[Log version] 1
[Session] 13bb9fa3-92ee-44a7-9f99-bc571675054e
UTC time stamps
03:06:22.355 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
03:06:22.355 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
03:06:22.355 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
03:06:22.355 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
03:06:22.355 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
03:06:22.355 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
03:06:22.410 [RazerChroma] Setup Razer Chroma resources
03:06:22.410 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
03:06:22.436 [Window] Window => active
03:06:22.468 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
03:06:22.497 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
03:06:24.229 [EAC] Init client 11000010190b3a4
03:06:24.229 [EAC] EAC client initialized
03:06:24.229 warning: [EAC] Failed to initialize localization
03:06:24.229 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
03:06:24.315 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070)
03:06:25.258 [AFTERMATH] Initialized Aftermath
03:06:25.269 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
03:06:25.414 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
03:06:26.496 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
03:06:26.498 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
03:06:26.723 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
03:06:26.723 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
03:06:26.723 [Save] Save dir: `C:\Users\Joimes\AppData\Roaming\fatshark\Vermintide 2`
03:06:26.724 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
03:06:26.724 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
03:06:26.950 [RazerChroma] Setup Razer Chroma
03:06:27.067 [LightFX ] Loaded DLL.
03:06:27.067 [LightFX ] Init()
03:06:27.075 [LightFX ] LightFX failed to initialize
03:06:27.103 [Lua] boot.lua start, os clock: 8.0250000000000004
03:06:27.103 [Lua] Boot:setup() entered. time: 0 os-clock: 8.0259999999999998
03:06:27.103 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16293MB
Available: 11046MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 0eabc486-af4b-41b5-8f53-81666d24aec8
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming Mouse G502
Input device: Generic (17.0): Corsair ST100 Headset Output
Input device: Generic (17.0): Corsair Gaming MM800 RGB POLARIS
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): Corsair ST100 LED Driver
Input device: Generic (17.0): Hid Interface
03:06:27.104 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
03:06:27.116 [SteamStats] RequestCurrentStats success: true
03:06:30.520 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.9391129402210936 os-clock: 11.442
03:06:30.520 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
03:06:30.523 [Lua] Flushing: resource_packages/strings [ResourcePackage]
03:06:30.524 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
03:06:30.527 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
03:06:30.527 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
03:06:30.527 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
03:06:30.527 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
03:06:30.527 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
03:06:30.529 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
03:06:30.531 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
03:06:30.533 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
03:06:30.533 [Lua] *****************************************************************
03:06:30.533 [Lua] ** Initial contents of script_data **
03:06:30.533 [Lua] script_data.beta_level_progression = false
03:06:30.533 [Lua] script_data.build_identifier = 0babd8277d3b
03:06:30.533 [Lua] script_data.debug_interactions = false
03:06:30.533 [Lua] script_data.disable_debug_draw = true
03:06:30.533 [Lua] script_data.disable_intro_trailer = false
03:06:30.533 [Lua] script_data.disable_tutorial_at_start = false
03:06:30.533 [Lua] script_data.eac-untrusted = false
03:06:30.533 [Lua] script_data.enable_detailed_tooltips = false
03:06:30.533 [Lua] script_data.force_debug_disabled = true
03:06:30.533 [Lua] script_data.force_steam = true
03:06:30.533 [Lua] script_data.hide_fps = true
03:06:30.533 [Lua] script_data.hide_version_info = true
03:06:30.533 [Lua] script_data.matchmaking_debug = true
03:06:30.533 [Lua] script_data.network_debug = true
03:06:30.533 [Lua] script_data.package_debug = true
03:06:30.533 [Lua] script_data.packaged_build = true
03:06:30.533 [Lua] script_data.settings = { }
03:06:30.533 [Lua] script_data.show_fps = false
03:06:30.533 [Lua] script_data.spawn_empty_chest = true
03:06:30.533 [Lua] script_data.telemetry_log_interval = 600
03:06:30.533 [Lua] script_data.test_backend = stage_steam_playfab
03:06:30.533 [Lua] script_data.tobii_button = false
03:06:30.533 [Lua] script_data.use_beta_overlay = false
03:06:30.533 [Lua] script_data.use_local_backend = false
03:06:30.533 [Lua] script_data.use_tech_telemetry = true
03:06:30.533 [Lua] script_data.use_telemetry = true
03:06:30.533 [Lua] *****************************************************************
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
03:06:30.533 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
03:06:30.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
03:06:30.765 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
03:06:30.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
03:06:31.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
03:06:31.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
03:06:31.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
03:06:31.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
03:06:31.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
03:06:31.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
03:06:31.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
03:06:31.908 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
03:06:31.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
03:06:32.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
03:06:32.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
03:06:32.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
03:06:32.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
03:06:32.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
03:06:32.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
03:06:32.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
03:06:32.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
03:06:32.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
03:06:32.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
03:06:32.633 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
03:06:32.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
03:06:32.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
03:06:32.889 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
03:06:32.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
03:06:32.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
03:06:32.979 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
03:06:32.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
03:06:33.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
03:06:33.332 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
03:06:33.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
03:06:33.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
03:06:33.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
03:06:33.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
03:06:33.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
03:06:33.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
03:06:33.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
03:06:33.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
03:06:33.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
03:06:33.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
03:06:33.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
03:06:33.482 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
03:06:33.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
03:06:33.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
03:06:33.601 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
03:06:33.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
03:06:33.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
03:06:33.721 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
03:06:33.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
03:06:34.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
03:06:34.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
03:06:34.085 [Lua] Using test backend: stage_steam_playfab
03:06:34.085 [Lua] settings.steam: nil
03:06:34.085 [Lua] Steam: table: 0000000000062D50
03:06:34.085 [Lua] force_steam: true
03:06:34.085 [Lua] BUILD: release
03:06:34.085 [Lua] test_backend: stage_steam_playfab
03:06:34.086 [Lua] DEDICATED_SERVER: false
03:06:34.086 [Lua] Using app_id '552500' to define backend
03:06:34.152 [Lua] [1] = beastmen_minotaur (string)
03:06:34.152 [Lua] [2] = skaven_storm_vermin_champion (string)
03:06:34.152 [Lua] [3] = chaos_dummy_troll (string)
03:06:34.152 [Lua] [4] = skaven_grey_seer (string)
03:06:34.152 [Lua] [5] = chaos_plague_wave_spawner (string)
03:06:34.152 [Lua] [6] = chaos_vortex (string)
03:06:34.152 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
03:06:34.152 [Lua] [8] = chaos_dummy_sorcerer (string)
03:06:34.152 [Lua] [9] = chaos_tentacle (string)
03:06:34.152 [Lua] [10] = skaven_loot_rat (string)
03:06:34.152 [Lua] [11] = skaven_stormfiend_demo (string)
03:06:34.152 [Lua] [12] = critter_rat (string)
03:06:34.152 [Lua] [13] = skaven_explosive_loot_rat (string)
03:06:34.152 [Lua] [14] = chaos_spawn (string)
03:06:34.152 [Lua] [15] = skaven_stormfiend_boss (string)
03:06:34.152 [Lua] [16] = critter_pig (string)
03:06:34.152 [Lua] [17] = chaos_troll (string)
03:06:34.152 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
03:06:34.152 [Lua] [19] = skaven_rat_ogre (string)
03:06:34.152 [Lua] [20] = skaven_stormfiend (string)
03:06:34.152 [Lua] [21] = skaven_storm_vermin_warlord (string)
03:06:34.152 [Lua] [22] = skaven_warpfire_thrower (string)
03:06:34.152 [Lua] [23] = chaos_plague_sorcerer (string)
03:06:34.152 [Lua] [24] = chaos_exalted_champion_warcamp (string)
03:06:34.152 [Lua] [25] = skaven_pack_master (string)
03:06:34.152 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
03:06:34.152 [Lua] [27] = skaven_ratling_gunner (string)
03:06:34.152 [Lua] [28] = chaos_mutator_sorcerer (string)
03:06:34.152 [Lua] [29] = skaven_poison_wind_globadier (string)
03:06:34.152 [Lua] [30] = chaos_tentacle_sorcerer (string)
03:06:34.152 [Lua] [31] = chaos_exalted_champion_norsca (string)
03:06:34.152 [Lua] [32] = chaos_warrior (string)
03:06:34.152 [Lua] [33] = chaos_exalted_sorcerer (string)
03:06:34.152 [Lua] [34] = skaven_gutter_runner (string)
03:06:34.152 [Lua] [35] = chaos_corruptor_sorcerer (string)
03:06:34.152 [Lua] [36] = chaos_vortex_sorcerer (string)
03:06:34.152 [Lua] [37] = skaven_plague_monk (string)
03:06:34.152 [Lua] [38] = chaos_berzerker (string)
03:06:34.152 [Lua] [39] = beastmen_gor (string)
03:06:34.152 [Lua] [40] = beastmen_ungor_archer (string)
03:06:34.152 [Lua] [41] = beastmen_ungor_dummy (string)
03:06:34.152 [Lua] [42] = beastmen_standard_bearer_crater (string)
03:06:34.152 [Lua] [43] = skaven_storm_vermin_commander (string)
03:06:34.152 [Lua] [44] = beastmen_standard_bearer (string)
03:06:34.152 [Lua] [45] = skaven_storm_vermin (string)
03:06:34.152 [Lua] [46] = beastmen_ungor (string)
03:06:34.152 [Lua] [47] = chaos_raider_tutorial (string)
03:06:34.152 [Lua] [48] = chaos_raider (string)
03:06:34.152 [Lua] [49] = beastmen_gor_dummy (string)
03:06:34.152 [Lua] [50] = skaven_storm_vermin_with_shield (string)
03:06:34.152 [Lua] [51] = beastmen_bestigor (string)
03:06:34.152 [Lua] [52] = beastmen_bestigor_dummy (string)
03:06:34.152 [Lua] [53] = skaven_clan_rat_tutorial (string)
03:06:34.152 [Lua] [54] = chaos_marauder (string)
03:06:34.152 [Lua] [55] = skaven_dummy_clan_rat (string)
03:06:34.152 [Lua] [56] = chaos_fanatic (string)
03:06:34.152 [Lua] [57] = chaos_marauder_with_shield (string)
03:06:34.152 [Lua] [58] = chaos_zombie (string)
03:06:34.152 [Lua] [59] = skaven_clan_rat (string)
03:06:34.152 [Lua] [60] = skaven_clan_rat_with_shield (string)
03:06:34.152 [Lua] [61] = chaos_marauder_tutorial (string)
03:06:34.152 [Lua] [62] = skaven_dummy_slave (string)
03:06:34.152 [Lua] [63] = skaven_slave (string)
03:06:34.215 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
03:06:34.215 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
03:06:34.215 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
03:06:34.215 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
03:06:34.215 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
03:06:34.215 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
03:06:34.234 [Lua] level display name dlc_bogenhafen_city
03:06:34.234 [Lua] level display name cemetery
03:06:34.234 [Lua] level display name forest_ambush
03:06:34.234 [Lua] level display name mines
03:06:34.234 [Lua] level display name nurgle
03:06:34.234 [Lua] level display name warcamp
03:06:34.234 [Lua] level display name bell
03:06:34.234 [Lua] level display name skittergate
03:06:34.234 [Lua] level display name prologue
03:06:34.234 [Lua] level display name dlc_celebrate_crawl
03:06:34.234 [Lua] level display name military
03:06:34.234 [Lua] level display name magnus
03:06:34.234 [Lua] level display name skaven_stronghold
03:06:34.234 [Lua] level display name fort
03:06:34.234 [Lua] level display name ground_zero
03:06:34.234 [Lua] level display name elven_ruins
03:06:34.235 [Lua] level display name farmlands
03:06:34.235 [Lua] level display name ussingen
03:06:34.235 [Lua] level display name dlc_portals
03:06:34.235 [Lua] level display name dlc_castle
03:06:34.235 [Lua] level display name catacombs
03:06:34.235 [Lua] level display name crater
03:06:34.235 [Lua] level display name plaza
03:06:34.235 [Lua] level display name dlc_bogenhafen_slum
03:06:34.235 [Lua] level display name dlc_bastion
03:06:34.284 [Lua] TIME: 0.030999999999999
03:06:34.865 [Lua] [ConflictSettings] Contained breeds generated in: 0.52999999999999936
03:06:35.038 [Lua] <>realm = official<>
03:06:35.414 [Lua] <>project = vermintide 2<>
03:06:35.431 [Lua] <>build = release<>
03:06:35.431 [Lua] <>platform = win32<>
03:06:35.431 [Lua] <>title_id = 5107<>
03:06:35.431 [Lua] <>content_revision = 14554<>
03:06:35.431 [Lua] <>engine_revision = 0babd8277d3b<>
03:06:35.431 [Lua] <>release_version = 3.3<>
03:06:35.431 [Lua] <>rendering_backend = dx11<>
03:06:35.431 [Lua] <>teamcity_build_id = 74964<>
03:06:35.431 [Lua] <>steam_id = 11000010190b3a4<>
03:06:35.431 [Lua] <>steam_profile_name = ⍟ Pleasure Toast ⍟<>
03:06:35.431 [Lua] <>machine_id = 0eabc486-af4b-41b5-8f53-81666d24aec8<>
03:06:35.432 [Lua] [Boot] Application build: release
03:06:35.432 [Lua] [Boot] Content revision: 14554
03:06:35.432 [Lua] [Boot] Engine revision: 0babd8277d3b
03:06:35.432 [Lua] [Boot] Release version: 3.3
03:06:35.440 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0079999999999991
03:06:35.440 [Lua] save: 0.0079999999999991189
03:06:35.440 [Lua]
03:06:35.440 [Lua] unaccounted: 0
03:06:35.441 [Lua] [Boot] User ID: 11000010190b3a4 ⍟ Pleasure Toast ⍟
03:06:35.447 [Lua] initializing mechanism to: adventure
03:06:35.447 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
03:06:35.447 [Lua] [AdventureMechanism] Interfaces not ready, defaulting to inn_level
03:06:35.447 [Lua] Game:setup() total time: 0.013999999999999
03:06:35.447 [Lua] handle rev info: 0
03:06:35.447 [Lua] handle gfx quality: 0.0079999999999991189
03:06:35.447 [Lua] default settings: 0
03:06:35.447 [Lua] user settings: 0
03:06:35.447 [Lua] set frame times: 0
03:06:35.447 [Lua] init random: 0
03:06:35.447 [Lua] managers: 0.0060000000000002274
03:06:35.447 [Lua]
03:06:35.447 [Lua] unaccounted: 0
03:06:35.447 [Lua] [Boot] use baked enemy meshes: false
03:06:35.447 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
03:06:35.447 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
03:06:35.447 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
03:06:35.447 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
03:06:35.447 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
03:06:35.447 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
03:06:35.447 [Lua] [Testify] Ready!
03:06:35.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
03:06:35.633 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
03:06:35.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
03:06:35.667 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
03:06:36.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
03:06:36.139 [Lua] [PackageManager] Force_load: resource_packages/title_screen
03:06:36.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
03:06:36.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
03:06:36.190 [Lua] [PackageManager] Force_load: resource_packages/menu
03:06:36.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
03:06:36.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
03:06:36.275 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
03:06:36.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
03:06:37.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
03:06:37.150 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
03:06:37.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
03:06:37.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
03:06:37.301 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
03:06:37.302 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
03:06:37.303 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
03:06:37.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
03:06:37.440 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
03:06:37.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
03:06:38.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
03:06:38.014 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
03:06:38.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
03:06:38.201 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
03:06:38.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
03:06:38.997 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
03:06:38.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
03:06:39.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
03:06:39.842 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
03:06:39.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
03:06:40.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
03:06:40.570 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
03:06:40.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:06:40.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:06:40.856 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:06:40.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
03:06:41.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
03:06:41.209 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
03:06:41.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
03:06:41.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
03:06:41.343 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
03:06:41.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
03:06:41.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
03:06:41.428 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
03:06:41.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
03:06:41.445 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
03:06:41.445 [Lua] [Gamestate] Enter StateTitleScreen
03:06:41.447 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
03:06:41.447 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
03:06:41.447 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
03:06:41.447 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
03:06:41.447 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
03:06:41.462 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
03:06:41.462 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
03:06:41.462 [Save] Loading `save_data`
03:06:41.468 [Save] Load done
03:06:41.612 [Lua] [BackendManagerPlayFab] Backend Enabled
03:06:41.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
03:06:41.966 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
03:06:41.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
03:06:42.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
03:06:42.089 [Lua] [PackageManager] Force_load: resource_packages/inventory
03:06:42.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
03:06:42.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
03:06:42.272 [Lua] [PackageManager] Force_load: resource_packages/careers
03:06:42.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
03:06:42.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
03:06:42.322 [Lua] [PackageManager] Force_load: resource_packages/decals
03:06:42.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
03:06:42.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
03:06:42.478 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
03:06:42.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
03:06:42.767 [Lua] <>playfab_id = C1411577829CF2DC<>
03:06:43.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
03:06:43.132 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
03:06:43.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
03:06:44.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
03:06:44.139 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
03:06:44.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
03:06:45.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
03:06:45.324 [Lua] [PackageManager] Force_load: resource_packages/ingame
03:06:45.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
03:06:46.102 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_fireball_skin
03:06:46.102 [Lua] steam item server: requesting user inventory
03:06:46.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
03:06:46.230 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
03:06:46.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
03:06:46.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
03:06:46.230 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
03:06:46.230 [Lua] [SteamManager] request_item_prices
03:06:46.233 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
03:06:46.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
03:06:46.381 [Lua] [PackageManager] Force_load: resource_packages/pickups
03:06:46.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
03:06:46.389 [Lua] Player statistics loaded!
03:06:46.449 [Lua] [SteamManager] on_price_result 15
03:06:46.449 [Lua] [SteamManager] -> on_price_result ERROR: 15
03:06:46.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
03:06:46.466 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
03:06:46.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
03:06:46.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
03:06:46.500 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
03:06:46.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
03:06:46.500 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
03:06:46.500 [Lua] ISI-> GET_ALL_ITEMS!
03:06:46.501 [Lua] [PlayFabMirror] _request_steam_user_inventory got results
03:06:46.501 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
03:06:46.501 [Lua]
03:06:46.501 [Lua]
03:06:46.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
03:06:46.551 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
03:06:46.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
03:06:46.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
03:06:46.741 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
03:06:46.747 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock
03:06:46.752 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
03:06:46.936 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
03:06:46.952 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
03:06:47.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
03:06:47.088 [Lua] [UnlockManager] All unlocks ready
03:06:47.103 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
03:06:48.130 [Lua] [Managers] Destroying manager group:
03:06:48.130 [Lua] [Gamestate] Enter state StateLoading
03:06:48.131 [Lua] [StateLoading] Auto Skip: nil
03:06:48.132 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:06:48.132 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:06:48.132 [Lua] [LobbyManager] Setting up network options
03:06:48.132 [Lua] state_loading_restart_network JOIN VIA STEAM 0
03:06:48.133 [Lua] registering RPCs
03:06:48.133 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:06:48.133 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:06:48.133 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:06:48.133 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
03:06:48.133 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:06:48.133 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:06:48.133 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:06:48.133 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:06:48.133 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:06:48.133 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:06:48.133 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:06:48.133 [SteamVoipRoom] Creating room c272218fdc90a1a2
03:06:48.133 [SteamVoipRoom] Joining room c272218fdc90a1a2
03:06:48.140 [EAC] EAC server 11000010190b3a4 is initializing
03:06:48.151 [EAC] Server is also client 11000010190b3a4
03:06:48.151 [EACServer] [22:06:48:147][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D2A37090 LogLevel: Info.
03:06:48.151 [Lua] ### Created peer state machine for 11000010190b3a4
03:06:48.151 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:06:48.151 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0
03:06:48.152 warning: [Application] Application.update_render_world is deprecated.
03:06:48.158 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:06:48.158 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:06:48.158 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:06:48.158 [Lua] Set lobby begin:
03:06:48.158 [Lua] Set lobby end.
03:06:48.158 [Lua] [PSM] Peer 11000010190b3a4 joined. Want to use profile index "3"
03:06:48.158 [Lua] [LobbyHost] Changed state from 0 to creating
03:06:48.171 [Lua] MUSIC MANAGER Play_vermintide_2_lake_intro 4 0
03:06:48.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:06:48.187 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:06:48.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:06:48.338 [SteamLobby] Detected added member 11000010190b3a4
03:06:48.340 [Lua] [LobbyHost] Changed state from creating to joined
03:06:48.340 [Lua] [PartyManager] Leader is set to 11000010190b3a4
03:06:48.340 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010190b3a4 my_peer_id:11000010190b3a4
03:06:48.340 [Lua] [ChatManager] Registering channel 1
03:06:48.340 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:06:48.340 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:06:48.340 [Lua] [PartyManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:06:48.355 [Lua] [NetworkServer] Changing num_players from nil to 1
03:06:48.355 [Lua] Players: 1
03:06:48.355 [Lua] Set lobby begin:
03:06:48.355 [Lua] Lobby data num_players = 1
03:06:48.355 [Lua] Lobby data level_key = inn_level
03:06:48.355 [Lua] Lobby data game_mode = 3
03:06:48.355 [Lua] Lobby data matchmaking = false
03:06:48.355 [Lua] Set lobby end.
03:06:48.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:06:48.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:06:48.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:06:48.488 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:06:48.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:06:48.538 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:06:48.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:06:50.147 [Lua] player (11000010190b3a4,1) was put into party 0
03:06:50.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 inn_level 0
03:06:50.147 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:06:54.945 [Lua] MUSIC MANAGER Stop_vermintide_2_lake_intro 5 0
03:06:54.946 [Lua] MUSIC MANAGER Play_loading_screen_music 6 0
03:06:57.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:06:57.172 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:06:57.180 [Lua] [LevelTransitionHandler] Level load completed!
03:06:57.180 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1099416 - weave: nil
03:06:57.184 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:06:57.184 [Lua] checking dlc's against conflict directors
03:06:57.184 [Lua] number of factions to include 2
03:06:57.184 [Lua] Updated list weights for random:
03:06:57.184 [Lua] skaven, 0.42 (0.00-0.42)
03:06:57.184 [Lua] chaos, 0.42 (0.42-0.83)
03:06:57.184 [Lua] beastmen, 0.17 (0.83-1.00)
03:06:57.184 [Lua] Rolled random faction: 0.4492475688457489 chaos
03:06:57.184 [Lua] Updated list weights for random:
03:06:57.184 [Lua] skaven, 0.71 (0.00-0.71)
03:06:57.184 [Lua] beastmen, 0.29 (0.71-1.00)
03:06:57.184 [Lua] Rolled random faction: 0.049476467072963715 skaven
03:06:57.184 [Lua] number of factions added 2
03:06:57.184 [Lua] --- --- ---
03:06:57.184 [Lua] Starting... difficulty 'normal'
03:06:57.184 [Lua] These are the starting conflict directors:
03:06:57.184 [Lua] inn_level
03:06:57.184 [Lua] --- --- ---
03:06:57.184 [Lua]
03:06:57.184 [Lua] DONE! Found the following directors:
03:06:57.184 [Lua] (free: 35), Master hash is:
03:06:57.184 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:06:57.184 [Lua] ### Sending rpc_level_loaded
03:06:57.184 [Lua] #### Has state machine: true, sender: 11000010190b3a4, level_id: 50
03:06:57.185 [Lua] Peer 11000010190b3a4 has loaded the level and all enemies are loaded
03:06:57.187 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4
03:06:57.188 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4
03:06:57.190 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:06:57.191 [Lua] ### Sending rpc_level_loaded
03:06:57.191 [Lua] #### Has state machine: false, sender: 11000010190b3a4, level_id: 50
03:06:57.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:06:57.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:06:57.283 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:06:57.283 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:06:57.283 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:06:58.291 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:06:58.291 [Lua] Set lobby begin:
03:06:58.291 [Lua] Lobby data host = 11000010190b3a4
03:06:58.291 [Lua] Lobby data level_key = inn_level
03:06:58.291 [Lua] Lobby data game_mode = 3
03:06:58.291 [Lua] Lobby data country_code = US
03:06:58.291 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:06:58.291 [Lua] Lobby data num_players = 1
03:06:58.291 [Lua] Lobby data matchmaking = false
03:06:58.291 [Lua] Set lobby end.
03:06:58.291 [Lua] [Managers] Destroying manager group:
03:06:58.292 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:06:58.292 [Lua] MUSIC MANAGER Stop_loading_screen_music 7 0
03:06:58.292 [Lua] [Gamestate] Enter StateIngame HOST
03:06:58.292 [Lua] [Managers] Calling function on all managers:
03:06:58.293 [Lua] <>level = inn_level<>
03:06:58.293 [Lua] Set lobby begin:
03:06:58.293 [Lua] Lobby data host = 11000010190b3a4
03:06:58.293 [Lua] Lobby data level_key = inn_level
03:06:58.293 [Lua] Lobby data game_mode = 3
03:06:58.293 [Lua] Lobby data selected_level_key = inn_level
03:06:58.293 [Lua] Lobby data country_code = US
03:06:58.293 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:06:58.293 [Lua] Lobby data num_players = 1
03:06:58.293 [Lua] Lobby data matchmaking = false
03:06:58.293 [Lua] Set lobby end.
03:06:58.293 [Umbra] Init version: 3.4.15 :: 16 threads
03:06:58.294 [Lua] [StateIngame] Server ingame
03:06:58.299 [Lua] Set lobby begin:
03:06:58.299 [Lua] Lobby data level_key = inn_level
03:06:58.299 [Lua] Lobby data selected_level_key = inn_level
03:06:58.299 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:06:58.299 [Lua] Lobby data matchmaking = false
03:06:58.299 [Lua] Lobby data host = 11000010190b3a4
03:06:58.299 [Lua] Lobby data country_code = US
03:06:58.299 [Lua] Lobby data game_mode = 3
03:06:58.299 [Lua] Lobby data difficulty = normal
03:06:58.299 [Lua] Lobby data num_players = 1
03:06:58.300 [Lua] Set lobby end.
03:06:58.300 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:06:58.300 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:06:58.300 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:06:58.300 [Lua] [Matchmaking] initializing
03:06:58.300 [Lua] [Matchmaking] my_peer_id: 11000010190b3a4, I am server
03:06:58.300 [Lua] [Matchmaking] register rpcs
03:06:58.300 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:06:58.300 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4
03:06:58.300 [Lua] [GameNetworkManager] self.is_server = true
03:06:58.300 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
03:06:58.300 [Network] Setting artificial MTU limit to 65536
03:06:58.308 [Lua] Switching ConflictSettings: to: inn_level
03:06:58.308 [Lua] pacing=disabled
03:06:58.308 [Lua] roaming=nil
03:06:58.308 [Lua] disabled=false
03:06:58.308 [Lua] pack_spawning=disabled
03:06:58.308 [Lua] contained_breeds=nil
03:06:58.308 [Lua] boss=disabled
03:06:58.308 [Lua] horde=disabled
03:06:58.308 [Lua] specials=disabled
03:06:58.308 [Lua] name=inn_level
03:06:58.308 [Lua] intensity=disabled
03:06:58.308 [Lua] ---
03:06:58.309 [Lua] [LevelAnalysis] set_random_seed( 1099416)
03:06:58.321 [Lua] [AIInterestPointSystem] Level Seed: 1099416
03:06:58.321 [Lua]
03:06:58.321 [Lua] [entity_system_bag] = table
03:06:58.321 [Lua] [entity_system_bag] = metatable
03:06:58.321 [Lua] [startup_data] = table
03:06:58.321 [Lua] [entity_manager] = table
03:06:58.321 [Lua] [entity_manager] = metatable
03:06:58.321 [Lua] [unit_spawner] = table
03:06:58.321 [Lua] [unit_spawner] = metatable
03:06:58.321 [Lua] [unit_storage] = table
03:06:58.321 [Lua] [unit_storage] = metatable
03:06:58.321 [Lua] [dice_keeper] = table
03:06:58.321 [Lua] [dice_keeper] = metatable
03:06:58.321 [Lua] [is_server] = true (boolean)
03:06:58.321 [Lua] [world] = [World]
03:06:58.321 [Lua] [system_api] = table
03:06:58.321 [Lua] [entity_system] = table
03:06:58.321 [Lua] [entity_system] = metatable
03:06:58.321 [Lua] [network_lobby] = table
03:06:58.321 [Lua] [network_lobby] = metatable
03:06:58.321 [Lua] [profile_synchronizer] = table
03:06:58.321 [Lua] [profile_synchronizer] = metatable
03:06:58.321 [Lua] [level_transition_handler] = table
03:06:58.321 [Lua] [level_transition_handler] = metatable
03:06:58.321 [Lua] [num_local_human_players] = 1 (number)
03:06:58.321 [Lua] [statistics_db] = table
03:06:58.321 [Lua] [statistics_db] = metatable
03:06:58.321 [Lua] [network_server] = table
03:06:58.321 [Lua] [network_server] = metatable
03:06:58.321 [Lua] [input_manager] = table
03:06:58.321 [Lua] [input_manager] = metatable
03:06:58.321 [Lua] [network_clock] = table
03:06:58.321 [Lua] [network_clock] = metatable
03:06:58.321 [Lua] [network_transmit] = table
03:06:58.321 [Lua] [network_transmit] = metatable
03:06:58.321 [Lua] [free_flight_manager] = table
03:06:58.321 [Lua] [free_flight_manager] = metatable
03:06:58.321 [Lua] [network_manager] = table
03:06:58.321 [Lua] [network_manager] = metatable
03:06:58.321 [Lua] [network_event_delegate] = table
03:06:58.321 [Lua] [network_event_delegate] = metatable
03:06:58.321 [Lua]
03:06:58.322 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:06:58.322 [Lua] ignoring extension VersusInteractObjectiveExtension
03:06:58.322 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:06:58.322 [Lua] ignoring extension VersusSocketObjectiveExtension
03:06:58.322 [Lua] ignoring extension VersusTargetObjectiveExtension
03:06:58.322 [Lua] ignoring extension VersusMissionObjectiveExtension
03:06:58.323 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:06:58.327 [Lua] [AchievementManager] Achievements using the steam platform
03:06:58.328 [Lua] [StateIngame] Level seed: 1099416
03:06:58.328 [World] Spawning level.
03:06:58.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:06:58.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:06:58.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:06:58.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:06:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read,
03:06:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read,
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:06:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:06:58.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:06:58.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:06:58.620 [Lua] [LevelAnalysis] set_random_seed( 1099416)
03:06:58.621 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5
03:06:58.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
03:06:58.641 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
03:06:58.642 [Lua] [IngameUI] init
03:06:58.656 [SteamVoipClient] select_out(11000010190b3a4, off)
03:06:58.659 [Lua] cb_razer_chroma_setup
03:06:58.694 [Lua] [Matchmaking] Cancelling matchmaking
03:06:58.694 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:06:58.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:06:58.694 [Lua] Set lobby begin:
03:06:58.694 [Lua] Lobby data level_key = inn_level
03:06:58.694 [Lua] Lobby data power_level = 0
03:06:58.694 [Lua] Lobby data selected_level_key = inn_level
03:06:58.695 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:06:58.695 [Lua] Lobby data matchmaking = false
03:06:58.695 [Lua] Lobby data host = 11000010190b3a4
03:06:58.695 [Lua] Lobby data country_code = US
03:06:58.695 [Lua] Lobby data game_mode = 3
03:06:58.695 [Lua] Lobby data difficulty = normal
03:06:58.695 [Lua] Lobby data num_players = 1
03:06:58.695 [Lua] Set lobby end.
03:06:58.696 [Flow] complete_skittergate_legend true
03:06:58.696 [Flow] complete_all_helmgart_levels_recruit true
03:06:58.697 [Flow] WitchHunterLevel:3
03:06:58.697 [Flow] LeaderYes
03:06:58.697 [Flow] ALL PC XP:140431
03:06:58.697 [Flow] Has "bogenhafen" DLC:true
03:06:58.697 [Flow] WH XP:1061.81
03:06:58.697 [Flow] Number of crafted items:169
03:06:58.697 [Flow] Has "pre_order" DLC:true
03:06:58.697 [Flow] Sum of Powe Levels:1500
03:06:58.697 [Flow] lodestone diff 1:false
03:06:58.697 [Flow] magnus and forest activated
03:06:58.697 [Flow] magnus and forest activated
03:06:58.697 [Flow] cemetery and forest activated
03:06:58.697 [Flow] magnus and cemetery
03:06:58.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:58.698 [Flow] ALL RUNES ACTIVATED
03:06:58.698 [Flow] magnus and forest activated
03:06:58.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:58.698 [Flow] ALL RUNES ACTIVATED
03:06:58.698 [Flow] cemetery and forest activated
03:06:58.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:58.698 [Flow] ALL RUNES ACTIVATED
03:06:58.698 [Flow] magnus and forest activated
03:06:58.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:58.698 [Flow] ALL RUNES ACTIVATED
03:06:58.698 [Flow] magnus and cemetery
03:06:58.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:58.698 [Flow] ALL RUNES ACTIVATED
03:06:58.698 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:58.701 [Lua] CurrentConflictSettings inn_level
03:06:58.701 [Lua] [ConflictDirector] conflict_director is ai_ready
03:06:58.701 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:06:58.701 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:06:58.704 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:06:58.704 [Lua] Forming navigation groups in one frame
03:06:58.704 [Lua] Forming navigation groups
03:06:58.729 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000000909
03:06:58.729 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
03:06:58.729 [Lua] number of nav groups: 45
03:06:58.730 [Lua] number of refined nav groups : 25
03:06:58.732 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
03:06:58.732 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:06:58.733 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:06:58.733 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:06:58.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:06:58.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:06:58.736 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:06:58.736 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
03:06:58.736 [Lua] [Managers] Calling function on all managers:
03:06:58.769 [Lua] MUSIC: nil -> explore
03:06:58.826 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5
03:06:59.763 [Lua] player (11000010190b3a4,1) was put into party 1
03:06:59.764 [Lua] Assigning peer(11000010190b3a4:1) to profile(3) career(1)
03:06:59.764 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(1) profile_index(3) career_index(1)
03:06:59.764 [Lua] Set lobby begin:
03:06:59.764 [Lua] Lobby data level_key = inn_level
03:06:59.764 [Lua] Lobby data power_level = 0
03:06:59.764 [Lua] Lobby data selected_level_key = inn_level
03:06:59.764 [Lua] Lobby data difficulty = normal
03:06:59.764 [Lua] Lobby data player_slot_4 = 0:0
03:06:59.764 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:06:59.764 [Lua] Lobby data matchmaking = false
03:06:59.764 [Lua] Lobby data host = 11000010190b3a4
03:06:59.764 [Lua] Lobby data country_code = US
03:06:59.764 [Lua] Lobby data game_mode = 3
03:06:59.764 [Lua] Lobby data player_slot_5 = 0:0
03:06:59.764 [Lua] Lobby data player_slot_2 = 0:0
03:06:59.764 [Lua] Lobby data player_slot_1 = 0:0
03:06:59.764 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:06:59.764 [Lua] Lobby data num_players = 1
03:06:59.764 [Lua] Set lobby end.
03:06:59.765 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010190b3a4 | bw:0 | es:0
03:06:59.765 [Lua]
03:06:59.765 [Lua] [wwise/crossbow] = false (boolean)
03:06:59.765 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:06:59.765 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:06:59.765 [Lua]
03:06:59.765 [Lua]
03:06:59.765 [Lua] [wwise/crossbow] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:06:59.765 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:06:59.765 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:06:59.765 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:06:59.765 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:06:59.765 [Lua]
03:06:59.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:06:59.766 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:06:59.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:06:59.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:06:59.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5
03:06:59.774 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4
03:07:01.284 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4
03:07:01.284 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:07:01.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:07:02.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:07:02.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:07:02.513 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:07:02.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:07:02.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:07:02.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:07:02.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:07:02.636 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
03:07:02.841 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:07:02.841 [Lua] [PackageManager] Force_load: wwise/crossbow
03:07:02.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:07:02.880 [Flow] DISABLE
03:07:03.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:07:03.653 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:07:03.655 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:07:03.743 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:07:03.743 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:07:03.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:07:03.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:07:03.954 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:07:03.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
03:07:04.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
03:07:04.158 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
03:07:04.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:07:04.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:07:04.419 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:07:04.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:07:04.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:07:04.982 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:07:04.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:07:05.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:07:05.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:07:05.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:07:05.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:07:05.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:07:05.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:07:05.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:07:05.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:07:05.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:07:05.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:07:05.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:07:05.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:07:05.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:07:05.959 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:07:05.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:07:06.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:07:06.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:07:06.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:07:06.056 [Lua] PlayFabMirrorBase:_commit_internal 1
03:07:06.056 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:07:06.060 [Lua] generate_backend_stats 11000010190b3a4:1
03:07:06.097 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:07:06.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
03:07:06.098 [Lua] Set lobby begin:
03:07:06.098 [Lua] Lobby data level_key = inn_level
03:07:06.098 [Lua] Lobby data power_level = 625
03:07:06.098 [Lua] Lobby data selected_level_key = inn_level
03:07:06.098 [Lua] Lobby data difficulty = normal
03:07:06.098 [Lua] Lobby data player_slot_4 = 0:0
03:07:06.098 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:06.098 [Lua] Lobby data matchmaking = false
03:07:06.098 [Lua] Lobby data host = 11000010190b3a4
03:07:06.098 [Lua] Lobby data country_code = US
03:07:06.098 [Lua] Lobby data game_mode = 3
03:07:06.098 [Lua] Lobby data player_slot_5 = 0:0
03:07:06.098 [Lua] Lobby data player_slot_2 = 0:0
03:07:06.098 [Lua] Lobby data player_slot_1 = 0:0
03:07:06.098 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:06.099 [Lua] Lobby data num_players = 1
03:07:06.099 [Lua] Set lobby end.
03:07:06.104 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
03:07:06.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
03:07:06.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:07:06.263 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:07:06.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:07:06.264 [Lua] commit result success 1
03:07:06.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:07:06.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:07:06.392 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:07:06.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:07:06.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:07:06.431 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:07:06.459 [Lua] Players are leaving the safe zone
03:07:07.384 [Lua] StateInGameRunning:_game_actually_starts()
03:07:07.384 [Lua] [IngameUI] menu view on_enter start_menu_view
03:07:07.384 [Lua] hero_fullscreen_menu_on_enter
03:07:07.384 [Lua] #################################################################################################################
03:07:07.384 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:07:07.384 [Lua] #################################################################################################################
03:07:07.384 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
03:07:07.389 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d12750
03:07:07.390 [World] Spawning level.
03:07:07.397 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
03:07:07.404 [SteamVoipClient] select_out(11000010190b3a4, off)
03:07:07.408 [Lua] cb_razer_chroma_setup
03:07:07.415 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
03:07:07.426 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:07:07.426 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:07:07.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:07:07.427 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:07:07.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:07:07.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:07:07.466 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:07:07.466 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:07:07.585 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
03:07:07.585 [Lua] Commit load time data
03:07:08.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xab, position: 0
03:07:08.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xab, position: 27249
03:07:20.308 [Lua] [IngameUI] menu view on_exit start_menu_view
03:07:20.308 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
03:07:20.308 [Lua] hero_fullscreen_menu_on_exit
03:07:20.312 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d12750
03:07:20.312 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:07:20.312 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:07:20.312 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:07:20.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:07:20.574 [SteamLobby] Detected added member 11000010154a4e4
03:07:20.574 [Lua] [NetworkServer] Changing num_players from 1 to 2
03:07:20.574 [Lua] Players: 2
03:07:20.574 [Lua] Set lobby begin:
03:07:20.574 [Lua] Lobby data level_key = inn_level
03:07:20.574 [Lua] Lobby data power_level = 625
03:07:20.574 [Lua] Lobby data selected_level_key = inn_level
03:07:20.574 [Lua] Lobby data difficulty = normal
03:07:20.574 [Lua] Lobby data player_slot_4 = 0:0
03:07:20.574 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:20.574 [Lua] Lobby data matchmaking = false
03:07:20.575 [Lua] Lobby data host = 11000010190b3a4
03:07:20.575 [Lua] Lobby data country_code = US
03:07:20.575 [Lua] Lobby data game_mode = 3
03:07:20.575 [Lua] Lobby data player_slot_5 = 0:0
03:07:20.575 [Lua] Lobby data player_slot_2 = 0:0
03:07:20.575 [Lua] Lobby data player_slot_1 = 0:0
03:07:20.575 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:20.575 [Lua] Lobby data num_players = 2
03:07:20.575 [Lua] Set lobby end.
03:07:20.575 [Lua] [LobbyMembers] Member joined 11000010154a4e4
03:07:20.593 [Connection] Creating endpoint 11000010154a4e4 - reliable message sent
03:07:20.593 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:07:20.611 [SteamAuthenticator] Sent ticket request to 11000010154a4e4
03:07:20.614 [Lua] [ChatManager][1]System: Homelander is joining the game
03:07:21.696 [SteamAuthenticator] Got ticket from 11000010154a4e4
03:07:21.696 [SteamAuthenticator] BeginAuthSession 11000010154a4e4
03:07:21.696 [SteamAuthenticator] Authenticating 11000010154a4e4
03:07:21.696 [SteamAuthenticator] Got ticket request from 11000010154a4e4
03:07:21.696 [SteamAuthenticator] GetAuthSessionTicket 11000010154a4e4
03:07:21.696 [SteamAuthenticator] Sent ticket to 11000010154a4e4
03:07:22.011 [SteamAuthenticator] Steam validation for 11000010154a4e4 with response 0
03:07:22.036 [Connection] New session id 255 to 11000010154a4e4.
03:07:22.179 [Connection] Established a connection <174.255> to 11000010154a4e4
03:07:22.179 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:07:22.179 [Lua] [Matchmaking] Got a handshake request from 11000010154a4e4 with user name 'Homelander'
03:07:22.350 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ff12bc from 11000010154a4e4, replying lobby_ok
03:07:22.488 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010154a4e4 REPLY wh:0 | we:0 | dr:11000010190b3a4 | bw:0 | es:0
03:07:22.612 [Lua] Set lobby begin:
03:07:22.612 [Lua] Lobby data level_key = inn_level
03:07:22.612 [Lua] Lobby data power_level = 625
03:07:22.612 [Lua] Lobby data selected_level_key = inn_level
03:07:22.612 [Lua] Lobby data difficulty = normal
03:07:22.612 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:22.612 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:22.612 [Lua] Lobby data matchmaking = false
03:07:22.612 [Lua] Lobby data host = 11000010190b3a4
03:07:22.612 [Lua] Lobby data country_code = US
03:07:22.612 [Lua] Lobby data game_mode = 3
03:07:22.612 [Lua] Lobby data player_slot_5 = 0:0
03:07:22.612 [Lua] Lobby data player_slot_2 = 0:0
03:07:22.612 [Lua] Lobby data player_slot_1 = 0:0
03:07:22.613 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:22.613 [Lua] Lobby data num_players = 2
03:07:22.613 [Lua] Set lobby end.
03:07:22.613 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010154a4e4
03:07:22.613 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:07:24.958 [Lua] ### CLEARING PEER STATE FOR 11000010154a4e4
03:07:25.107 [Lua] [PSM] Peer 11000010154a4e4 joined. Want to use profile index "4"
03:07:25.107 [Lua] Mechanism says: a client joined the game! 11000010154a4e4
03:07:25.107 [EAC] EAC server has client 11000010154a4e4 (and owner 11000010154a4e4)
03:07:25.108 [EACServer] [22:07:25:107][Windows][EAC Server] [Info][RegisterClient] Client: 011000010154A4E4 PlayerGUID: 76561197982590180 PlayerIP: 0.0.0.0 OwnerGUID: 76561197982590180 PlayerName: Homelander
03:07:25.108 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010154a4e4, connection_key=0)
03:07:25.321 [EACServer] [22:07:25:321][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
03:07:25.502 [EACServer] [22:07:25:502][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010154A4E4 Session: 1 Status: Client Authenticated Message: Client authenticated.
03:07:25.504 [EAC] Peer 11000010154a4e4 switched EAC state to ClientAuthenticatedLocal
03:07:25.748 [EACServer] [22:07:25:746][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010154A4E4.
