[Log version] 1
[Session] 9ede70b6-bfc4-47fd-aabb-3ead8d01a371
UTC time stamps
20:56:00.817 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533
20:56:00.817 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545
20:56:00.817 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548
20:56:00.818 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553
20:56:00.818 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
20:56:00.819 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572
20:56:00.860 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598
20:56:00.866 [HTTP Cache] Initialized cache: C:\Users\Admin\AppData\Roaming\Fatshark\Darktide\http_cache.db
20:56:00.866 [HTTP Cache] Cache file size: 3316 kB
20:56:00.866 [Backend] Created
20:56:00.866 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603
20:56:01.933 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624
20:56:04.379 [EOS] Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-21323361
20:56:04.379 [EOS] Beginning dxgi factory detour
20:56:04.379 [EOS] Factory detour complete
20:56:04.379 [EOS] Beginning swap chain detour
20:56:04.379 [EOS] Attempting to create swap chain using D3D11
20:56:04.379 [EOS] Successfully created swap chain using D3D11 with feature level b000
20:56:04.379 [EOS] Swapchain detour complete
20:56:04.379 [EOS] Overlay loaded and initialized
20:56:04.551 [EOS] Has EAC Client
20:56:04.551 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9]
20:56:04.551 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10]
20:56:04.551 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11]
20:56:04.551 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12]
20:56:04.551 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632
20:56:04.704 error: [D3D12_RENDER_DEVICE] SL Error: '[18.11.2022 21-56-04][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/
'
20:56:04.723 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1660 Ti)
20:56:06.586 error: [D3D12_RENDER_DEVICE] SL Error: '[18.11.2022 21-56-06][streamline][error]dlssentry.cpp:745[slOnPluginStartup] Missing NGX context - DLSS cannot run
'
20:56:06.599 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
20:56:06.599 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
20:56:06.996 [Application] --- CPU
CPU: Intel(R) Core(TM) i3-10105F CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 10:5
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16281MB
Available: 7883MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID 24f1fd34-d0ef-4886-b3b4-d9dddb62e6e6
--- Network
Network interface: Windscribe Windtun420 (IPv4, IPv6)
Network interface: PolarBear Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: TunnelBear Adapter V9 (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce GTX 1660 Ti (DirectX 12.1, 5979MB) Driver version: 52698
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
20:56:06.996 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636
20:56:06.999 [Window] Window => active
20:56:07.123 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
20:56:07.125 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653
20:56:07.126 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656
20:56:08.409 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
20:56:08.409 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
20:56:08.409 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
20:56:08.409 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
20:56:08.409 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
20:56:08.691 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659
20:56:09.043 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661
20:56:09.043 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663
20:56:09.071 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\Fatshark\Darktide`
20:56:09.072 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702
20:56:09.083 [Lua] [ParameterResolver] Resolving Game Parameters
20:56:09.083 [Lua] [ParameterResolver] Resolving Development Parameters
20:56:09.083 [Lua] [GameStateMachine] Init state StateBoot
20:56:09.084 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
20:56:09.084 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124
20:56:09.084 [EOS] Probing swap chain to determine device version
20:56:09.084 [EOS] Probe complete, determined: D3D12
20:56:09.084 [EOS] Window subclass attached to 00000000001F01DA
20:56:09.084 [EOS] Creating overlay widget manager
20:56:09.084 [EOS] Overlay ready. Firing 1 OnReady handlers
20:56:09.084 [EOS] Updating Platform SDK Config, Time: 4.533556
20:56:09.097 [SteamStats] RequestCurrentStats success: true
20:56:09.099 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (fullscreen): 0.0ms.
20:56:09.100 [Lua] [RenderSettings] Time to save settings: 0.6ms
20:56:09.100 [Application] apply_user_settings
20:56:09.298 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
20:56:09.298 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
20:56:09.298 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
20:56:09.379 [Lua] [RenderSettings] Time to apply settings: 279.7ms
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [skin_material_enabled] with new value (false): 0.0ms.
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [lod_scatter_density] with new value (0.5): 0.0ms.
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [decal_lifetime] with new value (20): 0.0ms.
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [max_impact_decals] with new value (30): 0.0ms.
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [max_blood_decals] with new value (30): 0.0ms.
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [max_ragdolls] with new value (8): 0.0ms.
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [ambient_occlusion_quality] with new value (medium): 0.0ms.
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [cacao_quality] with new value (3): 0.0ms.
20:56:09.379 [Lua] [RenderSettings] Time to parse setting [light_quality] with new value (medium): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_map_filter_quality] with new value (low): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [sun_shadow_map_filter_quality] with new value (medium): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x0014e2b0): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [lens_flare_quality] with new value (sun_light_only): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [lens_flares_enabled] with new value (false): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [ssr_quality] with new value (medium): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [ssr_high_quality] with new value (false): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (medium): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [volumetric_data_size] with new value (table: 0x0014f560): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [volumetric_reprojection_amount] with new value (0.625): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [dof_quality] with new value (medium): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to parse setting [dof_high_quality] with new value (false): 0.0ms.
