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.749 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.760 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 7 20:39:41.768 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 7 20:39:41.774 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:39:41.774 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:39:41.775 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:39:41.776 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 7 20:39:41.777 [Lua] Init group template: horde 20:39:41.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.789 [Lua] Horde killed: ? 20:39:41.792 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:39:41.792 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:39:41.792 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 20:39:41.792 [Lua] horde requested: vector_blob 20:39:41.792 [Lua] wants to spawn ahead within distance: 60 20:39:41.792 [Lua] horde crated with id 18 of type vector_blob 20:39:41.792 [Lua] managed to spawn 64/64 horde enemies 20:39:41.792 [Lua] vector blob horde has started 20:39:41.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.801 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.809 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:41.818 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:41.829 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.865 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.873 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.882 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:41.890 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.898 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.914 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.922 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.930 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:41.938 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:41.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.972 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:41.983 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:41.993 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.005 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.030 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.046 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.064 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.079 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.087 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.096 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.104 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.112 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.123 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.131 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.139 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.148 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.157 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.166 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.188 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.210 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.219 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.233 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.242 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.252 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.261 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.269 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.281 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.292 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.302 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.310 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.324 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 6 20:39:42.339 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.348 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.365 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.374 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.399 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.407 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.426 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.434 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 6 20:39:42.435 [Lua] Init group template: horde 20:39:42.439 [Lua] Horde killed: ? 20:39:42.442 [Lua] HORDE: last wave, reset to standard horde delay 20:39:42.442 [Lua] Time for new HOOORDE! multi_last_wave 20:39:42.442 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 20:39:42.442 [Lua] horde requested: vector_blob 20:39:42.442 [Lua] wants to spawn behind within distance: 60 20:39:42.442 [Lua] horde crated with id 19 of type vector_blob 20:39:42.442 [Lua] managed to spawn 64/64 horde enemies 20:39:42.442 [Lua] vector blob horde has started 20:39:42.472 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[36921ae46c6e2f21]' 20:39:42.480 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:39:42.489 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[cde5736a52d0e877]' 20:39:42.498 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[28d6609f982ea944]' 20:39:42.506 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[28d6609f982ea944]' 20:39:42.515 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[fea0156ec571efc9]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[0d01322f8ef40649]' child 4: '#ID[28d6609f982ea944]' 20:39:42.704 [Lua] [ChatManager][1]System: Icicles destroyed: 1/10 20:39:43.162 [Lua] Init group template: horde 20:39:45.457 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[6c2582754cfa9119]' 20:39:47.784 [Lua] ready to jump failed 20:39:47.914 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[78707fae03c83e70]' child 3: '#ID[45ad8c22eea5c67b]' 20:39:51.214 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 20:39:52.358 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[36921ae46c6e2f21]' 20:39:54.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0 20:39:54.625 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:54.659 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[ee30d1a58181c034]' child 4: '#ID[36921ae46c6e2f21]' 20:39:55.016 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:40:00.525 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:40:00.604 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 20:40:01.945 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[cde5736a52d0e877]' 20:40:02.213 [Lua] [ChatManager][1]System: Icicles destroyed: 2/10 20:40:02.224 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:02.224 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:02.224 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:02.371 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[762a8fd18be82fcd]' 20:40:02.750 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:40:02.819 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:40:02.859 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:40:03.324 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 20:40:08.686 [Lua] TerrorEventMixer.start_event: trail_intro_disable_pacing_end (seed: 0) 20:40:10.925 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:40:16.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0 20:40:16.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 0 20:40:18.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882 20:40:18.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882 20:40:18.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x155, position: 97882 20:40:19.377 [Lua] Horde killed: ? 20:40:26.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x722586207, playing_id: 0x21987, position: 0 20:40:37.159 [Lua] main_path_player_far_away_check started 20:40:38.519 [Lua] main_path_player_far_away_check started 20:40:39.750 [EACServer] [14:40:39:749] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 20:40:40.340 [Lua] main_path_player_far_away_check started 20:40:41.679 [Lua] main_path_player_far_away_check started 20:40:43.518 [Lua] main_path_player_far_away_check started 20:40:44.858 [Lua] main_path_player_far_away_check started 20:40:46.669 [Lua] main_path_player_far_away_check started 20:40:47.997 [Lua] main_path_player_far_away_check started 20:40:49.829 [Lua] main_path_player_far_away_check started 20:40:51.238 [Lua] main_path_player_far_away_check started 20:40:51.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x722586207, playing_id: 0x21987, position: 1227120 20:40:53.130 [Lua] main_path_player_far_away_check started 20:40:54.588 [Lua] main_path_player_far_away_check started 20:40:56.402 [Lua] main_path_player_far_away_check started 20:40:57.732 [Lua] main_path_player_far_away_check started 20:40:59.479 [Lua] main_path_player_far_away_check started 20:41:00.876 [Lua] main_path_player_far_away_check started 20:41:02.635 [Lua] main_path_player_far_away_check started 20:41:04.005 [Lua] main_path_player_far_away_check started 20:41:05.097 [Lua] [ChatManager][1]System: ITG Ripper picked up a Grimoire 20:41:05.779 [Lua] main_path_player_far_away_check started 20:41:07.140 [Lua] main_path_player_far_away_check started 20:41:08.891 [Lua] main_path_player_far_away_check started 20:41:10.260 [Lua] main_path_player_far_away_check started 20:41:12.003 [Lua] main_path_player_far_away_check started 20:41:13.407 [Lua] main_path_player_far_away_check started 20:41:15.153 [Lua] main_path_player_far_away_check started 20:41:16.533 [Lua] main_path_player_far_away_check started 20:41:18.290 [Lua] main_path_player_far_away_check started 20:41:19.789 [Lua] main_path_player_far_away_check started 20:41:21.524 [Lua] main_path_player_far_away_check started 20:41:22.895 [Lua] main_path_player_far_away_check started 20:41:24.654 [Lua] main_path_player_far_away_check started 20:41:26.025 [Lua] main_path_player_far_away_check started 20:41:27.146 [Lua] Setting player respawning group enabled hogties_pre_cemetery false 20:41:27.146 [Lua] Override Player Respawning snowstorm_hogties true 20:41:27.782 [Lua] main_path_player_far_away_check started 20:41:29.236 [Lua] main_path_player_far_away_check started 20:41:30.986 [Lua] main_path_player_far_away_check started 20:41:32.371 [Lua] main_path_player_far_away_check started 20:41:33.917 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 20:41:34.224 [Lua] main_path_player_far_away_check started 20:41:35.621 [Lua] main_path_player_far_away_check started 20:41:37.406 [Lua] main_path_player_far_away_check started 20:41:38.276 [Lua] main_path_player_far_away_check started 20:41:38.784 [Lua] main_path_player_far_away_check started 20:41:40.505 [Lua] main_path_player_far_away_check started 20:41:41.358 [Lua] main_path_player_far_away_check started 20:41:41.956 [Lua] main_path_player_far_away_check started 20:41:43.692 [Lua] main_path_player_far_away_check started 20:41:44.565 [Lua] main_path_player_far_away_check started 20:41:45.095 [Lua] main_path_player_far_away_check started 20:41:46.551 [Lua] [ChatManager][1]System: Icicles destroyed: 3/10 20:41:46.968 [Lua] main_path_player_far_away_check started 20:41:47.741 [Lua] main_path_player_far_away_check started 20:41:47.848 [Lua] main_path_player_far_away_check started 20:41:48.488 [Lua] main_path_player_far_away_check started 20:41:50.150 [Lua] main_path_player_far_away_check started 20:41:50.985 [Lua] main_path_player_far_away_check started 20:41:51.065 [Lua] main_path_player_far_away_check started 20:41:51.675 [Lua] main_path_player_far_away_check started 20:41:53.412 [Lua] main_path_player_far_away_check started 20:41:54.220 [Lua] main_path_player_far_away_check started 20:41:54.292 [Lua] main_path_player_far_away_check started 20:41:54.856 [Lua] main_path_player_far_away_check started 20:41:56.603 [Lua] main_path_player_far_away_check started 20:41:57.449 [Lua] main_path_player_far_away_check started 20:41:57.522 [Lua] main_path_player_far_away_check started 20:41:58.074 [Lua] main_path_player_far_away_check started 20:41:59.824 [Lua] main_path_player_far_away_check started 20:42:00.336 [Lua] [ChatManager][1]System: Vikings discarded a Tome 20:42:00.658 [Lua] main_path_player_far_away_check started 20:42:00.724 [Lua] main_path_player_far_away_check started 20:42:01.295 [Lua] main_path_player_far_away_check started 20:42:02.192 [Lua] [ChatManager][1]System: Vikings picked up a Tome 20:42:03.044 [Lua] main_path_player_far_away_check started 20:42:03.909 [Lua] main_path_player_far_away_check started 20:42:03.969 [Lua] main_path_player_far_away_check started 20:42:04.534 [Lua] main_path_player_far_away_check started 20:42:06.241 [Lua] main_path_player_far_away_check started 20:42:07.047 [Lua] main_path_player_far_away_check started 20:42:07.117 [Lua] main_path_player_far_away_check started 20:42:07.670 [Lua] main_path_player_far_away_check started 20:42:08.582 [Lua] Switching ConflictSettings: to: chaos 20:42:08.582 [Lua] pacing=chaos 20:42:08.582 [Lua] roaming=nil 20:42:08.582 [Lua] specials=chaos 20:42:08.582 [Lua] debug_color=purple 20:42:08.582 [Lua] contained_breeds=nil 20:42:08.582 [Lua] pack_spawning=chaos 20:42:08.582 [Lua] disabled=false 20:42:08.582 [Lua] factions=nil 20:42:08.582 [Lua] boss=chaos 20:42:08.582 [Lua] horde=chaos 20:42:08.582 [Lua] name=chaos 20:42:08.582 [Lua] intensity=default 20:42:08.582 [Lua] --- 20:42:09.417 [Lua] main_path_player_far_away_check started 20:42:11.032 [Lua] [ChatManager][1]System: ITG Ripper discarded a Grimoire 20:42:35.989 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 20:42:36.776 [Window] Window => inactive 20:42:45.532 [Window] Window => active 20:42:45.546 [Window] Window => active 20:43:15.081 [Lua] TerrorEventMixer.start_event: trail_end_event_first_wave (seed: 0) 20:43:18.838 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 20:43:18.851 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 20:43:21.421 [Lua] fence jumping 20:43:22.615 [Lua] ready to jump failed 20:43:23.960 [Lua] fence jumping 20:43:25.068 [Lua] ready to jump failed 20:43:33.924 [Lua] fence jumping 20:43:34.311 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.311 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.312 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.547 [Lua] simple los failed 20:43:34.744 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:43:34.744 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:43:34.744 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:43:35.922 [Lua] fence jumping 20:43:36.908 [Lua] simple los failed 20:43:38.209 [Lua] fence jumping 20:43:39.270 [Lua] simple los failed 20:43:40.409 [Lua] TerrorEventMixer.start_event: trail_end_event_urn_guards_01 (seed: 0) 20:43:40.410 [Lua] TerrorEventMixer.start_event: trail_end_event_01 (seed: 0) 20:43:41.711 [Lua] event horde ends! 20:43:41.711 [Lua] event horde ends! 20:43:43.247 [Lua] ready to jump failed 20:43:46.021 [Lua] fence jumping 20:43:50.235 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:50.235 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:50.235 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:50.607 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:43:50.648 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:43:50.648 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:43:52.338 [Lua] fence jumping 20:43:52.626 [Lua] event horde ends! 20:43:53.505 [Lua] ready to jump failed 20:43:55.117 [Lua] ready to jump failed 20:44:06.443 [Lua] event horde ends! 20:44:06.455 [Lua] event horde ends! 20:44:06.455 [Lua] event horde ends! 20:44:06.493 [Lua] event horde ends! 20:44:07.698 [Lua] [NetworkServer] Peer 1100001079d6193 despawned player. 20:44:07.698 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079d6193 20:44:07.699 [Lua] [GameNetworkManager] destroying game object with go_id=338 20:44:07.699 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a963b15bc9cfcf9c]' child 1: '#ID[e69980641bedd9ea]' child 2: '#ID[07a1f837556de7db]' 20:44:09.585 [Lua] event horde ends! 20:44:10.371 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 20:44:13.290 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 20:44:13.312 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 20:44:19.367 [Lua] [NetworkServer] Peer 110000102f57ac0 despawned player. 20:44:19.367 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f57ac0 20:44:19.368 [Lua] [GameNetworkManager] destroying game object with go_id=482 20:44:19.368 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fca86d6df62cda4]' child 1: '#ID[ee66e675b251e03c]' child 2: '#ID[a63947aa9cf1b0ef]' 20:44:20.670 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 20:44:34.130 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1390.92 20:44:34.130 [Lua] [RespawnHandler] Ahead player position Vector3(-171.426, 22.2951, 346.222) 20:44:34.246 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:44:34.246 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player. 20:44:34.247 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=561 20:44:34.247 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1 20:44:34.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.67716532945632935) 20:44:34.248 [Lua] TalentSystem:rpc_sync_talents 10 4111 20:44:43.274 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010066156f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:43.534 [Lua] PlayerManager:assign_unit_ownership Vikings 11000010066156f 1 20:44:43.847 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010066156f 20:44:45.560 [Lua] state dead despawn 20:44:45.571 [Lua] [GameNetworkManager] destroying game object with go_id=92 20:44:45.572 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[84fa5ba89fa22fbf]' child 1: '#ID[c0f2e7d6b2780b11]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[c0f2e7d6b2780b11]' child 4: '#ID[d0f2efd9a21cd2fe]' child 5: '#ID[2586f7958031dbc8]' child 6: '#ID[b200c957903cc5e3]' child 7: '#ID[9eb878aacad0897c]' 20:44:45.572 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[ccce0e86589c14ae]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[5c00bc1da5dd080a]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[ccce0e86589c14ae]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[c53bfa7d896bd905]' child 14: '#ID[7aed6506e637766d]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[9c655f9dd6198600]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[c47cbe99c51844df]' 20:44:45.589 [Lua] Switching ConflictSettings: to: default 20:44:45.589 [Lua] pacing=default 20:44:45.589 [Lua] roaming=nil 20:44:45.589 [Lua] specials=default 20:44:45.589 [Lua] debug_color=maroon 20:44:45.589 [Lua] contained_breeds=nil 20:44:45.589 [Lua] pack_spawning=default 20:44:45.589 [Lua] disabled=false 20:44:45.589 [Lua] factions=nil 20:44:45.589 [Lua] boss=default 20:44:45.589 [Lua] horde=default 20:44:45.589 [Lua] name=default 20:44:45.589 [Lua] intensity=default 20:44:45.589 [Lua] --- 20:44:45.746 [Lua] [RespawnHandler] Picking spawn point at 1382.62, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1354.93 20:44:45.746 [Lua] [RespawnHandler] Ahead player position Vector3(-140.383, 22.6147, 346.199) 20:44:45.868 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102f57ac0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:44:45.868 [Lua] [NetworkServer] Peer 110000102f57ac0 spawned player. 20:44:45.868 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=575 20:44:45.868 [Lua] PlayerManager:assign_unit_ownership ITG Ripper 110000102f57ac0 1 20:44:45.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 20:44:45.869 [Lua] TalentSystem:rpc_sync_talents 4 2075 20:44:49.176 [Lua] Switching ConflictSettings: to: chaos 20:44:49.176 [Lua] pacing=chaos 20:44:49.176 [Lua] roaming=nil 20:44:49.176 [Lua] specials=chaos 20:44:49.176 [Lua] debug_color=purple 20:44:49.176 [Lua] contained_breeds=nil 20:44:49.176 [Lua] pack_spawning=chaos 20:44:49.176 [Lua] disabled=false 20:44:49.176 [Lua] factions=nil 20:44:49.176 [Lua] boss=chaos 20:44:49.176 [Lua] horde=chaos 20:44:49.176 [Lua] name=chaos 20:44:49.176 [Lua] intensity=default 20:44:49.176 [Lua] --- 20:44:49.989 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 20:44:51.138 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:44:51.240 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:44:51.403 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:44:55.226 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 20:45:01.853 [Lua] [NetworkServer] Peer 1100001079d6193 despawned player. 20:45:01.853 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079d6193 20:45:01.853 [Lua] [GameNetworkManager] destroying game object with go_id=561 20:45:01.854 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a963b15bc9cfcf9c]' child 1: '#ID[e69980641bedd9ea]' child 2: '#ID[07a1f837556de7db]' 20:45:12.631 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1386.14 20:45:12.631 [Lua] [RespawnHandler] Ahead player position Vector3(-165.978, 24.7229, 345.969) 20:45:12.650 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:45:12.650 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:45:12.650 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:45:12.650 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:45:12.650 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:45:12.650 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:45:12.650 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47058823529411764) 20:45:12.650 [Lua] TalentExtension:_send_rpc_sync_talents 591 20:45:12.650 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47058823529411764) 20:45:12.650 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 20:45:12.651 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=590 20:45:14.011 [Lua] event horde ends! 20:45:27.694 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 20:45:28.438 [Lua] [NetworkServer] Peer 110000102f57ac0 despawned player. 20:45:28.438 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f57ac0 20:45:28.439 [Lua] [GameNetworkManager] destroying game object with go_id=575 20:45:28.440 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fca86d6df62cda4]' child 1: '#ID[ee66e675b251e03c]' child 2: '#ID[a63947aa9cf1b0ef]' 20:45:28.469 [Lua] Switching ConflictSettings: to: default 20:45:28.469 [Lua] pacing=default 20:45:28.469 [Lua] roaming=nil 20:45:28.469 [Lua] specials=default 20:45:28.469 [Lua] debug_color=maroon 20:45:28.469 [Lua] contained_breeds=nil 20:45:28.469 [Lua] pack_spawning=default 20:45:28.469 [Lua] disabled=false 20:45:28.469 [Lua] factions=nil 20:45:28.469 [Lua] boss=default 20:45:28.469 [Lua] horde=default 20:45:28.469 [Lua] name=default 20:45:28.469 [Lua] intensity=default 20:45:28.469 [Lua] --- 20:45:29.091 [Lua] [RespawnHandler] Picking spawn point at 1382.62, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1354.71 20:45:29.091 [Lua] [RespawnHandler] Ahead player position Vector3(-140.152, 21.3326, 345.839) 20:45:29.203 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:45:29.203 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player. 20:45:29.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=565 20:45:29.204 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1 20:45:29.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 20:45:29.205 [Lua] TalentSystem:rpc_sync_talents 10 4112 20:45:32.856 [Lua] Switching ConflictSettings: to: chaos 20:45:32.856 [Lua] pacing=chaos 20:45:32.856 [Lua] roaming=nil 20:45:32.856 [Lua] specials=chaos 20:45:32.856 [Lua] debug_color=purple 20:45:32.856 [Lua] contained_breeds=nil 20:45:32.856 [Lua] pack_spawning=chaos 20:45:32.856 [Lua] disabled=false 20:45:32.856 [Lua] factions=nil 20:45:32.856 [Lua] boss=chaos 20:45:32.856 [Lua] horde=chaos 20:45:32.856 [Lua] name=chaos 20:45:32.856 [Lua] intensity=default 20:45:32.856 [Lua] --- 20:45:35.737 [Lua] event horde ends! 20:45:38.918 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 20:45:40.106 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:45:45.599 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 19 size: 109 action: skulk_approach 20:45:45.607 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:45:50.389 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:45:52.180 [Lua] state dead despawn 20:45:52.189 [Lua] [GameNetworkManager] destroying game object with go_id=590 20:45:52.190 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[84fa5ba89fa22fbf]' child 1: '#ID[c0f2e7d6b2780b11]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[c0f2e7d6b2780b11]' child 4: '#ID[d0f2efd9a21cd2fe]' child 5: '#ID[2586f7958031dbc8]' child 6: '#ID[b200c957903cc5e3]' child 7: '#ID[9eb878aacad0897c]' 20:45:52.190 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ccce0e86589c14ae]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[ccce0e86589c14ae]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c53bfa7d896bd905]' child 7: '#ID[7aed6506e637766d]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[9c655f9dd6198600]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[c47cbe99c51844df]' 20:45:55.625 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1394.34 20:45:55.625 [Lua] [RespawnHandler] Ahead player position Vector3(-176.64, 17.0916, 346.918) 20:45:55.751 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102f57ac0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:45:55.751 [Lua] [NetworkServer] Peer 110000102f57ac0 spawned player. 20:45:55.752 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=374 20:45:55.752 [Lua] PlayerManager:assign_unit_ownership ITG Ripper 110000102f57ac0 1 20:45:55.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.57480317354202271) 20:45:55.753 [Lua] TalentSystem:rpc_sync_talents 4 2076 20:45:56.880 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 20:45:57.240 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' child 1: '#ID[491641d43abe46c8]' 20:46:02.115 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.115 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.115 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.560 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:02.560 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:02.592 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:05.252 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 20:46:12.199 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:12.199 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:12.199 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:12.600 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:12.600 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:12.672 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:16.124 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:46:17.248 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:17.248 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:17.248 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:17.340 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 20:46:17.652 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:17.652 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:17.652 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:18.916 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:18.916 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:18.917 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:19.294 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1366.04 20:46:19.294 [Lua] [RespawnHandler] Ahead player position Vector3(-150.442, -14.3794, 347.417) 20:46:19.309 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:19.315 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:46:19.315 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:46:19.315 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:46:19.315 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:46:19.315 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 20:46:19.315 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:46:19.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.79411764705882348) 20:46:19.316 [Lua] TalentExtension:_send_rpc_sync_talents 612 20:46:19.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.79411764705882348) 20:46:19.316 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 20:46:19.316 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=611 20:46:19.323 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:19.323 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:46:21.807 [Lua] event horde ends! 20:46:28.858 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:46:30.141 [Lua] [NetworkServer] Peer 1100001079d6193 despawned player. 20:46:30.141 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079d6193 20:46:30.142 [Lua] [GameNetworkManager] destroying game object with go_id=565 20:46:30.142 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a963b15bc9cfcf9c]' child 1: '#ID[e69980641bedd9ea]' child 2: '#ID[07a1f837556de7db]' 20:46:30.162 [Lua] Switching ConflictSettings: to: default 20:46:30.162 [Lua] pacing=default 20:46:30.162 [Lua] roaming=nil 20:46:30.162 [Lua] specials=default 20:46:30.162 [Lua] debug_color=maroon 20:46:30.162 [Lua] contained_breeds=nil 20:46:30.162 [Lua] pack_spawning=default 20:46:30.162 [Lua] disabled=false 20:46:30.162 [Lua] factions=nil 20:46:30.162 [Lua] boss=default 20:46:30.162 [Lua] horde=default 20:46:30.162 [Lua] name=default 20:46:30.162 [Lua] intensity=default 20:46:30.162 [Lua] --- 20:46:35.944 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:46:38.291 [Lua] Switching ConflictSettings: to: chaos 20:46:38.291 [Lua] pacing=chaos 20:46:38.291 [Lua] roaming=nil 20:46:38.291 [Lua] specials=chaos 20:46:38.291 [Lua] debug_color=purple 20:46:38.291 [Lua] contained_breeds=nil 20:46:38.291 [Lua] pack_spawning=chaos 20:46:38.291 [Lua] disabled=false 20:46:38.291 [Lua] factions=nil 20:46:38.291 [Lua] boss=chaos 20:46:38.291 [Lua] horde=chaos 20:46:38.291 [Lua] name=chaos 20:46:38.291 [Lua] intensity=default 20:46:38.291 [Lua] --- 20:46:42.919 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 20:46:43.125 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[491641d43abe46c8]' 20:46:43.151 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[491641d43abe46c8]' 20:46:44.775 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:46:44.959 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:46:45.549 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:46:49.831 [Lua] ready to jump failed 20:46:54.450 [Lua] fence jumping 20:46:55.141 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 20:46:55.573 [Lua] ready to jump failed 20:46:55.860 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 20:46:57.443 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1385.21 20:46:57.443 [Lua] [RespawnHandler] Ahead player position Vector3(-167.889, 11.7732, 346.141) 20:46:57.557 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:46:57.557 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player. 20:46:57.558 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=683 20:46:57.558 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1 20:46:57.558 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 20:46:57.558 [Lua] TalentSystem:rpc_sync_talents 10 4125 20:46:58.994 [Lua] [NetworkServer] Peer 110000102f57ac0 despawned player. 20:46:58.994 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f57ac0 20:46:58.995 [Lua] [GameNetworkManager] destroying game object with go_id=374 20:46:58.995 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fca86d6df62cda4]' child 1: '#ID[ee66e675b251e03c]' child 2: '#ID[a63947aa9cf1b0ef]' 20:46:59.482 [Lua] fence jumping 20:47:02.162 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:47:08.157 [Lua] fence jumping 20:47:08.508 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:47:09.260 [Lua] ready to jump failed 20:47:10.415 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:47:10.512 [Lua] event horde ends! 20:47:11.862 [Lua] state dead despawn 20:47:11.874 [Lua] [GameNetworkManager] destroying game object with go_id=611 20:47:11.875 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[84fa5ba89fa22fbf]' child 1: '#ID[c0f2e7d6b2780b11]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[c0f2e7d6b2780b11]' child 4: '#ID[d0f2efd9a21cd2fe]' child 5: '#ID[2586f7958031dbc8]' child 6: '#ID[b200c957903cc5e3]' child 7: '#ID[9eb878aacad0897c]' 20:47:11.875 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ccce0e86589c14ae]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[ccce0e86589c14ae]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c53bfa7d896bd905]' child 7: '#ID[7aed6506e637766d]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[9c655f9dd6198600]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[c47cbe99c51844df]' 20:47:11.895 [Lua] Switching ConflictSettings: to: default 20:47:11.895 [Lua] pacing=default 20:47:11.895 [Lua] roaming=nil 20:47:11.895 [Lua] specials=default 20:47:11.895 [Lua] debug_color=maroon 20:47:11.895 [Lua] contained_breeds=nil 20:47:11.895 [Lua] pack_spawning=default 20:47:11.895 [Lua] disabled=false 20:47:11.895 [Lua] factions=nil 20:47:11.895 [Lua] boss=default 20:47:11.895 [Lua] horde=default 20:47:11.895 [Lua] name=default 20:47:11.895 [Lua] intensity=default 20:47:11.895 [Lua] --- 20:47:12.778 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:12.778 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:12.778 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:13.155 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:13.155 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:13.155 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:13.270 [Lua] [GameNetworkManager] game object created go_id=4129, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:13.270 [Lua] [GameNetworkManager] game object created go_id=4130, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:13.270 [Lua] [GameNetworkManager] game object created go_id=4131, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:13.574 [Lua] [GameNetworkManager] game object was destroyed id=4131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:13.612 [Lua] [GameNetworkManager] game object was destroyed id=4129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:13.613 [Lua] [GameNetworkManager] game object was destroyed id=4130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:13.703 [Lua] [GameNetworkManager] game object created go_id=4132, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:13.704 [Lua] [GameNetworkManager] game object created go_id=4133, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:13.704 [Lua] [GameNetworkManager] game object created go_id=4134, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:14.004 [Lua] [GameNetworkManager] game object was destroyed id=4133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:14.004 [Lua] [GameNetworkManager] game object was destroyed id=4132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:14.040 [Lua] [GameNetworkManager] game object was destroyed id=4134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 20:47:15.430 [Lua] [IngameUI] menu view on_enter ingame_menu 20:47:16.716 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 20:47:16.737 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010066156f 20:47:16.737 [Lua] [ChatManager][1]System: Vikings has left the game 20:47:16.737 [Lua] [PeerSM] 11000010066156f :: on_exit InGame 20:47:16.737 [Lua] [PeerSM] 11000010066156f :: on_enter Disconnecting 20:47:16.737 [Lua] [PSM] Disconnecting peer 11000010066156f 20:47:16.737 [Lua] [PSM] Disconnected peer 11000010066156f is being removed from session. 20:47:16.737 [Lua] [NetworkServer] Peer 11000010066156f despawned player. 20:47:16.737 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010066156f 20:47:16.737 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010066156f 20:47:16.737 [Lua] PlayerManager:remove_player peer_id=11000010066156f 1 20:47:16.737 [Lua] [GameNetworkManager] destroying game object with go_id=167 20:47:16.737 [Lua] [PeerSM] 11000010066156f :: on_exit Disconnecting 20:47:16.737 [Lua] [PeerSM] 11000010066156f :: on_enter Disconnected 20:47:16.737 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010066156f) 20:47:16.738 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","1100001079d6193","110000102f57ac0"] 20:47:16.738 [Lua] [SharedState] network_state_110000104a15d6b: 11000010066156f 20:47:16.738 [Lua] [SharedState] deus_chest_preload: 11000010066156f 20:47:16.738 [Lua] [SharedState] deus_chest_preload: 11000010066156f 20:47:16.738 [Lua] [ProfileSynchronizer] Peer 11000010066156f left session 20:47:16.738 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}] 20:47:16.738 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 20:47:16.738 [Lua] Set lobby begin: 20:47:16.738 [Lua] Lobby data twitch_enabled = false 20:47:16.738 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 20:47:16.738 [Lua] Lobby data num_players = 4 20:47:16.738 [Lua] Lobby data difficulty_tweak = 0 20:47:16.738 [Lua] Lobby data host = 110000104a15d6b 20:47:16.738 [Lua] Lobby data matchmaking_type = 2 20:47:16.738 [Lua] Lobby data is_private = false 20:47:16.738 [Lua] Lobby data match_started = true 20:47:16.738 [Lua] Lobby data difficulty = cataclysm 20:47:16.738 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 20:47:16.738 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:47:16.738 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:47:16.738 [Lua] Lobby data quick_game = false 20:47:16.738 [Lua] Lobby data country_code = US 20:47:16.739 [Lua] Lobby data matchmaking = true 20:47:16.739 [Lua] Lobby data power_level = 835 20:47:16.739 [Lua] Lobby data mission_id = dlc_wizards_trail 20:47:16.739 [Lua] Lobby data mechanism = adventure 20:47:16.739 [Lua] Lobby data player_slot_5 = 0:0 20:47:16.739 [Lua] Lobby data player_slot_2 = 0:0 20:47:16.739 [Lua] Lobby data network_hash = b792654f4865fbe2 20:47:16.739 [Lua] Lobby data player_slot_3 = 110000102f57ac0:1 20:47:16.739 [Lua] Lobby data eac_authorized = true 20:47:16.739 [Lua] Set lobby end. 20:47:16.739 [Lua] GOT close_channel 1 11000010066156f 20:47:16.739 [EAC] EAC server lost client 11000010066156f 20:47:16.739 [EACServer] [14:47:16:738] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010066156F PlayerGUID: 76561197966955887 20:47:16.739 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c5ce88, channel: 1 20:47:16.739 [SteamVoipClient] select_out(11000010066156f, off) 20:47:16.739 [SteamVoipClient] select_in(11000010066156f, off) 20:47:16.739 [Lua] [GameNetworkManager] destroying game object with go_id=169 20:47:16.739 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8a15ba1f1470b2bf]' child 1: '#ID[5470cf1edb3ab8d2]' child 2: '#ID[657adaa1054e924b]' 20:47:16.742 [Lua] [PartyManager] Player (110000104a15d6b:6) was put into party heroes (1) 20:47:16.742 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:47:16.777 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=682 20:47:16.777 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=522 20:47:16.777 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:6) to profile(5) career(1) 20:47:16.777 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 20:47:16.777 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":214129584,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}} 20:47:16.782 [Connection] Dropped game chunk from 11000010066156f because channel 1 can't communicate 20:47:16.782 [Connection] Dropped game_session chunk from 11000010066156f because channel 1 can't communicate 20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:47:16.783 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 20:47:16.794 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:47:16.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 20:47:16.795 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer 20:47:16.795 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 20:47:16.796 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 20:47:16.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 20:47:16.799 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 20:47:16.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer 20:47:16.799 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, ProfileSynchronizer 20:47:16.802 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer 20:47:16.843 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 20:47:16.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:47:16.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:47:16.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:47:16.973 [Lua] PopupManager:query_result returned result: leave_game 20:47:16.988 [Lua] [Matchmaking] Doing transition leave_game from UI 20:47:16.988 [Lua] TRANSITION leave_game nil false 20:47:16.988 [Lua] [GameNetworkManager] Leaving game... 20:47:16.988 [Lua] [GameNetworkManager] Shutting down game session host. 20:47:16.988 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:47:16.988 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:47:16.988 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=1415.17 20:47:16.988 [Lua] [IngameUI] menu view on_exit ingame_menu 20:47:17.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:47:17.030 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 20:47:17.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 20:47:17.030 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:47:17.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 20:47:17.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 20:47:17.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:47:17.187 [Window] Window => inactive 20:47:17.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:47:17.546 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:47:17.547 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:47:17.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:47:17.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:47:17.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:47:17.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:47:17.651 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:47:17.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 20:47:17.660 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 214129584 20:47:17.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 20:47:17.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 20:47:17.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:47:17.739 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 214129584 20:47:17.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:47:17.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:47:17.766 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:47:17.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:47:17.824 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 20:47:17.824 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:47:17.840 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:47:17.840 [Lua] [PackageManager] Force_load: wwise/handgun 20:47:17.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 20:47:17.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 20:47:17.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 20:47:17.887 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:47:17.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:47:17.896 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 20:47:17.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:47:17.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:47:17.977 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:47:17.978 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 20:47:17.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 20:47:17.992 [Lua] [PackageManager] Force_load: wwise/es_deus_01 20:47:17.996 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 214129584 20:47:19.213 [Handshaker] Lost connection 125 to 11000010066156f 20:47:19.320 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 20:47:19.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:47:19.334 [Lua] [Managers] Calling function on all managers: 20:47:19.335 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 20:47:19.336 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 20:47:19.336 [Lua] Clearing all global lookup lists 20:47:19.336 [Lua] [IngamePlayerListUI] - Destroy 20:47:19.336 [Lua] [GamePadEquipmentUI] - Destroy 20:47:19.336 [Lua] [EquipmentUI] - Destroy 20:47:19.336 [Lua] [AbilityUI] - Destroy 20:47:19.336 [Lua] [GamePadAbilityUI] - Destroy 20:47:19.336 [Lua] [IngameUI] destroy 20:47:19.336 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000102f57ac0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}] 20:47:19.336 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 6 20:47:19.337 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:47:19.339 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' child 1: '#ID[e152a7430fc4f4df]' 20:47:19.339 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[75ef4b4166144d5e]' child 1: '#ID[e152a7430fc4f4df]' 20:47:19.340 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[1ab685658ee69bce]' 20:47:19.340 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[27a54af46fb336af]' 20:47:19.341 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[19a5d6dfc372888f]' 20:47:19.343 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[ff3acb4cd2c1881e]' 20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[19a5d6dfc372888f]' 20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[5ec2f7ea88d79140]' 20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[186f88d80aae9d8c]' 20:47:19.344 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[60098d403761e539]' 20:47:19.345 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 20:47:19.345 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[1f1afb5f53097141]' 20:47:19.346 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[76f3a856c6ade282]' child 3: '#ID[a836c291a846f30f]' child 4: '#ID[491641d43abe46c8]' 20:47:19.346 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[ff3acb4cd2c1881e]' 20:47:19.346 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ab685658ee69bce]' 20:47:19.346 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[63f7015e7d85d09e]' 20:47:19.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[ff3acb4cd2c1881e]' 20:47:19.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[80cf02c4151ed0f8]' 20:47:19.347 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 20:47:19.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[80cf02c4151ed0f8]' 20:47:19.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[186f88d80aae9d8c]' 20:47:19.348 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1cb41446c50bae3f]' child 1: '#ID[66cb50a018461710]' 20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[ff3acb4cd2c1881e]' 20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[5fb6e2fb7ea90e16]' 20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[5fb6e2fb7ea90e16]' 20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 20:47:19.348 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[5fb6e2fb7ea90e16]' 20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[63f7015e7d85d09e]' 20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1f1afb5f53097141]' 20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[80cf02c4151ed0f8]' 20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[04e19a2283116db3]' 20:47:19.349 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b1225029bb1ade9]' 20:47:19.349 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[1ab685658ee69bce]' 20:47:19.350 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[186f88d80aae9d8c]' 20:47:19.350 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[491641d43abe46c8]' 20:47:19.350 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[53742a2bffb3c847]' 20:47:19.350 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[2b52f7bd57c91cd2]' 20:47:19.350 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[ff3acb4cd2c1881e]' 20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[e621f3455504efbd]' 20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[5ec2f7ea88d79140]' 20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[e621f3455504efbd]' 20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[f2b8e90f12af1b2a]' 20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[1f1afb5f53097141]' 20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 20:47:19.351 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[60098d403761e539]' 20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[19a5d6dfc372888f]' 20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[491641d43abe46c8]' 20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[e621f3455504efbd]' 20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[04e19a2283116db3]' 20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[491641d43abe46c8]' 20:47:19.352 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[491641d43abe46c8]' 20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 20:47:19.353 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[27a54af46fb336af]' 20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[e621f3455504efbd]' 20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[19a5d6dfc372888f]' 20:47:19.353 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 20:47:19.354 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1ab685658ee69bce]' 20:47:19.354 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:47:19.354 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:47:19.354 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[63f7015e7d85d09e]' 20:47:19.354 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 20:47:19.354 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[53742a2bffb3c847]' 20:47:19.355 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 20:47:19.355 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:47:19.355 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[53742a2bffb3c847]' 20:47:19.355 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[2b52f7bd57c91cd2]' 20:47:19.355 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[53742a2bffb3c847]' 20:47:19.356 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[ff3acb4cd2c1881e]' 20:47:19.357 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[80cf02c4151ed0f8]' 20:47:19.358 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f10cd7f42cefe7b]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[e69980641bedd9ea]' child 3: '#ID[07a1f837556de7db]' 20:47:19.376 [Lua] PlayerManager:remove_player peer_id=1100001079d6193 1 20:47:19.376 [Lua] [MOD][VMF][INFO] Removed 110000102f57ac0 from the VMF users list. 20:47:19.376 [Lua] PlayerManager:remove_player peer_id=110000102f57ac0 1 20:47:19.522 error: [Unit] Unit: '#ID[4f16adb42e3bded4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 20:47:19.609 error: [Unit] Unit: '#ID[2f67d1312dfd0c31]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[085504a31015fcf6]' 20:47:19.751 error: [Unit] Unit: '#ID[760233d3a4bead7e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3409b5e4823c14e]' 20:47:19.759 [Lua] [Managers] Destroying manager group: 20:47:19.784 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:47:19.955 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:47:19.957 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:47:19.961 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:47:19.964 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:47:19.965 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:47:19.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:47:19.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:47:19.967 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:47:19.968 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:47:19.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:47:19.971 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:47:19.974 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:47:19.975 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:47:19.975 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:47:19.978 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:47:19.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:47:19.983 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:47:19.985 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:47:19.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:47:19.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:47:19.990 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:47:19.991 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:47:19.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:47:19.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:47:20.000 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:47:20.001 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:47:20.002 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:47:20.050 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:47:20.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:47:20.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:47:20.060 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:47:20.060 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:47:20.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:47:20.066 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:47:20.066 [Lua] [PeerSM] 110000102f57ac0 :: on_exit InGame 20:47:20.066 [Lua] [PeerSM] 110000102f57ac0 :: on_enter Loading 20:47:20.066 [Lua] [PeerSM] 1100001079d6193 :: on_exit InGame 20:47:20.066 [Lua] [PeerSM] 1100001079d6193 :: on_enter Loading 20:47:20.066 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 20:47:20.066 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 20:47:20.066 [Lua] [Matchmaking] unregister rpcs 20:47:20.066 [Lua] [Matchmaking] destroying 20:47:20.066 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:47:20.066 [Lua] [ChatManager] Unregistering channel 1 20:47:20.066 [Lua] [EnemyPackageLoader] network_context_destroyed 20:47:20.066 [Lua] [PartyManager] network_context_created 20:47:20.066 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 20:47:20.066 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 20:47:20.066 [Lua] [GameMechanismManager] network_context_destroyed 20:47:20.066 [SteamVoip] Leaving room b917f16ac03071c1 20:47:20.066 [SteamVoipClient] select_out(110000102f57ac0, off) 20:47:20.066 [SteamVoipClient] select_out(110000104a15d6b, off) 20:47:20.066 [SteamVoipClient] select_out(1100001079d6193, off) 20:47:20.066 [SteamVoip] Destroying room b917f16ac03071c1 20:47:20.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 20:47:20.066 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer 20:47:20.067 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:47:20.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer 20:47:20.067 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 20:47:20.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer 20:47:20.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer 20:47:20.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer 20:47:20.070 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer 20:47:20.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer 20:47:20.070 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, ProfileSynchronizer 20:47:20.073 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 20:47:20.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, ProfileSynchronizer 20:47:20.073 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 20:47:20.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer 20:47:20.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer 20:47:20.076 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 20:47:20.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer 20:47:20.078 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 20:47:20.079 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:47:20.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:47:20.079 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 20:47:20.079 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 20:47:20.079 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:47:20.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer 20:47:20.079 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:47:20.085 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 20:47:20.086 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 20:47:20.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer 20:47:20.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 20:47:20.086 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 20:47:20.086 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:47:20.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer 20:47:20.087 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 20:47:20.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer 20:47:20.089 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 20:47:20.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 20:47:20.089 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 20:47:20.090 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:47:20.090 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer 20:47:20.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer 20:47:20.091 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 20:47:20.095 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 20:47:20.095 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:47:20.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 20:47:20.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer 20:47:20.096 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 20:47:20.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:47:20.109 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:47:20.109 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 20:47:20.109 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 20:47:20.110 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:47:20.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 20:47:20.110 [Lua] GOT close_channel 4 110000102f57ac0 20:47:20.110 [EAC] EAC server lost client 110000102f57ac0 20:47:20.110 [EACServer] [14:47:20:109] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000102F57AC0 PlayerGUID: 76561198009907904 20:47:20.110 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c5ce88, channel: 4 20:47:20.110 [Lua] GOT close_channel 10 1100001079d6193 20:47:20.110 [EAC] EAC server lost client 1100001079d6193 20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 01100001079D6193 PlayerGUID: 76561198088020371 20:47:20.110 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02c5ce88, channel: 10 20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting. 20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [Destroy] Called 20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 20:47:20.110 [EACServer] [14:47:20:110] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 20:47:20.112 [Lua] [LobbyHost] Destroying 20:47:20.112 [Connection] Dropped game chunk from 1100001079d6193 because channel 10 can't communicate 20:47:20.112 [Connection] Dropped channel chunk from 1100001079d6193 because channel 11 can't communicate 20:47:20.112 [Connection] Dropped channel chunk from 1100001079d6193 because channel 12 can't communicate 20:47:20.112 [Connection] Dropped channel chunk from 1100001079d6193 because channel 10 can't communicate 20:47:20.112 [Connection] Dropped game chunk from 110000102f57ac0 because channel 4 can't communicate 20:47:20.112 [Connection] Dropped channel chunk from 110000102f57ac0 because channel 5 can't communicate 20:47:20.112 [Connection] Dropped channel chunk from 110000102f57ac0 because channel 6 can't communicate 20:47:20.112 [Connection] Dropped channel chunk from 110000102f57ac0 because channel 4 can't communicate 20:47:20.113 [Lua] ############### UNLOADING PACKAGES ############### 20:47:20.113 [Lua] [Managers] Calling function on all managers: 20:47:20.113 [Lua] [Managers] Destroying manager group: 20:47:20.113 [Lua] [Gamestate] Enter state StateLoading 20:47:20.114 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:47:20.114 [Lua] [LobbyManager] Setting up network options 20:47:20.114 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:47:20.114 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:47:20.114 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:47:20.114 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:47:20.114 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:47:20.114 [Lua] LobbyManager:setup_network_options server_port: 27015 20:47:20.114 [Lua] registering RPCs 20:47:20.114 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:47:20.114 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:47:20.114 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 20:47:20.114 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2 20:47:20.116 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:790029, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:176867552, lt:load_next_level, extra_packages:{ }) 20:47:20.116 [Lua] [LevelTransitionHandler] promote_next_level_data 20:47:20.116 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 790029 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 176867552 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 20:47:20.116 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 20:47:20.116 [SteamVoip] Creating room 22d8d8608908303f 20:47:20.116 [SteamVoip] Joining room 22d8d8608908303f 20:47:20.118 [EAC] EAC server 110000104a15d6b is initializing 20:47:20.121 [EAC] Server is also client 110000104a15d6b 20:47:20.121 [EACServer] [14:47:20:121] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF79BD084F0 LogLevel: Info. 20:47:20.121 [Lua] ### Created peer state machine for 110000104a15d6b 20:47:20.121 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 20:47:20.121 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:47:20.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:47:20.123 [Steam] Connection 68702b3c to remote 110000102f57ac0 rejected, reason 1000 20:47:20.126 [Steam] Connection ad0b78cc to remote 1100001079d6193 rejected, reason 1000 20:47:20.132 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:47:20.132 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:47:20.132 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:47:20.132 [Lua] Set lobby begin: 20:47:20.132 [Lua] Set lobby end. 20:47:20.132 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4" and join party "nil" 20:47:20.132 [Lua] [LobbyHost] Changed state from 0 to creating 20:47:20.140 [Lua] [StateLoading] load_current_level 20:47:20.140 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 20:47:20.140 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 20:47:20.140 [Lua] [PartyManager] Register parties 20:47:20.140 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 20:47:20.140 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 20:47:20.143 [Umbra] Unload tome 20:47:20.222 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail 20:47:20.222 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 20:47:20.222 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 20:47:20.222 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 20:47:20.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 20:47:20.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:47:20.230 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:47:20.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:47:20.308 [Lua] [LobbyHost] Changed state from creating to joined 20:47:20.309 [Lua] [PartyManager] Leader set to "110000104a15d6b" 20:47:20.309 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 20:47:20.309 [Lua] [ChatManager] Registering channel 1 20:47:20.309 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:47:20.309 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:47:20.309 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 20:47:20.325 [Handshaker] Lost connection 126 to 110000102f57ac0 20:47:20.325 [Handshaker] Lost connection 128 to 1100001079d6193 20:47:20.325 [Lua] [NetworkServer] Changing num_players from nil to 1 20:47:20.325 [Lua] Players: 1 20:47:20.325 [Lua] Set lobby begin: 20:47:20.325 [Lua] Lobby data matchmaking_type = 3 20:47:20.325 [Lua] Lobby data mission_id = inn_level 20:47:20.325 [Lua] Lobby data selected_mission_id = inn_level 20:47:20.325 [Lua] Lobby data eac_authorized = true 20:47:20.325 [Lua] Lobby data network_hash = b792654f4865fbe2 20:47:20.325 [Lua] Lobby data mechanism = adventure 20:47:20.325 [Lua] Lobby data num_players = 1 20:47:20.325 [Lua] Lobby data matchmaking = false 20:47:20.325 [Lua] Set lobby end. 20:47:21.352 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 20:47:21.352 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:47:21.352 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 20:47:21.352 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 20:47:21.352 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 20:47:21.352 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 20:47:21.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:47:21.588 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:47:21.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:47:26.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:47:26.604 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:47:26.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:47:26.638 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:47:26.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:47:26.672 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:47:26.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:47:26.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:47:26.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:47:26.825 [Lua] [LevelTransitionHandler] Level load completed! 20:47:26.825 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 790029 - use_random_directors: true - conflict_director_name: inn_level 20:47:26.827 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:47:26.827 [Lua] checking dlc's against conflict directors 20:47:26.827 [Lua] number of factions to include 2 20:47:26.827 [Lua] Updated list weights for random: 20:47:26.827 [Lua] skaven, 0.42 (0.00-0.42) 20:47:26.827 [Lua] chaos, 0.42 (0.42-0.83) 20:47:26.827 [Lua] beastmen, 0.17 (0.83-1.00) 20:47:26.827 [Lua] Rolled random faction: 0.88345503807067871 beastmen 20:47:26.827 [Lua] Updated list weights for random: 20:47:26.827 [Lua] skaven, 0.50 (0.00-0.50) 20:47:26.827 [Lua] chaos, 0.50 (0.50-1.00) 20:47:26.827 [Lua] Rolled random faction: 0.2112220823764801 skaven 20:47:26.827 [Lua] number of factions added 2 20:47:26.827 [Lua] --- --- --- 20:47:26.827 [Lua] Starting... difficulty 'normal' 20:47:26.827 [Lua] These are the starting conflict directors: 20:47:26.827 [Lua] inn_level 20:47:26.827 [Lua] --- --- --- 20:47:26.827 [Lua] 20:47:26.827 [Lua] DONE! Found the following directors: 20:47:26.827 [Lua] (free: 35), Master hash is: 20:47:26.827 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:47:26.827 [Lua] load_startup_enemy_packages: -------------- 20:47:26.827 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:47:26.827 [Lua] critter_rat 20:47:26.842 [Lua] ### Received rpc_level_loaded 20:47:26.842 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 334 20:47:26.842 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 20:47:26.860 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 20:47:26.860 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 20:47:26.873 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 20:47:26.873 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 20:47:26.874 [Lua] ### Received rpc_level_loaded 20:47:26.874 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 334 20:47:26.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:47:26.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:47:26.890 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:47:26.890 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:47:26.890 [Lua] Starting async level spawning of levels/inn/world 20:47:26.891 [Umbra] Init version: 3.4.15 :: 16 threads 20:47:27.031 [Lua] Async level spawning done 20:47:27.031 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:47:28.017 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:47:28.017 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:47:28.017 [Lua] Set lobby begin: 20:47:28.017 [Lua] Lobby data selected_mission_id = inn_level 20:47:28.017 [Lua] Lobby data num_players = 1 20:47:28.017 [Lua] Lobby data matchmaking = false 20:47:28.017 [Lua] Lobby data host = 110000104a15d6b 20:47:28.017 [Lua] Lobby data mission_id = inn_level 20:47:28.017 [Lua] Lobby data matchmaking_type = 3 20:47:28.017 [Lua] Lobby data country_code = US 20:47:28.017 [Lua] Lobby data network_hash = b792654f4865fbe2 20:47:28.017 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:47:28.017 [Lua] Lobby data mechanism = adventure 20:47:28.017 [Lua] Lobby data eac_authorized = true 20:47:28.017 [Lua] Set lobby end. 20:47:28.017 [Lua] [Managers] Destroying manager group: 20:47:28.018 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:47:28.018 [Lua] [Gamestate] Enter StateIngame HOST 20:47:28.018 [Lua] [Managers] Calling function on all managers: 20:47:28.018 [Lua] <>level = inn_level<> 20:47:28.018 [Lua] Set lobby begin: 20:47:28.018 [Lua] Lobby data selected_mission_id = inn_level 20:47:28.018 [Lua] Lobby data num_players = 1 20:47:28.018 [Lua] Lobby data matchmaking = false 20:47:28.018 [Lua] Lobby data host = 110000104a15d6b 20:47:28.018 [Lua] Lobby data mission_id = inn_level 20:47:28.018 [Lua] Lobby data matchmaking_type = 3 20:47:28.018 [Lua] Lobby data country_code = US 20:47:28.018 [Lua] Lobby data network_hash = b792654f4865fbe2 20:47:28.018 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:47:28.018 [Lua] Lobby data mechanism = adventure 20:47:28.019 [Lua] Lobby data eac_authorized = true 20:47:28.019 [Lua] Set lobby end. 20:47:28.019 [Lua] [StateIngame] Server ingame 20:47:28.020 [Lua] Set lobby begin: 20:47:28.020 [Lua] Lobby data difficulty = normal 20:47:28.020 [Lua] Lobby data selected_mission_id = inn_level 20:47:28.020 [Lua] Lobby data difficulty_tweak = 0 20:47:28.020 [Lua] Lobby data num_players = 1 20:47:28.020 [Lua] Lobby data matchmaking = false 20:47:28.021 [Lua] Lobby data host = 110000104a15d6b 20:47:28.021 [Lua] Lobby data mission_id = inn_level 20:47:28.021 [Lua] Lobby data matchmaking_type = 3 20:47:28.021 [Lua] Lobby data country_code = US 20:47:28.021 [Lua] Lobby data network_hash = b792654f4865fbe2 20:47:28.021 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:47:28.021 [Lua] Lobby data mechanism = adventure 20:47:28.021 [Lua] Lobby data eac_authorized = true 20:47:28.021 [Lua] Set lobby end. 20:47:28.021 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 20:47:28.021 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2 20:47:28.021 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:47:28.021 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:47:28.021 [Lua] [Matchmaking] initializing 20:47:28.021 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 20:47:28.021 [Lua] [Matchmaking] register rpcs 20:47:28.021 [Lua] GameNetworkManager:init... creating game session 20:47:28.021 [Lua] Host GameSession.make_game_session_host with session: 20:47:28.021 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:47:28.021 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 20:47:28.021 [Lua] [GameNetworkManager] self.is_server = true 20:47:28.021 [Network] Setting artificial MTU limit to 65536 20:47:28.028 [Lua] Switching ConflictSettings: to: inn_level 20:47:28.028 [Lua] pacing=disabled 20:47:28.028 [Lua] roaming=nil 20:47:28.028 [Lua] disabled=false 20:47:28.028 [Lua] pack_spawning=disabled 20:47:28.028 [Lua] contained_breeds=nil 20:47:28.028 [Lua] boss=disabled 20:47:28.028 [Lua] horde=disabled 20:47:28.028 [Lua] specials=disabled 20:47:28.028 [Lua] name=inn_level 20:47:28.028 [Lua] intensity=disabled 20:47:28.028 [Lua] --- 20:47:28.028 [Lua] [LevelAnalysis] set_random_seed( 790029) 20:47:28.030 [Lua] [AIInterestPointSystem] Level Seed: 790029 20:47:28.031 [Lua] 20:47:28.031 [Lua] [entity_system_bag] = table 20:47:28.031 [Lua] [entity_system_bag] = metatable 20:47:28.031 [Lua] [startup_data] = table 20:47:28.031 [Lua] [entity_manager] = table 20:47:28.031 [Lua] [entity_manager] = metatable 20:47:28.031 [Lua] [unit_spawner] = table 20:47:28.031 [Lua] [unit_spawner] = metatable 20:47:28.031 [Lua] [unit_storage] = table 20:47:28.031 [Lua] [unit_storage] = metatable 20:47:28.031 [Lua] [dice_keeper] = table 20:47:28.031 [Lua] [dice_keeper] = metatable 20:47:28.031 [Lua] [is_server] = true (boolean) 20:47:28.031 [Lua] [world] = [World] 20:47:28.031 [Lua] [system_api] = table 20:47:28.031 [Lua] [entity_system] = table 20:47:28.031 [Lua] [entity_system] = metatable 20:47:28.031 [Lua] [network_lobby] = table 20:47:28.031 [Lua] [network_lobby] = metatable 20:47:28.031 [Lua] [profile_synchronizer] = table 20:47:28.031 [Lua] [profile_synchronizer] = metatable 20:47:28.031 [Lua] [level_transition_handler] = table 20:47:28.031 [Lua] [level_transition_handler] = metatable 20:47:28.031 [Lua] [num_local_human_players] = 1 (number) 20:47:28.031 [Lua] [statistics_db] = table 20:47:28.031 [Lua] [statistics_db] = metatable 20:47:28.031 [Lua] [network_server] = table 20:47:28.031 [Lua] [network_server] = metatable 20:47:28.031 [Lua] [input_manager] = table 20:47:28.031 [Lua] [input_manager] = metatable 20:47:28.031 [Lua] [network_clock] = table 20:47:28.031 [Lua] [network_clock] = metatable 20:47:28.031 [Lua] [network_transmit] = table 20:47:28.031 [Lua] [network_transmit] = metatable 20:47:28.031 [Lua] [free_flight_manager] = table 20:47:28.031 [Lua] [free_flight_manager] = metatable 20:47:28.031 [Lua] [network_manager] = table 20:47:28.031 [Lua] [network_manager] = metatable 20:47:28.031 [Lua] [network_event_delegate] = table 20:47:28.031 [Lua] [network_event_delegate] = metatable 20:47:28.031 [Lua] 20:47:28.031 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:47:28.037 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:47:28.037 [Lua] [AchievementManager] Achievements using the steam platform 20:47:28.037 [Lua] PlayerManager:add_player player_1 20:47:28.119 [Lua] [StateIngame] Level seed: 790029 20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 20:47:28.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 20:47:28.124 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 20:47:28.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 20:47:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 20:47:28.127 [Lua] [LevelAnalysis] set_random_seed( 790029) 20:47:28.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 20:47:28.130 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 20:47:28.131 [Lua] [IngameUI] init 20:47:28.143 [SteamVoipClient] select_out(110000104a15d6b, off) 20:47:28.147 [Lua] cb_razer_chroma_setup 20:47:28.182 [Lua] completed 20:47:28.182 [Lua] completed 20:47:28.182 [Lua] completed 20:47:28.182 [Lua] completed 20:47:28.197 [Lua] completed 20:47:28.202 [Lua] completed 20:47:28.206 [Lua] [Matchmaking] Cancelling matchmaking 20:47:28.206 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:47:28.206 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:47:28.206 [Lua] Set lobby begin: 20:47:28.206 [Lua] Lobby data difficulty = normal 20:47:28.206 [Lua] Lobby data selected_mission_id = inn_level 20:47:28.206 [Lua] Lobby data power_level = 0 20:47:28.206 [Lua] Lobby data difficulty_tweak = 0 20:47:28.206 [Lua] Lobby data num_players = 1 20:47:28.206 [Lua] Lobby data matchmaking = false 20:47:28.206 [Lua] Lobby data host = 110000104a15d6b 20:47:28.206 [Lua] Lobby data mission_id = inn_level 20:47:28.206 [Lua] Lobby data matchmaking_type = 3 20:47:28.206 [Lua] Lobby data country_code = US 20:47:28.206 [Lua] Lobby data network_hash = b792654f4865fbe2 20:47:28.206 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:47:28.207 [Lua] Lobby data mechanism = adventure 20:47:28.207 [Lua] Lobby data eac_authorized = true 20:47:28.207 [Lua] Set lobby end. 20:47:28.207 [Flow] complete_skittergate_legend true 20:47:28.207 [Flow] complete_all_helmgart_levels_recruit true 20:47:28.208 [Flow] WitchHunterLevel:35 20:47:28.208 [Flow] LeaderYes 20:47:28.208 [Flow] ALL PC XP:304250 20:47:28.208 [Flow] Has "bogenhafen" DLC:true 20:47:28.208 [Flow] WH XP:60850 20:47:28.208 [Flow] Number of crafted items:5809 20:47:28.208 [Flow] Has "pre_order" DLC:true 20:47:28.208 [Flow] Sum of Powe Levels:1500 20:47:28.208 [Flow] lodestone diff 1:false 20:47:28.208 [Flow] magnus and forest activated 20:47:28.208 [Flow] magnus and forest activated 20:47:28.208 [Flow] cemetery and forest activated 20:47:28.208 [Flow] magnus and cemetery 20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:28.208 [Flow] ALL RUNES ACTIVATED 20:47:28.208 [Flow] magnus and forest activated 20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:28.208 [Flow] ALL RUNES ACTIVATED 20:47:28.208 [Flow] cemetery and forest activated 20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:28.208 [Flow] ALL RUNES ACTIVATED 20:47:28.208 [Flow] magnus and forest activated 20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:28.208 [Flow] ALL RUNES ACTIVATED 20:47:28.208 [Flow] magnus and cemetery 20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:28.208 [Flow] ALL RUNES ACTIVATED 20:47:28.208 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:47:28.210 [Lua] CurrentConflictSettings inn_level 20:47:28.210 [Lua] [ConflictDirector] conflict_director is ai_ready 20:47:28.210 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:47:28.210 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:47:28.211 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:47:28.211 [Lua] Forming navigation groups in one frame 20:47:28.211 [Lua] Forming navigation groups 20:47:28.222 [Lua] NavigationGroupManager -> calulation time A: 0.010999999999967258 20:47:28.223 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:47:28.223 [Lua] number of nav groups: 42 20:47:28.223 [Lua] number of refined nav groups : 23 20:47:28.224 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 20:47:28.224 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:47:28.224 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:47:28.224 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:47:28.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:47:28.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:47:28.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:47:28.226 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 20:47:28.226 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:47:28.227 [Lua] [Managers] Calling function on all managers: 20:47:28.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:47:28.227 [Save] Loading `ut_tweaks_presets` 20:47:28.227 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x13bbcfa0 20:47:28.227 [Save] Load done 20:47:28.244 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 20:47:28.244 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 20:47:28.406 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 20:47:28.406 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:47:28.406 [Lua] [IngamePlayerListUI] - Destroy 20:47:28.407 [Lua] [GamePadEquipmentUI] - Destroy 20:47:28.407 [Lua] [EquipmentUI] - Destroy 20:47:28.407 [Lua] [AbilityUI] - Destroy 20:47:28.407 [Lua] [GamePadAbilityUI] - Destroy 20:47:28.413 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104a15d6b 20:47:28.414 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000104a15d6b 20:47:28.414 [Lua] Set lobby begin: 20:47:28.414 [Lua] Lobby data selected_mission_id = inn_level 20:47:28.414 [Lua] Lobby data num_players = 1 20:47:28.414 [Lua] Lobby data difficulty_tweak = 0 20:47:28.414 [Lua] Lobby data host = 110000104a15d6b 20:47:28.414 [Lua] Lobby data matchmaking_type = 3 20:47:28.414 [Lua] Lobby data difficulty = normal 20:47:28.414 [Lua] Lobby data player_slot_1 = 0:0 20:47:28.414 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:47:28.414 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:47:28.414 [Lua] Lobby data country_code = US 20:47:28.414 [Lua] Lobby data matchmaking = false 20:47:28.414 [Lua] Lobby data power_level = 0 20:47:28.414 [Lua] Lobby data mission_id = inn_level 20:47:28.414 [Lua] Lobby data mechanism = adventure 20:47:28.414 [Lua] Lobby data player_slot_5 = 0:0 20:47:28.414 [Lua] Lobby data player_slot_2 = 0:0 20:47:28.414 [Lua] Lobby data network_hash = b792654f4865fbe2 20:47:28.414 [Lua] Lobby data player_slot_3 = 0:0 20:47:28.414 [Lua] Lobby data eac_authorized = true 20:47:28.414 [Lua] Set lobby end. 20:47:28.414 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(4) career(1) 20:47:28.414 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 20:47:28.414 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":2012621440,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 20:47:28.414 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 20:47:28.414 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 20:47:28.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:47:28.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:47:28.415 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:47:28.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:47:28.415 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x13d0e6c0 20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:47:28.419 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 20:47:28.419 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 20:47:28.419 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 20:47:28.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:47:28.422 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:47:28.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:47:28.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:47:28.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:47:28.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:47:28.430 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:47:28.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:47:28.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:47:28.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:47:28.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:47:28.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:47:28.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:47:28.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:47:28.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:47:28.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:47:28.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:47:28.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:47:28.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:47:28.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:47:28.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:47:28.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:47:28.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:47:28.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:47:28.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:47:28.466 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:47:28.466 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:47:28.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:47:28.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:47:28.473 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:47:28.473 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:47:28.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:47:28.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:47:28.480 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:47:28.480 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:47:28.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:47:28.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:47:28.487 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:47:28.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:47:28.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:47:28.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:47:28.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 20:47:28.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:47:28.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:47:28.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:47:28.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 20:47:28.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 20:47:28.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 20:47:28.563 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 20:47:28.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:47:28.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:47:28.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 20:47:28.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:47:28.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:47:28.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:47:28.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:47:28.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:47:28.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 20:47:28.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:47:28.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:47:28.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 20:47:28.687 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:47:28.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:47:28.708 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:47:28.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:47:28.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:47:28.907 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:47:28.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 20:47:28.922 [Flow] DISABLE 20:47:28.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 20:47:28.969 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 20:47:28.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:47:29.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:47:29.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 20:47:29.008 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:47:29.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:47:29.033 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:47:29.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:47:29.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:47:29.105 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 20:47:29.105 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:47:29.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:47:29.141 [Lua] [PackageManager] Force_load: wwise/bow 20:47:29.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:47:29.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:47:29.398 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:47:29.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:47:29.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:47:29.481 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:47:29.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 20:47:29.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 20:47:29.560 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 20:47:29.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:47:29.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:47:29.770 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 20:47:29.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 20:47:29.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 20:47:29.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 20:47:29.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:47:29.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:47:29.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 20:47:29.812 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 2012621440 20:47:29.813 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:47:29.815 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:47:29.815 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:47:29.815 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:47:29.815 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:47:29.815 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:47:29.815 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:47:29.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:47:29.816 [Lua] TalentExtension:_send_rpc_sync_talents 42 20:47:29.816 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:47:29.816 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 20:47:29.816 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e68ae40 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e68ae40 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e9f1520 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e9f1520 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e37b6f0 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e37b6f0 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e3ed410 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e3ed410 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e7bd650 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e7bd650 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e68b230 20:47:29.818 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e68b230 20:47:29.822 [Lua] Players are leaving the safe zone 20:47:29.883 [Lua] StateInGameRunning:_game_actually_starts() 20:47:29.883 [Lua] [GameModeInn] Start menu closed 20:47:29.883 [Lua] [GameModeInn] Start menu opened 20:47:29.883 [Lua] ################################################################################################################# 20:47:29.883 [Lua] [Loading Time]: 00:00:10 [Transition]: dlc_wizards_trail-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:47:29.883 [Lua] ################################################################################################################# 20:47:29.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 20:47:29.883 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 20:47:29.887 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 20:47:30.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 20:47:30.200 [Lua] Commit load time data 20:47:30.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 20:47:30.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:47:30.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 20:47:30.355 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:47:30.357 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 20:47:30.357 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:47:30.360 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 20:47:30.360 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:47:30.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 20:47:30.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:47:30.368 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 20:47:30.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:47:30.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 20:47:30.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:47:33.147 [Lua] [PlayFabMirrorBase] _commit_internal "4" 20:47:33.147 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:47:33.163 [Lua] generate_backend_stats 110000104a15d6b:1 20:47:33.234 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:47:33.234 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:47:33.234 [Lua] Set lobby begin: 20:47:33.234 [Lua] Lobby data selected_mission_id = inn_level 20:47:33.234 [Lua] Lobby data num_players = 1 20:47:33.234 [Lua] Lobby data difficulty_tweak = 0 20:47:33.234 [Lua] Lobby data host = 110000104a15d6b 20:47:33.234 [Lua] Lobby data matchmaking_type = 3 20:47:33.234 [Lua] Lobby data difficulty = normal 20:47:33.234 [Lua] Lobby data player_slot_1 = 0:0 20:47:33.234 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 20:47:33.235 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 20:47:33.235 [Lua] Lobby data country_code = US 20:47:33.235 [Lua] Lobby data matchmaking = false 20:47:33.235 [Lua] Lobby data power_level = 835 20:47:33.235 [Lua] Lobby data mission_id = inn_level 20:47:33.235 [Lua] Lobby data mechanism = adventure 20:47:33.235 [Lua] Lobby data player_slot_5 = 0:0 20:47:33.235 [Lua] Lobby data player_slot_2 = 0:0 20:47:33.235 [Lua] Lobby data network_hash = b792654f4865fbe2 20:47:33.235 [Lua] Lobby data player_slot_3 = 0:0 20:47:33.235 [Lua] Lobby data eac_authorized = true 20:47:33.235 [Lua] Set lobby end. 20:47:33.238 [Lua] [PlayFabMirrorBase] commit result "success", "4" 21:41:39.793 [Window] Window => active 21:41:39.798 [Window] Window => active 21:41:50.252 [Lua] [IngameUI] menu view on_enter start_game_view 21:41:50.253 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e684bb0 21:41:50.253 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:41:50.255 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:41:50.255 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:41:50.255 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:41:50.255 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:41:52.503 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 21:41:52.503 [Lua] ............................................................................................................ 21:41:52.503 [Lua] ............................................................................................................ 21:41:52.503 [Lua] GAME START SETTINGS -> Level: dlc_wizards_trail | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 21:41:52.503 [Lua] ............................................................................................................ 21:41:52.503 [Lua] ............................................................................................................ 21:41:52.512 [Lua] [Matchmaking] Cancelling matchmaking 21:41:52.512 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:41:52.517 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:41:52.517 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:41:52.518 [Lua] Set lobby begin: 21:41:52.518 [Lua] Lobby data selected_mission_id = inn_level 21:41:52.519 [Lua] Lobby data num_players = 1 21:41:52.519 [Lua] Lobby data difficulty_tweak = 0 21:41:52.519 [Lua] Lobby data host = 110000104a15d6b 21:41:52.519 [Lua] Lobby data matchmaking_type = 3 21:41:52.519 [Lua] Lobby data difficulty = cataclysm 21:41:52.519 [Lua] Lobby data player_slot_1 = 0:0 21:41:52.519 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:41:52.519 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:41:52.519 [Lua] Lobby data country_code = US 21:41:52.519 [Lua] Lobby data matchmaking = false 21:41:52.519 [Lua] Lobby data power_level = 835 21:41:52.519 [Lua] Lobby data mission_id = inn_level 21:41:52.519 [Lua] Lobby data mechanism = adventure 21:41:52.519 [Lua] Lobby data player_slot_5 = 0:0 21:41:52.519 [Lua] Lobby data player_slot_2 = 0:0 21:41:52.519 [Lua] Lobby data network_hash = b792654f4865fbe2 21:41:52.519 [Lua] Lobby data player_slot_3 = 0:0 21:41:52.519 [Lua] Lobby data eac_authorized = true 21:41:52.520 [Lua] Set lobby end. 21:41:52.520 [Lua] [PartyManager] Leader set to "110000104a15d6b" 21:41:52.520 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0 21:41:52.520 [Lua] Set lobby begin: 21:41:52.520 [Lua] Lobby data twitch_enabled = false 21:41:52.520 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:41:52.520 [Lua] Lobby data num_players = 1 21:41:52.520 [Lua] Lobby data difficulty_tweak = 0 21:41:52.520 [Lua] Lobby data host = 110000104a15d6b 21:41:52.520 [Lua] Lobby data matchmaking_type = 2 21:41:52.520 [Lua] Lobby data match_started = true 21:41:52.520 [Lua] Lobby data difficulty = cataclysm 21:41:52.520 [Lua] Lobby data player_slot_1 = 0:0 21:41:52.520 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:41:52.520 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:41:52.520 [Lua] Lobby data quick_game = false 21:41:52.520 [Lua] Lobby data country_code = US 21:41:52.520 [Lua] Lobby data matchmaking = false 21:41:52.520 [Lua] Lobby data power_level = 835 21:41:52.520 [Lua] Lobby data mission_id = inn_level 21:41:52.520 [Lua] Lobby data mechanism = adventure 21:41:52.520 [Lua] Lobby data player_slot_5 = 0:0 21:41:52.521 [Lua] Lobby data player_slot_2 = 0:0 21:41:52.521 [Lua] Lobby data network_hash = b792654f4865fbe2 21:41:52.521 [Lua] Lobby data player_slot_3 = 0:0 21:41:52.521 [Lua] Lobby data eac_authorized = true 21:41:52.521 [Lua] Set lobby end. 21:41:52.521 [Lua] Set lobby begin: 21:41:52.521 [Lua] Lobby data twitch_enabled = false 21:41:52.521 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:41:52.521 [Lua] Lobby data num_players = 1 21:41:52.521 [Lua] Lobby data difficulty_tweak = 0 21:41:52.521 [Lua] Lobby data host = 110000104a15d6b 21:41:52.521 [Lua] Lobby data matchmaking_type = 2 21:41:52.521 [Lua] Lobby data is_private = true 21:41:52.521 [Lua] Lobby data match_started = true 21:41:52.521 [Lua] Lobby data difficulty = cataclysm 21:41:52.521 [Lua] Lobby data player_slot_1 = 0:0 21:41:52.521 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:41:52.521 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:41:52.521 [Lua] Lobby data quick_game = false 21:41:52.521 [Lua] Lobby data country_code = US 21:41:52.521 [Lua] Lobby data matchmaking = false 21:41:52.522 [Lua] Lobby data power_level = 835 21:41:52.522 [Lua] Lobby data mission_id = inn_level 21:41:52.522 [Lua] Lobby data mechanism = adventure 21:41:52.522 [Lua] Lobby data player_slot_5 = 0:0 21:41:52.522 [Lua] Lobby data player_slot_2 = 0:0 21:41:52.522 [Lua] Lobby data network_hash = b792654f4865fbe2 21:41:52.522 [Lua] Lobby data player_slot_3 = 0:0 21:41:52.522 [Lua] Lobby data eac_authorized = true 21:41:52.522 [Lua] Set lobby end. 21:41:52.522 [Lua] [ChatManager][1]System: Starting hosted game... 21:41:52.522 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:41:52.522 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:41:52.614 [Lua] [IngameUI] menu view on_exit start_game_view 21:41:52.615 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:41:52.615 [Save] Saving `save_data` 21:41:52.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:41:52.