[Log version] 1 [Session] bc634b15-239b-4c9f-aba6-a528aab8e743 UTC time stamps 11:11:21.670 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 11:11:21.670 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 11:11:21.670 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 11:11:21.670 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 11:11:21.670 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 11:11:21.670 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 11:11:21.721 [RazerChroma] Setup Razer Chroma resources 11:11:21.721 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 11:11:21.741 [Window] Window => active 11:11:21.818 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 11:11:21.852 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 11:11:22.383 [EAC] Init client 11000010c7fed13 11:11:22.383 [EAC] EAC client initialized 11:11:22.383 warning: [EAC] Failed to initialize localization 11:11:22.384 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 11:11:22.388 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 11:11:23.479 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 11:11:23.563 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 11:11:24.003 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 11:11:24.006 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 11:11:24.099 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 11:11:24.099 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 11:11:24.100 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 11:11:24.100 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 11:11:24.100 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 11:11:24.197 [RazerChroma] Setup Razer Chroma 11:11:24.238 [LightFX ] Loaded DLL. 11:11:24.238 [LightFX ] Init() 11:11:24.243 [LightFX ] LightFX failed to initialize 11:11:24.253 [Lua] boot.lua start, os clock: 4.5490000000000004 11:11:24.254 [Lua] LUA IS STRIPPED! 11:11:24.254 [Lua] Boot:setup() entered. time: 0 os-clock: 4.5490000000000004 11:11:24.254 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 23234MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard 11:11:24.254 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 11:11:24.273 [SteamStats] RequestCurrentStats success: true 11:11:25.745 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.3371807791409083 os-clock: 6.04 11:11:25.745 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 11:11:25.745 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 11:11:25.748 [Lua] Flushing: resource_packages/strings [ResourcePackage] 11:11:25.749 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 11:11:25.752 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 11:11:25.752 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 11:11:25.752 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 11:11:25.752 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 11:11:25.752 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 11:11:25.755 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 11:11:25.755 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 11:11:25.756 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 11:11:25.758 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 11:11:25.758 [Lua] Development.init_application_parameters 11:11:25.758 [Lua] ----------------------------------------------------------------- 11:11:25.758 [Lua] -- Application parameters -- 11:11:25.758 [Lua] ----------------------------------------------------------------- 11:11:25.758 [Lua] ***************************************************************** 11:11:25.758 [Lua] ** Initial contents of script_data ** 11:11:25.758 [Lua] script_data.beta_level_progression = false 11:11:25.758 [Lua] script_data.build_identifier = 7a582b12e611 11:11:25.758 [Lua] script_data.debug_interactions = false 11:11:25.758 [Lua] script_data.disable_debug_draw = true 11:11:25.758 [Lua] script_data.disable_intro_trailer = false 11:11:25.758 [Lua] script_data.disable_store = false 11:11:25.758 [Lua] script_data.disable_tutorial_at_start = true 11:11:25.758 [Lua] script_data.eac-untrusted = false 11:11:25.758 [Lua] script_data.enable_detailed_tooltips = false 11:11:25.758 [Lua] script_data.force_debug_disabled = true 11:11:25.758 [Lua] script_data.force_steam = true 11:11:25.758 [Lua] script_data.hide_fps = true 11:11:25.758 [Lua] script_data.hide_version_info = true 11:11:25.758 [Lua] script_data.matchmaking_debug = true 11:11:25.758 [Lua] script_data.network_debug = true 11:11:25.758 [Lua] script_data.package_debug = true 11:11:25.758 [Lua] script_data.packaged_build = true 11:11:25.758 [Lua] script_data.settings = { } 11:11:25.758 [Lua] script_data.show_fps = false 11:11:25.758 [Lua] script_data.spawn_empty_chest = true 11:11:25.758 [Lua] script_data.telemetry_log_interval = 600 11:11:25.758 [Lua] script_data.tobii_button = false 11:11:25.758 [Lua] script_data.use_beta_overlay = false 11:11:25.758 [Lua] script_data.use_local_backend = false 11:11:25.758 [Lua] script_data.use_tech_telemetry = true 11:11:25.758 [Lua] script_data.use_telemetry = true 11:11:25.758 [Lua] ***************************************************************** 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 11:11:25.758 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 11:11:25.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 11:11:25.776 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 11:11:25.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 11:11:25.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 11:11:25.943 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 11:11:25.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 11:11:25.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 11:11:25.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 11:11:25.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 11:11:26.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 11:11:26.308 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 11:11:26.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 11:11:26.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 11:11:26.421 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 11:11:26.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 11:11:26.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 11:11:26.573 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 11:11:26.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 11:11:26.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 11:11:26.610 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 11:11:26.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 11:11:26.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 11:11:26.673 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 11:11:26.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 11:11:26.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 11:11:26.771 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 11:11:26.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 11:11:26.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 11:11:26.801 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 11:11:26.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 11:11:26.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 11:11:26.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 11:11:26.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 11:11:27.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 11:11:27.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 11:11:27.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 11:11:27.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 11:11:27.081 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 11:11:27.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 11:11:27.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 11:11:27.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 11:11:27.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 11:11:27.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 11:11:27.099 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 11:11:27.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 11:11:27.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 11:11:27.124 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 11:11:27.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 11:11:27.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 11:11:27.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 11:11:27.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 11:11:27.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 11:11:27.290 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 11:11:27.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 11:11:27.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 11:11:27.353 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 11:11:27.358 [Lua] settings.steam: nil 11:11:27.358 [Lua] Steam: table: 0000000000062450 11:11:27.358 [Lua] force_steam: true 11:11:27.358 [Lua] BUILD: release 11:11:27.358 [Lua] test_backend: nil 11:11:27.358 [Lua] DEDICATED_SERVER: false 11:11:27.358 [Lua] Using app_id '552500' to define backend 11:11:27.359 [Lua] PlayFab Title ID: 5107 11:11:27.407 [Lua] [1] = beastmen_minotaur (string) 11:11:27.407 [Lua] [2] = skaven_storm_vermin_champion (string) 11:11:27.407 [Lua] [3] = chaos_dummy_troll (string) 11:11:27.407 [Lua] [4] = skaven_grey_seer (string) 11:11:27.407 [Lua] [5] = chaos_plague_wave_spawner (string) 11:11:27.407 [Lua] [6] = chaos_vortex (string) 11:11:27.407 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 11:11:27.407 [Lua] [8] = chaos_dummy_sorcerer (string) 11:11:27.407 [Lua] [9] = chaos_tentacle (string) 11:11:27.407 [Lua] [10] = skaven_loot_rat (string) 11:11:27.407 [Lua] [11] = skaven_stormfiend_demo (string) 11:11:27.407 [Lua] [12] = critter_rat (string) 11:11:27.407 [Lua] [13] = skaven_explosive_loot_rat (string) 11:11:27.407 [Lua] [14] = chaos_spawn (string) 11:11:27.407 [Lua] [15] = skaven_stormfiend_boss (string) 11:11:27.407 [Lua] [16] = critter_pig (string) 11:11:27.407 [Lua] [17] = chaos_troll (string) 11:11:27.407 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 11:11:27.407 [Lua] [19] = skaven_rat_ogre (string) 11:11:27.407 [Lua] [20] = skaven_stormfiend (string) 11:11:27.407 [Lua] [21] = skaven_storm_vermin_warlord (string) 11:11:27.407 [Lua] [22] = skaven_warpfire_thrower (string) 11:11:27.407 [Lua] [23] = chaos_plague_sorcerer (string) 11:11:27.407 [Lua] [24] = chaos_exalted_champion_warcamp (string) 11:11:27.407 [Lua] [25] = skaven_pack_master (string) 11:11:27.407 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 11:11:27.407 [Lua] [27] = skaven_ratling_gunner (string) 11:11:27.407 [Lua] [28] = chaos_mutator_sorcerer (string) 11:11:27.407 [Lua] [29] = skaven_poison_wind_globadier (string) 11:11:27.407 [Lua] [30] = chaos_tentacle_sorcerer (string) 11:11:27.407 [Lua] [31] = chaos_exalted_champion_norsca (string) 11:11:27.407 [Lua] [32] = chaos_warrior (string) 11:11:27.407 [Lua] [33] = chaos_exalted_sorcerer (string) 11:11:27.407 [Lua] [34] = skaven_gutter_runner (string) 11:11:27.407 [Lua] [35] = chaos_corruptor_sorcerer (string) 11:11:27.407 [Lua] [36] = chaos_vortex_sorcerer (string) 11:11:27.407 [Lua] [37] = skaven_plague_monk (string) 11:11:27.407 [Lua] [38] = chaos_berzerker (string) 11:11:27.407 [Lua] [39] = beastmen_gor (string) 11:11:27.407 [Lua] [40] = beastmen_ungor_archer (string) 11:11:27.407 [Lua] [41] = beastmen_ungor_dummy (string) 11:11:27.407 [Lua] [42] = beastmen_standard_bearer_crater (string) 11:11:27.407 [Lua] [43] = skaven_storm_vermin_commander (string) 11:11:27.407 [Lua] [44] = beastmen_standard_bearer (string) 11:11:27.407 [Lua] [45] = skaven_storm_vermin (string) 11:11:27.407 [Lua] [46] = beastmen_ungor (string) 11:11:27.407 [Lua] [47] = chaos_raider_tutorial (string) 11:11:27.407 [Lua] [48] = chaos_raider (string) 11:11:27.407 [Lua] [49] = beastmen_gor_dummy (string) 11:11:27.407 [Lua] [50] = skaven_storm_vermin_with_shield (string) 11:11:27.407 [Lua] [51] = beastmen_bestigor (string) 11:11:27.407 [Lua] [52] = beastmen_bestigor_dummy (string) 11:11:27.407 [Lua] [53] = skaven_clan_rat_tutorial (string) 11:11:27.407 [Lua] [54] = chaos_marauder (string) 11:11:27.407 [Lua] [55] = skaven_dummy_clan_rat (string) 11:11:27.407 [Lua] [56] = chaos_fanatic (string) 11:11:27.407 [Lua] [57] = chaos_marauder_with_shield (string) 11:11:27.407 [Lua] [58] = chaos_zombie (string) 11:11:27.407 [Lua] [59] = skaven_clan_rat (string) 11:11:27.407 [Lua] [60] = skaven_clan_rat_with_shield (string) 11:11:27.407 [Lua] [61] = chaos_marauder_tutorial (string) 11:11:27.407 [Lua] [62] = skaven_dummy_slave (string) 11:11:27.407 [Lua] [63] = skaven_slave (string) 11:11:27.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 11:11:27.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 11:11:27.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 11:11:27.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 11:11:27.445 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 11:11:27.445 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 11:11:27.452 [Lua] level display name dlc_bogenhafen_city 11:11:27.452 [Lua] level display name cemetery 11:11:27.452 [Lua] level display name forest_ambush 11:11:27.452 [Lua] level display name mines 11:11:27.452 [Lua] level display name nurgle 11:11:27.452 [Lua] level display name warcamp 11:11:27.452 [Lua] level display name bell 11:11:27.452 [Lua] level display name skittergate 11:11:27.452 [Lua] level display name prologue 11:11:27.452 [Lua] level display name dlc_celebrate_crawl 11:11:27.452 [Lua] level display name military 11:11:27.452 [Lua] level display name magnus 11:11:27.452 [Lua] level display name skaven_stronghold 11:11:27.452 [Lua] level display name fort 11:11:27.452 [Lua] level display name ground_zero 11:11:27.452 [Lua] level display name elven_ruins 11:11:27.452 [Lua] level display name farmlands 11:11:27.452 [Lua] level display name ussingen 11:11:27.452 [Lua] level display name dlc_portals 11:11:27.452 [Lua] level display name dlc_castle 11:11:27.452 [Lua] level display name catacombs 11:11:27.452 [Lua] level display name crater 11:11:27.452 [Lua] level display name plaza 11:11:27.452 [Lua] level display name dlc_bogenhafen_slum 11:11:27.452 [Lua] level display name dlc_bastion 11:11:27.482 [Lua] TIME: 0.022 11:11:28.133 [Lua] [ConflictSettings] Contained breeds generated in: 0.60400000000000098 11:11:28.206 [Lua] <>realm = official<> 11:11:28.512 [Lua] <>project = vermintide 2<> 11:11:28.512 [Lua] <>build = release<> 11:11:28.512 [Lua] <>platform = win32<> 11:11:28.512 [Lua] <>dedicated_server = false<> 11:11:28.512 [Lua] <>title_id = 5107<> 11:11:28.512 [Lua] <>content_revision = 17344<> 11:11:28.512 [Lua] <>engine_revision = 7a582b12e611<> 11:11:28.512 [Lua] <>release_version = 4.0.0<> 11:11:28.512 [Lua] <>rendering_backend = dx12<> 11:11:28.512 [Lua] <>teamcity_build_id = 79363<> 11:11:28.512 [Lua] <>steam_id = 11000010c7fed13<> 11:11:28.512 [Lua] <>steam_profile_name = Walker Trips<> 11:11:28.512 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 11:11:28.513 [Lua] [Boot] Application build: release 11:11:28.513 [Lua] [Boot] Content revision: 17344 11:11:28.513 [Lua] [Boot] Engine revision: 7a582b12e611 11:11:28.513 [Lua] [Boot] Release version: 4.0.0 11:11:28.513 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 11:11:28.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 11:11:28.521 [Lua] initializing mechanism to: adventure 11:11:28.521 [Lua] Game:setup() total time: 0.0090000000000003 11:11:28.521 [Lua] handle rev info: 0 11:11:28.521 [Lua] handle gfx quality: 0 11:11:28.521 [Lua] default settings: 0 11:11:28.521 [Lua] user settings: 0 11:11:28.521 [Lua] set frame times: 0 11:11:28.521 [Lua] init random: 0 11:11:28.521 [Lua] managers: 0.0079999999999991189 11:11:28.521 [Lua] 11:11:28.521 [Lua] unaccounted: 0.0010000000000012221 11:11:28.521 [Lua] [Boot] use baked enemy meshes: false 11:11:28.522 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 11:11:28.522 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 11:11:28.522 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 11:11:28.522 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 11:11:28.522 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 11:11:28.522 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 11:11:28.522 [Lua] [Testify] Ready! 11:11:28.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 11:11:28.692 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 11:11:28.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 11:11:29.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 11:11:29.099 [Lua] [PackageManager] Force_load: resource_packages/title_screen 11:11:29.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 11:11:29.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 11:11:29.150 [Lua] [PackageManager] Force_load: resource_packages/menu 11:11:29.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 11:11:29.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 11:11:29.217 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 11:11:29.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 11:11:29.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 11:11:29.739 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 11:11:29.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 11:11:29.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 11:11:29.841 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 11:11:29.842 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 11:11:29.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 11:11:29.925 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 11:11:29.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 11:11:30.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 11:11:30.346 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 11:11:30.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 11:11:31.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 11:11:31.089 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 11:11:31.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 11:11:31.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 11:11:31.631 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 11:11:31.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 11:11:32.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 11:11:32.154 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 11:11:32.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:11:32.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:11:32.390 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:11:32.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 11:11:32.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 11:11:32.610 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 11:11:32.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 11:11:32.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 11:11:32.711 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 11:11:32.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 11:11:32.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 11:11:32.779 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 11:11:32.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 11:11:33.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 11:11:33.239 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 11:11:33.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 11:11:33.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 11:11:33.323 [Lua] [PackageManager] Force_load: resource_packages/inventory 11:11:33.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 11:11:33.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 11:11:33.381 [Lua] [PackageManager] Force_load: resource_packages/careers 11:11:33.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 11:11:33.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 11:11:33.431 [Lua] [PackageManager] Force_load: resource_packages/decals 11:11:33.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 11:11:33.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 11:11:33.518 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 11:11:33.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 11:11:34.127 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 11:11:34.127 [Lua] [Gamestate] Enter StateTitleScreen 11:11:34.128 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 11:11:34.128 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 11:11:34.128 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 11:11:34.128 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 11:11:34.128 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 11:11:34.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 11:11:34.145 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 11:11:34.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 11:11:34.147 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 11:11:34.147 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 11:11:34.147 [Save] Loading `save_data` 11:11:34.151 [Save] Load done 11:11:34.160 [Lua] [BackendManagerPlayFab] Backend Enabled 11:11:35.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 11:11:35.061 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 11:11:35.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 11:11:35.565 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 11:11:35.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 11:11:35.980 [Lua] [PackageManager] Force_load: resource_packages/ingame 11:11:35.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 11:11:36.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 11:11:36.929 [Lua] [PackageManager] Force_load: resource_packages/pickups 11:11:36.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 11:11:37.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 11:11:37.013 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 11:11:37.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 11:11:37.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 11:11:37.046 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 11:11:37.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 11:11:37.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 11:11:37.096 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 11:11:40.821 [Lua] steam item server: requesting user inventory 11:11:41.300 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 11:11:41.300 [Lua] ISI-> GET_ALL_ITEMS! 11:11:41.300 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 11:11:41.301 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 11:11:41.301 [Lua] 11:11:41.301 [Lua] 11:11:41.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 11:11:41.521 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 11:11:41.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 11:11:41.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 11:11:41.521 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 11:11:41.521 [Lua] [SteamManager] request_item_prices 11:11:41.522 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 11:11:41.779 [Lua] Player statistics loaded! 11:11:42.079 [Lua] [SteamManager] on_price_result 1 GBP 11:11:42.079 [Lua] _refresh_steam_item_prices_cb 11:11:42.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 11:11:42.198 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 11:11:42.406 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 11:11:42.419 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock 11:11:42.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 11:11:42.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 11:11:42.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 11:11:42.