03:07:26.149 [EACServer] [22:07:26:148][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010154A4E4
03:07:26.149 [EACServer] [22:07:26:148][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010154A4E4 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:07:26.166 [EAC] Peer 11000010154a4e4 switched EAC state to ClientAuthenticatedRemote
03:07:27.226 [Lua] player (11000010154a4e4,1) was put into party 0
03:07:27.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010154a4e4 inn_level 0
03:07:27.391 [Lua] ### Sending rpc_level_loaded
03:07:27.391 [Lua] #### Has state machine: true, sender: 11000010154a4e4, level_id: 50
03:07:27.391 [Lua] Peer 11000010154a4e4 has loaded the level but not all enemies, so we wait
03:07:27.552 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010154a4e4, connection_key=0)
03:07:27.552 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:1 my_peer_id:11000010190b3a4
03:07:29.123 [SteamVoipClient] select_out(11000010154a4e4, on)
03:07:29.123 [SteamVoipClient] select_in(11000010154a4e4, on)
03:07:29.123 [SteamVoipClient] select_out(11000010154a4e4, off)
03:07:35.210 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:07:35.210 [Lua] [Matchmaking] Got a handshake request from 11000010154a4e4 with user name 'Homelander'
03:07:35.228 [Lua] Breedfreezer (server) starting a hot join sync
03:07:35.228 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
03:07:35.228 [Lua] RemotePlayer:create_game_object( ) 44
03:07:35.244 [Lua] player (11000010154a4e4,1) was put into party 1
03:07:35.244 [Lua] Assigning peer(11000010154a4e4:1) to profile(4) career(3)
03:07:35.244 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010154a4e4) local_player_id(1) profile_index(4) career_index(3)
03:07:35.244 [Lua] Set lobby begin:
03:07:35.244 [Lua] Lobby data level_key = inn_level
03:07:35.245 [Lua] Lobby data power_level = 625
03:07:35.245 [Lua] Lobby data selected_level_key = inn_level
03:07:35.245 [Lua] Lobby data difficulty = normal
03:07:35.245 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:35.245 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:35.245 [Lua] Lobby data matchmaking = false
03:07:35.245 [Lua] Lobby data host = 11000010190b3a4
03:07:35.245 [Lua] Lobby data country_code = US
03:07:35.245 [Lua] Lobby data game_mode = 3
03:07:35.245 [Lua] Lobby data player_slot_5 = 0:0
03:07:35.245 [Lua] Lobby data player_slot_2 = 0:0
03:07:35.245 [Lua] Lobby data player_slot_1 = 0:0
03:07:35.245 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:35.245 [Lua] Lobby data num_players = 2
03:07:35.245 [Lua] Set lobby end.
03:07:35.245 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:07:35.679 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010154a4e4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:07:35.679 [Lua] Adding player sync data to peer=11000010154a4e4 local_player_id=1
03:07:35.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:2 my_peer_id:11000010190b3a4
03:07:35.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:2 my_peer_id:11000010190b3a4
03:07:35.681 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010154a4e4
03:07:35.688 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:2 my_peer_id:11000010190b3a4
03:07:35.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
03:07:35.688 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
03:07:35.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient, async-read,
03:07:35.688 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:07:35.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:07:35.688 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
03:07:35.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:07:35.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:07:35.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:07:35.750 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:07:35.751 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
03:07:35.878 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
03:07:35.878 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
03:07:35.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
03:07:36.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
03:07:36.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
03:07:36.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:07:36.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:07:36.253 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:07:36.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:07:36.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:07:36.902 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:07:36.904 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
03:07:37.000 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
03:07:37.000 [Lua] [PackageManager] Force_load: wwise/bow
03:07:37.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
03:07:37.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
03:07:37.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
03:07:37.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
03:07:37.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
03:07:37.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
03:07:37.178 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:07:37.192 [SteamLobby] Detected added member 1100001000e7d31
03:07:37.192 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:07:37.192 [Lua] Players: 3
03:07:37.192 [Lua] Set lobby begin:
03:07:37.192 [Lua] Lobby data level_key = inn_level
03:07:37.192 [Lua] Lobby data power_level = 625
03:07:37.193 [Lua] Lobby data selected_level_key = inn_level
03:07:37.193 [Lua] Lobby data difficulty = normal
03:07:37.193 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:37.193 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:37.193 [Lua] Lobby data matchmaking = false
03:07:37.193 [Lua] Lobby data host = 11000010190b3a4
03:07:37.193 [Lua] Lobby data country_code = US
03:07:37.193 [Lua] Lobby data game_mode = 3
03:07:37.193 [Lua] Lobby data player_slot_5 = 0:0
03:07:37.193 [Lua] Lobby data player_slot_2 = 0:0
03:07:37.193 [Lua] Lobby data player_slot_1 = 0:0
03:07:37.193 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:37.193 [Lua] Lobby data num_players = 3
03:07:37.193 [Lua] Set lobby end.
03:07:37.194 [Lua] [LobbyMembers] Member joined 1100001000e7d31
03:07:37.204 [Connection] Creating endpoint 1100001000e7d31 - reliable message sent
03:07:37.204 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:07:37.217 [SteamAuthenticator] Sent ticket request to 1100001000e7d31
03:07:37.218 [Lua] [ChatManager][1]System: Mike is joining the game
03:07:37.270 [Lua] Set lobby begin:
03:07:37.270 [Lua] Lobby data level_key = inn_level
03:07:37.270 [Lua] Lobby data power_level = 312
03:07:37.270 [Lua] Lobby data selected_level_key = inn_level
03:07:37.270 [Lua] Lobby data difficulty = normal
03:07:37.270 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:37.270 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:37.270 [Lua] Lobby data matchmaking = false
03:07:37.270 [Lua] Lobby data host = 11000010190b3a4
03:07:37.270 [Lua] Lobby data country_code = US
03:07:37.271 [Lua] Lobby data game_mode = 3
03:07:37.271 [Lua] Lobby data player_slot_5 = 0:0
03:07:37.271 [Lua] Lobby data player_slot_2 = 0:0
03:07:37.271 [Lua] Lobby data player_slot_1 = 0:0
03:07:37.271 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:37.271 [Lua] Lobby data num_players = 3
03:07:37.271 [Lua] Set lobby end.
03:07:38.572 [SteamAuthenticator] Got ticket from 1100001000e7d31
03:07:38.573 [SteamAuthenticator] BeginAuthSession 1100001000e7d31
03:07:38.573 [SteamAuthenticator] Authenticating 1100001000e7d31
03:07:38.590 [SteamAuthenticator] Got ticket request from 1100001000e7d31
03:07:38.590 [SteamAuthenticator] GetAuthSessionTicket 1100001000e7d31
03:07:38.590 [SteamAuthenticator] Sent ticket to 1100001000e7d31
03:07:38.825 [SteamAuthenticator] Steam validation for 1100001000e7d31 with response 0
03:07:38.900 [Connection] New session id 171 to 1100001000e7d31.
03:07:39.066 [Connection] Established a connection <171.177> to 1100001000e7d31
03:07:39.066 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:07:39.066 [Lua] [Matchmaking] Got a handshake request from 1100001000e7d31 with user name 'Mike'
03:07:39.211 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ff12bc from 1100001000e7d31, replying lobby_ok
03:07:39.360 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001000e7d31 REPLY wh:0 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:07:39.539 [Lua] Set lobby begin:
03:07:39.539 [Lua] Lobby data level_key = inn_level
03:07:39.540 [Lua] Lobby data power_level = 312
03:07:39.540 [Lua] Lobby data selected_level_key = inn_level
03:07:39.540 [Lua] Lobby data difficulty = normal
03:07:39.540 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:39.540 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:39.540 [Lua] Lobby data matchmaking = false
03:07:39.540 [Lua] Lobby data host = 11000010190b3a4
03:07:39.540 [Lua] Lobby data country_code = US
03:07:39.540 [Lua] Lobby data game_mode = 3
03:07:39.540 [Lua] Lobby data player_slot_5 = 0:0
03:07:39.540 [Lua] Lobby data player_slot_2 = 0:0
03:07:39.540 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:07:39.540 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:39.540 [Lua] Lobby data num_players = 3
03:07:39.540 [Lua] Set lobby end.
03:07:39.540 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001000e7d31
03:07:39.540 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:07:41.881 [Lua] ### CLEARING PEER STATE FOR 1100001000e7d31
03:07:42.031 [Lua] [PSM] Peer 1100001000e7d31 joined. Want to use profile index "1"
03:07:42.031 [Lua] Mechanism says: a client joined the game! 1100001000e7d31
03:07:42.031 [EAC] EAC server has client 1100001000e7d31 (and owner 1100001000e7d31)
03:07:42.031 [EACServer] [22:07:42:031][Windows][EAC Server] [Info][RegisterClient] Client: 01100001000E7D31 PlayerGUID: 76561197961215281 PlayerIP: 0.0.0.0 OwnerGUID: 76561197961215281 PlayerName: Mike
03:07:42.032 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001000e7d31, connection_key=1)
03:07:42.434 [Lua] Set lobby begin:
03:07:42.434 [Lua] Lobby data level_key = inn_level
03:07:42.434 [Lua] Lobby data power_level = 628
03:07:42.434 [Lua] Lobby data selected_level_key = inn_level
03:07:42.434 [Lua] Lobby data difficulty = normal
03:07:42.434 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:42.434 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:42.434 [Lua] Lobby data matchmaking = false
03:07:42.434 [Lua] Lobby data host = 11000010190b3a4
03:07:42.435 [Lua] Lobby data country_code = US
03:07:42.435 [Lua] Lobby data game_mode = 3
03:07:42.435 [Lua] Lobby data player_slot_5 = 0:0
03:07:42.435 [Lua] Lobby data player_slot_2 = 0:0
03:07:42.435 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:07:42.435 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:42.435 [Lua] Lobby data num_players = 3
03:07:42.435 [Lua] Set lobby end.
03:07:42.495 [EACServer] [22:07:42:495][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001000E7D31 Session: 2 Status: Client Authenticated Message: Client authenticated.
03:07:42.497 [EAC] Peer 1100001000e7d31 switched EAC state to ClientAuthenticatedLocal
03:07:42.796 [EACServer] [22:07:42:796][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001000E7D31.
03:07:43.199 [EACServer] [22:07:43:198][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001000E7D31
03:07:43.199 [EACServer] [22:07:43:198][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001000E7D31 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:07:43.214 [EAC] Peer 1100001000e7d31 switched EAC state to ClientAuthenticatedRemote
03:07:43.998 [Lua] player (1100001000e7d31,1) was put into party 0
03:07:43.998 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000e7d31 inn_level 0
03:07:44.175 [Lua] ### Sending rpc_level_loaded
03:07:44.175 [Lua] #### Has state machine: true, sender: 1100001000e7d31, level_id: 50
03:07:44.175 [Lua] Peer 1100001000e7d31 has loaded the level but not all enemies, so we wait
03:07:44.216 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010154a4e4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:07:44.217 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
03:07:44.218 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:07:44.294 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001000e7d31, connection_key=1)
03:07:44.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:2 my_peer_id:11000010190b3a4
03:07:45.451 [Lua] PlayFabMirrorBase:_commit_internal 2
03:07:45.451 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:07:45.455 [Lua] generate_backend_stats 11000010190b3a4:1
03:07:45.483 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:07:45.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
03:07:45.492 [SteamVoipClient] select_out(1100001000e7d31, on)
03:07:45.492 [SteamVoipClient] select_in(1100001000e7d31, on)
03:07:45.492 [SteamVoipClient] select_out(1100001000e7d31, off)
03:07:45.492 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
03:07:45.610 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
03:07:45.619 [Lua] commit result success 2
03:07:49.747 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:07:49.748 [Lua] [Matchmaking] Got a handshake request from 1100001000e7d31 with user name 'Mike'
03:07:49.767 [Lua] Breedfreezer (server) starting a hot join sync
03:07:49.768 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
03:07:49.768 [Lua] RemotePlayer:create_game_object( ) 46
03:07:49.784 [Lua] player (1100001000e7d31,1) was put into party 1
03:07:49.784 [Lua] Assigning peer(1100001000e7d31:1) to profile(1) career(1)
03:07:49.784 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(1) profile_index(1) career_index(1)
03:07:49.784 [Lua] Set lobby begin:
03:07:49.784 [Lua] Lobby data level_key = inn_level
03:07:49.784 [Lua] Lobby data power_level = 628
03:07:49.784 [Lua] Lobby data selected_level_key = inn_level
03:07:49.784 [Lua] Lobby data difficulty = normal
03:07:49.784 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:49.784 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:49.784 [Lua] Lobby data matchmaking = false
03:07:49.784 [Lua] Lobby data host = 11000010190b3a4
03:07:49.784 [Lua] Lobby data country_code = US
03:07:49.784 [Lua] Lobby data game_mode = 3
03:07:49.784 [Lua] Lobby data player_slot_5 = 0:0
03:07:49.784 [Lua] Lobby data player_slot_2 = 0:0
03:07:49.785 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:07:49.785 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:49.785 [Lua] Lobby data num_players = 3
03:07:49.785 [Lua] Set lobby end.
03:07:49.785 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:07:50.064 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001000e7d31 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:07:50.064 [Lua] Adding player sync data to peer=1100001000e7d31 local_player_id=1
03:07:50.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:3 my_peer_id:11000010190b3a4
03:07:50.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:3 my_peer_id:11000010190b3a4
03:07:50.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:3 my_peer_id:11000010190b3a4
03:07:50.065 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001000e7d31
03:07:50.072 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:3 my_peer_id:11000010190b3a4
03:07:50.072 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:07:50.072 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
03:07:50.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:07:50.073 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:07:50.073 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:07:50.073 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:07:50.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:07:50.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
03:07:50.208 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
03:07:50.209 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:07:50.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:07:50.265 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:07:50.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:07:50.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:07:50.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:07:50.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:07:51.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:07:51.192 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:07:51.194 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:07:51.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:07:51.363 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:07:51.364 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:07:51.403 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:07:51.403 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:07:51.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:07:51.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:07:51.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:07:51.500 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
03:07:52.584 [Lua] Set lobby begin:
03:07:52.584 [Lua] Lobby data level_key = inn_level
03:07:52.585 [Lua] Lobby data power_level = 419
03:07:52.585 [Lua] Lobby data selected_level_key = inn_level
03:07:52.585 [Lua] Lobby data difficulty = normal
03:07:52.585 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:52.585 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:52.585 [Lua] Lobby data matchmaking = false
03:07:52.585 [Lua] Lobby data host = 11000010190b3a4
03:07:52.585 [Lua] Lobby data country_code = US
03:07:52.585 [Lua] Lobby data game_mode = 3
03:07:52.585 [Lua] Lobby data player_slot_5 = 0:0
03:07:52.585 [Lua] Lobby data player_slot_2 = 0:0
03:07:52.585 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:07:52.585 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:52.585 [Lua] Lobby data num_players = 3
03:07:52.585 [Lua] Set lobby end.
03:07:57.649 [Lua] Set lobby begin:
03:07:57.649 [Lua] Lobby data level_key = inn_level
03:07:57.649 [Lua] Lobby data power_level = 485
03:07:57.649 [Lua] Lobby data selected_level_key = inn_level
03:07:57.649 [Lua] Lobby data difficulty = normal
03:07:57.649 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:07:57.650 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:07:57.650 [Lua] Lobby data matchmaking = false
03:07:57.650 [Lua] Lobby data host = 11000010190b3a4
03:07:57.650 [Lua] Lobby data country_code = US
03:07:57.650 [Lua] Lobby data game_mode = 3
03:07:57.650 [Lua] Lobby data player_slot_5 = 0:0
03:07:57.650 [Lua] Lobby data player_slot_2 = 0:0
03:07:57.650 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:07:57.650 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:07:57.650 [Lua] Lobby data num_players = 3
03:07:57.650 [Lua] Set lobby end.
03:08:03.099 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001000e7d31 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:08:03.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
03:08:03.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:08:05.100 [Lua] PlayFabMirrorBase:_commit_internal 3
03:08:05.100 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:08:05.105 [Lua] generate_backend_stats 11000010190b3a4:1
03:08:05.130 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:08:05.130 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
03:08:05.141 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
03:08:05.268 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
03:08:05.277 [Lua] commit result success 3
03:08:14.954 [Lua] [IngameUI] menu view on_enter character_selection
03:08:14.954 [Lua] hero_fullscreen_menu_on_enter
03:08:14.959 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08bbae60
03:08:14.959 [World] Spawning level.
03:08:14.968 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:08:14.996 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:14.996 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:14.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:14.997 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:14.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:14.997 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:15.036 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:08:15.036 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:23.407 [Lua] [Matchmaking] Cancelling matchmaking
03:08:23.407 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:08:28.263 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:28.263 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:28.263 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:28.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:28.263 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:28.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
03:08:28.768 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
03:08:28.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:28.776 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:28.780 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
03:08:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:28.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:28.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
03:08:28.782 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:08:28.782 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:28.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
03:08:28.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
03:08:28.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:08:28.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:08:28.869 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:08:30.947 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0
03:08:30.948 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewertable: 00000000027056A0
03:08:30.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:30.948 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:30.948 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:30.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:30.948 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:30.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:30.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:30.957 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:08:30.957 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:32.108 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:32.108 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:32.108 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:32.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:32.108 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:32.599 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
03:08:32.599 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
03:08:32.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:32.607 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:32.607 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:32.734 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
03:08:32.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:32.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:32.734 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000027056A0
03:08:32.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:32.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000027056A0
03:08:32.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:32.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:32.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:32.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:32.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:32.855 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:32.855 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:32.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:32.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:32.955 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:34.739 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0
03:08:34.739 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 00000000027056A0
03:08:34.739 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 00000000027056A0
03:08:34.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:34.740 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:34.740 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:35.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:08:35.206 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:08:35.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:08:35.385 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:08:35.385 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:08:35.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:35.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:35.395 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:35.435 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:08:35.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:35.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:35.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:35.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:35.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:08:35.447 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:08:35.447 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:35.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:08:35.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:08:35.585 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:08:35.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:08:35.630 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:08:35.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:08:35.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:08:35.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:08:38.598 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0
03:08:38.598 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000027056A0
03:08:38.598 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:08:38.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:38.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:38.598 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:38.598 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:38.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:38.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:38.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:38.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:38.607 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:08:38.607 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:41.807 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:41.807 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:41.807 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:41.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:41.807 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:42.271 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
03:08:42.271 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
03:08:42.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:42.279 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:42.279 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:42.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
03:08:42.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:42.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:42.309 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000027056A0
03:08:42.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:42.318 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000027056A0
03:08:42.318 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:42.318 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:42.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:42.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:42.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:42.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:42.422 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:42.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:42.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:42.480 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:44.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0
03:08:44.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 00000000027056A0
03:08:44.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 00000000027056A0
03:08:44.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:44.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:44.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:44.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:44.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:44.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:44.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:44.757 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:08:44.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:49.087 [Lua] Assigning peer(1100001000e7d31:1) to profile(1) career(1)
03:08:49.087 [Lua] Set lobby begin:
03:08:49.087 [Lua] Lobby data level_key = inn_level
03:08:49.087 [Lua] Lobby data power_level = 485
03:08:49.088 [Lua] Lobby data selected_level_key = inn_level
03:08:49.088 [Lua] Lobby data difficulty = normal
03:08:49.088 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:49.088 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:49.088 [Lua] Lobby data matchmaking = false
03:08:49.088 [Lua] Lobby data host = 11000010190b3a4
03:08:49.088 [Lua] Lobby data country_code = US
03:08:49.088 [Lua] Lobby data game_mode = 3
03:08:49.088 [Lua] Lobby data player_slot_5 = 0:0
03:08:49.088 [Lua] Lobby data player_slot_2 = 0:0
03:08:49.088 [Lua] Lobby data player_slot_1 = 0:0
03:08:49.088 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:49.088 [Lua] Lobby data num_players = 3
03:08:49.088 [Lua] Set lobby end.
03:08:49.088 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(1) profile_index(1) career_index(1)
03:08:49.088 [Lua] Set lobby begin:
03:08:49.088 [Lua] Lobby data level_key = inn_level
03:08:49.088 [Lua] Lobby data power_level = 485
03:08:49.088 [Lua] Lobby data selected_level_key = inn_level
03:08:49.088 [Lua] Lobby data difficulty = normal
03:08:49.088 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:49.088 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:49.089 [Lua] Lobby data matchmaking = false
03:08:49.089 [Lua] Lobby data host = 11000010190b3a4
03:08:49.089 [Lua] Lobby data country_code = US
03:08:49.089 [Lua] Lobby data game_mode = 3
03:08:49.089 [Lua] Lobby data player_slot_5 = 0:0
03:08:49.089 [Lua] Lobby data player_slot_2 = 0:0
03:08:49.089 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:08:49.089 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:49.089 [Lua] Lobby data num_players = 3
03:08:49.089 [Lua] Set lobby end.
03:08:49.089 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:08:49.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:4 my_peer_id:11000010190b3a4
03:08:49.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:4 my_peer_id:11000010190b3a4
03:08:49.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:4 my_peer_id:11000010190b3a4
03:08:49.251 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001000e7d31
03:08:49.252 [Lua] [GameNetworkManager] destroying game object with go_id=49
03:08:49.259 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:4 my_peer_id:11000010190b3a4
03:08:49.259 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:08:49.307 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:08:49.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
03:08:49.767 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base
03:08:49.780 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
03:08:54.240 [Lua] Assigning peer(1100001000e7d31:1) to profile(1) career(1)
03:08:54.240 [Lua] Set lobby begin:
03:08:54.240 [Lua] Lobby data level_key = inn_level
03:08:54.240 [Lua] Lobby data power_level = 485
03:08:54.240 [Lua] Lobby data selected_level_key = inn_level
03:08:54.240 [Lua] Lobby data difficulty = normal
03:08:54.240 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:54.240 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:54.240 [Lua] Lobby data matchmaking = false
03:08:54.240 [Lua] Lobby data host = 11000010190b3a4
03:08:54.240 [Lua] Lobby data country_code = US
03:08:54.240 [Lua] Lobby data game_mode = 3
03:08:54.240 [Lua] Lobby data player_slot_5 = 0:0
03:08:54.240 [Lua] Lobby data player_slot_2 = 0:0
03:08:54.240 [Lua] Lobby data player_slot_1 = 0:0
03:08:54.240 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:54.240 [Lua] Lobby data num_players = 3
03:08:54.240 [Lua] Set lobby end.
03:08:54.240 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(1) profile_index(1) career_index(1)
03:08:54.240 [Lua] Set lobby begin:
03:08:54.240 [Lua] Lobby data level_key = inn_level
03:08:54.241 [Lua] Lobby data power_level = 485
03:08:54.241 [Lua] Lobby data selected_level_key = inn_level
03:08:54.241 [Lua] Lobby data difficulty = normal
03:08:54.241 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:54.241 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:54.241 [Lua] Lobby data matchmaking = false
03:08:54.241 [Lua] Lobby data host = 11000010190b3a4
03:08:54.241 [Lua] Lobby data country_code = US
03:08:54.241 [Lua] Lobby data game_mode = 3
03:08:54.241 [Lua] Lobby data player_slot_5 = 0:0
03:08:54.241 [Lua] Lobby data player_slot_2 = 0:0
03:08:54.241 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:08:54.241 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:54.241 [Lua] Lobby data num_players = 3
03:08:54.241 [Lua] Set lobby end.
03:08:54.241 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:08:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:5 my_peer_id:11000010190b3a4
03:08:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:5 my_peer_id:11000010190b3a4
03:08:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:5 my_peer_id:11000010190b3a4
03:08:54.433 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:5 my_peer_id:11000010190b3a4
03:08:54.437 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
03:08:56.061 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:56.061 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:56.061 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:56.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:08:56.061 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:56.283 [Lua] Assigning peer(1100001000e7d31:1) to profile(1) career(1)
03:08:56.283 [Lua] Set lobby begin:
03:08:56.283 [Lua] Lobby data level_key = inn_level
03:08:56.283 [Lua] Lobby data power_level = 485
03:08:56.283 [Lua] Lobby data selected_level_key = inn_level
03:08:56.283 [Lua] Lobby data difficulty = normal
03:08:56.283 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:56.283 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:56.283 [Lua] Lobby data matchmaking = false
03:08:56.283 [Lua] Lobby data host = 11000010190b3a4
03:08:56.283 [Lua] Lobby data country_code = US
03:08:56.283 [Lua] Lobby data game_mode = 3
03:08:56.283 [Lua] Lobby data player_slot_5 = 0:0
03:08:56.284 [Lua] Lobby data player_slot_2 = 0:0
03:08:56.284 [Lua] Lobby data player_slot_1 = 0:0
03:08:56.284 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:56.284 [Lua] Lobby data num_players = 3
03:08:56.284 [Lua] Set lobby end.
03:08:56.284 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(1) profile_index(1) career_index(1)
03:08:56.284 [Lua] Set lobby begin:
03:08:56.284 [Lua] Lobby data level_key = inn_level
03:08:56.284 [Lua] Lobby data power_level = 485
03:08:56.284 [Lua] Lobby data selected_level_key = inn_level
03:08:56.284 [Lua] Lobby data difficulty = normal
03:08:56.284 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:56.284 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:56.284 [Lua] Lobby data matchmaking = false
03:08:56.284 [Lua] Lobby data host = 11000010190b3a4
03:08:56.284 [Lua] Lobby data country_code = US
03:08:56.284 [Lua] Lobby data game_mode = 3
03:08:56.284 [Lua] Lobby data player_slot_5 = 0:0
03:08:56.285 [Lua] Lobby data player_slot_2 = 0:0
03:08:56.285 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:08:56.285 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:56.285 [Lua] Lobby data num_players = 3
03:08:56.285 [Lua] Set lobby end.
03:08:56.285 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:08:56.442 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:6 my_peer_id:11000010190b3a4
03:08:56.442 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:6 my_peer_id:11000010190b3a4
03:08:56.442 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:6 my_peer_id:11000010190b3a4
03:08:56.451 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:6 my_peer_id:11000010190b3a4
03:08:56.454 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
03:08:56.533 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
03:08:56.533 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
03:08:56.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:56.541 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:56.541 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:56.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
03:08:56.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:08:56.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:56.569 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000027056A0
03:08:56.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:56.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000027056A0
03:08:56.577 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:56.577 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:08:56.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:56.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
03:08:56.638 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:56.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:56.657 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
03:08:56.658 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:56.724 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:56.724 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06
03:08:57.879 [Lua] Assigning peer(1100001000e7d31:1) to profile(1) career(1)
03:08:57.879 [Lua] Set lobby begin:
03:08:57.879 [Lua] Lobby data level_key = inn_level
03:08:57.879 [Lua] Lobby data power_level = 485
03:08:57.879 [Lua] Lobby data selected_level_key = inn_level
03:08:57.879 [Lua] Lobby data difficulty = normal
03:08:57.880 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:57.880 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:57.880 [Lua] Lobby data matchmaking = false
03:08:57.880 [Lua] Lobby data host = 11000010190b3a4
03:08:57.880 [Lua] Lobby data country_code = US
03:08:57.880 [Lua] Lobby data game_mode = 3
03:08:57.880 [Lua] Lobby data player_slot_5 = 0:0
03:08:57.880 [Lua] Lobby data player_slot_2 = 0:0
03:08:57.880 [Lua] Lobby data player_slot_1 = 0:0
03:08:57.880 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:57.880 [Lua] Lobby data num_players = 3
03:08:57.880 [Lua] Set lobby end.
03:08:57.880 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(1) profile_index(1) career_index(1)
03:08:57.880 [Lua] Set lobby begin:
03:08:57.880 [Lua] Lobby data level_key = inn_level
03:08:57.880 [Lua] Lobby data power_level = 485
03:08:57.880 [Lua] Lobby data selected_level_key = inn_level
03:08:57.880 [Lua] Lobby data difficulty = normal
03:08:57.880 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:57.880 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:57.880 [Lua] Lobby data matchmaking = false
03:08:57.880 [Lua] Lobby data host = 11000010190b3a4
03:08:57.880 [Lua] Lobby data country_code = US
03:08:57.881 [Lua] Lobby data game_mode = 3
03:08:57.881 [Lua] Lobby data player_slot_5 = 0:0
03:08:57.881 [Lua] Lobby data player_slot_2 = 0:0
03:08:57.881 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:08:57.881 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:57.881 [Lua] Lobby data num_players = 3
03:08:57.881 [Lua] Set lobby end.
03:08:57.881 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:08:58.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:7 my_peer_id:11000010190b3a4
03:08:58.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:7 my_peer_id:11000010190b3a4
03:08:58.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:7 my_peer_id:11000010190b3a4
03:08:58.075 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:7 my_peer_id:11000010190b3a4
03:08:58.080 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
03:08:59.324 [Lua] Assigning peer(1100001000e7d31:1) to profile(1) career(1)
03:08:59.324 [Lua] Set lobby begin:
03:08:59.324 [Lua] Lobby data level_key = inn_level
03:08:59.324 [Lua] Lobby data power_level = 485
03:08:59.325 [Lua] Lobby data selected_level_key = inn_level
03:08:59.325 [Lua] Lobby data difficulty = normal
03:08:59.325 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:59.325 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:59.325 [Lua] Lobby data matchmaking = false
03:08:59.325 [Lua] Lobby data host = 11000010190b3a4
03:08:59.325 [Lua] Lobby data country_code = US
03:08:59.325 [Lua] Lobby data game_mode = 3
03:08:59.325 [Lua] Lobby data player_slot_5 = 0:0
03:08:59.325 [Lua] Lobby data player_slot_2 = 0:0
03:08:59.325 [Lua] Lobby data player_slot_1 = 0:0
03:08:59.325 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:59.325 [Lua] Lobby data num_players = 3
03:08:59.325 [Lua] Set lobby end.
03:08:59.325 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(1) profile_index(1) career_index(1)
03:08:59.325 [Lua] Set lobby begin:
03:08:59.325 [Lua] Lobby data level_key = inn_level
03:08:59.325 [Lua] Lobby data power_level = 485
03:08:59.325 [Lua] Lobby data selected_level_key = inn_level
03:08:59.325 [Lua] Lobby data difficulty = normal
03:08:59.325 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:08:59.325 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:08:59.325 [Lua] Lobby data matchmaking = false
03:08:59.326 [Lua] Lobby data host = 11000010190b3a4
03:08:59.326 [Lua] Lobby data country_code = US
03:08:59.326 [Lua] Lobby data game_mode = 3
03:08:59.326 [Lua] Lobby data player_slot_5 = 0:0
03:08:59.326 [Lua] Lobby data player_slot_2 = 0:0
03:08:59.326 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:08:59.326 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:08:59.326 [Lua] Lobby data num_players = 3
03:08:59.326 [Lua] Set lobby end.
03:08:59.326 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:08:59.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:8 my_peer_id:11000010190b3a4
03:08:59.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:8 my_peer_id:11000010190b3a4
03:08:59.475 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:8 my_peer_id:11000010190b3a4
03:08:59.482 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:8 my_peer_id:11000010190b3a4
03:08:59.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
03:09:06.077 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0
03:09:06.078 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 00000000027056A0
03:09:06.078 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 00000000027056A0
03:09:06.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:09:06.078 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:06.078 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:06.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:09:06.539 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
03:09:06.540 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:09:06.710 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001000e7d31 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:09:06.711 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
03:09:06.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:09:06.714 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:09:06.714 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:09:06.722 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:06.722 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:06.722 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:06.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:09:06.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000027056A0
03:09:06.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:09:06.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:06.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:06.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:09:06.766 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:09:06.766 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:06.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:09:06.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
03:09:06.808 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:09:06.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:09:06.838 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
03:09:06.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:09:06.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:09:06.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
03:09:13.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0
03:09:13.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000027056A0
03:09:13.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:09:13.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000027056A0
03:09:13.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:09:13.953 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:14.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:09:14.546 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:09:14.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:14.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:14.554 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:14.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:14.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:09:14.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:14.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:14.709 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:14.709 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:14.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
03:09:14.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
03:09:16.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0
03:09:16.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:16.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:16.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0
03:09:16.037 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:16.037 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:16.037 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:16.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:16.037 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:16.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:09:16.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:17.250 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:17.250 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:17.250 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:17.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:17.250 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:17.250 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:17.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
03:09:17.654 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0
03:09:17.696 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewertable: 00000000027056A0
03:09:17.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:17.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:17.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:17.697 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:17.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:17.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:17.704 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000027056A0
03:09:17.704 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0, async-read, prioritized
03:09:23.118 [Lua] [IngameUI] menu view on_exit character_selection
03:09:23.128 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:09:23.128 [Lua] hero_fullscreen_menu_on_exit
03:09:23.131 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08bbae60
03:09:23.132 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:23.132 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:23.132 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:23.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000027056A0 -> Package still referenced, NOT unloaded:
03:09:36.936 [Lua] [IngameUI] menu view on_enter hero_view
03:09:36.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08996e70
03:09:36.947 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:09:44.147 [Lua] [IngameUI] menu view on_exit hero_view
03:09:44.153 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08996e70
03:09:44.153 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:09:45.849 [Lua] [IngameUI] menu view on_enter hero_view
03:09:45.860 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08996e70
03:09:45.860 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:09:48.151 [Lua] [IngameUI] menu view on_exit hero_view
03:09:48.163 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08996e70
03:09:48.163 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:09:49.955 [Lua] [IngameUI] menu view on_enter start_game_view
03:09:49.960 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d13070
03:09:49.960 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:09:49.963 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:09:49.963 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:09:49.964 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:09:49.964 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:09:51.826 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
03:09:51.826 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:09:51.826 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
03:09:51.827 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:09:51.827 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:09:54.286 [Lua] PlayFabMirrorBase:_commit_internal 4
03:09:54.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:09:54.291 [Lua] generate_backend_stats 11000010190b3a4:1
03:09:54.315 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:09:54.322 [Lua] commit result success 4
03:09:55.284 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:09:55.284 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
03:09:55.284 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:09:55.285 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:09:55.285 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:09:56.536 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
03:09:56.536 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:09:56.536 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
03:09:56.537 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:09:56.537 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:10:04.170 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:10:04.170 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
03:10:04.170 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:10:04.172 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:10:04.172 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:10:07.807 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:10:07.807 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:10:07.807 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:10:07.807 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:10:07.807 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:10:09.329 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:10:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:10:09.329 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:10:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:10:09.329 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:10:10.724 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
03:10:10.724 [Lua] ............................................................................................................
03:10:10.724 [Lua] ............................................................................................................
03:10:10.724 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
03:10:10.724 [Lua] ............................................................................................................
03:10:10.724 [Lua] ............................................................................................................
03:10:10.724 [Lua] [Matchmaking] Cancelling matchmaking
03:10:10.724 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:10:10.830 [Lua] [IngameUI] menu view on_exit start_game_view
03:10:10.831 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:10:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:10:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:10:10.831 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:10:10.831 [Save] Saving `save_data`
03:10:10.839 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d13070
03:10:10.844 [Save] Save done
03:10:15.326 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:10:15.326 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:10:15.329 [Lua] Set lobby begin:
03:10:15.329 [Lua] Lobby data level_key = inn_level
03:10:15.329 [Lua] Lobby data power_level = 485
03:10:15.329 [Lua] Lobby data selected_level_key = inn_level
03:10:15.329 [Lua] Lobby data difficulty = normal
03:10:15.329 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:10:15.329 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:10:15.329 [Lua] Lobby data matchmaking = false
03:10:15.329 [Lua] Lobby data host = 11000010190b3a4
03:10:15.329 [Lua] Lobby data country_code = US
03:10:15.330 [Lua] Lobby data game_mode = 3
03:10:15.330 [Lua] Lobby data player_slot_5 = 0:0
03:10:15.330 [Lua] Lobby data player_slot_2 = 0:0
03:10:15.330 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:10:15.330 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:10:15.330 [Lua] Lobby data num_players = 3
03:10:15.330 [Lua] Set lobby end.
03:10:15.330 [Lua] [PartyManager] Leader is set to 11000010190b3a4
03:10:15.330 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
03:10:15.330 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
03:10:15.330 [Lua] Set lobby begin:
03:10:15.330 [Lua] Lobby data twitch_enabled = false
03:10:15.330 [Lua] Lobby data power_level = 485
03:10:15.330 [Lua] Lobby data num_players = 3
03:10:15.330 [Lua] Lobby data weave_name = false
03:10:15.330 [Lua] Lobby data game_mode = 1
03:10:15.330 [Lua] Lobby data mechanism = adventure
03:10:15.331 [Lua] Lobby data level_key = inn_level
03:10:15.331 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:10:15.331 [Lua] Lobby data selected_level_key = inn_level
03:10:15.331 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:10:15.331 [Lua] Lobby data quick_game = true
03:10:15.331 [Lua] Lobby data matchmaking = true
03:10:15.331 [Lua] Lobby data difficulty = normal
03:10:15.331 [Lua] Lobby data country_code = US
03:10:15.331 [Lua] Lobby data host = 11000010190b3a4
03:10:15.331 [Lua] Lobby data player_slot_5 = 0:0
03:10:15.331 [Lua] Lobby data player_slot_2 = 0:0
03:10:15.331 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:10:15.331 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:10:15.331 [Lua] Lobby data eac_authorized = true
03:10:15.331 [Lua] Set lobby end.
03:10:15.331 [Lua] Set lobby begin:
03:10:15.331 [Lua] Lobby data twitch_enabled = false
03:10:15.331 [Lua] Lobby data power_level = 485
03:10:15.331 [Lua] Lobby data num_players = 3
03:10:15.331 [Lua] Lobby data weave_name = false
03:10:15.331 [Lua] Lobby data game_mode = 1
03:10:15.332 [Lua] Lobby data is_private = false
03:10:15.332 [Lua] Lobby data mechanism = adventure
03:10:15.332 [Lua] Lobby data level_key = inn_level
03:10:15.332 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:10:15.332 [Lua] Lobby data selected_level_key = inn_level
03:10:15.332 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:10:15.332 [Lua] Lobby data quick_game = true
03:10:15.332 [Lua] Lobby data matchmaking = true
03:10:15.332 [Lua] Lobby data difficulty = normal
03:10:15.332 [Lua] Lobby data country_code = US
03:10:15.332 [Lua] Lobby data host = 11000010190b3a4
03:10:15.332 [Lua] Lobby data player_slot_5 = 0:0
03:10:15.332 [Lua] Lobby data player_slot_2 = 0:0
03:10:15.332 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:10:15.332 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:10:15.332 [Lua] Lobby data eac_authorized = true
03:10:15.332 [Lua] Set lobby end.
03:10:15.333 [Lua] [ChatManager][1]System: Starting hosted game...
03:10:15.333 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:10:15.333 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:10:43.066 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:10:43.067 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:10:43.067 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 0
03:10:43.067 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 )
03:10:43.067 [Lua] Set lobby begin:
03:10:43.067 [Lua] Lobby data twitch_enabled = false
03:10:43.067 [Lua] Lobby data power_level = 485
03:10:43.067 [Lua] Lobby data num_players = 3
03:10:43.067 [Lua] Lobby data weave_name = false
03:10:43.067 [Lua] Lobby data game_mode = 2
03:10:43.068 [Lua] Lobby data is_private = false
03:10:43.068 [Lua] Lobby data mechanism = adventure
03:10:43.068 [Lua] Lobby data level_key = inn_level
03:10:43.068 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:10:43.068 [Lua] Lobby data selected_level_key = elven_ruins
03:10:43.068 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:10:43.068 [Lua] Lobby data quick_game = true
03:10:43.068 [Lua] Lobby data matchmaking = true
03:10:43.068 [Lua] Lobby data difficulty = normal
03:10:43.068 [Lua] Lobby data country_code = US
03:10:43.068 [Lua] Lobby data host = 11000010190b3a4
03:10:43.068 [Lua] Lobby data player_slot_5 = 0:0
03:10:43.068 [Lua] Lobby data player_slot_2 = 0:0
03:10:43.068 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:10:43.068 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:10:43.068 [Lua] Lobby data eac_authorized = true
03:10:43.068 [Lua] Set lobby end.
03:10:43.071 [Lua] Set lobby begin:
03:10:43.071 [Lua] Lobby data twitch_enabled = false
03:10:43.071 [Lua] Lobby data power_level = 485
03:10:43.071 [Lua] Lobby data num_players = 3
03:10:43.071 [Lua] Lobby data weave_name = false
03:10:43.071 [Lua] Lobby data game_mode = 2
03:10:43.071 [Lua] Lobby data is_private = false
03:10:43.071 [Lua] Lobby data mechanism = adventure
03:10:43.071 [Lua] Lobby data level_key = inn_level
03:10:43.071 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:10:43.071 [Lua] Lobby data selected_level_key = elven_ruins
03:10:43.071 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:10:43.072 [Lua] Lobby data quick_game = true
03:10:43.072 [Lua] Lobby data matchmaking = true
03:10:43.072 [Lua] Lobby data difficulty = normal
03:10:43.072 [Lua] Lobby data country_code = US
03:10:43.072 [Lua] Lobby data host = 11000010190b3a4
03:10:43.072 [Lua] Lobby data player_slot_5 = 0:0
03:10:43.072 [Lua] Lobby data player_slot_2 = 0:0
03:10:43.072 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:10:43.072 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:10:43.072 [Lua] Lobby data eac_authorized = true
03:10:43.072 [Lua] Set lobby end.
03:10:43.072 [Lua] Complete level triggered.
03:10:43.076 [Save] Saving `save_data`
03:10:43.076 [Lua] gm_event_end_conditions_met false false
03:10:43.076 [Lua] PlayFabMirrorBase:_commit_internal nil
03:10:43.076 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:10:43.079 [Lua] generate_backend_stats 11000010190b3a4:1
03:10:43.087 [Save] Save done
03:10:43.087 [Save] Saving `save_data`
03:10:43.090 [Save] Save done
03:10:43.109 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:10:43.109 [Save] Saving `save_data`
03:10:43.109 [Lua] TRANSITION nil nil elven_ruins
03:10:43.109 [Lua] Transition type "elven_ruins", is server: true
03:10:43.109 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:10:43.109 [Lua] [GameNetworkManager] Leaving game...
03:10:43.109 [Lua] [GameNetworkManager] Shutting down game session host.
03:10:43.109 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:10:43.109 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:10:43.109 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=219.92
03:10:43.112 [Save] Save done
03:10:43.119 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:10:43.120 [Lua] commit result success 5
03:10:45.020 [Lua] [Managers] Calling function on all managers:
03:10:45.020 [Lua] Clearing all global lookup lists
03:10:45.020 [Lua] [IngamePlayerListUI] - Destroy
03:10:45.020 [Lua] [EquipmentUI] - Destroy
03:10:45.020 [Lua] [GamePadEquipmentUI] - Destroy
03:10:45.020 [Lua] [AbilityUI] - Destroy
03:10:45.020 [Lua] [GamePadAbilityUI] - Destroy
03:10:45.021 [Lua] [IngameUI] destroy
03:10:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5
03:10:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4
03:10:45.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
03:10:45.089 [Lua] [Managers] Destroying manager group:
03:10:45.094 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:10:45.184 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:10:45.184 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010154a4e4 elven_ruins 0
03:10:45.184 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001000e7d31 elven_ruins 0
03:10:45.184 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 elven_ruins 0
03:10:45.184 [Lua] [Matchmaking] unregister rpcs
03:10:45.184 [Lua] ############### UNLOADING PACKAGES ###############
03:10:45.184 [Lua] [Managers] Calling function on all managers:
03:10:45.184 [Lua] [Managers] Destroying manager group:
03:10:45.184 [Lua] [Gamestate] Enter state StateLoading
03:10:45.186 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:10:45.186 [Lua] [Matchmaking] register rpcs
03:10:45.186 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:10:45.186 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:10:45.186 [Lua] Set lobby begin:
03:10:45.186 [Lua] Lobby data twitch_enabled = false
03:10:45.186 [Lua] Lobby data power_level = 0
03:10:45.187 [Lua] Lobby data num_players = 3
03:10:45.187 [Lua] Lobby data weave_name = false
03:10:45.187 [Lua] Lobby data game_mode = 2
03:10:45.187 [Lua] Lobby data is_private = false
03:10:45.187 [Lua] Lobby data mechanism = adventure
03:10:45.187 [Lua] Lobby data level_key = inn_level
03:10:45.187 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:10:45.187 [Lua] Lobby data selected_level_key = elven_ruins
03:10:45.187 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:10:45.187 [Lua] Lobby data quick_game = true
03:10:45.187 [Lua] Lobby data matchmaking = true
03:10:45.187 [Lua] Lobby data difficulty = normal
03:10:45.187 [Lua] Lobby data country_code = US
03:10:45.187 [Lua] Lobby data host = 11000010190b3a4
03:10:45.187 [Lua] Lobby data player_slot_5 = 0:0
03:10:45.187 [Lua] Lobby data player_slot_2 = 0:0
03:10:45.187 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:10:45.187 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:10:45.188 [Lua] Lobby data eac_authorized = true
03:10:45.188 [Lua] Set lobby end.