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:41:52.615 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:41:52.618 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e684bb0 21:41:52.622 [Save] Save done 21:41:57.275 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:41:57.275 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:41:57.283 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0 21:41:57.283 [Lua] Set lobby begin: 21:41:57.283 [Lua] Lobby data twitch_enabled = false 21:41:57.283 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:41:57.283 [Lua] Lobby data num_players = 1 21:41:57.283 [Lua] Lobby data difficulty_tweak = 0 21:41:57.283 [Lua] Lobby data host = 110000104a15d6b 21:41:57.283 [Lua] Lobby data matchmaking_type = 2 21:41:57.283 [Lua] Lobby data is_private = true 21:41:57.283 [Lua] Lobby data match_started = true 21:41:57.284 [Lua] Lobby data difficulty = cataclysm 21:41:57.284 [Lua] Lobby data player_slot_1 = 0:0 21:41:57.284 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:41:57.284 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:41:57.284 [Lua] Lobby data quick_game = false 21:41:57.284 [Lua] Lobby data country_code = US 21:41:57.284 [Lua] Lobby data matchmaking = false 21:41:57.284 [Lua] Lobby data power_level = 835 21:41:57.284 [Lua] Lobby data mission_id = inn_level 21:41:57.284 [Lua] Lobby data mechanism = adventure 21:41:57.284 [Lua] Lobby data player_slot_5 = 0:0 21:41:57.284 [Lua] Lobby data player_slot_2 = 0:0 21:41:57.284 [Lua] Lobby data network_hash = b792654f4865fbe2 21:41:57.284 [Lua] Lobby data player_slot_3 = 0:0 21:41:57.284 [Lua] Lobby data eac_authorized = true 21:41:57.284 [Lua] Set lobby end. 21:41:57.284 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:41:57.284 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_wizards_trail, mc:adventure, gm:adventure, env:0, seed:3263275, conflict:no_patrols, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1400161536, lt:load_next_level, extra_packages:{ }) 21:41:57.284 [Lua] [NetworkServer] Entering post game 21:41:57.284 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 21:41:57.284 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 21:41:57.285 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:882: in function game_update [11] @scripts/boot.lua:612:in function [1] self = table: 000000000A45B9E0 [2] self = table: 000000000F6362A0; game_server_lobby_client = nil [3] self = table: 000000000F6362A0 [4] self = table: 000000000F6362A0; dt = nil; t = nil; verify_dlc_data = table: 000000000F5E3360; active_peers = table: 0000000005BF3020; is_done = true; success = true [5] self = table: 000000000A6B3DA0; dt = 0.0041342638432979584; t = 4606.7704191305675; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 000000000A6B3DA0; dt = 0.0041342638432979584 [7] hook_chain = [function] [8] self = table: 000000000DC6BA70; dt = 0.0041342638432979584; main_t = 4606.7704191305675; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 3110.1745953229256 [9] self = table: 00000000030A9BC0; dt = 0.0041342638432979584; t = 4606.7704191305675 [10] self = table: 0000000000098310; real_world_dt = 0.0041342638432979584; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0041342638432979584; t = 4606.7704191305675 [11] dt = 0.0041342638432979584 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000DC6F6A0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000001166B770; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000FB49C50; _disable_spawning_reasons = table: 000000000A25C6C0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000A25C620; _mutator_handler = table: 000000000A25BFE0; network_server = table: 00000000102BCAC0; _game_mode = table: 000000000A45BA80; _profile_synchronizer = table: 000000000E345670; _lobby_host = table: 000000000CA49DE0; _level_key = "inn_level"; _network_transmit = table: 000000001255DAD0; _flow_set_data = table: 000000000A25BE00; is_server = true; network_event_delegate = table: 000000000E4D9050; [2] _verifying_dlcs = true; _matchmaking_manager = table: 000000000A6B3DA0; search_config = table: 000000001122A3B0; _verify_dlc_data = table: 000000000F5E3360; _network_server = table: 00000000102BCAC0; _lobby = table: 000000000CA49DE0; _statistics_db = table: 000000000DC6F6A0; _network_transmit = table: 000000001255DAD0; state_context = table: 000000001062E940; [3] _verifying_dlcs = true; _matchmaking_manager = table: 000000000A6B3DA0; search_config = table: 000000001122A3B0; _verify_dlc_data = table: 000000000F5E3360; _network_server = table: 00000000102BCAC0; _lobby = table: 000000000CA49DE0; _statistics_db = table: 000000000DC6F6A0; _network_transmit = table: 000000001255DAD0; state_context = table: 000000001062E940; [4] _verifying_dlcs = true; _matchmaking_manager = table: 000000000A6B3DA0; search_config = table: 000000001122A3B0; _verify_dlc_data = table: 000000000F5E3360; _network_server = table: 00000000102BCAC0; _lobby = table: 000000000CA49DE0; _statistics_db = table: 000000000DC6F6A0; _network_transmit = table: 000000001255DAD0; state_context = table: 000000001062E940; [5] network_server = table: 00000000102BCAC0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000A6B3E40; _state = table: 000000000F6362A0; _level_weights = table: 000000000A6B3F80; statistics_db = table: 000000000DC6F6A0; is_server = true; lobby_finder = table: 000000000A6B4480; network_event_delegate = table: 000000000E4D9050; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000000CA49DE0; profile_update_time = 0; debug = table: 000000000A6B4980; params = table: 000000000A6B3D00; profile_synchronizer = table: 000000000E345670; _power_level_timer = 4607.467640346149; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001062E940; party_owned_dlcs = table: 000000000A6B3EE0; network_transmit = table: 000000001255DAD0; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 000000000A070460; peers_to_sync = table: 000000000A6B42A0; [6] network_server = table: 00000000102BCAC0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000A6B3E40; _state = table: 000000000F6362A0; _level_weights = table: 000000000A6B3F80; statistics_db = table: 000000000DC6F6A0; is_server = true; lobby_finder = table: 000000000A6B4480; network_event_delegate = table: 000000000E4D9050; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000000CA49DE0; profile_update_time = 0; debug = table: 000000000A6B4980; params = table: 000000000A6B3D00; profile_synchronizer = table: 000000000E345670; _power_level_timer = 4607.467640346149; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000001062E940; party_owned_dlcs = table: 000000000A6B3EE0; network_transmit = table: 000000001255DAD0; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 000000000A070460; peers_to_sync = table: 000000000A6B42A0; [8] world_name = "level_world"; entity_system_bag = table: 0000000013C2D840; network_server = table: 00000000102BCAC0; entity_system = table: 000000001155D220; parent = table: 0000000000098310; _level_flow_events = table: 0000000010D36D00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000DC800F0; profile_synchronizer = table: 000000000E345670; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000C1F3330; num_local_human_players = 1; _ping_reporter = table: 00000000103B5670; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0041342638432979584; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000013980160; network_event_delegate = table: 000000000E4D9050; machines = table: 0000000009F7EF70; _camera_carrier = table: 00000000103B5600; free_flight_manager = table: 000000000303C4C0; network_transmit = table: 000000001255DAD0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000DC6F6A0; _lobby_host = table: 000000000CA49DE0; dice_keeper = table: 0000000008D01180; network_clock = table: 000000000A6B36A0; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000030A9B50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 000000000DC6BA70; [10] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 00000000030A9BC0; has_booted = true; loading_context = table: 000000000DD62C70; startup_timer = 5.3987333518452942; bar_timer = 0; disable_loading_bar = true; 21:41:57.285 [Lua] [LevelTransitionHandler] promote_next_level_data 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = dlc_wizards_trail 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 3263275 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = no_patrols 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1400161536 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 21:41:57.285 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 21:41:57.285 [Lua] [NetworkServer] Entering post game 21:41:57.286 [Save] Saving `save_data` 21:41:57.286 [Lua] gm_event_end_conditions_met false false 21:41:57.286 [Lua] [PlayFabMirrorBase] Force commit 21:41:57.286 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 21:41:57.286 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:41:57.286 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:41:57.286 [Lua] TRANSITION nil nil load_next_level 21:41:57.287 [Lua] Transition type "load_next_level", is server: true 21:41:57.287 [Lua] [GameNetworkManager] Leaving game... 21:41:57.287 [Lua] [GameNetworkManager] Shutting down game session host. 21:41:57.287 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:41:57.287 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:41:57.287 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=3112.17 21:41:57.290 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 21:41:57.290 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:41:57.290 [Lua] [PlayFabMirrorBase] commit result "success", "5" 21:41:57.291 [Save] Save done 21:41:57.291 [Save] Saving `save_data` 21:41:57.297 [Save] Save done 21:41:57.297 [Save] Saving `save_data` 21:41:57.302 [Save] Save done 21:41:58.022 [Lua] Set lobby begin: 21:41:58.022 [Lua] Lobby data twitch_enabled = false 21:41:58.022 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:41:58.022 [Lua] Lobby data num_players = 1 21:41:58.022 [Lua] Lobby data difficulty_tweak = 0 21:41:58.022 [Lua] Lobby data host = 110000104a15d6b 21:41:58.022 [Lua] Lobby data matchmaking_type = 2 21:41:58.022 [Lua] Lobby data is_private = true 21:41:58.022 [Lua] Lobby data match_started = true 21:41:58.022 [Lua] Lobby data difficulty = cataclysm 21:41:58.022 [Lua] Lobby data player_slot_1 = 0:0 21:41:58.022 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:41:58.023 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:41:58.023 [Lua] Lobby data quick_game = false 21:41:58.023 [Lua] Lobby data country_code = US 21:41:58.023 [Lua] Lobby data matchmaking = false 21:41:58.023 [Lua] Lobby data power_level = 0 21:41:58.023 [Lua] Lobby data mission_id = inn_level 21:41:58.023 [Lua] Lobby data mechanism = adventure 21:41:58.023 [Lua] Lobby data player_slot_5 = 0:0 21:41:58.023 [Lua] Lobby data player_slot_2 = 0:0 21:41:58.023 [Lua] Lobby data network_hash = b792654f4865fbe2 21:41:58.023 [Lua] Lobby data player_slot_3 = 0:0 21:41:58.023 [Lua] Lobby data eac_authorized = true 21:41:58.023 [Lua] Set lobby end. 21:41:59.362 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:41:59.362 [Lua] [Managers] Calling function on all managers: 21:41:59.362 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 21:41:59.363 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 21:41:59.363 [Lua] Clearing all global lookup lists 21:41:59.363 [Lua] [IngamePlayerListUI] - Destroy 21:41:59.363 [Lua] [GamePadEquipmentUI] - Destroy 21:41:59.363 [Lua] [EquipmentUI] - Destroy 21:41:59.363 [Lua] [AbilityUI] - Destroy 21:41:59.363 [Lua] [GamePadAbilityUI] - Destroy 21:41:59.363 [Lua] [IngameUI] destroy 21:41:59.365 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[84fa5ba89fa22fbf]' child 1: '#ID[c0f2e7d6b2780b11]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[c0f2e7d6b2780b11]' child 5: '#ID[d0f2efd9a21cd2fe]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[9eb878aacad0897c]' 21:41:59.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 21:41:59.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 21:41:59.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 21:41:59.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 21:41:59.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 21:41:59.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 21:41:59.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 21:41:59.369 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 21:41:59.369 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 21:41:59.369 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 21:41:59.369 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 21:41:59.369 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 21:41:59.492 [Lua] [Managers] Destroying manager group: 21:41:59.493 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ccce0e86589c14ae]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[ccce0e86589c14ae]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c53bfa7d896bd905]' child 8: '#ID[7aed6506e637766d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9c655f9dd6198600]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c47cbe99c51844df]' 21:41:59.496 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:41:59.530 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:41:59.530 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 21:41:59.530 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 21:41:59.530 [Lua] [Matchmaking] unregister rpcs 21:41:59.530 [Lua] ############### UNLOADING PACKAGES ############### 21:41:59.530 [Lua] [Managers] Calling function on all managers: 21:41:59.530 [Lua] [Managers] Destroying manager group: 21:41:59.530 [Lua] [Gamestate] Enter state StateLoading 21:41:59.531 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:41:59.532 [Lua] [Matchmaking] register rpcs 21:41:59.532 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:41:59.532 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:41:59.532 [Lua] registering RPCs 21:41:59.532 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:41:59.532 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:41:59.532 [Lua] Set lobby begin: 21:41:59.532 [Lua] Lobby data twitch_enabled = false 21:41:59.532 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:41:59.532 [Lua] Lobby data num_players = 1 21:41:59.532 [Lua] Lobby data difficulty_tweak = 0 21:41:59.532 [Lua] Lobby data host = 110000104a15d6b 21:41:59.532 [Lua] Lobby data matchmaking_type = 2 21:41:59.532 [Lua] Lobby data is_private = true 21:41:59.532 [Lua] Lobby data match_started = true 21:41:59.532 [Lua] Lobby data difficulty = cataclysm 21:41:59.532 [Lua] Lobby data player_slot_1 = 0:0 21:41:59.532 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:41:59.532 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:41:59.532 [Lua] Lobby data quick_game = false 21:41:59.532 [Lua] Lobby data country_code = US 21:41:59.532 [Lua] Lobby data matchmaking = false 21:41:59.532 [Lua] Lobby data power_level = 0 21:41:59.532 [Lua] Lobby data mission_id = dlc_wizards_trail 21:41:59.532 [Lua] Lobby data mechanism = adventure 21:41:59.532 [Lua] Lobby data player_slot_5 = 0:0 21:41:59.532 [Lua] Lobby data player_slot_2 = 0:0 21:41:59.532 [Lua] Lobby data network_hash = b792654f4865fbe2 21:41:59.532 [Lua] Lobby data player_slot_3 = 0:0 21:41:59.532 [Lua] Lobby data eac_authorized = true 21:41:59.532 [Lua] Set lobby end. 21:41:59.532 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:41:59.535 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_30, global_loading_screens, async-read, prioritized 21:41:59.535 [Lua] [StateLoading] load_current_level 21:41:59.535 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_wizards_trail 0 21:41:59.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 21:41:59.537 [Umbra] Unload tome 21:41:59.537 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 21:41:59.603 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 21:41:59.611 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 21:41:59.611 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail, async-read, 21:41:59.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_30 21:41:59.742 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_30 21:41:59.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 21:41:59.923 [Umbra] Loading umbra tome '#ID[94d6e138d2a8e109]' 21:42:06.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 21:42:06.469 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 21:42:06.485 [Lua] [LevelTransitionHandler] Level load completed! 21:42:06.485 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_wizards_trail - level_seed: 3263275 - use_random_directors: true - conflict_director_name: no_patrols 21:42:06.515 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 21:42:06.515 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 9 21:42:06.515 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 21:42:06.515 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 21:42:06.515 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 11 21:42:06.515 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 12 21:42:06.515 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 13 21:42:06.515 [Lua] checking dlc's against conflict directors 21:42:06.515 [Lua] number of factions to include 1 21:42:06.515 [Lua] number of factions added 2 21:42:06.515 [Lua] --- --- --- 21:42:06.515 [Lua] Starting... difficulty 'cataclysm' 21:42:06.515 [Lua] These are the starting conflict directors: 21:42:06.515 [Lua] skaven 21:42:06.515 [Lua] chaos 21:42:06.515 [Lua] --- --- --- 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: skaven 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: default 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: default 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: chaos 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: chaos 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: default 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: default 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: chaos 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] Looking for a new director: 21:42:06.515 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] ->trying director: chaos 21:42:06.515 [Lua] --> success! 21:42:06.515 [Lua] --> re-used the same breeds 21:42:06.515 [Lua] 21:42:06.515 [Lua] DONE! Found the following directors: 21:42:06.515 [Lua] skaven 21:42:06.515 [Lua] default 21:42:06.515 [Lua] default 21:42:06.515 [Lua] chaos 21:42:06.515 [Lua] chaos 21:42:06.515 [Lua] default 21:42:06.515 [Lua] default 21:42:06.515 [Lua] chaos 21:42:06.515 [Lua] chaos 21:42:06.515 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 21:42:06.515 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_storm_vermin_with_shield=true, skaven_poison_wind_globadier=true, chaos_raider=true, chaos_marauder=true, } 21:42:06.515 [Lua] load_startup_enemy_packages: -------------- 21:42:06.515 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_spawn 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_troll 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_rat_ogre 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_stormfiend 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] beastmen_minotaur 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_plague_sorcerer 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_corruptor_sorcerer 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_gutter_runner 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_pack_master 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_poison_wind_globadier 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_ratling_gunner 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_warpfire_thrower 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_vortex_sorcerer 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] beastmen_standard_bearer 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_vortex 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] critter_rat 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] critter_pig 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_storm_vermin 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_warrior 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_clan_rat_with_shield 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_clan_rat 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_loot_rat 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_slave 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_fanatic 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_plague_monk 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_marauder_with_shield 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_berzerker 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] skaven_storm_vermin_with_shield 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_raider 21:42:06.516 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:42:06.516 [Lua] chaos_marauder 21:42:06.517 [Lua] ### Received rpc_level_loaded 21:42:06.517 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 72 21:42:06.517 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 21:42:06.535 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 21:42:06.535 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 21:42:06.551 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 21:42:06.551 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 21:42:06.551 [Lua] ### Received rpc_level_loaded 21:42:06.551 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 72 21:42:06.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:42:06.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:42:06.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:42:06.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:42:06.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:42:06.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:42:07.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:42:07.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:42:07.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:42:07.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:42:07.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:42:07.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:42:07.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:42:07.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:42:07.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:42:07.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:42:07.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:42:07.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:42:07.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:42:07.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:42:07.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:42:07.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:42:07.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:42:07.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:42:08.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:42:08.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:42:08.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:42:08.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:42:08.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:42:08.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:42:08.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:42:08.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:42:08.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:42:08.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:42:08.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:42:08.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:42:08.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:42:08.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:42:08.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:42:09.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:42:09.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:42:09.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:42:09.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:42:09.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:42:09.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:42:09.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:42:09.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:42:09.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:42:09.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:42:09.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:42:09.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:42:09.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:42:09.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:42:09.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:42:09.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:42:09.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:42:09.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:42:10.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:42:10.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:42:10.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:42:10.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:42:10.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:42:10.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:42:10.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:42:10.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:42:10.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:42:10.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:42:10.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:42:10.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:42:11.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:42:11.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:42:11.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:42:11.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:42:11.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:42:11.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:42:11.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:42:11.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:42:11.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:42:11.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:42:11.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:42:11.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:42:11.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:42:11.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:42:11.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:42:12.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:42:12.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:42:12.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:42:12.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:42:12.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:42:12.372 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_wizards_trail game_mode: adventure 21:42:12.372 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:42:12.372 [Lua] Starting async level spawning of levels/honduras_dlcs/wizards/dlc_wizards_trail/world 21:42:12.373 [Umbra] Init version: 3.4.15 :: 16 threads 21:42:13.612 [Lua] Async level spawning done 21:42:13.612 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:42:14.593 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:42:14.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:42:14.593 [Lua] [Matchmaking] unregister rpcs 21:42:14.593 [Lua] Set lobby begin: 21:42:14.593 [Lua] Lobby data twitch_enabled = false 21:42:14.593 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:42:14.593 [Lua] Lobby data num_players = 1 21:42:14.593 [Lua] Lobby data difficulty_tweak = 0 21:42:14.593 [Lua] Lobby data host = 110000104a15d6b 21:42:14.593 [Lua] Lobby data matchmaking_type = 2 21:42:14.593 [Lua] Lobby data is_private = true 21:42:14.593 [Lua] Lobby data match_started = true 21:42:14.593 [Lua] Lobby data difficulty = cataclysm 21:42:14.593 [Lua] Lobby data player_slot_1 = 0:0 21:42:14.593 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:42:14.593 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:42:14.593 [Lua] Lobby data quick_game = false 21:42:14.593 [Lua] Lobby data country_code = US 21:42:14.593 [Lua] Lobby data matchmaking = false 21:42:14.593 [Lua] Lobby data power_level = 0 21:42:14.594 [Lua] Lobby data mission_id = dlc_wizards_trail 21:42:14.594 [Lua] Lobby data mechanism = adventure 21:42:14.594 [Lua] Lobby data player_slot_5 = 0:0 21:42:14.594 [Lua] Lobby data player_slot_2 = 0:0 21:42:14.594 [Lua] Lobby data network_hash = b792654f4865fbe2 21:42:14.594 [Lua] Lobby data player_slot_3 = 0:0 21:42:14.594 [Lua] Lobby data eac_authorized = true 21:42:14.594 [Lua] Set lobby end. 21:42:14.594 [Lua] [Managers] Destroying manager group: 21:42:14.594 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_30, global_loading_screens 21:42:14.594 [Lua] [Gamestate] Enter StateIngame HOST 21:42:14.594 [Lua] [Managers] Calling function on all managers: 21:42:14.594 [Lua] <>level = dlc_wizards_trail<> 21:42:14.594 [Lua] Set lobby begin: 21:42:14.594 [Lua] Lobby data twitch_enabled = false 21:42:14.595 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:42:14.595 [Lua] Lobby data num_players = 1 21:42:14.595 [Lua] Lobby data difficulty_tweak = 0 21:42:14.595 [Lua] Lobby data host = 110000104a15d6b 21:42:14.595 [Lua] Lobby data matchmaking_type = 2 21:42:14.595 [Lua] Lobby data is_private = true 21:42:14.595 [Lua] Lobby data match_started = true 21:42:14.595 [Lua] Lobby data difficulty = cataclysm 21:42:14.595 [Lua] Lobby data player_slot_1 = 0:0 21:42:14.595 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:42:14.595 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:42:14.595 [Lua] Lobby data quick_game = false 21:42:14.595 [Lua] Lobby data country_code = US 21:42:14.595 [Lua] Lobby data matchmaking = false 21:42:14.595 [Lua] Lobby data power_level = 0 21:42:14.595 [Lua] Lobby data mission_id = dlc_wizards_trail 21:42:14.595 [Lua] Lobby data mechanism = adventure 21:42:14.595 [Lua] Lobby data player_slot_5 = 0:0 21:42:14.595 [Lua] Lobby data player_slot_2 = 0:0 21:42:14.595 [Lua] Lobby data network_hash = b792654f4865fbe2 21:42:14.595 [Lua] Lobby data player_slot_3 = 0:0 21:42:14.595 [Lua] Lobby data eac_authorized = true 21:42:14.595 [Lua] Set lobby end. 21:42:14.595 [Lua] [StateIngame] Server ingame 21:42:14.597 [Lua] Set lobby begin: 21:42:14.597 [Lua] Lobby data twitch_enabled = false 21:42:14.597 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:42:14.597 [Lua] Lobby data num_players = 1 21:42:14.597 [Lua] Lobby data difficulty_tweak = 0 21:42:14.597 [Lua] Lobby data host = 110000104a15d6b 21:42:14.597 [Lua] Lobby data matchmaking_type = 2 21:42:14.597 [Lua] Lobby data is_private = true 21:42:14.597 [Lua] Lobby data match_started = true 21:42:14.597 [Lua] Lobby data difficulty = cataclysm 21:42:14.597 [Lua] Lobby data player_slot_1 = 0:0 21:42:14.598 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:42:14.598 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:42:14.598 [Lua] Lobby data quick_game = false 21:42:14.598 [Lua] Lobby data country_code = US 21:42:14.598 [Lua] Lobby data matchmaking = false 21:42:14.598 [Lua] Lobby data power_level = 0 21:42:14.598 [Lua] Lobby data mission_id = dlc_wizards_trail 21:42:14.598 [Lua] Lobby data mechanism = adventure 21:42:14.598 [Lua] Lobby data player_slot_5 = 0:0 21:42:14.598 [Lua] Lobby data player_slot_2 = 0:0 21:42:14.598 [Lua] Lobby data network_hash = b792654f4865fbe2 21:42:14.598 [Lua] Lobby data player_slot_3 = 0:0 21:42:14.598 [Lua] Lobby data eac_authorized = true 21:42:14.598 [Lua] Set lobby end. 21:42:14.598 [Lua] [Matchmaking] register rpcs 21:42:14.598 [Lua] GameNetworkManager:init... creating game session 21:42:14.598 [Lua] Host GameSession.make_game_session_host with session: 21:42:14.598 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:42:14.598 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 21:42:14.598 [Lua] [GameNetworkManager] self.is_server = true 21:42:14.598 [Network] Setting artificial MTU limit to 65536 21:42:14.605 [Lua] Switching ConflictSettings: to: no_patrols 21:42:14.605 [Lua] pacing=default 21:42:14.605 [Lua] roaming=nil 21:42:14.605 [Lua] specials=default 21:42:14.605 [Lua] debug_color=maroon 21:42:14.605 [Lua] pack_spawning=default 21:42:14.605 [Lua] contained_breeds=nil 21:42:14.605 [Lua] disabled=false 21:42:14.605 [Lua] boss=no_patrols 21:42:14.605 [Lua] horde=default 21:42:14.605 [Lua] name=no_patrols 21:42:14.605 [Lua] intensity=default 21:42:14.605 [Lua] --- 21:42:14.605 [Lua] [LevelAnalysis] set_random_seed( 3263275) 21:42:14.612 [Lua] [AIInterestPointSystem] Level Seed: 3263275 21:42:14.612 [Lua] 21:42:14.612 [Lua] [entity_system_bag] = table 21:42:14.612 [Lua] [entity_system_bag] = metatable 21:42:14.612 [Lua] [startup_data] = table 21:42:14.612 [Lua] [entity_manager] = table 21:42:14.612 [Lua] [entity_manager] = metatable 21:42:14.612 [Lua] [unit_spawner] = table 21:42:14.612 [Lua] [unit_spawner] = metatable 21:42:14.612 [Lua] [unit_storage] = table 21:42:14.612 [Lua] [unit_storage] = metatable 21:42:14.612 [Lua] [dice_keeper] = table 21:42:14.612 [Lua] [dice_keeper] = metatable 21:42:14.612 [Lua] [is_server] = true (boolean) 21:42:14.612 [Lua] [world] = [World] 21:42:14.612 [Lua] [system_api] = table 21:42:14.612 [Lua] [entity_system] = table 21:42:14.612 [Lua] [entity_system] = metatable 21:42:14.612 [Lua] [network_lobby] = table 21:42:14.612 [Lua] [network_lobby] = metatable 21:42:14.612 [Lua] [profile_synchronizer] = table 21:42:14.612 [Lua] [profile_synchronizer] = metatable 21:42:14.612 [Lua] [level_transition_handler] = table 21:42:14.612 [Lua] [level_transition_handler] = metatable 21:42:14.612 [Lua] [num_local_human_players] = 1 (number) 21:42:14.612 [Lua] [statistics_db] = table 21:42:14.612 [Lua] [statistics_db] = metatable 21:42:14.612 [Lua] [network_server] = table 21:42:14.612 [Lua] [network_server] = metatable 21:42:14.612 [Lua] [input_manager] = table 21:42:14.612 [Lua] [input_manager] = metatable 21:42:14.612 [Lua] [network_clock] = table 21:42:14.612 [Lua] [network_clock] = metatable 21:42:14.612 [Lua] [network_transmit] = table 21:42:14.612 [Lua] [network_transmit] = metatable 21:42:14.612 [Lua] [free_flight_manager] = table 21:42:14.612 [Lua] [free_flight_manager] = metatable 21:42:14.612 [Lua] [network_manager] = table 21:42:14.612 [Lua] [network_manager] = metatable 21:42:14.612 [Lua] [network_event_delegate] = table 21:42:14.612 [Lua] [network_event_delegate] = metatable 21:42:14.612 [Lua] 21:42:14.616 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:42:14.627 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:42:14.628 [Lua] [AchievementManager] Achievements using the steam platform 21:42:14.628 [Lua] PlayerManager:add_player player_1 21:42:14.692 [Lua] respawn_unit_spawned with group id: respawn_finale 21:42:14.692 [Lua] respawn_unit_spawned with group id: respawn_finale 21:42:14.692 [Lua] respawn_unit_spawned with group id: respawn_finale 21:42:14.693 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 21:42:14.693 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 21:42:14.693 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 21:42:14.693 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 21:42:14.693 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 21:42:14.693 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 21:42:14.693 [Lua] respawn_unit_spawned with group id: hogties_mid_event 21:42:14.693 [Lua] respawn_unit_spawned with group id: hogties_mid_event 21:42:14.693 [Lua] respawn_unit_spawned with group id: hogties_mid_event 21:42:14.697 [Lua] respawn_unit_spawned with group id: hogties_mid_event 21:42:14.698 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery 21:42:14.698 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery 21:42:14.698 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 21:42:14.711 [Lua] [StateIngame] Level seed: 3263275 21:42:14.718 [Flow] interaction enabled 21:42:14.720 [Flow] interaction enabled 21:42:14.721 [Flow] interaction enabled 21:42:14.739 [Flow] interaction enabled 21:42:14.739 [Flow] interaction enabled 21:42:14.739 [Flow] interaction enabled 21:42:14.746 [Lua] [LevelAnalysis] set_random_seed( 3263275) 21:42:14.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:42:14.755 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:42:14.756 [Lua] [IngameUI] init 21:42:14.766 [SteamVoipClient] select_out(110000104a15d6b, off) 21:42:14.771 [Lua] cb_razer_chroma_setup 21:42:14.795 [Lua] completed 21:42:14.799 [Lua] completed 21:42:14.802 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:42:14.802 [Lua] Set lobby begin: 21:42:14.802 [Lua] Lobby data twitch_enabled = false 21:42:14.802 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:42:14.803 [Lua] Lobby data num_players = 1 21:42:14.803 [Lua] Lobby data difficulty_tweak = 0 21:42:14.803 [Lua] Lobby data host = 110000104a15d6b 21:42:14.803 [Lua] Lobby data matchmaking_type = 2 21:42:14.803 [Lua] Lobby data is_private = true 21:42:14.803 [Lua] Lobby data match_started = true 21:42:14.804 [Lua] Lobby data difficulty = cataclysm 21:42:14.804 [Lua] Lobby data player_slot_1 = 0:0 21:42:14.804 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:42:14.804 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:42:14.804 [Lua] Lobby data quick_game = false 21:42:14.804 [Lua] Lobby data country_code = US 21:42:14.804 [Lua] Lobby data matchmaking = false 21:42:14.805 [Lua] Lobby data power_level = 835 21:42:14.805 [Lua] Lobby data mission_id = dlc_wizards_trail 21:42:14.805 [Lua] Lobby data mechanism = adventure 21:42:14.805 [Lua] Lobby data player_slot_5 = 0:0 21:42:14.805 [Lua] Lobby data player_slot_2 = 0:0 21:42:14.805 [Lua] Lobby data network_hash = b792654f4865fbe2 21:42:14.805 [Lua] Lobby data player_slot_3 = 0:0 21:42:14.805 [Lua] Lobby data eac_authorized = true 21:42:14.806 [Lua] Set lobby end. 21:42:14.806 [Lua] Override Player Respawning respawn_finale false 21:42:14.806 [Lua] Setting player respawning group enabled respawn_finale false 21:42:14.806 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:42:14.806 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:42:14.806 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:42:14.806 [Lua] Override Player Respawning snowstorm_hogties false 21:42:14.806 [Lua] Setting player respawning group enabled snowstorm_hogties false 21:42:14.806 [Flow] DISABLE 21:42:14.806 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 [Flow] DISABLE 21:42:14.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:42:14.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:42:14.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:42:14.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:42:14.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:42:14.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:42:14.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:42:14.807 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:42:14.810 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:42:14.811 [Flow] DISABLE 21:42:14.811 [Flow] DISABLE 21:42:14.811 [Lua] CurrentConflictSettings no_patrols 21:42:14.811 [Lua] [ConflictDirector] conflict_director is ai_ready 21:42:14.813 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 21:42:14.813 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 9 21:42:14.813 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 21:42:14.813 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 21:42:14.813 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 11 21:42:14.813 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 12 21:42:14.813 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 13 21:42:14.813 [Lua] [1] = table 21:42:14.813 [Lua] [2] = table 21:42:14.813 [Lua] [3] = table 21:42:14.813 [Lua] [4] = table 21:42:14.813 [Lua] [5] = table 21:42:14.813 [Lua] [1] = table 21:42:14.813 [Lua] [2] = table 21:42:14.813 [Lua] [3] = table 21:42:14.813 [Lua] [4] = table 21:42:14.813 [Lua] [5] = table 21:42:14.813 [Lua] [1] = table 21:42:14.813 [Lua] [2] = table 21:42:14.813 [Lua] [3] = table 21:42:14.813 [Lua] [4] = table 21:42:14.813 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:42:14.817 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:42:14.817 [Lua] Forming navigation groups in one frame 21:42:14.817 [Lua] Forming navigation groups 21:42:14.832 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000327418 21:42:15.012 [Lua] NavigationGroupManager -> calulation time B: 0.18000000000029104 21:42:15.012 [Lua] number of nav groups: 642 21:42:15.016 [Lua] number of refined nav groups : 386 21:42:15.022 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 21:42:15.022 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.2844725251197833 Normalized coefficient: 1.6963806998606838 21:42:15.023 [Lua] Warning: missing nodes! in zones 21:42:15.024 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.453495675325392 Normalized coefficient: 1.3751260267143319 21:42:15.027 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.745343449339265 Normalized coefficient: 1.3409569560850949 21:42:15.029 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 5.003177599236369 Normalized coefficient: 1.4390854326456315 21:42:15.030 [Lua] Warning: missing nodes! in zones 21:42:15.036 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 21:42:15.036 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 21:42:15.039 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_wizards_trail 21:42:15.039 [Lua] [LevelAnalysis] This level has a total main-path length of 1278.277 meters. 21:42:15.039 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:42:15.039 [Lua] [LevelAnalysis] 21:42:15.039 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:42:15.039 [Lua] [LevelAnalysis] 21:42:15.039 [Lua] [LevelAnalysis] Terror events added: 21:42:15.039 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 21:42:15.039 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 21:42:15.039 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 21:42:15.039 [Lua] NORMAL PATROL MAIN PATH 685.34735107421875 21:42:15.039 [Lua] [waypoints] = table 21:42:15.039 [Lua] [astar_points] = table 21:42:15.039 [Lua] [travel_dist] = 685.34736153483391 (number) 21:42:15.039 [Lua] [one_directional] = false (boolean) 21:42:15.039 [Lua] [id] = boss_patrol_ms02 (string) 21:42:15.039 [Lua] ----> using boss spline path! 21:42:15.040 [Lua] Adding main path event: Vector3Box(65.8092, -78.8604, 360.522) boss_event_skaven_spline_patrol 45 table: 000000000F3ACBA0 21:42:15.040 [Lua] ----> using boss gizmo! 21:42:15.040 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 17, forbidden-dist: -529.7 start-travel-dist: 1225.1, end-travel-dist: 1086.7 spawn_distance 685.3 21:42:15.040 [Lua] Adding main path event: Vector3Box(-71.7384, -140.067, 351.264) boss_event_chaos_spawn 45 table: 000000000AB1E110 21:42:15.040 [Lua] [LevelAnalysis] num_event_places_f: 0.81885122362772622 , num_event_places: 0 , trailing_event_fraction: 0.81885122362772622 , num_events: 1 21:42:15.040 [Lua] [LevelAnalysis] Level path distance: 1278.2768354415894 21:42:15.040 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1278.2768354415894 forbidden_dist: -1178.2768354415894 21:42:15.040 [Lua] [LevelAnalysis] wanted_distance: 1136.7482500551782 21:42:15.040 [Lua] [LevelAnalysis] Terror events added: 21:42:15.040 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:42:15.040 [Lua] Adding main path event: Vector3Box(-7.27125, -124.681, 353.753) rare_event_loot_rat 45 table: 000000000AB1E660 21:42:15.040 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:42:15.042 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 21:42:15.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:42:15.045 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:42:15.045 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:42:15.046 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:42:15.046 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:42:15.048 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=72 21:42:15.054 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=73 21:42:15.060 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=74 21:42:15.060 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75 21:42:15.061 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:42:15.061 [Lua] [Managers] Calling function on all managers: 21:42:15.061 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:42:15.061 [Save] Loading `ut_tweaks_presets` 21:42:15.061 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x1259ea70 21:42:15.062 [Save] Load done 21:42:15.072 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 21:42:15.072 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 21:42:15.074 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 21:42:15.074 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:42:15.106 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 21:42:15.106 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=77 21:42:15.106 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 21:42:15.106 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 21:42:15.106 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":782349504,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 21:42:15.106 [Lua] [PartyManager] Player (110000104a15d6b:6) was put into party heroes (1) 21:42:15.106 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:42:15.139 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 21:42:15.139 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=79 21:42:15.139 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:6) to profile(5) career(1) 21:42:15.139 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 21:42:15.139 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":246054176,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}} 21:42:15.139 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:42:15.139 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:42:15.173 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 21:42:15.174 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=81 21:42:15.174 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:42:15.174 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:42:15.174 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":54537348,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:42:15.282 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 21:42:15.282 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:42:15.282 [Lua] [GameNetworkManager] destroying game object with go_id=80 21:42:15.282 [Lua] [GameNetworkManager] destroying game object with go_id=81 21:42:15.283 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 21:42:15.283 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 21:42:15.284 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 21:42:15.284 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:42:15.322 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 21:42:15.322 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=83 21:42:15.322 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 21:42:15.322 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 21:42:15.322 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":2146199552,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 21:42:15.327 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 21:42:15.327 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 21:42:15.328 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 21:42:15.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 21:42:15.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 21:42:15.481 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 21:42:15.545 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 21:42:15.545 [Lua] [PackageManager] Force_load: wwise/pistol 21:42:15.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:42:15.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:42:15.663 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 21:42:15.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 21:42:15.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 21:42:15.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 21:42:15.701 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:42:15.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:42:15.722 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:42:15.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.726 [Flow] DISABLE 21:42:15.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:42:15.898 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:42:15.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:42:16.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:42:16.132 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 21:42:16.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 21:42:16.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 21:42:16.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 21:42:16.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:42:16.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:42:16.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 21:42:16.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:42:16.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:42:16.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 21:42:16.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:42:16.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:42:16.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:42:16.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 21:42:16.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 21:42:16.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 21:42:16.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 21:42:16.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 21:42:16.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 21:42:16.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:42:16.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:42:16.536 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 21:42:16.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:42:16.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:42:16.764 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 21:42:16.765 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:42:16.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:42:16.791 [Lua] [PackageManager] Force_load: wwise/handgun 21:42:16.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 21:42:16.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 21:42:16.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 21:42:16.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:42:16.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:42:16.973 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 21:42:16.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:42:17.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:42:17.037 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 21:42:17.037 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:42:17.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:42:17.050 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 21:42:17.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:42:17.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:42:17.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 21:42:17.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:42:17.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:42:17.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:42:17.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:42:17.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:42:17.149 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 21:42:17.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:42:17.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:42:17.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 21:42:17.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:42:17.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:42:17.269 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:42:17.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:42:17.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:42:17.483 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:42:17.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:42:17.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:42:17.597 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 21:42:17.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:42:17.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:42:17.661 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:42:17.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:42:17.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:42:17.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:42:17.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:42:17.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:42:17.732 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:42:17.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:42:17.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:42:17.779 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:42:17.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:42:17.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:42:17.875 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:42:17.875 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 21:42:17.886 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 21:42:17.886 [Lua] [PackageManager] Force_load: wwise/es_deus_01 21:42:17.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:42:17.891 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 246054176 21:42:17.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:42:17.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 21:42:17.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:42:17.926 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 2146199552 21:42:17.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:42:17.989 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:42:17.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:42:18.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:42:18.041 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 21:42:18.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:42:18.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:42:18.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 21:42:18.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:42:18.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:42:18.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 21:42:18.102 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 782349504 21:42:18.103 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 21:42:18.105 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.105 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.105 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.105 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.105 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.105 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.105 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.105 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.105 [Lua] TalentExtension:_send_rpc_sync_talents 84 21:42:18.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:42:18.106 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 21:42:18.106 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 6 21:42:18.107 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.107 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.107 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.107 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.107 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.107 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.107 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.107 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.108 [Lua] TalentExtension:_send_rpc_sync_talents 86 21:42:18.108 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:42:18.108 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 21:42:18.108 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 21:42:18.109 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.109 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.109 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.109 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.109 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.109 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.109 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:42:18.109 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.110 [Lua] TalentExtension:_send_rpc_sync_talents 88 21:42:18.110 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:42:18.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 21:42:18.112 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(277.818, 84.0872, 392.922), Vector4(0, 0, -0.702986, -0.711204)) 21:42:18.114 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:42:18.114 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.114 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:42:18.114 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.114 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:42:18.114 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:42:18.114 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:42:18.114 [Lua] TalentExtension:_send_rpc_sync_talents 90 21:42:18.114 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:42:18.114 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 21:42:18.114 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91 21:42:18.125 [Lua] Switching ConflictSettings: to: skaven 21:42:18.125 [Lua] pacing=default 21:42:18.125 [Lua] roaming=nil 21:42:18.125 [Lua] specials=skaven 21:42:18.125 [Lua] debug_color=orange 21:42:18.125 [Lua] contained_breeds=nil 21:42:18.125 [Lua] pack_spawning=skaven 21:42:18.125 [Lua] disabled=false 21:42:18.125 [Lua] factions=nil 21:42:18.125 [Lua] boss=skaven 21:42:18.125 [Lua] horde=default 21:42:18.125 [Lua] name=skaven 21:42:18.125 [Lua] intensity=default 21:42:18.125 [Lua] --- 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ffe0b90 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ffe0b90 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x13d0a1f0 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x13d0a1f0 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b730cc0 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b730cc0 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a90cbe0 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a90cbe0 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x10505520 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x10505520 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x027f5c60 21:42:18.128 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x027f5c60 21:42:18.273 [Lua] StateInGameRunning:_game_actually_starts() 21:42:18.273 [Lua] ################################################################################################################# 21:42:18.273 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-dlc_wizards_trail [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:42:18.273 [Lua] ################################################################################################################# 21:42:18.273 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 21:42:18.273 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 21:42:18.278 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 21:42:18.726 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 21:42:18.726 [Lua] Commit load time data 21:42:49.731 [Save] Saving `save_data` 21:42:49.731 [Lua] Set lobby begin: 21:42:49.731 [Lua] Lobby data twitch_enabled = false 21:42:49.731 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:42:49.731 [Lua] Lobby data num_players = 1 21:42:49.731 [Lua] Lobby data difficulty_tweak = 0 21:42:49.731 [Lua] Lobby data host = 110000104a15d6b 21:42:49.731 [Lua] Lobby data matchmaking_type = 2 21:42:49.731 [Lua] Lobby data is_private = false 21:42:49.731 [Lua] Lobby data match_started = true 21:42:49.731 [Lua] Lobby data difficulty = cataclysm 21:42:49.731 [Lua] Lobby data player_slot_1 = 0:0 21:42:49.731 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:42:49.731 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:42:49.732 [Lua] Lobby data quick_game = false 21:42:49.732 [Lua] Lobby data country_code = US 21:42:49.732 [Lua] Lobby data matchmaking = false 21:42:49.732 [Lua] Lobby data power_level = 835 21:42:49.732 [Lua] Lobby data mission_id = dlc_wizards_trail 21:42:49.732 [Lua] Lobby data mechanism = adventure 21:42:49.732 [Lua] Lobby data player_slot_5 = 0:0 21:42:49.732 [Lua] Lobby data player_slot_2 = 0:0 21:42:49.732 [Lua] Lobby data network_hash = b792654f4865fbe2 21:42:49.732 [Lua] Lobby data player_slot_3 = 0:0 21:42:49.732 [Lua] Lobby data eac_authorized = true 21:42:49.732 [Lua] Set lobby end. 21:42:49.732 [Lua] Set lobby begin: 21:42:49.732 [Lua] Lobby data twitch_enabled = false 21:42:49.732 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:42:49.732 [Lua] Lobby data num_players = 1 21:42:49.732 [Lua] Lobby data difficulty_tweak = 0 21:42:49.732 [Lua] Lobby data host = 110000104a15d6b 21:42:49.732 [Lua] Lobby data matchmaking_type = 2 21:42:49.732 [Lua] Lobby data is_private = false 21:42:49.732 [Lua] Lobby data match_started = true 21:42:49.732 [Lua] Lobby data difficulty = cataclysm 21:42:49.732 [Lua] Lobby data player_slot_1 = 0:0 21:42:49.732 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:42:49.732 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:42:49.733 [Lua] Lobby data quick_game = false 21:42:49.733 [Lua] Lobby data country_code = US 21:42:49.733 [Lua] Lobby data matchmaking = true 21:42:49.733 [Lua] Lobby data power_level = 835 21:42:49.733 [Lua] Lobby data mission_id = dlc_wizards_trail 21:42:49.733 [Lua] Lobby data mechanism = adventure 21:42:49.733 [Lua] Lobby data player_slot_5 = 0:0 21:42:49.733 [Lua] Lobby data player_slot_2 = 0:0 21:42:49.733 [Lua] Lobby data network_hash = b792654f4865fbe2 21:42:49.733 [Lua] Lobby data player_slot_3 = 0:0 21:42:49.733 [Lua] Lobby data eac_authorized = true 21:42:49.733 [Lua] Set lobby end. 21:42:49.733 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:42:49.733 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:42:49.737 [Save] Save done 21:42:49.745 [Lua] [IngamePlayerWiew] - settings saved 21:42:54.867 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_mid (seed: 0) 21:43:15.397 [Lua] Players are leaving the safe zone 21:43:28.731 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 22 size: 36 action: nil 21:43:31.246 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 34 action: nil 21:43:52.459 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:43:58.496 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:43:58.496 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 21:43:58.496 error: [Unit] Unit: '#ID[0aaad0df4f07ced4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:44:20.905 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0) 21:44:21.851 [Flow] 1 21:44:21.851 [Flow] 2 21:44:21.851 [Flow] 3 21:44:21.882 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:44:24.742 [Flow] destructible planks state 1 21:44:24.742 [Flow] destructible planks state 2 21:44:25.161 [Flow] destructible planks state 3 - destroyed 21:44:25.204 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:44:30.744 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:44:45.528 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:44:50.665 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:44:50.671 [Lua] Spline already found! 21:44:50.695 [Lua] Init group template: spline_patrol 21:44:55.057 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 21:44:55.058 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:44:55.058 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 21:44:55.058 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:44:55.058 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:44:57.097 [Lua] Coordinated attack! 21:44:58.840 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:45:02.026 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[05249677bd6c2cc5]' 21:45:08.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ec6a7, position: 0 21:45:09.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1ec6ee, position: 0 21:45:09.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1ec6ee, position: 0 21:45:11.972 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:45:13.362 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 21:45:14.434 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:45:14.487 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:45:16.033 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 21:45:16.214 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:45:18.870 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:45:19.086 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:45:20.711 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:45:29.073 [Lua] ready to jump failed 21:45:30.840 [Lua] ready to jump failed 21:45:36.310 [Lua] simple los failed 21:45:40.579 [Lua] fence jumping 21:45:41.796 [Lua] ready to jump failed 21:45:47.750 [Lua] HORDE: Chosing horde wave composition skaven_huge 21:45:47.750 [Lua] Time for new HOOORDE! multi_first_wave 21:45:47.750 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 21:45:47.750 [Lua] horde requested: ambush 21:45:47.750 [Lua] setting up ambush-horde 21:45:47.750 [Lua] Composing horde 'huge' .. using variant 'plain' 21:45:47.750 [Lua] -> spawning: 64 21:45:47.750 [Lua] horde crated with id 2 of type ambush 21:45:47.750 [Lua] ambush horde has started 21:45:51.502 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:45:51.503 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 21:45:51.503 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:51.503 [Lua] ->moving spawner 21:45:53.175 [Lua] Init group template: horde 21:46:07.687 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:46:07.967 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' child 2: '#ID[d041a03fd8ecfbaf]' 21:46:10.411 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:46:13.059 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' child 1: '#ID[fad9d5eae8747e2a]' 21:46:13.062 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 55 size: 60 action: nil 21:46:13.391 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 58 action: nil 21:46:13.696 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 21:46:13.917 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:46:13.917 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:46:13.917 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 21:46:13.917 [Lua] horde requested: ambush 21:46:13.917 [Lua] setting up ambush-horde 21:46:13.917 [Lua] Composing horde 'huge' .. using variant 'plain' 21:46:13.917 [Lua] -> spawning: 60 21:46:13.917 [Lua] horde crated with id 3 of type ambush 21:46:13.917 [Lua] ambush horde has started 21:46:15.396 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 21:46:15.495 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:46:20.987 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:46:21.069 [Lua] Coordinated attack! 21:46:21.580 [Lua] HORDE: Pushing horde in time; too many units out 76 21:46:21.777 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 21:46:23.673 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:46:27.021 [Lua] HORDE: Pushing horde in time; too many units out 68 21:46:28.220 [Lua] Horde killed: ? 21:46:28.229 [Lua] HORDE: Pushing horde in time; too many units out 62 21:46:30.696 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:46:31.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:46:31.912 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:46:33.090 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 21:46:33.645 [Lua] HORDE: last wave, reset to standard horde delay 21:46:33.645 [Lua] Time for new HOOORDE! multi_last_wave 21:46:33.645 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 21:46:33.645 [Lua] horde requested: ambush 21:46:33.645 [Lua] setting up ambush-horde 21:46:33.645 [Lua] Composing horde 'huge' .. using variant 'plain' 21:46:33.646 [Lua] -> spawning: 57 21:46:33.646 [Lua] horde crated with id 4 of type ambush 21:46:33.646 [Lua] ambush horde has started 21:46:35.439 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:46:37.276 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:46:37.276 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:37.276 [Lua] ->moving spawner 21:46:41.065 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:46:41.343 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:46:43.857 [Lua] ready to jump failed 21:46:43.950 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:46:47.380 [Lua] fence jumping 21:46:48.069 [Lua] ready to jump failed 21:46:50.138 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:46:50.269 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:46:50.300 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:46:50.347 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:46:53.371 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 18 size: 58 action: nil 21:46:53.566 [Lua] [LobbyMembers] Member joined 1100001079d6193 21:46:53.575 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:46:53.575 [Lua] Players: 2 21:46:53.575 [Lua] Set lobby begin: 21:46:53.575 [Lua] Lobby data twitch_enabled = false 21:46:53.576 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:46:53.576 [Lua] Lobby data num_players = 2 21:46:53.576 [Lua] Lobby data difficulty_tweak = 0 21:46:53.576 [Lua] Lobby data host = 110000104a15d6b 21:46:53.576 [Lua] Lobby data matchmaking_type = 2 21:46:53.576 [Lua] Lobby data is_private = false 21:46:53.576 [Lua] Lobby data match_started = true 21:46:53.576 [Lua] Lobby data difficulty = cataclysm 21:46:53.576 [Lua] Lobby data player_slot_1 = 0:0 21:46:53.576 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:46:53.576 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:46:53.576 [Lua] Lobby data quick_game = false 21:46:53.576 [Lua] Lobby data country_code = US 21:46:53.576 [Lua] Lobby data matchmaking = true 21:46:53.576 [Lua] Lobby data power_level = 835 21:46:53.576 [Lua] Lobby data mission_id = dlc_wizards_trail 21:46:53.576 [Lua] Lobby data mechanism = adventure 21:46:53.576 [Lua] Lobby data player_slot_5 = 0:0 21:46:53.576 [Lua] Lobby data player_slot_2 = 0:0 21:46:53.577 [Lua] Lobby data network_hash = b792654f4865fbe2 21:46:53.577 [Lua] Lobby data player_slot_3 = 0:0 21:46:53.577 [Lua] Lobby data eac_authorized = true 21:46:53.577 [Lua] Set lobby end. 21:46:54.653 [Lua] GOT approve_channel 13 1100001079d6193 1860000777f94f0 21:46:54.653 [EAC] EAC server has client 1100001079d6193 and channel 13 (and owner 1100001079d6193) 21:46:54.653 [Lua] Client with peer_id 1100001079d6193 got APPROVED by server 21:46:54.653 [EACServer] [15:46:54:653] [Windows] [EAC Server] [Info] [RegisterClient] Client: 01100001079D6193 PlayerGUID: 76561198088020371 PlayerIP: 0.0.0.0 OwnerGUID: 76561198088020371 PlayerName: Zoso 21:46:54.653 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001079d6193' 21:46:54.653 [Lua] [ChatManager][1]System: Zoso is joining the game 21:46:54.653 [Lua] [NetworkServer] Peer 1100001079d6193 joined server lobby. 21:46:54.653 [Lua] [NetworkServer] Creating peer info. 21:46:54.653 [Lua] [PeerSM] 1100001079d6193 :: on_enter Connecting 21:46:54.781 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000777f94f0 from 1100001079d6193, replying lobby_ok 21:46:54.808 [EACServer] [15:46:54:808] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 21:46:54.857 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001079d6193 REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:0 21:46:54.930 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001079d6193 21:46:54.930 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 1100001079d6193 21:46:54.930 [Lua] Set lobby begin: 21:46:54.930 [Lua] Lobby data twitch_enabled = false 21:46:54.930 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:46:54.930 [Lua] Lobby data num_players = 2 21:46:54.930 [Lua] Lobby data difficulty_tweak = 0 21:46:54.930 [Lua] Lobby data host = 110000104a15d6b 21:46:54.930 [Lua] Lobby data matchmaking_type = 2 21:46:54.930 [Lua] Lobby data is_private = false 21:46:54.930 [Lua] Lobby data match_started = true 21:46:54.930 [Lua] Lobby data difficulty = cataclysm 21:46:54.930 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:46:54.930 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:46:54.930 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:46:54.931 [Lua] Lobby data quick_game = false 21:46:54.931 [Lua] Lobby data country_code = US 21:46:54.931 [Lua] Lobby data matchmaking = true 21:46:54.931 [Lua] Lobby data power_level = 835 21:46:54.931 [Lua] Lobby data mission_id = dlc_wizards_trail 21:46:54.931 [Lua] Lobby data mechanism = adventure 21:46:54.931 [Lua] Lobby data player_slot_5 = 0:0 21:46:54.931 [Lua] Lobby data player_slot_2 = 0:0 21:46:54.931 [Lua] Lobby data network_hash = b792654f4865fbe2 21:46:54.931 [Lua] Lobby data player_slot_3 = 0:0 21:46:54.931 [Lua] Lobby data eac_authorized = true 21:46:54.931 [Lua] Set lobby end. 21:46:55.013 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:46:57.175 [Lua] ### CLEARING PEER STATE FOR 1100001079d6193 21:46:57.175 [Lua] [PeerSM] 1100001079d6193 :: on_exit Connecting 21:46:57.175 [Lua] [PeerSM] 1100001079d6193 :: on_enter Connecting 21:46:57.279 [Lua] [NetworkServer] Peer 1100001079d6193 has sent rpc_notify_lobby_joined 21:46:57.279 [Lua] [PSM] Peer 1100001079d6193 joined. Want to use profile index "1" and join party "0" 21:46:57.279 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","1100001079d6193"] 21:46:57.279 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001079d6193, connection_key=0) 21:46:57.279 [Lua] Sync dynamic to client: 21:46:57.469 [Lua] ### Received rpc_level_load_started 21:46:57.469 [Lua] #### Has state machine: true, peer_id: 1100001079d6193, level_session_id: 1400161536 21:46:57.469 [Lua] [PartyManager] Player (1100001079d6193:1) was put into party undecided (0) 21:46:57.469 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:46:57.469 [Lua] [ProfileSynchronizer] Peer 1100001079d6193 entered session 21:46:57.469 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001079d6193 21:46:57.469 [Lua] Mechanism says: a client has initialized the mechanism! 1100001079d6193 21:46:57.715 [SteamVoipClient] select_out(1100001079d6193, on) 21:46:57.745 [SteamVoipClient] select_out(1100001079d6193, on) 21:46:57.745 [SteamVoipClient] select_in(1100001079d6193, on) 21:46:57.745 [SteamVoipClient] select_out(1100001079d6193, off) 21:46:58.595 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:46:58.677 [EACServer] [15:46:58:677] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001079D6193 Session: 5 Status: Client Authenticated Message: Client authenticated. 21:46:58.678 [EAC] Peer 1100001079d6193 switched EAC state to ClientAuthenticatedLocal 21:46:59.509 [Lua] [NetworkServer] Peer 1100001079d6193 has sent rpc_post_game_notified 21:46:59.510 [Lua] [PeerSM] 1100001079d6193 :: on_exit Connecting 21:46:59.510 [Lua] [PeerSM] 1100001079d6193 :: on_enter Loading 21:46:59.819 [EACServer] [15:46:59:819] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 01100001079D6193. 21:47:00.219 [EACServer] [15:47:00:219] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 01100001079D6193 21:47:00.219 [EACServer] [15:47:00:219] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 01100001079D6193 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:47:00.228 [EAC] Peer 1100001079d6193 switched EAC state to ClientAuthenticatedRemote 21:47:00.280 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 21:47:02.073 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 246054176 21:47:02.201 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 2146199552 21:47:02.340 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:47:02.341 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 782349504 21:47:02.676 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 2012621440 21:47:07.503 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:09.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:47:09.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:47:09.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:47:09.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:47:09.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:47:09.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:47:09.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:47:10.209 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:10.274 [Lua] ### Received rpc_level_loaded 21:47:10.274 [Lua] #### Has state machine: true, peer_id: 1100001079d6193, level_id: 72 21:47:10.274 [Lua] Peer 1100001079d6193 has loaded the level but not all enemies, so we wait 21:47:16.046 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001079d6193, connection_key=0) 21:47:16.046 [Lua] [PeerSM] 1100001079d6193 :: on_exit Loading 21:47:16.046 [Lua] [PeerSM] 1100001079d6193 :: on_enter LoadingProfilePackages 21:47:16.054 [Lua] [PeerSM] 1100001079d6193 :: on_exit LoadingProfilePackages 21:47:16.054 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForEnterGame 21:47:19.019 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForEnterGame 21:47:19.019 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForGameObjectSync 21:47:19.038 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001079d6193 21:47:19.053 [Lua] Breedfreezer (server) starting a hot join sync 21:47:19.053 [Lua] packing 0 units of breed chaos_marauder 21:47:19.053 [Lua] packing 21 units of breed skaven_clan_rat 21:47:19.053 [Lua] packing 0 units of breed skaven_storm_vermin 21:47:19.053 [Lua] packing 45 units of breed skaven_slave 21:47:19.053 [Lua] packing 0 units of breed chaos_fanatic 21:47:19.053 [Lua] packing 0 units of breed chaos_raider 21:47:19.053 [Lua] packing 0 units of breed chaos_warrior 21:47:19.053 [Lua] packing 0 units of breed chaos_berzerker 21:47:19.053 [Lua] packing 3 units of breed skaven_plague_monk 21:47:19.053 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:47:19.053 [Lua] 21:47:19.053 [Lua] [1] = 1 (number) 21:47:19.053 [Lua] [2] = 0 (number) 21:47:19.053 [Lua] [3] = 29 (number) 21:47:19.053 [Lua] [4] = 21 (number) 21:47:19.053 [Lua] [5] = 1 (number) 21:47:19.053 [Lua] [6] = 0 (number) 21:47:19.053 [Lua] [7] = 17 (number) 21:47:19.053 [Lua] [8] = 45 (number) 21:47:19.053 [Lua] [9] = 1 (number) 21:47:19.053 [Lua] [10] = 0 (number) 21:47:19.053 [Lua] [11] = 1 (number) 21:47:19.053 [Lua] [12] = 0 (number) 21:47:19.053 [Lua] [13] = 1 (number) 21:47:19.053 [Lua] [14] = 0 (number) 21:47:19.053 [Lua] [15] = 1 (number) 21:47:19.053 [Lua] [16] = 0 (number) 21:47:19.053 [Lua] [17] = 1 (number) 21:47:19.053 [Lua] [18] = 3 (number) 21:47:19.053 [Lua] 21:47:19.053 [Lua] 21:47:19.053 [Lua] [1] = 106 (number) 21:47:19.053 [Lua] [2] = 109 (number) 21:47:19.053 [Lua] [3] = 142 (number) 21:47:19.053 [Lua] [4] = 320 (number) 21:47:19.053 [Lua] [5] = 371 (number) 21:47:19.053 [Lua] [6] = 146 (number) 21:47:19.053 [Lua] [7] = 305 (number) 21:47:19.053 [Lua] [8] = 327 (number) 21:47:19.053 [Lua] [9] = 143 (number) 21:47:19.053 [Lua] [10] = 123 (number) 21:47:19.053 [Lua] [11] = 122 (number) 21:47:19.053 [Lua] [12] = 111 (number) 21:47:19.053 [Lua] [13] = 118 (number) 21:47:19.053 [Lua] [14] = 372 (number) 21:47:19.053 [Lua] [15] = 325 (number) 21:47:19.053 [Lua] [16] = 124 (number) 21:47:19.053 [Lua] [17] = 140 (number) 21:47:19.053 [Lua] [18] = 128 (number) 21:47:19.053 [Lua] [19] = 100 (number) 21:47:19.053 [Lua] [20] = 93 (number) 21:47:19.053 [Lua] [21] = 120 (number) 21:47:19.053 [Lua] [22] = 283 (number) 21:47:19.053 [Lua] [23] = 295 (number) 21:47:19.053 [Lua] [24] = 299 (number) 21:47:19.053 [Lua] [25] = 284 (number) 21:47:19.053 [Lua] [26] = 294 (number) 21:47:19.053 [Lua] [27] = 324 (number) 21:47:19.053 [Lua] [28] = 312 (number) 21:47:19.053 [Lua] [29] = 330 (number) 21:47:19.053 [Lua] [30] = 301 (number) 21:47:19.053 [Lua] [31] = 304 (number) 21:47:19.053 [Lua] [32] = 329 (number) 21:47:19.053 [Lua] [33] = 291 (number) 21:47:19.053 [Lua] [34] = 275 (number) 21:47:19.053 [Lua] [35] = 315 (number) 21:47:19.053 [Lua] [36] = 282 (number) 21:47:19.053 [Lua] [37] = 292 (number) 21:47:19.053 [Lua] [38] = 317 (number) 21:47:19.053 [Lua] [39] = 288 (number) 21:47:19.053 [Lua] [40] = 322 (number) 21:47:19.053 [Lua] [41] = 296 (number) 21:47:19.053 [Lua] [42] = 308 (number) 21:47:19.053 [Lua] [43] = 307 (number) 21:47:19.053 [Lua] [44] = 289 (number) 21:47:19.053 [Lua] [45] = 280 (number) 21:47:19.053 [Lua] [46] = 276 (number) 21:47:19.053 [Lua] [47] = 302 (number) 21:47:19.053 [Lua] [48] = 306 (number) 21:47:19.053 [Lua] [49] = 286 (number) 21:47:19.053 [Lua] [50] = 332 (number) 21:47:19.053 [Lua] [51] = 281 (number) 21:47:19.053 [Lua] [52] = 274 (number) 21:47:19.053 [Lua] [53] = 279 (number) 21:47:19.053 [Lua] [54] = 326 (number) 21:47:19.053 [Lua] [55] = 290 (number) 21:47:19.053 [Lua] [56] = 287 (number) 21:47:19.053 [Lua] [57] = 316 (number) 21:47:19.053 [Lua] [58] = 318 (number) 21:47:19.053 [Lua] [59] = 331 (number) 21:47:19.053 [Lua] [60] = 303 (number) 21:47:19.053 [Lua] [61] = 278 (number) 21:47:19.053 [Lua] [62] = 313 (number) 21:47:19.053 [Lua] [63] = 285 (number) 21:47:19.053 [Lua] [64] = 298 (number) 21:47:19.053 [Lua] [65] = 321 (number) 21:47:19.053 [Lua] [66] = 323 (number) 21:47:19.053 [Lua] [67] = 172 (number) 21:47:19.053 [Lua] [68] = 173 (number) 21:47:19.053 [Lua] [69] = 174 (number) 21:47:19.053 [Lua] 21:47:19.053 [Lua] PlayerManager:add_remote_player 1100001079d6193 21:47:19.053 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=398 21:47:19.053 [Lua] RemotePlayer:create_game_object( ) 398 21:47:19.100 [Lua] [ProfileSynchronizer] Assigning peer(1100001079d6193:1) to profile(1) career(2) 21:47:19.100 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}] 21:47:19.101 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForGameObjectSync 21:47:19.101 [Lua] [PeerSM] 1100001079d6193 :: on_enter WaitingForPlayers 21:47:19.109 [Lua] [PeerSM] 1100001079d6193 :: on_exit WaitingForPlayers 21:47:19.109 [Lua] [PeerSM] 1100001079d6193 :: on_enter InGame 21:47:19.110 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:1100001079d6193:0:0:0 = true 21:47:19.547 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001079d6193 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:47:19.547 [Lua] Adding player sync data to peer=1100001079d6193 local_player_id=1 21:47:19.563 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1824321408,"first_person":{"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":false}} 21:47:19.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 21:47:19.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 21:47:19.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:47:19.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 21:47:19.596 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 21:47:19.617 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 21:47:19.617 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 21:47:19.617 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 21:47:19.638 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 21:47:19.638 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 21:47:19.638 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 21:47:19.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 21:47:19.733 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 21:47:19.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 21:47:19.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 21:47:19.778 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base 21:47:19.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 21:47:19.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 21:47:19.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 21:47:19.794 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 21:47:19.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 21:47:19.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 21:47:19.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 21:47:19.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 21:47:19.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 21:47:19.898 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:47:19.926 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:47:19.926 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:47:19.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 21:47:20.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 21:47:20.034 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 21:47:20.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:47:20.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:47:20.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:47:20.062 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 1824321408 21:47:20.816 [Lua] Coordinated attack! 21:47:23.073 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 1824321408 21:47:23.076 [Lua] [PartyManager] Player (1100001079d6193:1) was put into party heroes (1) 21:47:23.076 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:47:23.082 [Lua] [GameNetworkManager] destroying game object with go_id=89 21:47:23.082 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[49e64c90e8ec390f]' child 2: '#ID[bb9f47859723a2b1]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[487cfe6169a122ef]' child 5: '#ID[487cfe6169a122ef]' child 6: '#ID[1b57eca64771a921]' child 7: '#ID[b218d76d2fd6f9b9]' child 8: '#ID[ef4bc887f71c182e]' 21:47:23.082 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8413aae383fa7acb]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[9bd41d670a5128e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9bd41d670a5128e3]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[59225eae1711a340]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[94d79ba7966c09ec]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[cfb93656319fad65]' 21:47:23.084 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"}] 21:47:23.084 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 21:47:23.084 [Lua] [GameNetworkManager] destroying game object with go_id=82 21:47:23.084 [Lua] [GameNetworkManager] destroying game object with go_id=83 21:47:23.101 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:47:23.101 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 21:47:23.124 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 21:47:23.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 21:47:23.125 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 21:47:23.125 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 21:47:23.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 21:47:23.125 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:47:23.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 21:47:23.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 21:47:23.131 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 21:47:23.132 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 21:47:23.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 21:47:23.284 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:47:23.284 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player. 21:47:23.285 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=400 21:47:23.285 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1 21:47:23.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59999999999999998) temporary_health_percentage (0.076666666666666661) melee slot ammo (1) ranged slot ammo (0.83333333333333337) 21:47:23.286 [Lua] TalentSystem:rpc_sync_talents 13 1025 21:47:23.532 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:1100001079d6193:0:0:0 = true 21:47:26.083 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a key 21:47:26.374 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a key 21:47:30.572 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:34.297 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a piece of Ravaged Art 21:47:42.609 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:47:44.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 21:47:44.331 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:47:47.678 [Lua] main_path_player_far_away_check started 21:47:47.932 [Lua] main_path_player_far_away_check started 21:47:48.796 [Lua] main_path_player_far_away_check started 21:47:48.952 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:49.252 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 21:47:51.011 [Lua] ready to jump failed 21:47:51.724 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:52.207 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:54.066 [Lua] [LobbyMembers] Member joined 11000010631eac1 21:47:54.074 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:47:54.074 [Lua] Players: 3 21:47:54.074 [Lua] Set lobby begin: 21:47:54.074 [Lua] Lobby data twitch_enabled = false 21:47:54.074 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:47:54.074 [Lua] Lobby data num_players = 3 21:47:54.074 [Lua] Lobby data difficulty_tweak = 0 21:47:54.074 [Lua] Lobby data host = 110000104a15d6b 21:47:54.074 [Lua] Lobby data matchmaking_type = 2 21:47:54.074 [Lua] Lobby data is_private = false 21:47:54.074 [Lua] Lobby data match_started = true 21:47:54.074 [Lua] Lobby data difficulty = cataclysm 21:47:54.074 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:47:54.074 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:47:54.074 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:47:54.074 [Lua] Lobby data quick_game = false 21:47:54.074 [Lua] Lobby data country_code = US 21:47:54.074 [Lua] Lobby data matchmaking = true 21:47:54.074 [Lua] Lobby data power_level = 835 21:47:54.074 [Lua] Lobby data mission_id = dlc_wizards_trail 21:47:54.074 [Lua] Lobby data mechanism = adventure 21:47:54.074 [Lua] Lobby data player_slot_5 = 0:0 21:47:54.075 [Lua] Lobby data player_slot_2 = 0:0 21:47:54.075 [Lua] Lobby data network_hash = b792654f4865fbe2 21:47:54.075 [Lua] Lobby data player_slot_3 = 0:0 21:47:54.075 [Lua] Lobby data eac_authorized = true 21:47:54.075 [Lua] Set lobby end. 21:47:55.431 [Lua] GOT approve_channel 16 11000010631eac1 1860000777f94f0 21:47:55.431 [EAC] EAC server has client 11000010631eac1 and channel 16 (and owner 11000010631eac1) 21:47:55.431 [EACServer] [15:47:55:430] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010631EAC1 PlayerGUID: 76561198064200385 PlayerIP: 0.0.0.0 OwnerGUID: 76561198064200385 PlayerName: Victor Saltzpyre, Bitch Hunter 21:47:55.431 [Lua] Client with peer_id 11000010631eac1 got APPROVED by server 21:47:55.432 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010631eac1' 21:47:55.432 [Lua] [ChatManager][1]System: Victor Saltzpyre, Bitch Hunter is joining the game 21:47:55.432 [Lua] [NetworkServer] Peer 11000010631eac1 joined server lobby. 21:47:55.432 [Lua] [NetworkServer] Creating peer info. 21:47:55.432 [Lua] [PeerSM] 11000010631eac1 :: on_enter Connecting 21:47:55.541 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000777f94f0 from 11000010631eac1, replying lobby_ok 21:47:55.615 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010631eac1 REPLY wh:1100001079d6193 | we:110000104a15d6b | dr:0 | bw:0 | es:0 21:47:55.695 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010631eac1 21:47:55.695 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:2:0 = 11000010631eac1 21:47:55.695 [Lua] Set lobby begin: 21:47:55.695 [Lua] Lobby data twitch_enabled = false 21:47:55.695 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:47:55.695 [Lua] Lobby data num_players = 3 21:47:55.695 [Lua] Lobby data difficulty_tweak = 0 21:47:55.695 [Lua] Lobby data host = 110000104a15d6b 21:47:55.695 [Lua] Lobby data matchmaking_type = 2 21:47:55.695 [Lua] Lobby data is_private = false 21:47:55.695 [Lua] Lobby data match_started = true 21:47:55.695 [Lua] Lobby data difficulty = cataclysm 21:47:55.695 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:47:55.696 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:47:55.696 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:47:55.696 [Lua] Lobby data quick_game = false 21:47:55.696 [Lua] Lobby data country_code = US 21:47:55.696 [Lua] Lobby data matchmaking = true 21:47:55.696 [Lua] Lobby data power_level = 835 21:47:55.696 [Lua] Lobby data mission_id = dlc_wizards_trail 21:47:55.696 [Lua] Lobby data mechanism = adventure 21:47:55.696 [Lua] Lobby data player_slot_5 = 0:0 21:47:55.696 [Lua] Lobby data player_slot_2 = 11000010631eac1:1 21:47:55.696 [Lua] Lobby data network_hash = b792654f4865fbe2 21:47:55.696 [Lua] Lobby data player_slot_3 = 0:0 21:47:55.696 [Lua] Lobby data eac_authorized = true 21:47:55.696 [Lua] Set lobby end. 21:47:56.205 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:56.761 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:57.926 [Lua] ### CLEARING PEER STATE FOR 11000010631eac1 21:47:57.926 [Lua] [PeerSM] 11000010631eac1 :: on_exit Connecting 21:47:57.926 [Lua] [PeerSM] 11000010631eac1 :: on_enter Connecting 21:47:58.012 [Lua] [NetworkServer] Peer 11000010631eac1 has sent rpc_notify_lobby_joined 21:47:58.012 [Lua] [PSM] Peer 11000010631eac1 joined. Want to use profile index "2" and join party "0" 21:47:58.012 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","1100001079d6193","11000010631eac1"] 21:47:58.012 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010631eac1, connection_key=1) 21:47:58.012 [Lua] Sync dynamic to client: 21:47:58.155 [Lua] ### Received rpc_level_load_started 21:47:58.155 [Lua] #### Has state machine: true, peer_id: 11000010631eac1, level_session_id: 1400161536 21:47:58.155 [Lua] [PartyManager] Player (11000010631eac1:1) was put into party undecided (0) 21:47:58.155 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:47:58.155 [Lua] [ProfileSynchronizer] Peer 11000010631eac1 entered session 21:47:58.155 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010631eac1 21:47:58.155 [Lua] Mechanism says: a client has initialized the mechanism! 11000010631eac1 21:47:58.264 [SteamVoipClient] select_out(11000010631eac1, on) 21:47:58.271 [SteamVoipClient] select_out(11000010631eac1, on) 21:47:58.271 [SteamVoipClient] select_in(11000010631eac1, on) 21:47:58.271 [SteamVoipClient] select_out(11000010631eac1, off) 21:47:58.663 [EACServer] [15:47:58:663] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010631EAC1 Session: 6 Status: Client Authenticated Message: Client authenticated. 21:47:58.664 [EAC] Peer 11000010631eac1 switched EAC state to ClientAuthenticatedLocal 21:47:58.874 [EACServer] [15:47:58:874] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010631EAC1. 21:47:59.062 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:47:59.275 [EACServer] [15:47:59:274] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010631EAC1 21:47:59.275 [EACServer] [15:47:59:274] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010631EAC1 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:47:59.276 [EAC] Peer 11000010631eac1 switched EAC state to ClientAuthenticatedRemote 21:48:00.223 [Lua] [NetworkServer] Peer 11000010631eac1 has sent rpc_post_game_notified 21:48:00.224 [Lua] [PeerSM] 11000010631eac1 :: on_exit Connecting 21:48:00.224 [Lua] [PeerSM] 11000010631eac1 :: on_enter Loading 21:48:00.451 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 1824321408 21:48:00.579 [Lua] fence jumping 21:48:01.301 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 246054176 21:48:01.835 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 2012621440 21:48:01.870 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 782349504 21:48:05.226 [Lua] fence jumping 21:48:06.196 [Lua] ready to jump failed 21:48:06.991 [Lua] ### Received rpc_level_loaded 21:48:06.991 [Lua] #### Has state machine: true, peer_id: 11000010631eac1, level_id: 72 21:48:06.991 [Lua] Peer 11000010631eac1 has loaded the level but not all enemies, so we wait 21:48:07.171 [Steam] Connection a2d2c09d to remote 11000010631eac1 rejected, reason 1000 21:48:07.172 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010631eac1' 21:48:07.259 [Lua] [LobbyMembers] Member left 11000010631eac1 21:48:07.266 [Lua] [NetworkServer] Changing num_players from 3 to 2 21:48:07.266 [Lua] Players: 2 21:48:07.266 [Lua] Set lobby begin: 21:48:07.266 [Lua] Lobby data twitch_enabled = false 21:48:07.266 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:48:07.266 [Lua] Lobby data num_players = 2 21:48:07.266 [Lua] Lobby data difficulty_tweak = 0 21:48:07.266 [Lua] Lobby data host = 110000104a15d6b 21:48:07.266 [Lua] Lobby data matchmaking_type = 2 21:48:07.266 [Lua] Lobby data is_private = false 21:48:07.266 [Lua] Lobby data match_started = true 21:48:07.266 [Lua] Lobby data difficulty = cataclysm 21:48:07.267 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:48:07.267 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:48:07.267 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:48:07.267 [Lua] Lobby data quick_game = false 21:48:07.267 [Lua] Lobby data country_code = US 21:48:07.267 [Lua] Lobby data matchmaking = true 21:48:07.267 [Lua] Lobby data power_level = 835 21:48:07.267 [Lua] Lobby data mission_id = dlc_wizards_trail 21:48:07.267 [Lua] Lobby data mechanism = adventure 21:48:07.267 [Lua] Lobby data player_slot_5 = 0:0 21:48:07.267 [Lua] Lobby data player_slot_2 = 11000010631eac1:1 21:48:07.267 [Lua] Lobby data network_hash = b792654f4865fbe2 21:48:07.267 [Lua] Lobby data player_slot_3 = 0:0 21:48:07.267 [Lua] Lobby data eac_authorized = true 21:48:07.267 [Lua] Set lobby end. 21:48:08.138 [Handshaker] Lost connection 130 to 11000010631eac1 21:48:08.138 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010631eac1' 21:48:08.138 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010631eac1) 21:48:08.138 [Lua] [PeerSM] 11000010631eac1 :: on_exit Loading 21:48:08.138 [Lua] [PeerSM] 11000010631eac1 :: on_enter Disconnecting 21:48:08.138 [Lua] [PSM] Disconnecting peer 11000010631eac1 21:48:08.139 [Lua] [ChatManager][1]System: Victor Saltzpyre, Bitch Hunter has left the game 21:48:08.139 [Lua] [PeerSM] 11000010631eac1 :: on_exit Disconnecting 21:48:08.139 [Lua] [PeerSM] 11000010631eac1 :: on_enter Disconnected 21:48:08.139 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010631eac1) 21:48:08.139 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","1100001079d6193"] 21:48:08.139 [Lua] [SharedState] network_state_110000104a15d6b: 11000010631eac1 21:48:08.139 [Lua] [SharedState] deus_chest_preload: 11000010631eac1 21:48:08.139 [Lua] [SharedState] deus_chest_preload: 11000010631eac1 21:48:08.139 [Lua] [ProfileSynchronizer] Peer 11000010631eac1 left session 21:48:08.139 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:2:0 = 21:48:08.139 [Lua] Set lobby begin: 21:48:08.139 [Lua] Lobby data twitch_enabled = false 21:48:08.139 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:48:08.139 [Lua] Lobby data num_players = 2 21:48:08.139 [Lua] Lobby data difficulty_tweak = 0 21:48:08.139 [Lua] Lobby data host = 110000104a15d6b 21:48:08.139 [Lua] Lobby data matchmaking_type = 2 21:48:08.139 [Lua] Lobby data is_private = false 21:48:08.139 [Lua] Lobby data match_started = true 21:48:08.139 [Lua] Lobby data difficulty = cataclysm 21:48:08.139 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:48:08.139 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:48:08.139 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:48:08.139 [Lua] Lobby data quick_game = false 21:48:08.139 [Lua] Lobby data country_code = US 21:48:08.139 [Lua] Lobby data matchmaking = true 21:48:08.139 [Lua] Lobby data power_level = 835 21:48:08.139 [Lua] Lobby data mission_id = dlc_wizards_trail 21:48:08.140 [Lua] Lobby data mechanism = adventure 21:48:08.140 [Lua] Lobby data player_slot_5 = 0:0 21:48:08.140 [Lua] Lobby data player_slot_2 = 0:0 21:48:08.140 [Lua] Lobby data network_hash = b792654f4865fbe2 21:48:08.140 [Lua] Lobby data player_slot_3 = 0:0 21:48:08.140 [Lua] Lobby data eac_authorized = true 21:48:08.140 [Lua] Set lobby end. 21:48:08.140 [Lua] GOT close_channel 16 11000010631eac1 21:48:08.140 [EAC] EAC server lost client 11000010631eac1 21:48:08.140 [EACServer] [15:48:08:139] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010631EAC1 PlayerGUID: 76561198064200385 21:48:08.140 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ddeeb08, channel: 16 21:48:08.140 [SteamVoipClient] select_out(11000010631eac1, off) 21:48:08.140 [SteamVoipClient] select_in(11000010631eac1, off) 21:48:09.281 [Flow] interaction disable 21:48:18.548 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:48:19.015 [Lua] simple los failed 21:48:22.880 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "true" when it's already "true" 21:48:27.287 [Lua] ready to jump failed 21:48:28.416 [Lua] [LobbyMembers] Member joined 11000010500dc04 21:48:28.424 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:48:28.424 [Lua] Players: 3 21:48:28.424 [Lua] Set lobby begin: 21:48:28.424 [Lua] Lobby data twitch_enabled = false 21:48:28.424 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:48:28.424 [Lua] Lobby data num_players = 3 21:48:28.424 [Lua] Lobby data difficulty_tweak = 0 21:48:28.424 [Lua] Lobby data host = 110000104a15d6b 21:48:28.424 [Lua] Lobby data matchmaking_type = 2 21:48:28.424 [Lua] Lobby data is_private = false 21:48:28.424 [Lua] Lobby data match_started = true 21:48:28.424 [Lua] Lobby data difficulty = cataclysm 21:48:28.424 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:48:28.424 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:48:28.424 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:48:28.424 [Lua] Lobby data quick_game = false 21:48:28.425 [Lua] Lobby data country_code = US 21:48:28.425 [Lua] Lobby data matchmaking = true 21:48:28.425 [Lua] Lobby data power_level = 835 21:48:28.425 [Lua] Lobby data mission_id = dlc_wizards_trail 21:48:28.425 [Lua] Lobby data mechanism = adventure 21:48:28.425 [Lua] Lobby data player_slot_5 = 0:0 21:48:28.425 [Lua] Lobby data player_slot_2 = 0:0 21:48:28.425 [Lua] Lobby data network_hash = b792654f4865fbe2 21:48:28.425 [Lua] Lobby data player_slot_3 = 0:0 21:48:28.425 [Lua] Lobby data eac_authorized = true 21:48:28.425 [Lua] Set lobby end. 21:48:30.050 [Lua] GOT approve_channel 19 11000010500dc04 1860000777f94f0 21:48:30.050 [EAC] EAC server has client 11000010500dc04 and channel 19 (and owner 11000010500dc04) 21:48:30.050 [EACServer] [15:48:30:050] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010500DC04 PlayerGUID: 76561198044208132 PlayerIP: 0.0.0.0 OwnerGUID: 76561198044208132 PlayerName: Lain Iwakura 21:48:30.050 [Lua] Client with peer_id 11000010500dc04 got APPROVED by server 21:48:30.051 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010500dc04' 21:48:30.051 [Lua] [ChatManager][1]System: Lain Iwakura is joining the game 21:48:30.051 [Lua] [NetworkServer] Peer 11000010500dc04 joined server lobby. 