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 11:11:42.999 [Lua] [UnlockManager] All unlocks ready 11:11:43.015 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 11:11:44.045 [Lua] [Managers] Destroying manager group: 11:11:44.045 [Lua] [Gamestate] Enter state StateLoading 11:11:44.046 [Lua] [StateLoading] Auto Skip: nil 11:11:44.047 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 11:11:44.047 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 11:11:44.047 [Lua] [LobbyManager] Setting up network options 11:11:44.047 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 11:11:44.047 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 11:11:44.047 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 11:11:44.047 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 11:11:44.047 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 11:11:44.047 [Lua] LobbyManager:setup_network_options server_port: 27015 11:11:44.047 [Lua] state_loading_restart_network JOIN VIA STEAM 0 11:11:44.052 [Lua] registering RPCs 11:11:44.052 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 11:11:44.052 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 11:11:44.052 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 11:11:44.052 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 11:11:44.052 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:11:44.052 [Lua] [LevelTransitionHandler] load_level inn_level 0 11:11:44.052 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 11:11:44.052 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 11:11:44.052 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 11:11:44.052 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 11:11:44.052 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 11:11:44.052 [SteamVoip] Creating room 103410866abf2e2d 11:11:44.053 [EAC] EAC server 11000010c7fed13 is initializing 11:11:44.057 [EAC] Server is also client 11000010c7fed13 11:11:44.057 [EACServer] [11:11:44:057][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D56877C0 LogLevel: Info. 11:11:44.057 [Lua] ### Created peer state machine for 11000010c7fed13 11:11:44.057 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 11:11:44.057 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 11:11:44.058 warning: [Application] Application.update_render_world is deprecated. 11:11:44.063 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:11:44.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:11:44.063 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 11:11:44.063 [Lua] Set lobby begin: 11:11:44.063 [Lua] Set lobby end. 11:11:44.063 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "2" and join party "nil" 11:11:44.063 [Lua] [LobbyHost] Changed state from 0 to creating 11:11:44.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 11:11:44.097 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 11:11:44.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:11:44.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:11:44.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:11:44.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 11:11:44.248 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 11:11:44.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 11:11:44.282 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 11:11:44.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 11:11:44.301 [Lua] [LobbyHost] Changed state from creating to joined 11:11:44.302 [Lua] [PartyManager] Leader is set to 11000010c7fed13 11:11:44.302 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 11:11:44.302 [Lua] [ChatManager] Registering channel 1 11:11:44.302 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 11:11:44.302 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 11:11:44.302 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 11:11:44.317 [Lua] [NetworkServer] Changing num_players from nil to 1 11:11:44.317 [Lua] Players: 1 11:11:44.317 [Lua] Set lobby begin: 11:11:44.317 [Lua] Lobby data num_players = 1 11:11:44.317 [Lua] Lobby data level_key = inn_level 11:11:44.317 [Lua] Lobby data game_mode = 3 11:11:44.317 [Lua] Lobby data matchmaking = false 11:11:44.317 [Lua] Set lobby end. 11:11:46.094 [Lua] player (11000010c7fed13,1) was put into party 0 11:11:46.094 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 11:11:46.094 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 11:11:46.094 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 11:11:46.094 warning: [Lua] Following data will be uploaded to Crashify: <> 11:11:46.094 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 000000001035A370; previous_state = Connecting; party = table: 0000000001697F80; mechanism_manager = table: 0000000002495B40; network_transmit = table: 00000000037695E0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 645056; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029C9E30 [3] _ = table: 000000001035A370; new_state = Loading; old_state = Connecting [4] self = table: 000000001035AEA0; dt = 0.016842452809214592; state_data = table: 000000001035A370; new_state = Loading [5] self = table: 00000000036FD2C0; dt = 0.016842452809214592; peer_state_machines = table: 0000000003707E70; joined_peers = table: 0000000003714820; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001035AEA0 [6] self = table: 0000000002DF5B90; dt = 0.016842452809214592 [7] self = table: 0000000002DF5B90; dt = 0.016842452809214592; t = 17.616125544300303 [8] self = table: 0000000002523B90; dt = 0.016842452809214592; t = 17.616125544300303 [9] self = table: 00000000000970C0; real_world_dt = 0.016842452809214592; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016842452809214592; t = 17.616125544300303 [10] dt = 0.016842452809214592 [2] server = table: 00000000036FD2C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.9830465987324715; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 000000001035AE70; state_data = table: 000000001035A370; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000003707EA0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000003706CE0; _joined_peers = table: 0000000003714820; voip = table: 0000000001151850; environment_variation_id = 0; level_transition_handler = table: 00000000002B3EB0; _connections = table: 00000000037101B0; lobby_host = table: 000000000283BC20; level_key = "inn_level"; slot_allocator = table: 0000000003707ED0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000037226A0; wanted_career_index = 2; _reserved_slots = table: 0000000003767E20; wanted_profile_index = 2; _connected_peers = table: 0000000003722670; player_manager = table: 00000000015A31B0; _profile_requester = table: 0000000002E07760; network_transmit = table: 00000000037695E0; peers_completed_game_object_sync = table: 0000000003706D10; peer_state_machines = table: 0000000003707E70; network_event_delegate = table: 00000000025BD070; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 00000000037695E0; _input_manager = table: 0000000002DF5890; _viewport_name = "loading_viewport"; _machine = table: 0000000000A773A0; _network_event_delegate = table: 00000000025BD070; _registered_rpcs = true; _wanted_state = table: 00000000103E5C60; _loading_view = table: 000000000015E670; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000036FD2C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000002B3EB0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000037226A0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283BC20; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 00000000037695E0; _input_manager = table: 0000000002DF5890; _viewport_name = "loading_viewport"; _machine = table: 0000000000A773A0; _network_event_delegate = table: 00000000025BD070; _registered_rpcs = true; _wanted_state = table: 00000000103E5C60; _loading_view = table: 000000000015E670; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000036FD2C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000002B3EB0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000037226A0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283BC20; [8] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002DF5B90; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523B90; startup_timer = 4.5287090667989105; has_booted = true; loading_context = table: 0000000002521C30; <> 11:11:46.094 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000001035A370; previous_state = Connecting; party = table: 0000000001697F80; mechanism_manager = table: 0000000002495B40; network_transmit = table: 00000000037695E0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 645056; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029C9E30 [3] _ = table: 000000001035A370; new_state = Loading; old_state = Connecting [4] self = table: 000000001035AEA0; dt = 0.016842452809214592; state_data = table: 000000001035A370; new_state = Loading [5] self = table: 00000000036FD2C0; dt = 0.016842452809214592; peer_state_machines = table: 0000000003707E70; joined_peers = table: 0000000003714820; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001035AEA0 [6] self = table: 0000000002DF5B90; dt = 0.016842452809214592 [7] self = table: 0000000002DF5B90; dt = 0.016842452809214592; t = 17.616125544300303 [8] self = table: 0000000002523B90; dt = 0.016842452809214592; t = 17.616125544300303 [9] self = table: 00000000000970C0; real_world_dt = 0.016842452809214592; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016842452809214592; t = 17.616125544300303 [10] dt = 0.016842452809214592 [2] server = table: 00000000036FD2C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.9830465987324715; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 000000001035AE70; state_data = table: 000000001035A370; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000003707EA0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000003706CE0; _joined_peers = table: 0000000003714820; voip = table: 0000000001151850; environment_variation_id = 0; level_transition_handler = table: 00000000002B3EB0; _connections = table: 00000000037101B0; lobby_host = table: 000000000283BC20; level_key = "inn_level"; slot_allocator = table: 0000000003707ED0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000037226A0; wanted_career_index = 2; _reserved_slots = table: 0000000003767E20; wanted_profile_index = 2; _connected_peers = table: 0000000003722670; player_manager = table: 00000000015A31B0; _profile_requester = table: 0000000002E07760; network_transmit = table: 00000000037695E0; peers_completed_game_object_sync = table: 0000000003706D10; peer_state_machines = table: 0000000003707E70; network_event_delegate = table: 00000000025BD070; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 00000000037695E0; _input_manager = table: 0000000002DF5890; _viewport_name = "loading_viewport"; _machine = table: 0000000000A773A0; _network_event_delegate = table: 00000000025BD070; _registered_rpcs = true; _wanted_state = table: 00000000103E5C60; _loading_view = table: 000000000015E670; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000036FD2C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000002B3EB0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000037226A0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283BC20; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 00000000037695E0; _input_manager = table: 0000000002DF5890; _viewport_name = "loading_viewport"; _machine = table: 0000000000A773A0; _network_event_delegate = table: 00000000025BD070; _registered_rpcs = true; _wanted_state = table: 00000000103E5C60; _loading_view = table: 000000000015E670; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000036FD2C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000002B3EB0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000037226A0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000283BC20; [8] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002DF5B90; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523B90; startup_timer = 4.5287090667989105; has_booted = true; loading_context = table: 0000000002521C30; <> <> 11:11:46.095 [Lua] [StateLoading] got rpc_load_level 50 inn_level 11:11:51.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 11:11:51.740 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 11:11:51.755 [Lua] [LevelTransitionHandler] Level load completed! 11:11:51.755 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 645056 - use_random_directors: true - overriden_conflict: nil 11:11:51.757 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:11:51.757 [Lua] checking dlc's against conflict directors 11:11:51.757 [Lua] number of factions to include 2 11:11:51.757 [Lua] Updated list weights for random: 11:11:51.757 [Lua] skaven, 0.42 (0.00-0.42) 11:11:51.757 [Lua] chaos, 0.42 (0.42-0.83) 11:11:51.757 [Lua] beastmen, 0.17 (0.83-1.00) 11:11:51.757 [Lua] Rolled random faction: 0.28650802373886108 skaven 11:11:51.757 [Lua] Updated list weights for random: 11:11:51.757 [Lua] beastmen, 0.29 (0.00-0.29) 11:11:51.757 [Lua] chaos, 0.71 (0.29-1.00) 11:11:51.757 [Lua] Rolled random faction: 0.99885618686676025 chaos 11:11:51.757 [Lua] number of factions added 2 11:11:51.757 [Lua] --- --- --- 11:11:51.757 [Lua] Starting... difficulty 'normal' 11:11:51.757 [Lua] These are the starting conflict directors: 11:11:51.757 [Lua] inn_level 11:11:51.757 [Lua] --- --- --- 11:11:51.757 [Lua] 11:11:51.757 [Lua] DONE! Found the following directors: 11:11:51.757 [Lua] (free: 35), Master hash is: 11:11:51.757 [Lua] [EnemyPackageLoader] breed_lookup: { } 11:11:51.757 [Lua] load_startup_enemy_packages: -------------- 11:11:51.757 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:11:51.757 [Lua] critter_rat 11:11:51.772 [Lua] ### Sending rpc_level_loaded 11:11:51.772 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 11:11:51.772 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 11:11:51.789 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 11:11:51.789 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 11:11:51.789 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 11:11:51.789 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 11:11:51.805 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 11:11:51.805 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 11:11:51.805 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 11:11:51.806 [Lua] ### Sending rpc_level_loaded 11:11:51.806 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 11:11:51.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:11:51.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:11:51.823 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 11:11:51.823 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:11:51.823 [Lua] Starting async level spawning of levels/inn/world 11:11:51.824 [Umbra] Init version: 3.4.15 :: 16 threads 11:11:52.171 [Lua] Async level spawning done 11:11:52.171 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:11:53.062 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:11:53.062 [Lua] Set lobby begin: 11:11:53.062 [Lua] Lobby data host = 11000010c7fed13 11:11:53.062 [Lua] Lobby data level_key = inn_level 11:11:53.062 [Lua] Lobby data game_mode = 3 11:11:53.063 [Lua] Lobby data country_code = GB 11:11:53.063 [Lua] Lobby data unique_server_name = Walker Trips 11:11:53.063 [Lua] Lobby data num_players = 1 11:11:53.063 [Lua] Lobby data matchmaking = false 11:11:53.063 [Lua] Set lobby end. 11:11:53.063 [Lua] [Managers] Destroying manager group: 11:11:53.063 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 11:11:53.063 [Lua] [Gamestate] Enter StateIngame HOST 11:11:53.064 [Lua] [Managers] Calling function on all managers: 11:11:53.064 [Lua] <>level = inn_level<> 11:11:53.064 [Lua] Set lobby begin: 11:11:53.064 [Lua] Lobby data host = 11000010c7fed13 11:11:53.064 [Lua] Lobby data level_key = inn_level 11:11:53.064 [Lua] Lobby data game_mode = 3 11:11:53.064 [Lua] Lobby data selected_level_key = inn_level 11:11:53.064 [Lua] Lobby data country_code = GB 11:11:53.064 [Lua] Lobby data unique_server_name = Walker Trips 11:11:53.064 [Lua] Lobby data num_players = 1 11:11:53.064 [Lua] Lobby data matchmaking = false 11:11:53.064 [Lua] Set lobby end. 11:11:53.065 [Lua] [StateIngame] Server ingame 11:11:53.070 [Lua] Set lobby begin: 11:11:53.070 [Lua] Lobby data level_key = inn_level 11:11:53.070 [Lua] Lobby data selected_level_key = inn_level 11:11:53.070 [Lua] Lobby data unique_server_name = Walker Trips 11:11:53.070 [Lua] Lobby data matchmaking = false 11:11:53.070 [Lua] Lobby data host = 11000010c7fed13 11:11:53.070 [Lua] Lobby data country_code = GB 11:11:53.070 [Lua] Lobby data game_mode = 3 11:11:53.070 [Lua] Lobby data difficulty_tweak = 0 11:11:53.071 [Lua] Lobby data difficulty = normal 11:11:53.071 [Lua] Lobby data num_players = 1 11:11:53.071 [Lua] Set lobby end. 11:11:53.071 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 11:11:53.071 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 11:11:53.071 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:11:53.071 [Lua] [Matchmaking] initializing 11:11:53.071 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 11:11:53.071 [Lua] [Matchmaking] register rpcs 11:11:53.071 [Lua] GameNetworkManager:init... creating game session 11:11:53.071 [Lua] Host GameSession.make_game_session_host with session: 11:11:53.071 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:11:53.071 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 11:11:53.071 [Lua] [GameNetworkManager] self.is_server = true 11:11:53.071 [Network] Setting artificial MTU limit to 65536 11:11:53.071 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 11:11:53.082 [Lua] Switching ConflictSettings: to: inn_level 11:11:53.082 [Lua] pacing=disabled 11:11:53.082 [Lua] roaming=nil 11:11:53.082 [Lua] disabled=false 11:11:53.082 [Lua] pack_spawning=disabled 11:11:53.082 [Lua] contained_breeds=nil 11:11:53.082 [Lua] boss=disabled 11:11:53.082 [Lua] horde=disabled 11:11:53.082 [Lua] specials=disabled 11:11:53.082 [Lua] name=inn_level 11:11:53.082 [Lua] intensity=disabled 11:11:53.082 [Lua] --- 11:11:53.082 [Lua] [LevelAnalysis] set_random_seed( 645056) 11:11:53.085 [Lua] [AIInterestPointSystem] Level Seed: 645056 11:11:53.086 [Lua] 11:11:53.086 [Lua] [entity_system_bag] = table 11:11:53.086 [Lua] [entity_system_bag] = metatable 11:11:53.086 [Lua] [startup_data] = table 11:11:53.086 [Lua] [entity_manager] = table 11:11:53.086 [Lua] [entity_manager] = metatable 11:11:53.086 [Lua] [unit_spawner] = table 11:11:53.086 [Lua] [unit_spawner] = metatable 11:11:53.086 [Lua] [unit_storage] = table 11:11:53.086 [Lua] [unit_storage] = metatable 11:11:53.086 [Lua] [dice_keeper] = table 11:11:53.086 [Lua] [dice_keeper] = metatable 11:11:53.086 [Lua] [is_server] = true (boolean) 11:11:53.086 [Lua] [world] = [World] 11:11:53.086 [Lua] [system_api] = table 11:11:53.086 [Lua] [entity_system] = table 11:11:53.086 [Lua] [entity_system] = metatable 11:11:53.086 [Lua] [network_lobby] = table 11:11:53.086 [Lua] [network_lobby] = metatable 11:11:53.086 [Lua] [profile_synchronizer] = table 11:11:53.086 [Lua] [profile_synchronizer] = metatable 11:11:53.086 [Lua] [level_transition_handler] = table 11:11:53.086 [Lua] [level_transition_handler] = metatable 11:11:53.086 [Lua] [num_local_human_players] = 1 (number) 11:11:53.086 [Lua] [statistics_db] = table 11:11:53.086 [Lua] [statistics_db] = metatable 11:11:53.086 [Lua] [network_server] = table 11:11:53.086 [Lua] [network_server] = metatable 11:11:53.086 [Lua] [input_manager] = table 11:11:53.086 [Lua] [input_manager] = metatable 11:11:53.086 [Lua] [network_clock] = table 11:11:53.086 [Lua] [network_clock] = metatable 11:11:53.086 [Lua] [network_transmit] = table 11:11:53.086 [Lua] [network_transmit] = metatable 11:11:53.086 [Lua] [free_flight_manager] = table 11:11:53.086 [Lua] [free_flight_manager] = metatable 11:11:53.086 [Lua] [network_manager] = table 11:11:53.086 [Lua] [network_manager] = metatable 11:11:53.086 [Lua] [network_event_delegate] = table 11:11:53.086 [Lua] [network_event_delegate] = metatable 11:11:53.086 [Lua] 11:11:53.086 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:11:53.086 [Lua] ignoring extension VersusInteractObjectiveExtension 11:11:53.086 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:11:53.086 [Lua] ignoring extension VersusSocketObjectiveExtension 11:11:53.086 [Lua] ignoring extension VersusTargetObjectiveExtension 11:11:53.086 [Lua] ignoring extension VersusMissionObjectiveExtension 11:11:53.086 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:11:53.088 [Lua] [AchievementManager] Achievements using the steam platform 11:11:53.131 [Lua] [StateIngame] Level seed: 645056 11:11:53.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 11:11:53.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 11:11:53.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 11:11:53.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 11:11:53.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 11:11:53.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 11:11:53.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 11:11:53.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 11:11:53.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 11:11:53.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 11:11:53.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 11:11:53.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 11:11:53.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 11:11:53.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 11:11:53.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 11:11:53.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 11:11:53.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 11:11:53.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 11:11:53.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 11:11:53.143 [Lua] [LevelAnalysis] set_random_seed( 645056) 11:11:53.147 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 11:11:53.147 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 11:11:53.147 [Lua] [IngameUI] init 11:11:53.164 [Lua] cb_razer_chroma_setup 11:11:53.195 [Lua] [Matchmaking] Cancelling matchmaking 11:11:53.195 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:11:53.195 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:11:53.195 [Lua] Set lobby begin: 11:11:53.195 [Lua] Lobby data level_key = inn_level 11:11:53.195 [Lua] Lobby data power_level = 0 11:11:53.195 [Lua] Lobby data selected_level_key = inn_level 11:11:53.195 [Lua] Lobby data unique_server_name = Walker Trips 11:11:53.195 [Lua] Lobby data matchmaking = false 11:11:53.196 [Lua] Lobby data host = 11000010c7fed13 11:11:53.196 [Lua] Lobby data country_code = GB 11:11:53.196 [Lua] Lobby data game_mode = 3 11:11:53.196 [Lua] Lobby data difficulty_tweak = 0 11:11:53.196 [Lua] Lobby data difficulty = normal 11:11:53.196 [Lua] Lobby data num_players = 1 11:11:53.196 [Lua] Set lobby end. 11:11:53.197 [Flow] complete_skittergate_legend true 11:11:53.197 [Flow] complete_all_helmgart_levels_recruit true 11:11:53.198 [Flow] WitchHunterLevel:35 11:11:53.198 [Flow] LeaderYes 11:11:53.198 [Flow] ALL PC XP:304250 11:11:53.198 [Flow] Has "bogenhafen" DLC:true 11:11:53.198 [Flow] WH XP:60850 11:11:53.198 [Flow] Number of crafted items:3188 11:11:53.198 [Flow] Has "pre_order" DLC:true 11:11:53.198 [Flow] Sum of Powe Levels:1500 11:11:53.198 [Flow] lodestone diff 1:false 11:11:53.198 [Flow] magnus and forest activated 11:11:53.198 [Flow] magnus and forest activated 11:11:53.198 [Flow] cemetery and forest activated 11:11:53.198 [Flow] magnus and cemetery 11:11:53.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:11:53.198 [Flow] ALL RUNES ACTIVATED 11:11:53.198 [Flow] magnus and forest activated 11:11:53.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:11:53.198 [Flow] ALL RUNES ACTIVATED 11:11:53.198 [Flow] cemetery and forest activated 11:11:53.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:11:53.198 [Flow] ALL RUNES ACTIVATED 11:11:53.198 [Flow] magnus and forest activated 11:11:53.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:11:53.198 [Flow] ALL RUNES ACTIVATED 11:11:53.198 [Flow] magnus and cemetery 11:11:53.