03:10:45.188 [Lua] registering RPCs
03:10:45.188 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:10:45.188 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:10:45.188 [Lua] Set lobby begin:
03:10:45.188 [Lua] Lobby data twitch_enabled = false
03:10:45.188 [Lua] Lobby data power_level = 0
03:10:45.188 [Lua] Lobby data num_players = 3
03:10:45.188 [Lua] Lobby data weave_name = false
03:10:45.188 [Lua] Lobby data game_mode = 2
03:10:45.188 [Lua] Lobby data is_private = false
03:10:45.188 [Lua] Lobby data mechanism = adventure
03:10:45.188 [Lua] Lobby data level_key = elven_ruins
03:10:45.188 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:10:45.188 [Lua] Lobby data selected_level_key = elven_ruins
03:10:45.188 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:10:45.188 [Lua] Lobby data quick_game = true
03:10:45.188 [Lua] Lobby data matchmaking = true
03:10:45.188 [Lua] Lobby data difficulty = normal
03:10:45.188 [Lua] Lobby data country_code = US
03:10:45.188 [Lua] Lobby data host = 11000010190b3a4
03:10:45.188 [Lua] Lobby data player_slot_5 = 0:0
03:10:45.188 [Lua] Lobby data player_slot_2 = 0:0
03:10:45.189 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:10:45.189 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:10:45.189 [Lua] Lobby data eac_authorized = true
03:10:45.189 [Lua] Set lobby end.
03:10:45.189 [Lua] MUSIC MANAGER unmute_all_world_sounds 5234 0
03:10:45.194 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
03:10:45.194 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[0]
03:10:45.194 [Lua] [LevelTransitionHandler] load_level elven_ruins 0
03:10:45.305 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:10:45.305 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:10:45.305 [Umbra] Unload tome
03:10:45.306 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:10:45.306 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins"
03:10:45.306 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins"
03:10:45.306 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read,
03:10:45.306 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins
03:10:45.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
03:10:45.441 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
03:10:45.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
03:10:45.458 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 5235 0
03:10:45.463 [Lua] MUSIC MANAGER Play_loading_screen_music 5236 0
03:10:45.578 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
03:10:50.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
03:10:50.166 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
03:10:50.182 [Lua] [LevelTransitionHandler] Level load completed!
03:10:50.183 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 2981276 - weave: nil
03:10:50.212 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:10:50.212 [Lua] checking dlc's against conflict directors
03:10:50.212 [Lua] number of factions to include 3
03:10:50.212 [Lua] number of factions added 3
03:10:50.213 [Lua] --- --- ---
03:10:50.213 [Lua] Starting... difficulty 'normal'
03:10:50.213 [Lua] These are the starting conflict directors:
03:10:50.213 [Lua] skaven
03:10:50.213 [Lua] --- --- ---
03:10:50.213 [Lua]
03:10:50.213 [Lua] Looking for a new director:
03:10:50.213 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_ratling_gunner skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:10:50.213 [Lua] ->trying director: chaos
03:10:50.213 [Lua] --> success!
03:10:50.213 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll
03:10:50.213 [Lua]
03:10:50.213 [Lua] Looking for a new director:
03:10:50.213 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:10:50.213 [Lua] ->trying director: chaos
03:10:50.213 [Lua] --> success!
03:10:50.213 [Lua] --> re-used the same breeds
03:10:50.213 [Lua]
03:10:50.213 [Lua] Looking for a new director:
03:10:50.213 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:10:50.213 [Lua] ->trying director: chaos_beastmen
03:10:50.213 [Lua] --> success!
03:10:50.213 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor beastmen_minotaur beastmen_ungor_archer
03:10:50.213 [Lua]
03:10:50.213 [Lua] Looking for a new director:
03:10:50.213 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:10:50.213 [Lua] ->trying director: skaven
03:10:50.213 [Lua] --> success!
03:10:50.213 [Lua] --> re-used the same breeds
03:10:50.213 [Lua]
03:10:50.213 [Lua] Looking for a new director:
03:10:50.213 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:10:50.213 [Lua] ->trying director: beastmen
03:10:50.213 [Lua] --> success!
03:10:50.213 [Lua] --> re-used the same breeds
03:10:50.213 [Lua]
03:10:50.213 [Lua] Looking for a new director:
03:10:50.213 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:10:50.213 [Lua] ->trying director: default
03:10:50.213 [Lua] --> success!
03:10:50.213 [Lua] --> re-used the same breeds
03:10:50.213 [Lua]
03:10:50.213 [Lua] Looking for a new director:
03:10:50.213 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:10:50.213 [Lua] ->trying director: chaos_beastmen
03:10:50.213 [Lua] --> success!
03:10:50.213 [Lua] --> re-used the same breeds
03:10:50.213 [Lua]
03:10:50.213 [Lua] DONE! Found the following directors:
03:10:50.213 [Lua] chaos
03:10:50.213 [Lua] chaos
03:10:50.213 [Lua] chaos_beastmen
03:10:50.213 [Lua] skaven
03:10:50.213 [Lua] beastmen
03:10:50.213 [Lua] default
03:10:50.213 [Lua] chaos_beastmen
03:10:50.213 [Lua] (free: 4), Master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:10:50.213 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:10:50.214 [Lua] ### Sending rpc_level_loaded
03:10:50.214 [Lua] #### Has state machine: true, sender: 11000010190b3a4, level_id: 79
03:10:50.214 [Lua] Peer 11000010190b3a4 has loaded the level and all enemies are loaded
03:10:50.218 [Lua] ### Sending rpc_level_loaded
03:10:50.218 [Lua] #### Has state machine: true, sender: 1100001000e7d31, level_id: 79
03:10:50.218 [Lua] Peer 1100001000e7d31 has loaded the level and all enemies are loaded
03:10:50.236 [Lua] ### Sending rpc_level_loaded
03:10:50.236 [Lua] #### Has state machine: false, sender: 11000010190b3a4, level_id: 79
03:10:50.454 [Lua] ### Sending rpc_level_loaded
03:10:50.454 [Lua] #### Has state machine: true, sender: 11000010154a4e4, level_id: 79
03:10:50.454 [Lua] Peer 11000010154a4e4 has loaded the level and all enemies are loaded
03:10:50.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:10:50.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:10:50.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:10:51.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:10:51.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:10:51.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:10:51.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:10:51.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:10:51.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:10:51.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:10:51.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:10:51.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:10:52.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:10:52.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:10:52.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:10:53.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:10:53.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:10:53.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:10:53.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:10:53.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:10:53.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:10:53.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:10:53.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:10:53.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:10:53.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:10:53.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:10:53.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:10:54.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:10:54.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:10:54.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:10:54.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:10:54.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:10:54.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:10:54.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:10:54.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:10:54.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:10:55.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:10:55.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:10:55.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:10:56.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:10:56.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:10:56.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:10:56.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:10:56.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:10:56.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:10:56.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:10:56.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:10:56.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:10:56.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:10:56.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:10:56.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:10:56.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:10:56.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:10:56.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
03:10:57.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
03:10:57.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
03:10:57.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:10:58.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:10:58.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:10:58.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
03:10:59.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
03:10:59.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
03:10:59.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:10:59.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:10:59.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:10:59.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:11:00.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:11:00.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:11:00.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
03:11:00.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
03:11:00.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
03:11:00.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:11:01.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:11:01.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:11:01.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:11:01.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:11:01.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:11:01.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:11:01.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:11:01.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:11:01.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:11:02.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:11:02.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:11:02.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:11:02.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:11:02.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:11:02.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:11:02.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:11:02.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:11:02.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:11:03.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:11:03.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:11:03.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
03:11:04.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
03:11:04.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
03:11:04.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:11:04.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:11:04.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:11:04.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:11:04.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:11:04.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:11:04.861 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom
03:11:04.861 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:11:04.861 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:11:05.862 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:11:05.862 [Lua] [Matchmaking] unregister rpcs
03:11:05.862 [Lua] Set lobby begin:
03:11:05.862 [Lua] Lobby data twitch_enabled = false
03:11:05.862 [Lua] Lobby data power_level = 0
03:11:05.862 [Lua] Lobby data num_players = 3
03:11:05.862 [Lua] Lobby data weave_name = false
03:11:05.862 [Lua] Lobby data game_mode = 2
03:11:05.863 [Lua] Lobby data is_private = false
03:11:05.863 [Lua] Lobby data mechanism = adventure
03:11:05.863 [Lua] Lobby data level_key = elven_ruins
03:11:05.863 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:05.863 [Lua] Lobby data selected_level_key = elven_ruins
03:11:05.863 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:05.863 [Lua] Lobby data quick_game = true
03:11:05.863 [Lua] Lobby data matchmaking = true
03:11:05.863 [Lua] Lobby data difficulty = normal
03:11:05.863 [Lua] Lobby data country_code = US
03:11:05.863 [Lua] Lobby data host = 11000010190b3a4
03:11:05.863 [Lua] Lobby data player_slot_5 = 0:0
03:11:05.863 [Lua] Lobby data player_slot_2 = 0:0
03:11:05.863 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:05.863 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:05.863 [Lua] Lobby data eac_authorized = true
03:11:05.863 [Lua] Set lobby end.
03:11:05.863 [Lua] [Managers] Destroying manager group:
03:11:05.864 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
03:11:05.864 [Lua] MUSIC MANAGER Stop_loading_screen_music 5237 0
03:11:05.864 [Lua] [Gamestate] Enter StateIngame HOST
03:11:05.864 [Lua] [Managers] Calling function on all managers:
03:11:05.864 [Lua] <>level = elven_ruins<>
03:11:05.864 [Lua] Set lobby begin:
03:11:05.864 [Lua] Lobby data twitch_enabled = false
03:11:05.864 [Lua] Lobby data power_level = 0
03:11:05.864 [Lua] Lobby data num_players = 3
03:11:05.865 [Lua] Lobby data weave_name = false
03:11:05.865 [Lua] Lobby data game_mode = 2
03:11:05.865 [Lua] Lobby data is_private = false
03:11:05.865 [Lua] Lobby data mechanism = adventure
03:11:05.865 [Lua] Lobby data level_key = elven_ruins
03:11:05.865 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:05.865 [Lua] Lobby data selected_level_key = elven_ruins
03:11:05.865 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:05.865 [Lua] Lobby data quick_game = true
03:11:05.865 [Lua] Lobby data matchmaking = true
03:11:05.865 [Lua] Lobby data difficulty = normal
03:11:05.865 [Lua] Lobby data country_code = US
03:11:05.865 [Lua] Lobby data host = 11000010190b3a4
03:11:05.865 [Lua] Lobby data player_slot_5 = 0:0
03:11:05.865 [Lua] Lobby data player_slot_2 = 0:0
03:11:05.865 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:05.865 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:05.865 [Lua] Lobby data eac_authorized = true
03:11:05.865 [Lua] Set lobby end.
03:11:05.865 [Umbra] Init version: 3.4.15 :: 16 threads
03:11:05.866 [Lua] [StateIngame] Server ingame
03:11:05.869 [Lua] Set lobby begin:
03:11:05.869 [Lua] Lobby data twitch_enabled = false
03:11:05.869 [Lua] Lobby data power_level = 0
03:11:05.869 [Lua] Lobby data num_players = 3
03:11:05.869 [Lua] Lobby data weave_name = false
03:11:05.869 [Lua] Lobby data game_mode = 2
03:11:05.869 [Lua] Lobby data is_private = false
03:11:05.870 [Lua] Lobby data mechanism = adventure
03:11:05.870 [Lua] Lobby data level_key = elven_ruins
03:11:05.870 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:05.870 [Lua] Lobby data selected_level_key = elven_ruins
03:11:05.870 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:05.870 [Lua] Lobby data quick_game = true
03:11:05.870 [Lua] Lobby data matchmaking = true
03:11:05.870 [Lua] Lobby data difficulty = normal
03:11:05.870 [Lua] Lobby data country_code = US
03:11:05.870 [Lua] Lobby data host = 11000010190b3a4
03:11:05.870 [Lua] Lobby data player_slot_5 = 0:0
03:11:05.870 [Lua] Lobby data player_slot_2 = 0:0
03:11:05.870 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:05.870 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:05.870 [Lua] Lobby data eac_authorized = true
03:11:05.870 [Lua] Set lobby end.
03:11:05.870 [Lua] [Matchmaking] register rpcs
03:11:05.870 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:11:05.871 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4
03:11:05.871 [Lua] [GameNetworkManager] self.is_server = true
03:11:05.871 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
03:11:05.871 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:11:05.871 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:11:05.871 [Network] Setting artificial MTU limit to 65536
03:11:05.879 [Lua] Switching ConflictSettings: to: default
03:11:05.879 [Lua] pacing=default
03:11:05.879 [Lua] roaming=nil
03:11:05.879 [Lua] specials=default
03:11:05.879 [Lua] debug_color=maroon
03:11:05.879 [Lua] contained_breeds=nil
03:11:05.879 [Lua] pack_spawning=default
03:11:05.879 [Lua] disabled=false
03:11:05.879 [Lua] factions=nil
03:11:05.879 [Lua] boss=default
03:11:05.879 [Lua] horde=default
03:11:05.879 [Lua] name=default
03:11:05.879 [Lua] intensity=default
03:11:05.879 [Lua] ---
03:11:05.879 [Lua] [LevelAnalysis] set_random_seed( 2981276)
03:11:05.896 [Lua] [AIInterestPointSystem] Level Seed: 2981276
03:11:05.896 [Lua]
03:11:05.896 [Lua] [entity_system_bag] = table
03:11:05.896 [Lua] [entity_system_bag] = metatable
03:11:05.896 [Lua] [startup_data] = table
03:11:05.896 [Lua] [entity_manager] = table
03:11:05.896 [Lua] [entity_manager] = metatable
03:11:05.896 [Lua] [unit_spawner] = table
03:11:05.896 [Lua] [unit_spawner] = metatable
03:11:05.896 [Lua] [unit_storage] = table
03:11:05.896 [Lua] [unit_storage] = metatable
03:11:05.896 [Lua] [dice_keeper] = table
03:11:05.896 [Lua] [dice_keeper] = metatable
03:11:05.896 [Lua] [is_server] = true (boolean)
03:11:05.896 [Lua] [world] = [World]
03:11:05.896 [Lua] [system_api] = table
03:11:05.896 [Lua] [entity_system] = table
03:11:05.896 [Lua] [entity_system] = metatable
03:11:05.896 [Lua] [network_lobby] = table
03:11:05.896 [Lua] [network_lobby] = metatable
03:11:05.896 [Lua] [profile_synchronizer] = table
03:11:05.896 [Lua] [profile_synchronizer] = metatable
03:11:05.896 [Lua] [level_transition_handler] = table
03:11:05.896 [Lua] [level_transition_handler] = metatable
03:11:05.896 [Lua] [num_local_human_players] = 1 (number)
03:11:05.896 [Lua] [statistics_db] = table
03:11:05.896 [Lua] [statistics_db] = metatable
03:11:05.896 [Lua] [network_server] = table
03:11:05.896 [Lua] [network_server] = metatable
03:11:05.896 [Lua] [input_manager] = table
03:11:05.896 [Lua] [input_manager] = metatable
03:11:05.896 [Lua] [network_clock] = table
03:11:05.896 [Lua] [network_clock] = metatable
03:11:05.896 [Lua] [network_transmit] = table
03:11:05.896 [Lua] [network_transmit] = metatable
03:11:05.896 [Lua] [free_flight_manager] = table
03:11:05.896 [Lua] [free_flight_manager] = metatable
03:11:05.896 [Lua] [network_manager] = table
03:11:05.896 [Lua] [network_manager] = metatable
03:11:05.896 [Lua] [network_event_delegate] = table
03:11:05.896 [Lua] [network_event_delegate] = metatable
03:11:05.896 [Lua]
03:11:05.896 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:11:05.896 [Lua] ignoring extension VersusInteractObjectiveExtension
03:11:05.896 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:11:05.896 [Lua] ignoring extension VersusSocketObjectiveExtension
03:11:05.896 [Lua] ignoring extension VersusTargetObjectiveExtension
03:11:05.896 [Lua] ignoring extension VersusMissionObjectiveExtension
03:11:05.900 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:11:05.926 [Lua] [AchievementManager] Achievements using the steam platform
03:11:05.926 [Lua] [StateIngame] Level seed: 2981276
03:11:05.926 [World] Spawning level.
03:11:06.456 [Lua] [LevelAnalysis] set_random_seed( 2981276)
03:11:06.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10
03:11:06.479 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:11:06.479 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:11:06.479 [Lua] [IngameUI] init
03:11:06.488 [SteamVoipClient] select_out(1100001000e7d31, off)
03:11:06.488 [SteamVoipClient] select_out(11000010154a4e4, off)
03:11:06.488 [SteamVoipClient] select_out(11000010190b3a4, off)
03:11:06.491 [Lua] cb_razer_chroma_setup
03:11:06.510 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:11:06.510 [Lua] Set lobby begin:
03:11:06.510 [Lua] Lobby data twitch_enabled = false
03:11:06.511 [Lua] Lobby data power_level = 625
03:11:06.511 [Lua] Lobby data num_players = 3
03:11:06.511 [Lua] Lobby data weave_name = false
03:11:06.511 [Lua] Lobby data game_mode = 2
03:11:06.511 [Lua] Lobby data is_private = false
03:11:06.511 [Lua] Lobby data mechanism = adventure
03:11:06.511 [Lua] Lobby data level_key = elven_ruins
03:11:06.511 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:06.511 [Lua] Lobby data selected_level_key = elven_ruins
03:11:06.511 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:06.511 [Lua] Lobby data quick_game = true
03:11:06.511 [Lua] Lobby data matchmaking = true
03:11:06.511 [Lua] Lobby data difficulty = normal
03:11:06.511 [Lua] Lobby data country_code = US
03:11:06.511 [Lua] Lobby data host = 11000010190b3a4
03:11:06.511 [Lua] Lobby data player_slot_5 = 0:0
03:11:06.511 [Lua] Lobby data player_slot_2 = 0:0
03:11:06.511 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:06.511 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:06.511 [Lua] Lobby data eac_authorized = true
03:11:06.512 [Lua] Set lobby end.
03:11:06.512 [Lua] CurrentConflictSettings default
03:11:06.512 [Lua] [ConflictDirector] conflict_director is ai_ready
03:11:06.517 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:11:06.518 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:11:06.525 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:11:06.525 [Lua] Forming navigation groups in one frame
03:11:06.525 [Lua] Forming navigation groups
03:11:06.533 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988
03:11:06.846 [Lua] NavigationGroupManager -> calulation time B: 0.31200000000001182
03:11:06.846 [Lua] number of nav groups: 472
03:11:06.851 [Lua] number of refined nav groups : 267
03:11:06.856 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258
03:11:06.856 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.861871032416822 Normalized coefficient: 1.4500264229794979
03:11:06.859 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.195285718888046 Normalized coefficient: 1.2914826567455
03:11:06.863 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.7242152035236353 Normalized coefficient: 2.0390421013665114
03:11:06.868 [Lua] -------------> JOW Perfect-density 1.8 Sum density 1.8888271033763886 Normalized coefficient: 0.95297234817437504
03:11:06.876 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:11:06.876 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:11:06.879 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
03:11:06.879 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.796 meters.
03:11:06.879 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:11:06.879 [Lua] [LevelAnalysis]
03:11:06.879 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:11:06.879 [Lua] [LevelAnalysis]
03:11:06.879 [Lua] [LevelAnalysis] Terror events added:
03:11:06.879 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
03:11:06.879 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
03:11:06.879 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
03:11:06.879 [Lua] NORMAL PATROL MAIN PATH 184.66476440429688
03:11:06.879 [Lua] [waypoints] = table
03:11:06.879 [Lua] [astar_points] = table
03:11:06.879 [Lua] [travel_dist] = 184.66476446390152 (number)
03:11:06.879 [Lua] [one_directional] = true (boolean)
03:11:06.879 [Lua] [id] = boss1 (string)
03:11:06.879 [Lua] ----> using boss spline path!
03:11:06.879 [Lua] Adding main path event: Vector3Box(-159, -80, 23.785) boss_event_chaos_spline_patrol 45 table: 0000000007F64800
03:11:06.879 [Lua] ----> using boss gizmo!
03:11:06.879 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 10, forbidden-dist: -308.6 start-travel-dist: 503.2, end-travel-dist: 651.0 spawn_distance 184.7
03:11:06.879 [Lua] Adding main path event: Vector3Box(2.90772, 75.2768, 24.313) boss_event_rat_ogre 45 table: 0000000007F64D50
03:11:06.879 [Lua] [LevelAnalysis] num_event_places_f: 0.7338637936909993 , num_event_places: 0 , trailing_event_fraction: 0.7338637936909993 , num_events: 1
03:11:06.879 [Lua] [LevelAnalysis] Level path distance: 1150.795690536499
03:11:06.879 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.795690536499 forbidden_dist: -1050.795690536499
03:11:06.879 [Lua] [LevelAnalysis] wanted_distance: 486.85420331966901
03:11:06.879 [Lua] [LevelAnalysis] Terror events added:
03:11:06.879 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:11:06.879 [Lua] Adding main path event: Vector3Box(-33.8197, -6.1405, 17.7849) rare_event_loot_rat 45 table: 0000000007F65320
03:11:06.880 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:11:06.893 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=94
03:11:06.893 [Lua] [Managers] Calling function on all managers:
03:11:06.955 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10
03:11:06.959 [Lua] player (11000010190b3a4,2) was put into party 1
03:11:06.971 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=95
03:11:06.971 [Lua] Assigning peer(11000010190b3a4:2) to profile(5) career(4)
03:11:06.971 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(2) profile_index(5) career_index(4)
03:11:06.972 [Lua] Set lobby begin:
03:11:06.972 [Lua] Lobby data twitch_enabled = false
03:11:06.972 [Lua] Lobby data power_level = 625
03:11:06.972 [Lua] Lobby data num_players = 3
03:11:06.972 [Lua] Lobby data weave_name = false
03:11:06.972 [Lua] Lobby data game_mode = 2
03:11:06.972 [Lua] Lobby data is_private = false
03:11:06.972 [Lua] Lobby data mechanism = adventure
03:11:06.972 [Lua] Lobby data level_key = elven_ruins
03:11:06.972 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:06.972 [Lua] Lobby data selected_level_key = elven_ruins
03:11:06.972 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:06.972 [Lua] Lobby data quick_game = true
03:11:06.972 [Lua] Lobby data matchmaking = true
03:11:06.972 [Lua] Lobby data difficulty = normal
03:11:06.972 [Lua] Lobby data country_code = US
03:11:06.972 [Lua] Lobby data host = 11000010190b3a4
03:11:06.972 [Lua] Lobby data player_slot_5 = 0:0
03:11:06.972 [Lua] Lobby data player_slot_2 = 0:0
03:11:06.972 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:06.973 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:06.973 [Lua] Lobby data eac_authorized = true
03:11:06.973 [Lua] Set lobby end.
03:11:06.973 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:11:06.973 [Lua]
03:11:06.973 [Lua] [wwise/one_handed_swords] = false (boolean)
03:11:06.973 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:11:06.973 [Lua] [wwise/two_handed_swords] = false (boolean)
03:11:06.973 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
03:11:06.973 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
03:11:06.973 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:11:06.973 [Lua]
03:11:06.973 [Lua]
03:11:06.973 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
03:11:06.973 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:11:06.973 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
03:11:06.973 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:11:06.973 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
03:11:06.973 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
03:11:06.973 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
03:11:06.973 [Lua] [wwise/one_handed_swords] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
03:11:06.973 [Lua] [wwise/two_handed_swords] = false (boolean)
03:11:06.973 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:11:06.973 [Lua]
03:11:06.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:9 my_peer_id:11000010190b3a4
03:11:06.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:9 my_peer_id:11000010190b3a4
03:11:06.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:9 my_peer_id:11000010190b3a4
03:11:07.482 [Lua] [GameNetworkManager] destroying game object with go_id=95
03:11:07.485 [Lua] player (11000010190b3a4,2) was put into party 1
03:11:07.499 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=96
03:11:07.499 [Lua] Assigning peer(11000010190b3a4:2) to profile(5) career(4)
03:11:07.499 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(2) profile_index(5) career_index(4)
03:11:07.499 [Lua] Set lobby begin:
03:11:07.499 [Lua] Lobby data twitch_enabled = false
03:11:07.500 [Lua] Lobby data power_level = 625
03:11:07.500 [Lua] Lobby data num_players = 3
03:11:07.500 [Lua] Lobby data weave_name = false
03:11:07.500 [Lua] Lobby data game_mode = 2
03:11:07.500 [Lua] Lobby data is_private = false
03:11:07.500 [Lua] Lobby data mechanism = adventure
03:11:07.500 [Lua] Lobby data level_key = elven_ruins
03:11:07.500 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:07.500 [Lua] Lobby data selected_level_key = elven_ruins
03:11:07.500 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:07.500 [Lua] Lobby data quick_game = true
03:11:07.500 [Lua] Lobby data matchmaking = true
03:11:07.500 [Lua] Lobby data difficulty = normal
03:11:07.500 [Lua] Lobby data country_code = US
03:11:07.500 [Lua] Lobby data host = 11000010190b3a4
03:11:07.501 [Lua] Lobby data player_slot_5 = 0:0
03:11:07.501 [Lua] Lobby data player_slot_2 = 0:0
03:11:07.501 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:07.501 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:07.501 [Lua] Lobby data eac_authorized = true
03:11:07.501 [Lua] Set lobby end.
03:11:07.501 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:11:07.501 [Lua]
03:11:07.501 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:11:07.501 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:11:07.501 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:11:07.501 [Lua] [wwise/two_handed_swords] = false (boolean)
03:11:07.501 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
03:11:07.501 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
03:11:07.501 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
03:11:07.501 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
03:11:07.501 [Lua] [wwise/one_handed_swords] = false (boolean)
03:11:07.501 [Lua]
03:11:07.501 [Lua]
03:11:07.501 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
03:11:07.501 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
03:11:07.501 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:11:07.501 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:11:07.501 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
03:11:07.501 [Lua] [wwise/two_handed_swords] = false (boolean)
03:11:07.501 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
03:11:07.501 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
03:11:07.501 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:11:07.501 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:11:07.501 [Lua] [wwise/one_handed_swords] = false (boolean)
03:11:07.501 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
03:11:07.501 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
03:11:07.501 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
03:11:07.501 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:11:07.501 [Lua]
03:11:07.503 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10
03:11:07.504 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:9 my_peer_id:11000010190b3a4
03:11:07.504 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
03:11:07.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:11:07.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:10 my_peer_id:11000010190b3a4
03:11:07.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:10 my_peer_id:11000010190b3a4
03:11:07.505 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:10 my_peer_id:11000010190b3a4
03:11:07.559 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:10 my_peer_id:11000010190b3a4
03:11:08.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
03:11:08.561 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
03:11:08.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:11:08.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:11:08.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:11:08.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:11:08.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:11:08.731 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:11:08.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:11:09.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:11:09.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:11:09.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
03:11:09.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
03:11:09.474 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
03:11:09.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
03:11:09.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
03:11:09.737 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
03:11:09.737 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:11:09.889 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:11:09.889 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:11:09.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:11:10.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:11:10.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:11:10.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
03:11:10.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
03:11:10.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
03:11:10.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:11:10.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:11:10.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:11:10.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:11:10.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:11:10.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:11:10.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
03:11:39.303 [Lua] Set lobby begin:
03:11:39.303 [Lua] Lobby data twitch_enabled = false
03:11:39.303 [Lua] Lobby data power_level = 625
03:11:39.303 [Lua] Lobby data num_players = 3
03:11:39.303 [Lua] Lobby data weave_name = false
03:11:39.303 [Lua] Lobby data game_mode = 2
03:11:39.303 [Lua] Lobby data is_private = false
03:11:39.303 [Lua] Lobby data mechanism = adventure
03:11:39.303 [Lua] Lobby data level_key = elven_ruins
03:11:39.303 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:39.303 [Lua] Lobby data selected_level_key = elven_ruins
03:11:39.303 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:39.304 [Lua] Lobby data quick_game = true
03:11:39.304 [Lua] Lobby data matchmaking = true
03:11:39.304 [Lua] Lobby data difficulty = normal
03:11:39.304 [Lua] Lobby data country_code = US
03:11:39.304 [Lua] Lobby data host = 11000010190b3a4
03:11:39.304 [Lua] Lobby data player_slot_5 = 0:0
03:11:39.304 [Lua] Lobby data player_slot_2 = 0:0
03:11:39.304 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:39.304 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:39.304 [Lua] Lobby data eac_authorized = true
03:11:39.304 [Lua] Set lobby end.
03:11:39.304 [Lua] [Matchmaking] Assigned player 11000010154a4e4 to slot 4 when hot join syncing
03:11:39.304 [Lua] Breedfreezer (server) starting a hot join sync
03:11:39.304 [Lua] packing 0 units of breed chaos_marauder
03:11:39.304 [Lua] packing 0 units of breed skaven_clan_rat
03:11:39.304 [Lua] packing 0 units of breed skaven_storm_vermin
03:11:39.304 [Lua] packing 0 units of breed skaven_slave
03:11:39.304 [Lua] packing 0 units of breed chaos_fanatic
03:11:39.304 [Lua] packing 0 units of breed beastmen_ungor_archer
03:11:39.304 [Lua] packing 0 units of breed chaos_raider
03:11:39.304 [Lua] packing 0 units of breed chaos_warrior
03:11:39.304 [Lua] packing 0 units of breed chaos_berzerker
03:11:39.304 [Lua] packing 0 units of breed beastmen_bestigor
03:11:39.304 [Lua] packing 0 units of breed beastmen_ungor
03:11:39.304 [Lua] packing 0 units of breed skaven_plague_monk
03:11:39.304 [Lua] packing 0 units of breed beastmen_gor
03:11:39.304 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:11:39.304 [Lua]
03:11:39.304 [Lua] [1] = 1 (number)
03:11:39.304 [Lua] [2] = 0 (number)
03:11:39.304 [Lua] [3] = 1 (number)
03:11:39.304 [Lua] [4] = 0 (number)
03:11:39.304 [Lua] [5] = 1 (number)
03:11:39.304 [Lua] [6] = 0 (number)
03:11:39.304 [Lua] [7] = 1 (number)
03:11:39.304 [Lua] [8] = 0 (number)
03:11:39.304 [Lua] [9] = 1 (number)
03:11:39.304 [Lua] [10] = 0 (number)
03:11:39.304 [Lua] [11] = 1 (number)
03:11:39.304 [Lua] [12] = 0 (number)
03:11:39.304 [Lua] [13] = 1 (number)
03:11:39.304 [Lua] [14] = 0 (number)
03:11:39.304 [Lua] [15] = 1 (number)
03:11:39.304 [Lua] [16] = 0 (number)
03:11:39.304 [Lua] [17] = 1 (number)
03:11:39.304 [Lua] [18] = 0 (number)
03:11:39.304 [Lua] [19] = 1 (number)
03:11:39.304 [Lua] [20] = 0 (number)
03:11:39.304 [Lua] [21] = 1 (number)
03:11:39.304 [Lua] [22] = 0 (number)
03:11:39.304 [Lua] [23] = 1 (number)
03:11:39.304 [Lua] [24] = 0 (number)
03:11:39.304 [Lua] [25] = 1 (number)
03:11:39.304 [Lua] [26] = 0 (number)
03:11:39.304 [Lua]
03:11:39.304 [Lua]
03:11:39.304 [Lua]
03:11:39.309 [Lua] Set lobby begin:
03:11:39.309 [Lua] Lobby data twitch_enabled = false
03:11:39.309 [Lua] Lobby data power_level = 625
03:11:39.309 [Lua] Lobby data num_players = 3
03:11:39.309 [Lua] Lobby data weave_name = false
03:11:39.309 [Lua] Lobby data game_mode = 2
03:11:39.309 [Lua] Lobby data is_private = false
03:11:39.309 [Lua] Lobby data mechanism = adventure
03:11:39.309 [Lua] Lobby data level_key = elven_ruins
03:11:39.309 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:39.309 [Lua] Lobby data selected_level_key = elven_ruins
03:11:39.309 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:39.309 [Lua] Lobby data quick_game = true
03:11:39.310 [Lua] Lobby data matchmaking = true
03:11:39.310 [Lua] Lobby data difficulty = normal
03:11:39.310 [Lua] Lobby data country_code = US
03:11:39.310 [Lua] Lobby data host = 11000010190b3a4
03:11:39.310 [Lua] Lobby data player_slot_5 = 0:0
03:11:39.310 [Lua] Lobby data player_slot_2 = 0:0
03:11:39.310 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:39.310 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:39.310 [Lua] Lobby data eac_authorized = true
03:11:39.310 [Lua] Set lobby end.
03:11:39.310 [Lua] [Matchmaking] Assigned player 1100001000e7d31 to slot 1 when hot join syncing
03:11:39.310 [Lua] Breedfreezer (server) starting a hot join sync
03:11:39.310 [Lua] packing 0 units of breed chaos_marauder
03:11:39.310 [Lua] packing 0 units of breed skaven_clan_rat
03:11:39.310 [Lua] packing 0 units of breed skaven_storm_vermin
03:11:39.310 [Lua] packing 0 units of breed skaven_slave
03:11:39.310 [Lua] packing 0 units of breed chaos_fanatic
03:11:39.310 [Lua] packing 0 units of breed beastmen_ungor_archer
03:11:39.310 [Lua] packing 0 units of breed chaos_raider
03:11:39.310 [Lua] packing 0 units of breed chaos_warrior
03:11:39.310 [Lua] packing 0 units of breed chaos_berzerker
03:11:39.310 [Lua] packing 0 units of breed beastmen_bestigor
03:11:39.310 [Lua] packing 0 units of breed beastmen_ungor
03:11:39.310 [Lua] packing 0 units of breed skaven_plague_monk
03:11:39.310 [Lua] packing 0 units of breed beastmen_gor
03:11:39.310 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:11:39.310 [Lua]
03:11:39.310 [Lua] [1] = 1 (number)
03:11:39.310 [Lua] [2] = 0 (number)
03:11:39.310 [Lua] [3] = 1 (number)
03:11:39.310 [Lua] [4] = 0 (number)
03:11:39.310 [Lua] [5] = 1 (number)
03:11:39.310 [Lua] [6] = 0 (number)
03:11:39.310 [Lua] [7] = 1 (number)
03:11:39.310 [Lua] [8] = 0 (number)
03:11:39.310 [Lua] [9] = 1 (number)
03:11:39.310 [Lua] [10] = 0 (number)
03:11:39.310 [Lua] [11] = 1 (number)
03:11:39.310 [Lua] [12] = 0 (number)
03:11:39.310 [Lua] [13] = 1 (number)
03:11:39.310 [Lua] [14] = 0 (number)
03:11:39.310 [Lua] [15] = 1 (number)
03:11:39.310 [Lua] [16] = 0 (number)
03:11:39.310 [Lua] [17] = 1 (number)
03:11:39.310 [Lua] [18] = 0 (number)
03:11:39.310 [Lua] [19] = 1 (number)
03:11:39.310 [Lua] [20] = 0 (number)
03:11:39.310 [Lua] [21] = 1 (number)
03:11:39.310 [Lua] [22] = 0 (number)
03:11:39.310 [Lua] [23] = 1 (number)
03:11:39.310 [Lua] [24] = 0 (number)
03:11:39.310 [Lua] [25] = 1 (number)
03:11:39.310 [Lua] [26] = 0 (number)
03:11:39.310 [Lua]
03:11:39.310 [Lua]
03:11:39.310 [Lua]
03:11:39.311 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=97
03:11:39.311 [Lua] RemotePlayer:create_game_object( ) 97
03:11:39.331 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=98
03:11:39.331 [Lua] RemotePlayer:create_game_object( ) 98
03:11:39.349 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010154a4e4
03:11:39.349 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001000e7d31
03:11:39.355 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:11:39.355 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100
03:11:39.360 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:11:39.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:11:39.361 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102
03:11:39.376 [Lua] Switching ConflictSettings: to: chaos
03:11:39.376 [Lua] pacing=chaos
03:11:39.376 [Lua] roaming=nil
03:11:39.376 [Lua] specials=chaos
03:11:39.376 [Lua] debug_color=purple
03:11:39.376 [Lua] contained_breeds=nil
03:11:39.376 [Lua] pack_spawning=chaos
03:11:39.376 [Lua] disabled=false
03:11:39.376 [Lua] factions=nil
03:11:39.376 [Lua] boss=chaos
03:11:39.376 [Lua] horde=chaos
03:11:39.376 [Lua] name=chaos
03:11:39.376 [Lua] intensity=default
03:11:39.376 [Lua] ---
03:11:39.392 [Lua] [GameNetworkManager] destroying game object with go_id=100
03:11:39.395 [Lua] [GameNetworkManager] destroying game object with go_id=96
03:11:39.395 [Lua] player (11000010190b3a4,2) was put into party 1
03:11:39.410 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=103
03:11:39.410 [Lua] Assigning peer(11000010190b3a4:2) to profile(5) career(4)
03:11:39.410 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(2) profile_index(5) career_index(4)
03:11:39.410 [Lua] Set lobby begin:
03:11:39.410 [Lua] Lobby data twitch_enabled = false
03:11:39.410 [Lua] Lobby data power_level = 625
03:11:39.410 [Lua] Lobby data num_players = 3
03:11:39.410 [Lua] Lobby data weave_name = false
03:11:39.410 [Lua] Lobby data game_mode = 2
03:11:39.410 [Lua] Lobby data is_private = false
03:11:39.410 [Lua] Lobby data mechanism = adventure
03:11:39.410 [Lua] Lobby data level_key = elven_ruins
03:11:39.411 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:39.411 [Lua] Lobby data selected_level_key = elven_ruins
03:11:39.411 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:39.411 [Lua] Lobby data quick_game = true
03:11:39.411 [Lua] Lobby data matchmaking = true
03:11:39.411 [Lua] Lobby data difficulty = normal
03:11:39.411 [Lua] Lobby data country_code = US
03:11:39.411 [Lua] Lobby data host = 11000010190b3a4
03:11:39.411 [Lua] Lobby data player_slot_5 = 0:0
03:11:39.411 [Lua] Lobby data player_slot_2 = 0:0
03:11:39.411 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:39.411 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:39.411 [Lua] Lobby data eac_authorized = true
03:11:39.411 [Lua] Set lobby end.
03:11:39.411 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001000e7d31 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:11:39.411 [Lua]
03:11:39.411 [Lua] [wwise/one_handed_swords] = false (boolean)
03:11:39.411 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:11:39.411 [Lua] [wwise/two_handed_swords] = false (boolean)
03:11:39.411 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
03:11:39.411 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
03:11:39.411 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:11:39.411 [Lua]
03:11:39.411 [Lua]
03:11:39.411 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
03:11:39.411 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:11:39.411 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
03:11:39.411 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:11:39.411 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
03:11:39.411 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
03:11:39.411 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
03:11:39.411 [Lua] [wwise/one_handed_swords] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
03:11:39.411 [Lua] [wwise/two_handed_swords] = false (boolean)
03:11:39.411 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:11:39.411 [Lua]
03:11:39.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:11 my_peer_id:11000010190b3a4
03:11:39.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001000e7d31 inventory_sync_id:11 my_peer_id:11000010190b3a4
03:11:39.415 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:11 my_peer_id:11000010190b3a4
03:11:39.441 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:11 my_peer_id:11000010190b3a4
03:11:39.445 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
03:11:39.537 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001000e7d31 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:11:39.537 [Lua] Adding player sync data to peer=1100001000e7d31 local_player_id=1
03:11:39.537 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001000e7d31 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:11:39.538 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=104
03:11:39.539 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:11:39.582 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010154a4e4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:11:39.582 [Lua] Adding player sync data to peer=11000010154a4e4 local_player_id=1
03:11:39.582 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010154a4e4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:11:39.584 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=105
03:11:39.585 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:11:39.640 [Lua] StateInGameRunning:_game_actually_starts()
03:11:39.640 [Lua] #################################################################################################################
03:11:39.640 [Lua] [Loading Time]: 00:00:54 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:11:39.640 [Lua] #################################################################################################################
03:11:39.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
03:11:39.640 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:11:39.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
03:11:39.961 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:11:39.961 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=107
03:11:39.967 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
03:11:39.967 [Lua] Commit load time data
03:11:39.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:11:39.972 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:11:40.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x14a9, position: 0
03:11:41.660 [Lua] Set lobby begin:
03:11:41.660 [Lua] Lobby data twitch_enabled = false
03:11:41.660 [Lua] Lobby data power_level = 208
03:11:41.660 [Lua] Lobby data num_players = 3
03:11:41.660 [Lua] Lobby data weave_name = false
03:11:41.660 [Lua] Lobby data game_mode = 2
03:11:41.660 [Lua] Lobby data is_private = false
03:11:41.660 [Lua] Lobby data mechanism = adventure
03:11:41.660 [Lua] Lobby data level_key = elven_ruins
03:11:41.660 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:41.660 [Lua] Lobby data selected_level_key = elven_ruins
03:11:41.660 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:41.660 [Lua] Lobby data quick_game = true
03:11:41.660 [Lua] Lobby data matchmaking = true
03:11:41.660 [Lua] Lobby data difficulty = normal
03:11:41.660 [Lua] Lobby data country_code = US
03:11:41.660 [Lua] Lobby data host = 11000010190b3a4
03:11:41.660 [Lua] Lobby data player_slot_5 = 0:0
03:11:41.660 [Lua] Lobby data player_slot_2 = 0:0
03:11:41.661 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:41.661 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:41.661 [Lua] Lobby data eac_authorized = true
03:11:41.661 [Lua] Set lobby end.
03:11:46.712 [Lua] Set lobby begin:
03:11:46.712 [Lua] Lobby data twitch_enabled = false
03:11:46.713 [Lua] Lobby data power_level = 485
03:11:46.713 [Lua] Lobby data num_players = 3
03:11:46.713 [Lua] Lobby data weave_name = false
03:11:46.713 [Lua] Lobby data game_mode = 2
03:11:46.713 [Lua] Lobby data is_private = false
03:11:46.713 [Lua] Lobby data mechanism = adventure
03:11:46.713 [Lua] Lobby data level_key = elven_ruins
03:11:46.713 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:11:46.713 [Lua] Lobby data selected_level_key = elven_ruins
03:11:46.713 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:11:46.713 [Lua] Lobby data quick_game = true
03:11:46.713 [Lua] Lobby data matchmaking = true
03:11:46.713 [Lua] Lobby data difficulty = normal
03:11:46.713 [Lua] Lobby data country_code = US
03:11:46.713 [Lua] Lobby data host = 11000010190b3a4
03:11:46.713 [Lua] Lobby data player_slot_5 = 0:0
03:11:46.713 [Lua] Lobby data player_slot_2 = 0:0
03:11:46.713 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:11:46.714 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:11:46.714 [Lua] Lobby data eac_authorized = true
03:11:46.714 [Lua] Set lobby end.
03:12:06.658 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:06.672 [Lua] Spline already found!
03:12:06.710 [Lua] Init group template: spline_patrol
03:12:06.852 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:06.867 [Lua] Spline already found!
03:12:06.921 [Lua] Init group template: spline_patrol
03:12:07.556 [Lua] Players are leaving the safe zone
03:12:26.825 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:27.203 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:12:31.815 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
03:12:31.815 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
03:12:31.831 [Lua] > starting new spline, using new navbot: standard , id: boss1
03:12:32.863 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:32.864 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:12:32.948 [Lua] > continuing spline boss1 index: 2 reties: 0
03:12:33.090 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0083130765706300735 boss1
03:12:33.090 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.008307216688990593 boss1
03:12:33.090 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
03:12:33.090 [Lua] > spline completed boss1 reties: 0
03:12:33.306 [Lua] Init group template: spline_patrol
03:12:33.907 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:34.281 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:12:37.131 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:37.149 [Lua] Spline already found!
03:12:37.197 [Lua] Init group template: spline_patrol
03:12:37.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x14a9, position: 2728156
03:12:40.284 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:40.638 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:12:48.148 [EACServer] [22:12:48:147][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
03:12:48.148 [EACServer] [22:12:48:147][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
03:12:48.148 [EACServer] [22:12:48:147][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
03:12:48.497 [SteamLobby] Detected removed member 1100001000e7d31
03:12:48.497 [Lua] [NetworkServer] Changing num_players from 3 to 2
03:12:48.497 [Lua] Players: 2
03:12:48.497 [Lua] Set lobby begin:
03:12:48.497 [Lua] Lobby data twitch_enabled = false
03:12:48.497 [Lua] Lobby data power_level = 485
03:12:48.498 [Lua] Lobby data num_players = 2
03:12:48.498 [Lua] Lobby data weave_name = false
03:12:48.498 [Lua] Lobby data game_mode = 2
03:12:48.498 [Lua] Lobby data is_private = false
03:12:48.498 [Lua] Lobby data mechanism = adventure
03:12:48.498 [Lua] Lobby data level_key = elven_ruins
03:12:48.498 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:12:48.498 [Lua] Lobby data selected_level_key = elven_ruins
03:12:48.498 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:12:48.498 [Lua] Lobby data quick_game = true
03:12:48.498 [Lua] Lobby data matchmaking = true
03:12:48.498 [Lua] Lobby data difficulty = normal
03:12:48.498 [Lua] Lobby data country_code = US
03:12:48.498 [Lua] Lobby data host = 11000010190b3a4
03:12:48.498 [Lua] Lobby data player_slot_5 = 0:0
03:12:48.498 [Lua] Lobby data player_slot_2 = 0:0
03:12:48.498 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:12:48.498 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:12:48.499 [Lua] Lobby data eac_authorized = true
03:12:48.499 [Lua] Set lobby end.
