[Log version] 1
[Session] 3f4485c5-eadd-4af1-9719-9ae354e4a01b
UTC time stamps
07:34:41.065 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3544
07:34:41.065 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
07:34:41.065 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3559
07:34:41.065 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3564
07:34:41.065 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3567
07:34:41.066 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3583
07:34:41.091 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3609
07:34:41.106 [HTTP Cache] Initialized cache: C:\Users\Phorak\AppData\Roaming\Fatshark\Darktide\http_cache.db
07:34:41.106 [HTTP Cache] Cache file size: 10052 kB
07:34:41.106 [Backend] Created
07:34:41.106 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3614
07:34:41.215 [Steam] Steam systems will be disabled.
07:34:41.215 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3635
07:34:41.385 [EOS] Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-21323361
07:34:41.385 [EOS] Beginning dxgi factory detour
07:34:41.385 [EOS] Factory detour complete
07:34:41.385 [EOS] Beginning swap chain detour
07:34:41.385 [EOS] Attempting to create swap chain using D3D11
07:34:41.385 [EOS] Successfully created swap chain using D3D11 with feature level b000
07:34:41.385 [EOS] Swapchain detour complete
07:34:41.385 [EOS] Overlay loaded and initialized
07:34:41.402 [EOS] [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
07:34:41.404 [EOS] Failed to get EAC client, make sure the game is started from the EAC bootstrapper
07:34:41.404 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3643
07:34:41.521 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080 Ti)
07:34:42.853 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
07:34:42.853 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
07:34:43.466 [Application] --- CPU
CPU: AMD Ryzen 5 5600X 6-Core Processor
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 2:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000000 00001100 00001000 00000000
ECX: 11111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32690MB
Available: 26373MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID f05d1e69-26b0-47be-8b75-e1a55eadb98a
--- Network
Network interface: Realtek Gaming GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Hyper-V Virtual Ethernet Adapter (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce RTX 2080 Ti (DirectX 12.1, 11041MB) Driver version: 52698
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
07:34:43.466 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
07:34:43.470 [Window] Window => active
07:34:43.488 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3658
07:34:43.492 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3664
07:34:43.495 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3667
07:34:43.956 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
07:34:43.956 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
07:34:43.956 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
07:34:43.956 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
07:34:43.956 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
07:34:44.969 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3670
07:34:46.097 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3672
07:34:46.097 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3674
07:34:46.097 [Save] Save dir: `C:\Users\Phorak\AppData\Roaming\Fatshark\Darktide`
07:34:46.097 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3713
07:34:46.121 [Lua] [ParameterResolver] Resolving Game Parameters
07:34:46.121 [Lua] [ParameterResolver] Resolving Development Parameters
07:34:46.121 [Lua] [GameStateMachine] Init state StateBoot
07:34:46.121 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
07:34:46.121 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4135
07:34:46.122 [EOS] Probing swap chain to determine device version
07:34:46.122 [EOS] Probe complete, determined: D3D12
07:34:46.122 [EOS] Window subclass attached to 00000000002405C6
07:34:46.122 [EOS] Creating overlay widget manager
07:34:46.122 [EOS] Overlay ready. Firing 1 OnReady handlers
07:34:46.122 [EOS] Updating Platform SDK Config, Time: 4.718132
07:34:46.123 [Lua] [RenderSettings] Time to parse setting [dlss_enabled] with new value (true): 0.0ms.
07:34:46.123 [Lua] [RenderSettings] Time to parse setting [upscaling_quality] with new value (ultra_performance): 0.0ms.
07:34:46.123 [Lua] [RenderSettings] Time to save settings: 0.3ms
07:34:46.123 [Application] apply_user_settings
07:34:46.152 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
07:34:46.152 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
07:34:46.152 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
07:34:46.215 [Lua] [RenderSettings] Time to apply settings: 91.7ms
07:34:46.217 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
07:34:47.217 [EOS] SDK Config Platform Update Request Successful, Time: 5.779453
07:34:47.219 [EOS] Start Session (User: ...)
07:34:47.219 warning: [EOS] EOS SDK Analytics disabled for route [1].
07:34:47.220 [EOS] Updating Product SDK Config, Time: 5.812782
07:34:47.585 [EOS] Start Session (User: ...)