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:11:53.198 [Flow] ALL RUNES ACTIVATED 11:11:53.198 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:11:53.200 [Lua] CurrentConflictSettings inn_level 11:11:53.200 [Lua] [ConflictDirector] conflict_director is ai_ready 11:11:53.200 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:11:53.200 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:11:53.202 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:11:53.202 [Lua] Forming navigation groups in one frame 11:11:53.202 [Lua] Forming navigation groups 11:11:53.220 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 11:11:53.221 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 11:11:53.221 [Lua] number of nav groups: 41 11:11:53.222 [Lua] number of refined nav groups : 23 11:11:53.223 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 11:11:53.223 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 11:11:53.223 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:11:53.223 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 11:11:53.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:11:53.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:11:53.226 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:11:53.226 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 11:11:53.226 [Lua] [Managers] Calling function on all managers: 11:11:53.270 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 11:11:53.270 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 11:11:53.897 [Lua] player (11000010c7fed13,1) was put into party 1 11:11:53.897 [Lua] [IngamePlayerListUI] - Destroy 11:11:53.897 [Lua] [EquipmentUI] - Destroy 11:11:53.897 [Lua] [AbilityUI] - Destroy 11:11:53.897 [Lua] [GamePadAbilityUI] - Destroy 11:11:53.897 [Lua] [GamePadEquipmentUI] - Destroy 11:11:53.906 [Lua] Assigning peer(11000010c7fed13:1) to profile(2) career(2) 11:11:53.906 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(2) career_index(2) 11:11:53.906 [Lua] Set lobby begin: 11:11:53.906 [Lua] Lobby data player_slot_1 = 0:0 11:11:53.906 [Lua] Lobby data level_key = inn_level 11:11:53.906 [Lua] Lobby data power_level = 0 11:11:53.906 [Lua] Lobby data selected_level_key = inn_level 11:11:53.906 [Lua] Lobby data player_slot_4 = 0:0 11:11:53.906 [Lua] Lobby data difficulty = normal 11:11:53.906 [Lua] Lobby data unique_server_name = Walker Trips 11:11:53.906 [Lua] Lobby data matchmaking = false 11:11:53.906 [Lua] Lobby data host = 11000010c7fed13 11:11:53.906 [Lua] Lobby data country_code = GB 11:11:53.907 [Lua] Lobby data game_mode = 3 11:11:53.907 [Lua] Lobby data player_slot_5 = 0:0 11:11:53.907 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:11:53.907 [Lua] Lobby data difficulty_tweak = 0 11:11:53.907 [Lua] Lobby data player_slot_3 = 0:0 11:11:53.907 [Lua] Lobby data num_players = 1 11:11:53.907 [Lua] Set lobby end. 11:11:53.907 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010c7fed13 | es:0 11:11:53.907 [Lua] 11:11:53.907 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06] = false (boolean) 11:11:53.907 [Lua] [wwise/one_handed_swords] = false (boolean) 11:11:53.907 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 11:11:53.907 [Lua] [wwise/staff] = false (boolean) 11:11:53.907 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 11:11:53.907 [Lua] [units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p] = false (boolean) 11:11:53.907 [Lua] 11:11:53.907 [Lua] 11:11:53.907 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06] = false (boolean) 11:11:53.907 [Lua] [wwise/one_handed_swords] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2] = false (boolean) 11:11:53.907 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 11:11:53.907 [Lua] [wwise/staff] = false (boolean) 11:11:53.907 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:11:53.907 [Lua] [units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold] = false (boolean) 11:11:53.907 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 11:11:53.907 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:11:53.907 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean) 11:11:53.907 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 11:11:53.907 [Lua] 11:11:53.907 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 11:11:53.907 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 11:11:53.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 11:11:53.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 11:11:53.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 11:11:53.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:11:53.912 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 11:11:53.994 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 11:11:53.994 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 11:11:54.001 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 11:11:54.001 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient, async-read, 11:11:54.001 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 11:11:54.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 11:11:54.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 11:11:54.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 11:11:54.001 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 11:11:54.001 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 11:11:54.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2, InventoryPackageSynchronizerClient, async-read, 11:11:54.001 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 11:11:54.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:11:54.002 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:11:54.002 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:11:54.002 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read, 11:11:54.002 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 11:11:54.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 11:11:54.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:11:54.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:11:54.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 11:11:54.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 11:11:54.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 11:11:54.198 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 11:11:54.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 11:11:54.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:11:54.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:11:54.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 11:11:54.255 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 11:11:54.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:11:54.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:11:54.309 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:11:54.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 11:11:54.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:11:54.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:11:54.374 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 11:11:54.375 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 11:11:54.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:11:54.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:11:54.419 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:11:54.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 11:11:54.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:11:54.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:11:54.453 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:11:54.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 11:11:54.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:11:54.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:11:54.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:11:54.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 11:11:54.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:11:54.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:11:54.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:11:54.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 11:11:54.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 11:11:54.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 11:11:54.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 11:11:54.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 11:11:54.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 11:11:54.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 11:11:54.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 11:11:54.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 11:11:54.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:11:54.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:11:54.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:11:54.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 11:11:54.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:11:54.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:11:54.704 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 11:11:54.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 11:11:54.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 11:11:54.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 11:11:54.772 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 11:11:54.773 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 11:11:54.843 [Flow] DISABLE 11:11:54.896 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 11:11:54.896 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 11:11:54.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 11:11:54.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 11:11:54.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 11:11:54.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 11:11:55.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 11:11:55.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01 11:11:55.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:11:55.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:11:55.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:11:55.651 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 11:11:55.789 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 11:11:55.789 [Lua] [PackageManager] Force_load: wwise/staff 11:11:55.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 11:11:56.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 11:11:56.314 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 11:11:56.315 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2 11:11:56.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2 11:11:56.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2 11:11:56.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 11:11:56.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 11:11:56.719 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 11:11:56.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 11:11:56.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 11:11:56.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 11:11:56.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 11:11:57.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 11:11:57.376 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 11:11:57.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 11:11:57.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 11:11:57.529 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 11:11:57.531 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 11:11:57.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 11:11:57.647 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 11:11:57.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 11:11:57.813 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 11:11:57.813 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 11:11:57.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 11:11:57.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 11:11:57.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 11:11:57.923 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 11:11:57.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:11:57.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:11:57.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 11:11:57.979 [Lua] Players are leaving the safe zone 11:11:58.323 [Lua] StateInGameRunning:_game_actually_starts() 11:11:58.323 [Lua] [IngameUI] menu view on_enter start_menu_view 11:11:58.323 [Lua] hero_fullscreen_menu_on_enter 11:11:58.323 [Lua] ################################################################################################################# 11:11:58.323 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:11:58.323 [Lua] ################################################################################################################# 11:11:58.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 11:11:58.326 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0220be30 11:11:58.327 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 11:11:58.335 [Lua] cb_razer_chroma_setup 11:11:58.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 11:11:58.345 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:11:58.345 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:11:58.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:11:58.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:11:58.346 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:11:58.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:11:58.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:11:58.346 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:11:58.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:11:58.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:11:58.346 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView 11:11:58.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 11:11:58.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 11:11:58.530 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 11:11:58.530 [Lua] Commit load time data 11:11:58.929 [Lua] PlayFabMirrorBase:_commit_internal 1 11:11:58.929 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:11:58.932 [Lua] generate_backend_stats 11000010c7fed13:1 11:11:58.951 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:11:58.951 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:11:58.951 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 11:11:58.952 [Lua] Set lobby begin: 11:11:58.952 [Lua] Lobby data player_slot_1 = 0:0 11:11:58.952 [Lua] Lobby data level_key = inn_level 11:11:58.952 [Lua] Lobby data power_level = 835 11:11:58.952 [Lua] Lobby data selected_level_key = inn_level 11:11:58.952 [Lua] Lobby data player_slot_4 = 0:0 11:11:58.952 [Lua] Lobby data difficulty = normal 11:11:58.952 [Lua] Lobby data unique_server_name = Walker Trips 11:11:58.952 [Lua] Lobby data matchmaking = false 11:11:58.952 [Lua] Lobby data host = 11000010c7fed13 11:11:58.952 [Lua] Lobby data country_code = GB 11:11:58.952 [Lua] Lobby data game_mode = 3 11:11:58.952 [Lua] Lobby data player_slot_5 = 0:0 11:11:58.952 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:11:58.953 [Lua] Lobby data difficulty_tweak = 0 11:11:58.953 [Lua] Lobby data player_slot_3 = 0:0 11:11:58.953 [Lua] Lobby data num_players = 1 11:11:58.953 [Lua] Set lobby end. 11:11:58.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 11:11:59.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x97, position: 0 11:11:59.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 11:11:59.347 [Lua] commit result success 1 11:11:59.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x97, position: 27249 11:12:01.022 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 11:12:01.022 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 11:12:01.043 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:01.043 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:01.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:01.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:01.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:01.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:01.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:01.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:01.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:01.044 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:01.044 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:01.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:01.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:01.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:01.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:01.060 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView 11:12:02.079 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:02.079 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:02.079 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:02.079 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:02.079 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:02.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:02.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView 11:12:02.518 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 11:12:02.518 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 11:12:02.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 11:12:02.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 11:12:02.536 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:12:02.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 11:12:02.553 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:12:02.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 11:12:02.569 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:12:02.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 11:12:02.603 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:12:02.619 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 11:12:02.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:12:02.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 11:12:02.636 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 11:12:02.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:02.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:02.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:02.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:02.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:02.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:02.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:02.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:02.642 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 11:12:02.653 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 11:12:02.653 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:12:02.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 11:12:02.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 11:12:02.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 11:12:02.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 11:12:02.770 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 11:12:02.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:12:02.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 11:12:02.788 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:12:02.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 11:12:02.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:12:02.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:12:02.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:12:03.076 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 11:12:03.076 [Lua] Set lobby begin: 11:12:03.076 [Lua] Lobby data player_slot_1 = 0:0 11:12:03.076 [Lua] Lobby data level_key = inn_level 11:12:03.076 [Lua] Lobby data power_level = 835 11:12:03.076 [Lua] Lobby data selected_level_key = inn_level 11:12:03.076 [Lua] Lobby data player_slot_4 = 0:0 11:12:03.076 [Lua] Lobby data difficulty = normal 11:12:03.076 [Lua] Lobby data unique_server_name = Walker Trips 11:12:03.077 [Lua] Lobby data matchmaking = false 11:12:03.077 [Lua] Lobby data host = 11000010c7fed13 11:12:03.077 [Lua] Lobby data country_code = GB 11:12:03.077 [Lua] Lobby data game_mode = 3 11:12:03.077 [Lua] Lobby data player_slot_5 = 0:0 11:12:03.077 [Lua] Lobby data player_slot_2 = 0:0 11:12:03.077 [Lua] Lobby data difficulty_tweak = 0 11:12:03.077 [Lua] Lobby data player_slot_3 = 0:0 11:12:03.077 [Lua] Lobby data num_players = 1 11:12:03.077 [Lua] Set lobby end. 11:12:03.077 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 11:12:03.077 [Lua] Set lobby begin: 11:12:03.077 [Lua] Lobby data player_slot_1 = 0:0 11:12:03.077 [Lua] Lobby data level_key = inn_level 11:12:03.078 [Lua] Lobby data power_level = 835 11:12:03.078 [Lua] Lobby data selected_level_key = inn_level 11:12:03.078 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:12:03.078 [Lua] Lobby data difficulty = normal 11:12:03.078 [Lua] Lobby data unique_server_name = Walker Trips 11:12:03.078 [Lua] Lobby data matchmaking = false 11:12:03.078 [Lua] Lobby data host = 11000010c7fed13 11:12:03.078 [Lua] Lobby data country_code = GB 11:12:03.078 [Lua] Lobby data game_mode = 3 11:12:03.078 [Lua] Lobby data player_slot_5 = 0:0 11:12:03.078 [Lua] Lobby data player_slot_2 = 0:0 11:12:03.078 [Lua] Lobby data difficulty_tweak = 0 11:12:03.078 [Lua] Lobby data player_slot_3 = 0:0 11:12:03.079 [Lua] Lobby data num_players = 1 11:12:03.079 [Lua] Set lobby end. 11:12:03.079 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 11:12:03.079 [Lua] 11:12:03.079 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 11:12:03.079 [Lua] [wwise/bow] = false (boolean) 11:12:03.079 [Lua] [resource_packages/careers/we_shade] = false (boolean) 11:12:03.079 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 11:12:03.079 [Lua] [wwise/two_handed_axes] = false (boolean) 11:12:03.079 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 11:12:03.079 [Lua] 11:12:03.079 [Lua] 11:12:03.079 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 11:12:03.079 [Lua] [resource_packages/careers/we_shade] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 11:12:03.079 [Lua] [wwise/bow] = false (boolean) 11:12:03.079 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 11:12:03.079 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 11:12:03.079 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 11:12:03.079 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 11:12:03.079 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 11:12:03.079 [Lua] [wwise/two_handed_axes] = false (boolean) 11:12:03.079 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 11:12:03.079 [Lua] 11:12:03.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 11:12:03.091 [Lua] [GameNetworkManager] destroying game object with go_id=43 11:12:03.093 [Save] Saving `save_data` 11:12:03.095 [Save] Save done 11:12:03.098 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 11:12:03.098 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:12:03.098 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 11:12:03.108 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 11:12:03.108 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 11:12:03.116 [Lua] cb_razer_chroma_setup 11:12:03.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:03.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:03.127 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:03.127 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:03.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:03.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:03.127 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:03.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:03.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:03.127 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:12:03.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:03.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 11:12:03.142 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient 11:12:03.143 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 11:12:03.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 11:12:03.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2, InventoryPackageSynchronizerClient 11:12:03.146 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 11:12:03.