03:12:48.499 [Lua] [LobbyMembers] Member left 1100001000e7d31
03:13:16.373 [SteamVoipClient] select_out(1100001000e7d31, off)
03:13:16.373 [SteamVoipClient] select_in(1100001000e7d31, off)
03:13:21.335 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:13:21.351 [Lua] Spline already found!
03:13:21.405 [Lua] Init group template: spline_patrol
03:13:22.641 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:13:22.657 [Lua] Spline already found!
03:13:22.703 [Lua] Init group template: spline_patrol
03:13:23.871 [Lua] Time for new HOOORDE! multi_first_wave
03:13:23.871 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
03:13:23.871 [Lua] horde requested: vector_blob
03:13:23.871 [Lua] wants to spawn behind within distance: 60
03:13:23.871 [Lua] horde crated with id 7 of type vector_blob
03:13:23.871 [Lua] managed to spawn 22/22 horde enemies
03:13:23.871 [Lua] vector blob horde has started
03:13:23.881 [Lua] MUSIC: explore -> pre_horde
03:13:24.195 [Lua] Init group template: horde
03:13:25.995 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:13:26.010 [Lua] Spline already found!
03:13:26.079 [Lua] Init group template: spline_patrol
03:13:31.503 [Lua] MUSIC: pre_horde -> horde
03:13:32.340 [SteamLobby] Detected added member 1100001000e7d31
03:13:32.341 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:13:32.341 [Lua] Players: 3
03:13:32.341 [Lua] Set lobby begin:
03:13:32.341 [Lua] Lobby data twitch_enabled = false
03:13:32.341 [Lua] Lobby data power_level = 485
03:13:32.341 [Lua] Lobby data num_players = 3
03:13:32.341 [Lua] Lobby data weave_name = false
03:13:32.341 [Lua] Lobby data game_mode = 2
03:13:32.341 [Lua] Lobby data is_private = false
03:13:32.341 [Lua] Lobby data mechanism = adventure
03:13:32.341 [Lua] Lobby data level_key = elven_ruins
03:13:32.341 [Lua] Lobby data player_slot_1 = 1100001000e7d31:1
03:13:32.341 [Lua] Lobby data selected_level_key = elven_ruins
03:13:32.341 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:13:32.341 [Lua] Lobby data quick_game = true
03:13:32.341 [Lua] Lobby data matchmaking = true
03:13:32.341 [Lua] Lobby data difficulty = normal
03:13:32.341 [Lua] Lobby data country_code = US
03:13:32.342 [Lua] Lobby data host = 11000010190b3a4
03:13:32.342 [Lua] Lobby data player_slot_5 = 0:0
03:13:32.342 [Lua] Lobby data player_slot_2 = 0:0
03:13:32.342 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:13:32.342 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:13:32.342 [Lua] Lobby data eac_authorized = true
03:13:32.342 [Lua] Set lobby end.
03:13:32.342 [Lua] [LobbyMembers] Member joined 1100001000e7d31
03:13:39.108 [Lua] HORDE: last wave, reset to standard horde delay
03:13:39.108 [Lua] Time for new HOOORDE! multi_last_wave
03:13:39.108 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
03:13:39.108 [Lua] horde requested: vector_blob
03:13:39.108 [Lua] wants to spawn behind within distance: 60
03:13:39.108 [Lua] horde crated with id 9 of type vector_blob
03:13:39.108 [Lua] managed to spawn 21/21 horde enemies
03:13:39.108 [Lua] vector blob horde has started
03:13:39.495 [Lua] Init group template: horde
03:13:41.466 warning: [Connection] Pong timeout for 1100001000e7d31
03:13:41.469 [Lua] [ChatManager][1]System: Mike has left the game
03:13:41.469 [Lua] [PSM] Disconnecting peer 1100001000e7d31
03:13:41.469 [Lua] [PSM] Disconnected peer 1100001000e7d31 is being removed from session.
03:13:41.469 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001000e7d31
03:13:41.470 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001000e7d31
03:13:41.470 [Lua] [GameNetworkManager] destroying game object with go_id=98
03:13:41.470 [Lua] Set lobby begin:
03:13:41.470 [Lua] Lobby data twitch_enabled = false
03:13:41.470 [Lua] Lobby data power_level = 485
03:13:41.470 [Lua] Lobby data num_players = 3
03:13:41.470 [Lua] Lobby data weave_name = false
03:13:41.470 [Lua] Lobby data game_mode = 2
03:13:41.470 [Lua] Lobby data is_private = false
03:13:41.470 [Lua] Lobby data mechanism = adventure
03:13:41.470 [Lua] Lobby data level_key = elven_ruins
03:13:41.470 [Lua] Lobby data player_slot_1 = 0:0
03:13:41.470 [Lua] Lobby data selected_level_key = elven_ruins
03:13:41.470 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:13:41.470 [Lua] Lobby data quick_game = true
03:13:41.470 [Lua] Lobby data matchmaking = true
03:13:41.470 [Lua] Lobby data difficulty = normal
03:13:41.470 [Lua] Lobby data country_code = US
03:13:41.470 [Lua] Lobby data host = 11000010190b3a4
03:13:41.470 [Lua] Lobby data player_slot_5 = 0:0
03:13:41.471 [Lua] Lobby data player_slot_2 = 0:0
03:13:41.471 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:13:41.471 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:13:41.471 [Lua] Lobby data eac_authorized = true
03:13:41.471 [Lua] Set lobby end.
03:13:41.471 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001000e7d31)
03:13:41.471 [EAC] EAC server lost client 1100001000e7d31
03:13:41.471 [EACServer] [22:13:41:471][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001000E7D31 PlayerGUID: 76561197961215281
03:13:41.471 [Lua] [GameNetworkManager] destroying game object with go_id=104
03:13:41.478 [Lua] player (11000010190b3a4,3) was put into party 1
03:13:41.490 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=235
03:13:41.490 [Lua] Assigning peer(11000010190b3a4:3) to profile(1) career(1)
03:13:41.490 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(3) profile_index(1) career_index(1)
03:13:41.490 [Lua] Set lobby begin:
03:13:41.490 [Lua] Lobby data twitch_enabled = false
03:13:41.490 [Lua] Lobby data power_level = 485
03:13:41.490 [Lua] Lobby data num_players = 3
03:13:41.490 [Lua] Lobby data weave_name = false
03:13:41.491 [Lua] Lobby data game_mode = 2
03:13:41.491 [Lua] Lobby data is_private = false
03:13:41.491 [Lua] Lobby data mechanism = adventure
03:13:41.491 [Lua] Lobby data level_key = elven_ruins
03:13:41.491 [Lua] Lobby data player_slot_1 = 0:0
03:13:41.491 [Lua] Lobby data selected_level_key = elven_ruins
03:13:41.491 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:13:41.491 [Lua] Lobby data quick_game = true
03:13:41.491 [Lua] Lobby data matchmaking = true
03:13:41.491 [Lua] Lobby data difficulty = normal
03:13:41.491 [Lua] Lobby data country_code = US
03:13:41.491 [Lua] Lobby data host = 11000010190b3a4
03:13:41.491 [Lua] Lobby data player_slot_5 = 0:0
03:13:41.491 [Lua] Lobby data player_slot_2 = 0:0
03:13:41.491 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:13:41.491 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:13:41.491 [Lua] Lobby data eac_authorized = true
03:13:41.491 [Lua] Set lobby end.
03:13:41.491 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010154a4e4 | dr:11000010190b3a4 | bw:0 | es:0
03:13:41.492 [Lua]
03:13:41.492 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
03:13:41.492 [Lua] [wwise/handgun_rifle] = false (boolean)
03:13:41.492 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:13:41.492 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:13:41.492 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:13:41.492 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:13:41.492 [Lua] [wwise/one_handed_swords] = false (boolean)
03:13:41.492 [Lua]
03:13:41.492 [Lua]
03:13:41.492 [Lua] [wwise/one_handed_swords] = false (boolean)
03:13:41.492 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:13:41.492 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:13:41.492 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:13:41.492 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:13:41.492 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:13:41.492 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:13:41.492 [Lua] [units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
03:13:41.492 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:13:41.492 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_base] = false (boolean)
03:13:41.492 [Lua] [wwise/handgun_rifle] = false (boolean)
03:13:41.492 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:13:41.492 [Lua]
03:13:41.499 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010154a4e4 inventory_sync_id:12 my_peer_id:11000010190b3a4
03:13:41.499 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:12 my_peer_id:11000010190b3a4
03:13:41.514 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:12 my_peer_id:11000010190b3a4
03:13:41.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:13:41.514 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:13:41.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
03:13:41.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
03:13:41.575 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:13:42.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
03:13:42.154 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
03:13:42.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
03:13:42.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
03:13:42.313 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
03:13:42.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:13:42.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:13:42.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:13:42.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:13:42.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:13:42.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:13:42.863 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
03:13:42.890 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.45600000000000002) temporary_health_percentage (0) melee slot ammo (0.86614173650741577) ranged slot ammo (0.86614173650741577)
03:13:42.890 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=237
03:13:42.901 [Lua] [Matchmaking] Handshake host removing client 1100001000e7d31
03:13:44.991 [Lua] Set lobby begin:
03:13:44.991 [Lua] Lobby data twitch_enabled = false
03:13:44.991 [Lua] Lobby data power_level = 628
03:13:44.991 [Lua] Lobby data num_players = 3
03:13:44.991 [Lua] Lobby data weave_name = false
03:13:44.992 [Lua] Lobby data game_mode = 2
03:13:44.992 [Lua] Lobby data is_private = false
03:13:44.992 [Lua] Lobby data mechanism = adventure
03:13:44.992 [Lua] Lobby data level_key = elven_ruins
03:13:44.992 [Lua] Lobby data player_slot_1 = 0:0
03:13:44.992 [Lua] Lobby data selected_level_key = elven_ruins
03:13:44.992 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:13:44.992 [Lua] Lobby data quick_game = true
03:13:44.992 [Lua] Lobby data matchmaking = true
03:13:44.992 [Lua] Lobby data difficulty = normal
03:13:44.992 [Lua] Lobby data country_code = US
03:13:44.992 [Lua] Lobby data host = 11000010190b3a4
03:13:44.992 [Lua] Lobby data player_slot_5 = 0:0
03:13:44.992 [Lua] Lobby data player_slot_2 = 0:0
03:13:44.993 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:13:44.993 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:13:44.993 [Lua] Lobby data eac_authorized = true
03:13:44.993 [Lua] Set lobby end.
03:13:47.445 [SteamLobby] Detected removed member 1100001000e7d31
03:13:47.445 [Connection] Destroying endpoint 1100001000e7d31 - explicit request
03:13:47.448 [SteamAuthenticator] CancelAuthTicket 1100001000e7d31
03:13:47.448 [SteamAuthenticator] EndAuthSession 1100001000e7d31
03:13:47.448 [Lua] [NetworkServer] Changing num_players from 3 to 2
03:13:47.448 [Lua] Players: 2
03:13:47.448 [Lua] Set lobby begin:
03:13:47.448 [Lua] Lobby data twitch_enabled = false
03:13:47.448 [Lua] Lobby data power_level = 628
03:13:47.448 [Lua] Lobby data num_players = 2
03:13:47.449 [Lua] Lobby data weave_name = false
03:13:47.449 [Lua] Lobby data game_mode = 2
03:13:47.449 [Lua] Lobby data is_private = false
03:13:47.449 [Lua] Lobby data mechanism = adventure
03:13:47.449 [Lua] Lobby data level_key = elven_ruins
03:13:47.449 [Lua] Lobby data player_slot_1 = 0:0
03:13:47.449 [Lua] Lobby data selected_level_key = elven_ruins
03:13:47.449 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:13:47.449 [Lua] Lobby data quick_game = true
03:13:47.449 [Lua] Lobby data matchmaking = true
03:13:47.449 [Lua] Lobby data difficulty = normal
03:13:47.449 [Lua] Lobby data country_code = US
03:13:47.449 [Lua] Lobby data host = 11000010190b3a4
03:13:47.449 [Lua] Lobby data player_slot_5 = 0:0
03:13:47.449 [Lua] Lobby data player_slot_2 = 0:0
03:13:47.450 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:13:47.450 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:13:47.450 [Lua] Lobby data eac_authorized = true
03:13:47.450 [Lua] Set lobby end.
03:13:47.450 [Lua] [LobbyMembers] Member left 1100001000e7d31
03:13:47.577 [Lua] Horde killed: ?
03:13:54.608 [Lua] MUSIC: horde -> explore
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:55.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:13:56.345 [Lua] Horde killed: ?
03:13:58.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 104720
03:14:12.981 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
03:14:47.657 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:47.680 [Lua] Spline already found!
03:14:47.721 [Lua] Init group template: spline_patrol
03:14:48.147 [EACServer] [22:14:48:147][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:14:49.072 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:49.090 [Lua] Spline already found!
03:14:49.130 [Lua] Init group template: spline_patrol
03:14:49.719 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:49.736 [Lua] Spline already found!
03:14:49.796 [Lua] Init group template: spline_patrol
03:14:49.961 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:49.979 [Lua] Spline already found!
03:14:50.045 [Lua] Init group template: spline_patrol
03:15:07.804 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 20
03:15:22.116 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:22.142 [Lua] Spline already found!
03:15:22.217 [Lua] Init group template: spline_patrol
03:15:26.687 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:26.704 [Lua] Spline already found!
03:15:26.748 [Lua] Init group template: spline_patrol
03:15:28.722 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:15:28.722 [Lua] pacing=default
03:15:28.722 [Lua] locked_func_name=beastmen
03:15:28.722 [Lua] roaming=nil
03:15:28.722 [Lua] specials=chaos_beastmen
03:15:28.722 [Lua] debug_color=orange
03:15:28.722 [Lua] contained_breeds=nil
03:15:28.722 [Lua] pack_spawning=chaos_beastmen
03:15:28.722 [Lua] disabled=false
03:15:28.722 [Lua] factions=nil
03:15:28.722 [Lua] boss=chaos_beastmen
03:15:28.722 [Lua] horde=beastmen
03:15:28.722 [Lua] name=chaos_beastmen
03:15:28.722 [Lua] intensity=default
03:15:28.722 [Lua] ---
03:15:37.323 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:37.346 [Lua] Spline already found!
03:15:37.415 [Lua] Init group template: spline_patrol
03:15:37.438 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 23959 0
03:15:38.599 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:38.613 [Lua] Spline already found!
03:15:38.686 [Lua] Init group template: spline_patrol
03:15:40.973 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:40.996 [Lua] Spline already found!
03:15:41.052 [Lua] Init group template: spline_patrol
03:15:41.321 [Lua] Time for new HOOORDE! multi_first_wave
03:15:41.321 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
03:15:41.321 [Lua] horde requested: vector_blob
03:15:41.321 [Lua] wants to spawn ahead within distance: 60
03:15:41.321 [Lua] horde crated with id 19 of type vector_blob
03:15:41.321 [Lua] managed to spawn 19/19 horde enemies
03:15:41.321 [Lua] vector blob horde has started
03:15:41.334 [Lua] MUSIC: explore -> pre_horde
03:15:41.817 [Lua] Init group template: horde
03:15:43.483 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:43.503 [Lua] Spline already found!
03:15:43.616 [Lua] Init group template: spline_patrol
03:15:46.053 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:46.085 [Lua] Spline already found!
03:15:46.144 [Lua] Init group template: spline_patrol
03:15:46.238 [Lua] MUSIC: pre_horde -> horde
03:15:46.272 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:46.296 [Lua] Spline already found!
03:15:46.351 [Lua] Init group template: spline_patrol
03:15:47.221 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:47.830 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:15:48.169 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:48.652 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:15:49.039 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:49.578 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:15:49.954 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:50.408 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:15:50.774 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:51.322 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:15:51.683 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:52.155 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:15:52.672 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:53.182 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:15:53.857 [Lua] MUSIC: horde -> explore
03:15:55.601 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:15:55.601 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:15:55.601 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
03:15:55.601 [Lua] horde requested: vector_blob
03:15:55.601 [Lua] wants to spawn behind within distance: 60
03:15:55.601 [Lua] horde crated with id 23 of type vector_blob
03:15:55.602 [Lua] managed to spawn 19/19 horde enemies
03:15:55.602 [Lua] vector blob horde has started
03:15:55.612 [Lua] MUSIC: explore -> pre_horde
03:15:55.634 [Lua] MUSIC: pre_horde -> horde
03:15:56.066 [Lua] Init group template: horde
03:15:57.448 [Lua] Horde killed: ?
03:15:58.913 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:15:58.938 [Lua] Spline already found!
03:15:59.002 [Lua] Init group template: spline_patrol
03:16:02.276 [Lua] HORDE: last wave, reset to standard horde delay
03:16:02.276 [Lua] Time for new HOOORDE! multi_last_wave
03:16:02.276 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
03:16:02.276 [Lua] horde requested: vector_blob
03:16:02.276 [Lua] wants to spawn ahead within distance: 60
03:16:02.276 [Lua] horde crated with id 25 of type vector_blob
03:16:02.276 [Lua] managed to spawn 18/18 horde enemies
03:16:02.276 [Lua] vector blob horde has started
03:16:02.722 [Lua] Init group template: horde
03:16:02.773 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:03.677 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:16:04.540 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:04.686 [Lua] main path terror event triggered: rare_event_loot_rat
03:16:04.686 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
03:16:05.413 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:16:06.025 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:06.777 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:16:06.777 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:07.185 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:16:11.106 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:16:11.128 [Lua] Spline already found!
03:16:11.189 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:16:11.215 [Lua] Spline already found!
03:16:11.488 [Lua] Init group template: spline_patrol
03:16:11.578 [Lua] Init group template: spline_patrol
03:16:12.763 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:16:12.797 [Lua] Spline already found!
03:16:12.986 [Lua] Init group template: spline_patrol
03:16:22.409 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 11 65
03:16:23.957 [Lua] Horde killed: ?
03:16:25.135 [Lua] MUSIC: horde -> explore
03:16:29.904 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:16:29.928 [Lua] Spline already found!
03:16:30.135 [Lua] Init group template: spline_patrol
03:16:33.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
03:16:33.992 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
03:16:35.050 [Lua] Horde killed: ?
03:16:45.193 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:45.729 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:16:47.824 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 22
03:16:48.148 [EACServer] [22:16:48:148][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:16:50.616 [SteamLobby] Detected added member 1100001000e7d31
03:16:50.616 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:16:50.616 [Lua] Players: 3
03:16:50.616 [Lua] Set lobby begin:
03:16:50.616 [Lua] Lobby data twitch_enabled = false
03:16:50.616 [Lua] Lobby data power_level = 628
03:16:50.617 [Lua] Lobby data num_players = 3
03:16:50.617 [Lua] Lobby data weave_name = false
03:16:50.617 [Lua] Lobby data game_mode = 2
03:16:50.617 [Lua] Lobby data is_private = false
03:16:50.617 [Lua] Lobby data mechanism = adventure
03:16:50.617 [Lua] Lobby data level_key = elven_ruins
03:16:50.617 [Lua] Lobby data player_slot_1 = 0:0
03:16:50.617 [Lua] Lobby data selected_level_key = elven_ruins
03:16:50.617 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:16:50.617 [Lua] Lobby data quick_game = true
03:16:50.617 [Lua] Lobby data matchmaking = true
03:16:50.617 [Lua] Lobby data difficulty = normal
03:16:50.617 [Lua] Lobby data country_code = US
03:16:50.617 [Lua] Lobby data host = 11000010190b3a4
03:16:50.617 [Lua] Lobby data player_slot_5 = 0:0
03:16:50.617 [Lua] Lobby data player_slot_2 = 0:0
03:16:50.617 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:16:50.617 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:16:50.617 [Lua] Lobby data eac_authorized = true
03:16:50.617 [Lua] Set lobby end.
03:16:50.618 [Lua] [LobbyMembers] Member joined 1100001000e7d31
03:16:50.639 [Connection] Creating endpoint 1100001000e7d31 - reliable message sent
03:16:50.639 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:16:50.662 [SteamAuthenticator] Sent ticket request to 1100001000e7d31
03:16:50.663 [Lua] [ChatManager][1]System: Mike is joining the game
03:16:50.995 [SteamLobby] Detected added member 11000010c9244f3
03:16:50.995 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:16:50.995 [Lua] Players: 4
03:16:50.995 [Lua] Set lobby begin:
03:16:50.995 [Lua] Lobby data twitch_enabled = false
03:16:50.995 [Lua] Lobby data power_level = 628
03:16:50.995 [Lua] Lobby data num_players = 4
03:16:50.995 [Lua] Lobby data weave_name = false
03:16:50.995 [Lua] Lobby data game_mode = 2
03:16:50.995 [Lua] Lobby data is_private = false
03:16:50.995 [Lua] Lobby data mechanism = adventure
03:16:50.995 [Lua] Lobby data level_key = elven_ruins
03:16:50.996 [Lua] Lobby data player_slot_1 = 0:0
03:16:50.996 [Lua] Lobby data selected_level_key = elven_ruins
03:16:50.996 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:16:50.996 [Lua] Lobby data quick_game = true
03:16:50.996 [Lua] Lobby data matchmaking = true
03:16:50.996 [Lua] Lobby data difficulty = normal
03:16:50.996 [Lua] Lobby data country_code = US
03:16:50.996 [Lua] Lobby data host = 11000010190b3a4
03:16:50.996 [Lua] Lobby data player_slot_5 = 0:0
03:16:50.996 [Lua] Lobby data player_slot_2 = 0:0
03:16:50.996 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:16:50.996 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:16:50.996 [Lua] Lobby data eac_authorized = true
03:16:50.996 [Lua] Set lobby end.
03:16:50.997 [Lua] [LobbyMembers] Member joined 11000010c9244f3
03:16:51.013 [Connection] Creating endpoint 11000010c9244f3 - reliable message sent
03:16:51.013 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:16:51.029 [SteamAuthenticator] Sent ticket request to 11000010c9244f3
03:16:51.030 [Lua] [ChatManager][1]System: Blitzkrieg is joining the game
03:16:51.790 [SteamAuthenticator] Got ticket from 1100001000e7d31
03:16:51.790 [SteamAuthenticator] BeginAuthSession 1100001000e7d31
03:16:51.790 [SteamAuthenticator] Authenticating 1100001000e7d31
03:16:51.808 [SteamAuthenticator] Got ticket request from 1100001000e7d31
03:16:51.808 [SteamAuthenticator] GetAuthSessionTicket 1100001000e7d31
03:16:51.808 [SteamAuthenticator] Sent ticket to 1100001000e7d31
03:16:51.996 [SteamAuthenticator] Steam validation for 1100001000e7d31 with response 0
03:16:53.522 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 23
03:16:54.989 [SteamAuthenticator] Got ticket from 11000010c9244f3
03:16:54.989 [SteamAuthenticator] BeginAuthSession 11000010c9244f3
03:16:54.989 [SteamAuthenticator] Authenticating 11000010c9244f3
03:16:55.010 [SteamAuthenticator] Got ticket request from 11000010c9244f3
03:16:55.010 [SteamAuthenticator] GetAuthSessionTicket 11000010c9244f3
03:16:55.011 [SteamAuthenticator] Sent ticket to 11000010c9244f3
03:16:55.188 [SteamAuthenticator] Steam validation for 11000010c9244f3 with response 0
03:17:00.584 [Lua] Switching ConflictSettings: to: skaven
03:17:00.584 [Lua] pacing=default
03:17:00.584 [Lua] roaming=nil
03:17:00.584 [Lua] specials=skaven
03:17:00.584 [Lua] debug_color=orange
03:17:00.584 [Lua] contained_breeds=nil
03:17:00.584 [Lua] pack_spawning=skaven
03:17:00.584 [Lua] disabled=false
03:17:00.584 [Lua] factions=nil
03:17:00.584 [Lua] boss=skaven
03:17:00.584 [Lua] horde=default
03:17:00.584 [Lua] name=skaven
03:17:00.584 [Lua] intensity=default
03:17:00.584 [Lua] ---
03:17:07.659 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:07.676 [Lua] Spline already found!
03:17:07.723 [Lua] Init group template: spline_patrol
03:17:09.424 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:09.448 [Lua] Spline already found!
03:17:09.531 [Lua] Init group template: spline_patrol
03:17:14.142 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:14.161 [Lua] Spline already found!
03:17:14.204 [Lua] Init group template: spline_patrol
03:17:21.002 [SteamLobby] Detected removed member 1100001000e7d31
03:17:21.002 [Connection] Destroying endpoint 1100001000e7d31 - explicit request
03:17:21.004 [SteamAuthenticator] CancelAuthTicket 1100001000e7d31
03:17:21.004 [SteamAuthenticator] EndAuthSession 1100001000e7d31
03:17:21.004 [Lua] [ChatManager][1]System: Mike has left the game
03:17:21.004 [Lua] [PSM] Disconnecting peer 1100001000e7d31
03:17:21.004 [Lua] Set lobby begin:
03:17:21.004 [Lua] Lobby data twitch_enabled = false
03:17:21.004 [Lua] Lobby data power_level = 628
03:17:21.004 [Lua] Lobby data num_players = 4
03:17:21.004 [Lua] Lobby data weave_name = false
03:17:21.004 [Lua] Lobby data game_mode = 2
03:17:21.005 [Lua] Lobby data is_private = false
03:17:21.005 [Lua] Lobby data mechanism = adventure
03:17:21.005 [Lua] Lobby data level_key = elven_ruins
03:17:21.005 [Lua] Lobby data player_slot_1 = 0:0
03:17:21.005 [Lua] Lobby data selected_level_key = elven_ruins
03:17:21.005 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:17:21.005 [Lua] Lobby data quick_game = true
03:17:21.005 [Lua] Lobby data matchmaking = true
03:17:21.005 [Lua] Lobby data difficulty = normal
03:17:21.005 [Lua] Lobby data country_code = US
03:17:21.005 [Lua] Lobby data host = 11000010190b3a4
03:17:21.005 [Lua] Lobby data player_slot_5 = 0:0
03:17:21.005 [Lua] Lobby data player_slot_2 = 0:0
03:17:21.005 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:17:21.005 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:17:21.005 [Lua] Lobby data eac_authorized = true
03:17:21.006 [Lua] Set lobby end.
03:17:21.006 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001000e7d31)
03:17:21.006 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:17:21.006 [Lua] Players: 3
03:17:21.006 [Lua] Set lobby begin:
03:17:21.006 [Lua] Lobby data twitch_enabled = false
03:17:21.006 [Lua] Lobby data power_level = 628
03:17:21.006 [Lua] Lobby data num_players = 3
03:17:21.006 [Lua] Lobby data weave_name = false
03:17:21.006 [Lua] Lobby data game_mode = 2
03:17:21.006 [Lua] Lobby data is_private = false
03:17:21.006 [Lua] Lobby data mechanism = adventure
03:17:21.006 [Lua] Lobby data level_key = elven_ruins
03:17:21.006 [Lua] Lobby data player_slot_1 = 0:0
03:17:21.006 [Lua] Lobby data selected_level_key = elven_ruins
03:17:21.006 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:17:21.006 [Lua] Lobby data quick_game = true
03:17:21.006 [Lua] Lobby data matchmaking = true
03:17:21.006 [Lua] Lobby data difficulty = normal
03:17:21.006 [Lua] Lobby data country_code = US
03:17:21.006 [Lua] Lobby data host = 11000010190b3a4
03:17:21.006 [Lua] Lobby data player_slot_5 = 0:0
03:17:21.006 [Lua] Lobby data player_slot_2 = 0:0
03:17:21.006 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:17:21.006 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:17:21.007 [Lua] Lobby data eac_authorized = true
03:17:21.007 [Lua] Set lobby end.
03:17:21.007 [Lua] [LobbyMembers] Member left 1100001000e7d31
03:17:22.541 [SteamAuthenticator] Steam validation for 11000010c9244f3 with response 6
03:17:22.541 [SteamAuthenticator] Kickout of 11000010c9244f3 executed immediately due to failed authentication
03:17:22.542 [Connection] Connection to 11000010c9244f3 broken by authenticator.
03:17:22.542 [SteamLobby] Detected removed member 11000010c9244f3
03:17:22.543 [Lua] [ChatManager][1]System: Blitzkrieg has left the game
03:17:22.543 [Lua] [PSM] Disconnecting peer 11000010c9244f3
03:17:22.543 [Lua] Set lobby begin:
03:17:22.543 [Lua] Lobby data twitch_enabled = false
03:17:22.543 [Lua] Lobby data power_level = 628
03:17:22.543 [Lua] Lobby data num_players = 3
03:17:22.543 [Lua] Lobby data weave_name = false
03:17:22.543 [Lua] Lobby data game_mode = 2
03:17:22.543 [Lua] Lobby data is_private = false
03:17:22.543 [Lua] Lobby data mechanism = adventure
03:17:22.543 [Lua] Lobby data level_key = elven_ruins
03:17:22.543 [Lua] Lobby data player_slot_1 = 0:0
03:17:22.543 [Lua] Lobby data selected_level_key = elven_ruins
03:17:22.543 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:17:22.543 [Lua] Lobby data quick_game = true
03:17:22.543 [Lua] Lobby data matchmaking = true
03:17:22.543 [Lua] Lobby data difficulty = normal
03:17:22.543 [Lua] Lobby data country_code = US
03:17:22.543 [Lua] Lobby data host = 11000010190b3a4
03:17:22.543 [Lua] Lobby data player_slot_5 = 0:0
03:17:22.544 [Lua] Lobby data player_slot_2 = 0:0
03:17:22.544 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:17:22.544 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:17:22.544 [Lua] Lobby data eac_authorized = true
03:17:22.544 [Lua] Set lobby end.
03:17:22.544 [Connection] Destroying endpoint 11000010c9244f3 - explicit request
03:17:22.544 [SteamAuthenticator] CancelAuthTicket 11000010c9244f3
03:17:22.544 [SteamAuthenticator] EndAuthSession 11000010c9244f3
03:17:22.544 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c9244f3)
03:17:22.544 [Lua] [NetworkServer] Changing num_players from 3 to 2
03:17:22.544 [Lua] Players: 2
03:17:22.544 [Lua] Set lobby begin:
03:17:22.544 [Lua] Lobby data twitch_enabled = false
03:17:22.544 [Lua] Lobby data power_level = 628
03:17:22.544 [Lua] Lobby data num_players = 2
03:17:22.545 [Lua] Lobby data weave_name = false
03:17:22.545 [Lua] Lobby data game_mode = 2
03:17:22.545 [Lua] Lobby data is_private = false
03:17:22.545 [Lua] Lobby data mechanism = adventure
03:17:22.545 [Lua] Lobby data level_key = elven_ruins
03:17:22.545 [Lua] Lobby data player_slot_1 = 0:0
03:17:22.545 [Lua] Lobby data selected_level_key = elven_ruins
03:17:22.545 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:17:22.545 [Lua] Lobby data quick_game = true
03:17:22.545 [Lua] Lobby data matchmaking = true
03:17:22.545 [Lua] Lobby data difficulty = normal
03:17:22.545 [Lua] Lobby data country_code = US
03:17:22.545 [Lua] Lobby data host = 11000010190b3a4
03:17:22.546 [Lua] Lobby data player_slot_5 = 0:0
03:17:22.546 [Lua] Lobby data player_slot_2 = 0:0
03:17:22.546 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:17:22.546 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:17:22.546 [Lua] Lobby data eac_authorized = true
03:17:22.546 [Lua] Set lobby end.
03:17:22.546 [Lua] [LobbyMembers] Member left 11000010c9244f3
03:17:26.800 [SteamLobby] Detected added member 1100001000e7d31
03:17:26.801 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:17:26.801 [Lua] Players: 3
03:17:26.801 [Lua] Set lobby begin:
03:17:26.801 [Lua] Lobby data twitch_enabled = false
03:17:26.801 [Lua] Lobby data power_level = 628
03:17:26.801 [Lua] Lobby data num_players = 3
03:17:26.801 [Lua] Lobby data weave_name = false
03:17:26.801 [Lua] Lobby data game_mode = 2
03:17:26.801 [Lua] Lobby data is_private = false
03:17:26.801 [Lua] Lobby data mechanism = adventure
03:17:26.801 [Lua] Lobby data level_key = elven_ruins
03:17:26.801 [Lua] Lobby data player_slot_1 = 0:0
03:17:26.801 [Lua] Lobby data selected_level_key = elven_ruins
03:17:26.801 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:17:26.801 [Lua] Lobby data quick_game = true
03:17:26.801 [Lua] Lobby data matchmaking = true
03:17:26.801 [Lua] Lobby data difficulty = normal
03:17:26.801 [Lua] Lobby data country_code = US
03:17:26.801 [Lua] Lobby data host = 11000010190b3a4
03:17:26.801 [Lua] Lobby data player_slot_5 = 0:0
03:17:26.801 [Lua] Lobby data player_slot_2 = 0:0
03:17:26.802 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:17:26.802 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:17:26.802 [Lua] Lobby data eac_authorized = true
03:17:26.802 [Lua] Set lobby end.
03:17:26.802 [Lua] [LobbyMembers] Member joined 1100001000e7d31
03:17:26.821 [Connection] Creating endpoint 1100001000e7d31 - reliable message sent
03:17:26.821 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:17:26.842 [SteamAuthenticator] Sent ticket request to 1100001000e7d31
03:17:26.843 [Lua] [ChatManager][1]System: Mike is joining the game
03:17:27.804 [SteamAuthenticator] Got ticket from 1100001000e7d31
03:17:27.805 [SteamAuthenticator] BeginAuthSession 1100001000e7d31
03:17:27.805 [SteamAuthenticator] Authenticating 1100001000e7d31
03:17:27.842 [SteamAuthenticator] Got ticket request from 1100001000e7d31
03:17:27.842 [SteamAuthenticator] GetAuthSessionTicket 1100001000e7d31
03:17:27.843 [SteamAuthenticator] Sent ticket to 1100001000e7d31
03:17:28.004 [SteamAuthenticator] Steam validation for 1100001000e7d31 with response 0
03:17:34.326 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:34.346 [Lua] Spline already found!
03:17:34.413 [Lua] Init group template: spline_patrol
03:17:35.115 [Lua] main path terror event triggered: boss_event_rat_ogre
03:17:35.115 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
03:17:35.134 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:35.154 [Flow] Boss DoorStormfiend
03:17:35.154 [Lua] Spline already found!
03:17:35.157 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro
03:17:35.161 [Lua] Init group template: boss_door_closers
03:17:35.226 [Lua] Init group template: spline_patrol
03:17:36.411 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:17:36.411 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:17:36.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:36.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:36.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:37.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:37.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:37.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:37.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:37.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:37.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:45.159 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:17:45.159 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:17:46.146 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:46.164 [Lua] Spline already found!
03:17:46.217 [Lua] Init group template: spline_patrol
03:17:47.099 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:47.118 [Lua] Spline already found!
03:17:47.232 [Lua] Init group template: spline_patrol
03:17:50.581 [Lua] rat ogre died!
03:17:50.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:17:53.831 [Lua] [ChatManager][1]System: ⍟ Pleasure Toast ⍟ picked up a Loot Die
03:17:55.142 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:55.162 [Lua] Spline already found!
03:17:55.206 [Lua] Init group template: spline_patrol
03:17:57.272 [SteamLobby] Detected removed member 1100001000e7d31
03:17:57.272 [Connection] Destroying endpoint 1100001000e7d31 - explicit request
03:17:57.274 [SteamAuthenticator] CancelAuthTicket 1100001000e7d31
03:17:57.274 [SteamAuthenticator] EndAuthSession 1100001000e7d31
03:17:57.274 [Lua] [ChatManager][1]System: Mike has left the game
03:17:57.274 [Lua] [PSM] Disconnecting peer 1100001000e7d31
03:17:57.274 [Lua] Set lobby begin:
03:17:57.274 [Lua] Lobby data twitch_enabled = false
03:17:57.274 [Lua] Lobby data power_level = 628
03:17:57.274 [Lua] Lobby data num_players = 3
03:17:57.275 [Lua] Lobby data weave_name = false
03:17:57.275 [Lua] Lobby data game_mode = 2
03:17:57.275 [Lua] Lobby data is_private = false
03:17:57.275 [Lua] Lobby data mechanism = adventure
03:17:57.275 [Lua] Lobby data level_key = elven_ruins
03:17:57.275 [Lua] Lobby data player_slot_1 = 0:0
03:17:57.275 [Lua] Lobby data selected_level_key = elven_ruins
03:17:57.275 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:17:57.275 [Lua] Lobby data quick_game = true
03:17:57.275 [Lua] Lobby data matchmaking = true
03:17:57.275 [Lua] Lobby data difficulty = normal
03:17:57.275 [Lua] Lobby data country_code = US
03:17:57.275 [Lua] Lobby data host = 11000010190b3a4
03:17:57.275 [Lua] Lobby data player_slot_5 = 0:0
03:17:57.275 [Lua] Lobby data player_slot_2 = 0:0
03:17:57.275 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:17:57.275 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:17:57.275 [Lua] Lobby data eac_authorized = true
03:17:57.275 [Lua] Set lobby end.
03:17:57.275 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001000e7d31)
03:17:57.275 [Lua] [NetworkServer] Changing num_players from 3 to 2
03:17:57.275 [Lua] Players: 2
03:17:57.276 [Lua] Set lobby begin:
03:17:57.276 [Lua] Lobby data twitch_enabled = false
03:17:57.276 [Lua] Lobby data power_level = 628
03:17:57.276 [Lua] Lobby data num_players = 2
03:17:57.276 [Lua] Lobby data weave_name = false
03:17:57.276 [Lua] Lobby data game_mode = 2
03:17:57.276 [Lua] Lobby data is_private = false
03:17:57.276 [Lua] Lobby data mechanism = adventure
03:17:57.276 [Lua] Lobby data level_key = elven_ruins
03:17:57.276 [Lua] Lobby data player_slot_1 = 0:0
03:17:57.276 [Lua] Lobby data selected_level_key = elven_ruins
03:17:57.276 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:17:57.276 [Lua] Lobby data quick_game = true
03:17:57.276 [Lua] Lobby data matchmaking = true
03:17:57.277 [Lua] Lobby data difficulty = normal
03:17:57.277 [Lua] Lobby data country_code = US
03:17:57.277 [Lua] Lobby data host = 11000010190b3a4
03:17:57.277 [Lua] Lobby data player_slot_5 = 0:0
03:17:57.277 [Lua] Lobby data player_slot_2 = 0:0
03:17:57.277 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:17:57.277 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:17:57.277 [Lua] Lobby data eac_authorized = true
03:17:57.277 [Lua] Set lobby end.
03:17:57.278 [Lua] [LobbyMembers] Member left 1100001000e7d31
03:17:57.746 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 9 30
03:18:02.294 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 23 31
03:18:06.197 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 11 30
03:18:15.044 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 22
03:18:19.600 [Lua] rat ogre was despawned!
03:18:22.773 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:18:23.281 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:18:29.681 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:18:29.699 [Lua] Spline already found!
03:18:29.748 [Lua] Init group template: spline_patrol
03:18:48.148 [EACServer] [22:18:48:147][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:18:48.568 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:18:48.588 [Lua] Spline already found!
03:18:48.655 [Lua] Init group template: spline_patrol
03:18:57.969 [Flow] lua_on_damage_taken
03:18:57.969 [Flow] 1
03:18:59.393 [Flow] lua_on_damage_taken
03:18:59.393 [Flow] 2
03:18:59.470 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
03:19:01.322 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:01.833 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:19:02.161 [Flow] lua_on_damage_taken
03:19:02.161 [Flow] 1
03:19:02.353 [Flow] lua_on_damage_taken
03:19:02.353 [Flow] 2
03:19:02.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
03:19:03.014 [Lua] Time for new HOOORDE! multi_first_wave
03:19:03.014 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
03:19:03.014 [Lua] horde requested: vector
03:19:03.014 [Lua] setting up vector-horde
03:19:03.014 [Lua] Composing horde 'medium' .. using variant 'plain'
03:19:03.014 [Lua] --> horde wants to spawn ahead of players (0.47736420153547/0.67
03:19:03.014 [Lua] -> spawning: 35
03:19:03.014 [Lua] horde crated with id 41 of type vector
03:19:03.014 [Lua] vector horde has started
03:19:03.023 [Lua] MUSIC: explore -> pre_horde
03:19:04.908 [Lua] Switching ConflictSettings: to: beastmen
03:19:04.908 [Lua] pacing=beastmen
03:19:04.908 [Lua] locked_func_name=beastmen
03:19:04.908 [Lua] roaming=nil
03:19:04.908 [Lua] specials=beastmen
03:19:04.908 [Lua] debug_color=purple
03:19:04.908 [Lua] contained_breeds=nil
03:19:04.908 [Lua] pack_spawning=beastmen
03:19:04.908 [Lua] disabled=false
03:19:04.908 [Lua] factions=nil
03:19:04.908 [Lua] boss=beastmen
03:19:04.908 [Lua] horde=beastmen
03:19:04.908 [Lua] name=beastmen
03:19:04.908 [Lua] intensity=default
03:19:04.908 [Lua] ---
03:19:06.939 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
03:19:09.889 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
03:19:10.055 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
03:19:11.192 [Lua] MUSIC: pre_horde -> horde
03:19:13.608 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
03:19:15.276 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
03:19:15.276 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:19:15.276 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
03:19:15.276 [Lua] horde requested: vector
03:19:15.276 [Lua] setting up vector-horde
03:19:15.276 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
03:19:15.276 [Lua] --> horde wants to spawn behind players (0.88254833787409/0.67
03:19:15.277 [Lua] -> spawning: 13
03:19:15.277 [Lua] horde crated with id 42 of type vector
03:19:15.277 [Lua] vector horde has started
03:19:16.268 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
03:19:17.038 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
03:19:17.091 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
03:19:17.112 [Lua] Init group template: horde
03:19:18.547 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
03:19:19.029 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:19:19.065 [Lua] Spline already found!
03:19:19.115 [Lua] Init group template: spline_patrol
03:19:19.424 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
03:19:20.290 [Flow] lua_on_damage_taken
03:19:20.290 [Flow] 1
03:19:20.487 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
03:19:24.210 [Flow] lua_on_damage_taken
03:19:24.210 [Flow] 2
03:19:24.278 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
03:19:26.764 [Lua] Init group template: horde
03:19:36.080 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 51
03:19:40.403 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:19:40.422 [Lua] Spline already found!
03:19:40.539 [Lua] Init group template: spline_patrol
03:19:41.919 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:19:41.937 [Lua] Spline already found!
03:19:42.030 [Lua] Init group template: spline_patrol
03:19:43.174 [Lua] HORDE: last wave, reset to standard horde delay
03:19:43.174 [Lua] Time for new HOOORDE! multi_last_wave
03:19:43.174 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
03:19:43.174 [Lua] horde requested: vector
03:19:43.174 [Lua] setting up vector-horde
03:19:43.174 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
03:19:43.174 [Lua] --> horde wants to spawn ahead of players (0.64396497431787/0.67
03:19:43.174 [Lua] -> spawning: 15
03:19:43.174 [Lua] horde crated with id 46 of type vector
03:19:43.174 [Lua] vector horde has started
03:19:47.086 [Lua] Switching ConflictSettings: to: default
03:19:47.086 [Lua] pacing=default
03:19:47.086 [Lua] roaming=nil
03:19:47.086 [Lua] specials=default
03:19:47.086 [Lua] debug_color=maroon
03:19:47.086 [Lua] contained_breeds=nil
03:19:47.086 [Lua] pack_spawning=default
03:19:47.086 [Lua] disabled=false
03:19:47.086 [Lua] factions=nil
03:19:47.086 [Lua] boss=default
03:19:47.086 [Lua] horde=default
03:19:47.086 [Lua] name=default
03:19:47.086 [Lua] intensity=default
03:19:47.086 [Lua] ---
03:19:47.124 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:19:47.149 [Lua] Spline already found!