07:34:47.886 [EOS] SDK Config Product Update Request Successful, Time: 6.448746
07:34:47.887 [EOS] SDK Config Data - Watermark: -934553538
07:34:47.887 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 6.448746, Update Interval: 352.477783
07:34:47.923 [Lua] [LocalizationManager] Setup localizers
07:34:47.952 [Lua] [GameStateMachine] Changing state to StateRequireScripts
07:34:47.952 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
07:34:47.952 [Lua] INFO [Log Internal] Global log level set to: 2
07:34:47.953 [Lua] <>project = bishop<>
07:34:47.953 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
07:34:47.953 [Lua] <>build = release<>
07:34:47.953 [Lua] <>platform = win32<>
07:34:47.953 [Lua] <>title_id = 4711<>
07:34:47.953 [Lua] <>content_revision = 67724<>
07:34:47.953 [Lua] <>engine_revision = 6252f344e6883e7e69c06f1af22661bdcbef74ef<>
07:34:47.953 [Lua] <>rendering_backend = dx12<>
07:34:47.953 [Lua] <>teamcity_build_id = 239771<>
07:34:47.953 [Lua] <>server = false<>
07:34:47.953 [Lua] <>backend_env = dev<>
07:34:47.953 [Lua] <>machine_id = f05d1e69-26b0-47be-8b75-e1a55eadb98a<>
07:34:47.953 [Lua] INFO [Testify] Ready!
07:34:48.011 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
07:34:48.084 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
07:34:48.119 [Lua] INFO [GameStateMachine] Changing state to StateGame
07:34:48.119 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
07:34:48.119 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
07:34:48.119 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
07:34:48.119 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
07:34:48.119 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
07:34:48.120 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
07:34:48.120 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
07:34:48.120 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
07:34:48.120 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
07:34:48.120 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
07:34:48.120 [Lua] INFO [Input Manager] Init device: mouse, 1
07:34:48.120 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
07:34:48.120 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
07:34:48.120 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
07:34:48.120 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
07:34:48.120 [Lua] INFO [Input Manager] Init device: keyboard, 1
07:34:48.120 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
07:34:48.120 [Lua] INFO [Input Manager] Using input from: keyboard(1)
07:34:48.120 [Lua] INFO [MechanismManager] Initialized without mechanism
07:34:48.120 [Lua] INFO [ConnectionManager] Combined hash: 613bde0dd42a6b85
07:34:48.120 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
07:34:48.121 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
07:34:48.121 [Lua] INFO [AccountManager] Using base account manager
07:34:48.127 [Lua] INFO [GameStateMachine] Init state StateSplash
07:34:48.127 [Save] Loading `default`
07:34:48.127 warning: [Save] Missing filename `default`
07:34:48.127 [Lua] INFO [Input Manager] Created a InputService of type [View]
07:34:48.127 [Lua] INFO [ConstantElementLoading] State changed nil ->
07:34:48.127 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
07:34:48.322 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
07:34:48.322 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
07:34:51.731 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
07:34:51.731 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
07:34:54.711 [Lua] INFO [GameStateMachine] Changing state to StateTitle
07:34:54.711 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
07:34:54.711 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
07:34:54.879 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
07:34:57.150 [Lua] INFO [StateTitle] Changing state idle -> signing_in
07:34:57.166 warning: [Backend] steam auth not available due to steam core not set
07:34:57.166 warning: [Backend] Backend authentication platform (1) not available
07:34:57.183 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x02c857b0;
[3] q = table: 0x02ab8700; i = 1; obj = table: 0x02abc720;
[4] dt = 0.016666799978096; t = 9.1322027852525; async = function: 0x02c4e1e0;
[5] self = table: 0x000ef300; dt = 0.016666799978096; network_is_active = false; t = 9.1322027852525;
[6] self = table: 0x0015f7e0; dt = 0.016666799978096; t = nil;
[7] self = table: 0x00013e20; dt = 0.016666799978096;
[8] dt = 0.016666799978096; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
07:34:57.183 [Lua] INFO [StateTitle] Changing state signing_in -> error
07:34:58.450 [Lua] INFO [StateTitle] Changing state error -> idle
07:35:00.084 [Lua] INFO [StateTitle] Changing state idle -> signing_in
07:35:00.101 warning: [Backend] steam auth not available due to steam core not set
07:35:00.101 warning: [Backend] Backend authentication platform (1) not available
07:35:00.118 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>;
[2] (*temporary) = function: 0x021efa70;
[3] q = table: 0x01e733d0; i = 1; obj = table: 0x01e851f0;
[4] dt = 0.016666799985036; t = 12.066797085781; async = function: 0x00777de0;
[5] self = table: 0x000ef300; dt = 0.016666799985036; network_is_active = false; t = 12.066797085781;
[6] self = table: 0x0015f7e0; dt = 0.016666799985036; t = nil;
[7] self = table: 0x00013e20; dt = 0.016666799985036;
[8] dt = 0.016666799985036; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
07:35:00.118 [Lua] INFO [StateTitle] Changing state signing_in -> error
07:35:02.534 [Lua] INFO [StateTitle] Changing state error -> idle
07:35:03.551 [Lua] <>shutdown = true<>
07:35:03.551 [Application] Window signals application exit.
07:35:04.636 [Lua] <>shutdown = true<>
07:35:04.637 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
07:35:04.637 [Lua] INFO [Log Internal] Global log level set to: 5
07:35:04.637 [Lua] INFO [Log Internal] Global log level set to: 2
07:35:05.147 warning: [D3D12ArrayStorage] 224 of 262 resources of type 'D3D12ConstantBuffer' has not been released.
[Log end]