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, InventoryPackageSynchronizerClient 11:12:03.148 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 11:12:03.148 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient 11:12:03.154 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 11:12:03.155 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 11:12:03.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 11:12:03.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, InventoryPackageSynchronizerClient 11:12:03.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 11:12:03.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 11:12:03.162 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 11:12:03.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:12:03.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:12:03.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:12:03.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 11:12:03.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 11:12:03.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 11:12:03.317 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 11:12:03.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 11:12:03.414 [Lua] [PackageManager] Force_load: wwise/bow 11:12:03.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 11:12:03.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 11:12:03.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 11:12:03.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 11:12:03.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 11:12:03.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 11:12:03.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 11:12:03.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 11:12:03.735 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 11:12:03.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:12:03.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:12:03.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:12:03.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 11:12:04.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 11:12:04.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 11:12:04.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 11:12:04.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 11:12:04.174 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 11:12:04.190 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 11:12:04.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:12:04.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:12:04.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 11:12:04.243 [Lua] [IngameUI] menu view on_exit start_menu_view 11:12:04.243 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 11:12:04.243 [Lua] hero_fullscreen_menu_on_exit 11:12:04.247 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0220be30 11:12:04.247 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:04.247 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:12:56.179 [Lua] [NetworkServer] Changing num_players from 1 to 2 11:12:56.179 [Lua] Players: 2 11:12:56.179 [Lua] Set lobby begin: 11:12:56.179 [Lua] Lobby data player_slot_1 = 0:0 11:12:56.179 [Lua] Lobby data level_key = inn_level 11:12:56.179 [Lua] Lobby data power_level = 835 11:12:56.179 [Lua] Lobby data selected_level_key = inn_level 11:12:56.180 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:12:56.180 [Lua] Lobby data difficulty = normal 11:12:56.180 [Lua] Lobby data unique_server_name = Walker Trips 11:12:56.180 [Lua] Lobby data matchmaking = false 11:12:56.180 [Lua] Lobby data host = 11000010c7fed13 11:12:56.180 [Lua] Lobby data country_code = GB 11:12:56.180 [Lua] Lobby data game_mode = 3 11:12:56.180 [Lua] Lobby data player_slot_5 = 0:0 11:12:56.180 [Lua] Lobby data player_slot_2 = 0:0 11:12:56.180 [Lua] Lobby data difficulty_tweak = 0 11:12:56.180 [Lua] Lobby data player_slot_3 = 0:0 11:12:56.180 [Lua] Lobby data num_players = 2 11:12:56.180 [Lua] Set lobby end. 11:12:56.180 [Lua] [LobbyMembers] Member joined 1100001011f44e6 11:12:57.526 [Lua] GOT approve_channel 1 1100001011f44e6 186000001ba4f1f 11:12:57.526 [EAC] EAC server has client 1100001011f44e6 and channel 1 (and owner 1100001011f44e6) 11:12:57.526 [EACServer] [11:12:57:526][Windows][EAC Server] [Info][RegisterClient] Client: 01100001011F44E6 PlayerGUID: 76561197979092198 PlayerIP: 0.0.0.0 OwnerGUID: 76561197979092198 PlayerName: Locolicious 11:12:57.526 [Lua] Client with peer_id 1100001011f44e6 got APPROVED by server 11:12:57.526 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001011f44e6' 11:12:57.526 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Connecting 11:12:57.527 [Lua] [ChatManager][1]System: Locolicious is joining the game 11:12:57.606 [EACServer] [11:12:57:606][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 11:12:57.661 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 11:12:57.661 [Lua] [Matchmaking] Got a handshake request from 1100001011f44e6 with user name 'Locolicious' 11:12:57.746 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ba4f1f from 1100001011f44e6, replying lobby_ok 11:12:57.845 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001011f44e6 REPLY wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 11:12:57.950 [Lua] Set lobby begin: 11:12:57.950 [Lua] Lobby data player_slot_1 = 0:0 11:12:57.950 [Lua] Lobby data level_key = inn_level 11:12:57.951 [Lua] Lobby data power_level = 835 11:12:57.951 [Lua] Lobby data selected_level_key = inn_level 11:12:57.951 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:12:57.951 [Lua] Lobby data difficulty = normal 11:12:57.951 [Lua] Lobby data unique_server_name = Walker Trips 11:12:57.951 [Lua] Lobby data matchmaking = false 11:12:57.951 [Lua] Lobby data host = 11000010c7fed13 11:12:57.951 [Lua] Lobby data country_code = GB 11:12:57.951 [Lua] Lobby data game_mode = 3 11:12:57.951 [Lua] Lobby data player_slot_5 = 0:0 11:12:57.952 [Lua] Lobby data player_slot_2 = 0:0 11:12:57.952 [Lua] Lobby data difficulty_tweak = 0 11:12:57.952 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:12:57.952 [Lua] Lobby data num_players = 2 11:12:57.952 [Lua] Set lobby end. 11:12:57.952 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001011f44e6 11:12:57.952 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 11:13:00.216 [Lua] ### CLEARING PEER STATE FOR 1100001011f44e6 11:13:00.216 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Connecting 11:13:00.216 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Connecting 11:13:00.301 [Lua] [PSM] Peer 1100001011f44e6 joined. Want to use profile index "3" and join party "0" 11:13:00.301 [Lua] Mechanism says: a client joined the game! 1100001011f44e6 11:13:00.301 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001011f44e6, connection_key=0) 11:13:00.301 [Lua] Sync dynamic to client: 11:13:02.313 [Lua] player (1100001011f44e6,1) was put into party 0 11:13:02.313 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Connecting 11:13:02.313 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 11:13:02.313 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 inn_level 0 11:13:02.313 warning: [Lua] Following data will be uploaded to Crashify: <> 11:13:02.313 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 11:13:02.313 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B39BAF0; previous_state = Connecting; party = table: 0000000001697F80; mechanism_manager = table: 0000000002495B40; network_transmit = table: 00000000037695E0; peer_id = "1100001011f44e6"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 645056; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029C9E30 [3] _ = table: 000000000B39BAF0; new_state = Loading; old_state = Connecting [4] self = table: 00000000002445C0; dt = 0.016880474984645844; state_data = table: 000000000B39BAF0; new_state = Loading [5] self = table: 00000000036FD2C0; dt = 0.016880474984645844; peer_state_machines = table: 0000000003707E70; joined_peers = table: 0000000003714820; game_session = [GameSession]; peer_id = "1100001011f44e6"; peer_state_machine = table: 00000000002445C0 [6] self = table: 00000000025913A0; dt = 0.016880474984645844; t = 68.246412549167871; network_manager = table: 0000000010E54220 [7] self = table: 0000000002523B90; dt = 0.016880474984645844; t = 92.799983715405688 [8] self = table: 00000000000970C0; real_world_dt = 0.016880474984645844; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016880474984645844; t = 92.799983715405688 [9] dt = 0.016880474984645844 [2] server = table: 00000000036FD2C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; wanted_profile_index = 3; resend_timer = 1.9158247150480747; resend_post_game_timer = 1.9156040027737617; clan_tag = "0"; peer_id = "1100001011f44e6"; [4] current_state = Loading; function_memoize = table: 000000000077B1B0; state_data = table: 000000000B39BAF0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000003707EA0; game_session = [GameSession]; game_network_manager = table: 0000000010E54220; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000003706CE0; _joined_peers = table: 0000000003714820; voip = table: 0000000001151850; environment_variation_id = 0; level_transition_handler = table: 00000000002B3EB0; _connections = table: 00000000037101B0; lobby_host = table: 000000000283BC20; level_key = "inn_level"; slot_allocator = table: 0000000003707ED0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000037226A0; wanted_career_index = 2; _reserved_slots = table: 0000000003767E20; wanted_profile_index = 2; _connected_peers = table: 0000000003722670; player_manager = table: 00000000015A31B0; _profile_requester = table: 0000000002E07760; network_transmit = table: 00000000037695E0; peers_completed_game_object_sync = table: 0000000003706D10; peer_state_machines = table: 0000000003707E70; network_event_delegate = table: 000000000356BD40; [6] world_name = "level_world"; entity_system_bag = table: 0000000011AB1150; network_server = table: 00000000036FD2C0; entity_system = table: 0000000011AB11F0; parent = table: 00000000000970C0; _level_flow_events = table: 0000000012780930; statistics_db = table: 000000000371D620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000122FD0; profile_synchronizer = table: 00000000037226A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001FF47B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000356BD40; world = [World]; dt = 0.016877312213182449; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000126DD9E0; machines = table: 000000001051FEB0; viewport_name = "player_1"; _camera_carrier = table: 000000000B4357D0; free_flight_manager = table: 000000000160B230; network_transmit = table: 00000000037695E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000010E53EB0; _lobby_host = table: 000000000283BC20; level_transition_handler = table: 00000000002B3EB0; dice_keeper = table: 0000000002F05B20; _quit_game = false; [7] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000025913A0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523B90; startup_timer = 4.5287090667989105; has_booted = true; loading_context = table: 0000000010166C90; <> <> 11:13:02.413 [Lua] ### Sending rpc_level_loaded 11:13:02.413 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 50 11:13:02.413 [Lua] Peer 1100001011f44e6 has loaded the level but not all enemies, so we wait 11:13:02.497 [EACServer] [11:13:02:497][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001011F44E6 Session: 1 Status: Client Authenticated Message: Client authenticated. 11:13:02.498 [EAC] Peer 1100001011f44e6 switched EAC state to ClientAuthenticatedLocal 11:13:02.599 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001011f44e6, connection_key=0) 11:13:02.600 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 11:13:02.600 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 11:13:02.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:2 my_peer_id:11000010c7fed13 11:13:02.601 [Lua] [IngameUI] menu view on_enter hero_view 11:13:02.607 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007c9610 11:13:02.607 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 11:13:02.620 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 11:13:02.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 11:13:02.665 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 11:13:03.242 [EACServer] [11:13:03:241][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001011F44E6. 11:13:03.356 [Lua] [IngameUI] menu view on_exit hero_view 11:13:03.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007c9610 11:13:03.359 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 11:13:03.359 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 11:13:03.542 [EACServer] [11:13:03:542][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001011F44E6 11:13:03.542 [EACServer] [11:13:03:542][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001011F44E6 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 11:13:03.558 [EAC] Peer 1100001011f44e6 switched EAC state to ClientAuthenticatedRemote 11:13:03.795 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 11:13:03.795 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 11:13:05.091 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 11:13:05.091 [Lua] [Matchmaking] Got a handshake request from 1100001011f44e6 with user name 'Locolicious' 11:13:05.092 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 11:13:05.092 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForGameObjectSync 11:13:05.110 [Lua] Breedfreezer (server) starting a hot join sync 11:13:05.111 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 11:13:05.111 [Lua] RemotePlayer:create_game_object( ) 46 11:13:05.126 [Lua] player (1100001011f44e6,1) was put into party 1 11:13:05.126 [Lua] Assigning peer(1100001011f44e6:1) to profile(3) career(3) 11:13:05.126 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001011f44e6) local_player_id(1) profile_index(3) career_index(3) 11:13:05.126 [Lua] Set lobby begin: 11:13:05.126 [Lua] Lobby data player_slot_1 = 0:0 11:13:05.126 [Lua] Lobby data level_key = inn_level 11:13:05.126 [Lua] Lobby data power_level = 835 11:13:05.127 [Lua] Lobby data selected_level_key = inn_level 11:13:05.127 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:13:05.127 [Lua] Lobby data difficulty = normal 11:13:05.127 [Lua] Lobby data unique_server_name = Walker Trips 11:13:05.127 [Lua] Lobby data matchmaking = false 11:13:05.127 [Lua] Lobby data host = 11000010c7fed13 11:13:05.127 [Lua] Lobby data country_code = GB 11:13:05.127 [Lua] Lobby data game_mode = 3 11:13:05.127 [Lua] Lobby data player_slot_5 = 0:0 11:13:05.128 [Lua] Lobby data player_slot_2 = 0:0 11:13:05.128 [Lua] Lobby data difficulty_tweak = 0 11:13:05.128 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:13:05.128 [Lua] Lobby data num_players = 2 11:13:05.128 [Lua] Set lobby end. 11:13:05.128 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 11:13:05.128 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForGameObjectSync 11:13:05.128 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForPlayers 11:13:05.134 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForPlayers 11:13:05.134 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InGame 11:13:05.202 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001011f44e6 11:13:05.301 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 11:13:05.302 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001011f44e6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:13:05.302 [Lua] Adding player sync data to peer=1100001011f44e6 local_player_id=1 11:13:05.302 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 11:13:05.302 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:3 my_peer_id:11000010c7fed13 11:13:05.307 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 11:13:05.307 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 11:13:05.307 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient, async-read, 11:13:05.307 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 11:13:05.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:13:05.307 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 11:13:05.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 11:13:05.307 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 11:13:05.307 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 11:13:05.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 11:13:05.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 11:13:05.354 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 11:13:05.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 11:13:05.404 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 11:13:05.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 11:13:05.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 11:13:05.523 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 11:13:05.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 11:13:05.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 11:13:05.590 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 11:13:05.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 11:13:05.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 11:13:05.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 11:13:05.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 11:13:06.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 11:13:06.238 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 11:13:06.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 11:13:06.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 11:13:06.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 11:13:06.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 11:13:06.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 11:13:06.373 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 11:13:06.374 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 11:13:06.423 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 11:13:06.423 [Lua] [PackageManager] Force_load: wwise/coghammer 11:13:06.440 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 11:13:08.194 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:13:08.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 11:13:08.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:13:08.381 [Lua] PlayFabMirrorBase:_commit_internal 2 11:13:08.381 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:13:08.384 [Lua] generate_backend_stats 11000010c7fed13:1 11:13:08.411 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:13:08.411 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:13:08.411 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 11:13:08.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 11:13:09.244 [Lua] Set lobby begin: 11:13:09.244 [Lua] Lobby data player_slot_1 = 0:0 11:13:09.244 [Lua] Lobby data level_key = inn_level 11:13:09.244 [Lua] Lobby data power_level = 417 11:13:09.244 [Lua] Lobby data selected_level_key = inn_level 11:13:09.244 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:13:09.244 [Lua] Lobby data difficulty = normal 11:13:09.244 [Lua] Lobby data unique_server_name = Walker Trips 11:13:09.244 [Lua] Lobby data matchmaking = false 11:13:09.244 [Lua] Lobby data host = 11000010c7fed13 11:13:09.245 [Lua] Lobby data country_code = GB 11:13:09.245 [Lua] Lobby data game_mode = 3 11:13:09.245 [Lua] Lobby data player_slot_5 = 0:0 11:13:09.245 [Lua] Lobby data player_slot_2 = 0:0 11:13:09.245 [Lua] Lobby data difficulty_tweak = 0 11:13:09.245 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:13:09.245 [Lua] Lobby data num_players = 2 11:13:09.245 [Lua] Set lobby end. 11:13:09.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 11:13:09.311 [Lua] commit result success 2 11:13:09.528 [Window] Window => inactive 11:13:14.266 [Lua] Set lobby begin: 11:13:14.266 [Lua] Lobby data player_slot_1 = 0:0 11:13:14.266 [Lua] Lobby data level_key = inn_level 11:13:14.266 [Lua] Lobby data power_level = 835 11:13:14.266 [Lua] Lobby data selected_level_key = inn_level 11:13:14.266 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:13:14.266 [Lua] Lobby data difficulty = normal 11:13:14.266 [Lua] Lobby data unique_server_name = Walker Trips 11:13:14.266 [Lua] Lobby data matchmaking = false 11:13:14.266 [Lua] Lobby data host = 11000010c7fed13 11:13:14.266 [Lua] Lobby data country_code = GB 11:13:14.266 [Lua] Lobby data game_mode = 3 11:13:14.267 [Lua] Lobby data player_slot_5 = 0:0 11:13:14.267 [Lua] Lobby data player_slot_2 = 0:0 11:13:14.267 [Lua] Lobby data difficulty_tweak = 0 11:13:14.267 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:13:14.267 [Lua] Lobby data num_players = 2 11:13:14.267 [Lua] Set lobby end. 11:13:51.175 [Window] Window => active 11:13:55.776 [Window] Window => inactive 11:14:33.075 [Window] Window => active 11:14:38.476 [Window] Window => inactive 11:15:03.288 [Window] Window => active 11:15:04.505 [Window] Window => inactive 11:15:54.243 [Window] Window => active 11:16:40.104 [Window] Window => inactive 11:16:43.743 [Lua] [Matchmaking] Cancelling matchmaking 11:16:43.743 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:17:31.684 [Window] Window => active 11:17:32.964 [Window] Window => inactive 11:18:04.221 [Window] Window => active 11:18:15.838 [Window] Window => inactive 11:18:20.646 [Window] Window => active 11:18:21.554 [Window] Window => inactive 11:18:23.156 [Lua] [Matchmaking] Cancelling matchmaking 11:18:23.156 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:18:24.086 [Window] Window => active 11:18:24.913 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 11:18:24.913 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 11:18:24.915 [Lua] Set lobby begin: 11:18:24.915 [Lua] Lobby data player_slot_1 = 0:0 11:18:24.915 [Lua] Lobby data level_key = inn_level 11:18:24.915 [Lua] Lobby data power_level = 835 11:18:24.915 [Lua] Lobby data selected_level_key = inn_level 11:18:24.915 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:24.915 [Lua] Lobby data difficulty = hardest 11:18:24.915 [Lua] Lobby data unique_server_name = Walker Trips 11:18:24.915 [Lua] Lobby data matchmaking = false 11:18:24.915 [Lua] Lobby data host = 11000010c7fed13 11:18:24.915 [Lua] Lobby data country_code = GB 11:18:24.915 [Lua] Lobby data game_mode = 3 11:18:24.915 [Lua] Lobby data player_slot_5 = 0:0 11:18:24.916 [Lua] Lobby data player_slot_2 = 0:0 11:18:24.916 [Lua] Lobby data difficulty_tweak = 0 11:18:24.916 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:24.916 [Lua] Lobby data num_players = 2 11:18:24.916 [Lua] Set lobby end. 11:18:24.916 [Lua] [PartyManager] Leader is set to 11000010c7fed13 11:18:24.916 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 0 11:18:24.916 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 0 ) 11:18:24.916 [Lua] Set lobby begin: 11:18:24.916 [Lua] Lobby data twitch_enabled = false 11:18:24.916 [Lua] Lobby data power_level = 835 11:18:24.916 [Lua] Lobby data unique_server_name = Walker Trips 11:18:24.916 [Lua] Lobby data difficulty_tweak = 0 11:18:24.916 [Lua] Lobby data host = 11000010c7fed13 11:18:24.916 [Lua] Lobby data game_mode = 8 11:18:24.916 [Lua] Lobby data match_started = true 11:18:24.916 [Lua] Lobby data mechanism = adventure 11:18:24.916 [Lua] Lobby data level_key = inn_level 11:18:24.916 [Lua] Lobby data player_slot_1 = 0:0 11:18:24.917 [Lua] Lobby data selected_level_key = elven_ruins 11:18:24.917 [Lua] Lobby data difficulty = hardest 11:18:24.917 [Lua] Lobby data quick_game = false 11:18:24.917 [Lua] Lobby data matchmaking = false 11:18:24.917 [Lua] Lobby data weave_name = false 11:18:24.917 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:24.917 [Lua] Lobby data num_players = 2 11:18:24.917 [Lua] Lobby data player_slot_5 = 0:0 11:18:24.917 [Lua] Lobby data player_slot_2 = 0:0 11:18:24.917 [Lua] Lobby data country_code = GB 11:18:24.917 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:24.917 [Lua] Lobby data eac_authorized = true 11:18:24.917 [Lua] Set lobby end. 11:18:24.917 [Lua] Set lobby begin: 11:18:24.917 [Lua] Lobby data twitch_enabled = false 11:18:24.917 [Lua] Lobby data power_level = 835 11:18:24.917 [Lua] Lobby data unique_server_name = Walker