21:48:30.051 [Lua] [NetworkServer] Creating peer info. 21:48:30.051 [Lua] [PeerSM] 11000010500dc04 :: on_enter Connecting 21:48:30.176 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000777f94f0 from 11000010500dc04, replying lobby_ok 21:48:30.262 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010500dc04 REPLY wh:1100001079d6193 | we:110000104a15d6b | dr:0 | bw:0 | es:0 21:48:30.353 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010500dc04 21:48:30.353 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 11000010500dc04 21:48:30.353 [Lua] Set lobby begin: 21:48:30.353 [Lua] Lobby data twitch_enabled = false 21:48:30.353 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:48:30.353 [Lua] Lobby data num_players = 3 21:48:30.353 [Lua] Lobby data difficulty_tweak = 0 21:48:30.353 [Lua] Lobby data host = 110000104a15d6b 21:48:30.353 [Lua] Lobby data matchmaking_type = 2 21:48:30.353 [Lua] Lobby data is_private = false 21:48:30.353 [Lua] Lobby data match_started = true 21:48:30.353 [Lua] Lobby data difficulty = cataclysm 21:48:30.353 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:48:30.353 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:48:30.353 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:48:30.353 [Lua] Lobby data quick_game = false 21:48:30.353 [Lua] Lobby data country_code = US 21:48:30.354 [Lua] Lobby data matchmaking = true 21:48:30.354 [Lua] Lobby data power_level = 835 21:48:30.354 [Lua] Lobby data mission_id = dlc_wizards_trail 21:48:30.354 [Lua] Lobby data mechanism = adventure 21:48:30.354 [Lua] Lobby data player_slot_5 = 0:0 21:48:30.354 [Lua] Lobby data player_slot_2 = 0:0 21:48:30.354 [Lua] Lobby data network_hash = b792654f4865fbe2 21:48:30.354 [Lua] Lobby data player_slot_3 = 11000010500dc04:1 21:48:30.354 [Lua] Lobby data eac_authorized = true 21:48:30.354 [Lua] Set lobby end. 21:48:32.576 [Lua] ### CLEARING PEER STATE FOR 11000010500dc04 21:48:32.576 [Lua] [PeerSM] 11000010500dc04 :: on_exit Connecting 21:48:32.576 [Lua] [PeerSM] 11000010500dc04 :: on_enter Connecting 21:48:32.671 [Lua] [NetworkServer] Peer 11000010500dc04 has sent rpc_notify_lobby_joined 21:48:32.671 [Lua] [PSM] Peer 11000010500dc04 joined. Want to use profile index "3" and join party "0" 21:48:32.671 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","1100001079d6193","11000010500dc04"] 21:48:32.671 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010500dc04, connection_key=2) 21:48:32.671 [Lua] Sync dynamic to client: 21:48:32.831 [Lua] ### Received rpc_level_load_started 21:48:32.831 [Lua] #### Has state machine: true, peer_id: 11000010500dc04, level_session_id: 1400161536 21:48:32.831 [Lua] [PartyManager] Player (11000010500dc04:1) was put into party undecided (0) 21:48:32.831 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:48:32.831 [Lua] [ProfileSynchronizer] Peer 11000010500dc04 entered session 21:48:32.831 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010500dc04 21:48:32.831 [Lua] Mechanism says: a client has initialized the mechanism! 11000010500dc04 21:48:33.055 [SteamVoipClient] select_out(11000010500dc04, on) 21:48:33.062 [SteamVoipClient] select_out(11000010500dc04, on) 21:48:33.062 [SteamVoipClient] select_in(11000010500dc04, on) 21:48:33.062 [SteamVoipClient] select_out(11000010500dc04, off) 21:48:34.664 [EACServer] [15:48:34:663] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010500DC04 Session: 7 Status: Client Authenticated Message: Client authenticated. 21:48:34.664 [EAC] Peer 11000010500dc04 switched EAC state to ClientAuthenticatedLocal 21:48:34.892 [Lua] TerrorEventMixer.start_event: trail_drawbridge_wallbreaker (seed: 0) 21:48:34.915 [EACServer] [15:48:34:915] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010500DC04. 21:48:34.992 [Lua] [NetworkServer] Peer 11000010500dc04 has sent rpc_post_game_notified 21:48:34.993 [Lua] [PeerSM] 11000010500dc04 :: on_exit Connecting 21:48:34.993 [Lua] [PeerSM] 11000010500dc04 :: on_enter Loading 21:48:35.271 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 1824321408 21:48:36.173 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 246054176 21:48:36.222 [EACServer] [15:48:36:221] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010500DC04 21:48:36.222 [EACServer] [15:48:36:221] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010500DC04 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:48:36.226 [EAC] Peer 11000010500dc04 switched EAC state to ClientAuthenticatedRemote 21:48:36.242 [Lua] simple los failed 21:48:36.747 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 2012621440 21:48:36.817 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 782349504 21:48:39.827 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:48:42.420 [Lua] ### Received rpc_level_loaded 21:48:42.420 [Lua] #### Has state machine: true, peer_id: 11000010500dc04, level_id: 72 21:48:42.420 [Lua] Peer 11000010500dc04 has loaded the level but not all enemies, so we wait 21:48:47.503 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010500dc04, connection_key=2) 21:48:47.503 [Lua] [PeerSM] 11000010500dc04 :: on_exit Loading 21:48:47.503 [Lua] [PeerSM] 11000010500dc04 :: on_enter LoadingProfilePackages 21:48:47.511 [Lua] [PeerSM] 11000010500dc04 :: on_exit LoadingProfilePackages 21:48:47.511 [Lua] [PeerSM] 11000010500dc04 :: on_enter WaitingForEnterGame 21:48:50.063 [Lua] [PeerSM] 11000010500dc04 :: on_exit WaitingForEnterGame 21:48:50.063 [Lua] [PeerSM] 11000010500dc04 :: on_enter WaitingForGameObjectSync 21:48:50.070 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010500dc04 21:48:50.091 [Lua] Breedfreezer (server) starting a hot join sync 21:48:50.091 [Lua] packing 0 units of breed chaos_marauder 21:48:50.091 [Lua] packing 26 units of breed skaven_clan_rat 21:48:50.091 [Lua] packing 0 units of breed skaven_storm_vermin 21:48:50.091 [Lua] packing 48 units of breed skaven_slave 21:48:50.091 [Lua] packing 0 units of breed chaos_fanatic 21:48:50.091 [Lua] packing 1 units of breed chaos_raider 21:48:50.091 [Lua] packing 0 units of breed chaos_warrior 21:48:50.091 [Lua] packing 0 units of breed chaos_berzerker 21:48:50.091 [Lua] packing 3 units of breed skaven_plague_monk 21:48:50.091 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:48:50.091 [Lua] 21:48:50.091 [Lua] [1] = 1 (number) 21:48:50.091 [Lua] [2] = 0 (number) 21:48:50.091 [Lua] [3] = 2 (number) 21:48:50.091 [Lua] [4] = 26 (number) 21:48:50.091 [Lua] [5] = 1 (number) 21:48:50.091 [Lua] [6] = 0 (number) 21:48:50.091 [Lua] [7] = 17 (number) 21:48:50.091 [Lua] [8] = 48 (number) 21:48:50.091 [Lua] [9] = 1 (number) 21:48:50.091 [Lua] [10] = 0 (number) 21:48:50.091 [Lua] [11] = 5 (number) 21:48:50.091 [Lua] [12] = 1 (number) 21:48:50.091 [Lua] [13] = 1 (number) 21:48:50.091 [Lua] [14] = 0 (number) 21:48:50.091 [Lua] [15] = 1 (number) 21:48:50.091 [Lua] [16] = 0 (number) 21:48:50.091 [Lua] [17] = 1 (number) 21:48:50.091 [Lua] [18] = 3 (number) 21:48:50.091 [Lua] 21:48:50.091 [Lua] 21:48:50.091 [Lua] [1] = 146 (number) 21:48:50.091 [Lua] [2] = 305 (number) 21:48:50.091 [Lua] [3] = 327 (number) 21:48:50.091 [Lua] [4] = 143 (number) 21:48:50.091 [Lua] [5] = 123 (number) 21:48:50.091 [Lua] [6] = 122 (number) 21:48:50.091 [Lua] [7] = 111 (number) 21:48:50.091 [Lua] [8] = 118 (number) 21:48:50.091 [Lua] [9] = 372 (number) 21:48:50.091 [Lua] [10] = 325 (number) 21:48:50.091 [Lua] [11] = 124 (number) 21:48:50.091 [Lua] [12] = 140 (number) 21:48:50.091 [Lua] [13] = 128 (number) 21:48:50.091 [Lua] [14] = 100 (number) 21:48:50.091 [Lua] [15] = 93 (number) 21:48:50.091 [Lua] [16] = 120 (number) 21:48:50.091 [Lua] [17] = 328 (number) 21:48:50.091 [Lua] [18] = 309 (number) 21:48:50.091 [Lua] [19] = 117 (number) 21:48:50.091 [Lua] [20] = 300 (number) 21:48:50.091 [Lua] [21] = 109 (number) 21:48:50.091 [Lua] [22] = 113 (number) 21:48:50.091 [Lua] [23] = 130 (number) 21:48:50.091 [Lua] [24] = 133 (number) 21:48:50.091 [Lua] [25] = 320 (number) 21:48:50.091 [Lua] [26] = 371 (number) 21:48:50.091 [Lua] [27] = 283 (number) 21:48:50.091 [Lua] [28] = 295 (number) 21:48:50.091 [Lua] [29] = 299 (number) 21:48:50.091 [Lua] [30] = 284 (number) 21:48:50.091 [Lua] [31] = 294 (number) 21:48:50.091 [Lua] [32] = 324 (number) 21:48:50.091 [Lua] [33] = 312 (number) 21:48:50.091 [Lua] [34] = 330 (number) 21:48:50.091 [Lua] [35] = 301 (number) 21:48:50.091 [Lua] [36] = 304 (number) 21:48:50.091 [Lua] [37] = 329 (number) 21:48:50.091 [Lua] [38] = 291 (number) 21:48:50.091 [Lua] [39] = 275 (number) 21:48:50.091 [Lua] [40] = 315 (number) 21:48:50.091 [Lua] [41] = 282 (number) 21:48:50.091 [Lua] [42] = 292 (number) 21:48:50.091 [Lua] [43] = 317 (number) 21:48:50.091 [Lua] [44] = 288 (number) 21:48:50.091 [Lua] [45] = 322 (number) 21:48:50.091 [Lua] [46] = 296 (number) 21:48:50.091 [Lua] [47] = 308 (number) 21:48:50.091 [Lua] [48] = 307 (number) 21:48:50.091 [Lua] [49] = 289 (number) 21:48:50.091 [Lua] [50] = 280 (number) 21:48:50.091 [Lua] [51] = 276 (number) 21:48:50.091 [Lua] [52] = 302 (number) 21:48:50.091 [Lua] [53] = 306 (number) 21:48:50.091 [Lua] [54] = 286 (number) 21:48:50.091 [Lua] [55] = 332 (number) 21:48:50.091 [Lua] [56] = 281 (number) 21:48:50.091 [Lua] [57] = 274 (number) 21:48:50.091 [Lua] [58] = 279 (number) 21:48:50.091 [Lua] [59] = 326 (number) 21:48:50.091 [Lua] [60] = 290 (number) 21:48:50.091 [Lua] [61] = 287 (number) 21:48:50.091 [Lua] [62] = 316 (number) 21:48:50.091 [Lua] [63] = 318 (number) 21:48:50.091 [Lua] [64] = 331 (number) 21:48:50.091 [Lua] [65] = 303 (number) 21:48:50.091 [Lua] [66] = 278 (number) 21:48:50.091 [Lua] [67] = 313 (number) 21:48:50.091 [Lua] [68] = 285 (number) 21:48:50.091 [Lua] [69] = 298 (number) 21:48:50.091 [Lua] [70] = 321 (number) 21:48:50.091 [Lua] [71] = 323 (number) 21:48:50.091 [Lua] [72] = 319 (number) 21:48:50.091 [Lua] [73] = 310 (number) 21:48:50.091 [Lua] [74] = 277 (number) 21:48:50.091 [Lua] [75] = 415 (number) 21:48:50.091 [Lua] [76] = 172 (number) 21:48:50.091 [Lua] [77] = 173 (number) 21:48:50.091 [Lua] [78] = 174 (number) 21:48:50.091 [Lua] 21:48:50.092 [Lua] PlayerManager:add_remote_player 11000010500dc04 21:48:50.092 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=461 21:48:50.092 [Lua] RemotePlayer:create_game_object( ) 461 21:48:50.133 [Lua] [ProfileSynchronizer] Assigning peer(11000010500dc04:1) to profile(3) career(3) 21:48:50.133 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010500dc04"}] 21:48:50.133 [Lua] [PeerSM] 11000010500dc04 :: on_exit WaitingForGameObjectSync 21:48:50.133 [Lua] [PeerSM] 11000010500dc04 :: on_enter WaitingForPlayers 21:48:50.140 [Lua] [PeerSM] 11000010500dc04 :: on_exit WaitingForPlayers 21:48:50.140 [Lua] [PeerSM] 11000010500dc04 :: on_enter InGame 21:48:50.140 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010500dc04:0:0:0 = true 21:48:50.568 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010500dc04 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:48:50.568 [Lua] Adding player sync data to peer=11000010500dc04 local_player_id=1 21:48:50.568 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_05":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_11":false,"wwise\/throwing_axe":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/skull\/chr_dwarf_ranger_slayer_skull":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false},"inventory_id":1271271424,"first_person":{"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_11":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_05":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_mesh":false,"wwise\/throwing_axe":false,"units\/weapons\/player\/wpn_dw_thrown_axe_01_t1\/wpn_dw_thrown_axe_01_t1":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_slayer\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/skull\/chr_dwarf_ranger_slayer_skull":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 21:48:50.568 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_11, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: wwise/throwing_axe, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_05, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 21:48:50.569 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, ProfileSynchronizer, async-read, 21:48:50.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 21:48:50.641 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 21:48:50.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:48:50.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:48:50.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 21:48:50.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:48:50.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:48:50.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:48:50.685 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 21:48:50.724 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 21:48:50.724 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 21:48:50.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh 21:48:50.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh 21:48:50.826 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh 21:48:50.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_11 21:48:50.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_11 21:48:50.845 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_11 21:48:50.845 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 21:48:50.861 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 21:48:50.861 [Lua] [PackageManager] Force_load: wwise/throwing_axe 21:48:50.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_05 21:48:50.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_05 21:48:50.886 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_05 21:48:50.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 21:48:50.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 21:48:50.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 21:48:50.902 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:48:50.990 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:48:50.990 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 21:48:50.998 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010500dc04:1:0:0 = 1271271424 21:48:51.444 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010500dc04:1:0:0 = 1271271424 21:48:52.083 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010500dc04:1:0:0 = 1271271424 21:48:52.086 [Lua] [PartyManager] Player (11000010500dc04:1) was put into party heroes (1) 21:48:52.086 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:48:52.092 [Lua] [GameNetworkManager] destroying game object with go_id=85 21:48:52.092 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[a977235fa72408ce]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[b88b6b3896aa7495]' child 4: '#ID[0979e34eaacf6a46]' child 5: '#ID[0979e34eaacf6a46]' child 6: '#ID[a63947aa9cf1b0ef]' 21:48:52.092 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[34b7f98a9b55e9df]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[60a9466a5d1db0e3]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[60a9466a5d1db0e3]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[198756725522728c]' 21:48:52.095 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010500dc04"}] 21:48:52.095 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 21:48:52.095 [Lua] [GameNetworkManager] destroying game object with go_id=76 21:48:52.095 [Lua] [GameNetworkManager] destroying game object with go_id=77 21:48:52.115 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:48:52.115 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 21:48:52.115 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 21:48:52.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 21:48:52.116 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:48:52.120 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:48:52.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 21:48:52.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 21:48:52.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 21:48:52.122 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:48:52.123 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 21:48:52.165 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:48:52.672 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010500dc04 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:48:52.672 [Lua] [NetworkServer] Peer 11000010500dc04 spawned player. 21:48:52.673 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=462 21:48:52.673 [Lua] PlayerManager:assign_unit_ownership Lain Iwakura 11000010500dc04 1 21:48:52.674 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.78749999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:48:52.674 [Lua] TalentSystem:rpc_sync_talents 19 2049 21:48:52.870 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010500dc04:0:0:0 = true 21:48:53.874 [Lua] main_path_player_far_away_check started 21:48:56.009 [Lua] Set lobby begin: 21:48:56.009 [Lua] Lobby data twitch_enabled = false 21:48:56.009 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:48:56.009 [Lua] Lobby data num_players = 3 21:48:56.010 [Lua] Lobby data difficulty_tweak = 0 21:48:56.010 [Lua] Lobby data host = 110000104a15d6b 21:48:56.010 [Lua] Lobby data matchmaking_type = 2 21:48:56.010 [Lua] Lobby data is_private = false 21:48:56.010 [Lua] Lobby data match_started = true 21:48:56.010 [Lua] Lobby data difficulty = cataclysm 21:48:56.010 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:48:56.010 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:48:56.010 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:48:56.010 [Lua] Lobby data quick_game = false 21:48:56.010 [Lua] Lobby data country_code = US 21:48:56.010 [Lua] Lobby data matchmaking = true 21:48:56.010 [Lua] Lobby data power_level = 828 21:48:56.010 [Lua] Lobby data mission_id = dlc_wizards_trail 21:48:56.010 [Lua] Lobby data mechanism = adventure 21:48:56.010 [Lua] Lobby data player_slot_5 = 0:0 21:48:56.010 [Lua] Lobby data player_slot_2 = 0:0 21:48:56.010 [Lua] Lobby data network_hash = b792654f4865fbe2 21:48:56.010 [Lua] Lobby data player_slot_3 = 11000010500dc04:1 21:48:56.010 [Lua] Lobby data eac_authorized = true 21:48:56.010 [Lua] Set lobby end. 21:48:56.595 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:57.398 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:48:57.768 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:48:58.762 [Lua] [LobbyMembers] Member joined 11000010907f745 21:48:58.769 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:48:58.769 [Lua] Players: 4 21:48:58.769 [Lua] Set lobby begin: 21:48:58.769 [Lua] Lobby data twitch_enabled = false 21:48:58.769 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:48:58.769 [Lua] Lobby data num_players = 4 21:48:58.769 [Lua] Lobby data difficulty_tweak = 0 21:48:58.769 [Lua] Lobby data host = 110000104a15d6b 21:48:58.770 [Lua] Lobby data matchmaking_type = 2 21:48:58.770 [Lua] Lobby data is_private = false 21:48:58.770 [Lua] Lobby data match_started = true 21:48:58.770 [Lua] Lobby data difficulty = cataclysm 21:48:58.770 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:48:58.770 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:48:58.770 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:48:58.770 [Lua] Lobby data quick_game = false 21:48:58.770 [Lua] Lobby data country_code = US 21:48:58.770 [Lua] Lobby data matchmaking = true 21:48:58.770 [Lua] Lobby data power_level = 828 21:48:58.770 [Lua] Lobby data mission_id = dlc_wizards_trail 21:48:58.770 [Lua] Lobby data mechanism = adventure 21:48:58.770 [Lua] Lobby data player_slot_5 = 0:0 21:48:58.771 [Lua] Lobby data player_slot_2 = 0:0 21:48:58.771 [Lua] Lobby data network_hash = b792654f4865fbe2 21:48:58.771 [Lua] Lobby data player_slot_3 = 11000010500dc04:1 21:48:58.771 [Lua] Lobby data eac_authorized = true 21:48:58.771 [Lua] Set lobby end. 21:49:01.576 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:49:01.826 [Lua] GOT approve_channel 22 11000010907f745 1860000777f94f0 21:49:01.826 [EAC] EAC server has client 11000010907f745 and channel 22 (and owner 11000010907f745) 21:49:01.826 [EACServer] [15:49:01:825] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010907F745 PlayerGUID: 76561198111782725 PlayerIP: 0.0.0.0 OwnerGUID: 76561198111782725 PlayerName: Nanor's Six-Gun 21:49:01.826 [Lua] Client with peer_id 11000010907f745 got APPROVED by server 21:49:01.827 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010907f745' 21:49:01.827 [Lua] [ChatManager][1]System: Nanor's Six-Gun is joining the game 21:49:01.827 [Lua] [NetworkServer] Peer 11000010907f745 joined server lobby. 21:49:01.827 [Lua] [NetworkServer] Creating peer info. 21:49:01.827 [Lua] [PeerSM] 11000010907f745 :: on_enter Connecting 21:49:01.966 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000777f94f0 from 11000010907f745, replying lobby_ok 21:49:02.052 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010907f745 REPLY wh:1100001079d6193 | we:110000104a15d6b | dr:11000010500dc04 | bw:0 | es:0 21:49:02.149 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:49:02.150 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010907f745 21:49:02.150 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 11000010907f745 21:49:02.150 [Lua] Set lobby begin: 21:49:02.150 [Lua] Lobby data twitch_enabled = false 21:49:02.151 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:49:02.151 [Lua] Lobby data num_players = 4 21:49:02.151 [Lua] Lobby data difficulty_tweak = 0 21:49:02.151 [Lua] Lobby data host = 110000104a15d6b 21:49:02.151 [Lua] Lobby data matchmaking_type = 2 21:49:02.151 [Lua] Lobby data is_private = false 21:49:02.151 [Lua] Lobby data match_started = true 21:49:02.151 [Lua] Lobby data difficulty = cataclysm 21:49:02.151 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:49:02.151 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:49:02.151 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:49:02.151 [Lua] Lobby data quick_game = false 21:49:02.151 [Lua] Lobby data country_code = US 21:49:02.151 [Lua] Lobby data matchmaking = true 21:49:02.151 [Lua] Lobby data power_level = 828 21:49:02.151 [Lua] Lobby data mission_id = dlc_wizards_trail 21:49:02.151 [Lua] Lobby data mechanism = adventure 21:49:02.152 [Lua] Lobby data player_slot_5 = 11000010907f745:1 21:49:02.152 [Lua] Lobby data player_slot_2 = 0:0 21:49:02.152 [Lua] Lobby data network_hash = b792654f4865fbe2 21:49:02.152 [Lua] Lobby data player_slot_3 = 11000010500dc04:1 21:49:02.152 [Lua] Lobby data eac_authorized = true 21:49:02.152 [Lua] Set lobby end. 21:49:04.420 [Lua] ### CLEARING PEER STATE FOR 11000010907f745 21:49:04.420 [Lua] [PeerSM] 11000010907f745 :: on_exit Connecting 21:49:04.420 [Lua] [PeerSM] 11000010907f745 :: on_enter Connecting 21:49:04.507 [Lua] [NetworkServer] Peer 11000010907f745 has sent rpc_notify_lobby_joined 21:49:04.507 [Lua] [PSM] Peer 11000010907f745 joined. Want to use profile index "5" and join party "0" 21:49:04.507 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","1100001079d6193","11000010500dc04","11000010907f745"] 21:49:04.507 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010907f745, connection_key=3) 21:49:04.507 [Lua] Sync dynamic to client: 21:49:04.762 [Lua] ### Received rpc_level_load_started 21:49:04.762 [Lua] #### Has state machine: true, peer_id: 11000010907f745, level_session_id: 1400161536 21:49:04.762 [Lua] [PartyManager] Player (11000010907f745:1) was put into party undecided (0) 21:49:04.762 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:49:04.762 [Lua] [ProfileSynchronizer] Peer 11000010907f745 entered session 21:49:04.762 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010907f745 21:49:04.762 [Lua] Mechanism says: a client has initialized the mechanism! 11000010907f745 21:49:06.495 [SteamVoipClient] select_out(11000010907f745, on) 21:49:06.502 [SteamVoipClient] select_out(11000010907f745, on) 21:49:06.502 [SteamVoipClient] select_in(11000010907f745, on) 21:49:06.502 [SteamVoipClient] select_out(11000010907f745, off) 21:49:06.654 [Lua] [NetworkServer] Peer 11000010907f745 has sent rpc_post_game_notified 21:49:06.655 [Lua] [PeerSM] 11000010907f745 :: on_exit Connecting 21:49:06.655 [Lua] [PeerSM] 11000010907f745 :: on_enter Loading 21:49:06.834 [EACServer] [15:49:06:833] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010907F745 Session: 8 Status: Client Authenticated Message: Client authenticated. 21:49:06.835 [EAC] Peer 11000010907f745 switched EAC state to ClientAuthenticatedLocal 21:49:07.055 [EACServer] [15:49:07:055] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010907F745. 21:49:07.456 [EACServer] [15:49:07:455] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010907F745 21:49:07.456 [EACServer] [15:49:07:455] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010907F745 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:49:07.460 [EAC] Peer 11000010907f745 switched EAC state to ClientAuthenticatedRemote 21:49:10.878 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:1100001079d6193:1:0:0 = 1824321408 21:49:11.182 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010500dc04:1:0:0 = 1271271424 21:49:11.428 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 246054176 21:49:11.897 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 2012621440 21:49:16.156 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:16.940 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:49:17.036 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:17.857 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:49:18.074 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:49:18.864 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:49:22.445 [Lua] ### Received rpc_level_loaded 21:49:22.445 [Lua] #### Has state machine: true, peer_id: 11000010907f745, level_id: 72 21:49:22.445 [Lua] Peer 11000010907f745 has loaded the level but not all enemies, so we wait 21:49:23.831 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:24.505 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:49:26.982 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:27.768 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:49:28.459 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:28.902 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:49:31.273 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010907f745, connection_key=3) 21:49:31.274 [Lua] [PeerSM] 11000010907f745 :: on_exit Loading 21:49:31.274 [Lua] [PeerSM] 11000010907f745 :: on_enter LoadingProfilePackages 21:49:31.284 [Lua] [PeerSM] 11000010907f745 :: on_exit LoadingProfilePackages 21:49:31.284 [Lua] [PeerSM] 11000010907f745 :: on_enter WaitingForEnterGame 21:49:32.717 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:49:35.040 [Lua] [PeerSM] 11000010907f745 :: on_exit WaitingForEnterGame 21:49:35.040 [Lua] [PeerSM] 11000010907f745 :: on_enter WaitingForGameObjectSync 21:49:35.047 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010907f745 21:49:35.069 [Lua] Breedfreezer (server) starting a hot join sync 21:49:35.069 [Lua] packing 0 units of breed chaos_marauder 21:49:35.069 [Lua] packing 25 units of breed skaven_clan_rat 21:49:35.069 [Lua] packing 0 units of breed skaven_storm_vermin 21:49:35.069 [Lua] packing 48 units of breed skaven_slave 21:49:35.069 [Lua] packing 0 units of breed chaos_fanatic 21:49:35.069 [Lua] packing 1 units of breed chaos_raider 21:49:35.069 [Lua] packing 0 units of breed chaos_warrior 21:49:35.069 [Lua] packing 0 units of breed chaos_berzerker 21:49:35.069 [Lua] packing 3 units of breed skaven_plague_monk 21:49:35.069 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:49:35.069 [Lua] 21:49:35.069 [Lua] [1] = 1 (number) 21:49:35.069 [Lua] [2] = 0 (number) 21:49:35.069 [Lua] [3] = 8 (number) 21:49:35.069 [Lua] [4] = 25 (number) 21:49:35.069 [Lua] [5] = 1 (number) 21:49:35.070 [Lua] [6] = 0 (number) 21:49:35.070 [Lua] [7] = 17 (number) 21:49:35.070 [Lua] [8] = 48 (number) 21:49:35.070 [Lua] [9] = 1 (number) 21:49:35.070 [Lua] [10] = 0 (number) 21:49:35.070 [Lua] [11] = 5 (number) 21:49:35.070 [Lua] [12] = 1 (number) 21:49:35.070 [Lua] [13] = 1 (number) 21:49:35.070 [Lua] [14] = 0 (number) 21:49:35.070 [Lua] [15] = 1 (number) 21:49:35.070 [Lua] [16] = 0 (number) 21:49:35.070 [Lua] [17] = 1 (number) 21:49:35.070 [Lua] [18] = 3 (number) 21:49:35.070 [Lua] 21:49:35.070 [Lua] 21:49:35.070 [Lua] [1] = 111 (number) 21:49:35.070 [Lua] [2] = 118 (number) 21:49:35.070 [Lua] [3] = 372 (number) 21:49:35.070 [Lua] [4] = 325 (number) 21:49:35.070 [Lua] [5] = 124 (number) 21:49:35.070 [Lua] [6] = 140 (number) 21:49:35.070 [Lua] [7] = 128 (number) 21:49:35.070 [Lua] [8] = 100 (number) 21:49:35.070 [Lua] [9] = 93 (number) 21:49:35.070 [Lua] [10] = 120 (number) 21:49:35.070 [Lua] [11] = 328 (number) 21:49:35.070 [Lua] [12] = 309 (number) 21:49:35.070 [Lua] [13] = 117 (number) 21:49:35.070 [Lua] [14] = 300 (number) 21:49:35.070 [Lua] [15] = 109 (number) 21:49:35.070 [Lua] [16] = 113 (number) 21:49:35.070 [Lua] [17] = 130 (number) 21:49:35.070 [Lua] [18] = 133 (number) 21:49:35.070 [Lua] [19] = 320 (number) 21:49:35.070 [Lua] [20] = 371 (number) 21:49:35.070 [Lua] [21] = 114 (number) 21:49:35.070 [Lua] [22] = 146 (number) 21:49:35.070 [Lua] [23] = 107 (number) 21:49:35.070 [Lua] [24] = 143 (number) 21:49:35.070 [Lua] [25] = 327 (number) 21:49:35.070 [Lua] [26] = 283 (number) 21:49:35.070 [Lua] [27] = 295 (number) 21:49:35.070 [Lua] [28] = 299 (number) 21:49:35.070 [Lua] [29] = 284 (number) 21:49:35.070 [Lua] [30] = 294 (number) 21:49:35.070 [Lua] [31] = 324 (number) 21:49:35.070 [Lua] [32] = 312 (number) 21:49:35.070 [Lua] [33] = 330 (number) 21:49:35.070 [Lua] [34] = 301 (number) 21:49:35.070 [Lua] [35] = 304 (number) 21:49:35.070 [Lua] [36] = 329 (number) 21:49:35.070 [Lua] [37] = 291 (number) 21:49:35.070 [Lua] [38] = 275 (number) 21:49:35.070 [Lua] [39] = 315 (number) 21:49:35.070 [Lua] [40] = 282 (number) 21:49:35.070 [Lua] [41] = 292 (number) 21:49:35.070 [Lua] [42] = 317 (number) 21:49:35.070 [Lua] [43] = 288 (number) 21:49:35.070 [Lua] [44] = 322 (number) 21:49:35.070 [Lua] [45] = 296 (number) 21:49:35.070 [Lua] [46] = 308 (number) 21:49:35.070 [Lua] [47] = 307 (number) 21:49:35.070 [Lua] [48] = 289 (number) 21:49:35.070 [Lua] [49] = 280 (number) 21:49:35.070 [Lua] [50] = 276 (number) 21:49:35.070 [Lua] [51] = 302 (number) 21:49:35.070 [Lua] [52] = 306 (number) 21:49:35.070 [Lua] [53] = 286 (number) 21:49:35.070 [Lua] [54] = 332 (number) 21:49:35.070 [Lua] [55] = 281 (number) 21:49:35.070 [Lua] [56] = 274 (number) 21:49:35.070 [Lua] [57] = 279 (number) 21:49:35.070 [Lua] [58] = 326 (number) 21:49:35.070 [Lua] [59] = 290 (number) 21:49:35.070 [Lua] [60] = 287 (number) 21:49:35.070 [Lua] [61] = 316 (number) 21:49:35.070 [Lua] [62] = 318 (number) 21:49:35.070 [Lua] [63] = 331 (number) 21:49:35.070 [Lua] [64] = 303 (number) 21:49:35.070 [Lua] [65] = 278 (number) 21:49:35.070 [Lua] [66] = 313 (number) 21:49:35.070 [Lua] [67] = 285 (number) 21:49:35.070 [Lua] [68] = 298 (number) 21:49:35.070 [Lua] [69] = 321 (number) 21:49:35.070 [Lua] [70] = 323 (number) 21:49:35.070 [Lua] [71] = 319 (number) 21:49:35.070 [Lua] [72] = 310 (number) 21:49:35.070 [Lua] [73] = 277 (number) 21:49:35.070 [Lua] [74] = 415 (number) 21:49:35.070 [Lua] [75] = 172 (number) 21:49:35.070 [Lua] [76] = 173 (number) 21:49:35.070 [Lua] [77] = 174 (number) 21:49:35.070 [Lua] 21:49:35.070 [Lua] PlayerManager:add_remote_player 11000010907f745 21:49:35.070 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=494 21:49:35.070 [Lua] RemotePlayer:create_game_object( ) 494 21:49:35.118 [Lua] [ProfileSynchronizer] Assigning peer(11000010907f745:1) to profile(5) career(2) 21:49:35.118 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010500dc04"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"11000010907f745"}] 21:49:35.118 [Lua] [PeerSM] 11000010907f745 :: on_exit WaitingForGameObjectSync 21:49:35.118 [Lua] [PeerSM] 11000010907f745 :: on_enter WaitingForPlayers 21:49:35.126 [Lua] [PeerSM] 11000010907f745 :: on_exit WaitingForPlayers 21:49:35.126 [Lua] [PeerSM] 11000010907f745 :: on_enter InGame 21:49:35.126 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010907f745:0:0:0 = true 21:49:35.333 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:35.769 [Lua] [MOD][VMF][INFO] Added 11000010907f745 to the VMF users list. 21:49:35.769 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010907f745 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:49:35.769 [Lua] Adding player sync data to peer=11000010907f745 local_player_id=1 21:49:35.801 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_10":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false},"inventory_id":1367956096,"first_person":{"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_10":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"resource_packages\/careers\/es_huntsman":false}} 21:49:35.802 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:49:35.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:49:35.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 21:49:35.802 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:49:35.802 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 21:49:35.802 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:49:35.802 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, ProfileSynchronizer, async-read, 21:49:35.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:49:35.830 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:49:35.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:49:35.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:49:35.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 21:49:35.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:49:35.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:49:35.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 21:49:35.881 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 21:49:35.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 21:49:35.994 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 21:49:35.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 21:49:36.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 21:49:36.065 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 21:49:36.066 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 21:49:36.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 21:49:36.097 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 21:49:36.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 21:49:36.103 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:49:36.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 21:49:36.115 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 21:49:36.123 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010907f745:1:0:0 = 1367956096 21:49:36.140 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010907f745:1:0:0 = 1367956096 21:49:36.274 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:49:36.328 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010907f745:1:0:0 = 1367956096 21:49:36.336 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:37.717 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:38.326 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:49:38.342 [Lua] Coordinated attack! 21:49:38.395 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:49:39.278 [Lua] Set lobby begin: 21:49:39.278 [Lua] Lobby data twitch_enabled = false 21:49:39.278 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:49:39.278 [Lua] Lobby data num_players = 4 21:49:39.279 [Lua] Lobby data difficulty_tweak = 0 21:49:39.279 [Lua] Lobby data host = 110000104a15d6b 21:49:39.279 [Lua] Lobby data matchmaking_type = 2 21:49:39.279 [Lua] Lobby data is_private = false 21:49:39.279 [Lua] Lobby data match_started = true 21:49:39.279 [Lua] Lobby data difficulty = cataclysm 21:49:39.279 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:49:39.279 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:49:39.279 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:49:39.279 [Lua] Lobby data quick_game = false 21:49:39.279 [Lua] Lobby data country_code = US 21:49:39.279 [Lua] Lobby data matchmaking = true 21:49:39.279 [Lua] Lobby data power_level = 621 21:49:39.279 [Lua] Lobby data mission_id = dlc_wizards_trail 21:49:39.279 [Lua] Lobby data mechanism = adventure 21:49:39.279 [Lua] Lobby data player_slot_5 = 11000010907f745:1 21:49:39.279 [Lua] Lobby data player_slot_2 = 0:0 21:49:39.279 [Lua] Lobby data network_hash = b792654f4865fbe2 21:49:39.279 [Lua] Lobby data player_slot_3 = 11000010500dc04:1 21:49:39.279 [Lua] Lobby data eac_authorized = true 21:49:39.279 [Lua] Set lobby end. 21:49:39.730 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010907f745:1:0:0 = 1367956096 21:49:39.733 [Lua] [PartyManager] Player (11000010907f745:1) was put into party heroes (1) 21:49:39.733 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:49:39.739 [Lua] [GameNetworkManager] destroying game object with go_id=87 21:49:39.739 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[f78ce8191c529f4f]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[1dac8f12643de343]' child 4: '#ID[f611d4da52a22707]' child 5: '#ID[ca838e4566a6932b]' child 6: '#ID[0985c824f8668331]' 21:49:39.739 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ebbf722237b1bf85]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[619b3d3019f207dc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[d124bf6b446813ca]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[2dd019557feb8422]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[529cdbb19696c5bd]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[2e95dbdcce3cdc2e]' 21:49:39.741 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"1100001079d6193"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010500dc04"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"11000010907f745"}] 21:49:39.741 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 6 21:49:39.741 [Lua] [GameNetworkManager] destroying game object with go_id=78 21:49:39.741 [Lua] [GameNetworkManager] destroying game object with go_id=79 21:49:39.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 21:49:39.752 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:49:39.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer 21:49:39.753 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 21:49:39.753 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:49:39.753 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 21:49:39.753 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 21:49:39.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 21:49:39.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer 21:49:39.754 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 21:49:39.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer 21:49:39.754 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:49:39.764 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 21:49:39.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer 21:49:39.892 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010907f745 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:49:39.892 [Lua] [NetworkServer] Peer 11000010907f745 spawned player. 21:49:39.893 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=502 21:49:39.893 [Lua] PlayerManager:assign_unit_ownership Nanor's Six-Gun 11000010907f745 1 21:49:39.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.94666666666666666) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5625) 21:49:39.894 [Lua] TalentSystem:rpc_sync_talents 22 3073 21:49:40.289 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010907f745:0:0:0 = true 21:49:44.527 [Lua] Set lobby begin: 21:49:44.527 [Lua] Lobby data twitch_enabled = false 21:49:44.527 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 21:49:44.527 [Lua] Lobby data num_players = 4 21:49:44.527 [Lua] Lobby data difficulty_tweak = 0 21:49:44.527 [Lua] Lobby data host = 110000104a15d6b 21:49:44.527 [Lua] Lobby data matchmaking_type = 2 21:49:44.527 [Lua] Lobby data is_private = false 21:49:44.527 [Lua] Lobby data match_started = true 21:49:44.528 [Lua] Lobby data difficulty = cataclysm 21:49:44.528 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 21:49:44.528 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 21:49:44.528 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 21:49:44.528 [Lua] Lobby data quick_game = false 21:49:44.528 [Lua] Lobby data country_code = US 21:49:44.528 [Lua] Lobby data matchmaking = true 21:49:44.528 [Lua] Lobby data power_level = 830 21:49:44.528 [Lua] Lobby data mission_id = dlc_wizards_trail 21:49:44.528 [Lua] Lobby data mechanism = adventure 21:49:44.528 [Lua] Lobby data player_slot_5 = 11000010907f745:1 21:49:44.528 [Lua] Lobby data player_slot_2 = 0:0 21:49:44.528 [Lua] Lobby data network_hash = b792654f4865fbe2 21:49:44.528 [Lua] Lobby data player_slot_3 = 11000010500dc04:1 21:49:44.528 [Lua] Lobby data eac_authorized = true 21:49:44.528 [Lua] Set lobby end. 21:49:47.326 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:49:48.694 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:49:48.703 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 21:49:53.813 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:49:54.126 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 21:49:54.126 [Lua] Time for new HOOORDE! multi_first_wave 21:49:54.126 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 21:49:54.126 [Lua] horde requested: vector_blob 21:49:54.126 [Lua] wants to spawn ahead within distance: 60 21:49:54.126 [Lua] horde crated with id 5 of type vector_blob 21:49:54.126 [Lua] managed to spawn 56/56 horde enemies 21:49:54.126 [Lua] vector blob horde has started 21:49:54.654 [Lua] Init group template: horde 21:49:54.941 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:49:55.206 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:49:59.402 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 21:49:59.402 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 21:49:59.411 [Lua] > starting new spline, using new navbot: standard , id: boss_patrol_ms02 21:49:59.419 [Lua] > continuing spline boss_patrol_ms02 index: 2 retries: 0 21:49:59.428 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_ms02 21:49:59.428 [Lua] > continuing spline boss_patrol_ms02 index: 3 retries: 0 21:49:59.436 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_ms02 21:49:59.436 [Lua] > continuing spline boss_patrol_ms02 index: 4 retries: 0 21:49:59.444 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_ms02 21:49:59.444 [Lua] > continuing spline boss_patrol_ms02 index: 5 retries: 0 21:49:59.452 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_ms02 21:49:59.452 [Lua] > continuing spline boss_patrol_ms02 index: 6 retries: 0 21:49:59.460 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_ms02 21:49:59.460 [Lua] > continuing spline boss_patrol_ms02 index: 7 retries: 0 21:49:59.469 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_ms02 21:49:59.469 [Lua] > continuing spline boss_patrol_ms02 index: 8 retries: 0 21:49:59.477 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_ms02 21:49:59.477 [Lua] > continuing spline boss_patrol_ms02 index: 9 retries: 0 21:49:59.486 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_patrol_ms02 21:49:59.486 [Lua] > spline completed boss_patrol_ms02 retries: 0 21:49:59.698 [Lua] Init group template: spline_patrol 21:50:04.508 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:50:06.412 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 21:50:06.420 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:50:06.993 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 21:50:07.604 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:50:09.032 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:09.032 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:09.033 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:09.361 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:09.361 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:09.361 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:09.540 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:50:09.543 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1f4207, position: 0 21:50:10.274 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' 21:50:10.633 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 21:50:11.159 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:50:11.293 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 21:50:12.359 [Lua] HORDE: Pushing horde in time; too many units out 80 21:50:13.635 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:50:13.636 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:50:13.636 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:50:15.247 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:50:15.248 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:50:15.248 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:50:16.439 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:50:16.518 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:50:16.610 [Lua] Horde killed: ? 21:50:16.617 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:50:16.617 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:50:16.617 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 21:50:16.617 [Lua] horde requested: vector_blob 21:50:16.617 [Lua] wants to spawn ahead within distance: 60 21:50:16.617 [Lua] horde crated with id 7 of type vector_blob 21:50:16.617 [Lua] managed to spawn 56/56 horde enemies 21:50:16.617 [Lua] vector blob horde has started 21:50:17.288 [Lua] Init group template: horde 21:50:19.658 [Lua] ready to jump failed 21:50:24.275 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:24.380 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 21:50:24.725 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:50:25.309 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:25.815 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:50:26.305 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:26.735 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:50:26.909 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:50:28.579 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:28.975 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 21:50:28.996 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 21:50:29.256 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:50:29.852 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:30.197 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:31.255 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 21:50:36.710 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:36.711 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:36.711 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:37.098 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:37.121 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:37.121 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:37.874 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:50:38.981 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:39.113 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1f60b2, position: 0 21:50:39.370 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:41.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1f6263, position: 0 21:50:48.535 [Lua] [NetworkServer] Peer 11000010907f745 despawned player. 21:50:48.535 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010907f745 21:50:48.536 [Lua] [GameNetworkManager] destroying game object with go_id=502 21:50:48.536 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f378e3b3bcd290b4]' child 1: '#ID[e41e617554c6adb3]' child 2: '#ID[45db82dd9ece7ef1]' 21:50:48.705 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:48.705 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:48.705 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:48.858 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8cf2b5edb085f2ea]' 21:50:49.076 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:49.076 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:49.160 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:49.395 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:49.395 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:49.395 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:49.774 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:49.774 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:49.774 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:49.948 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:49.949 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:49.949 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:50.338 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:50.338 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:50.338 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:50.416 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:50.416 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:50.416 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:50.767 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:50.767 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:50.767 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:50.877 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:50.878 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:51.300 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:51.301 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:50:51.706 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 21:50:52.415 [Lua] HORDE: last wave, reset to standard horde delay 21:50:52.415 [Lua] Time for new HOOORDE! multi_last_wave 21:50:52.415 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 21:50:52.415 [Lua] horde requested: vector_blob 21:50:52.415 [Lua] wants to spawn ahead within distance: 60 21:50:52.415 [Lua] horde crated with id 8 of type vector_blob 21:50:52.415 [Lua] managed to spawn 59/59 horde enemies 21:50:52.415 [Lua] vector blob horde has started 21:50:52.456 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[762a8fd18be82fcd]' 21:50:53.134 [Lua] Init group template: horde 21:50:53.949 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:50:54.758 [Lua] [NetworkServer] Peer 11000010500dc04 despawned player. 21:50:54.758 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010500dc04 21:50:54.759 [Lua] [GameNetworkManager] destroying game object with go_id=462 21:50:54.759 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[20bd1751e8ad0d2e]' child 1: '#ID[20bd1751e8ad0d2e]' child 2: '#ID[614d16174986019d]' child 3: '#ID[e5d44a29c19770e8]' 21:51:04.973 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:04.992 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[762a8fd18be82fcd]' 21:51:05.358 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:07.907 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:51:10.066 [Lua] Horde killed: ? 21:51:12.620 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:12.620 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:12.620 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:12.858 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:51:12.858 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:51:13.143 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:13.211 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:13.211 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:13.551 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:51:14.830 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:51:15.531 [Lua] [RespawnHandler] Picking spawn point at 725.95, params: min_dist 628.12, max_dist inf, ahead_unit_travel_dist 628.12 21:51:15.531 [Lua] [RespawnHandler] Ahead player position Vector3(94.6857, -88.9604, 375.908) 21:51:15.643 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010907f745 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:51:15.643 [Lua] [NetworkServer] Peer 11000010907f745 spawned player. 21:51:15.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=626 21:51:15.644 [Lua] PlayerManager:assign_unit_ownership Nanor's Six-Gun 11000010907f745 1 21:51:15.644 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.38582676649093628) 21:51:15.645 [Lua] TalentSystem:rpc_sync_talents 22 3074 21:51:16.856 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:51:16.891 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 21:51:18.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1f7d7a, position: 0 21:51:19.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1f7e0a, position: 0 21:51:21.452 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:51:21.452 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:51:21.673 [Lua] [RespawnHandler] Picking spawn point at 738.78, params: min_dist 628.12, max_dist inf, ahead_unit_travel_dist 628.12 21:51:21.673 [Lua] [RespawnHandler] Ahead player position Vector3(91.8924, -91.5879, 377.392) 21:51:21.785 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010500dc04 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:51:21.785 [Lua] [NetworkServer] Peer 11000010500dc04 spawned player. 21:51:21.786 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=627 21:51:21.786 [Lua] PlayerManager:assign_unit_ownership Lain Iwakura 11000010500dc04 1 21:51:21.787 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 21:51:21.787 [Lua] TalentSystem:rpc_sync_talents 19 2062 21:51:23.642 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fad9d5eae8747e2a]' 21:51:25.442 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 21:51:27.575 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 21:51:29.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1f8760, position: 0 21:51:29.372 [Lua] Horde killed: ? 21:51:30.552 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 21:51:39.483 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:51:39.483 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 21:51:41.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 83264 21:51:42.889 [Lua] Destroying unit since outside mesh or world 21:51:51.186 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:51.186 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:51.186 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:51.559 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:51.719 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:51.719 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:56.052 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:56.600 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:57.155 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:57.727 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:57.727 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:58.201 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:51:58.394 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:58.835 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:52:16.403 [Lua] Override Player Respawning hogties_mid_event true 21:52:16.406 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_light (seed: 0) 21:52:24.818 [Flow] Path A2 21:52:24.818 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:52:28.328 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:52:28.336 [Lua] Spline already found! 21:52:28.356 [Lua] Init group template: spline_patrol 21:52:32.657 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[63068713f1be46c5]' 21:52:45.981 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:52:52.283 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:52:52.291 [Lua] Spline already found! 21:52:52.327 [Lua] Init group template: spline_patrol 21:52:58.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x1f991c, position: 0 21:53:04.317 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:04.317 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:04.317 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:04.774 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:53:04.774 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:53:04.774 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:53:06.113 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:53:08.769 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:08.769 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:08.769 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:08.816 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:53:09.146 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 33 action: nil 21:53:09.177 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:53:09.177 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:53:09.177 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:53:09.244 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 11 size: 32 action: nil 21:53:12.960 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:53:13.494 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:13.806 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:53:15.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:53:16.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fa220, position: 0 21:53:16.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fa296, position: 0 21:53:19.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fa3ee, position: 0 21:53:23.220 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 21:53:23.221 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 21:53:23.221 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:53:23.221 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:53:38.185 [Lua] Override Player Respawning hogties_mid_event true 21:53:38.189 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:53:40.407 [Lua] TerrorEventMixer.start_event: trail_mid_event_01 (seed: 0) 21:53:46.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x1fab22, position: 0 21:53:50.943 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 21:53:51.973 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 21:53:52.873 [Lua] fence jumping 21:53:53.223 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 21:53:53.986 [Lua] ready to jump failed 21:53:54.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fb158, position: 0 21:53:54.556 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:53:55.130 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:55.157 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 21:53:55.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:53:55.561 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:53:56.246 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:53:56.811 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' child 2: '#ID[a35f2ea23ae5019a]' 21:53:56.857 [Flow] ENABLE 21:53:56.857 [Flow] ENABLE 21:54:00.789 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:54:06.562 [Lua] event horde ends! 21:54:06.562 [Lua] event horde ends! 21:54:08.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1fbbd1, position: 0 21:54:19.301 [Lua] [NetworkServer] Peer 1100001079d6193 despawned player. 21:54:19.301 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079d6193 21:54:19.302 [Lua] [GameNetworkManager] destroying game object with go_id=400 21:54:19.303 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[eb4e617a6e20fa2f]' child 1: '#ID[7fb3582966489606]' child 2: '#ID[e69980641bedd9ea]' child 3: '#ID[07a1f837556de7db]' 21:54:28.205 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:54:28.205 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:54:28.206 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 21:54:30.052 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:54:32.929 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 21:54:32.938 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 21:54:33.564 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:54:34.691 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:54:44.255 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 21:54:45.517 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[0c907ca2f09e88d5]' 21:54:45.990 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:54:47.373 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[0c907ca2f09e88d5]' 21:54:47.407 [Lua] [RespawnHandler] Picking spawn point at 787.60, params: min_dist 738.78, max_dist inf, ahead_unit_travel_dist 822.88 21:54:47.407 [Lua] [RespawnHandler] Ahead player position Vector3(75.4372, 25.1898, 349.471) 21:54:47.560 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:54:47.560 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player. 21:54:47.561 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=747 21:54:47.561 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1 21:54:47.562 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:54:47.562 [Lua] TalentSystem:rpc_sync_talents 13 1068 21:54:49.553 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 21:54:51.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x1fd116, position: 0 21:54:52.097 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 21:54:54.765 [Lua] event horde ends! 21:54:55.685 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 21:55:01.834 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[0c907ca2f09e88d5]' 21:55:05.276 [Flow] DISABLE 21:55:05.726 [Lua] event horde ends! 21:55:07.767 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 20 21:55:08.586 [Flow] ENABLE 21:55:09.139 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:09.140 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:09.140 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:09.655 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:09.655 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:09.655 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:09.757 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:09.757 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:09.757 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:10.270 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:10.311 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:10.311 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:10.311 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:10.311 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:10.311 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:10.814 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:10.814 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:10.814 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:12.385 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:12.722 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:14.161 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[afed7a74495deac1]' 21:55:16.516 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:55:20.825 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 21:55:21.005 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 21:55:21.677 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:55:25.745 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:25.745 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:25.745 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.053 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.173 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:26.173 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:26.173 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:26.213 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.213 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.213 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.606 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:26.724 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:26.792 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:55:26.830 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:26.870 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:27.141 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:27.205 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:55:27.361 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:55:28.102 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:55:31.759 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:31.759 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:31.759 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:32.101 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:32.101 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:32.209 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:35.481 [Lua] event horde ends! 21:55:35.490 [Lua] event horde ends! 21:55:38.128 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.128 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.128 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.294 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.589 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:38.613 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:38.613 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:38.697 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:38.812 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:39.200 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:55:43.451 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' 21:55:46.532 [Lua] event horde ends! 21:55:52.223 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 21:56:00.414 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 21:56:03.065 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:03.422 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:56:03.803 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:04.239 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:04.239 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:56:04.623 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:56:04.700 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:05.132 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:56:05.362 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:05.778 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:56:10.262 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:56:11.477 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:12.442 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:56:12.452 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:12.945 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:56:13.439 [Lua] event horde ends! 21:56:13.448 [Lua] event horde ends! 21:56:13.501 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:13.819 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:56:14.364 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:56:14.620 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:56:14.866 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:56:15.472 [Flow] DISABLE 21:56:16.783 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:56:18.776 [Flow] ENABLE 21:56:19.303 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:56:19.326 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:56:39.723 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]'] 21:56:43.133 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:56:44.667 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]'] 21:56:44.667 [Lua] Override Player Respawning hogties_mid_event false 21:56:51.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:56:53.850 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:56:56.059 [Lua] TerrorEventMixer.start_event: trail_mid_event_04 (seed: 0) 21:56:56.193 [Lua] fence jumping 21:56:56.910 [Lua] simple los failed 21:56:58.957 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:56:59.439 [Lua] fence jumping 21:57:00.330 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[670c5888c0a79e05]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[d824e344f36ffdfb]' 21:57:00.584 [Lua] ready to jump failed 21:57:04.498 [Lua] ready to jump failed 21:57:05.688 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:57:05.972 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:06.536 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:06.597 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:57:06.886 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:57:07.061 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:07.660 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:57:07.930 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:08.287 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:09.655 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:57:10.322 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 2 size: 21 action: nil 21:57:10.327 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:57:10.502 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:10.850 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:57:10.977 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:57:12.789 error: [Unit] Unit: '#ID[80096fecb2639d19]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8cf2b5edb085f2ea]' 21:57:16.777 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:57:19.887 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:57:20.139 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 6 size: 90 action: move_to_players 21:57:20.146 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 21:57:21.906 [Lua] event horde ends! 21:57:23.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x201e85, position: 0 21:57:23.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x201f14, position: 0 21:57:25.574 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:57:25.728 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:57:26.037 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:57:29.422 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 21:57:29.457 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:57:30.233 [Lua] [NetworkServer] Peer 11000010907f745 despawned player. 21:57:30.233 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010907f745 21:57:30.234 [Lua] [GameNetworkManager] destroying game object with go_id=626 21:57:30.234 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f378e3b3bcd290b4]' child 1: '#ID[e41e617554c6adb3]' child 2: '#ID[45db82dd9ece7ef1]' 21:57:30.251 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:57:31.655 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:31.655 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:31.655 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:32.062 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:32.135 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:32.135 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:32.135 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:32.135 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:32.212 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:32.390 [Lua] event horde ends! 21:57:32.489 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:32.489 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:32.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x202bac, position: 0 21:57:32.590 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:33.270 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:57:33.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x202cb9, position: 0 21:57:34.534 [Lua] event horde ends! 21:57:34.545 [Lua] event horde ends! 21:57:35.084 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:35.084 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:35.084 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:35.479 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:35.516 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:35.516 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:37.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2030fd, position: 0 21:57:37.601 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x20315c, position: 0 21:57:37.760 [Lua] event horde ends! 21:57:41.691 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:42.038 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:49.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x203b7a, position: 0 21:57:51.342 [Lua] [NetworkServer] Peer 11000010500dc04 despawned player. 21:57:51.342 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010500dc04 21:57:51.343 [Lua] [GameNetworkManager] destroying game object with go_id=627 21:57:51.343 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[20bd1751e8ad0d2e]' child 1: '#ID[20bd1751e8ad0d2e]' child 2: '#ID[614d16174986019d]' child 3: '#ID[e5d44a29c19770e8]' 21:57:52.092 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 38 21:57:57.045 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 37 21:57:57.339 [Lua] [RespawnHandler] Picking spawn point at 899.84, params: min_dist 738.78, max_dist inf, ahead_unit_travel_dist 797.12 21:57:57.339 [Lua] [RespawnHandler] Ahead player position Vector3(100.58, 34.2564, 344.452) 21:57:57.683 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010907f745 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:57.683 [Lua] [NetworkServer] Peer 11000010907f745 spawned player. 21:57:57.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=879 21:57:57.683 [Lua] PlayerManager:assign_unit_ownership Nanor's Six-Gun 11000010907f745 1 21:57:57.684 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.88188976049423218) 21:57:57.684 [Lua] TalentSystem:rpc_sync_talents 22 3075 21:57:58.413 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:58.413 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:58.413 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:58.550 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' 21:57:58.728 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:58.728 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:58.728 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:58.820 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:58.820 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:58.820 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:59.047 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:59.047 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:59.113 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:59.171 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:59.198 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:59.487 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:57:59.515 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:58:00.541 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 21:58:01.322 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' 21:58:01.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2043d5, position: 0 21:58:02.281 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x204444, position: 0 21:58:04.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2045eb, position: 0 21:58:04.282 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:04.681 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:58:06.363 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 21:58:10.385 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 21:58:16.535 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:58:17.873 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 21:58:18.595 [Lua] [RespawnHandler] Picking spawn point at 861.98, params: min_dist 738.78, max_dist inf, ahead_unit_travel_dist 779.74 21:58:18.595 [Lua] [RespawnHandler] Ahead player position Vector3(107.148, 16.6761, 344.344) 21:58:18.721 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010500dc04 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:18.721 [Lua] [NetworkServer] Peer 11000010500dc04 spawned player. 21:58:18.722 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=890 21:58:18.722 [Lua] PlayerManager:assign_unit_ownership Lain Iwakura 11000010500dc04 1 21:58:18.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 21:58:18.723 [Lua] TalentSystem:rpc_sync_talents 19 2073 21:58:26.889 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:58:29.469 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:29.470 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:29.470 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:29.889 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:58:29.889 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:58:29.951 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:29.951 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:29.951 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:30.129 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:58:30.335 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:58:30.615 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:58:30.615 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 21:58:32.218 [Lua] event horde ends! 21:58:53.892 [Lua] TerrorEventMixer.stop_event: trail_mid_event_01 21:58:54.674 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 21:58:59.029 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:58:59.037 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:58:59.624 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:00.581 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:01.195 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:01.983 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:01.991 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:04.550 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:04.561 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:08.420 [Lua] Override Player Respawning hogties_mid_event false 21:59:08.781 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:12.876 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:59:12.876 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 21:59:18.555 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 21:59:19.886 warning: [Physics] Create Actor: Shape density varies. Using average. 21:59:19.886 warning: [Physics] Create Actor: Shape density varies. Using average. 21:59:19.886 warning: [Physics] Create Actor: Shape density varies. Using average. 21:59:19.886 warning: [Physics] Create Actor: Shape density varies. Using average. 21:59:21.646 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:22.023 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:24.447 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 21:59:34.115 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 21:59:35.534 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:36.033 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:59:36.073 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:36.586 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:36.804 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:59:37.084 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:59:38.348 [Lua] Switching ConflictSettings: to: default 21:59:38.348 [Lua] pacing=default 21:59:38.348 [Lua] roaming=nil 21:59:38.348 [Lua] specials=default 21:59:38.348 [Lua] debug_color=maroon 21:59:38.348 [Lua] contained_breeds=nil 21:59:38.348 [Lua] pack_spawning=default 21:59:38.348 [Lua] disabled=false 21:59:38.348 [Lua] factions=nil 21:59:38.348 [Lua] boss=default 21:59:38.348 [Lua] horde=default 21:59:38.348 [Lua] name=default 21:59:38.348 [Lua] intensity=default 21:59:38.348 [Lua] --- 21:59:40.202 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0) 21:59:50.879 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 21:59:57.383 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:58.177 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:58.427 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:59:58.983 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:59.040 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 21:59:59.814 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:03.565 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:00:03.573 [Lua] Spline already found! 22:00:03.593 [Lua] Init group template: spline_patrol 22:00:05.450 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:00:06.674 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:07.039 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:07.221 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:07.681 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:07.770 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:08.474 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:12.174 [Flow] ENABLE 22:00:12.175 [Flow] ENABLE 22:00:12.381 [Flow] INTER SUC 22:00:12.381 [Flow] DISABLE 22:00:18.743 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:00:23.772 [Lua] Switching ConflictSettings: to: chaos 22:00:23.772 [Lua] pacing=chaos 22:00:23.772 [Lua] roaming=nil 22:00:23.772 [Lua] specials=chaos 22:00:23.772 [Lua] debug_color=purple 22:00:23.772 [Lua] contained_breeds=nil 22:00:23.772 [Lua] pack_spawning=chaos 22:00:23.772 [Lua] disabled=false 22:00:23.772 [Lua] factions=nil 22:00:23.772 [Lua] boss=chaos 22:00:23.772 [Lua] horde=chaos 22:00:23.772 [Lua] name=chaos 22:00:23.772 [Lua] intensity=default 22:00:23.772 [Lua] --- 22:00:24.082 [Lua] Switching ConflictSettings: to: default 22:00:24.082 [Lua] pacing=default 22:00:24.082 [Lua] roaming=nil 22:00:24.082 [Lua] specials=default 22:00:24.082 [Lua] debug_color=maroon 22:00:24.082 [Lua] contained_breeds=nil 22:00:24.082 [Lua] pack_spawning=default 22:00:24.082 [Lua] disabled=false 22:00:24.082 [Lua] factions=nil 22:00:24.082 [Lua] boss=default 22:00:24.082 [Lua] horde=default 22:00:24.082 [Lua] name=default 22:00:24.082 [Lua] intensity=default 22:00:24.082 [Lua] --- 22:00:26.296 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:00:28.599 [Lua] Switching ConflictSettings: to: chaos 22:00:28.599 [Lua] pacing=chaos 22:00:28.599 [Lua] roaming=nil 22:00:28.599 [Lua] specials=chaos 22:00:28.599 [Lua] debug_color=purple 22:00:28.599 [Lua] contained_breeds=nil 22:00:28.599 [Lua] pack_spawning=chaos 22:00:28.599 [Lua] disabled=false 22:00:28.599 [Lua] factions=nil 22:00:28.599 [Lua] boss=chaos 22:00:28.599 [Lua] horde=chaos 22:00:28.599 [Lua] name=chaos 22:00:28.599 [Lua] intensity=default 22:00:28.599 [Lua] --- 22:00:29.357 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:29.617 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:00:29.908 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:30.099 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:30.463 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:30.620 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:30.829 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:00:31.103 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:33.046 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:00:33.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:00:33.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[92ab1ce4280c25d7]' 22:00:33.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' 22:00:33.048 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 22:00:33.889 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:34.448 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:34.507 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:35.003 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:35.003 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:35.538 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:36.930 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 22:00:36.981 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:37.308 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:00:38.846 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 5 6 13 22:00:38.851 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 22:00:39.756 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:40.290 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:40.502 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:40.840 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:41.070 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:41.627 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:00:44.777 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:44.777 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:44.778 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:45.245 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:00:45.245 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:00:45.246 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:00:46.068 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 5 8 22:00:50.904 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:51.270 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:00:52.525 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:00:53.128 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:00:53.233 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 8 22:00:53.238 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[e8394a44ce4980be]' child 4: '#ID[bb7dd2b9ad2ebc02]' 22:00:57.595 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[aff6689fb627f253]' child 5: '#ID[c52a458fcc87bad4]' child 6: '#ID[1fa33bbc447b784e]' 22:00:59.297 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 22:01:00.133 [Lua] simple los failed 22:01:03.806 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:03.806 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:05.414 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:05.414 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:07.845 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:01:07.846 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:09.244 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:09.653 [Lua] Switching ConflictSettings: to: default 22:01:09.653 [Lua] pacing=default 22:01:09.653 [Lua] roaming=nil 22:01:09.653 [Lua] specials=default 22:01:09.653 [Lua] debug_color=maroon 22:01:09.653 [Lua] contained_breeds=nil 22:01:09.653 [Lua] pack_spawning=default 22:01:09.653 [Lua] disabled=false 22:01:09.653 [Lua] factions=nil 22:01:09.653 [Lua] boss=default 22:01:09.653 [Lua] horde=default 22:01:09.653 [Lua] name=default 22:01:09.653 [Lua] intensity=default 22:01:09.653 [Lua] --- 22:01:09.658 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:01:10.058 [Lua] Switching ConflictSettings: to: chaos 22:01:10.058 [Lua] pacing=chaos 22:01:10.058 [Lua] roaming=nil 22:01:10.058 [Lua] specials=chaos 22:01:10.058 [Lua] debug_color=purple 22:01:10.058 [Lua] contained_breeds=nil 22:01:10.058 [Lua] pack_spawning=chaos 22:01:10.058 [Lua] disabled=false 22:01:10.058 [Lua] factions=nil 22:01:10.058 [Lua] boss=chaos 22:01:10.058 [Lua] horde=chaos 22:01:10.058 [Lua] name=chaos 22:01:10.058 [Lua] intensity=default 22:01:10.058 [Lua] --- 22:01:11.217 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:01:11.217 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:11.723 [Lua] HORDE: Chosing horde wave composition chaos_huge 22:01:11.723 [Lua] Time for new HOOORDE! multi_first_wave 22:01:11.723 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:01:11.723 [Lua] horde requested: vector_blob 22:01:11.723 [Lua] wants to spawn ahead within distance: 60 22:01:11.723 [Lua] horde crated with id 12 of type vector_blob 22:01:11.723 [Lua] managed to spawn 39/39 horde enemies 22:01:11.723 [Lua] vector blob horde has started 22:01:12.067 [Lua] Init group template: horde 22:01:12.803 [Lua] Switching ConflictSettings: to: default 22:01:12.803 [Lua] pacing=default 22:01:12.803 [Lua] roaming=nil 22:01:12.803 [Lua] specials=default 22:01:12.803 [Lua] debug_color=maroon 22:01:12.803 [Lua] contained_breeds=nil 22:01:12.803 [Lua] pack_spawning=default 22:01:12.803 [Lua] disabled=false 22:01:12.803 [Lua] factions=nil 22:01:12.803 [Lua] boss=default 22:01:12.803 [Lua] horde=default 22:01:12.803 [Lua] name=default 22:01:12.803 [Lua] intensity=default 22:01:12.803 [Lua] --- 22:01:17.583 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:18.343 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:01:18.370 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:18.994 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:01:19.210 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:19.583 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:01:24.512 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:01:24.512 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:24.639 [Lua] Switching ConflictSettings: to: chaos 22:01:24.639 [Lua] pacing=chaos 22:01:24.639 [Lua] roaming=nil 22:01:24.639 [Lua] specials=chaos 22:01:24.639 [Lua] debug_color=purple 22:01:24.639 [Lua] contained_breeds=nil 22:01:24.639 [Lua] pack_spawning=chaos 22:01:24.639 [Lua] disabled=false 22:01:24.639 [Lua] factions=nil 22:01:24.639 [Lua] boss=chaos 22:01:24.639 [Lua] horde=chaos 22:01:24.639 [Lua] name=chaos 22:01:24.639 [Lua] intensity=default 22:01:24.639 [Lua] --- 22:01:25.008 [Lua] Switching ConflictSettings: to: default 22:01:25.008 [Lua] pacing=default 22:01:25.008 [Lua] roaming=nil 22:01:25.008 [Lua] specials=default 22:01:25.008 [Lua] debug_color=maroon 22:01:25.008 [Lua] contained_breeds=nil 22:01:25.008 [Lua] pack_spawning=default 22:01:25.008 [Lua] disabled=false 22:01:25.008 [Lua] factions=nil 22:01:25.008 [Lua] boss=default 22:01:25.008 [Lua] horde=default 22:01:25.008 [Lua] name=default 22:01:25.008 [Lua] intensity=default 22:01:25.008 [Lua] --- 22:01:27.629 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:01:27.630 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:27.636 [Lua] Switching ConflictSettings: to: chaos 22:01:27.636 [Lua] pacing=chaos 22:01:27.636 [Lua] roaming=nil 22:01:27.636 [Lua] specials=chaos 22:01:27.636 [Lua] debug_color=purple 22:01:27.636 [Lua] contained_breeds=nil 22:01:27.636 [Lua] pack_spawning=chaos 22:01:27.636 [Lua] disabled=false 22:01:27.636 [Lua] factions=nil 22:01:27.636 [Lua] boss=chaos 22:01:27.636 [Lua] horde=chaos 22:01:27.636 [Lua] name=chaos 22:01:27.636 [Lua] intensity=default 22:01:27.636 [Lua] --- 22:01:28.708 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8cf2b5edb085f2ea]' 22:01:29.194 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:29.195 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:29.403 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:01:29.403 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:01:29.403 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 22:01:29.403 [Lua] horde requested: vector_blob 22:01:29.403 [Lua] wants to spawn behind within distance: 60 22:01:29.403 [Lua] horde crated with id 13 of type vector_blob 22:01:29.403 [Lua] managed to spawn 37/37 horde enemies 22:01:29.403 [Lua] vector blob horde has started 22:01:29.421 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:01:29.421 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:01:29.421 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[3b1225029bb1ade9]' 22:01:29.523 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:01:29.784 [Lua] Init group template: horde 22:01:33.571 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:33.770 [Lua] PlayerManager:assign_unit_ownership Lain Iwakura 11000010500dc04 1 22:01:34.098 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:01:38.894 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 22:01:41.393 [Lua] fence jumping 22:01:45.625 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 22:01:47.416 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:01:50.798 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:50.798 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:50.798 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:51.191 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:01:51.231 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:01:51.231 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:01:51.525 [Lua] HORDE: last wave, reset to standard horde delay 22:01:51.525 [Lua] Time for new HOOORDE! multi_last_wave 22:01:51.525 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 22:01:51.525 [Lua] horde requested: vector_blob 22:01:51.525 [Lua] wants to spawn ahead within distance: 60 22:01:51.525 [Lua] horde crated with id 14 of type vector_blob 22:01:51.526 [Lua] managed to spawn 38/38 horde enemies 22:01:51.526 [Lua] vector blob horde has started 22:01:51.991 [Lua] Init group template: horde 22:01:54.290 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:01:57.343 [Lua] simple los failed 22:02:05.251 [Lua] [NetworkServer] Peer 11000010500dc04 despawned player. 22:02:05.251 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010500dc04 22:02:05.252 [Lua] [GameNetworkManager] destroying game object with go_id=890 22:02:05.252 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[20bd1751e8ad0d2e]' child 1: '#ID[20bd1751e8ad0d2e]' child 2: '#ID[614d16174986019d]' child 3: '#ID[e5d44a29c19770e8]' 22:02:05.268 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:02:09.072 [Lua] Horde killed: ? 22:02:10.821 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:10.822 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:10.822 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:11.190 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:02:11.190 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:02:11.190 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:02:13.567 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:13.568 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:13.568 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:13.907 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:02:13.907 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:02:13.952 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:02:15.125 [Lua] [NetworkServer] Peer 11000010907f745 despawned player. 22:02:15.125 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010907f745 22:02:15.126 [Lua] [GameNetworkManager] destroying game object with go_id=879 22:02:15.126 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8a15ba1f1470b2bf]' child 1: '#ID[e41e617554c6adb3]' child 2: '#ID[45db82dd9ece7ef1]' 22:02:17.166 [Lua] Horde killed: ? 22:02:17.180 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 22:02:18.839 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' child 2: '#ID[488e122664039720]' 22:02:25.043 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:02:25.043 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 22:02:29.195 [Lua] Horde killed: ? 22:02:31.592 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:31.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:02:32.581 [Lua] [RespawnHandler] Picking spawn point at 1083.49, params: min_dist 896.00, max_dist inf, ahead_unit_travel_dist 1012.07 22:02:32.581 [Lua] [RespawnHandler] Ahead player position Vector3(29.0518, -114.813, 345.467) 22:02:32.675 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010500dc04 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:02:32.675 [Lua] [NetworkServer] Peer 11000010500dc04 spawned player. 22:02:32.675 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=346 22:02:32.676 [Lua] PlayerManager:assign_unit_ownership Lain Iwakura 11000010500dc04 1 22:02:32.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 22:02:32.676 [Lua] TalentSystem:rpc_sync_talents 19 2096 22:02:34.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 104720 22:02:37.464 [Lua] Coordinated attack! 