03:19:47.206 [Lua] Init group template: spline_patrol
03:19:52.371 [Lua] Init group template: horde
03:19:54.699 [SteamLobby] Detected added member 1100001000e7d31
03:19:54.699 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:19:54.699 [Lua] Players: 3
03:19:54.699 [Lua] Set lobby begin:
03:19:54.699 [Lua] Lobby data twitch_enabled = false
03:19:54.699 [Lua] Lobby data power_level = 628
03:19:54.699 [Lua] Lobby data num_players = 3
03:19:54.699 [Lua] Lobby data weave_name = false
03:19:54.699 [Lua] Lobby data game_mode = 2
03:19:54.699 [Lua] Lobby data is_private = false
03:19:54.699 [Lua] Lobby data mechanism = adventure
03:19:54.699 [Lua] Lobby data level_key = elven_ruins
03:19:54.699 [Lua] Lobby data player_slot_1 = 0:0
03:19:54.699 [Lua] Lobby data selected_level_key = elven_ruins
03:19:54.699 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:19:54.700 [Lua] Lobby data quick_game = true
03:19:54.700 [Lua] Lobby data matchmaking = true
03:19:54.700 [Lua] Lobby data difficulty = normal
03:19:54.700 [Lua] Lobby data country_code = US
03:19:54.700 [Lua] Lobby data host = 11000010190b3a4
03:19:54.700 [Lua] Lobby data player_slot_5 = 0:0
03:19:54.700 [Lua] Lobby data player_slot_2 = 0:0
03:19:54.700 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:19:54.700 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:19:54.700 [Lua] Lobby data eac_authorized = true
03:19:54.700 [Lua] Set lobby end.
03:19:54.700 [Lua] [LobbyMembers] Member joined 1100001000e7d31
03:19:54.726 [Connection] Creating endpoint 1100001000e7d31 - reliable message sent
03:19:54.727 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:19:54.751 [SteamAuthenticator] Sent ticket request to 1100001000e7d31
03:19:54.752 [Lua] [ChatManager][1]System: Mike is joining the game
03:19:54.810 [Lua] Horde killed: ?
03:19:55.154 [Lua] Horde killed: ?
03:19:55.935 [SteamAuthenticator] Got ticket from 1100001000e7d31
03:19:55.935 [SteamAuthenticator] BeginAuthSession 1100001000e7d31
03:19:55.935 [SteamAuthenticator] Authenticating 1100001000e7d31
03:19:55.935 [SteamAuthenticator] Got ticket request from 1100001000e7d31
03:19:55.935 [SteamAuthenticator] GetAuthSessionTicket 1100001000e7d31
03:19:55.935 [SteamAuthenticator] Sent ticket to 1100001000e7d31
03:19:56.153 [SteamAuthenticator] Steam validation for 1100001000e7d31 with response 0
03:20:06.900 [Lua] MUSIC: horde -> explore
03:20:06.987 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:20:07.009 [Lua] Spline already found!
03:20:07.136 [Lua] Init group template: spline_patrol
03:20:08.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:20:08.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:20:08.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:20:12.297 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:20:12.346 [Lua] Spline already found!
03:20:12.403 [Lua] Init group template: spline_patrol
03:20:13.544 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:20:13.567 [Lua] Spline already found!
03:20:13.666 [Lua] Init group template: spline_patrol
03:20:14.800 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 64117 0
03:20:14.853 [Lua] Horde killed: ?
03:20:24.502 [SteamAuthenticator] Steam validation for 1100001000e7d31 with response 6
03:20:24.502 [SteamAuthenticator] Kickout of 1100001000e7d31 executed immediately due to failed authentication
03:20:24.504 [Connection] Connection to 1100001000e7d31 broken by authenticator.
03:20:24.505 [SteamLobby] Detected removed member 1100001000e7d31
03:20:24.505 [Lua] [ChatManager][1]System: Mike has left the game
03:20:24.505 [Lua] [PSM] Disconnecting peer 1100001000e7d31
03:20:24.505 [Lua] Set lobby begin:
03:20:24.505 [Lua] Lobby data twitch_enabled = false
03:20:24.505 [Lua] Lobby data power_level = 628
03:20:24.506 [Lua] Lobby data num_players = 3
03:20:24.506 [Lua] Lobby data weave_name = false
03:20:24.506 [Lua] Lobby data game_mode = 2
03:20:24.506 [Lua] Lobby data is_private = false
03:20:24.506 [Lua] Lobby data mechanism = adventure
03:20:24.506 [Lua] Lobby data level_key = elven_ruins
03:20:24.506 [Lua] Lobby data player_slot_1 = 0:0
03:20:24.506 [Lua] Lobby data selected_level_key = elven_ruins
03:20:24.506 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:20:24.506 [Lua] Lobby data quick_game = true
03:20:24.506 [Lua] Lobby data matchmaking = true
03:20:24.506 [Lua] Lobby data difficulty = normal
03:20:24.506 [Lua] Lobby data country_code = US
03:20:24.506 [Lua] Lobby data host = 11000010190b3a4
03:20:24.506 [Lua] Lobby data player_slot_5 = 0:0
03:20:24.506 [Lua] Lobby data player_slot_2 = 0:0
03:20:24.506 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:20:24.506 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:20:24.506 [Lua] Lobby data eac_authorized = true
03:20:24.506 [Lua] Set lobby end.
03:20:24.507 [Connection] Destroying endpoint 1100001000e7d31 - explicit request
03:20:24.508 [SteamAuthenticator] CancelAuthTicket 1100001000e7d31
03:20:24.508 [SteamAuthenticator] EndAuthSession 1100001000e7d31
03:20:24.508 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001000e7d31)
03:20:24.508 [Lua] [NetworkServer] Changing num_players from 3 to 2
03:20:24.508 [Lua] Players: 2
03:20:24.508 [Lua] Set lobby begin:
03:20:24.508 [Lua] Lobby data twitch_enabled = false
03:20:24.508 [Lua] Lobby data power_level = 628
03:20:24.508 [Lua] Lobby data num_players = 2
03:20:24.508 [Lua] Lobby data weave_name = false
03:20:24.509 [Lua] Lobby data game_mode = 2
03:20:24.509 [Lua] Lobby data is_private = false
03:20:24.509 [Lua] Lobby data mechanism = adventure
03:20:24.509 [Lua] Lobby data level_key = elven_ruins
03:20:24.509 [Lua] Lobby data player_slot_1 = 0:0
03:20:24.509 [Lua] Lobby data selected_level_key = elven_ruins
03:20:24.509 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:20:24.509 [Lua] Lobby data quick_game = true
03:20:24.509 [Lua] Lobby data matchmaking = true
03:20:24.509 [Lua] Lobby data difficulty = normal
03:20:24.509 [Lua] Lobby data country_code = US
03:20:24.509 [Lua] Lobby data host = 11000010190b3a4
03:20:24.509 [Lua] Lobby data player_slot_5 = 0:0
03:20:24.509 [Lua] Lobby data player_slot_2 = 0:0
03:20:24.509 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:20:24.509 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:20:24.509 [Lua] Lobby data eac_authorized = true
03:20:24.510 [Lua] Set lobby end.
03:20:24.510 [Lua] [LobbyMembers] Member left 1100001000e7d31
03:20:29.515 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:20:29.535 [Lua] Spline already found!
03:20:29.584 [Lua] Init group template: spline_patrol
03:20:38.608 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:20:38.631 [Lua] Spline already found!
03:20:38.738 [Lua] Init group template: spline_patrol
03:20:38.839 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:39.649 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:20:48.148 [EACServer] [22:20:48:148][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:20:52.119 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:20:52.119 [Lua] pacing=default
03:20:52.119 [Lua] locked_func_name=beastmen
03:20:52.119 [Lua] roaming=nil
03:20:52.119 [Lua] specials=chaos_beastmen
03:20:52.119 [Lua] debug_color=orange
03:20:52.119 [Lua] contained_breeds=nil
03:20:52.119 [Lua] pack_spawning=chaos_beastmen
03:20:52.119 [Lua] disabled=false
03:20:52.119 [Lua] factions=nil
03:20:52.119 [Lua] boss=chaos_beastmen
03:20:52.119 [Lua] horde=beastmen
03:20:52.119 [Lua] name=chaos_beastmen
03:20:52.119 [Lua] intensity=default
03:20:52.119 [Lua] ---
03:21:00.788 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:21:00.805 [Lua] Spline already found!
03:21:00.842 [Lua] Init group template: spline_patrol
03:21:02.284 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:21:02.301 [Lua] Spline already found!
03:21:02.346 [Lua] Init group template: spline_patrol
03:21:08.058 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 26 42
03:21:08.663 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 41
03:21:08.663 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 14 40
03:21:11.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_06` for object id: 42, name: `unknown`
03:21:17.682 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:21:17.703 [Lua] Spline already found!
03:21:17.753 [Lua] Init group template: spline_patrol
03:21:18.783 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:21:18.806 [Lua] Spline already found!
03:21:18.852 [Lua] Init group template: spline_patrol
03:21:28.288 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 17 29
03:21:29.153 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 29
03:21:30.975 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 27
03:21:31.014 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 23 26
03:21:31.257 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 21 25
03:21:31.767 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 10 24
03:21:32.001 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:32.675 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:21:32.838 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:33.426 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:21:33.690 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:34.228 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:21:34.343 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:34.610 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 22
03:21:34.734 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:21:45.430 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:21:45.453 [Lua] Spline already found!
03:21:45.544 [Lua] Init group template: spline_patrol
03:21:51.783 [Lua] Switching ConflictSettings: to: skaven
03:21:51.783 [Lua] pacing=default
03:21:51.783 [Lua] roaming=nil
03:21:51.783 [Lua] specials=skaven
03:21:51.783 [Lua] debug_color=orange
03:21:51.783 [Lua] contained_breeds=nil
03:21:51.783 [Lua] pack_spawning=skaven
03:21:51.783 [Lua] disabled=false
03:21:51.783 [Lua] factions=nil
03:21:51.783 [Lua] boss=skaven
03:21:51.783 [Lua] horde=default
03:21:51.783 [Lua] name=skaven
03:21:51.783 [Lua] intensity=default
03:21:51.783 [Lua] ---
03:22:05.047 [Lua] TerrorEventMixer.start_event: generic_disable_specials
03:22:05.047 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
03:22:05.047 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_device_fiddlers
03:22:18.617 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event
03:22:18.701 [Flow] 31.6302
03:22:18.781 [Lua] MUSIC: explore -> pre_horde
03:22:19.043 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:22:22.853 [Lua] MUSIC: pre_horde -> horde
03:22:28.357 [Flow] -168.931
03:22:35.763 [Flow] -118.014
03:22:37.379 [Flow] -110.694
03:22:43.286 [Lua] event horde ends!
03:22:46.384 [Lua] event horde ends!
03:22:48.148 [EACServer] [22:22:48:148][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:22:55.584 [Lua] event horde ends!
03:22:59.869 [Flow] 10
03:22:59.883 [Lua] TerrorEventMixer.start_event: generic_enable_specials
03:23:07.358 [Flow] -106.514
03:23:12.263 [Flow] -30.8914
03:23:12.708 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
03:23:15.733 [Lua] event horde ends!
03:23:18.214 [Flow] 59.4172
03:23:22.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 0
03:23:22.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 3064913
03:23:22.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1477, position: 3064918
03:23:26.832 [Flow] 4.92056
03:23:26.834 [Lua] TerrorEventMixer.start_event: generic_enable_specials
03:23:26.945 [Lua] event horde ends!
03:23:32.538 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:33.075 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:23:33.486 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:34.092 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:34.626 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:23:34.996 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:35.484 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:23:35.741 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:36.110 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:23:36.272 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:36.328 [Flow] 8.34314
03:23:36.328 [Flow] EFFEKTSTORM HÄR
03:23:36.328 [Flow] SURVIVE UNTIL ESCAPE
03:23:36.328 [Lua] TerrorEventMixer.stop_event: elven_ruins_end_event
03:23:36.328 [Flow] LEYLINES FIXED
03:23:36.346 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_flush
03:23:36.346 [Lua] TerrorEventMixer.start_event: generic_enable_specials
03:23:36.647 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:23:36.866 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:37.264 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:23:37.532 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:37.994 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:23:43.553 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:23:48.521 [Lua] event horde ends!
03:23:58.745 [Lua] event horde ends!
03:24:00.964 [Lua] event horde ends!
03:24:03.028 [Lua] event horde ends!
03:24:06.072 [Lua] event horde ends!
03:24:06.096 [Lua] MUSIC: horde -> explore
03:24:22.807 [Lua] Complete level triggered.
03:24:22.807 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:24:22.807 [Save] Saving `save_data`
03:24:22.807 [Lua] gm_event_end_conditions_met true false
03:24:22.808 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:24:22.809 [Lua] Game won
03:24:22.809 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:24:22.811 [Lua] generate_backend_stats 11000010190b3a4:1
03:24:22.815 [Save] Save done
03:24:22.815 [Save] Saving `save_data`
03:24:22.820 [Save] Save done
03:24:22.833 [Lua] PlayFabMirrorBase:_commit_internal nil
03:24:22.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12
03:24:22.833 [Save] Saving `save_data`
03:24:22.836 [Lua] MUSIC: explore -> won
03:24:22.838 [Save] Save done
03:24:22.845 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 1
03:24:22.849 [Lua] Complete level triggered.
03:24:22.864 [Lua] Complete level triggered.
03:24:22.878 [Lua] Complete level triggered.
03:24:22.894 [Lua] Complete level triggered.
03:24:22.910 [Lua] Complete level triggered.
03:24:22.926 [Lua] Complete level triggered.
03:24:22.940 [Lua] Complete level triggered.
03:24:22.955 [Lua] Complete level triggered.
03:24:22.974 [Lua] Complete level triggered.
03:24:22.988 [Lua] Complete level triggered.
03:24:23.002 [Lua] Complete level triggered.
03:24:23.022 [Lua] Complete level triggered.
03:24:23.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
03:24:23.251 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
03:24:23.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12
03:24:23.560 [Lua] commit result success 6
03:24:23.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13
03:24:23.560 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
03:24:23.718 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2
03:24:24.061 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
03:24:24.061 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13
03:24:24.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13
03:24:24.574 [Save] Saving `save_data`
03:24:24.586 [Save] Save done
03:24:24.586 [Save] Saving `save_data`
03:24:24.602 [Save] Save done
03:24:24.966 [Lua] Set lobby begin:
03:24:24.966 [Lua] Lobby data twitch_enabled = false
03:24:24.966 [Lua] Lobby data power_level = 633
03:24:24.966 [Lua] Lobby data num_players = 2
03:24:24.966 [Lua] Lobby data weave_name = false
03:24:24.966 [Lua] Lobby data game_mode = 2
03:24:24.967 [Lua] Lobby data is_private = false
03:24:24.967 [Lua] Lobby data mechanism = adventure
03:24:24.967 [Lua] Lobby data level_key = elven_ruins
03:24:24.967 [Lua] Lobby data player_slot_1 = 0:0
03:24:24.967 [Lua] Lobby data selected_level_key = elven_ruins
03:24:24.967 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:24:24.967 [Lua] Lobby data quick_game = true
03:24:24.967 [Lua] Lobby data matchmaking = true
03:24:24.967 [Lua] Lobby data difficulty = normal
03:24:24.967 [Lua] Lobby data country_code = US
03:24:24.967 [Lua] Lobby data host = 11000010190b3a4
03:24:24.967 [Lua] Lobby data player_slot_5 = 0:0
03:24:24.967 [Lua] Lobby data player_slot_2 = 0:0
03:24:24.967 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:24:24.967 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:24:24.967 [Lua] Lobby data eac_authorized = true
03:24:24.967 [Lua] Set lobby end.
03:24:31.296 [Lua] ConflictDirector - destroy all units
03:24:32.270 [Lua] TRANSITION nil nil inn_level
03:24:32.270 [Lua] Transition type "inn_level", is server: true
03:24:32.270 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:24:32.270 [Lua] [GameNetworkManager] Leaving game...
03:24:32.270 [Lua] [GameNetworkManager] Shutting down game session host.
03:24:32.270 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:24:32.270 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:24:32.270 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=790.76
03:24:32.280 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:24:34.306 [Lua] [Managers] Calling function on all managers:
03:24:34.307 [Lua] Clearing all global lookup lists
03:24:34.307 [Lua] [IngamePlayerListUI] - Destroy
03:24:34.307 [Lua] [EquipmentUI] - Destroy
03:24:34.307 [Lua] [GamePadEquipmentUI] - Destroy
03:24:34.307 [Lua] [AbilityUI] - Destroy
03:24:34.307 [Lua] [GamePadAbilityUI] - Destroy
03:24:34.307 [Lua] [IngameUI] destroy
03:24:34.577 [Lua] [Managers] Destroying manager group:
03:24:34.590 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:24:34.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:24:34.793 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
03:24:34.796 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:24:34.801 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
03:24:34.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:24:34.808 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:24:34.809 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:24:34.810 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:24:34.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:24:34.811 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:24:34.815 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
03:24:34.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:24:34.820 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:24:34.821 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:24:34.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:24:34.831 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:24:34.837 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:24:34.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:24:34.841 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:24:34.844 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:24:34.850 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:24:34.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:24:34.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:24:34.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:24:34.862 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:24:34.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:24:34.867 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:24:34.867 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:24:34.871 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:24:34.875 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:24:34.887 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
03:24:34.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:24:34.897 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:24:34.898 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:24:34.898 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010154a4e4 inn_level 0
03:24:34.898 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 inn_level 0
03:24:34.898 [Lua] [Matchmaking] unregister rpcs
03:24:34.899 [Lua] ############### UNLOADING PACKAGES ###############
03:24:34.899 [Lua] [Managers] Calling function on all managers:
03:24:34.899 [Lua] [Managers] Destroying manager group:
03:24:34.899 [Lua] [Gamestate] Enter state StateLoading
03:24:34.901 [World] Spawning level.
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] Found camera: end_screen_camera
03:24:34.909 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:24:34.910 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:24:34.910 [Lua] [Matchmaking] register rpcs
03:24:34.910 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:24:34.910 [Lua] Set lobby begin:
03:24:34.910 [Lua] Lobby data twitch_enabled = false
03:24:34.910 [Lua] Lobby data power_level = 0
03:24:34.910 [Lua] Lobby data num_players = 2
03:24:34.910 [Lua] Lobby data weave_name = false
03:24:34.910 [Lua] Lobby data game_mode = 2
03:24:34.910 [Lua] Lobby data is_private = false
03:24:34.911 [Lua] Lobby data mechanism = adventure
03:24:34.911 [Lua] Lobby data level_key = elven_ruins
03:24:34.911 [Lua] Lobby data player_slot_1 = 0:0
03:24:34.911 [Lua] Lobby data selected_level_key = elven_ruins
03:24:34.911 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:24:34.911 [Lua] Lobby data quick_game = true
03:24:34.911 [Lua] Lobby data matchmaking = true
03:24:34.911 [Lua] Lobby data difficulty = normal
03:24:34.911 [Lua] Lobby data country_code = US
03:24:34.911 [Lua] Lobby data host = 11000010190b3a4
03:24:34.911 [Lua] Lobby data player_slot_5 = 0:0
03:24:34.911 [Lua] Lobby data player_slot_2 = 0:0
03:24:34.911 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:24:34.912 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:24:34.912 [Lua] Lobby data eac_authorized = true
03:24:34.912 [Lua] Set lobby end.
03:24:34.912 [Lua] registering RPCs
03:24:34.912 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:24:34.912 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:24:34.912 [Lua] Set lobby begin:
03:24:34.912 [Lua] Lobby data twitch_enabled = false
03:24:34.912 [Lua] Lobby data power_level = 0
03:24:34.912 [Lua] Lobby data num_players = 2
03:24:34.912 [Lua] Lobby data weave_name = false
03:24:34.912 [Lua] Lobby data game_mode = 3
03:24:34.912 [Lua] Lobby data is_private = false
03:24:34.912 [Lua] Lobby data mechanism = adventure
03:24:34.912 [Lua] Lobby data level_key = inn_level
03:24:34.912 [Lua] Lobby data player_slot_1 = 0:0
03:24:34.912 [Lua] Lobby data selected_level_key = elven_ruins
03:24:34.912 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:24:34.912 [Lua] Lobby data quick_game = true
03:24:34.912 [Lua] Lobby data matchmaking = false
03:24:34.912 [Lua] Lobby data difficulty = normal
03:24:34.912 [Lua] Lobby data country_code = US
03:24:34.912 [Lua] Lobby data host = 11000010190b3a4
03:24:34.913 [Lua] Lobby data player_slot_5 = 0:0
03:24:34.913 [Lua] Lobby data player_slot_2 = 0:0
03:24:34.913 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:24:34.913 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:24:34.913 [Lua] Lobby data eac_authorized = true
03:24:34.913 [Lua] Set lobby end.
03:24:34.913 [Lua] MUSIC MANAGER unmute_all_world_sounds 86548 0
03:24:34.919 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:24:34.919 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
03:24:34.919 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:24:35.023 [Umbra] Unload tome
03:24:35.043 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x15215, position: 0
03:24:35.077 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler
03:24:35.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:24:35.077 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:24:35.077 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:24:35.077 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:24:35.077 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:24:35.077 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:24:35.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:24:35.151 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:24:35.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:24:35.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:24:35.239 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:24:35.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:24:35.247 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:24:35.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:24:35.281 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:24:35.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:24:41.937 [Lua] ### Sending rpc_level_loaded
03:24:41.937 [Lua] #### Has state machine: true, sender: 11000010154a4e4, level_id: 50
03:24:41.937 [Lua] Peer 11000010154a4e4 has loaded the level and all enemies are loaded
03:24:42.267 [Lua] min_height 90.669751882553101
03:24:43.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:24:43.122 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:24:43.139 [Lua] [LevelTransitionHandler] Level load completed!
03:24:43.140 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11210886 - weave: nil
03:24:43.144 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:24:43.144 [Lua] checking dlc's against conflict directors
03:24:43.144 [Lua] number of factions to include 3
03:24:43.144 [Lua] number of factions added 3
03:24:43.144 [Lua] --- --- ---
03:24:43.144 [Lua] Starting... difficulty 'normal'
03:24:43.144 [Lua] These are the starting conflict directors:
03:24:43.144 [Lua] inn_level
03:24:43.144 [Lua] --- --- ---
03:24:43.144 [Lua]
03:24:43.144 [Lua] DONE! Found the following directors:
03:24:43.144 [Lua] (free: 35), Master hash is:
03:24:43.144 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:24:43.145 [Lua] ### Sending rpc_level_loaded
03:24:43.145 [Lua] #### Has state machine: true, sender: 11000010190b3a4, level_id: 50
03:24:43.145 [Lua] Peer 11000010190b3a4 has loaded the level and all enemies are loaded
03:24:43.174 [Lua] ### Sending rpc_level_loaded
03:24:43.174 [Lua] #### Has state machine: false, sender: 11000010190b3a4, level_id: 50
03:24:43.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:24:43.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:24:43.209 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:24:43.209 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:24:48.148 [EACServer] [22:24:48:148][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:24:52.411 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:24:52.411 [Lua] [PlayState] Enter Substate EndViewStateChest
03:25:03.046 [Lua] min_height 90.669751882553101
03:25:08.633 [Lua] [PlayState] Exit Substate EndViewStateChest
03:25:08.633 [Lua] [PlayState] Enter Substate EndViewStateScore
03:25:27.151 [Lua] [PlayState] Exit Substate EndViewStateScore
03:25:27.157 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:25:28.153 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:25:28.153 [Lua] [Matchmaking] unregister rpcs
03:25:28.153 [Lua] Set lobby begin:
03:25:28.153 [Lua] Lobby data twitch_enabled = false
03:25:28.153 [Lua] Lobby data power_level = 0
03:25:28.154 [Lua] Lobby data num_players = 2
03:25:28.154 [Lua] Lobby data weave_name = false
03:25:28.154 [Lua] Lobby data game_mode = 3
03:25:28.154 [Lua] Lobby data is_private = false
03:25:28.154 [Lua] Lobby data mechanism = adventure
03:25:28.154 [Lua] Lobby data level_key = inn_level
03:25:28.154 [Lua] Lobby data player_slot_1 = 0:0
03:25:28.154 [Lua] Lobby data selected_level_key = elven_ruins
03:25:28.154 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:28.154 [Lua] Lobby data quick_game = true
03:25:28.154 [Lua] Lobby data matchmaking = false
03:25:28.154 [Lua] Lobby data difficulty = normal
03:25:28.154 [Lua] Lobby data country_code = US
03:25:28.154 [Lua] Lobby data host = 11000010190b3a4
03:25:28.154 [Lua] Lobby data player_slot_5 = 0:0
03:25:28.154 [Lua] Lobby data player_slot_2 = 0:0
03:25:28.155 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:25:28.155 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:28.155 [Lua] Lobby data eac_authorized = true
03:25:28.155 [Lua] Set lobby end.
03:25:28.155 [Lua] [Managers] Destroying manager group:
03:25:28.156 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:25:28.156 [Lua] MUSIC MANAGER Stop_loading_screen_music 86669 0
03:25:28.156 [Lua] [Gamestate] Enter StateIngame HOST
03:25:28.156 [Lua] [Managers] Calling function on all managers:
03:25:28.156 [Lua] <>level = inn_level<>
03:25:28.156 [Lua] Set lobby begin:
03:25:28.156 [Lua] Lobby data twitch_enabled = false
03:25:28.156 [Lua] Lobby data power_level = 0
03:25:28.156 [Lua] Lobby data num_players = 2
03:25:28.156 [Lua] Lobby data weave_name = false
03:25:28.156 [Lua] Lobby data game_mode = 3
03:25:28.156 [Lua] Lobby data is_private = false
03:25:28.156 [Lua] Lobby data mechanism = adventure
03:25:28.156 [Lua] Lobby data level_key = inn_level
03:25:28.156 [Lua] Lobby data player_slot_1 = 0:0
03:25:28.156 [Lua] Lobby data selected_level_key = inn_level
03:25:28.157 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:28.157 [Lua] Lobby data quick_game = true
03:25:28.157 [Lua] Lobby data matchmaking = false
03:25:28.157 [Lua] Lobby data difficulty = normal
03:25:28.157 [Lua] Lobby data country_code = US
03:25:28.157 [Lua] Lobby data host = 11000010190b3a4
03:25:28.157 [Lua] Lobby data player_slot_5 = 0:0
03:25:28.157 [Lua] Lobby data player_slot_2 = 0:0
03:25:28.157 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:25:28.157 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:28.157 [Lua] Lobby data eac_authorized = true
03:25:28.157 [Lua] Set lobby end.
03:25:28.157 [Umbra] Init version: 3.4.15 :: 16 threads
03:25:28.157 [Lua] [StateIngame] Server ingame
03:25:28.160 [Lua] Set lobby begin:
03:25:28.160 [Lua] Lobby data twitch_enabled = false
03:25:28.160 [Lua] Lobby data power_level = 0
03:25:28.161 [Lua] Lobby data num_players = 2
03:25:28.161 [Lua] Lobby data weave_name = false
03:25:28.161 [Lua] Lobby data game_mode = 3
03:25:28.161 [Lua] Lobby data is_private = false
03:25:28.161 [Lua] Lobby data mechanism = adventure
03:25:28.161 [Lua] Lobby data level_key = inn_level
03:25:28.161 [Lua] Lobby data player_slot_1 = 0:0
03:25:28.161 [Lua] Lobby data selected_level_key = inn_level
03:25:28.161 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:28.161 [Lua] Lobby data quick_game = true
03:25:28.161 [Lua] Lobby data matchmaking = false
03:25:28.161 [Lua] Lobby data difficulty = normal
03:25:28.161 [Lua] Lobby data country_code = US
03:25:28.161 [Lua] Lobby data host = 11000010190b3a4
03:25:28.161 [Lua] Lobby data player_slot_5 = 0:0
03:25:28.162 [Lua] Lobby data player_slot_2 = 0:0
03:25:28.162 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:25:28.162 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:28.162 [Lua] Lobby data eac_authorized = true
03:25:28.162 [Lua] Set lobby end.
03:25:28.162 [Lua] [Matchmaking] register rpcs
03:25:28.162 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:25:28.162 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4
03:25:28.162 [Lua] [GameNetworkManager] self.is_server = true
03:25:28.162 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
03:25:28.162 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:25:28.162 [Network] Setting artificial MTU limit to 65536
03:25:28.170 [Lua] Switching ConflictSettings: to: inn_level
03:25:28.170 [Lua] pacing=disabled
03:25:28.170 [Lua] roaming=nil
03:25:28.170 [Lua] disabled=false
03:25:28.170 [Lua] pack_spawning=disabled
03:25:28.170 [Lua] contained_breeds=nil
03:25:28.170 [Lua] boss=disabled
03:25:28.170 [Lua] horde=disabled
03:25:28.170 [Lua] specials=disabled
03:25:28.170 [Lua] name=inn_level
03:25:28.170 [Lua] intensity=disabled
03:25:28.170 [Lua] ---
03:25:28.170 [Lua] [LevelAnalysis] set_random_seed( 11210886)
03:25:28.173 [Lua] [AIInterestPointSystem] Level Seed: 11210886
03:25:28.173 [Lua]
03:25:28.173 [Lua] [entity_system_bag] = table
03:25:28.173 [Lua] [entity_system_bag] = metatable
03:25:28.173 [Lua] [startup_data] = table
03:25:28.173 [Lua] [entity_manager] = table
03:25:28.173 [Lua] [entity_manager] = metatable
03:25:28.173 [Lua] [unit_spawner] = table
03:25:28.173 [Lua] [unit_spawner] = metatable
03:25:28.173 [Lua] [unit_storage] = table
03:25:28.173 [Lua] [unit_storage] = metatable
03:25:28.173 [Lua] [dice_keeper] = table
03:25:28.173 [Lua] [dice_keeper] = metatable
03:25:28.173 [Lua] [is_server] = true (boolean)
03:25:28.173 [Lua] [world] = [World]
03:25:28.173 [Lua] [system_api] = table
03:25:28.173 [Lua] [entity_system] = table
03:25:28.173 [Lua] [entity_system] = metatable
03:25:28.173 [Lua] [network_lobby] = table
03:25:28.173 [Lua] [network_lobby] = metatable
03:25:28.173 [Lua] [profile_synchronizer] = table
03:25:28.173 [Lua] [profile_synchronizer] = metatable
03:25:28.173 [Lua] [level_transition_handler] = table
03:25:28.173 [Lua] [level_transition_handler] = metatable
03:25:28.173 [Lua] [num_local_human_players] = 1 (number)
03:25:28.173 [Lua] [statistics_db] = table
03:25:28.173 [Lua] [statistics_db] = metatable
03:25:28.173 [Lua] [network_server] = table
03:25:28.173 [Lua] [network_server] = metatable
03:25:28.173 [Lua] [input_manager] = table
03:25:28.173 [Lua] [input_manager] = metatable
03:25:28.173 [Lua] [network_clock] = table
03:25:28.173 [Lua] [network_clock] = metatable
03:25:28.173 [Lua] [network_transmit] = table
03:25:28.173 [Lua] [network_transmit] = metatable
03:25:28.173 [Lua] [free_flight_manager] = table
03:25:28.173 [Lua] [free_flight_manager] = metatable
03:25:28.173 [Lua] [network_manager] = table
03:25:28.173 [Lua] [network_manager] = metatable
03:25:28.173 [Lua] [network_event_delegate] = table
03:25:28.173 [Lua] [network_event_delegate] = metatable
03:25:28.173 [Lua]
03:25:28.173 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:25:28.173 [Lua] ignoring extension VersusInteractObjectiveExtension
03:25:28.173 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:25:28.173 [Lua] ignoring extension VersusSocketObjectiveExtension
03:25:28.173 [Lua] ignoring extension VersusTargetObjectiveExtension
03:25:28.173 [Lua] ignoring extension VersusMissionObjectiveExtension
03:25:28.174 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:25:28.176 [Lua] [AchievementManager] Achievements using the steam platform
03:25:28.177 [Lua] [StateIngame] Level seed: 11210886
03:25:28.177 [World] Spawning level.
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:25:28.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:25:28.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read,
03:25:28.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read,
03:25:28.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:25:28.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
03:25:28.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:25:28.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:25:28.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:25:28.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:25:28.384 [Lua] [LevelAnalysis] set_random_seed( 11210886)
03:25:28.384 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14
03:25:28.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
03:25:28.409 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
03:25:28.410 [Lua] [IngameUI] init
03:25:28.421 [SteamVoipClient] select_out(11000010154a4e4, off)
03:25:28.421 [SteamVoipClient] select_out(11000010190b3a4, off)
03:25:28.426 [Lua] cb_razer_chroma_setup
03:25:28.454 [Lua] [Matchmaking] Cancelling matchmaking
03:25:28.454 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
03:25:28.454 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:25:28.454 [Lua] Set lobby begin:
03:25:28.454 [Lua] Lobby data twitch_enabled = false
03:25:28.454 [Lua] Lobby data power_level = 0
03:25:28.454 [Lua] Lobby data num_players = 2
03:25:28.454 [Lua] Lobby data weave_name = false
03:25:28.454 [Lua] Lobby data game_mode = 3
03:25:28.454 [Lua] Lobby data is_private = false
03:25:28.454 [Lua] Lobby data mechanism = adventure
03:25:28.454 [Lua] Lobby data level_key = inn_level
03:25:28.454 [Lua] Lobby data player_slot_1 = 0:0
03:25:28.454 [Lua] Lobby data selected_level_key = inn_level
03:25:28.454 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:28.454 [Lua] Lobby data quick_game = true
03:25:28.455 [Lua] Lobby data matchmaking = false
03:25:28.455 [Lua] Lobby data difficulty = normal
03:25:28.455 [Lua] Lobby data country_code = US
03:25:28.455 [Lua] Lobby data host = 11000010190b3a4
03:25:28.455 [Lua] Lobby data player_slot_5 = 0:0
03:25:28.455 [Lua] Lobby data player_slot_2 = 0:0
03:25:28.455 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:25:28.455 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:28.455 [Lua] Lobby data eac_authorized = true
03:25:28.455 [Lua] Set lobby end.
03:25:28.457 [Lua] Set lobby begin:
03:25:28.457 [Lua] Lobby data twitch_enabled = false
03:25:28.457 [Lua] Lobby data power_level = 0
03:25:28.457 [Lua] Lobby data num_players = 2
03:25:28.457 [Lua] Lobby data weave_name = false
03:25:28.457 [Lua] Lobby data game_mode = 3
03:25:28.457 [Lua] Lobby data is_private = false
03:25:28.457 [Lua] Lobby data mechanism = adventure
03:25:28.457 [Lua] Lobby data level_key = inn_level
03:25:28.457 [Lua] Lobby data player_slot_1 = 0:0
03:25:28.458 [Lua] Lobby data selected_level_key = inn_level
03:25:28.458 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:28.458 [Lua] Lobby data quick_game = true
03:25:28.458 [Lua] Lobby data matchmaking = false
03:25:28.458 [Lua] Lobby data difficulty = normal
03:25:28.458 [Lua] Lobby data country_code = US
03:25:28.458 [Lua] Lobby data host = 11000010190b3a4
03:25:28.458 [Lua] Lobby data player_slot_5 = 0:0
03:25:28.458 [Lua] Lobby data player_slot_2 = 0:0
03:25:28.458 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:25:28.458 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:28.458 [Lua] Lobby data eac_authorized = true
03:25:28.458 [Lua] Set lobby end.
03:25:28.458 [Lua] [PartyManager] Leader is set to 11000010190b3a4
03:25:28.458 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
03:25:28.459 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:25:28.459 [Lua] Set lobby begin:
03:25:28.459 [Lua] Lobby data twitch_enabled = false
03:25:28.459 [Lua] Lobby data power_level = 635
03:25:28.459 [Lua] Lobby data num_players = 2
03:25:28.459 [Lua] Lobby data weave_name = false
03:25:28.459 [Lua] Lobby data game_mode = 3
03:25:28.459 [Lua] Lobby data is_private = false
03:25:28.459 [Lua] Lobby data mechanism = adventure
03:25:28.459 [Lua] Lobby data level_key = inn_level
03:25:28.459 [Lua] Lobby data player_slot_1 = 0:0
03:25:28.459 [Lua] Lobby data selected_level_key = inn_level
03:25:28.459 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:28.460 [Lua] Lobby data quick_game = true
03:25:28.460 [Lua] Lobby data matchmaking = false
03:25:28.460 [Lua] Lobby data difficulty = normal
03:25:28.460 [Lua] Lobby data country_code = US
03:25:28.460 [Lua] Lobby data host = 11000010190b3a4
03:25:28.460 [Lua] Lobby data player_slot_5 = 0:0
03:25:28.460 [Lua] Lobby data player_slot_2 = 0:0
03:25:28.460 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:25:28.460 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:28.460 [Lua] Lobby data eac_authorized = true
03:25:28.460 [Lua] Set lobby end.
03:25:28.461 [Flow] complete_skittergate_legend true
03:25:28.461 [Flow] complete_all_helmgart_levels_recruit true
03:25:28.462 [Flow] WitchHunterLevel:3
03:25:28.462 [Flow] LeaderYes
03:25:28.462 [Flow] ALL PC XP:141441
03:25:28.462 [Flow] Has "bogenhafen" DLC:true
03:25:28.462 [Flow] WH XP:1061.81
03:25:28.462 [Flow] Number of crafted items:169
03:25:28.462 [Flow] Has "pre_order" DLC:true
03:25:28.462 [Flow] Sum of Powe Levels:1500
03:25:28.462 [Flow] lodestone diff 1:false
03:25:28.462 [Flow] magnus and forest activated
03:25:28.462 [Flow] magnus and forest activated
03:25:28.462 [Flow] cemetery and forest activated
03:25:28.462 [Flow] magnus and cemetery
03:25:28.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:25:28.462 [Flow] ALL RUNES ACTIVATED
03:25:28.462 [Flow] magnus and forest activated
03:25:28.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:25:28.462 [Flow] ALL RUNES ACTIVATED
03:25:28.462 [Flow] cemetery and forest activated
03:25:28.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:25:28.462 [Flow] ALL RUNES ACTIVATED
03:25:28.462 [Flow] magnus and forest activated
03:25:28.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:25:28.462 [Flow] ALL RUNES ACTIVATED
03:25:28.462 [Flow] magnus and cemetery
03:25:28.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:25:28.462 [Flow] ALL RUNES ACTIVATED
03:25:28.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:25:28.465 [Lua] CurrentConflictSettings inn_level
03:25:28.465 [Lua] [ConflictDirector] conflict_director is ai_ready
03:25:28.465 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:25:28.465 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:25:28.466 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:25:28.466 [Lua] Forming navigation groups in one frame
03:25:28.466 [Lua] Forming navigation groups
03:25:28.488 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
03:25:28.489 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
03:25:28.489 [Lua] number of nav groups: 45
03:25:28.490 [Lua] number of refined nav groups : 25
03:25:28.492 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
03:25:28.492 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:25:28.492 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:25:28.492 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:25:28.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:25:28.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:25:28.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:25:28.495 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
03:25:28.495 [Lua] [Managers] Calling function on all managers:
03:25:28.522 [Lua] MUSIC: won -> explore
03:25:28.548 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14
03:25:29.111 [Lua] Set lobby begin:
03:25:29.111 [Lua] Lobby data twitch_enabled = false
03:25:29.111 [Lua] Lobby data power_level = 635
03:25:29.111 [Lua] Lobby data num_players = 2
03:25:29.111 [Lua] Lobby data weave_name = false
03:25:29.112 [Lua] Lobby data game_mode = 3
03:25:29.112 [Lua] Lobby data is_private = false
03:25:29.112 [Lua] Lobby data mechanism = adventure
03:25:29.112 [Lua] Lobby data level_key = inn_level
03:25:29.112 [Lua] Lobby data player_slot_1 = 0:0
03:25:29.112 [Lua] Lobby data selected_level_key = inn_level
03:25:29.112 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:29.112 [Lua] Lobby data quick_game = true
03:25:29.112 [Lua] Lobby data matchmaking = false
03:25:29.112 [Lua] Lobby data difficulty = normal
03:25:29.112 [Lua] Lobby data country_code = US
03:25:29.112 [Lua] Lobby data host = 11000010190b3a4
03:25:29.112 [Lua] Lobby data player_slot_5 = 0:0
03:25:29.113 [Lua] Lobby data player_slot_2 = 0:0
03:25:29.113 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:25:29.113 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:29.113 [Lua] Lobby data eac_authorized = true
03:25:29.113 [Lua] Set lobby end.
03:25:29.113 [Lua] [Matchmaking] Assigned player 11000010154a4e4 to slot 4 when hot join syncing
03:25:29.113 [Lua] Breedfreezer (server) starting a hot join sync
03:25:29.113 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
03:25:29.113 [Lua] RemotePlayer:create_game_object( ) 39
03:25:29.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:25:29.130 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:25:29.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:25:29.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:25:29.131 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010154a4e4
03:25:29.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:25:29.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:25:29.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
03:25:29.209 [Lua] Players are leaving the safe zone
03:25:29.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:25:29.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:25:29.238 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
03:25:29.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:25:29.304 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010154a4e4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:25:29.304 [Lua] Adding player sync data to peer=11000010154a4e4 local_player_id=1
03:25:29.304 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010154a4e4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:25:29.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
03:25:29.306 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:25:29.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:25:29.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:25:29.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
03:25:29.517 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14
03:25:29.681 [Lua] StateInGameRunning:_game_actually_starts()
03:25:29.681 [Lua] #################################################################################################################
03:25:29.681 [Lua] [Loading Time]: 00:00:55 [Transition]: elven_ruins-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:25:29.681 [Lua] #################################################################################################################
03:25:29.681 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15
03:25:29.705 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15
03:25:29.851 [Flow] DISABLE
03:25:29.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15
03:25:29.852 [Lua] Commit load time data
03:25:32.908 [Lua] [IngameUI] menu view on_enter ingame_menu
03:25:33.917 [Lua] PlayFabMirrorBase:_commit_internal 7
03:25:33.917 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:25:33.923 [Lua] generate_backend_stats 11000010190b3a4:1
03:25:33.950 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:25:33.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
03:25:33.950 [Lua] Set lobby begin:
03:25:33.950 [Lua] Lobby data twitch_enabled = false
03:25:33.950 [Lua] Lobby data power_level = 633
03:25:33.951 [Lua] Lobby data num_players = 2
03:25:33.951 [Lua] Lobby data weave_name = false
03:25:33.951 [Lua] Lobby data game_mode = 3
03:25:33.951 [Lua] Lobby data is_private = false
03:25:33.951 [Lua] Lobby data mechanism = adventure
03:25:33.951 [Lua] Lobby data level_key = inn_level
03:25:33.951 [Lua] Lobby data player_slot_1 = 0:0
03:25:33.951 [Lua] Lobby data selected_level_key = inn_level
03:25:33.951 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:33.951 [Lua] Lobby data quick_game = true
03:25:33.951 [Lua] Lobby data matchmaking = false
03:25:33.951 [Lua] Lobby data difficulty = normal
03:25:33.951 [Lua] Lobby data country_code = US
03:25:33.951 [Lua] Lobby data host = 11000010190b3a4
03:25:33.951 [Lua] Lobby data player_slot_5 = 0:0
03:25:33.951 [Lua] Lobby data player_slot_2 = 0:0
03:25:33.951 [Lua] Lobby data player_slot_4 = 11000010154a4e4:1
03:25:33.951 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:33.951 [Lua] Lobby data eac_authorized = true
03:25:33.952 [Lua] Set lobby end.
03:25:33.961 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
03:25:34.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
03:25:34.113 [Lua] commit result success 7
03:25:35.428 [Lua] [IngameUI] menu view on_exit ingame_menu
03:25:47.262 [Lua] Got invite to lobby from 1100001000e7d31
03:25:47.271 [Lua] [Matchmaking] Joining lobby table: 000000000CC25BD0 from lobby browser.
03:25:47.271 [Lua]
03:25:47.271 [Lua] [join_by_lobby_browser] = true (boolean)
03:25:47.271 [Lua] [join_lobby_data] = table
03:25:47.271 [Lua] [id] = 186000001ff56e0 (string)
03:25:47.271 [Lua] [is_server_invite] = false (boolean)
03:25:47.271 [Lua] [friend_join] = true (boolean)
03:25:47.271 [Lua]
03:25:47.271 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:25:47.271 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
03:25:47.272 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:25:47.272 [Lua] [ChatManager][1]System: Connecting to game session.
03:25:47.287 [Lua] [LobbyClient] Changed state from nil to joining
03:25:47.459 [SteamLobby] Detected added member 1100001000e7d31
03:25:47.459 [SteamLobby] Detected added member 11000010190b3a4
03:25:47.461 [Lua] [LobbyClient] Changed state from joining to joined
03:25:47.461 [Lua] [PartyManager] Leader is set to 1100001000e7d31
03:25:47.461 [Lua] [LobbyClient] connected to lobby, id: 186000001ff56e0
03:25:47.461 [Lua] [Matchmaking] Joined lobby, checking network hash...
03:25:47.474 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Mike'...
03:25:47.809 [Steam] Accepted session request from 1100001000e7d31
03:25:50.172 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010154a4e4
03:25:50.175 [Lua] [ChatManager][1]System: Homelander has left the game
03:25:50.176 [Lua] [PSM] Disconnecting peer 11000010154a4e4
03:25:50.176 [Lua] [PSM] Disconnected peer 11000010154a4e4 is being removed from session.