Trips 11:18:24.917 [Lua] Lobby data difficulty_tweak = 0 11:18:24.917 [Lua] Lobby data host = 11000010c7fed13 11:18:24.917 [Lua] Lobby data game_mode = 8 11:18:24.917 [Lua] Lobby data is_private = true 11:18:24.918 [Lua] Lobby data match_started = true 11:18:24.918 [Lua] Lobby data mechanism = adventure 11:18:24.918 [Lua] Lobby data level_key = inn_level 11:18:24.918 [Lua] Lobby data player_slot_1 = 0:0 11:18:24.918 [Lua] Lobby data selected_level_key = elven_ruins 11:18:24.918 [Lua] Lobby data difficulty = hardest 11:18:24.918 [Lua] Lobby data quick_game = false 11:18:24.918 [Lua] Lobby data matchmaking = false 11:18:24.918 [Lua] Lobby data weave_name = false 11:18:24.918 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:24.918 [Lua] Lobby data num_players = 2 11:18:24.918 [Lua] Lobby data player_slot_5 = 0:0 11:18:24.918 [Lua] Lobby data player_slot_2 = 0:0 11:18:24.918 [Lua] Lobby data country_code = GB 11:18:24.918 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:24.918 [Lua] Lobby data eac_authorized = true 11:18:24.918 [Lua] Set lobby end. 11:18:24.919 [Lua] [ChatManager][1]System: Starting hosted game... 11:18:24.919 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 11:18:24.919 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 11:18:29.442 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 11:18:29.443 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 11:18:29.443 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 1 11:18:29.443 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 1 ) 11:18:29.443 [Lua] Set lobby begin: 11:18:29.443 [Lua] Lobby data twitch_enabled = false 11:18:29.443 [Lua] Lobby data power_level = 835 11:18:29.443 [Lua] Lobby data unique_server_name = Walker Trips 11:18:29.443 [Lua] Lobby data difficulty_tweak = 0 11:18:29.443 [Lua] Lobby data host = 11000010c7fed13 11:18:29.443 [Lua] Lobby data game_mode = 8 11:18:29.443 [Lua] Lobby data is_private = true 11:18:29.444 [Lua] Lobby data match_started = true 11:18:29.444 [Lua] Lobby data mechanism = adventure 11:18:29.444 [Lua] Lobby data level_key = inn_level 11:18:29.444 [Lua] Lobby data player_slot_1 = 0:0 11:18:29.444 [Lua] Lobby data selected_level_key = elven_ruins 11:18:29.444 [Lua] Lobby data difficulty = hardest 11:18:29.444 [Lua] Lobby data quick_game = false 11:18:29.444 [Lua] Lobby data matchmaking = false 11:18:29.444 [Lua] Lobby data weave_name = false 11:18:29.444 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:29.444 [Lua] Lobby data num_players = 2 11:18:29.444 [Lua] Lobby data player_slot_5 = 0:0 11:18:29.444 [Lua] Lobby data player_slot_2 = 0:0 11:18:29.444 [Lua] Lobby data country_code = GB 11:18:29.444 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:29.444 [Lua] Lobby data eac_authorized = true 11:18:29.444 [Lua] Set lobby end. 11:18:29.447 [Lua] Set lobby begin: 11:18:29.447 [Lua] Lobby data twitch_enabled = false 11:18:29.447 [Lua] Lobby data power_level = 835 11:18:29.447 [Lua] Lobby data unique_server_name = Walker Trips 11:18:29.447 [Lua] Lobby data difficulty_tweak = 0 11:18:29.447 [Lua] Lobby data host = 11000010c7fed13 11:18:29.447 [Lua] Lobby data game_mode = 8 11:18:29.447 [Lua] Lobby data is_private = true 11:18:29.447 [Lua] Lobby data match_started = true 11:18:29.447 [Lua] Lobby data mechanism = adventure 11:18:29.447 [Lua] Lobby data level_key = inn_level 11:18:29.447 [Lua] Lobby data player_slot_1 = 0:0 11:18:29.447 [Lua] Lobby data selected_level_key = elven_ruins 11:18:29.447 [Lua] Lobby data difficulty = hardest 11:18:29.447 [Lua] Lobby data quick_game = false 11:18:29.447 [Lua] Lobby data matchmaking = false 11:18:29.447 [Lua] Lobby data weave_name = false 11:18:29.447 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:29.448 [Lua] Lobby data num_players = 2 11:18:29.448 [Lua] Lobby data player_slot_5 = 0:0 11:18:29.448 [Lua] Lobby data player_slot_2 = 0:0 11:18:29.448 [Lua] Lobby data country_code = GB 11:18:29.448 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:29.448 [Lua] Lobby data eac_authorized = true 11:18:29.448 [Lua] Set lobby end. 11:18:29.448 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 11:18:29.448 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 11:18:29.448 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InGame 11:18:29.448 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InPostGame 11:18:29.448 [Lua] Complete level triggered. 11:18:29.449 [Lua] gm_event_end_conditions_met false false 11:18:29.450 [Save] Saving `save_data` 11:18:29.450 [Lua] PlayFabMirrorBase:_commit_internal nil 11:18:29.450 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:18:29.452 [Save] Save done 11:18:29.452 [Save] Saving `save_data` 11:18:29.452 [Lua] generate_backend_stats 11000010c7fed13:1 11:18:29.453 [Save] Save done 11:18:29.472 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:18:29.472 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:18:29.472 [Lua] TRANSITION nil nil elven_ruins 11:18:29.472 [Save] Saving `save_data` 11:18:29.472 [Lua] Transition type "elven_ruins", is server: true 11:18:29.472 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:18:29.472 [Lua] [GameNetworkManager] Leaving game... 11:18:29.472 [Lua] [GameNetworkManager] Shutting down game session host. 11:18:29.472 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:18:29.472 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:18:29.473 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=396.86 11:18:29.474 [Save] Save done 11:18:29.478 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:18:29.478 [Lua] commit result success 3 11:18:30.254 [Lua] [PlayerSyncData] Game session is not initialized 11:18:30.254 [Lua] Set lobby begin: 11:18:30.254 [Lua] Lobby data twitch_enabled = false 11:18:30.254 [Lua] Lobby data power_level = 0 11:18:30.254 [Lua] Lobby data unique_server_name = Walker Trips 11:18:30.254 [Lua] Lobby data difficulty_tweak = 0 11:18:30.254 [Lua] Lobby data host = 11000010c7fed13 11:18:30.255 [Lua] Lobby data game_mode = 8 11:18:30.255 [Lua] Lobby data is_private = true 11:18:30.255 [Lua] Lobby data match_started = true 11:18:30.255 [Lua] Lobby data mechanism = adventure 11:18:30.255 [Lua] Lobby data level_key = inn_level 11:18:30.255 [Lua] Lobby data player_slot_1 = 0:0 11:18:30.255 [Lua] Lobby data selected_level_key = elven_ruins 11:18:30.255 [Lua] Lobby data difficulty = hardest 11:18:30.255 [Lua] Lobby data quick_game = false 11:18:30.255 [Lua] Lobby data matchmaking = false 11:18:30.255 [Lua] Lobby data weave_name = false 11:18:30.255 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:30.255 [Lua] Lobby data num_players = 2 11:18:30.255 [Lua] Lobby data player_slot_5 = 0:0 11:18:30.255 [Lua] Lobby data player_slot_2 = 0:0 11:18:30.256 [Lua] Lobby data country_code = GB 11:18:30.256 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:30.256 [Lua] Lobby data eac_authorized = true 11:18:30.256 [Lua] Set lobby end. 11:18:31.471 [Lua] [Managers] Calling function on all managers: 11:18:31.471 [Lua] Clearing all global lookup lists 11:18:31.471 [Lua] [IngamePlayerListUI] - Destroy 11:18:31.472 [Lua] [EquipmentUI] - Destroy 11:18:31.472 [Lua] [AbilityUI] - Destroy 11:18:31.472 [Lua] [GamePadAbilityUI] - Destroy 11:18:31.472 [Lua] [GamePadEquipmentUI] - Destroy 11:18:31.472 [Lua] [IngameUI] destroy 11:18:31.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 11:18:31.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 11:18:31.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 11:18:31.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 11:18:31.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 11:18:31.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 11:18:31.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 11:18:31.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 11:18:31.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 11:18:31.479 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 11:18:31.479 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 11:18:31.479 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 11:18:31.479 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 11:18:31.479 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 11:18:31.479 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 11:18:31.519 [Lua] [Managers] Destroying manager group: 11:18:31.524 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:18:31.589 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:18:31.589 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 11:18:31.589 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 11:18:31.589 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 elven_ruins 1 11:18:31.589 warning: [Lua] Following data will be uploaded to Crashify: <> 11:18:31.590 warning: [Lua] "[[PeerStates.Loading]] level_key: elven_ruins", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips" <> 11:18:31.590 [Lua] <> <>[PeerStates.Loading]<> <>level_key: elven_ruins<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: elven_ruins" [2] self = table: 000000001035A370; previous_state = InPostGame; party = table: 0000000001697F80; mechanism_manager = table: 0000000002495B40; network_transmit = table: 00000000037695E0; peer_id = "11000010c7fed13"; level_key = "elven_ruins"; environment_variation_id = 1; level_seed = 5203126; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000001105D690 [3] _ = table: 000000001035A370; new_state = Loading; old_state = InPostGame [4] self = table: 00000000036FD2C0; peer_state_machines = table: 0000000003707E70; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000001035AEA0; current_state = InPostGame [5] self = table: 00000000025913A0; application_shutdown = nil; unit_spawner = table: 0000000002F05CD0; world = [World]; unit_storage = table: 0000000002F05DD0; units = table: 0000000002D0E850; matchmaking_loading_context = nil [6] self = table: 0000000002523B90; new_state = table: 0000000002A78FD0; params = table: 0000000002522800; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002523B90; new_state = table: 0000000002A78FD0; notify = true; old_state = table: 00000000025913A0 [8] self = table: 0000000002523B90; dt = 0.016889745369553566; t = 421.42398616089486; new_state = table: 0000000002A78FD0 [9] self = table: 00000000000970C0; real_world_dt = 0.016889745369553566; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016889745369553566; t = 421.42398616089486 [10] dt = 0.016889745369553566 [2] server = table: 00000000036FD2C0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.9830465987324715; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000003707EA0; game_session = [GameSession]; host_to_migrate_to = "1100001011f44e6"; game_network_manager = table: 0000000010E54220; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000003706CE0; _joined_peers = table: 0000000003714820; voip = table: 0000000001151850; environment_variation_id = 1; level_transition_handler = table: 00000000002B3EB0; _connections = table: 00000000037101B0; lobby_host = table: 000000000283BC20; level_key = "elven_ruins"; slot_allocator = table: 0000000003707ED0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000037226A0; wanted_career_index = 2; _reserved_slots = table: 0000000003767E20; wanted_profile_index = 2; _connected_peers = table: 0000000003722670; player_manager = table: 00000000015A31B0; _profile_requester = table: 0000000002E07760; network_transmit = table: 00000000037695E0; peers_completed_game_object_sync = table: 0000000003706D10; peer_state_machines = table: 0000000003707E70; network_event_delegate = table: 000000000356BD40; [5] world_name = "level_world"; entity_system_bag = table: 0000000011AB1150; network_server = table: 00000000036FD2C0; entity_system = table: 0000000011AB11F0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78FD0; _level_flow_events = table: 0000000012780930; statistics_db = table: 000000000371D620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 395.07970646284519; input_manager = table: 0000000000122FD0; profile_synchronizer = table: 00000000037226A0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001FF47B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000356BD40; world = [World]; dt = 0.016889745369553566; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000160B230; network_transmit = table: 00000000037695E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 396.86277242004871; _lobby_host = table: 000000000283BC20; level_transition_handler = table: 00000000002B3EB0; dice_keeper = table: 0000000002F05B20; _quit_game = false; [6] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000025913A0; [7] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000025913A0; [8] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000025913A0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523B90; startup_timer = 4.5287090667989105; has_booted = true; loading_context = table: 0000000010166C90; <> <> 11:18:31.590 [Lua] [PeerSM] 1100001011f44e6 :: on_exit InPostGame 11:18:31.590 [Lua] [PeerSM] 1100001011f44e6 :: on_enter Loading 11:18:31.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001011f44e6 elven_ruins 1 11:18:31.590 warning: [Lua] Following data will be uploaded to Crashify: <> 11:18:31.590 warning: [Lua] "[[PeerStates.Loading]] level_key: elven_ruins", Num ocurrencies: 4, User: 11000010c7fed13 "Walker Trips" <> 11:18:31.591 [Lua] <> <>[PeerStates.Loading]<> <>level_key: elven_ruins<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: elven_ruins" [2] self = table: 000000000B39BAF0; previous_state = InPostGame; party = table: 0000000001697F80; mechanism_manager = table: 0000000002495B40; network_transmit = table: 00000000037695E0; peer_id = "1100001011f44e6"; level_key = "elven_ruins"; environment_variation_id = 1; level_seed = 5203126; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000001105D690 [3] _ = table: 000000000B39BAF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000036FD2C0; peer_state_machines = table: 0000000003707E70; peer_id = "1100001011f44e6"; peer_state_machine = table: 00000000002445C0; current_state = InPostGame [5] self = table: 00000000025913A0; application_shutdown = nil; unit_spawner = table: 0000000002F05CD0; world = [World]; unit_storage = table: 0000000002F05DD0; units = table: 0000000002D0E850; matchmaking_loading_context = nil [6] self = table: 0000000002523B90; new_state = table: 0000000002A78FD0; params = table: 0000000002522800; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002523B90; new_state = table: 0000000002A78FD0; notify = true; old_state = table: 00000000025913A0 [8] self = table: 0000000002523B90; dt = 0.016889745369553566; t = 421.42398616089486; new_state = table: 0000000002A78FD0 [9] self = table: 00000000000970C0; real_world_dt = 0.016889745369553566; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016889745369553566; t = 421.42398616089486 [10] dt = 0.016889745369553566 [2] server = table: 00000000036FD2C0; wanted_career_index = 3; game_started = false; peer_id = "1100001011f44e6"; num_players = 1; wanted_party_index = 0; account_id = "1100001011f44e6"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9158247150480747; loaded_level = "inn_level"; resend_post_game_timer = 1.9156040027737617; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000003707EA0; game_session = [GameSession]; host_to_migrate_to = "1100001011f44e6"; game_network_manager = table: 0000000010E54220; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000003706CE0; _joined_peers = table: 0000000003714820; voip = table: 0000000001151850; environment_variation_id = 1; level_transition_handler = table: 00000000002B3EB0; _connections = table: 00000000037101B0; lobby_host = table: 000000000283BC20; level_key = "elven_ruins"; slot_allocator = table: 0000000003707ED0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000037226A0; wanted_career_index = 2; _reserved_slots = table: 0000000003767E20; wanted_profile_index = 2; _connected_peers = table: 0000000003722670; player_manager = table: 00000000015A31B0; _profile_requester = table: 0000000002E07760; network_transmit = table: 00000000037695E0; peers_completed_game_object_sync = table: 0000000003706D10; peer_state_machines = table: 0000000003707E70; network_event_delegate = table: 000000000356BD40; [5] world_name = "level_world"; entity_system_bag = table: 0000000011AB1150; network_server = table: 00000000036FD2C0; entity_system = table: 0000000011AB11F0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78FD0; _level_flow_events = table: 0000000012780930; statistics_db = table: 000000000371D620; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 395.07970646284519; input_manager = table: 0000000000122FD0; profile_synchronizer = table: 00000000037226A0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001FF47B0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000356BD40; world = [World]; dt = 0.016889745369553566; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000160B230; network_transmit = table: 00000000037695E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 396.86277242004871; _lobby_host = table: 000000000283BC20; level_transition_handler = table: 00000000002B3EB0; dice_keeper = table: 0000000002F05B20; _quit_game = false; [6] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000025913A0; [7] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000025913A0; [8] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000025913A0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523B90; startup_timer = 4.5287090667989105; has_booted = true; loading_context = table: 0000000010166C90; <> <> 11:18:31.591 [Lua] [Matchmaking] unregister rpcs 11:18:31.591 [Lua] ############### UNLOADING PACKAGES ############### 11:18:31.591 [Lua] [Managers] Calling function on all managers: 11:18:31.591 [Lua] [Managers] Destroying manager group: 11:18:31.591 [Lua] [Gamestate] Enter state StateLoading 11:18:31.592 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:18:31.592 [Lua] [Matchmaking] register rpcs 11:18:31.592 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 11:18:31.592 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:18:31.592 [Lua] registering RPCs 11:18:31.592 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:18:31.592 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:18:31.592 [Lua] Set lobby begin: 11:18:31.592 [Lua] Lobby data twitch_enabled = false 11:18:31.593 [Lua] Lobby data power_level = 0 11:18:31.593 [Lua] Lobby data unique_server_name = Walker Trips 11:18:31.593 [Lua] Lobby data difficulty_tweak = 0 11:18:31.593 [Lua] Lobby data host = 11000010c7fed13 11:18:31.593 [Lua] Lobby data game_mode = 8 11:18:31.593 [Lua] Lobby data is_private = true 11:18:31.593 [Lua] Lobby data match_started = true 11:18:31.593 [Lua] Lobby data mechanism = adventure 11:18:31.594 [Lua] Lobby data level_key = elven_ruins 11:18:31.594 [Lua] Lobby data player_slot_1 = 0:0 11:18:31.594 [Lua] Lobby data selected_level_key = elven_ruins 11:18:31.594 [Lua] Lobby data difficulty = hardest 11:18:31.594 [Lua] Lobby data quick_game = false 11:18:31.594 [Lua] Lobby data matchmaking = false 11:18:31.594 [Lua] Lobby data weave_name = false 11:18:31.594 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:31.594 [Lua] Lobby data num_players = 2 11:18:31.594 [Lua] Lobby data player_slot_5 = 0:0 11:18:31.594 [Lua] Lobby data player_slot_2 = 0:0 11:18:31.594 [Lua] Lobby data country_code = GB 11:18:31.594 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:31.594 [Lua] Lobby data eac_authorized = true 11:18:31.595 [Lua] Set lobby end. 11:18:31.600 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 11:18:31.600 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[1] 11:18:31.600 [Lua] [LevelTransitionHandler] load_level elven_ruins 1 11:18:31.601 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 11:18:31.601 [Umbra] Unload tome 11:18:31.602 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 11:18:31.695 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 11:18:31.695 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins" 11:18:31.695 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/elven_ruins" Meta package name: "nil" 11:18:31.695 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read, 11:18:31.695 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins 11:18:31.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 11:18:31.747 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 11:18:31.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 11:18:32.476 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 11:18:35.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 11:18:35.677 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 11:18:35.694 [Lua] [LevelTransitionHandler] Level load completed! 11:18:35.694 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 5203126 - use_random_directors: true - overriden_conflict: nil 11:18:35.718 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:18:35.718 [Lua] checking dlc's against conflict directors 11:18:35.718 [Lua] number of factions to include 2 11:18:35.718 [Lua] Updated list weights for random: 11:18:35.718 [Lua] chaos, 0.71 (0.00-0.71) 11:18:35.718 [Lua] beastmen, 0.29 (0.71-1.00) 11:18:35.718 [Lua] Rolled random faction: 0.74313360452651978 beastmen 11:18:35.718 [Lua] number of factions added 2 11:18:35.718 [Lua] --- --- --- 11:18:35.718 [Lua] Starting... difficulty 'hardest' 11:18:35.718 [Lua] These are the starting conflict directors: 11:18:35.718 [Lua] skaven 11:18:35.718 [Lua] --- --- --- 11:18:35.718 [Lua] 11:18:35.718 [Lua] Looking for a new director: 11:18:35.718 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 11:18:35.718 [Lua] ->trying director: skaven 11:18:35.718 [Lua] --> success! 11:18:35.718 [Lua] --> re-used the same breeds 11:18:35.718 [Lua] 11:18:35.718 [Lua] Looking for a new director: 11:18:35.718 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 11:18:35.718 [Lua] ->trying director: skaven 11:18:35.718 [Lua] --> success! 11:18:35.718 [Lua] --> re-used the same breeds 11:18:35.718 [Lua] 11:18:35.718 [Lua] Looking for a new director: 11:18:35.718 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 11:18:35.718 [Lua] ->trying director: beastmen 11:18:35.718 [Lua] --> success! 11:18:35.718 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_bestigor beastmen_ungor chaos_spawn beastmen_ungor_archer 11:18:35.718 [Lua] 11:18:35.718 [Lua] Looking for a new director: 11:18:35.718 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_commander chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 11:18:35.718 [Lua] ->trying director: beastmen 11:18:35.718 [Lua] --> success! 11:18:35.718 [Lua] --> re-used the same breeds 11:18:35.718 [Lua] 11:18:35.718 [Lua] Looking for a new director: 11:18:35.718 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_commander chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 11:18:35.718 [Lua] ->trying director: skaven 11:18:35.718 [Lua] --> success! 11:18:35.718 [Lua] --> re-used the same breeds 11:18:35.718 [Lua] 11:18:35.718 [Lua] Looking for a new director: 11:18:35.718 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_commander chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 11:18:35.718 [Lua] ->trying director: beastmen 11:18:35.718 [Lua] --> success! 11:18:35.718 [Lua] --> re-used the same breeds 11:18:35.718 [Lua] 11:18:35.718 [Lua] Looking for a new director: 11:18:35.718 [Lua] (free: 8) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_commander chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 11:18:35.718 [Lua] ->trying director: skaven 11:18:35.718 [Lua] --> success! 