22:02:38.133 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:02:38.134 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:02:40.589 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:02:40.590 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:02:41.349 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:02:41.742 [Lua] Switching ConflictSettings: to: default 22:02:41.742 [Lua] pacing=default 22:02:41.742 [Lua] roaming=nil 22:02:41.742 [Lua] specials=default 22:02:41.742 [Lua] debug_color=maroon 22:02:41.742 [Lua] contained_breeds=nil 22:02:41.742 [Lua] pack_spawning=default 22:02:41.742 [Lua] disabled=false 22:02:41.742 [Lua] factions=nil 22:02:41.742 [Lua] boss=default 22:02:41.742 [Lua] horde=default 22:02:41.742 [Lua] name=default 22:02:41.742 [Lua] intensity=default 22:02:41.742 [Lua] --- 22:02:41.881 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:02:42.259 [Lua] [RespawnHandler] Picking spawn point at 1150.74, params: min_dist 896.00, max_dist inf, ahead_unit_travel_dist 1034.63 22:02:42.259 [Lua] [RespawnHandler] Ahead player position Vector3(18.6911, -133.859, 347.078) 22:02:42.379 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010907f745 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:02:42.379 [Lua] [NetworkServer] Peer 11000010907f745 spawned player. 22:02:42.379 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=364 22:02:42.379 [Lua] PlayerManager:assign_unit_ownership Nanor's Six-Gun 11000010907f745 1 22:02:42.380 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 22:02:42.380 [Lua] TalentSystem:rpc_sync_talents 22 3076 22:02:50.848 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 3 12 22:02:50.853 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 22:03:01.847 [Lua] simple los failed 22:03:02.034 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:03:04.210 [Lua] simple los failed 22:03:12.395 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:03:12.479 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:12.480 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:12.480 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:12.853 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:03:12.853 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:03:13.013 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:03:13.112 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:13.567 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:13.727 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:03:13.962 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:03:17.092 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 22:03:21.670 [Lua] ready to jump failed 22:03:25.008 [Lua] simple los failed 22:03:42.635 [Lua] main path terror event triggered: rare_event_loot_rat 22:03:42.635 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:03:46.198 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:46.608 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:03:46.759 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:47.151 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:03:47.330 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:49.667 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:03:56.422 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:56.735 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:56.970 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:57.206 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:57.393 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:03:57.499 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:57.564 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:03:57.788 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:03:58.067 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:58.067 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:03:58.335 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:03:58.570 [Lua] Coordinated attack! 22:03:58.609 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:03:58.656 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:03:58.727 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:59.411 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:06.389 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:06.704 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:06.803 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:06.893 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:07.198 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:07.226 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:07.234 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:07.801 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:07.985 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:08.333 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:10.201 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "true" when it's already "true" 22:04:10.246 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 22:04:10.246 [Lua] Time for new HOOORDE! multi_first_wave 22:04:10.246 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 22:04:10.246 [Lua] horde requested: vector_blob 22:04:10.246 [Lua] wants to spawn behind within distance: 60 22:04:10.246 [Lua] horde crated with id 15 of type vector_blob 22:04:10.246 [Lua] managed to spawn 54/54 horde enemies 22:04:10.246 [Lua] vector blob horde has started 22:04:10.270 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[d2a9bf7b315bcc5b]' 22:04:10.339 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 22:04:10.694 [Lua] Init group template: horde 22:04:17.003 [Flow] interaction disable 22:04:26.103 [Lua] ready to jump failed 22:04:26.996 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:26.997 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:26.997 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:27.447 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:27.447 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:27.447 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:29.491 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 22:04:31.073 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:04:31.124 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[e49b9a622520362d]' 22:04:31.153 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 22:04:31.956 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:04:32.818 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8cf2b5edb085f2ea]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[1fa33bbc447b784e]' 22:04:33.364 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:04:34.452 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:34.452 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:34.452 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:34.906 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:34.906 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:34.906 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:35.187 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:35.187 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:35.187 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:35.597 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:35.851 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:35.892 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:36.162 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:36.162 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:36.162 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:36.490 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:04:36.490 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:04:36.490 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 22:04:36.490 [Lua] horde requested: vector_blob 22:04:36.490 [Lua] wants to spawn behind within distance: 60 22:04:36.490 [Lua] horde crated with id 16 of type vector_blob 22:04:36.490 [Lua] managed to spawn 53/53 horde enemies 22:04:36.490 [Lua] vector blob horde has started 22:04:36.566 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:36.566 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:36.643 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:36.643 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:36.643 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:36.643 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:37.094 [Lua] Init group template: horde 22:04:37.156 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:37.202 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:37.304 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:38.694 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[45d71104f4329bc3]' 22:04:39.448 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:40.019 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1 22:04:40.356 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:40.453 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:40.988 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:41.133 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:41.413 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:41.521 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:42.318 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:49.003 [Lua] Horde killed: ? 22:04:52.596 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:53.167 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:53.682 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:53.718 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:53.833 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:54.383 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:04:56.288 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:56.288 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:56.288 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:56.680 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:56.680 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:56.765 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:57.231 [Lua] HORDE: last wave, reset to standard horde delay 22:04:57.231 [Lua] Time for new HOOORDE! multi_last_wave 22:04:57.231 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 22:04:57.231 [Lua] horde requested: vector_blob 22:04:57.231 [Lua] wants to spawn ahead within distance: 60 22:04:57.231 [Lua] horde crated with id 17 of type vector_blob 22:04:57.232 [Lua] managed to spawn 64/64 horde enemies 22:04:57.232 [Lua] vector blob horde has started 22:04:57.278 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:57.279 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:57.279 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:57.792 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:57.792 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:57.792 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:57.792 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:57.830 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:57.830 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:57.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x20eeb0, position: 0 22:04:58.130 [Lua] Init group template: horde 22:04:58.248 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:58.280 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:04:58.280 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:05:08.744 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:05:08.992 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:05:10.351 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:05:11.782 [Lua] Switching ConflictSettings: to: chaos 22:05:11.782 [Lua] pacing=chaos 22:05:11.782 [Lua] roaming=nil 22:05:11.782 [Lua] specials=chaos 22:05:11.782 [Lua] debug_color=purple 22:05:11.782 [Lua] contained_breeds=nil 22:05:11.782 [Lua] pack_spawning=chaos 22:05:11.782 [Lua] disabled=false 22:05:11.782 [Lua] factions=nil 22:05:11.782 [Lua] boss=chaos 22:05:11.782 [Lua] horde=chaos 22:05:11.782 [Lua] name=chaos 22:05:11.782 [Lua] intensity=default 22:05:11.782 [Lua] --- 22:05:12.548 [Lua] Switching ConflictSettings: to: default 22:05:12.548 [Lua] pacing=default 22:05:12.548 [Lua] roaming=nil 22:05:12.548 [Lua] specials=default 22:05:12.548 [Lua] debug_color=maroon 22:05:12.548 [Lua] contained_breeds=nil 22:05:12.548 [Lua] pack_spawning=default 22:05:12.548 [Lua] disabled=false 22:05:12.548 [Lua] factions=nil 22:05:12.548 [Lua] boss=default 22:05:12.548 [Lua] horde=default 22:05:12.548 [Lua] name=default 22:05:12.548 [Lua] intensity=default 22:05:12.548 [Lua] --- 22:05:15.133 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:05:18.956 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:05:19.254 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:05:19.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2105e3, position: 0 22:05:20.198 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:20.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2107aa, position: 0 22:05:21.606 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:21.607 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:21.607 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:05:21.607 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[afed7a74495deac1]' 22:05:22.241 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:22.430 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:22.867 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[45d71104f4329bc3]' 22:05:24.499 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 22:05:27.367 [Lua] Horde killed: ? 22:05:27.674 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:27.675 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 22:05:27.675 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[de0ec22470771b93]' 22:05:27.675 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:27.676 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:31.090 [Lua] Horde killed: ? 22:05:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:05:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:05:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:05:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:05:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:05:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:05:31.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:05:33.639 [Lua] Switching ConflictSettings: to: chaos 22:05:33.639 [Lua] pacing=chaos 22:05:33.639 [Lua] roaming=nil 22:05:33.639 [Lua] specials=chaos 22:05:33.639 [Lua] debug_color=purple 22:05:33.639 [Lua] contained_breeds=nil 22:05:33.639 [Lua] pack_spawning=chaos 22:05:33.639 [Lua] disabled=false 22:05:33.639 [Lua] factions=nil 22:05:33.639 [Lua] boss=chaos 22:05:33.639 [Lua] horde=chaos 22:05:33.639 [Lua] name=chaos 22:05:33.639 [Lua] intensity=default 22:05:33.639 [Lua] --- 22:05:34.456 [Lua] main path terror event triggered: boss_event_chaos_spawn 22:05:34.456 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.473 [Flow] Boss DoorStormfiend 22:05:34.475 [Lua] Init group template: boss_door_closers 22:05:34.489 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 22:05:37.525 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 22:05:37.543 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:05:47.034 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:47.589 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:48.091 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:48.236 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:05:48.677 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:05:49.208 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:05:54.643 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:54.966 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:05:56.052 [Lua] Switching ConflictSettings: to: default 22:05:56.052 [Lua] pacing=default 22:05:56.052 [Lua] roaming=nil 22:05:56.052 [Lua] specials=default 22:05:56.052 [Lua] debug_color=maroon 22:05:56.052 [Lua] contained_breeds=nil 22:05:56.052 [Lua] pack_spawning=default 22:05:56.052 [Lua] disabled=false 22:05:56.052 [Lua] factions=nil 22:05:56.052 [Lua] boss=default 22:05:56.052 [Lua] horde=default 22:05:56.052 [Lua] name=default 22:05:56.052 [Lua] intensity=default 22:05:56.052 [Lua] --- 22:06:02.201 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 22:06:03.167 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:03.167 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:03.167 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:03.523 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:03.523 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:03.523 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:03.841 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:03.841 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:03.841 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:04.214 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:04.214 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:04.214 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:05.224 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:05.561 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:06.338 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:06.338 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:06.338 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:06.740 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:06.740 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:06.762 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:06.852 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:06.852 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:06.852 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:07.185 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:07.185 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:07.185 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:07.302 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:07.302 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:07.302 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:07.669 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:07.669 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:07.669 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:19.068 [Lua] [ChatManager][1]System: Chaos Spawn died after 40 seconds. 22:06:19.069 [Lua] chaos spawn died! 22:06:20.213 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die (1) 22:06:20.213 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die 22:06:24.476 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:24.916 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:25.378 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:06:25.779 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:06:26.310 [Lua] Switching ConflictSettings: to: chaos 22:06:26.310 [Lua] pacing=chaos 22:06:26.310 [Lua] roaming=nil 22:06:26.310 [Lua] specials=chaos 22:06:26.310 [Lua] debug_color=purple 22:06:26.310 [Lua] contained_breeds=nil 22:06:26.310 [Lua] pack_spawning=chaos 22:06:26.310 [Lua] disabled=false 22:06:26.310 [Lua] factions=nil 22:06:26.310 [Lua] boss=chaos 22:06:26.310 [Lua] horde=chaos 22:06:26.310 [Lua] name=chaos 22:06:26.310 [Lua] intensity=default 22:06:26.310 [Lua] --- 22:06:27.844 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:06:28.690 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 22:06:28.701 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' 22:06:28.915 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:06:29.522 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:06:33.033 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:33.033 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:33.033 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:33.437 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:33.437 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:33.437 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:33.832 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:33.832 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:33.832 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:34.242 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:34.242 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:34.983 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:35.419 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:35.419 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:35.419 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:35.818 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:35.818 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:35.948 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:36.168 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:36.168 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:36.168 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:36.451 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:06:36.451 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 22:06:36.599 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:36.709 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:36.747 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:36.966 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:36.966 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:36.966 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:37.401 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:37.401 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:37.534 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:38.575 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:06:41.309 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:42.410 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:42.475 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:44.566 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:06:45.857 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 22:06:48.711 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:49.275 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:49.691 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:06:49.938 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:06:53.128 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 22:06:55.383 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:07:00.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x2126e2, position: 0 22:07:05.562 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields 22:07:05.562 [Lua] Time for new HOOORDE! multi_first_wave 22:07:05.562 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 22:07:05.562 [Lua] horde requested: vector_blob 22:07:05.562 [Lua] wants to spawn ahead within distance: 60 22:07:05.562 [Lua] horde crated with id 19 of type vector_blob 22:07:05.562 [Lua] managed to spawn 37/37 horde enemies 22:07:05.562 [Lua] vector blob horde has started 22:07:05.585 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 19 21 22:07:05.604 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 20 21 22:07:05.640 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 19 23 22:07:05.640 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 22 22:07:05.640 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 21 22:07:05.684 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 23 22:07:05.684 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 20 22 22:07:05.694 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 22 22:07:05.730 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 19 24 22:07:05.730 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 20 23 22:07:05.730 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 22 22:07:05.758 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 19 24 22:07:05.758 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 20 23 22:07:05.770 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 23 22:07:05.770 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 22 22:07:05.796 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 24 22:07:05.796 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 23 22:07:05.796 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 22 22:07:05.825 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 19 24 22:07:05.833 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 24 22:07:05.834 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 21 23 22:07:05.834 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 22 22 22:07:05.864 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 24 22:07:05.864 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 20 23 22:07:05.864 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 22 22:07:05.874 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 22 22 22:07:05.901 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 19 24 22:07:05.901 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 23 22:07:05.901 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 21 22 22:07:05.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 24 22:07:05.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 20 23 22:07:05.938 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 23 22:07:05.938 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 22 22:07:05.948 [Lua] Init group template: horde 22:07:05.964 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 19 22 22:07:05.964 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 21 22:07:05.993 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 20 22:07:06.032 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 19 19 22:07:06.038 [Lua] Horde killed: ? 22:07:06.041 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:07:06.041 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:07:06.041 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 22:07:06.041 [Lua] horde requested: vector_blob 22:07:06.041 [Lua] wants to spawn ahead within distance: 60 22:07:06.041 [Lua] horde crated with id 20 of type vector_blob 22:07:06.041 [Lua] managed to spawn 37/37 horde enemies 22:07:06.041 [Lua] vector blob horde has started 22:07:06.069 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 19 22 22:07:06.069 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 20 21 22:07:06.095 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 23 22:07:06.096 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 22 22:07:06.096 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 21 22:07:06.123 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 23 22:07:06.132 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 23 22:07:06.132 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 22 22:07:06.159 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 24 22:07:06.159 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 23 22:07:06.159 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 21 22 22:07:06.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 24 22:07:06.199 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 20 24 22:07:06.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 21 23 22:07:06.200 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 22 22 22:07:06.228 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 19 24 22:07:06.228 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 20 23 22:07:06.228 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 21 22 22:07:06.238 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 22 22 22:07:06.265 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 19 24 22:07:06.265 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 23 22:07:06.265 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 22 22:07:06.296 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 24 22:07:06.296 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 20 23 22:07:06.305 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 23 22:07:06.305 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 22 22:07:06.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 24 22:07:06.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 23 22:07:06.340 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 22 22:07:06.370 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 24 22:07:06.380 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 24 22:07:06.380 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 23 22:07:06.380 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 22 22 22:07:06.391 [Lua] Init group template: horde 22:07:06.407 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 22 22:07:06.407 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 20 21 22:07:06.449 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 20 22:07:06.485 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 19 19 22:07:06.490 [Lua] Horde killed: ? 22:07:06.493 [Lua] HORDE: last wave, reset to standard horde delay 22:07:06.493 [Lua] Time for new HOOORDE! multi_last_wave 22:07:06.493 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 22:07:06.493 [Lua] horde requested: vector_blob 22:07:06.493 [Lua] wants to spawn behind within distance: 60 22:07:06.493 [Lua] horde crated with id 21 of type vector_blob 22:07:06.493 [Lua] managed to spawn 40/40 horde enemies 22:07:06.493 [Lua] vector blob horde has started 22:07:06.589 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:07:06.876 [Lua] Init group template: horde 22:07:08.858 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:07:09.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 71207 22:07:18.750 [Lua] [NetworkServer] Peer 1100001079d6193 despawned player. 22:07:18.750 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001079d6193 22:07:18.751 [Lua] [GameNetworkManager] destroying game object with go_id=747 22:07:18.752 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f10cd7f42cefe7b]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[e69980641bedd9ea]' child 3: '#ID[07a1f837556de7db]' 22:07:18.761 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 2 48 22:07:18.767 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 22:07:21.058 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:07:21.367 [Lua] Coordinated attack! 22:07:29.276 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:07:35.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 71207 22:07:37.975 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:07:40.123 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:07:40.329 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 22:07:41.629 [Lua] TerrorEventMixer.start_event: trail_intro_disable_pacing_end (seed: 0) 22:07:43.551 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:07:46.599 [Lua] [RespawnHandler] Picking spawn point at 1225.08, params: min_dist 1157.60, max_dist inf, ahead_unit_travel_dist 1225.08 22:07:46.599 [Lua] [RespawnHandler] Ahead player position Vector3(-109.367, -63.0173, 353.62) 22:07:46.722 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001079d6193 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:07:46.722 [Lua] [NetworkServer] Peer 1100001079d6193 spawned player. 22:07:46.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=643 22:07:46.723 [Lua] PlayerManager:assign_unit_ownership Zoso 1100001079d6193 1 22:07:46.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.57480317354202271) 22:07:46.724 [Lua] TalentSystem:rpc_sync_talents 13 1207 22:07:53.989 [Lua] Horde killed: ? 22:07:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:07:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:07:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:07:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:07:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:07:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:07:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 0 22:07:59.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x722586207, playing_id: 0x214de4, position: 0 22:08:00.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1ea3d6, position: 282899 22:08:11.536 [Lua] main_path_player_far_away_check started 22:08:11.601 [Lua] main_path_player_far_away_check started 22:08:12.691 [Lua] main_path_player_far_away_check started 22:08:14.740 [Lua] main_path_player_far_away_check started 22:08:14.824 [Lua] main_path_player_far_away_check started 22:08:15.929 [Lua] main_path_player_far_away_check started 22:08:16.053 [Lua] main_path_player_far_away_check started 22:08:18.000 [Lua] main_path_player_far_away_check started 22:08:18.061 [Lua] main_path_player_far_away_check started 22:08:19.175 [Lua] main_path_player_far_away_check started 22:08:19.269 [Lua] main_path_player_far_away_check started 22:08:21.204 [Lua] main_path_player_far_away_check started 22:08:21.297 [Lua] main_path_player_far_away_check started 22:08:21.888 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 1 22:08:22.416 [Lua] main_path_player_far_away_check started 22:08:22.513 [Lua] main_path_player_far_away_check started 22:08:24.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x722586207, playing_id: 0x214de4, position: 1227120 22:08:24.737 [Lua] main_path_player_far_away_check started 22:08:24.780 [Lua] main_path_player_far_away_check started 22:08:25.955 [Lua] main_path_player_far_away_check started 22:08:26.048 [Lua] main_path_player_far_away_check started 22:08:28.161 [Lua] main_path_player_far_away_check started 22:08:28.213 [Lua] main_path_player_far_away_check started 22:08:29.314 [Lua] main_path_player_far_away_check started 22:08:29.395 [Lua] main_path_player_far_away_check started 22:08:31.475 [Lua] main_path_player_far_away_check started 22:08:31.516 [Lua] main_path_player_far_away_check started 22:08:32.631 [Lua] main_path_player_far_away_check started 22:08:32.717 [Lua] main_path_player_far_away_check started 22:08:34.805 [Lua] main_path_player_far_away_check started 22:08:34.840 [Lua] main_path_player_far_away_check started 22:08:36.018 [Lua] main_path_player_far_away_check started 22:08:36.150 [Lua] main_path_player_far_away_check started 22:08:38.238 [Lua] main_path_player_far_away_check started 22:08:38.276 [Lua] main_path_player_far_away_check started 22:08:39.376 [Lua] main_path_player_far_away_check started 22:08:39.483 [Lua] main_path_player_far_away_check started 22:08:41.544 [Lua] main_path_player_far_away_check started 22:08:41.578 [Lua] main_path_player_far_away_check started 22:08:42.657 [Lua] main_path_player_far_away_check started 22:08:42.781 [Lua] main_path_player_far_away_check started 22:08:44.725 [Lua] main_path_player_far_away_check started 22:08:44.758 [Lua] main_path_player_far_away_check started 22:08:45.795 [Lua] main_path_player_far_away_check started 22:08:45.901 [Lua] main_path_player_far_away_check started 22:08:47.877 [Lua] main_path_player_far_away_check started 22:08:47.910 [Lua] main_path_player_far_away_check started 22:08:48.958 [Lua] main_path_player_far_away_check started 22:08:49.046 [Lua] main_path_player_far_away_check started 22:08:51.063 [Lua] main_path_player_far_away_check started 22:08:51.096 [Lua] main_path_player_far_away_check started 22:08:52.288 [Lua] main_path_player_far_away_check started 22:08:52.387 [Lua] main_path_player_far_away_check started 22:08:54.488 [Lua] main_path_player_far_away_check started 22:08:54.498 [Lua] main_path_player_far_away_check started 22:08:55.583 [Lua] main_path_player_far_away_check started 22:08:55.684 [Lua] main_path_player_far_away_check started 22:08:56.823 [Lua] Setting player respawning group enabled hogties_pre_cemetery false 22:08:56.824 [Lua] Override Player Respawning snowstorm_hogties true 22:08:57.816 [Lua] main_path_player_far_away_check started 22:08:57.826 [Lua] main_path_player_far_away_check started 22:08:58.960 [Lua] main_path_player_far_away_check started 22:08:59.046 [Lua] main_path_player_far_away_check started 22:09:01.065 [Lua] main_path_player_far_away_check started 22:09:01.073 [Lua] main_path_player_far_away_check started 22:09:02.178 [Lua] main_path_player_far_away_check started 22:09:02.262 [Lua] main_path_player_far_away_check started 22:09:03.470 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:09:04.251 [Lua] main_path_player_far_away_check started 22:09:04.258 [Lua] main_path_player_far_away_check started 22:09:05.364 [Lua] main_path_player_far_away_check started 22:09:05.437 [Lua] main_path_player_far_away_check started 22:09:12.635 [Window] Window => inactive 22:09:25.215 [Window] Window => active 22:09:25.221 [Window] Window => active 22:09:28.229 [Window] Window => inactive 22:09:33.799 [Window] Window => active 22:09:33.808 [Window] Window => active 22:09:47.446 [Lua] TerrorEventMixer.start_event: trail_end_event_first_wave (seed: 0) 22:09:50.997 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 22:09:51.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 22:09:52.841 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 22:10:00.824 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:01.180 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:10:06.657 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:06.657 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:06.657 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:07.033 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:10:07.033 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:10:07.033 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:10:13.627 [Lua] event horde ends! 22:10:13.627 [Lua] event horde ends! 22:10:24.111 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:24.131 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 22:10:24.179 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:10:24.485 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:10:24.592 [Lua] event horde ends! 22:10:29.018 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 22:10:41.226 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 22:10:42.369 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 22:10:48.454 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:10:56.742 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:57.174 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:10:57.284 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:57.723 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:10:57.846 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010500dc04 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:58.263 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010500dc04 22:11:07.327 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[94b32754a3705548]' 22:11:07.327 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:11:07.328 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:11:07.328 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:11:08.306 [Lua] event horde ends! 22:11:16.292 [Lua] [NetworkServer] Peer 11000010500dc04 despawned player. 22:11:16.292 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010500dc04 22:11:16.293 [Lua] [GameNetworkManager] destroying game object with go_id=346 22:11:16.294 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[80ac088c47afac21]' child 1: '#ID[291d434bdb19019a]' child 2: '#ID[614d16174986019d]' child 3: '#ID[e5d44a29c19770e8]' 22:11:17.826 [Lua] TerrorEventMixer.start_event: trail_end_event_01 (seed: 0) 22:11:17.826 [Lua] TerrorEventMixer.start_event: trail_end_event_urn_guards_01 (seed: 0) 22:11:22.295 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 22:11:32.360 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 22:11:36.734 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:36.734 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:36.734 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:36.814 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:11:37.135 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:37.135 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:37.135 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:37.180 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:37.181 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:37.181 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:37.606 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:37.606 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:37.606 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:37.606 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:37.606 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:37.632 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:38.027 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:38.027 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:38.027 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:38.027 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:38.067 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:38.067 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:38.510 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:38.510 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:38.510 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:40.348 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 22:11:42.953 [Lua] [NetworkServer] Peer 11000010907f745 despawned player. 22:11:42.953 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010907f745 22:11:42.954 [Lua] [GameNetworkManager] destroying game object with go_id=364 22:11:42.954 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f378e3b3bcd290b4]' child 1: '#ID[e41e617554c6adb3]' child 2: '#ID[45db82dd9ece7ef1]' 22:11:43.916 [Lua] [RespawnHandler] Picking spawn point at 1356.27, params: min_dist 1354.41, max_dist inf, ahead_unit_travel_dist 1362.90 22:11:43.916 [Lua] [RespawnHandler] Ahead player position Vector3(-147.642, -1.65457, 347.627) 22:11:44.037 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010500dc04 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:11:44.037 [Lua] [NetworkServer] Peer 11000010500dc04 spawned player. 22:11:44.038 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=723 22:11:44.038 [Lua] PlayerManager:assign_unit_ownership Lain Iwakura 11000010500dc04 1 22:11:44.039 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0) 22:11:44.039 [Lua] TalentSystem:rpc_sync_talents 19 2124 22:11:44.050 [Lua] event horde ends! 22:11:44.064 [Lua] event horde ends! 22:11:44.064 [Lua] event horde ends! 22:11:44.102 [Lua] event horde ends! 22:11:44.789 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:11:47.215 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:11:47.404 [Lua] event horde ends! 22:11:50.983 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 22:11:51.004 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 22:11:51.508 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:51.508 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:51.508 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=1100001079d6193 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:51.923 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:51.923 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:51.923 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001079d6193 22:11:52.178 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:11:54.965 [Lua] event horde ends! 22:11:55.576 [Lua] ready to jump failed 22:11:59.143 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:11:59.347 [Lua] fence jumping 22:12:00.752 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:12:04.347 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:12:04.939 [Lua] [IngameUI] menu view on_enter ingame_menu 22:12:06.816 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 22:12:06.999 [Lua] PopupManager:query_result returned result: leave_game 22:12:07.012 [Lua] [Matchmaking] Doing transition leave_game from UI 22:12:07.012 [Lua] TRANSITION leave_game nil false 22:12:07.012 [Lua] [GameNetworkManager] Leaving game... 22:12:07.012 [Lua] [GameNetworkManager] Shutting down game session host. 22:12:07.012 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:12:07.012 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:12:07.012 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=1646.81 22:12:07.012 [Lua] [IngameUI] menu view on_exit ingame_menu 22:12:07.025 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:12:07.394 [Window] Window => inactive 22:12:08.860 [Lua] [PlayerSyncData] Game session is not initialized 22:12:08.860 [Lua] [PlayerSyncData] Game session is not initialized 22:12:08.860 [Lua] [PlayerSyncData] Game session is not initialized 22:12:08.860 [Lua] Set lobby begin: 22:12:08.860 [Lua] Lobby data twitch_enabled = false 22:12:08.860 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:08.860 [Lua] Lobby data num_players = 4 22:12:08.860 [Lua] Lobby data difficulty_tweak = 0 22:12:08.860 [Lua] Lobby data host = 110000104a15d6b 22:12:08.860 [Lua] Lobby data matchmaking_type = 2 22:12:08.860 [Lua] Lobby data is_private = false 22:12:08.860 [Lua] Lobby data match_started = true 22:12:08.860 [Lua] Lobby data difficulty = cataclysm 22:12:08.860 [Lua] Lobby data player_slot_1 = 1100001079d6193:1 22:12:08.860 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:08.860 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:08.860 [Lua] Lobby data quick_game = false 22:12:08.860 [Lua] Lobby data country_code = US 22:12:08.860 [Lua] Lobby data matchmaking = true 22:12:08.860 [Lua] Lobby data power_level = 0 22:12:08.860 [Lua] Lobby data mission_id = dlc_wizards_trail 22:12:08.860 [Lua] Lobby data mechanism = adventure 22:12:08.860 [Lua] Lobby data player_slot_5 = 11000010907f745:1 22:12:08.860 [Lua] Lobby data player_slot_2 = 0:0 22:12:08.860 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:08.861 [Lua] Lobby data player_slot_3 = 11000010500dc04:1 22:12:08.861 [Lua] Lobby data eac_authorized = true 22:12:08.861 [Lua] Set lobby end. 22:12:09.206 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 22:12:09.206 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:12:09.220 [Lua] [Managers] Calling function on all managers: 22:12:09.220 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 22:12:09.221 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 22:12:09.221 [Lua] Clearing all global lookup lists 22:12:09.221 [Lua] [IngamePlayerListUI] - Destroy 22:12:09.221 [Lua] [GamePadEquipmentUI] - Destroy 22:12:09.221 [Lua] [EquipmentUI] - Destroy 22:12:09.221 [Lua] [AbilityUI] - Destroy 22:12:09.221 [Lua] [GamePadAbilityUI] - Destroy 22:12:09.221 [Lua] [IngameUI] destroy 22:12:09.223 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 22:12:09.224 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[49e64c90e8ec390f]' child 2: '#ID[84fa5ba89fa22fbf]' child 3: '#ID[c0f2e7d6b2780b11]' child 4: '#ID[061f1765bc5b5e4e]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[c0f2e7d6b2780b11]' child 7: '#ID[d0f2efd9a21cd2fe]' child 8: '#ID[2586f7958031dbc8]' child 9: '#ID[b200c957903cc5e3]' child 10: '#ID[9eb878aacad0897c]' 22:12:09.224 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[04e19a2283116db3]' 22:12:09.224 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 22:12:09.224 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[1f1afb5f53097141]' 22:12:09.225 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[e621f3455504efbd]' 22:12:09.225 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[60098d403761e539]' 22:12:09.225 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c32c6b784164fd44]' 22:12:09.225 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[27a54af46fb336af]' 22:12:09.226 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d8bb609b57b10c]' 22:12:09.226 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[5ec2f7ea88d79140]' 22:12:09.226 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[82cc1ec3662612f9]' 22:12:09.226 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 22:12:09.227 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[04e19a2283116db3]' 22:12:09.227 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[1f1afb5f53097141]' 22:12:09.227 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 22:12:09.227 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2dbd783743b714eb]' 22:12:09.227 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[53742a2bffb3c847]' 22:12:09.228 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1e087c03b21c0b89]' 22:12:09.228 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[e621f3455504efbd]' 22:12:09.228 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[19a5d6dfc372888f]' 22:12:09.228 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[2b52f7bd57c91cd2]' 22:12:09.228 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 22:12:09.228 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 22:12:09.229 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c266e4325891574e]' 22:12:09.229 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 22:12:09.229 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[186f88d80aae9d8c]' 22:12:09.229 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 22:12:09.231 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[2b52f7bd57c91cd2]' 22:12:09.231 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[5ec2f7ea88d79140]' 22:12:09.232 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:12:09.233 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[2b52f7bd57c91cd2]' 22:12:09.233 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[53742a2bffb3c847]' child 2: '#ID[53742a2bffb3c847]' 22:12:09.233 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[53742a2bffb3c847]' 22:12:09.233 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[53742a2bffb3c847]' 22:12:09.233 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[5fb6e2fb7ea90e16]' 22:12:09.233 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[19a5d6dfc372888f]' 22:12:09.234 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 22:12:09.234 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 22:12:09.234 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ae59806b37d31a5]' 22:12:09.234 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[491641d43abe46c8]' 22:12:09.234 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 22:12:09.234 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[5fb6e2fb7ea90e16]' 22:12:09.234 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 22:12:09.235 error: [Unit] Unit: '#ID[b5e9e9ad3ff20d9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5d76b0c3cd4d99a]' 22:12:09.235 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 22:12:09.235 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:12:09.235 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 22:12:09.235 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[60098d403761e539]' 22:12:09.235 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:12:09.235 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 22:12:09.235 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[2b52f7bd57c91cd2]' 22:12:09.235 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[19a5d6dfc372888f]' 22:12:09.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 22:12:09.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[96673601773e5ae5]' child 2: '#ID[bd9b6c52dd283bac]' child 3: '#ID[491641d43abe46c8]' 22:12:09.236 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[53742a2bffb3c847]' 22:12:09.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[60098d403761e539]' 22:12:09.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 22:12:09.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e621f3455504efbd]' 22:12:09.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[27a54af46fb336af]' 22:12:09.236 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[e621f3455504efbd]' 22:12:09.237 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 22:12:09.237 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63f7015e7d85d09e]' 22:12:09.237 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 22:12:09.237 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 22:12:09.237 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 22:12:09.237 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[53742a2bffb3c847]' 22:12:09.237 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[53742a2bffb3c847]' 22:12:09.237 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[2b52f7bd57c91cd2]' 22:12:09.238 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 22:12:09.238 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[ff3acb4cd2c1881e]' 22:12:09.238 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[60098d403761e539]' 22:12:09.238 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[08d582ca251849bd]' 22:12:09.238 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[186f88d80aae9d8c]' 22:12:09.239 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[63f7015e7d85d09e]' 22:12:09.239 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[80cf02c4151ed0f8]' 22:12:09.239 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[f2b8e90f12af1b2a]' 22:12:09.239 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[19a5d6dfc372888f]' 22:12:09.239 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[27a54af46fb336af]' 22:12:09.239 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[27a54af46fb336af]' 22:12:09.239 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[04e19a2283116db3]' 22:12:09.239 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[5fb6e2fb7ea90e16]' 22:12:09.240 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 22:12:09.240 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[eb4e617a6e20fa2f]' child 1: '#ID[7fb3582966489606]' child 2: '#ID[e69980641bedd9ea]' child 3: '#ID[07a1f837556de7db]' 22:12:09.240 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[20bd1751e8ad0d2e]' child 1: '#ID[20bd1751e8ad0d2e]' child 2: '#ID[614d16174986019d]' child 3: '#ID[e5d44a29c19770e8]' 22:12:09.257 [Lua] PlayerManager:remove_player peer_id=1100001079d6193 1 22:12:09.257 [Lua] [MOD][VMF][INFO] Removed 11000010907f745 from the VMF users list. 22:12:09.257 [Lua] PlayerManager:remove_player peer_id=11000010907f745 1 22:12:09.258 [Lua] PlayerManager:remove_player peer_id=11000010500dc04 1 22:12:09.398 error: [Unit] Unit: '#ID[4f16adb42e3bded4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 22:12:09.621 error: [Unit] Unit: '#ID[760233d3a4bead7e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3409b5e4823c14e]' 22:12:09.628 [Lua] [Managers] Destroying manager group: 22:12:09.631 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8413aae383fa7acb]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[ccce0e86589c14ae]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[5c00bc1da5dd080a]' child 16: '#ID[619b3d3019f207dc]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[ccce0e86589c14ae]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[c53bfa7d896bd905]' child 21: '#ID[7aed6506e637766d]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[9c655f9dd6198600]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[c47cbe99c51844df]' 22:12:09.653 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:12:09.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:12:09.805 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:12:09.806 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:12:09.807 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:12:09.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:12:09.808 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:12:09.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:12:09.809 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:12:09.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:12:09.812 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:12:09.812 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:12:09.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:12:09.821 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:12:09.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:12:09.824 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:12:09.825 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:12:09.828 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:12:09.829 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:12:09.831 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:12:09.833 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:12:09.836 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:12:09.842 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:12:09.843 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:12:09.844 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:12:09.858 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:12:09.861 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:12:09.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:12:09.862 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:12:09.866 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:12:09.867 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:12:09.867 [Lua] [PeerSM] 11000010907f745 :: on_exit InGame 22:12:09.867 [Lua] [PeerSM] 11000010907f745 :: on_enter Loading 22:12:09.867 [Lua] [PeerSM] 11000010500dc04 :: on_exit InGame 22:12:09.867 [Lua] [PeerSM] 11000010500dc04 :: on_enter Loading 22:12:09.867 [Lua] [PeerSM] 1100001079d6193 :: on_exit InGame 22:12:09.867 [Lua] [PeerSM] 1100001079d6193 :: on_enter Loading 22:12:09.867 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 22:12:09.867 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 22:12:09.867 [Lua] [Matchmaking] unregister rpcs 22:12:09.867 [Lua] [Matchmaking] destroying 22:12:09.867 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:12:09.867 [Lua] [ChatManager] Unregistering channel 1 22:12:09.867 [Lua] [EnemyPackageLoader] network_context_destroyed 22:12:09.867 [Lua] [PartyManager] network_context_created 22:12:09.867 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 22:12:09.867 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 22:12:09.867 [Lua] [GameMechanismManager] network_context_destroyed 22:12:09.867 [SteamVoip] Leaving room 22d8d8608908303f 22:12:09.867 [SteamVoipClient] select_out(110000104a15d6b, off) 22:12:09.867 [SteamVoipClient] select_out(11000010500dc04, off) 22:12:09.867 [SteamVoipClient] select_out(1100001079d6193, off) 22:12:09.867 [SteamVoipClient] select_out(11000010907f745, off) 22:12:09.867 [SteamVoip] Destroying room 22d8d8608908303f 22:12:09.867 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer 22:12:09.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, ProfileSynchronizer 22:12:09.867 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 22:12:09.868 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer 22:12:09.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 22:12:09.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer 22:12:09.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer 22:12:09.870 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer 22:12:09.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer 22:12:09.871 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:12:09.871 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 22:12:09.875 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 22:12:09.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer 22:12:09.877 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 22:12:09.878 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:12:09.878 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, ProfileSynchronizer 22:12:09.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 22:12:09.879 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 22:12:09.879 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 22:12:09.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 22:12:09.879 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer 22:12:09.880 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:12:09.880 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, ProfileSynchronizer 22:12:09.880 [Lua] [PackageManager] Unload: wwise/throwing_axe, ProfileSynchronizer 22:12:09.880 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_11, ProfileSynchronizer 22:12:09.884 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 22:12:09.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:12:09.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 22:12:09.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, ProfileSynchronizer 22:12:09.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 22:12:09.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer 22:12:09.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 22:12:09.885 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 22:12:09.885 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 22:12:09.885 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer 22:12:09.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 22:12:09.886 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 22:12:09.887 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:12:09.887 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_05, ProfileSynchronizer 22:12:09.887 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:12:09.891 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 22:12:09.891 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 22:12:09.902 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 22:12:09.903 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer 22:12:09.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 22:12:09.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer 22:12:09.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 22:12:09.903 [Lua] GOT close_channel 19 11000010500dc04 22:12:09.903 [EAC] EAC server lost client 11000010500dc04 22:12:09.903 [EACServer] [16:12:09:902] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010500DC04 PlayerGUID: 76561198044208132 22:12:09.903 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ddeeb08, channel: 19 22:12:09.903 [Lua] GOT close_channel 13 1100001079d6193 22:12:09.903 [EAC] EAC server lost client 1100001079d6193 22:12:09.903 [EACServer] [16:12:09:902] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 01100001079D6193 PlayerGUID: 76561198088020371 22:12:09.903 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ddeeb08, channel: 13 22:12:09.903 [Lua] GOT close_channel 22 11000010907f745 22:12:09.903 [EAC] EAC server lost client 11000010907f745 22:12:09.903 [EACServer] [16:12:09:902] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010907F745 PlayerGUID: 76561198111782725 22:12:09.903 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ddeeb08, channel: 22 22:12:09.903 [EACServer] [16:12:09:902] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting. 22:12:09.903 [EACServer] [16:12:09:902] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 22:12:09.903 [EACServer] [16:12:09:902] [Windows] [EAC Server] [Info] [Destroy] Called 22:12:09.903 [EACServer] [16:12:09:902] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 22:12:09.905 [Lua] [LobbyHost] Destroying 22:12:09.905 [Connection] Dropped game chunk from 11000010500dc04 because channel 19 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 11000010500dc04 because channel 20 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 11000010500dc04 because channel 21 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 11000010500dc04 because channel 19 can't communicate 22:12:09.905 [Connection] Dropped game chunk from 1100001079d6193 because channel 13 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 1100001079d6193 because channel 14 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 1100001079d6193 because channel 15 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 1100001079d6193 because channel 13 can't communicate 22:12:09.905 [Connection] Dropped game chunk from 11000010907f745 because channel 22 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 11000010907f745 because channel 23 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 11000010907f745 because channel 24 can't communicate 22:12:09.905 [Connection] Dropped channel chunk from 11000010907f745 because channel 22 can't communicate 22:12:09.905 [Lua] ############### UNLOADING PACKAGES ############### 22:12:09.905 [Lua] [Managers] Calling function on all managers: 22:12:09.905 [Lua] [Managers] Destroying manager group: 22:12:09.905 [Lua] [Gamestate] Enter state StateLoading 22:12:09.907 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:12:09.907 [Lua] [LobbyManager] Setting up network options 22:12:09.907 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 22:12:09.907 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 22:12:09.907 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 22:12:09.907 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 22:12:09.907 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:12:09.907 [Lua] LobbyManager:setup_network_options server_port: 27015 22:12:09.907 [Lua] registering RPCs 22:12:09.907 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:12:09.907 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 22:12:09.907 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 22:12:09.907 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2 22:12:09.907 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:6111838, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1456317952, lt:load_next_level, extra_packages:{ }) 22:12:09.907 [Lua] [LevelTransitionHandler] promote_next_level_data 22:12:09.907 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 6111838 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1456317952 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 22:12:09.907 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 22:12:09.907 [SteamVoip] Creating room 50abeecd2854c1c8 22:12:09.907 [SteamVoip] Joining room 50abeecd2854c1c8 22:12:09.907 [EAC] EAC server 110000104a15d6b is initializing 22:12:09.910 [EAC] Server is also client 110000104a15d6b 22:12:09.910 [EACServer] [16:12:09:910] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF79BD084F0 LogLevel: Info. 22:12:09.910 [Lua] ### Created peer state machine for 110000104a15d6b 22:12:09.910 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 22:12:09.910 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:12:09.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:12:09.916 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:12:09.916 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:12:09.916 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:12:09.916 [Lua] Set lobby begin: 22:12:09.916 [Lua] Set lobby end. 22:12:09.916 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4" and join party "nil" 22:12:09.916 [Lua] [LobbyHost] Changed state from 0 to creating 22:12:09.929 [Lua] [StateLoading] load_current_level 22:12:09.929 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 22:12:09.929 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 22:12:09.929 [Lua] [PartyManager] Register parties 22:12:09.929 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 22:12:09.929 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 22:12:09.932 [Umbra] Unload tome 22:12:10.006 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail 22:12:10.006 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 22:12:10.006 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 22:12:10.006 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 22:12:10.006 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 22:12:10.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:12:10.014 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:12:10.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:12:10.075 [Lua] [LobbyHost] Changed state from creating to joined 22:12:10.075 [Lua] [PartyManager] Leader set to "110000104a15d6b" 22:12:10.075 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 22:12:10.075 [Lua] [ChatManager] Registering channel 1 22:12:10.075 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 22:12:10.075 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 22:12:10.075 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 22:12:10.091 [Lua] [NetworkServer] Changing num_players from nil to 1 22:12:10.091 [Lua] Players: 1 22:12:10.091 [Lua] Set lobby begin: 22:12:10.091 [Lua] Lobby data matchmaking_type = 3 22:12:10.091 [Lua] Lobby data mission_id = inn_level 22:12:10.091 [Lua] Lobby data selected_mission_id = inn_level 22:12:10.091 [Lua] Lobby data eac_authorized = true 22:12:10.091 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:10.092 [Lua] Lobby data mechanism = adventure 22:12:10.092 [Lua] Lobby data num_players = 1 22:12:10.092 [Lua] Lobby data matchmaking = false 22:12:10.092 [Lua] Set lobby end. 22:12:10.124 [Steam] Connection a0cf410a to remote 11000010500dc04 rejected, reason 1000 22:12:10.158 [Steam] Connection f43a69f0 to remote 11000010907f745 rejected, reason 1000 22:12:10.158 [Steam] Connection a82dc4cf to remote 1100001079d6193 rejected, reason 1000 22:12:11.119 [Handshaker] Lost connection 131 to 11000010500dc04 22:12:11.173 [Handshaker] Lost connection 129 to 1100001079d6193 22:12:11.173 [Handshaker] Lost connection 132 to 11000010907f745 22:12:11.322 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 22:12:11.322 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:12:11.322 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 22:12:11.322 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 22:12:11.322 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 22:12:11.322 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 22:12:11.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:12:11.357 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:12:11.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:12:12.436 [Window] Window => active 22:12:12.439 [Window] Window => active 22:12:16.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:12:16.692 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:12:16.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:12:16.725 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:12:16.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:12:16.759 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:12:16.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:12:16.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:12:16.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:12:16.876 [Lua] [LevelTransitionHandler] Level load completed! 22:12:16.876 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6111838 - use_random_directors: true - conflict_director_name: inn_level 22:12:16.878 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:12:16.878 [Lua] checking dlc's against conflict directors 22:12:16.878 [Lua] number of factions to include 1 22:12:16.878 [Lua] Updated list weights for random: 22:12:16.878 [Lua] skaven, 0.42 (0.00-0.42) 22:12:16.878 [Lua] chaos, 0.42 (0.42-0.83) 22:12:16.878 [Lua] beastmen, 0.17 (0.83-1.00) 22:12:16.878 [Lua] Rolled random faction: 0.99723440408706665 beastmen 22:12:16.878 [Lua] number of factions added 1 22:12:16.878 [Lua] --- --- --- 22:12:16.878 [Lua] Starting... difficulty 'normal' 22:12:16.878 [Lua] These are the starting conflict directors: 22:12:16.878 [Lua] inn_level 22:12:16.878 [Lua] --- --- --- 22:12:16.878 [Lua] 22:12:16.878 [Lua] DONE! Found the following directors: 22:12:16.878 [Lua] (free: 35), Master hash is: 22:12:16.878 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:12:16.878 [Lua] load_startup_enemy_packages: -------------- 22:12:16.878 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:12:16.878 [Lua] critter_rat 22:12:16.893 [Lua] ### Received rpc_level_loaded 22:12:16.893 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 334 22:12:16.893 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 22:12:16.910 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 22:12:16.910 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 22:12:16.927 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 22:12:16.927 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 22:12:16.927 [Lua] ### Received rpc_level_loaded 22:12:16.927 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 334 22:12:16.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:12:16.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:12:16.944 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:12:16.944 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:12:16.944 [Lua] Starting async level spawning of levels/inn/world 22:12:16.944 [Umbra] Init version: 3.4.15 :: 16 threads 22:12:17.068 [Lua] Async level spawning done 22:12:17.068 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:12:18.047 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:12:18.047 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:12:18.047 [Lua] Set lobby begin: 22:12:18.047 [Lua] Lobby data selected_mission_id = inn_level 22:12:18.047 [Lua] Lobby data num_players = 1 22:12:18.047 [Lua] Lobby data matchmaking = false 22:12:18.047 [Lua] Lobby data host = 110000104a15d6b 22:12:18.047 [Lua] Lobby data mission_id = inn_level 22:12:18.047 [Lua] Lobby data matchmaking_type = 3 22:12:18.047 [Lua] Lobby data country_code = US 22:12:18.047 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:18.047 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:18.047 [Lua] Lobby data mechanism = adventure 22:12:18.047 [Lua] Lobby data eac_authorized = true 22:12:18.047 [Lua] Set lobby end. 22:12:18.047 [Lua] [Managers] Destroying manager group: 22:12:18.047 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:12:18.047 [Lua] [Gamestate] Enter StateIngame HOST 22:12:18.047 [Lua] [Managers] Calling function on all managers: 22:12:18.048 [Lua] <>level = inn_level<> 22:12:18.048 [Lua] Set lobby begin: 22:12:18.048 [Lua] Lobby data selected_mission_id = inn_level 22:12:18.048 [Lua] Lobby data num_players = 1 22:12:18.048 [Lua] Lobby data matchmaking = false 22:12:18.048 [Lua] Lobby data host = 110000104a15d6b 22:12:18.048 [Lua] Lobby data mission_id = inn_level 22:12:18.048 [Lua] Lobby data matchmaking_type = 3 22:12:18.048 [Lua] Lobby data country_code = US 22:12:18.048 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:18.048 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:18.048 [Lua] Lobby data mechanism = adventure 22:12:18.048 [Lua] Lobby data eac_authorized = true 22:12:18.048 [Lua] Set lobby end. 22:12:18.048 [Lua] [StateIngame] Server ingame 22:12:18.050 [Lua] Set lobby begin: 22:12:18.050 [Lua] Lobby data difficulty = normal 22:12:18.050 [Lua] Lobby data selected_mission_id = inn_level 22:12:18.050 [Lua] Lobby data difficulty_tweak = 0 22:12:18.050 [Lua] Lobby data num_players = 1 22:12:18.050 [Lua] Lobby data matchmaking = false 22:12:18.050 [Lua] Lobby data host = 110000104a15d6b 22:12:18.050 [Lua] Lobby data mission_id = inn_level 22:12:18.050 [Lua] Lobby data matchmaking_type = 3 22:12:18.050 [Lua] Lobby data country_code = US 22:12:18.050 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:18.050 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:18.050 [Lua] Lobby data mechanism = adventure 22:12:18.050 [Lua] Lobby data eac_authorized = true 22:12:18.050 [Lua] Set lobby end. 22:12:18.050 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 22:12:18.050 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2 22:12:18.051 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:12:18.051 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:12:18.051 [Lua] [Matchmaking] initializing 22:12:18.051 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 22:12:18.051 [Lua] [Matchmaking] register rpcs 22:12:18.051 [Lua] GameNetworkManager:init... creating game session 22:12:18.051 [Lua] Host GameSession.make_game_session_host with session: 22:12:18.051 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:12:18.051 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 22:12:18.051 [Lua] [GameNetworkManager] self.is_server = true 22:12:18.051 [Network] Setting artificial MTU limit to 65536 22:12:18.059 [Lua] Switching ConflictSettings: to: inn_level 22:12:18.059 [Lua] pacing=disabled 22:12:18.059 [Lua] roaming=nil 22:12:18.059 [Lua] disabled=false 22:12:18.059 [Lua] pack_spawning=disabled 22:12:18.059 [Lua] contained_breeds=nil 22:12:18.059 [Lua] boss=disabled 22:12:18.059 [Lua] horde=disabled 22:12:18.059 [Lua] specials=disabled 22:12:18.059 [Lua] name=inn_level 22:12:18.059 [Lua] intensity=disabled 22:12:18.059 [Lua] --- 22:12:18.059 [Lua] [LevelAnalysis] set_random_seed( 6111838) 22:12:18.061 [Lua] [AIInterestPointSystem] Level Seed: 6111838 22:12:18.061 [Lua] 22:12:18.061 [Lua] [entity_system_bag] = table 22:12:18.061 [Lua] [entity_system_bag] = metatable 22:12:18.061 [Lua] [startup_data] = table 22:12:18.061 [Lua] [entity_manager] = table 22:12:18.061 [Lua] [entity_manager] = metatable 22:12:18.061 [Lua] [unit_spawner] = table 22:12:18.061 [Lua] [unit_spawner] = metatable 22:12:18.061 [Lua] [unit_storage] = table 22:12:18.061 [Lua] [unit_storage] = metatable 22:12:18.061 [Lua] [dice_keeper] = table 22:12:18.061 [Lua] [dice_keeper] = metatable 22:12:18.061 [Lua] [is_server] = true (boolean) 22:12:18.061 [Lua] [world] = [World] 22:12:18.061 [Lua] [system_api] = table 22:12:18.061 [Lua] [entity_system] = table 22:12:18.061 [Lua] [entity_system] = metatable 22:12:18.061 [Lua] [network_lobby] = table 22:12:18.061 [Lua] [network_lobby] = metatable 22:12:18.061 [Lua] [profile_synchronizer] = table 22:12:18.061 [Lua] [profile_synchronizer] = metatable 22:12:18.061 [Lua] [level_transition_handler] = table 22:12:18.061 [Lua] [level_transition_handler] = metatable 22:12:18.061 [Lua] [num_local_human_players] = 1 (number) 22:12:18.061 [Lua] [statistics_db] = table 22:12:18.061 [Lua] [statistics_db] = metatable 22:12:18.061 [Lua] [network_server] = table 22:12:18.061 [Lua] [network_server] = metatable 22:12:18.061 [Lua] [input_manager] = table 22:12:18.061 [Lua] [input_manager] = metatable 22:12:18.061 [Lua] [network_clock] = table 22:12:18.061 [Lua] [network_clock] = metatable 22:12:18.061 [Lua] [network_transmit] = table 22:12:18.061 [Lua] [network_transmit] = metatable 22:12:18.061 [Lua] [free_flight_manager] = table 22:12:18.061 [Lua] [free_flight_manager] = metatable 22:12:18.062 [Lua] [network_manager] = table 22:12:18.062 [Lua] [network_manager] = metatable 22:12:18.062 [Lua] [network_event_delegate] = table 22:12:18.062 [Lua] [network_event_delegate] = metatable 22:12:18.062 [Lua] 22:12:18.062 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:12:18.067 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:12:18.068 [Lua] [AchievementManager] Achievements using the steam platform 22:12:18.068 [Lua] PlayerManager:add_player player_1 22:12:18.131 [Lua] [StateIngame] Level seed: 6111838 22:12:18.135 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 22:12:18.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 22:12:18.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:12:18.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:12:18.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:12:18.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 22:12:18.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 22:12:18.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:12:18.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 22:12:18.138 [Lua] [LevelAnalysis] set_random_seed( 6111838) 22:12:18.140 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 22:12:18.140 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 22:12:18.140 [Lua] [IngameUI] init 22:12:18.152 [SteamVoipClient] select_out(110000104a15d6b, off) 22:12:18.155 [Lua] cb_razer_chroma_setup 22:12:18.189 [Lua] completed 22:12:18.189 [Lua] completed 22:12:18.189 [Lua] completed 22:12:18.189 [Lua] completed 22:12:18.200 [Lua] completed 22:12:18.203 [Lua] completed 22:12:18.205 [Lua] [Matchmaking] Cancelling matchmaking 22:12:18.205 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:12:18.205 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:12:18.205 [Lua] Set lobby begin: 22:12:18.205 [Lua] Lobby data difficulty = normal 22:12:18.205 [Lua] Lobby data selected_mission_id = inn_level 22:12:18.205 [Lua] Lobby data power_level = 0 22:12:18.205 [Lua] Lobby data difficulty_tweak = 0 22:12:18.205 [Lua] Lobby data num_players = 1 22:12:18.205 [Lua] Lobby data matchmaking = false 22:12:18.205 [Lua] Lobby data host = 110000104a15d6b 22:12:18.205 [Lua] Lobby data mission_id = inn_level 22:12:18.205 [Lua] Lobby data matchmaking_type = 3 22:12:18.205 [Lua] Lobby data country_code = US 22:12:18.205 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:18.205 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:18.205 [Lua] Lobby data mechanism = adventure 22:12:18.205 [Lua] Lobby data eac_authorized = true 22:12:18.205 [Lua] Set lobby end. 22:12:18.205 [Flow] complete_skittergate_legend true 22:12:18.205 [Flow] complete_all_helmgart_levels_recruit true 22:12:18.207 [Flow] WitchHunterLevel:35 22:12:18.207 [Flow] LeaderYes 22:12:18.207 [Flow] ALL PC XP:304250 22:12:18.207 [Flow] Has "bogenhafen" DLC:true 22:12:18.207 [Flow] WH XP:60850 22:12:18.207 [Flow] Number of crafted items:5809 22:12:18.207 [Flow] Has "pre_order" DLC:true 22:12:18.207 [Flow] Sum of Powe Levels:1500 22:12:18.207 [Flow] lodestone diff 1:false 22:12:18.207 [Flow] magnus and forest activated 22:12:18.207 [Flow] magnus and forest activated 22:12:18.207 [Flow] cemetery and forest activated 22:12:18.207 [Flow] magnus and cemetery 22:12:18.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:12:18.207 [Flow] ALL RUNES ACTIVATED 22:12:18.207 [Flow] magnus and forest activated 22:12:18.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:12:18.207 [Flow] ALL RUNES ACTIVATED 22:12:18.207 [Flow] cemetery and forest activated 22:12:18.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:12:18.207 [Flow] ALL RUNES ACTIVATED 22:12:18.207 [Flow] magnus and forest activated 22:12:18.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:12:18.207 [Flow] ALL RUNES ACTIVATED 22:12:18.207 [Flow] magnus and cemetery 22:12:18.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:12:18.207 [Flow] ALL RUNES ACTIVATED 22:12:18.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:12:18.208 [Lua] CurrentConflictSettings inn_level 22:12:18.208 [Lua] [ConflictDirector] conflict_director is ai_ready 22:12:18.208 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:12:18.208 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:12:18.209 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:12:18.209 [Lua] Forming navigation groups in one frame 22:12:18.209 [Lua] Forming navigation groups 22:12:18.220 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000218279 22:12:18.221 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 22:12:18.221 [Lua] number of nav groups: 42 22:12:18.221 [Lua] number of refined nav groups : 23 22:12:18.222 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 22:12:18.222 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:12:18.222 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:12:18.222 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:12:18.224 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:12:18.224 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:12:18.224 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:12:18.224 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 22:12:18.224 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:12:18.224 [Lua] [Managers] Calling function on all managers: 22:12:18.224 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:12:18.224 [Save] Loading `ut_tweaks_presets` 22:12:18.225 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x140bfec0 22:12:18.225 [Save] Load done 22:12:18.241 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 22:12:18.241 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 22:12:18.469 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 22:12:18.469 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:12:18.469 [Lua] [IngamePlayerListUI] - Destroy 22:12:18.469 [Lua] [GamePadEquipmentUI] - Destroy 22:12:18.469 [Lua] [EquipmentUI] - Destroy 22:12:18.469 [Lua] [AbilityUI] - Destroy 22:12:18.469 [Lua] [GamePadAbilityUI] - Destroy 22:12:18.477 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104a15d6b 22:12:18.477 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000104a15d6b 22:12:18.477 [Lua] Set lobby begin: 22:12:18.477 [Lua] Lobby data selected_mission_id = inn_level 22:12:18.477 [Lua] Lobby data num_players = 1 22:12:18.477 [Lua] Lobby data difficulty_tweak = 0 22:12:18.477 [Lua] Lobby data host = 110000104a15d6b 22:12:18.477 [Lua] Lobby data matchmaking_type = 3 22:12:18.477 [Lua] Lobby data difficulty = normal 22:12:18.477 [Lua] Lobby data player_slot_1 = 0:0 22:12:18.477 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:18.477 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:18.477 [Lua] Lobby data country_code = US 22:12:18.477 [Lua] Lobby data matchmaking = false 22:12:18.477 [Lua] Lobby data power_level = 0 22:12:18.477 [Lua] Lobby data mission_id = inn_level 22:12:18.477 [Lua] Lobby data mechanism = adventure 22:12:18.477 [Lua] Lobby data player_slot_5 = 0:0 22:12:18.477 [Lua] Lobby data player_slot_2 = 0:0 22:12:18.477 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:18.477 [Lua] Lobby data player_slot_3 = 0:0 22:12:18.477 [Lua] Lobby data eac_authorized = true 22:12:18.477 [Lua] Set lobby end. 22:12:18.477 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(4) career(1) 22:12:18.477 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 22:12:18.478 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":274906080,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 22:12:18.478 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 22:12:18.478 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 22:12:18.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 22:12:18.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 22:12:18.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 22:12:18.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 22:12:18.478 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x16e7ba80 22:12:18.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:12:18.530 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 22:12:18.530 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 22:12:18.530 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 22:12:18.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 22:12:18.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 22:12:18.608 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 22:12:18.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:12:18.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:12:18.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:12:18.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:12:18.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:12:18.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:12:18.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:12:18.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:12:18.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 22:12:18.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 22:12:18.782 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 22:12:18.782 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:12:18.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 22:12:18.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 22:12:18.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 22:12:18.802 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:12:18.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:12:18.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:12:18.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:12:18.824 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:12:18.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:12:18.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:12:18.841 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:12:18.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:12:18.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:12:18.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:12:18.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:12:18.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:12:18.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 22:12:18.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 22:12:18.883 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 22:12:18.883 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:12:18.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:12:18.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:12:18.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 22:12:18.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:12:18.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:12:19.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:12:19.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:12:19.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:12:19.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:12:19.031 [Flow] DISABLE 22:12:19.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:12:19.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:12:19.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 22:12:19.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 22:12:19.122 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 22:12:19.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:12:19.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:12:19.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:12:19.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:12:19.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:12:19.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:12:19.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:12:19.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:12:19.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:12:19.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:12:19.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:12:19.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:12:19.341 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:12:19.368 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:12:19.368 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:12:19.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:12:19.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:12:19.577 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:12:19.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 22:12:19.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 22:12:19.702 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 22:12:19.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 22:12:19.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 22:12:19.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 22:12:19.759 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:12:19.789 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:12:19.789 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:12:19.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:12:19.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:12:19.879 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:12:19.879 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:12:19.910 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:12:19.910 [Lua] [PackageManager] Force_load: wwise/bow 22:12:19.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:12:20.208 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:12:20.208 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:12:20.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 22:12:20.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 22:12:20.306 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 22:12:20.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 22:12:20.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 22:12:20.409 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 22:12:20.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:12:20.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:12:20.624 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:12:20.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:12:20.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:12:20.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:12:20.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:12:20.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:12:20.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:12:20.745 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 274906080 22:12:20.748 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:12:20.750 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:12:20.750 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:20.750 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:12:20.750 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:20.750 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:12:20.750 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:20.750 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:20.751 [Lua] TalentExtension:_send_rpc_sync_talents 42 22:12:20.751 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:20.751 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 22:12:20.751 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16e5a560 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16e5a560 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16e598d0 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16e598d0 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16e5bc20 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16e5bc20 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16e5b420 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16e5b420 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16e59aa0 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16e59aa0 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16e5b1c0 22:12:20.754 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16e5b1c0 22:12:20.763 [Lua] Players are leaving the safe zone 22:12:20.928 [Lua] StateInGameRunning:_game_actually_starts() 22:12:20.928 [Lua] [GameModeInn] Start menu closed 22:12:20.928 [Lua] [GameModeInn] Start menu opened 22:12:20.928 [Lua] ################################################################################################################# 22:12:20.928 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_wizards_trail-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:12:20.928 [Lua] ################################################################################################################# 22:12:20.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 22:12:20.928 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 22:12:20.936 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 22:12:21.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 22:12:21.279 [Lua] Commit load time data 22:12:22.703 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 22:12:22.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:12:22.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 22:12:22.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:12:22.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 22:12:22.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:12:22.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 22:12:22.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:12:22.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 22:12:22.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:12:22.726 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 22:12:22.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:12:22.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 22:12:22.761 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:12:23.442 [Lua] [PlayFabMirrorBase] _commit_internal "6" 22:12:23.442 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:12:23.451 [Lua] generate_backend_stats 110000104a15d6b:1 22:12:23.513 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:12:23.513 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:12:23.513 [Lua] Set lobby begin: 22:12:23.513 [Lua] Lobby data selected_mission_id = inn_level 22:12:23.513 [Lua] Lobby data num_players = 1 22:12:23.513 [Lua] Lobby data difficulty_tweak = 0 22:12:23.513 [Lua] Lobby data host = 110000104a15d6b 22:12:23.513 [Lua] Lobby data matchmaking_type = 3 22:12:23.513 [Lua] Lobby data difficulty = normal 22:12:23.513 [Lua] Lobby data player_slot_1 = 0:0 22:12:23.513 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:23.513 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:23.513 [Lua] Lobby data country_code = US 22:12:23.514 [Lua] Lobby data matchmaking = false 22:12:23.514 [Lua] Lobby data power_level = 835 22:12:23.514 [Lua] Lobby data mission_id = inn_level 22:12:23.514 [Lua] Lobby data mechanism = adventure 22:12:23.514 [Lua] Lobby data player_slot_5 = 0:0 22:12:23.514 [Lua] Lobby data player_slot_2 = 0:0 22:12:23.514 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:23.514 [Lua] Lobby data player_slot_3 = 0:0 22:12:23.514 [Lua] Lobby data eac_authorized = true 22:12:23.514 [Lua] Set lobby end. 22:12:23.517 [Lua] [PlayFabMirrorBase] commit result "success", "6" 22:12:24.676 [Lua] [IngameUI] menu view on_enter start_game_view 22:12:24.677 [Lua] [IngameUI] menu view post_update_on_enter table: 0x15c2e080 22:12:24.677 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:12:24.679 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:12:24.679 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:12:24.679 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:12:24.679 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:12:27.877 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 22:12:27.877 [Lua] ............................................................................................................ 22:12:27.877 [Lua] ............................................................................................................ 22:12:27.877 [Lua] GAME START SETTINGS -> Level: dlc_wizards_trail | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 22:12:27.877 [Lua] ............................................................................................................ 22:12:27.877 [Lua] ............................................................................................................ 