03:25:50.176 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010154a4e4
03:25:50.176 [Lua] [GameNetworkManager] destroying game object with go_id=39
03:25:50.176 [Lua] Set lobby begin:
03:25:50.176 [Lua] Lobby data twitch_enabled = false
03:25:50.176 [Lua] Lobby data power_level = 633
03:25:50.176 [Lua] Lobby data num_players = 2
03:25:50.176 [Lua] Lobby data weave_name = false
03:25:50.176 [Lua] Lobby data game_mode = 3
03:25:50.177 [Lua] Lobby data is_private = false
03:25:50.177 [Lua] Lobby data mechanism = adventure
03:25:50.177 [Lua] Lobby data level_key = inn_level
03:25:50.177 [Lua] Lobby data player_slot_1 = 0:0
03:25:50.178 [Lua] Lobby data selected_level_key = inn_level
03:25:50.178 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:50.178 [Lua] Lobby data quick_game = true
03:25:50.178 [Lua] Lobby data matchmaking = false
03:25:50.178 [Lua] Lobby data difficulty = normal
03:25:50.178 [Lua] Lobby data country_code = US
03:25:50.178 [Lua] Lobby data host = 11000010190b3a4
03:25:50.178 [Lua] Lobby data player_slot_5 = 0:0
03:25:50.178 [Lua] Lobby data player_slot_2 = 0:0
03:25:50.178 [Lua] Lobby data player_slot_4 = 0:0
03:25:50.178 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:50.178 [Lua] Lobby data eac_authorized = true
03:25:50.179 [Lua] Set lobby end.
03:25:50.179 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010154a4e4)
03:25:50.179 [EAC] EAC server lost client 11000010154a4e4
03:25:50.179 [EACServer] [22:25:50:178][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010154A4E4 PlayerGUID: 76561197982590180
03:25:50.179 [Lua] [GameNetworkManager] destroying game object with go_id=44
03:25:51.560 [Connection] Creating endpoint 1100001000e7d31 - inbound message
03:25:51.560 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:25:51.560 [SteamAuthenticator] Got ticket request from 1100001000e7d31
03:25:51.560 [SteamAuthenticator] GetAuthSessionTicket 1100001000e7d31
03:25:51.560 [SteamAuthenticator] Sent ticket to 1100001000e7d31
03:25:51.562 [Lua] [ChatManager][1]System: Mike is joining the game
03:25:51.575 [SteamAuthenticator] Sent ticket request to 1100001000e7d31
03:25:51.702 [SteamAuthenticator] Got ticket from 1100001000e7d31
03:25:51.702 [SteamAuthenticator] BeginAuthSession 1100001000e7d31
03:25:51.702 [SteamAuthenticator] Authenticating 1100001000e7d31
03:25:51.914 [SteamAuthenticator] Steam validation for 1100001000e7d31 with response 0
03:25:52.050 [Connection] New session id 25 to 1100001000e7d31.
03:25:52.050 [Connection] Established a connection <25.100> to 1100001000e7d31
03:25:52.051 [Lua] [Matchmaking] Connected, starting handshake...
03:25:52.051 [Lua] [Matchmaking] Starting handshake with host 1100001000e7d31 using client cookie HSC-0000336683-client-[11000010190b3a4]
03:25:52.215 [Lua] [Matchmaking] Handshake successful (1100001000e7d31) (HSC-0000336683-client-[11000010190b3a4]) (HSC-0000210441-host-[1100001000e7d31])
03:25:52.218 [Lua] [Matchmaking] Handshake done, requesting to join game...
03:25:52.218 [Lua] bogenhafen
03:25:52.218 [Lua] vermintide_1
03:25:52.218 [Lua] lake_upgrade
03:25:52.218 [Lua] pre_order
03:25:52.218 [Lua] holly
03:25:52.218 [Lua] lake
03:25:52.218 [Lua] scorpion
03:25:52.218 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001000e7d31
03:25:52.374 [Lua] [Matchmaking] Successfully joined game after 0.15 seconds: lobby_id=186000001ff56e0 host_id:Mike
03:25:52.374 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
03:25:52.374 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
03:25:52.374 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001000e7d31
03:25:52.374 [Lua] [ChatManager][1]System: Requesting profiles
03:25:52.465 [SteamLobby] Detected removed member 11000010154a4e4
03:25:52.465 [Connection] Destroying endpoint 11000010154a4e4 - explicit request
03:25:52.467 [SteamAuthenticator] CancelAuthTicket 11000010154a4e4
03:25:52.467 [SteamAuthenticator] EndAuthSession 11000010154a4e4
03:25:52.467 [Lua] [NetworkServer] Changing num_players from 2 to 1
03:25:52.467 [Lua] Players: 1
03:25:52.467 [Lua] Set lobby begin:
03:25:52.467 [Lua] Lobby data twitch_enabled = false
03:25:52.467 [Lua] Lobby data power_level = 633
03:25:52.467 [Lua] Lobby data num_players = 1
03:25:52.467 [Lua] Lobby data weave_name = false
03:25:52.467 [Lua] Lobby data game_mode = 3
03:25:52.468 [Lua] Lobby data is_private = false
03:25:52.468 [Lua] Lobby data mechanism = adventure
03:25:52.468 [Lua] Lobby data level_key = inn_level
03:25:52.468 [Lua] Lobby data player_slot_1 = 0:0
03:25:52.468 [Lua] Lobby data selected_level_key = inn_level
03:25:52.468 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:52.468 [Lua] Lobby data quick_game = true
03:25:52.468 [Lua] Lobby data matchmaking = false
03:25:52.468 [Lua] Lobby data difficulty = normal
03:25:52.468 [Lua] Lobby data country_code = US
03:25:52.468 [Lua] Lobby data host = 11000010190b3a4
03:25:52.468 [Lua] Lobby data player_slot_5 = 0:0
03:25:52.468 [Lua] Lobby data player_slot_2 = 0:0
03:25:52.468 [Lua] Lobby data player_slot_4 = 0:0
03:25:52.468 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:52.468 [Lua] Lobby data eac_authorized = true
03:25:52.468 [Lua] Set lobby end.
03:25:52.468 [SteamVoipClient] select_out(11000010154a4e4, off)
03:25:52.468 [SteamVoipClient] select_in(11000010154a4e4, off)
03:25:52.469 [Lua] [LobbyMembers] Member left 11000010154a4e4
03:25:52.510 [SteamLobby] Detected added member 11000010154a4e4
03:25:52.522 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001000e7d31 REPLY wh:1100001000e7d31 | we:0 | dr:0 | bw:0 | es:0
03:25:52.524 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
03:25:52.524 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
03:25:52.524 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001000e7d31
03:25:52.524 [Lua] [ChatManager][1]System: Acquiring profiles
03:25:52.708 [Lua] [ChatManager][1]System: Joining game...
03:25:52.712 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
03:25:52.712 [Lua] TRANSITION start_lobby table: 0000000000686680 nil
03:25:52.712 [Lua] [GameNetworkManager] Leaving game...
03:25:52.712 [Lua] [GameNetworkManager] Shutting down game session host.
03:25:52.712 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:25:52.712 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:25:52.712 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=25.33
03:25:52.718 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:25:53.032 [Lua] [Matchmaking] Handshake host removing client 11000010154a4e4
03:25:53.624 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
03:25:54.496 [Lua] Set lobby begin:
03:25:54.496 [Lua] Lobby data twitch_enabled = false
03:25:54.496 [Lua] Lobby data power_level = 0
03:25:54.496 [Lua] Lobby data num_players = 1
03:25:54.496 [Lua] Lobby data weave_name = false
03:25:54.496 [Lua] Lobby data game_mode = 3
03:25:54.496 [Lua] Lobby data is_private = false
03:25:54.496 [Lua] Lobby data mechanism = adventure
03:25:54.496 [Lua] Lobby data level_key = inn_level
03:25:54.497 [Lua] Lobby data player_slot_1 = 0:0
03:25:54.497 [Lua] Lobby data selected_level_key = inn_level
03:25:54.497 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:25:54.497 [Lua] Lobby data quick_game = true
03:25:54.497 [Lua] Lobby data matchmaking = false
03:25:54.497 [Lua] Lobby data difficulty = normal
03:25:54.497 [Lua] Lobby data country_code = US
03:25:54.497 [Lua] Lobby data host = 11000010190b3a4
03:25:54.497 [Lua] Lobby data player_slot_5 = 0:0
03:25:54.497 [Lua] Lobby data player_slot_2 = 0:0
03:25:54.497 [Lua] Lobby data player_slot_4 = 0:0
03:25:54.497 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:25:54.497 [Lua] Lobby data eac_authorized = true
03:25:54.497 [Lua] Set lobby end.
03:25:54.735 [Lua] [Managers] Calling function on all managers:
03:25:54.736 [Lua] Clearing all global lookup lists
03:25:54.736 [Lua] [IngamePlayerListUI] - Destroy
03:25:54.736 [Lua] [EquipmentUI] - Destroy
03:25:54.736 [Lua] [GamePadEquipmentUI] - Destroy
03:25:54.736 [Lua] [AbilityUI] - Destroy
03:25:54.736 [Lua] [GamePadAbilityUI] - Destroy
03:25:54.736 [Lua] [IngameUI] destroy
03:25:54.746 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5
03:25:54.746 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4
03:25:54.747 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
03:25:54.803 [Lua] [Managers] Destroying manager group:
03:25:54.808 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:25:54.887 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:25:54.887 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 inn_level 0
03:25:54.887 [Lua] [Matchmaking] unregister rpcs
03:25:54.887 [Lua] [Matchmaking] destroying
03:25:54.887 [Lua] [ChatManager] Unregistering channel 1
03:25:54.887 [Lua] [EnemyPackageLoader] network_context_destroyed
03:25:54.888 [Lua] [PartyManager] network_context_destroyed
03:25:54.888 [Lua] [GameMechanismManager] network_context_destroyed
03:25:54.888 [Lua] initializing mechanism to: adventure
03:25:54.888 [EACServer] [22:25:54:887][Windows][EAC Server] [Info][Destroy] Called
03:25:54.892 [SteamVoipRoom] Leaving room c272218fdc90a1a2
03:25:54.892 [SteamVoipRoom] Destroying room c272218fdc90a1a2
03:25:54.893 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:25:54.893 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
03:25:54.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:25:54.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient
03:25:54.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient
03:25:54.899 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient
03:25:54.917 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:25:54.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:25:54.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
03:25:54.919 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:25:54.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
03:25:54.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:25:54.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:25:54.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
03:25:54.920 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:25:54.920 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:25:54.920 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
03:25:54.921 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
03:25:54.921 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:25:54.921 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient
03:25:54.926 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:25:54.928 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
03:25:54.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
03:25:54.929 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
03:25:54.934 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:25:54.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:25:54.935 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
03:25:54.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
03:25:54.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
03:25:54.936 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:25:54.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
03:25:54.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
03:25:54.939 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient
03:25:54.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
03:25:54.939 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:25:54.949 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:25:54.950 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
03:25:54.950 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:25:54.951 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:25:54.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
03:25:54.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
03:25:54.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
03:25:54.954 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:25:54.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:25:54.954 [Lua] [LobbyHost] Destroying
03:25:54.954 warning: [Lua] Got RPC rpc_ping during forced network update when exiting StateIngame
03:25:54.955 [Lua] ############### UNLOADING PACKAGES ###############
03:25:54.955 [Lua] [Managers] Calling function on all managers:
03:25:54.955 [Lua] [Managers] Destroying manager group:
03:25:54.955 [Lua] [Gamestate] Enter state StateLoading
03:25:54.957 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:25:54.957 [Lua] registering RPCs
03:25:54.957 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000000686680
03:25:54.957 warning: [Lua] Setting up network client
03:25:54.957 [EAC] Connection reset
03:25:54.957 [EAC] Set platform user auth ticket
03:25:54.958 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001000e7d31 my_peer_id:11000010190b3a4
03:25:54.958 [Lua] [ChatManager] Registering channel 1
03:25:54.958 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001000e7d31, own_peer_id=11000010190b3a4)
03:25:54.958 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001000e7d31, own_peer_id=11000010190b3a4)
03:25:54.958 [Lua] [PartyManager] network_context_created (server_peer_id=1100001000e7d31, own_peer_id=11000010190b3a4)
03:25:54.958 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
03:25:54.958 [Lua] MUSIC MANAGER unmute_all_world_sounds 96974 0
03:25:54.958 [Lua] [PartyManager] Leader is set to 1100001000e7d31
03:25:54.962 [Lua] [LobbyMembers] Member joined 11000010154a4e4
03:25:54.977 [Lua] [ChatManager][1]System: Homelander is joining the game
03:25:55.094 [EAC] Set host peer 1100001000e7d31 to state undetermined
03:25:55.094 [EAC] Validating host 1100001000e7d31
03:25:55.244 [Lua] Server sends mechanism to client adventure
03:25:55.244 [Lua] initializing mechanism to: adventure
03:25:55.244 [Lua] Received new state from server inn
03:25:55.244 [Lua] [EnemyPackageLoader] New connection established (1100001000e7d31) (key=1) (num_bitmasks=2)
03:25:55.245 [SteamVoipRoom] Joining room 842c95b254b97969
03:25:55.262 [Lua] PlayFabMirrorBase:_commit_internal 8
03:25:55.262 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:25:55.262 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17
03:25:55.283 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17
03:25:55.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17
03:25:55.433 [Lua] commit result success 8
03:25:55.678 [EAC] EAC host 1100001000e7d31 validated and trusted
03:25:57.246 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 11000010154a4e4 1 0 1
03:25:57.246 [Lua] player (11000010154a4e4,1) was put into party 0
03:25:57.246 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 1100001000e7d31 1 1 1
03:25:57.246 [Lua] player (1100001000e7d31,1) was put into party 1
03:25:57.246 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 11000010190b3a4 1 0 2
03:25:57.246 [Lua] player (11000010190b3a4,1) was put into party 0
03:25:57.246 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:25:57.246 [Lua] GameMechanismManager setting level seed: 338426
03:25:57.246 [Lua] [NetworkClient] Setting difficulty to: normal, level_seed to: 338426
03:25:57.246 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:25:57.246 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 338426 environment 0. Same level as previously, NOT resetting package load status.
03:25:57.247 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:25:57.247 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
03:25:57.247 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:25:57.247 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
03:25:57.247 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:25:57.247 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:25:57.264 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 338426 - weave: nil
03:25:57.267 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:25:57.267 [Lua] checking dlc's against conflict directors
03:25:57.267 [Lua] - removing conflict director 'chaos_beastmen'
03:25:57.267 [Lua] - removing conflict director 'skaven_beastmen'
03:25:57.267 [Lua] - removing conflict director 'beastmen'
03:25:57.267 [Lua] number of factions to include 2
03:25:57.267 [Lua] number of factions added 2
03:25:57.267 [Lua] --- --- ---
03:25:57.267 [Lua] Starting... difficulty 'normal'
03:25:57.267 [Lua] These are the starting conflict directors:
03:25:57.267 [Lua] inn_level
03:25:57.267 [Lua] --- --- ---
03:25:57.267 [Lua]
03:25:57.267 [Lua] DONE! Found the following directors:
03:25:57.267 [Lua] (free: 35), Master hash is:
03:25:57.267 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:25:57.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:25:57.296 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:25:57.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:25:57.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:25:57.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:25:57.364 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
03:25:57.530 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(1) profile_index(1) career_index(1)
03:25:57.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001000e7d31 inventory_sync_id:1 my_peer_id:11000010190b3a4
03:25:57.530 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
03:25:57.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:25:57.530 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:25:57.530 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:25:57.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:25:57.530 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:25:57.530 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:25:57.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:25:57.580 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:25:57.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:25:57.619 [Lua] MUSIC MANAGER Play_loading_screen_music 96975 0
03:25:57.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:25:57.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:25:57.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
03:25:57.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
03:25:57.797 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
03:25:57.798 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:25:57.915 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:25:57.915 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:25:57.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:25:57.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:25:57.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:25:57.999 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:25:58.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:25:58.049 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:25:58.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:25:58.467 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:25:58.467 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:25:58.469 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:25:58.633 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 11000010154a4e4 1 1 2
03:25:58.633 [Lua] player (11000010154a4e4,1) was put into party 1
03:25:58.634 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010154a4e4) local_player_id(1) profile_index(4) career_index(3)
03:25:58.636 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:25:58.768 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001000e7d31 inventory_sync_id:2 my_peer_id:11000010190b3a4
03:25:58.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
03:25:58.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient, async-read,
03:25:58.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:25:58.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:25:58.768 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
03:25:58.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:25:58.768 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:25:58.768 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
03:25:58.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:25:58.823 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:25:58.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
03:25:58.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
03:25:58.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
03:25:58.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
03:25:59.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
03:25:59.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
03:25:59.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
03:25:59.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
03:25:59.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
03:25:59.103 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
03:25:59.152 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
03:25:59.152 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
03:25:59.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:25:59.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:25:59.587 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
03:25:59.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:25:59.638 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:25:59.638 [Lua] [Managers] Destroying manager group:
03:25:59.639 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:25:59.639 [Lua] MUSIC MANAGER Stop_loading_screen_music 96976 0
03:25:59.639 [Lua] [Gamestate] Enter StateIngame CLIENT
03:25:59.639 [Lua] [Managers] Calling function on all managers:
03:25:59.639 [Lua] <>level = inn_level<>
03:25:59.639 [Umbra] Init version: 3.4.15 :: 16 threads
03:25:59.639 [Lua] [StateIngame] Client ingame
03:25:59.644 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:25:59.644 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:25:59.644 [Lua] [Matchmaking] Starting handshake with host 1100001000e7d31 using client cookie HSC-0000521396-client-[11000010190b3a4]
03:25:59.644 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:25:59.644 [Lua] [Matchmaking] initializing
03:25:59.644 [Lua] [Matchmaking] my_peer_id: 11000010190b3a4, I am client
03:25:59.644 [Lua] [Matchmaking] register rpcs
03:25:59.644 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:25:59.644 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4
03:25:59.644 [Lua] [GameNetworkManager] self.is_server = false
03:25:59.644 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
03:25:59.644 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:25:59.644 [Network] Setting artificial MTU limit to 65536
03:25:59.653 [Lua] Switching ConflictSettings: to: inn_level
03:25:59.653 [Lua] pacing=disabled
03:25:59.653 [Lua] roaming=nil
03:25:59.653 [Lua] disabled=false
03:25:59.653 [Lua] pack_spawning=disabled
03:25:59.653 [Lua] contained_breeds=nil
03:25:59.653 [Lua] boss=disabled
03:25:59.653 [Lua] horde=disabled
03:25:59.653 [Lua] specials=disabled
03:25:59.653 [Lua] name=inn_level
03:25:59.653 [Lua] intensity=disabled
03:25:59.653 [Lua] ---
03:25:59.653 [Lua] [LevelAnalysis] set_random_seed( 338426)
03:25:59.656 [Lua] [AIInterestPointSystem] Level Seed: 338426
03:25:59.656 [Lua]
03:25:59.656 [Lua] [network_manager] = table
03:25:59.656 [Lua] [network_manager] = metatable
03:25:59.656 [Lua] [startup_data] = table
03:25:59.656 [Lua] [entity_manager] = table
03:25:59.656 [Lua] [entity_manager] = metatable
03:25:59.656 [Lua] [unit_spawner] = table
03:25:59.656 [Lua] [unit_spawner] = metatable
03:25:59.656 [Lua] [unit_storage] = table
03:25:59.656 [Lua] [unit_storage] = metatable
03:25:59.656 [Lua] [dice_keeper] = table
03:25:59.656 [Lua] [dice_keeper] = metatable
03:25:59.656 [Lua] [is_server] = false (boolean)
03:25:59.656 [Lua] [world] = [World]
03:25:59.656 [Lua] [system_api] = table
03:25:59.656 [Lua] [input_manager] = table
03:25:59.656 [Lua] [input_manager] = metatable
03:25:59.656 [Lua] [profile_synchronizer] = table
03:25:59.656 [Lua] [profile_synchronizer] = metatable
03:25:59.656 [Lua] [entity_system] = table
03:25:59.656 [Lua] [entity_system] = metatable
03:25:59.656 [Lua] [level_transition_handler] = table
03:25:59.656 [Lua] [level_transition_handler] = metatable
03:25:59.656 [Lua] [num_local_human_players] = 1 (number)
03:25:59.656 [Lua] [statistics_db] = table
03:25:59.656 [Lua] [statistics_db] = metatable
03:25:59.656 [Lua] [entity_system_bag] = table
03:25:59.656 [Lua] [entity_system_bag] = metatable
03:25:59.656 [Lua] [network_lobby] = table
03:25:59.656 [Lua] [network_lobby] = metatable
03:25:59.656 [Lua] [network_transmit] = table
03:25:59.656 [Lua] [network_transmit] = metatable
03:25:59.656 [Lua] [network_clock] = table
03:25:59.656 [Lua] [network_clock] = metatable
03:25:59.656 [Lua] [free_flight_manager] = table
03:25:59.656 [Lua] [free_flight_manager] = metatable
03:25:59.656 [Lua] [network_event_delegate] = table
03:25:59.656 [Lua] [network_event_delegate] = metatable
03:25:59.656 [Lua]
03:25:59.656 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:25:59.656 [Lua] ignoring extension VersusInteractObjectiveExtension
03:25:59.656 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:25:59.656 [Lua] ignoring extension VersusSocketObjectiveExtension
03:25:59.656 [Lua] ignoring extension VersusTargetObjectiveExtension
03:25:59.656 [Lua] ignoring extension VersusMissionObjectiveExtension
03:25:59.657 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:25:59.659 [Lua] [AchievementManager] Achievements using the steam platform
03:25:59.659 [Lua] [StateIngame] Level seed: 338426
03:25:59.659 [World] Spawning level.
03:25:59.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18
03:25:59.885 [Lua] [IngameUI] init
03:25:59.900 [Lua] cb_razer_chroma_setup
03:25:59.928 [Flow] LeaderNo
03:25:59.928 [Flow] lodestone diff 1:false
03:25:59.928 [Lua] [Managers] Calling function on all managers:
03:25:59.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:25:59.988 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:25:59.989 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
03:25:59.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18
03:26:00.537 [Lua] [Matchmaking] Handshake successful (1100001000e7d31) (HSC-0000521396-client-[11000010190b3a4]) (HSC-0000210441-host-[1100001000e7d31])
03:26:00.549 [SteamVoipClient] select_out(11000010154a4e4, on)
03:26:00.549 [SteamVoipClient] select_in(11000010154a4e4, on)
03:26:00.549 [SteamVoipClient] select_out(11000010154a4e4, off)
03:26:00.549 [SteamVoipClient] select_out(1100001000e7d31, on)
03:26:00.549 [SteamVoipClient] select_in(1100001000e7d31, on)
03:26:00.549 [SteamVoipClient] select_out(1100001000e7d31, off)
03:26:00.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18
03:26:00.590 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
03:26:00.590 [Lua] [PackageManager] Force_load: wwise/bow
03:26:00.612 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:26:00.839 [Flow] DISABLE
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001000e7d31 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
03:26:02.025 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:26:02.025 [Lua] [GameNetworkManager] game_object_created_player, go_id=19, owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:26:02.025 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 19, peer_id = 1100001000e7d31, self.peer_id = 11000010190b3a4
03:26:02.025 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000e7d31
03:26:02.042 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001000e7d31 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:26:02.042 [Lua] Adding player sync data to peer=1100001000e7d31 local_player_id=1
03:26:02.042 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.042 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.042 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.042 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.042 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.042 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001000e7d31 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:26:02.042 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001000e7d31 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001000e7d31 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001000e7d31 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001000e7d31 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.043 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.044 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.044 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.044 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.044 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:26:02.044 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001000e7d31 go_type=music_states go_created_func_name=game_object_created_music_states
03:26:02.044 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001000e7d31 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:26:02.045 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:26:02.045 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:26:02.045 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=1100001000e7d31 peer_id=11000010154a4e4
03:26:02.045 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 11000010154a4e4, self.peer_id = 11000010190b3a4
03:26:02.045 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010154a4e4
03:26:02.060 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010154a4e4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:26:02.060 [Lua] Adding player sync data to peer=11000010154a4e4 local_player_id=1
03:26:02.063 error: [Lua] SETTING ROUND ID
03:26:02.063 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:26:02.063 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=1100001000e7d31 peer_id=11000010190b3a4
03:26:02.063 [Lua] [GameNetworkManager] PLAYER is local player
03:26:02.063 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
03:26:02.064 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
03:26:02.065 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 11000010190b3a4 1 1 3
03:26:02.065 [Lua] player (11000010190b3a4,1) was put into party 1
03:26:02.065 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
03:26:02.065 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(1) profile_index(3) career_index(1)
03:26:02.065 [Lua]
03:26:02.065 [Lua] [wwise/crossbow] = false (boolean)
03:26:02.065 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:26:02.065 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:26:02.065 [Lua]
03:26:02.065 [Lua]
03:26:02.065 [Lua] [wwise/crossbow] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:26:02.065 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:26:02.065 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:26:02.065 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:26:02.065 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:26:02.065 [Lua]
03:26:02.065 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
03:26:02.065 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:26:02.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001000e7d31 inventory_sync_id:3 my_peer_id:11000010190b3a4
03:26:02.216 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
03:26:02.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:26:02.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:26:02.296 [Lua] [PackageManager] Force_load: wwise/crossbow
03:26:02.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:26:02.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:26:02.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:26:02.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:26:02.704 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
03:26:03.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:26:03.005 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:26:03.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:26:03.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:26:03.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:26:03.083 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:26:03.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:26:03.313 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:26:03.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:26:03.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:26:03.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:26:03.390 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:26:03.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:26:03.469 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:26:03.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:26:03.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:26:03.677 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:26:03.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:26:03.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:26:03.730 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:26:03.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:26:03.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:26:03.872 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:26:03.873 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:26:04.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:26:04.409 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:26:04.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:26:04.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:26:04.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:26:04.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:26:04.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:26:04.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:26:04.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
03:26:04.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
03:26:04.791 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
03:26:04.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:26:04.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:26:04.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:26:04.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:26:04.872 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
03:26:04.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:26:04.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:26:05.170 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010154a4e4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:26:05.172 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:26:05.215 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:26:05.465 [Lua] StateInGameRunning:_game_actually_starts()
03:26:05.465 [Lua] #################################################################################################################
03:26:05.465 [Lua] [Loading Time]: 00:00:11 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
03:26:05.465 [Lua] #################################################################################################################
03:26:05.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19
03:26:05.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19
03:26:05.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19
03:26:05.609 [Lua] Commit load time data
03:26:23.428 [Lua] [IngameUI] menu view on_enter hero_view
03:26:23.443 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09f6cca0
03:26:23.443 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:26:26.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 20
03:26:26.463 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 20 3
03:26:26.595 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
03:26:26.595 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 20
03:26:26.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 20
03:26:26.965 [Lua] min_height 90.669751882553101
03:26:37.295 [Lua] PlayFabMirrorBase:_commit_internal 9
03:26:37.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:26:37.299 [Lua] generate_backend_stats 11000010190b3a4:1
03:26:37.324 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
03:26:37.333 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 4
03:26:37.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
03:26:37.465 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
03:26:37.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
03:26:37.728 [Lua] commit result success 9
03:26:44.499 [Lua] [IngameUI] menu view on_exit hero_view
03:26:44.505 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09f6cca0
03:26:44.505 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:26:49.473 [Lua] [IngameUI] menu view on_enter hero_view
03:26:49.483 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09f6cca0
03:26:49.484 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:26:49.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:26:49.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:26:49.499 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:26:49.499 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:26:49.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:26:50.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:26:50.043 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:26:50.056 [World] Spawning level.
03:26:50.083 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:26:50.083 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:26:50.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:26:50.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:26:50.147 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:26:50.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:26:50.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:26:50.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:26:50.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:26:52.798 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:26:52.798 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:26:52.798 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:26:52.798 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:26:52.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:26:52.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:26:52.807 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:26:52.807 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:26:52.809 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:26:52.809 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:26:56.096 [Lua] [IngameUI] menu view on_exit hero_view
03:26:56.100 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09f6cca0
03:26:56.100 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:26:56.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:26:56.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:27:00.012 [Lua] PlayFabMirrorBase:_commit_internal 10
03:27:00.012 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:27:00.017 [Lua] generate_backend_stats 11000010190b3a4:1
03:27:00.048 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:27:00.056 [Lua] commit result success 10
03:27:15.499 [Lua] [IngameUI] menu view on_enter hero_view
03:27:15.507 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09f6cca0
03:27:15.507 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:27:15.522 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
03:27:15.522 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:27:15.523 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:27:15.523 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:27:15.529 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:27:15.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:27:15.967 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:27:15.979 [World] Spawning level.
03:27:16.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:16.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:16.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:16.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:16.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:16.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:16.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:16.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:16.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:17.007 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:27:17.007 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:17.007 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:17.007 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:17.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:17.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:17.017 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:27:17.017 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
03:27:17.018 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:27:17.018 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:27:57.147 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
03:27:57.147 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
03:27:57.148 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
03:27:57.149 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
03:27:57.154 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
03:27:57.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
03:27:57.579 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
03:27:57.595 [World] Spawning level.
03:27:57.618 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:57.618 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:57.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:57.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:57.679 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:57.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:57.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:57.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:57.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310, async-read, prioritized
03:27:57.858 [Lua] [IngameUI] menu view on_exit hero_view
03:27:57.865 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09f6cca0
03:27:57.865 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
03:27:57.865 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
03:27:57.865 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
03:27:57.865 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:57.865 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:57.865 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:57.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:57.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 000000000DD70310 -> Package still referenced, NOT unloaded:
03:27:57.876 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
03:27:57.876 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
03:27:57.876 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
03:27:59.621 [Lua] [IngameUI] menu view on_enter start_game_view
03:27:59.626 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d66860
03:27:59.626 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:27:59.628 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:27:59.628 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:27:59.629 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:27:59.629 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:28:01.491 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:28:01.491 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:28:01.491 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:28:01.491 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:28:01.492 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:28:02.718 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
03:28:02.718 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:28:02.718 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
03:28:02.728 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:28:02.728 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:28:04.592 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
03:28:04.592 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
03:28:04.604 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
03:28:13.203 [Lua] PlayFabMirrorBase:_commit_internal 11
03:28:13.203 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:28:13.207 [Lua] generate_backend_stats 11000010190b3a4:1
03:28:13.231 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:28:13.231 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22
03:28:13.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22
03:28:13.555 [Lua] [IngameUI] menu view on_exit start_game_view
03:28:13.555 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:28:13.555 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
03:28:13.556 [Save] Saving `save_data`
03:28:13.565 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d66860
03:28:13.567 [Save] Save done
03:28:13.805 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22
03:28:13.810 [Lua] commit result success 11
03:28:19.850 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:20.479 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:28:20.666 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:21.257 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:28:28.825 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
03:28:28.825 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:28:28.825 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
03:28:28.828 [Lua] [ChatManager][1]System: Starting hosted game...
03:28:41.651 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:42.014 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:42.047 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:28:42.406 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:42.406 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:28:42.765 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:42.863 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
03:28:42.863 [Lua] Received new state from server ingame
03:28:42.864 [Save] Saving `save_data`
03:28:42.864 [Lua] gm_event_end_conditions_met false false
03:28:42.864 [Lua] PlayFabMirrorBase:_commit_internal nil
03:28:42.864 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:28:42.872 [Lua] generate_backend_stats 11000010190b3a4:1
03:28:42.876 [Save] Save done
03:28:42.876 [Save] Saving `save_data`
03:28:42.879 [Save] Save done
03:28:42.899 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:28:42.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
03:28:42.899 [Lua] GameMechanismManager setting level seed: 5674686
03:28:42.899 [Lua] [NetworkClient] Setting difficulty to: normal, level_seed to: 5674686
03:28:42.899 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 )
03:28:42.899 [Lua] [LevelTransitionHandler] prepare_load_level : elven_ruins seed: 5674686 environment 0. New level, resetting package load status.
03:28:42.899 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:28:42.899 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010154a4e4
03:28:42.900 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=1100001000e7d31 peer_id=11000010190b3a4
03:28:42.900 [Lua] [GameNetworkManager] not removing peer_id=11000010190b3a4 local_player_id=1
03:28:42.900 [Lua] destroyed player game object with id 45 callback
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010154a4e4
03:28:42.900 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=1100001000e7d31 peer_id=11000010154a4e4
03:28:42.900 [Lua] [GameNetworkManager] removing peer_id=11000010154a4e4 local_player_id=1
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] MUSIC object destroyed
03:28:42.900 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=19 owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] removing peer_id=1100001000e7d31 local_player_id=1
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001000e7d31
03:28:42.900 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
03:28:42.902 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:28:42.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
03:28:42.903 [Lua] TRANSITION nil nil elven_ruins
03:28:42.903 [Lua] Transition type "elven_ruins", is server: false
03:28:42.903 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=161.31
03:28:43.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
03:28:43.150 [Lua] commit result success 12
03:28:44.908 [Lua] [Managers] Calling function on all managers:
03:28:44.908 [Lua] Clearing all global lookup lists
03:28:44.908 [Lua] [IngamePlayerListUI] - Destroy
03:28:44.908 [Lua] [EquipmentUI] - Destroy
03:28:44.908 [Lua] [GamePadEquipmentUI] - Destroy
03:28:44.908 [Lua] [AbilityUI] - Destroy
03:28:44.908 [Lua] [GamePadAbilityUI] - Destroy
03:28:44.909 [Lua] [IngameUI] destroy
03:28:44.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
03:28:44.970 [Lua] [Managers] Destroying manager group:
03:28:44.975 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:28:45.049 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:28:45.049 [Lua] [Matchmaking] unregister rpcs
03:28:45.049 [Lua] ############### UNLOADING PACKAGES ###############
03:28:45.049 [Lua] [Managers] Calling function on all managers:
03:28:45.049 [Lua] [Managers] Destroying manager group:
03:28:45.049 [Lua] [Gamestate] Enter state StateLoading
03:28:45.051 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:28:45.051 [Lua] [Matchmaking] register rpcs
03:28:45.051 [Lua] registering RPCs
03:28:45.051 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:28:45.051 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:28:45.051 [Lua] MUSIC MANAGER unmute_all_world_sounds 135747 0
03:28:45.051 [Lua] [PartyManager] Leader is set to 1100001000e7d31
03:28:45.056 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
03:28:45.056 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[elven_ruins] self.picked_environment_id=[0]
03:28:45.056 [Lua] [LevelTransitionHandler] load_level elven_ruins 0
03:28:45.178 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:28:45.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:28:45.179 [Umbra] Unload tome
03:28:45.179 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:28:45.179 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins"
03:28:45.179 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins"
03:28:45.179 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read,
03:28:45.193 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins
03:28:45.193 [Lua] GameMechanismManager setting level seed: 5674686
03:28:45.193 [Lua] [NetworkClient] Setting difficulty to: normal, level_seed to: 5674686
03:28:45.193 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 )
03:28:45.193 [Lua] [LevelTransitionHandler] prepare_load_level : elven_ruins seed: 5674686 environment 0. Same level as previously, NOT resetting package load status.
03:28:45.195 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[elven_ruins] self.picked_environment_id=[0]
03:28:45.195 [Lua] [LevelTransitionHandler] load_level elven_ruins 0
03:28:45.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
03:28:45.328 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
03:28:45.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
03:28:45.343 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 135748 0
03:28:45.348 [Lua] MUSIC MANAGER Play_loading_screen_music 135749 0
03:28:45.466 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
03:28:49.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
03:28:49.828 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
03:28:49.845 [Lua] [LevelTransitionHandler] Level load completed!
03:28:49.845 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 5674686 - weave: nil
03:28:49.885 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:28:49.885 [Lua] checking dlc's against conflict directors
03:28:49.885 [Lua] - removing conflict director 'chaos_beastmen'
03:28:49.885 [Lua] - removing conflict director 'skaven_beastmen'
03:28:49.885 [Lua] - removing conflict director 'beastmen'
03:28:49.885 [Lua] number of factions to include 2
03:28:49.885 [Lua] number of factions added 2
03:28:49.885 [Lua] --- --- ---
03:28:49.885 [Lua] Starting... difficulty 'normal'
03:28:49.885 [Lua] These are the starting conflict directors:
03:28:49.885 [Lua] skaven
03:28:49.885 [Lua] --- --- ---
03:28:49.885 [Lua]
03:28:49.885 [Lua] Looking for a new director:
03:28:49.885 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_ratling_gunner skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:28:49.885 [Lua] ->trying director: chaos
03:28:49.885 [Lua] --> success!
03:28:49.885 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll
03:28:49.885 [Lua]
03:28:49.885 [Lua] Looking for a new director:
03:28:49.885 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:28:49.885 [Lua] ->trying director: skaven
03:28:49.885 [Lua] --> success!
03:28:49.885 [Lua] --> re-used the same breeds
03:28:49.885 [Lua]
03:28:49.885 [Lua] Looking for a new director:
03:28:49.885 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:28:49.885 [Lua] ->trying director: skaven
03:28:49.885 [Lua] --> success!
03:28:49.885 [Lua] --> re-used the same breeds
03:28:49.885 [Lua]
03:28:49.885 [Lua] Looking for a new director:
03:28:49.885 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:28:49.885 [Lua] ->trying director: chaos
03:28:49.885 [Lua] --> success!
03:28:49.885 [Lua] --> re-used the same breeds
03:28:49.885 [Lua]
03:28:49.885 [Lua] Looking for a new director:
03:28:49.885 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:28:49.885 [Lua] ->trying director: default
03:28:49.885 [Lua] --> success!
03:28:49.885 [Lua] --> re-used the same breeds
03:28:49.885 [Lua]
03:28:49.885 [Lua] Looking for a new director:
03:28:49.885 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:28:49.885 [Lua] ->trying director: skaven
03:28:49.885 [Lua] --> success!
03:28:49.885 [Lua] --> re-used the same breeds
03:28:49.885 [Lua]
03:28:49.885 [Lua] Looking for a new director:
03:28:49.885 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:28:49.885 [Lua] ->trying director: default
03:28:49.885 [Lua] --> success!
03:28:49.885 [Lua] --> re-used the same breeds
03:28:49.885 [Lua]
03:28:49.885 [Lua] DONE! Found the following directors:
03:28:49.885 [Lua] chaos
03:28:49.885 [Lua] skaven
03:28:49.885 [Lua] skaven
03:28:49.885 [Lua] chaos
03:28:49.885 [Lua] default
03:28:49.885 [Lua] skaven
03:28:49.885 [Lua] default
03:28:49.885 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:28:49.885 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:28:50.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:28:50.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:28:50.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:28:50.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:28:50.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:28:50.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:28:50.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:28:50.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:28:50.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:28:51.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:28:51.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:28:51.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:28:52.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:28:52.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:28:52.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:28:52.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:28:52.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:28:52.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:28:52.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:28:52.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:28:52.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:28:52.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:28:52.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:28:52.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:28:53.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:28:53.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:28:53.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:28:53.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:28:53.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:28:53.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:28:53.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:28:53.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:28:53.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:28:54.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:28:54.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:28:54.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:28:54.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:28:54.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:28:54.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:28:55.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:28:55.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:28:55.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:28:55.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:28:55.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:28:55.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:28:55.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:28:55.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:28:55.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:28:55.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:28:55.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:28:55.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:28:55.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:28:55.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:28:55.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:28:55.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:28:55.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:28:55.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:28:56.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:28:56.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:28:56.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:28:56.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:28:56.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:28:56.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:28:57.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:28:57.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:28:57.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:28:57.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:28:57.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:28:57.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:28:57.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:28:57.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:28:57.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:28:57.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:28:57.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:28:57.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:28:58.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:28:58.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:28:58.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:28:58.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:28:58.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:28:58.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:28:58.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:28:58.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:28:58.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:28:59.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:28:59.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:28:59.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:28:59.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:28:59.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:28:59.175 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom
03:28:59.175 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:28:59.175 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:29:00.178 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:29:00.178 [Lua] [Matchmaking] unregister rpcs
03:29:00.178 [Lua] [Managers] Destroying manager group:
03:29:00.179 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
03:29:00.179 [Lua] MUSIC MANAGER Stop_loading_screen_music 135750 0
03:29:00.179 [Lua] [Gamestate] Enter StateIngame CLIENT
03:29:00.179 [Lua] [Managers] Calling function on all managers:
03:29:00.179 [Lua] <>level = elven_ruins<>
03:29:00.179 [Umbra] Init version: 3.4.15 :: 16 threads
03:29:00.180 [Lua] [StateIngame] Client ingame
03:29:00.183 [Lua] [Matchmaking] register rpcs
03:29:00.183 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:29:00.183 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4
03:29:00.183 [Lua] [GameNetworkManager] self.is_server = false
03:29:00.183 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
03:29:00.183 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:29:00.183 [Network] Setting artificial MTU limit to 65536
03:29:00.193 [Lua] Switching ConflictSettings: to: default
03:29:00.193 [Lua] pacing=default
03:29:00.193 [Lua] roaming=nil
03:29:00.193 [Lua] specials=default
03:29:00.193 [Lua] debug_color=maroon
03:29:00.193 [Lua] contained_breeds=nil
03:29:00.193 [Lua] pack_spawning=default
03:29:00.193 [Lua] disabled=false
03:29:00.193 [Lua] factions=nil
03:29:00.193 [Lua] boss=default
03:29:00.193 [Lua] horde=default
03:29:00.193 [Lua] name=default
03:29:00.193 [Lua] intensity=default
03:29:00.193 [Lua] ---
03:29:00.193 [Lua] [LevelAnalysis] set_random_seed( 5674686)
03:29:00.206 [Lua] [AIInterestPointSystem] Level Seed: 5674686
03:29:00.206 [Lua]
03:29:00.206 [Lua] [network_manager] = table
03:29:00.206 [Lua] [network_manager] = metatable
03:29:00.206 [Lua] [startup_data] = table
03:29:00.206 [Lua] [entity_manager] = table
03:29:00.206 [Lua] [entity_manager] = metatable
03:29:00.206 [Lua] [unit_spawner] = table
03:29:00.206 [Lua] [unit_spawner] = metatable
03:29:00.206 [Lua] [unit_storage] = table
03:29:00.206 [Lua] [unit_storage] = metatable
03:29:00.206 [Lua] [dice_keeper] = table
03:29:00.206 [Lua] [dice_keeper] = metatable
03:29:00.206 [Lua] [is_server] = false (boolean)
03:29:00.206 [Lua] [world] = [World]
03:29:00.206 [Lua] [system_api] = table
03:29:00.206 [Lua] [input_manager] = table
03:29:00.206 [Lua] [input_manager] = metatable
03:29:00.206 [Lua] [profile_synchronizer] = table
03:29:00.206 [Lua] [profile_synchronizer] = metatable
03:29:00.206 [Lua] [entity_system] = table
03:29:00.206 [Lua] [entity_system] = metatable
03:29:00.206 [Lua] [level_transition_handler] = table
03:29:00.206 [Lua] [level_transition_handler] = metatable
03:29:00.206 [Lua] [num_local_human_players] = 1 (number)
03:29:00.206 [Lua] [statistics_db] = table
03:29:00.206 [Lua] [statistics_db] = metatable
03:29:00.206 [Lua] [entity_system_bag] = table
03:29:00.206 [Lua] [entity_system_bag] = metatable
03:29:00.206 [Lua] [network_lobby] = table
03:29:00.206 [Lua] [network_lobby] = metatable
03:29:00.206 [Lua] [network_transmit] = table
03:29:00.206 [Lua] [network_transmit] = metatable
03:29:00.206 [Lua] [network_clock] = table
03:29:00.206 [Lua] [network_clock] = metatable
03:29:00.206 [Lua] [free_flight_manager] = table
03:29:00.206 [Lua] [free_flight_manager] = metatable
03:29:00.206 [Lua] [network_event_delegate] = table
03:29:00.206 [Lua] [network_event_delegate] = metatable
03:29:00.206 [Lua]
03:29:00.206 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:29:00.206 [Lua] ignoring extension VersusInteractObjectiveExtension
03:29:00.206 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:29:00.206 [Lua] ignoring extension VersusSocketObjectiveExtension
03:29:00.206 [Lua] ignoring extension VersusTargetObjectiveExtension
03:29:00.206 [Lua] ignoring extension VersusMissionObjectiveExtension
03:29:00.210 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:29:00.226 [Lua] [AchievementManager] Achievements using the steam platform
03:29:00.226 [Lua] [StateIngame] Level seed: 5674686
03:29:00.226 [World] Spawning level.