11:18:35.718 [Lua] --> re-used the same breeds 11:18:35.718 [Lua] 11:18:35.718 [Lua] DONE! Found the following directors: 11:18:35.718 [Lua] skaven 11:18:35.718 [Lua] skaven 11:18:35.718 [Lua] beastmen 11:18:35.718 [Lua] beastmen 11:18:35.718 [Lua] skaven 11:18:35.718 [Lua] beastmen 11:18:35.718 [Lua] skaven 11:18:35.718 [Lua] (free: 8), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer skaven_rat_ogre skaven_storm_vermin_commander chaos_raider beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_marauder beastmen_minotaur chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 11:18:35.718 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_storm_vermin_commander=true, chaos_raider=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, beastmen_standard_bearer=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, beastmen_minotaur=true, chaos_berzerker=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_loot_rat=true, } 11:18:35.718 [Lua] load_startup_enemy_packages: -------------- 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_spawn 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_troll 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_rat_ogre 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_stormfiend 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] beastmen_minotaur 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_plague_sorcerer 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_corruptor_sorcerer 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_gutter_runner 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_pack_master 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_poison_wind_globadier 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_ratling_gunner 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_warpfire_thrower 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_vortex_sorcerer 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] beastmen_standard_bearer 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_vortex 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] critter_rat 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] critter_pig 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] beastmen_gor 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_storm_vermin 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] beastmen_ungor_archer 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_raider 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] beastmen_ungor 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_clan_rat 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_slave 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_marauder 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] chaos_berzerker 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_clan_rat_with_shield 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] beastmen_bestigor 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_storm_vermin_with_shield 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_plague_monk 11:18:35.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 11:18:35.718 [Lua] skaven_loot_rat 11:18:35.722 [Lua] ### Sending rpc_level_loaded 11:18:35.722 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 79 11:18:35.722 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 11:18:35.739 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 11:18:35.739 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 11:18:35.756 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 11:18:35.756 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 11:18:35.756 [Lua] ### Sending rpc_level_loaded 11:18:35.756 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 79 11:18:36.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:18:36.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:18:36.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:18:36.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:18:36.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:18:36.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:18:36.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:18:36.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:18:36.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:18:36.717 [Lua] ### Sending rpc_level_loaded 11:18:36.717 [Lua] #### Has state machine: true, peer_id: 1100001011f44e6, level_id: 79 11:18:36.717 [Lua] Peer 1100001011f44e6 has loaded the level and all enemies are loaded 11:18:36.717 [Lua] [PeerSM] 1100001011f44e6 :: on_exit Loading 11:18:36.717 [Lua] [PeerSM] 1100001011f44e6 :: on_enter LoadingProfilePackages 11:18:36.735 [Lua] [PeerSM] 1100001011f44e6 :: on_exit LoadingProfilePackages 11:18:36.735 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForEnterGame 11:18:36.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:18:36.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:18:36.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:18:37.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:18:37.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:18:37.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:18:37.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:18:37.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:18:37.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:18:37.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:18:37.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:18:37.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:18:38.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:18:38.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:18:38.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:18:38.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:18:38.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:18:38.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:18:38.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:18:38.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:18:38.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:18:38.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:18:38.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:18:38.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:18:39.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:18:39.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:18:39.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:18:39.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:18:39.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:18:39.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:18:40.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:18:40.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:18:40.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:18:40.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:18:40.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:18:40.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:18:40.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:18:40.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:18:40.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:18:40.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:18:40.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:18:40.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 11:18:41.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 11:18:41.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 11:18:41.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:18:41.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:18:41.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:18:41.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 11:18:42.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 11:18:42.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 11:18:42.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 11:18:42.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 11:18:42.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 11:18:42.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 11:18:43.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 11:18:43.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 11:18:43.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:18:43.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:18:43.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:18:43.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:18:43.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:18:43.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:18:43.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 11:18:44.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 11:18:44.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 11:18:44.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 11:18:44.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 11:18:44.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 11:18:44.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 11:18:44.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 11:18:44.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 11:18:44.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 11:18:45.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 11:18:45.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 11:18:45.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:18:45.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:18:45.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:18:45.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:18:45.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:18:45.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:18:45.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 11:18:46.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 11:18:46.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 11:18:46.073 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: deed 11:18:46.073 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:18:46.073 [Lua] Starting async level spawning of levels/honduras/elven_ruins/world 11:18:46.073 [Umbra] Init version: 3.4.15 :: 16 threads 11:18:46.615 [Lua] Async level spawning done 11:18:46.615 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:18:47.583 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:18:47.583 [Lua] [Matchmaking] unregister rpcs 11:18:47.583 [Lua] Set lobby begin: 11:18:47.583 [Lua] Lobby data twitch_enabled = false 11:18:47.584 [Lua] Lobby data power_level = 0 11:18:47.584 [Lua] Lobby data unique_server_name = Walker Trips 11:18:47.584 [Lua] Lobby data difficulty_tweak = 0 11:18:47.584 [Lua] Lobby data host = 11000010c7fed13 11:18:47.584 [Lua] Lobby data game_mode = 8 11:18:47.584 [Lua] Lobby data is_private = true 11:18:47.584 [Lua] Lobby data match_started = true 11:18:47.584 [Lua] Lobby data mechanism = adventure 11:18:47.584 [Lua] Lobby data level_key = elven_ruins 11:18:47.584 [Lua] Lobby data player_slot_1 = 0:0 11:18:47.584 [Lua] Lobby data selected_level_key = elven_ruins 11:18:47.585 [Lua] Lobby data difficulty = hardest 11:18:47.585 [Lua] Lobby data quick_game = false 11:18:47.585 [Lua] Lobby data matchmaking = false 11:18:47.585 [Lua] Lobby data weave_name = false 11:18:47.585 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:47.585 [Lua] Lobby data num_players = 2 11:18:47.585 [Lua] Lobby data player_slot_5 = 0:0 11:18:47.585 [Lua] Lobby data player_slot_2 = 0:0 11:18:47.585 [Lua] Lobby data country_code = GB 11:18:47.585 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:47.585 [Lua] Lobby data eac_authorized = true 11:18:47.585 [Lua] Set lobby end. 11:18:47.585 [Lua] [Managers] Destroying manager group: 11:18:47.586 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 11:18:47.586 [Lua] [Gamestate] Enter StateIngame HOST 11:18:47.586 [Lua] [Managers] Calling function on all managers: 11:18:47.586 [Lua] <>level = elven_ruins<> 11:18:47.586 [Lua] Set lobby begin: 11:18:47.586 [Lua] Lobby data twitch_enabled = false 11:18:47.586 [Lua] Lobby data power_level = 0 11:18:47.587 [Lua] Lobby data unique_server_name = Walker Trips 11:18:47.587 [Lua] Lobby data difficulty_tweak = 0 11:18:47.587 [Lua] Lobby data host = 11000010c7fed13 11:18:47.587 [Lua] Lobby data game_mode = 8 11:18:47.587 [Lua] Lobby data is_private = true 11:18:47.587 [Lua] Lobby data match_started = true 11:18:47.587 [Lua] Lobby data mechanism = adventure 11:18:47.587 [Lua] Lobby data level_key = elven_ruins 11:18:47.587 [Lua] Lobby data player_slot_1 = 0:0 11:18:47.587 [Lua] Lobby data selected_level_key = elven_ruins 11:18:47.587 [Lua] Lobby data difficulty = hardest 11:18:47.587 [Lua] Lobby data quick_game = false 11:18:47.587 [Lua] Lobby data matchmaking = false 11:18:47.588 [Lua] Lobby data weave_name = false 11:18:47.588 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:47.588 [Lua] Lobby data num_players = 2 11:18:47.588 [Lua] Lobby data player_slot_5 = 0:0 11:18:47.588 [Lua] Lobby data player_slot_2 = 0:0 11:18:47.588 [Lua] Lobby data country_code = GB 11:18:47.588 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:47.588 [Lua] Lobby data eac_authorized = true 11:18:47.588 [Lua] Set lobby end. 11:18:47.588 [Lua] [StateIngame] Server ingame 11:18:47.591 [Lua] Set lobby begin: 11:18:47.591 [Lua] Lobby data twitch_enabled = false 11:18:47.591 [Lua] Lobby data power_level = 0 11:18:47.591 [Lua] Lobby data unique_server_name = Walker Trips 11:18:47.591 [Lua] Lobby data difficulty_tweak = 0 11:18:47.591 [Lua] Lobby data host = 11000010c7fed13 11:18:47.591 [Lua] Lobby data game_mode = 8 11:18:47.591 [Lua] Lobby data is_private = true 11:18:47.591 [Lua] Lobby data match_started = true 11:18:47.592 [Lua] Lobby data mechanism = adventure 11:18:47.592 [Lua] Lobby data level_key = elven_ruins 11:18:47.592 [Lua] Lobby data player_slot_1 = 0:0 11:18:47.592 [Lua] Lobby data selected_level_key = elven_ruins 11:18:47.592 [Lua] Lobby data difficulty = hardest 11:18:47.592 [Lua] Lobby data quick_game = false 11:18:47.592 [Lua] Lobby data matchmaking = false 11:18:47.592 [Lua] Lobby data weave_name = false 11:18:47.592 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:47.592 [Lua] Lobby data num_players = 2 11:18:47.592 [Lua] Lobby data player_slot_5 = 0:0 11:18:47.592 [Lua] Lobby data player_slot_2 = 0:0 11:18:47.592 [Lua] Lobby data country_code = GB 11:18:47.592 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:47.592 [Lua] Lobby data eac_authorized = true 11:18:47.592 [Lua] Set lobby end. 11:18:47.592 [Lua] [Matchmaking] register rpcs 11:18:47.592 [Lua] GameNetworkManager:init... creating game session 11:18:47.592 [Lua] Host GameSession.make_game_session_host with session: 11:18:47.592 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:18:47.593 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 11:18:47.593 [Lua] [GameNetworkManager] self.is_server = true 11:18:47.593 [Network] Setting artificial MTU limit to 65536 11:18:47.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 11:18:47.593 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 11:18:47.600 [Lua] Switching ConflictSettings: to: default 11:18:47.600 [Lua] pacing=default 11:18:47.600 [Lua] roaming=nil 11:18:47.600 [Lua] specials=default 11:18:47.600 [Lua] debug_color=maroon 11:18:47.600 [Lua] contained_breeds=nil 11:18:47.600 [Lua] pack_spawning=default 11:18:47.600 [Lua] disabled=false 11:18:47.600 [Lua] factions=nil 11:18:47.600 [Lua] boss=default 11:18:47.600 [Lua] horde=default 11:18:47.600 [Lua] name=default 11:18:47.600 [Lua] intensity=default 11:18:47.600 [Lua] --- 11:18:47.600 [Lua] [LevelAnalysis] set_random_seed( 5203126) 11:18:47.610 [Lua] [AIInterestPointSystem] Level Seed: 5203126 11:18:47.610 [Lua] 11:18:47.610 [Lua] [entity_system_bag] = table 11:18:47.610 [Lua] [entity_system_bag] = metatable 11:18:47.610 [Lua] [startup_data] = table 11:18:47.610 [Lua] [entity_manager] = table 11:18:47.610 [Lua] [entity_manager] = metatable 11:18:47.610 [Lua] [unit_spawner] = table 11:18:47.610 [Lua] [unit_spawner] = metatable 11:18:47.610 [Lua] [unit_storage] = table 11:18:47.610 [Lua] [unit_storage] = metatable 11:18:47.610 [Lua] [dice_keeper] = table 11:18:47.610 [Lua] [dice_keeper] = metatable 11:18:47.610 [Lua] [is_server] = true (boolean) 11:18:47.610 [Lua] [world] = [World] 11:18:47.610 [Lua] [system_api] = table 11:18:47.610 [Lua] [entity_system] = table 11:18:47.610 [Lua] [entity_system] = metatable 11:18:47.610 [Lua] [network_lobby] = table 11:18:47.610 [Lua] [network_lobby] = metatable 11:18:47.610 [Lua] [profile_synchronizer] = table 11:18:47.610 [Lua] [profile_synchronizer] = metatable 11:18:47.610 [Lua] [level_transition_handler] = table 11:18:47.610 [Lua] [level_transition_handler] = metatable 11:18:47.610 [Lua] [num_local_human_players] = 1 (number) 11:18:47.610 [Lua] [statistics_db] = table 11:18:47.610 [Lua] [statistics_db] = metatable 11:18:47.610 [Lua] [network_server] = table 11:18:47.610 [Lua] [network_server] = metatable 11:18:47.610 [Lua] [input_manager] = table 11:18:47.610 [Lua] [input_manager] = metatable 11:18:47.610 [Lua] [network_clock] = table 11:18:47.610 [Lua] [network_clock] = metatable 11:18:47.610 [Lua] [network_transmit] = table 11:18:47.610 [Lua] [network_transmit] = metatable 11:18:47.610 [Lua] [free_flight_manager] = table 11:18:47.610 [Lua] [free_flight_manager] = metatable 11:18:47.610 [Lua] [network_manager] = table 11:18:47.610 [Lua] [network_manager] = metatable 11:18:47.610 [Lua] [network_event_delegate] = table 11:18:47.610 [Lua] [network_event_delegate] = metatable 11:18:47.610 [Lua] 11:18:47.610 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:18:47.610 [Lua] ignoring extension VersusInteractObjectiveExtension 11:18:47.610 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:18:47.610 [Lua] ignoring extension VersusSocketObjectiveExtension 11:18:47.610 [Lua] ignoring extension VersusTargetObjectiveExtension 11:18:47.610 [Lua] ignoring extension VersusMissionObjectiveExtension 11:18:47.612 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:18:47.628 [Lua] [AchievementManager] Achievements using the steam platform 11:18:47.701 [Lua] [StateIngame] Level seed: 5203126 11:18:47.726 [Lua] [LevelAnalysis] set_random_seed( 5203126) 11:18:47.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:18:47.731 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:18:47.731 [Lua] [IngameUI] init 11:18:47.747 [Lua] cb_razer_chroma_setup 11:18:47.770 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:18:47.770 [Lua] Set lobby begin: 11:18:47.770 [Lua] Lobby data twitch_enabled = false 11:18:47.770 [Lua] Lobby data power_level = 835 11:18:47.770 [Lua] Lobby data unique_server_name = Walker Trips 11:18:47.770 [Lua] Lobby data difficulty_tweak = 0 11:18:47.770 [Lua] Lobby data host = 11000010c7fed13 11:18:47.770 [Lua] Lobby data game_mode = 8 11:18:47.771 [Lua] Lobby data is_private = true 11:18:47.771 [Lua] Lobby data match_started = true 11:18:47.771 [Lua] Lobby data mechanism = adventure 11:18:47.771 [Lua] Lobby data level_key = elven_ruins 11:18:47.771 [Lua] Lobby data player_slot_1 = 0:0 11:18:47.771 [Lua] Lobby data selected_level_key = elven_ruins 11:18:47.771 [Lua] Lobby data difficulty = hardest 11:18:47.771 [Lua] Lobby data quick_game = false 11:18:47.771 [Lua] Lobby data matchmaking = false 11:18:47.771 [Lua] Lobby data weave_name = false 11:18:47.772 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:47.772 [Lua] Lobby data num_players = 2 11:18:47.772 [Lua] Lobby data player_slot_5 = 0:0 11:18:47.772 [Lua] Lobby data player_slot_2 = 0:0 11:18:47.772 [Lua] Lobby data country_code = GB 11:18:47.772 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:47.772 [Lua] Lobby data eac_authorized = true 11:18:47.772 [Lua] Set lobby end. 11:18:47.772 [Lua] CurrentConflictSettings default 11:18:47.772 [Lua] [ConflictDirector] conflict_director is ai_ready 11:18:47.777 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:18:47.778 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:18:47.784 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:18:47.784 [Lua] Forming navigation groups in one frame 11:18:47.784 [Lua] Forming navigation groups 11:18:47.790 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000286491 11:18:47.848 [Lua] Increasing frame table size to 512 11:18:48.034 [Lua] NavigationGroupManager -> calulation time B: 0.24399999999997135 11:18:48.034 [Lua] number of nav groups: 464 11:18:48.038 [Lua] number of refined nav groups : 268 11:18:48.042 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988 11:18:48.042 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.598727469891312 Normalized coefficient: 1.4860274542148881 11:18:48.045 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.378494706749917 Normalized coefficient: 1.2723679553226783 11:18:48.047 [Lua] Warning: missing nodes! in zones 11:18:48.048 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.250102916359902 Normalized coefficient: 1.5365699377380744 11:18:48.050 [Lua] -------------> JOW Perfect-density 1.8 Sum density 0.70706830024719247 Normalized coefficient: 2.5457229511925745 11:18:48.055 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 11:18:48.055 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 11:18:48.059 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 11:18:48.059 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.710 meters. 11:18:48.059 [Lua] [LevelAnalysis] grouping spawners for event_patrol 11:18:48.060 [Lua] [LevelAnalysis] 11:18:48.060 [Lua] [LevelAnalysis] grouping spawners for event_boss 11:18:48.060 [Lua] [LevelAnalysis] 11:18:48.060 [Lua] [LevelAnalysis] Terror events added: 11:18:48.060 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 11:18:48.060 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 11:18:48.060 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 11:18:48.060 [Lua] NORMAL PATROL MAIN PATH 503.258056640625 11:18:48.060 [Lua] [waypoints] = table 11:18:48.060 [Lua] [astar_points] = table 11:18:48.060 [Lua] [travel_dist] = 503.57016062736511 (number) 11:18:48.060 [Lua] [one_directional] = true (boolean) 11:18:48.060 [Lua] [id] = boss8 (string) 11:18:48.060 [Lua] ----> using boss spline path! 11:18:48.060 [Lua] Adding main path event: Vector3Box(-84.4204, 34.8827, 32.248) boss_event_skaven_spline_patrol 45 table: 000000000FCE6F30 11:18:48.060 [Lua] ----> using boss gizmo! 