22:12:27.886 [Lua] [Matchmaking] Cancelling matchmaking 22:12:27.886 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:12:27.892 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:12:27.892 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:12:27.893 [Lua] Set lobby begin: 22:12:27.893 [Lua] Lobby data selected_mission_id = inn_level 22:12:27.893 [Lua] Lobby data num_players = 1 22:12:27.893 [Lua] Lobby data difficulty_tweak = 0 22:12:27.893 [Lua] Lobby data host = 110000104a15d6b 22:12:27.894 [Lua] Lobby data matchmaking_type = 3 22:12:27.894 [Lua] Lobby data difficulty = cataclysm 22:12:27.894 [Lua] Lobby data player_slot_1 = 0:0 22:12:27.894 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:27.894 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:27.894 [Lua] Lobby data country_code = US 22:12:27.894 [Lua] Lobby data matchmaking = false 22:12:27.894 [Lua] Lobby data power_level = 835 22:12:27.894 [Lua] Lobby data mission_id = inn_level 22:12:27.894 [Lua] Lobby data mechanism = adventure 22:12:27.894 [Lua] Lobby data player_slot_5 = 0:0 22:12:27.894 [Lua] Lobby data player_slot_2 = 0:0 22:12:27.894 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:27.894 [Lua] Lobby data player_slot_3 = 0:0 22:12:27.894 [Lua] Lobby data eac_authorized = true 22:12:27.894 [Lua] Set lobby end. 22:12:27.894 [Lua] [PartyManager] Leader set to "110000104a15d6b" 22:12:27.895 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0 22:12:27.895 [Lua] Set lobby begin: 22:12:27.895 [Lua] Lobby data twitch_enabled = false 22:12:27.895 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:27.895 [Lua] Lobby data num_players = 1 22:12:27.895 [Lua] Lobby data difficulty_tweak = 0 22:12:27.895 [Lua] Lobby data host = 110000104a15d6b 22:12:27.895 [Lua] Lobby data matchmaking_type = 2 22:12:27.895 [Lua] Lobby data match_started = true 22:12:27.895 [Lua] Lobby data difficulty = cataclysm 22:12:27.895 [Lua] Lobby data player_slot_1 = 0:0 22:12:27.895 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:27.895 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:27.895 [Lua] Lobby data quick_game = false 22:12:27.895 [Lua] Lobby data country_code = US 22:12:27.895 [Lua] Lobby data matchmaking = false 22:12:27.895 [Lua] Lobby data power_level = 835 22:12:27.895 [Lua] Lobby data mission_id = inn_level 22:12:27.895 [Lua] Lobby data mechanism = adventure 22:12:27.895 [Lua] Lobby data player_slot_5 = 0:0 22:12:27.895 [Lua] Lobby data player_slot_2 = 0:0 22:12:27.895 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:27.895 [Lua] Lobby data player_slot_3 = 0:0 22:12:27.895 [Lua] Lobby data eac_authorized = true 22:12:27.895 [Lua] Set lobby end. 22:12:27.895 [Lua] Set lobby begin: 22:12:27.895 [Lua] Lobby data twitch_enabled = false 22:12:27.895 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:27.896 [Lua] Lobby data num_players = 1 22:12:27.896 [Lua] Lobby data difficulty_tweak = 0 22:12:27.896 [Lua] Lobby data host = 110000104a15d6b 22:12:27.896 [Lua] Lobby data matchmaking_type = 2 22:12:27.896 [Lua] Lobby data is_private = true 22:12:27.896 [Lua] Lobby data match_started = true 22:12:27.896 [Lua] Lobby data difficulty = cataclysm 22:12:27.896 [Lua] Lobby data player_slot_1 = 0:0 22:12:27.896 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:27.896 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:27.896 [Lua] Lobby data quick_game = false 22:12:27.896 [Lua] Lobby data country_code = US 22:12:27.896 [Lua] Lobby data matchmaking = false 22:12:27.896 [Lua] Lobby data power_level = 835 22:12:27.896 [Lua] Lobby data mission_id = inn_level 22:12:27.896 [Lua] Lobby data mechanism = adventure 22:12:27.896 [Lua] Lobby data player_slot_5 = 0:0 22:12:27.896 [Lua] Lobby data player_slot_2 = 0:0 22:12:27.896 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:27.896 [Lua] Lobby data player_slot_3 = 0:0 22:12:27.896 [Lua] Lobby data eac_authorized = true 22:12:27.896 [Lua] Set lobby end. 22:12:27.897 [Lua] [ChatManager][1]System: Starting hosted game... 22:12:27.897 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:12:27.897 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:12:27.985 [Lua] [IngameUI] menu view on_exit start_game_view 22:12:27.985 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:12:27.985 [Save] Saving `save_data` 22:12:27.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:12:27.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:12:27.985 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:12:27.988 [Lua] [IngameUI] menu view post_update_on_exit table: 0x15c2e080 22:12:27.994 [Save] Save done 22:12:29.418 [Window] Window => inactive 22:12:33.749 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:12:33.749 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:12:33.755 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0 22:12:33.755 [Lua] Set lobby begin: 22:12:33.755 [Lua] Lobby data twitch_enabled = false 22:12:33.755 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:33.755 [Lua] Lobby data num_players = 1 22:12:33.755 [Lua] Lobby data difficulty_tweak = 0 22:12:33.755 [Lua] Lobby data host = 110000104a15d6b 22:12:33.755 [Lua] Lobby data matchmaking_type = 2 22:12:33.755 [Lua] Lobby data is_private = true 22:12:33.755 [Lua] Lobby data match_started = true 22:12:33.755 [Lua] Lobby data difficulty = cataclysm 22:12:33.755 [Lua] Lobby data player_slot_1 = 0:0 22:12:33.755 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:33.755 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:33.756 [Lua] Lobby data quick_game = false 22:12:33.756 [Lua] Lobby data country_code = US 22:12:33.756 [Lua] Lobby data matchmaking = false 22:12:33.756 [Lua] Lobby data power_level = 835 22:12:33.756 [Lua] Lobby data mission_id = inn_level 22:12:33.756 [Lua] Lobby data mechanism = adventure 22:12:33.756 [Lua] Lobby data player_slot_5 = 0:0 22:12:33.756 [Lua] Lobby data player_slot_2 = 0:0 22:12:33.756 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:33.756 [Lua] Lobby data player_slot_3 = 0:0 22:12:33.756 [Lua] Lobby data eac_authorized = true 22:12:33.756 [Lua] Set lobby end. 22:12:33.756 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:12:33.756 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_wizards_trail, mc:adventure, gm:adventure, env:0, seed:5780328, conflict:no_patrols, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1128469888, lt:load_next_level, extra_packages:{ }) 22:12:33.756 [Lua] [NetworkServer] Entering post game 22:12:33.756 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 22:12:33.756 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 22:12:33.756 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:882: in function game_update [11] @scripts/boot.lua:612:in function [1] self = table: 0000000001586900 [2] self = table: 000000000E9D4F60; game_server_lobby_client = nil [3] self = table: 000000000E9D4F60 [4] self = table: 000000000E9D4F60; dt = nil; t = nil; verify_dlc_data = table: 000000000F0A13C0; active_peers = table: 0000000005BF3020; is_done = true; success = true [5] self = table: 000000000EB61130; dt = 0.0020487350411713123; t = 6293.6103701102547; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 000000000EB61130; dt = 0.0020487350411713123 [7] hook_chain = [function] [8] self = table: 000000000A961F90; dt = 0.0020487350411713123; main_t = 6293.6103701102547; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 14.086286220001057 [9] self = table: 00000000030A9BC0; dt = 0.0020487350411713123; t = 6293.6103701102547 [10] self = table: 0000000000098310; real_world_dt = 0.0020487350411713123; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0020487350411713123; t = 6293.6103701102547 [11] dt = 0.0020487350411713123 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000009CB5B70; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000092FBDC0; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000092FBD90; _disable_spawning_reasons = table: 000000000B6B2610; _has_created_game_mode_data = false; _looping_event_timers = table: 000000001446F1D0; _mutator_handler = table: 0000000012BCD800; network_server = table: 000000000B355ED0; _game_mode = table: 0000000014B42010; _profile_synchronizer = table: 000000000D128870; _lobby_host = table: 000000000F548780; _level_key = "inn_level"; _network_transmit = table: 000000000CA2A4E0; _flow_set_data = table: 0000000013B9E2E0; is_server = true; network_event_delegate = table: 000000000B67D0F0; [2] _verifying_dlcs = true; _matchmaking_manager = table: 000000000EB61130; search_config = table: 00000000124241C0; _verify_dlc_data = table: 000000000F0A13C0; _network_server = table: 000000000B355ED0; _lobby = table: 000000000F548780; _statistics_db = table: 0000000009CB5B70; _network_transmit = table: 000000000CA2A4E0; state_context = table: 0000000012424360; [3] _verifying_dlcs = true; _matchmaking_manager = table: 000000000EB61130; search_config = table: 00000000124241C0; _verify_dlc_data = table: 000000000F0A13C0; _network_server = table: 000000000B355ED0; _lobby = table: 000000000F548780; _statistics_db = table: 0000000009CB5B70; _network_transmit = table: 000000000CA2A4E0; state_context = table: 0000000012424360; [4] _verifying_dlcs = true; _matchmaking_manager = table: 000000000EB61130; search_config = table: 00000000124241C0; _verify_dlc_data = table: 000000000F0A13C0; _network_server = table: 000000000B355ED0; _lobby = table: 000000000F548780; _statistics_db = table: 0000000009CB5B70; _network_transmit = table: 000000000CA2A4E0; state_context = table: 0000000012424360; [5] network_server = table: 000000000B355ED0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000014521C80; _state = table: 000000000E9D4F60; _level_weights = table: 000000000B31CAC0; statistics_db = table: 0000000009CB5B70; is_server = true; lobby_finder = table: 0000000009DB26A0; network_event_delegate = table: 000000000B67D0F0; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000000F548780; profile_update_time = 0; debug = table: 000000000B1E8300; params = table: 000000000D6A3B10; profile_synchronizer = table: 000000000D128870; _power_level_timer = 6294.5612536356784; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000012424360; party_owned_dlcs = table: 0000000012949D60; network_transmit = table: 000000000CA2A4E0; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 00000000148E76F0; peers_to_sync = table: 000000000ABE7ED0; [6] network_server = table: 000000000B355ED0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000014521C80; _state = table: 000000000E9D4F60; _level_weights = table: 000000000B31CAC0; statistics_db = table: 0000000009CB5B70; is_server = true; lobby_finder = table: 0000000009DB26A0; network_event_delegate = table: 000000000B67D0F0; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000000F548780; profile_update_time = 0; debug = table: 000000000B1E8300; params = table: 000000000D6A3B10; profile_synchronizer = table: 000000000D128870; _power_level_timer = 6294.5612536356784; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000012424360; party_owned_dlcs = table: 0000000012949D60; network_transmit = table: 000000000CA2A4E0; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 00000000148E76F0; peers_to_sync = table: 000000000ABE7ED0; [8] world_name = "level_world"; entity_system_bag = table: 00000000124117B0; network_server = table: 000000000B355ED0; entity_system = table: 000000000EED3DA0; parent = table: 0000000000098310; _level_flow_events = table: 0000000011D47110; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000099CF540; profile_synchronizer = table: 000000000D128870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EE8CDB0; num_local_human_players = 1; _ping_reporter = table: 0000000016BA6DF0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0020487350411713123; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 00000000125895C0; network_event_delegate = table: 000000000B67D0F0; machines = table: 00000000138BDC00; _camera_carrier = table: 0000000016BA67C0; free_flight_manager = table: 000000000303C4C0; network_transmit = table: 000000000CA2A4E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000009CB5B70; _lobby_host = table: 000000000F548780; dice_keeper = table: 000000000A984720; network_clock = table: 00000000122EC9C0; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000030A9B50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 000000000A961F90; [10] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 00000000030A9BC0; has_booted = true; loading_context = table: 000000001496C5B0; startup_timer = 5.3987333518452942; bar_timer = 0; disable_loading_bar = true; 22:12:33.757 [Lua] [LevelTransitionHandler] promote_next_level_data 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = dlc_wizards_trail 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 5780328 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = no_patrols 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1128469888 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 22:12:33.757 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 22:12:33.757 [Lua] [NetworkServer] Entering post game 22:12:33.757 [Save] Saving `save_data` 22:12:33.757 [Lua] gm_event_end_conditions_met false false 22:12:33.758 [Lua] [PlayFabMirrorBase] Force commit 22:12:33.758 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 22:12:33.758 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:12:33.758 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:12:33.758 [Lua] TRANSITION nil nil load_next_level 22:12:33.758 [Lua] Transition type "load_next_level", is server: true 22:12:33.758 [Lua] [GameNetworkManager] Leaving game... 22:12:33.758 [Lua] [GameNetworkManager] Shutting down game session host. 22:12:33.758 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:12:33.758 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:12:33.758 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.09 22:12:33.760 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 22:12:33.761 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:12:33.761 [Lua] [PlayFabMirrorBase] commit result "success", "7" 22:12:33.764 [Save] Save done 22:12:33.764 [Save] Saving `save_data` 22:12:33.768 [Save] Save done 22:12:33.768 [Save] Saving `save_data` 22:12:33.773 [Save] Save done 22:12:34.742 [Lua] Set lobby begin: 22:12:34.742 [Lua] Lobby data twitch_enabled = false 22:12:34.742 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:34.742 [Lua] Lobby data num_players = 1 22:12:34.742 [Lua] Lobby data difficulty_tweak = 0 22:12:34.742 [Lua] Lobby data host = 110000104a15d6b 22:12:34.742 [Lua] Lobby data matchmaking_type = 2 22:12:34.742 [Lua] Lobby data is_private = true 22:12:34.742 [Lua] Lobby data match_started = true 22:12:34.742 [Lua] Lobby data difficulty = cataclysm 22:12:34.742 [Lua] Lobby data player_slot_1 = 0:0 22:12:34.742 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:34.742 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:34.742 [Lua] Lobby data quick_game = false 22:12:34.742 [Lua] Lobby data country_code = US 22:12:34.742 [Lua] Lobby data matchmaking = false 22:12:34.742 [Lua] Lobby data power_level = 0 22:12:34.742 [Lua] Lobby data mission_id = inn_level 22:12:34.742 [Lua] Lobby data mechanism = adventure 22:12:34.742 [Lua] Lobby data player_slot_5 = 0:0 22:12:34.742 [Lua] Lobby data player_slot_2 = 0:0 22:12:34.742 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:34.742 [Lua] Lobby data player_slot_3 = 0:0 22:12:34.742 [Lua] Lobby data eac_authorized = true 22:12:34.742 [Lua] Set lobby end. 22:12:35.856 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:12:35.856 [Lua] [Managers] Calling function on all managers: 22:12:35.857 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 22:12:35.857 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 22:12:35.857 [Lua] Clearing all global lookup lists 22:12:35.857 [Lua] [IngamePlayerListUI] - Destroy 22:12:35.857 [Lua] [GamePadEquipmentUI] - Destroy 22:12:35.857 [Lua] [EquipmentUI] - Destroy 22:12:35.857 [Lua] [AbilityUI] - Destroy 22:12:35.857 [Lua] [GamePadAbilityUI] - Destroy 22:12:35.857 [Lua] [IngameUI] destroy 22:12:35.858 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[84fa5ba89fa22fbf]' child 1: '#ID[c0f2e7d6b2780b11]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[c0f2e7d6b2780b11]' child 5: '#ID[d0f2efd9a21cd2fe]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[9eb878aacad0897c]' 22:12:35.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 22:12:35.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 22:12:35.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 22:12:35.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 22:12:35.990 [Lua] [Managers] Destroying manager group: 22:12:35.991 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ccce0e86589c14ae]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[ccce0e86589c14ae]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c53bfa7d896bd905]' child 8: '#ID[7aed6506e637766d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9c655f9dd6198600]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c47cbe99c51844df]' 22:12:35.994 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:12:36.027 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:12:36.027 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 22:12:36.027 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 22:12:36.027 [Lua] [Matchmaking] unregister rpcs 22:12:36.027 [Lua] ############### UNLOADING PACKAGES ############### 22:12:36.027 [Lua] [Managers] Calling function on all managers: 22:12:36.027 [Lua] [Managers] Destroying manager group: 22:12:36.027 [Lua] [Gamestate] Enter state StateLoading 22:12:36.028 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:12:36.028 [Lua] [Matchmaking] register rpcs 22:12:36.028 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:12:36.028 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:12:36.028 [Lua] registering RPCs 22:12:36.028 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:12:36.028 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:12:36.028 [Lua] Set lobby begin: 22:12:36.028 [Lua] Lobby data twitch_enabled = false 22:12:36.028 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:36.028 [Lua] Lobby data num_players = 1 22:12:36.029 [Lua] Lobby data difficulty_tweak = 0 22:12:36.029 [Lua] Lobby data host = 110000104a15d6b 22:12:36.029 [Lua] Lobby data matchmaking_type = 2 22:12:36.029 [Lua] Lobby data is_private = true 22:12:36.029 [Lua] Lobby data match_started = true 22:12:36.029 [Lua] Lobby data difficulty = cataclysm 22:12:36.029 [Lua] Lobby data player_slot_1 = 0:0 22:12:36.029 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:36.029 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:36.029 [Lua] Lobby data quick_game = false 22:12:36.029 [Lua] Lobby data country_code = US 22:12:36.029 [Lua] Lobby data matchmaking = false 22:12:36.029 [Lua] Lobby data power_level = 0 22:12:36.029 [Lua] Lobby data mission_id = dlc_wizards_trail 22:12:36.029 [Lua] Lobby data mechanism = adventure 22:12:36.029 [Lua] Lobby data player_slot_5 = 0:0 22:12:36.029 [Lua] Lobby data player_slot_2 = 0:0 22:12:36.029 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:36.029 [Lua] Lobby data player_slot_3 = 0:0 22:12:36.029 [Lua] Lobby data eac_authorized = true 22:12:36.029 [Lua] Set lobby end. 22:12:36.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:12:36.031 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_30, global_loading_screens, async-read, prioritized 22:12:36.031 [Lua] [StateLoading] load_current_level 22:12:36.031 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_wizards_trail 0 22:12:36.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 22:12:36.031 [Umbra] Unload tome 22:12:36.032 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 22:12:36.090 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 22:12:36.098 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 22:12:36.098 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail, async-read, 22:12:36.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_30 22:12:36.169 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_30 22:12:36.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 22:12:36.288 [Umbra] Loading umbra tome '#ID[94d6e138d2a8e109]' 22:12:43.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 22:12:43.452 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 22:12:43.469 [Lua] [LevelTransitionHandler] Level load completed! 22:12:43.470 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_wizards_trail - level_seed: 5780328 - use_random_directors: true - conflict_director_name: no_patrols 22:12:43.502 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 22:12:43.502 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 13 22:12:43.502 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 22:12:43.502 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 11 22:12:43.502 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 22:12:43.502 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 22:12:43.502 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 22:12:43.502 [Lua] checking dlc's against conflict directors 22:12:43.502 [Lua] number of factions to include 1 22:12:43.502 [Lua] number of factions added 2 22:12:43.502 [Lua] --- --- --- 22:12:43.502 [Lua] Starting... difficulty 'cataclysm' 22:12:43.502 [Lua] These are the starting conflict directors: 22:12:43.502 [Lua] skaven 22:12:43.502 [Lua] chaos 22:12:43.502 [Lua] --- --- --- 22:12:43.502 [Lua] 22:12:43.502 [Lua] Looking for a new director: 22:12:43.502 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 22:12:43.502 [Lua] ->trying director: skaven 22:12:43.502 [Lua] --> success! 22:12:43.502 [Lua] --> re-used the same breeds 22:12:43.502 [Lua] 22:12:43.502 [Lua] Looking for a new director: 22:12:43.502 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 22:12:43.502 [Lua] ->trying director: chaos 22:12:43.502 [Lua] --> success! 22:12:43.502 [Lua] --> re-used the same breeds 22:12:43.502 [Lua] 22:12:43.502 [Lua] Looking for a new director: 22:12:43.502 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 22:12:43.502 [Lua] ->trying director: default 22:12:43.502 [Lua] --> success! 22:12:43.502 [Lua] --> re-used the same breeds 22:12:43.502 [Lua] 22:12:43.502 [Lua] DONE! Found the following directors: 22:12:43.502 [Lua] skaven 22:12:43.502 [Lua] chaos 22:12:43.502 [Lua] default 22:12:43.502 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 22:12:43.502 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_storm_vermin_with_shield=true, skaven_poison_wind_globadier=true, chaos_raider=true, chaos_marauder=true, } 22:12:43.502 [Lua] load_startup_enemy_packages: -------------- 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_spawn 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_troll 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_rat_ogre 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_stormfiend 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] beastmen_minotaur 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_plague_sorcerer 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_corruptor_sorcerer 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_gutter_runner 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_pack_master 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_poison_wind_globadier 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_ratling_gunner 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_warpfire_thrower 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_vortex_sorcerer 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] beastmen_standard_bearer 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_vortex 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] critter_rat 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] critter_pig 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_storm_vermin 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_warrior 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_clan_rat_with_shield 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_clan_rat 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_loot_rat 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_slave 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_fanatic 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_plague_monk 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_marauder_with_shield 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_berzerker 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] skaven_storm_vermin_with_shield 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_raider 22:12:43.502 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:12:43.502 [Lua] chaos_marauder 22:12:43.504 [Lua] ### Received rpc_level_loaded 22:12:43.504 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 72 22:12:43.504 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 22:12:43.522 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 22:12:43.522 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 22:12:43.537 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 22:12:43.537 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 22:12:43.537 [Lua] ### Received rpc_level_loaded 22:12:43.537 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 72 22:12:43.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:12:43.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:12:43.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:12:43.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:12:43.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:12:43.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:12:44.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:12:44.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:12:44.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:12:44.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:12:44.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:12:44.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:12:44.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:12:44.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:12:44.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:12:44.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:12:44.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:12:44.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:12:44.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:12:44.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:12:44.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:12:45.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:12:45.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:12:45.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:12:45.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:12:45.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:12:45.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:12:45.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:12:45.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:12:45.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:12:45.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:12:45.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:12:45.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:12:45.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:12:45.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:12:45.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:12:45.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:12:45.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:12:45.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:12:46.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:12:46.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:12:46.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:12:46.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:12:46.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:12:46.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:12:46.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:12:46.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:12:46.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:12:46.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:12:46.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:12:46.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:12:46.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:12:46.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:12:46.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:12:46.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:12:46.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:12:46.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:12:47.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:12:47.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:12:47.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:12:47.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:12:47.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:12:47.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:12:47.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:12:47.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:12:47.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:12:47.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:12:47.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:12:47.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:12:47.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:12:47.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:12:47.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:12:48.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:12:48.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:12:48.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:12:48.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:12:48.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:12:48.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:12:48.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:12:48.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:12:48.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:12:48.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:12:48.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:12:48.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:12:48.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:12:48.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:12:48.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:12:48.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:12:48.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:12:48.953 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_wizards_trail game_mode: adventure 22:12:48.953 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:12:48.953 [Lua] Starting async level spawning of levels/honduras_dlcs/wizards/dlc_wizards_trail/world 22:12:48.954 [Umbra] Init version: 3.4.15 :: 16 threads 22:12:50.201 [Lua] Async level spawning done 22:12:50.201 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:12:51.161 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:12:51.161 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:12:51.161 [Lua] [Matchmaking] unregister rpcs 22:12:51.161 [Lua] Set lobby begin: 22:12:51.161 [Lua] Lobby data twitch_enabled = false 22:12:51.161 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:51.162 [Lua] Lobby data num_players = 1 22:12:51.162 [Lua] Lobby data difficulty_tweak = 0 22:12:51.162 [Lua] Lobby data host = 110000104a15d6b 22:12:51.162 [Lua] Lobby data matchmaking_type = 2 22:12:51.162 [Lua] Lobby data is_private = true 22:12:51.162 [Lua] Lobby data match_started = true 22:12:51.162 [Lua] Lobby data difficulty = cataclysm 22:12:51.162 [Lua] Lobby data player_slot_1 = 0:0 22:12:51.162 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:51.162 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:51.162 [Lua] Lobby data quick_game = false 22:12:51.162 [Lua] Lobby data country_code = US 22:12:51.162 [Lua] Lobby data matchmaking = false 22:12:51.162 [Lua] Lobby data power_level = 0 22:12:51.162 [Lua] Lobby data mission_id = dlc_wizards_trail 22:12:51.162 [Lua] Lobby data mechanism = adventure 22:12:51.162 [Lua] Lobby data player_slot_5 = 0:0 22:12:51.162 [Lua] Lobby data player_slot_2 = 0:0 22:12:51.162 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:51.162 [Lua] Lobby data player_slot_3 = 0:0 22:12:51.162 [Lua] Lobby data eac_authorized = true 22:12:51.162 [Lua] Set lobby end. 22:12:51.162 [Lua] [Managers] Destroying manager group: 22:12:51.162 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_30, global_loading_screens 22:12:51.162 [Lua] [Gamestate] Enter StateIngame HOST 22:12:51.163 [Lua] [Managers] Calling function on all managers: 22:12:51.163 [Lua] <>level = dlc_wizards_trail<> 22:12:51.163 [Lua] Set lobby begin: 22:12:51.163 [Lua] Lobby data twitch_enabled = false 22:12:51.163 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:51.163 [Lua] Lobby data num_players = 1 22:12:51.163 [Lua] Lobby data difficulty_tweak = 0 22:12:51.163 [Lua] Lobby data host = 110000104a15d6b 22:12:51.163 [Lua] Lobby data matchmaking_type = 2 22:12:51.163 [Lua] Lobby data is_private = true 22:12:51.163 [Lua] Lobby data match_started = true 22:12:51.163 [Lua] Lobby data difficulty = cataclysm 22:12:51.163 [Lua] Lobby data player_slot_1 = 0:0 22:12:51.163 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:51.163 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:51.163 [Lua] Lobby data quick_game = false 22:12:51.163 [Lua] Lobby data country_code = US 22:12:51.163 [Lua] Lobby data matchmaking = false 22:12:51.163 [Lua] Lobby data power_level = 0 22:12:51.163 [Lua] Lobby data mission_id = dlc_wizards_trail 22:12:51.163 [Lua] Lobby data mechanism = adventure 22:12:51.163 [Lua] Lobby data player_slot_5 = 0:0 22:12:51.163 [Lua] Lobby data player_slot_2 = 0:0 22:12:51.163 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:51.163 [Lua] Lobby data player_slot_3 = 0:0 22:12:51.163 [Lua] Lobby data eac_authorized = true 22:12:51.163 [Lua] Set lobby end. 22:12:51.163 [Lua] [StateIngame] Server ingame 22:12:51.165 [Lua] Set lobby begin: 22:12:51.165 [Lua] Lobby data twitch_enabled = false 22:12:51.165 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:51.165 [Lua] Lobby data num_players = 1 22:12:51.166 [Lua] Lobby data difficulty_tweak = 0 22:12:51.166 [Lua] Lobby data host = 110000104a15d6b 22:12:51.166 [Lua] Lobby data matchmaking_type = 2 22:12:51.166 [Lua] Lobby data is_private = true 22:12:51.166 [Lua] Lobby data match_started = true 22:12:51.166 [Lua] Lobby data difficulty = cataclysm 22:12:51.166 [Lua] Lobby data player_slot_1 = 0:0 22:12:51.166 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:51.166 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:51.166 [Lua] Lobby data quick_game = false 22:12:51.166 [Lua] Lobby data country_code = US 22:12:51.166 [Lua] Lobby data matchmaking = false 22:12:51.166 [Lua] Lobby data power_level = 0 22:12:51.166 [Lua] Lobby data mission_id = dlc_wizards_trail 22:12:51.166 [Lua] Lobby data mechanism = adventure 22:12:51.166 [Lua] Lobby data player_slot_5 = 0:0 22:12:51.166 [Lua] Lobby data player_slot_2 = 0:0 22:12:51.167 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:51.167 [Lua] Lobby data player_slot_3 = 0:0 22:12:51.167 [Lua] Lobby data eac_authorized = true 22:12:51.167 [Lua] Set lobby end. 22:12:51.167 [Lua] [Matchmaking] register rpcs 22:12:51.167 [Lua] GameNetworkManager:init... creating game session 22:12:51.167 [Lua] Host GameSession.make_game_session_host with session: 22:12:51.167 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:12:51.167 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 22:12:51.167 [Lua] [GameNetworkManager] self.is_server = true 22:12:51.167 [Network] Setting artificial MTU limit to 65536 22:12:51.176 [Lua] Switching ConflictSettings: to: no_patrols 22:12:51.176 [Lua] pacing=default 22:12:51.176 [Lua] roaming=nil 22:12:51.176 [Lua] specials=default 22:12:51.176 [Lua] debug_color=maroon 22:12:51.176 [Lua] pack_spawning=default 22:12:51.176 [Lua] contained_breeds=nil 22:12:51.176 [Lua] disabled=false 22:12:51.176 [Lua] boss=no_patrols 22:12:51.176 [Lua] horde=default 22:12:51.176 [Lua] name=no_patrols 22:12:51.176 [Lua] intensity=default 22:12:51.176 [Lua] --- 22:12:51.176 [Lua] [LevelAnalysis] set_random_seed( 5780328) 22:12:51.183 [Lua] [AIInterestPointSystem] Level Seed: 5780328 22:12:51.183 [Lua] 22:12:51.183 [Lua] [entity_system_bag] = table 22:12:51.183 [Lua] [entity_system_bag] = metatable 22:12:51.183 [Lua] [startup_data] = table 22:12:51.183 [Lua] [entity_manager] = table 22:12:51.183 [Lua] [entity_manager] = metatable 22:12:51.183 [Lua] [unit_spawner] = table 22:12:51.183 [Lua] [unit_spawner] = metatable 22:12:51.183 [Lua] [unit_storage] = table 22:12:51.183 [Lua] [unit_storage] = metatable 22:12:51.183 [Lua] [dice_keeper] = table 22:12:51.183 [Lua] [dice_keeper] = metatable 22:12:51.183 [Lua] [is_server] = true (boolean) 22:12:51.183 [Lua] [world] = [World] 22:12:51.183 [Lua] [system_api] = table 22:12:51.183 [Lua] [entity_system] = table 22:12:51.183 [Lua] [entity_system] = metatable 22:12:51.183 [Lua] [network_lobby] = table 22:12:51.183 [Lua] [network_lobby] = metatable 22:12:51.183 [Lua] [profile_synchronizer] = table 22:12:51.183 [Lua] [profile_synchronizer] = metatable 22:12:51.183 [Lua] [level_transition_handler] = table 22:12:51.183 [Lua] [level_transition_handler] = metatable 22:12:51.183 [Lua] [num_local_human_players] = 1 (number) 22:12:51.183 [Lua] [statistics_db] = table 22:12:51.183 [Lua] [statistics_db] = metatable 22:12:51.183 [Lua] [network_server] = table 22:12:51.183 [Lua] [network_server] = metatable 22:12:51.183 [Lua] [input_manager] = table 22:12:51.183 [Lua] [input_manager] = metatable 22:12:51.183 [Lua] [network_clock] = table 22:12:51.183 [Lua] [network_clock] = metatable 22:12:51.183 [Lua] [network_transmit] = table 22:12:51.183 [Lua] [network_transmit] = metatable 22:12:51.183 [Lua] [free_flight_manager] = table 22:12:51.183 [Lua] [free_flight_manager] = metatable 22:12:51.183 [Lua] [network_manager] = table 22:12:51.183 [Lua] [network_manager] = metatable 22:12:51.183 [Lua] [network_event_delegate] = table 22:12:51.183 [Lua] [network_event_delegate] = metatable 22:12:51.183 [Lua] 22:12:51.188 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:12:51.199 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:12:51.200 [Lua] [AchievementManager] Achievements using the steam platform 22:12:51.200 [Lua] PlayerManager:add_player player_1 22:12:51.269 [Lua] respawn_unit_spawned with group id: respawn_finale 22:12:51.269 [Lua] respawn_unit_spawned with group id: respawn_finale 22:12:51.269 [Lua] respawn_unit_spawned with group id: respawn_finale 22:12:51.269 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:12:51.269 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:12:51.269 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:12:51.269 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:12:51.269 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:12:51.269 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:12:51.270 [Lua] respawn_unit_spawned with group id: hogties_mid_event 22:12:51.270 [Lua] respawn_unit_spawned with group id: hogties_mid_event 22:12:51.270 [Lua] respawn_unit_spawned with group id: hogties_mid_event 22:12:51.274 [Lua] respawn_unit_spawned with group id: hogties_mid_event 22:12:51.274 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery 22:12:51.274 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery 22:12:51.275 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:12:51.289 [Lua] [StateIngame] Level seed: 5780328 22:12:51.298 [Flow] interaction enabled 22:12:51.299 [Flow] interaction enabled 22:12:51.301 [Flow] interaction enabled 22:12:51.319 [Flow] interaction enabled 22:12:51.319 [Flow] interaction enabled 22:12:51.319 [Flow] interaction enabled 22:12:51.327 [Lua] [LevelAnalysis] set_random_seed( 5780328) 22:12:51.332 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:12:51.332 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:12:51.333 [Lua] [IngameUI] init 22:12:51.344 [SteamVoipClient] select_out(110000104a15d6b, off) 22:12:51.348 [Lua] cb_razer_chroma_setup 22:12:51.379 [Lua] completed 22:12:51.386 [Lua] completed 22:12:51.390 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:12:51.390 [Lua] Set lobby begin: 22:12:51.390 [Lua] Lobby data twitch_enabled = false 22:12:51.390 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:12:51.390 [Lua] Lobby data num_players = 1 22:12:51.390 [Lua] Lobby data difficulty_tweak = 0 22:12:51.390 [Lua] Lobby data host = 110000104a15d6b 22:12:51.391 [Lua] Lobby data matchmaking_type = 2 22:12:51.391 [Lua] Lobby data is_private = true 22:12:51.391 [Lua] Lobby data match_started = true 22:12:51.391 [Lua] Lobby data difficulty = cataclysm 22:12:51.391 [Lua] Lobby data player_slot_1 = 0:0 22:12:51.391 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:12:51.391 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:12:51.391 [Lua] Lobby data quick_game = false 22:12:51.391 [Lua] Lobby data country_code = US 22:12:51.391 [Lua] Lobby data matchmaking = false 22:12:51.391 [Lua] Lobby data power_level = 835 22:12:51.391 [Lua] Lobby data mission_id = dlc_wizards_trail 22:12:51.391 [Lua] Lobby data mechanism = adventure 22:12:51.391 [Lua] Lobby data player_slot_5 = 0:0 22:12:51.391 [Lua] Lobby data player_slot_2 = 0:0 22:12:51.391 [Lua] Lobby data network_hash = b792654f4865fbe2 22:12:51.391 [Lua] Lobby data player_slot_3 = 0:0 22:12:51.391 [Lua] Lobby data eac_authorized = true 22:12:51.391 [Lua] Set lobby end. 22:12:51.392 [Lua] Override Player Respawning respawn_finale false 22:12:51.392 [Lua] Setting player respawning group enabled respawn_finale false 22:12:51.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:12:51.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:12:51.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:12:51.392 [Lua] Override Player Respawning snowstorm_hogties false 22:12:51.392 [Lua] Setting player respawning group enabled snowstorm_hogties false 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 [Flow] DISABLE 22:12:51.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:12:51.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:12:51.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:12:51.392 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:12:51.393 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:12:51.393 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:12:51.393 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:12:51.393 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:12:51.397 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:12:51.398 [Flow] DISABLE 22:12:51.398 [Flow] DISABLE 22:12:51.398 [Lua] CurrentConflictSettings no_patrols 22:12:51.398 [Lua] [ConflictDirector] conflict_director is ai_ready 22:12:51.400 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 22:12:51.400 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 13 22:12:51.400 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 22:12:51.400 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 11 22:12:51.400 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 22:12:51.400 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 22:12:51.400 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 22:12:51.400 [Lua] [1] = table 22:12:51.400 [Lua] [2] = table 22:12:51.400 [Lua] [3] = table 22:12:51.400 [Lua] [4] = table 22:12:51.400 [Lua] [5] = table 22:12:51.400 [Lua] [1] = table 22:12:51.400 [Lua] [2] = table 22:12:51.400 [Lua] [3] = table 22:12:51.400 [Lua] [4] = table 22:12:51.400 [Lua] [5] = table 22:12:51.400 [Lua] [1] = table 22:12:51.400 [Lua] [2] = table 22:12:51.400 [Lua] [3] = table 22:12:51.400 [Lua] [4] = table 22:12:51.400 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:12:51.405 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:12:51.405 [Lua] Forming navigation groups in one frame 22:12:51.405 [Lua] Forming navigation groups 22:12:51.421 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377 22:12:51.622 [Lua] NavigationGroupManager -> calulation time B: 0.1999999999998181 22:12:51.622 [Lua] number of nav groups: 642 22:12:51.626 [Lua] number of refined nav groups : 386 22:12:51.632 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 22:12:51.633 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.804583311080934 Normalized coefficient: 1.3342275271347783 22:12:51.635 [Lua] Warning: missing nodes! in zones 22:12:51.637 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.999232845380904 Normalized coefficient: 1.4319180456857186 22:12:51.640 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.476192057132719 Normalized coefficient: 1.2624044201848923 22:12:51.643 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.458918014168736 Normalized coefficient: 1.0892931258456602 22:12:51.651 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 22:12:51.651 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 22:12:51.656 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_wizards_trail 22:12:51.656 [Lua] [LevelAnalysis] This level has a total main-path length of 1470.265 meters. 22:12:51.656 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:12:51.656 [Lua] [LevelAnalysis] 22:12:51.656 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:12:51.656 [Lua] [LevelAnalysis] 22:12:51.656 [Lua] [LevelAnalysis] Terror events added: 22:12:51.656 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 22:12:51.656 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 22:12:51.656 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 22:12:51.656 [Lua] NORMAL PATROL MAIN PATH 600.4403076171875 22:12:51.656 [Lua] [waypoints] = table 22:12:51.656 [Lua] [astar_points] = table 22:12:51.656 [Lua] [travel_dist] = 600.44033485651016 (number) 22:12:51.656 [Lua] [one_directional] = false (boolean) 22:12:51.656 [Lua] [id] = boss_waypoint_02_trail_cliffs (string) 22:12:51.656 [Lua] ----> using boss spline path! 22:12:51.657 [Lua] Adding main path event: Vector3Box(104.611, -90.5071, 383.356) boss_event_skaven_spline_patrol 45 table: 0000000010FA0A40 22:12:51.657 [Lua] ----> using boss gizmo! 22:12:51.657 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 16, forbidden-dist: -1041.3 start-travel-dist: 1736.7, end-travel-dist: 1758.1 spawn_distance 685.3 22:12:51.657 [Lua] Adding main path event: Vector3Box(-50.5876, 74.9516, 338.516) boss_event_rat_ogre 45 table: 000000000EA02730 22:12:51.657 [Lua] [LevelAnalysis] num_event_places_f: 0.94684356657663982 , num_event_places: 0 , trailing_event_fraction: 0.94684356657663982 , num_events: 1 22:12:51.657 [Lua] [LevelAnalysis] Level path distance: 1470.2653498649597 22:12:51.657 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1470.2653498649597 forbidden_dist: -1370.2653498649597 22:12:51.657 [Lua] [LevelAnalysis] wanted_distance: 1239.4490013413429 22:12:51.657 [Lua] [LevelAnalysis] Terror events added: 22:12:51.657 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:12:51.657 [Lua] Adding main path event: Vector3Box(-19.7475, -39.8536, 344.398) rare_event_loot_rat 45 table: 000000000FE56000 22:12:51.657 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:12:51.660 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 22:12:51.663 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:12:51.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:12:51.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:12:51.665 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:12:51.668 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=79 22:12:51.674 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=80 22:12:51.681 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=81 22:12:51.681 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=82 22:12:51.681 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:12:51.682 [Lua] [Managers] Calling function on all managers: 22:12:51.682 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:12:51.682 [Save] Loading `ut_tweaks_presets` 22:12:51.682 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x09e7c2c0 22:12:51.682 [Save] Load done 22:12:51.698 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 22:12:51.698 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 22:12:51.700 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 22:12:51.700 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:12:51.735 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 22:12:51.735 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=84 22:12:51.735 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 22:12:51.735 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 22:12:51.735 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":2080282368,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 22:12:51.735 [Lua] [PartyManager] Player (110000104a15d6b:6) was put into party heroes (1) 22:12:51.735 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:12:51.775 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=85 22:12:51.775 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=86 22:12:51.775 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:6) to profile(5) career(1) 22:12:51.775 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 22:12:51.775 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":521991840,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}} 22:12:51.775 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 22:12:51.775 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:12:51.813 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=87 22:12:51.813 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=88 22:12:51.813 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 22:12:51.813 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 22:12:51.813 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":187632480,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:12:51.821 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 22:12:51.821 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 22:12:51.821 [Lua] [GameNetworkManager] destroying game object with go_id=87 22:12:51.821 [Lua] [GameNetworkManager] destroying game object with go_id=88 22:12:51.821 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 22:12:51.821 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 22:12:51.823 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 22:12:51.823 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:12:51.859 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=89 22:12:51.859 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=90 22:12:51.859 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 22:12:51.860 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 22:12:51.860 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1556270336,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 22:12:51.864 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 22:12:51.864 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 22:12:51.865 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 22:12:51.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 22:12:51.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 22:12:51.936 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 22:12:51.951 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:12:51.951 [Lua] [PackageManager] Force_load: wwise/pistol 22:12:51.951 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:12:52.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:12:52.062 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:12:52.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 22:12:52.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 22:12:52.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 22:12:52.088 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:12:52.103 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:12:52.103 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:12:52.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.146 [Flow] DISABLE 22:12:52.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 22:12:52.215 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 22:12:52.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:12:52.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:12:52.441 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:12:52.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:12:52.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:12:52.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:12:52.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:12:52.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:12:52.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:12:52.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 22:12:52.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 22:12:52.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 22:12:52.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:12:52.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:12:52.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:12:52.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 22:12:52.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 22:12:52.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 22:12:52.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 22:12:52.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 22:12:52.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 22:12:52.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:12:52.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:12:52.789 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:12:52.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:12:52.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:12:52.995 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:12:52.996 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 22:12:53.007 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 22:12:53.007 [Lua] [PackageManager] Force_load: wwise/handgun 22:12:53.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 22:12:53.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 22:12:53.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 22:12:53.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 22:12:53.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 22:12:53.134 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 22:12:53.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:12:53.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:12:53.187 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:12:53.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:12:53.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:12:53.197 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:12:53.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:12:53.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:12:53.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:12:53.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:12:53.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:12:53.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:12:53.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:12:53.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:12:53.280 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:12:53.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 22:12:53.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 22:12:53.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 22:12:53.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 22:12:53.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 22:12:53.366 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 22:12:53.366 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:12:53.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:12:53.569 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:12:53.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 22:12:53.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 22:12:53.662 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 22:12:53.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:12:53.728 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:12:53.728 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:12:53.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:12:53.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:12:53.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:12:53.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:12:53.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:12:53.783 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:12:53.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 22:12:53.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 22:12:53.822 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 22:12:53.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:12:53.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:12:53.888 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:12:53.888 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 22:12:53.896 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 22:12:53.896 [Lua] [PackageManager] Force_load: wwise/es_deus_01 22:12:53.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:12:53.898 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 521991840 22:12:53.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:12:53.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:12:53.916 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:12:53.919 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1556270336 22:12:53.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:12:53.971 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:12:53.971 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:12:54.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:12:54.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:12:54.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 22:12:54.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 22:12:54.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 22:12:54.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:12:54.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:12:54.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:12:54.041 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 2080282368 22:12:54.042 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 22:12:54.043 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.043 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.043 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.043 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.043 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.043 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.043 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.043 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.044 [Lua] TalentExtension:_send_rpc_sync_talents 91 22:12:54.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:54.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92 22:12:54.045 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 6 22:12:54.046 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.046 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.046 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.046 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.046 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.046 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.046 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.046 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.046 [Lua] TalentExtension:_send_rpc_sync_talents 93 22:12:54.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:54.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94 22:12:54.047 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 22:12:54.048 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.048 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.048 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.048 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.048 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.048 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.048 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:12:54.048 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.048 [Lua] TalentExtension:_send_rpc_sync_talents 95 22:12:54.048 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:54.048 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96 22:12:54.050 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(277.818, 84.0872, 392.922), Vector4(0, 0, -0.702986, -0.711204)) 22:12:54.052 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:12:54.052 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.052 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:12:54.052 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.052 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:12:54.052 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:12:54.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:54.053 [Lua] TalentExtension:_send_rpc_sync_talents 97 22:12:54.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:54.053 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 22:12:54.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98 22:12:54.061 [Lua] Switching ConflictSettings: to: skaven 22:12:54.061 [Lua] pacing=default 22:12:54.061 [Lua] roaming=nil 22:12:54.061 [Lua] specials=skaven 22:12:54.061 [Lua] debug_color=orange 22:12:54.061 [Lua] contained_breeds=nil 22:12:54.061 [Lua] pack_spawning=skaven 22:12:54.061 [Lua] disabled=false 22:12:54.061 [Lua] factions=nil 22:12:54.061 [Lua] boss=skaven 22:12:54.061 [Lua] horde=default 22:12:54.061 [Lua] name=skaven 22:12:54.061 [Lua] intensity=default 22:12:54.061 [Lua] --- 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f15c680 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f15c680 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1450d7e0 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1450d7e0 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09b64040 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09b64040 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c363ea0 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c363ea0 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d854290 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d854290 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1446f840 22:12:54.064 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1446f840 22:12:54.142 [Lua] StateInGameRunning:_game_actually_starts() 22:12:54.142 [Lua] ################################################################################################################# 22:12:54.142 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-dlc_wizards_trail [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:12:54.142 [Lua] ################################################################################################################# 22:12:54.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 22:12:54.143 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 22:12:54.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 22:12:54.262 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 22:12:54.262 [Lua] Commit load time data 22:13:35.663 [Window] Window => active 22:13:35.674 [Window] Window => active 22:13:42.294 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_mid (seed: 0) 22:14:01.049 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:14:06.415 [Lua] Players are leaving the safe zone 22:14:25.321 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:14:33.676 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:14:37.364 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:14:38.720 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:14:41.677 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:14:44.539 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:14:53.136 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:14:58.766 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:14:58.776 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:14:58.776 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:14:58.777 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:14:58.777 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:14:59.720 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:14:59.815 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0) 22:15:00.418 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:15:02.002 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:15:07.054 [Flow] 1 22:15:07.054 [Flow] 2 22:15:07.062 [Flow] 3 22:15:07.087 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 22:15:07.192 [Flow] destructible planks state 1 22:15:07.192 [Flow] destructible planks state 2 22:15:10.852 [Flow] destructible planks state 3 - destroyed 22:15:10.875 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:15:23.777 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:15:23.777 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 22:15:23.778 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:15:23.778 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 22:15:23.778 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:15:23.778 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:15:44.042 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[74da6222e522f181]' 22:15:44.050 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[77c40a77f3befeb7]' 22:15:48.215 [Lua] Coordinated attack! 22:15:48.251 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 10 22:15:48.256 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:15:51.150 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 22:16:00.288 [Lua] HORDE: Chosing horde wave composition skaven_huge 22:16:00.288 [Lua] Time for new HOOORDE! multi_first_wave 22:16:00.288 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:16:00.288 [Lua] horde requested: vector 22:16:00.288 [Lua] setting up vector-horde 22:16:00.288 [Lua] Composing horde 'huge' .. using variant 'plain' 22:16:00.288 [Lua] --> horde wants to spawn behind players (0.72907026475311/0.67 22:16:00.288 [Lua] -> spawning: 64 22:16:00.288 [Lua] horde crated with id 1 of type vector 22:16:00.288 [Lua] vector horde has started 22:16:04.256 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 22:16:05.894 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 22:16:10.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:16:10.161 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:16:10.399 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:16:10.989 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:16:13.443 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:16:18.691 [Lua] Init group template: horde 22:16:19.350 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:16:24.846 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:16:27.360 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 16 size: 81 action: engage 22:16:27.368 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 22:16:28.002 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:16:29.317 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:16:30.691 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:16:31.205 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:16:32.166 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:16:32.166 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:16:32.166 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 22:16:32.166 [Lua] horde requested: vector 22:16:32.166 [Lua] setting up vector-horde 22:16:32.166 [Lua] Composing horde 'huge' .. using variant 'plain' 22:16:32.166 [Lua] --> horde wants to spawn ahead of players (0.50479657151168/0.67 22:16:32.166 [Lua] -> spawning: 56 22:16:32.166 [Lua] horde crated with id 2 of type vector 22:16:32.166 [Lua] vector horde has started 22:16:35.366 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:16:35.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:16:36.599 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:16:37.176 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:16:40.764 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:16:41.824 [Lua] HORDE: last wave, reset to standard horde delay 22:16:41.824 [Lua] Time for new HOOORDE! multi_last_wave 22:16:41.824 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 22:16:41.824 [Lua] horde requested: vector 22:16:41.824 [Lua] setting up vector-horde 22:16:41.824 [Lua] Composing horde 'huge' .. using variant 'plain' 22:16:41.824 [Lua] --> horde wants to spawn ahead of players (0.082978956257003/0.67 22:16:41.825 [Lua] -> spawning: 62 22:16:41.825 [Lua] horde crated with id 3 of type vector 22:16:41.825 [Lua] vector horde has started 22:16:44.094 [Lua] Init group template: horde 22:16:53.672 [Lua] Init group template: horde 22:16:56.037 [Lua] Horde killed: ? 22:16:58.924 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:17:00.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:17:00.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:17:01.051 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[45d71104f4329bc3]' 22:17:01.051 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:17:07.191 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:17:07.654 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[afed7a74495deac1]' 22:17:09.651 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:17:09.651 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:17:10.263 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:10.426 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:10.754 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 22:17:12.915 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:13.003 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:15.926 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:17.376 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:17:18.117 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:18.282 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:19.557 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:17:20.752 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:21.794 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:21.794 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:22.721 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 22:17:23.452 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:23.770 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:24.206 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:24.206 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[afed7a74495deac1]' 22:17:24.827 [Lua] ready to jump failed 22:17:25.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 22:17:25.249 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:17:25.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:17:25.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:17:26.064 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:26.141 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 22:17:26.190 [Lua] simple los failed 22:17:26.655 [Lua] fence jumping 22:17:26.941 [Lua] Horde killed: ? 22:17:26.967 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:17:27.115 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:28.020 [Lua] ready to jump failed 22:17:28.145 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:28.145 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:17:28.643 [Lua] fence jumping 22:17:29.191 [Lua] simple los failed 22:17:31.061 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:32.025 [Lua] simple los failed 22:17:33.699 [Lua] simple los failed 22:17:35.399 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:17:35.400 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:35.400 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 22:17:35.400 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1fa33bbc447b784e]' 22:17:35.401 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 22:17:35.401 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:17:35.401 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:17:35.401 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[afed7a74495deac1]' 22:17:35.402 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:17:35.402 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:17:35.771 [Lua] Horde killed: ? 22:17:37.472 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:37.472 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[2dbd783743b714eb]' 22:17:39.090 [Lua] fence jumping 22:17:39.768 [Lua] simple los failed 22:17:40.206 [Lua] ready to jump failed 22:17:41.030 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:41.030 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:41.695 [Lua] simple los failed 22:17:42.383 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:46.041 [Lua] fence jumping 22:17:46.682 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:47.156 [Lua] ready to jump failed 22:17:48.348 [Lua] fence jumping 22:17:49.582 [Lua] ready to jump failed 22:17:52.723 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:17:53.768 [Lua] simple los failed 22:17:55.546 [Lua] simple los failed 22:18:00.326 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:18:00.335 [Lua] Spline already found! 22:18:00.371 [Lua] Init group template: spline_patrol 22:18:00.846 [Lua] fence jumping 22:18:01.947 [Lua] ready to jump failed 22:18:04.199 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:18:04.353 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:18:04.379 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:18:04.433 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:18:14.192 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 22:18:18.279 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:18:22.235 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:18:24.920 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:18:29.621 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:18:29.622 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:18:29.622 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:18:29.622 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:18:29.622 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:18:29.623 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:18:29.623 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:18:31.157 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:18:31.306 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:18:31.767 [Lua] Coordinated attack! 22:18:47.592 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:18:49.507 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:18:52.191 [Lua] ready to jump failed 22:18:52.230 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 22:18:56.580 [Lua] fence jumping 22:18:57.530 [Lua] ready to jump failed 22:18:58.746 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:18:58.863 [Lua] fence jumping 22:18:58.939 [Lua] fence jumping 22:19:00.056 [Lua] simple los failed 22:19:00.678 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:19:00.678 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:19:00.849 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:02.263 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:03.376 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:03.449 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:04.870 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:05.534 [Lua] fence jumping 22:19:06.648 [Lua] ready to jump failed 22:19:13.205 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a key 22:19:16.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pes_gameplay_tension_no_enemies_08` for object id: 118, name: `unknown` 22:19:16.123 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:17.176 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 22:19:17.176 [Lua] Time for new HOOORDE! multi_first_wave 22:19:17.176 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 22:19:17.176 [Lua] horde requested: ambush 22:19:17.176 [Lua] setting up ambush-horde 22:19:17.176 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 22:19:17.176 [Lua] -> spawning: 49 22:19:17.176 [Lua] horde crated with id 5 of type ambush 22:19:17.176 [Lua] ambush horde has started 22:19:17.918 [Lua] fence jumping 22:19:19.087 [Lua] ready to jump failed 22:19:19.749 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:20.979 [Lua] replace_hidden_spawners -> first try found: 4 cover points 22:19:20.979 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.979 [Lua] ->moving spawner 22:19:20.988 [Lua] replace_hidden_spawners -> first try found: 5 cover points 22:19:20.988 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.988 [Lua] ->moving spawner 22:19:20.996 [Lua] replace_hidden_spawners -> first try found: 4 cover points 22:19:20.996 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:20.996 [Lua] ->moving spawner 22:19:21.314 [Lua] fence jumping 22:19:22.786 [Lua] ready to jump failed 22:19:24.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:19:27.083 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:19:27.491 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:19:27.667 [Lua] ready to jump failed 22:19:29.090 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:19:29.120 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:29.243 [Lua] Init group template: horde 22:19:29.505 [Lua] fence jumping 22:19:29.605 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 22:19:31.008 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:31.018 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:19:31.082 [Lua] ready to jump failed 22:19:32.941 [Flow] destructible planks state 1 22:19:32.941 [Flow] destructible planks state 2 22:19:34.180 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:19:34.478 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:34.527 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:19:34.563 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:34.948 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:34.952 [Lua] fence jumping 22:19:35.071 [Lua] ready to jump failed 22:19:35.190 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:19:35.248 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:19:35.248 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:19:35.248 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 22:19:35.248 [Lua] horde requested: ambush 22:19:35.248 [Lua] setting up ambush-horde 22:19:35.248 [Lua] Composing horde 'huge' .. using variant 'plain' 22:19:35.248 [Lua] -> spawning: 59 22:19:35.248 [Lua] horde crated with id 6 of type ambush 22:19:35.248 [Lua] ambush horde has started 22:19:37.156 [Lua] ready to jump failed 22:19:37.845 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:37.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x227f8a, position: 0 22:19:39.015 [Lua] replace_hidden_spawners -> first try found: 1 cover points 22:19:39.015 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.015 [Lua] ->moving spawner 22:19:39.033 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:19:39.033 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 22:19:39.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.033 [Lua] ->moving spawner 22:19:39.230 [Lua] simple los failed 22:19:39.832 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:40.832 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:41.517 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:43.099 [Lua] simple los failed 22:19:44.987 [Lua] ready to jump failed 22:19:45.018 [Lua] HORDE: Pushing horde in time; too many units out 63 22:19:46.342 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:47.121 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:48.119 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:19:49.704 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 22:19:49.842 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:49.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:19:49.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:19:50.398 [Lua] HORDE: last wave, reset to standard horde delay 22:19:50.398 [Lua] Time for new HOOORDE! multi_last_wave 22:19:50.398 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 22:19:50.398 [Lua] horde requested: ambush 22:19:50.398 [Lua] setting up ambush-horde 22:19:50.398 [Lua] Composing horde 'huge' .. using variant 'plain' 22:19:50.398 [Lua] -> spawning: 61 22:19:50.398 [Lua] horde crated with id 7 of type ambush 22:19:50.399 [Lua] ambush horde has started 22:19:51.278 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:51.569 [Lua] Horde killed: ? 22:19:51.585 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:19:52.586 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:54.701 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:19:54.819 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:19:54.819 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:19:54.976 [Lua] fence jumping 22:19:55.917 [Lua] Destroying unit since outside mesh or world 22:19:56.026 [Lua] simple los failed 22:19:56.520 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 22:19:57.730 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:19:59.221 [Lua] Init group template: horde 22:20:00.464 [Lua] fence jumping 22:20:01.547 [Lua] ready to jump failed 22:20:01.955 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:20:02.446 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:20:04.379 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:20:08.676 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 70 action: nil 22:20:09.220 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 22 size: 65 action: nil 22:20:09.777 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 46 action: nil 22:20:09.817 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:20:11.691 [Lua] fence jumping 22:20:12.461 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 22:20:12.831 [Lua] simple los failed 22:20:13.600 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1fa33bbc447b784e]' 22:20:14.035 [Lua] simple los failed 22:20:15.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:20:15.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:20:17.387 [Lua] fence jumping 22:20:19.000 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:20:19.000 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:20:19.001 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 22:20:19.001 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:20:19.058 [Lua] ready to jump failed 22:20:21.299 [Lua] simple los failed 22:20:23.185 [Lua] ready to jump failed 22:20:28.601 [Lua] ready to jump failed 22:20:28.731 [Lua] fence jumping 22:20:29.908 [Lua] simple los failed 22:20:31.175 [Lua] simple los failed 22:20:34.221 [Lua] fence jumping 22:20:34.581 [Lua] fence jumping 22:20:35.326 [Lua] simple los failed 22:20:36.088 [Lua] ready to jump failed 22:20:40.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:20:40.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:20:45.140 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 4 size: 7 action: nil 22:20:45.214 [Lua] fence jumping 22:20:45.917 [Flow] interaction disable 22:20:46.436 [Lua] simple los failed 22:20:51.708 [Lua] fence jumping 22:20:53.144 [Lua] ready to jump failed 22:20:55.460 [Lua] Horde killed: ? 22:20:56.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:21:01.156 [Lua] Coordinated attack! 22:21:20.609 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:21:20.618 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:21:21.191 [Lua] main_path_player_far_away_check started 22:21:23.395 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[f6ec57aece0e4c0b]' 22:21:24.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[f6ec57aece0e4c0b]' 22:21:24.608 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:21:24.819 [Lua] main_path_player_far_away_check started 22:21:24.924 [Lua] main_path_player_far_away_check started 22:21:25.055 [Lua] main_path_player_far_away_check started 22:21:25.061 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:21:29.160 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 22:21:37.497 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 22:21:38.889 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:21:38.889 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 22:21:38.899 [Lua] > starting new spline, using new navbot: standard , id: boss_waypoint_02_trail_cliffs 22:21:38.922 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0036820503883063793 boss_waypoint_02_trail_cliffs 22:21:38.922 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 2 retries: 0 22:21:38.929 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0063685476779937744 boss_waypoint_02_trail_cliffs 22:21:38.929 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.929 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 3 retries: 0 22:21:38.938 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.938 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 4 retries: 0 22:21:38.945 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.945 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 5 retries: 0 22:21:38.953 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.953 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 6 retries: 0 22:21:38.962 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.962 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 7 retries: 0 22:21:38.970 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.970 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 8 retries: 0 22:21:38.977 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.977 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 9 retries: 0 22:21:38.986 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.986 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 10 retries: 0 22:21:38.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:38.994 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 11 retries: 0 22:21:39.002 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:39.002 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 12 retries: 0 22:21:39.011 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:39.011 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 13 retries: 0 22:21:39.019 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:39.019 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 14 retries: 0 22:21:39.027 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:39.027 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 15 retries: 0 22:21:39.036 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:39.036 [Lua] > continuing spline boss_waypoint_02_trail_cliffs index: 16 retries: 0 22:21:39.045 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_waypoint_02_trail_cliffs 22:21:39.045 [Lua] > spline completed boss_waypoint_02_trail_cliffs retries: 0 22:21:39.301 [Lua] Init group template: spline_patrol 22:21:41.360 [Lua] fence jumping 22:21:41.960 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:21:42.368 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:21:42.450 [Lua] simple los failed 22:21:44.800 [Lua] fence jumping 22:21:46.295 [Lua] ready to jump failed 22:21:46.627 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "true" when it's already "true" 22:21:55.422 [Lua] fence jumping 22:21:56.295 [Lua] ready to jump failed 22:21:56.888 [Lua] ready to jump failed 22:21:58.695 [Lua] TerrorEventMixer.start_event: trail_drawbridge_wallbreaker (seed: 0) 22:22:05.149 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:22:05.440 [Lua] HORDE: Chosing horde wave composition skaven_huge 22:22:05.440 [Lua] Time for new HOOORDE! multi_first_wave 22:22:05.440 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 22:22:05.440 [Lua] horde requested: vector_blob 22:22:05.440 [Lua] wants to spawn behind within distance: 60 22:22:05.440 [Lua] horde crated with id 9 of type vector_blob 22:22:05.440 [Lua] managed to spawn 63/63 horde enemies 22:22:05.440 [Lua] vector blob horde has started 22:22:06.248 [Lua] Init group template: horde 22:22:06.511 [Lua] Coordinated attack! 22:22:15.000 [Lua] HORDE: Pushing horde in time; too many units out 88 22:22:20.328 [Lua] HORDE: Pushing horde in time; too many units out 70 22:22:21.361 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[45d71104f4329bc3]' 22:22:21.856 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:22:21.954 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:22:25.659 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:22:25.659 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:22:25.659 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 22:22:25.659 [Lua] horde requested: vector_blob 22:22:25.659 [Lua] wants to spawn behind within distance: 60 22:22:25.659 [Lua] could not, tries to spawnahead 22:22:25.659 [Lua] horde crated with id 10 of type vector_blob 22:22:25.659 [Lua] managed to spawn 59/59 horde enemies 22:22:25.659 [Lua] vector blob horde has started 22:22:26.431 [Lua] Init group template: horde 22:22:27.473 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:22:30.574 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:22:31.274 [Lua] Horde killed: ? 22:22:31.282 [Lua] HORDE: Pushing horde in time; too many units out 83 22:22:36.719 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 22:22:39.467 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:22:46.385 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:22:47.249 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:22:56.173 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:23:05.288 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' 22:23:05.289 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[e8394a44ce4980be]' 22:23:09.136 [Lua] HORDE: last wave, reset to standard horde delay 22:23:09.136 [Lua] Time for new HOOORDE! multi_last_wave 22:23:09.136 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 22:23:09.136 [Lua] horde requested: vector_blob 22:23:09.136 [Lua] wants to spawn ahead within distance: 60 22:23:09.136 [Lua] horde crated with id 11 of type vector_blob 22:23:09.136 [Lua] managed to spawn 63/63 horde enemies 22:23:09.136 [Lua] vector blob horde has started 22:23:09.796 [Lua] Init group template: horde 22:23:15.214 [Lua] Horde killed: ? 22:23:22.621 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:23:23.393 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:23:27.609 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:23:28.168 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:23:56.163 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:23:58.513 [Lua] Horde killed: ? 22:24:07.478 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 22:24:16.566 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 2 size: 6 action: skulk_approach 22:24:33.070 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:24:33.079 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 22:24:33.470 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:24:35.581 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:24:36.604 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:24:52.624 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:24:52.624 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:24:57.705 [Lua] Override Player Respawning hogties_mid_event true 22:24:57.709 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_light (seed: 0) 22:24:59.567 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 22:25:06.174 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:07.030 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:08.001 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:25:08.010 [Lua] Spline already found! 22:25:08.033 [Lua] Init group template: spline_patrol 22:25:09.382 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:25:11.048 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:11.049 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[bb7dd2b9ad2ebc02]' 22:25:11.049 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:25:12.475 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:14.214 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:25:15.371 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:15.535 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:25:20.062 [Flow] Path A1 22:25:20.062 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:25:28.705 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:28.705 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:29.973 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:29.973 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:25:38.425 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:25:38.426 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:25:47.872 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:25:58.548 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:25:58.556 [Lua] Spline already found! 22:25:58.587 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:25:58.607 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 22:25:58.614 [Lua] Init group template: spline_patrol 22:25:58.639 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:25:58.639 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 22:26:03.328 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 22:26:10.981 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:26:12.883 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:26:17.518 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:26:17.518 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[c32c6b784164fd44]' 22:26:17.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:26:17.893 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:26:17.893 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[63068713f1be46c5]' 22:26:18.843 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:26:20.556 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[25d8bb609b57b10c]' 22:26:20.952 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:26:21.605 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:26:22.584 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:26:23.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2337f8, position: 0 22:26:24.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2337f5, position: 0 22:26:24.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2337f5, position: 0 22:26:24.837 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:26:31.274 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:26:32.408 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:26:33.497 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[45d71104f4329bc3]' 22:26:35.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:26:35.796 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:26:46.114 [Lua] Override Player Respawning hogties_mid_event true 22:26:46.119 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:48.359 [Lua] TerrorEventMixer.start_event: trail_mid_event_01 (seed: 0) 22:26:53.154 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:00.624 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:02.156 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:04.771 [Flow] ENABLE 22:27:04.771 [Flow] ENABLE 22:27:04.925 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:27:08.249 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 12 size: 48 action: engage 22:27:08.257 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 22:27:08.612 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:27:08.667 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[45d71104f4329bc3]' 22:27:10.466 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:27:14.563 [Lua] event horde ends! 22:27:14.576 [Lua] event horde ends! 22:27:15.658 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 22:27:15.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:27:18.127 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:19.473 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:27:26.446 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:26.446 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:29.604 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:30.004 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 16 size: 24 action: nil 22:27:30.011 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[63068713f1be46c5]' 22:27:30.013 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_with_shield index: 17 size: 23 action: nil 22:27:30.019 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:27:31.375 [Flow] DISABLE 22:27:34.363 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:27:34.569 [Flow] ENABLE 22:27:35.111 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:36.207 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 1 size: 16 action: nil 22:27:36.214 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:27:36.799 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 6 size: 15 action: nil 22:27:36.806 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[b5426619c1c1882a]' 22:27:38.331 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:28:01.871 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source. 