03:29:00.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 24
03:29:00.733 [Lua] [IngameUI] init
03:29:00.747 [SteamVoipClient] select_out(1100001000e7d31, off)
03:29:00.747 [SteamVoipClient] select_out(11000010154a4e4, off)
03:29:00.747 [SteamVoipClient] select_out(11000010190b3a4, off)
03:29:00.751 [Lua] cb_razer_chroma_setup
03:29:00.770 [Lua] [Managers] Calling function on all managers:
03:29:00.811 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 24
03:29:01.286 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 24
03:29:01.611 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:29:01.611 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:29:01.611 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001000e7d31, self.peer_id = 11000010190b3a4
03:29:01.611 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000e7d31
03:29:01.625 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001000e7d31 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:29:01.625 [Lua] Adding player sync data to peer=1100001000e7d31 local_player_id=1
03:29:01.625 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.626 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.626 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.626 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.626 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.626 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.626 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.626 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.627 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.628 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001000e7d31 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001000e7d31 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001000e7d31 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001000e7d31 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001000e7d31 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001000e7d31 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.629 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.630 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.631 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.632 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.633 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.633 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.633 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.633 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:29:01.633 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001000e7d31 go_type=music_states go_created_func_name=game_object_created_music_states
03:29:01.633 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 1100001000e7d31 2 1 4
03:29:01.633 [Lua] player (1100001000e7d31,2) was put into party 1
03:29:01.633 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:29:01.633 [Lua] [GameNetworkManager] game_object_created_player, go_id=94, owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:29:01.633 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 94, peer_id = 1100001000e7d31, self.peer_id = 11000010190b3a4
03:29:01.633 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000e7d31
03:29:01.647 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
03:29:01.647 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(2) profile_index(5) career_index(1)
03:29:01.647 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001000e7d31 inventory_sync_id:4 my_peer_id:11000010190b3a4
03:29:01.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
03:29:01.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:29:01.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:29:01.647 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
03:29:01.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:29:01.647 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
03:29:01.647 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:29:02.072 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
03:29:02.072 [Lua] --> got 0 of chaos_marauder
03:29:02.072 [Lua] --> got 0 of skaven_clan_rat
03:29:02.072 [Lua] --> got 0 of skaven_storm_vermin
03:29:02.072 [Lua] --> got 0 of skaven_slave
03:29:02.072 [Lua] --> got 0 of chaos_fanatic
03:29:02.072 [Lua] --> got 0 of chaos_raider
03:29:02.072 [Lua] --> got 0 of chaos_warrior
03:29:02.072 [Lua] --> got 0 of chaos_berzerker
03:29:02.072 [Lua] --> got 0 of skaven_plague_monk
03:29:02.072 [Lua] Breed freezer counts: 9 9
03:29:02.072 [Lua] Comitting breed freezer frozen units
03:29:02.072 [Lua] PartyManager:rpc_remove_peer_from_party() 1100001000e7d31 1100001000e7d31 2 1
03:29:02.072 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=94 owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:29:02.072 [Lua] [GameNetworkManager] removing peer_id=1100001000e7d31 local_player_id=2
03:29:02.072 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:29:02.072 error: [Lua] SETTING ROUND ID
03:29:02.073 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:29:02.073 [Lua] [GameNetworkManager] game_object_created_player, go_id=95, owner_peer_id=1100001000e7d31 peer_id=11000010190b3a4
03:29:02.073 [Lua] [GameNetworkManager] PLAYER is local player
03:29:02.073 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
03:29:02.075 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
03:29:02.075 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
03:29:02.075 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
03:29:02.075 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 1100001000e7d31 2 1 4
03:29:02.075 [Lua] player (1100001000e7d31,2) was put into party 1
03:29:02.075 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:29:02.075 [Lua] [GameNetworkManager] game_object_created_player, go_id=96, owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:29:02.075 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 96, peer_id = 1100001000e7d31, self.peer_id = 11000010190b3a4
03:29:02.075 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000e7d31
03:29:02.088 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
03:29:02.088 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(2) profile_index(5) career_index(1)
03:29:02.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001000e7d31 inventory_sync_id:5 my_peer_id:11000010190b3a4
03:29:02.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:29:02.104 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:29:02.105 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
03:29:02.975 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
03:29:02.975 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
03:29:02.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:29:03.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:29:03.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:29:03.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:29:03.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:29:03.151 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:29:03.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:29:03.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:29:03.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:29:03.257 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
03:29:03.356 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
03:29:03.356 [Lua] [PackageManager] Force_load: wwise/blunderbuss
03:29:03.356 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:29:03.428 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:29:03.428 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:29:03.442 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
03:29:07.582 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:29:07.582 [Lua] [GameNetworkManager] game_object_created_player, go_id=97, owner_peer_id=1100001000e7d31 peer_id=11000010154a4e4
03:29:07.582 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 97, peer_id = 11000010154a4e4, self.peer_id = 11000010190b3a4
03:29:07.582 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010154a4e4
03:29:07.609 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001000e7d31 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
03:29:07.610 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:29:07.610 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001000e7d31 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:29:07.612 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:29:07.612 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:29:07.612 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:07.612 [Lua] PartyManager:rpc_remove_peer_from_party() 1100001000e7d31 1100001000e7d31 2 1
03:29:07.612 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=96 owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:29:07.612 [Lua] [GameNetworkManager] removing peer_id=1100001000e7d31 local_player_id=2
03:29:07.612 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:29:07.612 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 1100001000e7d31 2 1 4
03:29:07.612 [Lua] player (1100001000e7d31,2) was put into party 1
03:29:07.612 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:29:07.612 [Lua] [GameNetworkManager] game_object_created_player, go_id=102, owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:29:07.612 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 102, peer_id = 1100001000e7d31, self.peer_id = 11000010190b3a4
03:29:07.612 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000e7d31
03:29:07.627 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
03:29:07.627 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(2) profile_index(5) career_index(1)
03:29:07.627 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001000e7d31 inventory_sync_id:6 my_peer_id:11000010190b3a4
03:29:07.628 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
03:29:07.783 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010154a4e4 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:29:07.783 [Lua] Adding player sync data to peer=11000010154a4e4 local_player_id=1
03:29:07.783 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:29:07.784 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001000e7d31 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
03:29:07.785 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:29:07.808 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:29:07.808 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:07.808 [Lua] PartyManager:rpc_remove_peer_from_party() 1100001000e7d31 1100001000e7d31 2 1
03:29:07.808 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=102 owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:29:07.808 [Lua] [GameNetworkManager] removing peer_id=1100001000e7d31 local_player_id=2
03:29:07.808 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:29:07.808 [Lua] PartyManager:rpc_peer_assigned_to_party() 1100001000e7d31 1100001000e7d31 2 1 4
03:29:07.808 [Lua] player (1100001000e7d31,2) was put into party 1
03:29:07.808 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001000e7d31 go_type=player go_created_func_name=game_object_created_player
03:29:07.808 [Lua] [GameNetworkManager] game_object_created_player, go_id=106, owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:29:07.808 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 106, peer_id = 1100001000e7d31, self.peer_id = 11000010190b3a4
03:29:07.808 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000e7d31
03:29:07.826 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
03:29:07.826 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001000e7d31) local_player_id(2) profile_index(5) career_index(1)
03:29:07.826 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001000e7d31 inventory_sync_id:7 my_peer_id:11000010190b3a4
03:29:07.827 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
03:29:07.912 [Lua] StateInGameRunning:_game_actually_starts()
03:29:07.913 [Lua] #################################################################################################################
03:29:07.913 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
03:29:07.913 [Lua] #################################################################################################################
03:29:07.913 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
03:29:07.913 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:29:07.926 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
03:29:08.215 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010154a4e4 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:29:08.217 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:29:08.217 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001000e7d31 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
03:29:08.219 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001000e7d31 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
03:29:08.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
03:29:08.229 [Lua] Commit load time data
03:29:08.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:29:08.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:29:08.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x21279, position: 0
03:29:41.018 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:29:41.018 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
03:29:41.166 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:29:41.167 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
03:29:41.168 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
03:29:41.980 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:29:41.980 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:42.008 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:42.775 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:29:42.775 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:42.826 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
03:29:44.412 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:44.832 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:45.217 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:29:45.396 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:45.477 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:29:45.477 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:45.946 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:46.025 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:29:46.025 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:46.535 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:47.016 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:47.164 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:29:47.164 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:47.165 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:47.203 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:47.204 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:47.242 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
03:29:47.424 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:47.591 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:48.191 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:29:48.845 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:49.239 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:49.313 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:49.744 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:29:50.165 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:50.493 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:52.890 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:53.251 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:54.431 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:54.790 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:55.214 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:55.590 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:56.249 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:56.582 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:29:58.597 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:29:58.978 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:00.682 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
03:30:00.721 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.722 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.768 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.769 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.785 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.786 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.787 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.869 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.870 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:00.871 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:01.368 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:01.774 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:02.217 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:04.728 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:05.220 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:05.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x21279, position: 2728156
03:30:06.264 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:06.323 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:06.325 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:06.327 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:06.327 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:06.635 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:06.975 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:07.046 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:07.090 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:07.091 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:07.444 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:07.543 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:07.544 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:07.571 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:07.571 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:07.571 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:07.612 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:07.830 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:08.760 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:12.727 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:12.862 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:13.997 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:13.998 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:15.951 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:16.254 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:16.869 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:16.971 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:16.971 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:17.167 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001000e7d31 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
03:30:17.167 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001000e7d31 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
03:30:17.167 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001000e7d31 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:30:17.241 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:17.351 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001000e7d31 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:30:17.619 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001000e7d31 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:30:17.760 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001000e7d31 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:30:17.967 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001000e7d31 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
03:30:20.391 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:20.591 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:20.767 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001000e7d31 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
03:30:20.828 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:21.017 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:21.110 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:21.110 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:21.233 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:21.411 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:21.590 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:22.298 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:30:22.298 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:22.907 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:23.330 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:24.376 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:24.376 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:24.563 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:24.646 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:24.922 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:24.922 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:25.079 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:25.079 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:25.490 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:25.490 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:25.532 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:27.016 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:27.120 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:27.162 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:27.162 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:27.162 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:27.206 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:27.207 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:27.754 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:27.755 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:27.756 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:27.814 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:28.005 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:28.050 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:28.051 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:28.052 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:28.114 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:28.114 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:28.198 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:28.244 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:28.733 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:28.954 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:29.187 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:29.312 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:29.341 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:30.104 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:30.502 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:31.373 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:32.191 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001000e7d31 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
03:30:32.986 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:34.598 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:35.289 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:30:36.857 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:37.141 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:37.315 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:37.907 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:30:38.781 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:38.781 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:38.943 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:38.943 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:39.226 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:41.391 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:41.912 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:41.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2281d, position: 0
03:30:42.689 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:42.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2284b, position: 0
03:30:43.450 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:43.747 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:44.767 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:45.312 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:46.684 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:47.211 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:47.211 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
03:30:48.289 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:30:48.289 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:48.399 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:48.471 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:48.472 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:30:58.210 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:58.211 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001000e7d31 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
03:30:58.212 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:58.212 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:58.215 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:30:58.217 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:30:58.829 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:31:01.140 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:02.724 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:02.724 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:31:02.724 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001000e7d31 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
03:31:02.726 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:02.726 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:02.726 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:02.726 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:31:02.726 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:03.732 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:31:03.733 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:03.736 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:03.737 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001000e7d31 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:31:03.740 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:03.741 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:03.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x22e16, position: 0
03:31:04.776 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:05.405 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:06.746 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:07.094 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:08.014 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:08.119 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:31:08.778 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:31:08.906 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010154a4e4 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:31:09.236 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:31:09.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23022, position: 0
03:31:09.548 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010154a4e4
03:31:11.237 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.239 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.280 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.282 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.283 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.317 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.318 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.319 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.334 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.335 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.377 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.378 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.379 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.624 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.625 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.626 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.627 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.628 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.629 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:11.629 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001000e7d31 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
03:31:40.541 warning: [Lua] [STEAM VOIP]: Connection to host "1100001000e7d31" broken. Leaving room.
03:31:40.541 [SteamVoipRoom] Leaving room 842c95b254b97969
03:32:11.236 warning: [Connection] Pong timeout for 1100001000e7d31
03:32:11.249 [Lua] [Matchmaking] No connection to host, cancelling matchmaking
03:32:11.249 [Lua] [Matchmaking] Cancelling matchmaking
03:32:11.249 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
03:32:11.249 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:32:11.249 [Lua] [PartyManager] Leader is cleared
03:32:11.249 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
03:32:11.251 [Lua] [GameNetworkManager] Leaving game...
03:32:11.252 [Lua] despawning player ⍟ Pleasure Toast ⍟
03:32:11.252 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=185.74
03:32:11.262 [Lua] [EquipmentUI] - Destroy
03:32:11.262 [Lua] [GamePadEquipmentUI] - Destroy
03:32:11.262 [Lua] [AbilityUI] - Destroy
03:32:11.262 [Lua] [GamePadAbilityUI] - Destroy
03:32:17.295 [Lua] Session leave timeout reached, force disconnecting
03:32:17.295 [Lua] [GameNetworkManager] Forcing disconnect_from_host()
03:32:17.306 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.306 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010154a4e4
03:32:17.307 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=106 owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] removing peer_id=1100001000e7d31 local_player_id=2
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010154a4e4
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=97 owner_peer_id=1100001000e7d31 peer_id=11000010154a4e4
03:32:17.307 [Lua] [GameNetworkManager] removing peer_id=11000010154a4e4 local_player_id=1
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=95 owner_peer_id=1100001000e7d31 peer_id=11000010190b3a4
03:32:17.307 [Lua] [GameNetworkManager] not removing peer_id=11000010190b3a4 local_player_id=1
03:32:17.307 [Lua] destroyed player game object with id 95 callback
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] MUSIC object destroyed
03:32:17.307 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.307 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001000e7d31 peer_id=1100001000e7d31
03:32:17.308 [Lua] [GameNetworkManager] removing peer_id=1100001000e7d31 local_player_id=1
03:32:17.308 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001000e7d31
03:32:17.309 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
03:32:17.324 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:32:17.324 [Lua] [Managers] Calling function on all managers:
03:32:17.336 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:32:17.336 [Lua] Clearing all global lookup lists
03:32:17.336 [Lua] [IngamePlayerListUI] - Destroy
03:32:17.336 [Lua] [IngameUI] destroy
03:32:17.585 [Lua] [Managers] Destroying manager group:
03:32:17.593 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:32:17.731 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:32:17.733 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:32:17.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:32:17.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:32:17.739 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:32:17.740 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:32:17.741 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:32:17.741 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:32:17.743 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:32:17.745 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:32:17.745 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:32:17.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:32:17.754 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:32:17.756 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:32:17.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:32:17.760 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:32:17.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:32:17.770 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:32:17.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:32:17.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:32:17.781 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:32:17.791 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:32:17.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:32:17.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:32:17.796 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:32:17.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:32:17.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:32:17.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:32:17.813 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:32:17.815 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:32:17.815 [Lua] [Matchmaking] unregister rpcs
03:32:17.815 [Lua] [Matchmaking] destroying
03:32:17.815 [Lua] [ChatManager] Unregistering channel 1
03:32:17.815 [Lua] [EnemyPackageLoader] network_context_destroyed
03:32:17.815 [Lua] [PartyManager] network_context_destroyed
03:32:17.815 [Lua] [GameMechanismManager] network_context_destroyed
03:32:17.815 [Lua] initializing mechanism to: adventure
03:32:17.815 [EAC] Connection reset
03:32:17.816 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
03:32:17.816 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
03:32:17.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient
03:32:17.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient
03:32:17.819 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:32:17.819 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient
03:32:17.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
03:32:17.819 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:32:17.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
03:32:17.820 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:32:17.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
03:32:17.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:32:17.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
03:32:17.821 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:32:17.822 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
03:32:17.822 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
03:32:17.822 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:32:17.830 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:32:17.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:32:17.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:32:17.830 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
03:32:17.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
03:32:17.831 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:32:17.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
03:32:17.831 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:32:17.831 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient
03:32:17.832 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
03:32:17.832 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:32:17.843 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:32:17.850 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:32:17.851 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:32:17.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
03:32:17.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
03:32:17.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:32:17.859 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
03:32:17.859 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:32:17.860 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
03:32:17.860 [Lua] ############### UNLOADING PACKAGES ###############
03:32:17.860 [Lua] [Managers] Calling function on all managers:
03:32:17.860 [Lua] [Managers] Destroying manager group:
03:32:17.860 [Lua] [Gamestate] Enter state StateLoading
03:32:17.862 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
03:32:17.862 [Lua] [LobbyManager] Setting up network options
03:32:17.862 [Lua] registering RPCs
03:32:17.862 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:32:17.862 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
03:32:17.862 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:32:17.862 [Lua] [LevelTransitionHandler] load_level elven_ruins 0
03:32:17.862 [Lua] Set lobby begin:
03:32:17.862 [Lua] Set lobby end.
03:32:17.862 [Lua] MUSIC MANAGER unmute_all_world_sounds 147606 0
03:32:17.872 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 835059 - weave: nil
03:32:17.906 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:32:17.906 [Lua] checking dlc's against conflict directors
03:32:17.906 [Lua] number of factions to include 2
03:32:17.906 [Lua] Updated list weights for random:
03:32:17.906 [Lua] chaos, 0.71 (0.00-0.71)
03:32:17.906 [Lua] beastmen, 0.29 (0.71-1.00)
03:32:17.906 [Lua] Rolled random faction: 0.3032289445400238 chaos
03:32:17.906 [Lua] number of factions added 2
03:32:17.906 [Lua] --- --- ---
03:32:17.906 [Lua] Starting... difficulty 'normal'
03:32:17.906 [Lua] These are the starting conflict directors:
03:32:17.906 [Lua] skaven
03:32:17.906 [Lua] --- --- ---
03:32:17.906 [Lua]
03:32:17.906 [Lua] Looking for a new director:
03:32:17.906 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_ratling_gunner skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:32:17.906 [Lua] ->trying director: skaven
03:32:17.906 [Lua] --> success!
03:32:17.906 [Lua] --> re-used the same breeds
03:32:17.906 [Lua]
03:32:17.906 [Lua] Looking for a new director:
03:32:17.906 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_ratling_gunner skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:32:17.906 [Lua] ->trying director: chaos
03:32:17.906 [Lua] --> success!
03:32:17.906 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll
03:32:17.906 [Lua]
03:32:17.906 [Lua] Looking for a new director:
03:32:17.906 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:32:17.906 [Lua] ->trying director: skaven
03:32:17.906 [Lua] --> success!
03:32:17.906 [Lua] --> re-used the same breeds
03:32:17.906 [Lua]
03:32:17.906 [Lua] Looking for a new director:
03:32:17.906 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:32:17.906 [Lua] ->trying director: skaven
03:32:17.906 [Lua] --> success!
03:32:17.906 [Lua] --> re-used the same breeds
03:32:17.906 [Lua]
03:32:17.906 [Lua] Looking for a new director:
03:32:17.906 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:32:17.906 [Lua] ->trying director: skaven
03:32:17.906 [Lua] --> success!
03:32:17.906 [Lua] --> re-used the same breeds
03:32:17.906 [Lua]
03:32:17.906 [Lua] Looking for a new director:
03:32:17.906 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:32:17.906 [Lua] ->trying director: default
03:32:17.906 [Lua] --> success!
03:32:17.906 [Lua] --> re-used the same breeds
03:32:17.906 [Lua]
03:32:17.906 [Lua] Looking for a new director:
03:32:17.906 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:32:17.906 [Lua] ->trying director: skaven
03:32:17.906 [Lua] --> success!
03:32:17.906 [Lua] --> re-used the same breeds
03:32:17.906 [Lua]
03:32:17.906 [Lua] DONE! Found the following directors:
03:32:17.906 [Lua] skaven
03:32:17.906 [Lua] chaos
03:32:17.906 [Lua] skaven
03:32:17.906 [Lua] skaven
03:32:17.906 [Lua] skaven
03:32:17.906 [Lua] default
03:32:17.906 [Lua] skaven
03:32:17.906 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_ratling_gunner skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:32:17.906 [Lua] [LobbyHost] Changed state from 0 to creating
03:32:17.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
03:32:17.915 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
03:32:17.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
03:32:17.917 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 147607 0
03:32:17.923 [Lua] MUSIC MANAGER Play_loading_screen_music 147608 0
03:32:18.026 [SteamLobby] Detected added member 11000010190b3a4
03:32:18.028 [Lua] [LobbyHost] Changed state from creating to joined
03:32:18.028 [Lua] [PartyManager] Leader is set to 11000010190b3a4
03:32:18.028 [SteamVoipRoom] Creating room 184fd116b0f1557d
03:32:18.028 [SteamVoipRoom] Joining room 184fd116b0f1557d
03:32:18.029 [EAC] EAC server 11000010190b3a4 is initializing
03:32:18.035 [EAC] Server is also client 11000010190b3a4
03:32:18.035 [EACServer] [22:32:18:034][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D2A37090 LogLevel: Info.
03:32:18.035 [Lua] ### Created peer state machine for 11000010190b3a4
03:32:18.035 [Lua] Set lobby begin:
03:32:18.035 [Lua] Lobby data difficulty = normal
03:32:18.035 [Lua] Lobby data game_mode = 2
03:32:18.035 [Lua] Lobby data is_private = false
03:32:18.035 [Lua] Lobby data current_level_key = inn_level
03:32:18.035 [Lua] Lobby data matchmaking = true
03:32:18.035 [Lua] Set lobby end.
03:32:18.035 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010190b3a4 my_peer_id:11000010190b3a4
03:32:18.035 [Lua] [ChatManager] Registering channel 1
03:32:18.035 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:32:18.035 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:32:18.035 [Lua] [PartyManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:32:18.036 [Lua] ### Sending rpc_level_loaded
03:32:18.036 [Lua] #### Has state machine: true, sender: 11000010190b3a4, level_id: 79
03:32:18.043 [Lua] [NetworkServer] Changing num_players from nil to 1
03:32:18.043 [Lua] Players: 1
03:32:18.043 [Lua] Set lobby begin:
03:32:18.043 [Lua] Lobby data difficulty = normal
03:32:18.044 [Lua] Lobby data game_mode = 2
03:32:18.044 [Lua] Lobby data is_private = false
03:32:18.044 [Lua] Lobby data current_level_key = inn_level
03:32:18.044 [Lua] Lobby data num_players = 1
03:32:18.044 [Lua] Lobby data matchmaking = true
03:32:18.044 [Lua] Set lobby end.
03:32:18.045 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:32:18.045 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:32:18.045 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:32:18.045 [Lua] Set lobby begin:
03:32:18.045 [Lua] Lobby data difficulty = normal
03:32:18.045 [Lua] Lobby data game_mode = 2
03:32:18.045 [Lua] Lobby data is_private = false
03:32:18.045 [Lua] Lobby data level_key = elven_ruins
03:32:18.045 [Lua] Lobby data current_level_key = inn_level
03:32:18.045 [Lua] Lobby data num_players = 1
03:32:18.045 [Lua] Lobby data matchmaking = true
03:32:18.045 [Lua] Set lobby end.
03:32:18.045 [Lua] [PSM] Peer 11000010190b3a4 joined. Want to use profile index "3"
03:32:18.229 [SteamAuthenticator] Steam validation for 1100001000e7d31 with response 6
03:32:18.229 [SteamAuthenticator] Kickout of 1100001000e7d31 executed immediately due to failed authentication
03:32:18.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:32:18.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:32:18.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:32:18.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:32:18.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:32:18.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:32:18.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:32:18.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:32:18.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:32:19.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:32:19.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:32:19.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:32:20.047 [Lua] player (11000010190b3a4,1) was put into party 0
03:32:20.047 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 elven_ruins 0
03:32:20.048 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins
03:32:20.064 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4
03:32:20.065 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4
03:32:20.081 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:32:20.082 [Lua] ### Sending rpc_level_loaded
03:32:20.082 [Lua] #### Has state machine: false, sender: 11000010190b3a4, level_id: 79
03:32:20.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:32:20.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:32:20.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:32:20.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:32:20.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:32:20.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:32:20.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:32:20.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:32:20.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:32:20.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:32:20.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:32:20.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:32:21.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:32:21.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:32:21.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:32:21.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:32:21.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:32:21.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:32:21.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:32:21.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:32:21.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:32:21.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:32:21.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:32:21.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:32:22.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:32:22.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:32:22.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:32:23.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:32:23.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:32:23.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:32:23.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:32:23.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:32:23.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:32:23.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:32:23.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:32:23.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:32:23.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:32:23.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:32:23.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:32:23.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:32:23.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:32:23.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:32:23.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:32:23.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:32:23.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:32:24.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:32:24.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:32:24.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:32:24.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:32:24.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:32:24.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:32:24.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:32:24.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:32:24.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:32:25.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:32:25.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:32:25.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:32:25.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:32:25.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:32:25.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:32:25.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:32:25.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:32:25.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:32:26.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:32:26.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:32:26.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:32:26.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:32:26.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:32:26.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:32:26.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:32:26.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:32:26.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:32:26.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:32:26.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:32:26.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:32:27.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:32:27.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:32:27.058 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom
03:32:27.058 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:32:27.058 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:32:28.060 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:32:28.060 [Lua] Set lobby begin:
03:32:28.060 [Lua] Lobby data difficulty = normal
03:32:28.060 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:28.060 [Lua] Lobby data matchmaking = true
03:32:28.061 [Lua] Lobby data host = 11000010190b3a4
03:32:28.061 [Lua] Lobby data country_code = US
03:32:28.061 [Lua] Lobby data game_mode = 2
03:32:28.061 [Lua] Lobby data is_private = false
03:32:28.061 [Lua] Lobby data num_players = 1
03:32:28.061 [Lua] Lobby data level_key = elven_ruins
03:32:28.061 [Lua] Lobby data current_level_key = inn_level
03:32:28.061 [Lua] Set lobby end.
03:32:28.061 [Lua] [Managers] Destroying manager group:
03:32:28.062 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
03:32:28.062 [Lua] MUSIC MANAGER Stop_loading_screen_music 147609 0
03:32:28.062 [Lua] [Gamestate] Enter StateIngame HOST
03:32:28.062 [Lua] [Managers] Calling function on all managers:
03:32:28.062 [Lua] <>level = elven_ruins<>
03:32:28.062 [Lua] Set lobby begin:
03:32:28.062 [Lua] Lobby data difficulty = normal
03:32:28.062 [Lua] Lobby data selected_level_key = elven_ruins
03:32:28.062 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:28.062 [Lua] Lobby data matchmaking = true
03:32:28.062 [Lua] Lobby data host = 11000010190b3a4
03:32:28.062 [Lua] Lobby data country_code = US
03:32:28.063 [Lua] Lobby data game_mode = 2
03:32:28.063 [Lua] Lobby data is_private = false
03:32:28.063 [Lua] Lobby data num_players = 1
03:32:28.063 [Lua] Lobby data level_key = elven_ruins
03:32:28.063 [Lua] Lobby data current_level_key = inn_level
03:32:28.063 [Lua] Set lobby end.
03:32:28.063 [Umbra] Init version: 3.4.15 :: 16 threads
03:32:28.063 [Lua] [StateIngame] Server ingame
03:32:28.067 [Lua] Set lobby begin:
03:32:28.067 [Lua] Lobby data difficulty = normal
03:32:28.067 [Lua] Lobby data selected_level_key = elven_ruins
03:32:28.067 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:28.067 [Lua] Lobby data matchmaking = true
03:32:28.067 [Lua] Lobby data host = 11000010190b3a4
03:32:28.067 [Lua] Lobby data country_code = US
03:32:28.067 [Lua] Lobby data game_mode = 2
03:32:28.067 [Lua] Lobby data is_private = false
03:32:28.068 [Lua] Lobby data num_players = 1
03:32:28.068 [Lua] Lobby data level_key = elven_ruins
03:32:28.068 [Lua] Lobby data current_level_key = inn_level
03:32:28.068 [Lua] Set lobby end.
03:32:28.068 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:32:28.068 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:32:28.068 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:32:28.068 [Lua] [Matchmaking] initializing
03:32:28.068 [Lua] [Matchmaking] my_peer_id: 11000010190b3a4, I am server
03:32:28.068 [Lua] [Matchmaking] register rpcs
03:32:28.068 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:32:28.068 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4
03:32:28.068 [Lua] [GameNetworkManager] self.is_server = true
03:32:28.068 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
03:32:28.068 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:32:28.068 [Network] Setting artificial MTU limit to 65536
03:32:28.077 [Lua] Switching ConflictSettings: to: default
03:32:28.077 [Lua] pacing=default
03:32:28.077 [Lua] roaming=nil
03:32:28.077 [Lua] specials=default
03:32:28.077 [Lua] debug_color=maroon
03:32:28.077 [Lua] contained_breeds=nil
03:32:28.077 [Lua] pack_spawning=default
03:32:28.077 [Lua] disabled=false
03:32:28.077 [Lua] factions=nil
03:32:28.077 [Lua] boss=default
03:32:28.077 [Lua] horde=default
03:32:28.077 [Lua] name=default
03:32:28.077 [Lua] intensity=default
03:32:28.077 [Lua] ---
03:32:28.077 [Lua] [LevelAnalysis] set_random_seed( 835059)
03:32:28.087 [Lua] [AIInterestPointSystem] Level Seed: 835059
03:32:28.087 [Lua]
03:32:28.087 [Lua] [entity_system_bag] = table
03:32:28.087 [Lua] [entity_system_bag] = metatable
03:32:28.087 [Lua] [startup_data] = table
03:32:28.087 [Lua] [entity_manager] = table
03:32:28.087 [Lua] [entity_manager] = metatable
03:32:28.087 [Lua] [unit_spawner] = table
03:32:28.087 [Lua] [unit_spawner] = metatable
03:32:28.087 [Lua] [unit_storage] = table
03:32:28.087 [Lua] [unit_storage] = metatable
03:32:28.087 [Lua] [dice_keeper] = table
03:32:28.087 [Lua] [dice_keeper] = metatable
03:32:28.087 [Lua] [is_server] = true (boolean)
03:32:28.087 [Lua] [world] = [World]
03:32:28.087 [Lua] [system_api] = table
03:32:28.087 [Lua] [entity_system] = table
03:32:28.087 [Lua] [entity_system] = metatable
03:32:28.087 [Lua] [network_lobby] = table
03:32:28.087 [Lua] [network_lobby] = metatable
03:32:28.087 [Lua] [profile_synchronizer] = table
03:32:28.087 [Lua] [profile_synchronizer] = metatable
03:32:28.087 [Lua] [level_transition_handler] = table
03:32:28.087 [Lua] [level_transition_handler] = metatable
03:32:28.087 [Lua] [num_local_human_players] = 1 (number)
03:32:28.087 [Lua] [statistics_db] = table
03:32:28.087 [Lua] [statistics_db] = metatable
03:32:28.087 [Lua] [network_server] = table
03:32:28.087 [Lua] [network_server] = metatable
03:32:28.087 [Lua] [input_manager] = table
03:32:28.087 [Lua] [input_manager] = metatable
03:32:28.087 [Lua] [network_clock] = table
03:32:28.087 [Lua] [network_clock] = metatable
03:32:28.087 [Lua] [network_transmit] = table
03:32:28.087 [Lua] [network_transmit] = metatable
03:32:28.087 [Lua] [free_flight_manager] = table
03:32:28.087 [Lua] [free_flight_manager] = metatable
03:32:28.087 [Lua] [network_manager] = table
03:32:28.087 [Lua] [network_manager] = metatable
03:32:28.087 [Lua] [network_event_delegate] = table
03:32:28.087 [Lua] [network_event_delegate] = metatable
03:32:28.087 [Lua]
03:32:28.087 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:32:28.087 [Lua] ignoring extension VersusInteractObjectiveExtension
03:32:28.087 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:32:28.087 [Lua] ignoring extension VersusSocketObjectiveExtension
03:32:28.087 [Lua] ignoring extension VersusTargetObjectiveExtension
03:32:28.087 [Lua] ignoring extension VersusMissionObjectiveExtension
03:32:28.090 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:32:28.107 [Lua] [AchievementManager] Achievements using the steam platform
03:32:28.108 [Lua] [StateIngame] Level seed: 835059
03:32:28.108 [World] Spawning level.
03:32:28.480 [Lua] [LevelAnalysis] set_random_seed( 835059)
03:32:28.480 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 26
03:32:28.504 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:32:28.504 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:32:28.504 [Lua] [IngameUI] init
03:32:28.513 [SteamVoipClient] select_out(11000010190b3a4, off)
03:32:28.517 [Lua] cb_razer_chroma_setup
03:32:28.535 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:32:28.535 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:32:28.535 [Lua] Set lobby begin:
03:32:28.535 [Lua] Lobby data difficulty = normal
03:32:28.535 [Lua] Lobby data power_level = 0
03:32:28.535 [Lua] Lobby data selected_level_key = elven_ruins
03:32:28.535 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:28.536 [Lua] Lobby data matchmaking = true
03:32:28.536 [Lua] Lobby data host = 11000010190b3a4
03:32:28.536 [Lua] Lobby data country_code = US
03:32:28.536 [Lua] Lobby data game_mode = 2
03:32:28.536 [Lua] Lobby data is_private = false
03:32:28.536 [Lua] Lobby data num_players = 1
03:32:28.536 [Lua] Lobby data level_key = elven_ruins
03:32:28.536 [Lua] Lobby data current_level_key = inn_level
03:32:28.536 [Lua] Set lobby end.
03:32:28.536 [Lua] CurrentConflictSettings default
03:32:28.536 [Lua] [ConflictDirector] conflict_director is ai_ready
03:32:28.541 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:32:28.542 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:32:28.549 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:32:28.549 [Lua] Forming navigation groups in one frame
03:32:28.549 [Lua] Forming navigation groups
03:32:28.558 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988
03:32:28.855 [Lua] NavigationGroupManager -> calulation time B: 0.29800000000000182
03:32:28.855 [Lua] number of nav groups: 472
03:32:28.861 [Lua] number of refined nav groups : 267
03:32:28.865 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
03:32:28.865 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.248654401302339 Normalized coefficient: 1.4001674723135327
03:32:28.870 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.490997280180462 Normalized coefficient: 1.2609081282077137
03:32:28.877 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.757926619052888 Normalized coefficient: 1.2345266178658445
03:32:28.882 [Lua] -------------> JOW Perfect-density 1.8 Sum density 1.5231509208679199 Normalized coefficient: 1.1817607666706633
03:32:28.891 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:32:28.891 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:32:28.894 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
03:32:28.894 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.796 meters.
03:32:28.894 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:32:28.894 [Lua] [LevelAnalysis]
03:32:28.894 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:32:28.894 [Lua] [LevelAnalysis]
03:32:28.894 [Lua] [LevelAnalysis] Terror events added:
03:32:28.894 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
03:32:28.894 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
03:32:28.894 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
03:32:28.894 [Lua] ----> using boss gizmo!
03:32:28.894 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 10, forbidden-dist: -166.0 start-travel-dist: 503.2, end-travel-dist: 651.0 spawn_distance 327.2
03:32:28.895 [Lua] Adding main path event: Vector3Box(-43.528, 8.1833, 16.7306) boss_event_rat_ogre 45 table: 000000000A38B450
03:32:28.895 [Lua] NORMAL PATROL MAIN PATH 999.5672607421875
03:32:28.895 [Lua] [waypoints] = table
03:32:28.895 [Lua] [astar_points] = table
03:32:28.895 [Lua] [travel_dist] = 998.15630897879601 (number)
03:32:28.895 [Lua] [one_directional] = true (boolean)
03:32:28.895 [Lua] [id] = boss20 (string)
03:32:28.895 [Lua] ----> using boss spline path!
03:32:28.895 [Lua] Adding main path event: Vector3Box(219.534, 309.559, 25.352) boss_event_skaven_spline_patrol 45 table: 000000000A38B610
03:32:28.895 [Lua] [LevelAnalysis] num_event_places_f: 0.7338637936909993 , num_event_places: 0 , trailing_event_fraction: 0.7338637936909993 , num_events: 1
03:32:28.895 [Lua] [LevelAnalysis] Level path distance: 1150.795690536499
03:32:28.895 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.795690536499 forbidden_dist: -1050.795690536499
03:32:28.895 [Lua] [LevelAnalysis] wanted_distance: 774.7340936130189
03:32:28.895 [Lua] [LevelAnalysis] Terror events added:
03:32:28.895 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:32:28.895 [Lua] Adding main path event: Vector3Box(98.5189, 207.639, 24.486) rare_event_loot_rat 45 table: 000000000A38BE50
03:32:28.895 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:32:28.906 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=93
03:32:28.906 [Lua] [Managers] Calling function on all managers:
03:32:28.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 26
03:32:28.950 [Lua] player (11000010190b3a4,2) was put into party 1
03:32:28.963 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=94
03:32:28.963 [Lua] Assigning peer(11000010190b3a4:2) to profile(5) career(4)
03:32:28.963 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(2) profile_index(5) career_index(4)
03:32:28.963 [Lua] Set lobby begin:
03:32:28.963 [Lua] Lobby data power_level = 0
03:32:28.963 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:28.963 [Lua] Lobby data host = 11000010190b3a4
03:32:28.963 [Lua] Lobby data game_mode = 2
03:32:28.963 [Lua] Lobby data is_private = false
03:32:28.963 [Lua] Lobby data difficulty = normal
03:32:28.963 [Lua] Lobby data player_slot_1 = 0:0
03:32:28.963 [Lua] Lobby data selected_level_key = elven_ruins
03:32:28.964 [Lua] Lobby data matchmaking = true
03:32:28.964 [Lua] Lobby data country_code = US
03:32:28.964 [Lua] Lobby data player_slot_4 = 0:0
03:32:28.964 [Lua] Lobby data level_key = elven_ruins
03:32:28.964 [Lua] Lobby data player_slot_5 = 0:0
03:32:28.964 [Lua] Lobby data player_slot_2 = 0:0
03:32:28.964 [Lua] Lobby data num_players = 1
03:32:28.964 [Lua] Lobby data player_slot_3 = 0:0
03:32:28.964 [Lua] Lobby data current_level_key = inn_level
03:32:28.964 [Lua] Set lobby end.
03:32:28.964 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
03:32:28.964 [Lua]
03:32:28.964 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:32:28.964 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:32:28.964 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:32:28.964 [Lua] [wwise/two_handed_swords] = false (boolean)
03:32:28.964 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
03:32:28.964 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
03:32:28.964 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
03:32:28.964 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
03:32:28.964 [Lua] [wwise/one_handed_swords] = false (boolean)
03:32:28.964 [Lua]
03:32:28.964 [Lua]
03:32:28.964 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
03:32:28.964 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean)
03:32:28.964 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:32:28.964 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean)
03:32:28.964 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
03:32:28.964 [Lua] [wwise/two_handed_swords] = false (boolean)
03:32:28.964 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
03:32:28.964 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
03:32:28.964 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:32:28.964 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:32:28.964 [Lua] [wwise/one_handed_swords] = false (boolean)
03:32:28.964 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
03:32:28.964 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
03:32:28.964 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
03:32:28.964 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
03:32:28.964 [Lua]
03:32:28.964 [Lua] player (11000010190b3a4,3) was put into party 1
03:32:28.977 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=95
03:32:28.977 [Lua] Assigning peer(11000010190b3a4:3) to profile(3) career(1)
03:32:28.977 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(3) profile_index(3) career_index(1)
03:32:28.977 [Lua] Set lobby begin:
03:32:28.977 [Lua] Lobby data power_level = 0
03:32:28.977 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:28.977 [Lua] Lobby data host = 11000010190b3a4
03:32:28.977 [Lua] Lobby data game_mode = 2
03:32:28.977 [Lua] Lobby data is_private = false
03:32:28.977 [Lua] Lobby data difficulty = normal
03:32:28.977 [Lua] Lobby data player_slot_1 = 0:0
03:32:28.977 [Lua] Lobby data selected_level_key = elven_ruins
03:32:28.977 [Lua] Lobby data matchmaking = true
03:32:28.977 [Lua] Lobby data country_code = US
03:32:28.978 [Lua] Lobby data player_slot_4 = 0:0
03:32:28.978 [Lua] Lobby data level_key = elven_ruins
03:32:28.978 [Lua] Lobby data player_slot_5 = 0:0
03:32:28.978 [Lua] Lobby data player_slot_2 = 0:0
03:32:28.978 [Lua] Lobby data num_players = 1
03:32:28.978 [Lua] Lobby data player_slot_3 = 0:0
03:32:28.978 [Lua] Lobby data current_level_key = inn_level
03:32:28.978 [Lua] Set lobby end.
03:32:28.978 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
03:32:28.978 [Lua]
03:32:28.978 [Lua] [wwise/crossbow] = false (boolean)
03:32:28.978 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:32:28.978 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:32:28.978 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:32:28.978 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:32:28.978 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:32:28.978 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:32:28.978 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:32:28.978 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:32:28.979 [Lua]
03:32:28.979 [Lua]
03:32:28.979 [Lua] [wwise/crossbow] = false (boolean)
03:32:28.979 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2] = false (boolean)
03:32:28.979 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:32:28.979 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:32:28.979 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:32:28.979 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:32:28.979 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:32:28.979 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:32:28.979 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:32:28.979 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:32:28.979 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:32:28.979 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:32:28.979 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:32:28.979 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:32:28.979 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:32:28.979 [Lua]
03:32:28.979 [Lua] player (11000010190b3a4,4) was put into party 1
03:32:28.991 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=96
03:32:28.991 [Lua] Assigning peer(11000010190b3a4:4) to profile(4) career(3)
03:32:28.991 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(4) profile_index(4) career_index(3)
03:32:28.991 [Lua] Set lobby begin:
03:32:28.991 [Lua] Lobby data power_level = 0
03:32:28.991 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:28.992 [Lua] Lobby data host = 11000010190b3a4
03:32:28.992 [Lua] Lobby data game_mode = 2
03:32:28.992 [Lua] Lobby data is_private = false
03:32:28.992 [Lua] Lobby data difficulty = normal
03:32:28.992 [Lua] Lobby data player_slot_1 = 0:0
03:32:28.992 [Lua] Lobby data selected_level_key = elven_ruins
03:32:28.992 [Lua] Lobby data matchmaking = true
03:32:28.992 [Lua] Lobby data country_code = US
03:32:28.992 [Lua] Lobby data player_slot_4 = 0:0
03:32:28.992 [Lua] Lobby data level_key = elven_ruins
03:32:28.992 [Lua] Lobby data player_slot_5 = 0:0
03:32:28.993 [Lua] Lobby data player_slot_2 = 0:0
03:32:28.993 [Lua] Lobby data num_players = 1
03:32:28.993 [Lua] Lobby data player_slot_3 = 0:0
03:32:28.993 [Lua] Lobby data current_level_key = inn_level
03:32:28.993 [Lua] Set lobby end.
03:32:28.993 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
03:32:28.993 [Lua]
03:32:28.993 [Lua] [resource_packages/careers/we_shade] = false (boolean)
03:32:28.993 [Lua] [wwise/one_handed_swords] = false (boolean)
03:32:28.993 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
03:32:28.993 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
03:32:28.993 [Lua] [wwise/bow] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
03:32:28.993 [Lua]
03:32:28.993 [Lua]
03:32:28.993 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
03:32:28.993 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
03:32:28.993 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:32:28.993 [Lua] [resource_packages/careers/we_shade] = false (boolean)
03:32:28.993 [Lua] [wwise/bow] = false (boolean)
03:32:28.993 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
03:32:28.993 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:32:28.993 [Lua] [wwise/one_handed_swords] = false (boolean)
03:32:28.993 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
03:32:28.993 [Lua]
03:32:28.993 [Lua] player (11000010190b3a4,5) was put into party 1
03:32:29.006 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=97
03:32:29.006 [Lua] Assigning peer(11000010190b3a4:5) to profile(1) career(1)
03:32:29.006 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(5) profile_index(1) career_index(1)
03:32:29.006 [Lua] Set lobby begin:
03:32:29.006 [Lua] Lobby data power_level = 0
03:32:29.006 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:29.007 [Lua] Lobby data host = 11000010190b3a4
03:32:29.007 [Lua] Lobby data game_mode = 2
03:32:29.007 [Lua] Lobby data is_private = false
03:32:29.007 [Lua] Lobby data difficulty = normal
03:32:29.007 [Lua] Lobby data player_slot_1 = 0:0
03:32:29.007 [Lua] Lobby data selected_level_key = elven_ruins
03:32:29.007 [Lua] Lobby data matchmaking = true
03:32:29.007 [Lua] Lobby data country_code = US
03:32:29.007 [Lua] Lobby data player_slot_4 = 0:0
03:32:29.007 [Lua] Lobby data level_key = elven_ruins
03:32:29.007 [Lua] Lobby data player_slot_5 = 0:0
03:32:29.008 [Lua] Lobby data player_slot_2 = 0:0
03:32:29.008 [Lua] Lobby data num_players = 1
03:32:29.008 [Lua] Lobby data player_slot_3 = 0:0
03:32:29.008 [Lua] Lobby data current_level_key = inn_level
03:32:29.008 [Lua] Set lobby end.