11:18:48.060 [Lua] [LevelAnalysis] section: 3, start-index: 11, end-index: 20, forbidden-dist: -394.7 start-travel-dist: 908.0, end-travel-dist: 1057.5 spawn_distance 503.3 11:18:48.060 [Lua] Adding main path event: Vector3Box(68.7624, 190.957, 23.5) boss_event_minotaur 45 table: 000000000FCE7520 11:18:48.060 [Lua] [LevelAnalysis] num_event_places_f: 0.73380634848276771 , num_event_places: 0 , trailing_event_fraction: 0.73380634848276771 , num_events: 0 11:18:48.060 [Lua] [LevelAnalysis] Level path distance: 1150.7095227241516 11:18:48.060 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:18:48.063 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 11:18:48.069 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 11:18:48.070 [Lua] Entered StateIngame with a deed active! is_owner(false) 11:18:48.070 [Lua] [Managers] Calling function on all managers: 11:18:48.093 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 11:18:48.093 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 11:18:48.093 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 11:18:48.096 [Lua] FIRST UPDATE @0.065963722765446 11:18:48.096 [Lua] player (11000010c7fed13,2) was put into party 1 11:18:48.108 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 11:18:48.108 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 11:18:48.108 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 11:18:48.108 [Lua] Set lobby begin: 11:18:48.108 [Lua] Lobby data twitch_enabled = false 11:18:48.108 [Lua] Lobby data power_level = 835 11:18:48.108 [Lua] Lobby data unique_server_name = Walker Trips 11:18:48.108 [Lua] Lobby data difficulty_tweak = 0 11:18:48.108 [Lua] Lobby data host = 11000010c7fed13 11:18:48.108 [Lua] Lobby data game_mode = 8 11:18:48.108 [Lua] Lobby data is_private = true 11:18:48.108 [Lua] Lobby data match_started = true 11:18:48.108 [Lua] Lobby data mechanism = adventure 11:18:48.108 [Lua] Lobby data level_key = elven_ruins 11:18:48.108 [Lua] Lobby data player_slot_1 = 0:0 11:18:48.109 [Lua] Lobby data selected_level_key = elven_ruins 11:18:48.109 [Lua] Lobby data difficulty = hardest 11:18:48.109 [Lua] Lobby data quick_game = false 11:18:48.109 [Lua] Lobby data matchmaking = false 11:18:48.109 [Lua] Lobby data weave_name = false 11:18:48.109 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:48.109 [Lua] Lobby data num_players = 2 11:18:48.109 [Lua] Lobby data player_slot_5 = 0:0 11:18:48.109 [Lua] Lobby data player_slot_2 = 0:0 11:18:48.109 [Lua] Lobby data country_code = GB 11:18:48.109 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:48.109 [Lua] Lobby data eac_authorized = true 11:18:48.110 [Lua] Set lobby end. 11:18:48.110 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 11:18:48.110 [Lua] 11:18:48.110 [Lua] [wwise/one_handed_swords] = false (boolean) 11:18:48.110 [Lua] [wwise/two_handed_hammers] = false (boolean) 11:18:48.110 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 11:18:48.110 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 11:18:48.110 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 11:18:48.110 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 11:18:48.110 [Lua] [wwise/two_handed_swords] = false (boolean) 11:18:48.110 [Lua] 11:18:48.110 [Lua] 11:18:48.110 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 11:18:48.110 [Lua] [wwise/two_handed_hammers] = false (boolean) 11:18:48.110 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 11:18:48.110 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 11:18:48.110 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:18:48.110 [Lua] [wwise/two_handed_swords] = false (boolean) 11:18:48.110 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 11:18:48.110 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 11:18:48.110 [Lua] [wwise/one_handed_swords] = false (boolean) 11:18:48.110 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 11:18:48.110 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 11:18:48.110 [Lua] 11:18:48.110 [Lua] player (11000010c7fed13,3) was put into party 1 11:18:48.123 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 11:18:48.123 [Lua] Assigning peer(11000010c7fed13:3) to profile(1) career(1) 11:18:48.123 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(1) career_index(1) 11:18:48.123 [Lua] Set lobby begin: 11:18:48.123 [Lua] Lobby data twitch_enabled = false 11:18:48.123 [Lua] Lobby data power_level = 835 11:18:48.123 [Lua] Lobby data unique_server_name = Walker Trips 11:18:48.124 [Lua] Lobby data difficulty_tweak = 0 11:18:48.124 [Lua] Lobby data host = 11000010c7fed13 11:18:48.124 [Lua] Lobby data game_mode = 8 11:18:48.124 [Lua] Lobby data is_private = true 11:18:48.124 [Lua] Lobby data match_started = true 11:18:48.124 [Lua] Lobby data mechanism = adventure 11:18:48.124 [Lua] Lobby data level_key = elven_ruins 11:18:48.124 [Lua] Lobby data player_slot_1 = 0:0 11:18:48.124 [Lua] Lobby data selected_level_key = elven_ruins 11:18:48.124 [Lua] Lobby data difficulty = hardest 11:18:48.124 [Lua] Lobby data quick_game = false 11:18:48.124 [Lua] Lobby data matchmaking = false 11:18:48.124 [Lua] Lobby data weave_name = false 11:18:48.124 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:48.124 [Lua] Lobby data num_players = 2 11:18:48.124 [Lua] Lobby data player_slot_5 = 0:0 11:18:48.125 [Lua] Lobby data player_slot_2 = 0:0 11:18:48.125 [Lua] Lobby data country_code = GB 11:18:48.125 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:48.125 [Lua] Lobby data eac_authorized = true 11:18:48.125 [Lua] Set lobby end. 11:18:48.125 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 11:18:48.125 [Lua] 11:18:48.125 [Lua] [wwise/crossbow] = false (boolean) 11:18:48.125 [Lua] [wwise/one_handed_swords] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 11:18:48.125 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 11:18:48.125 [Lua] 11:18:48.125 [Lua] 11:18:48.125 [Lua] [wwise/crossbow] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 11:18:48.125 [Lua] [wwise/one_handed_swords] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 11:18:48.125 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 11:18:48.125 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 11:18:48.125 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 11:18:48.125 [Lua] 11:18:48.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 11:18:48.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:4 my_peer_id:11000010c7fed13 11:18:48.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 11:18:48.129 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:5 my_peer_id:11000010c7fed13 11:18:48.367 [Lua] [GameNetworkManager] destroying game object with go_id=61 11:18:48.367 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 11:18:48.367 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 11:18:48.369 [Lua] player (11000010c7fed13,3) was put into party 1 11:18:48.381 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 11:18:48.381 [Lua] Assigning peer(11000010c7fed13:3) to profile(1) career(1) 11:18:48.381 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(1) career_index(1) 11:18:48.381 [Lua] Set lobby begin: 11:18:48.381 [Lua] Lobby data twitch_enabled = false 11:18:48.381 [Lua] Lobby data power_level = 835 11:18:48.381 [Lua] Lobby data unique_server_name = Walker Trips 11:18:48.382 [Lua] Lobby data difficulty_tweak = 0 11:18:48.382 [Lua] Lobby data host = 11000010c7fed13 11:18:48.382 [Lua] Lobby data game_mode = 8 11:18:48.382 [Lua] Lobby data is_private = true 11:18:48.382 [Lua] Lobby data match_started = true 11:18:48.382 [Lua] Lobby data mechanism = adventure 11:18:48.382 [Lua] Lobby data level_key = elven_ruins 11:18:48.382 [Lua] Lobby data player_slot_1 = 0:0 11:18:48.382 [Lua] Lobby data selected_level_key = elven_ruins 11:18:48.383 [Lua] Lobby data difficulty = hardest 11:18:48.383 [Lua] Lobby data quick_game = false 11:18:48.383 [Lua] Lobby data matchmaking = false 11:18:48.383 [Lua] Lobby data weave_name = false 11:18:48.383 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:48.383 [Lua] Lobby data num_players = 2 11:18:48.383 [Lua] Lobby data player_slot_5 = 0:0 11:18:48.383 [Lua] Lobby data player_slot_2 = 0:0 11:18:48.383 [Lua] Lobby data country_code = GB 11:18:48.383 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:48.383 [Lua] Lobby data eac_authorized = true 11:18:48.383 [Lua] Set lobby end. 11:18:48.383 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 11:18:48.383 [Lua] 11:18:48.383 [Lua] [wwise/crossbow] = false (boolean) 11:18:48.383 [Lua] [wwise/one_handed_swords] = false (boolean) 11:18:48.383 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 11:18:48.383 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 11:18:48.383 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 11:18:48.383 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 11:18:48.383 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 11:18:48.383 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 11:18:48.383 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 11:18:48.383 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 11:18:48.383 [Lua] 11:18:48.383 [Lua] 11:18:48.383 [Lua] [wwise/crossbow] = false (boolean) 11:18:48.383 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 11:18:48.383 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 11:18:48.383 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:18:48.383 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 11:18:48.383 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 11:18:48.383 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 11:18:48.383 [Lua] [wwise/one_handed_swords] = false (boolean) 11:18:48.383 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 11:18:48.383 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:18:48.383 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 11:18:48.384 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 11:18:48.384 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 11:18:48.384 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 11:18:48.384 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 11:18:48.384 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 11:18:48.384 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 11:18:48.384 [Lua] 11:18:48.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 11:18:48.387 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 11:18:48.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 11:18:48.387 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 11:18:48.387 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 11:18:48.387 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:6 my_peer_id:11000010c7fed13 11:18:48.429 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 11:18:48.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 11:18:48.775 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 11:18:48.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 11:18:48.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 11:18:48.972 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 11:18:48.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 11:18:49.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 11:18:49.429 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 11:18:49.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 11:18:49.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 11:18:49.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 11:18:49.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:18:49.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:18:49.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 11:18:49.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 11:18:49.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 11:18:49.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 11:18:49.632 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 11:18:49.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:18:49.699 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:18:49.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 11:18:49.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 11:18:49.733 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 11:18:49.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 11:18:49.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 11:18:49.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 11:18:49.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 11:18:50.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 11:18:50.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 11:18:50.090 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 11:18:50.190 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 11:18:50.190 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 11:18:50.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 11:18:50.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 11:18:50.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 11:18:50.223 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 11:18:50.329 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 11:18:50.329 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 11:18:50.329 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 11:18:50.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 11:18:50.425 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 11:18:50.426 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 11:18:50.492 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 11:18:50.492 [Lua] [PackageManager] Force_load: wwise/crossbow 11:18:50.493 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 11:18:50.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 11:18:50.577 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 11:18:50.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 11:18:50.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 11:18:50.696 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 11:18:50.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:18:50.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:18:50.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:18:50.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 11:18:50.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 11:18:50.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 11:18:50.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 11:18:50.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 11:18:50.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 11:18:50.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 11:18:51.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 11:18:51.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 11:18:51.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 11:18:51.137 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 11:18:51.137 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 11:18:51.137 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 11:18:51.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 11:18:51.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 11:18:51.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 11:18:51.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 11:18:51.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 11:18:51.594 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 11:18:52.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 11:18:52.048 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 11:18:52.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 11:18:52.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 11:18:52.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 11:18:52.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 11:18:52.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 11:18:52.267 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 11:18:52.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:18:52.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:18:52.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 11:18:52.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 11:18:52.350 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForEnterGame 11:18:52.350 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForGameObjectSync 11:18:52.370 [Lua] Set lobby begin: 11:18:52.370 [Lua] Lobby data twitch_enabled = false 11:18:52.370 [Lua] Lobby data power_level = 835 11:18:52.370 [Lua] Lobby data unique_server_name = Walker Trips 11:18:52.370 [Lua] Lobby data difficulty_tweak = 0 11:18:52.370 [Lua] Lobby data host = 11000010c7fed13 11:18:52.370 [Lua] Lobby data game_mode = 8 11:18:52.371 [Lua] Lobby data is_private = true 11:18:52.371 [Lua] Lobby data match_started = true 11:18:52.371 [Lua] Lobby data mechanism = adventure 11:18:52.371 [Lua] Lobby data level_key = elven_ruins 11:18:52.371 [Lua] Lobby data player_slot_1 = 0:0 11:18:52.371 [Lua] Lobby data selected_level_key = elven_ruins 11:18:52.371 [Lua] Lobby data difficulty = hardest 11:18:52.371 [Lua] Lobby data quick_game = false 11:18:52.371 [Lua] Lobby data matchmaking = false 11:18:52.372 [Lua] Lobby data weave_name = false 11:18:52.372 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:52.372 [Lua] Lobby data num_players = 2 11:18:52.372 [Lua] Lobby data player_slot_5 = 0:0 11:18:52.372 [Lua] Lobby data player_slot_2 = 0:0 11:18:52.372 [Lua] Lobby data country_code = GB 11:18:52.372 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:52.372 [Lua] Lobby data eac_authorized = true 11:18:52.372 [Lua] Set lobby end. 11:18:52.372 [Lua] [Matchmaking] Assigned player 1100001011f44e6 to slot 3 when hot join syncing 11:18:52.372 [Lua] Breedfreezer (server) starting a hot join sync 11:18:52.372 [Lua] packing 0 units of breed chaos_marauder 11:18:52.372 [Lua] packing 0 units of breed skaven_clan_rat 11:18:52.372 [Lua] packing 0 units of breed skaven_storm_vermin 11:18:52.372 [Lua] packing 0 units of breed skaven_slave 11:18:52.372 [Lua] packing 0 units of breed beastmen_ungor_archer 11:18:52.372 [Lua] packing 0 units of breed chaos_raider 11:18:52.372 [Lua] packing 0 units of breed chaos_berzerker 11:18:52.372 [Lua] packing 0 units of breed beastmen_bestigor 11:18:52.372 [Lua] packing 0 units of breed beastmen_ungor 11:18:52.372 [Lua] packing 0 units of breed skaven_plague_monk 11:18:52.372 [Lua] packing 0 units of breed beastmen_gor 11:18:52.372 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:18:52.372 [Lua] 11:18:52.372 [Lua] [1] = 1 (number) 11:18:52.372 [Lua] [2] = 0 (number) 11:18:52.372 [Lua] [3] = 1 (number) 11:18:52.372 [Lua] [4] = 0 (number) 11:18:52.372 [Lua] [5] = 1 (number) 11:18:52.372 [Lua] [6] = 0 (number) 11:18:52.372 [Lua] [7] = 1 (number) 11:18:52.372 [Lua] [8] = 0 (number) 11:18:52.372 [Lua] [9] = 1 (number) 11:18:52.372 [Lua] [10] = 0 (number) 11:18:52.372 [Lua] [11] = 1 (number) 11:18:52.372 [Lua] [12] = 0 (number) 11:18:52.372 [Lua] [13] = 1 (number) 11:18:52.372 [Lua] [14] = 0 (number) 11:18:52.372 [Lua] [15] = 1 (number) 11:18:52.372 [Lua] [16] = 0 (number) 11:18:52.372 [Lua] [17] = 1 (number) 11:18:52.372 [Lua] [18] = 0 (number) 11:18:52.372 [Lua] [19] = 1 (number) 11:18:52.372 [Lua] [20] = 0 (number) 11:18:52.372 [Lua] [21] = 1 (number) 11:18:52.372 [Lua] [22] = 0 (number) 11:18:52.372 [Lua] 11:18:52.372 [Lua] 11:18:52.372 [Lua] 11:18:52.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 11:18:52.372 [Lua] RemotePlayer:create_game_object( ) 63 11:18:52.388 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForGameObjectSync 11:18:52.388 [Lua] [PeerSM] 1100001011f44e6 :: on_enter WaitingForPlayers 11:18:52.389 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001011f44e6 11:18:52.394 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 11:18:52.394 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 11:18:52.394 [Lua] [PeerSM] 1100001011f44e6 :: on_exit WaitingForPlayers 11:18:52.394 [Lua] [PeerSM] 1100001011f44e6 :: on_enter InGame 11:18:52.395 [Lua] test 11:18:52.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:18:52.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 11:18:52.398 [Lua] test 11:18:52.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:18:52.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 11:18:52.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:18:52.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:18:52.407 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 11:18:52.410 [Lua] [GameNetworkManager] destroying game object with go_id=67 11:18:52.419 [Lua] Switching ConflictSettings: to: skaven 11:18:52.420 [Lua] pacing=default 11:18:52.420 [Lua] roaming=nil 11:18:52.420 [Lua] specials=skaven 11:18:52.420 [Lua] debug_color=orange 11:18:52.420 [Lua] contained_breeds=nil 11:18:52.420 [Lua] pack_spawning=skaven 11:18:52.420 [Lua] disabled=false 11:18:52.420 [Lua] factions=nil 11:18:52.420 [Lua] boss=skaven 11:18:52.420 [Lua] horde=default 11:18:52.420 [Lua] name=skaven 11:18:52.420 [Lua] intensity=default 11:18:52.420 [Lua] --- 11:18:52.420 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1 11:18:52.420 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 11:18:52.421 [Lua] [GameNetworkManager] destroying game object with go_id=62 11:18:52.421 [Lua] player (11000010c7fed13,3) was put into party 1 11:18:52.436 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 11:18:52.436 [Lua] Assigning peer(11000010c7fed13:3) to profile(1) career(1) 11:18:52.436 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(1) career_index(1) 11:18:52.436 [Lua] Set lobby begin: 11:18:52.436 [Lua] Lobby data twitch_enabled = false 11:18:52.436 [Lua] Lobby data power_level = 835 11:18:52.436 [Lua] Lobby data unique_server_name = Walker Trips 11:18:52.436 [Lua] Lobby data difficulty_tweak = 0 11:18:52.436 [Lua] Lobby data host = 11000010c7fed13 11:18:52.436 [Lua] Lobby data game_mode = 8 11:18:52.436 [Lua] Lobby data is_private = true 11:18:52.436 [Lua] Lobby data match_started = true 11:18:52.437 [Lua] Lobby data mechanism = adventure 11:18:52.437 [Lua] Lobby data level_key = elven_ruins 11:18:52.437 [Lua] Lobby data player_slot_1 = 0:0 11:18:52.437 [Lua] Lobby data selected_level_key = elven_ruins 11:18:52.437 [Lua] Lobby data difficulty = hardest 11:18:52.437 [Lua] Lobby data quick_game = false 11:18:52.437 [Lua] Lobby data matchmaking = false 11:18:52.437 [Lua] Lobby data weave_name = false 11:18:52.437 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:52.437 [Lua] Lobby data num_players = 2 11:18:52.437 [Lua] Lobby data player_slot_5 = 0:0 11:18:52.438 [Lua] Lobby data player_slot_2 = 0:0 11:18:52.438 [Lua] Lobby data country_code = GB 11:18:52.438 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:52.438 [Lua] Lobby data eac_authorized = true 11:18:52.438 [Lua] Set lobby end. 11:18:52.438 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:1100001011f44e6 | bw:0 | es:0 11:18:52.438 [Lua] 11:18:52.438 [Lua] [wwise/crossbow] = false (boolean) 11:18:52.438 [Lua] [wwise/one_handed_swords] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 11:18:52.438 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 11:18:52.438 [Lua] 11:18:52.438 [Lua] 11:18:52.438 [Lua] [wwise/crossbow] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 11:18:52.438 [Lua] [wwise/one_handed_swords] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 11:18:52.438 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 11:18:52.438 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 11:18:52.438 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 11:18:52.438 [Lua] 11:18:52.442 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 11:18:52.442 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001011f44e6 inventory_sync_id:7 my_peer_id:11000010c7fed13 11:18:52.449 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 11:18:52.461 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 11:18:52.531 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001011f44e6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:18:52.531 [Lua] Adding player sync data to peer=1100001011f44e6 local_player_id=1 11:18:52.531 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001011f44e6 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:18:52.532 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 11:18:52.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:18:52.584 [Lua] test 11:18:52.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:18:52.587 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 11:18:52.599 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 11:18:52.599 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 11:18:52.616 [Lua] Set lobby begin: 11:18:52.616 [Lua] Lobby data twitch_enabled = false 11:18:52.616 [Lua] Lobby data power_level = 417 11:18:52.616 [Lua] Lobby data unique_server_name = Walker Trips 11:18:52.616 [Lua] Lobby data difficulty_tweak = 0 11:18:52.616 [Lua] Lobby data host = 11000010c7fed13 11:18:52.616 [Lua] Lobby data game_mode = 8 11:18:52.616 [Lua] Lobby data is_private = true 11:18:52.617 [Lua] Lobby data match_started = true 11:18:52.617 [Lua] Lobby data mechanism = adventure 11:18:52.617 [Lua] Lobby data level_key = elven_ruins 11:18:52.617 [Lua] Lobby data player_slot_1 = 0:0 11:18:52.617 [Lua] Lobby data selected_level_key = elven_ruins 11:18:52.617 [Lua] Lobby data difficulty = hardest 11:18:52.617 [Lua] Lobby data quick_game = false 11:18:52.617 [Lua] Lobby data matchmaking = false 11:18:52.617 [Lua] Lobby data weave_name = false 11:18:52.617 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:52.617 [Lua] Lobby data num_players = 2 11:18:52.617 [Lua] Lobby data player_slot_5 = 0:0 11:18:52.617 [Lua] Lobby data player_slot_2 = 0:0 11:18:52.617 [Lua] Lobby data country_code = GB 11:18:52.618 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:52.618 [Lua] Lobby data eac_authorized = true 11:18:52.618 [Lua] Set lobby end. 11:18:52.751 [Lua] StateInGameRunning:_game_actually_starts() 11:18:52.752 [Lua] ################################################################################################################# 11:18:52.752 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:18:52.752 [Lua] ################################################################################################################# 11:18:52.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 11:18:52.752 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 11:18:52.