20:56:09.380 [Lua] [RenderSettings] Time to save settings: 0.4ms
20:56:09.380 [Application] apply_user_settings
20:56:09.451 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
20:56:09.451 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
20:56:09.451 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
20:56:09.529 [Lua] [RenderSettings] Time to apply settings: 148.9ms
20:56:09.531 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
20:56:10.489 [Lua] [LocalizationManager] Setup localizers
20:56:10.573 [EOS] SDK Config Platform Update Request Successful, Time: 5.921063
20:56:10.575 [EOS] Start Session (User: ...)
20:56:10.575 warning: [EOS] EOS SDK Analytics disabled for route [1].
20:56:10.576 [EOS] Updating Product SDK Config, Time: 6.022141
20:56:10.576 [Lua] [GameStateMachine] Changing state to StateRequireScripts
20:56:10.576 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
20:56:10.576 [Lua] INFO [Log Internal] Global log level set to: 2
20:56:10.576 [Lua] <>project = bishop<>
20:56:10.576 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
20:56:10.576 [Lua] <>build = release<>
20:56:10.576 [Lua] <>platform = win32<>
20:56:10.576 [Lua] <>title_id = 4711<>
20:56:10.576 [Lua] <>content_revision = 67139<>
20:56:10.576 [Lua] <>engine_revision = 74865beda97d4b0cbbd55384df54a6ee6e34207e<>
20:56:10.576 [Lua] <>rendering_backend = dx12<>
20:56:10.576 [Lua] <>teamcity_build_id = 238083<>
20:56:10.576 [Lua] <>server = false<>
20:56:10.576 [Lua] <>backend_env = prod<>
20:56:10.576 [Lua] <>steam_id = 11000011b995760<>
20:56:10.577 [Lua] <>steam_user_name = MACEDONIANGAMER63<>
20:56:10.577 [Lua] <>steam_app_id = 1361210<>
20:56:10.577 [Lua] <>machine_id = 24f1fd34-d0ef-4886-b3b4-d9dddb62e6e6<>
20:56:10.577 [Lua] INFO [Testify] Ready!
20:56:10.670 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
20:56:10.782 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
20:56:10.834 [Lua] INFO [GameStateMachine] Changing state to StateGame
20:56:10.834 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
20:56:10.834 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
20:56:10.834 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
20:56:10.834 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
20:56:10.834 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
20:56:10.835 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
20:56:10.835 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
20:56:10.835 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
20:56:10.835 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
20:56:10.835 [Lua] INFO [Input Manager] Init device: mouse, 1
20:56:10.835 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
20:56:10.835 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
20:56:10.835 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
20:56:10.835 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
20:56:10.835 [Lua] INFO [Input Manager] Init device: keyboard, 1
20:56:10.835 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
20:56:10.835 [Lua] INFO [Input Manager] Using input from: keyboard(1)
20:56:10.835 [Lua] INFO [MechanismManager] Initialized without mechanism
20:56:10.835 [Lua] INFO [ConnectionManager] Combined hash: 8e06fe08152baf2d
20:56:10.836 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
20:56:10.836 [Lua] INFO [AccountManager] Using base account manager
20:56:10.861 [Lua] INFO [GameStateMachine] Init state StateSplash
20:56:10.863 [Lua] INFO [Input Manager] Created a InputService of type [View]
20:56:10.863 [Lua] INFO [ConstantElementLoading] State changed nil ->
20:56:10.863 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
20:56:10.931 [EOS] Start Session (User: ...)
20:56:11.374 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
20:56:11.374 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
20:56:11.392 [EOS] SDK Config Product Update Request Successful, Time: 6.824389
20:56:11.394 [EOS] SDK Config Data - Watermark: -934553538
20:56:11.394 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6.824389, Update Interval: 331.592163
20:56:14.051 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
20:56:14.051 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
20:56:15.706 [Lua] INFO [GameStateMachine] Changing state to StateTitle
20:56:15.706 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
20:56:15.706 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
20:56:15.823 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
20:56:15.990 [d3d12 pipeline state] creating pipeline state for #ID[0b19dce8]
20:56:15.994 [d3d12 pipeline state] creating pipeline state for #ID[e74f7dce]
20:56:17.108 [Lua] INFO [StateTitle] Changing state idle -> signing_in
20:56:18.342 [Backend] Joined authentication queue at position 1
20:56:19.692 [Backend] Waiting in authentication queue at position 1
20:56:20.875 [Backend] Waiting in authentication queue at position 1
20:56:22.092 [Backend] Waiting in authentication queue at position 1
20:56:23.259 [Backend] Waiting in authentication queue at position 1
20:56:24.635 [Backend] Waiting in authentication queue at position 1
20:56:25.969 [Backend] Waiting in authentication queue at position 1
20:56:27.219 [Backend] Waiting in authentication queue at position 1
20:56:28.535 [Backend] Waiting in authentication queue at position 1
20:56:29.886 [Backend] Waiting in authentication queue at position 1
20:56:31.186 [Backend] Waiting in authentication queue at position 1
20:56:32.369 [Backend] Waiting in authentication queue at position 1
20:56:33.036 [Lua] <>shutdown = true<>
20:56:33.036 [Application] Window signals application exit.
20:56:33.151 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9]
20:56:33.151 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10]
20:56:33.151 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11]
20:56:33.151 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12]