22:28:09.974 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:28:11.260 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:28:11.800 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:28:13.099 [Lua] event horde ends! 22:28:19.812 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:28:23.919 [Lua] event horde ends! 22:28:25.291 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:28:25.680 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:28:29.740 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:28:35.825 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:28:35.825 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:28:37.932 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:28:38.777 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:28:38.798 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 22:28:44.349 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 22:28:47.655 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:28:47.735 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:28:51.271 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:28:51.658 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:28:52.314 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6143501876f892b9]' 22:29:00.792 [Lua] event horde ends! 22:29:00.804 [Lua] event horde ends! 22:29:04.685 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:29:11.050 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:29:11.372 [Lua] event horde ends! 22:29:11.611 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[45d71104f4329bc3]' child 2: '#ID[05249677bd6c2cc5]' 22:29:22.843 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' child 1: '#ID[05249677bd6c2cc5]' 22:29:23.037 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 22:29:27.229 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:29:32.610 [Lua] event horde ends! 22:29:32.620 [Lua] event horde ends! 22:29:32.790 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 22:29:34.514 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]'] 22:29:34.886 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:29:36.355 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:29:48.670 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:29:53.393 [Flow] DISABLE 22:29:54.834 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:29:56.633 [Flow] ENABLE 22:29:56.984 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:29:56.984 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:29:59.869 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[40e15cacd1d411d8]'] [Unit '#ID[2be38d5a1ef4e085]'] 22:29:59.869 [Lua] Override Player Respawning hogties_mid_event false 22:30:00.479 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 22:30:03.521 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:30:05.005 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:30:05.005 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:30:06.904 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:30:07.262 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:30:09.336 [Lua] TerrorEventMixer.start_event: trail_mid_event_04 (seed: 0) 22:30:09.373 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 22:30:09.655 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:30:12.865 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 22:30:13.602 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:30:20.182 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 22:30:20.190 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 22:30:28.967 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' 22:30:35.253 [Lua] event horde ends! 22:30:37.909 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:30:39.286 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' 22:30:39.310 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[e49b9a622520362d]' 22:30:42.619 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:30:42.822 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:30:43.463 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' 22:30:43.590 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:30:46.015 [Lua] event horde ends! 22:30:46.511 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:30:46.511 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:30:47.794 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 22:30:47.794 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:30:51.277 [Lua] event horde ends! 22:30:53.533 [Lua] event horde ends! 22:30:53.533 [Lua] event horde ends! 22:31:12.198 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:31:19.629 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 22:31:20.786 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source. 22:31:24.006 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:31:24.507 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:31:24.522 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:31:43.397 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:31:43.397 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:31:45.752 [Lua] event horde ends! 22:31:55.176 [Lua] TerrorEventMixer.stop_event: trail_mid_event_01 22:31:58.122 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' 22:32:07.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 22:32:07.507 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 22:32:07.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 22:32:08.723 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:32:08.723 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:32:10.505 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:32:18.381 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:32:18.392 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:32:22.095 [Window] Window => inactive 22:32:35.463 [Window] Window => active 22:32:35.475 [Window] Window => active 22:32:43.904 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:32:45.165 [Lua] Override Player Respawning hogties_mid_event false 22:32:49.964 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:32:49.964 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:32:57.451 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:32:57.451 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:32:58.437 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.437 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.437 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.437 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.438 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.438 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.438 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.438 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.797 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.797 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.797 warning: [Physics] Create Actor: Shape density varies. Using average. 22:32:58.797 warning: [Physics] Create Actor: Shape density varies. Using average. 22:33:07.210 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:08.647 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:33:17.222 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0) 22:33:17.451 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:17.451 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:17.452 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:19.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:19.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:20.824 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:20.824 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:20.824 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:21.578 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:22.983 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:23.183 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:23.183 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:23.183 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:23.817 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:33:23.824 [Lua] Spline already found! 22:33:23.860 [Lua] Init group template: spline_patrol 22:33:25.809 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:33:25.816 [Lua] Spline already found! 22:33:25.837 [Lua] Init group template: spline_patrol 22:33:30.259 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:30.259 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:30.259 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:33:36.823 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:33:37.701 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' child 2: '#ID[d041a03fd8ecfbaf]' 22:33:41.311 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:33:45.151 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:33:48.740 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:33:51.445 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:33:51.534 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[d6c5c81d82ee86f9]' 22:33:52.741 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[45d71104f4329bc3]' 22:33:54.959 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:34:02.568 [Lua] fence jumping 22:34:03.275 [Lua] Coordinated attack! 22:34:11.720 [Lua] main path terror event triggered: boss_event_rat_ogre 22:34:11.720 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.738 [Flow] Boss DoorStormfiend 22:34:11.739 [Lua] Boss gave [Unit '#ID[046debdfa57428ea]'] initial aggro 22:34:11.741 [Lua] Init group template: boss_door_closers 22:34:17.653 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 22:34:17.653 [Lua] Time for new HOOORDE! multi_first_wave 22:34:17.653 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 22:34:17.653 [Lua] horde requested: vector 22:34:17.653 [Lua] setting up vector-horde 22:34:17.653 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 22:34:17.653 [Lua] --> horde wants to spawn ahead of players (0.33922101973966/0.67 22:34:17.653 [Lua] -> spawning: 57 22:34:17.653 [Lua] horde crated with id 17 of type vector 22:34:17.653 [Lua] vector horde has started 22:34:23.630 [Lua] ready to jump failed 22:34:23.645 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:34:25.666 [Lua] ready to jump failed 22:34:26.225 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:34:26.225 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:34:26.225 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 22:34:26.225 [Lua] horde requested: vector 22:34:26.225 [Lua] setting up vector-horde 22:34:26.225 [Lua] Composing horde 'huge' .. using variant 'plain' 22:34:26.225 [Lua] --> horde wants to spawn ahead of players (0.12513088711137/0.67 22:34:26.225 [Lua] -> spawning: 62 22:34:26.225 [Lua] horde crated with id 18 of type vector 22:34:26.225 [Lua] vector horde has started 22:34:26.599 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 22:34:29.275 [Lua] fence jumping 22:34:30.426 [Lua] simple los failed 22:34:31.739 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:34:36.760 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:34:37.124 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 22:34:37.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x240777, position: 0 22:34:37.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x240774, position: 0 22:34:37.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x240774, position: 0 22:34:38.265 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 22:34:38.346 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:34:40.390 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[a35f2ea23ae5019a]' 22:34:44.316 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:34:53.853 [Lua] [ChatManager][1]System: Rat Ogre died after 39 seconds. 22:34:53.854 [Lua] rat ogre died! 22:34:54.095 [Lua] Init group template: horde 22:34:54.217 [Lua] ready to jump failed 22:34:55.089 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die (1) 22:34:55.090 [Lua] [ChatManager][1]System: Lift, Laugh, Love picked up a Loot Die 22:34:56.407 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:34:56.523 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:35:03.520 [Lua] rat ogre was despawned! 22:35:03.564 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:35:04.706 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:35:06.364 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:35:06.802 [Lua] Init group template: horde 22:35:08.766 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:35:09.549 [Lua] HORDE: Pushing horde in time; too many units out 62 22:35:11.323 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:35:15.035 [Lua] HORDE: last wave, reset to standard horde delay 22:35:15.035 [Lua] Time for new HOOORDE! multi_last_wave 22:35:15.035 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 22:35:15.035 [Lua] horde requested: vector 22:35:15.035 [Lua] setting up vector-horde 22:35:15.035 [Lua] Composing horde 'huge' .. using variant 'plain' 22:35:15.035 [Lua] --> horde wants to spawn behind players (0.71604239531017/0.67 22:35:15.035 [Lua] -> spawning: 59 22:35:15.035 [Lua] horde crated with id 19 of type vector 22:35:15.035 [Lua] vector horde has started 22:35:16.259 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:35:16.259 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:35:16.270 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:35:16.686 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 22:35:16.737 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 22:35:16.772 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:35:20.134 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:35:20.181 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 22:35:26.240 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:35:27.116 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:35:27.367 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 22:35:29.206 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 62 22:35:29.590 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 53 61 22:35:29.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 61 22:35:30.065 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 37 60 22:35:30.489 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 59 22:35:30.915 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 55 59 22:35:32.813 [Lua] Init group template: horde 22:35:32.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 41 63 22:35:33.189 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 62 22:35:34.131 [Lua] Horde killed: ? 22:35:39.241 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:35:40.059 [Lua] Horde killed: ? 22:35:40.303 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 35 56 22:35:40.854 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:35:40.862 [Lua] Spline already found! 22:35:40.885 [Lua] Init group template: spline_patrol 22:35:41.089 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 50 60 22:35:41.649 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 59 22:35:41.685 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 40 58 22:35:41.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 45 57 22:35:41.780 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 49 56 22:35:41.827 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 25 55 22:35:42.044 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 54 22:35:42.063 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 30 53 22:35:42.099 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 48 52 22:35:42.108 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 51 22:35:42.125 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 50 22:35:42.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 20 49 22:35:42.184 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 48 22:35:42.431 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 36 47 22:35:42.518 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 46 46 22:35:43.291 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 45 22:35:43.733 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 44 22:35:50.864 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 22:35:53.780 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 22:35:55.361 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 22:35:56.548 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:35:57.893 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:36:01.045 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:36:01.045 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 22:36:02.219 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:36:07.829 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 22:36:08.500 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:36:11.394 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:36:22.652 [Lua] fence jumping 22:36:22.792 [Lua] Horde killed: ? 22:36:23.384 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:36:23.750 [Lua] ready to jump failed 22:36:27.300 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:36:33.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 12, name: `unknown` 22:36:38.174 [Lua] Coordinated attack! 22:36:48.766 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:14.603 [Lua] simple los failed 22:37:22.224 [Flow] interaction disable 22:37:26.885 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:26.885 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:26.885 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:27.275 [Lua] simple los failed 22:37:27.342 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:27.342 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:28.567 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:29.297 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 11 11 22:37:30.495 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:30.495 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:30.495 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:31.880 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 22:37:31.880 [Lua] Time for new HOOORDE! multi_first_wave 22:37:31.880 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 22:37:31.880 [Lua] horde requested: vector 22:37:31.880 [Lua] setting up vector-horde 22:37:31.880 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 22:37:31.880 [Lua] --> horde wants to spawn ahead of players (0.0058952860855779/0.67 22:37:31.880 [Lua] -> spawning: 52 22:37:31.880 [Lua] horde crated with id 21 of type vector 22:37:31.880 [Lua] vector horde has started 22:37:32.240 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:37:37.649 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 6 9 9 22:37:40.587 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:37:40.587 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:37:40.587 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 22:37:40.587 [Lua] horde requested: vector 22:37:40.587 [Lua] setting up vector-horde 22:37:40.587 [Lua] Composing horde 'huge' .. using variant 'plain' 22:37:40.587 [Lua] --> horde wants to spawn ahead of players (0.31791795503101/0.67 22:37:40.587 [Lua] -> spawning: 59 22:37:40.587 [Lua] horde crated with id 22 of type vector 22:37:40.587 [Lua] vector horde has started 22:37:49.041 [Lua] HORDE: last wave, reset to standard horde delay 22:37:49.041 [Lua] Time for new HOOORDE! multi_last_wave 22:37:49.041 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 22:37:49.041 [Lua] horde requested: vector 22:37:49.041 [Lua] setting up vector-horde 22:37:49.041 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 22:37:49.041 [Lua] --> horde wants to spawn behind players (0.76992088863127/0.67 22:37:49.041 [Lua] -> spawning: 49 22:37:49.041 [Lua] horde crated with id 23 of type vector 22:37:49.041 [Lua] vector horde has started 22:37:49.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:37:50.024 [Lua] Init group template: horde 22:37:56.391 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x247046, position: 0 22:37:58.055 [Lua] Init group template: horde 22:38:00.998 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:38:02.428 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:38:02.428 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:38:11.600 [Lua] Init group template: horde 22:38:15.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:38:15.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:38:16.868 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[05249677bd6c2cc5]' 22:38:19.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x248ede, position: 0 22:38:20.403 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:38:22.818 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:38:22.831 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:38:23.332 [Lua] simple los failed 22:38:24.914 [Lua] simple los failed 22:38:25.725 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 22:38:29.068 [Lua] simple los failed 22:38:31.971 [Lua] simple los failed 22:38:32.642 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:38:33.747 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 22:38:33.884 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:38:35.085 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:35.130 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:38:35.178 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:38:35.179 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:38:37.243 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 22:38:37.921 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:38:39.349 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:38:39.386 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:38:39.401 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:39.419 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:38:39.459 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:39.714 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:38:40.314 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:38:41.357 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 22:38:41.357 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 22:38:41.806 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 22:38:41.807 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:38:42.819 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:42.934 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:38:43.039 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:43.187 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:43.640 [Lua] Horde killed: ? 22:38:43.658 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:38:44.442 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:38:45.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x24a655, position: 0 22:38:45.106 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:38:45.108 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 22:38:45.108 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:38:46.689 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:38:47.762 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:38:48.590 [Lua] Horde killed: ? 22:38:48.604 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:38:48.770 [Lua] Horde killed: ? 22:38:49.075 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 22:38:49.112 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 22:38:49.120 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:49.120 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:38:49.378 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 22:38:49.392 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:49.392 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:38:49.402 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:38:49.402 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 22:38:52.166 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:38:52.175 [Lua] Spline already found! 22:38:52.221 [Lua] Init group template: spline_patrol 22:38:53.683 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "true" when it's already "true" 22:38:57.171 [Lua] main path terror event triggered: rare_event_loot_rat 22:38:57.171 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:38:58.054 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:38:58.340 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:38:58.596 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:38:58.604 [Lua] Spline already found! 22:38:58.630 [Lua] Init group template: spline_patrol 22:38:59.248 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:38:59.249 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 22:38:59.283 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 22:39:01.437 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:39:01.437 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:01.643 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:39:02.099 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 29 29 22:39:02.519 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:39:08.082 [Lua] Coordinated attack! 22:39:10.160 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:10.160 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[25d8bb609b57b10c]' 22:39:10.160 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[63068713f1be46c5]' 22:39:10.411 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 19 20 22:39:11.134 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 22:39:11.145 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:39:15.832 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 22:39:22.651 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 22:39:22.770 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:39:22.876 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[05249677bd6c2cc5]' 22:39:26.555 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:27.661 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:39:30.557 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' child 1: '#ID[a35f2ea23ae5019a]' 22:39:30.558 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 22:39:30.845 [Lua] fence jumping 22:39:31.326 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fa727d1c53ac4dc6]' 22:39:32.585 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:32.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[a408d7e1af12ecd4]' 22:39:32.585 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[2c61f34c982ac1f7]' 22:39:35.433 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:35.433 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[af3b3d17768c5e10]' 22:39:35.433 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[a408d7e1af12ecd4]' 22:39:35.433 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[63068713f1be46c5]' 22:39:37.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:39:39.436 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 4 1 26 22:39:45.474 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:45.474 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[63068713f1be46c5]' 22:39:45.474 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[a408d7e1af12ecd4]' 22:39:46.712 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:46.712 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[b394fbf65e716818]' child 6: '#ID[a408d7e1af12ecd4]' 22:39:46.712 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[bb7dd2b9ad2ebc02]' 22:39:50.149 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:50.149 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[7fadb19b82c32887]' 22:39:50.150 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[16c408352d889a31]' child 6: '#ID[63068713f1be46c5]' 22:39:53.187 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:53.188 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[a408d7e1af12ecd4]' 22:39:53.188 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[bd599339cbc18e39]' 22:39:54.132 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:39:54.133 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 22:39:54.922 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:39:54.922 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[bb7dd2b9ad2ebc02]' 22:39:54.922 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[1e087c03b21c0b89]' 22:39:54.922 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[63068713f1be46c5]' 22:39:59.623 [Lua] HORDE: Chosing horde wave composition skaven_huge 22:39:59.623 [Lua] Time for new HOOORDE! multi_first_wave 22:39:59.623 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:39:59.623 [Lua] horde requested: ambush 22:39:59.623 [Lua] setting up ambush-horde 22:39:59.623 [Lua] Composing horde 'huge' .. using variant 'plain' 22:39:59.624 [Lua] -> spawning: 60 22:39:59.624 [Lua] horde crated with id 26 of type ambush 22:39:59.624 [Lua] ambush horde has started 22:40:05.992 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 5 67 22:40:06.000 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[2c76addb4f924c82]' 22:40:07.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:40:07.190 [Lua] HORDE: Pushing horde in time; too many units out 69 22:40:09.379 [Lua] Init group template: horde 22:40:10.559 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:40:10.559 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:40:12.089 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 22:40:12.089 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 22:40:12.597 [Lua] HORDE: Pushing horde in time; too many units out 68 22:40:13.566 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:40:16.412 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:40:17.516 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 54 action: nil 22:40:17.527 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 53 action: nil 22:40:17.537 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 52 action: nil 22:40:17.567 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:40:17.649 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 48 action: nil 22:40:17.941 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:40:17.941 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:40:17.941 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 22:40:17.941 [Lua] horde requested: ambush 22:40:17.941 [Lua] setting up ambush-horde 22:40:17.941 [Lua] Composing horde 'huge' .. using variant 'plain' 22:40:17.941 [Lua] -> spawning: 58 22:40:17.941 [Lua] horde crated with id 27 of type ambush 22:40:17.941 [Lua] ambush horde has started 22:40:23.554 [Lua] ready to jump failed 22:40:28.689 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 80 22:40:29.128 [Lua] Init group template: horde 22:40:30.741 [Lua] ready to jump failed 22:40:31.189 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 35 80 22:40:32.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 36 77 22:40:32.400 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:40:32.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:40:32.618 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 76 22:40:32.736 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 76 22:40:33.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 74 22:40:34.821 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 72 22:40:35.709 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 22:40:35.748 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 22:40:37.712 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 22:40:38.093 [Lua] HORDE: last wave, reset to standard horde delay 22:40:38.093 [Lua] Time for new HOOORDE! multi_last_wave 22:40:38.093 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 22:40:38.093 [Lua] horde requested: ambush 22:40:38.093 [Lua] setting up ambush-horde 22:40:38.093 [Lua] Composing horde 'huge' .. using variant 'plain' 22:40:38.093 [Lua] -> spawning: 58 22:40:38.093 [Lua] horde crated with id 28 of type ambush 22:40:38.093 [Lua] ambush horde has started 22:40:40.596 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 22:40:42.122 [Lua] Horde killed: ? 22:40:42.140 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 22:40:42.427 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 22:40:44.362 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:40:45.050 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:40:47.408 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 22:40:50.016 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 22:40:50.836 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:40:53.269 [Lua] Init group template: horde 22:40:57.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:40:57.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:40:57.769 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:40:58.510 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 22:40:59.881 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:41:03.553 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[488e122664039720]' 22:41:04.995 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 22:41:10.023 [Lua] Coordinated attack! 22:41:14.769 [Lua] [ChatManager][1]System: "Sleigh-er" objectives achieved. Finish the level to complete the challenge. 22:41:22.239 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:41:22.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:41:22.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:41:27.376 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:41:27.376 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 22:41:30.677 [Save] Saving `save_data` 22:41:30.677 [Lua] Set lobby begin: 22:41:30.677 [Lua] Lobby data twitch_enabled = false 22:41:30.677 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:41:30.677 [Lua] Lobby data num_players = 1 22:41:30.677 [Lua] Lobby data difficulty_tweak = 0 22:41:30.677 [Lua] Lobby data host = 110000104a15d6b 22:41:30.677 [Lua] Lobby data matchmaking_type = 2 22:41:30.677 [Lua] Lobby data is_private = false 22:41:30.677 [Lua] Lobby data match_started = true 22:41:30.678 [Lua] Lobby data difficulty = cataclysm 22:41:30.678 [Lua] Lobby data player_slot_1 = 0:0 22:41:30.678 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:41:30.678 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:41:30.678 [Lua] Lobby data quick_game = false 22:41:30.678 [Lua] Lobby data country_code = US 22:41:30.678 [Lua] Lobby data matchmaking = false 22:41:30.678 [Lua] Lobby data power_level = 835 22:41:30.678 [Lua] Lobby data mission_id = dlc_wizards_trail 22:41:30.678 [Lua] Lobby data mechanism = adventure 22:41:30.678 [Lua] Lobby data player_slot_5 = 0:0 22:41:30.678 [Lua] Lobby data player_slot_2 = 0:0 22:41:30.678 [Lua] Lobby data network_hash = b792654f4865fbe2 22:41:30.678 [Lua] Lobby data player_slot_3 = 0:0 22:41:30.678 [Lua] Lobby data eac_authorized = true 22:41:30.678 [Lua] Set lobby end. 22:41:30.678 [Lua] Set lobby begin: 22:41:30.678 [Lua] Lobby data twitch_enabled = false 22:41:30.678 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:41:30.678 [Lua] Lobby data num_players = 1 22:41:30.678 [Lua] Lobby data difficulty_tweak = 0 22:41:30.678 [Lua] Lobby data host = 110000104a15d6b 22:41:30.678 [Lua] Lobby data matchmaking_type = 2 22:41:30.678 [Lua] Lobby data is_private = false 22:41:30.679 [Lua] Lobby data match_started = true 22:41:30.679 [Lua] Lobby data difficulty = cataclysm 22:41:30.679 [Lua] Lobby data player_slot_1 = 0:0 22:41:30.679 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:41:30.679 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:41:30.679 [Lua] Lobby data quick_game = false 22:41:30.679 [Lua] Lobby data country_code = US 22:41:30.679 [Lua] Lobby data matchmaking = true 22:41:30.679 [Lua] Lobby data power_level = 835 22:41:30.679 [Lua] Lobby data mission_id = dlc_wizards_trail 22:41:30.679 [Lua] Lobby data mechanism = adventure 22:41:30.679 [Lua] Lobby data player_slot_5 = 0:0 22:41:30.679 [Lua] Lobby data player_slot_2 = 0:0 22:41:30.679 [Lua] Lobby data network_hash = b792654f4865fbe2 22:41:30.679 [Lua] Lobby data player_slot_3 = 0:0 22:41:30.679 [Lua] Lobby data eac_authorized = true 22:41:30.679 [Lua] Set lobby end. 22:41:30.679 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:41:30.679 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 22:41:30.683 [Save] Save done 22:41:30.685 [Lua] [IngamePlayerWiew] - settings saved 22:41:37.545 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 22:41:38.928 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:41:40.841 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 22:41:48.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:41:48.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:42:00.788 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:42:02.991 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:42:03.233 [Lua] Horde killed: ? 22:42:13.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:42:13.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 1212304 22:42:24.662 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 22:42:27.467 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:42:28.071 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 8 22:42:28.076 [Lua] Horde killed: ? 22:42:29.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x21db89, position: 0 22:42:29.887 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:42:29.896 [Lua] Spline already found! 22:42:29.920 [Lua] Init group template: spline_patrol 22:42:29.941 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:42:32.376 [Lua] Switching ConflictSettings: to: chaos 22:42:32.376 [Lua] pacing=chaos 22:42:32.376 [Lua] roaming=nil 22:42:32.376 [Lua] specials=chaos 22:42:32.376 [Lua] debug_color=purple 22:42:32.376 [Lua] contained_breeds=nil 22:42:32.376 [Lua] pack_spawning=chaos 22:42:32.376 [Lua] disabled=false 22:42:32.376 [Lua] factions=nil 22:42:32.376 [Lua] boss=chaos 22:42:32.376 [Lua] horde=chaos 22:42:32.376 [Lua] name=chaos 22:42:32.376 [Lua] intensity=default 22:42:32.376 [Lua] --- 22:42:33.564 [Lua] TerrorEventMixer.start_event: trail_intro_disable_pacing_end (seed: 0) 22:42:34.731 [Lua] Switching ConflictSettings: to: default 22:42:34.731 [Lua] pacing=default 22:42:34.731 [Lua] roaming=nil 22:42:34.731 [Lua] specials=default 22:42:34.731 [Lua] debug_color=maroon 22:42:34.731 [Lua] contained_breeds=nil 22:42:34.731 [Lua] pack_spawning=default 22:42:34.731 [Lua] disabled=false 22:42:34.731 [Lua] factions=nil 22:42:34.731 [Lua] boss=default 22:42:34.731 [Lua] horde=default 22:42:34.731 [Lua] name=default 22:42:34.731 [Lua] intensity=default 22:42:34.731 [Lua] --- 22:42:39.044 [Lua] Switching ConflictSettings: to: chaos 22:42:39.044 [Lua] pacing=chaos 22:42:39.044 [Lua] roaming=nil 22:42:39.044 [Lua] specials=chaos 22:42:39.044 [Lua] debug_color=purple 22:42:39.044 [Lua] contained_breeds=nil 22:42:39.044 [Lua] pack_spawning=chaos 22:42:39.044 [Lua] disabled=false 22:42:39.044 [Lua] factions=nil 22:42:39.044 [Lua] boss=chaos 22:42:39.044 [Lua] horde=chaos 22:42:39.044 [Lua] name=chaos 22:42:39.044 [Lua] intensity=default 22:42:39.044 [Lua] --- 22:42:40.902 [Lua] Switching ConflictSettings: to: skaven 22:42:40.902 [Lua] pacing=default 22:42:40.902 [Lua] roaming=nil 22:42:40.902 [Lua] specials=skaven 22:42:40.902 [Lua] debug_color=orange 22:42:40.902 [Lua] contained_breeds=nil 22:42:40.902 [Lua] pack_spawning=skaven 22:42:40.902 [Lua] disabled=false 22:42:40.902 [Lua] factions=nil 22:42:40.902 [Lua] boss=skaven 22:42:40.902 [Lua] horde=default 22:42:40.902 [Lua] name=skaven 22:42:40.902 [Lua] intensity=default 22:42:40.902 [Lua] --- 22:42:46.975 [Lua] Switching ConflictSettings: to: chaos 22:42:46.975 [Lua] pacing=chaos 22:42:46.975 [Lua] roaming=nil 22:42:46.975 [Lua] specials=chaos 22:42:46.975 [Lua] debug_color=purple 22:42:46.975 [Lua] contained_breeds=nil 22:42:46.975 [Lua] pack_spawning=chaos 22:42:46.975 [Lua] disabled=false 22:42:46.975 [Lua] factions=nil 22:42:46.975 [Lua] boss=chaos 22:42:46.975 [Lua] horde=chaos 22:42:46.975 [Lua] name=chaos 22:42:46.975 [Lua] intensity=default 22:42:46.975 [Lua] --- 22:42:49.328 [Lua] Switching ConflictSettings: to: default 22:42:49.328 [Lua] pacing=default 22:42:49.328 [Lua] roaming=nil 22:42:49.328 [Lua] specials=default 22:42:49.328 [Lua] debug_color=maroon 22:42:49.328 [Lua] contained_breeds=nil 22:42:49.328 [Lua] pack_spawning=default 22:42:49.328 [Lua] disabled=false 22:42:49.328 [Lua] factions=nil 22:42:49.328 [Lua] boss=default 22:42:49.328 [Lua] horde=default 22:42:49.328 [Lua] name=default 22:42:49.328 [Lua] intensity=default 22:42:49.328 [Lua] --- 22:43:03.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x722586207, playing_id: 0x250dba, position: 0 22:43:20.456 [Lua] Switching ConflictSettings: to: chaos 22:43:20.456 [Lua] pacing=chaos 22:43:20.456 [Lua] roaming=nil 22:43:20.456 [Lua] specials=chaos 22:43:20.456 [Lua] debug_color=purple 22:43:20.456 [Lua] contained_breeds=nil 22:43:20.456 [Lua] pack_spawning=chaos 22:43:20.456 [Lua] disabled=false 22:43:20.456 [Lua] factions=nil 22:43:20.456 [Lua] boss=chaos 22:43:20.456 [Lua] horde=chaos 22:43:20.456 [Lua] name=chaos 22:43:20.456 [Lua] intensity=default 22:43:20.456 [Lua] --- 22:43:23.849 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 22:43:26.286 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:43:28.753 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:43:29.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x722586207, playing_id: 0x250dba, position: 1227120 22:43:37.039 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome 22:43:45.572 [Lua] [LobbyMembers] Member joined 11000010c76f917 22:43:45.581 [Lua] [NetworkServer] Changing num_players from 1 to 2 22:43:45.581 [Lua] Players: 2 22:43:45.581 [Lua] Set lobby begin: 22:43:45.581 [Lua] Lobby data twitch_enabled = false 22:43:45.581 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:43:45.581 [Lua] Lobby data num_players = 2 22:43:45.581 [Lua] Lobby data difficulty_tweak = 0 22:43:45.581 [Lua] Lobby data host = 110000104a15d6b 22:43:45.581 [Lua] Lobby data matchmaking_type = 2 22:43:45.582 [Lua] Lobby data is_private = false 22:43:45.582 [Lua] Lobby data match_started = true 22:43:45.582 [Lua] Lobby data difficulty = cataclysm 22:43:45.582 [Lua] Lobby data player_slot_1 = 0:0 22:43:45.582 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:43:45.582 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:43:45.582 [Lua] Lobby data quick_game = false 22:43:45.582 [Lua] Lobby data country_code = US 22:43:45.582 [Lua] Lobby data matchmaking = true 22:43:45.582 [Lua] Lobby data power_level = 835 22:43:45.582 [Lua] Lobby data mission_id = dlc_wizards_trail 22:43:45.582 [Lua] Lobby data mechanism = adventure 22:43:45.582 [Lua] Lobby data player_slot_5 = 0:0 22:43:45.582 [Lua] Lobby data player_slot_2 = 0:0 22:43:45.582 [Lua] Lobby data network_hash = b792654f4865fbe2 22:43:45.582 [Lua] Lobby data player_slot_3 = 0:0 22:43:45.582 [Lua] Lobby data eac_authorized = true 22:43:45.582 [Lua] Set lobby end. 22:43:46.463 [Lua] GOT approve_channel 25 11000010c76f917 186000078d8d1d7 22:43:46.463 [EAC] EAC server has client 11000010c76f917 and channel 25 (and owner 11000010c76f917) 22:43:46.463 [EACServer] [16:43:46:463] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010C76F917 PlayerGUID: 76561198169389335 PlayerIP: 0.0.0.0 OwnerGUID: 76561198169389335 PlayerName: AcidBat3 22:43:46.463 [Lua] Client with peer_id 11000010c76f917 got APPROVED by server 22:43:46.463 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c76f917' 22:43:46.463 [Lua] [ChatManager][1]System: AcidBat3 is joining the game 22:43:46.463 [Lua] [NetworkServer] Peer 11000010c76f917 joined server lobby. 22:43:46.463 [Lua] [NetworkServer] Creating peer info. 22:43:46.463 [Lua] [PeerSM] 11000010c76f917 :: on_enter Connecting 22:43:46.588 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000078d8d1d7 from 11000010c76f917, replying lobby_ok 22:43:46.615 [EACServer] [16:43:46:614] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 22:43:46.676 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c76f917 REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:0 22:43:46.753 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010c76f917 22:43:46.753 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:2:0 = 11000010c76f917 22:43:46.753 [Lua] Set lobby begin: 22:43:46.753 [Lua] Lobby data twitch_enabled = false 22:43:46.753 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:43:46.754 [Lua] Lobby data num_players = 2 22:43:46.754 [Lua] Lobby data difficulty_tweak = 0 22:43:46.754 [Lua] Lobby data host = 110000104a15d6b 22:43:46.754 [Lua] Lobby data matchmaking_type = 2 22:43:46.754 [Lua] Lobby data is_private = false 22:43:46.754 [Lua] Lobby data match_started = true 22:43:46.754 [Lua] Lobby data difficulty = cataclysm 22:43:46.754 [Lua] Lobby data player_slot_1 = 0:0 22:43:46.754 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:43:46.754 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:43:46.754 [Lua] Lobby data quick_game = false 22:43:46.754 [Lua] Lobby data country_code = US 22:43:46.754 [Lua] Lobby data matchmaking = true 22:43:46.754 [Lua] Lobby data power_level = 835 22:43:46.754 [Lua] Lobby data mission_id = dlc_wizards_trail 22:43:46.754 [Lua] Lobby data mechanism = adventure 22:43:46.754 [Lua] Lobby data player_slot_5 = 0:0 22:43:46.755 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:43:46.755 [Lua] Lobby data network_hash = b792654f4865fbe2 22:43:46.755 [Lua] Lobby data player_slot_3 = 0:0 22:43:46.755 [Lua] Lobby data eac_authorized = true 22:43:46.755 [Lua] Set lobby end. 22:43:49.006 [Lua] ### CLEARING PEER STATE FOR 11000010c76f917 22:43:49.006 [Lua] [PeerSM] 11000010c76f917 :: on_exit Connecting 22:43:49.006 [Lua] [PeerSM] 11000010c76f917 :: on_enter Connecting 22:43:49.087 [Lua] [NetworkServer] Peer 11000010c76f917 has sent rpc_notify_lobby_joined 22:43:49.087 [Lua] [PSM] Peer 11000010c76f917 joined. Want to use profile index "2" and join party "0" 22:43:49.087 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010c76f917"] 22:43:49.087 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010c76f917, connection_key=0) 22:43:49.087 [Lua] Sync dynamic to client: 22:43:49.271 [Lua] ### Received rpc_level_load_started 22:43:49.271 [Lua] #### Has state machine: true, peer_id: 11000010c76f917, level_session_id: 1128469888 22:43:49.271 [Lua] [PartyManager] Player (11000010c76f917:1) was put into party undecided (0) 22:43:49.271 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:43:49.271 [Lua] [ProfileSynchronizer] Peer 11000010c76f917 entered session 22:43:49.271 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c76f917 22:43:49.271 [Lua] Mechanism says: a client has initialized the mechanism! 11000010c76f917 22:43:49.472 [SteamVoipClient] select_out(11000010c76f917, on) 22:43:49.481 [SteamVoipClient] select_out(11000010c76f917, on) 22:43:49.481 [SteamVoipClient] select_in(11000010c76f917, on) 22:43:49.481 [SteamVoipClient] select_out(11000010c76f917, off) 22:43:50.423 [EACServer] [16:43:50:422] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010C76F917 Session: 9 Status: Client Authenticated Message: Client authenticated. 22:43:50.424 [EAC] Peer 11000010c76f917 switched EAC state to ClientAuthenticatedLocal 22:43:51.262 [Lua] [NetworkServer] Peer 11000010c76f917 has sent rpc_post_game_notified 22:43:51.263 [Lua] [PeerSM] 11000010c76f917 :: on_exit Connecting 22:43:51.263 [Lua] [PeerSM] 11000010c76f917 :: on_enter Loading 22:43:51.611 [EACServer] [16:43:51:610] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010C76F917. 22:43:52.012 [EACServer] [16:43:52:011] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010C76F917 22:43:52.012 [EACServer] [16:43:52:011] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010C76F917 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:43:52.012 [EAC] Peer 11000010c76f917 switched EAC state to ClientAuthenticatedRemote 22:43:54.223 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 521991840 22:43:54.384 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 1556270336 22:43:55.259 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 274906080 22:43:55.329 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 2080282368 22:44:03.496 [Lua] ### Received rpc_level_loaded 22:44:03.496 [Lua] #### Has state machine: true, peer_id: 11000010c76f917, level_id: 72 22:44:03.496 [Lua] Peer 11000010c76f917 has loaded the level but not all enemies, so we wait 22:44:09.911 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010c76f917, connection_key=0) 22:44:09.911 [Lua] [PeerSM] 11000010c76f917 :: on_exit Loading 22:44:09.911 [Lua] [PeerSM] 11000010c76f917 :: on_enter LoadingProfilePackages 22:44:09.918 [Lua] [PeerSM] 11000010c76f917 :: on_exit LoadingProfilePackages 22:44:09.918 [Lua] [PeerSM] 11000010c76f917 :: on_enter WaitingForEnterGame 22:44:13.190 [Lua] [PeerSM] 11000010c76f917 :: on_exit WaitingForEnterGame 22:44:13.190 [Lua] [PeerSM] 11000010c76f917 :: on_enter WaitingForGameObjectSync 22:44:13.197 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010c76f917 22:44:13.216 [Lua] Breedfreezer (server) starting a hot join sync 22:44:13.216 [Lua] packing 0 units of breed chaos_marauder 22:44:13.216 [Lua] packing 27 units of breed skaven_clan_rat 22:44:13.216 [Lua] packing 16 units of breed skaven_storm_vermin 22:44:13.216 [Lua] packing 50 units of breed skaven_slave 22:44:13.216 [Lua] packing 0 units of breed chaos_fanatic 22:44:13.217 [Lua] packing 0 units of breed chaos_raider 22:44:13.217 [Lua] packing 0 units of breed chaos_warrior 22:44:13.217 [Lua] packing 0 units of breed chaos_berzerker 22:44:13.217 [Lua] packing 8 units of breed skaven_plague_monk 22:44:13.217 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:44:13.217 [Lua] 22:44:13.217 [Lua] [1] = 18 (number) 22:44:13.217 [Lua] [2] = 0 (number) 22:44:13.217 [Lua] [3] = 18 (number) 22:44:13.217 [Lua] [4] = 27 (number) 22:44:13.217 [Lua] [5] = 1 (number) 22:44:13.217 [Lua] [6] = 16 (number) 22:44:13.217 [Lua] [7] = 5 (number) 22:44:13.217 [Lua] [8] = 50 (number) 22:44:13.217 [Lua] [9] = 1 (number) 22:44:13.217 [Lua] [10] = 0 (number) 22:44:13.217 [Lua] [11] = 5 (number) 22:44:13.217 [Lua] [12] = 0 (number) 22:44:13.217 [Lua] [13] = 1 (number) 22:44:13.217 [Lua] [14] = 0 (number) 22:44:13.217 [Lua] [15] = 1 (number) 22:44:13.217 [Lua] [16] = 0 (number) 22:44:13.217 [Lua] [17] = 1 (number) 22:44:13.217 [Lua] [18] = 8 (number) 22:44:13.217 [Lua] 22:44:13.217 [Lua] 22:44:13.217 [Lua] [1] = 169 (number) 22:44:13.217 [Lua] [2] = 297 (number) 22:44:13.217 [Lua] [3] = 119 (number) 22:44:13.217 [Lua] [4] = 263 (number) 22:44:13.217 [Lua] [5] = 257 (number) 22:44:13.217 [Lua] [6] = 139 (number) 22:44:13.217 [Lua] [7] = 152 (number) 22:44:13.217 [Lua] [8] = 143 (number) 22:44:13.217 [Lua] [9] = 133 (number) 22:44:13.217 [Lua] [10] = 282 (number) 22:44:13.217 [Lua] [11] = 166 (number) 22:44:13.217 [Lua] [12] = 117 (number) 22:44:13.217 [Lua] [13] = 146 (number) 22:44:13.217 [Lua] [14] = 267 (number) 22:44:13.217 [Lua] [15] = 161 (number) 22:44:13.217 [Lua] [16] = 175 (number) 22:44:13.217 [Lua] [17] = 459 (number) 22:44:13.217 [Lua] [18] = 123 (number) 22:44:13.217 [Lua] [19] = 118 (number) 22:44:13.217 [Lua] [20] = 148 (number) 22:44:13.217 [Lua] [21] = 101 (number) 22:44:13.217 [Lua] [22] = 100 (number) 22:44:13.217 [Lua] [23] = 457 (number) 22:44:13.217 [Lua] [24] = 111 (number) 22:44:13.217 [Lua] [25] = 165 (number) 22:44:13.217 [Lua] [26] = 132 (number) 22:44:13.217 [Lua] [27] = 114 (number) 22:44:13.217 [Lua] [28] = 651 (number) 22:44:13.217 [Lua] [29] = 652 (number) 22:44:13.217 [Lua] [30] = 650 (number) 22:44:13.217 [Lua] [31] = 654 (number) 22:44:13.217 [Lua] [32] = 649 (number) 22:44:13.217 [Lua] [33] = 653 (number) 22:44:13.217 [Lua] [34] = 655 (number) 22:44:13.217 [Lua] [35] = 647 (number) 22:44:13.217 [Lua] [36] = 648 (number) 22:44:13.217 [Lua] [37] = 656 (number) 22:44:13.217 [Lua] [38] = 645 (number) 22:44:13.217 [Lua] [39] = 642 (number) 22:44:13.217 [Lua] [40] = 646 (number) 22:44:13.217 [Lua] [41] = 639 (number) 22:44:13.217 [Lua] [42] = 641 (number) 22:44:13.217 [Lua] [43] = 640 (number) 22:44:13.217 [Lua] [44] = 356 (number) 22:44:13.217 [Lua] [45] = 290 (number) 22:44:13.217 [Lua] [46] = 427 (number) 22:44:13.217 [Lua] [47] = 578 (number) 22:44:13.217 [Lua] [48] = 694 (number) 22:44:13.217 [Lua] [49] = 422 (number) 22:44:13.217 [Lua] [50] = 472 (number) 22:44:13.217 [Lua] [51] = 331 (number) 22:44:13.217 [Lua] [52] = 579 (number) 22:44:13.217 [Lua] [53] = 270 (number) 22:44:13.217 [Lua] [54] = 229 (number) 22:44:13.217 [Lua] [55] = 693 (number) 22:44:13.217 [Lua] [56] = 856 (number) 22:44:13.217 [Lua] [57] = 371 (number) 22:44:13.217 [Lua] [58] = 478 (number) 22:44:13.217 [Lua] [59] = 296 (number) 22:44:13.217 [Lua] [60] = 591 (number) 22:44:13.217 [Lua] [61] = 420 (number) 22:44:13.217 [Lua] [62] = 576 (number) 22:44:13.217 [Lua] [63] = 466 (number) 22:44:13.217 [Lua] [64] = 373 (number) 22:44:13.217 [Lua] [65] = 777 (number) 22:44:13.217 [Lua] [66] = 687 (number) 22:44:13.217 [Lua] [67] = 430 (number) 22:44:13.217 [Lua] [68] = 679 (number) 22:44:13.217 [Lua] [69] = 682 (number) 22:44:13.217 [Lua] [70] = 661 (number) 22:44:13.217 [Lua] [71] = 272 (number) 22:44:13.217 [Lua] [72] = 402 (number) 22:44:13.217 [Lua] [73] = 691 (number) 22:44:13.217 [Lua] [74] = 291 (number) 22:44:13.217 [Lua] [75] = 575 (number) 22:44:13.217 [Lua] [76] = 370 (number) 22:44:13.217 [Lua] [77] = 283 (number) 22:44:13.217 [Lua] [78] = 432 (number) 22:44:13.217 [Lua] [79] = 433 (number) 22:44:13.217 [Lua] [80] = 470 (number) 22:44:13.217 [Lua] [81] = 592 (number) 22:44:13.217 [Lua] [82] = 675 (number) 22:44:13.217 [Lua] [83] = 426 (number) 22:44:13.217 [Lua] [84] = 684 (number) 22:44:13.217 [Lua] [85] = 844 (number) 22:44:13.217 [Lua] [86] = 858 (number) 22:44:13.217 [Lua] [87] = 851 (number) 22:44:13.217 [Lua] [88] = 665 (number) 22:44:13.217 [Lua] [89] = 328 (number) 22:44:13.217 [Lua] [90] = 857 (number) 22:44:13.217 [Lua] [91] = 358 (number) 22:44:13.217 [Lua] [92] = 778 (number) 22:44:13.217 [Lua] [93] = 855 (number) 22:44:13.217 [Lua] [94] = 532 (number) 22:44:13.217 [Lua] [95] = 530 (number) 22:44:13.217 [Lua] [96] = 531 (number) 22:44:13.217 [Lua] [97] = 480 (number) 22:44:13.217 [Lua] [98] = 475 (number) 22:44:13.217 [Lua] [99] = 474 (number) 22:44:13.217 [Lua] [100] = 529 (number) 22:44:13.217 [Lua] [101] = 481 (number) 22:44:13.217 [Lua] 22:44:13.217 [Lua] PlayerManager:add_remote_player 11000010c76f917 22:44:13.217 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=935 22:44:13.217 [Lua] RemotePlayer:create_game_object( ) 935 22:44:13.251 [Lua] [ProfileSynchronizer] Assigning peer(11000010c76f917:1) to profile(2) career(2) 22:44:13.251 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"11000010c76f917"}] 22:44:13.251 [Lua] [PeerSM] 11000010c76f917 :: on_exit WaitingForGameObjectSync 22:44:13.251 [Lua] [PeerSM] 11000010c76f917 :: on_enter WaitingForPlayers 22:44:13.258 [Lua] [PeerSM] 11000010c76f917 :: on_exit WaitingForPlayers 22:44:13.258 [Lua] [PeerSM] 11000010c76f917 :: on_enter InGame 22:44:13.258 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010c76f917:0:0:0 = true 22:44:13.753 [Lua] [MOD][VMF][INFO] Added 11000010c76f917 to the VMF users list. 22:44:13.753 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010c76f917 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:44:13.753 [Lua] Adding player sync data to peer=11000010c76f917 local_player_id=1 22:44:13.772 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_05\/wpn_brw_spear_staff_05_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ostermark\/chr_bright_wizard_scholar_ostermark":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_13":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1311736448,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_05\/wpn_brw_spear_staff_05":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"resource_packages\/careers\/bw_scholar":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_05\/wpn_brw_spear_staff_05_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ostermark\/chr_bright_wizard_scholar_ostermark":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_runed_01_3p":false}} 22:44:13.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, ProfileSynchronizer, async-read, 22:44:13.773 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 22:44:13.773 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 22:44:13.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, ProfileSynchronizer, async-read, 22:44:13.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:44:13.773 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:44:13.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13, ProfileSynchronizer, async-read, 22:44:13.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 22:44:13.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:44:13.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 22:44:13.928 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 22:44:13.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 22:44:14.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 22:44:14.159 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 22:44:14.159 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:44:14.210 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:44:14.210 [Lua] [PackageManager] Force_load: wwise/staff 22:44:14.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 22:44:14.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 22:44:14.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 22:44:14.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 22:44:14.424 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 22:44:14.424 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 22:44:14.424 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 22:44:14.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 22:44:14.605 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 22:44:14.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13 22:44:14.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13 22:44:14.643 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13 22:44:14.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:44:14.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:44:14.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:44:14.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 22:44:14.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 22:44:14.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 22:44:14.718 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010c76f917:1:0:0 = 1311736448 22:44:17.748 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010c76f917:1:0:0 = 1311736448 22:44:17.751 [Lua] [PartyManager] Player (11000010c76f917:1) was put into party heroes (1) 22:44:17.751 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:44:17.757 [Lua] [GameNetworkManager] destroying game object with go_id=96 22:44:17.757 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49e64c90e8ec390f]' child 1: '#ID[ba65590e94c27420]' child 2: '#ID[bb9f47859723a2b1]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[487cfe6169a122ef]' child 5: '#ID[487cfe6169a122ef]' child 6: '#ID[1b57eca64771a921]' child 7: '#ID[b218d76d2fd6f9b9]' child 8: '#ID[ef4bc887f71c182e]' 22:44:17.758 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8413aae383fa7acb]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[92d6d4ccc73c382e]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[619b3d3019f207dc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[9bd41d670a5128e3]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[9bd41d670a5128e3]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[59225eae1711a340]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[94d79ba7966c09ec]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[cfb93656319fad65]' 22:44:17.761 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"11000010c76f917"}] 22:44:17.761 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 22:44:17.761 [Lua] [GameNetworkManager] destroying game object with go_id=89 22:44:17.761 [Lua] [GameNetworkManager] destroying game object with go_id=90 22:44:17.776 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:44:17.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 22:44:17.776 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 22:44:17.776 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 22:44:17.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 22:44:17.777 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 22:44:17.782 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 22:44:17.782 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 22:44:17.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 22:44:17.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 22:44:17.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 22:44:17.788 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:44:17.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 22:44:17.993 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010c76f917 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:44:17.993 [Lua] [NetworkServer] Peer 11000010c76f917 spawned player. 22:44:17.993 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=934 22:44:17.993 [Lua] PlayerManager:assign_unit_ownership AcidBat3 11000010c76f917 1 22:44:17.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97166666666666668) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:44:17.994 [Lua] TalentSystem:rpc_sync_talents 25 1025 22:44:18.213 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010c76f917:0:0:0 = true 22:44:25.631 [Lua] Setting player respawning group enabled hogties_pre_cemetery false 22:44:25.631 [Lua] Override Player Respawning snowstorm_hogties true 22:44:32.561 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:44:40.445 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:44:41.821 [Lua] [LobbyMembers] Member joined 110000104e85935 22:44:41.829 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:44:41.829 [Lua] Players: 3 22:44:41.829 [Lua] Set lobby begin: 22:44:41.829 [Lua] Lobby data twitch_enabled = false 22:44:41.830 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:44:41.830 [Lua] Lobby data num_players = 3 22:44:41.830 [Lua] Lobby data difficulty_tweak = 0 22:44:41.830 [Lua] Lobby data host = 110000104a15d6b 22:44:41.830 [Lua] Lobby data matchmaking_type = 2 22:44:41.830 [Lua] Lobby data is_private = false 22:44:41.830 [Lua] Lobby data match_started = true 22:44:41.830 [Lua] Lobby data difficulty = cataclysm 22:44:41.830 [Lua] Lobby data player_slot_1 = 0:0 22:44:41.830 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:44:41.830 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:44:41.830 [Lua] Lobby data quick_game = false 22:44:41.831 [Lua] Lobby data country_code = US 22:44:41.831 [Lua] Lobby data matchmaking = true 22:44:41.831 [Lua] Lobby data power_level = 835 22:44:41.831 [Lua] Lobby data mission_id = dlc_wizards_trail 22:44:41.832 [Lua] Lobby data mechanism = adventure 22:44:41.832 [Lua] Lobby data player_slot_5 = 0:0 22:44:41.832 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:44:41.832 [Lua] Lobby data network_hash = b792654f4865fbe2 22:44:41.832 [Lua] Lobby data player_slot_3 = 0:0 22:44:41.832 [Lua] Lobby data eac_authorized = true 22:44:41.832 [Lua] Set lobby end. 22:44:42.651 [Lua] GOT approve_channel 28 110000104e85935 186000078d8d1d7 22:44:42.651 [EAC] EAC server has client 110000104e85935 and channel 28 (and owner 110000104e85935) 22:44:42.651 [Lua] Client with peer_id 110000104e85935 got APPROVED by server 22:44:42.651 [EACServer] [16:44:42:651] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000104E85935 PlayerGUID: 76561198042601781 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042601781 PlayerName: EnoVoxx 22:44:42.652 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e85935' 22:44:42.652 [Lua] [ChatManager][1]System: EnoVoxx is joining the game 22:44:42.652 [Lua] [NetworkServer] Peer 110000104e85935 joined server lobby. 22:44:42.652 [Lua] [NetworkServer] Creating peer info. 22:44:42.652 [Lua] [PeerSM] 110000104e85935 :: on_enter Connecting 22:44:42.773 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000078d8d1d7 from 110000104e85935, replying lobby_ok 22:44:42.850 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e85935 REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:11000010c76f917 | es:0 22:44:42.919 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104e85935 22:44:42.919 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:1:0 = 110000104e85935 22:44:42.919 [Lua] Set lobby begin: 22:44:42.919 [Lua] Lobby data twitch_enabled = false 22:44:42.919 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:44:42.919 [Lua] Lobby data num_players = 3 22:44:42.919 [Lua] Lobby data difficulty_tweak = 0 22:44:42.919 [Lua] Lobby data host = 110000104a15d6b 22:44:42.919 [Lua] Lobby data matchmaking_type = 2 22:44:42.920 [Lua] Lobby data is_private = false 22:44:42.920 [Lua] Lobby data match_started = true 22:44:42.920 [Lua] Lobby data difficulty = cataclysm 22:44:42.920 [Lua] Lobby data player_slot_1 = 110000104e85935:1 22:44:42.920 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:44:42.920 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:44:42.920 [Lua] Lobby data quick_game = false 22:44:42.920 [Lua] Lobby data country_code = US 22:44:42.920 [Lua] Lobby data matchmaking = true 22:44:42.920 [Lua] Lobby data power_level = 835 22:44:42.920 [Lua] Lobby data mission_id = dlc_wizards_trail 22:44:42.920 [Lua] Lobby data mechanism = adventure 22:44:42.920 [Lua] Lobby data player_slot_5 = 0:0 22:44:42.920 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:44:42.920 [Lua] Lobby data network_hash = b792654f4865fbe2 22:44:42.920 [Lua] Lobby data player_slot_3 = 0:0 22:44:42.921 [Lua] Lobby data eac_authorized = true 22:44:42.921 [Lua] Set lobby end. 22:44:45.174 [Lua] ### CLEARING PEER STATE FOR 110000104e85935 22:44:45.174 [Lua] [PeerSM] 110000104e85935 :: on_exit Connecting 22:44:45.174 [Lua] [PeerSM] 110000104e85935 :: on_enter Connecting 22:44:45.244 [Lua] [NetworkServer] Peer 110000104e85935 has sent rpc_notify_lobby_joined 22:44:45.244 [Lua] [PSM] Peer 110000104e85935 joined. Want to use profile index "1" and join party "0" 22:44:45.244 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010c76f917","110000104e85935"] 22:44:45.244 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e85935, connection_key=1) 22:44:45.244 [Lua] Sync dynamic to client: 22:44:45.389 [Lua] ### Received rpc_level_load_started 22:44:45.389 [Lua] #### Has state machine: true, peer_id: 110000104e85935, level_session_id: 1128469888 22:44:45.389 [Lua] [PartyManager] Player (110000104e85935:1) was put into party undecided (0) 22:44:45.389 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:44:45.389 [Lua] [ProfileSynchronizer] Peer 110000104e85935 entered session 22:44:45.389 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e85935 22:44:45.389 [Lua] Mechanism says: a client has initialized the mechanism! 110000104e85935 22:44:45.722 [SteamVoipClient] select_out(110000104e85935, on) 22:44:45.730 [SteamVoipClient] select_out(110000104e85935, on) 22:44:45.730 [SteamVoipClient] select_in(110000104e85935, on) 22:44:45.730 [SteamVoipClient] select_out(110000104e85935, off) 22:44:46.394 [EACServer] [16:44:46:394] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104E85935 Session: 10 Status: Client Authenticated Message: Client authenticated. 22:44:46.395 [EAC] Peer 110000104e85935 switched EAC state to ClientAuthenticatedLocal 22:44:46.660 [EACServer] [16:44:46:659] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000104E85935. 22:44:47.060 [EACServer] [16:44:47:059] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000104E85935 22:44:47.060 [EACServer] [16:44:47:059] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000104E85935 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:44:47.062 [EAC] Peer 110000104e85935 switched EAC state to ClientAuthenticatedRemote 22:44:47.528 [Lua] [NetworkServer] Peer 110000104e85935 has sent rpc_post_game_notified 22:44:47.529 [Lua] [PeerSM] 110000104e85935 :: on_exit Connecting 22:44:47.529 [Lua] [PeerSM] 110000104e85935 :: on_enter Loading 22:44:49.104 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 521991840 22:44:49.159 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010c76f917:1:0:0 = 1311736448 22:44:49.231 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 2080282368 22:44:49.528 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 274906080 22:44:56.164 [Lua] ### Received rpc_level_loaded 22:44:56.164 [Lua] #### Has state machine: true, peer_id: 110000104e85935, level_id: 72 22:44:56.164 [Lua] Peer 110000104e85935 has loaded the level but not all enemies, so we wait 22:45:01.621 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e85935, connection_key=1) 22:45:01.622 [Lua] [PeerSM] 110000104e85935 :: on_exit Loading 22:45:01.622 [Lua] [PeerSM] 110000104e85935 :: on_enter LoadingProfilePackages 22:45:01.622 [Lua] [LobbyMembers] Member joined 11000013ba6ff4c 22:45:01.630 [Lua] [PeerSM] 110000104e85935 :: on_exit LoadingProfilePackages 22:45:01.630 [Lua] [PeerSM] 110000104e85935 :: on_enter WaitingForEnterGame 22:45:01.630 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:45:01.630 [Lua] Players: 4 22:45:01.630 [Lua] Set lobby begin: 22:45:01.630 [Lua] Lobby data twitch_enabled = false 22:45:01.630 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:45:01.630 [Lua] Lobby data num_players = 4 22:45:01.630 [Lua] Lobby data difficulty_tweak = 0 22:45:01.630 [Lua] Lobby data host = 110000104a15d6b 22:45:01.630 [Lua] Lobby data matchmaking_type = 2 22:45:01.630 [Lua] Lobby data is_private = false 22:45:01.630 [Lua] Lobby data match_started = true 22:45:01.630 [Lua] Lobby data difficulty = cataclysm 22:45:01.630 [Lua] Lobby data player_slot_1 = 110000104e85935:1 22:45:01.630 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:45:01.630 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:45:01.630 [Lua] Lobby data quick_game = false 22:45:01.630 [Lua] Lobby data country_code = US 22:45:01.630 [Lua] Lobby data matchmaking = true 22:45:01.630 [Lua] Lobby data power_level = 835 22:45:01.630 [Lua] Lobby data mission_id = dlc_wizards_trail 22:45:01.631 [Lua] Lobby data mechanism = adventure 22:45:01.631 [Lua] Lobby data player_slot_5 = 0:0 22:45:01.631 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:45:01.631 [Lua] Lobby data network_hash = b792654f4865fbe2 22:45:01.631 [Lua] Lobby data player_slot_3 = 0:0 22:45:01.631 [Lua] Lobby data eac_authorized = true 22:45:01.631 [Lua] Set lobby end. 22:45:03.515 [Lua] GOT approve_channel 31 11000013ba6ff4c 186000078d8d1d7 22:45:03.515 [EAC] EAC server has client 11000013ba6ff4c and channel 31 (and owner 11000013ba6ff4c) 22:45:03.516 [EACServer] [16:45:03:515] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000013BA6FF4C PlayerGUID: 76561198961065804 PlayerIP: 0.0.0.0 OwnerGUID: 76561198961065804 PlayerName: 帝国の滅亡竜 22:45:03.516 [Lua] Client with peer_id 11000013ba6ff4c got APPROVED by server 22:45:03.516 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013ba6ff4c' 22:45:03.516 [Lua] [ChatManager][1]System: 帝国の滅亡竜 is joining the game 22:45:03.516 [Lua] [NetworkServer] Peer 11000013ba6ff4c joined server lobby. 22:45:03.516 [Lua] [NetworkServer] Creating peer info. 22:45:03.516 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter Connecting 22:45:03.712 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000078d8d1d7 from 11000013ba6ff4c, replying lobby_ok 22:45:03.865 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013ba6ff4c REPLY wh:110000104e85935 | we:110000104a15d6b | dr:0 | bw:11000010c76f917 | es:0 22:45:04.014 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000013ba6ff4c 22:45:04.014 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:3:0 = 11000013ba6ff4c 22:45:04.014 [Lua] Set lobby begin: 22:45:04.014 [Lua] Lobby data twitch_enabled = false 22:45:04.014 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:45:04.014 [Lua] Lobby data num_players = 4 22:45:04.014 [Lua] Lobby data difficulty_tweak = 0 22:45:04.014 [Lua] Lobby data host = 110000104a15d6b 22:45:04.014 [Lua] Lobby data matchmaking_type = 2 22:45:04.014 [Lua] Lobby data is_private = false 22:45:04.015 [Lua] Lobby data match_started = true 22:45:04.015 [Lua] Lobby data difficulty = cataclysm 22:45:04.015 [Lua] Lobby data player_slot_1 = 110000104e85935:1 22:45:04.015 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:45:04.015 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:45:04.015 [Lua] Lobby data quick_game = false 22:45:04.015 [Lua] Lobby data country_code = US 22:45:04.015 [Lua] Lobby data matchmaking = true 22:45:04.015 [Lua] Lobby data power_level = 835 22:45:04.015 [Lua] Lobby data mission_id = dlc_wizards_trail 22:45:04.015 [Lua] Lobby data mechanism = adventure 22:45:04.015 [Lua] Lobby data player_slot_5 = 0:0 22:45:04.015 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:45:04.015 [Lua] Lobby data network_hash = b792654f4865fbe2 22:45:04.015 [Lua] Lobby data player_slot_3 = 11000013ba6ff4c:1 22:45:04.015 [Lua] Lobby data eac_authorized = true 22:45:04.015 [Lua] Set lobby end. 22:45:05.884 [Lua] [PeerSM] 110000104e85935 :: on_exit WaitingForEnterGame 22:45:05.884 [Lua] [PeerSM] 110000104e85935 :: on_enter WaitingForGameObjectSync 22:45:05.892 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e85935 22:45:05.913 [Lua] Breedfreezer (server) starting a hot join sync 22:45:05.913 [Lua] packing 0 units of breed chaos_marauder 22:45:05.913 [Lua] packing 27 units of breed skaven_clan_rat 22:45:05.913 [Lua] packing 16 units of breed skaven_storm_vermin 22:45:05.913 [Lua] packing 50 units of breed skaven_slave 22:45:05.913 [Lua] packing 0 units of breed chaos_fanatic 22:45:05.913 [Lua] packing 0 units of breed chaos_raider 22:45:05.913 [Lua] packing 0 units of breed chaos_warrior 22:45:05.913 [Lua] packing 0 units of breed chaos_berzerker 22:45:05.913 [Lua] packing 8 units of breed skaven_plague_monk 22:45:05.913 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:45:05.913 [Lua] 22:45:05.913 [Lua] [1] = 18 (number) 22:45:05.913 [Lua] [2] = 0 (number) 22:45:05.913 [Lua] [3] = 18 (number) 22:45:05.913 [Lua] [4] = 27 (number) 22:45:05.913 [Lua] [5] = 1 (number) 22:45:05.913 [Lua] [6] = 16 (number) 22:45:05.913 [Lua] [7] = 5 (number) 22:45:05.913 [Lua] [8] = 50 (number) 22:45:05.913 [Lua] [9] = 1 (number) 22:45:05.913 [Lua] [10] = 0 (number) 22:45:05.913 [Lua] [11] = 5 (number) 22:45:05.913 [Lua] [12] = 0 (number) 22:45:05.913 [Lua] [13] = 1 (number) 22:45:05.913 [Lua] [14] = 0 (number) 22:45:05.913 [Lua] [15] = 1 (number) 22:45:05.913 [Lua] [16] = 0 (number) 22:45:05.913 [Lua] [17] = 1 (number) 22:45:05.913 [Lua] [18] = 8 (number) 22:45:05.913 [Lua] 22:45:05.913 [Lua] 22:45:05.913 [Lua] [1] = 169 (number) 22:45:05.913 [Lua] [2] = 297 (number) 22:45:05.913 [Lua] [3] = 119 (number) 22:45:05.913 [Lua] [4] = 263 (number) 22:45:05.913 [Lua] [5] = 257 (number) 22:45:05.913 [Lua] [6] = 139 (number) 22:45:05.913 [Lua] [7] = 152 (number) 22:45:05.913 [Lua] [8] = 143 (number) 22:45:05.913 [Lua] [9] = 133 (number) 22:45:05.913 [Lua] [10] = 282 (number) 22:45:05.913 [Lua] [11] = 166 (number) 22:45:05.913 [Lua] [12] = 117 (number) 22:45:05.913 [Lua] [13] = 146 (number) 22:45:05.913 [Lua] [14] = 267 (number) 22:45:05.913 [Lua] [15] = 161 (number) 22:45:05.913 [Lua] [16] = 175 (number) 22:45:05.913 [Lua] [17] = 459 (number) 22:45:05.913 [Lua] [18] = 123 (number) 22:45:05.913 [Lua] [19] = 118 (number) 22:45:05.913 [Lua] [20] = 148 (number) 22:45:05.913 [Lua] [21] = 101 (number) 22:45:05.913 [Lua] [22] = 100 (number) 22:45:05.913 [Lua] [23] = 457 (number) 22:45:05.913 [Lua] [24] = 111 (number) 22:45:05.913 [Lua] [25] = 165 (number) 22:45:05.913 [Lua] [26] = 132 (number) 22:45:05.913 [Lua] [27] = 114 (number) 22:45:05.913 [Lua] [28] = 651 (number) 22:45:05.913 [Lua] [29] = 652 (number) 22:45:05.913 [Lua] [30] = 650 (number) 22:45:05.913 [Lua] [31] = 654 (number) 22:45:05.913 [Lua] [32] = 649 (number) 22:45:05.913 [Lua] [33] = 653 (number) 22:45:05.913 [Lua] [34] = 655 (number) 22:45:05.913 [Lua] [35] = 647 (number) 22:45:05.913 [Lua] [36] = 648 (number) 22:45:05.913 [Lua] [37] = 656 (number) 22:45:05.913 [Lua] [38] = 645 (number) 22:45:05.913 [Lua] [39] = 642 (number) 22:45:05.913 [Lua] [40] = 646 (number) 22:45:05.913 [Lua] [41] = 639 (number) 22:45:05.913 [Lua] [42] = 641 (number) 22:45:05.913 [Lua] [43] = 640 (number) 22:45:05.913 [Lua] [44] = 356 (number) 22:45:05.913 [Lua] [45] = 290 (number) 22:45:05.913 [Lua] [46] = 427 (number) 22:45:05.913 [Lua] [47] = 578 (number) 22:45:05.913 [Lua] [48] = 694 (number) 22:45:05.913 [Lua] [49] = 422 (number) 22:45:05.913 [Lua] [50] = 472 (number) 22:45:05.913 [Lua] [51] = 331 (number) 22:45:05.913 [Lua] [52] = 579 (number) 22:45:05.913 [Lua] [53] = 270 (number) 22:45:05.913 [Lua] [54] = 229 (number) 22:45:05.913 [Lua] [55] = 693 (number) 22:45:05.913 [Lua] [56] = 856 (number) 22:45:05.913 [Lua] [57] = 371 (number) 22:45:05.913 [Lua] [58] = 478 (number) 22:45:05.913 [Lua] [59] = 296 (number) 22:45:05.913 [Lua] [60] = 591 (number) 22:45:05.913 [Lua] [61] = 420 (number) 22:45:05.913 [Lua] [62] = 576 (number) 22:45:05.913 [Lua] [63] = 466 (number) 22:45:05.913 [Lua] [64] = 373 (number) 22:45:05.913 [Lua] [65] = 777 (number) 22:45:05.913 [Lua] [66] = 687 (number) 22:45:05.913 [Lua] [67] = 430 (number) 22:45:05.913 [Lua] [68] = 679 (number) 22:45:05.913 [Lua] [69] = 682 (number) 22:45:05.913 [Lua] [70] = 661 (number) 22:45:05.913 [Lua] [71] = 272 (number) 22:45:05.913 [Lua] [72] = 402 (number) 22:45:05.913 [Lua] [73] = 691 (number) 22:45:05.913 [Lua] [74] = 291 (number) 22:45:05.913 [Lua] [75] = 575 (number) 22:45:05.913 [Lua] [76] = 370 (number) 22:45:05.913 [Lua] [77] = 283 (number) 22:45:05.913 [Lua] [78] = 432 (number) 22:45:05.913 [Lua] [79] = 433 (number) 22:45:05.913 [Lua] [80] = 470 (number) 22:45:05.913 [Lua] [81] = 592 (number) 22:45:05.913 [Lua] [82] = 675 (number) 22:45:05.913 [Lua] [83] = 426 (number) 22:45:05.913 [Lua] [84] = 684 (number) 22:45:05.913 [Lua] [85] = 844 (number) 22:45:05.913 [Lua] [86] = 858 (number) 22:45:05.913 [Lua] [87] = 851 (number) 22:45:05.913 [Lua] [88] = 665 (number) 22:45:05.913 [Lua] [89] = 328 (number) 22:45:05.913 [Lua] [90] = 857 (number) 22:45:05.913 [Lua] [91] = 358 (number) 22:45:05.913 [Lua] [92] = 778 (number) 22:45:05.913 [Lua] [93] = 855 (number) 22:45:05.913 [Lua] [94] = 532 (number) 22:45:05.913 [Lua] [95] = 530 (number) 22:45:05.913 [Lua] [96] = 531 (number) 22:45:05.913 [Lua] [97] = 480 (number) 22:45:05.913 [Lua] [98] = 475 (number) 22:45:05.913 [Lua] [99] = 474 (number) 22:45:05.913 [Lua] [100] = 529 (number) 22:45:05.913 [Lua] [101] = 481 (number) 22:45:05.913 [Lua] 22:45:05.914 [Lua] PlayerManager:add_remote_player 110000104e85935 22:45:05.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=950 22:45:05.914 [Lua] RemotePlayer:create_game_object( ) 950 22:45:05.957 [Lua] [ProfileSynchronizer] Assigning peer(110000104e85935:1) to profile(1) career(4) 22:45:05.957 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"11000010c76f917"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"110000104e85935"}] 22:45:05.957 [Lua] [PeerSM] 110000104e85935 :: on_exit WaitingForGameObjectSync 22:45:05.957 [Lua] [PeerSM] 110000104e85935 :: on_enter WaitingForPlayers 22:45:05.966 [Lua] [PeerSM] 110000104e85935 :: on_exit WaitingForPlayers 22:45:05.966 [Lua] [PeerSM] 110000104e85935 :: on_enter InGame 22:45:05.966 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104e85935:0:0:0 = true 22:45:06.545 [Lua] ### CLEARING PEER STATE FOR 11000013ba6ff4c 22:45:06.545 [Lua] [PeerSM] 11000013ba6ff4c :: on_exit Connecting 22:45:06.545 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter Connecting 22:45:06.587 [Lua] [MOD][VMF][INFO] Added 110000104e85935 to the VMF users list. 22:45:06.587 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e85935 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:45:06.587 [Lua] Adding player sync data to peer=110000104e85935 local_player_id=1 22:45:06.595 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_warrior_priest\/headpiece\/wh_wp_hat_03":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_warrior_priest_skin_02\/skins\/variant_a\/chr_witch_hunter_warrior_priest_02_a":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_runed_3p":false,"units\/weapons\/player\/wpn_emp_flail_05_t1\/wpn_emp_flail_05_t1_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_runed_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_runed_3p":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":184509168,"first_person":{"units\/beings\/player\/witch_hunter_warrior_priest\/headpiece\/wh_wp_hat_03":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_warrior_priest_skin_02\/skins\/variant_a\/chr_witch_hunter_warrior_priest_02_a":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_runed_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_runed":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_runed":false,"units\/beings\/player\/witch_hunter_warrior_priest_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_runed":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_runed_3p":false,"units\/weapons\/player\/wpn_emp_flail_05_t1\/wpn_emp_flail_05_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_flail_05_t1\/wpn_emp_flail_05_t1_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_runed_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_warrior_priest_skin_02\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_priest":false}} 22:45:06.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: resource_packages/careers/wh_priest, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest_skin_02/skins/variant_a/chr_witch_hunter_warrior_priest_02_a, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:45:06.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:45:06.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p 22:45:06.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p 22:45:06.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p 22:45:06.703 [Lua] [NetworkServer] Peer 11000013ba6ff4c has sent rpc_notify_lobby_joined 22:45:06.703 [Lua] [PSM] Peer 11000013ba6ff4c joined. Want to use profile index "3" and join party "0" 22:45:06.703 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010c76f917","110000104e85935","11000013ba6ff4c"] 22:45:06.703 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013ba6ff4c, connection_key=2) 22:45:06.703 [Lua] Sync dynamic to client: 22:45:06.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p 22:45:06.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p 22:45:06.728 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 22:45:06.890 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 22:45:06.890 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 22:45:06.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p 22:45:06.931 [Lua] ### Received rpc_level_load_started 22:45:06.931 [Lua] #### Has state machine: true, peer_id: 11000013ba6ff4c, level_session_id: 1128469888 22:45:06.931 [Lua] [PartyManager] Player (11000013ba6ff4c:1) was put into party undecided (0) 22:45:06.931 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:45:06.931 [Lua] [ProfileSynchronizer] Peer 11000013ba6ff4c entered session 22:45:06.931 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000013ba6ff4c 22:45:06.931 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ba6ff4c 22:45:06.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p 22:45:06.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p 22:45:06.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_priest 22:45:07.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_priest 22:45:07.163 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_priest 22:45:07.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03 22:45:07.171 [SteamVoipClient] select_out(11000013ba6ff4c, on) 22:45:07.178 [SteamVoipClient] select_out(11000013ba6ff4c, on) 22:45:07.178 [SteamVoipClient] select_in(11000013ba6ff4c, on) 22:45:07.178 [SteamVoipClient] select_out(11000013ba6ff4c, off) 22:45:07.194 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03 22:45:07.194 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03 22:45:07.194 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:45:07.220 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:45:07.220 [Lua] [PackageManager] Force_load: wwise/flail 22:45:07.221 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest_skin_02/skins/variant_a/chr_witch_hunter_warrior_priest_02_a 22:45:07.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest_skin_02/skins/variant_a/chr_witch_hunter_warrior_priest_02_a 22:45:07.299 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest_skin_02/skins/variant_a/chr_witch_hunter_warrior_priest_02_a 22:45:07.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh 22:45:07.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh 22:45:07.382 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh 22:45:07.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 22:45:07.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 22:45:07.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 22:45:07.411 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104e85935:1:0:0 = 184509168 22:45:07.779 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104e85935:1:0:0 = 184509168 22:45:07.936 [Lua] Set lobby begin: 22:45:07.936 [Lua] Lobby data twitch_enabled = false 22:45:07.936 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:45:07.936 [Lua] Lobby data num_players = 4 22:45:07.936 [Lua] Lobby data difficulty_tweak = 0 22:45:07.936 [Lua] Lobby data host = 110000104a15d6b 22:45:07.936 [Lua] Lobby data matchmaking_type = 2 22:45:07.936 [Lua] Lobby data is_private = false 22:45:07.936 [Lua] Lobby data match_started = true 22:45:07.936 [Lua] Lobby data difficulty = cataclysm 22:45:07.936 [Lua] Lobby data player_slot_1 = 110000104e85935:1 22:45:07.936 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:45:07.936 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:45:07.936 [Lua] Lobby data quick_game = false 22:45:07.936 [Lua] Lobby data country_code = US 22:45:07.936 [Lua] Lobby data matchmaking = true 22:45:07.936 [Lua] Lobby data power_level = 556 22:45:07.936 [Lua] Lobby data mission_id = dlc_wizards_trail 22:45:07.936 [Lua] Lobby data mechanism = adventure 22:45:07.936 [Lua] Lobby data player_slot_5 = 0:0 22:45:07.936 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:45:07.936 [Lua] Lobby data network_hash = b792654f4865fbe2 22:45:07.937 [Lua] Lobby data player_slot_3 = 11000013ba6ff4c:1 22:45:07.937 [Lua] Lobby data eac_authorized = true 22:45:07.937 [Lua] Set lobby end. 22:45:08.615 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104e85935:1:0:0 = 184509168 22:45:08.618 [Lua] [PartyManager] Player (110000104e85935:1) was put into party heroes (1) 22:45:08.618 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:45:08.625 [Lua] [GameNetworkManager] destroying game object with go_id=94 22:45:08.626 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[49e64c90e8ec390f]' child 2: '#ID[f78ce8191c529f4f]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[1dac8f12643de343]' child 5: '#ID[f611d4da52a22707]' child 6: '#ID[ca838e4566a6932b]' child 7: '#ID[0985c824f8668331]' 22:45:08.626 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8413aae383fa7acb]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[619b3d3019f207dc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[d124bf6b446813ca]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[2dd019557feb8422]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[529cdbb19696c5bd]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[2e95dbdcce3cdc2e]' 22:45:08.629 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"11000010c76f917"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"110000104e85935"}] 22:45:08.629 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 6 22:45:08.629 [Lua] [GameNetworkManager] destroying game object with go_id=85 22:45:08.629 [Lua] [GameNetworkManager] destroying game object with go_id=86 22:45:08.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 22:45:08.640 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:45:08.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer 22:45:08.640 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 22:45:08.640 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 22:45:08.641 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 22:45:08.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer 22:45:08.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 22:45:08.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer 22:45:08.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 22:45:08.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer 22:45:08.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:45:08.659 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 22:45:08.666 [EACServer] [16:45:08:665] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000013BA6FF4C Session: 11 Status: Client Authenticated Message: Client authenticated. 22:45:08.667 [EAC] Peer 11000013ba6ff4c switched EAC state to ClientAuthenticatedLocal 22:45:08.802 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e85935 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:45:08.802 [Lua] [NetworkServer] Peer 110000104e85935 spawned player. 22:45:08.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=955 22:45:08.803 [Lua] PlayerManager:assign_unit_ownership EnoVoxx 110000104e85935 1 22:45:08.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.90000000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:45:08.804 [Lua] TalentSystem:rpc_sync_talents 28 2049 22:45:08.804 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104e85935 go_type=priest_career_data go_created_func_name=game_object_created_career_data 22:45:08.972 [Lua] [NetworkServer] Peer 11000013ba6ff4c has sent rpc_post_game_notified 22:45:08.973 [Lua] [PeerSM] 11000013ba6ff4c :: on_exit Connecting 22:45:08.973 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter Loading 22:45:09.176 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104e85935:0:0:0 = true 22:45:09.794 [EACServer] [16:45:09:794] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000013BA6FF4C. 22:45:10.195 [EACServer] [16:45:10:195] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000013BA6FF4C 22:45:10.195 [EACServer] [16:45:10:195] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000013BA6FF4C Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:45:10.199 [EAC] Peer 11000013ba6ff4c switched EAC state to ClientAuthenticatedRemote 22:45:11.090 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104e85935:1:0:0 = 184509168 22:45:11.488 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010c76f917:1:0:0 = 1311736448 22:45:11.862 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 274906080 22:45:11.887 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 2080282368 22:45:13.295 [Lua] Set lobby begin: 22:45:13.295 [Lua] Lobby data twitch_enabled = false 22:45:13.295 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:45:13.295 [Lua] Lobby data num_players = 4 22:45:13.295 [Lua] Lobby data difficulty_tweak = 0 22:45:13.295 [Lua] Lobby data host = 110000104a15d6b 22:45:13.295 [Lua] Lobby data matchmaking_type = 2 22:45:13.295 [Lua] Lobby data is_private = false 22:45:13.295 [Lua] Lobby data match_started = true 22:45:13.295 [Lua] Lobby data difficulty = cataclysm 22:45:13.295 [Lua] Lobby data player_slot_1 = 110000104e85935:1 22:45:13.295 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:45:13.295 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:45:13.296 [Lua] Lobby data quick_game = false 22:45:13.296 [Lua] Lobby data country_code = US 22:45:13.296 [Lua] Lobby data matchmaking = true 22:45:13.296 [Lua] Lobby data power_level = 835 22:45:13.296 [Lua] Lobby data mission_id = dlc_wizards_trail 22:45:13.296 [Lua] Lobby data mechanism = adventure 22:45:13.296 [Lua] Lobby data player_slot_5 = 0:0 22:45:13.296 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:45:13.296 [Lua] Lobby data network_hash = b792654f4865fbe2 22:45:13.296 [Lua] Lobby data player_slot_3 = 11000013ba6ff4c:1 22:45:13.296 [Lua] Lobby data eac_authorized = true 22:45:13.296 [Lua] Set lobby end. 22:45:16.202 [Lua] TerrorEventMixer.start_event: trail_end_event_first_wave (seed: 0) 22:45:18.870 [Lua] ### Received rpc_level_loaded 22:45:18.870 [Lua] #### Has state machine: true, peer_id: 11000013ba6ff4c, level_id: 72 22:45:18.870 [Lua] Peer 11000013ba6ff4c has loaded the level but not all enemies, so we wait 22:45:19.768 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:19.858 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 22:45:19.907 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:20.112 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:20.151 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:20.240 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:20.469 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:20.470 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:20.611 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:20.685 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:20.812 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:20.844 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:20.887 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:20.950 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:21.034 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:21.160 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:21.252 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:21.325 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:21.427 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:21.536 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:21.577 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:21.659 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:21.734 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:21.866 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:21.961 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:22.053 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:22.082 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:22.196 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:22.299 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:22.396 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:22.454 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:22.587 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:22.651 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:22.707 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:22.773 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:22.926 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:22.972 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:23.072 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:23.110 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:23.246 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:23.342 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:23.388 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:23.558 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:23.587 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:23.698 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:23.758 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:23.852 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:23.963 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:24.037 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:24.107 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:24.193 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:24.311 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:24.377 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:24.412 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:24.433 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013ba6ff4c, connection_key=2) 22:45:24.434 [Lua] [PeerSM] 11000013ba6ff4c :: on_exit Loading 22:45:24.434 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter LoadingProfilePackages 22:45:24.448 [Lua] [PeerSM] 11000013ba6ff4c :: on_exit LoadingProfilePackages 22:45:24.448 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter WaitingForEnterGame 22:45:24.511 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:24.673 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:24.749 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[67d008059c7c539e]' 22:45:24.813 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:27.213 [Lua] [PeerSM] 11000013ba6ff4c :: on_exit WaitingForEnterGame 22:45:27.213 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter WaitingForGameObjectSync 22:45:27.223 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ba6ff4c 22:45:27.246 [Lua] Breedfreezer (server) starting a hot join sync 22:45:27.246 [Lua] packing 0 units of breed chaos_marauder 22:45:27.246 [Lua] packing 32 units of breed skaven_clan_rat 22:45:27.246 [Lua] packing 16 units of breed skaven_storm_vermin 22:45:27.246 [Lua] packing 50 units of breed skaven_slave 22:45:27.246 [Lua] packing 0 units of breed chaos_fanatic 22:45:27.246 [Lua] packing 1 units of breed chaos_raider 22:45:27.246 [Lua] packing 0 units of breed chaos_warrior 22:45:27.246 [Lua] packing 0 units of breed chaos_berzerker 22:45:27.246 [Lua] packing 8 units of breed skaven_plague_monk 22:45:27.246 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:45:27.246 [Lua] 22:45:27.246 [Lua] [1] = 20 (number) 22:45:27.246 [Lua] [2] = 0 (number) 22:45:27.246 [Lua] [3] = 18 (number) 22:45:27.246 [Lua] [4] = 32 (number) 22:45:27.246 [Lua] [5] = 1 (number) 22:45:27.246 [Lua] [6] = 16 (number) 22:45:27.246 [Lua] [7] = 5 (number) 22:45:27.246 [Lua] [8] = 50 (number) 22:45:27.246 [Lua] [9] = 1 (number) 22:45:27.246 [Lua] [10] = 0 (number) 22:45:27.246 [Lua] [11] = 5 (number) 22:45:27.246 [Lua] [12] = 1 (number) 22:45:27.246 [Lua] [13] = 1 (number) 22:45:27.246 [Lua] [14] = 0 (number) 22:45:27.246 [Lua] [15] = 1 (number) 22:45:27.246 [Lua] [16] = 0 (number) 22:45:27.246 [Lua] [17] = 1 (number) 22:45:27.246 [Lua] [18] = 8 (number) 22:45:27.246 [Lua] 22:45:27.246 [Lua] 22:45:27.246 [Lua] [1] = 169 (number) 22:45:27.246 [Lua] [2] = 297 (number) 22:45:27.246 [Lua] [3] = 119 (number) 22:45:27.246 [Lua] [4] = 263 (number) 22:45:27.246 [Lua] [5] = 257 (number) 22:45:27.246 [Lua] [6] = 139 (number) 22:45:27.246 [Lua] [7] = 152 (number) 22:45:27.246 [Lua] [8] = 143 (number) 22:45:27.246 [Lua] [9] = 133 (number) 22:45:27.246 [Lua] [10] = 282 (number) 22:45:27.246 [Lua] [11] = 166 (number) 22:45:27.246 [Lua] [12] = 117 (number) 22:45:27.246 [Lua] [13] = 146 (number) 22:45:27.246 [Lua] [14] = 267 (number) 22:45:27.246 [Lua] [15] = 161 (number) 22:45:27.246 [Lua] [16] = 175 (number) 22:45:27.246 [Lua] [17] = 459 (number) 22:45:27.246 [Lua] [18] = 123 (number) 22:45:27.246 [Lua] [19] = 118 (number) 22:45:27.246 [Lua] [20] = 148 (number) 22:45:27.246 [Lua] [21] = 101 (number) 22:45:27.246 [Lua] [22] = 100 (number) 22:45:27.246 [Lua] [23] = 457 (number) 22:45:27.246 [Lua] [24] = 111 (number) 22:45:27.246 [Lua] [25] = 165 (number) 22:45:27.246 [Lua] [26] = 132 (number) 22:45:27.246 [Lua] [27] = 114 (number) 22:45:27.246 [Lua] [28] = 162 (number) 22:45:27.246 [Lua] [29] = 109 (number) 22:45:27.246 [Lua] [30] = 289 (number) 22:45:27.246 [Lua] [31] = 157 (number) 22:45:27.246 [Lua] [32] = 150 (number) 22:45:27.246 [Lua] [33] = 651 (number) 22:45:27.246 [Lua] [34] = 652 (number) 22:45:27.246 [Lua] [35] = 650 (number) 22:45:27.246 [Lua] [36] = 654 (number) 22:45:27.246 [Lua] [37] = 649 (number) 22:45:27.246 [Lua] [38] = 653 (number) 22:45:27.246 [Lua] [39] = 655 (number) 22:45:27.246 [Lua] [40] = 647 (number) 22:45:27.246 [Lua] [41] = 648 (number) 22:45:27.246 [Lua] [42] = 656 (number) 22:45:27.246 [Lua] [43] = 645 (number) 22:45:27.246 [Lua] [44] = 642 (number) 22:45:27.246 [Lua] [45] = 646 (number) 22:45:27.246 [Lua] [46] = 639 (number) 22:45:27.246 [Lua] [47] = 641 (number) 22:45:27.246 [Lua] [48] = 640 (number) 22:45:27.246 [Lua] [49] = 356 (number) 22:45:27.246 [Lua] [50] = 290 (number) 22:45:27.246 [Lua] [51] = 427 (number) 22:45:27.246 [Lua] [52] = 578 (number) 22:45:27.246 [Lua] [53] = 694 (number) 22:45:27.246 [Lua] [54] = 422 (number) 22:45:27.246 [Lua] [55] = 472 (number) 22:45:27.246 [Lua] [56] = 331 (number) 22:45:27.246 [Lua] [57] = 579 (number) 22:45:27.246 [Lua] [58] = 270 (number) 22:45:27.246 [Lua] [59] = 229 (number) 22:45:27.246 [Lua] [60] = 693 (number) 22:45:27.246 [Lua] [61] = 856 (number) 22:45:27.246 [Lua] [62] = 371 (number) 22:45:27.246 [Lua] [63] = 478 (number) 22:45:27.246 [Lua] [64] = 296 (number) 22:45:27.246 [Lua] [65] = 591 (number) 22:45:27.246 [Lua] [66] = 420 (number) 22:45:27.246 [Lua] [67] = 576 (number) 22:45:27.246 [Lua] [68] = 466 (number) 22:45:27.246 [Lua] [69] = 373 (number) 22:45:27.246 [Lua] [70] = 777 (number) 22:45:27.246 [Lua] [71] = 687 (number) 22:45:27.246 [Lua] [72] = 430 (number) 22:45:27.246 [Lua] [73] = 679 (number) 22:45:27.246 [Lua] [74] = 682 (number) 22:45:27.246 [Lua] [75] = 661 (number) 22:45:27.246 [Lua] [76] = 272 (number) 22:45:27.246 [Lua] [77] = 402 (number) 22:45:27.246 [Lua] [78] = 691 (number) 22:45:27.246 [Lua] [79] = 291 (number) 22:45:27.246 [Lua] [80] = 575 (number) 22:45:27.246 [Lua] [81] = 370 (number) 22:45:27.246 [Lua] [82] = 283 (number) 22:45:27.246 [Lua] [83] = 432 (number) 22:45:27.246 [Lua] [84] = 433 (number) 22:45:27.246 [Lua] [85] = 470 (number) 22:45:27.246 [Lua] [86] = 592 (number) 22:45:27.246 [Lua] [87] = 675 (number) 22:45:27.246 [Lua] [88] = 426 (number) 22:45:27.246 [Lua] [89] = 684 (number) 22:45:27.246 [Lua] [90] = 844 (number) 22:45:27.246 [Lua] [91] = 858 (number) 22:45:27.246 [Lua] [92] = 851 (number) 22:45:27.246 [Lua] [93] = 665 (number) 22:45:27.246 [Lua] [94] = 328 (number) 22:45:27.246 [Lua] [95] = 857 (number) 22:45:27.246 [Lua] [96] = 358 (number) 22:45:27.246 [Lua] [97] = 778 (number) 22:45:27.246 [Lua] [98] = 855 (number) 22:45:27.246 [Lua] [99] = 896 (number) 22:45:27.246 [Lua] [100] = 532 (number) 22:45:27.246 [Lua] [101] = 530 (number) 22:45:27.246 [Lua] [102] = 531 (number) 22:45:27.246 [Lua] [103] = 480 (number) 22:45:27.246 [Lua] [104] = 475 (number) 22:45:27.246 [Lua] [105] = 474 (number) 22:45:27.246 [Lua] [106] = 529 (number) 22:45:27.246 [Lua] [107] = 481 (number) 22:45:27.246 [Lua] 22:45:27.246 [Lua] PlayerManager:add_remote_player 11000013ba6ff4c 22:45:27.246 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1000 22:45:27.246 [Lua] RemotePlayer:create_game_object( ) 1000 22:45:27.294 [Lua] [ProfileSynchronizer] Assigning peer(11000013ba6ff4c:1) to profile(3) career(4) 22:45:27.294 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"11000010c76f917"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"110000104e85935"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000013ba6ff4c"}] 22:45:27.294 [Lua] [PeerSM] 11000013ba6ff4c :: on_exit WaitingForGameObjectSync 22:45:27.294 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter WaitingForPlayers 22:45:27.305 [Lua] [PeerSM] 11000013ba6ff4c :: on_exit WaitingForPlayers 22:45:27.305 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter InGame 22:45:27.305 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000013ba6ff4c:0:0:0 = true 22:45:27.317 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:27.833 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:28.209 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013ba6ff4c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:45:28.209 [Lua] Adding player sync data to peer=11000013ba6ff4c local_player_id=1 22:45:28.209 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/dr_deus_01":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false},"inventory_id":157964736,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/white\/chr_dwarf_ranger_engineer_white":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false}} 22:45:28.210 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 22:45:28.210 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 22:45:28.259 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1fa33bbc447b784e]' 22:45:28.439 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 22:45:28.439 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh 22:45:28.