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 11:18:53.008 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 11:18:53.008 [Lua] Commit load time data 11:18:53.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 11:18:53.014 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 11:18:53.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0xf3c, position: 0 11:18:57.823 [Lua] Set lobby begin: 11:18:57.823 [Lua] Lobby data twitch_enabled = false 11:18:57.824 [Lua] Lobby data power_level = 835 11:18:57.824 [Lua] Lobby data unique_server_name = Walker Trips 11:18:57.824 [Lua] Lobby data difficulty_tweak = 0 11:18:57.824 [Lua] Lobby data host = 11000010c7fed13 11:18:57.824 [Lua] Lobby data game_mode = 8 11:18:57.824 [Lua] Lobby data is_private = true 11:18:57.824 [Lua] Lobby data match_started = true 11:18:57.824 [Lua] Lobby data mechanism = adventure 11:18:57.824 [Lua] Lobby data level_key = elven_ruins 11:18:57.824 [Lua] Lobby data player_slot_1 = 0:0 11:18:57.824 [Lua] Lobby data selected_level_key = elven_ruins 11:18:57.824 [Lua] Lobby data difficulty = hardest 11:18:57.825 [Lua] Lobby data quick_game = false 11:18:57.825 [Lua] Lobby data matchmaking = false 11:18:57.825 [Lua] Lobby data weave_name = false 11:18:57.825 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 11:18:57.825 [Lua] Lobby data num_players = 2 11:18:57.825 [Lua] Lobby data player_slot_5 = 0:0 11:18:57.825 [Lua] Lobby data player_slot_2 = 0:0 11:18:57.825 [Lua] Lobby data country_code = GB 11:18:57.825 [Lua] Lobby data player_slot_3 = 1100001011f44e6:1 11:18:57.825 [Lua] Lobby data eac_authorized = true 11:18:57.825 [Lua] Set lobby end. 11:19:16.757 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:19:16.774 [Lua] Spline already found! 11:19:16.809 [Lua] Init group template: spline_patrol 11:19:17.887 [Lua] Players are leaving the safe zone 11:19:30.615 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:19:30.632 [Lua] Spline already found! 11:19:30.700 [Lua] Init group template: spline_patrol 11:19:42.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:19:43.567 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:19:43.583 [Lua] Spline already found! 11:19:43.652 [Lua] Init group template: spline_patrol 11:19:46.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:19:46.671 [Lua] Spline already found! 11:19:46.688 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:19:46.704 [Lua] Spline already found! 11:19:46.708 [Lua] Init group template: spline_patrol 11:19:46.757 [Lua] Init group template: spline_patrol 11:19:50.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0xf3c, position: 2728156 11:19:58.751 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:19:58.768 [Lua] Spline already found! 11:19:58.820 [Lua] Init group template: spline_patrol 11:19:59.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:00.939 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 11:20:10.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:10.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:10.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:10.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:12.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:13.995 [Lua] Time for new HOOORDE! multi_first_wave 11:20:13.995 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 11:20:13.995 [Lua] horde requested: vector 11:20:13.995 [Lua] setting up vector-horde 11:20:13.995 [Lua] Composing horde 'large' .. using variant 'plain' 11:20:13.995 [Lua] --> horde wants to spawn ahead of players (0.035204792339547/0.67 11:20:13.995 [Lua] -> spawning: 52 11:20:13.995 [Lua] horde crated with id 7 of type vector 11:20:13.995 [Lua] vector horde has started 11:20:14.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:14.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:16.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:21.018 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 11:20:21.018 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:20:21.018 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 11:20:21.018 [Lua] horde requested: vector 11:20:21.018 [Lua] setting up vector-horde 11:20:21.018 [Lua] Composing horde 'large' .. using variant 'plain' 11:20:21.018 [Lua] --> horde wants to spawn behind players (0.97181235041523/0.67 11:20:21.018 [Lua] -> spawning: 56 11:20:21.018 [Lua] horde crated with id 8 of type vector 11:20:21.018 [Lua] vector horde has started 11:20:25.133 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:20:25.150 [Lua] Spline already found! 11:20:25.220 [Lua] Init group template: spline_patrol 11:20:29.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:31.038 [Lua] HORDE: last wave, reset to standard horde delay 11:20:31.038 [Lua] Time for new HOOORDE! multi_last_wave 11:20:31.038 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 11:20:31.038 [Lua] horde requested: vector 11:20:31.038 [Lua] setting up vector-horde 11:20:31.038 [Lua] Composing horde 'large' .. using variant 'plain' 11:20:31.038 [Lua] --> horde wants to spawn ahead of players (0.19127008136575/0.67 11:20:31.038 [Lua] -> spawning: 55 11:20:31.038 [Lua] horde crated with id 10 of type vector 11:20:31.038 [Lua] vector horde has started 11:20:38.263 [Lua] Init group template: horde 11:20:38.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:41.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:43.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:20:44.352 [Lua] Init group template: horde 11:20:44.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x38e4, position: 0 11:20:49.418 [Lua] Init group template: horde 11:20:51.135 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:20:51.152 [Lua] Spline already found! 11:20:51.240 [Lua] Init group template: spline_patrol 11:21:00.101 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:21:00.118 [Lua] Spline already found! 11:21:00.155 [Lua] Init group template: spline_patrol 11:21:00.424 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:21:00.441 [Lua] Spline already found! 11:21:00.476 [Lua] Init group template: spline_patrol 11:21:19.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:21:20.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:21:22.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:21:23.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:21:23.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:21:29.667 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 11:21:39.740 [Lua] Switching ConflictSettings: to: beastmen 11:21:39.740 [Lua] pacing=beastmen 11:21:39.740 [Lua] locked_func_name=beastmen 11:21:39.740 [Lua] roaming=nil 11:21:39.740 [Lua] specials=beastmen 11:21:39.740 [Lua] debug_color=purple 11:21:39.740 [Lua] contained_breeds=nil 11:21:39.740 [Lua] pack_spawning=beastmen 11:21:39.740 [Lua] disabled=false 11:21:39.740 [Lua] factions=nil 11:21:39.740 [Lua] boss=beastmen 11:21:39.740 [Lua] horde=beastmen 11:21:39.740 [Lua] name=beastmen 11:21:39.740 [Lua] intensity=default 11:21:39.740 [Lua] --- 11:21:41.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x681c, position: 0 11:21:42.250 [Lua] Horde killed: ? 11:21:49.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf07, position: 0 11:21:49.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf07, position: 0 11:21:49.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xf07, position: 0 11:21:52.369 [Lua] Horde killed: ? 11:21:53.095 [Lua] Horde killed: ? 11:21:56.953 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:21:56.971 [Lua] Spline already found! 11:21:57.008 [Lua] Init group template: spline_patrol 11:21:58.349 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin 2 2 9 11:21:58.383 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 5 8 11:21:59.041 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 3 6 11:22:07.580 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:07.594 [Lua] Spline already found! 11:22:07.630 [Lua] Init group template: spline_patrol 11:22:08.396 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:08.413 [Lua] Spline already found! 11:22:08.466 [Lua] Init group template: spline_patrol 11:22:09.232 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:09.249 [Lua] Spline already found! 11:22:09.303 [Lua] Init group template: spline_patrol 11:22:13.887 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:13.903 [Lua] Spline already found! 11:22:13.992 [Lua] Init group template: spline_patrol 11:22:14.624 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:14.642 [Lua] Spline already found! 11:22:14.695 [Lua] Init group template: spline_patrol 11:22:16.886 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:16.903 [Lua] Spline already found! 11:22:16.957 [Lua] Init group template: spline_patrol 11:22:24.335 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 11:22:24.335 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 11:22:24.355 [Lua] > starting new spline, using new navbot: standard , id: boss8 11:22:24.439 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0039656106382608414 boss8 11:22:24.439 [Lua] > continuing spline boss8 index: 2 retries: 0 11:22:24.490 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8 11:22:24.490 [Lua] > spline completed boss8 retries: 0 11:22:24.522 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:24.539 [Lua] Spline already found! 11:22:24.779 [Lua] Init group template: spline_patrol 11:22:24.899 [Lua] Init group template: spline_patrol 11:22:26.889 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:26.907 [Lua] Spline already found! 11:22:26.962 [Lua] Init group template: spline_patrol 11:22:36.151 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:36.167 [Lua] Spline already found! 11:22:36.204 [Lua] Init group template: spline_patrol 11:22:47.213 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:47.230 [Lua] Spline already found! 11:22:47.266 [Lua] Init group template: spline_patrol 11:22:49.327 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:49.344 [Lua] Spline already found! 11:22:49.381 [Lua] Init group template: spline_patrol 11:22:51.686 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:51.703 [Lua] Spline already found! 11:22:51.824 [Lua] Init group template: spline_patrol 11:22:54.284 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:22:54.300 [Lua] Spline already found! 11:22:54.354 [Lua] Init group template: spline_patrol 11:23:08.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:23:10.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:23:10.481 [Lua] -----Enter charged 11:23:11.490 [Lua] -----Exit charged 11:23:11.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:23:13.059 [Lua] specialspawn: random infront 11:23:13.059 [Lua] FAIL: Special spawn no hidden pos found :/ 11:23:14.075 [Lua] specialspawn: random infront 11:23:14.075 [Lua] FAIL: Special spawn no hidden pos found :/ 11:23:15.091 [Lua] specialspawn: random behind 11:23:15.091 [Lua] FAIL: Special spawn no hidden pos found :/ 11:23:18.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:23:21.072 [Lua] Switching ConflictSettings: to: skaven 11:23:21.072 [Lua] pacing=default 11:23:21.072 [Lua] roaming=nil 11:23:21.072 [Lua] specials=skaven 11:23:21.072 [Lua] debug_color=orange 11:23:21.072 [Lua] contained_breeds=nil 11:23:21.072 [Lua] pack_spawning=skaven 11:23:21.072 [Lua] disabled=false 11:23:21.072 [Lua] factions=nil 11:23:21.072 [Lua] boss=skaven 11:23:21.072 [Lua] horde=default 11:23:21.072 [Lua] name=skaven 11:23:21.072 [Lua] intensity=default 11:23:21.072 [Lua] --- 11:23:25.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:23:25.626 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:977: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000ACDAFE0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; previous_status = nil; locomotion = table: 000000000AD23690; outline_grabbed_unit = true; player_manager = table: 00000000015A31B0; grabber_player = nil; local_player = table: 0000000009375540; equipment = table: 000000000ACE11A0; weapon_unit = [Unit \'#ID[8246672ff86a5738]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[35d3b4b6ef8f79f2]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000ACDAFE0 [4] self = table: 0000000000EE3C50; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BC07CD0; t = 277.26379259303212; action = table: 00000000016D9140 [5] self = table: 0000000002ADDD80; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BC07CD0; t = 277.26379259303212; node = table: 0000000000EE3C50; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000002ADDD80; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BC07CD0; t = 277.26379259303212; dt = 0.016860632225871086; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000EE3C50 [7] self = table: 00000000008489B0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BC07CD0; t = 277.26379259303212; dt = 0.016860632225871086; child_running = table: 0000000002ADDD80; children = table: 00000000008489E0; node_enemy_spotted = table: 0000000002ADDD80; condition_result = true [8] self = table: 000000000B1E8210; t = 277.26379259303212; dt = 0.016860632225871086; number_ordinary_aggroed_enemies = 11; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 00000000010A7600; bt = table: 0000000000848950; blackboard = table: 000000000BC07CD0 [9] self = table: 000000000B1E8210; context = table: 0000000010E135C0; t = 277.26379259303212; dt = 0.016860632225871086 [10] self = table: 0000000003637F70; entity_system_update_context = table: 0000000010E135C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000003638010; t = 277.26379259303212; i = 3; system = table: 000000000B1E8210 [11] self = table: 0000000010D24D20; update_func = "update"; dt = 0.016860632225871086; entity_system_update_context = table: 0000000010E135C0 [12] self = table: 0000000010D24D20; dt = 0.016860632225871086 [13] self = table: 00000000018DD530; dt = 0.016860632225871086; main_t = 714.79945259890519; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 277.26379259303212; game_mode_ended = false [14] self = table: 0000000002523B90; dt = 0.016860632225871086; t = 714.79945259890519 [15] self = table: 00000000000970C0; real_world_dt = 0.016860632225871086; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016860632225871086; t = 714.79945259890519 [16] dt = 0.016860632225871086 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[35d3b4b6ef8f79f2]']; revived = false; pushed_at_t = 101.53892494924366; max_wounds = 1; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 1; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000F4CCF20; next_hanging_damage_time = 0; is_dodging = true; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0025636237114668; pacing_intensity = 1.1345577839223997; raise_block_time = 276.75819871015847; locomotion_extension = table: 000000000AD23690; inventory_extension = table: 000000000ACE0F80; buff_extension = table: 000000000ACE4280; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 000000000BC24920; conflict_director = table: 0000000011A75B70; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 0.51836607605218887; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(42.028, 109.647, 15.4864); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000ACDB420; dead = false; overpowered = false; health_extension = table: 000000000AD0E250; combo_target_count = 0; pushed = true; spawn_grace_time = 9.995532950386405; last_fatigue_gain_time = 182.33345799706876; fatigue = 0.75; [4] _identifier = "drag"; navigation_group_manager = table: 0000000000CE8FD0; _parent = table: 0000000002ADDD80; _tree_node = table: 0000000001DEB710; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000002ADDDB0; _parent = table: 00000000008489B0; _tree_node = table: 0000000001DEB4D0; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000002ADDDB0; _parent = table: 00000000008489B0; _tree_node = table: 0000000001DEB4D0; _condition_name = "can_see_player"; [7] _children = table: 00000000008489E0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEADC0; _condition_name = "always_true"; [8] ai_update_index = 17; entity_manager = table: 00000000126A68A0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000018809E0; statistics_db = table: 000000000B4470C0; group_blackboard = table: 000000000B31B820; frozen_unit_extension_data = table: 00000000101842E0; update_list = table: 0000000010200D40; system_api = table: 000000000B639430; _nav_cost_map_volume_id_data = table: 00000000035FAFE0; ai_blackboard_prioritized_updates = table: 0000000010184340; blackboards = table: 000000000019BC50; _hot_join_sync_units = table: 000000000B5D7710; _nav_cost_map_id_data = table: 0000000001880790; ai_units_alive = table: 0000000011F4D260; ai_blackboard_updates = table: 0000000010184310; _nav_data = table: 0000000011F4CDD0; ai_units_perception_continuous = table: 000000000B5C8F30; _nav_world = [unknown light userdata]; unit_storage = table: 00000000113B2560; num_perception_units = 171; extensions = table: 0000000010200D70; world = [World]; current_perception_unit = [Unit '#ID[ef20a4ebd4c7bca5]']; _network_event_delegate = table: 0000000010A14120; start_prio_index = 3; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 11; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000B31B7F0; ai_units_perception_prioritized = table: 000000000B5C8F90; broadphase = [Broadphase]; extension_init_context = table: 0000000010200D10; name = "ai_system"; network_transmit = table: 00000000037695E0; is_server = true; ai_units_perception = table: 000000000B5C8F60; _previous_nav_cost_map_recomputation_t = 169.76399812102318; unit_extension_data = table: 00000000101842B0; _units_to_destroy = table: 0000000010184370; profiler_names = table: 0000000010200DA0; [9] ai_update_index = 17; entity_manager = table: 00000000126A68A0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000018809E0; statistics_db = table: 000000000B4470C0; group_blackboard = table: 000000000B31B820; frozen_unit_extension_data = table: 00000000101842E0; update_list = table: 0000000010200D40; system_api = table: 000000000B639430; _nav_cost_map_volume_id_data = table: 00000000035FAFE0; ai_blackboard_prioritized_updates = table: 0000000010184340; blackboards = table: 000000000019BC50; _hot_join_sync_units = table: 000000000B5D7710; _nav_cost_map_id_data = table: 0000000001880790; ai_units_alive = table: 0000000011F4D260; ai_blackboard_updates = table: 0000000010184310; _nav_data = table: 0000000011F4CDD0; ai_units_perception_continuous = table: 000000000B5C8F30; _nav_world = [unknown light userdata]; unit_storage = table: 00000000113B2560; num_perception_units = 171; extensions = table: 0000000010200D70; world = [World]; current_perception_unit = [Unit '#ID[ef20a4ebd4c7bca5]']; _network_event_delegate = table: 0000000010A14120; start_prio_index = 3; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 11; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000B31B7F0; ai_units_perception_prioritized = table: 000000000B5C8F90; broadphase = [Broadphase]; extension_init_context = table: 0000000010200D10; name = "ai_system"; network_transmit = table: 00000000037695E0; is_server = true; ai_units_perception = table: 000000000B5C8F60; _previous_nav_cost_map_recomputation_t = 169.76399812102318; unit_extension_data = table: 00000000101842B0; _units_to_destroy = table: 0000000010184370; profiler_names = table: 0000000010200DA0; [10] num_systems = 0; systems_pre_update = table: 00000000036380B0; systems = table: 0000000003637FA0; systems_update = table: 0000000003638010; systems_post_update = table: 00000000036380E0; systems_physics_async_update = table: 000000000B6393A0; [11] entity_system_bag = table: 0000000003637F70; startup_data = table: 000000000B639400; entity_manager = table: 00000000126A68A0; unit_spawner = table: 00000000113C6D90; statistics_db = table: 000000000B4470C0; is_server = true; system_update_context = table: 0000000010E135C0; network_transmit = table: 00000000037695E0; network_clock = table: 0000000002CD9E70; dice_keeper = table: 00000000113C6BE0; world = [World]; [12] entity_system_bag = table: 0000000003637F70; startup_data = table: 000000000B639400; entity_manager = table: 00000000126A68A0; unit_spawner = table: 00000000113C6D90; statistics_db = table: 000000000B4470C0; is_server = true; system_update_context = table: 0000000010E135C0; network_transmit = table: 00000000037695E0; network_clock = table: 0000000002CD9E70; dice_keeper = table: 00000000113C6BE0; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000003637F70; network_server = table: 00000000036FD2C0; entity_system = table: 0000000010D24D20; parent = table: 00000000000970C0; _level_flow_events = table: 000000000F2F8A90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010151240; profile_synchronizer = table: 00000000037226A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AC11A00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016860632225871086; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000B43EA60; network_event_delegate = table: 0000000010A14120; machines = table: 000000000F3383E0; _camera_carrier = table: 000000000FAA2670; free_flight_manager = table: 000000000160B230; network_transmit = table: 00000000037695E0; level_key = "elven_ruins"; game_mode_key = "adventure"; network_clock = table: 0000000002CD9E70; statistics_db = table: 000000000B4470C0; _lobby_host = table: 000000000283BC20; dice_keeper = table: 00000000113C6BE0; level_transition_handler = table: 00000000002B3EB0; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000002522800; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000018DD530; [15] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523B90; startup_timer = 4.5287090667989105; has_booted = true; loading_context = table: 000000000192E1C0; <> <> 11:23:27.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:23:29.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 11:23:29.795 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:23:29.812 [Lua] Spline already found! 11:23:29.854 [Lua] Init group template: spline_patrol 11:23:32.755 [Lua] fence jumping 11:23:33.764 [Lua] simple los failed 11:23:41.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_05` for object id: 45, name: `unknown` 11:23:42.437 [Lua] Coordinated attack! 11:23:46.298 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:23:46.315 [Lua] Spline already found! 11:23:46.401 [Lua] Init group template: spline_patrol 11:23:46.924 [Lua] main path terror event triggered: boss_event_minotaur 11:23:46.924 [Lua] TerrorEventMixer.start_event: boss_event_minotaur (seed: 0) 11:23:46.958 [Flow] Boss DoorStormfiend 11:23:46.958 [Flow] Boss DoorStormfiend 11:23:46.960 [Lua] Init group template: boss_door_closers 11:24:03.597 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant. Last Window update was 16.1 s ago.<> <> {00007ff7d52c0000, 00cf9000, 5fce1a95, fb686625-c34f-47e6-bb68-9d0e0d52d22b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffac6090000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb} {00007ffac4120000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb} 0x00007ff7d52c0000:0x00000000002df5b0 0x00007ff7d52c0000:0x00000000002e1142 0x00007ff7d52c0000:0x00000000002e13fb 0x00007ff7d52c0000:0x00000000002ddbb0 0x00007ff7d52c0000:0x00000000002fe253 0x00007ff7d52c0000:0x0000000000301982 0x00007ffac4120000:0x0000000000017034 BaseThreadInitThunk 0x00007ffac6090000:0x000000000004d0d1 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>7a582b12e611<> <>release<> <>Developer Build (1.3.6492.0)<> <>bc634b15-239b-4c9f-aba6-a528aab8e743<> <>--- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 23234MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard <> <>C:\Users\user\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-11-11.11.21-bc634b15-239b-4c9f-aba6-a528aab8e743.log<> <>C:\Users\user\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-11-11.11.21-bc634b15-239b-4c9f-aba6-a528aab8e743.dmp<> <> Memory Total: 32705 MB Available: 26328 MB Used: 6377 MB Peak Used: 9477 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 37569 MB Used: 9711 MB Peak: 12832 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]