03:32:29.008 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0
03:32:29.008 [Lua]
03:32:29.008 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:32:29.008 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:32:29.008 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
03:32:29.008 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:32:29.008 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:32:29.008 [Lua] [wwise/one_handed_swords] = false (boolean)
03:32:29.008 [Lua] [wwise/handgun_rifle] = false (boolean)
03:32:29.008 [Lua]
03:32:29.008 [Lua]
03:32:29.008 [Lua] [wwise/one_handed_swords] = false (boolean)
03:32:29.008 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:32:29.008 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:32:29.008 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:32:29.008 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:32:29.008 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:32:29.008 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:32:29.008 [Lua] [units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
03:32:29.008 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:32:29.008 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_base] = false (boolean)
03:32:29.008 [Lua] [wwise/handgun_rifle] = false (boolean)
03:32:29.008 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:32:29.008 [Lua]
03:32:29.009 [Lua] MUSIC: explore -> lost
03:32:29.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4
03:32:29.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:2 my_peer_id:11000010190b3a4
03:32:29.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:3 my_peer_id:11000010190b3a4
03:32:29.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:4 my_peer_id:11000010190b3a4
03:32:29.388 [Lua] Assigning peer(11000010190b3a4:1) to profile(3) career(1)
03:32:29.388 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(1) profile_index(3) career_index(1)
03:32:29.388 [Lua] Set lobby begin:
03:32:29.388 [Lua] Lobby data power_level = 0
03:32:29.388 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:29.388 [Lua] Lobby data host = 11000010190b3a4
03:32:29.388 [Lua] Lobby data game_mode = 2
03:32:29.388 [Lua] Lobby data is_private = false
03:32:29.388 [Lua] Lobby data difficulty = normal
03:32:29.388 [Lua] Lobby data player_slot_1 = 0:0
03:32:29.388 [Lua] Lobby data selected_level_key = elven_ruins
03:32:29.388 [Lua] Lobby data matchmaking = true
03:32:29.388 [Lua] Lobby data country_code = US
03:32:29.388 [Lua] Lobby data player_slot_4 = 0:0
03:32:29.388 [Lua] Lobby data level_key = elven_ruins
03:32:29.388 [Lua] Lobby data player_slot_5 = 0:0
03:32:29.388 [Lua] Lobby data player_slot_2 = 0:0
03:32:29.389 [Lua] Lobby data num_players = 1
03:32:29.389 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:32:29.389 [Lua] Lobby data current_level_key = inn_level
03:32:29.389 [Lua] Set lobby end.
03:32:29.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010190b3a4 | bw:0 | es:0
03:32:29.389 [Lua]
03:32:29.389 [Lua] [wwise/crossbow] = false (boolean)
03:32:29.389 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:32:29.389 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:32:29.389 [Lua]
03:32:29.389 [Lua]
03:32:29.389 [Lua] [wwise/crossbow] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:32:29.389 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:32:29.389 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:32:29.389 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:32:29.389 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:32:29.389 [Lua]
03:32:29.389 [Lua] [GameNetworkManager] destroying game object with go_id=95
03:32:29.389 [Lua] player (11000010190b3a4,1) was put into party 1
03:32:29.394 [Lua] MUSIC: lost -> explore
03:32:29.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:2 my_peer_id:11000010190b3a4
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:3 my_peer_id:11000010190b3a4
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:4 my_peer_id:11000010190b3a4
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:32:29.397 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:5 my_peer_id:11000010190b3a4
03:32:29.454 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:5 my_peer_id:11000010190b3a4
03:32:29.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
03:32:29.872 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
03:32:29.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
03:32:30.075 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 26
03:32:30.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
03:32:30.179 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
03:32:30.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
03:32:30.740 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
03:32:30.740 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
03:32:30.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:32:30.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:32:30.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
03:32:30.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:32:30.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:32:30.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
03:32:30.951 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:32:30.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:32:30.995 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:32:30.996 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:32:31.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:32:31.187 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:32:31.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:32:31.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:32:31.216 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:32:31.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:32:31.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:32:31.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
03:32:31.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:32:31.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:32:31.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
03:32:31.936 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:32:32.016 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:32:32.016 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:32:32.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:32:32.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:32:32.575 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:32:32.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
03:32:32.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
03:32:32.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
03:32:32.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:32:32.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:32:32.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
03:32:32.938 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:32:33.069 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:32:33.069 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:32:33.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:32:33.158 [Lua] Set lobby begin:
03:32:33.158 [Lua] Lobby data power_level = 635
03:32:33.158 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:32:33.158 [Lua] Lobby data host = 11000010190b3a4
03:32:33.158 [Lua] Lobby data game_mode = 2
03:32:33.159 [Lua] Lobby data is_private = false
03:32:33.159 [Lua] Lobby data difficulty = normal
03:32:33.159 [Lua] Lobby data player_slot_1 = 0:0
03:32:33.159 [Lua] Lobby data selected_level_key = elven_ruins
03:32:33.159 [Lua] Lobby data matchmaking = true
03:32:33.159 [Lua] Lobby data country_code = US
03:32:33.159 [Lua] Lobby data player_slot_4 = 0:0
03:32:33.159 [Lua] Lobby data level_key = elven_ruins
03:32:33.159 [Lua] Lobby data player_slot_5 = 0:0
03:32:33.159 [Lua] Lobby data player_slot_2 = 0:0
03:32:33.159 [Lua] Lobby data num_players = 1
03:32:33.159 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:32:33.159 [Lua] Lobby data current_level_key = inn_level
03:32:33.159 [Lua] Set lobby end.
03:32:33.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:32:33.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:32:33.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:32:33.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:32:33.234 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:32:33.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:32:33.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:32:33.865 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:32:33.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:32:33.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:32:33.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:32:33.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:32:34.135 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:32:34.135 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:32:34.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:32:34.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:32:34.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:32:34.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
03:32:34.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
03:32:34.337 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
03:32:34.338 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
03:32:34.377 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:32:34.377 [Lua] [PackageManager] Force_load: wwise/crossbow
03:32:34.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:32:34.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:32:34.516 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:32:34.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:32:34.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:32:34.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:32:34.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:32:34.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:32:34.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:32:34.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:32:34.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:32:34.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:32:34.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:32:34.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:32:34.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
03:32:34.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
03:32:35.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
03:32:35.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
03:32:35.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
03:32:35.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
03:32:35.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
03:32:35.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
03:32:35.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
03:32:35.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
03:32:35.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
03:32:35.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
03:32:35.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
03:32:35.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:32:36.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:32:36.456 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
03:32:36.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
03:32:36.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
03:32:36.549 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
03:32:36.550 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
03:32:36.587 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
03:32:36.587 [Lua] [PackageManager] Force_load: wwise/bow
03:32:36.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:32:36.871 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:32:36.871 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
03:32:36.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:32:37.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:32:37.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
03:32:37.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:32:37.103 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:32:37.103 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:32:37.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
03:32:37.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
03:32:37.733 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
03:32:37.734 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
03:32:37.892 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
03:32:37.892 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
03:32:37.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:32:38.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:32:38.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:32:38.058 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:32:38.095 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:32:38.095 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:32:38.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:32:38.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:32:38.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:32:38.454 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:32:38.466 warning: [Steam] Session connect failed 11000010154a4e4, error: 4
03:32:38.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:32:38.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:32:38.559 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:32:38.606 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:32:38.606 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:32:38.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
03:32:38.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
03:32:38.673 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
03:32:38.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:32:38.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:32:38.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:32:38.860 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
03:32:38.882 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:38.883 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99
03:32:38.888 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:38.888 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=101
03:32:38.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:38.894 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103
03:32:38.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:38.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:32:38.904 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=105
03:32:38.933 [Lua] Switching ConflictSettings: to: skaven
03:32:38.933 [Lua] pacing=default
03:32:38.933 [Lua] roaming=nil
03:32:38.933 [Lua] specials=skaven
03:32:38.933 [Lua] debug_color=orange
03:32:38.933 [Lua] contained_breeds=nil
03:32:38.933 [Lua] pack_spawning=skaven
03:32:38.933 [Lua] disabled=false
03:32:38.933 [Lua] factions=nil
03:32:38.933 [Lua] boss=skaven
03:32:38.933 [Lua] horde=default
03:32:38.933 [Lua] name=skaven
03:32:38.933 [Lua] intensity=default
03:32:38.933 [Lua] ---
03:32:39.276 [Lua] StateInGameRunning:_game_actually_starts()
03:32:39.277 [Lua] #################################################################################################################
03:32:39.277 [Lua] [Loading Time]: 00:00:22 [Transition]: elven_ruins-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:32:39.277 [Lua] #################################################################################################################
03:32:39.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
03:32:39.277 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:32:39.304 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
03:32:39.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:32:39.370 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:32:39.634 warning: [Steam] Session connect failed 1100001000e7d31, error: 4
03:32:39.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
03:32:39.645 [Lua] Commit load time data
03:32:40.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x240d3, position: 0
03:33:01.130 [Lua] Got invite to lobby from 1100001000e7d31
03:33:01.138 [Lua] [Matchmaking] Found a lobby invite, joining.
03:33:01.138 [Lua] TRANSITION join_lobby table: 000000000D1A0D70 nil
03:33:01.138 [Lua] [GameNetworkManager] Leaving game...
03:33:01.138 [Lua] [GameNetworkManager] Shutting down game session host.
03:33:01.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:33:01.138 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:33:01.138 [Lua] StateIngame: Got transition join_lobby, set exit type to join_game. Will exit at t=33.68
03:33:01.149 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:33:03.159 [Lua] [Managers] Calling function on all managers:
03:33:03.168 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:33:03.168 [Lua] Clearing all global lookup lists
03:33:03.168 [Lua] [IngamePlayerListUI] - Destroy
03:33:03.168 [Lua] [EquipmentUI] - Destroy
03:33:03.168 [Lua] [GamePadEquipmentUI] - Destroy
03:33:03.168 [Lua] [AbilityUI] - Destroy
03:33:03.168 [Lua] [GamePadAbilityUI] - Destroy
03:33:03.169 [Lua] [IngameUI] destroy
03:33:03.397 [Lua] [Managers] Destroying manager group:
03:33:03.403 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:33:03.525 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:33:03.527 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:33:03.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:33:03.531 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:33:03.532 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:33:03.533 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:33:03.533 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:33:03.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:33:03.536 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:33:03.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:33:03.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:33:03.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:33:03.548 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:33:03.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:33:03.553 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:33:03.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:33:03.559 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:33:03.566 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:33:03.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:33:03.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:33:03.576 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:33:03.586 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:33:03.589 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:33:03.590 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:33:03.590 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:33:03.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:33:03.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:33:03.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:33:03.606 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:33:03.607 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:33:03.607 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 elven_ruins 0
03:33:03.607 [Lua] [Matchmaking] unregister rpcs
03:33:03.607 [Lua] [Matchmaking] destroying
03:33:03.607 [Lua] [ChatManager] Unregistering channel 1
03:33:03.607 [Lua] [EnemyPackageLoader] network_context_destroyed
03:33:03.607 [Lua] [PartyManager] network_context_destroyed
03:33:03.607 [Lua] [GameMechanismManager] network_context_destroyed
03:33:03.607 [Lua] initializing mechanism to: adventure
03:33:03.607 [EACServer] [22:33:03:607][Windows][EAC Server] [Info][Destroy] Called
03:33:03.610 [SteamVoipRoom] Leaving room 184fd116b0f1557d
03:33:03.610 [SteamVoipRoom] Destroying room 184fd116b0f1557d
03:33:03.611 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:33:03.622 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
03:33:03.625 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:33:03.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
03:33:03.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient
03:33:03.625 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient
03:33:03.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
03:33:03.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:33:03.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
03:33:03.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:33:03.626 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:33:03.633 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:33:03.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:33:03.633 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
03:33:03.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
03:33:03.636 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:33:03.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
03:33:03.636 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:33:03.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient
03:33:03.637 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
03:33:03.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
03:33:03.637 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:33:03.637 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient
03:33:03.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
03:33:03.638 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:33:03.645 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:33:03.645 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:33:03.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
03:33:03.645 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
03:33:03.645 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
03:33:03.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:33:03.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
03:33:03.646 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:33:03.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
03:33:03.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient
03:33:03.650 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
03:33:03.650 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
03:33:03.650 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:33:03.661 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:33:03.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
03:33:03.663 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:33:03.664 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient
03:33:03.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
03:33:03.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
03:33:03.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
03:33:03.672 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:33:03.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:33:03.672 [Lua] [LobbyHost] Destroying
03:33:03.672 [Lua] ############### UNLOADING PACKAGES ###############
03:33:03.672 [Lua] [Managers] Calling function on all managers:
03:33:03.672 [Lua] [Managers] Destroying manager group:
03:33:03.672 [Lua] [Gamestate] Enter state StateLoading
03:33:03.674 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:33:03.674 [Lua] registering RPCs
03:33:03.674 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... table: 000000000D1A0D70 nil nil
03:33:03.674 [Lua] [LobbyManager] Setting up network options
03:33:03.674 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:33:03.674 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
03:33:03.674 [Lua] MUSIC MANAGER unmute_all_world_sounds 147750 0
03:33:03.674 [Lua] [PartyManager] Leader is set to 1100001000e7d31
03:33:03.679 [Lua] [LobbyClient] Changed state from nil to joining
03:33:03.878 [SteamLobby] Detected added member 1100001000e7d31
03:33:03.878 [SteamLobby] Detected added member 11000010190b3a4
03:33:03.878 [SteamLobby] Detected added member 11000010154a4e4
03:33:03.880 [Lua] [LobbyClient] Changed state from joining to joined
03:33:03.880 [Lua] [PartyManager] Leader is set to 1100001000e7d31
03:33:03.880 [Lua] [LobbyClient] connected to lobby, id: 186000001ff56e0
03:33:03.880 warning: [Lua] Setting up network client
03:33:03.880 [EAC] Connection reset
03:33:03.881 [EAC] Set platform user auth ticket
03:33:03.881 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001000e7d31 my_peer_id:11000010190b3a4
03:33:03.881 [Lua] [ChatManager] Registering channel 1
03:33:03.881 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001000e7d31, own_peer_id=11000010190b3a4)
03:33:03.881 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001000e7d31, own_peer_id=11000010190b3a4)
03:33:03.881 [Lua] [PartyManager] network_context_created (server_peer_id=1100001000e7d31, own_peer_id=11000010190b3a4)
03:33:09.105 [Window] Window => inactive
03:33:18.886 [EAC] Connection reset
03:33:18.887 [Lua] [EnemyPackageLoader] network_context_destroyed
03:33:18.887 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2115: in function create_popup
[2] @scripts/game_state/state_loading.lua:779: in function _update_network
[3] @scripts/game_state/state_loading.lua:612: in function update
[4] @foundation/scripts/util/state_machine.lua:145: in function update
[5] @scripts/boot.lua:806: in function game_update
[6] @scripts/boot.lua:570:in function
[1] self = table: 000000000BACA0C0; error = "broken_connection"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept"
[2] self = table: 000000000BACA0C0; dt = 0.016667859628796577; bad_state = true; fail_reason = "broken_connection"
[3] self = table: 000000000BACA0C0; dt = 0.016667859628796577; t = 1565.1267570880009
[4] self = table: 000000000240D220; dt = 0.016667859628796577; t = 1565.1267570880009
[5] self = table: 0000000000096E20; real_world_dt = 0.016667859628796577; dt = 0.016667859628796577; t = 1565.1267570880009
[6] dt = 0.016667859628796577
[1] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = false; _menu_setup_done = false; parent = table: 0000000000096E20; _network_transmit = table: 000000000C2E6A30; _lobby_client = table: 000000000C4ECE30; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000005189DF0; _registered_rpcs = true; _wanted_state = table: 000000000CA6D960; _quickplay_bonus = false; _lobby_verified = true; _loadout_resync_state = "wait_for_rpc_load_level"; _profile_synchronizer = table: 00000000051FB890; _lobby_finder_timeout = 1669.3969503295375; _machine = table: 000000000509F130; _loading_view_setup_is_done = false; _level_transition_handler = table: 00000000028361D0; _has_invitation_error = false; _input_manager = table: 00000000023A7980; _loading_view = table: 0000000004C3E840; _local_quickplay_bonus = false; _viewport = [Viewport];
[2] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = false; _menu_setup_done = false; parent = table: 0000000000096E20; _network_transmit = table: 000000000C2E6A30; _lobby_client = table: 000000000C4ECE30; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000005189DF0; _registered_rpcs = true; _wanted_state = table: 000000000CA6D960; _quickplay_bonus = false; _lobby_verified = true; _loadout_resync_state = "wait_for_rpc_load_level"; _profile_synchronizer = table: 00000000051FB890; _lobby_finder_timeout = 1669.3969503295375; _machine = table: 000000000509F130; _loading_view_setup_is_done = false; _level_transition_handler = table: 00000000028361D0; _has_invitation_error = false; _input_manager = table: 00000000023A7980; _loading_view = table: 0000000004C3E840; _local_quickplay_bonus = false; _viewport = [Viewport];
[3] _world_name = "loading_world"; _world = [World]; _joined_matchmaking_lobby = false; _menu_setup_done = false; parent = table: 0000000000096E20; _network_transmit = table: 000000000C2E6A30; _lobby_client = table: 000000000C4ECE30; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000005189DF0; _registered_rpcs = true; _wanted_state = table: 000000000CA6D960; _quickplay_bonus = false; _lobby_verified = true; _loadout_resync_state = "wait_for_rpc_load_level"; _profile_synchronizer = table: 00000000051FB890; _lobby_finder_timeout = 1669.3969503295375; _machine = table: 000000000509F130; _loading_view_setup_is_done = false; _level_transition_handler = table: 00000000028361D0; _has_invitation_error = false; _input_manager = table: 00000000023A7980; _loading_view = table: 0000000004C3E840; _local_quickplay_bonus = false; _viewport = [Viewport];
[4] _params = table: 000000000240C3A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096E20; _state = table: 000000000BACA0C0;
[5] startup_package_handles = table: 000000000009A7E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A750; flow_return_table = table: 0000000000096E50; _machine = table: 000000000240D220; startup_timer = 8.0178134629386477; has_booted = true; loading_context = table: 00000000078C5860;
03:33:18.887 [Lua] PopupManager:queue_default_popup: Broken Connection Error restart_as_server Accept
03:33:40.695 warning: [Steam] Session connect failed 1100001000e7d31, error: 4
03:33:47.703 [Window] Window => active
03:33:48.819 [Lua] PopupManager:query_result returned result: restart_as_server
03:33:48.819 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen
03:33:49.822 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen
03:33:49.822 [SteamAuthenticator] CancelAuthTicket 1100001000e7d31
03:33:49.822 [SteamAuthenticator] EndAuthSession 1100001000e7d31
03:33:49.822 [Lua] [ChatManager] Unregistering channel 1
03:33:49.822 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:33:49.822 [Lua] [EnemyPackageLoader] network_context_destroyed
03:33:49.841 [Umbra] Unload tome
03:33:49.885 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler
03:33:49.885 [Lua] [PartyManager] network_context_destroyed
03:33:49.885 [Lua] [GameMechanismManager] network_context_destroyed
03:33:49.885 [Lua] initializing mechanism to: adventure
03:33:49.885 [Lua] [Managers] Destroying manager group:
03:33:49.885 [Lua] MUSIC MANAGER Stop_loading_screen_music 147754 0
03:33:49.885 [Lua] [Gamestate] Enter StateTitleScreen
03:33:49.886 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
03:33:49.886 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
03:33:49.886 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
03:33:49.886 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
03:33:49.886 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
03:33:49.890 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
03:33:49.890 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
03:33:49.890 [Save] Loading `save_data`
03:33:49.890 [Save] Load done
03:33:49.907 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
03:33:50.007 [Lua] [Managers] Destroying manager group:
03:33:50.007 [Lua] [Gamestate] Enter state StateLoading
03:33:50.009 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:33:50.009 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:33:50.009 [Lua] [LobbyManager] Setting up network options
03:33:50.009 [Lua] state_loading_restart_network JOIN VIA STEAM 0
03:33:50.009 [Lua] registering RPCs
03:33:50.009 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:33:50.009 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:33:50.009 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:33:50.009 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:33:50.009 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:33:50.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:33:50.009 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:33:50.009 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:33:50.009 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:33:50.009 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:33:50.009 [SteamVoipRoom] Creating room 9587ed4b2934e22e
03:33:50.009 [SteamVoipRoom] Joining room 9587ed4b2934e22e
03:33:50.010 [EAC] EAC server 11000010190b3a4 is initializing
03:33:50.015 [EAC] Server is also client 11000010190b3a4
03:33:50.015 [EACServer] [22:33:50:015][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D2A37090 LogLevel: Info.
03:33:50.015 [Lua] ### Created peer state machine for 11000010190b3a4
03:33:50.015 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:33:50.015 [Lua] MUSIC MANAGER unmute_all_world_sounds 147755 0
03:33:50.024 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:33:50.024 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:33:50.024 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:33:50.025 [Lua] Set lobby begin:
03:33:50.025 [Lua] Set lobby end.
03:33:50.025 [Lua] [PSM] Peer 11000010190b3a4 joined. Want to use profile index "3"
03:33:50.025 [Lua] [LobbyHost] Changed state from 0 to creating
03:33:50.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:33:50.057 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:33:50.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:33:50.075 [Lua] MUSIC MANAGER Play_loading_screen_music 147756 0
03:33:50.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:33:50.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:33:50.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:33:50.174 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:33:50.174 [SteamLobby] Detected added member 11000010190b3a4
03:33:50.175 [Lua] [LobbyHost] Changed state from creating to joined
03:33:50.175 [Lua] [PartyManager] Leader is set to 11000010190b3a4
03:33:50.175 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010190b3a4 my_peer_id:11000010190b3a4
03:33:50.175 [Lua] [ChatManager] Registering channel 1
03:33:50.175 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:33:50.175 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:33:50.175 [Lua] [PartyManager] network_context_created (server_peer_id=11000010190b3a4, own_peer_id=11000010190b3a4)
03:33:50.191 [Lua] [NetworkServer] Changing num_players from nil to 1
03:33:50.191 [Lua] Players: 1
03:33:50.191 [Lua] Set lobby begin:
03:33:50.191 [Lua] Lobby data num_players = 1
03:33:50.191 [Lua] Lobby data level_key = inn_level
03:33:50.191 [Lua] Lobby data game_mode = 3
03:33:50.191 [Lua] Lobby data matchmaking = false
03:33:50.191 [Lua] Set lobby end.
03:33:50.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:33:50.207 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:33:50.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:33:51.463 [Window] Window => inactive
03:33:52.033 [Lua] player (11000010190b3a4,1) was put into party 0
03:33:52.033 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010190b3a4 inn_level 0
03:33:52.034 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:33:58.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:33:58.660 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:33:58.677 [Lua] [LevelTransitionHandler] Level load completed!
03:33:58.677 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1057529 - weave: nil
03:33:58.681 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:33:58.681 [Lua] checking dlc's against conflict directors
03:33:58.681 [Lua] number of factions to include 3
03:33:58.681 [Lua] number of factions added 3
03:33:58.681 [Lua] --- --- ---
03:33:58.681 [Lua] Starting... difficulty 'normal'
03:33:58.681 [Lua] These are the starting conflict directors:
03:33:58.681 [Lua] inn_level
03:33:58.681 [Lua] --- --- ---
03:33:58.681 [Lua]
03:33:58.681 [Lua] DONE! Found the following directors:
03:33:58.681 [Lua] (free: 35), Master hash is:
03:33:58.681 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:33:58.681 [Lua] ### Sending rpc_level_loaded
03:33:58.681 [Lua] #### Has state machine: true, sender: 11000010190b3a4, level_id: 50
03:33:58.681 [Lua] Peer 11000010190b3a4 has loaded the level and all enemies are loaded
03:33:58.694 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4
03:33:58.694 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:0 my_peer_id:11000010190b3a4
03:33:58.711 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:33:58.711 [Lua] ### Sending rpc_level_loaded
03:33:58.711 [Lua] #### Has state machine: false, sender: 11000010190b3a4, level_id: 50
03:33:58.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:33:58.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:33:58.746 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:33:58.746 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:33:58.746 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:33:59.748 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:33:59.748 [Lua] Set lobby begin:
03:33:59.748 [Lua] Lobby data host = 11000010190b3a4
03:33:59.748 [Lua] Lobby data level_key = inn_level
03:33:59.748 [Lua] Lobby data game_mode = 3
03:33:59.748 [Lua] Lobby data country_code = US
03:33:59.749 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:33:59.749 [Lua] Lobby data num_players = 1
03:33:59.749 [Lua] Lobby data matchmaking = false
03:33:59.749 [Lua] Set lobby end.
03:33:59.749 [Lua] [Managers] Destroying manager group:
03:33:59.749 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:33:59.749 [Lua] MUSIC MANAGER Stop_loading_screen_music 147757 0
03:33:59.749 [Lua] [Gamestate] Enter StateIngame HOST
03:33:59.749 [Lua] [Managers] Calling function on all managers:
03:33:59.750 [Lua] <>level = inn_level<>
03:33:59.750 [Lua] Set lobby begin:
03:33:59.750 [Lua] Lobby data host = 11000010190b3a4
03:33:59.750 [Lua] Lobby data level_key = inn_level
03:33:59.750 [Lua] Lobby data game_mode = 3
03:33:59.750 [Lua] Lobby data selected_level_key = inn_level
03:33:59.750 [Lua] Lobby data country_code = US
03:33:59.750 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:33:59.750 [Lua] Lobby data num_players = 1
03:33:59.750 [Lua] Lobby data matchmaking = false
03:33:59.750 [Lua] Set lobby end.
03:33:59.750 [Umbra] Init version: 3.4.15 :: 16 threads
03:33:59.751 [Lua] [StateIngame] Server ingame
03:33:59.754 [Lua] Set lobby begin:
03:33:59.754 [Lua] Lobby data level_key = inn_level
03:33:59.754 [Lua] Lobby data selected_level_key = inn_level
03:33:59.754 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:33:59.754 [Lua] Lobby data matchmaking = false
03:33:59.754 [Lua] Lobby data host = 11000010190b3a4
03:33:59.754 [Lua] Lobby data country_code = US
03:33:59.754 [Lua] Lobby data game_mode = 3
03:33:59.754 [Lua] Lobby data difficulty = normal
03:33:59.754 [Lua] Lobby data num_players = 1
03:33:59.754 [Lua] Set lobby end.
03:33:59.755 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:33:59.755 [Lua] [LobbyAux] Making combined_hash: 97dd0293dd974391 from network_hash=5c9a10447e136a0c, trunk_revision=14554, engine_revision=0babd8277d3b, project_hash=bulldozer
03:33:59.755 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:33:59.755 [Lua] [Matchmaking] initializing
03:33:59.755 [Lua] [Matchmaking] my_peer_id: 11000010190b3a4, I am server
03:33:59.755 [Lua] [Matchmaking] register rpcs
03:33:59.755 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:33:59.755 [Lua] [GameNetworkManager] My own peer_id = 11000010190b3a4
03:33:59.755 [Lua] [GameNetworkManager] self.is_server = true
03:33:59.755 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
03:33:59.755 [Network] Setting artificial MTU limit to 65536
03:33:59.763 [Lua] Switching ConflictSettings: to: inn_level
03:33:59.763 [Lua] pacing=disabled
03:33:59.763 [Lua] roaming=nil
03:33:59.763 [Lua] disabled=false
03:33:59.763 [Lua] pack_spawning=disabled
03:33:59.763 [Lua] contained_breeds=nil
03:33:59.763 [Lua] boss=disabled
03:33:59.763 [Lua] horde=disabled
03:33:59.763 [Lua] specials=disabled
03:33:59.763 [Lua] name=inn_level
03:33:59.763 [Lua] intensity=disabled
03:33:59.763 [Lua] ---
03:33:59.763 [Lua] [LevelAnalysis] set_random_seed( 1057529)
03:33:59.766 [Lua] [AIInterestPointSystem] Level Seed: 1057529
03:33:59.766 [Lua]
03:33:59.766 [Lua] [entity_system_bag] = table
03:33:59.766 [Lua] [entity_system_bag] = metatable
03:33:59.766 [Lua] [startup_data] = table
03:33:59.766 [Lua] [entity_manager] = table
03:33:59.766 [Lua] [entity_manager] = metatable
03:33:59.766 [Lua] [unit_spawner] = table
03:33:59.766 [Lua] [unit_spawner] = metatable
03:33:59.766 [Lua] [unit_storage] = table
03:33:59.766 [Lua] [unit_storage] = metatable
03:33:59.766 [Lua] [dice_keeper] = table
03:33:59.766 [Lua] [dice_keeper] = metatable
03:33:59.766 [Lua] [is_server] = true (boolean)
03:33:59.766 [Lua] [world] = [World]
03:33:59.766 [Lua] [system_api] = table
03:33:59.766 [Lua] [entity_system] = table
03:33:59.766 [Lua] [entity_system] = metatable
03:33:59.766 [Lua] [network_lobby] = table
03:33:59.766 [Lua] [network_lobby] = metatable
03:33:59.766 [Lua] [profile_synchronizer] = table
03:33:59.766 [Lua] [profile_synchronizer] = metatable
03:33:59.766 [Lua] [level_transition_handler] = table
03:33:59.766 [Lua] [level_transition_handler] = metatable
03:33:59.766 [Lua] [num_local_human_players] = 1 (number)
03:33:59.766 [Lua] [statistics_db] = table
03:33:59.766 [Lua] [statistics_db] = metatable
03:33:59.766 [Lua] [network_server] = table
03:33:59.766 [Lua] [network_server] = metatable
03:33:59.766 [Lua] [input_manager] = table
03:33:59.766 [Lua] [input_manager] = metatable
03:33:59.766 [Lua] [network_clock] = table
03:33:59.766 [Lua] [network_clock] = metatable
03:33:59.766 [Lua] [network_transmit] = table
03:33:59.766 [Lua] [network_transmit] = metatable
03:33:59.766 [Lua] [free_flight_manager] = table
03:33:59.766 [Lua] [free_flight_manager] = metatable
03:33:59.766 [Lua] [network_manager] = table
03:33:59.766 [Lua] [network_manager] = metatable
03:33:59.766 [Lua] [network_event_delegate] = table
03:33:59.766 [Lua] [network_event_delegate] = metatable
03:33:59.766 [Lua]
03:33:59.766 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:33:59.766 [Lua] ignoring extension VersusInteractObjectiveExtension
03:33:59.766 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:33:59.766 [Lua] ignoring extension VersusSocketObjectiveExtension
03:33:59.766 [Lua] ignoring extension VersusTargetObjectiveExtension
03:33:59.766 [Lua] ignoring extension VersusMissionObjectiveExtension
03:33:59.767 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:33:59.770 [Lua] [AchievementManager] Achievements using the steam platform
03:33:59.770 [Lua] [StateIngame] Level seed: 1057529
03:33:59.771 [World] Spawning level.
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:33:59.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read,
03:33:59.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read,
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:33:59.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
03:33:59.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:33:59.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:33:59.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:33:59.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:33:59.997 [Lua] [LevelAnalysis] set_random_seed( 1057529)
03:33:59.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28
03:34:00.030 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
03:34:00.030 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
03:34:00.030 [Lua] [IngameUI] init
03:34:00.045 [SteamVoipClient] select_out(11000010190b3a4, off)
03:34:00.050 [Lua] cb_razer_chroma_setup
03:34:00.078 [Lua] [Matchmaking] Cancelling matchmaking
03:34:00.078 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:34:00.078 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:34:00.078 [Lua] Set lobby begin:
03:34:00.078 [Lua] Lobby data level_key = inn_level
03:34:00.078 [Lua] Lobby data power_level = 0
03:34:00.078 [Lua] Lobby data selected_level_key = inn_level
03:34:00.078 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:34:00.078 [Lua] Lobby data matchmaking = false
03:34:00.078 [Lua] Lobby data host = 11000010190b3a4
03:34:00.078 [Lua] Lobby data country_code = US
03:34:00.078 [Lua] Lobby data game_mode = 3
03:34:00.078 [Lua] Lobby data difficulty = normal
03:34:00.078 [Lua] Lobby data num_players = 1
03:34:00.078 [Lua] Set lobby end.
03:34:00.079 [Flow] complete_skittergate_legend true
03:34:00.079 [Flow] complete_all_helmgart_levels_recruit true
03:34:00.080 [Flow] WitchHunterLevel:3
03:34:00.080 [Flow] LeaderYes
03:34:00.080 [Flow] ALL PC XP:141441
03:34:00.080 [Flow] Has "bogenhafen" DLC:true
03:34:00.080 [Flow] WH XP:1061.81
03:34:00.080 [Flow] Number of crafted items:169
03:34:00.080 [Flow] Has "pre_order" DLC:true
03:34:00.080 [Flow] Sum of Powe Levels:1500
03:34:00.080 [Flow] lodestone diff 1:false
03:34:00.080 [Flow] magnus and forest activated
03:34:00.080 [Flow] magnus and forest activated
03:34:00.081 [Flow] cemetery and forest activated
03:34:00.081 [Flow] magnus and cemetery
03:34:00.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:34:00.081 [Flow] ALL RUNES ACTIVATED
03:34:00.081 [Flow] magnus and forest activated
03:34:00.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:34:00.081 [Flow] ALL RUNES ACTIVATED
03:34:00.081 [Flow] cemetery and forest activated
03:34:00.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:34:00.081 [Flow] ALL RUNES ACTIVATED
03:34:00.081 [Flow] magnus and forest activated
03:34:00.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:34:00.081 [Flow] ALL RUNES ACTIVATED
03:34:00.081 [Flow] magnus and cemetery
03:34:00.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:34:00.081 [Flow] ALL RUNES ACTIVATED
03:34:00.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:34:00.084 [Lua] CurrentConflictSettings inn_level
03:34:00.084 [Lua] [ConflictDirector] conflict_director is ai_ready
03:34:00.084 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:34:00.084 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:34:00.085 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:34:00.085 [Lua] Forming navigation groups in one frame
03:34:00.085 [Lua] Forming navigation groups
03:34:00.109 [Lua] NavigationGroupManager -> calulation time A: 0.023999999999887223
03:34:00.110 [Lua] NavigationGroupManager -> calulation time B: 0
03:34:00.110 [Lua] number of nav groups: 45
03:34:00.111 [Lua] number of refined nav groups : 25
03:34:00.113 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
03:34:00.113 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:34:00.113 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:34:00.113 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:34:00.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:34:00.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:34:00.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:34:00.116 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
03:34:00.116 [Lua] [Managers] Calling function on all managers:
03:34:00.173 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28
03:34:00.771 [Lua] player (11000010190b3a4,1) was put into party 1
03:34:00.771 [Lua] Assigning peer(11000010190b3a4:1) to profile(3) career(1)
03:34:00.771 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010190b3a4) local_player_id(1) profile_index(3) career_index(1)
03:34:00.771 [Lua] Set lobby begin:
03:34:00.771 [Lua] Lobby data level_key = inn_level
03:34:00.771 [Lua] Lobby data power_level = 0
03:34:00.771 [Lua] Lobby data selected_level_key = inn_level
03:34:00.771 [Lua] Lobby data difficulty = normal
03:34:00.771 [Lua] Lobby data player_slot_4 = 0:0
03:34:00.771 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:34:00.771 [Lua] Lobby data matchmaking = false
03:34:00.772 [Lua] Lobby data host = 11000010190b3a4
03:34:00.772 [Lua] Lobby data country_code = US
03:34:00.772 [Lua] Lobby data game_mode = 3
03:34:00.772 [Lua] Lobby data player_slot_5 = 0:0
03:34:00.772 [Lua] Lobby data player_slot_2 = 0:0
03:34:00.772 [Lua] Lobby data player_slot_1 = 0:0
03:34:00.772 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:34:00.772 [Lua] Lobby data num_players = 1
03:34:00.772 [Lua] Set lobby end.
03:34:00.772 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010190b3a4 | bw:0 | es:0
03:34:00.772 [Lua]
03:34:00.772 [Lua] [wwise/crossbow] = false (boolean)
03:34:00.772 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:34:00.772 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:34:00.772 [Lua]
03:34:00.772 [Lua]
03:34:00.772 [Lua] [wwise/crossbow] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
03:34:00.772 [Lua] [wwise/two_handed_hammers] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
03:34:00.772 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
03:34:00.772 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red] = false (boolean)
03:34:00.772 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
03:34:00.772 [Lua]
03:34:00.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:34:00.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:34:00.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:34:00.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:34:00.786 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4
03:34:00.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010190b3a4 inventory_sync_id:1 my_peer_id:11000010190b3a4
03:34:00.811 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
03:34:00.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
03:34:00.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:34:00.890 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:34:00.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:34:00.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:34:00.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:34:00.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:34:00.989 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:34:00.989 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
03:34:01.117 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
03:34:01.117 [Lua] [PackageManager] Force_load: wwise/crossbow
03:34:01.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:34:01.162 [Flow] DISABLE
03:34:01.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28
03:34:01.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:34:01.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
03:34:01.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:34:01.649 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:34:01.649 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
03:34:01.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:34:02.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:34:02.416 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
03:34:02.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:34:02.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:34:02.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:34:02.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:34:02.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:34:02.872 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
03:34:02.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:34:02.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:34:02.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
03:34:02.977 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
03:34:03.065 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:34:03.065 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:34:03.066 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:34:03.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:34:03.284 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:34:03.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:34:03.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:34:03.443 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
03:34:03.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:34:04.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:34:04.032 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:34:04.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:34:04.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:34:04.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
03:34:04.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:34:04.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:34:04.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
03:34:04.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
03:34:04.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
03:34:04.475 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
03:34:04.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:34:04.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:34:04.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
03:34:04.555 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:34:04.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:34:04.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:34:04.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:34:04.617 [Lua] Players are leaving the safe zone
03:34:04.966 [Lua] PlayFabMirrorBase:_commit_internal 13
03:34:04.966 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:34:04.972 [Lua] generate_backend_stats 11000010190b3a4:1
03:34:05.000 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:34:05.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
03:34:05.000 [Lua] Set lobby begin:
03:34:05.000 [Lua] Lobby data level_key = inn_level
03:34:05.000 [Lua] Lobby data power_level = 635
03:34:05.000 [Lua] Lobby data selected_level_key = inn_level
03:34:05.000 [Lua] Lobby data difficulty = normal
03:34:05.000 [Lua] Lobby data player_slot_4 = 0:0
03:34:05.001 [Lua] Lobby data unique_server_name = ⍟ Pleasure Toast ⍟
03:34:05.001 [Lua] Lobby data matchmaking = false
03:34:05.001 [Lua] Lobby data host = 11000010190b3a4
03:34:05.001 [Lua] Lobby data country_code = US
03:34:05.001 [Lua] Lobby data game_mode = 3
03:34:05.001 [Lua] Lobby data player_slot_5 = 0:0
03:34:05.001 [Lua] Lobby data player_slot_2 = 0:0
03:34:05.001 [Lua] Lobby data player_slot_1 = 0:0
03:34:05.001 [Lua] Lobby data player_slot_3 = 11000010190b3a4:1
03:34:05.001 [Lua] Lobby data num_players = 1
03:34:05.001 [Lua] Set lobby end.
03:34:05.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
03:34:05.027 [Lua] StateInGameRunning:_game_actually_starts()
03:34:05.027 [Lua] #################################################################################################################
03:34:05.027 [Lua] [Loading Time]: 00:00:15 [Transition]: elven_ruins-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:34:05.027 [Lua] #################################################################################################################
03:34:05.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
03:34:05.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
03:34:05.371 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
03:34:05.371 [Lua] commit result success 13
03:34:05.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
03:34:05.511 [Lua] Commit load time data
03:36:35.911 [Window] Window => active
03:36:37.887 [Lua] [IngameUI] menu view on_enter ingame_menu
03:36:38.643 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
03:36:39.271 [Lua] PopupManager:query_result returned result: end_game
03:36:39.272 [Lua] PlayFabMirrorBase:_commit_internal nil
03:36:39.272 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:36:39.278 [Lua] generate_backend_stats 11000010190b3a4:1
03:36:39.303 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:36:39.303 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
03:36:39.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
03:36:39.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
03:36:39.894 [Lua] commit result success 14
03:36:39.895 [Lua] [Matchmaking] Doing transition quit_game from UI
03:36:39.895 [Lua] TRANSITION quit_game nil nil
03:36:39.895 [Lua] [GameNetworkManager] Leaving game...
03:36:39.895 [Lua] [GameNetworkManager] Shutting down game session host.
03:36:39.895 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:36:39.895 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:36:39.895 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=158.64
03:36:39.913 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:36:41.911 [Application] Lua signals application exit.
03:36:41.971 [Lua] [Managers] Calling function on all managers:
03:36:41.971 [Lua] Clearing all global lookup lists
03:36:41.971 [Lua] [IngamePlayerListUI] - Destroy
03:36:41.971 [Lua] [EquipmentUI] - Destroy
03:36:41.971 [Lua] [GamePadEquipmentUI] - Destroy
03:36:41.971 [Lua] [AbilityUI] - Destroy
03:36:41.971 [Lua] [GamePadAbilityUI] - Destroy
03:36:41.972 [Lua] [IngameUI] destroy
03:36:41.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5
03:36:41.976 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4
03:36:41.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
03:36:42.037 [Lua] [Managers] Destroying manager group:
03:36:42.043 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:36:42.112 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:36:42.112 [Lua] [Matchmaking] unregister rpcs
03:36:42.112 [Lua] [Matchmaking] destroying
03:36:42.112 [Lua] [ChatManager] Unregistering channel 1
03:36:42.112 [Lua] [EnemyPackageLoader] network_context_destroyed
03:36:42.112 [Lua] [PartyManager] network_context_destroyed
03:36:42.112 [Lua] [GameMechanismManager] network_context_destroyed
03:36:42.112 [Lua] initializing mechanism to: adventure
03:36:42.112 [EACServer] [22:36:42:112][Windows][EAC Server] [Info][Destroy] Called
03:36:42.115 [SteamVoipRoom] Leaving room 9587ed4b2934e22e
03:36:42.115 [SteamVoipRoom] Destroying room 9587ed4b2934e22e
03:36:42.116 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:36:42.123 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:36:42.124 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:36:42.124 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient
03:36:42.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
03:36:42.125 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:36:42.134 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:36:42.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient
03:36:42.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
03:36:42.135 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
03:36:42.136 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:36:42.137 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, InventoryPackageSynchronizerClient
03:36:42.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:36:42.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
03:36:42.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:36:42.137 [Lua] [LobbyHost] Destroying
03:36:42.259 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:36:42.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:36:42.259 [Umbra] Unload tome
03:36:42.260 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:36:42.260 [Lua] ############### UNLOADING PACKAGES ###############
03:36:42.260 [Lua] [Managers] Calling function on all managers:
03:36:42.260 [Lua] [Managers] Destroying manager group:
03:36:42.260 [Lua] [Managers] Destroying manager group:
03:36:42.260 [Lua] [Managers] Destroying manager group:
03:36:42.260 [Lua] [Managers] Destroying manager group:
03:36:42.512 [Lua] [PackageManager] Destroy()
03:36:42.513 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
03:36:42.520 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
03:36:42.524 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
03:36:42.525 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
03:36:42.526 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
03:36:42.554 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
03:36:42.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
03:36:42.565 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
03:36:42.573 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
03:36:42.584 [Lua] [PackageManager] Unload: resource_packages/inventory, global
03:36:42.587 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
03:36:42.588 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
03:36:42.588 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
03:36:42.588 [Lua] [PackageManager] Unload: resource_packages/careers, global
03:36:42.588 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
03:36:42.593 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
03:36:42.593 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
03:36:42.598 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
03:36:42.599 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
03:36:42.599 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
03:36:42.601 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
03:36:42.601 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
03:36:42.602 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
03:36:42.602 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
03:36:42.610 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
03:36:42.610 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
03:36:42.610 [Lua] [PackageManager] Unload: resource_packages/decals, global
03:36:42.615 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
03:36:42.623 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
03:36:42.629 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
03:36:42.634 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
03:36:42.635 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
03:36:42.642 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
03:36:42.642 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
03:36:42.642 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
03:36:42.643 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
03:36:42.643 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
03:36:42.646 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
03:36:42.647 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global
03:36:42.648 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
03:36:42.694 [Lua] [PackageManager] Unload: resource_packages/ingame, global
03:36:42.696 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
03:36:42.698 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
03:36:42.702 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
03:36:42.704 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
03:36:42.735 [Lua] [PackageManager] Unload: resource_packages/pickups, global
03:36:42.982 [RazerChroma] Shutdown Razer Chroma
03:36:43.496 [EAC] Shutdown
[Log end]