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white 22:45:28.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white 22:45:28.525 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white 22:45:28.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 22:45:28.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 22:45:28.563 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 22:45:28.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:45:28.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:45:28.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:45:28.648 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:45:28.709 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:45:28.709 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:45:28.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:45:28.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:45:28.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:45:28.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:45:28.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:45:28.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:45:28.776 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 22:45:28.812 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:45:28.812 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:45:28.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 22:45:28.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 22:45:28.860 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 22:45:28.860 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 22:45:28.909 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 22:45:28.909 [Lua] [PackageManager] Force_load: wwise/flamethrower 22:45:28.910 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:45:28.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:45:28.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:45:28.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 22:45:29.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 22:45:29.107 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 22:45:29.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:45:29.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:45:29.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:45:29.240 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:45:29.295 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:45:29.295 [Lua] [PackageManager] Force_load: wwise/drakegun 22:45:29.310 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000013ba6ff4c:1:0:0 = 157964736 22:45:29.557 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000013ba6ff4c:1:0:0 = 157964736 22:45:30.057 [Lua] Set lobby begin: 22:45:30.057 [Lua] Lobby data twitch_enabled = false 22:45:30.057 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:45:30.057 [Lua] Lobby data num_players = 4 22:45:30.057 [Lua] Lobby data difficulty_tweak = 0 22:45:30.057 [Lua] Lobby data host = 110000104a15d6b 22:45:30.057 [Lua] Lobby data matchmaking_type = 2 22:45:30.057 [Lua] Lobby data is_private = false 22:45:30.057 [Lua] Lobby data match_started = true 22:45:30.057 [Lua] Lobby data difficulty = cataclysm 22:45:30.058 [Lua] Lobby data player_slot_1 = 110000104e85935:1 22:45:30.058 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:45:30.058 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:45:30.058 [Lua] Lobby data quick_game = false 22:45:30.058 [Lua] Lobby data country_code = US 22:45:30.058 [Lua] Lobby data matchmaking = true 22:45:30.058 [Lua] Lobby data power_level = 626 22:45:30.058 [Lua] Lobby data mission_id = dlc_wizards_trail 22:45:30.058 [Lua] Lobby data mechanism = adventure 22:45:30.058 [Lua] Lobby data player_slot_5 = 0:0 22:45:30.058 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:45:30.058 [Lua] Lobby data network_hash = b792654f4865fbe2 22:45:30.058 [Lua] Lobby data player_slot_3 = 11000013ba6ff4c:1 22:45:30.058 [Lua] Lobby data eac_authorized = true 22:45:30.058 [Lua] Set lobby end. 22:45:30.140 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000013ba6ff4c:1:0:0 = 157964736 22:45:31.622 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000013ba6ff4c:1:0:0 = 157964736 22:45:31.626 [Lua] [PartyManager] Player (11000013ba6ff4c:1) was put into party heroes (1) 22:45:31.626 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:45:31.638 [Lua] [GameNetworkManager] destroying game object with go_id=92 22:45:31.638 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[3a6e70f9d18ac769]' child 2: '#ID[a977235fa72408ce]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[b88b6b3896aa7495]' child 5: '#ID[0979e34eaacf6a46]' child 6: '#ID[0979e34eaacf6a46]' child 7: '#ID[a63947aa9cf1b0ef]' 22:45:31.638 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[407761a3e7a04b8d]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[619b3d3019f207dc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[34b7f98a9b55e9df]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[60a9466a5d1db0e3]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[60a9466a5d1db0e3]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[198756725522728c]' 22:45:31.642 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"11000010c76f917"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"110000104e85935"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"11000013ba6ff4c"}] 22:45:31.642 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 22:45:31.642 [Lua] [GameNetworkManager] destroying game object with go_id=83 22:45:31.642 [Lua] [GameNetworkManager] destroying game object with go_id=84 22:45:31.669 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 22:45:31.669 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:45:31.669 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 22:45:31.669 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 22:45:31.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 22:45:31.670 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 22:45:31.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer 22:45:31.672 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 22:45:31.673 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:45:31.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 22:45:31.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 22:45:31.893 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013ba6ff4c go_type=player_unit go_created_func_name=game_object_created_player_unit 22:45:31.893 [Lua] [NetworkServer] Peer 11000013ba6ff4c spawned player. 22:45:31.894 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1005 22:45:31.894 [Lua] PlayerManager:assign_unit_ownership 帝国の滅亡竜 11000013ba6ff4c 1 22:45:31.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.90277777777777779) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:45:31.894 [Lua] TalentSystem:rpc_sync_talents 31 3073 22:45:31.895 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000013ba6ff4c go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:45:32.255 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000013ba6ff4c:0:0:0 = true 22:45:33.092 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' 22:45:35.451 [Lua] Set lobby begin: 22:45:35.451 [Lua] Lobby data twitch_enabled = false 22:45:35.451 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:45:35.451 [Lua] Lobby data num_players = 4 22:45:35.451 [Lua] Lobby data difficulty_tweak = 0 22:45:35.451 [Lua] Lobby data host = 110000104a15d6b 22:45:35.451 [Lua] Lobby data matchmaking_type = 2 22:45:35.451 [Lua] Lobby data is_private = false 22:45:35.451 [Lua] Lobby data match_started = true 22:45:35.452 [Lua] Lobby data difficulty = cataclysm 22:45:35.452 [Lua] Lobby data player_slot_1 = 110000104e85935:1 22:45:35.452 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:45:35.452 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:45:35.452 [Lua] Lobby data quick_game = false 22:45:35.452 [Lua] Lobby data country_code = US 22:45:35.452 [Lua] Lobby data matchmaking = true 22:45:35.452 [Lua] Lobby data power_level = 835 22:45:35.453 [Lua] Lobby data mission_id = dlc_wizards_trail 22:45:35.453 [Lua] Lobby data mechanism = adventure 22:45:35.453 [Lua] Lobby data player_slot_5 = 0:0 22:45:35.453 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:45:35.453 [Lua] Lobby data network_hash = b792654f4865fbe2 22:45:35.453 [Lua] Lobby data player_slot_3 = 11000013ba6ff4c:1 22:45:35.453 [Lua] Lobby data eac_authorized = true 22:45:35.453 [Lua] Set lobby end. 22:45:35.527 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010c76f917 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:35.639 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1fa33bbc447b784e]' 22:45:35.930 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:38.011 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:38.448 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:39.328 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000013ba6ff4c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:39.825 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ba6ff4c 22:45:42.713 [Lua] event horde ends! 22:45:42.713 [Lua] event horde ends! 22:45:46.239 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000013ba6ff4c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:46.626 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:45:46.905 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ba6ff4c 22:45:52.642 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:53.189 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:53.803 [Lua] event horde ends! 22:45:55.085 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000013ba6ff4c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:55.716 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ba6ff4c 22:45:57.596 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010c76f917 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:57.981 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:45:58.326 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 22:46:04.039 [Lua] fence jumping 22:46:05.171 [Lua] ready to jump failed 22:46:06.479 [Lua] fence jumping 22:46:07.658 [Lua] ready to jump failed 22:46:08.666 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:09.919 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:46:15.960 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:46:15.989 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:46:23.278 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:23.646 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:46:27.411 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:46:29.791 [Lua] TerrorEventMixer.start_event: trail_end_event_urn_guards_03 (seed: 0) 22:46:29.791 [Lua] TerrorEventMixer.start_event: trail_end_event_01 (seed: 0) 22:46:38.089 [Lua] event horde ends! 22:46:41.190 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:41.821 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:46:42.230 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 22:46:55.852 [Lua] event horde ends! 22:46:55.852 [Lua] event horde ends! 22:46:55.852 [Lua] event horde ends! 22:46:55.919 [Lua] event horde ends! 22:46:59.104 [Lua] event horde ends! 22:46:59.249 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010c76f917 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:59.279 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000013ba6ff4c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:59.423 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fb6e2fb7ea90e16]' 22:46:59.423 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f2b8e90f12af1b2a]' 22:46:59.456 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27a54af46fb336af]' 22:46:59.629 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[80cf02c4151ed0f8]' 22:46:59.676 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ba6ff4c 22:46:59.721 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:01.254 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:01.667 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:02.085 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 22:47:02.182 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[04e19a2283116db3]' 22:47:02.465 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:02.676 [Lua] TerrorEventMixer.start_event: trail_end_event_torch_hunter (seed: 0) 22:47:02.697 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 22:47:02.730 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fb6e2fb7ea90e16]' 22:47:02.904 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:03.425 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:03.484 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[80cf02c4151ed0f8]' 22:47:03.677 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[186f88d80aae9d8c]' 22:47:03.706 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e621f3455504efbd]' 22:47:03.945 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:04.163 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:04.688 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:04.928 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:05.082 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fb6e2fb7ea90e16]' 22:47:05.082 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ab685658ee69bce]' 22:47:05.339 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:05.752 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:05.803 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[80cf02c4151ed0f8]' 22:47:06.171 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:06.546 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:06.902 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:07.138 [Lua] event horde ends! 22:47:07.183 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:07.283 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[04e19a2283116db3]' 22:47:07.621 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:47:11.755 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27a54af46fb336af]' 22:47:11.932 [Lua] [NetworkServer] Peer 11000013ba6ff4c despawned player. 22:47:11.933 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ba6ff4c 22:47:11.933 [Lua] [GameNetworkManager] destroying game object with go_id=1005 22:47:11.934 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7bd52961dca2f3dd]' child 1: '#ID[69226d8c1d284d92]' child 2: '#ID[ff9da4adb6ed109e]' 22:47:17.910 [Lua] [NetworkServer] Peer 11000010c76f917 despawned player. 22:47:17.910 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c76f917 22:47:17.911 [Lua] [GameNetworkManager] destroying game object with go_id=934 22:47:17.911 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4739956327c80e40]' child 1: '#ID[15871a907b72bede]' child 2: '#ID[a06868826e6d6b0e]' 22:47:22.124 [Lua] [IngameUI] menu view on_enter ingame_menu 22:47:23.882 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 22:47:24.049 [Lua] PopupManager:query_result returned result: leave_game 22:47:24.060 [Lua] [Matchmaking] Doing transition leave_game from UI 22:47:24.060 [Lua] TRANSITION leave_game nil false 22:47:24.060 [Lua] [GameNetworkManager] Leaving game... 22:47:24.060 [Lua] [GameNetworkManager] Shutting down game session host. 22:47:24.060 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:47:24.060 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:47:24.060 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=1918.32 22:47:24.060 [Lua] [IngameUI] menu view on_exit ingame_menu 22:47:24.069 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:47:24.682 [Lua] [PlayerSyncData] Game session is not initialized 22:47:24.682 [Lua] [PlayerSyncData] Game session is not initialized 22:47:24.682 [Lua] [PlayerSyncData] Game session is not initialized 22:47:24.682 [Lua] Set lobby begin: 22:47:24.682 [Lua] Lobby data twitch_enabled = false 22:47:24.683 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:47:24.683 [Lua] Lobby data num_players = 4 22:47:24.683 [Lua] Lobby data difficulty_tweak = 0 22:47:24.683 [Lua] Lobby data host = 110000104a15d6b 22:47:24.683 [Lua] Lobby data matchmaking_type = 2 22:47:24.683 [Lua] Lobby data is_private = false 22:47:24.683 [Lua] Lobby data match_started = true 22:47:24.683 [Lua] Lobby data difficulty = cataclysm 22:47:24.683 [Lua] Lobby data player_slot_1 = 110000104e85935:1 22:47:24.683 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:24.683 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:24.683 [Lua] Lobby data quick_game = false 22:47:24.683 [Lua] Lobby data country_code = US 22:47:24.683 [Lua] Lobby data matchmaking = true 22:47:24.683 [Lua] Lobby data power_level = 0 22:47:24.683 [Lua] Lobby data mission_id = dlc_wizards_trail 22:47:24.683 [Lua] Lobby data mechanism = adventure 22:47:24.683 [Lua] Lobby data player_slot_5 = 0:0 22:47:24.683 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:47:24.683 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:24.683 [Lua] Lobby data player_slot_3 = 11000013ba6ff4c:1 22:47:24.684 [Lua] Lobby data eac_authorized = true 22:47:24.684 [Lua] Set lobby end. 22:47:26.076 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 22:47:26.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:47:26.090 [Lua] [Managers] Calling function on all managers: 22:47:26.091 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 22:47:26.091 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 22:47:26.091 [Lua] Clearing all global lookup lists 22:47:26.091 [Lua] [IngamePlayerListUI] - Destroy 22:47:26.091 [Lua] [GamePadEquipmentUI] - Destroy 22:47:26.091 [Lua] [EquipmentUI] - Destroy 22:47:26.091 [Lua] [AbilityUI] - Destroy 22:47:26.091 [Lua] [GamePadAbilityUI] - Destroy 22:47:26.092 [Lua] [IngameUI] destroy 22:47:26.093 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 22:47:26.093 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb7dd2b9ad2ebc02]' 22:47:26.094 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[80cf02c4151ed0f8]' 22:47:26.094 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3a6e70f9d18ac769]' child 1: '#ID[ba65590e94c27420]' child 2: '#ID[84fa5ba89fa22fbf]' child 3: '#ID[c0f2e7d6b2780b11]' child 4: '#ID[061f1765bc5b5e4e]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[c0f2e7d6b2780b11]' child 7: '#ID[d0f2efd9a21cd2fe]' child 8: '#ID[2586f7958031dbc8]' child 9: '#ID[b200c957903cc5e3]' child 10: '#ID[9eb878aacad0897c]' 22:47:26.094 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 22:47:26.095 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 22:47:26.095 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 22:47:26.095 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[04e19a2283116db3]' 22:47:26.096 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[1ab685658ee69bce]' 22:47:26.097 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 22:47:26.097 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 22:47:26.097 error: [Unit] Unit: '#ID[b5e9e9ad3ff20d9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5d76b0c3cd4d99a]' 22:47:26.097 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 22:47:26.097 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fed0493603faf30]' 22:47:26.098 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[80cf02c4151ed0f8]' 22:47:26.098 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[571425d56cff86e8]' 22:47:26.098 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 22:47:26.099 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2b52f7bd57c91cd2]' child 1: '#ID[53742a2bffb3c847]' 22:47:26.099 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[2b52f7bd57c91cd2]' 22:47:26.099 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[80cf02c4151ed0f8]' 22:47:26.099 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 22:47:26.099 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[53742a2bffb3c847]' child 1: '#ID[2b52f7bd57c91cd2]' 22:47:26.099 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 22:47:26.099 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 22:47:26.100 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 22:47:26.100 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25d1c548d6f54b52]' 22:47:26.100 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[5fb6e2fb7ea90e16]' 22:47:26.101 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[1ab685658ee69bce]' 22:47:26.101 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[1ab685658ee69bce]' 22:47:26.101 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[e621f3455504efbd]' 22:47:26.101 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 22:47:26.101 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2c61f34c982ac1f7]' 22:47:26.101 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[ff3acb4cd2c1881e]' 22:47:26.102 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a408d7e1af12ecd4]' 22:47:26.102 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[19a5d6dfc372888f]' 22:47:26.102 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[e621f3455504efbd]' 22:47:26.103 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 22:47:26.104 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ae59806b37d31a5]' 22:47:26.104 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[19a5d6dfc372888f]' 22:47:26.104 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[63f7015e7d85d09e]' 22:47:26.104 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[f2b8e90f12af1b2a]' 22:47:26.105 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 22:47:26.105 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[1f1afb5f53097141]' 22:47:26.105 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[ff3acb4cd2c1881e]' 22:47:26.105 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 22:47:26.105 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1ab685658ee69bce]' 22:47:26.105 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[e621f3455504efbd]' 22:47:26.105 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 22:47:26.106 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[80cf02c4151ed0f8]' 22:47:26.106 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 22:47:26.106 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c266e4325891574e]' 22:47:26.106 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7fadb19b82c32887]' 22:47:26.106 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63068713f1be46c5]' 22:47:26.106 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[19a5d6dfc372888f]' 22:47:26.107 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 22:47:26.108 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 22:47:26.108 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[04e19a2283116db3]' 22:47:26.108 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[1ab685658ee69bce]' 22:47:26.108 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 22:47:26.109 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[27a54af46fb336af]' 22:47:26.109 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[1ab685658ee69bce]' 22:47:26.109 error: [Unit] Unit: '#ID[52abb1ca1b4d43a4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[abbb900ad91e043a]' child 1: '#ID[0c691004c2757190]' child 2: '#ID[aa656ebb74e6ea81]' child 3: '#ID[6fdc48acfdbbaa53]' 22:47:26.109 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[186f88d80aae9d8c]' 22:47:26.128 [Lua] [MOD][VMF][INFO] Removed 11000010c76f917 from the VMF users list. 22:47:26.128 [Lua] PlayerManager:remove_player peer_id=11000010c76f917 1 22:47:26.129 [Lua] PlayerManager:remove_player peer_id=11000013ba6ff4c 1 22:47:26.129 [Lua] [MOD][VMF][INFO] Removed 110000104e85935 from the VMF users list. 22:47:26.129 [Lua] PlayerManager:remove_player peer_id=110000104e85935 1 22:47:26.266 error: [Unit] Unit: '#ID[4f16adb42e3bded4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e84b9947268bd6aa]' 22:47:26.486 error: [Unit] Unit: '#ID[760233d3a4bead7e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e3409b5e4823c14e]' 22:47:26.493 [Lua] [Managers] Destroying manager group: 22:47:26.495 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[407761a3e7a04b8d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[92d6d4ccc73c382e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[8b14d6d9ef7ee6c5]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[8b14d6d9ef7ee6c5]' child 30: '#ID[8b14d6d9ef7ee6c5]' child 31: '#ID[8b14d6d9ef7ee6c5]' child 32: '#ID[ccce0e86589c14ae]' child 33: '#ID[8b14d6d9ef7ee6c5]' child 34: '#ID[5c00bc1da5dd080a]' child 35: '#ID[619b3d3019f207dc]' child 36: '#ID[8b14d6d9ef7ee6c5]' child 37: '#ID[ccce0e86589c14ae]' child 38: '#ID[8b14d6d9ef7ee6c5]' child 39: '#ID[c53bfa7d896bd905]' child 40: '#ID[7aed6506e637766d]' child 41: '#ID[8b14d6d9ef7ee6c5]' child 42: '#ID[9c655f9dd6198600]' child 43: '#ID[8b14d6d9ef7ee6c5]' child 44: '#ID[c47cbe99c51844df]' 22:47:26.523 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:47:26.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:47:26.690 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:47:26.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:47:26.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:47:26.693 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:47:26.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:47:26.694 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:47:26.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:47:26.696 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:47:26.697 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:47:26.697 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:47:26.700 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:47:26.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:47:26.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:47:26.706 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:47:26.707 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:47:26.710 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:47:26.711 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:47:26.713 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:47:26.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:47:26.718 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:47:26.723 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:47:26.724 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:47:26.725 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:47:26.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:47:26.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:47:26.729 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:47:26.729 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:47:26.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:47:26.734 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:47:26.734 [Lua] [PeerSM] 11000013ba6ff4c :: on_exit InGame 22:47:26.734 [Lua] [PeerSM] 11000013ba6ff4c :: on_enter Loading 22:47:26.734 [Lua] [PeerSM] 110000104e85935 :: on_exit InGame 22:47:26.734 [Lua] [PeerSM] 110000104e85935 :: on_enter Loading 22:47:26.734 [Lua] [PeerSM] 11000010c76f917 :: on_exit InGame 22:47:26.734 [Lua] [PeerSM] 11000010c76f917 :: on_enter Loading 22:47:26.734 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 22:47:26.734 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 22:47:26.734 [Lua] [Matchmaking] unregister rpcs 22:47:26.734 [Lua] [Matchmaking] destroying 22:47:26.734 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:47:26.734 [Lua] [ChatManager] Unregistering channel 1 22:47:26.734 [Lua] [EnemyPackageLoader] network_context_destroyed 22:47:26.734 [Lua] [PartyManager] network_context_created 22:47:26.734 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 22:47:26.734 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 22:47:26.734 [Lua] [GameMechanismManager] network_context_destroyed 22:47:26.734 [SteamVoip] Leaving room 50abeecd2854c1c8 22:47:26.734 [SteamVoipClient] select_out(110000104a15d6b, off) 22:47:26.734 [SteamVoipClient] select_out(110000104e85935, off) 22:47:26.734 [SteamVoipClient] select_out(11000010c76f917, off) 22:47:26.734 [SteamVoipClient] select_out(11000013ba6ff4c, off) 22:47:26.734 [SteamVoip] Destroying room 50abeecd2854c1c8 22:47:26.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 22:47:26.737 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, ProfileSynchronizer 22:47:26.737 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer 22:47:26.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer 22:47:26.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p, ProfileSynchronizer 22:47:26.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer 22:47:26.740 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer 22:47:26.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer 22:47:26.740 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 22:47:26.742 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 22:47:26.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, ProfileSynchronizer 22:47:26.743 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:47:26.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer 22:47:26.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer 22:47:26.744 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 22:47:26.745 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer 22:47:26.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:47:26.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/white/chr_dwarf_ranger_engineer_white, ProfileSynchronizer 22:47:26.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer 22:47:26.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer 22:47:26.747 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 22:47:26.752 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 22:47:26.752 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 22:47:26.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p, ProfileSynchronizer 22:47:26.753 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 22:47:26.757 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer 22:47:26.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer 22:47:26.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 22:47:26.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer 22:47:26.758 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 22:47:26.759 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 22:47:26.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer 22:47:26.759 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03, ProfileSynchronizer 22:47:26.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p, ProfileSynchronizer 22:47:26.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer 22:47:26.763 [Lua] [PackageManager] Unload: resource_packages/careers/wh_priest, ProfileSynchronizer 22:47:26.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, ProfileSynchronizer 22:47:26.763 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 22:47:26.763 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest_skin_02/skins/variant_a/chr_witch_hunter_warrior_priest_02_a, ProfileSynchronizer 22:47:26.763 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 22:47:26.763 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer 22:47:26.764 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 22:47:26.764 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:47:26.765 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:47:26.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:47:26.765 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:47:26.766 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 22:47:26.770 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 22:47:26.784 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 22:47:26.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer 22:47:26.785 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13, ProfileSynchronizer 22:47:26.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 22:47:26.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 22:47:26.785 [Lua] GOT close_channel 31 11000013ba6ff4c 22:47:26.785 [EAC] EAC server lost client 11000013ba6ff4c 22:47:26.785 [EACServer] [16:47:26:784] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000013BA6FF4C PlayerGUID: 76561198961065804 22:47:26.785 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a91d438, channel: 31 22:47:26.785 [Lua] GOT close_channel 25 11000010c76f917 22:47:26.785 [EAC] EAC server lost client 11000010c76f917 22:47:26.785 [EACServer] [16:47:26:785] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010C76F917 PlayerGUID: 76561198169389335 22:47:26.785 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a91d438, channel: 25 22:47:26.785 [Lua] GOT close_channel 28 110000104e85935 22:47:26.785 [EAC] EAC server lost client 110000104e85935 22:47:26.785 [EACServer] [16:47:26:785] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000104E85935 PlayerGUID: 76561198042601781 22:47:26.785 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a91d438, channel: 28 22:47:26.785 [EACServer] [16:47:26:785] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting. 22:47:26.785 [EACServer] [16:47:26:785] [Windows] [EAC Server] [Info] [Destroy] Called 22:47:26.785 [EACServer] [16:47:26:785] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 22:47:26.786 [EACServer] [16:47:26:785] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 22:47:26.787 [Lua] [LobbyHost] Destroying 22:47:26.788 [Connection] Dropped eac chunk from 11000013ba6ff4c because channel 31 can't communicate 22:47:26.788 [Connection] Dropped game chunk from 110000104e85935 because channel 28 can't communicate 22:47:26.788 [Connection] Dropped channel chunk from 110000104e85935 because channel 29 can't communicate 22:47:26.788 [Connection] Dropped channel chunk from 110000104e85935 because channel 30 can't communicate 22:47:26.788 [Connection] Dropped channel chunk from 110000104e85935 because channel 28 can't communicate 22:47:26.788 [Connection] Dropped game chunk from 11000010c76f917 because channel 25 can't communicate 22:47:26.788 [Connection] Dropped channel chunk from 11000010c76f917 because channel 26 can't communicate 22:47:26.788 [Connection] Dropped channel chunk from 11000010c76f917 because channel 27 can't communicate 22:47:26.788 [Connection] Dropped channel chunk from 11000010c76f917 because channel 25 can't communicate 22:47:26.788 [Lua] ############### UNLOADING PACKAGES ############### 22:47:26.788 [Lua] [Managers] Calling function on all managers: 22:47:26.788 [Lua] [Managers] Destroying manager group: 22:47:26.788 [Lua] [Gamestate] Enter state StateLoading 22:47:26.789 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:47:26.789 [Lua] [LobbyManager] Setting up network options 22:47:26.789 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 22:47:26.789 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 22:47:26.789 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 22:47:26.789 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 22:47:26.789 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:47:26.789 [Lua] LobbyManager:setup_network_options server_port: 27015 22:47:26.789 [Lua] registering RPCs 22:47:26.789 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:47:26.789 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 22:47:26.789 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 22:47:26.789 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2 22:47:26.789 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:11515991, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:351927488, lt:load_next_level, extra_packages:{ }) 22:47:26.789 [Lua] [LevelTransitionHandler] promote_next_level_data 22:47:26.789 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b"] 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = inn_level 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 11515991 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = inn_level 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = inn 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = normal 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 351927488 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 22:47:26.789 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 22:47:26.789 [SteamVoip] Creating room f06f6cb87560c8b7 22:47:26.789 [SteamVoip] Joining room f06f6cb87560c8b7 22:47:26.790 [EAC] EAC server 110000104a15d6b is initializing 22:47:26.795 [EAC] Server is also client 110000104a15d6b 22:47:26.795 [EACServer] [16:47:26:794] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF79BD084F0 LogLevel: Info. 22:47:26.795 [Lua] ### Created peer state machine for 110000104a15d6b 22:47:26.795 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 22:47:26.795 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:47:26.795 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:47:26.801 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:47:26.801 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:47:26.801 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:47:26.801 [Lua] Set lobby begin: 22:47:26.801 [Lua] Set lobby end. 22:47:26.801 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "4" and join party "nil" 22:47:26.801 [Lua] [LobbyHost] Changed state from 0 to creating 22:47:26.813 [Lua] [StateLoading] load_current_level 22:47:26.813 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 22:47:26.813 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 22:47:26.813 [Lua] [PartyManager] Register parties 22:47:26.813 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 22:47:26.813 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 22:47:26.880 [Umbra] Unload tome 22:47:26.965 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail 22:47:26.965 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 22:47:26.965 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 22:47:26.965 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 22:47:26.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 22:47:26.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:47:26.984 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:47:26.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:47:26.985 [Lua] [LobbyHost] Changed state from creating to joined 22:47:26.986 [Lua] [PartyManager] Leader set to "110000104a15d6b" 22:47:26.986 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 22:47:26.986 [Lua] [ChatManager] Registering channel 1 22:47:26.986 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 22:47:26.986 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 22:47:26.986 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 22:47:26.998 [Lua] [NetworkServer] Changing num_players from nil to 1 22:47:26.998 [Lua] Players: 1 22:47:26.998 [Lua] Set lobby begin: 22:47:26.998 [Lua] Lobby data matchmaking_type = 3 22:47:26.998 [Lua] Lobby data mission_id = inn_level 22:47:26.998 [Lua] Lobby data selected_mission_id = inn_level 22:47:26.998 [Lua] Lobby data eac_authorized = true 22:47:26.998 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:26.998 [Lua] Lobby data mechanism = adventure 22:47:26.998 [Lua] Lobby data num_players = 1 22:47:26.998 [Lua] Lobby data matchmaking = false 22:47:26.998 [Lua] Set lobby end. 22:47:27.070 [Steam] Connection 4032901f to remote 110000104e85935 rejected, reason 1000 22:47:27.084 [Connection] Dropped game chunk from 11000013ba6ff4c because channel 31 can't communicate 22:47:27.084 [Connection] Dropped channel chunk from 11000013ba6ff4c because channel 32 can't communicate 22:47:27.084 [Connection] Dropped channel chunk from 11000013ba6ff4c because channel 33 can't communicate 22:47:27.084 [Connection] Dropped channel chunk from 11000013ba6ff4c because channel 31 can't communicate 22:47:28.025 [Handshaker] Lost connection 134 to 110000104e85935 22:47:28.071 [Handshaker] Lost connection 133 to 11000010c76f917 22:47:28.071 [Handshaker] Lost connection 135 to 11000013ba6ff4c 22:47:28.150 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party undecided (0) 22:47:28.150 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:47:28.150 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 22:47:28.150 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 22:47:28.150 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 22:47:28.150 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 22:47:28.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:47:28.450 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:47:28.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:47:33.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:47:33.140 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:47:33.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:47:33.174 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:47:33.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:47:33.208 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:47:33.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:47:33.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:47:33.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:47:33.338 [Lua] [LevelTransitionHandler] Level load completed! 22:47:33.338 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11515991 - use_random_directors: true - conflict_director_name: inn_level 22:47:33.340 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:47:33.340 [Lua] checking dlc's against conflict directors 22:47:33.340 [Lua] number of factions to include 2 22:47:33.340 [Lua] Updated list weights for random: 22:47:33.340 [Lua] skaven, 0.42 (0.00-0.42) 22:47:33.340 [Lua] chaos, 0.42 (0.42-0.83) 22:47:33.340 [Lua] beastmen, 0.17 (0.83-1.00) 22:47:33.340 [Lua] Rolled random faction: 0.021852411329746246 skaven 22:47:33.340 [Lua] Updated list weights for random: 22:47:33.340 [Lua] beastmen, 0.29 (0.00-0.29) 22:47:33.340 [Lua] chaos, 0.71 (0.29-1.00) 22:47:33.340 [Lua] Rolled random faction: 0.12142416834831238 beastmen 22:47:33.340 [Lua] number of factions added 2 22:47:33.340 [Lua] --- --- --- 22:47:33.340 [Lua] Starting... difficulty 'normal' 22:47:33.340 [Lua] These are the starting conflict directors: 22:47:33.340 [Lua] inn_level 22:47:33.340 [Lua] --- --- --- 22:47:33.340 [Lua] 22:47:33.340 [Lua] DONE! Found the following directors: 22:47:33.340 [Lua] (free: 35), Master hash is: 22:47:33.340 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:47:33.340 [Lua] load_startup_enemy_packages: -------------- 22:47:33.340 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:47:33.340 [Lua] critter_rat 22:47:33.356 [Lua] ### Received rpc_level_loaded 22:47:33.356 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 334 22:47:33.356 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 22:47:33.373 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 22:47:33.373 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 22:47:33.391 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 22:47:33.391 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 22:47:33.391 [Lua] ### Received rpc_level_loaded 22:47:33.391 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 334 22:47:33.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:47:33.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:47:33.405 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:47:33.405 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:47:33.405 [Lua] Starting async level spawning of levels/inn/world 22:47:33.406 [Umbra] Init version: 3.4.15 :: 16 threads 22:47:33.535 [Lua] Async level spawning done 22:47:33.535 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:47:34.515 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:47:34.515 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:47:34.515 [Lua] Set lobby begin: 22:47:34.515 [Lua] Lobby data selected_mission_id = inn_level 22:47:34.515 [Lua] Lobby data num_players = 1 22:47:34.515 [Lua] Lobby data matchmaking = false 22:47:34.515 [Lua] Lobby data host = 110000104a15d6b 22:47:34.515 [Lua] Lobby data mission_id = inn_level 22:47:34.515 [Lua] Lobby data matchmaking_type = 3 22:47:34.515 [Lua] Lobby data country_code = US 22:47:34.515 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:34.515 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:34.515 [Lua] Lobby data mechanism = adventure 22:47:34.515 [Lua] Lobby data eac_authorized = true 22:47:34.515 [Lua] Set lobby end. 22:47:34.515 [Lua] [Managers] Destroying manager group: 22:47:34.516 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:47:34.516 [Lua] [Gamestate] Enter StateIngame HOST 22:47:34.516 [Lua] [Managers] Calling function on all managers: 22:47:34.516 [Lua] <>level = inn_level<> 22:47:34.516 [Lua] Set lobby begin: 22:47:34.516 [Lua] Lobby data selected_mission_id = inn_level 22:47:34.516 [Lua] Lobby data num_players = 1 22:47:34.516 [Lua] Lobby data matchmaking = false 22:47:34.516 [Lua] Lobby data host = 110000104a15d6b 22:47:34.516 [Lua] Lobby data mission_id = inn_level 22:47:34.516 [Lua] Lobby data matchmaking_type = 3 22:47:34.516 [Lua] Lobby data country_code = US 22:47:34.516 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:34.516 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:34.516 [Lua] Lobby data mechanism = adventure 22:47:34.516 [Lua] Lobby data eac_authorized = true 22:47:34.516 [Lua] Set lobby end. 22:47:34.516 [Lua] [StateIngame] Server ingame 22:47:34.518 [Lua] Set lobby begin: 22:47:34.518 [Lua] Lobby data difficulty = normal 22:47:34.518 [Lua] Lobby data selected_mission_id = inn_level 22:47:34.518 [Lua] Lobby data difficulty_tweak = 0 22:47:34.518 [Lua] Lobby data num_players = 1 22:47:34.518 [Lua] Lobby data matchmaking = false 22:47:34.518 [Lua] Lobby data host = 110000104a15d6b 22:47:34.519 [Lua] Lobby data mission_id = inn_level 22:47:34.519 [Lua] Lobby data matchmaking_type = 3 22:47:34.519 [Lua] Lobby data country_code = US 22:47:34.519 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:34.519 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:34.519 [Lua] Lobby data mechanism = adventure 22:47:34.519 [Lua] Lobby data eac_authorized = true 22:47:34.519 [Lua] Set lobby end. 22:47:34.519 [Lua] [LobbyAux] Making combined_hash: b792654f4865fbe2 from network_hash=2c8b845c37f31d5a, trunk_revision=31774, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 22:47:34.519 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31774, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash b792654f4865fbe2, lobby_data_version=2 22:47:34.519 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:47:34.519 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:47:34.519 [Lua] [Matchmaking] initializing 22:47:34.519 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 22:47:34.519 [Lua] [Matchmaking] register rpcs 22:47:34.519 [Lua] GameNetworkManager:init... creating game session 22:47:34.519 [Lua] Host GameSession.make_game_session_host with session: 22:47:34.519 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:47:34.519 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 22:47:34.519 [Lua] [GameNetworkManager] self.is_server = true 22:47:34.519 [Network] Setting artificial MTU limit to 65536 22:47:34.528 [Lua] Switching ConflictSettings: to: inn_level 22:47:34.528 [Lua] pacing=disabled 22:47:34.528 [Lua] roaming=nil 22:47:34.528 [Lua] disabled=false 22:47:34.528 [Lua] pack_spawning=disabled 22:47:34.528 [Lua] contained_breeds=nil 22:47:34.528 [Lua] boss=disabled 22:47:34.528 [Lua] horde=disabled 22:47:34.528 [Lua] specials=disabled 22:47:34.528 [Lua] name=inn_level 22:47:34.528 [Lua] intensity=disabled 22:47:34.528 [Lua] --- 22:47:34.528 [Lua] [LevelAnalysis] set_random_seed( 11515991) 22:47:34.530 [Lua] [AIInterestPointSystem] Level Seed: 11515991 22:47:34.530 [Lua] 22:47:34.530 [Lua] [entity_system_bag] = table 22:47:34.530 [Lua] [entity_system_bag] = metatable 22:47:34.530 [Lua] [startup_data] = table 22:47:34.530 [Lua] [entity_manager] = table 22:47:34.530 [Lua] [entity_manager] = metatable 22:47:34.530 [Lua] [unit_spawner] = table 22:47:34.530 [Lua] [unit_spawner] = metatable 22:47:34.530 [Lua] [unit_storage] = table 22:47:34.530 [Lua] [unit_storage] = metatable 22:47:34.530 [Lua] [dice_keeper] = table 22:47:34.530 [Lua] [dice_keeper] = metatable 22:47:34.530 [Lua] [is_server] = true (boolean) 22:47:34.530 [Lua] [world] = [World] 22:47:34.530 [Lua] [system_api] = table 22:47:34.530 [Lua] [entity_system] = table 22:47:34.530 [Lua] [entity_system] = metatable 22:47:34.530 [Lua] [network_lobby] = table 22:47:34.530 [Lua] [network_lobby] = metatable 22:47:34.530 [Lua] [profile_synchronizer] = table 22:47:34.530 [Lua] [profile_synchronizer] = metatable 22:47:34.530 [Lua] [level_transition_handler] = table 22:47:34.530 [Lua] [level_transition_handler] = metatable 22:47:34.530 [Lua] [num_local_human_players] = 1 (number) 22:47:34.530 [Lua] [statistics_db] = table 22:47:34.530 [Lua] [statistics_db] = metatable 22:47:34.530 [Lua] [network_server] = table 22:47:34.530 [Lua] [network_server] = metatable 22:47:34.530 [Lua] [input_manager] = table 22:47:34.530 [Lua] [input_manager] = metatable 22:47:34.530 [Lua] [network_clock] = table 22:47:34.530 [Lua] [network_clock] = metatable 22:47:34.530 [Lua] [network_transmit] = table 22:47:34.530 [Lua] [network_transmit] = metatable 22:47:34.530 [Lua] [free_flight_manager] = table 22:47:34.530 [Lua] [free_flight_manager] = metatable 22:47:34.530 [Lua] [network_manager] = table 22:47:34.530 [Lua] [network_manager] = metatable 22:47:34.530 [Lua] [network_event_delegate] = table 22:47:34.530 [Lua] [network_event_delegate] = metatable 22:47:34.530 [Lua] 22:47:34.531 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:47:34.537 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:47:34.537 [Lua] [AchievementManager] Achievements using the steam platform 22:47:34.537 [Lua] PlayerManager:add_player player_1 22:47:34.622 [Lua] [StateIngame] Level seed: 11515991 22:47:34.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 22:47:34.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 22:47:34.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 22:47:34.626 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 22:47:34.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:47:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 22:47:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 22:47:34.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:47:34.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:47:34.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:47:34.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:47:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 22:47:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 22:47:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 22:47:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 22:47:34.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:47:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 22:47:34.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:47:34.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 22:47:34.629 [Lua] [LevelAnalysis] set_random_seed( 11515991) 22:47:34.631 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 22:47:34.633 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 22:47:34.633 [Lua] [IngameUI] init 22:47:34.646 [SteamVoipClient] select_out(110000104a15d6b, off) 22:47:34.654 [Lua] cb_razer_chroma_setup 22:47:34.688 [Lua] completed 22:47:34.688 [Lua] completed 22:47:34.688 [Lua] completed 22:47:34.689 [Lua] completed 22:47:34.703 [Lua] completed 22:47:34.708 [Lua] completed 22:47:34.711 [Lua] [Matchmaking] Cancelling matchmaking 22:47:34.711 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:47:34.711 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:47:34.711 [Lua] Set lobby begin: 22:47:34.711 [Lua] Lobby data difficulty = normal 22:47:34.711 [Lua] Lobby data selected_mission_id = inn_level 22:47:34.712 [Lua] Lobby data power_level = 0 22:47:34.712 [Lua] Lobby data difficulty_tweak = 0 22:47:34.712 [Lua] Lobby data num_players = 1 22:47:34.712 [Lua] Lobby data matchmaking = false 22:47:34.712 [Lua] Lobby data host = 110000104a15d6b 22:47:34.713 [Lua] Lobby data mission_id = inn_level 22:47:34.713 [Lua] Lobby data matchmaking_type = 3 22:47:34.713 [Lua] Lobby data country_code = US 22:47:34.713 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:34.713 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:34.714 [Lua] Lobby data mechanism = adventure 22:47:34.714 [Lua] Lobby data eac_authorized = true 22:47:34.714 [Lua] Set lobby end. 22:47:34.714 [Flow] complete_skittergate_legend true 22:47:34.714 [Flow] complete_all_helmgart_levels_recruit true 22:47:34.715 [Flow] WitchHunterLevel:35 22:47:34.715 [Flow] LeaderYes 22:47:34.715 [Flow] ALL PC XP:304250 22:47:34.715 [Flow] Has "bogenhafen" DLC:true 22:47:34.715 [Flow] WH XP:60850 22:47:34.715 [Flow] Number of crafted items:5809 22:47:34.715 [Flow] Has "pre_order" DLC:true 22:47:34.715 [Flow] Sum of Powe Levels:1500 22:47:34.715 [Flow] lodestone diff 1:false 22:47:34.716 [Flow] magnus and forest activated 22:47:34.716 [Flow] magnus and forest activated 22:47:34.716 [Flow] cemetery and forest activated 22:47:34.716 [Flow] magnus and cemetery 22:47:34.716 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:34.716 [Flow] ALL RUNES ACTIVATED 22:47:34.716 [Flow] magnus and forest activated 22:47:34.716 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:34.716 [Flow] ALL RUNES ACTIVATED 22:47:34.716 [Flow] cemetery and forest activated 22:47:34.716 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:34.716 [Flow] ALL RUNES ACTIVATED 22:47:34.716 [Flow] magnus and forest activated 22:47:34.716 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:34.716 [Flow] ALL RUNES ACTIVATED 22:47:34.716 [Flow] magnus and cemetery 22:47:34.716 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:34.716 [Flow] ALL RUNES ACTIVATED 22:47:34.716 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:47:34.717 [Lua] CurrentConflictSettings inn_level 22:47:34.717 [Lua] [ConflictDirector] conflict_director is ai_ready 22:47:34.717 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:47:34.717 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:47:34.718 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:47:34.718 [Lua] Forming navigation groups in one frame 22:47:34.718 [Lua] Forming navigation groups 22:47:34.728 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000422006 22:47:34.729 [Lua] NavigationGroupManager -> calulation time B: 0 22:47:34.729 [Lua] number of nav groups: 42 22:47:34.729 [Lua] number of refined nav groups : 23 22:47:34.730 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 22:47:34.730 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:47:34.730 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:47:34.730 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:47:34.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:47:34.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:47:34.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:47:34.732 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 22:47:34.732 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:47:34.733 [Lua] [Managers] Calling function on all managers: 22:47:34.733 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:47:34.734 [Save] Loading `ut_tweaks_presets` 22:47:34.734 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x12bca9b0 22:47:34.734 [Save] Load done 22:47:34.760 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 22:47:34.760 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 22:47:35.038 [Lua] [PartyManager] Player (110000104a15d6b:1) was put into party heroes (1) 22:47:35.038 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:47:35.038 [Lua] [IngamePlayerListUI] - Destroy 22:47:35.038 [Lua] [GamePadEquipmentUI] - Destroy 22:47:35.038 [Lua] [EquipmentUI] - Destroy 22:47:35.038 [Lua] [AbilityUI] - Destroy 22:47:35.038 [Lua] [GamePadAbilityUI] - Destroy 22:47:35.045 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104a15d6b 22:47:35.045 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:4:0 = 110000104a15d6b 22:47:35.045 [Lua] Set lobby begin: 22:47:35.045 [Lua] Lobby data selected_mission_id = inn_level 22:47:35.045 [Lua] Lobby data num_players = 1 22:47:35.046 [Lua] Lobby data difficulty_tweak = 0 22:47:35.046 [Lua] Lobby data host = 110000104a15d6b 22:47:35.046 [Lua] Lobby data matchmaking_type = 3 22:47:35.046 [Lua] Lobby data difficulty = normal 22:47:35.046 [Lua] Lobby data player_slot_1 = 0:0 22:47:35.046 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:35.046 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:35.046 [Lua] Lobby data country_code = US 22:47:35.046 [Lua] Lobby data matchmaking = false 22:47:35.046 [Lua] Lobby data power_level = 0 22:47:35.046 [Lua] Lobby data mission_id = inn_level 22:47:35.046 [Lua] Lobby data mechanism = adventure 22:47:35.046 [Lua] Lobby data player_slot_5 = 0:0 22:47:35.046 [Lua] Lobby data player_slot_2 = 0:0 22:47:35.046 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:35.046 [Lua] Lobby data player_slot_3 = 0:0 22:47:35.046 [Lua] Lobby data eac_authorized = true 22:47:35.046 [Lua] Set lobby end. 22:47:35.046 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(4) career(1) 22:47:35.046 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"}] 22:47:35.046 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false},"inventory_id":1981324672,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/white\/chr_way_watcher_upgraded_white":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_13":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false}} 22:47:35.046 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 22:47:35.046 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 22:47:35.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 22:47:35.046 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 22:47:35.047 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 22:47:35.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 22:47:35.047 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0d8b10f0 22:47:35.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:47:35.131 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 22:47:35.131 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 22:47:35.131 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 22:47:35.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 22:47:35.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 22:47:35.228 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 22:47:35.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:47:35.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:47:35.245 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:47:35.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:47:35.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:47:35.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:47:35.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:47:35.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:47:35.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 22:47:35.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 22:47:35.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 22:47:35.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:47:35.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 22:47:35.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 22:47:35.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 22:47:35.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:47:35.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:47:35.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:47:35.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:47:35.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:47:35.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:47:35.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:47:35.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:47:35.369 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:47:35.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:47:35.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:47:35.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:47:35.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:47:35.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 22:47:35.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 22:47:35.419 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 22:47:35.419 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:47:35.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:47:35.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:47:35.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 22:47:35.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:47:35.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:47:35.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:47:35.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:47:35.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:47:35.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:47:35.566 [Flow] DISABLE 22:47:35.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:47:35.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:47:35.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 22:47:35.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 22:47:35.683 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 22:47:35.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:47:35.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:47:35.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:47:35.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:47:35.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:47:35.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:47:35.753 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:47:35.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:47:35.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:47:35.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:47:35.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:47:35.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:47:35.918 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:47:35.944 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:47:35.944 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:47:35.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:47:36.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:47:36.159 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:47:36.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 22:47:36.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 22:47:36.270 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/white/chr_way_watcher_upgraded_white 22:47:36.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 22:47:36.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 22:47:36.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 22:47:36.339 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:47:36.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:47:36.379 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:47:36.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:47:36.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:47:36.499 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 22:47:36.499 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:47:36.529 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:47:36.529 [Lua] [PackageManager] Force_load: wwise/bow 22:47:36.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:47:36.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:47:36.859 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:47:36.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 22:47:36.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 22:47:36.941 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 22:47:36.941 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 22:47:37.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 22:47:37.042 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 22:47:37.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:47:37.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:47:37.259 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 22:47:37.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:47:37.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:47:37.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:47:37.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:47:37.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:47:37.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:47:37.366 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1981324672 22:47:37.368 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:47:37.370 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:47:37.370 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:47:37.370 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:47:37.370 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:47:37.370 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:47:37.370 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:47:37.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:47:37.370 [Lua] TalentExtension:_send_rpc_sync_talents 42 22:47:37.370 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:47:37.370 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 22:47:37.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cdc13c0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cdc13c0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b403dc0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b403dc0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08d53db0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08d53db0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16934320 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16934320 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b403ba0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b403ba0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b403cf0 22:47:37.376 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b403cf0 22:47:37.384 [Lua] Players are leaving the safe zone 22:47:37.559 [Lua] StateInGameRunning:_game_actually_starts() 22:47:37.559 [Lua] [GameModeInn] Start menu closed 22:47:37.559 [Lua] [GameModeInn] Start menu opened 22:47:37.559 [Lua] ################################################################################################################# 22:47:37.559 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_wizards_trail-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:47:37.559 [Lua] ################################################################################################################# 22:47:37.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 22:47:37.559 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 22:47:37.568 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 22:47:37.931 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 22:47:37.931 [Lua] Commit load time data 22:47:39.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 22:47:39.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:47:39.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 22:47:39.840 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:47:39.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 22:47:39.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:47:39.857 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 22:47:39.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:47:39.870 [Lua] [PlayFabMirrorBase] _commit_internal "8" 22:47:39.870 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:47:39.890 [Lua] generate_backend_stats 110000104a15d6b:1 22:47:39.959 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:47:39.959 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:47:39.960 [Lua] Set lobby begin: 22:47:39.960 [Lua] Lobby data selected_mission_id = inn_level 22:47:39.960 [Lua] Lobby data num_players = 1 22:47:39.960 [Lua] Lobby data difficulty_tweak = 0 22:47:39.960 [Lua] Lobby data host = 110000104a15d6b 22:47:39.960 [Lua] Lobby data matchmaking_type = 3 22:47:39.960 [Lua] Lobby data difficulty = normal 22:47:39.960 [Lua] Lobby data player_slot_1 = 0:0 22:47:39.960 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:39.960 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:39.960 [Lua] Lobby data country_code = US 22:47:39.960 [Lua] Lobby data matchmaking = false 22:47:39.960 [Lua] Lobby data power_level = 835 22:47:39.960 [Lua] Lobby data mission_id = inn_level 22:47:39.960 [Lua] Lobby data mechanism = adventure 22:47:39.960 [Lua] Lobby data player_slot_5 = 0:0 22:47:39.960 [Lua] Lobby data player_slot_2 = 0:0 22:47:39.960 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:39.960 [Lua] Lobby data player_slot_3 = 0:0 22:47:39.960 [Lua] Lobby data eac_authorized = true 22:47:39.960 [Lua] Set lobby end. 22:47:39.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1, async-read, 22:47:39.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:47:39.964 [Lua] [PlayFabMirrorBase] commit result "success", "8" 22:47:39.966 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 22:47:39.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:47:40.046 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 22:47:40.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:47:40.073 [Window] Window => inactive 22:47:43.868 [Window] Window => active 22:47:43.874 [Window] Window => active 22:47:48.542 [Lua] [IngameUI] menu view on_enter start_game_view 22:47:48.543 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df3b770 22:47:48.543 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:47:48.544 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 22:47:48.544 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:47:48.545 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 22:47:48.545 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 22:47:50.602 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 22:47:50.602 [Lua] ............................................................................................................ 22:47:50.602 [Lua] ............................................................................................................ 22:47:50.602 [Lua] GAME START SETTINGS -> Level: dlc_wizards_trail | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 22:47:50.602 [Lua] ............................................................................................................ 22:47:50.602 [Lua] ............................................................................................................ 22:47:50.609 [Lua] [Matchmaking] Cancelling matchmaking 22:47:50.609 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:47:50.614 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:47:50.614 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:47:50.615 [Lua] Set lobby begin: 22:47:50.615 [Lua] Lobby data selected_mission_id = inn_level 22:47:50.615 [Lua] Lobby data num_players = 1 22:47:50.615 [Lua] Lobby data difficulty_tweak = 0 22:47:50.615 [Lua] Lobby data host = 110000104a15d6b 22:47:50.615 [Lua] Lobby data matchmaking_type = 3 22:47:50.615 [Lua] Lobby data difficulty = cataclysm 22:47:50.615 [Lua] Lobby data player_slot_1 = 0:0 22:47:50.616 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:50.616 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:50.616 [Lua] Lobby data country_code = US 22:47:50.616 [Lua] Lobby data matchmaking = false 22:47:50.616 [Lua] Lobby data power_level = 835 22:47:50.616 [Lua] Lobby data mission_id = inn_level 22:47:50.616 [Lua] Lobby data mechanism = adventure 22:47:50.616 [Lua] Lobby data player_slot_5 = 0:0 22:47:50.616 [Lua] Lobby data player_slot_2 = 0:0 22:47:50.616 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:50.616 [Lua] Lobby data player_slot_3 = 0:0 22:47:50.616 [Lua] Lobby data eac_authorized = true 22:47:50.616 [Lua] Set lobby end. 22:47:50.616 [Lua] [PartyManager] Leader set to "110000104a15d6b" 22:47:50.616 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0 22:47:50.616 [Lua] Set lobby begin: 22:47:50.616 [Lua] Lobby data twitch_enabled = false 22:47:50.616 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:47:50.616 [Lua] Lobby data num_players = 1 22:47:50.616 [Lua] Lobby data difficulty_tweak = 0 22:47:50.616 [Lua] Lobby data host = 110000104a15d6b 22:47:50.616 [Lua] Lobby data matchmaking_type = 2 22:47:50.617 [Lua] Lobby data match_started = true 22:47:50.617 [Lua] Lobby data difficulty = cataclysm 22:47:50.617 [Lua] Lobby data player_slot_1 = 0:0 22:47:50.617 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:50.617 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:50.617 [Lua] Lobby data quick_game = false 22:47:50.617 [Lua] Lobby data country_code = US 22:47:50.617 [Lua] Lobby data matchmaking = true 22:47:50.617 [Lua] Lobby data power_level = 835 22:47:50.617 [Lua] Lobby data mission_id = inn_level 22:47:50.617 [Lua] Lobby data mechanism = adventure 22:47:50.617 [Lua] Lobby data player_slot_5 = 0:0 22:47:50.617 [Lua] Lobby data player_slot_2 = 0:0 22:47:50.617 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:50.617 [Lua] Lobby data player_slot_3 = 0:0 22:47:50.617 [Lua] Lobby data eac_authorized = true 22:47:50.617 [Lua] Set lobby end. 22:47:50.617 [Lua] Set lobby begin: 22:47:50.617 [Lua] Lobby data twitch_enabled = false 22:47:50.617 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:47:50.617 [Lua] Lobby data num_players = 1 22:47:50.617 [Lua] Lobby data difficulty_tweak = 0 22:47:50.617 [Lua] Lobby data host = 110000104a15d6b 22:47:50.617 [Lua] Lobby data matchmaking_type = 2 22:47:50.617 [Lua] Lobby data is_private = false 22:47:50.618 [Lua] Lobby data match_started = true 22:47:50.618 [Lua] Lobby data difficulty = cataclysm 22:47:50.618 [Lua] Lobby data player_slot_1 = 0:0 22:47:50.618 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:50.618 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:50.618 [Lua] Lobby data quick_game = false 22:47:50.618 [Lua] Lobby data country_code = US 22:47:50.618 [Lua] Lobby data matchmaking = true 22:47:50.618 [Lua] Lobby data power_level = 835 22:47:50.618 [Lua] Lobby data mission_id = inn_level 22:47:50.618 [Lua] Lobby data mechanism = adventure 22:47:50.618 [Lua] Lobby data player_slot_5 = 0:0 22:47:50.618 [Lua] Lobby data player_slot_2 = 0:0 22:47:50.618 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:50.618 [Lua] Lobby data player_slot_3 = 0:0 22:47:50.618 [Lua] Lobby data eac_authorized = true 22:47:50.618 [Lua] Set lobby end. 22:47:50.618 [Lua] [ChatManager][1]System: Starting hosted game... 22:47:50.618 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:47:50.618 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:47:50.709 [Lua] [IngameUI] menu view on_exit start_game_view 22:47:50.709 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:47:50.709 [Save] Saving `save_data` 22:47:50.709 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:47:50.709 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 22:47:50.709 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 22:47:50.712 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df3b770 22:47:50.715 [Save] Save done 22:47:52.161 [Window] Window => inactive 22:47:56.787 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:47:56.787 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:47:56.792 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_wizards_trail 0 22:47:56.792 [Lua] Set lobby begin: 22:47:56.792 [Lua] Lobby data twitch_enabled = false 22:47:56.792 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:47:56.793 [Lua] Lobby data num_players = 1 22:47:56.793 [Lua] Lobby data difficulty_tweak = 0 22:47:56.793 [Lua] Lobby data host = 110000104a15d6b 22:47:56.793 [Lua] Lobby data matchmaking_type = 2 22:47:56.793 [Lua] Lobby data is_private = false 22:47:56.793 [Lua] Lobby data match_started = true 22:47:56.793 [Lua] Lobby data difficulty = cataclysm 22:47:56.793 [Lua] Lobby data player_slot_1 = 0:0 22:47:56.793 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:56.793 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:56.793 [Lua] Lobby data quick_game = false 22:47:56.793 [Lua] Lobby data country_code = US 22:47:56.793 [Lua] Lobby data matchmaking = true 22:47:56.793 [Lua] Lobby data power_level = 835 22:47:56.793 [Lua] Lobby data mission_id = inn_level 22:47:56.793 [Lua] Lobby data mechanism = adventure 22:47:56.793 [Lua] Lobby data player_slot_5 = 0:0 22:47:56.793 [Lua] Lobby data player_slot_2 = 0:0 22:47:56.793 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:56.793 [Lua] Lobby data player_slot_3 = 0:0 22:47:56.793 [Lua] Lobby data eac_authorized = true 22:47:56.793 [Lua] Set lobby end. 22:47:56.793 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:47:56.793 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_wizards_trail, mc:adventure, gm:adventure, env:0, seed:11846031, conflict:no_patrols, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1447452032, lt:load_next_level, extra_packages:{ }) 22:47:56.793 [Lua] [NetworkServer] Entering post game 22:47:56.793 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 22:47:56.793 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 22:47:56.794 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:934: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:882: in function game_update [11] @scripts/boot.lua:612:in function [1] self = table: 000000000A354560 [2] self = table: 000000000F3FEDA0; game_server_lobby_client = nil [3] self = table: 000000000F3FEDA0 [4] self = table: 000000000F3FEDA0; dt = nil; t = nil; verify_dlc_data = table: 000000000F349B20; active_peers = table: 0000000005BF3020; is_done = true; success = true [5] self = table: 000000000F565F40; dt = 0.0019875066354870796; t = 8255.7423118802253; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 000000000F565F40; dt = 0.0019875066354870796 [7] hook_chain = [function] [8] self = table: 000000000FD72AE0; dt = 0.0019875066354870796; main_t = 8255.7423118802253; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 18.203479500021785 [9] self = table: 00000000030A9BC0; dt = 0.0019875066354870796; t = 8255.7423118802253 [10] self = table: 0000000000098310; real_world_dt = 0.0019875066354870796; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0019875066354870796; t = 8255.7423118802253 [11] dt = 0.0019875066354870796 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000140E3F50; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000C6EBFB0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000C6EBF80; _disable_spawning_reasons = table: 00000000028D95A0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000093DFFC0; _mutator_handler = table: 000000000A980420; network_server = table: 00000000134256E0; _game_mode = table: 00000000014D52A0; _profile_synchronizer = table: 000000000FDF0080; _lobby_host = table: 000000001656A970; _level_key = "inn_level"; _network_transmit = table: 000000000D92C840; _flow_set_data = table: 000000000A9DB780; is_server = true; network_event_delegate = table: 0000000015748200; [2] _verifying_dlcs = true; _matchmaking_manager = table: 000000000F565F40; search_config = table: 0000000011050F40; _verify_dlc_data = table: 000000000F349B20; _network_server = table: 00000000134256E0; _lobby = table: 000000001656A970; _statistics_db = table: 00000000140E3F50; _network_transmit = table: 000000000D92C840; state_context = table: 0000000010C0A320; [3] _verifying_dlcs = true; _matchmaking_manager = table: 000000000F565F40; search_config = table: 0000000011050F40; _verify_dlc_data = table: 000000000F349B20; _network_server = table: 00000000134256E0; _lobby = table: 000000001656A970; _statistics_db = table: 00000000140E3F50; _network_transmit = table: 000000000D92C840; state_context = table: 0000000010C0A320; [4] _verifying_dlcs = true; _matchmaking_manager = table: 000000000F565F40; search_config = table: 0000000011050F40; _verify_dlc_data = table: 000000000F349B20; _network_server = table: 00000000134256E0; _lobby = table: 000000001656A970; _statistics_db = table: 00000000140E3F50; _network_transmit = table: 000000000D92C840; state_context = table: 0000000010C0A320; [5] network_server = table: 00000000134256E0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 00000000027DB530; _state = table: 000000000F3FEDA0; _level_weights = table: 0000000013B78A80; statistics_db = table: 00000000140E3F50; is_server = true; lobby_finder = table: 00000000068645C0; network_event_delegate = table: 0000000015748200; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000001656A970; profile_update_time = 0; debug = table: 000000000DC9C1F0; params = table: 000000000A4405A0; profile_synchronizer = table: 000000000FDF0080; _power_level_timer = 8257.581393327564; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000010C0A320; party_owned_dlcs = table: 000000000AA7D0E0; network_transmit = table: 000000000D92C840; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 00000000020157B0; peers_to_sync = table: 0000000001204070; [6] network_server = table: 00000000134256E0; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 00000000027DB530; _state = table: 000000000F3FEDA0; _level_weights = table: 0000000013B78A80; statistics_db = table: 00000000140E3F50; is_server = true; lobby_finder = table: 00000000068645C0; network_event_delegate = table: 0000000015748200; start_matchmaking_time = 1000000; peer_id = "110000104a15d6b"; lobby_finder_timer = 0; lobby = table: 000000001656A970; profile_update_time = 0; debug = table: 000000000DC9C1F0; params = table: 000000000A4405A0; profile_synchronizer = table: 000000000FDF0080; _power_level_timer = 8257.581393327564; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000010C0A320; party_owned_dlcs = table: 000000000AA7D0E0; network_transmit = table: 000000000D92C840; _network_hash = "b792654f4865fbe2"; difficulty_manager = table: 00000000020157B0; peers_to_sync = table: 0000000001204070; [8] world_name = "level_world"; entity_system_bag = table: 000000000E3FC9D0; network_server = table: 00000000134256E0; entity_system = table: 000000000C017250; parent = table: 0000000000098310; _level_flow_events = table: 000000000CA241C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000125CABE0; profile_synchronizer = table: 000000000FDF0080; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000112864A0; num_local_human_players = 1; _ping_reporter = table: 000000001117F970; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0019875066354870796; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000016A54F70; network_event_delegate = table: 0000000015748200; machines = table: 000000000B1054B0; _camera_carrier = table: 00000000164A28D0; free_flight_manager = table: 000000000303C4C0; network_transmit = table: 000000000D92C840; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000140E3F50; _lobby_host = table: 000000001656A970; dice_keeper = table: 000000000EC0F040; network_clock = table: 000000000E2AC180; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 00000000030A9B50; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000098310; _state = table: 000000000FD72AE0; [10] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098340; _machine = table: 00000000030A9BC0; has_booted = true; loading_context = table: 000000000FBD9070; startup_timer = 5.3987333518452942; bar_timer = 0; disable_loading_bar = true; 22:47:56.794 [Lua] [LevelTransitionHandler] promote_next_level_data 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: level_key:0:0:0:0 = dlc_wizards_trail 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: level_seed:0:0:0:0 = 11846031 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: conflict_director:0:0:0:0 = no_patrols 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: locked_director_functions:0:0:0:0 = {} 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: game_mode:0:0:0:0 = adventure 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: mechanism:0:0:0:0 = adventure 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: environment_variation_id:0:0:0:0 = 0 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: difficulty:0:0:0:0 = cataclysm 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: difficulty_tweak:0:0:0:0 = 0 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: level_session_id:0:0:0:0 = 1447452032 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: level_transition_type:0:0:0:0 = load_next_level 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: extra_packages:0:0:0:0 = {} 22:47:56.794 [Lua] [SharedState] network_state_110000104a15d6b: name:set_level_data 22:47:56.794 [Lua] [NetworkServer] Entering post game 22:47:56.795 [Save] Saving `save_data` 22:47:56.795 [Lua] gm_event_end_conditions_met false false 22:47:56.795 [Lua] [PlayFabMirrorBase] Force commit 22:47:56.795 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 22:47:56.795 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:47:56.795 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:47:56.795 [Lua] TRANSITION nil nil load_next_level 22:47:56.795 [Lua] Transition type "load_next_level", is server: true 22:47:56.795 [Lua] [GameNetworkManager] Leaving game... 22:47:56.795 [Lua] [GameNetworkManager] Shutting down game session host. 22:47:56.795 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:47:56.795 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:47:56.795 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=20.20 22:47:56.798 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = false 22:47:56.798 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:47:56.798 [Lua] [PlayFabMirrorBase] commit result "success", "9" 22:47:56.802 [Save] Save done 22:47:56.802 [Save] Saving `save_data` 22:47:56.808 [Save] Save done 22:47:56.808 [Save] Saving `save_data` 22:47:56.814 [Save] Save done 22:47:58.778 [Lua] Set lobby begin: 22:47:58.778 [Lua] Lobby data twitch_enabled = false 22:47:58.778 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:47:58.778 [Lua] Lobby data num_players = 1 22:47:58.778 [Lua] Lobby data difficulty_tweak = 0 22:47:58.778 [Lua] Lobby data host = 110000104a15d6b 22:47:58.778 [Lua] Lobby data matchmaking_type = 2 22:47:58.778 [Lua] Lobby data is_private = false 22:47:58.778 [Lua] Lobby data match_started = true 22:47:58.778 [Lua] Lobby data difficulty = cataclysm 22:47:58.778 [Lua] Lobby data player_slot_1 = 0:0 22:47:58.778 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:58.778 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:58.778 [Lua] Lobby data quick_game = false 22:47:58.778 [Lua] Lobby data country_code = US 22:47:58.778 [Lua] Lobby data matchmaking = true 22:47:58.778 [Lua] Lobby data power_level = 0 22:47:58.778 [Lua] Lobby data mission_id = inn_level 22:47:58.778 [Lua] Lobby data mechanism = adventure 22:47:58.778 [Lua] Lobby data player_slot_5 = 0:0 22:47:58.778 [Lua] Lobby data player_slot_2 = 0:0 22:47:58.778 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:58.778 [Lua] Lobby data player_slot_3 = 0:0 22:47:58.778 [Lua] Lobby data eac_authorized = true 22:47:58.778 [Lua] Set lobby end. 22:47:58.943 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:47:58.943 [Lua] [Managers] Calling function on all managers: 22:47:58.943 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 22:47:58.943 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = false 22:47:58.943 [Lua] Clearing all global lookup lists 22:47:58.943 [Lua] [IngamePlayerListUI] - Destroy 22:47:58.943 [Lua] [GamePadEquipmentUI] - Destroy 22:47:58.943 [Lua] [EquipmentUI] - Destroy 22:47:58.943 [Lua] [AbilityUI] - Destroy 22:47:58.943 [Lua] [GamePadAbilityUI] - Destroy 22:47:58.944 [Lua] [IngameUI] destroy 22:47:58.945 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[84fa5ba89fa22fbf]' child 1: '#ID[c0f2e7d6b2780b11]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[c0f2e7d6b2780b11]' child 5: '#ID[d0f2efd9a21cd2fe]' child 6: '#ID[2586f7958031dbc8]' child 7: '#ID[b200c957903cc5e3]' child 8: '#ID[9eb878aacad0897c]' 22:47:58.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 22:47:58.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_kruber_painting_wood_base_1 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 22:47:58.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 22:47:58.948 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 22:47:59.070 [Lua] [Managers] Destroying manager group: 22:47:59.071 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ccce0e86589c14ae]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[ccce0e86589c14ae]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c53bfa7d896bd905]' child 8: '#ID[7aed6506e637766d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9c655f9dd6198600]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c47cbe99c51844df]' 22:47:59.074 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:47:59.106 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:47:59.106 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 22:47:59.106 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 22:47:59.106 [Lua] [Matchmaking] unregister rpcs 22:47:59.106 [Lua] ############### UNLOADING PACKAGES ############### 22:47:59.106 [Lua] [Managers] Calling function on all managers: 22:47:59.106 [Lua] [Managers] Destroying manager group: 22:47:59.106 [Lua] [Gamestate] Enter state StateLoading 22:47:59.108 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:47:59.108 [Lua] [Matchmaking] register rpcs 22:47:59.109 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:47:59.109 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 22:47:59.109 [Lua] registering RPCs 22:47:59.109 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:47:59.109 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:47:59.109 [Lua] Set lobby begin: 22:47:59.109 [Lua] Lobby data twitch_enabled = false 22:47:59.109 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:47:59.109 [Lua] Lobby data num_players = 1 22:47:59.109 [Lua] Lobby data difficulty_tweak = 0 22:47:59.109 [Lua] Lobby data host = 110000104a15d6b 22:47:59.109 [Lua] Lobby data matchmaking_type = 2 22:47:59.109 [Lua] Lobby data is_private = false 22:47:59.109 [Lua] Lobby data match_started = true 22:47:59.109 [Lua] Lobby data difficulty = cataclysm 22:47:59.110 [Lua] Lobby data player_slot_1 = 0:0 22:47:59.110 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:47:59.110 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:47:59.110 [Lua] Lobby data quick_game = false 22:47:59.110 [Lua] Lobby data country_code = US 22:47:59.111 [Lua] Lobby data matchmaking = true 22:47:59.111 [Lua] Lobby data power_level = 0 22:47:59.111 [Lua] Lobby data mission_id = dlc_wizards_trail 22:47:59.111 [Lua] Lobby data mechanism = adventure 22:47:59.112 [Lua] Lobby data player_slot_5 = 0:0 22:47:59.114 [Lua] Lobby data player_slot_2 = 0:0 22:47:59.114 [Lua] Lobby data network_hash = b792654f4865fbe2 22:47:59.114 [Lua] Lobby data player_slot_3 = 0:0 22:47:59.114 [Lua] Lobby data eac_authorized = true 22:47:59.114 [Lua] Set lobby end. 22:47:59.114 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:47:59.116 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_30, global_loading_screens, async-read, prioritized 22:47:59.116 [Lua] [StateLoading] load_current_level 22:47:59.116 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_wizards_trail 0 22:47:59.117 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 22:47:59.117 [Umbra] Unload tome 22:47:59.117 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 22:47:59.172 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 22:47:59.180 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 22:47:59.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail, dlc_wizards_trail, async-read, 22:47:59.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_30 22:47:59.249 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_30 22:47:59.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 22:47:59.380 [Umbra] Loading umbra tome '#ID[94d6e138d2a8e109]' 22:48:05.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 22:48:05.637 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/wizards/dlc_wizards_trail 22:48:05.654 [Lua] [LevelTransitionHandler] Level load completed! 22:48:05.654 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_wizards_trail - level_seed: 11846031 - use_random_directors: true - conflict_director_name: no_patrols 22:48:05.690 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 22:48:05.690 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 13 22:48:05.690 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 22:48:05.690 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 11 22:48:05.690 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 22:48:05.690 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 22:48:05.690 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 22:48:05.690 [Lua] checking dlc's against conflict directors 22:48:05.690 [Lua] number of factions to include 2 22:48:05.690 [Lua] number of factions added 2 22:48:05.690 [Lua] --- --- --- 22:48:05.690 [Lua] Starting... difficulty 'cataclysm' 22:48:05.690 [Lua] These are the starting conflict directors: 22:48:05.690 [Lua] skaven 22:48:05.690 [Lua] chaos 22:48:05.690 [Lua] --- --- --- 22:48:05.690 [Lua] 22:48:05.690 [Lua] Looking for a new director: 22:48:05.690 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 22:48:05.690 [Lua] ->trying director: skaven 22:48:05.690 [Lua] --> success! 22:48:05.690 [Lua] --> re-used the same breeds 22:48:05.690 [Lua] 22:48:05.690 [Lua] Looking for a new director: 22:48:05.690 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 22:48:05.690 [Lua] ->trying director: skaven 22:48:05.690 [Lua] --> success! 22:48:05.690 [Lua] --> re-used the same breeds 22:48:05.690 [Lua] 22:48:05.690 [Lua] Looking for a new director: 22:48:05.690 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 22:48:05.690 [Lua] ->trying director: skaven 22:48:05.690 [Lua] --> success! 22:48:05.690 [Lua] --> re-used the same breeds 22:48:05.690 [Lua] 22:48:05.690 [Lua] DONE! Found the following directors: 22:48:05.690 [Lua] skaven 22:48:05.690 [Lua] skaven 22:48:05.690 [Lua] skaven 22:48:05.690 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier chaos_raider chaos_marauder 22:48:05.690 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_storm_vermin_with_shield=true, skaven_poison_wind_globadier=true, chaos_raider=true, chaos_marauder=true, } 22:48:05.690 [Lua] load_startup_enemy_packages: -------------- 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] chaos_spawn 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] chaos_troll 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_rat_ogre 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_stormfiend 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] beastmen_minotaur 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] chaos_plague_sorcerer 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] chaos_corruptor_sorcerer 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_gutter_runner 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_pack_master 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_poison_wind_globadier 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_ratling_gunner 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_warpfire_thrower 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] chaos_vortex_sorcerer 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] beastmen_standard_bearer 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] chaos_vortex 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] critter_rat 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] critter_pig 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_storm_vermin 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] chaos_warrior 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_clan_rat_with_shield 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_clan_rat 22:48:05.690 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:48:05.690 [Lua] skaven_loot_rat 22:48:05.691 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:48:05.691 [Lua] skaven_slave 22:48:05.691 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:48:05.691 [Lua] chaos_fanatic 22:48:05.691 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:48:05.691 [Lua] skaven_plague_monk 22:48:05.691 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:48:05.691 [Lua] chaos_marauder_with_shield 22:48:05.691 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:48:05.691 [Lua] chaos_berzerker 22:48:05.691 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:48:05.691 [Lua] skaven_storm_vermin_with_shield 22:48:05.691 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:48:05.691 [Lua] chaos_raider 22:48:05.691 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:48:05.691 [Lua] chaos_marauder 22:48:05.692 [Lua] ### Received rpc_level_loaded 22:48:05.692 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 72 22:48:05.692 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 22:48:05.712 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 22:48:05.712 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 22:48:05.726 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 22:48:05.726 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 22:48:05.726 [Lua] ### Received rpc_level_loaded 22:48:05.726 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 72 22:48:05.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:48:05.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:48:05.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:48:06.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:48:06.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:48:06.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:48:06.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:48:06.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:48:06.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:48:06.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:48:06.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:48:06.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:48:06.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:48:06.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:48:06.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:48:06.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:48:06.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:48:06.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:48:06.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:48:06.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:48:06.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:48:06.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:48:06.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:48:06.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:48:07.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:48:07.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:48:07.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:48:07.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:48:07.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:48:07.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:48:07.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:48:07.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:48:07.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:48:07.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:48:07.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:48:07.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:48:07.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:48:07.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:48:07.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:48:08.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:48:08.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:48:08.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:48:08.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:48:08.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:48:08.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:48:08.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:48:08.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:48:08.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:48:08.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:48:08.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:48:08.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:48:08.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:48:08.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:48:08.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:48:08.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:48:08.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:48:08.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:48:08.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:48:08.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:48:08.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:48:09.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:48:09.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:48:09.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:48:09.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:48:09.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:48:09.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:48:09.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:48:09.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:48:09.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:48:09.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:48:09.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:48:09.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:48:09.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:48:09.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:48:09.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:48:10.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:48:10.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:48:10.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:48:10.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:48:10.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:48:10.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:48:10.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:48:10.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:48:10.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:48:10.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:48:10.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:48:10.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:48:10.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:48:10.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:48:10.920 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_wizards_trail game_mode: adventure 22:48:10.920 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:48:10.920 [Lua] Starting async level spawning of levels/honduras_dlcs/wizards/dlc_wizards_trail/world 22:48:10.921 [Umbra] Init version: 3.4.15 :: 16 threads 22:48:12.135 [Lua] Async level spawning done 22:48:12.135 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:48:13.101 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:48:13.101 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:48:13.101 [Lua] [Matchmaking] unregister rpcs 22:48:13.101 [Lua] Set lobby begin: 22:48:13.101 [Lua] Lobby data twitch_enabled = false 22:48:13.101 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:48:13.101 [Lua] Lobby data num_players = 1 22:48:13.101 [Lua] Lobby data difficulty_tweak = 0 22:48:13.101 [Lua] Lobby data host = 110000104a15d6b 22:48:13.101 [Lua] Lobby data matchmaking_type = 2 22:48:13.101 [Lua] Lobby data is_private = false 22:48:13.101 [Lua] Lobby data match_started = true 22:48:13.101 [Lua] Lobby data difficulty = cataclysm 22:48:13.102 [Lua] Lobby data player_slot_1 = 0:0 22:48:13.102 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:48:13.102 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:48:13.102 [Lua] Lobby data quick_game = false 22:48:13.102 [Lua] Lobby data country_code = US 22:48:13.102 [Lua] Lobby data matchmaking = true 22:48:13.102 [Lua] Lobby data power_level = 0 22:48:13.102 [Lua] Lobby data mission_id = dlc_wizards_trail 22:48:13.102 [Lua] Lobby data mechanism = adventure 22:48:13.102 [Lua] Lobby data player_slot_5 = 0:0 22:48:13.102 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.102 [Lua] Lobby data network_hash = b792654f4865fbe2 22:48:13.102 [Lua] Lobby data player_slot_3 = 0:0 22:48:13.102 [Lua] Lobby data eac_authorized = true 22:48:13.102 [Lua] Set lobby end. 22:48:13.102 [Lua] [Managers] Destroying manager group: 22:48:13.103 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_30, global_loading_screens 22:48:13.103 [Lua] [Gamestate] Enter StateIngame HOST 22:48:13.103 [Lua] [Managers] Calling function on all managers: 22:48:13.103 [Lua] <>level = dlc_wizards_trail<> 22:48:13.103 [Lua] Set lobby begin: 22:48:13.103 [Lua] Lobby data twitch_enabled = false 22:48:13.103 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:48:13.103 [Lua] Lobby data num_players = 1 22:48:13.103 [Lua] Lobby data difficulty_tweak = 0 22:48:13.103 [Lua] Lobby data host = 110000104a15d6b 22:48:13.103 [Lua] Lobby data matchmaking_type = 2 22:48:13.103 [Lua] Lobby data is_private = false 22:48:13.103 [Lua] Lobby data match_started = true 22:48:13.103 [Lua] Lobby data difficulty = cataclysm 22:48:13.103 [Lua] Lobby data player_slot_1 = 0:0 22:48:13.103 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:48:13.103 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:48:13.103 [Lua] Lobby data quick_game = false 22:48:13.103 [Lua] Lobby data country_code = US 22:48:13.103 [Lua] Lobby data matchmaking = true 22:48:13.103 [Lua] Lobby data power_level = 0 22:48:13.103 [Lua] Lobby data mission_id = dlc_wizards_trail 22:48:13.104 [Lua] Lobby data mechanism = adventure 22:48:13.104 [Lua] Lobby data player_slot_5 = 0:0 22:48:13.104 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.104 [Lua] Lobby data network_hash = b792654f4865fbe2 22:48:13.104 [Lua] Lobby data player_slot_3 = 0:0 22:48:13.104 [Lua] Lobby data eac_authorized = true 22:48:13.104 [Lua] Set lobby end. 22:48:13.104 [Lua] [StateIngame] Server ingame 22:48:13.106 [Lua] Set lobby begin: 22:48:13.106 [Lua] Lobby data twitch_enabled = false 22:48:13.106 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:48:13.106 [Lua] Lobby data num_players = 1 22:48:13.106 [Lua] Lobby data difficulty_tweak = 0 22:48:13.106 [Lua] Lobby data host = 110000104a15d6b 22:48:13.106 [Lua] Lobby data matchmaking_type = 2 22:48:13.106 [Lua] Lobby data is_private = false 22:48:13.106 [Lua] Lobby data match_started = true 22:48:13.106 [Lua] Lobby data difficulty = cataclysm 22:48:13.106 [Lua] Lobby data player_slot_1 = 0:0 22:48:13.106 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:48:13.106 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:48:13.106 [Lua] Lobby data quick_game = false 22:48:13.106 [Lua] Lobby data country_code = US 22:48:13.106 [Lua] Lobby data matchmaking = true 22:48:13.106 [Lua] Lobby data power_level = 0 22:48:13.106 [Lua] Lobby data mission_id = dlc_wizards_trail 22:48:13.106 [Lua] Lobby data mechanism = adventure 22:48:13.106 [Lua] Lobby data player_slot_5 = 0:0 22:48:13.106 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.106 [Lua] Lobby data network_hash = b792654f4865fbe2 22:48:13.107 [Lua] Lobby data player_slot_3 = 0:0 22:48:13.107 [Lua] Lobby data eac_authorized = true 22:48:13.107 [Lua] Set lobby end. 22:48:13.107 [Lua] [Matchmaking] register rpcs 22:48:13.107 [Lua] GameNetworkManager:init... creating game session 22:48:13.107 [Lua] Host GameSession.make_game_session_host with session: 22:48:13.107 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:48:13.107 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 22:48:13.107 [Lua] [GameNetworkManager] self.is_server = true 22:48:13.107 [Network] Setting artificial MTU limit to 65536 22:48:13.116 [Lua] Switching ConflictSettings: to: no_patrols 22:48:13.116 [Lua] pacing=default 22:48:13.116 [Lua] roaming=nil 22:48:13.116 [Lua] specials=default 22:48:13.116 [Lua] debug_color=maroon 22:48:13.116 [Lua] pack_spawning=default 22:48:13.116 [Lua] contained_breeds=nil 22:48:13.116 [Lua] disabled=false 22:48:13.116 [Lua] boss=no_patrols 22:48:13.116 [Lua] horde=default 22:48:13.116 [Lua] name=no_patrols 22:48:13.116 [Lua] intensity=default 22:48:13.116 [Lua] --- 22:48:13.116 [Lua] [LevelAnalysis] set_random_seed( 11846031) 22:48:13.122 [Lua] [AIInterestPointSystem] Level Seed: 11846031 22:48:13.123 [Lua] 22:48:13.123 [Lua] [entity_system_bag] = table 22:48:13.123 [Lua] [entity_system_bag] = metatable 22:48:13.123 [Lua] [startup_data] = table 22:48:13.123 [Lua] [entity_manager] = table 22:48:13.123 [Lua] [entity_manager] = metatable 22:48:13.123 [Lua] [unit_spawner] = table 22:48:13.123 [Lua] [unit_spawner] = metatable 22:48:13.123 [Lua] [unit_storage] = table 22:48:13.123 [Lua] [unit_storage] = metatable 22:48:13.123 [Lua] [dice_keeper] = table 22:48:13.123 [Lua] [dice_keeper] = metatable 22:48:13.123 [Lua] [is_server] = true (boolean) 22:48:13.123 [Lua] [world] = [World] 22:48:13.123 [Lua] [system_api] = table 22:48:13.123 [Lua] [entity_system] = table 22:48:13.123 [Lua] [entity_system] = metatable 22:48:13.123 [Lua] [network_lobby] = table 22:48:13.123 [Lua] [network_lobby] = metatable 22:48:13.123 [Lua] [profile_synchronizer] = table 22:48:13.123 [Lua] [profile_synchronizer] = metatable 22:48:13.123 [Lua] [level_transition_handler] = table 22:48:13.123 [Lua] [level_transition_handler] = metatable 22:48:13.123 [Lua] [num_local_human_players] = 1 (number) 22:48:13.123 [Lua] [statistics_db] = table 22:48:13.123 [Lua] [statistics_db] = metatable 22:48:13.123 [Lua] [network_server] = table 22:48:13.123 [Lua] [network_server] = metatable 22:48:13.123 [Lua] [input_manager] = table 22:48:13.123 [Lua] [input_manager] = metatable 22:48:13.123 [Lua] [network_clock] = table 22:48:13.123 [Lua] [network_clock] = metatable 22:48:13.123 [Lua] [network_transmit] = table 22:48:13.123 [Lua] [network_transmit] = metatable 22:48:13.123 [Lua] [free_flight_manager] = table 22:48:13.123 [Lua] [free_flight_manager] = metatable 22:48:13.123 [Lua] [network_manager] = table 22:48:13.123 [Lua] [network_manager] = metatable 22:48:13.123 [Lua] [network_event_delegate] = table 22:48:13.123 [Lua] [network_event_delegate] = metatable 22:48:13.123 [Lua] 22:48:13.128 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:48:13.140 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:48:13.140 [Lua] [AchievementManager] Achievements using the steam platform 22:48:13.141 [Lua] PlayerManager:add_player player_1 22:48:13.208 [Lua] respawn_unit_spawned with group id: respawn_finale 22:48:13.208 [Lua] respawn_unit_spawned with group id: respawn_finale 22:48:13.208 [Lua] respawn_unit_spawned with group id: respawn_finale 22:48:13.209 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:48:13.209 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:48:13.209 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:48:13.209 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:48:13.209 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:48:13.209 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:48:13.209 [Lua] respawn_unit_spawned with group id: hogties_mid_event 22:48:13.209 [Lua] respawn_unit_spawned with group id: hogties_mid_event 22:48:13.209 [Lua] respawn_unit_spawned with group id: hogties_mid_event 22:48:13.215 [Lua] respawn_unit_spawned with group id: hogties_mid_event 22:48:13.215 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery 22:48:13.215 [Lua] respawn_unit_spawned with group id: hogties_pre_cemetery 22:48:13.215 [Lua] respawn_unit_spawned with group id: snowstorm_hogties 22:48:13.227 [Lua] [StateIngame] Level seed: 11846031 22:48:13.235 [Flow] interaction enabled 22:48:13.237 [Flow] interaction enabled 22:48:13.238 [Flow] interaction enabled 22:48:13.256 [Flow] interaction enabled 22:48:13.256 [Flow] interaction enabled 22:48:13.256 [Flow] interaction enabled 22:48:13.264 [Lua] [LevelAnalysis] set_random_seed( 11846031) 22:48:13.269 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:48:13.269 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:48:13.269 [Lua] [IngameUI] init 22:48:13.281 [SteamVoipClient] select_out(110000104a15d6b, off) 22:48:13.284 [Lua] cb_razer_chroma_setup 22:48:13.311 [Lua] completed 22:48:13.315 [Lua] completed 22:48:13.319 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:48:13.319 [Lua] Set lobby begin: 22:48:13.319 [Lua] Lobby data twitch_enabled = false 22:48:13.319 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:48:13.319 [Lua] Lobby data num_players = 1 22:48:13.319 [Lua] Lobby data difficulty_tweak = 0 22:48:13.319 [Lua] Lobby data host = 110000104a15d6b 22:48:13.319 [Lua] Lobby data matchmaking_type = 2 22:48:13.319 [Lua] Lobby data is_private = false 22:48:13.319 [Lua] Lobby data match_started = true 22:48:13.319 [Lua] Lobby data difficulty = cataclysm 22:48:13.319 [Lua] Lobby data player_slot_1 = 0:0 22:48:13.319 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:48:13.319 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:48:13.319 [Lua] Lobby data quick_game = false 22:48:13.319 [Lua] Lobby data country_code = US 22:48:13.319 [Lua] Lobby data matchmaking = true 22:48:13.319 [Lua] Lobby data power_level = 835 22:48:13.319 [Lua] Lobby data mission_id = dlc_wizards_trail 22:48:13.319 [Lua] Lobby data mechanism = adventure 22:48:13.319 [Lua] Lobby data player_slot_5 = 0:0 22:48:13.319 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.319 [Lua] Lobby data network_hash = b792654f4865fbe2 22:48:13.319 [Lua] Lobby data player_slot_3 = 0:0 22:48:13.320 [Lua] Lobby data eac_authorized = true 22:48:13.320 [Lua] Set lobby end. 22:48:13.320 [Lua] Override Player Respawning respawn_finale false 22:48:13.320 [Lua] Setting player respawning group enabled respawn_finale false 22:48:13.320 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:13.320 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:48:13.320 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:48:13.320 [Lua] Override Player Respawning snowstorm_hogties false 22:48:13.320 [Lua] Setting player respawning group enabled snowstorm_hogties false 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 [Flow] DISABLE 22:48:13.320 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:13.321 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:48:13.321 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:48:13.321 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:48:13.321 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:48:13.321 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[b3620cd9922e5577]']" to "false" when it's already "false" 22:48:13.321 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:13.321 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 22:48:13.324 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:13.325 [Flow] DISABLE 22:48:13.325 [Flow] DISABLE 22:48:13.325 [Lua] CurrentConflictSettings no_patrols 22:48:13.325 [Lua] [ConflictDirector] conflict_director is ai_ready 22:48:13.327 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 22:48:13.327 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 13 22:48:13.327 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 22:48:13.327 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 11 22:48:13.327 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 22:48:13.327 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 22:48:13.327 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 22:48:13.327 [Lua] [1] = table 22:48:13.327 [Lua] [2] = table 22:48:13.327 [Lua] [3] = table 22:48:13.327 [Lua] [4] = table 22:48:13.327 [Lua] [5] = table 22:48:13.327 [Lua] [1] = table 22:48:13.327 [Lua] [2] = table 22:48:13.327 [Lua] [3] = table 22:48:13.327 [Lua] [4] = table 22:48:13.327 [Lua] [5] = table 22:48:13.327 [Lua] [1] = table 22:48:13.327 [Lua] [2] = table 22:48:13.327 [Lua] [3] = table 22:48:13.327 [Lua] [4] = table 22:48:13.327 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:48:13.331 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:48:13.331 [Lua] Forming navigation groups in one frame 22:48:13.331 [Lua] Forming navigation groups 22:48:13.347 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999417923 22:48:13.534 [Lua] NavigationGroupManager -> calulation time B: 0.18699999999989814 22:48:13.534 [Lua] number of nav groups: 642 22:48:13.538 [Lua] number of refined nav groups : 386 22:48:13.545 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000422006 22:48:13.545 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.271010825783016 Normalized coefficient: 1.2835128436939487 22:48:13.547 [Lua] Warning: missing nodes! in zones 22:48:13.548 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.876995027065274 Normalized coefficient: 1.13497194236084 22:48:13.550 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.953361560404298 Normalized coefficient: 1.2159005927962689 22:48:13.553 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7666268408298524 Normalized coefficient: 1.6126345622376355 22:48:13.563 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 22:48:13.563 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 22:48:13.568 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_wizards_trail 22:48:13.568 [Lua] [LevelAnalysis] This level has a total main-path length of 1470.265 meters. 22:48:13.568 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:48:13.568 [Lua] [LevelAnalysis] 22:48:13.568 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:48:13.568 [Lua] [LevelAnalysis] 22:48:13.568 [Lua] [LevelAnalysis] Terror events added: 22:48:13.568 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:48:13.568 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 22:48:13.568 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 22:48:13.568 [Lua] ----> using boss gizmo! 22:48:13.568 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 5, forbidden-dist: -312.1 start-travel-dist: 322.1, end-travel-dist: 295.6 spawn_distance 0.0 22:48:13.568 [Lua] Adding main path event: Vector3Box(114.316, -182.043, 391.538) boss_event_rat_ogre 45 table: 000000000F0812A0 22:48:13.568 [Lua] ----> using boss gizmo! 22:48:13.568 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 16, forbidden-dist: -1041.3 start-travel-dist: 1736.7, end-travel-dist: 1758.1 spawn_distance 685.3 22:48:13.569 [Lua] Adding main path event: Vector3Box(-1.75471, -96.6972, 347.407) boss_event_rat_ogre 45 table: 000000000F8D63A0 22:48:13.569 [Lua] [LevelAnalysis] num_event_places_f: 0.94684356657663982 , num_event_places: 0 , trailing_event_fraction: 0.94684356657663982 , num_events: 1 22:48:13.569 [Lua] [LevelAnalysis] Level path distance: 1470.2653498649597 22:48:13.569 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1470.2653498649597 forbidden_dist: -1370.2653498649597 22:48:13.569 [Lua] [LevelAnalysis] wanted_distance: 1112.909110563168 22:48:13.569 [Lua] [LevelAnalysis] Terror events added: 22:48:13.569 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:48:13.569 [Lua] Adding main path event: Vector3Box(-89.5573, 37.5579, 364.835) rare_event_loot_rat 45 table: 0000000014A74490 22:48:13.569 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:48:13.571 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 22:48:13.576 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:48:13.577 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:48:13.579 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=81 22:48:13.585 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=82 22:48:13.592 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=83 22:48:13.592 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=84 22:48:13.592 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:48:13.594 [Lua] [Managers] Calling function on all managers: 22:48:13.594 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:48:13.594 [Save] Loading `ut_tweaks_presets` 22:48:13.594 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x12ac6fc0 22:48:13.594 [Save] Load done 22:48:13.605 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 22:48:13.605 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 22:48:13.608 [Lua] [PartyManager] Player (110000104a15d6b:4) was put into party heroes (1) 22:48:13.608 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:48:13.640 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=85 22:48:13.640 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=86 22:48:13.640 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(3) career(2) 22:48:13.640 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"}] 22:48:13.640 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":562176576,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/green\/chr_dwarf_ranger_ironbreaker_green":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}} 22:48:13.640 [Lua] [PartyManager] Player (110000104a15d6b:6) was put into party heroes (1) 22:48:13.640 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:48:13.676 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=87 22:48:13.676 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=88 22:48:13.676 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:6) to profile(5) career(1) 22:48:13.676 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 22:48:13.676 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":94063080,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}} 22:48:13.676 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 22:48:13.676 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:48:13.715 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=89 22:48:13.715 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=90 22:48:13.715 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 22:48:13.715 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 22:48:13.715 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1962501632,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:48:13.721 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"}] 22:48:13.721 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 22:48:13.721 [Lua] [GameNetworkManager] destroying game object with go_id=89 22:48:13.721 [Lua] [GameNetworkManager] destroying game object with go_id=90 22:48:13.722 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 22:48:13.722 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 22:48:13.723 [Lua] [PartyManager] Player (110000104a15d6b:2) was put into party heroes (1) 22:48:13.723 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:48:13.759 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=91 22:48:13.759 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=92 22:48:13.759 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(1) career(1) 22:48:13.759 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"}] 22:48:13.760 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":89127576,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 22:48:13.764 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 22:48:13.764 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 22:48:13.765 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:110000104a15d6b:0:0:0 = true 22:48:13.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 22:48:13.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 22:48:13.843 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 22:48:13.858 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:48:13.858 [Lua] [PackageManager] Force_load: wwise/pistol 22:48:13.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:48:13.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:48:13.935 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 22:48:13.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 22:48:13.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 22:48:13.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 22:48:13.966 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:48:13.980 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:48:13.980 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:48:13.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 22:48:14.050 [Flow] DISABLE 22:48:14.050 [Flow] DISABLE 22:48:14.050 [Flow] DISABLE 22:48:14.050 [Flow] DISABLE 22:48:14.050 [Flow] DISABLE 22:48:14.050 [Flow] DISABLE 22:48:14.050 [Flow] DISABLE 22:48:14.050 [Flow] DISABLE 22:48:14.051 [Flow] DISABLE 22:48:14.051 [Flow] DISABLE 22:48:14.051 [Flow] DISABLE 22:48:14.051 [Flow] DISABLE 22:48:14.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 22:48:14.091 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 22:48:14.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:48:14.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:48:14.332 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 22:48:14.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:48:14.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:48:14.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 22:48:14.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:48:14.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:48:14.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 22:48:14.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 22:48:14.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 22:48:14.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 22:48:14.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:48:14.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:48:14.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:48:14.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 22:48:14.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 22:48:14.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed 22:48:14.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 22:48:14.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 22:48:14.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 22:48:14.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:48:14.652 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:48:14.652 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:48:14.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:48:14.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:48:14.858 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 22:48:14.859 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 22:48:14.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 22:48:14.871 [Lua] [PackageManager] Force_load: wwise/handgun 22:48:14.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 22:48:14.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 22:48:14.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed 22:48:14.916 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 22:48:14.990 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 22:48:14.990 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 22:48:14.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:48:15.042 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:48:15.042 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh 22:48:15.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:48:15.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:48:15.054 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:48:15.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:48:15.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:48:15.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 22:48:15.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:48:15.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:48:15.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:48:15.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:48:15.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:48:15.136 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 22:48:15.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 22:48:15.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 22:48:15.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 22:48:15.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 22:48:15.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 22:48:15.232 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 22:48:15.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:48:15.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:48:15.437 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 22:48:15.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 22:48:15.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 22:48:15.523 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 22:48:15.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:48:15.591 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:48:15.591 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:48:15.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:48:15.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:48:15.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:48:15.599 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:48:15.645 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:48:15.645 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:48:15.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 22:48:15.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 22:48:15.687 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 22:48:15.687 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:48:15.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:48:15.747 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 22:48:15.747 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 22:48:15.755 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 22:48:15.755 [Lua] [PackageManager] Force_load: wwise/es_deus_01 22:48:15.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:48:15.758 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 94063080 22:48:15.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:48:15.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 22:48:15.775 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:48:15.778 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 89127576 22:48:15.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:48:15.827 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:48:15.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:48:15.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:48:15.859 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 22:48:15.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 22:48:15.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 22:48:15.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 22:48:15.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:48:15.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:48:15.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:48:15.890 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 562176576 22:48:15.891 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 4 22:48:15.892 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.892 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.892 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.892 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.892 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.892 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.892 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.892 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.893 [Lua] TalentExtension:_send_rpc_sync_talents 93 22:48:15.893 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:15.893 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94 22:48:15.893 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 6 22:48:15.894 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.894 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.894 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.894 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.894 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.894 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.894 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.894 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.895 [Lua] TalentExtension:_send_rpc_sync_talents 95 22:48:15.895 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:15.895 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96 22:48:15.895 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 2 22:48:15.896 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.896 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.896 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.896 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.896 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.896 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.897 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 22:48:15.897 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.897 [Lua] TalentExtension:_send_rpc_sync_talents 97 22:48:15.897 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:15.897 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98 22:48:15.899 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(277.818, 84.0872, 392.922), Vector4(0, 0, -0.702986, -0.711204)) 22:48:15.900 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:48:15.900 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.900 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:48:15.900 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.900 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 22:48:15.900 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 22:48:15.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:15.901 [Lua] TalentExtension:_send_rpc_sync_talents 99 22:48:15.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:15.901 [Lua] PlayerManager:assign_unit_ownership Lift, Laugh, Love 110000104a15d6b 1 22:48:15.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100 22:48:15.911 [Lua] Switching ConflictSettings: to: skaven 22:48:15.911 [Lua] pacing=default 22:48:15.911 [Lua] roaming=nil 22:48:15.911 [Lua] specials=skaven 22:48:15.911 [Lua] debug_color=orange 22:48:15.911 [Lua] contained_breeds=nil 22:48:15.911 [Lua] pack_spawning=skaven 22:48:15.911 [Lua] disabled=false 22:48:15.911 [Lua] factions=nil 22:48:15.911 [Lua] boss=skaven 22:48:15.911 [Lua] horde=default 22:48:15.911 [Lua] name=skaven 22:48:15.911 [Lua] intensity=default 22:48:15.911 [Lua] --- 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e0f90b0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e0f90b0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f4cdd20 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f4cdd20 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x129e91a0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x129e91a0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x113919a0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x113919a0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x001887c0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x001887c0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x125c73a0 22:48:15.913 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x125c73a0 22:48:15.995 [Lua] StateInGameRunning:_game_actually_starts() 22:48:15.995 [Lua] ################################################################################################################# 22:48:15.995 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-dlc_wizards_trail [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:48:15.995 [Lua] ################################################################################################################# 22:48:15.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 22:48:15.995 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:110000104a15d6b:0:0:0 = true 22:48:15.999 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 22:48:16.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 22:48:16.092 [Lua] Commit load time data 22:48:35.937 [Window] Window => active 22:48:35.947 [Window] Window => active 22:48:39.622 [Lua] [LobbyMembers] Member joined 11000010bccf928 22:48:39.627 [Lua] [NetworkServer] Changing num_players from 1 to 2 22:48:39.627 [Lua] Players: 2 22:48:39.627 [Lua] Set lobby begin: 22:48:39.627 [Lua] Lobby data twitch_enabled = false 22:48:39.627 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:48:39.627 [Lua] Lobby data num_players = 2 22:48:39.627 [Lua] Lobby data difficulty_tweak = 0 22:48:39.627 [Lua] Lobby data host = 110000104a15d6b 22:48:39.627 [Lua] Lobby data matchmaking_type = 2 22:48:39.627 [Lua] Lobby data is_private = false 22:48:39.627 [Lua] Lobby data match_started = true 22:48:39.627 [Lua] Lobby data difficulty = cataclysm 22:48:39.627 [Lua] Lobby data player_slot_1 = 0:0 22:48:39.627 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:48:39.627 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:48:39.627 [Lua] Lobby data quick_game = false 22:48:39.627 [Lua] Lobby data country_code = US 22:48:39.627 [Lua] Lobby data matchmaking = true 22:48:39.628 [Lua] Lobby data power_level = 835 22:48:39.628 [Lua] Lobby data mission_id = dlc_wizards_trail 22:48:39.628 [Lua] Lobby data mechanism = adventure 22:48:39.628 [Lua] Lobby data player_slot_5 = 0:0 22:48:39.628 [Lua] Lobby data player_slot_2 = 0:0 22:48:39.628 [Lua] Lobby data network_hash = b792654f4865fbe2 22:48:39.628 [Lua] Lobby data player_slot_3 = 0:0 22:48:39.628 [Lua] Lobby data eac_authorized = true 22:48:39.628 [Lua] Set lobby end. 22:48:40.827 [Lua] GOT approve_channel 34 11000010bccf928 1860000794fd36f 22:48:40.827 [EAC] EAC server has client 11000010bccf928 and channel 34 (and owner 11000010bccf928) 22:48:40.827 [EACServer] [16:48:40:827] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010BCCF928 PlayerGUID: 76561198158248232 PlayerIP: 0.0.0.0 OwnerGUID: 76561198158248232 PlayerName: Will 22:48:40.827 [Lua] Client with peer_id 11000010bccf928 got APPROVED by server 22:48:40.828 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010bccf928' 22:48:40.828 [Lua] [ChatManager][1]System: Will is joining the game 22:48:40.828 [Lua] [NetworkServer] Peer 11000010bccf928 joined server lobby. 22:48:40.828 [Lua] [NetworkServer] Creating peer info. 22:48:40.828 [Lua] [PeerSM] 11000010bccf928 :: on_enter Connecting 22:48:40.934 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000794fd36f from 11000010bccf928, replying lobby_ok 22:48:40.999 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bccf928 REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:0 22:48:41.004 [EACServer] [16:48:41:004] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 22:48:41.053 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010bccf928 22:48:41.053 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:5:0 = 11000010bccf928 22:48:41.053 [Lua] Set lobby begin: 22:48:41.053 [Lua] Lobby data twitch_enabled = false 22:48:41.053 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:48:41.053 [Lua] Lobby data num_players = 2 22:48:41.053 [Lua] Lobby data difficulty_tweak = 0 22:48:41.053 [Lua] Lobby data host = 110000104a15d6b 22:48:41.053 [Lua] Lobby data matchmaking_type = 2 22:48:41.053 [Lua] Lobby data is_private = false 22:48:41.053 [Lua] Lobby data match_started = true 22:48:41.053 [Lua] Lobby data difficulty = cataclysm 22:48:41.053 [Lua] Lobby data player_slot_1 = 0:0 22:48:41.053 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:48:41.053 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:48:41.053 [Lua] Lobby data quick_game = false 22:48:41.053 [Lua] Lobby data country_code = US 22:48:41.053 [Lua] Lobby data matchmaking = true 22:48:41.053 [Lua] Lobby data power_level = 835 22:48:41.053 [Lua] Lobby data mission_id = dlc_wizards_trail 22:48:41.053 [Lua] Lobby data mechanism = adventure 22:48:41.054 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:48:41.054 [Lua] Lobby data player_slot_2 = 0:0 22:48:41.054 [Lua] Lobby data network_hash = b792654f4865fbe2 22:48:41.054 [Lua] Lobby data player_slot_3 = 0:0 22:48:41.054 [Lua] Lobby data eac_authorized = true 22:48:41.054 [Lua] Set lobby end. 22:48:43.274 [Lua] ### CLEARING PEER STATE FOR 11000010bccf928 22:48:43.274 [Lua] [PeerSM] 11000010bccf928 :: on_exit Connecting 22:48:43.274 [Lua] [PeerSM] 11000010bccf928 :: on_enter Connecting 22:48:43.337 [Lua] [NetworkServer] Peer 11000010bccf928 has sent rpc_notify_lobby_joined 22:48:43.337 [Lua] [PSM] Peer 11000010bccf928 joined. Want to use profile index "5" and join party "0" 22:48:43.337 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010bccf928"] 22:48:43.337 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010bccf928, connection_key=0) 22:48:43.337 [Lua] Sync dynamic to client: 22:48:43.349 [Lua] TerrorEventMixer.start_event: trail_disable_pacing_mid (seed: 0) 22:48:43.449 [Lua] ### Received rpc_level_load_started 22:48:43.449 [Lua] #### Has state machine: true, peer_id: 11000010bccf928, level_session_id: 1447452032 22:48:43.449 [Lua] [PartyManager] Player (11000010bccf928:1) was put into party undecided (0) 22:48:43.449 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:48:43.449 [Lua] [ProfileSynchronizer] Peer 11000010bccf928 entered session 22:48:43.449 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010bccf928 22:48:43.449 [Lua] Mechanism says: a client has initialized the mechanism! 11000010bccf928 22:48:45.083 [EACServer] [16:48:45:082] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010BCCF928 Session: 12 Status: Client Authenticated Message: Client authenticated. 22:48:45.083 [EAC] Peer 11000010bccf928 switched EAC state to ClientAuthenticatedLocal 22:48:45.382 [Lua] [NetworkServer] Peer 11000010bccf928 has sent rpc_post_game_notified 22:48:45.383 [Lua] [PeerSM] 11000010bccf928 :: on_exit Connecting 22:48:45.383 [Lua] [PeerSM] 11000010bccf928 :: on_enter Loading 22:48:46.256 [EACServer] [16:48:46:255] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010BCCF928. 22:48:46.377 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:6:0:0 = 94063080 22:48:46.496 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 89127576 22:48:46.556 [EACServer] [16:48:46:555] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010BCCF928 22:48:46.556 [EACServer] [16:48:46:555] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010BCCF928 Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:48:46.560 [EAC] Peer 11000010bccf928 switched EAC state to ClientAuthenticatedRemote 22:48:47.065 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1981324672 22:48:47.115 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 562176576 22:48:52.418 [Lua] ### Received rpc_level_loaded 22:48:52.418 [Lua] #### Has state machine: true, peer_id: 11000010bccf928, level_id: 72 22:48:52.418 [Lua] Peer 11000010bccf928 has loaded the level but not all enemies, so we wait 22:48:57.249 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010bccf928, connection_key=0) 22:48:57.250 [Lua] [PeerSM] 11000010bccf928 :: on_exit Loading 22:48:57.250 [Lua] [PeerSM] 11000010bccf928 :: on_enter LoadingProfilePackages 22:48:57.256 [Lua] [PeerSM] 11000010bccf928 :: on_exit LoadingProfilePackages 22:48:57.256 [Lua] [PeerSM] 11000010bccf928 :: on_enter WaitingForEnterGame 22:48:59.842 [Lua] [PeerSM] 11000010bccf928 :: on_exit WaitingForEnterGame 22:48:59.842 [Lua] [PeerSM] 11000010bccf928 :: on_enter WaitingForGameObjectSync 22:48:59.847 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010bccf928 22:48:59.867 [Lua] Breedfreezer (server) starting a hot join sync 22:48:59.867 [Lua] packing 0 units of breed chaos_marauder 22:48:59.867 [Lua] packing 0 units of breed skaven_clan_rat 22:48:59.867 [Lua] packing 0 units of breed skaven_storm_vermin 22:48:59.867 [Lua] packing 0 units of breed skaven_slave 22:48:59.867 [Lua] packing 0 units of breed chaos_fanatic 22:48:59.867 [Lua] packing 0 units of breed chaos_raider 22:48:59.867 [Lua] packing 0 units of breed chaos_warrior 22:48:59.867 [Lua] packing 0 units of breed chaos_berzerker 22:48:59.867 [Lua] packing 0 units of breed skaven_plague_monk 22:48:59.867 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:48:59.867 [Lua] 22:48:59.867 [Lua] [1] = 1 (number) 22:48:59.867 [Lua] [2] = 0 (number) 22:48:59.867 [Lua] [3] = 1 (number) 22:48:59.867 [Lua] [4] = 0 (number) 22:48:59.867 [Lua] [5] = 1 (number) 22:48:59.867 [Lua] [6] = 0 (number) 22:48:59.867 [Lua] [7] = 1 (number) 22:48:59.867 [Lua] [8] = 0 (number) 22:48:59.867 [Lua] [9] = 1 (number) 22:48:59.867 [Lua] [10] = 0 (number) 22:48:59.867 [Lua] [11] = 1 (number) 22:48:59.867 [Lua] [12] = 0 (number) 22:48:59.867 [Lua] [13] = 1 (number) 22:48:59.867 [Lua] [14] = 0 (number) 22:48:59.867 [Lua] [15] = 1 (number) 22:48:59.867 [Lua] [16] = 0 (number) 22:48:59.867 [Lua] [17] = 1 (number) 22:48:59.867 [Lua] [18] = 0 (number) 22:48:59.867 [Lua] 22:48:59.867 [Lua] 22:48:59.867 [Lua] 22:48:59.867 [Lua] PlayerManager:add_remote_player 11000010bccf928 22:48:59.867 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=110 22:48:59.867 [Lua] RemotePlayer:create_game_object( ) 110 22:48:59.915 [Lua] [ProfileSynchronizer] Assigning peer(11000010bccf928:1) to profile(5) career(4) 22:48:59.915 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010bccf928"}] 22:48:59.915 [Lua] [PeerSM] 11000010bccf928 :: on_exit WaitingForGameObjectSync 22:48:59.915 [Lua] [PeerSM] 11000010bccf928 :: on_enter WaitingForPlayers 22:48:59.921 [Lua] [PeerSM] 11000010bccf928 :: on_exit WaitingForPlayers 22:48:59.921 [Lua] [PeerSM] 11000010bccf928 :: on_enter InGame 22:48:59.922 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010bccf928:0:0:0 = true 22:49:00.076 [Lua] [LobbyMembers] Member joined 11000010c76f917 22:49:00.082 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:49:00.082 [Lua] Players: 3 22:49:00.082 [Lua] Set lobby begin: 22:49:00.082 [Lua] Lobby data twitch_enabled = false 22:49:00.082 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:00.082 [Lua] Lobby data num_players = 3 22:49:00.082 [Lua] Lobby data difficulty_tweak = 0 22:49:00.082 [Lua] Lobby data host = 110000104a15d6b 22:49:00.082 [Lua] Lobby data matchmaking_type = 2 22:49:00.082 [Lua] Lobby data is_private = false 22:49:00.083 [Lua] Lobby data match_started = true 22:49:00.083 [Lua] Lobby data difficulty = cataclysm 22:49:00.083 [Lua] Lobby data player_slot_1 = 0:0 22:49:00.083 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:00.083 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:00.083 [Lua] Lobby data quick_game = false 22:49:00.083 [Lua] Lobby data country_code = US 22:49:00.083 [Lua] Lobby data matchmaking = true 22:49:00.083 [Lua] Lobby data power_level = 835 22:49:00.083 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:00.083 [Lua] Lobby data mechanism = adventure 22:49:00.083 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:00.083 [Lua] Lobby data player_slot_2 = 0:0 22:49:00.083 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:00.083 [Lua] Lobby data player_slot_3 = 0:0 22:49:00.083 [Lua] Lobby data eac_authorized = true 22:49:00.083 [Lua] Set lobby end. 22:49:00.180 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010bccf928 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:49:00.180 [Lua] Adding player sync data to peer=11000010bccf928 local_player_id=1 22:49:00.186 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01_3p":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false},"inventory_id":955588416,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/yellow_and_white\/chr_empire_soldier_breton_yellow_and_white":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_mesh":false}} 22:49:00.187 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:49:00.187 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 22:49:00.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:49:00.187 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 22:49:00.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 22:49:00.187 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 22:49:00.187 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:49:00.187 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer, async-read, 22:49:00.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 22:49:00.312 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 22:49:00.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 22:49:00.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 22:49:00.513 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 22:49:00.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:49:00.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:49:00.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:49:00.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:49:00.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:49:00.576 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:49:00.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 22:49:00.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 22:49:00.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 22:49:00.612 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:49:00.632 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:49:00.632 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:49:00.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 22:49:00.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 22:49:00.664 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 22:49:00.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 22:49:00.723 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 22:49:00.723 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 22:49:00.729 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010bccf928:1:0:0 = 955588416 22:49:01.005 [Lua] GOT approve_channel 35 11000010c76f917 1860000794fd36f 22:49:01.006 [EAC] EAC server has client 11000010c76f917 and channel 35 (and owner 11000010c76f917) 22:49:01.006 [EACServer] [16:49:01:005] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010C76F917 PlayerGUID: 76561198169389335 PlayerIP: 0.0.0.0 OwnerGUID: 76561198169389335 PlayerName: AcidBat3 22:49:01.006 [Lua] Client with peer_id 11000010c76f917 got APPROVED by server 22:49:01.006 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c76f917' 22:49:01.007 [Lua] [ChatManager][1]System: AcidBat3 is joining the game 22:49:01.007 [Lua] [NetworkServer] Peer 11000010c76f917 joined server lobby. 22:49:01.007 [Lua] [NetworkServer] Creating peer info. 22:49:01.007 [Lua] [PeerSM] 11000010c76f917 :: on_enter Connecting 22:49:01.127 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000794fd36f from 11000010c76f917, replying lobby_ok 22:49:01.206 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c76f917 REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:0 | es:11000010bccf928 22:49:01.294 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010c76f917 22:49:01.294 [Lua] [SharedState] network_state_110000104a15d6b: profile_index_reservation:0:0:2:0 = 11000010c76f917 22:49:01.294 [Lua] Set lobby begin: 22:49:01.294 [Lua] Lobby data twitch_enabled = false 22:49:01.294 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:01.294 [Lua] Lobby data num_players = 3 22:49:01.294 [Lua] Lobby data difficulty_tweak = 0 22:49:01.294 [Lua] Lobby data host = 110000104a15d6b 22:49:01.295 [Lua] Lobby data matchmaking_type = 2 22:49:01.295 [Lua] Lobby data is_private = false 22:49:01.295 [Lua] Lobby data match_started = true 22:49:01.295 [Lua] Lobby data difficulty = cataclysm 22:49:01.295 [Lua] Lobby data player_slot_1 = 0:0 22:49:01.295 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:01.295 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:01.295 [Lua] Lobby data quick_game = false 22:49:01.295 [Lua] Lobby data country_code = US 22:49:01.295 [Lua] Lobby data matchmaking = true 22:49:01.295 [Lua] Lobby data power_level = 835 22:49:01.295 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:01.295 [Lua] Lobby data mechanism = adventure 22:49:01.295 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:01.295 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:49:01.295 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:01.295 [Lua] Lobby data player_slot_3 = 0:0 22:49:01.296 [Lua] Lobby data eac_authorized = true 22:49:01.296 [Lua] Set lobby end. 22:49:01.583 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010bccf928:1:0:0 = 955588416 22:49:01.586 [Lua] [PartyManager] Player (11000010bccf928:1) was put into party heroes (1) 22:49:01.586 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:49:01.591 [Lua] [GameNetworkManager] destroying game object with go_id=96 22:49:01.592 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1dac8f12643de343]' child 3: '#ID[f611d4da52a22707]' child 4: '#ID[ca838e4566a6932b]' child 5: '#ID[0985c824f8668331]' 22:49:01.592 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[d124bf6b446813ca]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2dd019557feb8422]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[529cdbb19696c5bd]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e95dbdcce3cdc2e]' 22:49:01.594 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010bccf928"}] 22:49:01.594 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 6 22:49:01.594 [Lua] [GameNetworkManager] destroying game object with go_id=87 22:49:01.594 [Lua] [GameNetworkManager] destroying game object with go_id=88 22:49:01.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 22:49:01.604 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:49:01.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer 22:49:01.604 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 22:49:01.604 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 22:49:01.604 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 22:49:01.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 22:49:01.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed, ProfileSynchronizer 22:49:01.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer 22:49:01.605 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:49:01.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed, ProfileSynchronizer 22:49:01.605 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 22:49:01.618 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 22:49:01.658 [Lua] Set lobby begin: 22:49:01.658 [Lua] Lobby data twitch_enabled = false 22:49:01.658 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:01.658 [Lua] Lobby data num_players = 3 22:49:01.658 [Lua] Lobby data difficulty_tweak = 0 22:49:01.658 [Lua] Lobby data host = 110000104a15d6b 22:49:01.658 [Lua] Lobby data matchmaking_type = 2 22:49:01.658 [Lua] Lobby data is_private = false 22:49:01.658 [Lua] Lobby data match_started = true 22:49:01.658 [Lua] Lobby data difficulty = cataclysm 22:49:01.658 [Lua] Lobby data player_slot_1 = 0:0 22:49:01.658 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:01.658 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:01.658 [Lua] Lobby data quick_game = false 22:49:01.658 [Lua] Lobby data country_code = US 22:49:01.658 [Lua] Lobby data matchmaking = true 22:49:01.658 [Lua] Lobby data power_level = 417 22:49:01.659 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:01.659 [Lua] Lobby data mechanism = adventure 22:49:01.659 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:01.659 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:49:01.659 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:01.659 [Lua] Lobby data player_slot_3 = 0:0 22:49:01.659 [Lua] Lobby data eac_authorized = true 22:49:01.659 [Lua] Set lobby end. 22:49:01.684 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010bccf928 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:49:01.684 [Lua] [NetworkServer] Peer 11000010bccf928 spawned player. 22:49:01.685 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111 22:49:01.685 [Lua] PlayerManager:assign_unit_ownership Will 11000010bccf928 1 22:49:01.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:49:01.686 [Lua] TalentSystem:rpc_sync_talents 34 1025 22:49:02.019 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010bccf928:0:0:0 = true 22:49:03.544 [Lua] ### CLEARING PEER STATE FOR 11000010c76f917 22:49:03.544 [Lua] [PeerSM] 11000010c76f917 :: on_exit Connecting 22:49:03.544 [Lua] [PeerSM] 11000010c76f917 :: on_enter Connecting 22:49:03.631 [Lua] [NetworkServer] Peer 11000010c76f917 has sent rpc_notify_lobby_joined 22:49:03.631 [Lua] [PSM] Peer 11000010c76f917 joined. Want to use profile index "2" and join party "0" 22:49:03.631 [Lua] [SharedState] network_state_110000104a15d6b: peers:0:0:0:0 = ["110000104a15d6b","11000010bccf928","11000010c76f917"] 22:49:03.631 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010c76f917, connection_key=1) 22:49:03.631 [Lua] Sync dynamic to client: 22:49:03.818 [Lua] ### Received rpc_level_load_started 22:49:03.818 [Lua] #### Has state machine: true, peer_id: 11000010c76f917, level_session_id: 1447452032 22:49:03.818 [Lua] [PartyManager] Player (11000010c76f917:1) was put into party undecided (0) 22:49:03.818 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:49:03.818 [Lua] [ProfileSynchronizer] Peer 11000010c76f917 entered session 22:49:03.818 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c76f917 22:49:03.818 [Lua] Mechanism says: a client has initialized the mechanism! 11000010c76f917 22:49:03.964 [SteamVoipClient] select_out(11000010c76f917, on) 22:49:03.973 [SteamVoipClient] select_out(11000010c76f917, on) 22:49:03.973 [SteamVoipClient] select_in(11000010c76f917, on) 22:49:03.973 [SteamVoipClient] select_out(11000010c76f917, off) 22:49:05.170 [EACServer] [16:49:05:170] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010C76F917 Session: 13 Status: Client Authenticated Message: Client authenticated. 22:49:05.171 [EAC] Peer 11000010c76f917 switched EAC state to ClientAuthenticatedLocal 22:49:05.470 [EACServer] [16:49:05:469] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010C76F917. 22:49:05.783 [Lua] [NetworkServer] Peer 11000010c76f917 has sent rpc_post_game_notified 22:49:05.784 [Lua] [PeerSM] 11000010c76f917 :: on_exit Connecting 22:49:05.784 [Lua] [PeerSM] 11000010c76f917 :: on_enter Loading 22:49:05.870 [EACServer] [16:49:05:870] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010C76F917 22:49:05.870 [EACServer] [16:49:05:870] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010C76F917 Session: 13 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:49:05.877 [EAC] Peer 11000010c76f917 switched EAC state to ClientAuthenticatedRemote 22:49:05.985 [Lua] Players are leaving the safe zone 22:49:06.986 [Lua] Set lobby begin: 22:49:06.986 [Lua] Lobby data twitch_enabled = false 22:49:06.986 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:06.986 [Lua] Lobby data num_players = 3 22:49:06.986 [Lua] Lobby data difficulty_tweak = 0 22:49:06.986 [Lua] Lobby data host = 110000104a15d6b 22:49:06.986 [Lua] Lobby data matchmaking_type = 2 22:49:06.986 [Lua] Lobby data is_private = false 22:49:06.986 [Lua] Lobby data match_started = true 22:49:06.986 [Lua] Lobby data difficulty = cataclysm 22:49:06.986 [Lua] Lobby data player_slot_1 = 0:0 22:49:06.986 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:06.986 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:06.986 [Lua] Lobby data quick_game = false 22:49:06.986 [Lua] Lobby data country_code = US 22:49:06.986 [Lua] Lobby data matchmaking = true 22:49:06.986 [Lua] Lobby data power_level = 835 22:49:06.987 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:06.987 [Lua] Lobby data mechanism = adventure 22:49:06.987 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:06.987 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:49:06.987 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:06.987 [Lua] Lobby data player_slot_3 = 0:0 22:49:06.987 [Lua] Lobby data eac_authorized = true 22:49:06.987 [Lua] Set lobby end. 22:49:07.511 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010bccf928:1:0:0 = 955588416 22:49:07.629 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:2:0:0 = 89127576 22:49:07.745 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:4:0:0 = 562176576 22:49:08.083 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:110000104a15d6b:1:0:0 = 1981324672 22:49:16.285 [Lua] ### Received rpc_level_loaded 22:49:16.285 [Lua] #### Has state machine: true, peer_id: 11000010c76f917, level_id: 72 22:49:16.285 [Lua] Peer 11000010c76f917 has loaded the level but not all enemies, so we wait 22:49:22.639 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010c76f917, connection_key=1) 22:49:22.640 [Lua] [PeerSM] 11000010c76f917 :: on_exit Loading 22:49:22.640 [Lua] [PeerSM] 11000010c76f917 :: on_enter LoadingProfilePackages 22:49:22.648 [Lua] [PeerSM] 11000010c76f917 :: on_exit LoadingProfilePackages 22:49:22.648 [Lua] [PeerSM] 11000010c76f917 :: on_enter WaitingForEnterGame 22:49:25.923 [Lua] [PeerSM] 11000010c76f917 :: on_exit WaitingForEnterGame 22:49:25.923 [Lua] [PeerSM] 11000010c76f917 :: on_enter WaitingForGameObjectSync 22:49:25.931 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010c76f917 22:49:25.957 [Lua] Breedfreezer (server) starting a hot join sync 22:49:25.957 [Lua] packing 0 units of breed chaos_marauder 22:49:25.957 [Lua] packing 0 units of breed skaven_clan_rat 22:49:25.957 [Lua] packing 0 units of breed skaven_storm_vermin 22:49:25.957 [Lua] packing 0 units of breed skaven_slave 22:49:25.957 [Lua] packing 0 units of breed chaos_fanatic 22:49:25.957 [Lua] packing 0 units of breed chaos_raider 22:49:25.957 [Lua] packing 0 units of breed chaos_warrior 22:49:25.957 [Lua] packing 0 units of breed chaos_berzerker 22:49:25.957 [Lua] packing 0 units of breed skaven_plague_monk 22:49:25.957 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:49:25.957 [Lua] 22:49:25.957 [Lua] [1] = 1 (number) 22:49:25.957 [Lua] [2] = 0 (number) 22:49:25.957 [Lua] [3] = 1 (number) 22:49:25.957 [Lua] [4] = 0 (number) 22:49:25.957 [Lua] [5] = 1 (number) 22:49:25.957 [Lua] [6] = 0 (number) 22:49:25.957 [Lua] [7] = 1 (number) 22:49:25.957 [Lua] [8] = 0 (number) 22:49:25.957 [Lua] [9] = 1 (number) 22:49:25.957 [Lua] [10] = 0 (number) 22:49:25.957 [Lua] [11] = 1 (number) 22:49:25.957 [Lua] [12] = 0 (number) 22:49:25.957 [Lua] [13] = 1 (number) 22:49:25.957 [Lua] [14] = 0 (number) 22:49:25.957 [Lua] [15] = 1 (number) 22:49:25.957 [Lua] [16] = 0 (number) 22:49:25.957 [Lua] [17] = 1 (number) 22:49:25.957 [Lua] [18] = 0 (number) 22:49:25.957 [Lua] 22:49:25.957 [Lua] 22:49:25.957 [Lua] 22:49:25.957 [Lua] PlayerManager:add_remote_player 11000010c76f917 22:49:25.957 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=159 22:49:25.957 [Lua] RemotePlayer:create_game_object( ) 159 22:49:25.995 [Lua] [ProfileSynchronizer] Assigning peer(11000010c76f917:1) to profile(2) career(2) 22:49:25.995 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010bccf928"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"11000010c76f917"}] 22:49:25.995 [Lua] [PeerSM] 11000010c76f917 :: on_exit WaitingForGameObjectSync 22:49:25.995 [Lua] [PeerSM] 11000010c76f917 :: on_enter WaitingForPlayers 22:49:26.003 [Lua] [PeerSM] 11000010c76f917 :: on_exit WaitingForPlayers 22:49:26.003 [Lua] [PeerSM] 11000010c76f917 :: on_enter InGame 22:49:26.003 [Lua] [SharedState] network_state_110000104a15d6b: peer_ingame:11000010c76f917:0:0:0 = true 22:49:26.341 [Lua] [MOD][VMF][INFO] Added 11000010c76f917 to the VMF users list. 22:49:26.341 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010c76f917 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:49:26.341 [Lua] Adding player sync data to peer=11000010c76f917 local_player_id=1 22:49:26.349 [Lua] [SharedState] network_state_110000104a15d6b: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_05\/wpn_brw_spear_staff_05_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ostermark\/chr_bright_wizard_scholar_ostermark":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_13":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1749638656,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_05\/wpn_brw_spear_staff_05":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"resource_packages\/careers\/bw_scholar":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_05\/wpn_brw_spear_staff_05_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_runed_01":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ostermark\/chr_bright_wizard_scholar_ostermark":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_sword_01_t2_runed_01_3p":false}} 22:49:26.350 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark, ProfileSynchronizer, async-read, 22:49:26.350 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 22:49:26.350 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 22:49:26.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, ProfileSynchronizer, async-read, 22:49:26.350 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 22:49:26.350 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:49:26.350 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13, ProfileSynchronizer, async-read, 22:49:26.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 22:49:26.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:49:26.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 22:49:26.435 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ostermark/chr_bright_wizard_scholar_ostermark 22:49:26.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 22:49:26.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 22:49:26.634 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 22:49:26.634 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:49:26.678 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:49:26.678 [Lua] [PackageManager] Force_load: wwise/staff 22:49:26.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 22:49:26.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 22:49:26.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 22:49:26.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 22:49:26.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 22:49:26.904 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 22:49:26.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 22:49:27.069 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 22:49:27.069 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 22:49:27.070 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13 22:49:27.095 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13 22:49:27.095 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_13 22:49:27.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:49:27.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:49:27.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:49:27.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 22:49:27.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 22:49:27.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 22:49:27.165 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010c76f917:1:0:0 = 1749638656 22:49:27.344 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010c76f917:1:0:0 = 1749638656 22:49:28.661 [Lua] Set lobby begin: 22:49:28.661 [Lua] Lobby data twitch_enabled = false 22:49:28.661 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:28.661 [Lua] Lobby data num_players = 3 22:49:28.661 [Lua] Lobby data difficulty_tweak = 0 22:49:28.661 [Lua] Lobby data host = 110000104a15d6b 22:49:28.661 [Lua] Lobby data matchmaking_type = 2 22:49:28.661 [Lua] Lobby data is_private = false 22:49:28.661 [Lua] Lobby data match_started = true 22:49:28.661 [Lua] Lobby data difficulty = cataclysm 22:49:28.661 [Lua] Lobby data player_slot_1 = 0:0 22:49:28.661 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:28.661 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:28.661 [Lua] Lobby data quick_game = false 22:49:28.661 [Lua] Lobby data country_code = US 22:49:28.661 [Lua] Lobby data matchmaking = true 22:49:28.661 [Lua] Lobby data power_level = 556 22:49:28.661 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:28.661 [Lua] Lobby data mechanism = adventure 22:49:28.661 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:28.661 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:49:28.661 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:28.661 [Lua] Lobby data player_slot_3 = 0:0 22:49:28.661 [Lua] Lobby data eac_authorized = true 22:49:28.661 [Lua] Set lobby end. 22:49:28.947 [Lua] [SharedState] network_state_110000104a15d6b: loaded_inventory_id:11000010c76f917:1:0:0 = 1749638656 22:49:28.949 [Lua] [PartyManager] Player (11000010c76f917:1) was put into party heroes (1) 22:49:28.949 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 22:49:28.955 [Lua] [GameNetworkManager] destroying game object with go_id=98 22:49:28.956 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bb9f47859723a2b1]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[487cfe6169a122ef]' child 3: '#ID[487cfe6169a122ef]' child 4: '#ID[1b57eca64771a921]' child 5: '#ID[b218d76d2fd6f9b9]' child 6: '#ID[ef4bc887f71c182e]' 22:49:28.956 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[9bd41d670a5128e3]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9bd41d670a5128e3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[59225eae1711a340]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[94d79ba7966c09ec]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cfb93656319fad65]' 22:49:28.958 [Lua] [SharedState] network_state_110000104a15d6b: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000104a15d6b"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a15d6b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010bccf928"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"11000010c76f917"}] 22:49:28.958 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 22:49:28.958 [Lua] [GameNetworkManager] destroying game object with go_id=91 22:49:28.958 [Lua] [GameNetworkManager] destroying game object with go_id=92 22:49:28.983 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 22:49:28.983 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_mesh, ProfileSynchronizer 22:49:28.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 22:49:28.989 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 22:49:28.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer 22:49:28.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 22:49:28.990 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 22:49:28.990 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:49:28.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 22:49:28.990 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 22:49:28.996 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 22:49:28.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 22:49:28.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer 22:49:29.104 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010c76f917 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:49:29.104 [Lua] [NetworkServer] Peer 11000010c76f917 spawned player. 22:49:29.105 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=161 22:49:29.105 [Lua] PlayerManager:assign_unit_ownership AcidBat3 11000010c76f917 1 22:49:29.106 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.96666666666666667) 22:49:29.106 [Lua] TalentSystem:rpc_sync_talents 35 2049 22:49:29.402 [Lua] [SharedState] network_state_110000104a15d6b: actually_ingame:11000010c76f917:0:0:0 = true 22:49:34.240 [Lua] Set lobby begin: 22:49:34.240 [Lua] Lobby data twitch_enabled = false 22:49:34.240 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:34.240 [Lua] Lobby data num_players = 3 22:49:34.240 [Lua] Lobby data difficulty_tweak = 0 22:49:34.240 [Lua] Lobby data host = 110000104a15d6b 22:49:34.240 [Lua] Lobby data matchmaking_type = 2 22:49:34.241 [Lua] Lobby data is_private = false 22:49:34.241 [Lua] Lobby data match_started = true 22:49:34.241 [Lua] Lobby data difficulty = cataclysm 22:49:34.241 [Lua] Lobby data player_slot_1 = 0:0 22:49:34.241 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:34.241 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:34.241 [Lua] Lobby data quick_game = false 22:49:34.241 [Lua] Lobby data country_code = US 22:49:34.241 [Lua] Lobby data matchmaking = true 22:49:34.241 [Lua] Lobby data power_level = 835 22:49:34.241 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:34.241 [Lua] Lobby data mechanism = adventure 22:49:34.241 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:34.241 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:49:34.242 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:34.242 [Lua] Lobby data player_slot_3 = 0:0 22:49:34.242 [Lua] Lobby data eac_authorized = true 22:49:34.242 [Lua] Set lobby end. 22:49:37.883 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:49:39.522 [Lua] [LobbyMembers] Member joined 11000010bab78e1 22:49:39.531 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:49:39.531 [Lua] Players: 4 22:49:39.531 [Lua] Set lobby begin: 22:49:39.531 [Lua] Lobby data twitch_enabled = false 22:49:39.531 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:39.531 [Lua] Lobby data num_players = 4 22:49:39.531 [Lua] Lobby data difficulty_tweak = 0 22:49:39.531 [Lua] Lobby data host = 110000104a15d6b 22:49:39.531 [Lua] Lobby data matchmaking_type = 2 22:49:39.531 [Lua] Lobby data is_private = false 22:49:39.531 [Lua] Lobby data match_started = true 22:49:39.531 [Lua] Lobby data difficulty = cataclysm 22:49:39.532 [Lua] Lobby data player_slot_1 = 0:0 22:49:39.532 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:39.532 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:39.532 [Lua] Lobby data quick_game = false 22:49:39.532 [Lua] Lobby data country_code = US 22:49:39.532 [Lua] Lobby data matchmaking = true 22:49:39.532 [Lua] Lobby data power_level = 835 22:49:39.532 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:39.532 [Lua] Lobby data mechanism = adventure 22:49:39.532 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:39.532 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:49:39.533 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:39.533 [Lua] Lobby data player_slot_3 = 0:0 22:49:39.533 [Lua] Lobby data eac_authorized = true 22:49:39.533 [Lua] Set lobby end. 22:49:40.508 [Lua] GOT approve_channel 38 11000010bab78e1 1860000794fd36f 22:49:40.508 [EAC] EAC server has client 11000010bab78e1 and channel 38 (and owner 11000010bab78e1) 22:49:40.508 [EACServer] [16:49:40:508] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010BAB78E1 PlayerGUID: 76561198156052705 PlayerIP: 0.0.0.0 OwnerGUID: 76561198156052705 PlayerName: Maiden U.S.A. 22:49:40.508 [Lua] Client with peer_id 11000010bab78e1 got APPROVED by server 22:49:40.509 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010bab78e1' 22:49:40.509 [Lua] [ChatManager][1]System: Maiden U.S.A. is joining the game 22:49:40.509 [Lua] [NetworkServer] Peer 11000010bab78e1 joined server lobby. 22:49:40.509 [Lua] [NetworkServer] Creating peer info. 22:49:40.509 [Lua] [PeerSM] 11000010bab78e1 :: on_enter Connecting 22:49:40.644 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000794fd36f from 11000010bab78e1, replying lobby_ok 22:49:40.747 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bab78e1 REPLY wh:0 | we:110000104a15d6b | dr:0 | bw:11000010c76f917 | es:11000010bccf928 22:49:42.097 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010bab78e1' 22:49:42.174 [Lua] [LobbyMembers] Member left 11000010bab78e1 22:49:42.199 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:49:42.199 [Lua] Players: 3 22:49:42.199 [Lua] Set lobby begin: 22:49:42.199 [Lua] Lobby data twitch_enabled = false 22:49:42.199 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:42.200 [Lua] Lobby data num_players = 3 22:49:42.200 [Lua] Lobby data difficulty_tweak = 0 22:49:42.200 [Lua] Lobby data host = 110000104a15d6b 22:49:42.200 [Lua] Lobby data matchmaking_type = 2 22:49:42.200 [Lua] Lobby data is_private = false 22:49:42.200 [Lua] Lobby data match_started = true 22:49:42.200 [Lua] Lobby data difficulty = cataclysm 22:49:42.200 [Lua] Lobby data player_slot_1 = 0:0 22:49:42.200 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:42.200 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:42.200 [Lua] Lobby data quick_game = false 22:49:42.200 [Lua] Lobby data country_code = US 22:49:42.201 [Lua] Lobby data matchmaking = true 22:49:42.201 [Lua] Lobby data power_level = 835 22:49:42.201 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:42.201 [Lua] Lobby data mechanism = adventure 22:49:42.201 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:42.201 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:49:42.201 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:42.201 [Lua] Lobby data player_slot_3 = 0:0 22:49:42.201 [Lua] Lobby data eac_authorized = true 22:49:42.201 [Lua] Set lobby end. 22:49:43.075 [Steam] Connection bccacc2 to remote 11000010bab78e1 rejected, reason 1000 22:49:43.253 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010bab78e1' 22:49:43.253 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bab78e1) 22:49:43.253 [Lua] [PeerSM] 11000010bab78e1 :: on_exit Connecting 22:49:43.253 [Lua] [PeerSM] 11000010bab78e1 :: on_enter Disconnecting 22:49:43.253 [Lua] [PSM] Disconnecting peer 11000010bab78e1 22:49:43.253 [Lua] [ChatManager][1]System: Maiden U.S.A. has left the game 22:49:43.253 [Lua] [PeerSM] 11000010bab78e1 :: on_exit Disconnecting 22:49:43.253 [Lua] [PeerSM] 11000010bab78e1 :: on_enter Disconnected 22:49:43.253 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bab78e1) 22:49:43.253 [Lua] [SharedState] network_state_110000104a15d6b: 11000010bab78e1 22:49:43.253 [Lua] [SharedState] deus_chest_preload: 11000010bab78e1 22:49:43.253 [Lua] [SharedState] deus_chest_preload: 11000010bab78e1 22:49:43.253 [Lua] [ProfileSynchronizer] Peer 11000010bab78e1 left session 22:49:43.253 [Lua] Set lobby begin: 22:49:43.253 [Lua] Lobby data twitch_enabled = false 22:49:43.253 [Lua] Lobby data selected_mission_id = dlc_wizards_trail 22:49:43.253 [Lua] Lobby data num_players = 3 22:49:43.254 [Lua] Lobby data difficulty_tweak = 0 22:49:43.254 [Lua] Lobby data host = 110000104a15d6b 22:49:43.254 [Lua] Lobby data matchmaking_type = 2 22:49:43.254 [Lua] Lobby data is_private = false 22:49:43.254 [Lua] Lobby data match_started = true 22:49:43.254 [Lua] Lobby data difficulty = cataclysm 22:49:43.254 [Lua] Lobby data player_slot_1 = 0:0 22:49:43.254 [Lua] Lobby data player_slot_4 = 110000104a15d6b:1 22:49:43.254 [Lua] Lobby data unique_server_name = Lift, Laugh, Love 22:49:43.254 [Lua] Lobby data quick_game = false 22:49:43.255 [Lua] Lobby data country_code = US 22:49:43.255 [Lua] Lobby data matchmaking = true 22:49:43.255 [Lua] Lobby data power_level = 835 22:49:43.255 [Lua] Lobby data mission_id = dlc_wizards_trail 22:49:43.255 [Lua] Lobby data mechanism = adventure 22:49:43.255 [Lua] Lobby data player_slot_5 = 11000010bccf928:1 22:49:43.255 [Lua] Lobby data player_slot_2 = 11000010c76f917:1 22:49:43.255 [Lua] Lobby data network_hash = b792654f4865fbe2 22:49:43.255 [Lua] Lobby data player_slot_3 = 0:0 22:49:43.255 [Lua] Lobby data eac_authorized = true 22:49:43.255 [Lua] Set lobby end. 22:49:43.255 [Lua] GOT close_channel 38 11000010bab78e1 22:49:43.255 [EAC] EAC server lost client 11000010bab78e1 22:49:43.255 [EACServer] [16:49:43:255] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010BAB78E1 PlayerGUID: 76561198156052705 22:49:43.255 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a535828, channel: 38 22:49:44.181 [Handshaker] Lost connection 138 to 11000010bab78e1 22:49:54.237 [Flow] 1 22:49:54.237 [Flow] 2 22:49:54.237 [Flow] 3 22:49:54.261 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 22:49:55.223 [Flow] destructible planks state 1 22:49:55.223 [Flow] destructible planks state 2 22:49:58.110 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 22:49:59.911 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:50:03.460 [Lua] TerrorEventMixer.start_event: trail_enable_pacing_mid (seed: 0) 22:50:08.809 [Flow] destructible planks state 3 - destroyed 22:50:08.834 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:50:08.862 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:50:12.433 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:50:17.488 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 22:50:18.262 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:50:18.262 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 22:50:21.066 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 22:50:29.800 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 22:50:29.801 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' 22:50:30.974 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' child 2: '#ID[d041a03fd8ecfbaf]' 22:50:33.741 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 18 22:50:33.741 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 17 22:50:33.894 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 16 22:50:33.911 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 15 22:50:35.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x25a058, position: 0 22:50:38.454 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:50:41.208 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010c76f917 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:42.201 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:50:42.511 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:50:45.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 22:50:45.837 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:50:45.845 [Lua] Spline already found! 22:50:45.869 [Lua] Init group template: spline_patrol 22:50:46.015 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' 22:50:48.055 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:48.564 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:50:49.022 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 22:50:49.486 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:50:49.486 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:50:49.787 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:49.858 [Lua] main path terror event triggered: boss_event_rat_ogre 22:50:49.858 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 22:50:49.873 [Flow] Boss DoorStormfiend 22:50:49.873 [Flow] Boss DoorStormfiend 22:50:49.873 [Flow] Boss DoorStormfiend 22:50:49.874 [Lua] Boss gave [Unit '#ID[6432ab0ddbd3d248]'] initial aggro 22:50:49.875 [Lua] Init group template: boss_door_closers 22:50:50.295 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:50:52.096 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:50:53.001 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:53.334 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:50:53.768 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:50:54.579 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:55.066 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:50:55.892 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:56.434 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:50:57.167 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:57.330 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 22:50:57.593 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:50:58.429 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 22:51:01.469 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:02.156 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:51:04.115 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:51:07.055 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 22:51:07.055 [Lua] Time for new HOOORDE! multi_first_wave 22:51:07.055 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 22:51:07.055 [Lua] horde requested: ambush 22:51:07.055 [Lua] setting up ambush-horde 22:51:07.055 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 22:51:07.055 [Lua] -> spawning: 49 22:51:07.055 [Lua] horde crated with id 3 of type ambush 22:51:07.055 [Lua] ambush horde has started 22:51:08.986 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 22:51:12.300 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:12.412 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010c76f917 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:12.617 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:51:12.763 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c76f917 22:51:12.798 [Lua] Init group template: horde 22:51:14.136 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:51:14.147 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:51:17.120 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:51:17.833 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 22:51:19.151 <>...ystem/systems/behaviour/nodes/bt_skulk_around_action.lua:162: attempt to get length of local 'nodes' (a nil value)<> <> {00007ff79b950000, 011da000, 6343fb56, 2e825d66-9f8c-4209-8b2b-9825d5bdb8ab, 00000001, E:\agent-work\tmp-builds\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\engine\win64\release\vermintide2.pdb} {00007ffeab770000, 00214000, 8a328c67, 49f757e0-5c19-dd09-7957-40d5f2b050e7, 00000001, ntdll.pdb} {00007ffeaa750000, 000c2000, 2ee8abd0, cfdb74a3-8794-50d4-c3ab-dc9a45327d3f, 00000001, kernel32.pdb} 0x00007ff79b950000:0x00000000002d931d 0x00007ff79b950000:0x000000000032a9eb 0x00007ff79b950000:0x000000000032a3b7 0x00007ff79b950000:0x0000000000030c7e 0x00007ff79b950000:0x000000000003064e 0x00007ff79b950000:0x00000000000217f5 0x00007ff79b950000:0x0000000000021e89 0x00007ff79b950000:0x0000000000022042 0x00007ff79b950000:0x0000000000487ddf 0x00007ffeaa750000:0x000000000001244d BaseThreadInitThunk 0x00007ffeab770000:0x000000000005dfb8 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>5e8c95198fe9360418e0fe53a08916a496fa0c5f<> <>release<> <>local<> <>Developer Build (1.3.3.17636)<> <>fcdaae6b-5079-44f6-91f1-105aae938081<> <>--- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700K Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 10000000 00001000 00000000 ECX: 11111111 11111010 11110011 10001011 EDX: 10111111 11001011 11111011 11111111 --- Memory Physical Total: 32559MB Available: 23373MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 79014434-364c-4fe7-bba7-64656050ac1e --- Graphics Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 11.0, 8042MB) Driver version: 51295 Graphics card: Intel(R) UHD Graphics 770 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): LianLi-UNI FAN-SL-v1.2 Input device: Generic (17.0): USB Audio <> <>C:\Users\PC\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2022-11-16-20.20.18-fcdaae6b-5079-44f6-91f1-105aae938081.log<> <>C:\Users\PC\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2022-11-16-20.20.18-fcdaae6b-5079-44f6-91f1-105aae938081.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/entity_system/systems/behaviour/nodes/bt_skulk_around_action.lua:162: in function get_new_skulk_goal [2] @scripts/entity_system/systems/behaviour/nodes/bt_skulk_around_action.lua:41: in function enter [3] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [4] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [5] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_gutter_runner.lua:246: in function evaluate [6] @scripts/entity_system/systems/ai/ai_system.lua:827: in function update_brains [7] @scripts/entity_system/systems/ai/ai_system.lua:657:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:476: in function system_update [10] @scripts/entity_system/entity_system.lua:445: in function update [11] @scripts/game_state/state_ingame.lua:1010: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:882: in function game_update [14] @scripts/boot.lua:612:in function <> <> [1] self = table: 000000000EB8FA50; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DBB11E0; conflict_director = table: 000000000C451CD0; main_paths = table: 0000000013D9F7D0; path_pos = Vector3(128.26, -141.495, 392.093); travel_dist = 326.57394409179688; move_percent = 0.19965432584285736; info = table: 00000000109E5730; player_info = table: 0000000013B7F400; enemy_pos = Vector3(130.145, -144.359, 392.34); player_travel_dist = 327.13616943359375; add_dist = -20; wanted_travel_dist = 307.13616943359375; pos = Vector3(131.861, -138.016, 393.678); spawn_zone_baker = table: 0000000002DC5AA0; zone_index = 31; zone = table: 00000000132DA660; nodes = nil; nearby_islands = nil [2] self = table: 000000000EB8FA50; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DBB11E0; t = 171.74339000810869; skulk_data = table: 000000000F35F040; network_manager = table: 000000000A731BC0; locomotion = table: 0000000008D5E8F0 [3] self = table: 000000000B99B930; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DBB11E0; t = 171.74339000810869; node = table: 000000000EB8FA50; reason = "aborted"; destroy = nil; identifier = "skulking"; old_node = nil [4] self = table: 000000000B99B930; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DBB11E0; t = 171.74339000810869; dt = 0.010131499730050564; node_data = nil; child_to_run_index = 1; num_children = 2; i = 1; child = table: 000000000EB8FA50 [5] self = table: 000000000E7D4140; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DBB11E0; t = 171.74339000810869; dt = 0.010131499730050564; child_running = table: 000000000AD713E0; children = table: 000000001114AB90; node_skulking = table: 000000000B99B930; condition_result = true [6] self = table: 000000000B2A2980; t = 171.74339000810869; dt = 0.010131499730050564; number_ordinary_aggroed_enemies = 17; number_special_aggored_enemies = 0; unit = [Unit \'#ID[80096fecb2639d19]\']; extension = table: 000000000BC68360; bt = table: 000000000F7EC000; blackboard = table: 000000000DBB11E0 [7] self = table: 000000000B2A2980; context = table: 0000000010150700; t = 171.74339000810869; dt = 0.010131499730050564 [8] self = table: 000000000B957330; entity_system_update_context = table: 0000000010150700; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000010563E80; t = 171.74339000810869; i = 3; system = table: 000000000B2A2980 [9] self = table: 000000000EC8A5E0; update_func = "update"; dt = 0.010131499730050564; entity_system_update_context = table: 0000000010150700 [10] self = table: 000000000EC8A5E0; dt = 0.010131499730050564 [11] self = table: 000000000883E030; dt = 0.010131499730050564; main_t = 8443.6430124135222; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 171.74339000810869; game_mode_ended = false [12] self = table: 00000000030A9BC0; dt = 0.010131499730050564; t = 8443.6430124135222 [13] self = table: 0000000000098310; real_world_dt = 0.010131499730050564; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.010131499730050564; t = 8443.6430124135222 [14] dt = 0.010131499730050564 <> <> [1] _tree_node = table: 000000000247AE10; _identifier = "skulk_around"; _parent = table: 000000000B99B930; _condition_name = "always_true"; [2] _tree_node = table: 000000000247AE10; _identifier = "skulk_around"; _parent = table: 000000000B99B930; _condition_name = "always_true"; [3] _identifier = "skulking"; _children = table: 000000000BB822D0; _parent = table: 000000000E7D4140; _tree_node = table: 000000000247AC10; _condition_name = "can_see_player"; [4] _identifier = "skulking"; _children = table: 000000000BB822D0; _parent = table: 000000000E7D4140; _tree_node = table: 000000000247AC10; _condition_name = "can_see_player"; [5] _children = table: 000000001114AB90; _identifier = "gutter_runner_GENERATED"; _tree_node = table: 000000000247A1B0; _condition_name = "always_true"; [6] ai_update_index = 17; entity_manager = table: 0000000009FF47A0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000013CC62D0; statistics_db = table: 0000000008CD6E00; group_blackboard = table: 00000000161126E0; frozen_unit_extension_data = table: 00000000062A43A0; update_list = table: 000000000C2917F0; system_api = table: 000000000EC8A530; _nav_cost_map_volume_id_data = table: 000000000D0A8BC0; ai_blackboard_prioritized_updates = table: 000000000D06FFF0; blackboards = table: 00000000003802A0; _hot_join_sync_units = table: 000000001222E1C0; _nav_cost_map_id_data = table: 0000000012812D70; ai_units_alive = table: 000000000185CFC0; ai_blackboard_updates = table: 0000000012FB92F0; _nav_data = table: 000000000ECC3410; ai_units_perception_continuous = table: 000000000155A1F0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009E29B60; num_perception_units = 134; extensions = table: 000000000F5DAC00; world = [World]; current_perception_unit = [Unit '#ID[80096fecb2639d19]']; _network_event_delegate = table: 000000000E247A20; start_prio_index = 9; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 58; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000006BC94E0; ai_units_perception_prioritized = table: 000000000F8DCB50; broadphase = [Broadphase]; extension_init_context = table: 0000000013B9CD60; name = "ai_system"; network_transmit = table: 000000000D92C840; is_server = true; ai_units_perception = table: 000000001460AA30; _previous_nav_cost_map_recomputation_t = 170.81452100654133; unit_extension_data = table: 000000000B0A5680; _units_to_destroy = table: 0000000012A1EED0; profiler_names = table: 000000000ECAE9E0; [7] ai_update_index = 17; entity_manager = table: 0000000009FF47A0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000013CC62D0; statistics_db = table: 0000000008CD6E00; group_blackboard = table: 00000000161126E0; frozen_unit_extension_data = table: 00000000062A43A0; update_list = table: 000000000C2917F0; system_api = table: 000000000EC8A530; _nav_cost_map_volume_id_data = table: 000000000D0A8BC0; ai_blackboard_prioritized_updates = table: 000000000D06FFF0; blackboards = table: 00000000003802A0; _hot_join_sync_units = table: 000000001222E1C0; _nav_cost_map_id_data = table: 0000000012812D70; ai_units_alive = table: 000000000185CFC0; ai_blackboard_updates = table: 0000000012FB92F0; _nav_data = table: 000000000ECC3410; ai_units_perception_continuous = table: 000000000155A1F0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000009E29B60; num_perception_units = 134; extensions = table: 000000000F5DAC00; world = [World]; current_perception_unit = [Unit '#ID[80096fecb2639d19]']; _network_event_delegate = table: 000000000E247A20; start_prio_index = 9; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 58; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000006BC94E0; ai_units_perception_prioritized = table: 000000000F8DCB50; broadphase = [Broadphase]; extension_init_context = table: 0000000013B9CD60; name = "ai_system"; network_transmit = table: 000000000D92C840; is_server = true; ai_units_perception = table: 000000001460AA30; _previous_nav_cost_map_recomputation_t = 170.81452100654133; unit_extension_data = <> [Log end]